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302 Commits

Author SHA1 Message Date
James Seibel 75193d76a3 Update the version number to 1.6.2a 2022-02-17 20:11:13 -06:00
James Seibel aa24fd341e Update the version number to 1.6.2a 2022-02-17 20:10:02 -06:00
tom lee d669b2a1fe Update and merge the render_test core 2022-02-17 22:26:48 +08:00
cola98765 2bd8dab240 #159 multiply color by color... not by alpha 2022-02-15 11:50:14 +01:00
cola98765 2b423c2edd squared colour averaging as in #159
please check if it works looks better.
2022-02-15 11:37:54 +01:00
cola98765 1a4faf4bdd close #188; fix lang parts in #189 2022-02-15 11:21:23 +01:00
cola98765 b70829aceb RotatedPillarBlock colors are taken form sides, resolving #191 2022-02-15 11:06:37 +01:00
cola98765 bba771d376 Potentially fix water texture packs. 2022-02-14 17:31:36 +01:00
James Seibel 75b18f8bd8 Update the forge version to fix a potential crash with Biomes-o-plenty 2022-02-13 16:28:21 -06:00
James Seibel 60da404900 Merge branch '1.18.X' of gitlab.com:jeseibel/minecraft-lod-mod into 1.18.X 2022-02-13 07:37:43 -06:00
coolGi2007 b75eebd0dc Getting more stuff ready for new config 2022-02-13 14:48:56 +10:30
James Seibel 72cbd1167a Prepare for 1.6.1a 2022-02-12 12:01:40 -06:00
tom lee e4e51ebf5b Update core 2022-02-12 23:54:23 +08:00
tom lee dd2096bf1b Frontported the forge mixin issue fix. (It may work without that but...) 2022-02-12 23:54:23 +08:00
coolGi2007 393a94a7a1 We don’t talk about this 1 line in the gradle 2022-02-12 14:04:18 +00:00
tom lee ef0023ef39 Switch to another way to do the world gen. Now more mod compat! 2022-02-12 22:00:09 +08:00
coolGi2007 f0994fff75 Added a way to add mods in code and not run on runtime and moved issues and source to gradle.properties 2022-02-12 19:34:54 +10:30
tom lee 31f41540c0 Fix chat format color. Add failsafe stopping of generator 2022-02-12 15:13:58 +08:00
tom lee 81fe13b9c0 Add backup to VanillaRenderedChunks & many generator stuff 2022-02-12 14:30:04 +08:00
tom lee 332df13b29 Fix loadChunk try/catch missing the mark & add WRAN on modded chunkGen 2022-02-12 13:12:25 +08:00
James Seibel b3af6df0c5 Update the version number to 1.6.1a-pre and re-enable dev code 2022-02-11 22:08:35 -06:00
James Seibel 9392e618c0 I accidently removed the "a" 2022-02-11 20:00:40 -06:00
James Seibel fd361a39a1 Update the version number and homepage link for a1.6.0 2022-02-11 19:59:23 -06:00
coolGi2007 f41de59f39 Removed some file stuff that didnt work 2022-02-11 13:05:23 +00:00
coolGi2007 c701cf987b Merge remote-tracking branch 'origin/1.18.X' into 1.18.X 2022-02-11 16:07:22 +10:30
coolGi2007 f05e878600 Added version to config file for the future 2022-02-11 16:07:10 +10:30
tom lee dc028db5ed update core + change a bit for sodium get chunk so it works better 2022-02-11 13:35:39 +08:00
James Seibel c59d7a7d27 Slightly improve the tooltips for the config GUI 2022-02-10 22:07:55 -06:00
tom lee a3dd346a02 Update core + Config + fixed blindness fog 2022-02-10 22:05:57 +08:00
tom lee dba8061f71 Update core 2022-02-10 17:08:00 +08:00
tom lee 3da2d961fc Update core 2022-02-10 16:23:33 +08:00
James Seibel aa83dc7465 Update Core 2022-02-09 19:22:29 -06:00
Morippi 392821c081 Tried to fix the render distance min detail bug 2022-02-09 22:01:17 +01:00
tom lee 7e5fc979cc Impl MEM LEAK fix from 1.16, though didn't think it was an issue before 2022-02-09 18:46:37 +08:00
tom lee 7ebb555b94 Update core 2022-02-08 13:45:04 +08:00
tom lee 3612a2f9e0 Updated core 2022-02-07 14:02:12 +08:00
coolGi2007 42b67825f8 Added custom toml to forge 2022-02-07 09:46:08 +10:30
coolGi2007 30a636c840 Added toml to be able to be used in core 2022-02-07 09:14:08 +10:30
tom lee e5722c19a9 Update core and impl the changing Region Size 2022-02-06 22:55:06 +08:00
tom lee 6b6a9ab0a9 Update core 2022-02-06 21:33:58 +08:00
tom lee 6da74c6f4e Forgot to update core... 2022-02-06 19:40:03 +08:00
tom lee 0bafa37f66 Fix and unify how key events work 2022-02-06 14:58:39 +08:00
coolGi2007 6ba6b11f6b Use cursedforge rather than modrinth for sodium download 2022-02-06 05:45:58 +00:00
James Seibel 739653f37a Add an expiration to the archives 2022-02-05 15:42:15 +00:00
coolGi2007 213d70f2d1 Removed clouds 2022-02-05 09:41:53 +00:00
tom lee dda3c7636b Update core + Moved ChunkLoader to be in line with other versions 2022-02-05 16:24:24 +08:00
tom lee 3956578043 Update core 2022-02-05 14:44:30 +08:00
tom lee d11f067392 Update core 2022-02-04 14:33:55 +08:00
tom lee 9f9fe6a231 Updated core 2022-02-04 00:32:55 +08:00
tom lee 486a30cb93 Update core 2022-02-04 00:16:25 +08:00
tom lee 01545dc295 Update the generator with 1.16 changes 2022-02-03 18:01:09 +08:00
coolGi2007 165a3799f3 Put some stuff that was duplicated in gradle to the main gradle 2022-02-02 22:40:41 +00:00
coolGi2007 308f809d5d Cleaned up some gradle stuff 2022-01-30 15:53:47 +10:30
tom lee 003dbdff02 Fixed C2ME log spam compat issue 2022-01-29 17:33:57 +08:00
tom lee 99f8dbb042 Mod compat: Fixed issue with Repurposed Structures 2022-01-29 16:50:02 +08:00
tom lee 4263ea9733 Add patch for BCLib to solve patchy features gen issue 2022-01-29 16:11:52 +08:00
tom lee c09b07a21b Greatly improve speed on loading existing chunks. 2022-01-27 14:08:06 +08:00
coolGi2007 4e0160648b Fixed issue 162 (renamed stuff) 2022-01-27 02:38:13 +00:00
coolGi2007 ad367f681d (made accidentally added string at the end of something) 2022-01-27 12:51:37 +10:30
coolGi2007 a5a70cd65b Made stuff about mod get from gradle.properties so it is easier to edit 2022-01-27 12:50:19 +10:30
coolGi2007 4ff37cfdad Fxed forge version 2022-01-27 11:14:07 +10:30
cola98765 9a1abdefa1 fixed mergeMultiData and lodBuilder with connected lods 2022-01-26 09:25:50 +01:00
tom lee 37cc7e7b37 Fixed a bug causing Fast Light mode stuck in gen loop 2022-01-26 13:14:57 +08:00
coolGi2007 04cbb1e92c Fixed forge crashing on world join 2022-01-26 04:53:45 +00:00
CodeF53 5033175808 Fix small typo. 2022-01-25 17:52:45 +00:00
tom lee 689928708c Update core and fix forge serverTickEvent firing 2 times per tick 2022-01-25 18:27:21 +08:00
tom lee 98327e6fdf Update core + Config Wrapper 2022-01-25 17:08:55 +08:00
coolGi2007 5aef0977c0 I always forget to update core 2022-01-25 04:58:09 +00:00
coolGi2007 e6738f1c80 Added comments to config file (temp solution) 2022-01-25 15:26:21 +10:30
James Seibel b55c1b8f56 Delete OptiFine_1.18.1_HD_U_H4.jar 2022-01-25 00:59:34 +00:00
tom lee 3764a4cc9e Updated core and follow core changes 2022-01-24 23:37:33 +08:00
tom lee d6bbb9d8dc Updated core and followed with some tweaks for FAR_FRIST gen 2022-01-24 23:02:53 +08:00
tom lee a38e7a00e4 Update core, Change some small stuff. 2022-01-24 21:08:17 +08:00
coolGi2007 2ec84ae3cf Fixed a typoish thing 2022-01-24 09:21:51 +00:00
coolGi2007 f03035e3f9 After all these years, the ints show up correctly after restarting (it was literally a 1 line fix) 2022-01-24 19:41:33 +10:30
coolGi2007 1d914b8f8a Refactored some stuff 2022-01-24 18:54:16 +10:30
Ran ee947b36a2 maybe it'll work 2022-01-24 10:58:26 +06:00
Ran ba393f61e5 I forgor 2022-01-24 10:32:00 +06:00
Ran 796c8e7bef Update DHJarMerger-1.0.jar 2022-01-24 10:29:03 +06:00
CodeF53 fe60de314d Dummy commit to force new job 2022-01-24 03:41:08 +00:00
CodeF53 d237db3302 remove invalid yaml code from prior commmit 2022-01-24 03:23:05 +00:00
CodeF53 f665b452b0 Don't cache old builds, uncomment jar versioning. 2022-01-24 03:19:31 +00:00
James Seibel 17750691d6 comment out the jar versioning 2022-01-23 20:52:28 -06:00
James Seibel 89ba5b9d15 Update the pipeline 2022-01-23 20:33:27 -06:00
James Seibel cea44a3f8a Update the pipeline 2022-01-23 20:17:50 -06:00
James Seibel a99c9aff76 Update the pipeline 2022-01-23 19:11:15 -06:00
James Seibel 1827ab646c Update the pipeline 2022-01-23 18:56:48 -06:00
James Seibel db00f7ebec Update the pipeline 2022-01-23 18:45:23 -06:00
James Seibel 0b93c7b5dc Update the pipeline 2022-01-23 18:25:17 -06:00
James Seibel 97204f3a3c Update the pipeline 2022-01-23 18:11:18 -06:00
James Seibel 02a6db0a62 Update the pipeline 2022-01-23 18:00:43 -06:00
James Seibel 577af4d854 Update the pipeline 2022-01-23 17:58:42 -06:00
James Seibel 68155142c3 Update the pipeline 2022-01-23 17:44:11 -06:00
James Seibel 43897e1298 Add the version name override to fabric 2022-01-23 16:48:33 -06:00
James Seibel bf2c520966 Fix a typo in the pipeline 2022-01-23 16:47:24 -06:00
James Seibel ee1528f694 Merge branch '1.18.X' of gitlab.com:jeseibel/minecraft-lod-mod into 1.18.X 2022-01-23 16:26:16 -06:00
James Seibel 8bd7556c89 Add the dateTime to compiled jars and the commit to artifacts 2022-01-23 16:25:37 -06:00
James Seibel facbb174f5 Remove logo and IDE files (they are stored in Core) 2022-01-23 16:22:29 -06:00
tom lee 9d3ce5307c Updated core + cleanup imports in WorldGen 2022-01-23 23:17:04 +08:00
tom lee 54f3e9e12d Update core 2022-01-23 21:19:53 +08:00
tom lee e294fc79eb Fixed using wrong func for makeBiome(). 2022-01-23 20:28:35 +08:00
tom lee a750aaf90a Update core + cleanup some junks 2022-01-23 19:12:18 +08:00
James Seibel be8e09eb9b Update jar merging pipeline 2022-01-22 22:47:35 -06:00
James Seibel 016d26a6f7 Update jar merging pipeline 2022-01-22 22:35:51 -06:00
James Seibel 539698c456 Update jar merging pipeline 2022-01-22 22:34:35 -06:00
James Seibel bcc11b8f0c Update jar merging pipeline 2022-01-22 22:24:52 -06:00
James Seibel c2a960162e Add a link to Ran's Jar merger repo 2022-01-22 22:24:42 -06:00
James Seibel c42a3a5fb3 Update jar merging pipeline 2022-01-22 22:13:59 -06:00
James Seibel 59d6289177 Update jar merging pipeline 2022-01-22 22:04:56 -06:00
James Seibel 4f028d118d Set the default Generation Priority to NEAR_FIRST closes #160 2022-01-22 22:04:36 -06:00
James Seibel b555e35016 Update jar merging pipeline 2022-01-22 21:58:57 -06:00
James Seibel 26b4c3a2d9 Update jar merging pipeline 2022-01-22 21:34:46 -06:00
James Seibel 2a5199f851 Update jar merging pipeline 2022-01-22 21:18:32 -06:00
James Seibel 408dbc2169 Update jar merging pipeline 2022-01-22 21:05:09 -06:00
James Seibel c9ffcfb1e8 Add jar merging to the pipeline 2022-01-22 20:50:16 -06:00
tom lee 3bd1eedcb8 Fixed Lithium WorldGen NullPtr issue cause by lazyness
Detail cause: I only override the getChunk(x,y,status,bool) and not its
sub set like getChunk(x,y), getChunk(x,y,status) because... Programmer
is always lazy. Aren't they?
2022-01-22 23:05:11 +08:00
tom lee 8500ec7a00 Fixed WorldGen to provide better support for StarLight 2022-01-22 22:38:33 +08:00
tom lee 223570a0b7 Update core. Fixed WorldGen using Util.background threads 2022-01-22 18:10:53 +08:00
tom lee de8c063731 Update core + cleanup debug logging 2022-01-22 16:10:32 +08:00
tom lee 0cffa30286 Updated core 2022-01-22 13:45:51 +08:00
coolGi2007 1d3a282c60 Added optifine tough dosnt run yet since forge dependances arnt set up yet 2022-01-21 17:49:47 +10:30
tom lee 9b6cd955b5 Updated core 2022-01-20 22:54:06 +08:00
tom lee 8e1559ac61 Update core and fix under lava (and powder snow) render fog issue 2022-01-20 21:55:17 +08:00
tom lee ce597576ba Update core and fixed slight bugs 2022-01-20 19:29:22 +08:00
tom lee d53a7a5fc4 Update core 2022-01-19 23:33:09 +08:00
tom lee 35bb5cdc92 Update core 2022-01-19 19:01:50 +08:00
tom lee 26e9cc21fd Add and fix mod compat issue with Optifine 2022-01-19 13:52:05 +08:00
tom lee 71fd448b7f Dummy commit to kick start CI, hopefully. 2022-01-18 23:15:36 +08:00
tom lee 93e18230f0 GENERATE LOD FROM FILE IS HERE!!!!!!!
Noted issue:

1. Non problematic WARN of `Tried to access a block entity before it
   was created`

2. The loading is.... a bit slow due to single thread action. Will be
   improved soon.

3. Possible Chunk Status not correct issue. It... sometimes happen, but
   it's mostly fine~

Special thanks to the YouTube commentors on the a1.6 Teaser Trailer
video. If not for them, I would not notice how many people want this,
and actually look into slapping in this feature in a1.6.
2022-01-18 22:50:57 +08:00
cola98765 d305741be2 resolved warnings. part 3 2022-01-18 11:29:01 +01:00
cola98765 5830c8d87a resolved warnings. part 2 2022-01-18 11:00:08 +01:00
cola98765 5161439536 resolved warnings. now more carefully. 2022-01-18 10:38:40 +01:00
coolGi2007 deb6ada6cc Fixed a typo 2022-01-18 09:18:36 +00:00
coolGi2007 e72a0546be Cleaned up comment on gradle and made stuff more consistent 2022-01-18 19:24:36 +10:30
jas35484 e27b43f03a Increment the version from '1.5.4a' to '1.6.0a-pre' 2022-01-17 20:33:35 -06:00
jas35484 daf4f06a30 Add .gitlab-ci.yml 2022-01-17 19:51:40 -06:00
Ran e5ef93a26d Universal jar for forge & fabric 2022-01-18 00:43:13 +06:00
cola98765 b158dff2c6 Revert "resolved couple warnings. If it causes problems just revert it."
This reverts commit b390e54801.
2022-01-17 16:27:27 +01:00
cola98765 23bbbce749 reverted config changes.... it was a bit too final 2022-01-17 16:14:52 +01:00
tom lee 898be82aab Update core 2022-01-17 22:51:28 +08:00
tom lee dc9ed37de2 Update core 2022-01-17 22:04:07 +08:00
cola98765 b390e54801 resolved couple warnings. If it causes problems just revert it. 2022-01-17 14:18:14 +01:00
tom lee 9736d2169e Update core+fabric disable StarLight 2022-01-16 17:34:35 +08:00
tom lee b507f459b3 Add basic StarLight compat. (Make it not crash) 2022-01-15 21:56:48 +08:00
tom lee 51a7053d7e Update core & make LightMode easy to switch. 2022-01-15 19:10:59 +08:00
coolGi2007 3ba40dd910 Added starlight 2022-01-15 10:14:44 +00:00
tom lee 248f8e5e70 ExpWorldGen: Add LightMode support. TODO: Config. 2022-01-15 16:58:16 +08:00
coolGi2007 49b0911aaf Escape saves config and added a immersive portals comment 2022-01-14 13:52:42 +10:30
tom lee e4b40c9383 Update core + Add disableVanillaFog for Forge 2022-01-13 23:35:18 +08:00
tom lee 328ac93178 Fixed Sodium Fog Issue. 2022-01-13 20:00:36 +08:00
tom lee d91f86aed5 Update core 2022-01-12 18:18:01 +08:00
tom lee 8119cc06ad Finally a reliable onClientChunkLoad event without light issues! 2022-01-12 16:16:20 +08:00
coolGi2007 94c9d0e276 Updated core 2022-01-11 08:45:33 +00:00
coolGi2007 e262dfa14a Fixed clouds for immersive portals 2022-01-11 08:39:09 +00:00
coolGi2007 5e0b63347e Fixes all (hopefully) problems with saving the config file 2022-01-11 17:35:45 +10:30
coolGi2007 b7df3bad22 Added a warning for clouds 2022-01-10 04:54:37 +00:00
coolGi2007 6a56c0c96f Update to add mod versions 2022-01-10 04:15:41 +00:00
tom lee fd8a94d77c Impl a semi-working getRenderedChunk for Sodium 2022-01-09 14:57:42 +08:00
tom lee 7d38fac16d Update core & try patch the light issue 2022-01-09 00:31:39 +08:00
tom lee 235ffb03a5 Make light works on pre generated chunks! Changed ChunkWrapper 2022-01-08 22:53:51 +08:00
tom lee fa2702209c Impl a getVanillaRenderedChunk 2022-01-08 15:05:12 +08:00
coolGi2007 f9f9f98750 Removed FogRenderer from forge(sorry for adding) 2022-01-08 06:25:06 +00:00
tom lee 0c46947f4d Update core 2022-01-07 19:09:07 +08:00
tom lee b5b57dfaba Update core and config 2022-01-07 18:59:02 +08:00
tom lee 39e7812f8b Updated core. Fixed wrong math in VanillaRenderedChunks 2022-01-07 15:53:30 +08:00
coolGi2007 025e8b3f9b Made clouds more optimised 2022-01-07 17:33:31 +10:30
coolGi2007 35e3a4262b Added disable vanilla fog to forge 2022-01-07 11:45:51 +10:30
coolGi2007 562c8154ff Fixed some config stuff 2022-01-06 10:49:25 +00:00
tom lee e23244181a Update core & comment out debug. Fixed/Cleaned up Fabric/Forge warpper 2022-01-06 16:28:25 +08:00
tom lee 6aa6c32299 Update core and tried fixing FAR_FIRST. Failed though.
Will continue tomorrow.
2022-01-06 00:09:45 +08:00
coolGi2007 fbdabf52e7 Made a way to save 1 config entry at a time 2022-01-05 23:07:40 +10:30
tom lee f4c1f1bcd7 Updated core and fixed generator bug 2022-01-05 19:19:14 +08:00
coolGi2007 965c19d426 Save config if you set something in the config wrapper singleton 2022-01-05 20:45:06 +10:30
tom lee 239a876fcf Update core 2022-01-05 16:58:31 +08:00
tom lee d53165881f Update core and ExperWorldGen for faster >Chunk details generation 2022-01-04 18:58:58 +08:00
tom lee 40733ea1fc Update core 2022-01-04 16:47:07 +08:00
coolGi2007 66a16ee508 Made clouds get from texture rather than use noise 2022-01-04 07:57:55 +00:00
tom lee b1a9a8ac8d Update core 2022-01-04 15:11:36 +08:00
tom lee 06a2f9f336 Updated core and comment out the @ConfigAnnotations.Category 2022-01-03 00:10:11 +08:00
coolGi2007 978bc58c11 Removed the need for any config category. The config now guesses the category 2022-01-02 16:34:47 +10:30
coolGi2007 a5577e80f1 Reordered forge mixin 2022-01-02 05:16:16 +00:00
Eric 9daf5a013c Changed cloud projection matrix to have custom clip values. 2022-01-01 21:28:56 -07:00
coolGi2007 72e2cb8a64 Updated core and fixed config crash 2022-01-02 03:51:19 +00:00
cola98765 db819698af fixed updateData 2022-01-01 13:31:23 +01:00
tom lee 09e427ab97 Updated core 2022-01-01 15:26:34 +08:00
tom lee a6b3a7ea5a Update core and fixed MixinFogs and added underwater fog 2022-01-01 13:51:35 +08:00
tom lee 4d08339f79 Updated core 2022-01-01 12:05:12 +08:00
tom lee 2ba32a8c94 Update core 2021-12-31 21:03:18 +08:00
coolGi2007 ebedd5e181 Moved some resources to core 2021-12-31 10:42:10 +00:00
tom lee 357c355e26 Updated core 2021-12-31 17:02:26 +08:00
tom lee faca159721 Updated core 2021-12-31 16:10:13 +08:00
coolGi2007 3556528932 I always forget to update core 2021-12-31 07:22:37 +00:00
coolGi2007 8513e46fdc Abstracting clouds 2021-12-31 17:51:32 +10:30
coolGi2007 323eced2a4 Fixed cloud problems 2021-12-31 17:24:45 +10:30
coolGi2007 6a87539ca3 Made a way to fully disable my clouds. Will be off by defult till clouds are done 2021-12-31 16:12:47 +10:30
coolGi2007 fe725b6795 Extended clouds 2021-12-31 04:55:01 +00:00
tom lee 02862a770f Fixed rebase issues and now it builds again 2021-12-30 22:06:30 +08:00
tom lee a7759ab8e9 Update core and config 2021-12-30 22:04:29 +08:00
cola98765 da1b2051dd made config for minimum back side culling distance. actual value is using prev player pos so on long flights it works better. 2021-12-30 13:19:47 +01:00
tom lee 4fdc596474 Update core 2021-12-29 20:38:13 +08:00
tom lee d0c710b7e1 Update core 2021-12-29 18:19:23 +08:00
tom lee 41ee9dcd99 ExperWorldGen: Hopefully fixed the ArrayIndexOutOfBound in StructStart 2021-12-29 15:10:22 +08:00
tom lee 506ce87f5f Updated core 2021-12-29 13:47:18 +08:00
coolGi2007 08e42ebfe5 Fixed ConfigGui 2021-12-29 16:16:21 +10:30
coolGi2007 699d27afd2 More universal config (works with java 8 & 16) 2021-12-28 10:50:32 +00:00
tom lee 4a64ce0bed Forge Bugfix: Fixed mixins metadata 2021-12-28 15:42:36 +08:00
tom lee b3b94d29b5 Forge Bugfix: Added accesswidener to fix access violations 2021-12-28 15:40:39 +08:00
tom lee 3a30516088 Update core & changed System.out to ClientApi.debug 2021-12-28 15:28:46 +08:00
Ran 6f469737f3 Fix forge's access transformers 2021-12-28 12:58:37 +06:00
coolGi2007 183720d1e5 Updated some config stuff for less crashing 2021-12-28 05:33:18 +00:00
tom lee b2dcc66bd0 update core 2021-12-28 00:10:18 +08:00
tom lee 5c67be30de Updated core 2021-12-27 23:43:46 +08:00
tom lee 4ad4e2c29c BufferUpload: Coresponding to core commit
Changed configs. Also added some more exception logging in
ExperWorldGen. And added a flag to JVM Minecraft to force JVM to always
capture Stack Traces.
2021-12-27 16:09:20 +08:00
cola98765 d1f805d178 optimised setupColorAndTint, specifically part where it calculates if block is gray for no reason if it's not going to be tinted anyway. 2021-12-26 16:08:02 +01:00
cola98765 73071119fa forgot I'm working on wrapper... still, I need color. 2021-12-26 15:41:58 +01:00
cola98765 97c52834f5 fixed SPRUCE and BIRCH leaves, as they require hardcoded biome color. TODO azalea also is like that 2021-12-26 15:36:18 +01:00
coolGi2007 3e472e454a Fixed bugs with ConfigGui 2021-12-26 16:47:28 +10:30
coolGi2007 7ddab31337 Updated comment for config 2021-12-26 03:50:07 +00:00
coolGi2007 fd5b9be523 WAHOO. CONFIG FINALLY SAVES!!! 2021-12-26 03:39:39 +00:00
cola98765 f9dd870067 changed fabric debug key to F8 2021-12-25 13:45:34 +01:00
cola98765 4908acd7ac fixed light requiring Y offset 2021-12-25 13:19:10 +01:00
coolGi2007 87486f6825 Fixed some config stuff. Only 1 more thing to go 2021-12-25 20:52:46 +10:30
tom lee c721c14e27 ExperWorldGen: Added perf logger
set ENABLE_PERF_LOGGING at WorldGenerationStep to true to enable it
2021-12-24 23:44:00 +08:00
tom lee 3521af9792 ExperWorldGen: Make it also works with non Feature 2021-12-24 22:23:02 +08:00
tom lee ff94dba348 ExperWorldGen: Fix major bugs and improved speed 2021-12-24 22:14:04 +08:00
cola98765 31d0a45555 potential fix to cherry leaves (call me if you see gray blocks that should not be gray) 2021-12-24 12:56:00 +01:00
tom lee 41c1473e04 ExperWorldGen: Use ThreadLocal to cache stuff 2021-12-24 17:18:58 +08:00
tom lee d5f12466b2 ExperWorldGen: Fixed World gen on non Overworld 2021-12-24 14:43:07 +08:00
coolGi2007 bdd9ef6b40 Fixed tooltip. Now only the saving is needed to be fixed 2021-12-24 16:14:35 +10:30
James Seibel 9b6895ec68 Refactor and comment ConfigGui 2021-12-23 20:01:53 -06:00
Ran a3854561fc Merge remote-tracking branch 'origin/1.18.X' into 1.18.X 2021-12-23 22:50:32 +06:00
Ran a66df74ec9 BlockEvents 2021-12-23 22:50:06 +06:00
tom lee eb4b31e876 Render: Changed rendered chunk getter to return circles 2021-12-23 18:40:22 +08:00
tom lee 6015b9a1dc ExperWorldGen: Increased timeout for slow CPUs 2021-12-23 18:40:22 +08:00
tom lee 146d42bbe9 Fabric: Added no vanilla fog support.
This isn't availible due to Forge default overrides something. Note that
this noFog also won't work on custom renderer.
2021-12-23 18:40:22 +08:00
Ran 16b14bc424 Add MinecraftForge License 2021-12-23 14:53:58 +06:00
Ran a37e4ca232 Merge remote-tracking branch 'origin/1.18.X' into 1.18.X 2021-12-23 14:47:59 +06:00
Ran 8103c16064 Fix warnings & add License 2021-12-23 14:47:38 +06:00
tom lee 6ae41b0caa ExperWorldGen: Polished stuff. No more error messages. use configs.
I would say this version is the first that is playable.
2021-12-23 16:36:14 +08:00
Ran ba81f31027 Update some stuffs 2021-12-22 22:16:08 +06:00
tom lee 71c72e26e7 ExprWorldGen: Fixed lots of stuff and Features now works!
Still Features exception, which I know how to fix I think.
2021-12-22 23:02:28 +08:00
Ran 97828f465d Server-sided Incoming 2021-12-22 20:32:03 +06:00
Ran ec37803572 Merge remote-tracking branch 'origin/1.18.X' into 1.18.X 2021-12-22 19:47:45 +06:00
Ran b7a54eff7a Explain why this exists 2021-12-22 19:47:22 +06:00
coolGi2007 9604ce297c Fixed not building 2021-12-22 09:53:56 +00:00
Ran 5ad961d80e Delete random log file; Sorry if this was important 2021-12-22 14:02:54 +06:00
Ran 843ec2fef8 Disable run for core & common 2021-12-22 14:01:27 +06:00
Ran 1b3e90b669 Make gradle compatible with Java 17 2021-12-22 13:53:34 +06:00
coolGi2007 55aadb73f1 Fixed the config button on forge menu 2021-12-22 07:07:21 +00:00
coolGi2007 e3d87c70c4 Updated config to be smaller 2021-12-22 05:37:59 +00:00
tom lee 8b1205f79e Fixed Fog color 2021-12-22 11:24:25 +08:00
tom lee 291f5d247c updated core 2021-12-21 21:13:44 +08:00
tom lee ad63825194 ExprWorldGen: Fixed some bugs. Still more to go. 2021-12-21 16:11:57 +08:00
tom lee b0e0cd107d Updated core 2021-12-21 15:49:44 +08:00
tom lee 5f60cd8d4d WorldGen: Added thread timeout failsafe 2021-12-20 14:31:32 +08:00
tom lee d0e17ccab7 Modified a bit of how it determine generation range 2021-12-19 22:35:21 +08:00
tom lee 38a4643cf3 WorldGen: Reversed priority for far vs near 2021-12-19 22:03:15 +08:00
tom lee 938adca022 Changed config for world gen 2021-12-19 21:42:05 +08:00
tom lee e2ec80134e Set the UseUnstable...Config to true by default for now 2021-12-19 21:39:51 +08:00
tom lee 903f166041 ExpWorldGen: Fix DeadLocks, improved cpu utilisations
Now world gen aways try to keep a certain amount of generation events
active.
2021-12-19 18:27:42 +08:00
TomTheFurry a9bdbfda4e Merge branch '1.18' into '1.18.X'
Merge the exprimental world gen

See merge request jeseibel/minecraft-lod-mod!13
2021-12-18 16:40:44 +00:00
tom lee 378349b870 Added experimental world generator. (Features mode only for now)
Turn on the AllowUnstableFeatureGeneration button to enable it. It is a
temp setting and will be renamed later. There will be many issues with
the generator, but at least it for now works... To be fixed tomorrow.
2021-12-19 00:32:42 +08:00
coolGi2007 190ce716ff Forgot to make the forge run client actually run forge 2021-12-17 11:59:05 +00:00
coolGi2007 d2c3a87fa8 Fixed some general stuff that broke when updating to .1.8.1 2021-12-17 11:47:39 +00:00
coolGi2007 2d5acbbf45 Updated to 1.18.1 but also works on 1.18 2021-12-17 08:52:46 +00:00
coolGi2007 4e973099f9 Updated my config 2021-12-17 08:29:14 +00:00
tom lee ee4f43cc59 WorldGen: Now only somewhat lock up server TPS
Use recent change to core so that we no longer request 8 chunk
generations per server tick, but instead just 1.
2021-12-17 16:00:44 +08:00
tom lee 3e64b7400e Updated core 2021-12-17 14:56:29 +08:00
James Seibel c44daa759c Remove the Forge server mod requirement and update the credits 2021-12-16 21:47:23 -06:00
tom lee 17c662b10f Fix -64 offset color bug: Impl' getMinHeight()
It calls works by calling getMinBuildHeight()
2021-12-16 18:39:58 +08:00
tom lee 3cfbb69dd9 Update core & fix Wrappers 2021-12-15 16:45:33 +08:00
tom lee 470668265b Updated core. Cann't test if works, in a hurry. 2021-12-15 00:08:38 +08:00
tom lee b6ced30d70 Updated core 2021-12-14 21:40:15 +08:00
coolGi2007 d3e0f1e14d leetom can you check it works before updating core 2021-12-14 08:36:33 +00:00
tom lee 910350ba3a Update core to use new Renderer system 2021-12-14 15:06:32 +08:00
coolGi2007 8dcf30e776 Updated core 2021-12-13 12:27:28 +00:00
coolGi2007 30d4bcd6a1 Updated config 2021-12-13 12:11:39 +00:00
tom lee 66300cbe70 WorldGen: Fix VersionConstants and more comments
More comments in WorldGenWrapper and fix version constants to always
return true in isWorldGeneratorSingleThreaded()
2021-12-12 23:28:18 +08:00
coolGi2007 50ae719f24 Updatec core 2021-12-12 04:01:04 +00:00
coolGi2007 dccad778fb Updaterd core 2021-12-12 01:44:05 +00:00
tom lee f163e31cd2 WorldGen: Half fixed world gen
Note that currently world gen is single threaded. Below is the current
mapped settings:

BIOME_ONLY -> ChunkStatus.BIOMES : <1 tick
BIOME_ONLY_SIMULATE_HEIGHT -> ChunkStatus.NOISE : <1 tick
SURFACE -> ChunkStatus.SURFACE : <1 tick
FEATURE -> ChunkStatus.FEATURE : 1-2 tick
FULL -> ChunkStatus.FULL : ~ 1-10 tick (?? Probably because of the threaded light engine update)
2021-12-12 02:05:12 +08:00
coolGi2007 5499079ada Updated readme to say to install git 2021-12-11 10:36:25 +00:00
coolGi2007 8d1277db1b Fixed build not building 2021-12-11 09:15:38 +00:00
coolGi2007 34fcac25c2 Updated behind the scenes config stuff 2021-12-11 06:06:10 +00:00
coolGi2007 cb0516cae8 Updated core 2021-12-11 04:05:48 +00:00
cola98765 4fdad05252 Merge branch '1.18' into '1.18'
FIx lightmap flicker on pause menu

See merge request jeseibel/minecraft-lod-mod!12
2021-12-10 10:39:40 +00:00
tom lee dc785b4fe1 Bugfix: Pause menu flicker issue 2021-12-10 17:29:16 +08:00
coolGi2007 8df7e1762a Updated core 2021-12-10 05:22:18 +00:00
coolGi2007 43d9b41648 Updated readme & removed stuff from conig 2021-12-10 01:21:04 +00:00
coolGi2007 880559f94a Updated core 2021-12-10 01:07:27 +00:00
Morippi 6f04ddce87 added the get names 2021-12-09 16:10:47 +01:00
Ran 6eb065f7c9 We do a little bit of coring here 2021-12-09 17:00:34 +06:00
Ran 17ebad9141 Merge remote-tracking branch 'origin/1.18' into 1.18 2021-12-09 16:59:51 +06:00
coolGi2007 9bcc799b0b Fixed forge not building 2021-12-09 10:44:38 +00:00
Ran f247410ae4 We do a little bit of coring here 2021-12-09 16:38:45 +06:00
coolGi2007 2f3bb2ec34 Update readme to be more accurate with architectury 2021-12-09 06:27:24 +00:00
coolGi2007 5c47170ef4 Now uses Architectury and added Forge support 2021-12-09 06:14:30 +00:00
coolGi2007 29d152b312 Updated core (i really need to add a subproject) 2021-12-08 23:54:04 +00:00
coolGi2007 aa48f0f5c6 Might fix windows not working 2021-12-07 05:24:13 +00:00
coolGi2007 05ea683fcf Fixed build problem 2021-12-06 12:39:42 +00:00
coolGi2007 65163a2477 Update Readme.md 2021-12-06 11:43:42 +00:00
coolGi2007 9dc4c46b99 Initual upload to branch 2021-12-06 11:39:57 +00:00
73 changed files with 1856 additions and 1004 deletions
+1 -1
View File
@@ -50,4 +50,4 @@ classes/
Merged/
# file from notepad++
*.bak
*.bak
+10 -10
View File
@@ -3,9 +3,9 @@ image: gradle:eclipse-temurin
# all stages need to be defined here
stages:
- gradleSetup
- build
- merge
- gradleSetup
- build
- merge
variables:
# Disable the Gradle daemon for Continuous Integration servers as correctness
@@ -34,11 +34,11 @@ gradleSetup:
image: eclipse-temurin:17
cache:
key:
files:
- gradle/wrapper/gradle-wrapper.properties
files:
- gradle/wrapper/gradle-wrapper.properties
policy: push
paths:
- cache/
- cache/
@@ -67,7 +67,7 @@ build:
- .gradle
- cache/
artifacts:
name: "NightlyBuild-$CI_COMMIT_SHORT_SHA}-${CI_COMMIT_TIMESTAMP}"
name: "NightlyBuild-$CI_COMMIT_SHORT_SHA}-${CI_COMMIT_TIMESTAMP}"
paths:
# relative to the root directory
- fabric/build/libs
@@ -89,7 +89,7 @@ build:
# third stage
merge:
stage: merge
script: ./gradlew merge --gradle-user-home cache/
script: ./gradlew merge --gradle-user-home cache/
# build using Java 17
image: eclipse-temurin:17
cache:
@@ -100,7 +100,7 @@ merge:
- .gradle
- cache/
artifacts:
name: "Merged_NightlyBuild-${CI_COMMIT_SHORT_SHA}-${CI_COMMIT_TIMESTAMP}"
name: "Merged_NightlyBuild-${CI_COMMIT_SHORT_SHA}-${CI_COMMIT_TIMESTAMP}"
paths:
# relative to the root directory
- Merged
@@ -129,4 +129,4 @@ merge:
# - name: 'Fabric Jars'
# url: 'https://gitlab.com/jeseibel/minecraft-lod-mod/cw/-/jobs/${GE_JOB_ID}/artifacts/file/fabric/build/libs'
# - name: 'Forge Jars'
# url: 'https://gitlab.com/jeseibel/minecraft-lod-mod/cw/-/jobs/${GE_JOB_ID}/artifacts/file/forge/build/libs'
# url: 'https://gitlab.com/jeseibel/minecraft-lod-mod/cw/-/jobs/${GE_JOB_ID}/artifacts/file/forge/build/libs'
+16 -15
View File
@@ -10,38 +10,39 @@ If you want to see a quick demo, check out a video covering the mod here:
<a href="https://www.youtube.com/watch?v=H2tnvEVbO1c" target="_blank">![Minecraft Level Of Detail (LOD) mod - Alpha 1.5](https://i.ytimg.com/vi_webp/H2tnvEVbO1c/mqdefault.webp)</a>
Architectury version: 3.4-SNAPSHOT\
Forge version: 37.1.0\
Fabric version: 0.12.6\
Fabric API version: 0.37.1+1.17
Forge version: 39.0.5 and 38.0.14\
Fabric version: 0.12.12\
Fabric API version: 0.44.0+1.18
Modmenu version: 2.0.14\
Sodium version: mc1.17.1-0.3.3
Modmenu version: 3.0.0\
Sodium version: mc1.18-0.4.0-alpha5
Notes:\
This version has been confirmed to work in Eclipse and Retail Minecraft.\
(Retail running forge version 1.17.1-37.1.0 and fabric version 1.17.1-0.12.6)
(Retail running forge version 1.18.1-39.0.5 and fabric version 1.18-0.12.12 and 1.18.1-0.12.12)
## source code installation
See the Forge Documentation online for more detailed instructions:\
http://mcforge.readthedocs.io/en/latest/gettingstarted/
See the Fabric Documentation online for more detailed instructions:\
https://fabricmc.net/wiki/tutorial:setup
### Prerequisites
* A Java Development Kit (JDK) for Java 16 (recommended) or newer. Visit https://www.oracle.com/java/technologies/downloads/ for installers.
* A Java Development Kit (JDK) for Java 17 (recommended) or newer. Visit https://www.oracle.com/java/technologies/downloads/ for installers.
* Git or someway to clone git projects. Visit https://git-scm.com/ for installers.
* (Not required) Any Java IDE, for example Intellij IDEA and Eclipse. You may also use any other code editors, such as Visual Studio Code. (Optional)
It's better to use IntelliJ IDEA since Eclipse is not supported by Architectury, but it still works.
It's better to use IntelliJ IDEA since Eclipse is not supported by Architectury, but it still works.
**If using IntelliJ:**
1. open IDEA and import the build.gradle
2. refresh the Gradle project in IDEA if required
**If using Ecplise:**
Not supported...
Side note: invalidate caches and restart if required
1. run the command: `./gradlew geneclipseruns`
2. run the command: `./gradlew eclipse`
3. Make sure eclipse has the JDK 17 installed. (This is needed so that eclipse can run minecraft)
4. Import the project into eclipse
## Compiling
@@ -51,7 +52,7 @@ Side note: invalidate caches and restart if required
3. The compiled jar file will be in the folder `fabric/build/libs/` and `forge/build/libs/`
**If in terminal:**
1. `git clone -b 1.17.1 --recurse-submodules https://gitlab.com/jeseibel/minecraft-lod-mod.git`
1. `git clone -b 1.18.X --recurse-submodules https://gitlab.com/jeseibel/minecraft-lod-mod.git`
2. `cd minecraft-lod-mod`
3. `./gradlew assemble` or `./gradlew build`
4. The build should be in `fabric/build/libs/` and `forge/build/libs/`
@@ -83,4 +84,4 @@ XZ for Java (data compression)\
https://tukaani.org/xz/java.html
DHJarMerger (To merge multiple mod versions into one jar)\
https://github.com/Ran-helo/DHJarMerger
https://github.com/Ran-helo/DHJarMerger
+46 -4
View File
@@ -8,7 +8,7 @@ buildscript {
plugins {
id "architectury-plugin" version "3.4-SNAPSHOT"
id "dev.architectury.loom" version "0.10.0.195" apply false
id "dev.architectury.loom" version "0.10.0-SNAPSHOT" apply false
}
apply plugin: JarMergerPlugin
@@ -52,7 +52,7 @@ subprojects { p ->
}
}
allprojects {
allprojects { p ->
apply plugin: "java"
apply plugin: "architectury-plugin"
apply plugin: "maven-publish"
@@ -98,12 +98,54 @@ allprojects {
}
}
// Put stuff from gradle.properties into the mod info
processResources {
def resourceTargets = ["fabric.mod.json", "META-INF/mods.toml"] // Location of where to put
def intoTargets = ["$buildDir/resources/main/"] // Location of the built resources folder
def replaceProperties = [
version: mod_version,
mod_name: mod_name,
authors: mod_authors,
description: mod_description,
homepage: mod_homepage,
source: mod_source,
issues: mod_issues
] // The left side is what gets replaced in the mod info and the right side is where to get it from in the gradle.properties
inputs.properties replaceProperties
replaceProperties.put 'project', project
filesMatching(resourceTargets) {
expand replaceProperties
}
intoTargets.each { target ->
if (file(target).exists()) {
copy {
from(sourceSets.main.resources) {
include resourceTargets
expand replaceProperties
}
into target
}
}
}
}
tasks.withType(JavaCompile) {
options.encoding = "UTF-8"
options.release = 16
if (p != project(":core")) {
// Minecraft 1.18 (1.18-pre2) upwards uses Java 17.
options.release = 17
}
}
java {
withSourcesJar()
}
if (p == project(":core") || p == project(":common")) {
runClient.enabled = false
runServer.enabled = false
}
}
@@ -4,6 +4,8 @@ import com.seibel.lod.common.forge.LodForgeMethodCaller;
import com.seibel.lod.common.networking.NetworkInterface;
import com.seibel.lod.common.wrappers.DependencySetup;
import com.seibel.lod.common.wrappers.config.ConfigGui;
import com.seibel.lod.core.Config;
import com.seibel.lod.core.config.ConfigBase;
/**
* This is the common main class
@@ -15,6 +17,8 @@ public class LodCommonMain {
public static LodForgeMethodCaller forgeMethodCaller;
public static NetworkInterface networkInterface;
public static final boolean IsNewConfig = false;
public static void startup(LodForgeMethodCaller caller, boolean serverSided) {
LodCommonMain.serverSided = serverSided;
if (caller != null) {
@@ -25,8 +29,10 @@ public class LodCommonMain {
DependencySetup.createInitialBindings();
}
public static void initConfig() {
ConfigGui.init(Config.class);
if (!IsNewConfig)
ConfigGui.init(OldConfig.class);
}
public static void registerNetworking(NetworkInterface networkInterface) {
@@ -33,7 +33,7 @@ import com.seibel.lod.core.wrapperInterfaces.config.ILodConfigWrapperSingleton.I
* @author coolGi2007
* @version 12-12-2021
*/
public class Config extends ConfigGui
public class OldConfig
//public class Config extends TinyConfig
{
// CONFIG STRUCTURE
@@ -263,7 +263,7 @@ public class Config extends ConfigGui
@ConfigAnnotations.FileComment
public static String _gpuUploadPerMegabyteInMilliseconds = IBuffers.GPU_UPLOAD_PER_MEGABYTE_IN_MILLISECONDS_DESC;
@ConfigAnnotations.Entry(minValue = 0, maxValue = 5000)
@ConfigAnnotations.Entry(minValue = 0, maxValue = 50)
public static int gpuUploadPerMegabyteInMilliseconds = IBuffers.GPU_UPLOAD_PER_MEGABYTE_IN_MILLISECONDS_DEFAULT.defaultValue;
@ConfigAnnotations.FileComment
@@ -2,7 +2,6 @@ package com.seibel.lod.common.forge;
import com.seibel.lod.common.wrappers.minecraft.MinecraftWrapper;
import net.minecraft.client.renderer.block.model.BakedQuad;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.core.Direction;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.state.BlockState;
@@ -17,5 +16,4 @@ import java.util.Random;
*/
public interface LodForgeMethodCaller {
List<BakedQuad> getQuads(MinecraftWrapper mc, Block block, BlockState blockState, Direction direction, Random random);
int getPixelRGBA(TextureAtlasSprite sprite, int frameIndex, int x, int y);
}
@@ -30,8 +30,10 @@ public class DependencySetup {
SingletonHandler.bind(IMinecraftWrapper.class, MinecraftWrapper.INSTANCE);
SingletonHandler.bind(IMinecraftRenderWrapper.class, MinecraftRenderWrapper.INSTANCE);
SingletonHandler.bind(IReflectionHandler.class, ReflectionHandler.createSingleton(MinecraftWrapper.INSTANCE.getOptions().getClass().getDeclaredFields(), MinecraftWrapper.INSTANCE.getOptions()));
SingletonHandler.bind(IVersionConstants.class, VersionConstants.INSTANCE);
}
SingletonHandler.bind(IVersionConstants.class, VersionConstants.INSTANCE);
SingletonHandler.bind(IWrapperFactory.class, WrapperFactory.INSTANCE);
DependencySetupDoneCheck.isDone = true;
}
}
@@ -0,0 +1,10 @@
package com.seibel.lod.common.wrappers;
import java.util.function.Supplier;
public class DependencySetupDoneCheck
{
public static boolean isDone = false;
public static Supplier<Boolean> getIsCurrentThreadDistantGeneratorThread = (() -> {return false;});
}
@@ -1,3 +1,4 @@
package com.seibel.lod.common.wrappers;
import com.seibel.lod.core.enums.config.DistanceGenerationMode;
@@ -7,49 +8,54 @@ import com.seibel.lod.core.wrapperInterfaces.IVersionConstants;
* @author James Seibel
* @version 12-11-2021
*/
public class VersionConstants implements IVersionConstants {
public static final VersionConstants INSTANCE = new VersionConstants();
private VersionConstants() {
}
@Override
public int getMinimumWorldHeight() {
return 0;
}
@Override
public boolean isWorldGeneratorSingleThreaded(DistanceGenerationMode distanceGenerationMode) {
// We are always asking the server to generate the chunk,
// so no use running this stuff multithreaded.
return true;
/*
switch (distanceGenerationMode) {
default:
case NONE:
case BIOME_ONLY:
case BIOME_ONLY_SIMULATE_HEIGHT:
case SURFACE:
case FEATURES:
return false;
case FULL:
return true;
}
*/
}
@Override
public int getWorldGenerationCountPerThread() {
return 1;
}
public class VersionConstants implements IVersionConstants
{
public static final VersionConstants INSTANCE = new VersionConstants();
private VersionConstants()
{
}
@Override
public boolean hasBatchGenerationImplementation() {
public int getMinimumWorldHeight()
{
return 0;
}
@Override
public boolean isWorldGeneratorSingleThreaded(DistanceGenerationMode distanceGenerationMode)
{
// We are always asking the server to generate the chunk,
// so no use running this stuff multithreaded.
return true;
/*
switch (distanceGenerationMode) {
default:
case NONE:
case BIOME_ONLY:
case BIOME_ONLY_SIMULATE_HEIGHT:
case SURFACE:
case FEATURES:
return false;
case FULL:
return true;
}*/
}
@Override
public int getWorldGenerationCountPerThread()
{
return 1;
}
@Override
public boolean hasBatchGenerationImplementation()
{
return true;
}
}
@@ -38,53 +38,67 @@ import com.seibel.lod.common.wrappers.worldGeneration.WorldGeneratorWrapper;
* @author James Seibel
* @version 11-20-2021
*/
public class WrapperFactory implements IWrapperFactory {
public static final WrapperFactory INSTANCE = new WrapperFactory();
@Override
public AbstractBlockPosWrapper createBlockPos() {
return new BlockPosWrapper();
}
@Override
public AbstractBlockPosWrapper createBlockPos(int x, int y, int z) {
return new BlockPosWrapper(x, y, z);
}
@Override
public AbstractChunkPosWrapper createChunkPos() {
return new ChunkPosWrapper();
}
@Override
public AbstractChunkPosWrapper createChunkPos(long xAndZPositionCombined) {
return new ChunkPosWrapper(xAndZPositionCombined);
}
@Override
public AbstractChunkPosWrapper createChunkPos(int x, int z) {
return new ChunkPosWrapper(x, z);
}
@Override
public AbstractChunkPosWrapper createChunkPos(AbstractChunkPosWrapper newChunkPos) {
return new ChunkPosWrapper(newChunkPos);
}
@Override
public AbstractChunkPosWrapper createChunkPos(AbstractBlockPosWrapper blockPos) {
return new ChunkPosWrapper(blockPos);
}
@Override
public AbstractWorldGeneratorWrapper createWorldGenerator(LodBuilder newLodBuilder, LodDimension newLodDimension, IWorldWrapper worldWrapper) {
return new WorldGeneratorWrapper(newLodBuilder, newLodDimension, worldWrapper);
}
@Override
public AbstractBatchGenerationEnvionmentWrapper createBatchGenerator(LodBuilder newLodBuilder,
LodDimension newLodDimension, IWorldWrapper worldWrapper) {
public class WrapperFactory implements IWrapperFactory
{
public static final WrapperFactory INSTANCE = new WrapperFactory();
@Override
public AbstractBlockPosWrapper createBlockPos()
{
return new BlockPosWrapper();
}
@Override
public AbstractBlockPosWrapper createBlockPos(int x, int y, int z)
{
return new BlockPosWrapper(x, y, z);
}
@Override
public AbstractChunkPosWrapper createChunkPos()
{
return new ChunkPosWrapper();
}
@Override
public AbstractChunkPosWrapper createChunkPos(long xAndZPositionCombined)
{
return new ChunkPosWrapper(xAndZPositionCombined);
}
@Override
public AbstractChunkPosWrapper createChunkPos(int x, int z)
{
return new ChunkPosWrapper(x, z);
}
@Override
public AbstractChunkPosWrapper createChunkPos(AbstractChunkPosWrapper newChunkPos)
{
return new ChunkPosWrapper(newChunkPos);
}
@Override
public AbstractChunkPosWrapper createChunkPos(AbstractBlockPosWrapper blockPos)
{
return new ChunkPosWrapper(blockPos);
}
@Override
public AbstractWorldGeneratorWrapper createWorldGenerator(LodBuilder newLodBuilder, LodDimension newLodDimension, IWorldWrapper worldWrapper)
{
return new WorldGeneratorWrapper(newLodBuilder, newLodDimension, worldWrapper);
}
public AbstractBatchGenerationEnvionmentWrapper createBatchGenerator(LodBuilder newLodBuilder,
LodDimension newLodDimension, IWorldWrapper worldWrapper)
{
return new BatchGenerationEnvironment(worldWrapper, newLodBuilder, newLodDimension);
}
}
@@ -6,7 +6,6 @@ import java.util.Random;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ConcurrentMap;
import com.seibel.lod.common.LodCommonMain;
import com.seibel.lod.common.wrappers.minecraft.MinecraftWrapper;
import com.seibel.lod.core.util.ColorUtil;
import com.seibel.lod.core.wrapperInterfaces.block.AbstractBlockPosWrapper;
@@ -15,13 +14,7 @@ import com.seibel.lod.core.wrapperInterfaces.block.IBlockColorWrapper;
import net.minecraft.client.renderer.block.model.BakedQuad;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.core.Direction;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.BushBlock;
import net.minecraft.world.level.block.FlowerBlock;
import net.minecraft.world.level.block.GrassBlock;
import net.minecraft.world.level.block.LeavesBlock;
import net.minecraft.world.level.block.TallGrassBlock;
import net.minecraft.world.level.block.*;
import net.minecraft.world.level.block.state.BlockState;
@@ -81,16 +74,15 @@ public class BlockColorWrapper implements IBlockColorWrapper
public static IBlockColorWrapper getBlockColorWrapper(Block block)
{
//first we check if the block has already been wrapped
if (blockColorWrapperMap.containsKey(block) && blockColorWrapperMap.get(block) != null)
return blockColorWrapperMap.get(block);
BlockColorWrapper colorWrapper = blockColorWrapperMap.get(block);
if (colorWrapper != null)
return colorWrapper;
//if it hasn't been created yet, we create it and save it in the map
BlockColorWrapper blockWrapper = new BlockColorWrapper(block);
blockColorWrapperMap.put(block, blockWrapper);
colorWrapper = new BlockColorWrapper(block);
BlockColorWrapper colorWrapperCAS = blockColorWrapperMap.putIfAbsent(block, colorWrapper);
//we return the newly created wrapper
return blockWrapper;
return colorWrapperCAS==null ? colorWrapper : colorWrapperCAS;
}
/**
@@ -127,7 +119,7 @@ public class BlockColorWrapper implements IBlockColorWrapper
for (Direction direction : directions)
{
quads = mc.getModelManager().getBlockModelShaper().getBlockModel(block.defaultBlockState()).getQuads(blockState, direction, random);
if (!quads.isEmpty())
if (!quads.isEmpty() && !(block instanceof RotatedPillarBlock && direction == Direction.UP))
break;
}
@@ -154,7 +146,7 @@ public class BlockColorWrapper implements IBlockColorWrapper
// generate the block's color
// for (int frameIndex = 0; frameIndex < texture.getFrameCount(); frameIndex++)
boolean lookForTint = grassInstance() || leavesInstance() || waterIstance();
boolean lookForTint = grassInstance() || leavesInstance() || waterInstance();
int frameIndex = 0; // TODO
{
@@ -163,19 +155,16 @@ public class BlockColorWrapper implements IBlockColorWrapper
{
for (int v = 0; v < texture.getHeight(); v++)
{
//FIXME: Better way on the TextureAtlasSpriteWrapper!!!
tempColor = LodCommonMain.forge ?
LodCommonMain.forgeMethodCaller.getPixelRGBA(texture, frameIndex, u, v)
: TextureAtlasSpriteWrapper.getPixelRGBA(texture, frameIndex, u, v);
tempColor = TextureAtlasSpriteWrapper.getPixelRGBA(texture, frameIndex, u, v);
if (tempColor == 0)
if (ColorUtil.getAlpha(TextureAtlasSpriteWrapper.getPixelRGBA(texture, frameIndex, u, v)) == 0)
continue;
if (lookForTint)
{
// determine if this pixel is gray
int colorMax = Math.max(Math.max(ColorUtil.getBlue(tempColor), ColorUtil.getGreen(tempColor)), ColorUtil.getRed(tempColor));
int colorMin = 4 + Math.min(Math.min(ColorUtil.getBlue(tempColor), ColorUtil.getGreen(tempColor)), ColorUtil.getRed(tempColor));
int colorMin = 16 + Math.min(Math.min(ColorUtil.getBlue(tempColor), ColorUtil.getGreen(tempColor)), ColorUtil.getRed(tempColor));
boolean isGray = colorMax < colorMin;
if (isGray)
numberOfGreyPixel++;
@@ -191,10 +180,10 @@ public class BlockColorWrapper implements IBlockColorWrapper
// add to the running averages
count += colorMultiplier;
alpha += ColorUtil.getAlpha(tempColor) * colorMultiplier;
red += ColorUtil.getBlue(tempColor) * colorMultiplier;
green += ColorUtil.getGreen(tempColor) * colorMultiplier;
blue += ColorUtil.getRed(tempColor) * colorMultiplier;
alpha += ColorUtil.getAlpha(tempColor) * ColorUtil.getAlpha(tempColor) * colorMultiplier;
red += ColorUtil.getBlue(tempColor) * ColorUtil.getBlue(tempColor) * colorMultiplier;
green += ColorUtil.getGreen(tempColor) * ColorUtil.getGreen(tempColor) * colorMultiplier;
blue += ColorUtil.getRed(tempColor) * ColorUtil.getRed(tempColor) * colorMultiplier;
}
}
}
@@ -206,11 +195,11 @@ public class BlockColorWrapper implements IBlockColorWrapper
else
{
// determine the average color
alpha /= count;
red /= count;
green /= count;
blue /= count;
tempColor = ColorUtil.rgbToInt(alpha, red, green, blue);
tempColor = ColorUtil.rgbToInt(
(int) Math.sqrt(alpha / count),
(int) Math.sqrt(red / count),
(int) Math.sqrt(green / count),
(int) Math.sqrt(blue / count));
}
// determine if this block should use the biome color tint
@@ -222,8 +211,8 @@ public class BlockColorWrapper implements IBlockColorWrapper
this.foliageTint = leavesInstance() && toTint;
this.waterTint = waterIstance() && toTint;
this.waterTint = waterInstance();
//hardcoded leaves
if (block == Blocks.SPRUCE_LEAVES)
color = ColorUtil.multiplyRGBcolors(tempColor, 0xFF619961);
@@ -253,7 +242,7 @@ public class BlockColorWrapper implements IBlockColorWrapper
}
/** determine if the given block should use the biome's foliage color */
private boolean waterIstance()
private boolean waterInstance()
{
return block == Blocks.WATER;
}
@@ -14,7 +14,7 @@ import net.minecraft.core.BlockPos;
*/
public class BlockPosWrapper extends AbstractBlockPosWrapper
{
private BlockPos.MutableBlockPos blockPos;
private final BlockPos.MutableBlockPos blockPos;
public BlockPosWrapper()
@@ -58,16 +58,15 @@ public class BlockShapeWrapper implements IBlockShapeWrapper
static public BlockShapeWrapper getBlockShapeWrapper(Block block, ChunkWrapper chunkWrapper, int x, int y, int z)
{
//first we check if the block has already been wrapped
if (blockShapeWrapperMap.containsKey(block) && blockShapeWrapperMap.get(block) != null)
return blockShapeWrapperMap.get(block);
BlockShapeWrapper blockWrapper = blockShapeWrapperMap.get(block);
if (blockWrapper != null)
return blockWrapper;
//if it hasn't been created yet, we create it and save it in the map
BlockShapeWrapper blockWrapper = new BlockShapeWrapper(block, chunkWrapper, x, y, z);
blockShapeWrapperMap.put(block, blockWrapper);
blockWrapper = new BlockShapeWrapper(block, chunkWrapper, x, y, z);
BlockShapeWrapper blockWrapperCAS = blockShapeWrapperMap.putIfAbsent(block, blockWrapper);
//we return the newly created wrapper
return blockWrapper;
return blockWrapperCAS==null ? blockWrapper : blockWrapperCAS;
}
private void setupShapes(IChunkWrapper chunkWrapper, int x, int y, int z)
@@ -155,4 +154,4 @@ public class BlockShapeWrapper implements IBlockShapeWrapper
{
return Objects.hash(block);
}
}
}
@@ -18,7 +18,7 @@ import net.minecraft.world.level.ChunkPos;
*/
public class ChunkPosWrapper extends AbstractChunkPosWrapper
{
private net.minecraft.world.level.ChunkPos chunkPos;
private final net.minecraft.world.level.ChunkPos chunkPos;
public ChunkPosWrapper()
{
@@ -45,9 +45,8 @@ public class ChunkPosWrapper extends AbstractChunkPosWrapper
this.chunkPos = new ChunkPos(chunkX, chunkZ);
}
public ChunkPosWrapper(long l)
{
this.chunkPos = new ChunkPos(l);
public ChunkPosWrapper(long l) {
this.chunkPos = new ChunkPos(l);
}
@@ -94,21 +93,21 @@ public class ChunkPosWrapper extends AbstractChunkPosWrapper
{
return LevelPosUtil.convert(LodUtil.CHUNK_DETAIL_LEVEL, chunkPos.z, LodUtil.REGION_DETAIL_LEVEL);
}
@Override
public long getLong() {
return chunkPos.toLong();
}
public ChunkPos getChunkPos()
{
return chunkPos;
}
@Override
public long getLong() {
return chunkPos.toLong();
}
@Override
public boolean equals(Object o)
{
// If the object is compared with itself then return true
// If the object is compared with itself then return true
if (o == this) {
return true;
}
@@ -134,5 +133,4 @@ public class ChunkPosWrapper extends AbstractChunkPosWrapper
return new BlockPosWrapper(blockPos.getX(), blockPos.getY(), blockPos.getZ());
}
}
@@ -15,6 +15,7 @@ import net.minecraft.core.BlockPos;
import net.minecraft.core.QuartPos;
import net.minecraft.world.level.BlockAndTintGetter;
import net.minecraft.world.level.LightLayer;
import net.minecraft.world.level.block.AirBlock;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.LiquidBlock;
import net.minecraft.world.level.block.LiquidBlockContainer;
@@ -22,6 +23,7 @@ import net.minecraft.world.level.block.SimpleWaterloggedBlock;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.LevelChunk;
import net.minecraft.world.level.chunk.LevelChunkSection;
import net.minecraft.world.level.levelgen.Heightmap;
@@ -32,24 +34,24 @@ import net.minecraft.world.level.levelgen.Heightmap;
*/
public class ChunkWrapper implements IChunkWrapper
{
private ChunkAccess chunk;
private BlockAndTintGetter lightSource;
private final ChunkAccess chunk;
private final BlockAndTintGetter lightSource;
@Override
public int getHeight(){
return chunk.getHeight();
}
@Override
public int getMinBuildHeight()
{
return chunk.getMinBuildHeight();
}
@Override
public int getMaxBuildHeight()
{
return chunk.getMaxBuildHeight();
}
@Override
public int getMinBuildHeight()
{
return chunk.getMinBuildHeight();
}
@Override
public int getMaxBuildHeight()
{
return chunk.getMaxBuildHeight();
}
@Override
public int getHeightMapValue(int xRel, int zRel)
@@ -60,8 +62,8 @@ public class ChunkWrapper implements IChunkWrapper
@Override
public IBiomeWrapper getBiome(int x, int y, int z)
{
return BiomeWrapper.getBiomeWrapper(chunk.getBiomes().getNoiseBiome(
QuartPos.fromBlock(x), QuartPos.fromBlock(y), QuartPos.fromBlock(z)));
return BiomeWrapper.getBiomeWrapper(chunk.getNoiseBiome(
QuartPos.fromBlock(x), QuartPos.fromBlock(y), QuartPos.fromBlock(z)));
}
@Override
@@ -108,12 +110,12 @@ public class ChunkWrapper implements IChunkWrapper
@Override
public int getRegionPosX(){
return LevelPosUtil.convert(LodUtil.CHUNK_DETAIL_LEVEL, getChunkPosX(), LodUtil.REGION_DETAIL_LEVEL);
return LevelPosUtil.convert(LodUtil.CHUNK_DETAIL_LEVEL, chunk.getPos().x, LodUtil.REGION_DETAIL_LEVEL);
}
@Override
public int getRegionPosZ(){
return LevelPosUtil.convert(LodUtil.CHUNK_DETAIL_LEVEL, getChunkPosZ(), LodUtil.REGION_DETAIL_LEVEL);
return LevelPosUtil.convert(LodUtil.CHUNK_DETAIL_LEVEL, chunk.getPos().z, LodUtil.REGION_DETAIL_LEVEL);
}
@Override
@@ -137,16 +139,19 @@ public class ChunkWrapper implements IChunkWrapper
public int getMinZ() {
return chunk.getPos().getMinBlockZ();
}
@Override
public long getLongChunkPos() {
return chunk.getPos().toLong();
}
@Override
public long getLongChunkPos() {
return chunk.getPos().toLong();
}
@Override
public boolean isLightCorrect(){
return true;
//return chunk.isLightCorrect();
//return true;
if (chunk instanceof LevelChunk) {
return ((LevelChunk) chunk).isClientLightReady();
}
return chunk.isLightCorrect();
}
public boolean isWaterLogged(int x, int y, int z)
@@ -164,15 +169,16 @@ public class ChunkWrapper implements IChunkWrapper
return chunk.getLightEmission(new BlockPos(x,y,z));
}
@Override
public int getBlockLight(int x, int y, int z) {
if (lightSource == null) return -1;
@Override
public int getBlockLight(int x, int y, int z) {
if (lightSource == null) return -1;
return lightSource.getBrightness(LightLayer.BLOCK, new BlockPos(x,y,z));
}
}
@Override
public int getSkyLight(int x, int y, int z) {
if (lightSource == null) return -1;
return lightSource.getBrightness(LightLayer.SKY, new BlockPos(x,y,z));
}
@Override
public int getSkyLight(int x, int y, int z) {
if (lightSource == null) return -1;
return lightSource.getBrightness(LightLayer.SKY, new BlockPos(x, y, z));
}
}
@@ -379,7 +379,7 @@ public abstract class ConfigGui
// Just put this here for the future
config.setComment("_Version", " DONT TOUCH THIS, IF YOU DO THEN CONFIG FILE WOULD BREAK");
config.set("_Versions", ModInfo.VERSION);
// Puts everything into its variable
for (EntryInfo info : entries) {
@@ -752,10 +752,10 @@ public abstract class ConfigGui
// Only for 1.17 and over
// Remove in 1.16 and below
@Override
public List<? extends NarratableEntry> narratables()
{
return children;
}
@Override
public List<? extends NarratableEntry> narratables()
{
return children;
}
}
}
@@ -3,7 +3,7 @@ package com.seibel.lod.common.wrappers.config;
import com.seibel.lod.core.enums.config.*;
import com.seibel.lod.core.enums.rendering.*;
import com.seibel.lod.core.wrapperInterfaces.config.ILodConfigWrapperSingleton;
import com.seibel.lod.common.Config;
import com.seibel.lod.common.OldConfig;
/**
* This holds the config defaults and setters/getters
@@ -53,7 +53,7 @@ public class LodConfigWrapperSingleton implements ILodConfigWrapperSingleton
@Override
public boolean getOptionsButton()
{
return Config.optionsButton;
return OldConfig.optionsButton;
}
@Override
public void setOptionsButton(boolean newOptionsButton)
@@ -117,7 +117,7 @@ public class LodConfigWrapperSingleton implements ILodConfigWrapperSingleton
@Override
public HorizontalResolution getDrawResolution()
{
return Config.Client.Graphics.Quality.drawResolution;
return OldConfig.Client.Graphics.Quality.drawResolution;
}
@Override
public void setDrawResolution(HorizontalResolution newHorizontalResolution)
@@ -130,7 +130,7 @@ public class LodConfigWrapperSingleton implements ILodConfigWrapperSingleton
@Override
public int getLodChunkRenderDistance()
{
return Config.Client.Graphics.Quality.lodChunkRenderDistance;
return OldConfig.Client.Graphics.Quality.lodChunkRenderDistance;
}
@Override
public void setLodChunkRenderDistance(int newLodChunkRenderDistance)
@@ -143,7 +143,7 @@ public class LodConfigWrapperSingleton implements ILodConfigWrapperSingleton
@Override
public VerticalQuality getVerticalQuality()
{
return Config.Client.Graphics.Quality.verticalQuality;
return OldConfig.Client.Graphics.Quality.verticalQuality;
}
@Override
public void setVerticalQuality(VerticalQuality newVerticalQuality)
@@ -156,7 +156,7 @@ public class LodConfigWrapperSingleton implements ILodConfigWrapperSingleton
@Override
public int getHorizontalScale()
{
return Config.Client.Graphics.Quality.horizontalScale;
return OldConfig.Client.Graphics.Quality.horizontalScale;
}
@Override
public void setHorizontalScale(int newHorizontalScale)
@@ -169,7 +169,7 @@ public class LodConfigWrapperSingleton implements ILodConfigWrapperSingleton
@Override
public HorizontalQuality getHorizontalQuality()
{
return Config.Client.Graphics.Quality.horizontalQuality;
return OldConfig.Client.Graphics.Quality.horizontalQuality;
}
@Override
public void setHorizontalQuality(HorizontalQuality newHorizontalQuality)
@@ -180,7 +180,7 @@ public class LodConfigWrapperSingleton implements ILodConfigWrapperSingleton
@Override
public DropoffQuality getDropoffQuality() {
return Config.Client.Graphics.Quality.dropoffQuality;
return OldConfig.Client.Graphics.Quality.dropoffQuality;
}
@Override
public void setDropoffQuality(DropoffQuality newDropoffQuality) {
@@ -195,7 +195,7 @@ public class LodConfigWrapperSingleton implements ILodConfigWrapperSingleton
@Override
public FogDistance getFogDistance()
{
return Config.Client.Graphics.FogQuality.fogDistance;
return OldConfig.Client.Graphics.FogQuality.fogDistance;
}
@Override
public void setFogDistance(FogDistance newFogDistance)
@@ -208,7 +208,7 @@ public class LodConfigWrapperSingleton implements ILodConfigWrapperSingleton
@Override
public FogDrawMode getFogDrawMode()
{
return Config.Client.Graphics.FogQuality.fogDrawMode;
return OldConfig.Client.Graphics.FogQuality.fogDrawMode;
}
@Override
@@ -222,7 +222,7 @@ public class LodConfigWrapperSingleton implements ILodConfigWrapperSingleton
@Override
public FogColorMode getFogColorMode()
{
return Config.Client.Graphics.FogQuality.fogColorMode;
return OldConfig.Client.Graphics.FogQuality.fogColorMode;
}
@Override
@@ -236,7 +236,7 @@ public class LodConfigWrapperSingleton implements ILodConfigWrapperSingleton
@Override
public boolean getDisableVanillaFog()
{
return Config.Client.Graphics.FogQuality.disableVanillaFog;
return OldConfig.Client.Graphics.FogQuality.disableVanillaFog;
}
@Override
public void setDisableVanillaFog(boolean newDisableVanillaFog)
@@ -252,7 +252,7 @@ public class LodConfigWrapperSingleton implements ILodConfigWrapperSingleton
@Override
public boolean getDisableDirectionalCulling()
{
return Config.Client.Graphics.AdvancedGraphics.disableDirectionalCulling;
return OldConfig.Client.Graphics.AdvancedGraphics.disableDirectionalCulling;
}
@Override
public void setDisableDirectionalCulling(boolean newDisableDirectionalCulling)
@@ -261,10 +261,11 @@ public class LodConfigWrapperSingleton implements ILodConfigWrapperSingleton
ConfigGui.editSingleOption.saveOption("client.graphics.advancedGraphics.disableDirectionalCulling");
}
@Override
public VanillaOverdraw getVanillaOverdraw()
{
return Config.Client.Graphics.AdvancedGraphics.vanillaOverdraw;
return OldConfig.Client.Graphics.AdvancedGraphics.vanillaOverdraw;
}
@Override
public void setVanillaOverdraw(VanillaOverdraw newVanillaOverdraw)
@@ -276,7 +277,7 @@ public class LodConfigWrapperSingleton implements ILodConfigWrapperSingleton
@Override
public int getBacksideCullingRange()
{
return Config.Client.Graphics.AdvancedGraphics.backsideCullingRange;
return OldConfig.Client.Graphics.AdvancedGraphics.backsideCullingRange;
}
@Override
public void setBacksideCullingRange(int newBacksideCullingRange)
@@ -288,7 +289,7 @@ public class LodConfigWrapperSingleton implements ILodConfigWrapperSingleton
@Override
public boolean getUseExtendedNearClipPlane()
{
return Config.Client.Graphics.AdvancedGraphics.useExtendedNearClipPlane;
return OldConfig.Client.Graphics.AdvancedGraphics.useExtendedNearClipPlane;
}
@Override
public void setUseExtendedNearClipPlane(boolean newUseExtendedNearClipPlane)
@@ -310,7 +311,7 @@ public class LodConfigWrapperSingleton implements ILodConfigWrapperSingleton
@Override
public GenerationPriority getGenerationPriority()
{
return Config.Client.WorldGenerator.generationPriority;
return OldConfig.Client.WorldGenerator.generationPriority;
}
@Override
public void setGenerationPriority(GenerationPriority newGenerationPriority)
@@ -323,7 +324,7 @@ public class LodConfigWrapperSingleton implements ILodConfigWrapperSingleton
@Override
public DistanceGenerationMode getDistanceGenerationMode()
{
return Config.Client.WorldGenerator.distanceGenerationMode;
return OldConfig.Client.WorldGenerator.distanceGenerationMode;
}
@Override
public void setDistanceGenerationMode(DistanceGenerationMode newDistanceGenerationMode)
@@ -336,7 +337,7 @@ public class LodConfigWrapperSingleton implements ILodConfigWrapperSingleton
@Override
public boolean getAllowUnstableFeatureGeneration()
{
return Config.Client.WorldGenerator.allowUnstableFeatureGeneration;
return OldConfig.Client.WorldGenerator.allowUnstableFeatureGeneration;
}
@Override
public void setAllowUnstableFeatureGeneration(boolean newAllowUnstableFeatureGeneration)
@@ -349,7 +350,7 @@ public class LodConfigWrapperSingleton implements ILodConfigWrapperSingleton
@Override
public BlocksToAvoid getBlocksToAvoid()
{
return Config.Client.WorldGenerator.blocksToAvoid;
return OldConfig.Client.WorldGenerator.blocksToAvoid;
}
@Override
public void setBlockToAvoid(BlocksToAvoid newBlockToAvoid)
@@ -360,7 +361,7 @@ public class LodConfigWrapperSingleton implements ILodConfigWrapperSingleton
@Override
public boolean getEnableDistantGeneration()
{
return Config.Client.WorldGenerator.enableDistantGeneration;
return (boolean) ConfigGui.editSingleOption.getEntry("client.worldGenerator.enableDistantGeneration").value;
}
@Override
public void setEnableDistantGeneration(boolean newEnableDistantGeneration)
@@ -371,7 +372,7 @@ public class LodConfigWrapperSingleton implements ILodConfigWrapperSingleton
@Override
public LightGenerationMode getLightGenerationMode()
{
return Config.Client.WorldGenerator.lightGenerationMode;
return OldConfig.Client.WorldGenerator.lightGenerationMode;
}
@Override
public void setLightGenerationMode(LightGenerationMode newLightGenerationMode)
@@ -427,7 +428,7 @@ public class LodConfigWrapperSingleton implements ILodConfigWrapperSingleton
@Override
public int getNumberOfWorldGenerationThreads()
{
return Config.Client.Advanced.Threading.numberOfWorldGenerationThreads;
return OldConfig.Client.Advanced.Threading.numberOfWorldGenerationThreads;
}
@Override
public void setNumberOfWorldGenerationThreads(int newNumberOfWorldGenerationThreads)
@@ -440,7 +441,7 @@ public class LodConfigWrapperSingleton implements ILodConfigWrapperSingleton
@Override
public int getNumberOfBufferBuilderThreads()
{
return Config.Client.Advanced.Threading.numberOfBufferBuilderThreads;
return OldConfig.Client.Advanced.Threading.numberOfBufferBuilderThreads;
}
@Override
public void setNumberOfBufferBuilderThreads(int newNumberOfWorldBuilderThreads)
@@ -504,7 +505,7 @@ public class LodConfigWrapperSingleton implements ILodConfigWrapperSingleton
@Override
public GpuUploadMethod getGpuUploadMethod()
{
return Config.Client.Advanced.Buffers.gpuUploadMethod;
return OldConfig.Client.Advanced.Buffers.gpuUploadMethod;
}
@Override
public void setGpuUploadMethod(GpuUploadMethod newDisableVanillaFog)
@@ -517,7 +518,7 @@ public class LodConfigWrapperSingleton implements ILodConfigWrapperSingleton
@Override
public int getGpuUploadPerMegabyteInMilliseconds()
{
return Config.Client.Advanced.Buffers.gpuUploadPerMegabyteInMilliseconds;
return OldConfig.Client.Advanced.Buffers.gpuUploadPerMegabyteInMilliseconds;
}
@Override
public void setGpuUploadPerMegabyteInMilliseconds(int newMilliseconds) {
@@ -529,7 +530,7 @@ public class LodConfigWrapperSingleton implements ILodConfigWrapperSingleton
@Override
public BufferRebuildTimes getRebuildTimes()
{
return Config.Client.Advanced.Buffers.rebuildTimes;
return OldConfig.Client.Advanced.Buffers.rebuildTimes;
}
@Override
public void setRebuildTimes(BufferRebuildTimes newBufferRebuildTimes)
@@ -0,0 +1,505 @@
package com.seibel.lod.common.wrappers.config;
import com.seibel.lod.core.enums.config.*;
import com.seibel.lod.core.enums.rendering.*;
import com.seibel.lod.core.wrapperInterfaces.config.ILodConfigWrapperSingleton;
import com.seibel.lod.core.Config;
/**
* This is temporary for testing the new config
*
* @author coolGi2007
* @version 02-13-2022
*/
public class NewLodConfigWrapperSingleton implements ILodConfigWrapperSingleton
{
public static final NewLodConfigWrapperSingleton INSTANCE = new NewLodConfigWrapperSingleton();
private static final Client client = new Client();
@Override
public IClient client()
{
return client;
}
public static class Client implements IClient
{
public final IGraphics graphics;
public final IWorldGenerator worldGenerator;
public final IAdvanced advanced;
@Override
public IGraphics graphics()
{
return graphics;
}
@Override
public IWorldGenerator worldGenerator()
{
return worldGenerator;
}
@Override
public IAdvanced advanced()
{
return advanced;
}
@Override
public boolean getOptionsButton()
{
return Config.client.optionsButton.get();
}
@Override
public void setOptionsButton(boolean newOptionsButton)
{
Config.client.optionsButton.set(newOptionsButton);
}
//================//
// Client Configs //
//================//
public Client()
{
graphics = new Graphics();
worldGenerator = new WorldGenerator();
advanced = new Advanced();
}
//==================//
// Graphics Configs //
//==================//
public static class Graphics implements IGraphics
{
public final IQuality quality;
public final IFogQuality fogQuality;
public final IAdvancedGraphics advancedGraphics;
@Override
public IQuality quality()
{
return quality;
}
@Override
public IFogQuality fogQuality()
{
return fogQuality;
}
@Override
public IAdvancedGraphics advancedGraphics()
{
return advancedGraphics;
}
Graphics()
{
quality = new Quality();
fogQuality = new FogQuality();
advancedGraphics = new AdvancedGraphics();
}
public static class Quality implements IQuality
{
@Override
public HorizontalResolution getDrawResolution()
{
return Config.Client.Graphics.Quality.drawResolution.get();
}
@Override
public void setDrawResolution(HorizontalResolution newHorizontalResolution)
{
Config.Client.Graphics.Quality.drawResolution.set(newHorizontalResolution);
}
@Override
public int getLodChunkRenderDistance()
{
return Config.Client.Graphics.Quality.lodChunkRenderDistance.get();
}
@Override
public void setLodChunkRenderDistance(int newLodChunkRenderDistance)
{
Config.Client.Graphics.Quality.lodChunkRenderDistance.set(newLodChunkRenderDistance);
}
@Override
public VerticalQuality getVerticalQuality()
{
return Config.Client.Graphics.Quality.verticalQuality.get();
}
@Override
public void setVerticalQuality(VerticalQuality newVerticalQuality)
{
Config.Client.Graphics.Quality.verticalQuality.set(newVerticalQuality);
}
@Override
public int getHorizontalScale()
{
return Config.Client.Graphics.Quality.horizontalScale.get();
}
@Override
public void setHorizontalScale(int newHorizontalScale)
{
Config.Client.Graphics.Quality.horizontalScale.set(newHorizontalScale);
}
@Override
public HorizontalQuality getHorizontalQuality()
{
return Config.Client.Graphics.Quality.horizontalQuality.get();
}
@Override
public void setHorizontalQuality(HorizontalQuality newHorizontalQuality)
{
Config.Client.Graphics.Quality.horizontalQuality.set(newHorizontalQuality);
}
@Override
public DropoffQuality getDropoffQuality() {
return Config.Client.Graphics.Quality.dropoffQuality.get();
}
@Override
public void setDropoffQuality(DropoffQuality newDropoffQuality) {
Config.Client.Graphics.Quality.dropoffQuality.set(newDropoffQuality);
}
}
public static class FogQuality implements IFogQuality
{
@Override
public FogDistance getFogDistance()
{
return Config.Client.Graphics.FogQuality.fogDistance.get();
}
@Override
public void setFogDistance(FogDistance newFogDistance)
{
Config.Client.Graphics.FogQuality.fogDistance.set(newFogDistance);
}
@Override
public FogDrawMode getFogDrawMode()
{
return Config.Client.Graphics.FogQuality.fogDrawMode.get();
}
@Override
public void setFogDrawMode(FogDrawMode setFogDrawMode)
{
Config.Client.Graphics.FogQuality.fogDrawMode.set(setFogDrawMode);
}
@Override
public FogColorMode getFogColorMode()
{
return Config.Client.Graphics.FogQuality.fogColorMode.get();
}
@Override
public void setFogColorMode(FogColorMode newFogColorMode)
{
Config.Client.Graphics.FogQuality.fogColorMode.set(newFogColorMode);
}
@Override
public boolean getDisableVanillaFog()
{
return Config.Client.Graphics.FogQuality.disableVanillaFog.get();
}
@Override
public void setDisableVanillaFog(boolean newDisableVanillaFog)
{
Config.Client.Graphics.FogQuality.disableVanillaFog.set(newDisableVanillaFog);
}
}
public static class AdvancedGraphics implements IAdvancedGraphics
{
@Override
public boolean getDisableDirectionalCulling()
{
return Config.Client.Graphics.AdvancedGraphics.disableDirectionalCulling.get();
}
@Override
public void setDisableDirectionalCulling(boolean newDisableDirectionalCulling)
{
Config.Client.Graphics.AdvancedGraphics.disableDirectionalCulling.set(newDisableDirectionalCulling);
}
@Override
public VanillaOverdraw getVanillaOverdraw()
{
return Config.Client.Graphics.AdvancedGraphics.vanillaOverdraw.get();
}
@Override
public void setVanillaOverdraw(VanillaOverdraw newVanillaOverdraw)
{
Config.Client.Graphics.AdvancedGraphics.vanillaOverdraw.set(newVanillaOverdraw);
}
@Override
public boolean getUseExtendedNearClipPlane()
{
return Config.Client.Graphics.AdvancedGraphics.useExtendedNearClipPlane.get();
}
@Override
public void setUseExtendedNearClipPlane(boolean newUseExtendedNearClipPlane)
{
Config.Client.Graphics.AdvancedGraphics.useExtendedNearClipPlane.set(newUseExtendedNearClipPlane);
}
}
}
//========================//
// WorldGenerator Configs //
//========================//
public static class WorldGenerator implements IWorldGenerator
{
@Override
public GenerationPriority getGenerationPriority()
{
return Config.Client.WorldGenerator.generationPriority.get();
}
@Override
public void setGenerationPriority(GenerationPriority newGenerationPriority)
{
Config.Client.WorldGenerator.generationPriority.set(newGenerationPriority);
}
@Override
public DistanceGenerationMode getDistanceGenerationMode()
{
return Config.Client.WorldGenerator.distanceGenerationMode.get();
}
@Override
public void setDistanceGenerationMode(DistanceGenerationMode newDistanceGenerationMode)
{
Config.Client.WorldGenerator.distanceGenerationMode.set(newDistanceGenerationMode);
}
/*
@Override
public boolean getAllowUnstableFeatureGeneration()
{
return Config.Client.WorldGenerator.allowUnstableFeatureGeneration;
}
@Override
public void setAllowUnstableFeatureGeneration(boolean newAllowUnstableFeatureGeneration)
{
ConfigGui.editSingleOption.getEntry("client.worldGenerator.allowUnstableFeatureGeneration").value = newAllowUnstableFeatureGeneration;
ConfigGui.editSingleOption.saveOption("client.worldGenerator.allowUnstableFeatureGeneration");
}*/
@Override
public BlocksToAvoid getBlocksToAvoid()
{
return Config.Client.WorldGenerator.blocksToAvoid.get();
}
@Override
public void setBlockToAvoid(BlocksToAvoid newBlockToAvoid)
{
Config.Client.WorldGenerator.blocksToAvoid.set(newBlockToAvoid);
}
@Override
public boolean getEnableDistantGeneration()
{
return Config.Client.WorldGenerator.enableDistantGeneration.get();
}
@Override
public void setEnableDistantGeneration(boolean newEnableDistantGeneration)
{
Config.Client.WorldGenerator.enableDistantGeneration.set(newEnableDistantGeneration);
}
@Override
public LightGenerationMode getLightGenerationMode()
{
return Config.Client.WorldGenerator.lightGenerationMode.get();
}
@Override
public void setLightGenerationMode(LightGenerationMode newLightGenerationMode)
{
Config.Client.WorldGenerator.lightGenerationMode.set(newLightGenerationMode);
}
}
//============================//
// AdvancedModOptions Configs //
//============================//
public static class Advanced implements IAdvanced
{
public final IThreading threading;
public final IDebugging debugging;
public final IBuffers buffers;
@Override
public IThreading threading()
{
return threading;
}
@Override
public IDebugging debugging()
{
return debugging;
}
@Override
public IBuffers buffers()
{
return buffers;
}
public Advanced()
{
threading = new Threading();
debugging = new Debugging();
buffers = new Buffers();
}
public static class Threading implements IThreading
{
@Override
public int getNumberOfWorldGenerationThreads()
{
return Config.Client.Advanced.Threading.numberOfWorldGenerationThreads.get();
}
@Override
public void setNumberOfWorldGenerationThreads(int newNumberOfWorldGenerationThreads)
{
Config.Client.Advanced.Threading.numberOfWorldGenerationThreads.set(newNumberOfWorldGenerationThreads);
}
@Override
public int getNumberOfBufferBuilderThreads()
{
return Config.Client.Advanced.Threading.numberOfBufferBuilderThreads.get();
}
@Override
public void setNumberOfBufferBuilderThreads(int newNumberOfWorldBuilderThreads)
{
Config.Client.Advanced.Threading.numberOfBufferBuilderThreads.set(newNumberOfWorldBuilderThreads);
}
}
//===============//
// Debug Options //
//===============//
public static class Debugging implements IDebugging
{
@Override
public boolean getDrawLods()
{
return Config.Client.Advanced.Debugging.drawLods.get();
}
@Override
public void setDrawLods(boolean newDrawLods)
{
Config.Client.Advanced.Debugging.drawLods.set(newDrawLods);
}
@Override
public DebugMode getDebugMode()
{
return Config.Client.Advanced.Debugging.debugMode.get();
}
@Override
public void setDebugMode(DebugMode newDebugMode)
{
Config.Client.Advanced.Debugging.debugMode.set(newDebugMode);
}
@Override
public boolean getDebugKeybindingsEnabled()
{
return Config.Client.Advanced.Debugging.enableDebugKeybindings.get();
}
@Override
public void setDebugKeybindingsEnabled(boolean newEnableDebugKeybindings)
{
Config.Client.Advanced.Debugging.enableDebugKeybindings.set(newEnableDebugKeybindings);
}
}
public static class Buffers implements IBuffers
{
@Override
public GpuUploadMethod getGpuUploadMethod()
{
return Config.Client.Advanced.Buffers.gpuUploadMethod.get();
}
@Override
public void setGpuUploadMethod(GpuUploadMethod newDisableVanillaFog)
{
Config.Client.Advanced.Buffers.gpuUploadMethod.set(newDisableVanillaFog);
}
@Override
public int getGpuUploadPerMegabyteInMilliseconds()
{
return Config.Client.Advanced.Buffers.gpuUploadPerMegabyteInMilliseconds.get();
}
@Override
public void setGpuUploadPerMegabyteInMilliseconds(int newMilliseconds) {
Config.Client.Advanced.Buffers.gpuUploadPerMegabyteInMilliseconds.set(newMilliseconds);
}
@Override
public BufferRebuildTimes getRebuildTimes()
{
return Config.Client.Advanced.Buffers.rebuildTimes.get();
}
@Override
public void setRebuildTimes(BufferRebuildTimes newBufferRebuildTimes)
{
Config.Client.Advanced.Buffers.rebuildTimes.set(newBufferRebuildTimes);
}
}
}
}
}
@@ -2,28 +2,29 @@ package com.seibel.lod.common.wrappers.minecraft;
import java.awt.*;
import java.util.HashSet;
import java.util.LinkedHashSet;
import java.util.stream.Collectors;
import com.mojang.blaze3d.platform.NativeImage;
import com.mojang.blaze3d.systems.RenderSystem;
import com.seibel.lod.common.wrappers.misc.LightMapWrapper;
import com.seibel.lod.core.api.ClientApi;
import com.seibel.lod.core.api.ModAccessorApi;
import com.seibel.lod.core.util.LodUtil;
import com.seibel.lod.core.util.SingletonHandler;
import com.seibel.lod.core.wrapperInterfaces.IWrapperFactory;
import com.seibel.lod.core.wrapperInterfaces.minecraft.IMinecraftWrapper;
import com.seibel.lod.core.wrapperInterfaces.modAccessor.IOptifineAccessor;
import it.unimi.dsi.fastutil.objects.ObjectArrayList;
import net.minecraft.client.renderer.LightTexture;
import com.mojang.math.Vector3f;
import com.seibel.lod.core.objects.math.Mat4f;
import com.seibel.lod.core.objects.math.Vec3d;
import com.seibel.lod.core.objects.math.Vec3f;
import com.seibel.lod.core.wrapperInterfaces.IWrapperFactory;
import com.seibel.lod.core.wrapperInterfaces.block.AbstractBlockPosWrapper;
import com.seibel.lod.core.wrapperInterfaces.chunk.AbstractChunkPosWrapper;
import com.seibel.lod.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import com.seibel.lod.core.wrapperInterfaces.minecraft.IMinecraftWrapper;
import com.seibel.lod.core.wrapperInterfaces.modAccessor.IOptifineAccessor;
import com.seibel.lod.core.wrapperInterfaces.modAccessor.ISodiumAccessor;
import com.seibel.lod.common.wrappers.McObjectConverter;
import com.seibel.lod.common.wrappers.WrapperFactory;
@@ -103,7 +104,7 @@ public class MinecraftRenderWrapper implements IMinecraftRenderWrapper
@Override
public Color getFogColor(float partialTicks) {
FogRenderer.setupColor(GAME_RENDERER.getMainCamera(), partialTicks, MC.level, 1, GAME_RENDERER.getDarkenWorldAmount(partialTicks));
FogRenderer.setupColor(GAME_RENDERER.getMainCamera(), partialTicks, MC.level, 1, GAME_RENDERER.getDarkenWorldAmount(partialTicks));
float[] colorValues = RenderSystem.getShaderFogColor();
return new Color(colorValues[0], colorValues[1], colorValues[2], colorValues[3]);
}
@@ -148,58 +149,73 @@ public class MinecraftRenderWrapper implements IMinecraftRenderWrapper
* <p>
*/
public boolean usingBackupGetVanillaRenderedChunks = false;
@Override
public HashSet<AbstractChunkPosWrapper> getVanillaRenderedChunks()
{
ISodiumAccessor sodium = ModAccessorApi.get(ISodiumAccessor.class);
if (sodium != null)
{
return sodium.getNormalRenderedChunks();
}
IOptifineAccessor optifine = ModAccessorApi.get(IOptifineAccessor.class);
if (optifine != null)
{
HashSet<AbstractChunkPosWrapper> pos = optifine.getNormalRenderedChunks();
if (pos == null)
pos = getMaximumRenderedChunks();
return pos;
}
if (!usingBackupGetVanillaRenderedChunks) {
try {
LevelRenderer levelRenderer = MC.levelRenderer;
LinkedHashSet<LevelRenderer.RenderChunkInfo> chunks = levelRenderer.renderChunkStorage.get().renderChunks;
return (chunks.stream().map((chunk) -> {
AABB chunkBoundingBox = chunk.chunk.bb;
return FACTORY.createChunkPos(Math.floorDiv((int) chunkBoundingBox.minX, 16),
Math.floorDiv((int) chunkBoundingBox.minZ, 16));
}).collect(Collectors.toCollection(HashSet::new)));
} catch (LinkageError e) {
try {
MinecraftWrapper.INSTANCE.sendChatMessage(
"\u00A7e\u00A7l\u00A7uWARNING: Distant Horizons: getVanillaRenderedChunks method failed."
+ " Using Backup Method.");
MinecraftWrapper.INSTANCE.sendChatMessage(
"\u00A7eOverdraw prevention will be worse than normal.");
} catch (Exception e2) {}
ClientApi.LOGGER.error("getVanillaRenderedChunks Error: {}", e);
usingBackupGetVanillaRenderedChunks = true;
}
}
return getMaximumRenderedChunks();
}
@Override
public HashSet<AbstractChunkPosWrapper> getVanillaRenderedChunks()
{
ISodiumAccessor sodium = ModAccessorApi.get(ISodiumAccessor.class);
if (sodium != null)
{
return sodium.getNormalRenderedChunks();
}
IOptifineAccessor optifine = ModAccessorApi.get(IOptifineAccessor.class);
if (optifine != null)
{
HashSet<AbstractChunkPosWrapper> pos = optifine.getNormalRenderedChunks();
if (pos==null)
pos = getMaximumRenderedChunks();
return pos;
}
LevelRenderer levelRenderer = MC.levelRenderer;
ObjectArrayList<LevelRenderer.RenderChunkInfo> chunks = levelRenderer.renderChunks;
return (chunks.stream().map((chunk) -> {
AABB chunkBoundingBox = chunk.chunk.bb;
return FACTORY.createChunkPos(Math.floorDiv((int) chunkBoundingBox.minX, 16),
Math.floorDiv((int) chunkBoundingBox.minZ, 16));
}).collect(Collectors.toCollection(HashSet::new)));
}
@Override
public HashSet<AbstractChunkPosWrapper> getMaximumRenderedChunks()
{
//TODO: Make this a circle
IMinecraftWrapper mcWrapper = SingletonHandler.get(IMinecraftWrapper.class);
IWrapperFactory factory = SingletonHandler.get(IWrapperFactory.class);
int chunkRenderDist = this.getRenderDistance();
AbstractChunkPosWrapper centerChunkPos = mcWrapper.getPlayerChunkPos();
int startChunkX = centerChunkPos.getX() - chunkRenderDist;
int startChunkZ = centerChunkPos.getZ() - chunkRenderDist;
// add every position within render distance
HashSet<AbstractChunkPosWrapper> renderedPos = new HashSet<AbstractChunkPosWrapper>();
for (int chunkX = 0; chunkX < (chunkRenderDist * 2+1); chunkX++)
{
for(int chunkZ = 0; chunkZ < (chunkRenderDist * 2+1); chunkZ++)
{
renderedPos.add(factory.createChunkPos(startChunkX + chunkX, startChunkZ + chunkZ));
}
}
return renderedPos;
}
public HashSet<AbstractChunkPosWrapper> getMaximumRenderedChunks()
{
//TODO: Make this a circle
IMinecraftWrapper mcWrapper = SingletonHandler.get(IMinecraftWrapper.class);
IWrapperFactory factory = SingletonHandler.get(IWrapperFactory.class);
int chunkRenderDist = this.getRenderDistance();
AbstractChunkPosWrapper centerChunkPos = mcWrapper.getPlayerChunkPos();
int startChunkX = centerChunkPos.getX() - chunkRenderDist;
int startChunkZ = centerChunkPos.getZ() - chunkRenderDist;
// add every position within render distance
HashSet<AbstractChunkPosWrapper> renderedPos = new HashSet<AbstractChunkPosWrapper>();
for (int chunkX = 0; chunkX < (chunkRenderDist * 2+1); chunkX++)
{
for(int chunkZ = 0; chunkZ < (chunkRenderDist * 2+1); chunkZ++)
{
renderedPos.add(factory.createChunkPos(startChunkX + chunkX, startChunkZ + chunkZ));
}
}
return renderedPos;
}
@Override
@@ -219,7 +235,7 @@ public class MinecraftRenderWrapper implements IMinecraftRenderWrapper
{
for (int v = 0; v < lightMapWidth; v++)
{
// this could probably be kept as an int, but
// this could probably be kept as a int, but
// it is easier to test and see the colors when debugging this way.
// When creating a new release this should be changed to the int version.
Color c = LodUtil.intToColor(lightMap.getLightValue(u, v));
@@ -235,9 +251,9 @@ public class MinecraftRenderWrapper implements IMinecraftRenderWrapper
int col =
((c.getRed() & 0xFF) << 16) | // blue
((c.getGreen() & 0xFF) << 8) | // green
((c.getBlue() & 0xFF)) | // red
((c.getAlpha() & 0xFF) << 24); // alpha
((c.getGreen() & 0xFF) << 8) | // green
((c.getBlue() & 0xFF)) | // red
((c.getAlpha() & 0xFF) << 24); // alpha
// 2D array stored in a 1D array.
// Thank you Tim from College ;)
@@ -300,7 +316,7 @@ public class MinecraftRenderWrapper implements IMinecraftRenderWrapper
return glFormat;
}
@Override
public boolean isFogStateSpecial() {
Entity entity = GAME_RENDERER.getMainCamera().getEntity();
@@ -310,6 +326,6 @@ public class MinecraftRenderWrapper implements IMinecraftRenderWrapper
@Override
public boolean tryDisableVanillaFog() {
return true; // Handled via MixinFogRenderer in both Fabric and Forge
return true; // Handled via MixinFogRenderer in both forge and fabric
}
}
@@ -36,7 +36,7 @@ public class BiomeWrapper implements IBiomeWrapper
{
public static final ConcurrentMap<Biome, BiomeWrapper> biomeWrapperMap = new ConcurrentHashMap<>();
private Biome biome;
private final Biome biome;
public BiomeWrapper(Biome biome)
{
@@ -119,12 +119,12 @@ public class BiomeWrapper implements IBiomeWrapper
return colorInt;
}
@Override
public String getName() {
@Override public String getName()
{
return biome.toString();
}
@Override
public int getGrassTint(int x, int z)
{
@@ -34,7 +34,7 @@ import net.minecraft.world.level.dimension.DimensionType;
public class DimensionTypeWrapper implements IDimensionTypeWrapper
{
private static final ConcurrentMap<DimensionType, DimensionTypeWrapper> dimensionTypeWrapperMap = new ConcurrentHashMap<>();
private DimensionType dimensionType;
private final DimensionType dimensionType;
public DimensionTypeWrapper(DimensionType dimensionType)
{
@@ -145,7 +145,7 @@ public class WorldWrapper implements IWorldWrapper
{
return (short) world.getMinBuildHeight();
}
/** @throws UnsupportedOperationException if the WorldWrapper isn't for a ServerWorld */
@Override
public File getSaveFolder() throws UnsupportedOperationException
@@ -173,12 +173,12 @@ public class WorldWrapper implements IWorldWrapper
// TODO this is depreciated, what should we use instead?
return world.getSeaLevel();
}
@Override
public IChunkWrapper tryGetChunk(AbstractChunkPosWrapper pos) {
ChunkAccess chunk = world.getChunk(pos.getX(), pos.getZ(), ChunkStatus.EMPTY, false);
if (chunk == null) return null;
return new ChunkWrapper(chunk, world);
public IChunkWrapper tryGetChunk(AbstractChunkPosWrapper pos) {
ChunkAccess chunk = world.getChunk(pos.getX(), pos.getZ(), ChunkStatus.EMPTY, false);
if (chunk == null) return null;
return new ChunkWrapper(chunk, world);
}
@@ -29,17 +29,19 @@ import com.seibel.lod.core.util.GridList;
import com.seibel.lod.core.util.LodThreadFactory;
import com.seibel.lod.core.util.SingletonHandler;
import com.seibel.lod.core.wrapperInterfaces.config.ILodConfigWrapperSingleton;
import com.seibel.lod.core.wrapperInterfaces.minecraft.IMinecraftWrapper;
import com.seibel.lod.core.wrapperInterfaces.world.IWorldWrapper;
import com.seibel.lod.core.wrapperInterfaces.worldGeneration.AbstractBatchGenerationEnvionmentWrapper;
import java.io.IOException;
import java.time.Duration;
import java.util.Iterator;
import java.util.LinkedList;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
import java.util.concurrent.TimeUnit;
import com.seibel.lod.common.wrappers.DependencySetupDoneCheck;
import com.seibel.lod.common.wrappers.chunk.ChunkWrapper;
import com.seibel.lod.common.wrappers.world.WorldWrapper;
import com.seibel.lod.common.wrappers.worldGeneration.mimicObject.ChunkLoader;
@@ -57,10 +59,15 @@ import com.seibel.lod.common.wrappers.worldGeneration.step.StepSurface;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkGenerator;
import net.minecraft.world.level.chunk.ChunkStatus;
import net.minecraft.world.level.chunk.LevelChunk;
import net.minecraft.world.level.chunk.ProtoChunk;
import net.minecraft.world.level.chunk.UpgradeData;
import net.minecraft.world.level.levelgen.DebugLevelSource;
import net.minecraft.world.level.levelgen.FlatLevelSource;
import net.minecraft.world.level.levelgen.NoiseBasedChunkGenerator;
import net.minecraft.core.Registry;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.world.level.lighting.LevelLightEngine;
@@ -203,7 +210,7 @@ public final class BatchGenerationEnvironment extends AbstractBatchGenerationEnv
}
}
public static final int TIMEOUT_SECONDS = 30;
public static final int TIMEOUT_SECONDS = 60;
//=================Generation Step===================
@@ -216,12 +223,39 @@ public final class BatchGenerationEnvironment extends AbstractBatchGenerationEnv
public final StepSurface stepSurface = new StepSurface(this);
public final StepFeatures stepFeatures = new StepFeatures(this);
public final StepLight stepLight = new StepLight(this);
public boolean unsafeThreadingRecorded = false;
//public boolean safeMode = false;
private static final ILodConfigWrapperSingleton CONFIG = SingletonHandler.get(ILodConfigWrapperSingleton.class);
private static final IMinecraftWrapper MC = SingletonHandler.get(IMinecraftWrapper.class);
public static final long EXCEPTION_TIMER_RESET_TIME = TimeUnit.NANOSECONDS.convert(1, TimeUnit.SECONDS);
public static final int EXCEPTION_COUNTER_TRIGGER = 20;
public int unknownExceptionCount = 0;
public long lastExceptionTriggerTime = 0;
public static final LodThreadFactory threadFactory = new LodThreadFactory("Gen-Worker-Thread", Thread.MIN_PRIORITY);
public static ThreadLocal<Boolean> isDistantGeneratorThread = new ThreadLocal<Boolean>();
public static boolean isCurrentThreadDistantGeneratorThread() {
return (isDistantGeneratorThread.get() != null);
}
static {
DependencySetupDoneCheck.getIsCurrentThreadDistantGeneratorThread = BatchGenerationEnvironment::isCurrentThreadDistantGeneratorThread;
}
public ExecutorService executors = Executors.newFixedThreadPool(
CONFIG.client().advanced().threading().getNumberOfWorldGenerationThreads(), threadFactory);
public <T> T joinSync(CompletableFuture<T> f) {
if (!unsafeThreadingRecorded && !f.isDone()) {
MC.sendChatMessage("\u00A74\u00A7l\u00A7uERROR: Distant Horizons: Unsafe Threading in Chunk Generator Detected!");
MC.sendChatMessage("\u00A7eTo increase stability, it is recommended to set world generation threads count to 1.");
ClientApi.LOGGER.error("Unsafe Threading in Chunk Generator: ", new RuntimeException("Concurrent future"));
unsafeThreadingRecorded = true;
}
return f.join();
}
public void resizeThreadPool(int newThreadCount)
{
@@ -247,6 +281,12 @@ public final class BatchGenerationEnvironment extends AbstractBatchGenerationEnv
public void updateAllFutures()
{
if (unknownExceptionCount > 0) {
if (System.nanoTime() - lastExceptionTriggerTime >= EXCEPTION_TIMER_RESET_TIME) {
unknownExceptionCount = 0;
}
}
// Update all current out standing jobs
Iterator<GenerationEvent> iter = events.iterator();
while (iter.hasNext())
@@ -260,12 +300,10 @@ public final class BatchGenerationEnvironment extends AbstractBatchGenerationEnv
}
catch (Throwable e)
{
e.printStackTrace();
while (e.getCause() != null)
{
e = e.getCause();
e.printStackTrace();
}
ClientApi.LOGGER.error("Batching World Generator: Event {} gotten an exception", event);
ClientApi.LOGGER.error("Exception: ", e);
unknownExceptionCount++;
lastExceptionTriggerTime = System.nanoTime();
}
finally
{
@@ -287,22 +325,31 @@ public final class BatchGenerationEnvironment extends AbstractBatchGenerationEnv
}
}
}
if (unknownExceptionCount > EXCEPTION_COUNTER_TRIGGER) {
try {
MC.sendChatMessage("\u00A74\u00A7l\u00A7uERROR: Distant Horizons: Too many exceptions in Batching World Generator! Disabling the generator.");
} catch (Exception e) {}
ClientApi.LOGGER.error("Too many exceptions in Batching World Generator! Now disabling.");
unknownExceptionCount = 0;
CONFIG.client().worldGenerator().setEnableDistantGeneration(false);
}
}
public BatchGenerationEnvironment(IWorldWrapper serverlevel, LodBuilder lodBuilder, LodDimension lodDim)
{
super(serverlevel, lodBuilder, lodDim);
ClientApi.LOGGER.info("================WORLD_GEN_STEP_INITING=============");
ChunkGenerator generator = ((WorldWrapper) serverlevel).getServerWorld().getChunkSource().getGenerator();
if (!(generator instanceof NoiseBasedChunkGenerator ||
generator instanceof DebugLevelSource ||
generator instanceof FlatLevelSource)) {
MC.sendChatMessage("\u00A74\u00A7l\u00A7uWARNING: Distant Horizons: Unknown Chunk Generator Detected! Distant Generation May Fail!");
MC.sendChatMessage("\u00A7eIf it does crash, set Distant Generation to OFF or Generation Mode to None.");
ClientApi.LOGGER.warn("Unknown Chunk Generator detected: {}", generator.getClass());
}
params = new GlobalParameters((ServerLevel) ((WorldWrapper) serverlevel).getWorld(), lodBuilder, lodDim);
}
public void startLoadingAllRegionsFromFile(LodDimension lodDim)
{
ServerLevel level = params.level;
level.getChunkSource();
}
@SuppressWarnings("resource")
public static ChunkAccess loadOrMakeChunk(ChunkPos chunkPos, ServerLevel level, LevelLightEngine lightEngine)
{
@@ -311,23 +358,26 @@ public final class BatchGenerationEnvironment extends AbstractBatchGenerationEnv
{
chunkData = level.getChunkSource().chunkMap.readChunk(chunkPos);
}
catch (IOException e)
catch (Exception e)
{
ClientApi.LOGGER.error("DistantHorizons: Couldn't load chunk {}", chunkPos, e);
}
if (chunkData == null)
{
return new ProtoChunk(chunkPos, UpgradeData.EMPTY, level);
return new ProtoChunk(chunkPos, UpgradeData.EMPTY, level, level.registryAccess().registryOrThrow(Registry.BIOME_REGISTRY), null);
}
else
{
try {
return ChunkLoader.read(level, lightEngine, chunkPos, chunkData);
} catch (Exception e) {
ClientApi.LOGGER.error("DistantHorizons: Couldn't load chunk {}", chunkPos, e);
return new ProtoChunk(chunkPos, UpgradeData.EMPTY, level, level.registryAccess().registryOrThrow(Registry.BIOME_REGISTRY), null);
}
}
}
public void generateLodFromList(GenerationEvent e)
{
if (ENABLE_EVENT_LOGGING)
@@ -361,10 +411,10 @@ public final class BatchGenerationEnvironment extends AbstractBatchGenerationEnv
catch (RuntimeException e2)
{
// Continue...
e2.printStackTrace();
}
if (target == null)
target = new ProtoChunk(chunkPos, UpgradeData.EMPTY, params.level);
target = new ProtoChunk(chunkPos, UpgradeData.EMPTY, params.level,
params.biomes, null);
return target;
};
@@ -423,26 +473,35 @@ public final class BatchGenerationEnvironment extends AbstractBatchGenerationEnv
{
int targetIndex = referencedChunks.offsetOf(centreIndex, ox, oy);
ChunkAccess target = referencedChunks.get(targetIndex);
target.setLightCorrect(true);
//if (target instanceof LevelChunk)
// ((LevelChunk) target).setClientLightReady(true);
ChunkWrapper wrappedChunk = new ChunkWrapper(target, region);
if (!wrappedChunk.isLightCorrect()) {
throw new RuntimeException("The generated chunk somehow has isLightCorrect() returning false");
}
boolean isFull = target.getStatus() == ChunkStatus.FULL || target instanceof LevelChunk;
//boolean isPartial = target.isOldNoiseGeneration();
boolean isPartial = target.isOldNoiseGeneration();
if (isFull)
{
if (ENABLE_LOAD_EVENT_LOGGING)
ClientApi.LOGGER.info("Detected full existing chunk at {}", target.getPos());
params.lodBuilder.generateLodNodeFromChunk(params.lodDim, new ChunkWrapper(target, region),
params.lodBuilder.generateLodNodeFromChunk(params.lodDim, wrappedChunk,
new LodBuilderConfig(DistanceGenerationMode.FULL), true, e.genAllDetails);
}
else if (isPartial)
{
if (ENABLE_LOAD_EVENT_LOGGING)
ClientApi.LOGGER.info("Detected old existing chunk at {}", target.getPos());
params.lodBuilder.generateLodNodeFromChunk(params.lodDim, wrappedChunk,
new LodBuilderConfig(generationMode), true, e.genAllDetails);
}
else if (target.getStatus() == ChunkStatus.EMPTY && generationMode == DistanceGenerationMode.NONE)
{
params.lodBuilder.generateLodNodeFromChunk(params.lodDim, new ChunkWrapper(target, region),
params.lodBuilder.generateLodNodeFromChunk(params.lodDim,wrappedChunk,
LodBuilderConfig.getFillVoidConfig(), true, e.genAllDetails);
}
else
{
params.lodBuilder.generateLodNodeFromChunk(params.lodDim, new ChunkWrapper(target, region),
params.lodBuilder.generateLodNodeFromChunk(params.lodDim, wrappedChunk,
new LodBuilderConfig(generationMode), true, e.genAllDetails);
}
if (e.lightMode == LightGenerationMode.FANCY || isFull)
@@ -520,6 +579,10 @@ public final class BatchGenerationEnvironment extends AbstractBatchGenerationEnv
{
if (p instanceof ProtoChunk)
((ProtoChunk) p).setLightCorrect(true);
if (p instanceof LevelChunk) {
((LevelChunk) p).setLightCorrect(true);
((LevelChunk) p).setClientLightReady(true);
}
});
break;
}
@@ -46,7 +46,12 @@ public final class GenerationEvent
future = generationGroup.executors.submit(() ->
{
generationGroup.generateLodFromList(this);
BatchGenerationEnvironment.isDistantGeneratorThread.set(true);
try {
generationGroup.generateLodFromList(this);
} finally {
BatchGenerationEnvironment.isDistantGeneratorThread.remove();
}
});
}
@@ -78,7 +83,7 @@ public final class GenerationEvent
}
catch (InterruptedException | ExecutionException e)
{
e.printStackTrace();
throw new RuntimeException(e.getCause()==null? e : e.getCause());
}
}
@@ -4,6 +4,8 @@ package com.seibel.lod.common.wrappers.worldGeneration;
import com.mojang.datafixers.DataFixer;
import com.seibel.lod.core.builders.lodBuilding.LodBuilder;
import com.seibel.lod.core.objects.lod.LodDimension;
import com.seibel.lod.core.util.SingletonHandler;
import com.seibel.lod.core.wrapperInterfaces.minecraft.IMinecraftWrapper;
import net.minecraft.core.Registry;
import net.minecraft.core.RegistryAccess;
@@ -11,7 +13,12 @@ import net.minecraft.server.MinecraftServer;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ThreadedLevelLightEngine;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.biome.BiomeManager;
import net.minecraft.world.level.chunk.ChunkGenerator;
import net.minecraft.world.level.chunk.storage.ChunkScanAccess;
import net.minecraft.world.level.levelgen.DebugLevelSource;
import net.minecraft.world.level.levelgen.FlatLevelSource;
import net.minecraft.world.level.levelgen.NoiseBasedChunkGenerator;
import net.minecraft.world.level.levelgen.WorldGenSettings;
import net.minecraft.world.level.levelgen.structure.templatesystem.StructureManager;
import net.minecraft.world.level.storage.WorldData;
@@ -20,7 +27,7 @@ public final class GlobalParameters
{
public final ChunkGenerator generator;
public final StructureManager structures;
//public final BiomeManager biomeManager;
public final BiomeManager biomeManager;
public final WorldGenSettings worldGenSettings;
public final ThreadedLevelLightEngine lightEngine;
public final LodBuilder lodBuilder;
@@ -28,6 +35,7 @@ public final class GlobalParameters
public final Registry<Biome> biomes;
public final RegistryAccess registry;
public final long worldSeed;
public final ChunkScanAccess chunkScanner;
public final ServerLevel level; // TODO: Figure out a way to remove this. Maybe ClientLevel also works?
public final DataFixer fixerUpper;
@@ -43,9 +51,10 @@ public final class GlobalParameters
registry = server.registryAccess();
biomes = registry.registryOrThrow(Registry.BIOME_REGISTRY);
worldSeed = worldGenSettings.seed();
//biomeManager = new BiomeManager(level, BiomeManager.obfuscateSeed(worldSeed));
biomeManager = new BiomeManager(level, BiomeManager.obfuscateSeed(worldSeed));
structures = server.getStructureManager();
generator = level.getChunkSource().getGenerator();
chunkScanner = level.getChunkSource().chunkScanner();
fixerUpper = server.getFixerUpper();
}
}
@@ -6,13 +6,14 @@ import com.seibel.lod.common.wrappers.worldGeneration.mimicObject.WorldGenStruct
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.WorldGenLevel;
import net.minecraft.world.level.levelgen.WorldGenSettings;
import net.minecraft.world.level.levelgen.structure.StructureCheck;
public final class ThreadedParameters
{
private static final ThreadLocal<ThreadedParameters> localParam = new ThreadLocal<ThreadedParameters>();
final ServerLevel level;
public final WorldGenStructFeatManager structFeat;
public final StructureCheck structCheck;
boolean isValid = true;
public final PerfCalculator perf = new PerfCalculator();
@@ -34,7 +35,10 @@ public final class ThreadedParameters
private ThreadedParameters(GlobalParameters param)
{
level = param.level;
structFeat = new WorldGenStructFeatManager(level, param.worldGenSettings, null);
structCheck = new StructureCheck(param.chunkScanner, param.registry, param.structures,
param.level.dimension(), param.generator, level, param.generator.getBiomeSource(), param.worldSeed,
param.fixerUpper);
structFeat = new WorldGenStructFeatManager(level, param.worldGenSettings, null, structCheck);
}
public void makeStructFeat(WorldGenLevel genLevel)
@@ -1,19 +1,29 @@
package com.seibel.lod.common.wrappers.worldGeneration;
import com.seibel.lod.core.builders.lodBuilding.LodBuilder;
import com.seibel.lod.core.builders.lodBuilding.LodBuilderConfig;
import com.seibel.lod.core.enums.config.DistanceGenerationMode;
import com.seibel.lod.core.objects.lod.LodDimension;
//import com.seibel.lod.core.util.SingletonHandler;
import com.seibel.lod.core.wrapperInterfaces.chunk.AbstractChunkPosWrapper;
//import com.seibel.lod.core.wrapperInterfaces.config.ILodConfigWrapperSingleton;
import com.seibel.lod.core.wrapperInterfaces.world.IWorldWrapper;
import com.seibel.lod.core.wrapperInterfaces.worldGeneration.AbstractWorldGeneratorWrapper;
import com.seibel.lod.common.wrappers.chunk.ChunkWrapper;
import com.seibel.lod.common.wrappers.world.WorldWrapper;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.chunk.*;
/* */
/* */ import net.minecraft.server.level.ServerLevel;
/* */
/* */
/* */
/* */
/* */
/* */
/* */
/* */
/* */
/**
* @author James Seibel
@@ -21,132 +31,123 @@ import net.minecraft.world.level.chunk.*;
*/
public class WorldGeneratorWrapper extends AbstractWorldGeneratorWrapper
{
public final ServerLevel serverWorld;
public final LodDimension lodDim;
public final LodBuilder lodBuilder;
public WorldGeneratorWrapper(LodBuilder newLodBuilder, LodDimension newLodDimension, IWorldWrapper worldWrapper)
{
super(newLodBuilder, newLodDimension, worldWrapper);
lodBuilder = newLodBuilder;
lodDim = newLodDimension;
serverWorld = ((WorldWrapper) worldWrapper).getServerWorld();
}
/** takes about 2-5 ms */
@Override
public void generateBiomesOnly(AbstractChunkPosWrapper pos, DistanceGenerationMode generationMode)
{
generate(pos.getX(), pos.getZ(), generationMode);
}
/** takes about 10 - 20 ms */
@Override
public void generateSurface(AbstractChunkPosWrapper pos)
{
generate(pos.getX(), pos.getZ(), DistanceGenerationMode.SURFACE);
}
/**
* takes about 15 - 20 ms
* <p>
*/
@Override
public void generateFeatures(AbstractChunkPosWrapper pos)
{
generate(pos.getX(), pos.getZ(), DistanceGenerationMode.FEATURES);
}
/**
* Generates using MC's ServerWorld.
* <p>
* on pre generated chunks 0 - 1 ms <br>
* on un generated chunks 0 - 50 ms <br>
* with the median seeming to hover around 15 - 30 ms <br>
* and outliers in the 100 - 200 ms range <br>
* <p>
* Note this should not be multithreaded and does cause server/simulation lag
* (Higher lag for generating than loading)
*/
@Override
public void generateFull(AbstractChunkPosWrapper pos)
{
generate(pos.getX(), pos.getZ(), DistanceGenerationMode.FULL);
}
private void generate(int chunkX, int chunkZ, DistanceGenerationMode generationMode) {
// long t = System.nanoTime();
ChunkStatus targetStatus;
switch (generationMode) {
public final ServerLevel serverWorld;
public final LodDimension lodDim;
public final LodBuilder lodBuilder;
public WorldGeneratorWrapper(LodBuilder newLodBuilder, LodDimension newLodDimension, IWorldWrapper worldWrapper)
{
super(newLodBuilder, newLodDimension, worldWrapper);
lodBuilder = newLodBuilder;
lodDim = newLodDimension;
serverWorld = ((WorldWrapper) worldWrapper).getServerWorld();
}
/** takes about 2-5 ms */
@Override
public void generateBiomesOnly(AbstractChunkPosWrapper pos, DistanceGenerationMode generationMode)
{
generate(pos.getX(), pos.getZ(), generationMode);
}
/** takes about 10 - 20 ms */
@Override
public void generateSurface(AbstractChunkPosWrapper pos)
{
generate(pos.getX(), pos.getZ(), DistanceGenerationMode.SURFACE);
}
/**
* takes about 15 - 20 ms
*/
@Override
public void generateFeatures(AbstractChunkPosWrapper pos)
{
generate(pos.getX(), pos.getZ(), DistanceGenerationMode.FEATURES);
}
/**
* Generates using MC's ServerWorld.
* <p>
* on pre generated chunks 0 - 1 ms <br>
* on un generated chunks 0 - 50 ms <br>
* with the median seeming to hover around 15 - 30 ms <br>
* and outliers in the 100 - 200 ms range <br>
* <p>
* Note this should not be multithreaded and does cause server/simulation lag
* (Higher lag for generating than loading)
*/
@Override
public void generateFull(AbstractChunkPosWrapper pos)
{
generate(pos.getX(), pos.getZ(), DistanceGenerationMode.FULL);
}
private void generate(int chunkX, int chunkZ, DistanceGenerationMode generationMode)
{
// long t = System.nanoTime();
ChunkStatus targetStatus;
switch (generationMode)
{
case BIOME_ONLY:
targetStatus = ChunkStatus.BIOMES;
break;
case BIOME_ONLY_SIMULATE_HEIGHT:
targetStatus = ChunkStatus.NOISE;
break;
case SURFACE:
targetStatus = ChunkStatus.SURFACE;
break;
case FEATURES:
targetStatus = ChunkStatus.FEATURES;
break;
case FULL:
targetStatus = ChunkStatus.FULL;
break;
targetStatus = ChunkStatus.BIOMES;
break;
case BIOME_ONLY_SIMULATE_HEIGHT:
targetStatus = ChunkStatus.NOISE;
break;
case SURFACE:
targetStatus = ChunkStatus.SURFACE;
break;
case FEATURES:
targetStatus = ChunkStatus.FEATURES;
break;
case FULL:
targetStatus = ChunkStatus.FULL;
break;
case NONE:
default:
return;
}
// The bool=true means that we want to generate chunk, and that the returned ChunkAccess must not be null
ChunkAccess ca = serverWorld.getChunkSource().getChunk(chunkX, chunkZ, targetStatus, true);
if (ca == null) throw new RuntimeException("This should NEVER be null due to bool being true");
lodBuilder.generateLodNodeFromChunk(lodDim, new ChunkWrapper(ca, serverWorld), new LodBuilderConfig(generationMode), false, true);
// long duration = System.nanoTime()-t;
// Debug print the duration
// System.out.println("LodChunkGenFull["+chunkX+","+chunkZ+"]: "+(double)(duration)/1000.);
}
/* TODO: Ask leetom to update chart
return;
}
// The bool=true means that we wants to generate chunk, and that the returned ChunkAccess must not be null
ChunkAccess ca = serverWorld.getChunkSource().getChunk(chunkX, chunkZ, targetStatus, true);
if (ca == null)
throw new RuntimeException("This should NEVER be null due to bool being true");
lodBuilder.generateLodNodeFromChunk(lodDim, new ChunkWrapper(ca, serverWorld), new LodBuilderConfig(generationMode), false, true);
// long duration = System.nanoTime()-t;
// Debug print the duration
// System.out.println("LodChunkGenFull["+chunkX+","+chunkZ+"]: "+(double)(duration)/1000.);
}
/* TODO: Update this chart
* performance/generation tests related to
* serverWorld.getChunk(x, z, ChunkStatus. *** )
true/false is whether they generated blocks or not
the time is how long it took to generate
ChunkStatus.EMPTY 0 - 1 ms false (empty, what did you expect? :P)
ChunkStatus.STRUCTURE_REFERENCES 1 - 2 ms false (no height, only generates some chunks)
ChunkStatus.BIOMES 1 - 10 ms false (no height)
ChunkStatus.NOISE 4 - 15 ms true (all blocks are stone)
ChunkStatus.LIQUID_CARVERS 6 - 12 ms true (no snow/trees, just grass)
ChunkStatus.SURFACE 5 - 15 ms true (no snow/trees, just grass)
ChunkStatus.CARVERS 5 - 30 ms true (no snow/trees, just grass)
ChunkStatus.FEATURES 7 - 25 ms true
ChunkStatus.HEIGHTMAPS 20 - 40 ms true
ChunkStatus.LIGHT 20 - 40 ms true
ChunkStatus.FULL 30 - 50 ms true
ChunkStatus.SPAWN 50 - 80 ms true
At this point I would suggest using FEATURES, as it generates snow and trees
(and any other object that are needed to make biomes distinct)
Otherwise, if snow/trees aren't necessary SURFACE is the next fastest (although not by much)
true/false is whether they generated blocks or not
the time is how long it took to generate
ChunkStatus.EMPTY 0 - 1 ms false (empty, what did you expect? :P)
ChunkStatus.STRUCTURE_REFERENCES 1 - 2 ms false (no height, only generates some chunks)
ChunkStatus.BIOMES 1 - 10 ms false (no height)
ChunkStatus.NOISE 4 - 15 ms true (all blocks are stone)
ChunkStatus.LIQUID_CARVERS 6 - 12 ms true (no snow/trees, just grass)
ChunkStatus.SURFACE 5 - 15 ms true (no snow/trees, just grass)
ChunkStatus.CARVERS 5 - 30 ms true (no snow/trees, just grass)
ChunkStatus.FEATURES 7 - 25 ms true
ChunkStatus.HEIGHTMAPS 20 - 40 ms true
ChunkStatus.LIGHT 20 - 40 ms true
ChunkStatus.FULL 30 - 50 ms true
ChunkStatus.SPAWN 50 - 80 ms true
At this point I would suggest using FEATURES, as it generates snow and trees
(and any other object that are needed to make biomes distinct)
Otherwise, if snow/trees aren't necessary SURFACE is the next fastest (although not by much)
*/
}
}
@@ -1,148 +1,247 @@
package com.seibel.lod.common.wrappers.worldGeneration.mimicObject;
import com.google.common.collect.Maps;
import com.mojang.serialization.Codec;
import com.mojang.serialization.Dynamic;
import com.seibel.lod.core.api.ClientApi;
import it.unimi.dsi.fastutil.longs.LongOpenHashSet;
import it.unimi.dsi.fastutil.longs.LongSet;
import java.util.Arrays;
import java.util.HashMap;
import java.util.Locale;
import java.util.Map;
import java.util.Objects;
import net.minecraft.core.Registry;
import net.minecraft.core.SectionPos;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.ListTag;
import net.minecraft.nbt.NbtOps;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.level.ChunkTickList;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelAccessor;
import net.minecraft.world.level.LightLayer;
import net.minecraft.world.level.TickList;
import net.minecraft.world.level.WorldGenLevel;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.biome.Biomes;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.chunk.ChunkBiomeContainer;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.chunk.ChunkStatus;
import net.minecraft.world.level.chunk.DataLayer;
import net.minecraft.world.level.chunk.LevelChunk;
import net.minecraft.world.level.chunk.LevelChunkSection;
import net.minecraft.world.level.chunk.ProtoTickList;
import net.minecraft.world.level.chunk.PalettedContainer;
import net.minecraft.world.level.chunk.UpgradeData;
import net.minecraft.world.level.levelgen.Heightmap;
import net.minecraft.world.level.levelgen.blending.BlendingData;
import net.minecraft.world.level.levelgen.feature.StructureFeature;
import net.minecraft.world.level.levelgen.structure.StructureStart;
import net.minecraft.world.level.levelgen.structure.pieces.StructurePieceSerializationContext;
import net.minecraft.world.level.lighting.LevelLightEngine;
import net.minecraft.world.level.material.Fluid;
import net.minecraft.world.level.material.Fluids;
import net.minecraft.world.ticks.LevelChunkTicks;
import org.apache.logging.log4j.Logger;
public class ChunkLoader {
public class ChunkLoader
{
private static final Codec<PalettedContainer<BlockState>> BLOCK_STATE_CODEC = PalettedContainer.codec(Block.BLOCK_STATE_REGISTRY, BlockState.CODEC, PalettedContainer.Strategy.SECTION_STATES, Blocks.AIR.defaultBlockState());
private static final Logger LOGGER = ClientApi.LOGGER;
private static LevelChunkSection[] readSections(WorldGenLevel level, LevelLightEngine lightEngine,
ChunkPos chunkPos, CompoundTag tagLevel) {
boolean isLightOn = tagLevel.getBoolean("isLightOn");
ListTag listTag = tagLevel.getList("Sections", 10);
int i = level.getSectionsCount();
LevelChunkSection[] levelChunkSections = new LevelChunkSection[i];
boolean bl2 = level.getLevel().dimensionType().hasSkyLight();
if (isLightOn)
lightEngine.retainData(chunkPos, true);
for (int j = 0; j < listTag.size(); j++) {
CompoundTag compoundTag3 = listTag.getCompound(j);
int k = compoundTag3.getByte("Y");
if (compoundTag3.contains("Palette", 9) && compoundTag3.contains("BlockStates", 12)) {
LevelChunkSection levelChunkSection = new LevelChunkSection(k << 4);
levelChunkSection.getStates().read(compoundTag3.getList("Palette", 10),
compoundTag3.getLongArray("BlockStates"));
levelChunkSection.recalcBlockCounts();
if (!levelChunkSection.isEmpty())
levelChunkSections[level.getSectionIndexFromSectionY(k)] = levelChunkSection;
}
if (isLightOn) {
if (compoundTag3.contains("BlockLight", 7))
lightEngine.queueSectionData(LightLayer.BLOCK, SectionPos.of(chunkPos, k),
new DataLayer(compoundTag3.getByteArray("BlockLight")), true);
if (bl2 && compoundTag3.contains("SkyLight", 7))
lightEngine.queueSectionData(LightLayer.SKY, SectionPos.of(chunkPos, k),
new DataLayer(compoundTag3.getByteArray("SkyLight")), true);
}
private static final String TAG_UPGRADE_DATA = "UpgradeData";
private static final String BLOCK_TICKS_TAG = "block_ticks";
private static final String FLUID_TICKS_TAG = "fluid_ticks";
private static BlendingData readBlendingData(CompoundTag chunkData)
{
BlendingData blendingData = null;
if (chunkData.contains("blending_data", 10))
{
@SuppressWarnings({ "unchecked", "rawtypes" })
Dynamic<CompoundTag> blendingDataTag = new Dynamic(NbtOps.INSTANCE, chunkData.getCompound("blending_data"));
blendingData = BlendingData.CODEC.parse(blendingDataTag).resultOrPartial(LOGGER::error).orElse(null);
}
return levelChunkSections;
return blendingData;
}
private static void readHeightmaps(LevelChunk chunk, CompoundTag chunkData) {
private static LevelChunkSection[] readSections(LevelAccessor level, LevelLightEngine lightEngine, ChunkPos chunkPos, CompoundTag chunkData)
{
Registry<Biome> biomes = level.registryAccess().registryOrThrow(Registry.BIOME_REGISTRY);
Codec<PalettedContainer<Biome>> biomeCodec = PalettedContainer.codec(
biomes, biomes.byNameCodec(), PalettedContainer.Strategy.SECTION_BIOMES, biomes.getOrThrow(Biomes.PLAINS));
int i = level.getSectionsCount();
LevelChunkSection[] chunkSections = new LevelChunkSection[i];
boolean isLightOn = chunkData.getBoolean("isLightOn");
boolean hasSkyLight = level.dimensionType().hasSkyLight();
ListTag tagSections = chunkData.getList("sections", 10);
for (int j = 0; j < tagSections.size(); ++j)
{
CompoundTag tagSection = tagSections.getCompound(j);
byte sectionYPos = tagSection.getByte("Y");
int sectionId = level.getSectionIndexFromSectionY(sectionYPos);
if (sectionId >= 0 && sectionId < chunkSections.length)
{
PalettedContainer<BlockState> blockStateContainer;
PalettedContainer<Biome> biomeContainer;
blockStateContainer = tagSection.contains("block_states", 10)
? BLOCK_STATE_CODEC.parse(NbtOps.INSTANCE, tagSection.getCompound("block_states")).promotePartial(string -> logErrors(chunkPos, sectionYPos, string)).getOrThrow(false, LOGGER::error)
: new PalettedContainer<BlockState>(Block.BLOCK_STATE_REGISTRY, Blocks.AIR.defaultBlockState(), PalettedContainer.Strategy.SECTION_STATES);
biomeContainer = tagSection.contains("biomes", 10)
? biomeCodec.parse(NbtOps.INSTANCE, tagSection.getCompound("biomes")).promotePartial(string -> logErrors(chunkPos, sectionYPos, string)).getOrThrow(false, LOGGER::error)
: new PalettedContainer<Biome>(biomes, biomes.getOrThrow(Biomes.PLAINS), PalettedContainer.Strategy.SECTION_BIOMES);
chunkSections[sectionId] = new LevelChunkSection(sectionYPos, blockStateContainer, biomeContainer);
}
if (!isLightOn)
continue;
if (tagSection.contains("BlockLight", 7))
lightEngine.queueSectionData(LightLayer.BLOCK, SectionPos.of(chunkPos, sectionYPos), new DataLayer(tagSection.getByteArray("BlockLight")), true);
if (hasSkyLight && tagSection.contains("SkyLight", 7))
lightEngine.queueSectionData(LightLayer.SKY, SectionPos.of(chunkPos, sectionYPos), new DataLayer(tagSection.getByteArray("SkyLight")), true);
}
return chunkSections;
}
private static void readHeightmaps(LevelChunk chunk, CompoundTag chunkData)
{
CompoundTag tagHeightmaps = chunkData.getCompound("Heightmaps");
for (Heightmap.Types type : ChunkStatus.FULL.heightmapsAfter()) {
for (Heightmap.Types type : ChunkStatus.FULL.heightmapsAfter())
{
String heightmap = type.getSerializationKey();
if (tagHeightmaps.contains(heightmap, 12))
chunk.setHeightmap(type, tagHeightmaps.getLongArray(heightmap));
}
Heightmap.primeHeightmaps(chunk, ChunkStatus.FULL.heightmapsAfter());
}
private static void readPostPocessings(LevelChunk chunk, CompoundTag chunkData) {
private static Map<StructureFeature<?>, StructureStart<?>> unpackStructureStart(StructurePieceSerializationContext structurePieceSerializationContext, CompoundTag compoundTag, long l)
{
HashMap<StructureFeature<?>, StructureStart<?>> map = Maps.newHashMap();
CompoundTag compoundTag2 = compoundTag.getCompound("starts");
for (String string : compoundTag2.getAllKeys())
{
String string2 = string.toLowerCase(Locale.ROOT);
StructureFeature<?> structureFeature = StructureFeature.STRUCTURES_REGISTRY.get(string2);
if (structureFeature == null)
{
LOGGER.error("Unknown structure start: {}", (Object) string2);
continue;
}
StructureStart<?> structureStart = StructureFeature.loadStaticStart(structurePieceSerializationContext, compoundTag2.getCompound(string), l);
if (structureStart == null)
continue;
map.put(structureFeature, structureStart);
}
return map;
}
private static Map<StructureFeature<?>, LongSet> unpackStructureReferences(ChunkPos chunkPos, CompoundTag compoundTag)
{
HashMap<StructureFeature<?>, LongSet> map = Maps.newHashMap();
CompoundTag compoundTag2 = compoundTag.getCompound("References");
for (String string : compoundTag2.getAllKeys())
{
String string2 = string.toLowerCase(Locale.ROOT);
StructureFeature<?> structureFeature = StructureFeature.STRUCTURES_REGISTRY.get(string2);
if (structureFeature == null)
{
LOGGER.warn("Found reference to unknown structure '{}' in chunk {}, discarding", (Object) string2, (Object) chunkPos);
continue;
}
map.put(structureFeature, new LongOpenHashSet(Arrays.stream(compoundTag2.getLongArray(string)).filter(l ->
{
ChunkPos chunkPos2 = new ChunkPos(l);
if (chunkPos2.getChessboardDistance(chunkPos) > 8)
{
LOGGER.warn("Found invalid structure reference [ {} @ {} ] for chunk {}.", (Object) string2, (Object) chunkPos2, (Object) chunkPos);
return false;
}
return true;
}).toArray()));
}
return map;
}
private static void readStructures(WorldGenLevel level, LevelChunk chunk, CompoundTag chunkData)
{
CompoundTag tagStructures = chunkData.getCompound("structures");
chunk.setAllStarts(
unpackStructureStart(StructurePieceSerializationContext.fromLevel(level.getLevel()), tagStructures, level.getSeed()));
chunk.setAllReferences(unpackStructureReferences(chunk.getPos(), tagStructures));
}
private static void readPostPocessings(LevelChunk chunk, CompoundTag chunkData)
{
ListTag tagPostProcessings = chunkData.getList("PostProcessing", 9);
for (int n = 0; n < tagPostProcessings.size(); ++n) {
for (int n = 0; n < tagPostProcessings.size(); ++n)
{
ListTag listTag3 = tagPostProcessings.getList(n);
for (int o = 0; o < listTag3.size(); ++o) {
for (int o = 0; o < listTag3.size(); ++o)
{
chunk.addPackedPostProcess(listTag3.getShort(o), n);
}
}
}
public static ChunkStatus.ChunkType readChunkType(CompoundTag tagLevel) {
ChunkStatus chunkStatus = ChunkStatus.byName(tagLevel.getString("Status"));
if (chunkStatus != null) {
return chunkStatus.getChunkType();
}
return ChunkStatus.ChunkType.PROTOCHUNK;
public static ChunkStatus.ChunkType readChunkType(CompoundTag compoundTag)
{
return ChunkStatus.byName(compoundTag.getString("Status")).getChunkType();
}
public static LevelChunk read(WorldGenLevel level, LevelLightEngine lightEngine, ChunkPos chunkPos,
CompoundTag chunkData) {
CompoundTag tagLevel = chunkData.getCompound("Level");
ChunkStatus.ChunkType chunkType = readChunkType(tagLevel);
if (chunkType != ChunkStatus.ChunkType.LEVELCHUNK)
return null;
ChunkPos actualPos = new ChunkPos(tagLevel.getInt("xPos"), tagLevel.getInt("zPos"));
if (!Objects.equals(chunkPos, actualPos)) {
LOGGER.error("Distant Horizons: Chunk file at {} is in the wrong location; Ignoring. (Expected {}, got {})",
(Object) chunkPos, (Object) chunkPos, (Object) actualPos);
public static LevelChunk read(WorldGenLevel level, LevelLightEngine lightEngine, ChunkPos chunkPos, CompoundTag chunkData)
{
ChunkPos actualPos = new ChunkPos(chunkData.getInt("xPos"), chunkData.getInt("zPos"));
if (!Objects.equals(chunkPos, actualPos))
{
LOGGER.error("Distant Horizons: Chunk file at {} is in the wrong location; Ignoring. (Expected {}, got {})", (Object) chunkPos, (Object) chunkPos, (Object) actualPos);
return null;
}
// ====================== Read params for making the LevelChunk
// ============================
ChunkBiomeContainer chunkBiomeContainer = new ChunkBiomeContainer(
level.getLevel().registryAccess().registryOrThrow(Registry.BIOME_REGISTRY), level, chunkPos,
level.getLevel().getChunkSource().getGenerator().getBiomeSource(),
tagLevel.contains("Biomes", 11) ? tagLevel.getIntArray("Biomes") : null);
UpgradeData upgradeData = tagLevel.contains("UpgradeData", 10)
? new UpgradeData(tagLevel.getCompound("UpgradeData"), level)
ChunkStatus.ChunkType chunkType = readChunkType(chunkData);
BlendingData blendingData = readBlendingData(chunkData);
if (chunkType == ChunkStatus.ChunkType.PROTOCHUNK && (blendingData == null || !blendingData.oldNoise()))
return null;
// Prepare the light engine
boolean isLightOn = chunkData.getBoolean("isLightOn");
if (isLightOn)
level.getLightEngine().retainData(chunkPos, true);
// Read params for making the LevelChunk
UpgradeData upgradeData = chunkData.contains(TAG_UPGRADE_DATA, 10)
? new UpgradeData(chunkData.getCompound(TAG_UPGRADE_DATA), level)
: UpgradeData.EMPTY;
TickList<Block> blockTicks = tagLevel.contains("TileTicks", 9)
? ChunkTickList.create(tagLevel.getList("TileTicks", 10), Registry.BLOCK::getKey, Registry.BLOCK::get)
: new ProtoTickList<Block>(block -> (block == null || block.defaultBlockState().isAir()), chunkPos,
tagLevel.getList("ToBeTicked", 9), level);
TickList<Fluid> liquidTicks = tagLevel.contains("LiquidTicks", 9)
? ChunkTickList.create(tagLevel.getList("LiquidTicks", 10), Registry.FLUID::getKey, Registry.FLUID::get)
: new ProtoTickList<Fluid>(fluid -> (fluid == null || fluid == Fluids.EMPTY), chunkPos,
tagLevel.getList("LiquidsToBeTicked", 9), level);
long inhabitedTime = tagLevel.getLong("InhabitedTime");
LevelChunkSection[] levelChunkSections = readSections(level, lightEngine, chunkPos, tagLevel);
// ======================== Make the chunk
// ===========================================
LevelChunk chunk = new LevelChunk(level.getLevel(), chunkPos, chunkBiomeContainer, upgradeData, blockTicks,
liquidTicks, inhabitedTime, levelChunkSections, null);
// ========================== Post setup some chunk data
// ==============================
chunk.setLightCorrect(tagLevel.getBoolean("isLightOn"));
readHeightmaps(chunk, tagLevel);
readPostPocessings(chunk, tagLevel);
// ClientApi.LOGGER.info("Loaded chunk @ "+chunk.getPos());
LevelChunkTicks<Block> blockTicks = LevelChunkTicks.load(chunkData.getList(BLOCK_TICKS_TAG, 10),
string -> Registry.BLOCK.getOptional(ResourceLocation.tryParse(string)), chunkPos);
LevelChunkTicks<Fluid> fluidTicks = LevelChunkTicks.load(chunkData.getList(FLUID_TICKS_TAG, 10),
string -> Registry.FLUID.getOptional(ResourceLocation.tryParse(string)), chunkPos);
long inhabitedTime = chunkData.getLong("InhabitedTime");
LevelChunkSection[] chunkSections = readSections(level, lightEngine, actualPos, chunkData);
// Make chunk
LevelChunk chunk = new LevelChunk((Level) level, chunkPos, upgradeData, blockTicks, fluidTicks, inhabitedTime, chunkSections, null, blendingData);
// Set some states after object creation
chunk.setLightCorrect(isLightOn);
readHeightmaps(chunk, chunkData);
readStructures(level, chunk, chunkData);
readPostPocessings(chunk, chunkData);
return chunk;
}
private static void logErrors(ChunkPos chunkPos, int i, String string)
{
LOGGER.error("Distant Horizons: Recoverable errors when loading section [" + chunkPos.x + ", " + i + ", " + chunkPos.z + "]: " + string);
}
}
@@ -1,7 +1,6 @@
package com.seibel.lod.common.wrappers.worldGeneration.mimicObject;
import java.util.List;
import java.util.stream.Stream;
import org.jetbrains.annotations.Nullable;
@@ -17,6 +16,7 @@ import net.minecraft.server.level.WorldGenRegion;
import net.minecraft.util.Mth;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.level.LevelHeightAccessor;
import net.minecraft.world.level.LightLayer;
import net.minecraft.world.level.StructureFeatureManager;
import net.minecraft.world.level.block.Blocks;
@@ -41,13 +41,6 @@ public class LightedWorldGenRegion extends WorldGenRegion {
private final List<ChunkAccess> cache;
private final StructureFeatureManager structFeat;
Long2ObjectOpenHashMap<ChunkAccess> chunkMap = new Long2ObjectOpenHashMap<ChunkAccess>();
private ChunkPos overrideCenterPos = null;
public void setOverrideCenter(ChunkPos pos) {overrideCenterPos = pos;}
@Override
public ChunkPos getCenter() {
return overrideCenterPos==null ? super.getCenter() : overrideCenterPos;
}
public LightedWorldGenRegion(ServerLevel serverLevel, WorldGenLevelLightEngine lightEngine,
StructureFeatureManager structFeat, List<ChunkAccess> list, ChunkStatus chunkStatus, int i,
@@ -69,16 +62,23 @@ public class LightedWorldGenRegion extends WorldGenRegion {
int i = SectionPos.blockToSectionCoord(blockPos.getX());
int j = SectionPos.blockToSectionCoord(blockPos.getZ());
ChunkPos chunkPos = this.getCenter();
ChunkAccess center = this.getChunk(chunkPos.x, chunkPos.z);
int k = Math.abs(chunkPos.x - i);
int l = Math.abs(chunkPos.z - j);
if (k > this.writeRadius || l > this.writeRadius) {
return false;
}
if (center.isUpgrading()) {
LevelHeightAccessor levelHeightAccessor = center.getHeightAccessorForGeneration();
if (blockPos.getY() < levelHeightAccessor.getMinBuildHeight() || blockPos.getY() >= levelHeightAccessor.getMaxBuildHeight()) {
return false;
}
}
return true;
}
@Override
public Stream<? extends StructureStart<?>> startsForFeature(SectionPos sectionPos,
public List<? extends StructureStart<?>> startsForFeature(SectionPos sectionPos,
StructureFeature<?> structureFeature) {
return structFeat.startsForFeature(sectionPos, structureFeature);
}
@@ -159,7 +159,7 @@ public class LightedWorldGenRegion extends WorldGenRegion {
public ChunkAccess getChunk(int i, int j, ChunkStatus chunkStatus, boolean bl) {
ChunkAccess chunk = getChunkAccess(i, j, chunkStatus, bl);
if (chunk instanceof LevelChunk) {
chunk = new ImposterProtoChunk((LevelChunk) chunk);
chunk = new ImposterProtoChunk((LevelChunk) chunk, true);
}
return chunk;
}
@@ -125,10 +125,9 @@ public class WorldGenLevelLightEngine extends LevelLightEngine {
LevelChunkSection[] levelChunkSections = chunkAccess.getSections();
for (int i = 0; i < chunkAccess.getSectionsCount(); ++i) {
LevelChunkSection levelChunkSection = levelChunkSections[i];
if (!LevelChunkSection.isEmpty(levelChunkSection)) {
int j = this.levelHeightAccessor.getSectionYFromSectionIndex(i);
updateSectionStatus(SectionPos.of(chunkPos, j), false);
}
if (levelChunkSection.hasOnlyAir()) continue;
int j = this.levelHeightAccessor.getSectionYFromSectionIndex(i);
updateSectionStatus(SectionPos.of(chunkPos, j), false);
}
enableLightSources(chunkPos, true);
if (needLightBlockUpdate) {
@@ -1,7 +1,13 @@
package com.seibel.lod.common.wrappers.worldGeneration.mimicObject;
import java.util.List;
import java.util.stream.Stream;
import com.google.common.collect.ImmutableList;
import it.unimi.dsi.fastutil.longs.LongIterator;
import it.unimi.dsi.fastutil.longs.LongSet;
import net.minecraft.core.BlockPos;
import net.minecraft.core.SectionPos;
import net.minecraft.server.level.WorldGenRegion;
import net.minecraft.world.level.ChunkPos;
@@ -12,14 +18,16 @@ import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkStatus;
import net.minecraft.world.level.levelgen.WorldGenSettings;
import net.minecraft.world.level.levelgen.feature.StructureFeature;
import net.minecraft.world.level.levelgen.structure.StructureCheck;
import net.minecraft.world.level.levelgen.structure.StructureStart;
public class WorldGenStructFeatManager extends StructureFeatureManager {
WorldGenLevel genLevel;
WorldGenSettings worldGenSettings;
StructureCheck structureCheck;
public WorldGenStructFeatManager(LevelAccessor levelAccessor, WorldGenSettings worldGenSettings,
WorldGenLevel genLevel) {
super(levelAccessor, worldGenSettings);
WorldGenLevel genLevel, StructureCheck structureCheck) {
super(levelAccessor, worldGenSettings, structureCheck);
this.genLevel = genLevel;
this.worldGenSettings = worldGenSettings;
}
@@ -32,24 +40,40 @@ public class WorldGenStructFeatManager extends StructureFeatureManager {
public WorldGenStructFeatManager forWorldGenRegion(WorldGenRegion worldGenRegion) {
if (worldGenRegion == genLevel)
return this;
return new WorldGenStructFeatManager(worldGenRegion, worldGenSettings, worldGenRegion);
return new WorldGenStructFeatManager(worldGenRegion, worldGenSettings, worldGenRegion, structureCheck);
}
@Override
public Stream<? extends StructureStart<?>> startsForFeature(SectionPos sectionPos2,
public boolean hasAnyStructureAt(BlockPos blockPos) {
SectionPos sectionPos = SectionPos.of(blockPos);
ChunkAccess chunk = genLevel.getChunk(sectionPos.x(), sectionPos.z(), ChunkStatus.STRUCTURE_REFERENCES,
false);
if (chunk == null) return false;
return chunk.hasAnyStructureReferences();
}
@Override
@SuppressWarnings({ "rawtypes", "unchecked" })
public List<? extends StructureStart<?>> startsForFeature(SectionPos sectionPos,
StructureFeature<?> structureFeature) {
if (genLevel == null)
return Stream.empty();
ChunkAccess chunk = genLevel.getChunk(sectionPos2.x(), sectionPos2.z(), ChunkStatus.STRUCTURE_REFERENCES,
return List.of();
ChunkAccess chunk = genLevel.getChunk(sectionPos.x(), sectionPos.z(), ChunkStatus.STRUCTURE_REFERENCES,
false);
if (chunk == null)
return Stream.empty();
return chunk.getReferencesForFeature(structureFeature).stream().map(pos -> {
SectionPos sectPos = SectionPos.of(ChunkPos.getX(pos), 0, ChunkPos.getZ(pos));
ChunkAccess startChunk = genLevel.getChunk(sectPos.x(), sectPos.z(), ChunkStatus.STRUCTURE_STARTS, false);
if (startChunk == null)
return null;
return this.getStartForFeature(sectPos, structureFeature, startChunk);
}).filter(structureStart -> structureStart != null && structureStart.isValid());
return List.of();
LongSet longSet = chunk.getReferencesForFeature(structureFeature);
ImmutableList.Builder builder = ImmutableList.builder();
LongIterator longIterator = longSet.iterator();
while (longIterator.hasNext()) {
long l = (Long)longIterator.next();
SectionPos sectPos = SectionPos.of(new ChunkPos(l), genLevel.getMinSection());
ChunkAccess startChunk = genLevel.getChunk(sectPos.x(), sectPos.z(), ChunkStatus.STRUCTURE_STARTS, false);
if (startChunk == null) continue;
StructureStart<?> structureStart = this.getStartForFeature(sectPos, structureFeature, startChunk);
if (structureStart == null || !structureStart.isValid()) continue;
builder.add(structureStart);
}
return builder.build();
}
}
@@ -3,43 +3,53 @@ package com.seibel.lod.common.wrappers.worldGeneration.step;
import java.util.ArrayList;
import java.util.List;
import com.seibel.lod.common.wrappers.worldGeneration.ThreadedParameters;
import com.seibel.lod.common.wrappers.worldGeneration.BatchGenerationEnvironment;
import com.seibel.lod.common.wrappers.worldGeneration.ThreadedParameters;
import net.minecraft.core.Registry;
import net.minecraft.server.level.WorldGenRegion;
import net.minecraft.world.level.StructureFeatureManager;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkGenerator;
import net.minecraft.world.level.chunk.ChunkStatus;
import net.minecraft.world.level.chunk.ProtoChunk;
import net.minecraft.world.level.levelgen.DebugLevelSource;
import net.minecraft.world.level.levelgen.FlatLevelSource;
import net.minecraft.world.level.levelgen.NoiseBasedChunkGenerator;
import net.minecraft.world.level.levelgen.blending.Blender;
public final class StepBiomes {
/**
*
*/
private final BatchGenerationEnvironment envionment;
private final BatchGenerationEnvironment environment;
/**
* @param worldGenerationEnvironment
* @param batchGenerationEnvironment
*/
public StepBiomes(BatchGenerationEnvironment worldGenerationEnvironment) {
envionment = worldGenerationEnvironment;
public StepBiomes(BatchGenerationEnvironment batchGenerationEnvironment)
{
environment = batchGenerationEnvironment;
}
public final ChunkStatus STATUS = ChunkStatus.BIOMES;
public void generateGroup(ThreadedParameters tParams, WorldGenRegion worldGenRegion, List<ChunkAccess> chunks) {
public void generateGroup(ThreadedParameters tParams, WorldGenRegion worldGenRegion,
List<ChunkAccess> chunks) {
ArrayList<ChunkAccess> chunksToDo = new ArrayList<ChunkAccess>();
for (ChunkAccess chunk : chunks) {
if (chunk.getStatus().isOrAfter(STATUS))
continue;
if (chunk.getStatus().isOrAfter(STATUS)) continue;
((ProtoChunk) chunk).setStatus(STATUS);
chunksToDo.add(chunk);
}
for (ChunkAccess chunk : chunksToDo) {
// System.out.println("StepBiomes: "+chunk.getPos());
envionment.params.generator.createBiomes(envionment.params.biomes, chunk);
chunk = environment.joinSync(environment.params.generator.createBiomes(environment.params.biomes, Runnable::run, Blender.of(worldGenRegion),
tParams.structFeat.forWorldGenRegion(worldGenRegion), chunk));
}
}
}
@@ -2,49 +2,59 @@ package com.seibel.lod.common.wrappers.worldGeneration.step;
import java.util.ArrayList;
import com.seibel.lod.common.wrappers.worldGeneration.ThreadedParameters;
import com.seibel.lod.common.wrappers.worldGeneration.mimicObject.LightedWorldGenRegion;
import com.seibel.lod.common.wrappers.worldGeneration.BatchGenerationEnvironment;
import com.seibel.lod.common.wrappers.worldGeneration.ThreadedParameters;
import com.seibel.lod.core.util.GridList;
import net.minecraft.ReportedException;
import net.minecraft.server.level.WorldGenRegion;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkStatus;
import net.minecraft.world.level.chunk.ProtoChunk;
import net.minecraft.world.level.levelgen.blending.Blender;
public final class StepFeatures {
/**
*
*/
private final BatchGenerationEnvironment envionment;
private final BatchGenerationEnvironment environment;
/**
* @param worldGenerationEnvironment
* @param batchGenerationEnvironment
*/
public StepFeatures(BatchGenerationEnvironment worldGenerationEnvironment) {
envionment = worldGenerationEnvironment;
public StepFeatures(BatchGenerationEnvironment batchGenerationEnvironment)
{
environment = batchGenerationEnvironment;
}
public final ChunkStatus STATUS = ChunkStatus.FEATURES;
public void generateGroup(ThreadedParameters tParams, LightedWorldGenRegion worldGenRegion, GridList<ChunkAccess> chunks) {
public void generateGroup(ThreadedParameters tParams, WorldGenRegion worldGenRegion,
GridList<ChunkAccess> chunks) {
ArrayList<ChunkAccess> chunksToDo = new ArrayList<ChunkAccess>();
for (ChunkAccess chunk : chunks) {
if (chunk.getStatus().isOrAfter(STATUS))
continue;
if (chunk.getStatus().isOrAfter(STATUS)) continue;
((ProtoChunk) chunk).setStatus(STATUS);
chunksToDo.add(chunk);
}
for (ChunkAccess chunk : chunksToDo) {
try {
worldGenRegion.setOverrideCenter(chunk.getPos());
envionment.params.generator.applyBiomeDecoration(worldGenRegion, tParams.structFeat);
environment.params.generator.applyBiomeDecoration(worldGenRegion, chunk,
tParams.structFeat.forWorldGenRegion(worldGenRegion));
Blender.generateBorderTicks(worldGenRegion, chunk);
} catch (ReportedException e) {
e.printStackTrace();
// FIXME: Features concurrent modification issue. Something about cocobeans just
// aren't happy
// For now just retry.
}
}
worldGenRegion.setOverrideCenter(null);
}/*
for (ChunkAccess chunk : chunks) {
Heightmap.primeHeightmaps(chunk,
EnumSet.of(Heightmap.Types.MOTION_BLOCKING, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES,
Heightmap.Types.OCEAN_FLOOR, Heightmap.Types.WORLD_SURFACE));
}*/
}
}
@@ -52,6 +52,7 @@ public final class StepLight {
} catch (Exception e) {
e.printStackTrace();
}
if (chunk instanceof LevelChunk) ((LevelChunk)chunk).setClientLightReady(true);
chunk.setLightCorrect(true);
}
lightEngine.runUpdates(Integer.MAX_VALUE, true, true);
@@ -9,9 +9,9 @@ import com.google.common.collect.Sets;
import com.seibel.lod.common.wrappers.worldGeneration.BatchGenerationEnvironment;
import com.seibel.lod.common.wrappers.worldGeneration.ThreadedParameters;
import net.minecraft.core.QuartPos;
import net.minecraft.server.level.WorldGenRegion;
import net.minecraft.util.Mth;
import net.minecraft.world.level.LevelHeightAccessor;
import net.minecraft.world.level.StructureFeatureManager;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkStatus;
@@ -19,6 +19,7 @@ import net.minecraft.world.level.chunk.LevelChunkSection;
import net.minecraft.world.level.chunk.ProtoChunk;
import net.minecraft.world.level.levelgen.NoiseBasedChunkGenerator;
import net.minecraft.world.level.levelgen.NoiseSettings;
import net.minecraft.world.level.levelgen.blending.Blender;
public final class StepNoise {
/**
@@ -34,39 +35,7 @@ public final class StepNoise {
environment = batchGenerationEnvironment;
}
private static <T> T joinSync(CompletableFuture<T> f) {
if (!f.isDone()) throw new RuntimeException("The future is concurrent!");
return f.join();
}
public final ChunkStatus STATUS = ChunkStatus.NOISE;
private ChunkAccess NoiseBased$fillFromNoise(NoiseBasedChunkGenerator generator, StructureFeatureManager structureFeatureManager, ChunkAccess chunkAccess) {
NoiseSettings noiseSettings = generator.settings.get().noiseSettings();
int i = Math.max(noiseSettings.minY(), chunkAccess.getMinBuildHeight());
int j = Math.min(noiseSettings.minY() + noiseSettings.height(), chunkAccess.getMaxBuildHeight());
int cellHeight = QuartPos.toBlock(noiseSettings.noiseSizeVertical());
int k = Mth.intFloorDiv(i, cellHeight);
int l = Mth.intFloorDiv(j - i, cellHeight);
if (l <= 0) {
return chunkAccess;
}
int m = chunkAccess.getSectionIndex(l * cellHeight - 1 + i);
int n = chunkAccess.getSectionIndex(i);
HashSet<LevelChunkSection> set = Sets.newHashSet();
try {
for (int o = m; o >= n; --o) {
LevelChunkSection levelChunkSection = chunkAccess.getOrCreateSection(o);
levelChunkSection.acquire();
set.add(levelChunkSection);
}
chunkAccess = generator.doFill(structureFeatureManager, chunkAccess, k, l);
return chunkAccess;
} finally {
for (LevelChunkSection levelChunkSection : set) {
levelChunkSection.release();
};
}
}
public void generateGroup(ThreadedParameters tParams, WorldGenRegion worldGenRegion,
List<ChunkAccess> chunks) {
@@ -81,13 +50,8 @@ public final class StepNoise {
for (ChunkAccess chunk : chunksToDo) {
// System.out.println("StepNoise: "+chunk.getPos());
if (environment.params.generator instanceof NoiseBasedChunkGenerator) {
chunk = NoiseBased$fillFromNoise((NoiseBasedChunkGenerator)environment.params.generator,
tParams.structFeat.forWorldGenRegion(worldGenRegion), chunk);
} else {
chunk = joinSync(environment.params.generator.fillFromNoise(Runnable::run,
chunk = environment.joinSync(environment.params.generator.fillFromNoise(Runnable::run, Blender.of(worldGenRegion),
tParams.structFeat.forWorldGenRegion(worldGenRegion), chunk));
}
}
}
}
@@ -35,44 +35,6 @@ public final class StepStructureReference {
public final ChunkStatus STATUS = ChunkStatus.STRUCTURE_REFERENCES;
private void createReferences(WorldGenRegion worldGenLevel, StructureFeatureManager structureFeatureManager,
ChunkAccess chunkAccess) {
ChunkPos chunkPos = chunkAccess.getPos();
int j = chunkPos.x;
int k = chunkPos.z;
int l = chunkPos.getMinBlockX();
int m = chunkPos.getMinBlockZ();
SectionPos sectionPos = SectionPos.bottomOf(chunkAccess);
for (int n = j - 8; n <= j + 8; n++) {
for (int o = k - 8; o <= k + 8; o++) {
if (!worldGenLevel.hasChunk(n, o))
continue;
long p = ChunkPos.asLong(n, o);
for (StructureStart<?> structureStart : worldGenLevel.getChunk(n, o).getAllStarts().values()) {
try {
if (structureStart.isValid()
&& structureStart.getBoundingBox().intersects(l, m, l + 15, m + 15)) {
structureFeatureManager.addReferenceForFeature(sectionPos, structureStart.getFeature(),
p, chunkAccess);
}
} catch (Exception exception) {
CrashReport crashReport = CrashReport.forThrowable(exception,
"Generating structure reference");
CrashReportCategory crashReportCategory = crashReport.addCategory("Structure");
crashReportCategory.setDetail("Id",
() -> Registry.STRUCTURE_FEATURE.getKey(structureStart.getFeature()).toString());
crashReportCategory.setDetail("Name", () -> structureStart.getFeature().getFeatureName());
crashReportCategory.setDetail("Class",
() -> structureStart.getFeature().getClass().getCanonicalName());
throw new ReportedException(crashReport);
}
}
}
}
}
public void generateGroup(ThreadedParameters tParams, WorldGenRegion worldGenRegion,
List<ChunkAccess> chunks) {
@@ -86,7 +48,7 @@ public final class StepStructureReference {
for (ChunkAccess chunk : chunksToDo) {
// System.out.println("StepStructureReference: "+chunk.getPos());
createReferences(worldGenRegion, tParams.structFeat.forWorldGenRegion(worldGenRegion), chunk);
environment.params.generator.createReferences(worldGenRegion, tParams.structFeat.forWorldGenRegion(worldGenRegion), chunk);
}
}
}
@@ -53,6 +53,14 @@ public final class StepStructureStart {
// System.out.println("StepStructureStart: "+chunk.getPos());
environment.params.generator.createStructures(environment.params.registry, tParams.structFeat, chunk, environment.params.structures,
environment.params.worldSeed);
try {
tParams.structCheck.onStructureLoad(chunk.getPos(), chunk.getAllStarts());
} catch (ArrayIndexOutOfBoundsException e) {
// There's a rare issue with StructStart where it throws ArrayIndexOutOfBounds
// This means the structFeat is corrupted (For some reason) and I need to reset it.
// TODO: Figure out in the future why this happens even though I am using new structFeat
throw new StepStructureStart.StructStartCorruptedException(e);
}
}
}
}
@@ -39,7 +39,8 @@ public final class StepSurface {
for (ChunkAccess chunk : chunksToDo) {
// System.out.println("StepSurface: "+chunk.getPos());
environment.params.generator.buildSurfaceAndBedrock(worldGenRegion, chunk);
environment.params.generator.buildSurface(worldGenRegion, tParams.structFeat.forWorldGenRegion(worldGenRegion),
chunk);
}
}
}
+8 -10
View File
@@ -8,12 +8,9 @@ accessible field com/mojang/blaze3d/vertex/VertexBuffer indexCount I
accessible field com/mojang/blaze3d/vertex/VertexBuffer vertextBufferId I
accessible method net/minecraft/client/renderer/GameRenderer getFov (Lnet/minecraft/client/Camera;FZ)D
# pre-render setup
accessible field net/minecraft/client/renderer/LevelRenderer renderChunks Lit/unimi/dsi/fastutil/objects/ObjectArrayList;
accessible class net/minecraft/client/renderer/LevelRenderer$RenderChunkInfo
accessible field net/minecraft/client/renderer/LevelRenderer$RenderChunkInfo chunk Lnet/minecraft/client/renderer/chunk/ChunkRenderDispatcher$RenderChunk;
# used for grabbing vanilla rendered chunks
accessible field net/minecraft/client/renderer/LevelRenderer renderChunkStorage Ljava/util/concurrent/atomic/AtomicReference;
accessible class net/minecraft/client/renderer/LevelRenderer$RenderChunkStorage
accessible class net/minecraft/client/renderer/LevelRenderer$RenderChunkInfo
accessible field net/minecraft/client/renderer/LevelRenderer$RenderChunkInfo chunk Lnet/minecraft/client/renderer/chunk/ChunkRenderDispatcher$RenderChunk;
@@ -26,24 +23,25 @@ accessible field net/minecraft/world/level/lighting/LevelLightEngine skyEngine L
accessible method net/minecraft/world/level/levelgen/Heightmap setHeight (III)V
accessible field net/minecraft/world/level/biome/Biome generationSettings Lnet/minecraft/world/level/biome/BiomeGenerationSettings;
accessible field net/minecraft/world/level/levelgen/NoiseBasedChunkGenerator settings Ljava/util/function/Supplier;
accessible method net/minecraft/world/level/levelgen/NoiseBasedChunkGenerator doFill (Lnet/minecraft/world/level/StructureFeatureManager;Lnet/minecraft/world/level/chunk/ChunkAccess;II)Lnet/minecraft/world/level/chunk/ChunkAccess;
accessible method net/minecraft/world/level/levelgen/NoiseBasedChunkGenerator doFill (Lnet/minecraft/world/level/levelgen/blending/Blender;Lnet/minecraft/world/level/StructureFeatureManager;Lnet/minecraft/world/level/chunk/ChunkAccess;II)Lnet/minecraft/world/level/chunk/ChunkAccess;
accessible method net/minecraft/world/level/levelgen/NoiseBasedChunkGenerator doCreateBiomes (Lnet/minecraft/core/Registry;Lnet/minecraft/world/level/levelgen/blending/Blender;Lnet/minecraft/world/level/StructureFeatureManager;Lnet/minecraft/world/level/chunk/ChunkAccess;)V
accessible method net/minecraft/world/level/lighting/LayerLightEngine queueSectionData (JLnet/minecraft/world/level/chunk/DataLayer;Z)V
accessible field net/minecraft/world/level/chunk/ChunkGenerator biomeSource Lnet/minecraft/world/level/biome/BiomeSource;
# lod generation from save file
accessible field net/minecraft/server/level/ChunkMap mainThreadExecutor Lnet/minecraft/util/thread/BlockableEventLoop;
accessible method net/minecraft/server/level/ChunkMap readChunk (Lnet/minecraft/world/level/ChunkPos;)Lnet/minecraft/nbt/CompoundTag;
# grabbing textures
accessible field net/minecraft/client/renderer/texture/TextureAtlasSprite animatedTexture Lnet/minecraft/client/renderer/texture/TextureAtlasSprite$AnimatedTexture;
accessible field net/minecraft/client/renderer/texture/TextureAtlasSprite width I
accessible field net/minecraft/client/renderer/texture/TextureAtlasSprite height I
accessible field net/minecraft/client/renderer/texture/TextureAtlasSprite mainImage [Lcom/mojang/blaze3d/platform/NativeImage;
accessible class net/minecraft/client/renderer/texture/TextureAtlasSprite$AnimatedTexture
accessible method net/minecraft/client/renderer/texture/TextureAtlasSprite$AnimatedTexture getFrameX (I)I
accessible method net/minecraft/client/renderer/texture/TextureAtlasSprite$AnimatedTexture getFrameY (I)I
extendable class com/mojang/math/Matrix4f
# hacky stuff
accessible field net/minecraft/world/level/chunk/PalettedContainer lock Ljava/util/concurrent/Semaphore;
mutable field net/minecraft/world/level/chunk/PalettedContainer lock Ljava/util/concurrent/Semaphore;
accessible field net/minecraft/util/ThreadingDetector lock Ljava/util/concurrent/Semaphore;
mutable field net/minecraft/util/ThreadingDetector lock Ljava/util/concurrent/Semaphore;
+1 -1
Submodule core updated: 67f12c136c...fd81a8e067
+20 -35
View File
@@ -1,5 +1,5 @@
plugins {
id "com.github.johnrengelman.shadow" version "7.0.0"
id "com.github.johnrengelman.shadow" version "7.1.0"
}
version = rootProject.mod_version+"-"+rootProject.minecraft_version+"-"+new Date().format("yyyy_MM_dd_HH_mm")
@@ -24,6 +24,12 @@ repositories {
maven { url "https://maven.terraformersmc.com/" }
}
def addMod(path, enabled) {
if (enabled == "2")
dependencies { modImplementation(path) }
else if (enabled == "1")
dependencies { modCompileOnly(path) }
}
dependencies {
// Fabric loader
@@ -37,15 +43,21 @@ dependencies {
exclude(group: "net.fabricmc.fabric-api")
}
// Sodium
modImplementation "curse.maven:sodium-394468:${rootProject.sodium_version}"
implementation "org.joml:joml:1.10.2"
// Starlight
addMod("curse.maven:starlight-521783:${rootProject.starlight_version_fabric}", rootProject.enable_starlight)
// Lithium
// modImplementation "maven.modrinth:lithium:${rootProject.lithium_version}"
// Sodium
addMod("curse.maven:sodium-394468:${rootProject.sodium_version}", rootProject.enable_sodium)
implementation "org.joml:joml:1.10.2"
// Lithium
addMod("maven.modrinth:lithium:${rootProject.lithium_version}", rootProject.enable_lithium)
// Iris
// modImplementation "maven.modrinth:iris:${rootProject.iris_version}"
addMod("maven.modrinth:iris:${rootProject.iris_version}", rootProject.enable_iris)
// BCLib
addMod("com.github.paulevsGitch:BCLib:${rootProject.bclib_version}", rootProject.enable_bclib)
// Immersive Portals
/*
@@ -61,7 +73,7 @@ dependencies {
exclude(group: "net.fabricmc.fabric-api")
transitive(false)
}
*/
*/
@@ -105,35 +117,8 @@ runClient {
finalizedBy(deleteResources)
}
// Put stuff from gradle.properties into the mod info stuff
def resourceTargets = ["fabric.mod.json"]
def intoTargets = ["$buildDir/resources/main/"]
def replaceProperties = [
version: mod_version,
mod_name: mod_name,
authors: mod_authors,
description: mod_description
]
processResources {
dependsOn(copyAccessWidener)
inputs.properties replaceProperties
replaceProperties.put 'project', project
filesMatching(resourceTargets) {
expand replaceProperties
}
intoTargets.each { target ->
if (file(target).exists()) {
copy {
from(sourceSets.main.resources) {
include resourceTargets
expand replaceProperties
}
into target
}
}
}
}
shadowJar {
@@ -30,10 +30,11 @@ import com.seibel.lod.core.util.SingletonHandler;
import com.seibel.lod.core.wrapperInterfaces.chunk.IChunkWrapper;
import com.seibel.lod.core.wrapperInterfaces.config.ILodConfigWrapperSingleton;
import net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientChunkEvents;
import net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientTickEvents;
import net.fabricmc.fabric.api.client.keybinding.v1.KeyBindingHelper;
import net.fabricmc.fabric.api.event.lifecycle.v1.ServerTickEvents;
import net.fabricmc.fabric.api.event.lifecycle.v1.ServerWorldEvents;
import net.minecraft.client.KeyMapping;
import net.minecraft.client.Minecraft;
import net.minecraft.core.BlockPos;
import net.minecraft.server.MinecraftServer;
@@ -42,13 +43,14 @@ import net.minecraft.world.level.LevelAccessor;
import net.minecraft.world.level.chunk.LevelChunk;
import java.util.HashSet;
import java.util.List;
import org.lwjgl.glfw.GLFW;
/**
* This handles all events sent to the client,
* and is the starting point for most of the mod.
*
*
* @author coolGi2007
* @author Ran
* @version 11-23-2021
@@ -65,7 +67,7 @@ public class ClientProxy
*/
public void registerEvents() {
// TODO: Fix this if it's wrong
/* Registor the mod accessor*/
/* World Events */
@@ -74,12 +76,12 @@ public class ClientProxy
/* World Events */
//ServerChunkEvents.CHUNK_LOAD.register(this::chunkLoadEvent);
ClientChunkEvents.CHUNK_LOAD.register(this::chunkLoadEvent);
//ClientChunkEvents.CHUNK_LOAD.register(this::chunkLoadEvent);
/* World Events */
ServerWorldEvents.LOAD.register((server, level) -> this.worldLoadEvent(level));
ServerWorldEvents.UNLOAD.register((server, level) -> this.worldUnloadEvent(level));
/* The Client World Events are in the mixins
Client world load event is in MixinClientLevel
Client world unload event is in MixinMinecraft */
@@ -107,7 +109,7 @@ public class ClientProxy
{
eventApi.worldSaveEvent();
}
/** This is also called when a new dimension loads */
public void worldLoadEvent(Level level)
{
@@ -150,8 +152,8 @@ public class ClientProxy
// recreate the LOD where the blocks were changed
eventApi.blockChangeEvent(chunk, dimType);
}
private static final int[] KEY_TO_CHECK_FOR = {GLFW.GLFW_KEY_F6, GLFW.GLFW_KEY_F8};
private static final List<Integer> KEY_TO_CHECK_FOR = List.of(GLFW.GLFW_KEY_F6, GLFW.GLFW_KEY_F8);
HashSet<Integer> previousKeyDown = new HashSet<Integer>();
@@ -164,7 +166,7 @@ public class ClientProxy
// Note: Minecraft's InputConstants is same as GLFW Key values
//TODO: Use mixin to hook directly into the GLFW Keyboard event in minecraft KeyboardHandler
// Check all keys we need
for (int i = GLFW.GLFW_KEY_A; i <= GLFW.GLFW_KEY_Z; i++) {
for (int i = InputConstants.KEY_A; i <= InputConstants.KEY_Z; i++) {
if (InputConstants.isKeyDown(Minecraft.getInstance().getWindow().getWindow(), i)) {
currectKeyDown.add(i);
}
@@ -27,9 +27,11 @@ import com.seibel.lod.core.util.SingletonHandler;
import com.seibel.lod.core.wrapperInterfaces.modAccessor.IModChecker;
import com.seibel.lod.core.wrapperInterfaces.modAccessor.IOptifineAccessor;
import com.seibel.lod.core.wrapperInterfaces.modAccessor.ISodiumAccessor;
import com.seibel.lod.core.wrapperInterfaces.modAccessor.IStarlightAccessor;
import com.seibel.lod.fabric.wrappers.modAccessor.ModChecker;
import com.seibel.lod.fabric.wrappers.modAccessor.OptifineAccessor;
import com.seibel.lod.fabric.wrappers.modAccessor.SodiumAccessor;
import com.seibel.lod.fabric.wrappers.modAccessor.StarlightAccessor;
import com.seibel.lod.fabric.wrappers.DependencySetup;
import net.fabricmc.api.ClientModInitializer;
@@ -38,14 +40,14 @@ import net.fabricmc.api.ClientModInitializer;
* Initialize and setup the Mod. <br>
* If you are looking for the real start of the mod
* check out the ClientProxy.
*
*
* @author coolGi2007
* @author Ran
* @version 12-1-2021
*/
public class Main implements ClientModInitializer
{
// This is a client mod, so it should implement ClientModInitializer and in fabric.mod.json it should have "environment": "client"
// This is a client mod so it should implement ClientModInitializer and in fabric.mod.json it should have "environment": "client"
// Once it works on servers change the implement to ModInitializer and in fabric.mod.json it should be "environment": "*"
public static ClientProxy client_proxy;
@@ -72,6 +74,9 @@ public class Main implements ClientModInitializer
if (SingletonHandler.get(IModChecker.class).isModLoaded("sodium")) {
ModAccessorApi.bind(ISodiumAccessor.class, new SodiumAccessor());
}
if (SingletonHandler.get(IModChecker.class).isModLoaded("starlight")) {
ModAccessorApi.bind(IStarlightAccessor.class, new StarlightAccessor());
}
if (SingletonHandler.get(IModChecker.class).isModLoaded("optifine")) {
ModAccessorApi.bind(IOptifineAccessor.class, new OptifineAccessor());
}
@@ -1,29 +0,0 @@
package com.seibel.lod.fabric.mixins;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
import net.minecraft.core.BlockPos;
import net.minecraft.server.level.WorldGenRegion;
import net.minecraft.world.level.StructureFeatureManager;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.chunk.ChunkGenerator;
import net.minecraft.world.level.levelgen.WorldgenRandom;
@Mixin(ChunkGenerator.class)
public class MixinChunkGenerator {
@Redirect(method = "applyBiomeDecoration", at = @At(
value = "INVOKE",
target = "Lnet/minecraft/world/level/biome/Biome;generate(Lnet/minecraft/world/level/StructureFeatureManager;"
+ "Lnet/minecraft/world/level/chunk/ChunkGenerator;Lnet/minecraft/server/level/WorldGenRegion;J"
+ "Lnet/minecraft/world/level/levelgen/WorldgenRandom;Lnet/minecraft/core/BlockPos;)V"
))
private void wrapBiomeGenerateCall(Biome biome, StructureFeatureManager structFeatManager, ChunkGenerator generator,
WorldGenRegion genRegion, long l, WorldgenRandom random, BlockPos pos) {
synchronized((ChunkGenerator)(Object)this) {
biome.generate(structFeatManager, (ChunkGenerator)(Object)this, genRegion, l, random, pos);
}
}
}
@@ -19,8 +19,8 @@ import net.minecraft.world.level.material.FogType;
@Mixin(FogRenderer.class)
public class MixinFogRenderer {
private static final ILodConfigWrapperSingleton CONFIG = SingletonHandler.get(ILodConfigWrapperSingleton.class);
private static final ILodConfigWrapperSingleton CONFIG = SingletonHandler.get(ILodConfigWrapperSingleton.class);
// Using this instead of Float.MAX_VALUE because Sodium don't like it.
private static final float A_REALLY_REALLY_BIG_VALUE = 420694206942069.F;
private static final float A_EVEN_LARGER_VALUE = 42069420694206942069.F;
@@ -22,7 +22,7 @@ import java.util.Objects;
*
* @author coolGi2007
* @version 12-02-2021
*/
*/
@Mixin(OptionsScreen.class)
public class MixinOptionsScreen extends Screen {
// Get the texture for the button
@@ -35,18 +35,18 @@ public class MixinOptionsScreen extends Screen {
private void lodconfig$init(CallbackInfo ci) {
if (SingletonHandler.get(ILodConfigWrapperSingleton.class).client().getOptionsButton())
this.addRenderableWidget(new TexturedButtonWidget(
// Where the button is on the screen
this.width / 2 - 180, this.height / 6 - 12,
// Width and height of the button
20, 20,
// Offset
0, 0,
// Some textuary stuff
20, ICON_TEXTURE, 20, 40,
// Create the button and tell it where to go
// For now it goes to the client option by default
(buttonWidget) -> Objects.requireNonNull(minecraft).setScreen(ConfigGui.getScreen(this, "client")),
// Add a title to the screen
new TranslatableComponent("text.autoconfig." + ModInfo.ID + ".title")));
// Where the button is on the screen
this.width / 2 - 180, this.height / 6 - 12,
// Width and height of the button
20, 20,
// Offset
0, 0,
// Some textuary stuff
20, ICON_TEXTURE, 20, 40,
// Create the button and tell it where to go
// For now it goes to the client option by default
(buttonWidget) -> Objects.requireNonNull(minecraft).setScreen(ConfigGui.getScreen(this, "client")),
// Add a title to the screen
new TranslatableComponent("text.autoconfig." + ModInfo.ID + ".title")));
}
}
@@ -0,0 +1,52 @@
package com.seibel.lod.fabric.mixins;
import java.util.concurrent.ExecutorService;
import java.util.function.Supplier;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import com.seibel.lod.common.wrappers.DependencySetupDoneCheck;
import com.seibel.lod.common.wrappers.worldGeneration.BatchGenerationEnvironment;
import com.seibel.lod.core.api.ClientApi;
import com.seibel.lod.core.util.DummyRunExecutorService;
import net.minecraft.Util;
@Mixin(Util.class)
public class MixinUtilBackgroudThread
{
@Inject(method = "wrapThreadWithTaskName(Ljava/lang/String;Ljava/lang/Runnable;)Ljava/lang/Runnable;",
at = @At("HEAD"), cancellable = true)
private static void overrideUtil$wrapThreadWithTaskName(String string, Runnable r, CallbackInfoReturnable<Runnable> ci)
{
if (DependencySetupDoneCheck.isDone && BatchGenerationEnvironment.isCurrentThreadDistantGeneratorThread())
{
//ClientApi.LOGGER.info("util wrapThreadWithTaskName(Runnable) triggered");
ci.setReturnValue(r);
}
}
@Inject(method = "wrapThreadWithTaskName(Ljava/lang/String;Ljava/util/function/Supplier;)Ljava/util/function/Supplier;",
at = @At("HEAD"), cancellable = true)
private static void overrideUtil$wrapThreadWithTaskNameForSupplier(String string, Supplier<?> r, CallbackInfoReturnable<Supplier<?>> ci)
{
if (DependencySetupDoneCheck.isDone && BatchGenerationEnvironment.isCurrentThreadDistantGeneratorThread())
{
//ClientApi.LOGGER.info("util wrapThreadWithTaskName(Supplier) triggered");
ci.setReturnValue(r);
}
}
@Inject(method = "backgroundExecutor", at = @At("HEAD"), cancellable = true)
private static void overrideUtil$backgroundExecutor(CallbackInfoReturnable<ExecutorService> ci)
{
if (DependencySetupDoneCheck.isDone && BatchGenerationEnvironment.isCurrentThreadDistantGeneratorThread())
{
//ClientApi.LOGGER.info("util backgroundExecutor triggered");
ci.setReturnValue(new DummyRunExecutorService());
}
}
}
@@ -18,11 +18,10 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
*/
@Mixin(ClientboundBlockUpdatePacket.class)
public abstract class MixinBlockUpdate {
@Shadow
public abstract BlockPos getPos();
@Shadow public abstract BlockPos getPos();
@Inject(method = "handle(Lnet/minecraft/network/protocol/game/ClientGamePacketListener;)V", at = @At("TAIL"))
private void onBlockUpdate(ClientGamePacketListener clientGamePacketListener, CallbackInfo ci) {
Main.client_proxy.blockChangeEvent(Minecraft.getInstance().player.clientLevel, this.getPos());
}
}
}
@@ -5,8 +5,7 @@ import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.client.multiplayer.ClientPacketListener;
import net.minecraft.client.renderer.LevelRenderer;
import net.minecraft.resources.ResourceKey;
import net.minecraft.util.profiling.ProfilerFiller;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.chunk.LevelChunk;
import net.minecraft.world.level.dimension.DimensionType;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
@@ -22,7 +21,14 @@ import java.util.function.Supplier;
@Mixin(ClientLevel.class)
public class MixinClientLevel {
@Inject(method = "<init>", at = @At("TAIL"))
private void loadWorldEvent(ClientPacketListener clientPacketListener, ClientLevel.ClientLevelData clientLevelData, ResourceKey<Level> resourceKey, DimensionType dimensionType, int i, Supplier<ProfilerFiller> supplier, LevelRenderer levelRenderer, boolean bl, long l, CallbackInfo ci) {
private void loadWorldEvent(ClientPacketListener clientPacketListener, ClientLevel.ClientLevelData clientLevelData, ResourceKey resourceKey, DimensionType dimensionType, int i, int j, Supplier supplier, LevelRenderer levelRenderer, boolean bl, long l, CallbackInfo ci) {
Main.client_proxy.worldLoadEvent((ClientLevel) (Object) this);
}
@Inject(method = "setLightReady", at = @At("HEAD"))
private void onChunkLightReady(int x, int z, CallbackInfo ci) {
ClientLevel l = (ClientLevel) (Object) this;
LevelChunk chunk = l.getChunkSource().getChunk(x, z, false);
if (chunk!=null && !chunk.isClientLightReady())
Main.client_proxy.chunkLoadEvent(l, chunk);
}
}
@@ -1,8 +1,9 @@
package com.seibel.lod.fabric.mixins.unsafe;
import net.minecraft.world.level.chunk.PalettedContainer;
import net.minecraft.util.ThreadingDetector;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Mutable;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@@ -10,14 +11,12 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.concurrent.Semaphore;
/**
* NOTE: THIS IS NOT A FIX TO THE PROBLEM.
* TODO: Do/Find an actual fix to this
*
* @author Ran
* Why does this exist? But okay! (Will be probably removed when the experimental generator is done)
*/
@Mixin(PalettedContainer.class)
public class MixinPalettedContainer {
@Mixin(ThreadingDetector.class)
public class MixinThreadingDectector {
@Mutable
@Shadow
private Semaphore lock;
@Inject(method = "<init>", at = @At("RETURN"))
@@ -1,5 +1,7 @@
package com.seibel.lod.fabric.wrappers;
import com.seibel.lod.common.LodCommonMain;
import com.seibel.lod.common.wrappers.config.NewLodConfigWrapperSingleton;
import com.seibel.lod.core.util.SingletonHandler;
import com.seibel.lod.core.wrapperInterfaces.config.ILodConfigWrapperSingleton;
import com.seibel.lod.common.wrappers.config.LodConfigWrapperSingleton;
@@ -18,6 +20,9 @@ public class DependencySetup
{
public static void createInitialBindings()
{
SingletonHandler.bind(ILodConfigWrapperSingleton.class, LodConfigWrapperSingleton.INSTANCE);
if (!LodCommonMain.IsNewConfig)
SingletonHandler.bind(ILodConfigWrapperSingleton.class, LodConfigWrapperSingleton.INSTANCE);
else
SingletonHandler.bind(ILodConfigWrapperSingleton.class, NewLodConfigWrapperSingleton.INSTANCE);
}
}
@@ -1,4 +1,3 @@
package com.seibel.lod.fabric.wrappers.modAccessor;
import com.seibel.lod.core.wrapperInterfaces.modAccessor.IModChecker;
@@ -8,17 +8,17 @@ import com.seibel.lod.core.wrapperInterfaces.modAccessor.IOptifineAccessor;
public class OptifineAccessor implements IOptifineAccessor
{
@Override
public String getModName()
{
return "Optifine-Fabric-1.18.X";
}
@Override
public HashSet<AbstractChunkPosWrapper> getNormalRenderedChunks()
{
// TODO: Impl proper methods here
return null;
}
@Override
public String getModName()
{
return "Optifine-Fabric-1.18.X";
}
@Override
public HashSet<AbstractChunkPosWrapper> getNormalRenderedChunks()
{
// TODO: Impl proper methods here
return null;
}
}
@@ -4,33 +4,39 @@ import java.util.HashSet;
import java.util.stream.Collectors;
import com.seibel.lod.core.util.SingletonHandler;
import com.seibel.lod.core.wrapperInterfaces.IWrapperFactory;
import com.seibel.lod.core.wrapperInterfaces.chunk.AbstractChunkPosWrapper;
import com.seibel.lod.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import com.seibel.lod.core.wrapperInterfaces.modAccessor.ISodiumAccessor;
import me.jellysquid.mods.sodium.client.render.SodiumWorldRenderer;
import net.minecraft.client.Minecraft;
import net.minecraft.world.level.LevelHeightAccessor;
public class SodiumAccessor implements ISodiumAccessor {
private final IMinecraftRenderWrapper MC_RENDER = SingletonHandler.get(IMinecraftRenderWrapper.class);
IWrapperFactory factory = SingletonHandler.get(IWrapperFactory.class);
@Override
public String getModName() {
return "Sodium-Fabric-1.17.1";
@Override
public String getModName() {
return "Sodium-Fabric-1.18.X";
}
@Override
public HashSet<AbstractChunkPosWrapper> getNormalRenderedChunks() {
SodiumWorldRenderer renderer = SodiumWorldRenderer.instance();
LevelHeightAccessor height = Minecraft.getInstance().level;
// TODO: Maybe use a mixin to make this more efficient
return MC_RENDER.getMaximumRenderedChunks().stream().filter((AbstractChunkPosWrapper chunk) -> {
return (renderer.isBoxVisible(
chunk.getMinBlockX()+1, height.getMinBuildHeight()+1, chunk.getMinBlockZ()+1,
chunk.getMinBlockX()+15, height.getMaxBuildHeight()-1, chunk.getMinBlockZ()+15));
}).collect(Collectors.toCollection(HashSet::new));
LevelHeightAccessor height = Minecraft.getInstance().level;
// 0b11 = Lighted chunk & loaded chunk
return renderer.getChunkTracker().getChunks(0b00).filter(
(long l) -> {
return true;
//for (int i = height.getMinSection(); i<height.getMaxSection(); i++) {
// SectionPos p = SectionPos.of(new ChunkPos(l), i);
// if (renderer.isBoxVisible(p.minBlockX()+1, p.minBlockY()+1, p.minBlockZ()+1,
// p.maxBlockX()-1, p.maxBlockY()-1, p.maxBlockZ()-1)) return true;
//}
//return false;
}).mapToObj((long l) -> {
return (AbstractChunkPosWrapper)factory.createChunkPos(l);
}).collect(Collectors.toCollection(HashSet::new));
}
}
@@ -0,0 +1,16 @@
package com.seibel.lod.fabric.wrappers.modAccessor;
import com.seibel.lod.core.wrapperInterfaces.modAccessor.IStarlightAccessor;
public class StarlightAccessor implements IStarlightAccessor {
@Override
public String getModName() {
return "Starlight-Fabric-1.18.X";
}
public StarlightAccessor() {
}
}
@@ -455,4 +455,4 @@ FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF
SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
DAMAGES.
END OF TERMS AND CONDITIONS
END OF TERMS AND CONDITIONS
@@ -2,17 +2,17 @@
"required": true,
"minVersion": "0.8",
"package": "com.seibel.lod.fabric.mixins",
"compatibilityLevel": "JAVA_16",
"compatibilityLevel": "JAVA_17",
"mixins": [
"events.MixinServerLevel",
"unsafe.MixinPalettedContainer"
"unsafe.MixinThreadingDectector",
"MixinUtilBackgroudThread",
"events.MixinServerLevel"
],
"client": [
"MixinMinecraft",
"MixinOptionsScreen",
"MixinWorldRenderer",
"MixinFogRenderer",
"MixinChunkGenerator",
"events.MixinClientLevel",
"events.MixinMinecraft",
"events.MixinBlockUpdate"
@@ -21,4 +21,4 @@
"injectors": {
"defaultRequire": 1
}
}
}
+5 -5
View File
@@ -8,9 +8,9 @@
"authors": ["${authors}"],
"contact": {
"homepage": "https://www.curseforge.com/minecraft/mc-mods/distant-horizons",
"sources": "https://gitlab.com/jeseibel/minecraft-lod-mod/",
"issues": "https://gitlab.com/jeseibel/minecraft-lod-mod/-/issues"
"homepage": "${homepage}",
"sources": "${source}",
"issues": "${issues}"
},
"license": "CC0-1.0",
@@ -34,8 +34,8 @@
"depends": {
"fabricloader": "*",
"fabric": "*",
"minecraft": "1.17.x",
"java": ">=16"
"minecraft": "1.18.x",
"java": ">=17"
},
"suggests": {
"another-mod": "*"
+13 -31
View File
@@ -1,5 +1,5 @@
plugins {
id "com.github.johnrengelman.shadow" version "7.0.0"
id "com.github.johnrengelman.shadow" version "7.1.0"
}
version = rootProject.mod_version+"-"+rootProject.minecraft_version+"-"+new Date().format("yyyy_MM_dd_HH_mm")
@@ -25,22 +25,31 @@ configurations {
developmentForge.extendsFrom common
}
def addMod(path, enabled) {
if (enabled == "2")
dependencies { modImplementation(path) }
else if (enabled == "1")
dependencies { modCompileOnly(path) }
}
dependencies {
// Forge loader
forge "net.minecraftforge:forge:${rootProject.minecraft_version}-${rootProject.forge_version}"
// Starlight
addMod("curse.maven:starlight-forge-526854:${rootProject.starlight_version_forge}", rootProject.enable_starlight_forge)
annotationProcessor "org.spongepowered:mixin:0.8.4:processor"
common(project(path: ":common", configuration: "namedElements")) { transitive false }
shadowMe(project(path: ":common", configuration: "transformProductionForge")) { transitive = false }
// Starlight
// modImplementation("curse.maven:starlight-forge-526854:${rootProject.starlight_version_forge}")
// forgeDependencies(project(":core")) { transitive false }
// Toml
shadowMe("com.electronwill.night-config:toml:${rootProject.toml_version}") {}
// Compression
forgeDependencies('org.tukaani:xz:1.9')
forgeDependencies('org.apache.commons:commons-compress:1.21')
shadowMe 'org.tukaani:xz:1.9'
@@ -57,36 +66,9 @@ task copyCommonResources(type: Copy) {
into file("build/resources/main")
}
// Put stuff from gradle.properties into the mod info stuff
def resourceTargets = ["META-INF/mods.toml"]
def intoTargets = ["$buildDir/resources/main/"]
def replaceProperties = [
version: mod_version,
mod_name: mod_name,
authors: mod_authors,
description: mod_description
]
processResources {
dependsOn(copyCoreResources)
dependsOn(copyCommonResources)
inputs.properties replaceProperties
replaceProperties.put 'project', project
filesMatching(resourceTargets) {
expand replaceProperties
}
intoTargets.each { target ->
if (file(target).exists()) {
copy {
from(sourceSets.main.resources) {
include resourceTargets
expand replaceProperties
}
into target
}
}
}
}
shadowJar {
@@ -40,7 +40,7 @@ import net.minecraftforge.eventbus.api.SubscribeEvent;
/**
* This handles all events sent to the client,
* and is the starting point for most of the mod.
*
*
* @author James_Seibel
* @version 11-12-2021
*/
@@ -48,28 +48,28 @@ public class ForgeClientProxy
{
private final EventApi eventApi = EventApi.INSTANCE;
private final ClientApi clientApi = ClientApi.INSTANCE;
@SubscribeEvent
public void serverTickEvent(TickEvent.ServerTickEvent event)
{
if (event.phase != TickEvent.Phase.START) return;
eventApi.serverTickEvent();
}
@SubscribeEvent
public void chunkLoadEvent(ChunkEvent.Load event)
{
clientApi.clientChunkLoadEvent(new ChunkWrapper(event.getChunk(), event.getWorld()), WorldWrapper.getWorldWrapper(event.getWorld()));
}
@SubscribeEvent
public void worldSaveEvent(WorldEvent.Save event)
{
eventApi.worldSaveEvent();
}
/** This is also called when a new dimension loads */
@SubscribeEvent
public void worldLoadEvent(WorldEvent.Load event)
@@ -78,13 +78,13 @@ public class ForgeClientProxy
eventApi.worldLoadEvent(WorldWrapper.getWorldWrapper(event.getWorld()));
}
}
@SubscribeEvent
public void worldUnloadEvent(WorldEvent.Unload event)
{
eventApi.worldUnloadEvent(WorldWrapper.getWorldWrapper(event.getWorld()));
}
@SubscribeEvent
public void blockChangeEvent(BlockEvent event)
{
@@ -97,12 +97,12 @@ public class ForgeClientProxy
{
IChunkWrapper chunk = new ChunkWrapper(event.getWorld().getChunk(event.getPos()), event.getWorld());
DimensionTypeWrapper dimType = DimensionTypeWrapper.getDimensionTypeWrapper(event.getWorld().dimensionType());
// recreate the LOD where the blocks were changed
eventApi.blockChangeEvent(chunk, dimType);
}
}
@SubscribeEvent
public void onKeyInput(InputEvent.KeyInputEvent event)
{
@@ -110,5 +110,7 @@ public class ForgeClientProxy
if (event.getAction() != GLFW.GLFW_PRESS) return;
clientApi.keyPressedEvent(event.getKey());
}
}
@@ -34,20 +34,22 @@ import com.seibel.lod.forge.wrappers.ForgeDependencySetup;
import com.seibel.lod.forge.wrappers.modAccessor.ModChecker;
import com.seibel.lod.forge.wrappers.modAccessor.OptifineAccessor;
import net.minecraft.client.renderer.block.model.BakedQuad;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.core.Direction;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraftforge.client.model.data.ModelDataMap;
import net.minecraftforge.client.ConfigGuiHandler;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.fml.ModList;
import net.minecraftforge.fml.ModLoadingContext;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
import net.minecraftforge.fml.loading.FMLLoader;
import net.minecraftforge.fmlclient.ConfigGuiHandler;
import net.minecraftforge.forgespi.language.IModInfo;
import java.util.List;
import java.util.Random;
@@ -56,7 +58,7 @@ import java.util.Random;
* Initialize and setup the Mod. <br>
* If you are looking for the real start of the mod
* check out the ClientProxy.
*
*
* @author James Seibel
* @version 11-21-2021
*/
@@ -64,7 +66,7 @@ import java.util.Random;
public class ForgeMain implements LodForgeMethodCaller
{
public static ForgeClientProxy forgeClientProxy;
private void init(final FMLCommonSetupEvent event)
{
// make sure the dependencies are set up before the mod needs them
@@ -78,18 +80,18 @@ public class ForgeMain implements LodForgeMethodCaller
ModAccessorApi.bind(IOptifineAccessor.class, new OptifineAccessor());
}
}
public ForgeMain()
{
// Register the methods
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::init);
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::onClientStart);
// Register ourselves for server and other game events we are interested in
MinecraftForge.EVENT_BUS.register(this);
}
private void onClientStart(final FMLClientSetupEvent event)
{
ModLoadingContext.get().registerExtensionPoint(ConfigGuiHandler.ConfigGuiFactory.class,
@@ -98,15 +100,9 @@ public class ForgeMain implements LodForgeMethodCaller
MinecraftForge.EVENT_BUS.register(forgeClientProxy);
}
private ModelDataMap dataMap = new ModelDataMap.Builder().build();
private final ModelDataMap dataMap = new ModelDataMap.Builder().build();
@Override
public List<BakedQuad> getQuads(MinecraftWrapper mc, Block block, BlockState blockState, Direction direction, Random random) {
return mc.getModelManager().getBlockModelShaper().getBlockModel(block.defaultBlockState()).getQuads(blockState, direction, random, dataMap);
}
@Override
public int getPixelRGBA(TextureAtlasSprite sprite, int frameIndex, int x, int y) {
return sprite.getPixelRGBA(frameIndex, x, y);
}
}
@@ -1,29 +0,0 @@
package com.seibel.lod.forge.mixins;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
import net.minecraft.core.BlockPos;
import net.minecraft.server.level.WorldGenRegion;
import net.minecraft.world.level.StructureFeatureManager;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.chunk.ChunkGenerator;
import net.minecraft.world.level.levelgen.WorldgenRandom;
@Mixin(ChunkGenerator.class)
public class MixinChunkGenerator {
@Redirect(method = "applyBiomeDecoration", at = @At(
value = "INVOKE",
target = "Lnet/minecraft/world/level/biome/Biome;generate(Lnet/minecraft/world/level/StructureFeatureManager;"
+ "Lnet/minecraft/world/level/chunk/ChunkGenerator;Lnet/minecraft/server/level/WorldGenRegion;J"
+ "Lnet/minecraft/world/level/levelgen/WorldgenRandom;Lnet/minecraft/core/BlockPos;)V"
))
private void wrapBiomeGenerateCall(Biome biome, StructureFeatureManager structFeatManager, ChunkGenerator generator,
WorldGenRegion genRegion, long l, WorldgenRandom random, BlockPos pos) {
synchronized((ChunkGenerator)(Object)this) {
biome.generate(structFeatManager, (ChunkGenerator)(Object)this, genRegion, l, random, pos);
}
}
}
@@ -19,21 +19,22 @@ import net.minecraft.world.level.material.FogType;
@Mixin(FogRenderer.class)
public class MixinFogRenderer {
// Using this instead of Float.MAX_VALUE because Sodium don't like it. (And just in case it's here also for forge)
// Using this instead of Float.MAX_VALUE because Sodium don't like it. (and copy paste in case someone in forge don't like it)
private static final float A_REALLY_REALLY_BIG_VALUE = 420694206942069.F;
private static final float A_EVEN_LARGER_VALUE = 42069420694206942069.F;
@Inject(at = @At("RETURN"),
method = "setupFog(Lnet/minecraft/client/Camera;Lnet/minecraft/client/renderer/FogRenderer$FogMode;FZF)V",
remap = false) // Due to this being a forge added method
private static void disableSetupFog(Camera camera, FogMode fogMode, float f, boolean bl, float tick, CallbackInfo callback) {
ILodConfigWrapperSingleton CONFIG;
try {
CONFIG = SingletonHandler.get(ILodConfigWrapperSingleton.class);
} catch (NullPointerException e) {
return; // Happens on forge not loading the mod before this.
}
FogType fogTypes = camera.getFluidInCamera();
method = "setupFog(Lnet/minecraft/client/Camera;Lnet/minecraft/client/renderer/FogRenderer$FogMode;FZF)V",
remap = false) // Remap = false due to this being added by forge.
private static void disableSetupFog(Camera camera, FogMode fogMode, float f, boolean bl, float partTick, CallbackInfo callback) {
ILodConfigWrapperSingleton CONFIG;
try {
CONFIG = SingletonHandler.get(ILodConfigWrapperSingleton.class);
} catch (NullPointerException e) {
return; // May happen due to forge for some reason haven't inited out thingy yet.
}
FogType fogTypes = camera.getFluidInCamera();
Entity entity = camera.getEntity();
boolean isUnderWater = (entity instanceof LivingEntity) && ((LivingEntity)entity).hasEffect(MobEffects.BLINDNESS);
if (!isUnderWater) {
@@ -0,0 +1,55 @@
package com.seibel.lod.forge.mixins;
import java.util.concurrent.ExecutorService;
import java.util.function.Supplier;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import com.seibel.lod.common.wrappers.DependencySetupDoneCheck;
import com.seibel.lod.core.util.DummyRunExecutorService;
import net.minecraft.Util;
@Mixin(Util.class)
public class MixinUtilBackgroudThread
{
private static boolean shouldApplyOverride() {
return DependencySetupDoneCheck.getIsCurrentThreadDistantGeneratorThread.get();
}
@Inject(method = "wrapThreadWithTaskName(Ljava/lang/String;Ljava/lang/Runnable;)Ljava/lang/Runnable;",
at = @At("HEAD"), cancellable = true)
private static void overrideUtil$wrapThreadWithTaskName(String string, Runnable r, CallbackInfoReturnable<Runnable> ci)
{
if (DependencySetupDoneCheck.isDone && shouldApplyOverride())
{
//ClientApi.LOGGER.info("util wrapThreadWithTaskName(Runnable) triggered");
ci.setReturnValue(r);
}
}
@Inject(method = "wrapThreadWithTaskName(Ljava/lang/String;Ljava/util/function/Supplier;)Ljava/util/function/Supplier;",
at = @At("HEAD"), cancellable = true)
private static void overrideUtil$wrapThreadWithTaskNameForSupplier(String string, Supplier<?> r, CallbackInfoReturnable<Supplier<?>> ci)
{
if (DependencySetupDoneCheck.isDone && shouldApplyOverride())
{
//ClientApi.LOGGER.info("util wrapThreadWithTaskName(Supplier) triggered");
ci.setReturnValue(r);
}
}
@Inject(method = "backgroundExecutor", at = @At("HEAD"), cancellable = true)
private static void overrideUtil$backgroundExecutor(CallbackInfoReturnable<ExecutorService> ci)
{
if (DependencySetupDoneCheck.isDone && shouldApplyOverride())
{
//ClientApi.LOGGER.info("util backgroundExecutor triggered");
ci.setReturnValue(new DummyRunExecutorService());
}
}
}
@@ -0,0 +1,26 @@
package com.seibel.lod.forge.mixins.unsafe;
import net.minecraft.util.ThreadingDetector;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Mutable;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.concurrent.Semaphore;
/**
* Why does this exist? But okay! (Will be probably removed when the experimental generator is done)
*/
@Mixin(ThreadingDetector.class)
public class MixinThreadingDectector {
@Mutable
@Shadow
private Semaphore lock;
@Inject(method = "<init>", at = @At("RETURN"))
private void setSemaphore(CallbackInfo ci) {
this.lock = new Semaphore(2);
}
}
@@ -1,11 +1,13 @@
package com.seibel.lod.forge.wrappers;
import com.seibel.lod.common.LodCommonMain;
import com.seibel.lod.common.wrappers.config.LodConfigWrapperSingleton;
import com.seibel.lod.common.wrappers.config.NewLodConfigWrapperSingleton;
import com.seibel.lod.core.util.SingletonHandler;
import com.seibel.lod.core.wrapperInterfaces.config.ILodConfigWrapperSingleton;
/**
* Binds all necessary dependencies, so we
* Binds all necessary dependencies so we
* can access them in Core. <br>
* This needs to be called before any Core classes
* are loaded.
@@ -18,6 +20,9 @@ public class ForgeDependencySetup
{
public static void createInitialBindings()
{
SingletonHandler.bind(ILodConfigWrapperSingleton.class, LodConfigWrapperSingleton.INSTANCE);
if (!LodCommonMain.IsNewConfig)
SingletonHandler.bind(ILodConfigWrapperSingleton.class, LodConfigWrapperSingleton.INSTANCE);
else
SingletonHandler.bind(ILodConfigWrapperSingleton.class, NewLodConfigWrapperSingleton.INSTANCE);
}
}
@@ -10,4 +10,4 @@ public class ModChecker implements IModChecker {
public boolean isModLoaded(String modid) {
return ModList.get().isLoaded(modid);
}
}
}
@@ -8,17 +8,17 @@ import com.seibel.lod.core.wrapperInterfaces.modAccessor.IOptifineAccessor;
public class OptifineAccessor implements IOptifineAccessor
{
@Override
public String getModName()
{
return "Optifine-Forge-1.18.X";
}
@Override
public HashSet<AbstractChunkPosWrapper> getNormalRenderedChunks()
{
// TODO: Impl proper methods here
return null;
}
@Override
public String getModName()
{
return "Optifine-Forge-1.18.X";
}
@Override
public HashSet<AbstractChunkPosWrapper> getNormalRenderedChunks()
{
// TODO: Impl proper methods here
return null;
}
}
+5 -6
View File
@@ -1,22 +1,21 @@
modLoader="javafml" #//mandatory
loaderVersion="[36,)" # // mandatory. This is typically bumped every Minecraft version by Forge. See our download page for lists of versions.
loaderVersion="[37,40)" # // mandatory. This is typically bumped every Minecraft version by Forge. See our download page for lists of versions.
license="GNU GPLv3"
issueTrackerURL="https://gitlab.com/jeseibel/minecraft-lod-mod/-/issues"
issueTrackerURL="${issues}"
[[mods]] #//mandatory
modId="lod" #//mandatory
version= "${version}" #//mandatory, gets the version number from jar populated by the build.gradle script
displayName="${mod_name}" #//mandatory
authors="${authors}"
#//updateJSONURL="https://change.me.example.invalid/updates.json" # A URL to query for updates for this mod. See the JSON update specification https://mcforge.readthedocs.io/en/latest/gettingstarted/autoupdate/
displayURL="https://www.curseforge.com/minecraft/mc-mods/distant-horizons"
displayURL="${homepage}"
description= "${description}" #//mandatory. The description text for the mod
logoFile="logo.png"
catalogueImageIcon="icon.png"
credits="Massive thanks to: Leonardo, Cola, Ran, and CoolGi. For their hard work to bring Distant Horizons to where it is today. - James"
authors="${authors}"
#//mandatory. The description text for the mod
description= ''' ${description} '''
#// if not set defaults to "false"
clientSideOnly="true"
#// if not set defaults to "BOTH"
+2 -2
View File
@@ -2,9 +2,9 @@
"required": true,
"minVersion": "0.8",
"package": "com.seibel.lod.forge.mixins",
"compatibilityLevel": "JAVA_16",
"compatibilityLevel": "JAVA_17",
"mixins": [
"MixinChunkGenerator"
"MixinUtilBackgroudThread"
],
"client": [
"MixinOptionsScreen",
+33 -14
View File
@@ -1,9 +1,9 @@
org.gradle.jvmargs=-Xmx2048M
minecraft_version=1.17.1
minecraft_version=1.18.1
archives_base_name=DistantHorizons
mod_version=1.6.0a
mod_version=1.6.2a
maven_group=com.seibel.lod
toml_version=3.6.4
@@ -12,19 +12,38 @@ mod_name=Distant Horizons
mod_description=This mod generates and renders simplified terrain beyond the normal view distance at a low performance cost. Allowing you to see much farther without turning your game into a slideshow.
mod_authors=James Seibel, Leonardo Amato, Cola, coolGi2007, Ran, Leetom
mod_homepage=https://www.curseforge.com/minecraft/mc-mods/distant-horizons
mod_source=https://gitlab.com/jeseibel/minecraft-lod-mod/
mod_issues=https://gitlab.com/jeseibel/minecraft-lod-mod/-/issues
# Fabric loader
fabric_loader_version=0.12.6
fabric_api_version=0.37.1+1.17
# Fabric mods
modmenu_version=2.0.14
starlight_version_fabric=3442770
lithium_version=mc1.17.1-0.7.5
sodium_version=3605275
iris_version=1.17.x-v1.1.4
immersive_portals_version = 0.14-1.17
fabric_loader_version=0.13.1
fabric_api_version=0.46.4+1.18
# Fabric mod versions
modmenu_version=3.0.0
starlight_version_fabric=3554912
lithium_version=mc1.18.1-0.7.7
sodium_version=3605309
iris_version=1.18.x-v1.1.4
bclib_version=1.2.5
immersive_portals_version = v1.0.4-1.18
# Fabric mod run
# 0 = Don't enable and don't run
# 1 = Can be referenced in code but doesn't run
# 2 = Can be referenced in code and runs in client
enable_starlight=0
enable_sodium=1
enable_lithium=0
enable_iris=0
enable_bclib=0
# Forge loader
forge_version=37.1.1
# Forge mods
starlight_version_forge=3457784
forge_version=39.0.76
# Forge mod versions
starlight_version_forge=3559934
# Forge mod run
# 0 = Dont enable and don't run
# 1 = Can be referenced in code but doesn't run
# 2 = Can be referenced in code and runs in client
enable_starlight_forge=0
+1 -1
View File
@@ -1,5 +1,5 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-7.2-bin.zip
distributionUrl=https\://services.gradle.org/distributions/gradle-7.3.2-bin.zip
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists