Fix AUTO rendering API crashing
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+2
-5
@@ -85,11 +85,8 @@ public class DependencySetup
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EDhApiRenderApi renderingApiEnum = Config.Client.Advanced.Graphics.Experimental.renderingApi.get();
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if (renderingApiEnum == EDhApiRenderApi.AUTO)
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{
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#if MC_VER < MC_1_21_11
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renderingApiEnum = EDhApiRenderApi.OPEN_GL;
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#else
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renderingApiEnum = EDhApiRenderApi.BLAZE_3D;
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#endif
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IVersionConstants versionConstants = SingletonInjector.INSTANCE.get(IVersionConstants.class);
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renderingApiEnum = versionConstants.getDefaultRenderingApi();
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}
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LOGGER.info("Setting DH Rendering API to: ["+renderingApiEnum+"].");
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