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303 Commits

Author SHA1 Message Date
Ran 5a48baf498 Update Readme.md 2022-04-17 17:00:23 +00:00
coolGi2007 7afc455302 Added the multiplayer folder thing from 1.18 2022-03-08 17:33:22 +10:30
James Seibel dfd37bf969 Rename MinecraftWrapper -> MinecraftClientWrapper 2022-03-05 18:32:43 -06:00
James Seibel e48e3069e1 remove WorldWrapper.isEmpty()
It wasn't used and there was a comment saying not to use it
2022-03-05 18:15:42 -06:00
James Seibel 93b129e699 Update the DependencyHandler to support circular references 2022-03-05 17:37:04 -06:00
James Seibel f6df5ac832 Fix some compiler errors 2022-03-03 22:55:01 -06:00
coolGi2007 4fc58adb0e Fixed 1.16 (tough someone needs to fix core/objects/opengl/RenderRegion to work with java8) 2022-03-03 17:39:14 +10:30
James Seibel 7d2ee7126d Refactor the dependency injectors 2022-03-01 21:38:20 -06:00
Morippi b3e1693558 Alpha now uses max value in merge and not average value 2022-02-22 11:54:24 +01:00
coolGi2007 de60298d93 Updated the readme, made it say it works on mc 1.16.2 upto 1.16.5 and updated the DHJarMerger (now marks the jar as an executable so linux users have an easier time when runnung the jar) 2022-02-22 18:31:10 +10:30
coolGi2007 4e02a3e5bf Updated readme, core, forge version, fabric version and added run jar 2022-02-21 16:46:20 +10:30
Morippi 7e83a7bee3 Fixed down (and Up even if not visible) shade 2022-02-20 00:48:55 +01:00
cola98765 e32213bd33 actually fix tint on custom water textures. 2022-02-19 22:31:17 +01:00
James Seibel 10ba97705e Update the version number to 1.6.2a 2022-02-17 20:11:40 -06:00
tom lee 775d1a7177 Update core 2022-02-17 22:33:29 +08:00
cola98765 dae3d49d62 update BlockColorWrapper, and fix "wraning" 2022-02-15 12:14:55 +01:00
coolGi2007 f9292b80c3 Updated gradle stuff to be more like 1.18 (forgot to commit this) 2022-02-15 15:29:07 +10:30
James Seibel 3dfaf58a1b Merge branch '1.16.5' of gitlab.com:jeseibel/minecraft-lod-mod into 1.16.5 2022-02-13 16:59:19 -06:00
James Seibel cb474ca19f Update the forge version 2022-02-13 16:58:55 -06:00
tom lee ed248157a5 Fixed it so it works 2022-02-13 19:51:17 +08:00
tom lee 08dbe8bbf8 Add TerraForged Compat via a mixin + Fix heightmap bug in StepFeature 2022-02-13 18:30:58 +08:00
James Seibel 26a1682b6c Prepare for 1.6.1a 2022-02-12 12:06:14 -06:00
tom lee c1ed040c6f Rollback some unneeded backport. And make it compile 2022-02-12 22:50:08 +08:00
tom lee ef6efae969 Backport changes from 1.18 branch 2022-02-12 22:26:48 +08:00
tom lee ae1fc0f750 Backport changes from 1.18 2022-02-12 16:13:05 +08:00
James Seibel bd7dc5ac25 Update the version number to 1.6.1a-pre and re-enable dev code 2022-02-11 22:07:32 -06:00
James Seibel 6a42d43a86 update the version number for 1.6.0a 2022-02-11 20:39:22 -06:00
coolGi2007 bd95b81a70 Fixed shodow problem with toml (i forgot something before) 2022-02-11 13:38:13 +00:00
coolGi2007 1b0e362227 Added _Version to config for future me 2022-02-11 13:09:59 +00:00
tom lee b056d10b2b Update core 2022-02-11 15:29:04 +08:00
James Seibel 1d2563cc4b Slightly improve the tooltips for the config GUI 2022-02-10 22:08:46 -06:00
Morippi 92259077f3 Added Ultra setting to vertical quality and changed the others 2022-02-10 15:10:42 +01:00
tom lee 84c2a687a1 Update core + Config + fix underwater/blindness fog 2022-02-10 21:43:41 +08:00
tom lee a6a321ff0e Updated core + Fixed debug buttons 2022-02-10 17:06:25 +08:00
coolGi2007 911c802211 Made sodium use cursedforge and added toml to core 2022-02-10 13:49:38 +10:30
tom lee 3d9228ceac Fixed critical MEM LEAKS on batch world generator 2022-02-09 18:04:37 +08:00
tom lee 389114e091 First update. NOTE MEM LEAK NOTED!!!! 2022-02-08 19:37:36 +08:00
tom lee 37e06a820f Fixed forge disable fog. (Forgot to commit this) 2022-02-08 18:05:51 +08:00
James Seibel c8f78dad5c Add an expiration to the archives 2022-02-05 15:42:45 +00:00
tom lee 767452338a Changed how Features step works for mod compat with CaveBiomesApi 2022-02-05 19:11:40 +08:00
tom lee ac12e61a2d Make it build. 2022-02-05 18:17:41 +08:00
tom lee 18d2901725 Impl proper Mixins instead of @Overwrite to increase mod compat
Did this because I wanna play Create Above and Beyond, and this is
causing mixin compat issues with caveApi mod or something like that
2022-02-05 18:14:13 +08:00
coolGi2007 3931ea7fe8 Removed clouds 2022-02-05 09:48:43 +00:00
tom lee 1222db45d6 Update core + remove duped createStructureStart() call. 2022-02-05 16:17:31 +08:00
tom lee 1f60357a95 Update core 2022-02-05 14:36:42 +08:00
coolGi2007 0894a01342 Forgot to remove this when i was downgrading to 1.16 2022-02-04 00:58:57 +00:00
tom lee b55096a3e0 Added back a missing break; in a switch/case 2022-02-03 16:54:42 +08:00
tom lee c29420b695 BatchGen: Completely refactor the ExperGen into now call BatchGen 2022-02-03 16:47:22 +08:00
tom lee 46c249e683 Update core 2022-02-02 15:56:21 +08:00
tom lee faae6de024 Fix race issue with vanilla gen. Improve mem usage a bit 2022-02-01 15:48:55 +08:00
tom lee e2afb8e47e Fix light issue and lockups in Noise step. Features are still unstable 2022-01-31 00:24:45 +08:00
tom lee 3a3fe214c4 Fix experGen loading existing chunks. (It now works.) 2022-01-30 15:31:59 +08:00
tom lee 00951329aa And merge it to head 2022-01-30 14:16:23 +08:00
tom lee 95ad811ed5 Actually commit untracked files 2022-01-30 14:15:10 +08:00
coolGi2007 f5f913d717 Cleaned up gradle and temporarily commented out the experimental generator till leetom adds it back 2022-01-30 16:14:26 +10:30
tom lee b79f47886f PORTTED EXPO WORLD GEN!!!! YAAAAAAAYYYY 2022-01-29 23:25:17 +08:00
tom lee 5d8a30567d Return true on isLightCorrect() since 1.16 seems to never set this flag 2022-01-29 19:17:20 +08:00
coolGi2007 0d67630314 Downgraded stuff from 1.17 to 1.16 2022-01-29 03:54:42 +00:00
coolGi2007 95a444781c (forgot to push this commit) downgraded stuff from 1.17 to 1.16 2022-01-27 09:49:56 +10:30
coolGi2007 04fd38dbb0 Added comments to the file 2022-01-25 15:42:47 +10:30
James Seibel 07c541f014 Delete OptiFine_1.16.5_HD_U_G8.jar 2022-01-25 01:00:22 +00:00
coolGi2007 ff9f8eef3c Fixed accesswideners 2022-01-24 23:44:22 +10:30
coolGi2007 a4a8de2ff2 After all these years, the ints show up correctly after restarting (it was literally a 1 line fix) 2022-01-24 19:55:34 +10:30
coolGi2007 b0324c76fa Ported everything from 1.17 to 1.16 2022-01-24 18:19:49 +10:30
jas35484 3cc7be7f25 Merge branch '1.16.5' into 1.16.5_architectury 2022-01-22 18:14:09 -06:00
jas35484 665a996285 Update Core 2022-01-22 18:08:46 -06:00
coolGi2007 5184cfb4da Downported stuff from 1.17 to 1.16 2022-01-21 13:53:15 +10:30
coolGi2007 75ca15ae36 Added jar merger 2022-01-21 13:29:27 +10:30
jas35484 1f58c1e5e2 Start pipeline? 2022-01-18 19:10:51 -06:00
jas35484 44f21fb953 Add the missing minor version number 1.6a -> 1.6.0a 2022-01-17 20:37:36 -06:00
jas35484 43ade5d24a Increment the version from 'a1.5.4' to 'a1.6-pre' 2022-01-17 20:24:51 -06:00
jas35484 cc34d8fb45 Add .gitlab-ci.yml 2022-01-17 19:53:29 -06:00
jas35484 d0b555e1dc Update .gitlab-ci.yml 2022-01-17 19:50:20 -06:00
jas35484 14a6e00e86 Update .gitlab-ci.yml 2022-01-16 20:55:48 -06:00
James Seibel 68614d5ff1 Delete .gitlab-ci.yml 2022-01-17 02:47:06 +00:00
jas35484 77189db253 Update .gitlab-ci.yml 2022-01-16 20:36:54 -06:00
jas35484 eb096cceaf Update .gitlab-ci.yml 2022-01-16 20:26:32 -06:00
jas35484 35df03a2cf Add .gitlab-ci.yml 2022-01-16 19:52:34 -06:00
jas35484 78670ed537 Add .gitlab-ci.yml 2022-01-16 19:41:32 -06:00
jas35484 477fa974ea Add .gitlab-ci.yml 2022-01-16 19:02:30 -06:00
jas35484 796b83136e Update .gitlab-ci.yml 2022-01-16 18:53:06 -06:00
jas35484 a1dc7a26d8 Update .gitlab-ci.yml 2022-01-16 18:51:37 -06:00
jas35484 96b61234e5 Update .gitlab-ci.yml 2022-01-16 18:42:00 -06:00
jas35484 a63131b153 Update .gitlab-ci.yml 2022-01-16 18:39:31 -06:00
jas35484 addeccd761 Update .gitlab-ci.yml 2022-01-16 18:31:39 -06:00
jas35484 b0c0b7664f Update .gitlab-ci.yml 2022-01-16 18:28:36 -06:00
James Seibel a384c49757 Add a test .gitlab-ci.yml file 2022-01-16 23:54:13 +00:00
tom lee 264d64d221 Add forge DisableVanillaFog. (And actually add the untracked file.) 2022-01-14 21:31:29 +08:00
coolGi2007 54674064f9 Fixed forge crash (forgot this existed) 2022-01-14 08:57:22 +00:00
coolGi2007 354836f098 Escape saves config 2022-01-14 14:14:55 +10:30
tom lee 68c73790bc Add forge DisableVanillaFog. UNTESTED due to gradle cache..... 2022-01-14 00:11:20 +08:00
tom lee f4d385d25b Update core + Fix Sodium fog 2022-01-13 22:32:22 +08:00
tom lee 134c25ad43 Updated core and fixed up SodiumAccessor 2022-01-12 19:59:57 +08:00
coolGi2007 8a37951f64 Added mod checker 2022-01-12 16:37:41 +10:30
coolGi2007 9d76ed67d0 Fixes all (hopefully) problems with saving the config file 2022-01-11 17:38:52 +10:30
coolGi2007 f50e818f66 Added cloud warning 2022-01-10 05:14:16 +00:00
coolGi2007 59830cdd52 Updated readme 2022-01-10 14:35:19 +10:30
coolGi2007 dd9a9addbb Removed fog from forge to stop crash 2022-01-10 14:29:00 +10:30
coolGi2007 6b88eb833d Updated everything 2022-01-09 21:32:57 +10:30
coolGi2007 6b7a80845c Forgot to remove this 2022-01-07 19:19:12 +10:30
coolGi2007 8a41734bce Updated everything 2022-01-07 18:03:31 +10:30
tom lee 6d83ec1606 Updated core and wrapper 2022-01-07 13:28:58 +08:00
coolGi2007 49012a6996 Update Config.java 2022-01-02 08:58:14 +00:00
coolGi2007 ded2ebec06 Removed the need for any config category. The config now guesses the category 2022-01-02 06:11:32 +00:00
coolGi2007 c95018a6ac Fixed forge building tough still dosnt run on ide 2022-01-02 05:14:24 +00:00
coolGi2007 4870d456c9 Updated java version in build.gradle 2022-01-02 04:54:16 +00:00
coolGi2007 0c8fdaab29 Updated fog stuff 2022-01-01 23:03:05 +10:30
coolGi2007 536ea92e5f Fixed some stuff so it can be built 2022-01-01 21:12:04 +10:30
coolGi2007 06d3469b8f Fixed a config gui crash 2022-01-01 20:11:37 +10:30
coolGi2007 8603301ab8 Updated stuff 2022-01-01 19:57:26 +10:30
tom lee f06c16bea7 Update core 2022-01-01 16:49:07 +08:00
tom lee 70b5daa510 Updated core and wrappers 2022-01-01 15:34:37 +08:00
coolGi2007 afe2e91a5b Update Readme.md 2022-01-01 07:17:34 +00:00
tom lee 6c9775481e Fabric: Fixed up config button. It now shows up! 2021-12-31 23:45:06 +08:00
tom lee 4878d56518 Fixed up most stuff so it runs on fabric. Still crashes though 2021-12-31 23:18:45 +08:00
tom lee e80889d7dd Updated core and config wrappers 2021-12-31 21:46:04 +08:00
tom lee 7d6a49c8b0 Update core and fix it to work 2021-12-29 22:21:52 +08:00
coolGi2007 47386e3aee Updated some stuff 2021-12-29 16:47:44 +10:30
coolGi2007 8179ee7ad6 Test branch for architectury 2021-12-28 09:16:03 +00:00
Ran b43a29a98d Fix forge's access transformers 2021-12-28 07:00:57 +00:00
coolGi2007 3c3474e66b Forgot to remove this 2021-12-28 06:17:58 +00:00
coolGi2007 2aee802ca2 Updated everything to latest 1.18.X version 2021-12-28 16:21:50 +10:30
cola98765 bfbf987599 optimised setupColorAndTint, specifically part where it calculates if block is gray for no reason if it's not going to be tinted anyway. 2021-12-26 16:10:22 +01:00
cola98765 b80d1c784d fix SPRUCE and BIRCH leaves 2021-12-26 15:45:13 +01:00
cola98765 aeb2e31a6e potential fix to cherry leaves (call me if you see gray blocks that should not be gray) 2021-12-24 13:07:48 +01:00
coolGi2007 5cd338392c Updated to stuff in 1.18.X branch 2021-12-24 17:51:54 +10:30
coolGi2007 fff510f315 Updated stuff 2021-12-23 05:42:51 +00:00
coolGi2007 fbf418e31d Fixed the config button on forge menu 2021-12-22 07:06:06 +00:00
coolGi2007 e0ac46290c Updated config to be smaller 2021-12-22 16:05:43 +10:30
coolGi2007 77c21785d1 Updated code (sry i forgot) 2021-12-22 15:50:54 +10:30
coolGi2007 5bcb1fdca3 Updated generator 2021-12-22 15:49:35 +10:30
tom lee 512924a646 Updated core 2021-12-21 21:15:20 +08:00
tom lee 56d8c3a96f Updated core 2021-12-21 15:56:00 +08:00
coolGi2007 1e6167204a Forgot to make runclient forge 2021-12-17 11:57:55 +00:00
coolGi2007 8c64a33537 Updated core 2021-12-17 08:24:29 +00:00
James Seibel f3188bfa1f Remove the Forge server mod requirement and update the credits 2021-12-16 21:41:54 -06:00
James Seibel 81a3a52436 Update the authors list
How could I forget the port devs!?
2021-12-16 21:37:07 -06:00
James Seibel 19c1cd523a Remove the server mod requirement and update the credits 2021-12-16 21:33:39 -06:00
coolGi2007 efdceddd7b Made config more responsive 2021-12-16 03:00:34 +00:00
tom lee 76cc3d0800 Updated core 2021-12-16 00:16:30 +08:00
coolGi2007 be0255ed9e Updated core 2021-12-15 13:24:50 +00:00
tom lee ed5b3c56dd Updated core 2021-12-15 17:17:19 +08:00
tom lee e568e6623e Updated core 2021-12-15 16:08:04 +08:00
James Seibel 9b12cd75fb Merge branch '1.16.5' of gitlab.com:jeseibel/minecraft-lod-mod into 1.16.5 2021-12-14 23:28:54 -06:00
James Seibel 26eb0d3cfe Change the sodium support to use a flat render distance 2021-12-14 23:28:51 -06:00
tom lee 174db2ede9 Updated core 2021-12-15 11:41:41 +08:00
Morippi 2992541390 fixed new merge and data system 2021-12-14 23:00:30 +01:00
Morippi 3e54323846 Merge remote-tracking branch 'origin/1.16.5' into 1.16.5 2021-12-14 22:01:06 +01:00
Morippi 3287ec0790 small fix 2021-12-14 22:00:57 +01:00
cola98765 5796b8b814 made getMinHeight() default, so when it's not implemented it just returns 0 2021-12-14 21:40:34 +01:00
cola98765 d6a87c252b no longer using getMinimumWorldHeight() form version constants, added replacement in WorldWrapper. 2021-12-14 21:37:13 +01:00
Morippi ff0761fe0e small fixes 2021-12-14 21:22:33 +01:00
tom lee 019c83913e Update core 2021-12-15 00:05:11 +08:00
coolGi2007 a2abf0e210 Updated core 2021-12-14 08:19:11 +00:00
Morippi 387e4c0598 Added slice in mergeAndAddData 2021-12-13 22:55:30 +01:00
Morippi a67cd9769b Added methods for the merge in the LevelContainer, to be implemented 2021-12-13 21:03:55 +01:00
Morippi 839d8fbfdb Changed the format 2021-12-13 18:59:43 +01:00
cola98765 a56bcfe58d I hope I fixed what james broke 2021-12-13 16:13:21 +01:00
coolGi2007 ed41a7e449 Updated generation comments 2021-12-13 12:33:04 +00:00
coolGi2007 56e74a15ba Updated core 2021-12-13 12:22:43 +00:00
coolGi2007 e7f9c01292 Accidentally imported something 2021-12-13 12:13:35 +00:00
coolGi2007 ca997b8341 Updated config 2021-12-13 12:04:27 +00:00
James Seibel 925ff3a1c7 Merge branch '1.16.5' of gitlab.com:jeseibel/minecraft-lod-mod into 1.16.5 2021-12-12 17:43:39 -06:00
James Seibel ff8388b1b7 Closes #85 (Sodium Overdraw incompatibility)
One minor issue: Sodium returns chunks differently than vanilla MC or Optifine. Specifically as of 1.16.5 (12-12-2021) it also returns one layer of chunks further than what is currently rendered.
2021-12-12 17:43:36 -06:00
cola98765 8a1b609b92 fixed couple errors, but floating islands are still broken 2021-12-12 12:04:17 +01:00
cola98765 f53fd04c4e clean the garbage I made in ChunkWrapper yesterday 2021-12-12 10:58:24 +01:00
coolGi2007 3bc6caba26 Updated core 2021-12-12 03:58:07 +00:00
James Seibel 881f3c1cc5 Update core 2021-12-11 21:50:06 -06:00
James Seibel d5ec730558 Merge branch '1.16.5' of gitlab.com:jeseibel/minecraft-lod-mod into 1.16.5 2021-12-11 21:41:03 -06:00
James Seibel 7c8b7f00e6 Add support for different Core behavior in different MC versions 2021-12-11 21:40:53 -06:00
coolGi2007 a533ffc4c9 Updated core 2021-12-12 01:34:24 +00:00
cola98765 6344fcf44c attempt to fix generation below y=0 2021-12-12 00:25:47 +01:00
cola98765 e29ec2dea6 Revert "attempt to fix generation below y=0"
This reverts commit 4dd51022fa.
2021-12-12 00:23:06 +01:00
cola98765 4dd51022fa attempt to fix generation below y=0 2021-12-12 00:16:41 +01:00
coolGi2007 1c9c091a21 Updated readme to say to install git 2021-12-11 10:28:38 +00:00
coolGi2007 b334a173f9 Fixed build not building 2021-12-11 09:14:40 +00:00
coolGi2007 60c56d5507 Update behind the scenes configs stuff 2021-12-11 06:05:40 +00:00
coolGi2007 ce51dbfc3a Actually updated the submodule since i forgot 2021-12-11 03:42:13 +00:00
coolGi2007 ccdf57eb3f Updated core and started work on fixing config 2021-12-11 03:41:43 +00:00
Morippi df28d2dc9d small fixes, + changed variables name 2021-12-11 01:26:03 +01:00
Morippi 25101bf8b8 Fixed position bug in the rendering 2021-12-11 00:42:09 +01:00
Morippi 234d9e1205 fixewd generation not working 2021-12-10 19:18:23 +01:00
Morippi 7dba35a9ec Merge remote-tracking branch 'origin/1.16.5' into 1.16.5 2021-12-10 19:05:38 +01:00
Morippi 0c91acfd2b Removed most of BlockPos and ChunkPos use 2021-12-10 19:05:28 +01:00
cola98765 4da1382246 add tex.tick(). Thanks leetom! 2021-12-10 17:27:09 +01:00
Ran 15f0325343 Make code server safe 2021-12-10 15:14:02 +06:00
coolGi2007 3fd647be41 Made gradlew an executable 2021-12-10 05:24:29 +00:00
coolGi2007 157a21568c Updated core 2021-12-10 05:20:40 +00:00
James Seibel 829407662e Remove the Dynamic and Triangular Lod Templates 2021-12-09 21:50:09 -06:00
coolGi2007 c02abcb4ba Updated readme & removed stuff from conig 2021-12-10 01:18:36 +00:00
coolGi2007 55f636b2d5 Updated core 2021-12-10 00:50:31 +00:00
Morippi 14f75c5a60 changed some parameters 2021-12-09 20:26:20 +01:00
cola98765 a6d3b5bb94 Merge remote-tracking branch 'origin/1.16.5' into 1.16.5 2021-12-09 19:19:02 +01:00
cola98765 df085c3ec7 made it so it works with servers that don't have that mod. 2021-12-09 19:16:57 +01:00
Morippi 9d3f3cdbdd Added maps to cache the biome blocks couples 2021-12-09 17:30:43 +01:00
Morippi 5f3cb3319c added getters and creators in the new format. 2021-12-09 17:30:19 +01:00
Ran 580d17bb24 Merge remote-tracking branch 'origin/1.17.1' into 1.17.1 2021-12-09 21:45:33 +06:00
Ran f2dd9d7264 This should fix the AW for some builds 2021-12-09 21:44:59 +06:00
Ran 1a22f00c01 Merge remote-tracking branch 'origin/1.17.1' into 1.17.1 2021-12-09 21:20:10 +06:00
Ran 5c44967174 Update Readme.md 2021-12-09 21:19:54 +06:00
Ran 88b967780e Just straight up remove that line 2021-12-09 20:57:48 +06:00
Ran 5650a85c70 Comment this part out 2021-12-09 20:45:26 +06:00
Ran cf03cb4576 Update core 2021-12-09 20:37:01 +06:00
cola98765 bbb7661f47 update core 2021-12-09 14:33:18 +01:00
cola98765 dfa4a0b663 Merge remote-tracking branch 'origin/1.16.5' into 1.16.5 2021-12-09 14:31:43 +01:00
cola98765 ec6caf92a8 fix comments 2021-12-09 14:31:26 +01:00
Morippi fc42ba020d Fixed a small bug 2021-12-09 14:30:35 +01:00
cola98765 6b72e4d2c9 final fix to color of shared based light 2021-12-09 14:21:04 +01:00
Ran 6334c58fa6 Merge remote-tracking branch 'origin/1.17.1' into 1.17.1 2021-12-09 19:10:18 +06:00
Ran 297f53beaf MixinPalettedContainer 2021-12-09 19:09:55 +06:00
Morippi 6d7ecaa6c3 Fixed some part of the new format 2021-12-09 13:50:59 +01:00
Morippi dcd5ae3256 Created the BlockBiomeCouple 2021-12-09 13:50:38 +01:00
Morippi 3349606413 Added new format classes 2021-12-09 12:57:35 +01:00
coolGi2007 34256540f0 Fixed forge not building 2021-12-09 10:44:15 +00:00
coolGi2007 2c2a9e05c9 Forgot to update the forge options button. Sry 2021-12-09 05:35:46 +00:00
coolGi2007 69b2b1725b Updated core 2021-12-09 05:32:48 +00:00
coolGi2007 5dec52e493 Chainged config file to toml and fixed some general config stuff 2021-12-09 05:24:14 +00:00
James Seibel 247ef0f10e Update core 2021-12-08 23:07:23 -06:00
James Seibel 911bfc8c88 Add (buggy, unfinished) shader based lighting 2021-12-08 22:59:43 -06:00
Ran 56faf3fdb6 Update core 2021-12-08 20:33:33 +06:00
cola98765 a85a93b794 Merge remote-tracking branch 'origin/1.16.5' into 1.16.5 2021-12-07 13:06:05 +01:00
cola98765 815238dc8f added and commented out time testing code 2021-12-07 13:05:45 +01:00
Morippi 8514e53ecd Changed how data from the level container are passed as output. Removed the Thread system 2021-12-07 11:56:13 +01:00
coolGi2007 d2a9edfd2c Fixed a mixin mistake I made 2021-12-07 05:03:56 +00:00
cola98765 f602571c61 reverted DrawResolutionOffset 2021-12-05 20:03:27 +01:00
cola98765 403175677e HorizontalScale is now a number 2-32 2021-12-05 17:03:49 +01:00
cola98765 565554311e added DrawResolutionOffset to work with DrawResolution 2021-12-05 16:38:08 +01:00
James Seibel 0827397d9a Update core 2021-12-04 22:25:51 -06:00
Morippi 56635ccbf1 Change Box to VertexOptimizer and added the DataFormat folder with empty classes 2021-12-02 23:07:09 +01:00
James Seibel a7897e45f3 Update core 2021-12-01 22:48:32 -06:00
James Seibel 751ce4afef Update the config 2021-12-01 22:40:49 -06:00
cola98765 0b2373e830 couple more warnings 2021-11-30 12:05:17 +01:00
cola98765 ddf9700804 couple warnings 2021-11-30 11:46:06 +01:00
James Seibel e93c53b1ec Update core 2021-11-29 21:23:52 -06:00
James Seibel 2852bd91f9 Update core to a1.5.4, add experimental buffer timeout option 2021-11-29 21:23:09 -06:00
James Seibel d5740c5d7f Update core 2021-11-28 18:14:37 -06:00
James Seibel 816249acdb Update core 2021-11-28 16:54:23 -06:00
James Seibel 23d9cf10d3 Merge branch '1.16.5' of gitlab.com:jeseibel/minecraft-lod-mod into 1.16.5 2021-11-28 16:28:49 -06:00
James Seibel eeea070fd1 Update core 2021-11-28 16:28:47 -06:00
James Seibel e47cdaa2e4 update the version number to a1.5.3 2021-11-28 16:09:25 -06:00
cola98765 db074a6a5b Fix Starlight (mod) once more 2021-11-28 11:28:40 +01:00
James Seibel f2f0e291d8 Add a missing comment 2021-11-27 23:28:28 -06:00
James Seibel db123072bd Add Legacy OpenGL vanilla fog removal 2021-11-27 23:24:58 -06:00
James Seibel 6bbb99ff39 Update the version number to a1.5.3 2021-11-27 21:14:50 -06:00
James Seibel 88c5fc8fde Fix gradle issues (compiling works again) 2021-11-27 21:12:42 -06:00
James Seibel a40417bbd6 Remove logo and IDE files (they are in core now) 2021-11-27 18:05:04 -06:00
James Seibel cf7373a303 Improve the config descriptions 2021-11-27 16:17:14 -06:00
James Seibel 49c0581b1d rename DistantHorizons_Server_Data -> Distant_Horizons_server_data 2021-11-27 14:48:41 -06:00
Ran 72d3b50077 Add core resources to the jar (Isn't tested yet) 2021-11-28 01:10:12 +06:00
Ran aaedc8e384 Fix NPE when loading up the world 2021-11-28 00:21:01 +06:00
James Seibel b63f24c92e rename the server data folder 2021-11-27 12:03:38 -06:00
Ran 76154aada0 Fix shadow 2021-11-27 23:41:40 +06:00
James Seibel 6b029da899 Add setUniform(color) 2021-11-27 10:32:18 -06:00
James Seibel 818c4243e0 Add FogColorMode 2021-11-27 10:10:21 -06:00
James Seibel a41a4fe77f remove a debug command 2021-11-26 21:20:41 -06:00
James Seibel 9a03a45cd7 Clean up Fog, remove Fast fog, close issue #77 (near-far incorrect center) 2021-11-26 21:14:06 -06:00
James Seibel e2eaca7869 Add fog as a fragment shader 2021-11-26 19:25:05 -06:00
James Seibel 0bfef6b3d3 change the submodule path to https instead of ssh 2021-11-26 09:43:21 -06:00
James Seibel 03345924f3 Update core 2021-11-25 11:51:45 -06:00
James Seibel 37f72980ee Downgrade Gradle to 7.1 (from 7.2) This should be the latest available to MC 1.16.5 2021-11-25 08:15:43 -06:00
James Seibel 7fd43deaca Update gradle to 7.2 (from 4.10.3) and fix the build.gradle file 2021-11-22 19:23:49 -06:00
James Seibel 05a3d4002f Add support for disabling rendering 2021-11-21 22:15:10 -06:00
James Seibel 8a574074c5 Merge branch '1.16.5_Core' into '1.16.5'
1.16.5 core

See merge request jeseibel/minecraft-lod-mod!10
2021-11-22 00:28:09 +00:00
James Seibel f801567301 Update core 2021-11-21 18:26:48 -06:00
James Seibel 632947c8ce minor spelling fix 2021-11-21 18:26:12 -06:00
James Seibel 5cb32d6181 Delete 1.5 release notes.txt 2021-11-21 16:16:26 -06:00
James Seibel 505f48cebc Add DH-Core's source folders to Gradle 2021-11-21 15:53:35 -06:00
James Seibel e2bdfcc2da Initial implementation of Core 2021-11-21 15:28:59 -06:00
cola98765 cd72edf9a6 Merge branch 'CodeF53-1.16.5-patch-42921' into '1.16.5'
Add icon for catalogue mod & Update logo displayed in configured

Closes #97

See merge request jeseibel/minecraft-lod-mod!9
2021-11-07 11:07:43 +00:00
cola98765 5172fec97f changed back how sky/block light is accessed for Starlight (mod) compatibility 2021-11-06 23:04:14 +01:00
cola98765 b1a39ce74b disabled try catch in LodGenWorker. It made logs useless 2021-11-06 22:55:26 +01:00
cola98765 563fea608e WorldWrapper -> LevelWrapper 2021-11-05 12:19:36 +01:00
cola98765 be6e52ded0 changed world to level in minecraft wrapper for consistency with other versions 2021-11-05 12:09:07 +01:00
cola98765 6d54edd74c removed client world dependency in buffer builder; minor changes 2021-11-05 11:10:56 +01:00
CodeF53 492c634cc4 Add icon for catalogue mod
Update logo displayed in configured to match new name
2021-11-05 00:01:51 +00:00
cola98765 d92cb6016f cleaned out some code 2021-11-04 11:56:43 +01:00
cola98765 0250eba715 cleaned out some code 2021-11-04 11:45:02 +01:00
cola98765 cbf1bf698d cleaned out imports 2021-11-04 11:43:13 +01:00
cola98765 2aed897b9b pulled some changes around wrappers from 1.17.1_fabric 2021-11-04 11:30:33 +01:00
cola98765 7402ad6be0 added getHashFromFile for future use with servers 2021-11-03 19:03:42 +01:00
Leonardo d4556e7f84 Biome colors is calculated using the block color wrapper 2021-11-01 22:34:39 +01:00
Leonardo 7b910ba4fd Changed waterlogged check, the biome getter and other small stuff 2021-11-01 22:34:17 +01:00
cola98765 5762c41f1a protect full regions against being overwritten by a partial one 2021-11-01 10:18:49 +01:00
cola98765 dee9fa793d cleanup 2021-10-30 17:45:32 +02:00
cola98765 1962053a2f improved adj lighting 2021-10-30 16:38:22 +02:00
cola98765 bb16cfa4fe when there are too many gaps, remove the bottom one of the smallest size first. 2021-10-30 15:52:16 +02:00
cola98765 73ddbd66b5 fixed EXCEPTION_ACCESS_VIOLATION when stitching lods on and off using F6 2021-10-30 15:43:55 +02:00
cola98765 8e727011de now recreate buffers when you reenable rendering. Doing it using debug keys can sometimes lead to crash tho 2021-10-30 13:36:00 +02:00
cola98765 717e189107 made "Enable Rendering" only affect buffer building to enable generation with no rendering 2021-10-30 12:49:58 +02:00
cola98765 cff8326810 Fixed "generate at max quality" TODO make generation work with disabled rendering at world join 2021-10-30 11:37:52 +02:00
James Seibel fd0604c7e7 Fix a few potential null pointers when on a server world 2021-10-29 19:56:03 -05:00
James Seibel f822aed285 make the fog disabler config experimental and disabled by default 2021-10-29 19:50:50 -05:00
cola98765 26535ef81c remove debug message 2021-10-29 16:03:06 +02:00
cola98765 2b0c0f89a2 cleaned up some code 2021-10-29 15:13:37 +02:00
cola98765 51e7e318ac removed weird math.ceil that was used on int 2021-10-29 14:21:23 +02:00
cola98765 e5ef7e7026 fixed index out of bounds and void air appearing purple bugs 2021-10-29 13:22:28 +02:00
cola98765 62794766c6 Merge remote-tracking branch 'origin/1.16.5' into 1.16.5 2021-10-29 12:27:14 +02:00
cola98765 e32addfd06 actually fixed non-square non-animated textures 2021-10-29 12:26:54 +02:00
cola98765 42678a27a4 clean out previous 2021-10-29 12:21:16 +02:00
cola98765 1488747075 fixed non-square non-animated textures 2021-10-29 12:07:41 +02:00
cola98765 a03ddf7339 applied autoformat to that vivecraft commit 2021-10-29 09:18:22 +02:00
cola98765 c537e0cf49 Merge branch '1.16.5' into '1.16.5'
Add vivecraft support

See merge request jeseibel/minecraft-lod-mod!7
2021-10-29 07:02:51 +00:00
Eric 853c706b77 Add vivecraft support 2021-10-28 22:16:19 -06:00
199 changed files with 6096 additions and 12274 deletions
+28 -5
View File
@@ -1,3 +1,31 @@
# eclipse
bin
*.launch
.settings
.metadata
.classpath
.project
# idea
out
*.ipr
*.iws
*.iml
.idea
# gradle
build
.gradle
# other
eclipse
run
# Files from Forge MDK
logs
forge*changelog.txt
.architectury-transformer/
build/
*.ipr
run/
@@ -8,7 +36,6 @@ out/
output/
bin/
libs/
.architectury-transformer/
.classpath
.project
@@ -18,13 +45,9 @@ classes/
.vscode
.settings
*.launch
hs_err_pid*
**/src/generated/
Merged/
# file from notepad++
*.bak
# file genearated via MC version switching using preprocessor
build.properties
+91 -206
View File
@@ -1,227 +1,113 @@
# use Eclipse's JDK
image: gradle:eclipse-temurin
# The ci should always use an unix/unix-like OS to work
# all stages need to be defined here
stages:
# TODO: Make stages depending on what is in versionProperties
- build_1_18_2
- gradleSetup
- build
- merge
variables:
# Disable the Gradle daemon for Continuous Integration servers as correctness
# is usually a priority over speed in CI environments. Using a fresh
# runtime for each build is more reliable since the runtime is completely
# isolated from any previous builds.
GRADLE_OPTS: "-Dorg.gradle.daemon=false"
# Pull core when building
GIT_SUBMODULE_STRATEGY: recursive
# 1.18.2 build
build_1_18_2:
stage: build_1_18_2
script:
# this both runs the unit tests and assembles the code
- ./gradlew build -PmcVer="1.18.2" --gradle-user-home cache/;
image: eclipse-temurin:17
artifacts:
name: "NightlyBuild_1_18_2-${CI_COMMIT_SHORT_SHA}-${CI_COMMIT_TIMESTAMP}"
paths:
- fabric/build/libs/*.jar
- forge/build/libs/*.jar
- quilt/build/libs/*.jar
exclude:
# TODO: There is a lot of duplicate stuff here, fix it later
- fabric/build/libs/*-all.jar
- fabric/build/libs/*-sources.jar
- forge/build/libs/*-all.jar
- forge/build/libs/*-sources.jar
- quilt/build/libs/*-all.jar
- quilt/build/libs/*-sources.jar
expire_in: 1 day
when: always
cache:
key: "gradleCache"
policy: pull-push
paths:
- .gradle
- cache/
allow_failure: true
before_script:
- echo $CI_JOB_ID
# Writing GE_JOB_ID variable to environment file, will need the value in the next stage.
- echo GE_JOB_ID=$CI_JOB_ID >> generate_jars.env
# first stage
# This prevents us from re-downloading Gradle every stage
gradleSetup:
stage: gradleSetup
script: ./gradlew --build-cache --gradle-user-home cache/ check
# build using Java 17
image: eclipse-temurin:17
cache:
key:
files:
- gradle/wrapper/gradle-wrapper.properties
policy: push
paths:
- cache/
# second stage
build:
stage: build
script: ./gradlew build --gradle-user-home cache/
# build using Java 17
image: eclipse-temurin:17
cache:
key: "$CI_COMMIT_REF_NAME"
policy: pull-push
paths:
- .architectury-transformer
- .gradle
- build
- common/.gradle
- common/build
- core/.gradle
- core/build
- fabric/.gradle
- fabric/src/generated
- forge/.gradle
- forge/src/generated
- build
- .gradle
- cache/
artifacts:
name: "NightlyBuild-$CI_COMMIT_SHORT_SHA}-${CI_COMMIT_TIMESTAMP}"
paths:
# relative to the root directory
- fabric/build/libs
- forge/build/libs
exclude:
- fabric/build/libs/*-dev.jar
- fabric/build/libs/*-dev-shadow.jar
- fabric/build/libs/*-sources-dev.jar
- fabric/build/libs/*-sources.jar
- forge/build/libs/*-dev.jar
- forge/build/libs/*-dev-shadow.jar
- forge/build/libs/*-sources-dev.jar
- forge/build/libs/*-sources.jar
reports:
# To ensure we've access to these files in the next stage
dotenv: generate_jars.env
expire_in: 1 day
# third stage
merge:
stage: merge
script: ./gradlew merge --gradle-user-home cache/
# build using Java 17
image: eclipse-temurin:17
cache:
key: "$CI_COMMIT_REF_NAME"
policy: pull-push
paths:
- build
- .gradle
- cache/
artifacts:
name: "Merged_NightlyBuild-${CI_COMMIT_SHORT_SHA}-${CI_COMMIT_TIMESTAMP}"
paths:
# relative to the root directory
- Merged
expire_in: 1 day
# ============================== Previos CI for future reference ============================== #
## all stages need to be defined here
# # Don't build the standalone jar yet because it isn't done yet
# # - build_standalone
#stages:
# - build_19
# - build_18_2
# - build_18_1
# - build_17_1
# - build_16_5
#
#variables:
# # Pull core when building
# GIT_SUBMODULE_STRATEGY: recursive
#
#
#before_script:
# - echo $CI_JOB_ID
# # Writing GE_JOB_ID variable to environment file, will need the value in the next stage.
# - echo GE_JOB_ID=$CI_JOB_ID >> generate_jars.env
#
#
## The standalone build
##build_standalone:
## stage: build_standalone
## script:
## # make sure any previously merged jars are removed before running this job.
## # note: if the merged folder doesn't exist "rm -R Merged" will throw an error, which can be ignored
## # the "|| true" makes that step always succeed.
## - ./gradlew core:build --gradle-user-home cache/;
##
## # Copy the file with the shortest name to the root DistantHorizons.jar so it can be sent off
## - cp $(find core/build/libs/ | awk 'function base(f){sub(".*/", "", f); return f;} {print length(base($0)), $0}'| sort -n | head -2 | grep -P "[0-9][0-9] core/build/libs/*" | #sed -r "s/([0-9][0-9] )//g") DistantHorizons.jar
## # build using Java 16
## image: eclipse-temurin:16
## artifacts:
## name: "NightlyBuild_standalone-${CI_COMMIT_SHORT_SHA}-${CI_COMMIT_TIMESTAMP}"
## paths:
## # Get the standalone jar
## - DistantHorizons.jar
## expire_in: 1 day
## # even if one build fails, upload the successful jars
## when: always
## cache:
## key: "gradleCache"
## policy: pull-push
## paths:
## - .gradle
## - cache/
## allow_failure: true
#
#
## 1.16.5 build
#build_16_5:
# stage: build_16_5
# script:
# # make sure any previously merged jars are removed before running this job.
# # note: if the merged folder doesn't exist "rm -R Merged" will throw an error, which can be ignored
# # the "|| true" makes that step always succeed.
# - ./gradlew test --gradle-user-home cache/;
# - ./gradlew build -PmcVer="1.16.5" --gradle-user-home cache/;
# # build using Java 16
# image: eclipse-temurin:16
# artifacts:
# name: "Merged_NightlyBuild_1_16_5-${CI_COMMIT_SHORT_SHA}-${CI_COMMIT_TIMESTAMP}"
# paths:
# # relative to the root directory
# - Merged
# expire_in: 1 day
# # even if one build fails, upload the successful jars
# when: always
# cache:
# key: "gradleCache"
# policy: pull-push
# paths:
# - .gradle
# - cache/
# allow_failure: true
#
## 1.17.1 build
#build_17_1:
# stage: build_17_1
# script:
# - ./gradlew test --gradle-user-home cache/;
# - ./gradlew build -PmcVer="1.17.1" --gradle-user-home cache/;
# image: eclipse-temurin:16
# artifacts:
# name: "Merged_NightlyBuild_1_17_1-${CI_COMMIT_SHORT_SHA}-${CI_COMMIT_TIMESTAMP}"
# paths:
# - Merged
# expire_in: 1 day
# when: always
# cache:
# key: "gradleCache"
# policy: pull-push
# paths:
# - .gradle
# - cache/
# allow_failure: true
#
## 1.18.1 build
#build_18_1:
# stage: build_18_1
# script:
# - ./gradlew test --gradle-user-home cache/;
# - ./gradlew build -PmcVer="1.18.1" --gradle-user-home cache/;
# # build using Java 17
# image: eclipse-temurin:17
# artifacts:
# name: "Merged_NightlyBuild_1_18_1-${CI_COMMIT_SHORT_SHA}-${CI_COMMIT_TIMESTAMP}"
# paths:
# - Merged
# expire_in: 1 day
# when: always
# cache:
# key: "gradleCache"
# policy: pull-push
# paths:
# - .gradle
# - cache/
# allow_failure: true
#
## 1.18.2 build
#build_18_2:
# stage: build_18_2
# script:
# - ./gradlew test --gradle-user-home cache/;
# - ./gradlew build -PmcVer="1.18.2" --gradle-user-home cache/;
# image: eclipse-temurin:17
# artifacts:
# name: "Merged_NightlyBuild_1_18_2-${CI_COMMIT_SHORT_SHA}-${CI_COMMIT_TIMESTAMP}"
# paths:
# - Merged
# expire_in: 1 day
# when: always
# cache:
# key: "gradleCache"
# policy: pull-push
# paths:
# - .gradle
# - cache/
# allow_failure: true
#
## 1.19 build
#build_19:
# stage: build_19
# script:
# - ./gradlew test --gradle-user-home cache/;
# - ./gradlew build -PmcVer="1.19" --gradle-user-home cache/;
# image: eclipse-temurin:17
# artifacts:
# name: "Merged_NightlyBuild_1_19-${CI_COMMIT_SHORT_SHA}-${CI_COMMIT_TIMESTAMP}"
# paths:
# - Merged
# expire_in: 1 day
# when: always
# cache:
# key: "gradleCache"
# policy: pull-push
# paths:
# - .gradle
# - cache/
# allow_failure: true
# unused deployment stage
## forth stage
#deploy:
# stage: deploy
# image: registry.gitlab.com/gitlab-org/release-cli:latest
@@ -243,5 +129,4 @@ build_1_18_2:
# - name: 'Fabric Jars'
# url: 'https://gitlab.com/jeseibel/minecraft-lod-mod/cw/-/jobs/${GE_JOB_ID}/artifacts/file/fabric/build/libs'
# - name: 'Forge Jars'
# url: 'https://gitlab.com/jeseibel/minecraft-lod-mod/cw/-/jobs/${GE_JOB_ID}/artifacts/file/forge/build/libs'
# url: 'https://gitlab.com/jeseibel/minecraft-lod-mod/cw/-/jobs/${GE_JOB_ID}/artifacts/file/forge/build/libs'
-37
View File
@@ -1,37 +0,0 @@
## Chcek off each item in this list before submitting:
<!--
To mark a section as complete either put an "x" in between the square brackets, example: "[x]"
Or click the checkbox once the issue has been created.
-->
1. [ ] Check the FAQ to see if your issue has already been reported and has a solution:
[Problems-and-solutions](https://gitlab.com/jeseibel/minecraft-lod-mod/-/wikis/2-frequently-asked-questions/2-problems-and-solutions/Problems-and-Solutions)
2. [ ] Make sure you are not using any mods on the incompatible list:
[Mod support FAQ](https://gitlab.com/jeseibel/minecraft-lod-mod/-/wikis/2-frequently-asked-questions/4-mod-support/Mod-Support)
3. [ ] Check the existing issues to verify that your bug hasn't already been submitted:
[Issues](https://gitlab.com/jeseibel/minecraft-lod-mod/-/issues/)
4. [ ] Upload Minecraft's crash report and/or log. \
Minecraft crash reports are located in: `.minecraft/crash-reports` \
Minecraft logs are located in: `.minecraft/logs`
5. [ ] Upload your Distant Horizons Config. \
The config is found in: `.minecraft/configs/DistantHorizons.toml`
6. [ ] Fill out the information below:
* **minecraft version**:
* **Distant Horizons version**:
* **Mod loader**:
* **Installed mods (list the smallest number of mods that you can use to re-create the bug)**:
* **Describe the bug**:
* **Steps to reproduce the bug**:
-3
View File
@@ -1,3 +0,0 @@
Before creating an issue, please select the appropriate template from the dropdown above.
The template will walk you through submitting a bug, feature, or improvement request.
@@ -1,5 +0,0 @@
- [ ] Check the existing [feature requests](https://gitlab.com/jeseibel/minecraft-lod-mod/-/issues/?sort=updated_desc&state=opened&label_name%5B%5D=Feature) to verify that your feature hasn't already been suggested.
1. **Describe the feature**:
2. **Describe why this feature should be added**:
@@ -1,3 +0,0 @@
1. Check the existing [improvement requests](https://gitlab.com/jeseibel/minecraft-lod-mod/-/issues/?sort=updated_desc&state=all&label_name%5B%5D=Improvement) to verify that your improvement hasn't already been suggested.
2. **Describe the improvement**:
+2 -2
View File
@@ -1,3 +1,3 @@
[submodule "coreSubProjects"]
path = coreSubProjects
[submodule "core"]
path = core
url = https://gitlab.com/jeseibel/distant-horizons-core.git
-165
View File
@@ -1,165 +0,0 @@
GNU LESSER GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
This version of the GNU Lesser General Public License incorporates
the terms and conditions of version 3 of the GNU General Public
License, supplemented by the additional permissions listed below.
0. Additional Definitions.
As used herein, "this License" refers to version 3 of the GNU Lesser
General Public License, and the "GNU GPL" refers to version 3 of the GNU
General Public License.
"The Library" refers to a covered work governed by this License,
other than an Application or a Combined Work as defined below.
An "Application" is any work that makes use of an interface provided
by the Library, but which is not otherwise based on the Library.
Defining a subclass of a class defined by the Library is deemed a mode
of using an interface provided by the Library.
A "Combined Work" is a work produced by combining or linking an
Application with the Library. The particular version of the Library
with which the Combined Work was made is also called the "Linked
Version".
The "Minimal Corresponding Source" for a Combined Work means the
Corresponding Source for the Combined Work, excluding any source code
for portions of the Combined Work that, considered in isolation, are
based on the Application, and not on the Linked Version.
The "Corresponding Application Code" for a Combined Work means the
object code and/or source code for the Application, including any data
and utility programs needed for reproducing the Combined Work from the
Application, but excluding the System Libraries of the Combined Work.
1. Exception to Section 3 of the GNU GPL.
You may convey a covered work under sections 3 and 4 of this License
without being bound by section 3 of the GNU GPL.
2. Conveying Modified Versions.
If you modify a copy of the Library, and, in your modifications, a
facility refers to a function or data to be supplied by an Application
that uses the facility (other than as an argument passed when the
facility is invoked), then you may convey a copy of the modified
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a) under this License, provided that you make a good faith effort to
ensure that, in the event an Application does not supply the
function or data, the facility still operates, and performs
whatever part of its purpose remains meaningful, or
b) under the GNU GPL, with none of the additional permissions of
this License applicable to that copy.
3. Object Code Incorporating Material from Library Header Files.
The object code form of an Application may incorporate material from
a header file that is part of the Library. You may convey such object
code under terms of your choice, provided that, if the incorporated
material is not limited to numerical parameters, data structure
layouts and accessors, or small macros, inline functions and templates
(ten or fewer lines in length), you do both of the following:
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Library is used in it and that the Library and its use are
covered by this License.
b) Accompany the object code with a copy of the GNU GPL and this license
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4. Combined Works.
You may convey a Combined Work under terms of your choice that,
taken together, effectively do not restrict modification of the
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c) For a Combined Work that displays copyright notices during
execution, include the copyright notice for the Library among
these notices, as well as a reference directing the user to the
copies of the GNU GPL and this license document.
d) Do one of the following:
0) Convey the Minimal Corresponding Source under the terms of this
License, and the Corresponding Application Code in a form
suitable for, and under terms that permit, the user to
recombine or relink the Application with a modified version of
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Corresponding Source.
1) Use a suitable shared library mechanism for linking with the
Library. A suitable mechanism is one that (a) uses at run time
a copy of the Library already present on the user's computer
system, and (b) will operate properly with a modified version
of the Library that is interface-compatible with the Linked
Version.
e) Provide Installation Information, but only if you would otherwise
be required to provide such information under section 6 of the
GNU GPL, and only to the extent that such information is
necessary to install and execute a modified version of the
Combined Work produced by recombining or relinking the
Application with a modified version of the Linked Version. (If
you use option 4d0, the Installation Information must accompany
the Minimal Corresponding Source and Corresponding Application
Code. If you use option 4d1, you must provide the Installation
Information in the manner specified by section 6 of the GNU GPL
for conveying Corresponding Source.)
5. Combined Libraries.
You may place library facilities that are a work based on the
Library side by side in a single library together with other library
facilities that are not Applications and are not covered by this
License, and convey such a combined library under terms of your
choice, if you do both of the following:
a) Accompany the combined library with a copy of the same work based
on the Library, uncombined with any other library facilities,
conveyed under the terms of this License.
b) Give prominent notice with the combined library that part of it
is a work based on the Library, and explaining where to find the
accompanying uncombined form of the same work.
6. Revised Versions of the GNU Lesser General Public License.
The Free Software Foundation may publish revised and/or new versions
of the GNU Lesser General Public License from time to time. Such new
versions will be similar in spirit to the present version, but may
differ in detail to address new problems or concerns.
Each version is given a distinguishing version number. If the
Library as you received it specifies that a certain numbered version
of the GNU Lesser General Public License "or any later version"
applies to it, you have the option of following the terms and
conditions either of that published version or of any later version
published by the Free Software Foundation. If the Library as you
received it does not specify a version number of the GNU Lesser
General Public License, you may choose any version of the GNU Lesser
General Public License ever published by the Free Software Foundation.
If the Library as you received it specifies that a proxy can decide
whether future versions of the GNU Lesser General Public License shall
apply, that proxy's public statement of acceptance of any version is
permanent authorization for you to choose that version for the
Library.
+45 -124
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@@ -1,174 +1,95 @@
# <img src="https://gitlab.com/jeseibel/distant-horizons-core/-/raw/main/_Misc%20Files/logo%20files/LOD%20logo%20flat%20-%20with%20boarder.png" width="32"> Distant Horizons
# THIS VERSION IS NO LONGER MAINTAINED! ALL DEVELOPMENT HAVE BEEN MOVED OVER TO THE MAIN BRANCH
# <img src="https://gitlab.com/jeseibel/distant-horizons-core/-/raw/main/_logo%20files/LOD%20logo%20flat%20-%20with%20boarder.png" width="32"> Distant Horizons
> A mod that adds a Level of Detail System to Minecraft
# What is Distant Horizons?
Distant Horizons is a Minecraft mod that adds a Level Of Detail (LOD) system to\
render simplified chunks outside the normal render distance\
This mod adds a Level Of Detail (LOD) system to Minecraft.\
This implementation renders simplified chunks outside the normal render distance\
allowing for an increased view distance without harming performance.
In other words: this mod lets you see farther without turning your game into a slide show.\
Or in other words: this mod lets you see farther without turning your game into a slide show.\
If you want to see a quick demo, check out a video covering the mod here:
<a href="https://youtu.be/_04BZ8W2bDM" target="_blank">![Minecraft Level Of Detail (LOD) mod - Alpha 1.6.3](https://cdn.ko-fi.com/cdn/useruploads/png_ef4d209d-50d9-462f-b31f-92e42ec3e260cover.jpg?v=c1097a5b-029c-4484-bec3-80ff58c5d239)</a>
<a href="https://www.youtube.com/watch?v=H2tnvEVbO1c" target="_blank">![Minecraft Level Of Detail (LOD) mod - Alpha 1.5](https://i.ytimg.com/vi_webp/H2tnvEVbO1c/mqdefault.webp)</a>
<br>
Architectury version: 3.4-SNAPSHOT\
Forge version: 36.2.28\
Fabric version: 0.13.2\
Fabric API version: 0.42.0+1.16
## Minecraft and Library Versions
Modmenu version: 1.16.22
This branch supports the following versions of Minecraft:
Notes:\
This version has been confirmed to work in Eclipse and Retail Minecraft.\
(Retail running forge version 1.16.5-36.1.0 and fabric version 1.16.5-0.12.3)
> **NOTE: At the moment only 1.18.2 fabric works/build/runs**
#### 1.19 (BROKE)
Forge: 41.0.19\
Fabric: 0.14.7\
Fabric API: 0.55.3+1.19\
Modmenu: 4.0.0
## source code installation
#### 1.18.2 (ONLY FABRIC WORKS)
Fabric: 0.14.14\
Fabric API: 0.67.1+1.18.2\
Forge: 40.0.32\
Parchment=2022.11.06\
Modmenu: 3.2.5
#### 1.18.1, 1.18 (CEASING DEVELOPMENT SOON)
Forge: 39.1.2\
Fabric: 0.13.3\
Fabric API: 0.42.6+1.18\
Modmenu: 3.0.1
#### 1.17.1, 1.17 (BROKE)
Forge: 37.1.1\
Fabric: 0.13.2\
Fabric API: 0.46.1+1.17\
Modmenu: 2.0.14
#### 1.16.5, 1.16.5 (BROKE)
Forge: 36.2.28\
Fabric: 0.13.2\
Fabric API: 0.42.0+1.16\
Modmenu: 1.16.22
<br><br>
### Plugin and Library versions
Fabric loom: 1.1-snapshot\
Forge gradle: 5.1.67\
Sponge vanilla gradle: 0.2.1-SNAPSHOT\
Sponge mixin gradle: 0.7-SNAPSHOT\
Java Compiler plugin: Manifold Preprocessor
<br>
## Source Code Installation
See the Forge Documentation online for more detailed instructions:\
http://mcforge.readthedocs.io/en/latest/gettingstarted/
### Prerequisites
* A Java Development Kit (JDK) for Java 17 (recommended) or newer. <br>
Visit https://www.oracle.com/java/technologies/downloads/ for installers.
* Git or someway to clone git projects. <br>
Visit https://git-scm.com/ for installers.
* (Not required) Any Java IDE with plugins that support Manifold, for example Intellij IDEA.
* A Java Development Kit (JDK) for Java 16 (recommended) or newer. Visit https://www.oracle.com/java/technologies/downloads/ for installers.
* Git or someway to clone git projects. Visit https://git-scm.com/ for installers.
* (Not required) Any Java IDE, for example Intellij IDEA and Eclipse. You may also use any other code editors, such as Visual Studio Code. (Optional)
It's better to use IntelliJ IDEA since Eclipse is not supported by Architectury, but it still works.
**If using IntelliJ:**
1. Install the Manifold plugin
2. Open IDEA and import the build.gradle
3. Refresh the Gradle project in IDEA if required
1. open IDEA and import the build.gradle
2. refresh the Gradle project in IDEA if required
**If using Eclipse: (Note that Eclipse doesn't support Manifold's preprocessor!)**
1. Run the command: `./gradlew geneclipseruns`
2. Run the command: `./gradlew eclipse`
3. Make sure eclipse has the JDK 17 installed. (This is needed so that eclipse can run minecraft)
4. Import the project into eclipse
**If using Ecplise:**
Not supported...
## Switching Versions
To switch between different Minecraft versions, change `mcVer=1.?` in the `gradle.properties` file.
If running in an IDE, to ensure the IDE noticed the version change, run any gradle command to refresh gradle. (In IntellJ you will also need to do a gradle sync if it didn't happen automatically.)
>Note: There may be a `java.nio.file.FileSystemException` thrown when running the command after switching versions. To fix it, either restart your IDE (as your IDE is probably locking a file) or use a tool like LockHunter to unlock the linked file(s). (Generally it is a lib file under `common\build\lib`, `forge\build\lib`, or `fabric\build\lib`). \
> If anyone knows how to solve this issue please let us know here: \
> https://gitlab.com/jeseibel/minecraft-lod-mod/-/issues/233
<br>
Side note: invalidate caches and restart if required
## Compiling
Prerequisites:
- JDK 17 or newer
**Using GUI**
1. Open a command line in the project folder
2. Run the command: `./gradlew build`
5. Then run command: `./gradlew mergeJars`
6. The compiled jar file will be in the folder `Merged`
From the File Explorer:
1. Download and extract the project zip
2. Download the core from https://gitlab.com/jeseibel/distant-horizons-core and extract into a folder called `coreSubProjects`
3. Open a terminal emulator in the project folder (On Windows you can type `cmd` in the title bar)
4. Run the commands: `./gradlew assemble`
5. The compiled jar file will be in the folder `Merged`
From the command line:
1. `git clone --recurse-submodules https://gitlab.com/jeseibel/minecraft-lod-mod.git`
**If in terminal:**
1. `git clone -b 1.16.5_architectury --recurse-submodules https://gitlab.com/jeseibel/minecraft-lod-mod.git`
2. `cd minecraft-lod-mod`
3. `./gradlew assemble`
4. The compiled jar file will be in the folder `Merged`
5. `./gradlew mergeJars`
6. The compiled jar file will be in the folder `Merged`
Run tests with: `./gradlew test`
>Note: You can add the arg: `-PmcVer=?` to tell gradle to build a selected MC version instead of having to modify the `gradle.properties` file. \
> Example: `./gradlew assemble -PmcVer=1.18.2`
<Br>
## Other commands
`./gradlew --refresh-dependencies` to refresh local dependencies.
`./gradlew clean` to delete any compiled code.
`./gradlew clean` to reset everything (this does not affect your code) and then start the process again.
## Note to self
The Minecraft source code is NOT added to your workspace in an editable way. Minecraft is treated like a normal Library. Sources are there for documentation and research purposes only.
Source code uses Mojang mappings & [Parchment](https://parchmentmc.org/) mappings.
Source code uses Mojang mappings.
To generate the source code run `./gradlew genSources`\
If your IDE fails to auto-detect the source jars when browsing Minecraft classes; manually select the JAR file ending with -sources.jar when prompted by your IDE. <br>
(In IntelliJ it's at the top where it says "choose sources" when browsing a Minecraft class)
## Useful commands
<br>
## Other Useful commands
Run the standalone jar: `./gradlew run`\
Build the standalone jar: `./gradlew core:build`\
Only build Fabric: `./gradlew fabric:assemble` or `./gradlew fabric:build`\
Only build Forge: `./gradlew fabric:assemble` or `./gradlew forge:build`\
Build only Fabric: `./gradlew fabric:assemble` or `./gradlew fabric:build`\
Build only Forge: `./gradlew fabric:assemble` or `./gradlew forge:build`\
Run the Fabric client (for debugging): `./gradlew fabric:runClient`\
Run the Forge client (for debugging): `./gradlew forge:runClient`
To build all versions: `./buildAll` (all builds will end up in the `Merged` folder)
<br>
Run the Forge client (**THIS DOST WORK** due to a bug with architectury): `./gradlew forge:runClient`\
To use a custom version of Java use `-D` then the path for Java
## Open Source Acknowledgements
Forgix (To merge multiple mod versions into one jar) [_Used to be_ [_DHJarMerger_](https://github.com/Ran-helo/DHJarMerger)]\
https://github.com/PacifistMC/Forgix
XZ for Java (data compression)\
https://tukaani.org/xz/java.html
Json & Toml for Java (config handling)\
https://github.com/TheElectronWill/night-config
SVG Salamander for SVG support\
https://github.com/blackears/svgSalamander
FlatLaf for theming (for development testing, may remove later)\
https://www.formdev.com/flatlaf/
DHJarMerger (To merge multiple mod versions into one jar)\
https://github.com/Ran-helo/DHJarMerger
+74 -467
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@@ -1,412 +1,78 @@
import io.github.ran.jarmerger.JarMergerPlugin
buildscript {
dependencies{
classpath files('plugins/DHJarMerger-1.0.jar')
}
}
plugins {
id "java"
// Plugin to handle dependencies
id "com.github.johnrengelman.shadow" version '7.1.2' apply false
// Plugin to create merged jars
id "io.github.pacifistmc.forgix" version "1.2.6"
// Manifold preprocessor
id "systems.manifold.manifold-gradle-plugin" version "0.0.2-alpha"
// Provides mc libraries to core
// id "org.spongepowered.gradle.vanilla" version '0.2.1-SNAPSHOT' apply false
id "architectury-plugin" version "3.4-SNAPSHOT"
id "dev.architectury.loom" version "0.10.0-SNAPSHOT" apply false
}
/**
* Creates the list of preprocessors to use.
*
* @param mcVers array of all MC versions
* @param mcIndex array index of the currently active MC version
*/
def writeBuildGradlePredefine(List<String> mcVers, int mcIndex) {
ArrayList<String> redefineList = new ArrayList<String>()
apply plugin: JarMergerPlugin
for (int i = 0; i < mcVers.size(); i++) {
String mcStr = mcVers[i].replace(".", "_")
if (mcIndex < i) {
redefineList.add("PRE_MC_" + mcStr)
}
if (mcIndex == i) {
redefineList.add("MC_" + mcStr)
}
if (mcIndex >= i) {
redefineList.add("POST_MC_" + mcStr)
}
}
// Build the list of preprocessors to use
StringBuilder sb = new StringBuilder()
sb.append("# DON'T TOUCH THIS FILE, This is handled by the build script\n")
// Check if this is a development build
if (mod_version.toLowerCase().contains("dev")) {
// WARNING: only use this for logging, we don't want to have confusion
// when a method doesn't work correctly in the release build.
sb.append("DEV_BUILD")
sb.append("=\n")
}
// Build the MC version preprocessors
for (String redefinedVersion : redefineList) {
sb.append(redefinedVersion)
sb.append("=\n")
}
new File(projectDir, "build.properties").text = sb.toString()
}
// Transfers the values set in settings.gradle to the rest of the project
project.gradle.ext.getProperties().each { prop ->
rootProject.ext.set(prop.key, prop.value)
// println "Added prop [key:" + prop.key + ", value:" + prop.value + "]"
}
// Sets up manifold stuff
writeBuildGradlePredefine(rootProject.mcVers, rootProject.mcIndex)
// Sets up the version string (the name we use for our jar)
rootProject.versionStr = rootProject.mod_version + "-" + rootProject.minecraft_version // + "-" + new Date().format("yyyy_MM_dd_HH_mm")
// Forgix settings (used for merging jars)
forgix {
group = "com.seibel.lod"
mergedJarName = "DistantHorizons-${rootProject.versionStr}.jar"
forge {
jarLocation = "build/libs/DistantHorizons-forge-${rootProject.versionStr}.jar"
}
fabric {
jarLocation = "build/libs/DistantHorizons-fabric-${rootProject.versionStr}.jar"
}
removeDuplicate "com.seibel.lod.api"
removeDuplicate "com.seibel.lod.core"
architectury {
minecraft = rootProject.minecraft_version
}
subprojects { p ->
// Does the same as "p == project(":common") || p == project(":fabric") || p == project(":quilt") || p == project(":forge") || p == project("WhateverWeAddLaterOn")"
// Useful later on so we dont have duplicated code
def isMinecraftSubProject = p != project(":core") && p != project(":api")
apply plugin: "dev.architectury.loom"
// Apply plugins
apply plugin: "java"
apply plugin: "com.github.johnrengelman.shadow"
if (isMinecraftSubProject)
apply plugin: "systems.manifold.manifold-gradle-plugin"
if (p == project(":core"))
apply plugin: "application"
// apply plugin: "org.spongepowered.gradle.vanilla" // Provides minecraft libraries
// Set the manifold version (may not be required tough)
manifold {
manifoldVersion = rootProject.manifold_version
loom {
silentMojangMappingsLicense()
}
// set up custom configurations (configurations are a way to handle dependencies)
configurations {
// extends the shadowJar configuration
common
shadowMe
// have implemented dependencies automatically embedded in the final jar
implementation.extendsFrom(shadowMe)
if (isMinecraftSubProject && p != project(":common")) {
// Shadow common
common
shadowCommon // Don't use shadow from the shadow plugin because we don't want IDEA to index this.
compileClasspath.extendsFrom common
runtimeClasspath.extendsFrom common
developmentForge.extendsFrom common
if (findProject(":fabricLike") && p != project(":fabricLike")) {
// Shadow fabricLike
fabricLike
shadowFabricLike
compileClasspath.extendsFrom fabricLike
runtimeClasspath.extendsFrom fabricLike
developmentForge.extendsFrom fabricLike
}
}
}
// Let the application plugin know where the main class is
// (This will point to a non-existent class in all sub-projects except "Core")
if (p == project(":core")) {
application {
mainClass.set("com.seibel.lod.core.jar.JarMain")
}
implementation.extendsFrom shadowMe
}
dependencies {
//=====================//
// shared dependencies //
//=====================//
minecraft "com.mojang:minecraft:${rootProject.minecraft_version}"
// The following line declares the mojmap mappings
mappings loom.officialMojangMappings()
// Manifold
if (isMinecraftSubProject)
annotationProcessor("systems.manifold:manifold-preprocessor:${rootProject.manifold_version}")
// Toml
implementation("com.electronwill.night-config:toml:${rootProject.toml_version}")
// Log4j
// TODO: Change to shadowMe later to work in the standalone jar
implementation("org.apache.logging.log4j:log4j-api:${rootProject.log4j_version}")
implementation("org.apache.logging.log4j:log4j-core:${rootProject.log4j_version}")
// JOML
implementation("org.joml:joml:${rootProject.joml_version}")
// JUnit tests
implementation("org.junit.jupiter:junit-jupiter:5.8.2")
implementation("org.junit.jupiter:junit-jupiter-engine:5.8.2")
implementation("junit:junit:4.13")
// Compression
shadowMe("org.tukaani:xz:1.9")
// NightConfig (includes Toml & Json)
shadowMe("com.electronwill.night-config:toml:${rootProject.nightconfig_version}")
shadowMe("com.electronwill.night-config:json:${rootProject.nightconfig_version}")
// Theming
shadowMe("com.formdev:flatlaf:${rootProject.flatlaf_version}")
// SVG
shadowMe("com.formdev:svgSalamander:${rootProject.svgSalamander_version}")
shadowMe("com.formdev:flatlaf-extras:${rootProject.flatlaf_version}")
// Remember, for lwjgl dependancies that arent included in Minecraft, you need to also need to add it to the ShadowJar thing
shadowMe("org.lwjgl:lwjgl-jawt:3.2.2") {
exclude group: "org.lwjgl", module: "lwjgl" // This module is imported by Minecraft so exclude it
}
//==========================//
// conditional dependencies //
//==========================//
// Add core
if (isMinecraftSubProject) {
shadowMe(project(":core")) {
// Remove Junit test libraries
exclude group: "org.junit.jupiter", module: "junit-jupiter"
exclude group: "org.junit.jupiter", module: "junit-jupiter-engine"
exclude group: "junit", module: "junit"
// Removed dependencies
transitive false
}
if (p != project(":forge")) {
// We depend on fabric loader here to use the fabric @Environment annotations and get the mixin dependencies
// Do NOT use other classes from fabric loader unless working with fabric
modImplementation "net.fabricmc:fabric-loader:${rootProject.fabric_loader_version}"
}
// Add the api
if (p != project(":api")) {
shadowMe(project(":api")) {
// Remove Junit test libraries
exclude group: "org.junit.jupiter", module: "junit-jupiter"
exclude group: "org.junit.jupiter", module: "junit-jupiter-engine"
exclude group: "junit", module: "junit"
// Removed dependencies
transitive false
}
}
// Add common
if (isMinecraftSubProject && p != project(":common")) {
// Common
common(project(path: ":common")) { transitive false }
shadowCommon(project(path: ":common")) { transitive false }
// FabricLike
if (findProject(":fabricLike") && p != project(":fabricLike")) {
fabricLike(project(path: ":fabricLike")) { transitive false }
shadowFabricLike(project(path: ":fabricLike")) { transitive false }
}
if (p != project(":core")) {
common(project(":core")) { transitive false }
shadowMe(project(":core")) { transitive false }
}
}
shadowJar {
configurations = [project.configurations.shadowMe]
if (isMinecraftSubProject && p != project(":common")) {
configurations.push(project.configurations.shadowCommon) // Shadow the common subproject
relocate "com.seibel.lod.common", "loaderCommon.${p.name}.com.seibel.lod.common" // Move the loader files to a different location
if (findProject(":fabricLike") && p != project(":fabricLike")) {
configurations.push(project.configurations.shadowFabricLike) // Shadow the fabricLike subproject
relocate "com.seibel.lod.fabriclike", "loaderCommon.${p.name}.com.seibel.lod.fabriclike" // Move the loader files to a different location
}
}
def librariesLocation = "distanthorizons.libraries"
// LWJGL
// Only ever shadow the dependencies we use otherwise some stuff would break when running on an external client
relocate "org.lwjgl.system.jawt", "${librariesLocation}.lwjgl.system.jawt"
// Compression
relocate "org.tukaani", "${librariesLocation}.tukaani"
// NightConfig (includes Toml & Json)
relocate "com.electronwill.nightconfig", "${librariesLocation}.electronwill.nightconfig"
// Theming
relocate 'com.formdev.flatlaf', 'distanthorizons.libraries.formdev.flatlaf'
// SVG
relocate "com.kitfox.svg", "${librariesLocation}.kitfox.svg"
mergeServiceFiles()
}
// Using jar.finalizedBy(shadowJar) causes issues so we do this scuffed bypass
jar.dependsOn(shadowJar)
// Put stuff from gradle.properties into the mod info
processResources {
def resourceTargets = [ // Location of where to inject the properties
// Properties for each of the loaders
"fabric.mod.json",
"quilt.mod.json",
"META-INF/mods.toml",
// The mixins for each of the loaders
"DistantHorizons."+ p.name +".fabricLike.mixins.json"
]
def intoTargets = ["$buildDir/resources/main/"] // Location of the built resources folder
// Fix forge version numbering system as it is weird
// For whatever reason forge uses [1.18, 1.18.1, 1.18.2) instead of the standard ["1.18", "1.18.1", "1.18.2"] which make more sense
def compatible_forgemc_versions = "${compatible_minecraft_versions}".replaceAll("\"", "").replaceAll("]", ",)")
// println compatible_forgemc_versions
// Quilt's custom contributors system
// This has to be like
// "Person": "Developer", "Another person": "Developer"
def quilt_contributors = []
def mod_author_list = mod_authors.replaceAll("\"", "").replace("[", "").replace("]", "").split(",")
for (dev in mod_author_list) {
quilt_contributors.push("\"${dev.strip()}\": \"Developer\"")
}
quilt_contributors.reverse()
// println quilt_contributors.join(", ")
// TODOI: Find something we can use so we can basically re-map only when the jar is shadowed and relocated
// println p.tasks.findByName('shadowJar')
def replaceProperties = [
version : mod_version,
mod_name : mod_readable_name,
group : maven_group,
authors : mod_authors,
description : mod_description,
homepage : mod_homepage,
source : mod_source,
issues : mod_issues,
discord : mod_discord,
minecraft_version : minecraft_version,
compatible_minecraft_versions: compatible_minecraft_versions,
compatible_forgemc_versions : compatible_forgemc_versions,
java_version : java_version,
quilt_contributors : "{"+quilt_contributors.join(", ")+"}"
]
// The left side is what gets replaced in the mod info and the right side is where to get it from in the gradle.properties
inputs.properties replaceProperties
replaceProperties.put "project", project
filesMatching(resourceTargets) {
expand replaceProperties
}
intoTargets.each { target ->
if (file(target).exists()) {
copy {
from(sourceSets.main.resources) {
include resourceTargets
expand replaceProperties
}
into target
}
}
}
}
// Adds the standalone jar's entrypoint
jar {
from "LICENSE.txt"
manifest {
attributes 'Implementation-Title': rootProject.mod_name,
attributes 'Implementation-Title': rootProject.archives_base_name,
'Implementation-Version': rootProject.mod_version,
'Main-Class': 'com.seibel.lod.core.jar.JarMain' // When changing the main of the jar change this line
'Main-Class': 'com.seibel.lod.core.JarMain'
}
}
// this can be un-commented if we ever wanted to make DH modular (AKA use a module-info.java file) again
/*
// Tells gradle where to look for other modules
// Why isn't the classpath added to the modules path by default?
if (p == project(":core")) {
compileJava {
inputs.property('moduleName', 'dhApi')
doFirst {
options.compilerArgs = [
'--module-path', classpath.asPath
]
classpath = files()
}
}
}
*/
// Run mergeJars when running build
// TODO: Fix later
// if (isMinecraftSubProject) {
// build.finalizedBy(mergeJars)
// assemble.finalizedBy(mergeJars)
// }
}
allprojects { p ->
// Does the same as "p == project(":common") || p == project(":fabric") || p == project(":quilt") || p == project(":forge")"
// Useful later on so we dont have duplicated code
def isMinecraftSubProject = p != project(":core") && p != project(":api")
allprojects {
apply plugin: "java"
apply plugin: "architectury-plugin"
apply plugin: "maven-publish"
archivesBaseName = rootProject.mod_name
version = project.name + "-" + rootProject.versionStr
archivesBaseName = rootProject.archives_base_name
version = rootProject.mod_version
group = rootProject.maven_group
repositories {
// The central repo
mavenCentral()
// Used for Google's Collect library
maven { url "https://repo.enonic.com/public/" }
// For parchment mappings
maven { url "https://maven.parchmentmc.org" }
// For Architectury API
maven { url "https://maven.architectury.dev" }
// For Git repositories
maven { url "https://jitpack.io" }
// For Manifold Preprocessor
maven { url "https://oss.sonatype.org/content/repositories/snapshots/" }
// used to download and compile dependencies from git repos
maven { url 'https://jitpack.io' }
// Required for importing Modrinth mods
maven {
@@ -425,28 +91,13 @@ allprojects { p ->
}
}
// Required for ModMenu
maven { url "https://maven.terraformersmc.com/" }
// Required for Mixins & VanillaGradle
maven { url "https://repo.spongepowered.org/maven/" }
// Required for Canvas (mod)
maven { url "https://maven.vram.io/" }
// These 3 are for importing mods that arnt on CursedForge, Modrinth, GitHub, GitLab or anywhere opensource
// These 2 are for importing mods that arnt on CursedForge, Modrinth, GitHub, GitLab or anywhere opensource
flatDir {
dirs "${rootDir}/mods/fabric"
content {
includeGroup "fabric-mod"
}
}
flatDir {
dirs "${rootDir}/mods/quilt"
content {
includeGroup "quilt-mod"
}
}
flatDir {
dirs "${rootDir}/mods/forge"
content {
@@ -455,96 +106,52 @@ allprojects { p ->
}
}
// Adds some dependencies that are in vanilla but not in core
if (p == project(":core")) {
OperatingSystem os = org.gradle.nativeplatform.platform.internal.DefaultNativePlatform.currentOperatingSystem;
// Put stuff from gradle.properties into the mod info
processResources {
def resourceTargets = ["fabric.mod.json", "META-INF/mods.toml"] // Location of where to put
def intoTargets = ["$buildDir/resources/main/"] // Location of the built resources folder
def replaceProperties = [
version: mod_version,
mod_name: mod_name,
authors: mod_authors,
description: mod_description,
homepage: mod_homepage,
source: mod_source,
issues: mod_issues
] // The left side is what gets replaced in the mod info and the right side is where to get it from in the gradle.properties
// Set the OS lwjgl is using to the current os
project.ext.lwjglNatives = "natives-" + os.toFamilyName()
dependencies { // All of these dependancies are in Vanilla Minecraft, but we need to depend on it as we arent importing Minecraft in the core
// Imports most of lwjgl's libraries (well, only the ones that we need)
implementation platform("org.lwjgl:lwjgl-bom:${rootProject.lwjgl_version}") // TODO: Use Minecraft's version for lwjgl_version (which changes each version) instead of a hard defined version for all versions
implementation "org.lwjgl:lwjgl"
implementation "org.lwjgl:lwjgl-assimp"
implementation "org.lwjgl:lwjgl-glfw"
implementation "org.lwjgl:lwjgl-openal"
implementation "org.lwjgl:lwjgl-opengl"
implementation "org.lwjgl:lwjgl-stb"
implementation "org.lwjgl:lwjgl-tinyfd"
runtimeOnly "org.lwjgl:lwjgl::$lwjglNatives"
runtimeOnly "org.lwjgl:lwjgl-assimp::$lwjglNatives"
runtimeOnly "org.lwjgl:lwjgl-glfw::$lwjglNatives"
runtimeOnly "org.lwjgl:lwjgl-openal::$lwjglNatives"
runtimeOnly "org.lwjgl:lwjgl-opengl::$lwjglNatives"
runtimeOnly "org.lwjgl:lwjgl-stb::$lwjglNatives"
runtimeOnly "org.lwjgl:lwjgl-tinyfd::$lwjglNatives"
implementation "org.joml:joml:${rootProject.joml_version}"
// Some other dependencies
implementation("org.jetbrains:annotations:16.0.2")
implementation("com.google.code.findbugs:jsr305:3.0.2")
implementation("com.google.common:google-collect:0.5")
implementation("com.google.guava:guava:31.1-jre")
implementation("it.unimi.dsi:fastutil:8.5.11")
inputs.properties replaceProperties
replaceProperties.put 'project', project
filesMatching(resourceTargets) {
expand replaceProperties
}
}
task copyCommonLoaderResources(type: Copy) {
from project(":common").file("src/main/resources/${accessWidenerVersion}.lod.accesswidener")
into(file(p.file("build/resources/main")))
rename "${accessWidenerVersion}.lod.accesswidener", "lod.accesswidener"
// Move the fabricLike mixin to its different places for each subproject
if (findProject(":fabricLike")) {
from project(":fabricLike").file("src/main/resources/DistantHorizons.fabricLike.mixins.json")
into(file(p.file("build/resources/main")))
rename "DistantHorizons.fabricLike.mixins.json", "DistantHorizons." + p.name + ".fabricLike.mixins.json"
}
}
task copyCoreResources(type: Copy) {
from fileTree(project(":core").file("src/main/resources"))
into p.file("build/resources/main")
}
// TODO: This method doesnt seem to actually remove it from the jar, probably called at incorrect spots
task deleteDuplicatedCommonLoaderResources(type: Delete) {
// Delete the duplicated fabricLike.mixins.json
delete p.file("build/resources/main/DistantHorizons.fabricLike.mixins.json")
// Delete all the duplicated accesswideners
delete fileTree(p.file("build/resources/main")) {
include "*.lod.accesswidener"
intoTargets.each { target ->
if (file(target).exists()) {
copy {
from(sourceSets.main.resources) {
include resourceTargets
expand replaceProperties
}
into target
}
}
}
}
tasks.withType(JavaCompile) {
if (isMinecraftSubProject) {
options.release = rootProject.java_version as Integer
options.compilerArgs += ["-Xplugin:Manifold"]
} else {
options.release = 8; // Core & Api should use Java 8 no matter what
//options.release = rootProject.java_version as Integer // But if you want to test some stuff, then this can be enabled
}
options.encoding = "UTF-8"
// The Minecraft launcher currently installs Java 8 for users, so your mod probably wants to target Java 8 too
// JDK 9 introduced a new way of specifying this that will make sure no newer classes or methods are used.
// We'll use that if it's available, but otherwise we'll use the older option.
def targetVersion = 8
if (JavaVersion.current().isJava9Compatible()) {
options.release = targetVersion
}
}
java {
withSourcesJar()
}
}
// Delete the merged folder when running clean
task cleanMergedJars() {
def mergedFolder = file("Merged")
if (mergedFolder.exists()) {
delete(mergedFolder)
}
}
// add cleanMergedJars to the end of the "clean" task
tasks["clean"].finalizedBy(cleanMergedJars)
-15
View File
@@ -1,15 +0,0 @@
#!/bin/sh
# Loop trough everything in the version properties folder
for d in versionProperties/*; do
# Get the name of the version that is going to be compiled
version=$(echo "$d" | sed "s/versionProperties\///" | sed "s/.properties//")
# Clean out the folders and build it
# (We could use "./" to run gradlew, but as it is a shell script im going to be running it with the "sh" command)
echo "Cleaning workspace to build $version"
sh gradlew clean -PmcVer=$version --no-daemon | true
echo "Building $version"
sh gradlew build -PmcVer=$version --no-daemon | true
# The "| true" at the end of those 2 are just to make sure the script continues even if a build fails
done
-25
View File
@@ -1,25 +0,0 @@
@echo off
echo Windows build all script needs to be rewritten
echo I dont use Windows so I cant really make this
echo So if someone does use Windows and knows how to script stuff then can you please port the "buildall" script I made for Unix
@REM Old BAT script if you need some help with this task
@REM SETLOCAL
@REM CALL :buildVersion "1.19"
@REM CALL :buildVersion "1.18.2"
@REM CALL :buildVersion "1.18.1"
@REM CALL :buildVersion "1.17.1"
@REM CALL :buildVersion "1.16.5"
@REM EXIT /B %ERRORLEVEL%
@REM
@REM :buildVersion
@REM @echo on
@REM call ./gradlew.bat clean -PmcVer="%~1" --no-daemon
@REM call ./gradlew.bat build -PmcVer="%~1" --no-daemon
@REM @echo off
@REM EXIT /B 0
-78
View File
@@ -1,78 +0,0 @@
# Contributor Covenant Code of Conduct
## Our Pledge
In the interest of fostering an open and welcoming environment, we as
contributors and maintainers pledge to make participation in our project and
our community a harassment-free experience for everyone, regardless of age, body
size, disability, ethnicity, sex characteristics, gender identity and expression,
level of experience, education, socio-economic status, nationality, personal
appearance, race, religion, or sexual identity and orientation.
## Our Standards
Examples of behavior that contributes to creating a positive environment
include:
* Using welcoming and inclusive language
* Being respectful of differing viewpoints and experiences
* Gracefully accepting constructive criticism
* Focusing on what is best for the community
* Showing empathy towards other community members
Examples of unacceptable behavior by participants include:
* The use of sexualized language or imagery and unwelcome sexual attention or
advances
* Trolling, insulting/derogatory comments, and personal or political attacks
* Public or private harassment
* Publishing others' private information, such as a physical or electronic
address, without explicit permission
* Other conduct which could reasonably be considered inappropriate in a
professional setting
## Our Responsibilities
Project maintainers are responsible for clarifying the standards of acceptable
behavior and are expected to take appropriate and fair corrective action in
response to any instances of unacceptable behavior.
Project maintainers have the right and responsibility to remove, edit, or
reject comments, commits, code, wiki edits, issues, and other contributions
that are not aligned to this Code of Conduct, or to ban temporarily or
permanently any contributor for other behaviors that they deem inappropriate,
threatening, offensive, or harmful.
## Scope
This Code of Conduct applies within all project spaces, and it also applies when
an individual is representing the project or its community in public spaces.
Examples of representing a project or community include using an official
project e-mail address, posting via an official social media account, or acting
as an appointed representative at an online or offline event. Representation of
a project may be further defined and clarified by project maintainers.
## Enforcement
Instances of abusive, harassing, or otherwise unacceptable behavior may be
reported by contacting the team lead James Seibel through Discord at `@BackSun#4157`. All
complaints will be reviewed and investigated and will result in a response that
is deemed necessary and appropriate to the circumstances. The project team is
obligated to maintain confidentiality with regard to the reporter of an incident.
Further details of specific enforcement policies may be posted separately.
Project maintainers who do not follow or enforce the Code of Conduct in good
faith may face temporary or permanent repercussions as determined by other
members of the project's leadership.
## Attribution
This Code of Conduct is adapted from the [Contributor Covenant][homepage], version 1.4,
available at https://www.contributor-covenant.org/version/1/4/code-of-conduct.html
[homepage]: https://www.contributor-covenant.org
For answers to common questions about this code of conduct, see
https://www.contributor-covenant.org/faq
+12 -15
View File
@@ -1,26 +1,23 @@
plugins {
id "org.spongepowered.gradle.vanilla" version "0.2.1-SNAPSHOT"
loom {
accessWidenerPath.set(file("src/main/resources/lod.accesswidener"))
}
minecraft {
accessWideners(project(":common").file("src/main/resources/${accessWidenerVersion}.lod.accesswidener"))
version(rootProject.minecraft_version)
architectury {
common()
}
dependencies {
// We depend on fabric loader here to use the fabric @Environment annotations and get the mixin dependencies
// Do NOT use other classes from fabric loader
// modImplementation "net.fabricmc:fabric-loader:${rootProject.fabric_loader_version}"
// So mixins can be written in common
compileOnly group:'org.spongepowered', name:'mixin', version:'0.8.5'
afterEvaluate {
tasks {
remapJar {
remapAccessWidener.set(false)
}
}
}
publishing {
publications {
mavenCommon(MavenPublication) {
artifactId = rootProject.mod_readable_name
artifactId = rootProject.archives_base_name
from components.java
}
}
@@ -29,4 +26,4 @@ publishing {
repositories {
// Add repositories to publish to here.
}
}
}
@@ -0,0 +1,287 @@
/*
* This file is part of the Distant Horizon mod (formerly the LOD Mod),
* licensed under the GNU GPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common;
import com.seibel.lod.common.wrappers.config.ConfigGui;
import com.seibel.lod.core.config.*;
import com.seibel.lod.core.enums.config.*;
import com.seibel.lod.core.enums.rendering.*;
import com.seibel.lod.core.wrapperInterfaces.config.ILodConfigWrapperSingleton;
import com.seibel.lod.core.wrapperInterfaces.config.ILodConfigWrapperSingleton.IClient.IAdvanced.*;
import com.seibel.lod.core.wrapperInterfaces.config.ILodConfigWrapperSingleton.IClient.IGraphics.*;
import com.seibel.lod.core.wrapperInterfaces.config.ILodConfigWrapperSingleton.IClient.IWorldGenerator;
import com.seibel.lod.core.wrapperInterfaces.config.ILodConfigWrapperSingleton.IClient.IMultiplayer;
import net.minecraft.client.renderer.DimensionSpecialEffects;
/**
* This handles any configuration the user has access to.
* @author coolGi2007
* @version 12-12-2021
*/
public class Config extends ConfigGui
//public class Config extends TinyConfig
{
// CONFIG STRUCTURE
// -> Client
// |
// |-> Graphics
// | |-> Quality
// | |-> FogQuality
// | |-> AdvancedGraphics
// |
// |-> World Generation
// |
// |-> Advanced
// |-> Threads
// |-> Buffers
// |-> Debugging
// Since the original config system uses forge stuff, that means we have to rewrite the whole config system
@ConfigAnnotations.ScreenEntry
public static Client client;
@ConfigAnnotations.FileComment
public static String _optionsButton = ILodConfigWrapperSingleton.IClient.OPTIONS_BUTTON_DESC;
// I know this option should be in Client
// This is a hacky method to not show the button in the options screen but show it in the mod menu
// Tough it is in client in the wrapper singleton
@ConfigAnnotations.Entry
public static boolean optionsButton = true;
public static class Client
{
@ConfigAnnotations.ScreenEntry
public static Graphics graphics;
@ConfigAnnotations.ScreenEntry
public static WorldGenerator worldGenerator;
@ConfigAnnotations.ScreenEntry
public static Multiplayer multiplayer;
@ConfigAnnotations.ScreenEntry
public static Advanced advanced;
public static class Graphics
{
@ConfigAnnotations.ScreenEntry
public static Quality quality;
@ConfigAnnotations.ScreenEntry
public static FogQuality fogQuality;
@ConfigAnnotations.ScreenEntry
public static AdvancedGraphics advancedGraphics;
public static class Quality
{
@ConfigAnnotations.FileComment
public static String _drawResolution = IQuality.DRAW_RESOLUTION_DESC;
@ConfigAnnotations.Entry
public static HorizontalResolution drawResolution = IQuality.DRAW_RESOLUTION_DEFAULT;
@ConfigAnnotations.FileComment
public static String _lodChunkRenderDistance = IQuality.LOD_CHUNK_RENDER_DISTANCE_DESC;
@ConfigAnnotations.Entry(minValue = 16, maxValue = 2048)
public static int lodChunkRenderDistance = IQuality.LOD_CHUNK_RENDER_DISTANCE_MIN_DEFAULT_MAX.defaultValue;
@ConfigAnnotations.FileComment
public static String _verticalQuality = IQuality.VERTICAL_QUALITY_DESC;
@ConfigAnnotations.Entry
public static VerticalQuality verticalQuality = IQuality.VERTICAL_QUALITY_DEFAULT;
@ConfigAnnotations.FileComment
public static String _horizontalScale = IQuality.HORIZONTAL_SCALE_DESC;
@ConfigAnnotations.Entry(minValue = 2, maxValue = 32)
public static int horizontalScale = IQuality.HORIZONTAL_SCALE_MIN_DEFAULT_MAX.defaultValue;
@ConfigAnnotations.FileComment
public static String _horizontalQuality = IQuality.HORIZONTAL_SCALE_DESC;
@ConfigAnnotations.Entry
public static HorizontalQuality horizontalQuality = IQuality.HORIZONTAL_QUALITY_DEFAULT;
@ConfigAnnotations.FileComment
public static String _dropoffQuality = IQuality.DROPOFF_QUALITY_DESC;
@ConfigAnnotations.Entry
public static DropoffQuality dropoffQuality = IQuality.DROPOFF_QUALITY_DEFAULT;
}
public static class FogQuality
{
@ConfigAnnotations.FileComment
public static String _fogDistance = IFogQuality.FOG_DISTANCE_DESC;
@ConfigAnnotations.Entry
public static FogDistance fogDistance = IFogQuality.FOG_DISTANCE_DEFAULT;
@ConfigAnnotations.FileComment
public static String _fogDrawMode = IFogQuality.FOG_DRAW_MODE_DESC;
@ConfigAnnotations.Entry
public static FogDrawMode fogDrawMode = IFogQuality.FOG_DRAW_MODE_DEFAULT;
@ConfigAnnotations.FileComment
public static String _fogColorMode = IFogQuality.FOG_COLOR_MODE_DESC;
@ConfigAnnotations.Entry
public static FogColorMode fogColorMode = IFogQuality.FOG_COLOR_MODE_DEFAULT;
@ConfigAnnotations.FileComment
public static String _disableVanillaFog = IFogQuality.DISABLE_VANILLA_FOG_DESC;
@ConfigAnnotations.Entry
public static boolean disableVanillaFog = IFogQuality.DISABLE_VANILLA_FOG_DEFAULT;
}
public static class AdvancedGraphics
{
@ConfigAnnotations.FileComment
public static String _disableDirectionalCulling = IAdvancedGraphics.DISABLE_DIRECTIONAL_CULLING_DESC;
@ConfigAnnotations.Entry
public static boolean disableDirectionalCulling = IAdvancedGraphics.DISABLE_DIRECTIONAL_CULLING_DEFAULT;
@ConfigAnnotations.FileComment
public static String _vanillaOverdraw = IAdvancedGraphics.VANILLA_OVERDRAW_DESC;
@ConfigAnnotations.Entry
public static VanillaOverdraw vanillaOverdraw = IAdvancedGraphics.VANILLA_OVERDRAW_DEFAULT;
@ConfigAnnotations.FileComment
public static String _useExtendedNearClipPlane = IAdvancedGraphics.USE_EXTENDED_NEAR_CLIP_PLANE_DESC;
@ConfigAnnotations.Entry
public static boolean useExtendedNearClipPlane = IAdvancedGraphics.USE_EXTENDED_NEAR_CLIP_PLANE_DEFAULT;
/*
@ConfigAnnotations.FileComment
public static String _backsideCullingRange = IAdvancedGraphics.VANILLA_CULLING_RANGE_DESC;
@ConfigAnnotations.Entry(minValue = 0, maxValue = 512)
public static int backsideCullingRange = IAdvancedGraphics.VANILLA_CULLING_RANGE_MIN_DEFAULT_MAX.defaultValue;
*/
}
}
public static class WorldGenerator
{
@ConfigAnnotations.FileComment
public static String _enableDistantGeneration = IWorldGenerator.ENABLE_DISTANT_GENERATION_DESC;
@ConfigAnnotations.Entry
public static boolean enableDistantGeneration = IWorldGenerator.ENABLE_DISTANT_GENERATION_DEFAULT;
// @ConfigAnnotations.FileComment
// public static String _distanceGenerationMode = IWorldGenerator.getDistanceGenerationModeDesc();
@ConfigAnnotations.Entry
public static DistanceGenerationMode distanceGenerationMode = IWorldGenerator.DISTANCE_GENERATION_MODE_DEFAULT;
@ConfigAnnotations.FileComment
public static String _lightGenerationMode = IWorldGenerator.LIGHT_GENERATION_MODE_DESC;
@ConfigAnnotations.Entry
public static LightGenerationMode lightGenerationMode = IWorldGenerator.LIGHT_GENERATION_MODE_DEFAULT;
@ConfigAnnotations.FileComment
public static String _generationPriority = IWorldGenerator.GENERATION_PRIORITY_DESC;
@ConfigAnnotations.Entry
public static GenerationPriority generationPriority = IWorldGenerator.GENERATION_PRIORITY_DEFAULT;
/*
@ConfigAnnotations.FileComment
public static String _allowUnstableFeatureGeneration = IWorldGenerator.ALLOW_UNSTABLE_FEATURE_GENERATION_DESC;
@ConfigAnnotations.Entry
public static boolean allowUnstableFeatureGeneration = IWorldGenerator.ALLOW_UNSTABLE_FEATURE_GENERATION_DEFAULT;
*/
@ConfigAnnotations.FileComment
public static String _blocksToAvoid = IWorldGenerator.BLOCKS_TO_AVOID_DESC;
@ConfigAnnotations.Entry
public static BlocksToAvoid blocksToAvoid = IWorldGenerator.BLOCKS_TO_AVOID_DEFAULT;
}
public static class Multiplayer {
@ConfigAnnotations.FileComment
public static String _serverFolderNameMode = IMultiplayer.SERVER_FOLDER_NAME_MODE_DESC;
@ConfigAnnotations.Entry
public static ServerFolderNameMode serverFolderNameMode = IMultiplayer.SERVER_FOLDER_NAME_MODE_DEFAULT;
}
public static class Advanced
{
@ConfigAnnotations.ScreenEntry
public static Threading threading;
@ConfigAnnotations.ScreenEntry
public static Debugging debugging;
@ConfigAnnotations.ScreenEntry
public static Buffers buffers;
public static class Threading
{
@ConfigAnnotations.FileComment
public static String _numberOfWorldGenerationThreads = IThreading.NUMBER_OF_WORLD_GENERATION_THREADS_DESC;
@ConfigAnnotations.Entry(minValue = 1, maxValue = 50)
public static int numberOfWorldGenerationThreads = IThreading.NUMBER_OF_WORLD_GENERATION_THREADS_DEFAULT.defaultValue;
@ConfigAnnotations.FileComment
public static String _numberOfBufferBuilderThreads = IThreading.NUMBER_OF_BUFFER_BUILDER_THREADS_DESC;
@ConfigAnnotations.Entry(minValue = 1, maxValue = 50)
public static int numberOfBufferBuilderThreads = IThreading.NUMBER_OF_BUFFER_BUILDER_THREADS_MIN_DEFAULT_MAX.defaultValue;
}
public static class Debugging
{
@ConfigAnnotations.FileComment
public static String _drawLods = IDebugging.DRAW_LODS_DESC;
@ConfigAnnotations.Entry
public static boolean drawLods = IDebugging.DRAW_LODS_DEFAULT;
@ConfigAnnotations.FileComment
public static String _debugMode = IDebugging.DEBUG_MODE_DESC;
@ConfigAnnotations.Entry
public static DebugMode debugMode = IDebugging.DEBUG_MODE_DEFAULT;
@ConfigAnnotations.FileComment
public static String _enableDebugKeybindings = IDebugging.DEBUG_KEYBINDINGS_ENABLED_DESC;
@ConfigAnnotations.Entry
public static boolean enableDebugKeybindings = IDebugging.DEBUG_KEYBINDINGS_ENABLED_DEFAULT;
}
public static class Buffers
{
@ConfigAnnotations.FileComment
public static String _gpuUploadMethod = IBuffers.GPU_UPLOAD_METHOD_DESC;
@ConfigAnnotations.Entry
public static GpuUploadMethod gpuUploadMethod = IBuffers.GPU_UPLOAD_METHOD_DEFAULT;
@ConfigAnnotations.FileComment
public static String _gpuUploadPerMegabyteInMilliseconds = IBuffers.GPU_UPLOAD_PER_MEGABYTE_IN_MILLISECONDS_DESC;
@ConfigAnnotations.Entry(minValue = 0, maxValue = 50)
public static int gpuUploadPerMegabyteInMilliseconds = IBuffers.GPU_UPLOAD_PER_MEGABYTE_IN_MILLISECONDS_DEFAULT.defaultValue;
@ConfigAnnotations.FileComment
public static String _rebuildTimes = IBuffers.REBUILD_TIMES_DESC;
@ConfigAnnotations.Entry
public static BufferRebuildTimes rebuildTimes = IBuffers.REBUILD_TIMES_DEFAULT;
}
}
}
}
@@ -1,30 +1,10 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common;
import com.seibel.lod.common.forge.LodForgeMethodCaller;
import com.seibel.lod.common.networking.NetworkInterface;
import com.seibel.lod.common.wrappers.DependencySetup;
import com.seibel.lod.common.wrappers.config.ConfigGui;
import com.seibel.lod.core.ModInfo;
import com.seibel.lod.core.api.internal.SharedApi;
import com.seibel.lod.core.config.Config;
import com.seibel.lod.core.config.ConfigBase;
/**
* This is the common main class
@@ -32,23 +12,25 @@ import com.seibel.lod.core.config.ConfigBase;
*/
public class LodCommonMain {
public static boolean forge = false;
public static boolean serverSided;
public static LodForgeMethodCaller forgeMethodCaller;
public static void startup(LodForgeMethodCaller caller) {
public static NetworkInterface networkInterface;
public static void startup(LodForgeMethodCaller caller, boolean serverSided) {
LodCommonMain.serverSided = serverSided;
if (caller != null) {
LodCommonMain.forge = true;
forgeMethodCaller = caller;
}
DependencySetup.createSharedBindings();
SharedApi.init();
// if (!serverSided) {
// new NetworkReceiver().register_Client();
// } else {
// new NetworkReceiver().register_Server();
// }
DependencySetup.createInitialBindings();
}
public static void initConfig() {
ConfigBase.INSTANCE = new ConfigBase(ModInfo.ID, ModInfo.NAME, Config.class,1);
ConfigGui.init(Config.class);
}
public static void registerNetworking(NetworkInterface networkInterface) {
LodCommonMain.networkInterface = networkInterface;
}
}
@@ -1,32 +1,8 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.forge;
import com.seibel.lod.common.wrappers.minecraft.MinecraftClientWrapper;
import net.minecraft.client.renderer.block.model.BakedQuad;
import net.minecraft.core.Direction;
#if POST_MC_1_19
import net.minecraft.util.RandomSource;
#endif
import net.minecraft.world.level.ColorResolver;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.state.BlockState;
@@ -39,11 +15,5 @@ import java.util.Random;
* @author Ran
*/
public interface LodForgeMethodCaller {
#if PRE_MC_1_19
List<BakedQuad> getQuads(MinecraftClientWrapper mc, Block block, BlockState blockState, Direction direction, Random random); // FIXME: For 1.19
#else
List<BakedQuad> getQuads(MinecraftClientWrapper mc, Block block, BlockState blockState, Direction direction, RandomSource random); // FIXME: For 1.19
#endif
int colorResolverGetColor(ColorResolver resolver, Biome biome, double x, double z);
List<BakedQuad> getQuads(MinecraftClientWrapper mc, Block block, BlockState blockState, Direction direction, Random random);
}
@@ -1,43 +0,0 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.networking;
import net.minecraft.client.Minecraft;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.world.entity.player.Player;
/**
* This is packet handler for our mod
* It basically handles the packets sent from the server & client
*
* @author Ran
*/
// TODO: Server sided stuff here
public class NetworkHandler {
public static void receivePacketClient(Minecraft client, FriendlyByteBuf buf, Player player) {
// This just exists here for testing purposes, it'll be removed in the future
System.out.println("Received int " + buf.readInt());
}
public static void receivePacketServer(FriendlyByteBuf buf, Player player) {
}
}
@@ -0,0 +1,12 @@
package com.seibel.lod.common.networking;
import net.minecraft.network.FriendlyByteBuf;
/**
* @author Ran
*/
public interface NetworkInterface {
void send(FriendlyByteBuf packetByteBuf);
FriendlyByteBuf receive();
}
@@ -1,61 +0,0 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.networking;
/*
#if MC_1_16_5
import me.shedaniel.architectury.networking.NetworkManager;
#else
import dev.architectury.networking.NetworkManager;
#endif
import net.minecraft.client.Minecraft;
import net.minecraft.network.FriendlyByteBuf;
*/
/**
* @author Ran
*/
// Comment: What does the 'server' side mean? Dedicated server? Or does it include the internal server?
// (I removed the hookup that calls the register method, since I'm not sure what it is doing yet)
public class NetworkReceiver {
/*
public void register_Client() {
NetworkManager.registerReceiver(NetworkManager.serverToClient(), Networking.RESOURCE_LOCATION, new ClientReceiver());
}
public void register_Server() {
NetworkManager.registerReceiver(NetworkManager.clientToServer(), Networking.RESOURCE_LOCATION, new ServerReceiver());
}
static class ServerReceiver implements NetworkManager.NetworkReceiver {
@Override
public void receive(FriendlyByteBuf buf, NetworkManager.PacketContext context) {
com.seibel.lod.common.networking.NetworkHandler.receivePacketServer(buf, context.getPlayer());
}
}
static class ClientReceiver implements NetworkManager.NetworkReceiver {
@Override
public void receive(FriendlyByteBuf buf, NetworkManager.PacketContext context) {
com.seibel.lod.common.networking.NetworkHandler.receivePacketClient(Minecraft.getInstance(), buf, context.getPlayer());
}
}
*/
}
@@ -1,73 +1,23 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.networking;
import com.seibel.lod.core.ModInfo;
//#if MC_1_16_5
//import me.shedaniel.architectury.networking.NetworkManager;
//#else
//import dev.architectury.networking.NetworkManager;
//#endif
import com.seibel.lod.common.LodCommonMain;
import io.netty.buffer.Unpooled;
import net.minecraft.client.Minecraft;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.game.ClientboundCustomPayloadPacket;
import net.minecraft.network.protocol.game.ServerboundCustomPayloadPacket;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.level.ServerPlayer;
import java.util.Objects;
import java.nio.charset.StandardCharsets;
/**
* This class holds most of the networking code for the mod.
* @author Ran
*/
public class Networking {
public static final ResourceLocation RESOURCE_LOCATION = new ResourceLocation("lod", "data");
// public void example(int packetId) {
// FriendlyByteBuf packetByteBuf = Networking.createNew();
// packetByteBuf.writeInt(packetId);
// LodCommonMain.networkInterface.send(packetByteBuf);
// }
public static FriendlyByteBuf createNew() {
// TODO: Probably replace the Unpooled.buffer()
FriendlyByteBuf buf = new FriendlyByteBuf(Unpooled.buffer());
buf.writeInt(ModInfo.PROTOCOL_VERSION);
return buf;
return new FriendlyByteBuf(Unpooled.buffer());
}
/**
* Sends a packet to a player.
*
* @param player the player to send the packet to
* @param buf the payload of the packet.
*/
public static void send(ServerPlayer player, FriendlyByteBuf buf) {
// NetworkManager.sendToPlayer(player, RESOURCE_LOCATION, buf);
}
/**
* Sends a packet to the connected server.
*
* @param buf the payload of the packet
* @throws IllegalStateException if the client is not connected to a server
*/
public static void send(FriendlyByteBuf buf) throws IllegalStateException {
// NetworkManager.sendToServer(RESOURCE_LOCATION, buf);
}
}
@@ -1,37 +1,15 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers;
import com.seibel.lod.common.wrappers.gui.LangWrapper;
import com.seibel.lod.common.wrappers.minecraft.MinecraftDedicatedServerWrapper;
import com.seibel.lod.core.wrapperInterfaces.config.ILangWrapper;
import com.seibel.lod.common.wrappers.minecraft.MinecraftClientWrapper;
import com.seibel.lod.common.LodCommonMain;
import com.seibel.lod.common.wrappers.minecraft.MinecraftRenderWrapper;
import com.seibel.lod.core.IReflectionHandler;
import com.seibel.lod.core.ReflectionHandler;
import com.seibel.lod.core.dependencyInjection.SingletonInjector;
import com.seibel.lod.common.wrappers.minecraft.MinecraftClientWrapper;
import com.seibel.lod.core.handlers.IReflectionHandler;
import com.seibel.lod.core.handlers.ReflectionHandler;
import com.seibel.lod.core.handlers.dependencyInjection.SingletonHandler;
import com.seibel.lod.core.wrapperInterfaces.IVersionConstants;
import com.seibel.lod.core.wrapperInterfaces.IWrapperFactory;
import com.seibel.lod.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
import com.seibel.lod.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import com.seibel.lod.core.wrapperInterfaces.minecraft.IMinecraftSharedWrapper;
import com.seibel.lod.core.wrapperInterfaces.minecraft.IMinecraftWrapper;
/**
* Binds all necessary dependencies, so we
@@ -44,24 +22,15 @@ import com.seibel.lod.core.wrapperInterfaces.minecraft.IMinecraftSharedWrapper;
* @version 12-1-2021
*/
public class DependencySetup {
public static void createSharedBindings()
{
SingletonInjector.INSTANCE.bind(ILangWrapper.class, LangWrapper.INSTANCE);
SingletonInjector.INSTANCE.bind(IVersionConstants.class, VersionConstants.INSTANCE);
SingletonInjector.INSTANCE.bind(IWrapperFactory.class, WrapperFactory.INSTANCE);
public static void createInitialBindings() {
SingletonHandler.bind(IVersionConstants.class, VersionConstants.INSTANCE);
if (!LodCommonMain.serverSided) {
SingletonHandler.bind(IMinecraftWrapper.class, MinecraftClientWrapper.INSTANCE);
SingletonHandler.bind(IMinecraftRenderWrapper.class, MinecraftRenderWrapper.INSTANCE);
SingletonHandler.bind(IReflectionHandler.class, ReflectionHandler.createSingleton(MinecraftClientWrapper.INSTANCE.getOptions().getClass().getDeclaredFields(), MinecraftClientWrapper.INSTANCE.getOptions()));
SingletonHandler.bind(IVersionConstants.class, VersionConstants.INSTANCE);
}
SingletonHandler.bind(IWrapperFactory.class, WrapperFactory.INSTANCE);
DependencySetupDoneCheck.isDone = true;
}
//@Environment(EnvType.SERVER)
public static void createServerBindings() {
SingletonInjector.INSTANCE.bind(IMinecraftSharedWrapper.class, MinecraftDedicatedServerWrapper.INSTANCE);
}
//@Environment(EnvType.CLIENT)
public static void createClientBindings() {
SingletonInjector.INSTANCE.bind(IMinecraftClientWrapper.class, MinecraftClientWrapper.INSTANCE);
SingletonInjector.INSTANCE.bind(IMinecraftSharedWrapper.class, MinecraftClientWrapper.INSTANCE);
SingletonInjector.INSTANCE.bind(IMinecraftRenderWrapper.class, MinecraftRenderWrapper.INSTANCE);
SingletonInjector.INSTANCE.bind(IReflectionHandler.class, ReflectionHandler.INSTANCE);
}
}
@@ -1,29 +1,7 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers;
import java.util.function.Supplier;
public class DependencySetupDoneCheck
{
public static boolean isDone = false;
public static Supplier<Boolean> getIsCurrentThreadDistantGeneratorThread = (() -> {return false;});
}
@@ -1,37 +1,31 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
* This file is part of the Distant Horizon mod (formerly the LOD Mod),
* licensed under the GNU GPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers;
import java.nio.FloatBuffer;
import java.util.function.BiConsumer;
import java.util.function.Consumer;
import com.mojang.math.Matrix4f;
import com.seibel.lod.core.enums.ELodDirection;
import com.seibel.lod.core.pos.DhBlockPos;
import com.seibel.lod.core.pos.DhChunkPos;
import com.seibel.lod.core.util.math.Mat4f;
import com.seibel.lod.core.enums.LodDirection;
import com.seibel.lod.core.objects.math.Mat4f;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.world.level.ChunkPos;
/**
* This class converts to and from Minecraft objects (Ex: Matrix4f)
@@ -52,81 +46,17 @@ public class McObjectConverter
return matrix;
}
static final Direction[] directions;
static final ELodDirection[] lodDirections;
static {
ELodDirection[] lodDirs = ELodDirection.values();
directions = new Direction[lodDirs.length];
lodDirections = new ELodDirection[lodDirs.length];
for (ELodDirection lodDir : lodDirs)
{
Direction dir;
switch (lodDir.name().toUpperCase())
{
case "DOWN":
dir = Direction.DOWN;
break;
case "UP":
dir = Direction.UP;
break;
case "NORTH":
dir = Direction.NORTH;
break;
case "SOUTH":
dir = Direction.SOUTH;
break;
case "WEST":
dir = Direction.WEST;
break;
case "EAST":
dir = Direction.EAST;
break;
default:
dir = null;
break;
}
if (dir == null)
{
throw new IllegalArgumentException("Invalid direction on init mapping: " + lodDir);
}
directions[lodDir.ordinal()] = dir;
lodDirections[dir.ordinal()] = lodDir;
}
LodDirection[] lodDirs = LodDirection.values();
directions = new Direction[lodDirs.length];
for (LodDirection lodDir : lodDirs) {
directions[lodDir.ordinal()] = Direction.byName(lodDir.name());
}
}
public static BlockPos Convert(DhBlockPos wrappedPos) {
return new BlockPos(wrappedPos.x, wrappedPos.y, wrappedPos.z);
}
public static ChunkPos Convert(DhChunkPos wrappedPos) {
return new ChunkPos(wrappedPos.x, wrappedPos.z);
}
public static Direction Convert(ELodDirection lodDirection)
public static Direction Convert(LodDirection lodDirection)
{
return directions[lodDirection.ordinal()];
}
public static ELodDirection Convert(Direction direction)
{
return lodDirections[direction.ordinal()];
}
public static void DebugCheckAllPackers() {
BiConsumer<Integer, Integer> func = (x, z) -> DhChunkPos._DebugCheckPacker(x,z,ChunkPos.asLong(x,z));
func.accept(0,0);
func.accept(12345,134);
func.accept(-12345,-134);
func.accept(-30000000/16,30000000/16);
func.accept(30000000/16,-30000000/16);
func.accept(30000000/16,30000000/16);
func.accept(-30000000/16,-30000000/16);
Consumer<BlockPos> func2 = (p) -> DhBlockPos._DebugCheckPacker(p.getX(),p.getY(),p.getZ(),p.asLong());
func2.accept(new BlockPos(0,0,0));
func2.accept(new BlockPos(12345,134,123));
func2.accept(new BlockPos(-12345,-134,-80));
func2.accept(new BlockPos(-30000000, 2047, 30000000));
func2.accept(new BlockPos(30000000, -2048, -30000000));
func2.accept(new BlockPos(30000000, 2047, 30000000));
func2.accept(new BlockPos(-30000000, -2048, -30000000));
}
}
@@ -1,62 +1,60 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers;
import com.seibel.lod.core.enums.config.DistanceGenerationMode;
import com.seibel.lod.core.wrapperInterfaces.IVersionConstants;
import net.minecraft.client.Minecraft;
/**
* @author James Seibel
* @version 12-11-2021
*/
public class VersionConstants implements IVersionConstants
{
public static final VersionConstants INSTANCE = new VersionConstants();
private VersionConstants()
{
}
@Override
public int getMinimumWorldHeight()
{
return 0;
}
public class VersionConstants implements IVersionConstants {
public static final VersionConstants INSTANCE = new VersionConstants();
private VersionConstants() {
}
@Override
public int getMinimumWorldHeight() {
return 0;
}
@Override
public boolean isWorldGeneratorSingleThreaded(DistanceGenerationMode distanceGenerationMode) {
// We are always asking the server to generate the chunk,
// so no use running this stuff multithreaded.
return true;
/*
switch (distanceGenerationMode) {
default:
case NONE:
case BIOME_ONLY:
case BIOME_ONLY_SIMULATE_HEIGHT:
case SURFACE:
case FEATURES:
return false;
case FULL:
return true;
}
*/
}
@Override
public int getWorldGenerationCountPerThread() {
return 1;
}
@Override
public int getWorldGenerationCountPerThread()
{
return 1;
public boolean hasBatchGenerationImplementation() {
return true;
}
@Override
public boolean isVanillaRenderedChunkSquare()
{
return false;
}
@Override
public String getMinecraftVersion() {
return Minecraft.getInstance().getGame().getVersion().getId();
}
@Override
public boolean isVanillaRenderedChunkSquare() {
return true;
}
}
@@ -1,148 +1,90 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
* This file is part of the Distant Horizon mod (formerly the LOD Mod),
* licensed under the GNU GPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers;
import com.seibel.lod.api.interfaces.override.worldGenerator.IDhApiWorldGenerator;
import com.seibel.lod.common.wrappers.block.BlockStateWrapper;
import com.seibel.lod.common.wrappers.block.BiomeWrapper;
import com.seibel.lod.common.wrappers.chunk.ChunkWrapper;
import com.seibel.lod.core.level.IDhLevel;
import com.seibel.lod.core.level.IDhServerLevel;
import com.seibel.lod.core.builders.lodBuilding.LodBuilder;
import com.seibel.lod.core.objects.lod.LodDimension;
import com.seibel.lod.core.wrapperInterfaces.IWrapperFactory;
import com.seibel.lod.core.wrapperInterfaces.block.IBlockStateWrapper;
import com.seibel.lod.core.wrapperInterfaces.chunk.IChunkWrapper;
import com.seibel.lod.core.wrapperInterfaces.world.IBiomeWrapper;
import com.seibel.lod.core.wrapperInterfaces.worldGeneration.AbstractBatchGenerationEnvironmentWrapper;
import com.seibel.lod.core.wrapperInterfaces.block.AbstractBlockPosWrapper;
import com.seibel.lod.core.wrapperInterfaces.chunk.AbstractChunkPosWrapper;
import com.seibel.lod.core.wrapperInterfaces.world.IWorldWrapper;
import com.seibel.lod.core.wrapperInterfaces.worldGeneration.AbstractBatchGenerationEnvionmentWrapper;
import com.seibel.lod.core.wrapperInterfaces.worldGeneration.AbstractWorldGeneratorWrapper;
import com.seibel.lod.common.wrappers.block.BlockPosWrapper;
import com.seibel.lod.common.wrappers.chunk.ChunkPosWrapper;
import com.seibel.lod.common.wrappers.worldGeneration.BatchGenerationEnvironment;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.chunk.ChunkAccess;
import java.io.IOException;
import com.seibel.lod.common.wrappers.worldGeneration.WorldGeneratorWrapper;
/**
* This handles creating abstract wrapper objects.
*
* @author James Seibel
* @version 2022-12-5
* @version 11-20-2021
*/
public class WrapperFactory implements IWrapperFactory
{
public static final WrapperFactory INSTANCE = new WrapperFactory();
@Override
public AbstractBatchGenerationEnvironmentWrapper createBatchGenerator(IDhLevel targetLevel)
{
if (targetLevel instanceof IDhServerLevel)
{
return new BatchGenerationEnvironment((IDhServerLevel) targetLevel);
}
else
{
throw new IllegalArgumentException("The target level must be a server-side level.");
}
public class WrapperFactory implements IWrapperFactory {
public static final WrapperFactory INSTANCE = new WrapperFactory();
@Override
public AbstractBlockPosWrapper createBlockPos() {
return new BlockPosWrapper();
}
@Override
public AbstractBlockPosWrapper createBlockPos(int x, int y, int z) {
return new BlockPosWrapper(x, y, z);
}
@Override
public AbstractChunkPosWrapper createChunkPos() {
return new ChunkPosWrapper();
}
@Override
public AbstractChunkPosWrapper createChunkPos(long xAndZPositionCombined) {
return new ChunkPosWrapper(xAndZPositionCombined);
}
@Override
public AbstractChunkPosWrapper createChunkPos(int x, int z) {
return new ChunkPosWrapper(x, z);
}
@Override
public AbstractChunkPosWrapper createChunkPos(AbstractChunkPosWrapper newChunkPos) {
return new ChunkPosWrapper(newChunkPos);
}
@Override
public AbstractChunkPosWrapper createChunkPos(AbstractBlockPosWrapper blockPos) {
return new ChunkPosWrapper(blockPos);
}
@Override
public AbstractWorldGeneratorWrapper createWorldGenerator(LodBuilder newLodBuilder, LodDimension newLodDimension, IWorldWrapper worldWrapper) {
return new WorldGeneratorWrapper(newLodBuilder, newLodDimension, worldWrapper);
}
@Override
public AbstractBatchGenerationEnvionmentWrapper createBatchGenerator(LodBuilder newLodBuilder, LodDimension newLodDimension, IWorldWrapper worldWrapper) {
return new BatchGenerationEnvironment(worldWrapper, newLodBuilder, newLodDimension);
}
@Override
public IBiomeWrapper deserializeBiomeWrapper(String str) throws IOException { return BiomeWrapper.deserialize(str); }
@Override
public IBlockStateWrapper deserializeBlockStateWrapper(String str) throws IOException { return BlockStateWrapper.deserialize(str); }
@Override
public IBlockStateWrapper getAirBlockStateWrapper() { return BlockStateWrapper.AIR; }
/**
* Note: when this is updated for different MC versions, make sure you also update the documentation in
* {@link IDhApiWorldGenerator#generateChunks} and the type list in {@link WrapperFactory#createChunkWrapperErrorMessage}. <br><br>
*
* For full method documentation please see: {@link IWrapperFactory#createChunkWrapper}
* @see IWrapperFactory#createChunkWrapper
*/
public IChunkWrapper createChunkWrapper(Object[] objectArray) throws ClassCastException
{
if (objectArray.length == 1 && objectArray[0] instanceof IChunkWrapper) // alternate option if "instanceof" can't be compiled down to older JRE versions "IChunkWrapper.class.isInstance(objectArray[0])" Feel free to delete this comment if we've compiled the mod for 1.16 or earlier - James
{
try
{
// this path should only happen when called by Distant Horizons code
// API implementors should never hit this path
return (IChunkWrapper) objectArray[0];
}
catch (Exception e)
{
throw new ClassCastException(createChunkWrapperErrorMessage(objectArray));
}
}
// correct number of parameters from the API
else if (objectArray.length == 2)
{
// chunk
if (!(objectArray[0] instanceof ChunkAccess))
{
throw new ClassCastException(createChunkWrapperErrorMessage(objectArray));
}
ChunkAccess chunk = (ChunkAccess) objectArray[0];
// light source
if (!(objectArray[1] instanceof LevelReader))
{
throw new ClassCastException(createChunkWrapperErrorMessage(objectArray));
}
LevelReader lightSource = (LevelReader) objectArray[1];
return new ChunkWrapper(chunk, lightSource, /*A DH wrapped level isn't necessary*/null);
}
// incorrect number of parameters from the API
else
{
throw new ClassCastException(createChunkWrapperErrorMessage(objectArray));
}
}
/** Note: when this is updated for different MC versions, make sure you also update the documentation in {@link IDhApiWorldGenerator#generateChunks}. */
private static String createChunkWrapperErrorMessage(Object[] objectArray)
{
StringBuilder message = new StringBuilder(
"Chunk wrapper creation failed. \n" +
"Expected parameters: " +
"[" + ChunkAccess.class.getName() + "], " +
"[" + LevelReader.class.getName() + "]. \n");
if (objectArray.length != 0)
{
message.append("Given parameters: ");
for (Object obj : objectArray)
{
message.append("[").append(obj.getClass().getName()).append("], ");
}
}
else
{
message.append(" No parameters given.");
}
return message.toString();
}
}
@@ -1,19 +1,19 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
* This file is part of the Distant Horizon mod (formerly the LOD Mod),
* licensed under the GNU GPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
@@ -1,118 +0,0 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.block;
import java.io.IOException;
import java.util.Objects;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ConcurrentMap;
import java.util.function.Function;
import com.google.common.collect.ImmutableBiMap;
import com.google.gson.JsonParser;
import com.mojang.serialization.JsonOps;
import com.mojang.serialization.Lifecycle;
import com.seibel.lod.core.wrapperInterfaces.world.IBiomeWrapper;
import net.minecraft.client.Minecraft;
import net.minecraft.core.Holder;
#if POST_MC_1_19
import net.minecraft.data.worldgen.biome.EndBiomes;
import net.minecraft.data.worldgen.biome.NetherBiomes;
#endif
import net.minecraft.resources.RegistryFixedCodec;
import net.minecraft.resources.RegistryOps;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.biome.Biomes;
/** This class wraps the minecraft BlockPos.Mutable (and BlockPos) class */
public class BiomeWrapper implements IBiomeWrapper
{
#if PRE_MC_1_18_2
public static final ConcurrentMap<Biome, BiomeWrapper> biomeWrapperMap = new ConcurrentHashMap<>();
public final Biome biome;
#else
public static final ConcurrentMap<Holder<Biome>, BiomeWrapper> biomeWrapperMap = new ConcurrentHashMap<>();
public final Holder<Biome> biome;
#endif
static public IBiomeWrapper getBiomeWrapper(#if PRE_MC_1_18_2 Biome #else Holder<Biome> #endif biome)
{
return biomeWrapperMap.computeIfAbsent(biome, BiomeWrapper::new);
}
private BiomeWrapper(#if PRE_MC_1_18_2 Biome #else Holder<Biome> #endif biome)
{
this.biome = biome;
}
@Override
public String getName()
{
#if PRE_MC_1_18_2
return biome.toString();
#else
return biome.unwrapKey().orElse(Biomes.THE_VOID).registry().toString();
#endif
}
@Override
public String serialize() {
//FIXME: Pass in a level obj
String data = Biome.CODEC.encodeStart(RegistryOps.create(JsonOps.INSTANCE, Minecraft.getInstance().level.registryAccess()),
biome).get().orThrow().toString();
return data;
}
@Override
public boolean equals(Object o) {
if (this == o) return true;
if (o == null || getClass() != o.getClass()) return false;
BiomeWrapper that = (BiomeWrapper) o;
return Objects.equals(biome, that.biome);
}
@Override
public int hashCode() {
return Objects.hash(biome);
}
public static IBiomeWrapper deserialize(String str) throws IOException
{
try
{
#if PRE_MC_1_18_2 Biome #else
Holder<Biome> #endif
biome = Biome.CODEC.decode(RegistryOps.create(JsonOps.INSTANCE, Minecraft.getInstance().level.registryAccess()),
JsonParser.parseString(str)).get().orThrow().getFirst();
return getBiomeWrapper(biome);
}
catch (Exception e)
{
throw new IOException("Failed to deserialize biome wrapper", e);
}
}
@Override
public Object getWrappedMcObject_UNSAFE() { return this.biome; }
}
@@ -0,0 +1,286 @@
package com.seibel.lod.common.wrappers.block;
import java.util.List;
import java.util.Random;
import java.util.concurrent.ConcurrentHashMap;
import com.seibel.lod.core.api.ApiShared;
import com.seibel.lod.core.util.ColorUtil;
import com.seibel.lod.core.wrapperInterfaces.block.BlockDetail;
import net.minecraft.client.Minecraft;
import net.minecraft.client.color.block.BlockColors;
import net.minecraft.client.renderer.block.model.BakedQuad;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.FlowerBlock;
import net.minecraft.world.level.block.LeavesBlock;
import net.minecraft.world.level.block.LiquidBlock;
import net.minecraft.world.level.block.RenderShape;
import net.minecraft.world.level.block.RotatedPillarBlock;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.material.FluidState;
import net.minecraft.world.phys.AABB;
import net.minecraft.world.phys.shapes.VoxelShape;
public class BlockDetailMap
{
public static final int FLOWER_COLOR_SCALE = 5;
public static final Random random = new Random(0);
//TODO: Perhaps make this not just use the first frame?
//FIXME: Stuff is wrong.
private static int calculateColorFromTexture(TextureAtlasSprite texture, boolean useFlowerScaling, boolean useFastLeaf) {
int count = 0;
double alpha = 0;
double red = 0;
double green = 0;
double blue = 0;
int tempColor;
{
// textures normally use u and v instead of x and y
for (int u = 0; u < texture.getWidth(); u++)
{
for (int v = 0; v < texture.getHeight(); v++)
{
//note: Minecraft color format is: 0xAA BB GG RR
//________ DH mod color format is: 0xAA RR GG BB
//OpenGL RGBA format native order: 0xRR GG BB AA
//_ OpenGL RGBA format Java Order: 0xAA BB GG RR
tempColor = TextureAtlasSpriteWrapper.getPixelRGBA(texture, 0, u, v);
double r = ((tempColor & 0x000000FF) )/255.;
double g = ((tempColor & 0x0000FF00) >>> 8)/255.;
double b = ((tempColor & 0x00FF0000) >>> 16)/255.;
double a = ((tempColor & 0xFF000000) >>> 24)/255.;
int scale = 1;
if (useFastLeaf) {
r *= a;
g *= a;
b *= a;
a = 1.;
} else if (a==0.) {
continue;
} else if (useFlowerScaling && (g+0.1<b || g+0.1<r)) {
scale = FLOWER_COLOR_SCALE;
}
count += scale;
alpha += a*a*scale;
red += r*r*scale;
green += g*g*scale;
blue += b*b*scale;
}
}
}
if (count == 0)
// this block is entirely transparent
tempColor = ColorUtil.rgbToInt(255,255,0,255);
else
{
// determine the average color
tempColor = ColorUtil.rgbToInt(
(int) (Math.sqrt(alpha/count)*255.),
(int) (Math.sqrt(red / count)*255.),
(int) (Math.sqrt(green / count)*255.),
(int) (Math.sqrt(blue / count)*255.));
}
// TODO: Remove this when transparency is added!
double colorAlpha = ColorUtil.getAlpha(tempColor)/255.;
tempColor = ColorUtil.rgbToInt(
ColorUtil.getAlpha(tempColor),
(int)(ColorUtil.getRed(tempColor) * colorAlpha),
(int)(ColorUtil.getGreen(tempColor) * colorAlpha),
(int)(ColorUtil.getBlue(tempColor) * colorAlpha)
);
return tempColor;
}
static class BlockDetailCache {
static BlockDetailCache NULL_BLOCK_DETAIL = new BlockDetailCache();
private static final Block[] BLOCK_TO_AVOID = {Blocks.AIR, Blocks.CAVE_AIR, Blocks.BARRIER};
private static final Direction[] DIRECTION_ORDER = {Direction.UP, Direction.NORTH, Direction.EAST, Direction.WEST, Direction.SOUTH, Direction.DOWN};
ConcurrentHashMap<Biome, BlockDetail> biomeDetailMap = null;
BlockDetail blockDetail;
BlockDetail defaultTintedDetail = null;
boolean requireResolving;
@SuppressWarnings("unused")
boolean requireShade; //TODO: Add back using this in renderer
@SuppressWarnings("unused")
boolean scaleFlowerColor; //FIXME: Do I need to scale the tint color???
int tintIndex;
static boolean isBlockToBeAvoid(Block b) {
for (Block bta : BLOCK_TO_AVOID)
if (bta==b) return true;
return false;
}
static boolean hasNoCollision(BlockState bs, BlockPos pos, LevelReader getter) {
if (!bs.getFluidState().isEmpty() || bs.getBlock() instanceof LiquidBlock) // Is blockState a fluid?
return false;
if (bs.getCollisionShape(getter, pos).isEmpty())
return true;
return false;
}
static boolean hasOnlyNonFullFace(BlockState bs, BlockPos pos, LevelReader getter) {
if (!bs.getFluidState().isEmpty() || bs.getBlock() instanceof LiquidBlock) // Is blockState a fluid?
return false;
VoxelShape voxelShape = bs.getShape(getter, pos);
if (voxelShape.isEmpty()) return true;
AABB bbox = voxelShape.bounds();
double xWidth = (bbox.maxX - bbox.minX);
double yWidth = (bbox.maxY - bbox.minY);
double zWidth = (bbox.maxZ - bbox.minZ);
return xWidth < 1 && zWidth < 1 && yWidth < 1;
}
static BlockDetailCache make(BlockState bs, BlockPos pos, LevelReader getter) {
boolean noCol, nonFull, canOcclude;
if(!bs.getFluidState().isEmpty()) {
bs = bs.getFluidState().createLegacyBlock();
FluidState fs = bs.getFluidState();
fs.getType();
noCol = false;
nonFull = false;
canOcclude = false;
BlockDetailCache result = new BlockDetailCache(fs);
//ApiShared.LOGGER.info(fs.toString()+" = ["+result+"]");
return result;
} else {
if (bs.getRenderShape() != RenderShape.MODEL) return NULL_BLOCK_DETAIL;
if (isBlockToBeAvoid(bs.getBlock())) return NULL_BLOCK_DETAIL;
//BlocksToAvoid toAvoid = CONFIG.client().worldGenerator().getBlocksToAvoid();
noCol = hasNoCollision(bs, pos, getter);
nonFull = hasOnlyNonFullFace(bs, pos, getter);
canOcclude = bs.canOcclude();
List<BakedQuad> quads = null;
for (Direction direction : DIRECTION_ORDER)
{
quads = Minecraft.getInstance().getModelManager().getBlockModelShaper().getBlockModel(bs).getQuads(bs, direction, random);
if (!quads.isEmpty() && !(bs.getBlock() instanceof RotatedPillarBlock && direction == Direction.UP))
break;
};
if (quads == null || quads.isEmpty()) return NULL_BLOCK_DETAIL;
BlockDetailCache result = new BlockDetailCache(canOcclude, noCol, nonFull, quads.get(0),
bs.getBlock() instanceof FlowerBlock, bs.getBlock() instanceof LeavesBlock);
// ApiShared.LOGGER.info(bs.toString()+" = ["+result+"]");
return result;
}
}
BlockDetailCache(boolean isFullBlock, boolean noCol, boolean nonFull, BakedQuad quad, boolean useFlowerScaling, boolean useFastLeaf) {
requireResolving = quad.isTinted();
requireShade = quad.isShade();
tintIndex = quad.getTintIndex();
scaleFlowerColor = useFlowerScaling;
blockDetail = new BlockDetail(calculateColorFromTexture(quad.sprite, useFlowerScaling, useFastLeaf), isFullBlock, noCol, nonFull);
if (quad.isTinted()) biomeDetailMap = new ConcurrentHashMap<Biome, BlockDetail>();
}
BlockDetailCache(FluidState fluid) {
requireResolving = true; // TODO: Maybe in the future recheck that there really is no way to see if a fluid needs tinting
requireShade = false;
tintIndex = 0; // Vanilla doesn't use this index currently. (Checked at 1.18.X, See BlockColors.class)
scaleFlowerColor = false;
TextureAtlasSprite text = Minecraft.getInstance().getModelManager().getBlockModelShaper().getBlockModel(fluid.createLegacyBlock()).getParticleIcon();
blockDetail = new BlockDetail(calculateColorFromTexture(text, false, false), true, false, false);
biomeDetailMap = new ConcurrentHashMap<Biome, BlockDetail>();
}
private BlockDetailCache()
{
//DUMMY CREATOR
}
BlockDetail getResolvedBlockDetail(BlockState bs, int x, int y, int z, LevelReader getter) {
if (!requireResolving) return blockDetail;
BlockPos pos = new BlockPos(x,y,z);
Biome biome = getter.getBiome(pos);
BlockDetail tintDetail = biomeDetailMap.get(biome);
if (tintDetail == null) {
if (!bs.getFluidState().isEmpty()) bs = bs.getFluidState().createLegacyBlock();
BlockColors bc = Minecraft.getInstance().getBlockColors();
int tintColor = bc.getColor(bs, getter, pos, tintIndex);
tintColor = ColorUtil.multiplyARGBwithRGB(blockDetail.color, tintColor);
tintDetail = new BlockDetail(tintColor, blockDetail.isFullBlock,
blockDetail.hasNoCollision, blockDetail.hasOnlyNonFullFace);
BlockDetail tintDetailCAS = biomeDetailMap.putIfAbsent(biome, tintDetail);
if (tintDetailCAS != null) tintDetail = tintDetailCAS;
}
return tintDetail;
}
// Note: this one won't resolve biome based or pos based colors. (Kinda like GUI block icons)
BlockDetail getResolvedBlockDetail(BlockState bs) {
if (!requireResolving) return blockDetail;
if (defaultTintedDetail != null) return defaultTintedDetail;
BlockColors bc = Minecraft.getInstance().getBlockColors();
if (!bs.getFluidState().isEmpty()) bs = bs.getFluidState().createLegacyBlock();
int tintColor = bc.getColor(bs, null, null, tintIndex);
if (tintColor == -1) {
defaultTintedDetail = blockDetail;
}
else {
defaultTintedDetail = new BlockDetail(ColorUtil.multiplyARGBwithRGB(blockDetail.color, tintColor),
blockDetail.isFullBlock, blockDetail.hasNoCollision, blockDetail.hasOnlyNonFullFace);
}
return defaultTintedDetail;
}
@Override
public String toString() {
return "[BlockDetail: "+blockDetail+", RequireResolving: "+requireResolving+", requireShade: "+requireShade+", scaleFlowerColor: "+scaleFlowerColor+"]";
}
}
private static ConcurrentHashMap<BlockState, BlockDetailCache> map = new ConcurrentHashMap<BlockState, BlockDetailCache>();
private BlockDetailMap() {}
private static BlockDetailCache getOrMakeBlockDetailCache(BlockState bs, BlockPos pos, LevelReader getter) {
BlockDetailCache cache = map.get(bs);
if (cache != null) return cache;
if (bs.getFluidState().isEmpty()) {
cache = BlockDetailCache.make(bs, pos, getter);
} else {
cache = BlockDetailCache.make(bs.getFluidState().createLegacyBlock(), pos, getter);
}
BlockDetailCache cacheCAS = map.putIfAbsent(bs, cache);
return cacheCAS==null ? cache : cacheCAS;
}
// Return null means skip the block
public static BlockDetail getBlockDetail(BlockState bs) {
BlockDetailCache cache = getOrMakeBlockDetailCache(bs, new BlockPos(0, 0, 0), null);
if (cache == BlockDetailCache.NULL_BLOCK_DETAIL) return null;
return cache.getResolvedBlockDetail(bs);
}
// Return null means skip the block
public static BlockDetail getBlockDetailWithCompleteTint(BlockState bs, int x, int y, int z, LevelReader tintGetter) {
BlockDetailCache cache = getOrMakeBlockDetailCache(bs, new BlockPos(x,y,z), tintGetter);
if (cache == BlockDetailCache.NULL_BLOCK_DETAIL) return null;
return cache.getResolvedBlockDetail(bs, x, y, z, tintGetter);
}
}
@@ -0,0 +1,84 @@
package com.seibel.lod.common.wrappers.block;
import java.util.Objects;
import com.seibel.lod.core.enums.LodDirection;
import com.seibel.lod.core.wrapperInterfaces.block.AbstractBlockPosWrapper;
import net.minecraft.core.BlockPos;
/**
* @author James Seibel
* @version 11-21-2021
*/
public class BlockPosWrapper extends AbstractBlockPosWrapper
{
private BlockPos.MutableBlockPos blockPos;
public BlockPosWrapper()
{
this.blockPos = new BlockPos.MutableBlockPos(0,0,0);
}
public BlockPosWrapper(int x, int y, int z)
{
this.blockPos = new BlockPos.MutableBlockPos(x, y, z);
}
@Override
public void set(int x, int y, int z)
{
blockPos.set(x, y, z);
}
@Override
public int getX()
{
return blockPos.getX();
}
@Override
public int getY()
{
return blockPos.getY();
}
@Override
public int getZ()
{
return blockPos.getZ();
}
@Override
public int get(LodDirection.Axis axis)
{
return axis.choose(getX(), getY(), getZ());
}
public BlockPos.MutableBlockPos getBlockPos()
{
return blockPos;
}
@Override public boolean equals(Object o)
{
return blockPos.equals(o);
}
@Override public int hashCode()
{
return Objects.hash(blockPos);
}
@Override
public BlockPosWrapper offset(int x, int y, int z)
{
blockPos.set(blockPos.getX() + x, blockPos.getY() + y, blockPos.getZ() + z);
return this;
}
}
@@ -1,90 +0,0 @@
package com.seibel.lod.common.wrappers.block;
import com.google.gson.JsonParser;
import com.mojang.serialization.JsonOps;
import com.seibel.lod.core.logging.DhLoggerBuilder;
import com.seibel.lod.core.wrapperInterfaces.block.IBlockStateWrapper;
import net.minecraft.world.level.block.state.BlockState;
import org.apache.logging.log4j.Logger;
import java.io.IOException;
import java.util.HashMap;
import java.util.Objects;
import java.util.concurrent.ConcurrentHashMap;
public class BlockStateWrapper implements IBlockStateWrapper
{
private static final Logger LOGGER = DhLoggerBuilder.getLogger();
public static final BlockStateWrapper AIR = new BlockStateWrapper(null);
public static ConcurrentHashMap<BlockState, BlockStateWrapper> cache = new ConcurrentHashMap<>();
public static BlockStateWrapper fromBlockState(BlockState blockState)
{
if (blockState == null || blockState.isAir())
return AIR;
if (blockState.getFluidState().isEmpty())
return cache.computeIfAbsent(blockState, BlockStateWrapper::new);
else
return cache.computeIfAbsent(blockState.getFluidState().createLegacyBlock(), BlockStateWrapper::new);
}
public final BlockState blockState;
BlockStateWrapper(BlockState blockState) {
this.blockState = blockState;
//LOGGER.info("Created BlockStateWrapper for {}", blockState);
}
@Override
public String serialize()
{
if (this.blockState == null)
{
return "AIR";
}
return BlockState.CODEC.encodeStart(JsonOps.COMPRESSED, this.blockState).get().orThrow().toString();
}
public static BlockStateWrapper deserialize(String str) throws IOException {
if (str.equals("AIR")) {
return AIR;
}
try {
return new BlockStateWrapper(
BlockState.CODEC.decode(JsonOps.COMPRESSED, JsonParser.parseString(str)).get().orThrow().getFirst()
);
} catch (Exception e) {
throw new IOException("Failed to deserialize BlockStateWrapper", e);
}
}
@Override
public boolean equals(Object o) {
if (this == o) return true;
if (o == null || getClass() != o.getClass()) return false;
BlockStateWrapper that = (BlockStateWrapper) o;
return Objects.equals(blockState, that.blockState);
}
@Override
public int hashCode() {
return Objects.hash(blockState);
}
@Override
public Object getWrappedMcObject_UNSAFE() { return this.blockState; }
@Override
public boolean isAir() { return this.isAir(this.blockState); }
public boolean isAir(BlockState blockState) { return blockState == null || blockState.isAir(); }
}
@@ -1,22 +1,3 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.block;
@@ -37,16 +18,7 @@ public class TextureAtlasSpriteWrapper {
* The code has been modified to use TextureAtlasSprite
*/
public static int getPixelRGBA(TextureAtlasSprite sprite, int frameIndex, int x, int y) {
#if PRE_MC_1_17_1
return sprite.mainImage[0].getPixelRGBA(
x + sprite.framesX[frameIndex] * sprite.getWidth(),
y + sprite.framesY[frameIndex] * sprite.getHeight());
#else
if (sprite.animatedTexture != null) {
x += sprite.animatedTexture.getFrameX(frameIndex) * sprite.width;
y += sprite.animatedTexture.getFrameY(frameIndex) * sprite.height;
}
return sprite.mainImage[0].getPixelRGBA(x, y);
#endif
// Require access widener
return sprite.mainImage[0].getPixelRGBA(x + sprite.framesX[frameIndex] * sprite.getWidth(), y + sprite.framesY[frameIndex] * sprite.getHeight());
}
}
@@ -1,217 +0,0 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.block;
import com.seibel.lod.common.LodCommonMain;
import it.unimi.dsi.fastutil.objects.Object2ObjectArrayMap;
import net.minecraft.Util;
import net.minecraft.client.color.block.BlockTintCache;
import net.minecraft.client.renderer.BiomeColors;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Cursor3D;
import net.minecraft.core.Direction;
import net.minecraft.world.level.*;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.entity.BlockEntityType;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.lighting.LevelLightEngine;
import net.minecraft.world.level.material.FluidState;
import net.minecraft.world.phys.AABB;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.Vec3;
import net.minecraft.world.phys.shapes.VoxelShape;
import org.jetbrains.annotations.Nullable;
import java.util.Optional;
import java.util.concurrent.ConcurrentHashMap;
import java.util.function.Supplier;
import java.util.stream.Stream;
public class TintGetterOverrideFast implements BlockAndTintGetter {
LevelReader parent;
public TintGetterOverrideFast(LevelReader parent) {
this.parent = parent;
}
private Biome _getBiome(BlockPos pos) {
#if POST_MC_1_18_2
return parent.getBiome(pos).value();
#else
return parent.getBiome(pos);
#endif
}
@Override
public int getBlockTint(BlockPos blockPos, ColorResolver colorResolver) {
if (LodCommonMain.forgeMethodCaller != null) {
return LodCommonMain.forgeMethodCaller.colorResolverGetColor(colorResolver, _getBiome(blockPos),
blockPos.getX(), blockPos.getZ());
} else {
return colorResolver.getColor(_getBiome(blockPos), blockPos.getX(), blockPos.getZ());
}
}
@Override
public float getShade(Direction direction, boolean bl) {
return parent.getShade(direction, bl);
}
@Override
public LevelLightEngine getLightEngine() {
return parent.getLightEngine();
}
@Override
public int getBrightness(LightLayer lightLayer, BlockPos blockPos) {
return parent.getBrightness(lightLayer, blockPos);
}
@Override
public int getRawBrightness(BlockPos blockPos, int i) {
return parent.getRawBrightness(blockPos, i);
}
@Override
public boolean canSeeSky(BlockPos blockPos) {
return parent.canSeeSky(blockPos);
}
@Override
@Nullable
public BlockEntity getBlockEntity(BlockPos blockPos) {
return parent.getBlockEntity(blockPos);
}
@Override
public BlockState getBlockState(BlockPos blockPos) {
return parent.getBlockState(blockPos);
}
@Override
public FluidState getFluidState(BlockPos blockPos) {
return parent.getFluidState(blockPos);
}
@Override
public int getLightEmission(BlockPos blockPos) {
return parent.getLightEmission(blockPos);
}
@Override
public int getMaxLightLevel() {
return parent.getMaxLightLevel();
}
@Override
public Stream<BlockState> getBlockStates(AABB aABB) {
return parent.getBlockStates(aABB);
}
@Override
public BlockHitResult clip(ClipContext clipContext) {
return parent.clip(clipContext);
}
@Override
@Nullable
public BlockHitResult clipWithInteractionOverride(Vec3 vec3, Vec3 vec32, BlockPos blockPos, VoxelShape voxelShape, BlockState blockState) {
return parent.clipWithInteractionOverride(vec3, vec32, blockPos, voxelShape, blockState);
}
@Override
public double getBlockFloorHeight(VoxelShape voxelShape, Supplier<VoxelShape> supplier) {
return parent.getBlockFloorHeight(voxelShape, supplier);
}
@Override
public double getBlockFloorHeight(BlockPos blockPos) {
return parent.getBlockFloorHeight(blockPos);
}
@Override
public int getMaxBuildHeight() {
return parent.getMaxBuildHeight();
}
#if POST_MC_1_17_1
@Override
public <T extends BlockEntity> Optional<T> getBlockEntity(BlockPos blockPos, BlockEntityType<T> blockEntityType) {
return parent.getBlockEntity(blockPos, blockEntityType);
}
@Override
public BlockHitResult isBlockInLine(ClipBlockStateContext clipBlockStateContext) {
return parent.isBlockInLine(clipBlockStateContext);
}
@Override
public int getHeight() {
return parent.getHeight();
}
@Override
public int getMinBuildHeight() {
return parent.getMinBuildHeight();
}
@Override
public int getSectionsCount() {
return parent.getSectionsCount();
}
@Override
public int getMinSection() {
return parent.getMinSection();
}
@Override
public int getMaxSection() {
return parent.getMaxSection();
}
@Override
public boolean isOutsideBuildHeight(BlockPos blockPos) {
return parent.isOutsideBuildHeight(blockPos);
}
@Override
public boolean isOutsideBuildHeight(int i) {
return parent.isOutsideBuildHeight(i);
}
@Override
public int getSectionIndex(int i) {
return parent.getSectionIndex(i);
}
@Override
public int getSectionIndexFromSectionY(int i) {
return parent.getSectionIndexFromSectionY(i);
}
@Override
public int getSectionYFromSectionIndex(int i) {
return parent.getSectionYFromSectionIndex(i);
}
#endif
}
@@ -1,241 +0,0 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.block;
import com.seibel.lod.common.LodCommonMain;
import it.unimi.dsi.fastutil.objects.Object2ObjectArrayMap;
import net.minecraft.Util;
import net.minecraft.client.color.block.BlockTintCache;
import net.minecraft.client.renderer.BiomeColors;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Cursor3D;
import net.minecraft.core.Direction;
import net.minecraft.world.level.*;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.entity.BlockEntityType;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.lighting.LevelLightEngine;
import net.minecraft.world.level.material.FluidState;
import net.minecraft.world.phys.AABB;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.Vec3;
import net.minecraft.world.phys.shapes.VoxelShape;
import org.jetbrains.annotations.Nullable;
import java.util.Optional;
import java.util.function.Supplier;
import java.util.stream.Stream;
public class TintGetterOverrideSmooth implements BlockAndTintGetter {
LevelReader parent;
public int smoothingRange;
public TintGetterOverrideSmooth(LevelReader parent, int smoothingRange) {
this.parent = parent;
this.smoothingRange = smoothingRange;
}
private Biome _getBiome(BlockPos pos) {
#if POST_MC_1_18_2
return parent.getBiome(pos).value();
#else
return parent.getBiome(pos);
#endif
}
public int calculateBlockTint(BlockPos blockPos, ColorResolver colorResolver)
{
int i = smoothingRange;
if (i == 0)
return colorResolver.getColor(_getBiome(blockPos), blockPos.getX(), blockPos.getZ());
int j = (i * 2 + 1) * (i * 2 + 1);
int k = 0;
int l = 0;
int m = 0;
Cursor3D cursor3D = new Cursor3D(blockPos.getX() - i, blockPos.getY(), blockPos.getZ() - i, blockPos.getX() + i, blockPos.getY(), blockPos.getZ() + i);
BlockPos.MutableBlockPos mutableBlockPos = new BlockPos.MutableBlockPos();
while (cursor3D.advance())
{
mutableBlockPos.set(cursor3D.nextX(), cursor3D.nextY(), cursor3D.nextZ());
int n;
if (LodCommonMain.forgeMethodCaller != null) {
n = LodCommonMain.forgeMethodCaller.colorResolverGetColor(colorResolver, _getBiome(mutableBlockPos),
mutableBlockPos.getX(), mutableBlockPos.getZ());
} else {
n = colorResolver.getColor(_getBiome(mutableBlockPos), mutableBlockPos.getX(), mutableBlockPos.getZ());
}
k += (n & 0xFF0000) >> 16;
l += (n & 0xFF00) >> 8;
m += n & 0xFF;
}
return (k / j & 0xFF) << 16 | (l / j & 0xFF) << 8 | m / j & 0xFF;
}
@Override
public int getBlockTint(BlockPos blockPos, ColorResolver colorResolver) {
return calculateBlockTint(blockPos, colorResolver);
}
@Override
public float getShade(Direction direction, boolean bl) {
return parent.getShade(direction, bl);
}
@Override
public LevelLightEngine getLightEngine() {
return parent.getLightEngine();
}
@Override
public int getBrightness(LightLayer lightLayer, BlockPos blockPos) {
return parent.getBrightness(lightLayer, blockPos);
}
@Override
public int getRawBrightness(BlockPos blockPos, int i) {
return parent.getRawBrightness(blockPos, i);
}
@Override
public boolean canSeeSky(BlockPos blockPos) {
return parent.canSeeSky(blockPos);
}
@Override
@Nullable
public BlockEntity getBlockEntity(BlockPos blockPos) {
return parent.getBlockEntity(blockPos);
}
@Override
public BlockState getBlockState(BlockPos blockPos) {
return parent.getBlockState(blockPos);
}
@Override
public FluidState getFluidState(BlockPos blockPos) {
return parent.getFluidState(blockPos);
}
@Override
public int getLightEmission(BlockPos blockPos) {
return parent.getLightEmission(blockPos);
}
@Override
public int getMaxLightLevel() {
return parent.getMaxLightLevel();
}
@Override
public Stream<BlockState> getBlockStates(AABB aABB) {
return parent.getBlockStates(aABB);
}
@Override
public BlockHitResult clip(ClipContext clipContext) {
return parent.clip(clipContext);
}
@Override
@Nullable
public BlockHitResult clipWithInteractionOverride(Vec3 vec3, Vec3 vec32, BlockPos blockPos, VoxelShape voxelShape, BlockState blockState) {
return parent.clipWithInteractionOverride(vec3, vec32, blockPos, voxelShape, blockState);
}
@Override
public double getBlockFloorHeight(VoxelShape voxelShape, Supplier<VoxelShape> supplier) {
return parent.getBlockFloorHeight(voxelShape, supplier);
}
@Override
public double getBlockFloorHeight(BlockPos blockPos) {
return parent.getBlockFloorHeight(blockPos);
}
@Override
public int getMaxBuildHeight() {
return parent.getMaxBuildHeight();
}
#if POST_MC_1_17_1
@Override
public <T extends BlockEntity> Optional<T> getBlockEntity(BlockPos blockPos, BlockEntityType<T> blockEntityType) {
return parent.getBlockEntity(blockPos, blockEntityType);
}
@Override
public BlockHitResult isBlockInLine(ClipBlockStateContext clipBlockStateContext) {
return parent.isBlockInLine(clipBlockStateContext);
}
@Override
public int getHeight() {
return parent.getHeight();
}
@Override
public int getMinBuildHeight() {
return parent.getMinBuildHeight();
}
@Override
public int getSectionsCount() {
return parent.getSectionsCount();
}
@Override
public int getMinSection() {
return parent.getMinSection();
}
@Override
public int getMaxSection() {
return parent.getMaxSection();
}
@Override
public boolean isOutsideBuildHeight(BlockPos blockPos) {
return parent.isOutsideBuildHeight(blockPos);
}
@Override
public boolean isOutsideBuildHeight(int i) {
return parent.isOutsideBuildHeight(i);
}
@Override
public int getSectionIndex(int i) {
return parent.getSectionIndex(i);
}
@Override
public int getSectionIndexFromSectionY(int i) {
return parent.getSectionIndexFromSectionY(i);
}
@Override
public int getSectionYFromSectionIndex(int i) {
return parent.getSectionYFromSectionIndex(i);
}
#endif
}
@@ -1,91 +0,0 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.block;
import com.seibel.lod.common.LodCommonMain;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.core.Holder;
import net.minecraft.world.level.*;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.entity.BlockEntityType;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.lighting.LevelLightEngine;
import net.minecraft.world.level.material.FluidState;
import net.minecraft.world.phys.AABB;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.Vec3;
import net.minecraft.world.phys.shapes.VoxelShape;
import org.jetbrains.annotations.Nullable;
import java.util.Optional;
import java.util.function.Supplier;
import java.util.stream.Stream;
public class TintWithoutLevelOverrider implements BlockAndTintGetter {
final BiomeWrapper biome;
public TintWithoutLevelOverrider(BiomeWrapper biome) {
this.biome = biome;
}
@Override
public int getBlockTint(BlockPos blockPos, ColorResolver colorResolver) {
return colorResolver.getColor(_unwrap(biome.biome), blockPos.getX(), blockPos.getZ());
}
private Biome _unwrap(#if POST_MC_1_18_2 Holder<Biome> #else Biome #endif biome) {
#if POST_MC_1_18_2
return biome.value();
#else
return biome;
#endif
}
@Override
public float getShade(Direction direction, boolean shade) {
throw new UnsupportedOperationException("ERROR: getShade() called on TintWithoutLevelOverrider. Object is for tinting only.");
}
@Override
public LevelLightEngine getLightEngine() {
throw new UnsupportedOperationException("ERROR: getLightEngine() called on TintWithoutLevelOverrider. Object is for tinting only.");
}
@Nullable
@Override
public BlockEntity getBlockEntity(BlockPos pos) {
throw new UnsupportedOperationException("ERROR: getBlockEntity() called on TintWithoutLevelOverrider. Object is for tinting only.");
}
@Override
public BlockState getBlockState(BlockPos pos) {
throw new UnsupportedOperationException("ERROR: getBlockState() called on TintWithoutLevelOverrider. Object is for tinting only.");
}
@Override
public FluidState getFluidState(BlockPos pos) {
throw new UnsupportedOperationException("ERROR: getFluidState() called on TintWithoutLevelOverrider. Object is for tinting only.");
}
@Override
public int getHeight() {
throw new UnsupportedOperationException("ERROR: getHeight() called on TintWithoutLevelOverrider. Object is for tinting only.");
}
@Override
public int getMinBuildHeight() {
throw new UnsupportedOperationException("ERROR: getMinBuildHeight() called on TintWithoutLevelOverrider. Object is for tinting only.");
}
}
@@ -1,115 +0,0 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.block;
import com.seibel.lod.common.LodCommonMain;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Cursor3D;
import net.minecraft.core.Direction;
import net.minecraft.core.Holder;
import net.minecraft.world.level.BlockAndTintGetter;
import net.minecraft.world.level.ColorResolver;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.lighting.LevelLightEngine;
import net.minecraft.world.level.material.FluidState;
import org.jetbrains.annotations.Nullable;
public class TintWithoutLevelSmoothOverrider implements BlockAndTintGetter {
final BiomeWrapper biome;
public int smoothingRange;
public TintWithoutLevelSmoothOverrider(BiomeWrapper biome, int smoothingRange) {
this.biome = biome;
this.smoothingRange = smoothingRange;
}
@Override
public int getBlockTint(BlockPos blockPos, ColorResolver colorResolver) {
return colorResolver.getColor(_unwrap(biome.biome), blockPos.getX(), blockPos.getZ());
}
private Biome _unwrap(#if POST_MC_1_18_2 Holder<Biome> #else Biome #endif biome) {
#if POST_MC_1_18_2
return biome.value();
#else
return biome;
#endif
}
//
// public int calculateBlockTint(BlockPos blockPos, ColorResolver colorResolver)
// {
// int i = smoothingRange;
// if (i == 0)
// return colorResolver.getColor(_getBiome(blockPos), blockPos.getX(), blockPos.getZ());
// int j = (i * 2 + 1) * (i * 2 + 1);
// int k = 0;
// int l = 0;
// int m = 0;
// Cursor3D cursor3D = new Cursor3D(blockPos.getX() - i, blockPos.getY(), blockPos.getZ() - i, blockPos.getX() + i, blockPos.getY(), blockPos.getZ() + i);
// BlockPos.MutableBlockPos mutableBlockPos = new BlockPos.MutableBlockPos();
// while (cursor3D.advance())
// {
// mutableBlockPos.set(cursor3D.nextX(), cursor3D.nextY(), cursor3D.nextZ());
// int n;
// if (LodCommonMain.forgeMethodCaller != null) {
// n = LodCommonMain.forgeMethodCaller.colorResolverGetColor(colorResolver, _getBiome(mutableBlockPos),
// mutableBlockPos.getX(), mutableBlockPos.getZ());
// } else {
// n = colorResolver.getColor(_getBiome(mutableBlockPos), mutableBlockPos.getX(), mutableBlockPos.getZ());
// }
//
// k += (n & 0xFF0000) >> 16;
// l += (n & 0xFF00) >> 8;
// m += n & 0xFF;
// }
// return (k / j & 0xFF) << 16 | (l / j & 0xFF) << 8 | m / j & 0xFF;
// }
@Override
public float getShade(Direction direction, boolean shade) {
throw new UnsupportedOperationException("ERROR: getShade() called on TintWithoutLevelOverrider. Object is for tinting only.");
}
@Override
public LevelLightEngine getLightEngine() {
throw new UnsupportedOperationException("ERROR: getLightEngine() called on TintWithoutLevelOverrider. Object is for tinting only.");
}
@Nullable
@Override
public BlockEntity getBlockEntity(BlockPos pos) {
throw new UnsupportedOperationException("ERROR: getBlockEntity() called on TintWithoutLevelOverrider. Object is for tinting only.");
}
@Override
public BlockState getBlockState(BlockPos pos) {
throw new UnsupportedOperationException("ERROR: getBlockState() called on TintWithoutLevelOverrider. Object is for tinting only.");
}
@Override
public FluidState getFluidState(BlockPos pos) {
throw new UnsupportedOperationException("ERROR: getFluidState() called on TintWithoutLevelOverrider. Object is for tinting only.");
}
@Override
public int getHeight() {
throw new UnsupportedOperationException("ERROR: getHeight() called on TintWithoutLevelOverrider. Object is for tinting only.");
}
@Override
public int getMinBuildHeight() {
throw new UnsupportedOperationException("ERROR: getMinBuildHeight() called on TintWithoutLevelOverrider. Object is for tinting only.");
}
}
@@ -1,25 +0,0 @@
package com.seibel.lod.common.wrappers.block.cache;
import com.seibel.lod.common.wrappers.block.BiomeWrapper;
import com.seibel.lod.common.wrappers.world.ClientLevelWrapper;
import com.seibel.lod.core.pos.DhBlockPos;
import net.minecraft.world.level.block.state.BlockState;
import java.util.concurrent.ConcurrentHashMap;
public class ClientBlockDetailMap {
private final ConcurrentHashMap<BlockState, ClientBlockStateCache> blockCache = new ConcurrentHashMap<>();
//private final ConcurrentHashMap<#if PRE_MC_1_18_2 Biome #else Holder<Biome> #endif, Biome> biomeMap = new ConcurrentHashMap<>();
private final ClientLevelWrapper level;
public ClientBlockDetailMap(ClientLevelWrapper level) { this.level = level; }
public ClientBlockStateCache getBlockStateData(BlockState state, DhBlockPos pos) { //TODO: Allow a per pos unique setting
return blockCache.computeIfAbsent(state, (s) -> new ClientBlockStateCache(s, level, new DhBlockPos(0,0,0)));
}
public void clear() { blockCache.clear(); }
public int getColor(BlockState state, BiomeWrapper biome, DhBlockPos pos) {
return getBlockStateData(state, pos).getAndResolveFaceColor(biome);
}
}
@@ -1,186 +0,0 @@
package com.seibel.lod.common.wrappers.block.cache;
import com.seibel.lod.common.wrappers.McObjectConverter;
import com.seibel.lod.common.wrappers.block.*;
import com.seibel.lod.core.logging.DhLoggerBuilder;
import com.seibel.lod.core.pos.DhBlockPos;
import com.seibel.lod.core.util.ColorUtil;
import com.seibel.lod.core.wrapperInterfaces.world.IClientLevelWrapper;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.block.model.BakedQuad;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.FlowerBlock;
import net.minecraft.world.level.block.LeavesBlock;
import net.minecraft.world.level.block.RotatedPillarBlock;
#if POST_MC_1_19
import net.minecraft.util.RandomSource;
#endif
import net.minecraft.world.level.block.state.BlockState;
import org.apache.logging.log4j.Logger;
import java.util.List;
import java.util.Random;
/**
*
* @version 2022-9-16
*/
public class ClientBlockStateCache
{
private static final Logger LOGGER = DhLoggerBuilder.getLogger();
#if PRE_MC_1_19
public static final Random random = new Random(0);
#else
public static final RandomSource random = RandomSource.create();
#endif
public final BlockState state;
public final LevelReader level;
public final BlockPos pos;
public ClientBlockStateCache(BlockState blockState, IClientLevelWrapper samplingLevel, DhBlockPos samplingPos) {
state = blockState;
level = (LevelReader) samplingLevel.getWrappedMcObject_UNSAFE();
pos = McObjectConverter.Convert(samplingPos);
resolveColors();
//LOGGER.info("ClientBlocKCache created for {}", blockState);
}
boolean isColorResolved = false;
int baseColor = 0; //TODO: Impl per-face color
boolean needShade = true;
boolean needPostTinting = false;
int tintIndex = 0;
public static final int FLOWER_COLOR_SCALE = 5;
enum ColorMode {
Default,
Flower,
Leaves;
static ColorMode getColorMode(Block b) {
if (b instanceof LeavesBlock) return Leaves;
if (b instanceof FlowerBlock) return Flower;
return Default;
}
}
//TODO: Perhaps make this not just use the first frame?
private static int calculateColorFromTexture(TextureAtlasSprite texture, ColorMode colorMode) {
int count = 0;
double alpha = 0;
double red = 0;
double green = 0;
double blue = 0;
int tempColor;
{
// textures normally use u and v instead of x and y
for (int u = 0; u < texture.getWidth(); u++)
{
for (int v = 0; v < texture.getHeight(); v++)
{
//note: Minecraft color format is: 0xAA BB GG RR
//________ DH mod color format is: 0xAA RR GG BB
//OpenGL RGBA format native order: 0xRR GG BB AA
//_ OpenGL RGBA format Java Order: 0xAA BB GG RR
tempColor = TextureAtlasSpriteWrapper.getPixelRGBA(texture, 0, u, v);
double r = ((tempColor & 0x000000FF) )/255.;
double g = ((tempColor & 0x0000FF00) >>> 8)/255.;
double b = ((tempColor & 0x00FF0000) >>> 16)/255.;
double a = ((tempColor & 0xFF000000) >>> 24)/255.;
int scale = 1;
if (colorMode == ColorMode.Leaves) {
r *= a;
g *= a;
b *= a;
a = 1.;
} else if (a==0.) {
continue;
} else if (colorMode == ColorMode.Flower && (g+0.1<b || g+0.1<r)) {
scale = FLOWER_COLOR_SCALE;
}
count += scale;
alpha += a*a*scale;
red += r*r*scale;
green += g*g*scale;
blue += b*b*scale;
}
}
}
if (count == 0)
// this block is entirely transparent
tempColor = ColorUtil.rgbToInt(0,255,255,255);
else
{
// determine the average color
tempColor = ColorUtil.rgbToInt(
(int) (Math.sqrt(alpha/count)*255.),
(int) (Math.sqrt(red / count)*255.),
(int) (Math.sqrt(green / count)*255.),
(int) (Math.sqrt(blue / count)*255.));
}
return tempColor;
}
private static final Direction[] DIRECTION_ORDER = {Direction.UP, Direction.NORTH, Direction.EAST, Direction.WEST, Direction.SOUTH, Direction.DOWN};
private void resolveColors() {
if (isColorResolved) return;
if (state.getFluidState().isEmpty()) {
List<BakedQuad> quads = null;
for (Direction direction : DIRECTION_ORDER)
{
quads = Minecraft.getInstance().getModelManager().getBlockModelShaper().
getBlockModel(state).getQuads(state, direction, random);
if (quads != null && !quads.isEmpty() &&
!(state.getBlock() instanceof RotatedPillarBlock && direction == Direction.UP))
break;
};
if (quads == null || quads.isEmpty()) {
quads = Minecraft.getInstance().getModelManager().getBlockModelShaper().
getBlockModel(state).getQuads(state, null, random);
}
if (quads != null && !quads.isEmpty()) {
needPostTinting = quads.get(0).isTinted();
needShade = quads.get(0).isShade();
tintIndex = quads.get(0).getTintIndex();
baseColor = calculateColorFromTexture(
#if PRE_MC_1_17_1 quads.get(0).sprite,
#else quads.get(0).getSprite(), #endif
ColorMode.getColorMode(state.getBlock()));
} else { // Backup method.
needPostTinting = false;
needShade = false;
tintIndex = 0;
baseColor = calculateColorFromTexture(Minecraft.getInstance().getModelManager().getBlockModelShaper().getParticleIcon(state),
ColorMode.getColorMode(state.getBlock()));
}
} else { // Liquid Block
needPostTinting = true;
needShade = false;
tintIndex = 0;
baseColor = calculateColorFromTexture(Minecraft.getInstance().getModelManager().getBlockModelShaper().getParticleIcon(state),
ColorMode.getColorMode(state.getBlock()));
}
isColorResolved = true;
}
public int getAndResolveFaceColor(BiomeWrapper biome)
{
// FIXME: impl per-face colors
if (!needPostTinting) return baseColor;
int tintColor = Minecraft.getInstance().getBlockColors()
.getColor(state, new TintWithoutLevelOverrider(biome), pos, tintIndex);
if (tintColor == -1) return baseColor;
return ColorUtil.multiplyARGBwithRGB(baseColor, tintColor);
}
}
@@ -1,41 +0,0 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.block.cache;
import java.util.concurrent.ConcurrentHashMap;
import com.seibel.lod.common.wrappers.world.ServerLevelWrapper;
import com.seibel.lod.core.pos.DhBlockPos;
import net.minecraft.world.level.block.state.BlockState;
public class ServerBlockDetailMap
{
private final ConcurrentHashMap<BlockState, ServerBlockStateCache> blockCache = new ConcurrentHashMap<>();
//private final ConcurrentHashMap<#if PRE_MC_1_18_2 Biome #else Holder<Biome> #endif, Biome> biomeMap = new ConcurrentHashMap<>();
private final ServerLevelWrapper level;
public ServerBlockDetailMap(ServerLevelWrapper level) { this.level = level; }
public ServerBlockStateCache getBlockStateData(BlockState state, DhBlockPos pos) { //TODO: Allow a per pos unique setting
return blockCache.computeIfAbsent(state, (s) -> new ServerBlockStateCache(s, level, new DhBlockPos(0,0,0)));
}
public void clear() { blockCache.clear(); }
}
@@ -1,77 +0,0 @@
package com.seibel.lod.common.wrappers.block.cache;
import com.seibel.lod.common.wrappers.McObjectConverter;
import com.seibel.lod.core.logging.DhLoggerBuilder;
import com.seibel.lod.core.pos.DhBlockPos;
import com.seibel.lod.core.wrapperInterfaces.world.ILevelWrapper;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.phys.AABB;
import net.minecraft.world.phys.shapes.VoxelShape;
import org.apache.logging.log4j.Logger;
import java.util.Arrays;
/**
*
* @version 2022-9-16
*/
public class ServerBlockStateCache
{
private static final Logger LOGGER = DhLoggerBuilder.getLogger();
public final BlockState state;
public final LevelReader level;
public final BlockPos pos;
public ServerBlockStateCache(BlockState blockState, ILevelWrapper samplingLevel, DhBlockPos samplingPos) {
state = blockState;
level = (LevelReader) samplingLevel.getWrappedMcObject_UNSAFE();
pos = McObjectConverter.Convert(samplingPos);
resolveShapes();
//LOGGER.info("ServerBlockState created for {}", blockState);
}
boolean noCollision = false;
boolean[] occludeFaces = null;
boolean[] fullFaces = null;
boolean isShapeResolved = false;
public void resolveShapes() {
if (isShapeResolved) return;
if (state.getFluidState().isEmpty()) {
noCollision = state.getCollisionShape(level, pos).isEmpty();
occludeFaces = new boolean[6];
if (state.canOcclude()) {
for (Direction dir : Direction.values()) {
// Note: isEmpty() isn't quite correct... best would be a isFull() or something...
occludeFaces[McObjectConverter.Convert(dir).ordinal()]
= !state.getFaceOcclusionShape(level, pos, dir).isEmpty();
}
}
VoxelShape voxelShape = state.getShape(level, pos);
fullFaces = new boolean[6];
if (!voxelShape.isEmpty()) {
for (Direction dir : Direction.values()) {
VoxelShape faceShape = voxelShape.getFaceShape(dir);
AABB aabb = faceShape.bounds();
boolean xFull = aabb.minX <= 0.01 && aabb.maxX >= 0.99;
boolean yFull = aabb.minY <= 0.01 && aabb.maxY >= 0.99;
boolean zFull = aabb.minZ <= 0.01 && aabb.maxZ >= 0.99;
fullFaces[McObjectConverter.Convert(dir).ordinal()] =
(xFull || dir.getAxis().equals(Direction.Axis.X))
&& (yFull || dir.getAxis().equals(Direction.Axis.Y))
&& (zFull || dir.getAxis().equals(Direction.Axis.Z));
}
}
} else { // Liquid Block. Treat as full block
occludeFaces = new boolean[6];
Arrays.fill(occludeFaces, true);
fullFaces = new boolean[6];
Arrays.fill(fullFaces, true);
}
}
}
@@ -0,0 +1,137 @@
package com.seibel.lod.common.wrappers.chunk;
import java.util.Objects;
import com.seibel.lod.core.util.LevelPosUtil;
import com.seibel.lod.core.util.LodUtil;
import com.seibel.lod.core.wrapperInterfaces.block.AbstractBlockPosWrapper;
import com.seibel.lod.core.wrapperInterfaces.chunk.AbstractChunkPosWrapper;
import com.seibel.lod.common.wrappers.block.BlockPosWrapper;
import net.minecraft.core.BlockPos;
import net.minecraft.world.level.ChunkPos;
/**
* @author James Seibel
* @version 11-21-2021
*/
public class ChunkPosWrapper extends AbstractChunkPosWrapper
{
private net.minecraft.world.level.ChunkPos chunkPos;
public ChunkPosWrapper()
{
this.chunkPos = new ChunkPos(0, 0);
}
public ChunkPosWrapper(BlockPos blockPos)
{
this.chunkPos = new ChunkPos(blockPos);
}
public ChunkPosWrapper(AbstractChunkPosWrapper newChunkPos)
{
this.chunkPos = ((ChunkPosWrapper) newChunkPos).chunkPos;
}
public ChunkPosWrapper(AbstractBlockPosWrapper blockPos)
{
this.chunkPos = new ChunkPos(((BlockPosWrapper) blockPos).getBlockPos());
}
public ChunkPosWrapper(int chunkX, int chunkZ)
{
this.chunkPos = new ChunkPos(chunkX, chunkZ);
}
public ChunkPosWrapper(long l)
{
this.chunkPos = new ChunkPos(l);
}
public ChunkPosWrapper(ChunkPos pos)
{
this.chunkPos = pos;
}
@Override
public int getX()
{
return chunkPos.x;
}
@Override
public int getZ()
{
return chunkPos.z;
}
@Override
public int getMinBlockX()
{
return chunkPos.getMinBlockX();
}
@Override
public int getMinBlockZ()
{
return chunkPos.getMinBlockZ();
}
@Override
public int getRegionX()
{
return LevelPosUtil.convert(LodUtil.CHUNK_DETAIL_LEVEL, chunkPos.x, LodUtil.REGION_DETAIL_LEVEL);
}
@Override
public int getRegionZ()
{
return LevelPosUtil.convert(LodUtil.CHUNK_DETAIL_LEVEL, chunkPos.z, LodUtil.REGION_DETAIL_LEVEL);
}
public ChunkPos getChunkPos()
{
return chunkPos;
}
@Override
public long getLong() {
return chunkPos.toLong();
}
@Override
public boolean equals(Object o)
{
// If the object is compared with itself then return true
if (o == this) {
return true;
}
// Check if o is an instance of RegionPos or not
if (!(o instanceof ChunkPosWrapper)) {
return false;
}
ChunkPosWrapper c = (ChunkPosWrapper) o;
return c.chunkPos.equals(chunkPos);
}
@Override
public int hashCode()
{
return Objects.hash(chunkPos);
}
@Override
public AbstractBlockPosWrapper getWorldPosition()
{
// the parameter here is the y position
BlockPos blockPos = chunkPos.getWorldPosition();
return new BlockPosWrapper(blockPos.getX(), blockPos.getY(), blockPos.getZ());
}
}
@@ -1,217 +1,177 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.chunk;
import com.seibel.lod.common.wrappers.block.BlockStateWrapper;
import com.seibel.lod.core.pos.DhChunkPos;
import com.seibel.lod.core.wrapperInterfaces.block.IBlockStateWrapper;
import com.seibel.lod.common.wrappers.worldGeneration.mimicObject.LightedWorldGenRegion;
import com.seibel.lod.core.util.LevelPosUtil;
import com.seibel.lod.core.util.LodUtil;
import com.seibel.lod.core.wrapperInterfaces.block.BlockDetail;
import com.seibel.lod.core.wrapperInterfaces.chunk.IChunkWrapper;
import com.seibel.lod.core.wrapperInterfaces.world.IBiomeWrapper;
import com.seibel.lod.common.wrappers.WrapperUtil;
import com.seibel.lod.common.wrappers.block.BiomeWrapper;
import com.seibel.lod.common.wrappers.worldGeneration.mimicObject.LightedWorldGenRegion;
import com.seibel.lod.common.wrappers.block.BlockDetailMap;
import com.seibel.lod.common.wrappers.world.BiomeWrapper;
import com.seibel.lod.core.wrapperInterfaces.world.ILevelWrapper;
import net.minecraft.core.BlockPos;
#if POST_MC_1_17_1
import net.minecraft.core.QuartPos;
#endif
import net.minecraft.world.level.BlockAndTintGetter;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.LightLayer;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.LiquidBlockContainer;
import net.minecraft.world.level.block.SimpleWaterloggedBlock;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkStatus;
import net.minecraft.world.level.chunk.LevelChunk;
import net.minecraft.world.level.levelgen.Heightmap;
// Which nullable should be used???
import org.jetbrains.annotations.Nullable;
//import javax.annotation.Nullable;
/**
*
* @author James Seibel
* @version 3-5-2022
* @version 11-21-2021
*/
public class ChunkWrapper implements IChunkWrapper
{
private final ChunkAccess chunk;
private final DhChunkPos chunkPos;
private final LevelReader lightSource;
private final ILevelWrapper wrappedLevel;
public ChunkWrapper(ChunkAccess chunk, LevelReader lightSource, @Nullable ILevelWrapper wrappedLevel)
{
this.chunk = chunk;
this.lightSource = lightSource;
this.wrappedLevel = wrappedLevel;
chunkPos = new DhChunkPos(chunk.getPos().x, chunk.getPos().z);
}
@Override
public int getHeight(){
#if PRE_MC_1_17_1
return 255;
#else
return chunk.getHeight();
#endif
}
@Override
public int getMinBuildHeight()
{
#if PRE_MC_1_17_1
return 0;
#else
return chunk.getMinBuildHeight();
#endif
}
@Override
public int getMaxBuildHeight()
{
return chunk.getMaxBuildHeight();
}
@Override
public int getHeightMapValue(int xRel, int zRel)
{
return chunk.getOrCreateHeightmapUnprimed(WrapperUtil.DEFAULT_HEIGHTMAP).getFirstAvailable(xRel, zRel);
}
@Override
public IBiomeWrapper getBiome(int x, int y, int z)
{
//if (wrappedLevel != null) return wrappedLevel.getBiome(new DhBlockPos(x + getMinX(), y, z + getMinZ()));
private ChunkAccess chunk;
private LevelReader lightSource;
#if PRE_MC_1_17_1
return BiomeWrapper.getBiomeWrapper(chunk.getBiomes().getNoiseBiome(
x >> 2, y >> 2, z >> 2));
#elif PRE_MC_1_18_1
return BiomeWrapper.getBiomeWrapper(chunk.getBiomes().getNoiseBiome(
QuartPos.fromBlock(x), QuartPos.fromBlock(y), QuartPos.fromBlock(z)));
#elif PRE_MC_1_18_2
return BiomeWrapper.getBiomeWrapper(chunk.getNoiseBiome(
QuartPos.fromBlock(x), QuartPos.fromBlock(y), QuartPos.fromBlock(z)));
#else //Now returns a Holder<Biome> instead of Biome
return BiomeWrapper.getBiomeWrapper(chunk.getNoiseBiome(
QuartPos.fromBlock(x), QuartPos.fromBlock(y), QuartPos.fromBlock(z)));
#endif
}
@Override
public int getHeight(){
return 255;
}
@Override
public DhChunkPos getChunkPos() {
return chunkPos;
}
@Override
public int getMinBuildHeight()
{
return 0;
}
@Override
public int getMaxBuildHeight()
{
return chunk.getMaxBuildHeight();
}
@Override
public int getHeightMapValue(int xRel, int zRel)
{
return chunk.getOrCreateHeightmapUnprimed(WrapperUtil.DEFAULT_HEIGHTMAP).getFirstAvailable(xRel, zRel);
}
@Override
public IBiomeWrapper getBiome(int x, int y, int z)
{
return BiomeWrapper.getBiomeWrapper(chunk.getBiomes().getNoiseBiome(
x >> 2, y >> 2, z >> 2));
}
@Override
public BlockDetail getBlockDetail(int x, int y, int z) {
BlockState blockState = chunk.getBlockState(new BlockPos(x, y, z));
return BlockDetailMap.getBlockDetailWithCompleteTint(blockState, x, y, z, lightSource);
}
@Deprecated
public ChunkWrapper(ChunkAccess chunk)
{
this.chunk = chunk;
this.lightSource = null;
}
public ChunkWrapper(ChunkAccess chunk, LevelReader lightSource) {
this.chunk = chunk;
this.lightSource = lightSource;
}
public ChunkAccess getChunk() {
return chunk;
}
@Override
public int getChunkPosX(){
return chunk.getPos().x;
}
@Override
public int getChunkPosZ(){
return chunk.getPos().z;
}
@Override
public int getRegionPosX(){
return LevelPosUtil.convert(LodUtil.CHUNK_DETAIL_LEVEL, getChunkPosX(), LodUtil.REGION_DETAIL_LEVEL);
}
@Override
public int getRegionPosZ(){
return LevelPosUtil.convert(LodUtil.CHUNK_DETAIL_LEVEL, getChunkPosZ(), LodUtil.REGION_DETAIL_LEVEL);
}
@Override
public int getMaxY(int x, int z) {
return chunk.getHeight(Heightmap.Types.MOTION_BLOCKING, Math.floorMod(x, 16), Math.floorMod(z, 16));
}
@Override
public int getMaxX(){
return chunk.getPos().getMaxBlockX();
}
@Override
public int getMaxZ(){
return chunk.getPos().getMaxBlockZ();
}
@Override
public int getMinX(){
return chunk.getPos().getMinBlockX();
}
@Override
public int getMinZ() {
return chunk.getPos().getMinBlockZ();
}
@Override
public boolean isLightCorrect(){
return true;//chunk.isLightCorrect();
}
public boolean isWaterLogged(int x, int y, int z)
{
BlockState blockState = chunk.getBlockState(new BlockPos(x,y,z));
//This type of block is always in water
return (!(blockState.getBlock() instanceof LiquidBlockContainer) && (blockState.getBlock() instanceof SimpleWaterloggedBlock))
&& (blockState.hasProperty(BlockStateProperties.WATERLOGGED) && blockState.getValue(BlockStateProperties.WATERLOGGED));
}
@Override
public int getEmittedBrightness(int x, int y, int z)
{
return chunk.getLightEmission(new BlockPos(x,y,z));
}
@Override
public int getBlockLight(int x, int y, int z) {
if (lightSource == null) return -1;
return lightSource.getBrightness(LightLayer.BLOCK, new BlockPos(x,y,z));
}
@Override
public int getSkyLight(int x, int y, int z) {
if (lightSource == null) return -1;
return lightSource.getBrightness(LightLayer.SKY, new BlockPos(x, y, z));
}
public ChunkAccess getChunk() {
return chunk;
}
@Override
public int getMaxY(int x, int z) {
return chunk.getHeight(Heightmap.Types.WORLD_SURFACE, Math.floorMod(x, 16), Math.floorMod(z, 16));
}
@Override
public int getMaxX(){
return chunk.getPos().getMaxBlockX();
}
@Override
public int getMaxZ(){
return chunk.getPos().getMaxBlockZ();
}
@Override
public int getMinX(){
return chunk.getPos().getMinBlockX();
}
@Override
public int getMinZ() {
return chunk.getPos().getMinBlockZ();
}
@Override
public long getLongChunkPos() {
return chunk.getPos().toLong();
}
@Override
public boolean isLightCorrect(){
#if PRE_MC_1_18_1
return true;
#else
if (chunk instanceof LevelChunk)
{
// called when connected to a server (and sometimes when in a singleplayer world)
return ((LevelChunk) chunk).isClientLightReady() || chunk.isLightCorrect();
}
else
{
// called when in a single player world
return chunk.isLightCorrect();
}
#endif
}
@Override
public int getBlockLight(int x, int y, int z) {
if (lightSource == null) return -1;
return lightSource.getBrightness(LightLayer.BLOCK, new BlockPos(x + getMinX(),y,z + getMinZ()));
}
@Override
public int getSkyLight(int x, int y, int z) {
if (lightSource == null) return -1;
return lightSource.getBrightness(LightLayer.SKY, new BlockPos(x + getMinX(),y,z + getMinZ()));
}
@Override
public boolean doesNearbyChunksExist() {
if (lightSource instanceof LightedWorldGenRegion) return true;
for (int dx = -1; dx <= 1; dx++) {
for (int dz = -1; dz <= 1; dz++) {
if (dx==0 && dz==0) continue;
if (lightSource.getChunk(dx+chunk.getPos().x, dz+chunk.getPos().z, ChunkStatus.BIOMES, false) == null) return false;
}
}
return true;
}
public LevelReader getColorResolver()
{
return lightSource;
}
@Override
public String toString() {
return chunk.getClass().getSimpleName() + chunk.getPos();
}
@Override
public IBlockStateWrapper getBlockState(int x, int y, int z) {
//if (wrappedLevel != null) return wrappedLevel.getBlockState(new DhBlockPos(x + getMinX(), y, z + getMinZ()));
return BlockStateWrapper.fromBlockState(chunk.getBlockState(new BlockPos(x,y,z)));
}
@Override
public boolean isStillValid() {
return wrappedLevel == null || wrappedLevel.tryGetChunk(chunkPos) == this;
}
@Override
public boolean doesNearbyChunksExist() {
if (lightSource instanceof LightedWorldGenRegion) return true;
for (int dx = -1; dx <= 1; dx++) {
for (int dz = -1; dz <= 1; dz++) {
if (dx == 0 && dz == 0) continue;
if (lightSource.getChunk(dx + getChunkPosX(), dz + getChunkPosZ(), ChunkStatus.BIOMES, false) == null)
return false;
}
}
return true;
}
}
@@ -0,0 +1,762 @@
package com.seibel.lod.common.wrappers.config;
import java.lang.reflect.Field;
import java.nio.file.Files;
import java.nio.file.Path;
import java.util.AbstractMap;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.Optional;
import java.util.function.BiFunction;
import java.util.function.Function;
import java.util.function.Predicate;
import java.util.regex.Pattern;
import java.util.stream.Collectors;
// Logger (for debug stuff)
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
// Uses https://github.com/TheElectronWill/night-config for toml (only for Fabric since Forge already includes this)
import com.electronwill.nightconfig.core.file.CommentedFileConfig;
// Gets info from our own mod
import com.seibel.lod.common.LodCommonMain;
import com.seibel.lod.core.ModInfo;
import com.seibel.lod.core.config.*;
// Minecraft imports
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.ChatFormatting;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.Font;
import net.minecraft.client.gui.GuiComponent;
import net.minecraft.client.gui.components.AbstractWidget;
import net.minecraft.client.gui.components.Button;
import net.minecraft.client.gui.components.ContainerObjectSelectionList;
import net.minecraft.client.gui.components.EditBox;
import net.minecraft.client.gui.components.events.GuiEventListener;
import net.minecraft.client.gui.narration.NarratableEntry;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.network.chat.CommonComponents;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.TextComponent;
import net.minecraft.network.chat.TranslatableComponent;
import net.minecraft.client.resources.language.I18n; // translation
//import net.minecraft.client.gui.narration.NarratableEntry; // Remove in 1.16
/**
* Based upon TinyConfig
* https://github.com/Minenash/TinyConfig
*
* This config should work for both Fabric and Forge as long as you use Mojang mappings
*
* Credits to Motschen
*
* @author coolGi2007
* @version 1-14-2022
*/
@SuppressWarnings("unchecked")
public abstract class ConfigGui
{
/*
TODO list
Fix floats not working
Make a wiki
Make it so you can enable and disable buttons from showing
Make min and max not final
Move the ConfigScreenConfigs class to the config class that extends this
*/
/*
List of hacky things that are done that should be done properly
The buttons that don't show are still loaded but just not rendered
The screen with is set to double so the scroll bar doesn't show
*/
private static final Pattern INTEGER_ONLY_REGEX = Pattern.compile("(-?[0-9]*)");
private static final Pattern DECIMAL_ONLY_REGEX = Pattern.compile("-?([\\d]+\\.?[\\d]*|[\\d]*\\.?[\\d]+|\\.)");
private static final List<EntryInfo> entries = new ArrayList<>();
public static final Map<String,EntryInfo> entryMap = new HashMap<>();
// Change these to your own mod
private static final String MOD_NAME = ModInfo.NAME; // For file saving and identifying
private static final String MOD_NAME_READABLE = ModInfo.READABLE_NAME; // For logs
// private static final Logger LOGGER = ClientApi.LOGGER; // For logs
private static final Logger LOGGER = LogManager.getLogger(ModInfo.NAME); // For logs (this inits before ClientAPI so this is a temp fix)
//==============//
// Initializers //
//==============//
private static class ConfigScreenConfigs
{
// This contains all the configs for the configs
public static final int SpaceFromRightScreen = 10;
public static final int ButtonWidthSpacing = 5;
public static final int ResetButtonWidth = 40;
}
public static class EntryInfo<T>
{
Field field;
Object widget;
int width = 0;
int max;
Map.Entry<EditBox, Component> error;
Object defaultValue;
Object value;
String tempValue;
boolean inLimits = true;
TranslatableComponent name;
int index;
/** Hides the button */
boolean hideOption = false;
/** This asks if it is a button to goto a new screen */
boolean screenButton = false;
/** This is only called if button is true */
String gotoScreen = "";
String category;
Class<T> varClass;
@Deprecated
boolean fileComment = false;
}
private static Path configFilePath;
public static void init(Class<?> config)
{
Minecraft mc = Minecraft.getInstance();
configFilePath = mc.gameDirectory.toPath().resolve("config").resolve(MOD_NAME + ".toml");
initNestedClass(config, "");
for (EntryInfo info : entries) {
if (info.field.isAnnotationPresent(ConfigAnnotations.Entry.class)) {
try {
info.value = info.field.get(null);
info.tempValue = info.value.toString();
} catch (IllegalAccessException ignored) {
}
}
}
loadFromFile();
}
private static void initNestedClass(Class<?> config, String category)
{
for (Field field : config.getFields())
{
EntryInfo info = new EntryInfo();
if (field.isAnnotationPresent(ConfigAnnotations.Entry.class) || field.isAnnotationPresent(ConfigAnnotations.Comment.class) || field.isAnnotationPresent(ConfigAnnotations.ScreenEntry.class))
{
// If putting in your own mod then put your own check for server sided
info.category = category;
if (!LodCommonMain.serverSided)
initClient(field, info, category);
}
if (field.isAnnotationPresent(ConfigAnnotations.Entry.class))
{
entryMap.put((!category.isEmpty() ? category + "." : "") + field.getName(), info);
info.varClass = field.getType();
try
{
info.defaultValue = field.get(null);
}
catch (IllegalAccessException ignored) {}
}
if (field.isAnnotationPresent(ConfigAnnotations.ScreenEntry.class))
initNestedClass(field.getType(), (!category.isEmpty() ? category + "." : "") + field.getName());
// File comment (WILL BE REMOVED SOON)
if (field.isAnnotationPresent(ConfigAnnotations.FileComment.class)) {
entryMap.put((!category.isEmpty() ? category + "." : "") + field.getName(), info);
info.fileComment = true;
try
{
info.value = info.defaultValue = field.get(null);
}
catch (IllegalAccessException ignored) {}
}
info.field = field;
}
}
/** This adds the buttons to the queue to be rendered */
private static void initClient(Field field, EntryInfo info, String category)
{
Class<?> fieldClass = field.getType();
ConfigAnnotations.Entry entry = field.getAnnotation(ConfigAnnotations.Entry.class);
ConfigAnnotations.ScreenEntry screenEntry = field.getAnnotation(ConfigAnnotations.ScreenEntry.class);
if (entry != null)
info.width = entry.width();
else if (screenEntry != null)
info.width = screenEntry.width();
if (entry != null)
{
if (!entry.name().equals(""))
info.name = new TranslatableComponent(entry.name());
if (fieldClass == int.class)
{
// For int
textField(info, Integer::parseInt, INTEGER_ONLY_REGEX, entry.minValue(), entry.maxValue(), true);
}
else if (fieldClass == double.class)
{
// For double
textField(info, Double::parseDouble, DECIMAL_ONLY_REGEX, entry.minValue(), entry.maxValue(), false);
}
else if (fieldClass == String.class || fieldClass == List.class)
{
// For string or list
info.max = entry.maxValue() == Double.MAX_VALUE ? Integer.MAX_VALUE : (int) entry.maxValue();
textField(info, String::length, null, Math.min(entry.minValue(), 0), Math.max(entry.maxValue(), 1), true);
}
else if (fieldClass == boolean.class)
{
// For boolean
Function<Object, Component> func = value -> new TextComponent((Boolean) value ? "True" : "False").withStyle((Boolean) value ? ChatFormatting.GREEN : ChatFormatting.RED);
info.widget = new AbstractMap.SimpleEntry<Button.OnPress, Function<Object, Component>>(button -> {
info.value = !(Boolean) info.value;
button.setMessage(func.apply(info.value));
}, func);
}
else if (fieldClass.isEnum())
{
// For enum
List<?> values = Arrays.asList(field.getType().getEnumConstants());
Function<Object, Component> func = value -> new TranslatableComponent(MOD_NAME + ".config." + "enum." + fieldClass.getSimpleName() + "." + info.value.toString());
info.widget = new AbstractMap.SimpleEntry<Button.OnPress, Function<Object, Component>>(button -> {
int index = values.indexOf(info.value) + 1;
info.value = values.get(index >= values.size() ? 0 : index);
button.setMessage(func.apply(info.value));
}, func);
}
}
else if (screenEntry != null)
{
if (!screenEntry.name().equals(""))
info.name = new TranslatableComponent(screenEntry.name());
info.screenButton = true;
info.gotoScreen = (!info.category.isEmpty() ? info.category + "." : "") + field.getName();
}
entries.add(info);
}
/** creates a text field */
private static void textField(EntryInfo info, Function<String, Number> func, Pattern pattern, double minValue, double maxValue, boolean cast)
{
boolean isNumber = pattern != null;
info.widget = (BiFunction<EditBox, Button, Predicate<String>>) (editBox, button) -> stringValue ->
{
stringValue = stringValue.trim();
if (!(stringValue.isEmpty() || !isNumber || pattern.matcher(stringValue).matches()))
return false;
Number value = 0;
boolean inLimits = false;
info.error = null;
if (isNumber && !stringValue.isEmpty() && !stringValue.equals("-") && !stringValue.equals("."))
{
value = func.apply(stringValue);
inLimits = value.doubleValue() >= minValue && value.doubleValue() <= maxValue;
info.error = inLimits ? null : new AbstractMap.SimpleEntry<>(editBox, new TextComponent(value.doubleValue() < minValue ?
"§cMinimum " + "length" + (cast ? " is " + (int) minValue : " is " + minValue) :
"§cMaximum " + "length" + (cast ? " is " + (int) maxValue : " is " + maxValue)));
}
info.tempValue = stringValue;
editBox.setTextColor(inLimits ? 0xFFFFFFFF : 0xFFFF7777);
info.inLimits = inLimits;
button.active = entries.stream().allMatch(e -> e.inLimits);
if (inLimits && info.field.getType() != List.class)
{
info.value = value;
}
else if (inLimits)
{
if (((List<String>) info.value).size() == info.index)
((List<String>) info.value).add("");
((List<String>) info.value).set(info.index, Arrays.stream(info.tempValue.replace("[", "").replace("]", "").split(", ")).collect(Collectors.toList()).get(0));
}
return true;
};
}
//===============//
// File Handling //
//===============//
/** Grabs what is in the config and puts it in modid.toml */
public static void saveToFile()
{
CommentedFileConfig config = CommentedFileConfig.builder(configFilePath.toFile()).build();
// First try to create a config file
try {
if (!Files.exists(configFilePath))
Files.createFile(configFilePath);
}
catch (Exception e) {
LOGGER.info("Failed creating config file for " + MOD_NAME_READABLE + " at the path [" + configFilePath.toString() + "].");
e.printStackTrace();
}
loadFileWithErrorCheck(config);
// Just put this here for the future
config.setComment("_Version", " DONT TOUCH THIS, IF YOU DO THEN CONFIG FILE WOULD BREAK");
config.set("_Versions", ModInfo.VERSION);
for (EntryInfo info : entries) {
if (info.field.isAnnotationPresent(ConfigAnnotations.Entry.class)) {
editSingleOption.saveOption(info, config);
if (editSingleOption.getEntry((info.category.isEmpty() ? "" : info.category + ".") + "_" + info.field.getName()) != null)
config.setComment((info.category.isEmpty() ? "" : info.category + ".") + info.field.getName(), String.valueOf(editSingleOption.getEntry((info.category.isEmpty() ? "" : info.category + ".") + "_" + info.field.getName()).defaultValue));
}
}
config.save();
config.close();
}
/**
* Grabs what is in modid.toml and puts it into the config
* If the file doesn't exist then it runs saveToFile
*/
public static void loadFromFile()
{
CommentedFileConfig config = CommentedFileConfig.builder(configFilePath.toFile()).autosave().build();
// First checks if the config file was already made
if (!Files.exists(configFilePath)) {
LOGGER.info("Config file not found for " + MOD_NAME_READABLE + ". Creating config...");
saveToFile();
return;
}
loadFileWithErrorCheck(config);
// Just put this here for the future
config.setComment("_Version", " DONT TOUCH THIS, IF YOU DO THEN CONFIG FILE WOULD BREAK");
config.set("_Versions", ModInfo.VERSION);
// Puts everything into its variable
for (EntryInfo info : entries) {
if (info.field.isAnnotationPresent(ConfigAnnotations.Entry.class)) {
editSingleOption.loadOption(info, config);
// File comments (WILL REMOVE SOON)
if (editSingleOption.getEntry((info.category.isEmpty() ? "" : info.category + ".") + "_" + info.field.getName()) != null)
config.setComment((info.category.isEmpty() ? "" : info.category + ".") + info.field.getName(), String.valueOf(editSingleOption.getEntry((info.category.isEmpty() ? "" : info.category + ".") + "_" + info.field.getName()).defaultValue));
}
}
config.close();
}
public static class editSingleOption {
/** Get the entry info of an item using its string name */
public static EntryInfo getEntry(String name)
{
return entryMap.get(name);
}
/** Save a single item using its string name */
public static void saveOption(String name)
{
saveOption(entryMap.get(name));
}
/** Saves a single item using entry info */
public static void saveOption(EntryInfo info)
{
CommentedFileConfig config = CommentedFileConfig.builder(configFilePath.toFile()).autosave().build();
loadFileWithErrorCheck(config);
saveOption(info, config);
config.close();
}
/** Saves a single item using its entry info and its config builder */
public static void saveOption(EntryInfo info, CommentedFileConfig config)
{
config.set((info.category.isEmpty() ? "" : info.category + ".") + info.field.getName(), info.value);
}
/** Load a single item using its string name */
public static void loadOption(String name)
{
loadOption(entryMap.get(name));
}
/** Load a single item using entry info */
public static void loadOption(EntryInfo info)
{
CommentedFileConfig config = CommentedFileConfig.builder(configFilePath.toFile()).autosave().build();
loadFileWithErrorCheck(config);
loadOption(info, config);
config.close();
}
/** Loads a single item using its entry info and its config builder */
public static void loadOption(EntryInfo info, CommentedFileConfig config)
{
String itemPath = (info.category.isEmpty() ? "" : info.category + ".") + info.field.getName();
if (config.contains(itemPath)) {
if (info.field.getType().isEnum())
info.value = config.getEnum(itemPath, info.varClass);
else
info.value = config.get(itemPath);
} else
config.set(itemPath, info.value);
try {
info.field.set(null, info.value);
} catch (IllegalAccessException ignored) {
}
}
}
/** Dose config.load(); but with error checking to avoid crashes */
public static void loadFileWithErrorCheck(CommentedFileConfig config) {
try {
config.load();
} catch (Exception e) {
LOGGER.info("Error loading config for " + MOD_NAME_READABLE + " at the path [" + configFilePath.toString() + "].");
LOGGER.info("Creating a new config...");
try {
Files.deleteIfExists(configFilePath);
saveToFile();
} catch (Exception f) {
LOGGER.info("Failed creating config file for " + MOD_NAME_READABLE + " at the path [" + configFilePath.toString() + "].");
f.printStackTrace();
}
}
}
//==============//
// GUI handling //
//==============//
public static Screen getScreen(Screen parent, String category)
{
return new ConfigScreen(parent, category);
}
private static class ConfigScreen extends Screen
{
protected ConfigScreen(Screen parent, String category)
{
super(new TranslatableComponent(
I18n.exists(MOD_NAME + ".config" + (category.isEmpty()? "." + category : "") + ".title") ?
MOD_NAME + ".config.title" :
MOD_NAME + ".config" + (category.isEmpty() ? "" : "." + category) + ".title")
);
this.parent = parent;
this.category = category;
this.translationPrefix = MOD_NAME + ".config.";
}
private final String translationPrefix;
private final Screen parent;
private final String category;
private ConfigListWidget list;
private boolean reload = false;
// Real Time config update //
@Override
public void tick()
{
super.tick();
}
/** When you close it, it goes to the previous screen and saves */
@Override
public void onClose()
{
saveToFile();
Objects.requireNonNull(minecraft).setScreen(this.parent);
}
@Override
protected void init()
{
super.init();
if (!reload)
loadFromFile();
// addRenderableWidget in 1.17 and over
// addButton in 1.16 and below
this.addButton(new Button(this.width / 2 - 154, this.height - 28, 150, 20, CommonComponents.GUI_CANCEL, button -> {
loadFromFile();
Objects.requireNonNull(minecraft).setScreen(parent);
}));
Button done = this.addButton(new Button(this.width / 2 + 4, this.height - 28, 150, 20, CommonComponents.GUI_DONE, (button) -> {
saveToFile();
Objects.requireNonNull(minecraft).setScreen(parent);
}));
this.list = new ConfigListWidget(this.minecraft, this.width * 2, this.height, 32, this.height - 32, 25);
if (this.minecraft != null && this.minecraft.level != null)
this.list.setRenderBackground(false);
this.addWidget(this.list);
for (EntryInfo info : entries)
{
if (info.category.matches(category) && !info.hideOption)
{
TranslatableComponent name = (info.name == null ? new TranslatableComponent(translationPrefix + (!info.category.isEmpty() ? info.category + "." : "") + info.field.getName()) : info.name);
Button resetButton = new Button(this.width - ConfigScreenConfigs.SpaceFromRightScreen - info.width - ConfigScreenConfigs.ButtonWidthSpacing - ConfigScreenConfigs.ResetButtonWidth, 0, ConfigScreenConfigs.ResetButtonWidth, 20, new TextComponent("Reset").withStyle(ChatFormatting.RED), (button -> {
info.value = info.defaultValue;
info.tempValue = info.defaultValue.toString();
info.index = 0;
this.reload = true;
Objects.requireNonNull(minecraft).setScreen(this);
}));
if (info.widget instanceof Map.Entry)
{
Map.Entry<Button.OnPress, Function<Object, Component>> widget = (Map.Entry<Button.OnPress, Function<Object, Component>>) info.widget;
if (info.field.getType().isEnum())
widget.setValue(value -> new TranslatableComponent(translationPrefix + "enum." + info.field.getType().getSimpleName() + "." + info.value.toString()));
this.list.addButton(new Button(this.width - info.width - ConfigScreenConfigs.SpaceFromRightScreen, 0, info.width, 20, widget.getValue().apply(info.value), widget.getKey()), resetButton, null, name);
}
else if (info.field.getType() == List.class)
{
if (!reload)
info.index = 0;
EditBox widget = new EditBox(font, this.width - info.width - ConfigScreenConfigs.SpaceFromRightScreen, 0, info.width, 20, null);
widget.setMaxLength(info.width);
if (info.index < ((List<String>) info.value).size())
widget.insertText((String.valueOf(((List<String>) info.value).get(info.index))));
else
widget.insertText("");
Predicate<String> processor = ((BiFunction<EditBox, Button, Predicate<String>>) info.widget).apply(widget, done);
widget.setFilter(processor);
resetButton.setWidth(20);
resetButton.setMessage(new TextComponent("R").withStyle(ChatFormatting.RED));
Button cycleButton = new Button(this.width - 185, 0, 20, 20, new TextComponent(String.valueOf(info.index)).withStyle(ChatFormatting.GOLD), (button -> {
((List<String>) info.value).remove("");
this.reload = true;
info.index = info.index + 1;
if (info.index > ((List<String>) info.value).size())
info.index = 0;
Objects.requireNonNull(minecraft).setScreen(this);
}));
this.list.addButton(widget, resetButton, cycleButton, name);
}
else if (info.widget != null)
{
EditBox widget = new EditBox(font, this.width - info.width - ConfigScreenConfigs.SpaceFromRightScreen + 2, 0, info.width - 4, 20, null);
widget.setMaxLength(info.width);
widget.insertText(String.valueOf(info.value));
Predicate<String> processor = ((BiFunction<EditBox, Button, Predicate<String>>) info.widget).apply(widget, done);
widget.setFilter(processor);
this.list.addButton(widget, resetButton, null, name);
}
else if (info.screenButton)
{
Button widget = new Button(this.width / 2 - info.width, this.height - 28, info.width * 2, 20, name, (button -> {
Objects.requireNonNull(minecraft).setScreen(ConfigGui.getScreen(this, info.gotoScreen));
}));
this.list.addButton(widget, null, null, null);
}
else if (!info.fileComment)
{
this.list.addButton(null, null, null, name);
}
}
}
}
@Override
public void render(PoseStack matrices, int mouseX, int mouseY, float delta)
{
this.renderBackground(matrices); // Renders background
this.list.render(matrices, mouseX, mouseY, delta); // Render buttons
drawCenteredString(matrices, font, title, width / 2, 15, 0xFFFFFF); // Render title
// Render the tooltip only if it can find a tooltip in the language file
for (EntryInfo info : entries) {
if (info.category.matches(category) && !info.hideOption) {
if (list.getHoveredButton(mouseX,mouseY).isPresent()) {
AbstractWidget buttonWidget = list.getHoveredButton(mouseX,mouseY).get();
Component text = ButtonEntry.buttonsWithText.get(buttonWidget);
TranslatableComponent name = new TranslatableComponent(this.translationPrefix + (info.category.isEmpty() ? "" : info.category + ".") + info.field.getName());
String key = translationPrefix + (info.category.isEmpty() ? "" : info.category + ".") + info.field.getName() + ".@tooltip";
if (info.error != null && text.equals(name)) renderTooltip(matrices, (Component) info.error.getValue(), mouseX, mouseY);
else if (I18n.exists(key) && (text != null && text.equals(name))) {
List<Component> list = new ArrayList<>();
for (String str : I18n.get(key).split("\n"))
list.add(new TextComponent(str));
renderComponentTooltip(matrices, list, mouseX, mouseY);
}
}
}
}
super.render(matrices, mouseX, mouseY, delta);
}
}
public static class ConfigListWidget extends ContainerObjectSelectionList<ButtonEntry>
{
Font textRenderer;
public ConfigListWidget(Minecraft minecraftClient, int i, int j, int k, int l, int m)
{
super(minecraftClient, i, j, k, l, m);
this.centerListVertically = false;
textRenderer = minecraftClient.font;
}
public void addButton(AbstractWidget button, AbstractWidget resetButton, AbstractWidget indexButton, Component text)
{
this.addEntry(ButtonEntry.create(button, text, resetButton, indexButton));
}
@Override
public int getRowWidth()
{
return 10000;
}
public Optional<AbstractWidget> getHoveredButton(double mouseX, double mouseY)
{
for (ButtonEntry buttonEntry : this.children())
{
if (buttonEntry.button != null && buttonEntry.button.isMouseOver(mouseX, mouseY))
{
return Optional.of(buttonEntry.button);
}
}
return Optional.empty();
}
}
public static class ButtonEntry extends ContainerObjectSelectionList.Entry<ButtonEntry>
{
private static final Font textRenderer = Minecraft.getInstance().font;
public final AbstractWidget button;
private final AbstractWidget resetButton;
private final AbstractWidget indexButton;
private final Component text;
private final List<AbstractWidget> children = new ArrayList<>();
public static final Map<AbstractWidget, Component> buttonsWithText = new HashMap<>();
private ButtonEntry(AbstractWidget button, Component text, AbstractWidget resetButton, AbstractWidget indexButton)
{
buttonsWithText.put(button, text);
this.button = button;
this.resetButton = resetButton;
this.text = text;
this.indexButton = indexButton;
if (button != null)
children.add(button);
if (resetButton != null)
children.add(resetButton);
if (indexButton != null)
children.add(indexButton);
}
public static ButtonEntry create(AbstractWidget button, Component text, AbstractWidget resetButton, AbstractWidget indexButton)
{
return new ButtonEntry(button, text, resetButton, indexButton);
}
@Override
public void render(PoseStack matrices, int index, int y, int x, int entryWidth, int entryHeight, int mouseX, int mouseY, boolean hovered, float tickDelta)
{
if (button != null)
{
button.y = y;
button.render(matrices, mouseX, mouseY, tickDelta);
}
if (resetButton != null)
{
resetButton.y = y;
resetButton.render(matrices, mouseX, mouseY, tickDelta);
}
if (indexButton != null)
{
indexButton.y = y;
indexButton.render(matrices, mouseX, mouseY, tickDelta);
}
if (text != null && (!text.getString().contains("spacer") || button != null))
GuiComponent.drawString(matrices, textRenderer, text, 12, y + 5, 0xFFFFFF);
}
@Override
public List<? extends GuiEventListener> children()
{
return children;
}
// Only for 1.17 and over
// Remove in 1.16 and below
@Override
public List<? extends NarratableEntry> narratables()
{
return children;
}
}
}
@@ -0,0 +1,559 @@
package com.seibel.lod.common.wrappers.config;
import com.seibel.lod.core.enums.config.*;
import com.seibel.lod.core.enums.rendering.*;
import com.seibel.lod.core.wrapperInterfaces.config.ILodConfigWrapperSingleton;
import com.seibel.lod.core.wrapperInterfaces.config.ILodConfigWrapperSingleton.IClient.IMultiplayer;
import com.seibel.lod.common.Config;
/**
* This holds the config defaults and setters/getters
* that should be hooked into the host mod loader (Fabric, Forge, etc.).
*
* @author James Seibel
* @version 11-16-2021
*/
public class LodConfigWrapperSingleton implements ILodConfigWrapperSingleton
{
public static final LodConfigWrapperSingleton INSTANCE = new LodConfigWrapperSingleton();
private static final Client client = new Client();
@Override
public IClient client()
{
return client;
}
public static class Client implements IClient
{
public final IGraphics graphics;
public final IWorldGenerator worldGenerator;
public final IMultiplayer multiplayer;
public final IAdvanced advanced;
@Override
public IGraphics graphics()
{
return graphics;
}
@Override
public IWorldGenerator worldGenerator()
{
return worldGenerator;
}
@Override
public IMultiplayer multiplayer() {
return multiplayer;
}
@Override
public IAdvanced advanced()
{
return advanced;
}
@Override
public boolean getOptionsButton()
{
return Config.optionsButton;
}
@Override
public void setOptionsButton(boolean newOptionsButton)
{
ConfigGui.editSingleOption.getEntry("optionsButton").value = newOptionsButton;
ConfigGui.editSingleOption.saveOption("optionsButton");
}
//================//
// Client Configs //
//================//
public Client()
{
graphics = new Graphics();
worldGenerator = new WorldGenerator();
multiplayer = new Multiplayer();
advanced = new Advanced();
}
//==================//
// Graphics Configs //
//==================//
public static class Graphics implements IGraphics
{
public final IQuality quality;
public final IFogQuality fogQuality;
public final IAdvancedGraphics advancedGraphics;
@Override
public IQuality quality()
{
return quality;
}
@Override
public IFogQuality fogQuality()
{
return fogQuality;
}
@Override
public IAdvancedGraphics advancedGraphics()
{
return advancedGraphics;
}
Graphics()
{
quality = new Quality();
fogQuality = new FogQuality();
advancedGraphics = new AdvancedGraphics();
}
public static class Quality implements IQuality
{
@Override
public HorizontalResolution getDrawResolution()
{
return Config.Client.Graphics.Quality.drawResolution;
}
@Override
public void setDrawResolution(HorizontalResolution newHorizontalResolution)
{
ConfigGui.editSingleOption.getEntry("client.graphics.quality.drawResolution").value = newHorizontalResolution;
ConfigGui.editSingleOption.saveOption("client.graphics.quality.drawResolution");
}
@Override
public int getLodChunkRenderDistance()
{
return Config.Client.Graphics.Quality.lodChunkRenderDistance;
}
@Override
public void setLodChunkRenderDistance(int newLodChunkRenderDistance)
{
ConfigGui.editSingleOption.getEntry("client.graphics.quality.lodChunkRenderDistance").value = newLodChunkRenderDistance;
ConfigGui.editSingleOption.saveOption("client.graphics.quality.lodChunkRenderDistance");
}
@Override
public VerticalQuality getVerticalQuality()
{
return Config.Client.Graphics.Quality.verticalQuality;
}
@Override
public void setVerticalQuality(VerticalQuality newVerticalQuality)
{
ConfigGui.editSingleOption.getEntry("client.graphics.quality.verticalQuality").value = newVerticalQuality;
ConfigGui.editSingleOption.saveOption("client.graphics.quality.verticalQuality");
}
@Override
public int getHorizontalScale()
{
return Config.Client.Graphics.Quality.horizontalScale;
}
@Override
public void setHorizontalScale(int newHorizontalScale)
{
ConfigGui.editSingleOption.getEntry("client.graphics.quality.horizontalScale").value = newHorizontalScale;
ConfigGui.editSingleOption.saveOption("client.graphics.quality.horizontalScale");
}
@Override
public HorizontalQuality getHorizontalQuality()
{
return Config.Client.Graphics.Quality.horizontalQuality;
}
@Override
public void setHorizontalQuality(HorizontalQuality newHorizontalQuality)
{
ConfigGui.editSingleOption.getEntry("client.graphics.quality.horizontalQuality").value = newHorizontalQuality;
ConfigGui.editSingleOption.saveOption("client.graphics.quality.horizontalQuality");
}
@Override
public DropoffQuality getDropoffQuality() {
return Config.Client.Graphics.Quality.dropoffQuality;
}
@Override
public void setDropoffQuality(DropoffQuality newDropoffQuality) {
ConfigGui.editSingleOption.getEntry("client.graphics.quality.dropoffQuality").value = newDropoffQuality;
ConfigGui.editSingleOption.saveOption("client.graphics.quality.dropoffQuality");
}
}
public static class FogQuality implements IFogQuality
{
@Override
public FogDistance getFogDistance()
{
return Config.Client.Graphics.FogQuality.fogDistance;
}
@Override
public void setFogDistance(FogDistance newFogDistance)
{
ConfigGui.editSingleOption.getEntry("client.graphics.fogQuality.fogDistance").value = newFogDistance;
ConfigGui.editSingleOption.saveOption("client.graphics.fogQuality.fogDistance");
}
@Override
public FogDrawMode getFogDrawMode()
{
return Config.Client.Graphics.FogQuality.fogDrawMode;
}
@Override
public void setFogDrawMode(FogDrawMode setFogDrawMode)
{
ConfigGui.editSingleOption.getEntry("client.graphics.fogQuality.fogDrawMode").value = setFogDrawMode;
ConfigGui.editSingleOption.saveOption("client.graphics.fogQuality.fogDrawMode");
}
@Override
public FogColorMode getFogColorMode()
{
return Config.Client.Graphics.FogQuality.fogColorMode;
}
@Override
public void setFogColorMode(FogColorMode newFogColorMode)
{
ConfigGui.editSingleOption.getEntry("client.graphics.fogQuality.fogColorMode").value = newFogColorMode;
ConfigGui.editSingleOption.saveOption("client.graphics.fogQuality.fogColorMode");
}
@Override
public boolean getDisableVanillaFog()
{
return Config.Client.Graphics.FogQuality.disableVanillaFog;
}
@Override
public void setDisableVanillaFog(boolean newDisableVanillaFog)
{
ConfigGui.editSingleOption.getEntry("client.graphics.fogQuality.disableVanillaFog").value = newDisableVanillaFog;
ConfigGui.editSingleOption.saveOption("client.graphics.fogQuality.disableVanillaFog");
}
}
public static class AdvancedGraphics implements IAdvancedGraphics
{
@Override
public boolean getDisableDirectionalCulling()
{
return Config.Client.Graphics.AdvancedGraphics.disableDirectionalCulling;
}
@Override
public void setDisableDirectionalCulling(boolean newDisableDirectionalCulling)
{
ConfigGui.editSingleOption.getEntry("client.graphics.advancedGraphics.disableDirectionalCulling").value = newDisableDirectionalCulling;
ConfigGui.editSingleOption.saveOption("client.graphics.advancedGraphics.disableDirectionalCulling");
}
@Override
public VanillaOverdraw getVanillaOverdraw()
{
return Config.Client.Graphics.AdvancedGraphics.vanillaOverdraw;
}
@Override
public void setVanillaOverdraw(VanillaOverdraw newVanillaOverdraw)
{
ConfigGui.editSingleOption.getEntry("client.graphics.advancedGraphics.vanillaOverdraw").value = newVanillaOverdraw;
ConfigGui.editSingleOption.saveOption("client.graphics.advancedGraphics.vanillaOverdraw");
}
/*
@Override
public int getBacksideCullingRange()
{
return Config.Client.Graphics.AdvancedGraphics.backsideCullingRange;
}
@Override
public void setBacksideCullingRange(int newBacksideCullingRange)
{
ConfigGui.editSingleOption.getEntry("client.graphics.advancedGraphics.backsideCullingRange").value = newBacksideCullingRange;
ConfigGui.editSingleOption.saveOption("client.graphics.advancedGraphics.backsideCullingRange");
}*/
@Override
public boolean getUseExtendedNearClipPlane()
{
return Config.Client.Graphics.AdvancedGraphics.useExtendedNearClipPlane;
}
@Override
public void setUseExtendedNearClipPlane(boolean newUseExtendedNearClipPlane)
{
ConfigGui.editSingleOption.getEntry("client.graphics.advancedGraphics.useExtendedNearClipPlane").value = newUseExtendedNearClipPlane;
ConfigGui.editSingleOption.saveOption("client.graphics.advancedGraphics.useExtendedNearClipPlane");
}
}
}
//========================//
// WorldGenerator Configs //
//========================//
public static class WorldGenerator implements IWorldGenerator
{
@Override
public GenerationPriority getGenerationPriority()
{
return Config.Client.WorldGenerator.generationPriority;
}
@Override
public void setGenerationPriority(GenerationPriority newGenerationPriority)
{
ConfigGui.editSingleOption.getEntry("client.worldGenerator.generationPriority").value = newGenerationPriority;
ConfigGui.editSingleOption.saveOption("client.worldGenerator.generationPriority");
}
@Override
public DistanceGenerationMode getDistanceGenerationMode()
{
return Config.Client.WorldGenerator.distanceGenerationMode;
}
@Override
public void setDistanceGenerationMode(DistanceGenerationMode newDistanceGenerationMode)
{
ConfigGui.editSingleOption.getEntry("client.worldGenerator.distanceGenerationMode").value = newDistanceGenerationMode;
ConfigGui.editSingleOption.saveOption("client.worldGenerator.distanceGenerationMode");
}
@Override
public BlocksToAvoid getBlocksToAvoid()
{
return Config.Client.WorldGenerator.blocksToAvoid;
}
@Override
public void setBlockToAvoid(BlocksToAvoid newBlockToAvoid)
{
ConfigGui.editSingleOption.getEntry("client.worldGenerator.blocksToAvoid").value = newBlockToAvoid;
ConfigGui.editSingleOption.saveOption("client.worldGenerator.blocksToAvoid");
}
@Override
public boolean getEnableDistantGeneration()
{
return (boolean) ConfigGui.editSingleOption.getEntry("client.worldGenerator.enableDistantGeneration").value;
}
@Override
public void setEnableDistantGeneration(boolean newEnableDistantGeneration)
{
ConfigGui.editSingleOption.getEntry("client.worldGenerator.enableDistantGeneration").value = newEnableDistantGeneration;
ConfigGui.editSingleOption.saveOption("client.worldGenerator.enableDistantGeneration");
}
@Override
public LightGenerationMode getLightGenerationMode()
{
return Config.Client.WorldGenerator.lightGenerationMode;
}
@Override
public void setLightGenerationMode(LightGenerationMode newLightGenerationMode)
{
ConfigGui.editSingleOption.getEntry("client.worldGenerator.lightGenerationMode").value = newLightGenerationMode;
ConfigGui.editSingleOption.saveOption("client.worldGenerator.lightGenerationMode");
}
}
//=====================//
// Multiplayer Configs //
//=====================//
public static class Multiplayer implements IMultiplayer
{
@Override
public ServerFolderNameMode getServerFolderNameMode()
{
return Config.Client.Multiplayer.serverFolderNameMode;
}
@Override
public void setServerFolderNameMode(ServerFolderNameMode newServerFolderNameMode)
{
ConfigGui.editSingleOption.getEntry("client.multiplayer.serverFolderNameMode").value = newServerFolderNameMode;
ConfigGui.editSingleOption.saveOption("client.multiplayer.serverFolderNameMode");
}
}
//============================//
// AdvancedModOptions Configs //
//============================//
public static class Advanced implements IAdvanced
{
public final IThreading threading;
public final IDebugging debugging;
public final IBuffers buffers;
@Override
public IThreading threading()
{
return threading;
}
@Override
public IDebugging debugging()
{
return debugging;
}
@Override
public IBuffers buffers()
{
return buffers;
}
public Advanced()
{
threading = new Threading();
debugging = new Debugging();
buffers = new Buffers();
}
public static class Threading implements IThreading
{
@Override
public int getNumberOfWorldGenerationThreads()
{
return Config.Client.Advanced.Threading.numberOfWorldGenerationThreads;
}
@Override
public void setNumberOfWorldGenerationThreads(int newNumberOfWorldGenerationThreads)
{
ConfigGui.editSingleOption.getEntry("client.advanced.threading.numberOfWorldGenerationThreads").value = newNumberOfWorldGenerationThreads;
ConfigGui.editSingleOption.saveOption("client.advanced.threading.numberOfWorldGenerationThreads");
}
@Override
public int getNumberOfBufferBuilderThreads()
{
return Config.Client.Advanced.Threading.numberOfBufferBuilderThreads;
}
@Override
public void setNumberOfBufferBuilderThreads(int newNumberOfWorldBuilderThreads)
{
ConfigGui.editSingleOption.getEntry("client.advanced.threading.numberOfBufferBuilderThreads").value = newNumberOfWorldBuilderThreads;
ConfigGui.editSingleOption.saveOption("client.advanced.threading.numberOfBufferBuilderThreads");
}
}
//===============//
// Debug Options //
//===============//
public static class Debugging implements IDebugging
{
@Override
public boolean getDrawLods()
{
return (boolean) ConfigGui.editSingleOption.getEntry("client.advanced.debugging.drawLods").value;
}
@Override
public void setDrawLods(boolean newDrawLods)
{
ConfigGui.editSingleOption.getEntry("client.advanced.debugging.drawLods").value = newDrawLods;
ConfigGui.editSingleOption.saveOption("client.advanced.debugging.drawLods");
}
@Override
public DebugMode getDebugMode()
{
return (DebugMode) ConfigGui.editSingleOption.getEntry("client.advanced.debugging.debugMode").value;
}
@Override
public void setDebugMode(DebugMode newDebugMode)
{
ConfigGui.editSingleOption.getEntry("client.advanced.debugging.debugMode").value = newDebugMode;
ConfigGui.editSingleOption.saveOption("client.advanced.debugging.debugMode");
}
@Override
public boolean getDebugKeybindingsEnabled()
{
return (boolean) ConfigGui.editSingleOption.getEntry("client.advanced.debugging.enableDebugKeybindings").value;
}
@Override
public void setDebugKeybindingsEnabled(boolean newEnableDebugKeybindings)
{
ConfigGui.editSingleOption.getEntry("client.advanced.debugging.enableDebugKeybindings").value = newEnableDebugKeybindings;
ConfigGui.editSingleOption.saveOption("client.advanced.debugging.enableDebugKeybindings");
}
}
public static class Buffers implements IBuffers
{
@Override
public GpuUploadMethod getGpuUploadMethod()
{
return Config.Client.Advanced.Buffers.gpuUploadMethod;
}
@Override
public void setGpuUploadMethod(GpuUploadMethod newDisableVanillaFog)
{
ConfigGui.editSingleOption.getEntry("client.advanced.buffers.gpuUploadMethod").value = newDisableVanillaFog;
ConfigGui.editSingleOption.saveOption("client.advanced.buffers.gpuUploadMethod");
}
@Override
public int getGpuUploadPerMegabyteInMilliseconds()
{
return Config.Client.Advanced.Buffers.gpuUploadPerMegabyteInMilliseconds;
}
@Override
public void setGpuUploadPerMegabyteInMilliseconds(int newMilliseconds) {
ConfigGui.editSingleOption.getEntry("client.advanced.buffers.gpuUploadPerMegabyteInMilliseconds").value = newMilliseconds;
ConfigGui.editSingleOption.saveOption("client.advanced.buffers.gpuUploadPerMegabyteInMilliseconds");
}
@Override
public BufferRebuildTimes getRebuildTimes()
{
return Config.Client.Advanced.Buffers.rebuildTimes;
}
@Override
public void setRebuildTimes(BufferRebuildTimes newBufferRebuildTimes)
{
ConfigGui.editSingleOption.getEntry("client.advanced.buffers.newBufferRebuildTimes").value = newBufferRebuildTimes;
ConfigGui.editSingleOption.saveOption("client.advanced.buffers.newBufferRebuildTimes");
}
}
}
}
}
@@ -0,0 +1,46 @@
package com.seibel.lod.common.wrappers.config;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.components.ImageButton;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.ResourceLocation;
/**
* Creates a button with a texture on it
*/
public class TexturedButtonWidget extends ImageButton {
// public TexturedButtonWidget(int x, int y, int width, int height, int u, int v, ResourceLocation texture, OnPress pressAction) {
// super(x, y, width, height, u, v, texture, pressAction);
// }
public TexturedButtonWidget(int x, int y, int width, int height, int u, int v, int hoveredVOffset, ResourceLocation texture, int textureWidth, int textureHeight, OnPress pressAction) {
super(x, y, width, height, u, v, hoveredVOffset, texture, textureWidth, textureHeight, pressAction);
}
public TexturedButtonWidget(int x, int y, int width, int height, int u, int v, int hoveredVOffset, ResourceLocation texture, int textureWidth, int textureHeight, OnPress pressAction, Component text) {
super(x, y, width, height, u, v, hoveredVOffset, texture, textureWidth, textureHeight, pressAction, text);
}
public TexturedButtonWidget(int x, int y, int width, int height, int u, int v, int hoveredVOffset, ResourceLocation texture, int textureWidth, int textureHeight, OnPress pressAction, OnTooltip tooltipSupplier, Component text) {
super(x, y, width, height, u, v, hoveredVOffset, texture, textureWidth, textureHeight, pressAction, tooltipSupplier, text);
}
@Override
public void renderButton(PoseStack matrices, int mouseX, int mouseY, float delta) {
Minecraft.getInstance().getTextureManager().bind(WIDGETS_LOCATION);
RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, this.alpha);
int i = getYImage(isHovered());
RenderSystem.enableBlend();
RenderSystem.defaultBlendFunc();
RenderSystem.enableDepthTest();
this.blit(matrices, this.x, this.y, 0, 46 + i * 20, this.width / 2, this.height);
this.blit(matrices, this.x + this.width / 2, this.y, 200 - this.width / 2, 46 + i * 20, this.width / 2,
this.height);
super.renderButton(matrices, mouseX, mouseY, delta);
}
}
@@ -1,460 +0,0 @@
package com.seibel.lod.common.wrappers.gui;
import java.util.AbstractMap;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.Optional;
import java.util.function.BiFunction;
import java.util.function.Function;
import java.util.function.Predicate;
import java.util.regex.Pattern;
// Logger (for debug stuff)
import com.seibel.lod.core.ModInfo;
import com.seibel.lod.core.config.file.ConfigFileHandling;
import com.seibel.lod.core.config.types.AbstractConfigType;
import com.seibel.lod.core.config.types.ConfigCategory;
import com.seibel.lod.core.config.types.ConfigEntry;
// Uses https://github.com/TheElectronWill/night-config for toml (only for Fabric since Forge already includes this)
// Gets info from our own mod
import com.seibel.lod.core.config.*;
// Minecraft imports
import com.mojang.blaze3d.vertex.PoseStack;
import com.seibel.lod.core.jar.updater.SelfUpdater;
import net.minecraft.ChatFormatting;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.Font;
import net.minecraft.client.gui.GuiComponent;
import net.minecraft.client.gui.components.AbstractWidget;
import net.minecraft.client.gui.components.Button;
import net.minecraft.client.gui.components.ContainerObjectSelectionList;
import net.minecraft.client.gui.components.EditBox;
import net.minecraft.client.gui.components.events.GuiEventListener;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.network.chat.CommonComponents;
import net.minecraft.network.chat.Component;
import net.minecraft.client.resources.language.I18n; // translation
#if POST_MC_1_17_1
import net.minecraft.client.gui.narration.NarratableEntry;
#endif
#if PRE_MC_1_19
import net.minecraft.network.chat.TextComponent;
import net.minecraft.network.chat.TranslatableComponent;
#endif
/**
* Based upon TinyConfig but is highly modified
* https://github.com/Minenash/TinyConfig
*
* Credits to Motschen
*
* @author coolGi
* @version 4-28-2022
*/
// FLOATS DONT WORK WITH THIS
@SuppressWarnings("unchecked")
public abstract class ClassicConfigGUI {
/*
This would be removed later on
*/
//==============//
// Initializers //
//==============//
// Some regexes to check if an input is valid
private static final Pattern INTEGER_ONLY_REGEX = Pattern.compile("(-?[0-9]*)");
private static final Pattern DECIMAL_ONLY_REGEX = Pattern.compile("-?([\\d]+\\.?[\\d]*|[\\d]*\\.?[\\d]+|\\.)");
private static class ConfigScreenConfigs {
// This contains all the configs for the configs
public static final int SpaceFromRightScreen = 10;
public static final int ButtonWidthSpacing = 5;
public static final int ResetButtonWidth = 40;
}
/**
* The terribly coded old stuff
*/
public static class EntryInfo {
Object widget;
Map.Entry<EditBox, Component> error;
String tempValue;
int index;
}
/**
* creates a text field
*/
private static void textField(AbstractConfigType info, Function<String, Number> func, Pattern pattern, boolean cast) {
boolean isNumber = pattern != null;
((EntryInfo) info.guiValue).widget = (BiFunction<EditBox, Button, Predicate<String>>) (editBox, button) -> stringValue ->
{
stringValue = stringValue.trim();
if (!(stringValue.isEmpty() || !isNumber || pattern.matcher(stringValue).matches()))
return false;
Number value = 0;
((EntryInfo) info.guiValue).error = null;
if (isNumber && !stringValue.isEmpty() && !stringValue.equals("-") && !stringValue.equals(".")) {
value = func.apply(stringValue);
#if PRE_MC_1_19
((EntryInfo) info.guiValue).error = ((ConfigEntry) info).isValid(value) == 0 ? null : new AbstractMap.SimpleEntry<>(editBox, new TextComponent(((ConfigEntry) info).isValid(value) == -1 ?
#else
((EntryInfo) info.guiValue).error = ((ConfigEntry) info).isValidMemoryAddress(value) == 0 ? null : new AbstractMap.SimpleEntry<>(editBox, Component.translatable(((ConfigEntry) info).isValidMemoryAddress(value) == -1 ?
#endif
"§cMinimum " + "length" + (cast ? " is " + (int) ((ConfigEntry) info).getMin() : " is " + ((ConfigEntry) info).getMin()) :
"§cMaximum " + "length" + (cast ? " is " + (int) ((ConfigEntry) info).getMax() : " is " + ((ConfigEntry) info).getMax())));
}
((EntryInfo) info.guiValue).tempValue = stringValue;
editBox.setTextColor(((ConfigEntry) info).isValid(value) == 0 ? 0xFFFFFFFF : 0xFFFF7777);
// button.active = entries.stream().allMatch(e -> e.inLimits);
if (((ConfigEntry) info).isValid(value) == 0 && info.getType() != List.class) {
if (!cast)
((ConfigEntry) info).setWithoutSaving(value);
else
((ConfigEntry) info).setWithoutSaving(value.intValue());
}
// else if (((ConfigEntry) info).isValidMemoryAddress() == 0)
// {
// if (((List<String>) info.get()).size() == ((EntryInfo) info.guiValue).index)
// info.set(((List<String>) info.get()).add(""));
// info.set(((List<String>) info.get()).set(((EntryInfo) info.guiValue).index, Arrays.stream(((EntryInfo) info.guiValue).tempValue.replace("[", "").replace("]", "").split(", ")).collect(Collectors.toList()).get(0)));
// }
return true;
};
}
//==============//
// GUI handling //
//==============//
/**
* if you want to get this config gui's screen call this
*/
public static Screen getScreen(ConfigBase configBase, Screen parent, String category) {
return new ConfigScreen(configBase, parent, category);
}
/**
* Pain
*/
private static class ConfigScreen extends Screen {
protected ConfigScreen(ConfigBase configBase, Screen parent, String category) {
#if PRE_MC_1_19
super(new TranslatableComponent(
#else
super(Component.translatable(
#endif
I18n.exists(configBase.modID + ".config" + (category.isEmpty() ? "." + category : "") + ".title") ?
configBase.modID + ".config.title" :
configBase.modID + ".config" + (category.isEmpty() ? "" : "." + category) + ".title")
);
this.configBase = configBase;
this.parent = parent;
this.category = category;
this.translationPrefix = configBase.modID + ".config.";
}
private final ConfigBase configBase;
private final String translationPrefix;
private final Screen parent;
private final String category;
private ConfigListWidget list;
private boolean reload = false;
// Real Time config update //
@Override
public void tick() {
super.tick();
}
/**
* When you close it, it goes to the previous screen and saves
*/
@Override
public void onClose() {
ConfigBase.INSTANCE.configFileINSTANCE.saveToFile();
Objects.requireNonNull(minecraft).setScreen(this.parent);
}
// addRenderableWidget in 1.17 and over
// addButton in 1.16 and below
private Button addBtn(Button button) {
#if PRE_MC_1_17_1
this.addButton(button);
#else
this.addRenderableWidget(button);
#endif
return button;
}
@Override
protected void init() {
super.init();
if (!reload)
ConfigBase.INSTANCE.configFileINSTANCE.loadFromFile();
addBtn(new Button(this.width / 2 - 154, this.height - 28, 150, 20, CommonComponents.GUI_CANCEL, button -> {
ConfigBase.INSTANCE.configFileINSTANCE.loadFromFile();
Objects.requireNonNull(minecraft).setScreen(parent);
}));
Button done = addBtn(new Button(this.width / 2 + 4, this.height - 28, 150, 20, CommonComponents.GUI_DONE, (button) -> {
ConfigBase.INSTANCE.configFileINSTANCE.saveToFile();
Objects.requireNonNull(minecraft).setScreen(parent);
}));
this.list = new ConfigListWidget(this.minecraft, this.width * 2, this.height, 32, this.height - 32, 25);
if (this.minecraft != null && this.minecraft.level != null)
this.list.setRenderBackground(false);
this.addWidget(this.list);
for (AbstractConfigType info : ConfigBase.INSTANCE.entries) {
if (info.getCategory().matches(category) && info.getAppearance().showInGui) {
initEntry(info, this.translationPrefix);
#if PRE_MC_1_19
TranslatableComponent name = new TranslatableComponent(translationPrefix + info.getNameWCategory());
#else
Component name = Component.translatable(translationPrefix + info.getNameWCategory());
#endif
if (ConfigEntry.class.isAssignableFrom(info.getClass())) {
#if PRE_MC_1_19
Button resetButton = new Button(this.width - ConfigScreenConfigs.SpaceFromRightScreen - 150 - ConfigScreenConfigs.ButtonWidthSpacing - ConfigScreenConfigs.ResetButtonWidth, 0, ConfigScreenConfigs.ResetButtonWidth, 20, new TextComponent("Reset").withStyle(ChatFormatting.RED), (button -> {
#else
Button resetButton = new Button(this.width - ConfigScreenConfigs.SpaceFromRightScreen - 150 - ConfigScreenConfigs.ButtonWidthSpacing - ConfigScreenConfigs.ResetButtonWidth, 0, ConfigScreenConfigs.ResetButtonWidth, 20, Component.translatable("Reset").withStyle(ChatFormatting.RED), (button -> {
#endif
((ConfigEntry) info).setWithoutSaving(((ConfigEntry) info).getDefaultValue());
((EntryInfo) info.guiValue).index = 0;
this.reload = true;
Objects.requireNonNull(minecraft).setScreen(this);
}));
if (((EntryInfo) info.guiValue).widget instanceof Map.Entry) {
Map.Entry<Button.OnPress, Function<Object, Component>> widget = (Map.Entry<Button.OnPress, Function<Object, Component>>) ((EntryInfo) info.guiValue).widget;
if (info.getType().isEnum())
#if PRE_MC_1_19
widget.setValue(value -> new TranslatableComponent(translationPrefix + "enum." + info.getType().getSimpleName() + "." + info.get().toString()));
#else
widget.setValue(value -> Component.translatable(translationPrefix + "enum." + info.getType().getSimpleName() + "." + info.get().toString()));
#endif
this.list.addButton(new Button(this.width - 150 - ConfigScreenConfigs.SpaceFromRightScreen, 0, 150, 20, widget.getValue().apply(info.get()), widget.getKey()), resetButton, null, name);
} else if (((EntryInfo) info.guiValue).widget != null) {
EditBox widget = new EditBox(font, this.width - 150 - ConfigScreenConfigs.SpaceFromRightScreen + 2, 0, 150 - 4, 20, null);
widget.setMaxLength(150);
widget.insertText(String.valueOf(info.get()));
Predicate<String> processor = ((BiFunction<EditBox, Button, Predicate<String>>) ((EntryInfo) info.guiValue).widget).apply(widget, done);
widget.setFilter(processor);
this.list.addButton(widget, resetButton, null, name);
}
} else if (ConfigCategory.class.isAssignableFrom(info.getClass())) {
Button widget = new Button(this.width / 2 - 100, this.height - 28, 100 * 2, 20, name, (button -> {
ConfigBase.INSTANCE.configFileINSTANCE.saveToFile();
Objects.requireNonNull(minecraft).setScreen(ClassicConfigGUI.getScreen(this.configBase, this, ((ConfigCategory) info).getDestination()));
}));
this.list.addButton(widget, null, null, null);
}
}
}
}
@Override
public void render(PoseStack matrices, int mouseX, int mouseY, float delta) {
this.renderBackground(matrices); // Renders background
this.list.render(matrices, mouseX, mouseY, delta); // Render buttons
drawCenteredString(matrices, font, title, width / 2, 15, 0xFFFFFF); // Render title
if (SelfUpdater.deleteOldOnClose)
drawString(matrices, font, new TranslatableComponent("lod.updater.waitingForClose"), 4, height-38, 0xFFFFFF);
// Render the tooltip only if it can find a tooltip in the language file
for (AbstractConfigType info : ConfigBase.INSTANCE.entries) {
if (info.getCategory().matches(category) && info.getAppearance().showInGui) {
if (list.getHoveredButton(mouseX, mouseY).isPresent()) {
AbstractWidget buttonWidget = list.getHoveredButton(mouseX, mouseY).get();
Component text = ButtonEntry.buttonsWithText.get(buttonWidget);
#if PRE_MC_1_19
TranslatableComponent name = new TranslatableComponent(this.translationPrefix + (info.category.isEmpty() ? "" : info.category + ".") + info.getName());
#else
Component name = Component.translatable(this.translationPrefix + (info.category.isEmpty() ? "" : info.category + ".") + info.getName());
#endif
String key = translationPrefix + (info.category.isEmpty() ? "" : info.category + ".") + info.getName() + ".@tooltip";
if (((EntryInfo) info.guiValue).error != null && text.equals(name))
renderTooltip(matrices, (Component) ((EntryInfo) info.guiValue).error.getValue(), mouseX, mouseY);
else if (I18n.exists(key) && (text != null && text.equals(name))) {
List<Component> list = new ArrayList<>();
for (String str : I18n.get(key).split("\n"))
#if PRE_MC_1_19
list.add(new TextComponent(str));
#else
list.add(Component.translatable(str));
#endif
renderComponentTooltip(matrices, list, mouseX, mouseY);
}
}
}
}
super.render(matrices, mouseX, mouseY, delta);
}
}
private static void initEntry(AbstractConfigType info, String translationPrefix) {
info.guiValue = new EntryInfo();
Class<?> fieldClass = info.getType();
if (ConfigEntry.class.isAssignableFrom(info.getClass())) {
if (fieldClass == Integer.class) {
// For int
textField(info, Integer::parseInt, INTEGER_ONLY_REGEX, true);
} else if (fieldClass == Double.class) {
// For double
textField(info, Double::parseDouble, DECIMAL_ONLY_REGEX, false);
} else if (fieldClass == String.class || fieldClass == List.class) {
// For string or list
textField(info, String::length, null, true);
} else if (fieldClass == Boolean.class) {
// For boolean
#if PRE_MC_1_19
Function<Object, Component> func = value -> new TextComponent((Boolean) value ? "True" : "False").withStyle((Boolean) value ? ChatFormatting.GREEN : ChatFormatting.RED);
#else
Function<Object, Component> func = value -> Component.translatable((Boolean) value ? "True" : "False").withStyle((Boolean) value ? ChatFormatting.GREEN : ChatFormatting.RED);
#endif
((EntryInfo) info.guiValue).widget = new AbstractMap.SimpleEntry<Button.OnPress, Function<Object, Component>>(button -> {
((ConfigEntry) info).setWithoutSaving(!(Boolean) info.get());
button.setMessage(func.apply(info.get()));
}, func);
}
else if (fieldClass.isEnum())
{
// For enum
List<?> values = Arrays.asList(info.getType().getEnumConstants());
#if PRE_MC_1_19
Function<Object, Component> func = value -> new TranslatableComponent(translationPrefix + "enum." + fieldClass.getSimpleName() + "." + info.get().toString());
#else
Function<Object, Component> func = value -> Component.translatable(translationPrefix + "enum." + fieldClass.getSimpleName() + "." + info.get().toString());
#endif
((EntryInfo) info.guiValue).widget = new AbstractMap.SimpleEntry<Button.OnPress, Function<Object, Component>>(button -> {
int index = values.indexOf(info.get()) + 1;
info.set(values.get(index >= values.size() ? 0 : index));
button.setMessage(func.apply(info.get()));
}, func);
}
} else if (ConfigCategory.class.isAssignableFrom(info.getClass())) {
// if (!info.info.getName().equals(""))
// info.name = new TranslatableComponent(info.info.getName());
}
// return info;
}
public static class ConfigListWidget extends ContainerObjectSelectionList<ButtonEntry> {
Font textRenderer;
public ConfigListWidget(Minecraft minecraftClient, int i, int j, int k, int l, int m) {
super(minecraftClient, i, j, k, l, m);
this.centerListVertically = false;
textRenderer = minecraftClient.font;
}
public void addButton(AbstractWidget button, AbstractWidget resetButton, AbstractWidget indexButton, Component text) {
this.addEntry(ButtonEntry.create(button, text, resetButton, indexButton));
}
@Override
public int getRowWidth() {
return 10000;
}
public Optional<AbstractWidget> getHoveredButton(double mouseX, double mouseY) {
for (ButtonEntry buttonEntry : this.children()) {
if (buttonEntry.button != null && buttonEntry.button.isMouseOver(mouseX, mouseY)) {
return Optional.of(buttonEntry.button);
}
}
return Optional.empty();
}
}
public static class ButtonEntry extends ContainerObjectSelectionList.Entry<ButtonEntry> {
private static final Font textRenderer = Minecraft.getInstance().font;
public final AbstractWidget button;
private final AbstractWidget resetButton;
private final AbstractWidget indexButton;
private final Component text;
private final List<AbstractWidget> children = new ArrayList<>();
public static final Map<AbstractWidget, Component> buttonsWithText = new HashMap<>();
private ButtonEntry(AbstractWidget button, Component text, AbstractWidget resetButton, AbstractWidget indexButton) {
buttonsWithText.put(button, text);
this.button = button;
this.resetButton = resetButton;
this.text = text;
this.indexButton = indexButton;
if (button != null)
children.add(button);
if (resetButton != null)
children.add(resetButton);
if (indexButton != null)
children.add(indexButton);
}
public static ButtonEntry create(AbstractWidget button, Component text, AbstractWidget resetButton, AbstractWidget indexButton) {
return new ButtonEntry(button, text, resetButton, indexButton);
}
@Override
public void render(PoseStack matrices, int index, int y, int x, int entryWidth, int entryHeight, int mouseX, int mouseY, boolean hovered, float tickDelta) {
if (button != null) {
button.y = y;
button.render(matrices, mouseX, mouseY, tickDelta);
}
if (resetButton != null) {
resetButton.y = y;
resetButton.render(matrices, mouseX, mouseY, tickDelta);
}
if (indexButton != null) {
indexButton.y = y;
indexButton.render(matrices, mouseX, mouseY, tickDelta);
}
if (text != null && (!text.getString().contains("spacer") || button != null))
GuiComponent.drawString(matrices, textRenderer, text, 12, y + 5, 0xFFFFFF);
}
@Override
public List<? extends GuiEventListener> children() {
return children;
}
// Only for 1.17 and over
// Remove in 1.16 and below
#if POST_MC_1_17_1
@Override
public List<? extends NarratableEntry> narratables() {
return children;
}
#endif
}
}
@@ -1,28 +0,0 @@
package com.seibel.lod.common.wrappers.gui;
import com.seibel.lod.core.ModInfo;
import com.seibel.lod.core.config.ConfigBase;
import com.seibel.lod.core.config.gui.ConfigScreen;
import com.seibel.lod.core.config.gui.JavaScreenHandlerScreen;
import com.seibel.lod.core.config.gui.OpenGLConfigScreen;
import net.minecraft.client.gui.screens.Screen;
public class GetConfigScreen {
public static type useScreen = type.Classic;
public static enum type {
Classic,
@Deprecated
OpenGL, // This was jsut an attempt, it didn't work out, and we are going to change to javafx soon (as soon as that works)
JavaFX;
}
public static Screen getScreen(Screen parent) {
return switch (useScreen) {
case Classic -> ClassicConfigGUI.getScreen(ConfigBase.INSTANCE, parent, "client");
case OpenGL -> MinecraftScreen.getScreen(parent, new OpenGLConfigScreen(), ModInfo.ID + ".title");
// case JavaFX -> MinecraftScreen.getScreen(parent, new JavaScreenHandlerScreen(new JavaScreenHandlerScreen.ExampleScreen()), ModInfo.ID + ".title");
case JavaFX -> MinecraftScreen.getScreen(parent, new JavaScreenHandlerScreen(new ConfigScreen()), ModInfo.ID + ".title");
default -> null;
};
}
}
@@ -1,17 +0,0 @@
package com.seibel.lod.common.wrappers.gui;
import com.seibel.lod.core.wrapperInterfaces.config.ILangWrapper;
import net.minecraft.client.resources.language.I18n;
public class LangWrapper implements ILangWrapper {
public static final LangWrapper INSTANCE = new LangWrapper();
@Override
public boolean langExists(String str) {
return I18n.exists(str);
}
@Override
public String getLang(String str) {
return I18n.get(str);
}
}
@@ -1,114 +0,0 @@
package com.seibel.lod.common.wrappers.gui;
import com.mojang.blaze3d.platform.Window;
import com.mojang.blaze3d.vertex.PoseStack;
import com.seibel.lod.core.config.gui.AbstractScreen;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.components.ContainerObjectSelectionList;
import net.minecraft.client.gui.screens.Screen;
import org.jetbrains.annotations.NotNull;
import java.nio.file.Path;
import java.util.*;
public class MinecraftScreen {
public static Screen getScreen(Screen parent, AbstractScreen screen, String translationName) {
return new ConfigScreenRenderer(parent, screen, translationName);
}
private static class ConfigScreenRenderer extends Screen {
private final Screen parent;
private ConfigListWidget list;
private AbstractScreen screen;
#if PRE_MC_1_19
public static net.minecraft.network.chat.TranslatableComponent translate (String str, Object... args) {
return new net.minecraft.network.chat.TranslatableComponent(str, args);
}
#else
public static net.minecraft.network.chat.MutableComponent translate (String str, Object... args) {
return net.minecraft.network.chat.Component.translatable(str, args);
}
#endif
protected ConfigScreenRenderer(Screen parent, AbstractScreen screen, String translationName) {
super(translate(translationName));
screen.minecraftWindow = Minecraft.getInstance().getWindow().getWindow();
this.parent = parent;
this.screen = screen;
}
@Override
protected void init() {
super.init(); // Init Minecraft's screen
Window mcWindow = this.minecraft.getWindow();
screen.width = mcWindow.getWidth();
screen.height = mcWindow.getHeight();
screen.scaledWidth = this.width;
screen.scaledHeight = this.height;
screen.init(); // Init our own config screen
this.list = new ConfigListWidget(this.minecraft, this.width, this.height, 0, this.height, 25); // Select the area to tint
if (this.minecraft != null && this.minecraft.level != null) // Check if in game
this.list.setRenderBackground(false); // Disable from rendering
this.addWidget(this.list); // Add the tint to the things to be rendered
}
@Override
public void render(PoseStack matrices, int mouseX, int mouseY, float delta) {
this.renderBackground(matrices); // Render background
this.list.render(matrices, mouseX, mouseY, delta); // Renders the items in the render list (currently only used to tint background darker)
screen.mouseX = mouseX;
screen.mouseY = mouseY;
screen.render(delta); // Render everything on the main screen
super.render(matrices, mouseX, mouseY, delta); // Render the vanilla stuff (currently only used for the background and tint)
}
@Override
public void resize(Minecraft mc, int width, int height) {
super.resize(mc, width, height); // Resize Minecraft's screen
Window mcWindow = this.minecraft.getWindow();
screen.width = mcWindow.getWidth();
screen.height = mcWindow.getHeight();
screen.scaledWidth = this.width;
screen.scaledHeight = this.height;
screen.onResize(); // Resize our screen
}
@Override
public void tick() {
super.tick(); // Tick Minecraft's screen
screen.tick(); // Tick our screen
if (screen.close) // If we decide to close the screen, then actually close the screen
onClose();
}
@Override
public void onClose() {
screen.onClose(); // Close our screen
Objects.requireNonNull(minecraft).setScreen(this.parent); // Goto the parent screen
}
@Override
public void onFilesDrop(@NotNull List<Path> files) {
screen.onFilesDrop(files);
}
// For checking if it should close when you press the escape key
@Override
public boolean shouldCloseOnEsc() {
return screen.shouldCloseOnEsc;
}
}
public static class ConfigListWidget extends ContainerObjectSelectionList {
public ConfigListWidget(Minecraft minecraftClient, int i, int j, int k, int l, int m) {
super(minecraftClient, i, j, k, l, m);
this.centerListVertically = false;
}
}
}
@@ -1,71 +0,0 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.gui;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.gui.components.ImageButton;
import net.minecraft.client.renderer.GameRenderer;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.ResourceLocation;
/**
* Creates a button with a texture on it
*/
public class TexturedButtonWidget extends ImageButton {
#if POST_MC_1_17_1
public TexturedButtonWidget(int x, int y, int width, int height, int u, int v, ResourceLocation texture, OnPress pressAction) {
super(x, y, width, height, u, v, texture, pressAction);
}
#endif
public TexturedButtonWidget(int x, int y, int width, int height, int u, int v, int hoveredVOffset, ResourceLocation texture, int textureWidth, int textureHeight, OnPress pressAction) {
super(x, y, width, height, u, v, hoveredVOffset, texture, textureWidth, textureHeight, pressAction);
}
public TexturedButtonWidget(int x, int y, int width, int height, int u, int v, int hoveredVOffset, ResourceLocation texture, int textureWidth, int textureHeight, OnPress pressAction, Component text) {
super(x, y, width, height, u, v, hoveredVOffset, texture, textureWidth, textureHeight, pressAction, text);
}
public TexturedButtonWidget(int x, int y, int width, int height, int u, int v, int hoveredVOffset, ResourceLocation texture, int textureWidth, int textureHeight, OnPress pressAction, OnTooltip tooltipSupplier, Component text) {
super(x, y, width, height, u, v, hoveredVOffset, texture, textureWidth, textureHeight, pressAction, tooltipSupplier, text);
}
@Override
public void renderButton(PoseStack matrices, int mouseX, int mouseY, float delta) {
#if PRE_MC_1_17_1
Minecraft.getInstance().getTextureManager().bind(WIDGETS_LOCATION);
RenderSystem.color4f(1.0F, 1.0F, 1.0F, this.alpha);
#else
RenderSystem.setShader(GameRenderer::getPositionTexShader);
RenderSystem.setShaderTexture(0, WIDGETS_LOCATION);
RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, this.alpha);
#endif
int i = this.getYImage(this.isHovered);
RenderSystem.enableBlend();
RenderSystem.defaultBlendFunc();
RenderSystem.enableDepthTest();
this.blit(matrices, this.x, this.y, 0, 46 + i * 20, this.width / 2, this.height);
this.blit(matrices, this.x + this.width / 2, this.y, 200 - this.width / 2, 46 + i * 20, this.width / 2, this.height);
super.renderButton(matrices, mouseX, mouseY, delta);
}
}
@@ -1,188 +0,0 @@
package com.seibel.lod.common.wrappers.gui.updater;
import com.google.common.collect.Lists;
import com.mojang.blaze3d.platform.NativeImage;
import com.mojang.blaze3d.vertex.PoseStack;
import com.seibel.lod.common.wrappers.gui.ClassicConfigGUI;
import com.seibel.lod.core.ModInfo;
import com.seibel.lod.core.config.Config;
import com.seibel.lod.core.jar.JarUtils;
import com.seibel.lod.core.jar.installer.MarkdownFormatter;
import com.seibel.lod.core.jar.installer.ModrinthGetter;
import com.seibel.lod.core.jar.updater.SelfUpdater;
import net.minecraft.client.Minecraft;
import net.minecraft.client.StringSplitter;
import net.minecraft.client.gui.Font;
import net.minecraft.client.gui.GuiComponent;
import net.minecraft.client.gui.components.AbstractWidget;
import net.minecraft.client.gui.components.Button;
import net.minecraft.client.gui.components.ContainerObjectSelectionList;
import net.minecraft.client.gui.components.ImageButton;
import net.minecraft.client.gui.components.events.GuiEventListener;
import net.minecraft.client.gui.narration.NarratableEntry;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.renderer.texture.DynamicTexture;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.FormattedText;
import net.minecraft.network.chat.Style;
import net.minecraft.network.chat.TextComponent;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.util.FormattedCharSequence;
import java.util.*;
/**
* The screen that pops up if the mod has an update.
*
* @author coolGi
*/
// TODO: After finishing the config, rewrite this in openGL as well
// TODO: Make this
public class ChangelogScreen extends Screen {
private Screen parent;
private String versionID;
private List<String> changelog;
private TextArea changelogArea;
public ChangelogScreen(Screen parent, String versionID) {
super(translate(ModInfo.ID + ".updater.title"));
this.parent = parent;
this.versionID = versionID;
this.changelog = new ArrayList<>();
// Get the release changelog and split it by the new lines
List<String> unwrappedChangelog =
List.of(new MarkdownFormatter.MinecraftFormat().convertTo( // This formats markdown to minecraft's "§" characters
ModrinthGetter.changeLogs.get(versionID)
).split("\\n"));
// Makes the words wrap around to not go off the screen
for (String str: unwrappedChangelog) {
this.changelog.addAll(
MarkdownFormatter.splitString(str, 75)
);
}
// Debugging
// System.out.println(this.changelog);
}
@Override
protected void init() {
super.init();
this.addBtn( // Close
new Button(5, this.height - 25, 100, 20, translate(ModInfo.ID + ".general.back"), (btn) -> {
this.onClose();
})
);
this.changelogArea = new TextArea(this.minecraft, this.width*2, this.height, 32, this.height - 32, 10);
for (int i = 0; i < changelog.size(); i++) {
this.changelogArea.addButton(new TextComponent(changelog.get(i)));
// drawString(matrices, this.font, changelog.get(i), this.width / 2 - 175, this.height / 2 - 100 + i*10, 0xFFFFFF);
}
}
@Override
public void render(PoseStack matrices, int mouseX, int mouseY, float delta) {
this.renderBackground(matrices); // Render background
// Set the scroll position to the mouse height relative to the screen
this.changelogArea.setScrollAmount(
((double) mouseY)/((double) this.height) * this.changelogArea.getMaxScroll()
);
this.changelogArea.render(matrices, mouseX, mouseY, delta); // Render the changelog
super.render(matrices, mouseX, mouseY, delta); // Render the buttons
drawCenteredString(matrices, font, title, width / 2, 15, 0xFFFFFF); // Render title
}
@Override
public void onClose() {
Objects.requireNonNull(minecraft).setScreen(this.parent); // Goto the parent screen
}
// addRenderableWidget in 1.17 and over
// addButton in 1.16 and below
private void addBtn(Button button) {
#if PRE_MC_1_17_1
this.addButton(button);
#else
this.addRenderableWidget(button);
#endif
}
#if PRE_MC_1_19
public static net.minecraft.network.chat.TranslatableComponent translate (String str, Object... args) {
return new net.minecraft.network.chat.TranslatableComponent(str, args);
}
#else
public static net.minecraft.network.chat.MutableComponent translate (String str, Object... args) {
return net.minecraft.network.chat.Component.translatable(str, args);
}
#endif
public static class TextArea extends ContainerObjectSelectionList<ButtonEntry> {
Font textRenderer;
public TextArea(Minecraft minecraftClient, int i, int j, int k, int l, int m) {
super(minecraftClient, i, j, k, l, m);
this.centerListVertically = false;
textRenderer = minecraftClient.font;
}
public void addButton(Component text) {
this.addEntry(ButtonEntry.create(text));
}
@Override
public int getRowWidth() {
return 10000;
}
}
public static class ButtonEntry extends ContainerObjectSelectionList.Entry<ButtonEntry> {
private static final Font textRenderer = Minecraft.getInstance().font;
private final Component text;
private final List<AbstractWidget> children = new ArrayList<>();
private ButtonEntry(Component text) {
this.text = text;
}
public static ButtonEntry create(Component text) {
return new ButtonEntry(text);
}
@Override
public void render(PoseStack matrices, int index, int y, int x, int entryWidth, int entryHeight, int mouseX, int mouseY, boolean hovered, float tickDelta) {
GuiComponent.drawString(matrices, textRenderer, text, 12, y + 5, 0xFFFFFF);
}
@Override
public List<? extends GuiEventListener> children() {
return children;
}
#if POST_MC_1_17_1
@Override
public List<? extends NarratableEntry> narratables() {
return children;
}
#endif
}
}
@@ -1,159 +0,0 @@
package com.seibel.lod.common.wrappers.gui.updater;
import com.mojang.blaze3d.platform.NativeImage;
import com.mojang.blaze3d.vertex.PoseStack;
import com.seibel.lod.common.wrappers.gui.TexturedButtonWidget;
import com.seibel.lod.core.ModInfo;
import com.seibel.lod.core.config.Config;
import com.seibel.lod.core.jar.JarUtils;
import com.seibel.lod.core.jar.installer.ModrinthGetter;
import com.seibel.lod.core.jar.updater.SelfUpdater;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.components.Button;
import net.minecraft.client.gui.components.ImageButton;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.renderer.texture.DynamicTexture;
import net.minecraft.resources.ResourceLocation;
import java.util.*;
/**
* The screen that pops up if the mod has an update.
*
* @author coolGi
*/
// TODO: After finishing the config, rewrite this in openGL as well
// and also maybe add this suggestion https://discord.com/channels/881614130614767666/1035863487110467625/1035949054485594192
public class UpdateModScreen extends Screen {
private Screen parent;
private String newVersionID;
public UpdateModScreen(Screen parent, String newVersionID) {
super(translate(ModInfo.ID + ".updater.title"));
this.parent = parent;
this.newVersionID = newVersionID;
}
@Override
protected void init() {
super.init();
try {
// We cannot get assets from the root of the mod so we use this hack
// TODO: Load the icon.png and logo.png in the mod initialise rather than here
ResourceLocation logoLocation = new ResourceLocation(ModInfo.ID, "logo.png");
Minecraft.getInstance().getTextureManager().register(
logoLocation,
new DynamicTexture(NativeImage.read(JarUtils.accessFile("logo.png")))
);
// Logo image
this.addBtn(new ImageButton(
// Where the button is on the screen
this.width / 2 - 65, this.height / 2 - 110,
// Width and height of the button
130, 65,
// Offset
0, 0,
// Some textuary stuff
0, logoLocation, 130, 65,
// Create the button and tell it where to go
// For now it goes to the client option by default
(buttonWidget) -> System.out.println("Nice, you found an easter egg :)"), // TODO: Add a proper easter egg to pressing the logo (maybe with confetti)
// Add a title to the button
translate(ModInfo.ID + ".updater.title")
));
} catch (Exception e) { e.printStackTrace(); }
this.addBtn(new TexturedButtonWidget(
// Where the button is on the screen
this.width / 2 - 97, this.height / 2 + 8,
// Width and height of the button
20, 20,
// Offset
0, 0,
// Some textuary stuff
0, new ResourceLocation(ModInfo.ID, "textures/gui/changelog.png"), 20, 20,
// Create the button and tell it where to go
// For now it goes to the client option by default
(buttonWidget) -> Objects.requireNonNull(minecraft).setScreen(new ChangelogScreen(this, this.newVersionID)), // TODO: Add a proper easter egg to pressing the logo (maybe with confetti)
// Add a title to the button
translate(ModInfo.ID + ".updater.title")
));
this.addBtn( // Update
new Button(this.width / 2 - 75, this.height / 2 + 8, 150, 20, translate(ModInfo.ID + ".updater.update"), (btn) -> {
SelfUpdater.deleteOldOnClose = true;
SelfUpdater.updateMod();
this.onClose();
})
);
this.addBtn( // Silent update
new Button(this.width / 2 - 75, this.height / 2 + 30, 150, 20, translate(ModInfo.ID + ".updater.silent"), (btn) -> {
Config.Client.AutoUpdater.promptForUpdate.set(false);
SelfUpdater.updateMod();
this.onClose();
})
);
this.addBtn( // Later (not now)
new Button(this.width / 2 + 2, this.height / 2 + 70, 100, 20, translate(ModInfo.ID + ".updater.later"), (btn) -> {
this.onClose();
})
);
this.addBtn( // Never
new Button(this.width / 2 - 102, this.height / 2 + 70, 100, 20, translate(ModInfo.ID + ".updater.never"), (btn) -> {
Config.Client.AutoUpdater.enableAutoUpdater.set(false);
this.onClose();
})
);
}
@Override
public void render(PoseStack matrices, int mouseX, int mouseY, float delta) {
this.renderBackground(matrices); // Render background
// Render the text's
drawCenteredString(matrices, this.font, translate(ModInfo.ID + ".updater.text1"), this.width / 2, this.height / 2 - 35, 0xFFFFFF);
drawCenteredString(matrices, this.font, translate(ModInfo.ID + ".updater.text2", ModInfo.VERSION, ModrinthGetter.releaseNames.get(this.newVersionID)), this.width / 2, this.height / 2 -20, 0x52FD52);
// TODO: add the tooltips for the buttons
super.render(matrices, mouseX, mouseY, delta); // Render the buttons
// TODO: Add tooltips
}
@Override
public void onClose() {
Objects.requireNonNull(minecraft).setScreen(this.parent); // Goto the parent screen
}
// addRenderableWidget in 1.17 and over
// addButton in 1.16 and below
private void addBtn(Button button) {
#if PRE_MC_1_17_1
this.addButton(button);
#else
this.addRenderableWidget(button);
#endif
}
#if PRE_MC_1_19
public static net.minecraft.network.chat.TranslatableComponent translate (String str, Object... args) {
return new net.minecraft.network.chat.TranslatableComponent(str, args);
}
#else
public static net.minecraft.network.chat.MutableComponent translate (String str, Object... args) {
return net.minecraft.network.chat.Component.translatable(str, args);
}
#endif
}
@@ -1,67 +1,77 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
* This file is part of the Distant Horizon mod (formerly the LOD Mod),
* licensed under the GNU GPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.minecraft;
import java.awt.Color;
import java.io.File;
import java.lang.invoke.MethodHandles;
import java.util.ArrayList;
import com.mojang.blaze3d.platform.NativeImage;
import com.seibel.lod.common.wrappers.world.ClientLevelWrapper;
import com.seibel.lod.common.wrappers.world.ServerLevelWrapper;
import com.mojang.blaze3d.platform.Window;
import com.seibel.lod.core.ModInfo;
import com.seibel.lod.core.enums.ELodDirection;
import com.seibel.lod.core.logging.DhLoggerBuilder;
import com.seibel.lod.core.api.ApiShared;
import com.seibel.lod.core.api.ClientApi;
import com.seibel.lod.core.enums.LodDirection;
import com.seibel.lod.core.util.LodUtil;
import com.seibel.lod.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
import com.seibel.lod.core.wrapperInterfaces.minecraft.IMinecraftSharedWrapper;
import com.seibel.lod.core.wrapperInterfaces.minecraft.IProfilerWrapper;
import com.seibel.lod.core.wrapperInterfaces.world.ILevelWrapper;
import com.seibel.lod.core.wrapperInterfaces.misc.ILightMapWrapper;
import com.seibel.lod.core.wrapperInterfaces.world.IDimensionTypeWrapper;
import com.seibel.lod.core.wrapperInterfaces.world.IWorldWrapper;
import com.seibel.lod.common.wrappers.McObjectConverter;
import com.seibel.lod.core.pos.DhBlockPos;
import com.seibel.lod.core.pos.DhChunkPos;
import com.seibel.lod.common.wrappers.block.BlockPosWrapper;
import com.seibel.lod.common.wrappers.chunk.ChunkPosWrapper;
import com.seibel.lod.common.wrappers.misc.LightMapWrapper;
import com.seibel.lod.common.wrappers.world.DimensionTypeWrapper;
import com.seibel.lod.common.wrappers.world.WorldWrapper;
import net.minecraft.CrashReport;
import net.minecraft.client.Minecraft;
import net.minecraft.client.Options;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.client.multiplayer.ClientPacketListener;
import net.minecraft.client.multiplayer.ServerData;
import net.minecraft.client.player.LocalPlayer;
import net.minecraft.client.renderer.GameRenderer;
import net.minecraft.client.renderer.LevelRenderer;
import net.minecraft.client.renderer.LightTexture;
import net.minecraft.client.resources.model.ModelManager;
import net.minecraft.client.server.IntegratedServer;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
#if PRE_MC_1_19
import net.minecraft.network.chat.TextComponent;
#endif
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.level.ChunkPos;
import org.apache.logging.log4j.Logger;
import net.minecraft.world.level.dimension.DimensionType;
import org.jetbrains.annotations.Nullable;
/**
* A singleton that wraps the Minecraft object.
* A singleton that wraps the Minecraft class
* to allow for easier movement between Minecraft versions.
*
* @author James Seibel
* @version 3-5-2022
* @version 9-16-2021
*/
//@Environment(EnvType.CLIENT)
public class MinecraftClientWrapper implements IMinecraftClientWrapper, IMinecraftSharedWrapper
public class MinecraftClientWrapper implements IMinecraftClientWrapper
{
private static final Logger LOGGER = DhLoggerBuilder.getLogger(MethodHandles.lookup().lookupClass().getSimpleName());
public static final MinecraftClientWrapper INSTANCE = new MinecraftClientWrapper();
public final Minecraft mc = Minecraft.getInstance();
@@ -107,7 +117,7 @@ public class MinecraftClientWrapper implements IMinecraftClientWrapper, IMinecra
//=================//
@Override
public float getShade(ELodDirection lodDirection) {
public float getShade(LodDirection lodDirection) {
if (mc.level != null)
{
Direction mcDir = McObjectConverter.Convert(lodDirection);
@@ -117,15 +127,22 @@ public class MinecraftClientWrapper implements IMinecraftClientWrapper, IMinecra
}
@Override
public boolean hasSinglePlayerServer() { return mc.hasSingleplayerServer(); }
@Override
public boolean clientConnectedToDedicatedServer() { return mc.getCurrentServer() != null && !this.hasSinglePlayerServer(); }
public boolean hasSinglePlayerServer()
{
return mc.hasSingleplayerServer();
}
@Override
public String getCurrentServerName() { return mc.getCurrentServer().name; }
public String getCurrentServerName()
{
return mc.getCurrentServer().name;
}
@Override
public String getCurrentServerIp() { return mc.getCurrentServer().ip; }
public String getCurrentServerIp()
{
return mc.getCurrentServer().ip;
}
@Override
public String getCurrentServerVersion()
@@ -133,6 +150,72 @@ public class MinecraftClientWrapper implements IMinecraftClientWrapper, IMinecra
return mc.getCurrentServer().version.getString();
}
/** Returns the dimension the player is currently in */
@Override
public IDimensionTypeWrapper getCurrentDimension()
{
if (mc.player != null)
return DimensionTypeWrapper.getDimensionTypeWrapper(mc.player.level.dimensionType());
else return null;
}
@Override
public String getCurrentDimensionId()
{
return LodUtil.getDimensionIDFromWorld(WorldWrapper.getWorldWrapper(mc.level));
}
/** This texture changes every frame */
@Override
public ILightMapWrapper getCurrentLightMap()
{
// get the current lightMap if the cache is empty
if (lightMap == null)
{
LightTexture tex = mc.gameRenderer.lightTexture();
lightMap = tex.lightPixels;
}
return new LightMapWrapper(lightMap);
}
/**
* Returns the color int at the given pixel coordinates
* from the current lightmap.
* @param blockLight x location in texture space
* @param skyLight z location in texture space
*/
@Override
public int getColorIntFromLightMap(int blockLight, int skyLight)
{
if (lightMap == null)
{
sendChatMessage("new");
// make sure the lightMap is up-to-date
getCurrentLightMap();
}
return lightMap.getPixelRGBA(blockLight, skyLight);
}
/**
* Returns the Color at the given pixel coordinates
* from the current lightmap.
* @param blockLight x location in texture space
* @param skyLight z location in texture space
*/
@Override
public Color getColorFromLightMap(int blockLight, int skyLight) {
if (lightMap == null) {
// make sure the lightMap is up-to-date
getCurrentLightMap();
}
return LodUtil.intToColor(lightMap.getPixelRGBA(blockLight, skyLight));
}
//=============//
// Simple gets //
//=============//
@@ -149,21 +232,21 @@ public class MinecraftClientWrapper implements IMinecraftClientWrapper, IMinecra
}
@Override
public DhBlockPos getPlayerBlockPos()
public BlockPosWrapper getPlayerBlockPos()
{
BlockPos playerPos = getPlayer().blockPosition();
return new DhBlockPos(playerPos.getX(), playerPos.getY(), playerPos.getZ());
return new BlockPosWrapper(playerPos.getX(), playerPos.getY(), playerPos.getZ());
}
@Override
public DhChunkPos getPlayerChunkPos()
public ChunkPosWrapper getPlayerChunkPos()
{
#if PRE_MC_1_17_1
ChunkPos playerPos = new ChunkPos(getPlayer().blockPosition());
#else
ChunkPos playerPos = getPlayer().chunkPosition();
#endif
return new DhChunkPos(playerPos.x, playerPos.z);
return new ChunkPosWrapper(getPlayer().chunkPosition().x, getPlayer().chunkPosition().z);
}
public Options getOptions()
{
return mc.options;
}
public ModelManager getModelManager()
@@ -171,24 +254,77 @@ public class MinecraftClientWrapper implements IMinecraftClientWrapper, IMinecra
return mc.getModelManager();
}
@Nullable
@Override
public ILevelWrapper getWrappedClientWorld()
public ClientLevel getClientLevel()
{
if (mc.level == null)
{
return null;
}
return ClientLevelWrapper.getWrapper(mc.level);
return mc.level;
}
@Override
public IWorldWrapper getWrappedServerWorld()
{
if (mc.level == null)
return null;
DimensionType dimension = mc.level.dimensionType();
IntegratedServer server = mc.getSingleplayerServer();
if (server == null)
return null;
ServerLevel serverWorld = null;
Iterable<ServerLevel> worlds = server.getAllLevels();
for (ServerLevel world : worlds)
{
if (world.dimensionType() == dimension)
{
serverWorld = world;
break;
}
}
return WorldWrapper.getWorldWrapper(serverWorld);
}
public WorldWrapper getWrappedClientLevel()
{
return WorldWrapper.getWorldWrapper(mc.level);
}
public WorldWrapper getWrappedServerLevel()
{
if (mc.level == null)
return null;
DimensionType dimension = mc.level.dimensionType();
IntegratedServer server = mc.getSingleplayerServer();
if (server == null)
return null;
Iterable<ServerLevel> worlds = server.getAllLevels();
ServerLevel returnWorld = null;
for (ServerLevel world : worlds)
{
if (world.dimensionType() == dimension)
{
returnWorld = world;
break;
}
}
return WorldWrapper.getWorldWrapper(returnWorld);
}
@Nullable
@Override
public IWorldWrapper getWrappedClientWorld()
{
return WorldWrapper.getWorldWrapper(mc.level);
}
/** Please move over to getInstallationDirectory() */
@Deprecated
@Override
public File getGameDirectory()
{
return getInstallationDirectory();
return mc.gameDirectory;
}
@Override
@@ -198,19 +334,66 @@ public class MinecraftClientWrapper implements IMinecraftClientWrapper, IMinecra
profilerWrapper = new ProfilerWrapper(mc.getProfiler());
else if (mc.getProfiler() != profilerWrapper.profiler)
profilerWrapper.profiler = mc.getProfiler();
return profilerWrapper;
return profilerWrapper; }
public ClientPacketListener getConnection()
{
return mc.getConnection();
}
public GameRenderer getGameRenderer()
{
return mc.gameRenderer;
}
public Entity getCameraEntity()
{
return mc.cameraEntity;
}
public Window getWindow()
{
return mc.getWindow();
}
@Override
public float getSkyDarken(float partialTicks)
{
return mc.level.getSkyDarken(partialTicks);
}
public IntegratedServer getSinglePlayerServer()
{
return mc.getSingleplayerServer();
}
@Override
public boolean connectedToServer()
{
return mc.getCurrentServer() != null;
}
public ServerData getCurrentServer()
{
return mc.getCurrentServer();
}
public LevelRenderer getLevelRenderer()
{
return mc.levelRenderer;
}
/** Returns all worlds available to the server */
@Override
public ArrayList<ILevelWrapper> getAllServerWorlds()
public ArrayList<IWorldWrapper> getAllServerWorlds()
{
ArrayList<ILevelWrapper> worlds = new ArrayList<ILevelWrapper>();
ArrayList<IWorldWrapper> worlds = new ArrayList<IWorldWrapper>();
Iterable<ServerLevel> serverWorlds = mc.getSingleplayerServer().getAllLevels();
for (ServerLevel world : serverWorlds)
{
worlds.add(ServerLevelWrapper.getWrapper(world));
worlds.add(WorldWrapper.getWorldWrapper(world));
}
return worlds;
@@ -221,11 +404,7 @@ public class MinecraftClientWrapper implements IMinecraftClientWrapper, IMinecra
@Override
public void sendChatMessage(String string)
{
#if PRE_MC_1_19
getPlayer().sendMessage(new TextComponent(string), getPlayer().getUUID());
#else
getPlayer().sendSystemMessage(net.minecraft.network.chat.Component.translatable(string));
#endif
}
/**
@@ -239,24 +418,13 @@ public class MinecraftClientWrapper implements IMinecraftClientWrapper, IMinecra
@Override
public void crashMinecraft(String errorMessage, Throwable exception)
{
LOGGER.error(ModInfo.READABLE_NAME + " had the following error: [" + errorMessage + "]. Crashing Minecraft...");
ApiShared.LOGGER.error(ModInfo.READABLE_NAME + " had the following error: [" + errorMessage + "]. Crashing Minecraft...");
CrashReport report = new CrashReport(errorMessage, exception);
Minecraft.crash(report);
}
@Override
public Object getOptionsObject()
{
return mc.options;
}
@Override
public boolean isDedicatedServer() {
return false;
}
@Override
public File getInstallationDirectory() {
return mc.gameDirectory;
}
}
@@ -1,23 +0,0 @@
package com.seibel.lod.common.wrappers.minecraft;
import com.seibel.lod.core.wrapperInterfaces.minecraft.IMinecraftSharedWrapper;
import net.minecraft.server.dedicated.DedicatedServer;
import java.io.File;
//@Environment(EnvType.SERVER)
public class MinecraftDedicatedServerWrapper implements IMinecraftSharedWrapper {
public static final MinecraftDedicatedServerWrapper INSTANCE = new MinecraftDedicatedServerWrapper();
private MinecraftDedicatedServerWrapper() {}
public DedicatedServer dedicatedServer = null;
@Override
public boolean isDedicatedServer() {
return true;
}
@Override
public File getInstallationDirectory() {
if (dedicatedServer == null)
throw new IllegalStateException("Trying to get Installation Direction before Dedicated server complete initialization!");
return dedicatedServer.getServerDirectory();
}
}
@@ -1,75 +1,48 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.minecraft;
import java.awt.Color;
import java.lang.invoke.MethodHandles;
import java.util.Collection;
import java.awt.*;
import java.util.HashSet;
import java.util.stream.Collectors;
import com.mojang.blaze3d.pipeline.RenderTarget;
import com.mojang.blaze3d.platform.NativeImage;
import com.mojang.blaze3d.systems.RenderSystem;
import com.seibel.lod.core.dependencyInjection.SingletonInjector;
import com.seibel.lod.core.pos.DhChunkPos;
import com.seibel.lod.common.wrappers.WrapperFactory;
import com.seibel.lod.common.wrappers.misc.LightMapWrapper;
import com.seibel.lod.core.dependencyInjection.ModAccessorInjector;
import com.seibel.lod.core.logging.DhLoggerBuilder;
import com.seibel.lod.core.render.glObject.GLProxy;
import com.seibel.lod.core.wrapperInterfaces.misc.ILightMapWrapper;
import com.mojang.math.Vector3f;
import com.seibel.lod.core.util.math.Mat4f;
import com.seibel.lod.core.util.math.Vec3d;
import com.seibel.lod.core.util.math.Vec3f;
import com.seibel.lod.core.api.ApiShared;
import com.seibel.lod.core.api.ClientApi;
import com.seibel.lod.core.util.LodUtil;
import com.seibel.lod.core.handlers.dependencyInjection.ModAccessorHandler;
import com.seibel.lod.core.handlers.dependencyInjection.SingletonHandler;
import com.seibel.lod.core.wrapperInterfaces.IWrapperFactory;
import com.seibel.lod.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import com.seibel.lod.core.wrapperInterfaces.modAccessor.IBCLibAccessor;
import com.seibel.lod.core.wrapperInterfaces.modAccessor.IModChecker;
import com.seibel.lod.core.wrapperInterfaces.minecraft.IMinecraftWrapper;
import com.seibel.lod.core.wrapperInterfaces.modAccessor.IOptifineAccessor;
import com.seibel.lod.core.wrapperInterfaces.modAccessor.ISodiumAccessor;
import it.unimi.dsi.fastutil.objects.ObjectList;
import net.minecraft.client.renderer.LightTexture;
import net.minecraft.world.phys.AABB;
import org.lwjgl.opengl.GL15;
import com.mojang.math.Vector3f;
import com.seibel.lod.core.objects.math.Mat4f;
import com.seibel.lod.core.objects.math.Vec3d;
import com.seibel.lod.core.objects.math.Vec3f;
import com.seibel.lod.core.wrapperInterfaces.block.AbstractBlockPosWrapper;
import com.seibel.lod.core.wrapperInterfaces.chunk.AbstractChunkPosWrapper;
import com.seibel.lod.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import com.seibel.lod.common.wrappers.McObjectConverter;
import com.seibel.lod.common.wrappers.WrapperFactory;
import com.seibel.lod.core.pos.DhBlockPos;
import com.seibel.lod.common.wrappers.block.BlockPosWrapper;
import net.minecraft.client.Camera;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.FogRenderer;
import net.minecraft.client.renderer.GameRenderer;
import net.minecraft.client.renderer.LevelRenderer;
import net.minecraft.core.BlockPos;
import net.minecraft.tags.FluidTags;
import net.minecraft.world.effect.MobEffects;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.LivingEntity;
#if PRE_MC_1_17_1
import net.minecraft.tags.FluidTags;
import net.minecraft.world.level.material.FluidState;
import org.lwjgl.opengl.GL15;
#else
import net.minecraft.world.level.material.FogType;
#endif
import net.minecraft.world.phys.AABB;
import net.minecraft.world.phys.Vec3;
import org.apache.logging.log4j.Logger;
import org.lwjgl.glfw.GLFW;
/**
@@ -77,257 +50,261 @@ import org.lwjgl.glfw.GLFW;
* related to rendering in Minecraft.
*
* @author James Seibel
* @version 12-12-2021
* @version 12-14-2021
*/
//@Environment(EnvType.CLIENT)
public class MinecraftRenderWrapper implements IMinecraftRenderWrapper
{
public static final MinecraftRenderWrapper INSTANCE = new MinecraftRenderWrapper();
private static final Logger LOGGER = DhLoggerBuilder.getLogger(MethodHandles.lookup().lookupClass().getSimpleName());
private static final Minecraft MC = Minecraft.getInstance();
private static final IWrapperFactory FACTORY = WrapperFactory.INSTANCE;
public static final MinecraftRenderWrapper INSTANCE = new MinecraftRenderWrapper();
private static final IOptifineAccessor OPTIFINE_ACCESSOR = ModAccessorInjector.INSTANCE.get(IOptifineAccessor.class);
public LightMapWrapper lightmap = null;
private static final Minecraft MC = Minecraft.getInstance();
private static final GameRenderer GAME_RENDERER = MC.gameRenderer;
private static final WrapperFactory FACTORY = WrapperFactory.INSTANCE;
@Override
public Vec3f getLookAtVector()
{
Camera camera = MC.gameRenderer.getMainCamera();
Vector3f cameraDir = camera.getLookVector();
return new Vec3f(cameraDir.x(), cameraDir.y(), cameraDir.z());
}
@Override
public DhBlockPos getCameraBlockPosition()
{
Camera camera = MC.gameRenderer.getMainCamera();
BlockPos blockPos = camera.getBlockPosition();
return new DhBlockPos(blockPos.getX(), blockPos.getY(), blockPos.getZ());
}
@Override
public boolean playerHasBlindnessEffect()
{
return MC.player.getActiveEffectsMap().get(MobEffects.BLINDNESS) != null;
}
@Override
public Vec3d getCameraExactPosition()
{
Camera camera = MC.gameRenderer.getMainCamera();
Vec3 projectedView = camera.getPosition();
return new Vec3d(projectedView.x, projectedView.y, projectedView.z);
}
@Override
public Mat4f getDefaultProjectionMatrix(float partialTicks)
{
#if PRE_MC_1_17_1
return McObjectConverter.Convert(Minecraft.getInstance().gameRenderer.getProjectionMatrix(Minecraft.getInstance().gameRenderer.getMainCamera(), partialTicks, true));
#else
return McObjectConverter.Convert(MC.gameRenderer.getProjectionMatrix(MC.gameRenderer.getFov(MC.gameRenderer.getMainCamera(), partialTicks, true)));
#endif
}
@Override
public double getGamma()
{
#if PRE_MC_1_19
return MC.options.gamma;
#else
return MC.options.gamma().get();
#endif
}
@Override
public Color getFogColor(float partialTicks) {
if (SingletonInjector.INSTANCE.get(IModChecker.class).isModLoaded("bclib"))
return ModAccessorInjector.INSTANCE.get(IBCLibAccessor.class).getFogColor(); // BCLib uses a different fog method so we need to use that instead if they are loaded
#if PRE_MC_1_17_1
float[] colorValues = new float[4];
GL15.glGetFloatv(GL15.GL_FOG_COLOR, colorValues);
#else
FogRenderer.setupColor(MC.gameRenderer.getMainCamera(), partialTicks, MC.level, 1, MC.gameRenderer.getDarkenWorldAmount(partialTicks));
float[] colorValues = RenderSystem.getShaderFogColor();
#endif
return new Color(colorValues[0], colorValues[1], colorValues[2], colorValues[3]);
}
// getSpecialFogColor() is the same as getFogColor()
@Override
public Color getSkyColor() {
if (MC.level.dimensionType().hasSkyLight()) {
#if PRE_MC_1_17_1
Vec3 colorValues = MC.level.getSkyColor(MC.gameRenderer.getMainCamera().getBlockPosition(), MC.getFrameTime());
#else
Vec3 colorValues = MC.level.getSkyColor(MC.gameRenderer.getMainCamera().getPosition(), MC.getFrameTime());
#endif
return new Color((float) colorValues.x, (float) colorValues.y, (float) colorValues.z);
} else
return new Color(0, 0, 0);
}
@Override
public double getFov(float partialTicks)
{
return MC.gameRenderer.getFov(MC.gameRenderer.getMainCamera(), partialTicks, true);
}
/** Measured in chunks */
@Override
public int getRenderDistance()
{
#if PRE_MC_1_18_1
//FIXME: How to resolve this?
return MC.options.renderDistance;
#else
return MC.options.getEffectiveRenderDistance();
#endif
}
@Override
public int getScreenWidth()
{
// alternate ways of getting the window's resolution,
// using one of these methods may fix the optifine render resolution bug
// TODO: test these once we can run with Optifine again
// int[] heightArray = new int[1];
// int[] widthArray = new int[1];
//
// long window = GLProxy.getInstance().minecraftGlContext;
// GLFW.glfwGetWindowSize(window, widthArray, heightArray); // option 1
// GLFW.glfwGetFramebufferSize(window, widthArray, heightArray); // option 2
int width = MC.getWindow().getWidth();
if (OPTIFINE_ACCESSOR != null)
{
// TODO remove comment after testing:
// this should fix the issue where different optifine render resolutions screw up the LOD rendering
width *= OPTIFINE_ACCESSOR.getRenderResolutionMultiplier();
}
return width;
}
@Override
public int getScreenHeight()
{
int height = MC.getWindow().getHeight();
if (OPTIFINE_ACCESSOR != null)
{
height *= OPTIFINE_ACCESSOR.getRenderResolutionMultiplier();
}
return height;
}
private RenderTarget getRenderTarget() {
RenderTarget r = null; //MC.levelRenderer.getCloudsTarget();
return r!=null ? r : MC.getMainRenderTarget();
@Override
public Vec3f getLookAtVector()
{
Camera camera = GAME_RENDERER.getMainCamera();
Vector3f cameraDir = camera.getLookVector();
return new Vec3f(cameraDir.x(), cameraDir.y(), cameraDir.z());
}
@Override
public int getTargetFrameBuffer() {
return getRenderTarget().frameBufferId;
public AbstractBlockPosWrapper getCameraBlockPosition()
{
Camera camera = GAME_RENDERER.getMainCamera();
BlockPos blockPos = camera.getBlockPosition();
return new BlockPosWrapper(blockPos.getX(), blockPos.getY(), blockPos.getZ());
}
@Override
public int getTargetFrameBufferViewportWidth() {
return getRenderTarget().viewWidth;
public boolean playerHasBlindnessEffect()
{
return MC.player.getActiveEffectsMap().get(MobEffects.BLINDNESS) != null;
}
@Override
public int getTargetFrameBufferViewportHeight() {
return getRenderTarget().viewHeight;
public Vec3d getCameraExactPosition()
{
Camera camera = GAME_RENDERER.getMainCamera();
Vec3 projectedView = camera.getPosition();
return new Vec3d(projectedView.x, projectedView.y, projectedView.z);
}
/**
* This method returns the ChunkPos of all chunks that Minecraft
* is going to render this frame. <br><br>
* <p>
*/
@Override
public Mat4f getDefaultProjectionMatrix(float partialTicks)
{
return McObjectConverter.Convert(GAME_RENDERER.getProjectionMatrix(GAME_RENDERER.getMainCamera(), partialTicks, true));
}
@Override
public double getGamma()
{
return MC.options.gamma;
}
@Override
public Color getFogColor(float partialTick) {
float[] colorValues = new float[4];
GL15.glGetFloatv(GL15.GL_FOG_COLOR, colorValues);
return new Color(colorValues[0], colorValues[1], colorValues[2], colorValues[3]);
}
// getSpecialFogColor() is the same as getFogColor()
@Override
public Color getSkyColor() {
if (MC.level.dimensionType().hasSkyLight()) {
Vec3 colorValues = MC.level.getSkyColor(MC.gameRenderer.getMainCamera().getPosition(), MC.getFrameTime());
return new Color((float) colorValues.x, (float) colorValues.y, (float) colorValues.z);
} else
return new Color(0, 0, 0);
}
@Override
public double getFov(float partialTicks)
{
return GAME_RENDERER.getFov(GAME_RENDERER.getMainCamera(), partialTicks, true);
}
/** Measured in chunks */
@Override
public int getRenderDistance()
{
return MC.options.renderDistance;
}
@Override
public int getScreenWidth()
{
return MC.getWindow().getWidth();
}
@Override
public int getScreenHeight()
{
return MC.getWindow().getHeight();
}
/**
* This method returns the ChunkPos of all chunks that Minecraft
* is going to render this frame. <br><br>
* <p>
*/
public boolean usingBackupGetVanillaRenderedChunks = false;
@Override
public HashSet<DhChunkPos> getVanillaRenderedChunks() {
ISodiumAccessor sodium = ModAccessorInjector.INSTANCE.get(ISodiumAccessor.class);
if (sodium != null) {
return sodium.getNormalRenderedChunks();
}
IOptifineAccessor optifine = ModAccessorInjector.INSTANCE.get(IOptifineAccessor.class);
if (optifine != null) {
HashSet<DhChunkPos> pos = optifine.getNormalRenderedChunks();
if (pos == null)
pos = getMaximumRenderedChunks();
return pos;
}
if (!usingBackupGetVanillaRenderedChunks) {
@Override
public HashSet<AbstractChunkPosWrapper> getVanillaRenderedChunks()
{
ISodiumAccessor sodium = ModAccessorHandler.get(ISodiumAccessor.class);
if (sodium != null)
{
return sodium.getNormalRenderedChunks();
}
IOptifineAccessor optifine = ModAccessorHandler.get(IOptifineAccessor.class);
if (optifine != null)
{
HashSet<AbstractChunkPosWrapper> pos = optifine.getNormalRenderedChunks();
if (pos==null) pos = getMaximumRenderedChunks();
return pos;
}
if (!usingBackupGetVanillaRenderedChunks) {
try {
LevelRenderer levelRenderer = MC.levelRenderer;
Collection<LevelRenderer.RenderChunkInfo> chunks =
#if PRE_MC_1_18_1 levelRenderer.renderChunks;
#else levelRenderer.renderChunkStorage.get().renderChunks; #endif
return (chunks.stream().map((chunk) -> {
AABB chunkBoundingBox =
#if PRE_MC_1_18_2 chunk.chunk.bb;
#else chunk.chunk.getBoundingBox(); #endif
return new DhChunkPos(Math.floorDiv((int) chunkBoundingBox.minX, 16),
Math.floorDiv((int) chunkBoundingBox.minZ, 16));
}).collect(Collectors.toCollection(HashSet::new)));
LevelRenderer levelRenderer = MC.levelRenderer;
ObjectList<LevelRenderer.RenderChunkInfo> chunks = levelRenderer.renderChunks;
return (chunks.stream().map((chunk) -> {
AABB chunkBoundingBox = chunk.chunk.bb;
return FACTORY.createChunkPos(Math.floorDiv((int) chunkBoundingBox.minX, 16),
Math.floorDiv((int) chunkBoundingBox.minZ, 16));
}).collect(Collectors.toCollection(HashSet::new)));
} catch (LinkageError e) {
try {
MinecraftClientWrapper.INSTANCE.sendChatMessage(
"\u00A7e\u00A7l\u00A7uWARNING: Distant Horizons: getVanillaRenderedChunks method failed."
+ " Using Backup Method.");
+ " Using Backup Method.");
MinecraftClientWrapper.INSTANCE.sendChatMessage(
"\u00A7eOverdraw prevention will be worse than normal.");
} catch (Exception e2) {
}
LOGGER.error("getVanillaRenderedChunks Error: ", e);
} catch (Exception e2) {}
ApiShared.LOGGER.error("getVanillaRenderedChunks Error: {}", e);
usingBackupGetVanillaRenderedChunks = true;
}
}
return getMaximumRenderedChunks();
}
@Override
public ILightMapWrapper getLightmapWrapper() {
return lightmap;
}
@Override
public boolean isFogStateSpecial() {
#if PRE_MC_1_17_1
Camera camera = Minecraft.getInstance().gameRenderer.getMainCamera();
FluidState fluidState = camera.getFluidInCamera();
Entity entity = camera.getEntity();
boolean isUnderWater = (entity instanceof LivingEntity) && ((LivingEntity)entity).hasEffect(MobEffects.BLINDNESS);
isUnderWater |= fluidState.is(FluidTags.WATER);
isUnderWater |= fluidState.is(FluidTags.LAVA);
return isUnderWater;
#else
Entity entity = MC.gameRenderer.getMainCamera().getEntity();
boolean isBlind = (entity instanceof LivingEntity) && ((LivingEntity)entity).hasEffect(MobEffects.BLINDNESS);
return MC.gameRenderer.getMainCamera().getFluidInCamera() != FogType.NONE || isBlind;
#endif
}
@Override
public boolean tryDisableVanillaFog() {
return true; // Handled via MixinFogRenderer in both forge and fabric
}
public void updateLightmap(NativeImage lightPixels) {
if (lightmap== null) {
lightmap = new LightMapWrapper();
}
lightmap.uploadLightmap(lightPixels);
}
@Override
public int[] getLightmapPixels()
{
LightTexture tex = GAME_RENDERER.lightTexture();
tex.tick(); // This call makes no sense, but it fixes pause menu flicker bug
NativeImage lightMapPixels = tex.lightPixels;
LightMapWrapper lightMap = new LightMapWrapper(lightMapPixels);
int lightMapHeight = getLightmapTextureHeight();
int lightMapWidth = getLightmapTextureWidth();
int pixels[] = new int[lightMapWidth * lightMapHeight];
for (int u = 0; u < lightMapWidth; u++)
{
for (int v = 0; v < lightMapWidth; v++)
{
// this could probably be kept as a int, but
// it is easier to test and see the colors when debugging this way.
// When creating a new release this should be changed to the int version.
Color c = LodUtil.intToColor(lightMap.getLightValue(u, v));
// these should both create a totally white image
// int col =
// Integer.MAX_VALUE;
// int col =
// 0b11111111 + // red
// (0b11111111 << 8) + // green
// (0b11111111 << 16) + // blue
// (0b11111111 << 24); // blue
int col =
((c.getRed() & 0xFF) << 16) | // blue
((c.getGreen() & 0xFF) << 8) | // green
((c.getBlue() & 0xFF)) | // red
((c.getAlpha() & 0xFF) << 24); // alpha
// 2D array stored in a 1D array.
// Thank you Tim from College ;)
pixels[u * lightMapWidth + v] = col;
}
}
return pixels;
}
@Override
public int getLightmapTextureHeight()
{
int height = -1;
LightTexture lightTexture = GAME_RENDERER.lightTexture();
if (lightTexture != null)
{
NativeImage tex = lightTexture.lightPixels;
if (tex != null)
{
height = tex.getHeight();
}
}
return height;
}
@Override
public int getLightmapTextureWidth()
{
int width = -1;
LightTexture lightTexture = GAME_RENDERER.lightTexture();
if (lightTexture != null)
{
NativeImage tex = lightTexture.lightPixels;
if (tex != null)
{
width = tex.getWidth();
}
}
return width;
}
@Override
public int getLightmapGLFormat() {
int glFormat = -1;
LightTexture lightTexture = GAME_RENDERER.lightTexture();
if (lightTexture != null) {
NativeImage tex = lightTexture.lightPixels;
if (tex != null) {
glFormat = tex.format().glFormat();
}
}
return glFormat;
}
@Override
public boolean isFogStateSpecial() {
Camera camera = GAME_RENDERER.getMainCamera();
FogType fogType = camera.getFluidInCamera();
Entity entity = camera.getEntity();
boolean enableFog = (entity instanceof LivingEntity) && ((LivingEntity)entity).hasEffect(MobEffects.BLINDNESS);
enableFog |= fogType.equals(FogType.WATER);
enableFog |= fogType.equals(FogType.LAVA);
enableFog |= fogType.equals(FogType.POWDER_SNOW);
return enableFog;
}
@Override
public boolean tryDisableVanillaFog() {
return true; // Handled via the MixinFogRenderer at fabric and forge
}
}
@@ -1,22 +1,3 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.minecraft;
import com.seibel.lod.core.wrapperInterfaces.minecraft.IProfilerWrapper;
@@ -1,31 +1,7 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.misc;
import com.mojang.blaze3d.platform.NativeImage;
import com.seibel.lod.core.wrapperInterfaces.misc.ILightMapWrapper;
import net.minecraft.client.renderer.LightTexture;
import org.lwjgl.opengl.GL;
import org.lwjgl.opengl.GL32;
import java.nio.ByteBuffer;
/**
* @author James Seibel
@@ -33,39 +9,21 @@ import java.nio.ByteBuffer;
*/
public class LightMapWrapper implements ILightMapWrapper
{
private int textureId = 0;
static NativeImage lightMap = null;
public LightMapWrapper()
public LightMapWrapper(NativeImage newLightMap)
{
lightMap = newLightMap;
}
private void createLightmap(NativeImage image)
public static void setLightMap(NativeImage newLightMap)
{
textureId = GL32.glGenTextures();
GL32.glBindTexture(GL32.GL_TEXTURE_2D, textureId);
GL32.glTexImage2D(GL32.GL_TEXTURE_2D, 0, image.format().glFormat(), image.getWidth(), image.getHeight(),
0, image.format().glFormat(), GL32.GL_UNSIGNED_BYTE, (ByteBuffer) null);
}
public void uploadLightmap(NativeImage image)
{
int currentBind = GL32.glGetInteger(GL32.GL_TEXTURE_BINDING_2D);
GL32.glBindTexture(GL32.GL_TEXTURE_2D, textureId);
if (textureId == 0) {
createLightmap(image);
}
// NativeImage::upload(int levelOfDetail, int xOffset, int yOffset, bool shouldCleanup?)
image.upload(0, 0, 0, false);
GL32.glBindTexture(GL32.GL_TEXTURE_2D, currentBind);
lightMap = newLightMap;
}
@Override
public void bind() {
GL32.glBindTexture(GL32.GL_TEXTURE_2D, textureId);
}
@Override
public void unbind() {
GL32.glBindTexture(GL32.GL_TEXTURE_2D, 0);
public int getLightValue(int skyLight, int blockLight)
{
return lightMap.getPixelRGBA(skyLight, blockLight);
}
}
@@ -0,0 +1,162 @@
/*
* This file is part of the Distant Horizon mod (formerly the LOD Mod),
* licensed under the GNU GPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.world;
import java.awt.Color;
import java.util.Objects;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ConcurrentMap;
import com.seibel.lod.core.util.LodUtil;
import com.seibel.lod.core.wrapperInterfaces.world.IBiomeWrapper;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.material.MaterialColor;
//This class wraps the minecraft BlockPos.Mutable (and BlockPos) class
public class BiomeWrapper implements IBiomeWrapper
{
public static final ConcurrentMap<Biome, BiomeWrapper> biomeWrapperMap = new ConcurrentHashMap<>();
private Biome biome;
public BiomeWrapper(Biome biome)
{
this.biome = biome;
}
static public IBiomeWrapper getBiomeWrapper(Biome biome)
{
//first we check if the biome has already been wrapped
if(biomeWrapperMap.containsKey(biome) && biomeWrapperMap.get(biome) != null)
return biomeWrapperMap.get(biome);
//if it hasn't been created yet, we create it and save it in the map
BiomeWrapper biomeWrapper = new BiomeWrapper(biome);
biomeWrapperMap.put(biome, biomeWrapper);
//we return the newly created wrapper
return biomeWrapper;
}
/** Returns a color int for the given biome. */
@Override
public int getColorForBiome(int x, int z)
{
int colorInt;
switch (biome.getBiomeCategory())
{
case NETHER:
colorInt = Blocks.NETHERRACK.defaultBlockState().getMaterial().getColor().col;
break;
case THEEND:
colorInt = Blocks.END_STONE.defaultBlockState().getMaterial().getColor().col;
break;
case BEACH:
case DESERT:
colorInt = Blocks.SAND.defaultBlockState().getMaterial().getColor().col;
break;
case EXTREME_HILLS:
colorInt = Blocks.STONE.defaultMaterialColor().col;
break;
case MUSHROOM:
colorInt = MaterialColor.COLOR_LIGHT_GRAY.col;
break;
case ICY:
colorInt = Blocks.SNOW.defaultMaterialColor().col;
break;
case MESA:
colorInt = Blocks.RED_SAND.defaultMaterialColor().col;
break;
case OCEAN:
case RIVER:
colorInt = biome.getWaterColor();
break;
case NONE:
case FOREST:
case TAIGA:
case JUNGLE:
case PLAINS:
case SAVANNA:
case SWAMP:
default:
Color tmp = LodUtil.intToColor(biome.getGrassColor(x, z));
tmp = tmp.darker();
colorInt = LodUtil.colorToInt(tmp);
break;
}
return colorInt;
}
@Override
public String getName() {
return biome.toString();
}
@Override
public int getGrassTint(int x, int z)
{
return biome.getGrassColor(x, z);
}
@Override
public int getFolliageTint()
{
return biome.getFoliageColor();
}
@Override
public int getWaterTint()
{
return biome.getWaterColor();
}
@Override public boolean equals(Object obj)
{
if (this == obj)
return true;
if (!(obj instanceof BiomeWrapper))
return false;
BiomeWrapper that = (BiomeWrapper) obj;
return Objects.equals(biome, that.biome);
}
@Override public int hashCode()
{
return Objects.hash(biome);
}
}
@@ -1,195 +0,0 @@
package com.seibel.lod.common.wrappers.world;
import com.seibel.lod.api.enums.worldGeneration.EDhApiLevelType;
import com.seibel.lod.api.interfaces.world.IDhApiDimensionTypeWrapper;
import com.seibel.lod.common.wrappers.McObjectConverter;
import com.seibel.lod.common.wrappers.block.BiomeWrapper;
import com.seibel.lod.common.wrappers.block.BlockStateWrapper;
import com.seibel.lod.common.wrappers.block.cache.ClientBlockDetailMap;
import com.seibel.lod.common.wrappers.chunk.ChunkWrapper;
import com.seibel.lod.common.wrappers.minecraft.MinecraftClientWrapper;
import com.seibel.lod.core.logging.DhLoggerBuilder;
import com.seibel.lod.core.pos.DhBlockPos;
import com.seibel.lod.core.pos.DhChunkPos;
import com.seibel.lod.core.wrapperInterfaces.block.IBlockStateWrapper;
import com.seibel.lod.core.wrapperInterfaces.chunk.IChunkWrapper;
import com.seibel.lod.core.wrapperInterfaces.world.IBiomeWrapper;
import com.seibel.lod.core.wrapperInterfaces.world.IClientLevelWrapper;
import com.seibel.lod.core.wrapperInterfaces.world.IServerLevelWrapper;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.core.BlockPos;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.server.players.PlayerList;
import net.minecraft.world.level.LightLayer;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkSource;
import net.minecraft.world.level.chunk.ChunkStatus;
import org.apache.logging.log4j.Logger;
import org.jetbrains.annotations.Nullable;
import java.util.concurrent.ConcurrentHashMap;
/**
*
* @version 2022-9-16
*/
public class ClientLevelWrapper implements IClientLevelWrapper
{
private static final Logger LOGGER = DhLoggerBuilder.getLogger(ClientLevelWrapper.class.getSimpleName());
private static final ConcurrentHashMap<ClientLevel, ClientLevelWrapper>
levelWrapperMap = new ConcurrentHashMap<>();
public static ClientLevelWrapper getWrapper(ClientLevel level) {
return levelWrapperMap.computeIfAbsent(level, ClientLevelWrapper::new);
}
public static void closeWrapper(ClientLevel level)
{
levelWrapperMap.remove(level);
}
private ClientLevelWrapper(ClientLevel level) {
this.level = level;
}
final ClientLevel level;
ClientBlockDetailMap blockMap = new ClientBlockDetailMap(this);
@Nullable
@Override
public IServerLevelWrapper tryGetServerSideWrapper()
{
try
{
// commented out because this breaks when traveling between dimensions,
// serverPlayer.getLevel() will return the previously loaded level, which causes issues
// PlayerList serverPlayerList = MinecraftClientWrapper.INSTANCE.mc.getSingleplayerServer().getPlayerList();
// ServerPlayer serverPlayer = serverPlayerList.getPlayer(MinecraftClientWrapper.INSTANCE.mc.player.getUUID());
// return ServerLevelWrapper.getWrapper(serverPlayer.getLevel());
Iterable<ServerLevel> serverLevels = MinecraftClientWrapper.INSTANCE.mc.getSingleplayerServer().getAllLevels();
// attempt to find the server level with the same dimension type
// TODO this assumes only one level per dimension type, the SubDimensionLevelMatcher will need to be added for supporting multiple levels per dimension
ServerLevelWrapper foundLevelWrapper = null;
for (ServerLevel serverLevel : serverLevels)
{
if (foundLevelWrapper != null)
{
LOGGER.warn("More than 1 level exists for a given dimension. Defaulting to the first level.");
break;
}
if (serverLevel.dimensionType() == this.level.dimensionType())
{
foundLevelWrapper = ServerLevelWrapper.getWrapper(serverLevel);
}
}
return foundLevelWrapper;
}
catch (Exception e)
{
LOGGER.error("Failed to get server side wrapper for client level: "+level);
return null;
}
}
public static void cleanCheck() {
if (!levelWrapperMap.isEmpty()) {
LOGGER.warn("{} client levels havn't been freed!", levelWrapperMap.size());
levelWrapperMap.clear();
}
}
@Override
public int computeBaseColor(DhBlockPos pos, IBiomeWrapper biome, IBlockStateWrapper blockState) {
return blockMap.getColor(((BlockStateWrapper)blockState).blockState,
(BiomeWrapper)biome, pos);
}
@Override
public IDhApiDimensionTypeWrapper getDimensionType()
{
return DimensionTypeWrapper.getDimensionTypeWrapper(level.dimensionType());
}
@Override
public EDhApiLevelType getLevelType() { return EDhApiLevelType.CLIENT_LEVEL; }
@Override
public int getBlockLight(int x, int y, int z)
{
return level.getBrightness(LightLayer.BLOCK, new BlockPos(x,y,z));
}
@Override
public int getSkyLight(int x, int y, int z)
{
return level.getBrightness(LightLayer.SKY, new BlockPos(x,y,z));
}
public ClientLevel getLevel()
{
return level;
}
@Override
public boolean hasCeiling() {
return level.dimensionType().hasCeiling();
}
@Override
public boolean hasSkyLight() {
return level.dimensionType().hasSkyLight();
}
@Override
public int getHeight() {
return level.getHeight();
}
@Override
public int getMinHeight()
{
#if PRE_MC_1_17_1
return 0;
#else
return level.getMinBuildHeight();
#endif
}
@Override
public IChunkWrapper tryGetChunk(DhChunkPos pos) {
if (!level.hasChunk(pos.x, pos.z)) return null;
ChunkAccess chunk = level.getChunk(pos.getX(), pos.getZ(), ChunkStatus.EMPTY, false);
if (chunk == null) return null;
return new ChunkWrapper(chunk, level, this);
}
@Override
public boolean hasChunkLoaded(int chunkX, int chunkZ) {
ChunkSource source = level.getChunkSource();
return source.hasChunk(chunkX, chunkZ);
}
@Override
public IBlockStateWrapper getBlockState(DhBlockPos pos) {
return BlockStateWrapper.fromBlockState(level.getBlockState(McObjectConverter.Convert(pos)));
}
@Override
public IBiomeWrapper getBiome(DhBlockPos pos) {
return BiomeWrapper.getBiomeWrapper(level.getBiome(McObjectConverter.Convert(pos)));
}
@Override
public ClientLevel getWrappedMcObject_UNSAFE()
{
return level;
}
@Override
public String toString() {
return "Wrapped{" + level.toString() + "@" + getDimensionType().getDimensionName() + "}";
}
}
@@ -1,19 +1,19 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
* This file is part of the Distant Horizon mod (formerly the LOD Mod),
* licensed under the GNU GPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
@@ -22,20 +22,19 @@ package com.seibel.lod.common.wrappers.world;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ConcurrentMap;
import com.seibel.lod.api.interfaces.world.IDhApiDimensionTypeWrapper;
import com.seibel.lod.core.wrapperInterfaces.world.IDimensionTypeWrapper;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.dimension.DimensionType;
/**
*
* @author James Seibel
* @version 2022-9-16
* @version 11-21-2021
*/
public class DimensionTypeWrapper implements IDimensionTypeWrapper
{
private static final ConcurrentMap<DimensionType, DimensionTypeWrapper> dimensionTypeWrapperMap = new ConcurrentHashMap<>();
private final DimensionType dimensionType;
private DimensionType dimensionType;
public DimensionTypeWrapper(DimensionType dimensionType)
{
@@ -80,28 +79,4 @@ public class DimensionTypeWrapper implements IDimensionTypeWrapper
{
return dimensionType.hasSkyLight();
}
@Override
public Object getWrappedMcObject_UNSAFE()
{
return this.dimensionType;
}
@Override
public boolean equals(Object obj)
{
if (obj.getClass() != DimensionTypeWrapper.class)
{
return false;
}
else
{
DimensionTypeWrapper other = (DimensionTypeWrapper) obj;
return other.getDimensionName().equals(this.getDimensionName());
}
}
}
@@ -1,195 +0,0 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.world;
import java.io.File;
import java.util.concurrent.ConcurrentHashMap;
import com.seibel.lod.api.enums.worldGeneration.EDhApiLevelType;
import com.seibel.lod.common.wrappers.McObjectConverter;
import com.seibel.lod.common.wrappers.block.BiomeWrapper;
import com.seibel.lod.common.wrappers.block.BlockStateWrapper;
import com.seibel.lod.common.wrappers.block.cache.ServerBlockDetailMap;
import com.seibel.lod.common.wrappers.minecraft.MinecraftClientWrapper;
import com.seibel.lod.core.logging.DhLoggerBuilder;
import com.seibel.lod.core.pos.DhBlockPos;
import com.seibel.lod.core.pos.DhChunkPos;
import com.seibel.lod.core.wrapperInterfaces.block.IBlockStateWrapper;
import com.seibel.lod.core.wrapperInterfaces.chunk.IChunkWrapper;
import com.seibel.lod.core.wrapperInterfaces.world.IBiomeWrapper;
import com.seibel.lod.core.wrapperInterfaces.world.IClientLevelWrapper;
import com.seibel.lod.common.wrappers.chunk.ChunkWrapper;
import com.seibel.lod.core.wrapperInterfaces.world.IServerLevelWrapper;
import net.minecraft.core.BlockPos;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.LightLayer;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkSource;
import net.minecraft.world.level.chunk.ChunkStatus;
import org.apache.logging.log4j.Logger;
import org.jetbrains.annotations.Nullable;
/**
*
* @version 2022-9-16
*/
public class ServerLevelWrapper implements IServerLevelWrapper
{
private static final Logger LOGGER = DhLoggerBuilder.getLogger();
private static final ConcurrentHashMap<ServerLevel, ServerLevelWrapper>
levelWrapperMap = new ConcurrentHashMap<>();
public static ServerLevelWrapper getWrapper(ServerLevel level)
{
return levelWrapperMap.computeIfAbsent(level, ServerLevelWrapper::new);
}
public static void closeWrapper(ServerLevel level)
{
levelWrapperMap.remove(level);
}
public static void cleanCheck()
{
if (!levelWrapperMap.isEmpty())
{
LOGGER.warn(levelWrapperMap.size()+" server levels haven't been freed!");
levelWrapperMap.clear();
}
}
final ServerLevel level;
ServerBlockDetailMap blockMap = new ServerBlockDetailMap(this);
public ServerLevelWrapper(ServerLevel level)
{
this.level = level;
}
@Nullable
@Override
public IClientLevelWrapper tryGetClientLevelWrapper()
{
try
{
MinecraftClientWrapper client = MinecraftClientWrapper.INSTANCE;
return ClientLevelWrapper.getWrapper(client.mc.level);
}
catch (Exception e)
{
LOGGER.error("Failed to get client side wrapper for server level "+level+".");
return null;
}
}
@Override
public File getSaveFolder()
{
return level.getChunkSource().getDataStorage().dataFolder;
}
@Override
public DimensionTypeWrapper getDimensionType()
{
return DimensionTypeWrapper.getDimensionTypeWrapper(level.dimensionType());
}
@Override
public EDhApiLevelType getLevelType() { return EDhApiLevelType.CLIENT_LEVEL; }
@Override
public int getBlockLight(int x, int y, int z)
{
return level.getBrightness(LightLayer.BLOCK, new BlockPos(x,y,z));
}
@Override
public int getSkyLight(int x, int y, int z)
{
return level.getBrightness(LightLayer.SKY, new BlockPos(x,y,z));
}
public ServerLevel getLevel()
{
return level;
}
@Override
public boolean hasCeiling()
{
return level.dimensionType().hasCeiling();
}
@Override
public boolean hasSkyLight()
{
return level.dimensionType().hasSkyLight();
}
@Override
public int getHeight()
{
return level.getHeight();
}
@Override
public int getMinHeight()
{
#if PRE_MC_1_17_1
return 0;
#else
return level.getMinBuildHeight();
#endif
}
@Override
public IChunkWrapper tryGetChunk(DhChunkPos pos) {
if (!level.hasChunk(pos.x, pos.z)) return null;
ChunkAccess chunk = level.getChunk(pos.getX(), pos.getZ(), ChunkStatus.EMPTY, false);
if (chunk == null) return null;
return new ChunkWrapper(chunk, level, this);
}
@Override
public boolean hasChunkLoaded(int chunkX, int chunkZ) {
// world.hasChunk(chunkX, chunkZ); THIS DOES NOT WORK FOR CLIENT LEVEL CAUSE MOJANG ALWAYS RETURN TRUE FOR THAT!
ChunkSource source = level.getChunkSource();
return source.hasChunk(chunkX, chunkZ);
}
@Override
public IBlockStateWrapper getBlockState(DhBlockPos pos) {
return BlockStateWrapper.fromBlockState(level.getBlockState(McObjectConverter.Convert(pos)));
}
@Override
public IBiomeWrapper getBiome(DhBlockPos pos) {
return BiomeWrapper.getBiomeWrapper(level.getBiome(McObjectConverter.Convert(pos)));
}
@Override
public ServerLevel getWrappedMcObject_UNSAFE()
{
return level;
}
@Override
public String toString() {
return "Wrapped{" + level.toString() + "@" + getDimensionType().getDimensionName() + "}";
}
}
@@ -0,0 +1,172 @@
/*
* This file is part of the Distant Horizon mod (formerly the LOD Mod),
* licensed under the GNU GPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.world;
import java.io.File;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ConcurrentMap;
import com.seibel.lod.common.wrappers.chunk.ChunkWrapper;
import com.seibel.lod.core.enums.WorldType;
import com.seibel.lod.core.wrapperInterfaces.block.AbstractBlockPosWrapper;
import com.seibel.lod.core.wrapperInterfaces.chunk.AbstractChunkPosWrapper;
import com.seibel.lod.core.wrapperInterfaces.world.IBiomeWrapper;
import com.seibel.lod.core.wrapperInterfaces.world.IWorldWrapper;
import com.seibel.lod.common.wrappers.block.BlockPosWrapper;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.core.BlockPos;
import net.minecraft.server.level.ServerChunkCache;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.LevelAccessor;
import net.minecraft.world.level.LightLayer;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkStatus;
import org.jetbrains.annotations.Nullable;
/**
* @author James Seibel
* @author ??
* @version 11-21-2021
*/
public class WorldWrapper implements IWorldWrapper
{
private static final ConcurrentMap<LevelAccessor, WorldWrapper> worldWrapperMap = new ConcurrentHashMap<>();
private final LevelAccessor world;
public final WorldType worldType;
public WorldWrapper(LevelAccessor newWorld)
{
world = newWorld;
if (world.getClass() == ServerLevel.class)
worldType = WorldType.ServerWorld;
else if (world.getClass() == ClientLevel.class)
worldType = WorldType.ClientWorld;
else
worldType = WorldType.Unknown;
}
@Nullable
public static WorldWrapper getWorldWrapper(LevelAccessor world)
{
if (world == null) return null;
//first we check if the biome has already been wrapped
if(worldWrapperMap.containsKey(world) && worldWrapperMap.get(world) != null)
return worldWrapperMap.get(world);
//if it hasn't been created yet, we create it and save it in the map
WorldWrapper worldWrapper = new WorldWrapper(world);
worldWrapperMap.put(world, worldWrapper);
//we return the newly created wrapper
return worldWrapper;
}
public static void clearMap()
{
worldWrapperMap.clear();
}
@Override
public WorldType getWorldType()
{
return worldType;
}
@Override
public DimensionTypeWrapper getDimensionType()
{
return DimensionTypeWrapper.getDimensionTypeWrapper(world.dimensionType());
}
@Override
public int getBlockLight(int x, int y, int z)
{
return world.getBrightness(LightLayer.BLOCK, new BlockPos(x,y,z));
}
@Override
public int getSkyLight(int x, int y, int z)
{
return world.getBrightness(LightLayer.SKY, new BlockPos(x,y,z));
}
public LevelAccessor getWorld()
{
return world;
}
@Override
public boolean hasCeiling()
{
return world.dimensionType().hasCeiling();
}
@Override
public boolean hasSkyLight()
{
return world.dimensionType().hasSkyLight();
}
@Override
public int getHeight()
{
return world.getHeight();
}
/** @throws UnsupportedOperationException if the WorldWrapper isn't for a ServerWorld */
@Override
public File getSaveFolder() throws UnsupportedOperationException
{
if (worldType != WorldType.ServerWorld)
throw new UnsupportedOperationException("getSaveFolder can only be called for ServerWorlds.");
ServerChunkCache chunkSource = ((ServerLevel) world).getChunkSource();
return chunkSource.getDataStorage().dataFolder;
}
/** @throws UnsupportedOperationException if the WorldWrapper isn't for a ServerWorld */
public ServerLevel getServerWorld() throws UnsupportedOperationException
{
if (worldType != WorldType.ServerWorld)
throw new UnsupportedOperationException("getSaveFolder can only be called for ServerWorlds.");
return (ServerLevel) world;
}
@Override
public int getSeaLevel()
{
// TODO this is depreciated, what should we use instead?
return world.getSeaLevel();
}
@Override
public ChunkWrapper tryGetChunk(AbstractChunkPosWrapper pos) {
ChunkAccess chunk = world.getChunk(pos.getX(), pos.getZ(), ChunkStatus.EMPTY, false);
if (chunk == null) return null;
return new ChunkWrapper(chunk, world);
}
}
@@ -1,52 +1,48 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
* This file is part of the Distant Horizon mod (formerly the LOD Mod),
* licensed under the GNU GPL v3 License.
*
* Copyright (C) 2021 Tom Lee (TomTheFurry)
* Copyright (C) 2020-2022 James Seibel
* Copyright (C) 2021 Tom Lee (TomTheFurry)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.worldGeneration;
import com.seibel.lod.api.enums.worldGeneration.EDhApiWorldGenerationStep;
import com.seibel.lod.common.wrappers.world.ServerLevelWrapper;
import com.seibel.lod.core.level.IDhServerLevel;
import com.seibel.lod.core.config.Config;
import com.seibel.lod.api.enums.config.ELightGenerationMode;
import com.seibel.lod.core.logging.ConfigBasedLogger;
import com.seibel.lod.core.logging.ConfigBasedSpamLogger;
import com.seibel.lod.core.pos.DhChunkPos;
import com.seibel.lod.core.util.objects.EventTimer;
import com.seibel.lod.core.util.LodUtil;
import com.seibel.lod.core.util.gridList.ArrayGridList;
import com.seibel.lod.core.util.objects.LodThreadFactory;
import com.seibel.lod.core.wrapperInterfaces.chunk.IChunkWrapper;
import com.seibel.lod.core.wrapperInterfaces.worldGeneration.AbstractBatchGenerationEnvironmentWrapper;
import com.seibel.lod.core.api.ApiShared;
import com.seibel.lod.core.api.ClientApi;
import com.seibel.lod.core.builders.lodBuilding.LodBuilder;
import com.seibel.lod.core.builders.lodBuilding.LodBuilderConfig;
import com.seibel.lod.core.enums.config.DistanceGenerationMode;
import com.seibel.lod.core.objects.lod.LodDimension;
import com.seibel.lod.core.util.GridList;
import com.seibel.lod.core.util.LodThreadFactory;
import com.seibel.lod.core.handlers.dependencyInjection.SingletonHandler;
import com.seibel.lod.core.wrapperInterfaces.config.ILodConfigWrapperSingleton;
import com.seibel.lod.core.wrapperInterfaces.minecraft.IMinecraftWrapper;
import com.seibel.lod.core.wrapperInterfaces.world.IWorldWrapper;
import com.seibel.lod.core.wrapperInterfaces.worldGeneration.AbstractBatchGenerationEnvionmentWrapper;
import java.util.ArrayList;
import java.util.Arrays;
import java.time.Duration;
import java.util.Iterator;
import java.util.LinkedList;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
import java.util.concurrent.TimeUnit;
import java.util.function.Consumer;
import com.seibel.lod.common.wrappers.DependencySetupDoneCheck;
import com.seibel.lod.common.wrappers.chunk.ChunkWrapper;
import com.seibel.lod.common.wrappers.world.WorldWrapper;
import com.seibel.lod.common.wrappers.worldGeneration.mimicObject.ChunkLoader;
import com.seibel.lod.common.wrappers.worldGeneration.mimicObject.LightGetterAdaptor;
import com.seibel.lod.common.wrappers.worldGeneration.mimicObject.LightedWorldGenRegion;
@@ -70,10 +66,8 @@ import net.minecraft.world.level.chunk.UpgradeData;
import net.minecraft.world.level.levelgen.DebugLevelSource;
import net.minecraft.world.level.levelgen.FlatLevelSource;
import net.minecraft.world.level.levelgen.NoiseBasedChunkGenerator;
import net.minecraft.core.Registry;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.world.level.lighting.LevelLightEngine;
import org.apache.logging.log4j.LogManager;
/*
Total: 3.135214124s
@@ -88,518 +82,441 @@ Carver Step: 0.000009923s
Feature Step: 0.389072425s
Lod Generation: 0.269023348s
*/
public final class BatchGenerationEnvironment extends AbstractBatchGenerationEnvironmentWrapper
{
public static final ConfigBasedSpamLogger PREF_LOGGER =
new ConfigBasedSpamLogger(LogManager.getLogger("LodWorldGen"),
() -> Config.Client.Advanced.Debugging.DebugSwitch.logWorldGenPerformance.get(),1);
public static final ConfigBasedLogger EVENT_LOGGER =
new ConfigBasedLogger(LogManager.getLogger("LodWorldGen"),
() -> Config.Client.Advanced.Debugging.DebugSwitch.logWorldGenEvent.get());
public static final ConfigBasedLogger LOAD_LOGGER =
new ConfigBasedLogger(LogManager.getLogger("LodWorldGen"),
() -> Config.Client.Advanced.Debugging.DebugSwitch.logWorldGenLoadEvent.get());
//TODO: Make actual proper support for StarLight
public static class PerfCalculator
{
private static final String[] TIME_NAMES = {
"total",
"setup",
"structStart",
"structRef",
"biome",
"noise",
"surface",
"carver",
"feature",
"light",
"cleanup",
//"lodCreation" (No longer used)
};
public static final int SIZE = 50;
ArrayList<Rolling> times = new ArrayList<>();
public PerfCalculator()
{
for(int i = 0; i < 11; i++)
{
times.add(new Rolling(SIZE));
}
}
public void recordEvent(EventTimer event)
{
for (EventTimer.Event e : event.events)
{
String name = e.name;
int index = Arrays.asList(TIME_NAMES).indexOf(name);
if(index == -1) continue;
times.get(index).add(e.timeNs);
}
times.get(0).add(event.getTotalTimeNs());
}
public String toString()
{
StringBuilder sb = new StringBuilder();
for (int i = 0; i < times.size(); i++)
{
if (times.get(i).getAverage() == 0) continue;
sb.append(TIME_NAMES[i]).append(": ").append(times.get(i).getAverage()).append("\n");
}
return sb.toString();
public final class BatchGenerationEnvironment extends AbstractBatchGenerationEnvionmentWrapper {
public static final boolean ENABLE_PERF_LOGGING = false;
public static final boolean ENABLE_EVENT_LOGGING = false;
public static final boolean ENABLE_LOAD_EVENT_LOGGING = false;
public static final boolean DISABLE_LOADING_SAVES = false;
// TODO: Make actual proper support for StarLight
public static class PrefEvent {
long beginNano = 0;
long emptyNano = 0;
long structStartNano = 0;
long structRefNano = 0;
long biomeNano = 0;
long noiseNano = 0;
long surfaceNano = 0;
long carverNano = 0;
long featureNano = 0;
long lightNano = 0;
long endNano = 0;
@Override
public String toString() {
return "beginNano: " + beginNano + ",\n" + "emptyNano: " + emptyNano + ",\n" + "structStartNano: "
+ structStartNano + ",\n" + "structRefNano: " + structRefNano + ",\n" + "biomeNano: " + biomeNano
+ ",\n" + "noiseNano: " + noiseNano + ",\n" + "surfaceNano: " + surfaceNano + ",\n" + "carverNano: "
+ carverNano + ",\n" + "featureNano: " + featureNano + ",\n" + "lightNano: " + lightNano + ",\n"
+ "endNano: " + endNano + "\n";
}
}
public static class PerfCalculator {
public static final int SIZE = 10;
private int dataCount = 0;
Rolling totalTime = new Rolling(SIZE);
Rolling emptyTime = new Rolling(SIZE);
Rolling structStartTime = new Rolling(SIZE);
Rolling structRefTime = new Rolling(SIZE);
Rolling biomeTime = new Rolling(SIZE);
Rolling noiseTime = new Rolling(SIZE);
Rolling surfaceTime = new Rolling(SIZE);
Rolling carverTime = new Rolling(SIZE);
Rolling featureTime = new Rolling(SIZE);
Rolling lightTime = new Rolling(SIZE);
Rolling lodTime = new Rolling(SIZE);
public void recordEvent(PrefEvent e) {
dataCount++;
long preTime = e.beginNano;
totalTime.add(e.endNano - preTime);
if (e.emptyNano != 0) {
emptyTime.add(e.emptyNano - preTime);
preTime = e.emptyNano;
}
if (e.structStartNano != 0) {
structStartTime.add(e.structStartNano - preTime);
preTime = e.structStartNano;
}
if (e.structRefNano != 0) {
structRefTime.add(e.structRefNano - preTime);
preTime = e.structRefNano;
}
if (e.biomeNano != 0) {
biomeTime.add(e.biomeNano - preTime);
preTime = e.biomeNano;
}
if (e.noiseNano != 0) {
noiseTime.add(e.noiseNano - preTime);
preTime = e.noiseNano;
}
if (e.surfaceNano != 0) {
surfaceTime.add(e.surfaceNano - preTime);
preTime = e.surfaceNano;
}
if (e.carverNano != 0) {
carverTime.add(e.carverNano - preTime);
preTime = e.carverNano;
}
if (e.featureNano != 0) {
featureTime.add(e.featureNano - preTime);
preTime = e.featureNano;
}
if (e.lightNano != 0) {
lightTime.add(e.lightNano - preTime);
preTime = e.lightNano;
}
if (e.endNano != 0) {
lodTime.add(e.endNano - preTime);
preTime = e.endNano;
}
}
public String toString() {
if (dataCount < SIZE)
return "Pref Calculator collecting samples...";
return "Total: " + Duration.ofNanos((long) totalTime.getAverage()) + ", Empty/LoadChunk: "
+ Duration.ofNanos((long) emptyTime.getAverage()) + ", StructStart: "
+ Duration.ofNanos((long) structStartTime.getAverage()) + ", StructRef: "
+ Duration.ofNanos((long) structRefTime.getAverage()) + ", Biome: "
+ Duration.ofNanos((long) biomeTime.getAverage()) + ", Noise: "
+ Duration.ofNanos((long) noiseTime.getAverage()) + ", Surface: "
+ Duration.ofNanos((long) surfaceTime.getAverage()) + ", Carver: "
+ Duration.ofNanos((long) carverTime.getAverage()) + ", Feature: "
+ Duration.ofNanos((long) featureTime.getAverage()) + ", Light: "
+ Duration.ofNanos((long) lightTime.getAverage()) + ", Lod: "
+ Duration.ofNanos((long) lodTime.getAverage());
}
}
public static final int TIMEOUT_SECONDS = 60;
//=================Generation Step===================
public final LinkedList<GenerationEvent> generationEventList = new LinkedList<>();
// =================Generation Step===================
public final LinkedList<GenerationEvent> events = new LinkedList<GenerationEvent>();
public final GlobalParameters params;
public final StepStructureStart stepStructureStart = new StepStructureStart(this);
public final StepStructureReference stepStructureReference = new StepStructureReference(this);
public final StepStructureReference stepStructureReference = new StepStructureReference();
public final StepBiomes stepBiomes = new StepBiomes(this);
public final StepNoise stepNoise = new StepNoise(this);
public final StepSurface stepSurface = new StepSurface(this);
public final StepFeatures stepFeatures = new StepFeatures(this);
public final StepLight stepLight = new StepLight(this);
public boolean unsafeThreadingRecorded = false;
//public boolean safeMode = false;
//private static final IMinecraftClientWrapper MC = SingletonHandler.get(IMinecraftClientWrapper.class);
static private final ILodConfigWrapperSingleton CONFIG = SingletonHandler.get(ILodConfigWrapperSingleton.class);
private static final IMinecraftWrapper MC = SingletonHandler.get(IMinecraftWrapper.class);
public static final long EXCEPTION_TIMER_RESET_TIME = TimeUnit.NANOSECONDS.convert(1, TimeUnit.SECONDS);
public static final int EXCEPTION_COUNTER_TRIGGER = 20;
public static final int RANGE_TO_RANGE_EMPTY_EXTENSION = 1;
public int unknownExceptionCount = 0;
public long lastExceptionTriggerTime = 0;
public static final LodThreadFactory threadFactory = new LodThreadFactory("DH-Gen-Worker-Thread", Thread.MIN_PRIORITY);
public static ThreadLocal<Boolean> isDistantGeneratorThread = new ThreadLocal<>();
public static boolean isCurrentThreadDistantGeneratorThread() { return (isDistantGeneratorThread.get() != null); }
public static final LodThreadFactory threadFactory = new LodThreadFactory("Gen-Worker-Thread", Thread.MIN_PRIORITY);
public ExecutorService executors = Executors.newFixedThreadPool(
Math.max(Config.Client.Advanced.Threading.numberOfWorldGenerationThreads.get().intValue(), 1),
threadFactory);
//==============//
// constructors //
//==============//
static
{
DependencySetupDoneCheck.getIsCurrentThreadDistantGeneratorThread = BatchGenerationEnvironment::isCurrentThreadDistantGeneratorThread;
}
public BatchGenerationEnvironment(IDhServerLevel serverlevel)
{
super(serverlevel);
EVENT_LOGGER.info("================WORLD_GEN_STEP_INITING=============");
ChunkGenerator generator = ((ServerLevelWrapper) (serverlevel.getServerLevelWrapper())).getLevel().getChunkSource().getGenerator();
if (!(generator instanceof NoiseBasedChunkGenerator ||
generator instanceof DebugLevelSource ||
generator instanceof FlatLevelSource))
{
if (generator.getClass().toString().equals("class com.terraforged.mod.chunk.TFChunkGenerator"))
{
EVENT_LOGGER.info("TerraForge Chunk Generator detected: ["+generator.getClass()+"], Distant Generation will try its best to support it.");
EVENT_LOGGER.info("If it does crash, turn Distant Generation off or set it to to "+EDhApiWorldGenerationStep.EMPTY+".");
}
else
{
EVENT_LOGGER.warn("Unknown Chunk Generator detected: ["+generator.getClass()+"], Distant Generation May Fail!");
EVENT_LOGGER.warn("If it does crash, set Distant Generation to OFF or Generation Mode to None.");
}
}
params = new GlobalParameters(serverlevel);
}
public <T> T joinSync(CompletableFuture<T> future)
{
if (!unsafeThreadingRecorded && !future.isDone())
{
EVENT_LOGGER.error("Unsafe Threading in Chunk Generator: ", new RuntimeException("Concurrent future"));
EVENT_LOGGER.error("To increase stability, it is recommended to set world generation threads count to 1.");
CONFIG.client().advanced().threading().getNumberOfWorldGenerationThreads(), threadFactory);
public <T> T joinSync(CompletableFuture<T> f) {
if (!unsafeThreadingRecorded && !f.isDone()) {
MC.sendChatMessage("\u00A74\u00A7l\u00A7uERROR: Distant Horizons: Unsafe Threading in Chunk Generator Detected!");
MC.sendChatMessage("\u00A7eTo increase stability, it is recommended to set world generation threads count to 1.");
ApiShared.LOGGER.error("Unsafe Threading in Chunk Generator: ", new RuntimeException("Concurrent future"));
unsafeThreadingRecorded = true;
}
return future.join();
return f.join();
}
public void resizeThreadPool(int newThreadCount) { executors = Executors.newFixedThreadPool(newThreadCount, new LodThreadFactory("DH-Gen-Worker-Thread", Thread.MIN_PRIORITY)); }
public void updateAllFutures()
{
if (unknownExceptionCount > 0)
{
if (System.nanoTime() - lastExceptionTriggerTime >= EXCEPTION_TIMER_RESET_TIME)
{
@Override
public void resizeThreadPool(int newThreadCount) {
executors = Executors.newFixedThreadPool(newThreadCount,
new LodThreadFactory("Gen-Worker-Thread", Thread.MIN_PRIORITY));
}
@Override
public boolean tryAddPoint(int px, int pz, int range, Steps target, boolean genAllDetails) {
int boxSize = range * 2 + 1;
int x = Math.floorDiv(px, boxSize) * boxSize + range;
int z = Math.floorDiv(pz, boxSize) * boxSize + range;
for (GenerationEvent event : events) {
if (event.tooClose(x, z, range))
return false;
}
// System.out.println(x + ", "+z);
events.add(new GenerationEvent(new ChunkPos(x, z), range, this, target, genAllDetails));
return true;
}
@Override
public void updateAllFutures() {
if (unknownExceptionCount > 0) {
if (System.nanoTime() - lastExceptionTriggerTime >= EXCEPTION_TIMER_RESET_TIME) {
unknownExceptionCount = 0;
}
}
// Update all current out standing jobs
Iterator<GenerationEvent> iter = generationEventList.iterator();
while (iter.hasNext())
{
Iterator<GenerationEvent> iter = events.iterator();
while (iter.hasNext()) {
GenerationEvent event = iter.next();
if (event.future.isDone())
{
if (event.future.isCompletedExceptionally() && !event.future.isCancelled())
{
try
{
event.future.get(); // Should throw exception
LodUtil.assertNotReach();
}
catch (Exception e)
{
unknownExceptionCount++;
lastExceptionTriggerTime = System.nanoTime();
EVENT_LOGGER.error("Batching World Generator: Event {} gotten an exception", event);
EVENT_LOGGER.error("Exception: ", e);
}
if (event.isCompleted()) {
try {
event.join();
} catch (Throwable e) {
ApiShared.LOGGER.error("Batching World Generator: Event {} gotten an exception", event);
ApiShared.LOGGER.error("Exception: ", e);
unknownExceptionCount++;
lastExceptionTriggerTime = System.nanoTime();
} finally {
iter.remove();
}
iter.remove();
}
else if (event.hasTimeout(TIMEOUT_SECONDS, TimeUnit.SECONDS))
{
EVENT_LOGGER.error("Batching World Generator: " + event + " timed out and terminated!");
EVENT_LOGGER.info("Dump PrefEvent: " + event.timer);
try
{
} else if (event.hasTimeout(TIMEOUT_SECONDS, TimeUnit.SECONDS)) {
ApiShared.LOGGER.error("Batching World Generator: " + event + " timed out and terminated!");
ApiShared.LOGGER.info("Dump PrefEvent: " + event.pEvent);
try {
if (!event.terminate())
{
EVENT_LOGGER.error("Failed to terminate the stuck generation event!");
}
}
finally
{
ApiShared.LOGGER.error("Failed to terminate the stuck generation event!");
} finally {
iter.remove();
}
}
}
if (unknownExceptionCount > EXCEPTION_COUNTER_TRIGGER) {
EVENT_LOGGER.error("Too many exceptions in Batching World Generator! Disabling the generator.");
try {
MC.sendChatMessage("\u00A74\u00A7l\u00A7uERROR: Distant Horizons: Too many exceptions in Batching World Generator! Disabling the generator.");
} catch (Exception e) {}
ApiShared.LOGGER.error("Too many exceptions in Batching World Generator! Now disabling.");
unknownExceptionCount = 0;
Config.Client.WorldGenerator.enableDistantGeneration.set(false);
CONFIG.client().worldGenerator().setEnableDistantGeneration(false);
}
}
public static ChunkAccess loadOrMakeChunk(ChunkPos chunkPos, ServerLevel level, LevelLightEngine lightEngine)
{
public BatchGenerationEnvironment(IWorldWrapper serverlevel, LodBuilder lodBuilder, LodDimension lodDim) {
super(serverlevel, lodBuilder, lodDim);
ApiShared.LOGGER.info("================WORLD_GEN_STEP_INITING=============");
ChunkGenerator generator = ((WorldWrapper) serverlevel).getServerWorld().getChunkSource().getGenerator();
if (!(generator instanceof NoiseBasedChunkGenerator ||
generator instanceof DebugLevelSource ||
generator instanceof FlatLevelSource)) {
MC.sendChatMessage("\u00A74\u00A7l\u00A7uWARNING: Distant Horizons: Unknown Chunk Generator Detected! Distant Generation May Fail!");
MC.sendChatMessage("\u00A7eIf it does crash, set Distant Generation to OFF or Generation Mode to None.");
ApiShared.LOGGER.warn("Unknown Chunk Generator detected: {}", generator.getClass());
}
params = new GlobalParameters((ServerLevel) ((WorldWrapper) serverlevel).getWorld(), lodBuilder, lodDim);
}
@SuppressWarnings("resource")
private static ChunkAccess loadOrMakeChunk(ChunkPos chunkPos, ServerLevel level, LevelLightEngine lightEngine) {
if (DISABLE_LOADING_SAVES) {
return new ProtoChunk(chunkPos, UpgradeData.EMPTY);
}
CompoundTag chunkData = null;
try
{
#if POST_MC_1_19
chunkData = level.getChunkSource().chunkMap.readChunk(chunkPos).get().orElse(null);
#else
try {
chunkData = level.getChunkSource().chunkMap.readChunk(chunkPos);
#endif
} catch (Exception e) {
ApiShared.LOGGER.error("DistantHorizons: Couldn't load chunk {}", chunkPos, e);
}
catch (Exception e)
{
LOAD_LOGGER.error("DistantHorizons: Couldn't load chunk {}", chunkPos, e);
}
if (chunkData == null)
{
return new ProtoChunk(chunkPos, UpgradeData.EMPTY
#if POST_MC_1_17_1, level #endif
#if POST_MC_1_18_1, level.registryAccess().registryOrThrow(Registry.BIOME_REGISTRY), null #endif
);
}
else
{
try
{
if (chunkData == null) {
return new ProtoChunk(chunkPos, UpgradeData.EMPTY);
} else {
try {
return ChunkLoader.read(level, lightEngine, chunkPos, chunkData);
}
catch (Exception e)
{
LOAD_LOGGER.error("DistantHorizons: Couldn't load chunk {}", chunkPos, e);
return new ProtoChunk(chunkPos, UpgradeData.EMPTY
#if POST_MC_1_17_1 , level #endif
#if POST_MC_1_18_1 , level.registryAccess().registryOrThrow(Registry.BIOME_REGISTRY), null #endif
);
} catch (Exception e) {
ApiShared.LOGGER.error("DistantHorizons: Couldn't load chunk {}", chunkPos, e);
return new ProtoChunk(chunkPos, UpgradeData.EMPTY);
}
}
}
public void generateLodFromList(GenerationEvent genEvent)
{
EVENT_LOGGER.debug("Lod Generate Event: "+genEvent.minPos);
ArrayGridList<ChunkAccess> referencedChunks;
ArrayGridList<ChunkAccess> genChunks;
void generateLodFromList(GenerationEvent e) {
if (ENABLE_EVENT_LOGGING)
ApiShared.LOGGER.info("Lod Generate Event: " + e.pos);
e.pEvent.beginNano = System.nanoTime();
GridList<ChunkAccess> referencedChunks;
DistanceGenerationMode generationMode;
LightedWorldGenRegion region;
WorldGenLevelLightEngine lightEngine;
LightGetterAdaptor adaptor;
int refSize = genEvent.size+2; // +2 for the border referenced chunks
int refPosX = genEvent.minPos.x - 1; // -1 for the border referenced chunks
int refPosZ = genEvent.minPos.z - 1; // -1 for the border referenced chunks
try
{
try {
adaptor = new LightGetterAdaptor(params.level);
lightEngine = new WorldGenLevelLightEngine(adaptor);
EmptyChunkGenerator generator = (int x, int z) ->
{
int cx = e.pos.x;
int cy = e.pos.z;
int rangeEmpty = e.range + 1;
GridList<ChunkAccess> chunks = new GridList<ChunkAccess>(rangeEmpty);
@SuppressWarnings("resource")
EmptyChunkGenerator generator = (int x, int z) -> {
ChunkPos chunkPos = new ChunkPos(x, z);
ChunkAccess target = null;
try
{
try {
target = loadOrMakeChunk(chunkPos, params.level, lightEngine);
}
catch (RuntimeException e2)
{
} catch (RuntimeException e2) {
// Continue...
}
if (target == null)
{
target = new ProtoChunk(chunkPos, UpgradeData.EMPTY
#if POST_MC_1_17_1 , params.level #endif
#if POST_MC_1_18_1 , params.biomes, null #endif
);
}
target = new ProtoChunk(chunkPos, UpgradeData.EMPTY);
return target;
};
referencedChunks = new ArrayGridList<>(refSize, (x,z) -> generator.generate(x + refPosX,z + refPosZ));
genEvent.refreshTimeout();
region = new LightedWorldGenRegion(params.level, lightEngine, referencedChunks,
ChunkStatus.STRUCTURE_STARTS, refSize/2, genEvent.lightMode, generator);
adaptor.setRegion(region);
genEvent.threadedParam.makeStructFeat(region, params);
genChunks = new ArrayGridList<>(referencedChunks, RANGE_TO_RANGE_EMPTY_EXTENSION,
referencedChunks.gridSize - RANGE_TO_RANGE_EMPTY_EXTENSION);
generateDirect(genEvent, genChunks, genEvent.targetGenerationStep, region);
genEvent.timer.nextEvent("cleanup");
}
catch (StepStructureStart.StructStartCorruptedException f)
{
genEvent.threadedParam.markAsInvalid();
throw (RuntimeException)f.getCause();
}
for (int offsetY = 0; offsetY < genChunks.gridSize; offsetY++)
{
for (int offsetX = 0; offsetX < genChunks.gridSize; offsetX++)
{
ChunkAccess target = genChunks.get(offsetX, offsetY);
ChunkWrapper wrappedChunk = new ChunkWrapper(target, region, null);
if (!wrappedChunk.isLightCorrect())
{
throw new RuntimeException("The generated chunk somehow has isLightCorrect() returning false");
}
boolean isFull = target.getStatus() == ChunkStatus.FULL || target instanceof LevelChunk;
#if POST_MC_1_18_1
boolean isPartial = target.isOldNoiseGeneration();
#endif
if (isFull)
{
LOAD_LOGGER.info("Detected full existing chunk at {}", target.getPos());
genEvent.resultConsumer.accept(wrappedChunk);
}
#if POST_MC_1_18_1
else if (isPartial)
{
LOAD_LOGGER.info("Detected old existing chunk at {}", target.getPos());
genEvent.resultConsumer.accept(wrappedChunk);
}
#endif
else if (target.getStatus() == ChunkStatus.EMPTY)
{
genEvent.resultConsumer.accept(wrappedChunk);
}
else
{
genEvent.resultConsumer.accept(wrappedChunk);
}
if (genEvent.lightMode == ELightGenerationMode.FANCY || isFull)
{
lightEngine.retainData(target.getPos(), false);
for (int oy = -rangeEmpty; oy <= rangeEmpty; oy++) {
for (int ox = -rangeEmpty; ox <= rangeEmpty; ox++) {
ChunkAccess target = generator.generate(cx + ox, cy + oy);
chunks.add(target);
}
}
e.pEvent.emptyNano = System.nanoTime();
e.refreshTimeout();
region = new LightedWorldGenRegion(params.level, lightEngine, e.tParam.structFeat, chunks,
ChunkStatus.STRUCTURE_STARTS, rangeEmpty, e.lightMode, generator);
adaptor.setRegion(region);
e.tParam.makeStructFeat(region);
referencedChunks = chunks.subGrid(e.range);
referencedChunks = generateDirect(e, referencedChunks, e.target, region);
} catch (StructStartCorruptedException f) {
e.tParam.markAsInvalid();
return;
}
genEvent.timer.complete();
genEvent.refreshTimeout();
if (PREF_LOGGER.canMaybeLog())
{
genEvent.threadedParam.perf.recordEvent(genEvent.timer);
PREF_LOGGER.infoInc("{}", genEvent.timer);
switch (e.target) {
case Empty:
case StructureStart:
case StructureReference:
generationMode = DistanceGenerationMode.NONE;
break;
case Biomes:
generationMode = DistanceGenerationMode.BIOME_ONLY;
break;
case Noise:
generationMode = DistanceGenerationMode.BIOME_ONLY_SIMULATE_HEIGHT;
break;
case Surface:
case Carvers:
generationMode = DistanceGenerationMode.SURFACE;
break;
case Features:
generationMode = DistanceGenerationMode.FEATURES;
break;
case Light:
case LiquidCarvers:
default:
return;
}
int centreIndex = referencedChunks.size() / 2;
for (int oy = -e.range; oy <= e.range; oy++) {
for (int ox = -e.range; ox <= e.range; ox++) {
int targetIndex = referencedChunks.offsetOf(centreIndex, ox, oy);
ChunkAccess target = referencedChunks.get(targetIndex);
target.setLightCorrect(true);
boolean isFull = target.getStatus() == ChunkStatus.FULL || target instanceof LevelChunk;
if (isFull) {
if (ENABLE_LOAD_EVENT_LOGGING)
ApiShared.LOGGER.info("Detected full existing chunk at {}", target.getPos());
params.lodBuilder.generateLodNodeFromChunk(params.lodDim, new ChunkWrapper(target, region),
new LodBuilderConfig(DistanceGenerationMode.FULL), true, e.genAllDetails);
} else if (target.getStatus() == ChunkStatus.EMPTY && generationMode == DistanceGenerationMode.NONE) {
params.lodBuilder.generateLodNodeFromChunk(params.lodDim, new ChunkWrapper(target, region),
LodBuilderConfig.getFillVoidConfig(), true, e.genAllDetails);
} else {
params.lodBuilder.generateLodNodeFromChunk(params.lodDim, new ChunkWrapper(target, region),
new LodBuilderConfig(generationMode), true, e.genAllDetails);
}
lightEngine.retainData(target.getPos(), false);
}
}
e.pEvent.endNano = System.nanoTime();
e.refreshTimeout();
if (ENABLE_PERF_LOGGING) {
e.tParam.perf.recordEvent(e.pEvent);
ApiShared.LOGGER.info(e.tParam.perf);
}
}
public void generateDirect(GenerationEvent genEvent, ArrayGridList<ChunkAccess> chunksToGenerate,
EDhApiWorldGenerationStep step, LightedWorldGenRegion region)
{
try
{
chunksToGenerate.forEach((chunk) ->
{
if (chunk instanceof ProtoChunk)
{
ProtoChunk protoChunk = ((ProtoChunk) chunk);
protoChunk.setLightEngine(region.getLightEngine());
region.getLightEngine().retainData(protoChunk.getPos(), true);
GridList<ChunkAccess> generateDirect(GenerationEvent e, GridList<ChunkAccess> subRange, Steps step,
LightedWorldGenRegion region) {
try {
subRange.forEach((chunk) -> {
if (chunk instanceof ProtoChunk) {
((ProtoChunk) chunk).setLightEngine(region.getLightEngine());
//region.getLightEngine().retainData(chunk.getPos(), true);
}
});
if (step == EDhApiWorldGenerationStep.EMPTY)
{
return;
}
genEvent.timer.nextEvent("structStart");
stepStructureStart.generateGroup(genEvent.threadedParam, region, chunksToGenerate);
genEvent.refreshTimeout();
if (step == EDhApiWorldGenerationStep.STRUCTURE_START)
{
return;
}
genEvent.timer.nextEvent("structRef");
stepStructureReference.generateGroup(genEvent.threadedParam, region, chunksToGenerate);
genEvent.refreshTimeout();
if (step == EDhApiWorldGenerationStep.STRUCTURE_REFERENCE)
{
return;
}
genEvent.timer.nextEvent("biome");
stepBiomes.generateGroup(genEvent.threadedParam, region, chunksToGenerate);
genEvent.refreshTimeout();
if (step == EDhApiWorldGenerationStep.BIOMES)
{
return;
}
genEvent.timer.nextEvent("noise");
stepNoise.generateGroup(genEvent.threadedParam, region, chunksToGenerate);
genEvent.refreshTimeout();
if (step == EDhApiWorldGenerationStep.NOISE)
{
return;
}
genEvent.timer.nextEvent("surface");
stepSurface.generateGroup(genEvent.threadedParam, region, chunksToGenerate);
genEvent.refreshTimeout();
if (step == EDhApiWorldGenerationStep.SURFACE)
{
return;
}
genEvent.timer.nextEvent("carver");
if (step == EDhApiWorldGenerationStep.CARVERS)
{
return;
}
genEvent.timer.nextEvent("feature");
stepFeatures.generateGroup(genEvent.threadedParam, region, chunksToGenerate);
genEvent.refreshTimeout();
}
finally
{
genEvent.timer.nextEvent("light");
switch (region.lightMode)
{
if (step == Steps.Empty)
return subRange;
stepStructureStart.generateGroup(e.tParam, region, subRange);
e.pEvent.structStartNano = System.nanoTime();
e.refreshTimeout();
if (step == Steps.StructureStart)
return subRange;
stepStructureReference.generateGroup(e.tParam, region, subRange);
e.pEvent.structRefNano = System.nanoTime();
e.refreshTimeout();
if (step == Steps.StructureReference)
return subRange;
stepBiomes.generateGroup(e.tParam, region, subRange);
e.pEvent.biomeNano = System.nanoTime();
e.refreshTimeout();
if (step == Steps.Biomes)
return subRange;
stepNoise.generateGroup(e.tParam, region, subRange);
e.pEvent.noiseNano = System.nanoTime();
e.refreshTimeout();
if (step == Steps.Noise)
return subRange;
stepSurface.generateGroup(e.tParam, region, subRange);
e.pEvent.surfaceNano = System.nanoTime();
e.refreshTimeout();
if (step == Steps.Surface)
return subRange;
if (step == Steps.Carvers)
return subRange;
stepFeatures.generateGroup(e.tParam, region, subRange);
e.pEvent.featureNano = System.nanoTime();
e.refreshTimeout();
return subRange;
} finally {
switch (region.lightMode) {
case FANCY:
stepLight.generateGroup(region.getLightEngine(), chunksToGenerate);
stepLight.generateGroup(region.getLightEngine(), subRange);
break;
case FAST:
chunksToGenerate.forEach((chunk) ->
{
if (chunk instanceof ProtoChunk)
{
chunk.setLightCorrect(true); // TODO why are we checking instanceof ProtoChunk?
}
#if POST_MC_1_18_1
if (chunk instanceof LevelChunk)
{
LevelChunk levelChunk = (LevelChunk) chunk;
levelChunk.setLightCorrect(true);
levelChunk.setClientLightReady(true);
}
#endif
subRange.forEach((p) -> {
if (p instanceof ProtoChunk)
((ProtoChunk) p).setLightCorrect(true);
});
break;
}
genEvent.refreshTimeout();
e.pEvent.lightNano = System.nanoTime();
e.refreshTimeout();
}
}
public interface EmptyChunkGenerator { ChunkAccess generate(int x, int z); }
public interface EmptyChunkGenerator {
ChunkAccess generate(int x, int z);
}
@Override
public int getEventCount() { return this.generationEventList.size(); }
public int getEventCount() {
return events.size();
}
@Override
public void stop(boolean blocking)
{
EVENT_LOGGER.info(BatchGenerationEnvironment.class.getSimpleName()+" shutting down...");
EVENT_LOGGER.info("Canceling futures...");
public void stop(boolean blocking) {
ApiShared.LOGGER.info("Batch Chunk Generator shutting down...");
executors.shutdownNow();
Iterator<GenerationEvent> iter = this.generationEventList.iterator();
while (iter.hasNext())
{
GenerationEvent event = iter.next();
event.future.cancel(true);
iter.remove();
}
EVENT_LOGGER.info("Awaiting termination...");
if (blocking)
{
try
{
if (!executors.awaitTermination(3, TimeUnit.SECONDS))
{
EVENT_LOGGER.error("Batch Chunk Generator shutdown failed! Ignoring child threads...");
if (blocking) {
try {
if (!executors.awaitTermination(10, TimeUnit.SECONDS)) {
ApiShared.LOGGER.error("Batch Chunk Generator shutdown failed! Ignoring child threads...");
}
}
catch (InterruptedException e)
{
EVENT_LOGGER.error("Batch Chunk Generator shutdown failed! Ignoring child threads...", e);
} catch (InterruptedException e) {
ApiShared.LOGGER.error("Batch Chunk Generator shutdown failed! Ignoring child threads...", e);
}
}
EVENT_LOGGER.info(BatchGenerationEnvironment.class.getSimpleName()+" shutdown complete.");
}
@Override
public CompletableFuture<Void> generateChunks(int minX, int minZ, int genSize, EDhApiWorldGenerationStep targetStep, double runTimeRatio, Consumer<IChunkWrapper> resultConsumer)
{
//System.out.println("GenerationEvent: "+genSize+"@"+minX+","+minZ+" "+targetStep);
// TODO: Check event overlap via e.tooClose()
GenerationEvent genEvent = GenerationEvent.startEvent(new DhChunkPos(minX, minZ), genSize, this, targetStep, runTimeRatio, resultConsumer);
generationEventList.add(genEvent);
return genEvent.future;
}
}
}
@@ -1,161 +1,91 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.worldGeneration;
import java.lang.invoke.MethodHandles;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.ExecutionException;
import java.util.concurrent.Future;
import java.util.concurrent.TimeUnit;
import java.util.function.Consumer;
import com.seibel.lod.api.enums.worldGeneration.EDhApiWorldGenerationStep;
import com.seibel.lod.core.util.objects.UncheckedInterruptedException;
import com.seibel.lod.core.config.Config;
import com.seibel.lod.api.enums.config.ELightGenerationMode;
import com.seibel.lod.core.logging.DhLoggerBuilder;
import com.seibel.lod.core.pos.DhChunkPos;
import com.seibel.lod.core.util.objects.EventTimer;
import com.seibel.lod.core.wrapperInterfaces.chunk.IChunkWrapper;
import com.seibel.lod.common.wrappers.worldGeneration.BatchGenerationEnvironment.PrefEvent;
import com.seibel.lod.core.api.ApiShared;
import com.seibel.lod.core.api.ClientApi;
import com.seibel.lod.core.enums.config.LightGenerationMode;
import com.seibel.lod.core.handlers.dependencyInjection.SingletonHandler;
import com.seibel.lod.core.wrapperInterfaces.config.ILodConfigWrapperSingleton;
import com.seibel.lod.core.wrapperInterfaces.worldGeneration.AbstractBatchGenerationEnvionmentWrapper.Steps;
import org.apache.logging.log4j.Logger;
import net.minecraft.world.level.ChunkPos;
//======================= Main Event class======================
public final class GenerationEvent {
static private final ILodConfigWrapperSingleton CONFIG = SingletonHandler.get(ILodConfigWrapperSingleton.class);
public final class GenerationEvent
{
private static final Logger LOGGER = DhLoggerBuilder.getLogger(MethodHandles.lookup().lookupClass().getSimpleName());
private static int generationFutureDebugIDs = 0;
final ThreadedParameters tParam;
final ChunkPos pos;
final int range;
final Future<?> future;
long nanotime;
final int id;
final ThreadedParameters threadedParam;
final DhChunkPos minPos;
final int size;
final EDhApiWorldGenerationStep targetGenerationStep;
final ELightGenerationMode lightMode;
final double runTimeRatio;
EventTimer timer = null;
long inQueueTime;
long timeoutTime = -1;
public CompletableFuture<Void> future = null;
final Consumer<IChunkWrapper> resultConsumer;
public GenerationEvent(DhChunkPos minPos, int size, BatchGenerationEnvironment generationGroup,
EDhApiWorldGenerationStep targetGenerationStep, double runTimeRatio, Consumer<IChunkWrapper> resultConsumer)
{
this.inQueueTime = System.nanoTime();
this.id = generationFutureDebugIDs++;
this.minPos = minPos;
this.size = size;
this.targetGenerationStep = targetGenerationStep;
this.threadedParam = ThreadedParameters.getOrMake(generationGroup.params);
this.lightMode = Config.Client.WorldGenerator.lightGenerationMode.get();
this.runTimeRatio = runTimeRatio;
this.resultConsumer = resultConsumer;
final Steps target;
final LightGenerationMode lightMode;
final PrefEvent pEvent = new PrefEvent();
final boolean genAllDetails;
public GenerationEvent(ChunkPos pos, int range, BatchGenerationEnvironment generationGroup, Steps target, boolean genAllDetails) {
nanotime = System.nanoTime();
this.pos = pos;
this.range = range;
id = generationFutureDebugIDs++;
this.target = target;
this.tParam = ThreadedParameters.getOrMake(generationGroup.params);
LightGenerationMode mode = CONFIG.client().worldGenerator().getLightGenerationMode();
this.lightMode = mode;
this.genAllDetails = genAllDetails;
future = generationGroup.executors.submit(() -> {
generationGroup.generateLodFromList(this);
});
}
public static GenerationEvent startEvent(DhChunkPos minPos, int size, BatchGenerationEnvironment generationGroup,
EDhApiWorldGenerationStep target, double runTimeRatio, Consumer<IChunkWrapper> resultConsumer)
{
if (size % 2 == 0)
{
size += 1; // size must be odd for vanilla world gen regions to work
}
GenerationEvent generationEvent = new GenerationEvent(minPos, size, generationGroup, target, runTimeRatio, resultConsumer);
generationEvent.future = CompletableFuture.runAsync(() ->
{
long runStartTime = System.nanoTime();
generationEvent.timeoutTime = runStartTime;
generationEvent.inQueueTime = runStartTime - generationEvent.inQueueTime;
generationEvent.timer = new EventTimer("setup");
BatchGenerationEnvironment.isDistantGeneratorThread.set(true);
try
{
//LOGGER.info("generating [{}]", event.minPos);
generationGroup.generateLodFromList(generationEvent);
}
finally
{
BatchGenerationEnvironment.isDistantGeneratorThread.remove();
if (!Thread.interrupted() && runTimeRatio < 1.0)
{
long endTime = System.nanoTime();
try
{
long deltaMs = TimeUnit.NANOSECONDS.toMillis(endTime - runStartTime);
Thread.sleep((long) (deltaMs / runTimeRatio - deltaMs));
}
catch (InterruptedException ignored)
{
}
}
}
}, generationGroup.executors);
return generationEvent;
public boolean isCompleted() {
return future.isDone();
}
public boolean isComplete() { return this.future.isDone(); }
public boolean hasTimeout(int duration, TimeUnit unit)
{
if (this.timeoutTime == -1)
{
return false;
}
public boolean hasTimeout(int duration, TimeUnit unit) {
long currentTime = System.nanoTime();
long delta = currentTime - this.timeoutTime;
long delta = currentTime - nanotime;
return (delta > TimeUnit.NANOSECONDS.convert(duration, unit));
}
public boolean terminate()
{
LOGGER.info("======================DUMPING ALL THREADS FOR WORLD GEN=======================");
public boolean terminate() {
future.cancel(true);
ApiShared.LOGGER.info("======================DUMPING ALL THREADS FOR WORLD GEN=======================");
BatchGenerationEnvironment.threadFactory.dumpAllThreadStacks();
this.future.cancel(true);
return this.future.isCancelled();
return future.isCancelled();
}
public boolean tooClose(int minX, int minZ, int width)
{
int aMinX = this.minPos.x;
int aMinZ = this.minPos.z;
int aSize = this.size;
// Account for required empty chunks in the border
aSize += 1;
width += 1;
// Do a AABB to AABB intersection test
return (aMinX + aSize >= minX &&
aMinX <= minX + width &&
aMinZ + aSize >= minZ &&
aMinZ <= minZ + width);
public void join() {
try {
future.get();
} catch (InterruptedException | ExecutionException e) {
throw new RuntimeException(e.getCause()==null? e : e.getCause());
}
}
public void refreshTimeout()
{
this.timeoutTime = System.nanoTime();
UncheckedInterruptedException.throwIfInterrupted();
public boolean tooClose(int cx, int cz, int cr) {
int distX = Math.abs(cx - pos.x);
int distZ = Math.abs(cz - pos.z);
int minRange = cr + range + 1; // Need one to account for the center
minRange += 1 + 1; // Account for required empty chunks
return distX < minRange && distZ < minRange;
}
public void refreshTimeout() {
nanotime = System.nanoTime();
}
@Override
public String toString() { return this.id+":"+this.size+"@"+this.minPos+"("+this.targetGenerationStep +")"; }
public String toString() {
return id + ":" + range + "@" + pos + "(" + target + ")";
}
}
@@ -1,27 +1,8 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.worldGeneration;
import com.mojang.datafixers.DataFixer;
import com.seibel.lod.common.wrappers.world.ServerLevelWrapper;
import com.seibel.lod.core.level.IDhServerLevel;
import com.seibel.lod.core.builders.lodBuilding.LodBuilder;
import com.seibel.lod.core.objects.lod.LodDimension;
import net.minecraft.core.Registry;
import net.minecraft.core.RegistryAccess;
@@ -29,47 +10,28 @@ import net.minecraft.server.MinecraftServer;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ThreadedLevelLightEngine;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.biome.BiomeManager;
import net.minecraft.world.level.chunk.ChunkGenerator;
#if POST_MC_1_18_1
import net.minecraft.world.level.chunk.storage.ChunkScanAccess;
#endif
import net.minecraft.world.level.levelgen.WorldGenSettings;
#if PRE_MC_1_19
import net.minecraft.world.level.levelgen.structure.templatesystem.StructureManager;
#else
import net.minecraft.world.level.levelgen.RandomState;
import net.minecraft.world.level.levelgen.structure.templatesystem.StructureTemplateManager;
#endif
import net.minecraft.world.level.storage.WorldData;
public final class GlobalParameters
{
public final class GlobalParameters {
public final ChunkGenerator generator;
#if PRE_MC_1_19
public final StructureManager structures;
#else
public final StructureTemplateManager structures;
public final RandomState randomState;
#endif
public final WorldGenSettings worldGenSettings;
public final ThreadedLevelLightEngine lightEngine;
public final IDhServerLevel lodLevel;
public final ServerLevel level;
public final LodBuilder lodBuilder;
public final LodDimension lodDim;
public final Registry<Biome> biomes;
public final RegistryAccess registry;
public final long worldSeed;
public final ServerLevel level; // TODO: Figure out a way to remove this. Maybe ClientLevel also works?
public final DataFixer fixerUpper;
#if POST_MC_1_18_1
public final BiomeManager biomeManager;
public final ChunkScanAccess chunkScanner; // FIXME: Figure out if this is actually needed
#endif
public GlobalParameters(IDhServerLevel lodLevel)
{
this.lodLevel = lodLevel;
level = ((ServerLevelWrapper)lodLevel.getServerLevelWrapper()).getWrappedMcObject_UNSAFE();
public GlobalParameters(ServerLevel level, LodBuilder lodBuilder, LodDimension lodDim) {
this.lodBuilder = lodBuilder;
this.lodDim = lodDim;
this.level = level;
lightEngine = (ThreadedLevelLightEngine) level.getLightEngine();
MinecraftServer server = level.getServer();
WorldData worldData = server.getWorldData();
@@ -77,15 +39,10 @@ public final class GlobalParameters
registry = server.registryAccess();
biomes = registry.registryOrThrow(Registry.BIOME_REGISTRY);
worldSeed = worldGenSettings.seed();
#if POST_MC_1_18_1
biomeManager = new BiomeManager(level, BiomeManager.obfuscateSeed(worldSeed));
chunkScanner = level.getChunkSource().chunkScanner();
#endif
// biomeManager = new BiomeManager(level,
// BiomeManager.obfuscateSeed(worldSeed));
structures = server.getStructureManager();
generator = level.getChunkSource().getGenerator();
fixerUpper = server.getFixerUpper();
#if POST_MC_1_19
randomState = level.getChunkSource().randomState();
#endif
}
}
@@ -1,53 +1,29 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.worldGeneration;
//FIXME: Move this outside the WorldGenerationStep thingy
public class Rolling
{
public class Rolling {
private final int size;
private double total = 0d;
private int index = 0;
private final double[] samples;
public Rolling(int size)
{
public Rolling(int size) {
this.size = size;
samples = new double[size];
for (int i = 0; i < size; i++)
samples[i] = 0d;
}
public void add(double x)
{
public void add(double x) {
total -= samples[index];
samples[index] = x;
total += x;
if (++index == size)
index = 0; // cheaper than modulus
}
public double getAverage()
{
return size==0 ? 0 : total / size;
public double getAverage() {
return total / size;
}
}
@@ -0,0 +1,11 @@
package com.seibel.lod.common.wrappers.worldGeneration;
public class StructStartCorruptedException extends RuntimeException {
private static final long serialVersionUID = -8987434342051563358L;
public StructStartCorruptedException(ArrayIndexOutOfBoundsException e) {
super("StructStartCorruptedException");
super.initCause(e);
fillInStackTrace();
}
}
@@ -1,23 +1,3 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.worldGeneration;
import com.seibel.lod.common.wrappers.worldGeneration.BatchGenerationEnvironment.PerfCalculator;
@@ -25,81 +5,34 @@ import com.seibel.lod.common.wrappers.worldGeneration.mimicObject.WorldGenStruct
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.WorldGenLevel;
#if POST_MC_1_18_1
import net.minecraft.world.level.levelgen.structure.StructureCheck;
#endif
import net.minecraft.world.level.levelgen.WorldGenSettings;
public final class ThreadedParameters
{
private static final ThreadLocal<ThreadedParameters> LOCAL_PARAM = new ThreadLocal<>();
public final class ThreadedParameters {
private static final ThreadLocal<ThreadedParameters> localParam = new ThreadLocal<ThreadedParameters>();
final ServerLevel level;
public WorldGenStructFeatManager structFeat = null;
#if POST_MC_1_18_1
public StructureCheck structCheck;
#endif
public final WorldGenStructFeatManager structFeat;
boolean isValid = true;
public final PerfCalculator perf = new PerfCalculator();
private static GlobalParameters previousGlobalParameters = null;
public static ThreadedParameters getOrMake(GlobalParameters param)
{
ThreadedParameters tParam = LOCAL_PARAM.get();
public static ThreadedParameters getOrMake(GlobalParameters param) {
ThreadedParameters tParam = localParam.get();
if (tParam != null && tParam.isValid && tParam.level == param.level)
{
return tParam;
}
tParam = new ThreadedParameters(param);
LOCAL_PARAM.set(tParam);
localParam.set(tParam);
return tParam;
}
private ThreadedParameters(GlobalParameters param)
{
previousGlobalParameters = param;
this.level = param.level;
#if PRE_MC_1_18_1
this.structFeat = new WorldGenStructFeatManager(param.worldGenSettings, level);
#elif PRE_MC_1_19
this.structCheck = this.createStructureCheck(param);
#else
this.structCheck = new StructureCheck(param.chunkScanner, param.registry, param.structures,
param.level.dimension(), param.generator, param.randomState, level, param.generator.getBiomeSource(), param.worldSeed,
param.fixerUpper);
#endif
public void markAsInvalid() {
isValid = false;
}
public void markAsInvalid() { isValid = false; }
public void makeStructFeat(WorldGenLevel genLevel, GlobalParameters param)
{
structFeat = new WorldGenStructFeatManager(param.worldGenSettings, genLevel #if POST_MC_1_18_1, structCheck #endif);
private ThreadedParameters(GlobalParameters param) {
level = param.level;
structFeat = new WorldGenStructFeatManager(level, param.worldGenSettings, null);
}
#if PRE_MC_1_19
public void recreateStructureCheck()
{
if (previousGlobalParameters != null)
{
this.structCheck = createStructureCheck(previousGlobalParameters);
}
public void makeStructFeat(WorldGenLevel genLevel) {
structFeat.setGenLevel(genLevel);
}
private StructureCheck createStructureCheck(GlobalParameters param)
{
return new StructureCheck(param.chunkScanner, param.registry, param.structures,
param.level.dimension(), param.generator, this.level, param.generator.getBiomeSource(), param.worldSeed,
param.fixerUpper);
}
#else
public void recreateStructureCheck() { /* do nothing */ }
#endif
}
@@ -0,0 +1,144 @@
package com.seibel.lod.common.wrappers.worldGeneration;
import java.util.concurrent.ExecutionException;
import com.seibel.lod.core.builders.lodBuilding.LodBuilder;
import com.seibel.lod.core.builders.lodBuilding.LodBuilderConfig;
import com.seibel.lod.core.enums.config.DistanceGenerationMode;
import com.seibel.lod.core.objects.lod.LodDimension;
//import com.seibel.lod.core.handlers.dependencyInjection.SingletonHandler;
import com.seibel.lod.core.wrapperInterfaces.chunk.AbstractChunkPosWrapper;
//import com.seibel.lod.core.wrapperInterfaces.config.ILodConfigWrapperSingleton;
import com.seibel.lod.core.wrapperInterfaces.world.IWorldWrapper;
import com.seibel.lod.core.wrapperInterfaces.worldGeneration.AbstractWorldGeneratorWrapper;
import com.seibel.lod.common.wrappers.chunk.ChunkWrapper;
import com.seibel.lod.common.wrappers.world.WorldWrapper;
import net.minecraft.server.level.ChunkHolder;
import net.minecraft.server.level.ServerChunkCache;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.level.chunk.*;
/**
* @author James Seibel
* @version 11-13-2021
*/
public class WorldGeneratorWrapper extends AbstractWorldGeneratorWrapper {
public final ServerLevel serverWorld;
public final LodDimension lodDim;
public final LodBuilder lodBuilder;
public WorldGeneratorWrapper(LodBuilder newLodBuilder, LodDimension newLodDimension, IWorldWrapper worldWrapper) {
super(newLodBuilder, newLodDimension, worldWrapper);
lodBuilder = newLodBuilder;
lodDim = newLodDimension;
serverWorld = ((WorldWrapper) worldWrapper).getServerWorld();
}
/** takes about 2-5 ms */
@Override
public void generateBiomesOnly(AbstractChunkPosWrapper pos, DistanceGenerationMode generationMode) {
generate(pos.getX(), pos.getZ(), generationMode);
}
/** takes about 10 - 20 ms */
@Override
public void generateSurface(AbstractChunkPosWrapper pos) {
generate(pos.getX(), pos.getZ(), DistanceGenerationMode.SURFACE);
}
/**
* takes about 15 - 20 ms
* <p>
*/
@Override
public void generateFeatures(AbstractChunkPosWrapper pos) {
generate(pos.getX(), pos.getZ(), DistanceGenerationMode.FEATURES);
}
/**
* Generates using MC's ServerWorld.
* <p>
* on pre generated chunks 0 - 1 ms <br>
* on un generated chunks 0 - 50 ms <br>
* with the median seeming to hover around 15 - 30 ms <br>
* and outliers in the 100 - 200 ms range <br>
* <p>
* Note this should not be multithreaded and does cause server/simulation lag
* (Higher lag for generating than loading)
*/
@Override
public void generateFull(AbstractChunkPosWrapper pos) {
generate(pos.getX(), pos.getZ(), DistanceGenerationMode.FULL);
}
private void generate(int chunkX, int chunkZ, DistanceGenerationMode generationMode) {
// long t = System.nanoTime();
ChunkStatus targetStatus;
switch (generationMode) {
case NONE:
return;
case BIOME_ONLY:
targetStatus = ChunkStatus.BIOMES;
break;
case BIOME_ONLY_SIMULATE_HEIGHT:
targetStatus = ChunkStatus.NOISE;
break;
case SURFACE:
targetStatus = ChunkStatus.SURFACE;
break;
case FEATURES:
targetStatus = ChunkStatus.FEATURES;
break;
case FULL:
targetStatus = ChunkStatus.FULL;
break;
default:
return;
}
// The bool=true means that we wants to generate chunk, and that the returned
// ChunkAccess must not be null
ChunkAccess ca = serverWorld.getChunkSource().getChunk(chunkX, chunkZ, targetStatus, true);
if (ca == null)
throw new RuntimeException("This should NEVER be null due to bool being true");
lodBuilder.generateLodNodeFromChunk(lodDim, new ChunkWrapper(ca, serverWorld),
new LodBuilderConfig(generationMode), false, true);
// long duration = System.nanoTime()-t;
// Debug print the duration
// System.out.println("LodChunkGenFull["+chunkX+","+chunkZ+"]:
// "+(double)(duration)/1000.);
}
/*
* TODO: Ask leetom to update chart performance/generation tests related to
* serverWorld.getChunk(x, z, ChunkStatus. *** )
*
* true/false is whether they generated blocks or not the time is how long it
* took to generate
*
* ChunkStatus.EMPTY 0 - 1 ms false (empty, what did you expect? :P)
* ChunkStatus.STRUCTURE_REFERENCES 1 - 2 ms false (no height, only generates
* some chunks) ChunkStatus.BIOMES 1 - 10 ms false (no height) ChunkStatus.NOISE
* 4 - 15 ms true (all blocks are stone) ChunkStatus.LIQUID_CARVERS 6 - 12 ms
* true (no snow/trees, just grass) ChunkStatus.SURFACE 5 - 15 ms true (no
* snow/trees, just grass) ChunkStatus.CARVERS 5 - 30 ms true (no snow/trees,
* just grass) ChunkStatus.FEATURES 7 - 25 ms true ChunkStatus.HEIGHTMAPS 20 -
* 40 ms true ChunkStatus.LIGHT 20 - 40 ms true ChunkStatus.FULL 30 - 50 ms true
* ChunkStatus.SPAWN 50 - 80 ms true
*
*
* At this point I would suggest using FEATURES, as it generates snow and trees
* (and any other object that are needed to make biomes distinct)
*
* Otherwise, if snow/trees aren't necessary SURFACE is the next fastest
* (although not by much)
*/
}
@@ -1,169 +1,73 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.worldGeneration.mimicObject;
import com.mojang.serialization.Codec;
import com.mojang.serialization.Dynamic;
import com.seibel.lod.common.wrappers.worldGeneration.BatchGenerationEnvironment;
import com.seibel.lod.core.logging.ConfigBasedLogger;
import com.seibel.lod.core.api.ApiShared;
import com.seibel.lod.core.api.ClientApi;
import java.util.Objects;
import net.minecraft.core.Registry;
import net.minecraft.core.SectionPos;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.ListTag;
import net.minecraft.nbt.NbtOps;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.level.*;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.biome.Biomes;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.level.ChunkTickList;
import net.minecraft.world.level.LightLayer;
import net.minecraft.world.level.TickList;
import net.minecraft.world.level.WorldGenLevel;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.chunk.*;
import net.minecraft.world.level.chunk.ChunkBiomeContainer;
import net.minecraft.world.level.chunk.ChunkGenerator;
import net.minecraft.world.level.chunk.ChunkStatus;
import net.minecraft.world.level.chunk.DataLayer;
import net.minecraft.world.level.chunk.LevelChunk;
import net.minecraft.world.level.chunk.LevelChunkSection;
import net.minecraft.world.level.chunk.ProtoTickList;
import net.minecraft.world.level.chunk.UpgradeData;
import net.minecraft.world.level.levelgen.Heightmap;
#if POST_MC_1_18_1
import net.minecraft.world.level.levelgen.blending.BlendingData;
import net.minecraft.world.ticks.LevelChunkTicks;
#endif
#if POST_MC_1_18_2
import net.minecraft.core.Holder;
#endif
import net.minecraft.world.level.lighting.LevelLightEngine;
import net.minecraft.world.level.material.Fluid;
import net.minecraft.world.level.material.Fluids;
public class ChunkLoader
{
#if POST_MC_1_19
private static final Codec<PalettedContainer<BlockState>> BLOCK_STATE_CODEC = PalettedContainer.codecRW(Block.BLOCK_STATE_REGISTRY, BlockState.CODEC, PalettedContainer.Strategy.SECTION_STATES, Blocks.AIR.defaultBlockState());
#elif POST_MC_1_18_1
private static final Codec<PalettedContainer<BlockState>> BLOCK_STATE_CODEC = PalettedContainer.codec(Block.BLOCK_STATE_REGISTRY, BlockState.CODEC, PalettedContainer.Strategy.SECTION_STATES, Blocks.AIR.defaultBlockState());
#endif
private static final String TAG_UPGRADE_DATA = "UpgradeData";
private static final String BLOCK_TICKS_TAG_18 = "block_ticks";
private static final String FLUID_TICKS_TAG_18 = "fluid_ticks";
private static final String BLOCK_TICKS_TAG_PRE18 = "TileTicks";
private static final String FLUID_TICKS_TAG_PRE18 = "LiquidTicks";
private static final ConfigBasedLogger LOGGER = BatchGenerationEnvironment.LOAD_LOGGER;
import org.apache.logging.log4j.Logger;
#if POST_MC_1_18_1
private static BlendingData readBlendingData(CompoundTag chunkData)
{
BlendingData blendingData = null;
if (chunkData.contains("blending_data", 10))
{
@SuppressWarnings({ "unchecked", "rawtypes" })
Dynamic<CompoundTag> blendingDataTag = new Dynamic(NbtOps.INSTANCE, chunkData.getCompound("blending_data"));
blendingData = BlendingData.CODEC.parse(blendingDataTag).resultOrPartial(LOGGER::error).orElse(null);
}
return blendingData;
}
#endif
private static LevelChunkSection[] readSections(LevelAccessor level, LevelLightEngine lightEngine, ChunkPos chunkPos, CompoundTag chunkData)
{
#if POST_MC_1_18_1
Registry<Biome> biomes = level.registryAccess().registryOrThrow(Registry.BIOME_REGISTRY);
#if PRE_MC_1_18_2
Codec<PalettedContainer<Biome>> biomeCodec = PalettedContainer.codec(
biomes, biomes.byNameCodec(), PalettedContainer.Strategy.SECTION_BIOMES, biomes.getOrThrow(Biomes.PLAINS));
#elif PRE_MC_1_19
Codec<PalettedContainer<Holder<Biome>>> biomeCodec = PalettedContainer.codec(
biomes.asHolderIdMap(), biomes.holderByNameCodec(), PalettedContainer.Strategy.SECTION_BIOMES, biomes.getHolderOrThrow(Biomes.PLAINS));
#else
Codec<PalettedContainer<Holder<Biome>>> biomeCodec = PalettedContainer.codecRW(
biomes.asHolderIdMap(), biomes.holderByNameCodec(), PalettedContainer.Strategy.SECTION_BIOMES, biomes.getHolderOrThrow(Biomes.PLAINS));
#endif
#endif
int i = #if PRE_MC_1_17_1 16; #else level.getSectionsCount(); #endif
LevelChunkSection[] chunkSections = new LevelChunkSection[i];
public class ChunkLoader {
private static final Logger LOGGER = ApiShared.LOGGER;
boolean isLightOn = chunkData.getBoolean("isLightOn");
boolean hasSkyLight = level.dimensionType().hasSkyLight();
ListTag tagSections = chunkData.getList("Sections", 10);
if (tagSections.isEmpty()) tagSections = chunkData.getList("sections", 10);
for (int j = 0; j < tagSections.size(); ++j)
{
CompoundTag tagSection = tagSections.getCompound(j);
int sectionYPos = tagSection.getByte("Y");
#if PRE_MC_1_18_1
if (tagSection.contains("Palette", 9) && tagSection.contains("BlockStates", 12)) {
LevelChunkSection levelChunkSection = new LevelChunkSection(sectionYPos << 4);
levelChunkSection.getStates().read(tagSection.getList("Palette", 10),
tagSection.getLongArray("BlockStates"));
private static LevelChunkSection[] readSections(WorldGenLevel level, LevelLightEngine lightEngine,
ChunkPos chunkPos, CompoundTag tagLevel) {
boolean isLightOn = tagLevel.getBoolean("isLightOn");
ListTag listTag = tagLevel.getList("Sections", 10);
LevelChunkSection[] levelChunkSections = new LevelChunkSection[16];
boolean bl2 = level.getLevel().dimensionType().hasSkyLight();
if (isLightOn)
lightEngine.retainData(chunkPos, true);
for (int j = 0; j < listTag.size(); j++) {
CompoundTag compoundTag3 = listTag.getCompound(j);
int k = compoundTag3.getByte("Y");
if (compoundTag3.contains("Palette", 9) && compoundTag3.contains("BlockStates", 12)) {
LevelChunkSection levelChunkSection = new LevelChunkSection(k << 4);
levelChunkSection.getStates().read(compoundTag3.getList("Palette", 10),
compoundTag3.getLongArray("BlockStates"));
levelChunkSection.recalcBlockCounts();
if (!levelChunkSection.isEmpty())
chunkSections[#if PRE_MC_1_17_1 sectionYPos #else level.getSectionIndexFromSectionY(sectionYPos) #endif]
= levelChunkSection;
levelChunkSections[k] = levelChunkSection;
}
#else
int sectionId = level.getSectionIndexFromSectionY(sectionYPos);
if (sectionId >= 0 && sectionId < chunkSections.length)
{
PalettedContainer<BlockState> blockStateContainer;
#if PRE_MC_1_18_2
PalettedContainer<Biome> biomeContainer;
#else
PalettedContainer<Holder<Biome>> biomeContainer;
#endif
blockStateContainer = tagSection.contains("block_states", 10)
? BLOCK_STATE_CODEC.parse(NbtOps.INSTANCE, tagSection.getCompound("block_states")).promotePartial(string -> logErrors(chunkPos, sectionYPos, string)).getOrThrow(false, LOGGER::error)
: new PalettedContainer<BlockState>(Block.BLOCK_STATE_REGISTRY, Blocks.AIR.defaultBlockState(), PalettedContainer.Strategy.SECTION_STATES);
#if PRE_MC_1_18_2
biomeContainer = tagSection.contains("biomes", 10)
? biomeCodec.parse(NbtOps.INSTANCE, tagSection.getCompound("biomes")).promotePartial(string -> logErrors(chunkPos, sectionYPos, string)).getOrThrow(false, LOGGER::error)
: new PalettedContainer<Biome>(biomes, biomes.getOrThrow(Biomes.PLAINS), PalettedContainer.Strategy.SECTION_BIOMES);
#else
biomeContainer = tagSection.contains("biomes", 10)
? biomeCodec.parse(NbtOps.INSTANCE, tagSection.getCompound("biomes")).promotePartial(string -> logErrors(chunkPos, i, (String) string)).getOrThrow(false, LOGGER::error)
: new PalettedContainer<Holder<Biome>>(biomes.asHolderIdMap(), biomes.getHolderOrThrow(Biomes.PLAINS), PalettedContainer.Strategy.SECTION_BIOMES);
#endif
chunkSections[sectionId] = new LevelChunkSection(sectionYPos, blockStateContainer, biomeContainer);
if (isLightOn) {
if (compoundTag3.contains("BlockLight", 7))
lightEngine.queueSectionData(LightLayer.BLOCK, SectionPos.of(chunkPos, k),
new DataLayer(compoundTag3.getByteArray("BlockLight")), true);
if (bl2 && compoundTag3.contains("SkyLight", 7))
lightEngine.queueSectionData(LightLayer.SKY, SectionPos.of(chunkPos, k),
new DataLayer(compoundTag3.getByteArray("SkyLight")), true);
}
#endif
if (!isLightOn) continue;
if (tagSection.contains("BlockLight", 7))
lightEngine.queueSectionData(LightLayer.BLOCK, SectionPos.of(chunkPos, sectionYPos),
new DataLayer(tagSection.getByteArray("BlockLight")), true);
if (hasSkyLight && tagSection.contains("SkyLight", 7))
lightEngine.queueSectionData(LightLayer.SKY, SectionPos.of(chunkPos, sectionYPos),
new DataLayer(tagSection.getByteArray("SkyLight")), true);
}
return chunkSections;
return levelChunkSections;
}
private static void readHeightmaps(LevelChunk chunk, CompoundTag chunkData)
{
private static void readHeightmaps(LevelChunk chunk, CompoundTag chunkData) {
CompoundTag tagHeightmaps = chunkData.getCompound("Heightmaps");
for (Heightmap.Types type : ChunkStatus.FULL.heightmapsAfter())
{
for (Heightmap.Types type : ChunkStatus.FULL.heightmapsAfter()) {
String heightmap = type.getSerializationKey();
if (tagHeightmaps.contains(heightmap, 12))
chunk.setHeightmap(type, tagHeightmaps.getLongArray(heightmap));
@@ -171,108 +75,76 @@ public class ChunkLoader
Heightmap.primeHeightmaps(chunk, ChunkStatus.FULL.heightmapsAfter());
}
private static void readPostPocessings(LevelChunk chunk, CompoundTag chunkData)
{
private static void readPostPocessings(LevelChunk chunk, CompoundTag chunkData) {
ListTag tagPostProcessings = chunkData.getList("PostProcessing", 9);
for (int n = 0; n < tagPostProcessings.size(); ++n)
{
for (int n = 0; n < tagPostProcessings.size(); ++n) {
ListTag listTag3 = tagPostProcessings.getList(n);
for (int o = 0; o < listTag3.size(); ++o)
{
for (int o = 0; o < listTag3.size(); ++o) {
chunk.addPackedPostProcess(listTag3.getShort(o), n);
}
}
}
public static ChunkStatus.ChunkType readChunkType(CompoundTag tagLevel)
{
public static ChunkStatus.ChunkType readChunkType(CompoundTag tagLevel) {
ChunkStatus chunkStatus = ChunkStatus.byName(tagLevel.getString("Status"));
if (chunkStatus != null) {
return chunkStatus.getChunkType();
}
return ChunkStatus.ChunkType.PROTOCHUNK;
}
public static LevelChunk read(WorldGenLevel level, LevelLightEngine lightEngine, ChunkPos chunkPos, CompoundTag chunkData)
{
#if PRE_MC_1_18_1
public static LevelChunk read(WorldGenLevel level, LevelLightEngine lightEngine, ChunkPos chunkPos,
CompoundTag chunkData) {
CompoundTag tagLevel = chunkData.getCompound("Level");
#else
CompoundTag tagLevel = chunkData;
#endif
ChunkStatus.ChunkType chunkType = readChunkType(tagLevel);
if (chunkType != ChunkStatus.ChunkType.LEVELCHUNK)
return null;
ChunkPos actualPos = new ChunkPos(tagLevel.getInt("xPos"), tagLevel.getInt("zPos"));
if (!Objects.equals(chunkPos, actualPos)) {
LOGGER.error("Chunk file at {} is in the wrong location; Ignoring. (Expected {}, got {})", chunkPos, chunkPos, actualPos);
LOGGER.error("Distant Horizons: Chunk file at {} is in the wrong location; Ignoring. (Expected {}, got {})",
(Object) chunkPos, (Object) chunkPos, (Object) actualPos);
return null;
}
ChunkStatus.ChunkType chunkType = readChunkType(tagLevel);
#if PRE_MC_1_18_1
if (chunkType != ChunkStatus.ChunkType.LEVELCHUNK)
return null;
#else
BlendingData blendingData = readBlendingData(tagLevel);
#if PRE_MC_1_19
if (chunkType == ChunkStatus.ChunkType.PROTOCHUNK && (blendingData == null || !blendingData.oldNoise()))
return null;
#else
if (chunkType == ChunkStatus.ChunkType.PROTOCHUNK && (blendingData == null || level.getChunk(chunkPos.getMiddleBlockX(),chunkPos.getMiddleBlockZ()).isOldNoiseGeneration()))
return null;
#endif
#endif
// ====================== Read params for making the LevelChunk
// ============================
ChunkBiomeContainer chunkBiomeContainer = new ChunkBiomeContainer(
level.getLevel().registryAccess().registryOrThrow(Registry.BIOME_REGISTRY), chunkPos,
level.getLevel().getChunkSource().getGenerator().getBiomeSource(),
tagLevel.contains("Biomes", 11) ? tagLevel.getIntArray("Biomes") : null);
UpgradeData upgradeData = tagLevel.contains("UpgradeData", 10)
? new UpgradeData(tagLevel.getCompound("UpgradeData"))
: UpgradeData.EMPTY;
TickList<Block> blockTicks = tagLevel.contains("TileTicks", 9)
? ChunkTickList.create(tagLevel.getList("TileTicks", 10), Registry.BLOCK::getKey, Registry.BLOCK::get)
: new ProtoTickList<Block>(block -> (block == null || block.defaultBlockState().isAir()), chunkPos,
tagLevel.getList("ToBeTicked", 9));
TickList<Fluid> liquidTicks = tagLevel.contains("LiquidTicks", 9)
? ChunkTickList.create(tagLevel.getList("LiquidTicks", 10), Registry.FLUID::getKey, Registry.FLUID::get)
: new ProtoTickList<Fluid>(fluid -> (fluid == null || fluid == Fluids.EMPTY), chunkPos,
tagLevel.getList("LiquidsToBeTicked", 9));
long inhabitedTime = tagLevel.getLong("InhabitedTime");
//================== Read params for making the LevelChunk ==================
UpgradeData upgradeData = tagLevel.contains(TAG_UPGRADE_DATA, 10)
? new UpgradeData(tagLevel.getCompound(TAG_UPGRADE_DATA)#if POST_MC_1_17_1, level #endif)
: UpgradeData.EMPTY;
boolean isLightOn = tagLevel.getBoolean("isLightOn");
if (isLightOn) lightEngine.retainData(chunkPos, true);
#if PRE_MC_1_18_1
ChunkBiomeContainer chunkBiomeContainer = new ChunkBiomeContainer(
level.getLevel().registryAccess().registryOrThrow(Registry.BIOME_REGISTRY)#if POST_MC_1_17_1, level #endif,
chunkPos, level.getLevel().getChunkSource().getGenerator().getBiomeSource(),
tagLevel.contains("Biomes", 11) ? tagLevel.getIntArray("Biomes") : null);
TickList<Block> blockTicks = tagLevel.contains(BLOCK_TICKS_TAG_PRE18, 9)
? ChunkTickList.create(tagLevel.getList(BLOCK_TICKS_TAG_PRE18, 10), Registry.BLOCK::getKey, Registry.BLOCK::get)
: new ProtoTickList<Block>(block -> (block == null || block.defaultBlockState().isAir()), chunkPos,
tagLevel.getList("ToBeTicked", 9)#if POST_MC_1_17_1, level #endif);
TickList<Fluid> fluidTicks = tagLevel.contains(FLUID_TICKS_TAG_PRE18, 9)
? ChunkTickList.create(tagLevel.getList(FLUID_TICKS_TAG_PRE18, 10), Registry.FLUID::getKey, Registry.FLUID::get)
: new ProtoTickList<Fluid>(fluid -> (fluid == null || fluid == Fluids.EMPTY), chunkPos,
tagLevel.getList("LiquidsToBeTicked", 9)#if POST_MC_1_17_1, level #endif);
#else
LevelChunkTicks<Block> blockTicks = LevelChunkTicks.load(tagLevel.getList(BLOCK_TICKS_TAG_18, 10),
string -> Registry.BLOCK.getOptional(ResourceLocation.tryParse(string)), chunkPos);
LevelChunkTicks<Fluid> fluidTicks = LevelChunkTicks.load(tagLevel.getList(FLUID_TICKS_TAG_18, 10),
string -> Registry.FLUID.getOptional(ResourceLocation.tryParse(string)), chunkPos);
#endif
LevelChunkSection[] levelChunkSections = readSections(level, lightEngine, chunkPos, tagLevel);
// ====================== Make the chunk =========================
#if PRE_MC_1_18_1
LevelChunk chunk = new LevelChunk((Level) level.getLevel(), chunkPos, chunkBiomeContainer, upgradeData, blockTicks,
fluidTicks, inhabitedTime, levelChunkSections, null);
#else
LevelChunk chunk = new LevelChunk((Level) level, chunkPos, upgradeData, blockTicks,
fluidTicks, inhabitedTime, levelChunkSections, null, blendingData);
#endif
// Set some states after object creation
chunk.setLightCorrect(isLightOn);
readHeightmaps(chunk, chunkData);
readPostPocessings(chunk, chunkData);
// ======================== Make the chunk
// ===========================================
LevelChunk chunk = new LevelChunk(level.getLevel(), chunkPos, chunkBiomeContainer, upgradeData, blockTicks,
liquidTicks, inhabitedTime, levelChunkSections, null);
// ========================== Post setup some chunk data
// ==============================
chunk.setLightCorrect(tagLevel.getBoolean("isLightOn"));
readHeightmaps(chunk, tagLevel);
readPostPocessings(chunk, tagLevel);
// ClientApi.LOGGER.info("Loaded chunk @ "+chunk.getPos());
return chunk;
}
private static void logErrors(ChunkPos chunkPos, int i, String string)
{
LOGGER.error("Distant Horizons: Recoverable errors when loading section [" + chunkPos.x + ", " + i + ", " + chunkPos.z + "]: " + string);
}
}
@@ -1,31 +1,9 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.worldGeneration.mimicObject;
import com.seibel.lod.core.dependencyInjection.ModAccessorInjector;
import com.seibel.lod.core.handlers.dependencyInjection.ModAccessorHandler;
import com.seibel.lod.core.wrapperInterfaces.modAccessor.IStarlightAccessor;
import net.minecraft.world.level.BlockGetter;
#if POST_MC_1_17_1
import net.minecraft.world.level.LevelHeightAccessor;
#endif
import net.minecraft.world.level.chunk.ChunkStatus;
import net.minecraft.world.level.chunk.LightChunkGetter;
@@ -36,7 +14,7 @@ public class LightGetterAdaptor implements LightChunkGetter {
public LightGetterAdaptor(BlockGetter heightAccessor) {
this.heightGetter = heightAccessor;
shouldReturnNull = ModAccessorInjector.INSTANCE.get(IStarlightAccessor.class) != null;
shouldReturnNull = ModAccessorHandler.get(IStarlightAccessor.class) != null;
}
public void setRegion(LightedWorldGenRegion region) {
@@ -55,10 +33,4 @@ public class LightGetterAdaptor implements LightChunkGetter {
public BlockGetter getLevel() {
return shouldReturnNull ? null : (genRegion != null ? genRegion : heightGetter);
}
#if POST_MC_1_17_1
public LevelHeightAccessor getLevelHeightAccessor() {
return heightGetter;
}
#endif
}
@@ -1,52 +1,25 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.worldGeneration.mimicObject;
import java.lang.invoke.MethodHandles;
import java.util.List;
import java.util.stream.Stream;
import com.seibel.lod.core.logging.DhLoggerBuilder;
import net.minecraft.world.level.block.EntityBlock;
import net.minecraft.world.level.block.SpawnerBlock;
import org.apache.logging.log4j.Logger;
import com.seibel.lod.core.api.ApiShared;
import org.jetbrains.annotations.Nullable;
import com.seibel.lod.common.wrappers.worldGeneration.BatchGenerationEnvironment.EmptyChunkGenerator;
import com.seibel.lod.api.enums.config.ELightGenerationMode;
import com.seibel.lod.core.api.ClientApi;
import com.seibel.lod.core.enums.config.LightGenerationMode;
import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
import net.minecraft.client.Minecraft;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Cursor3D;
import net.minecraft.core.SectionPos;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.WorldGenRegion;
import net.minecraft.util.Mth;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.level.ColorResolver;
#if POST_MC_1_17_1
import net.minecraft.world.level.LevelHeightAccessor;
#endif
import net.minecraft.world.level.LightLayer;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.StructureFeatureManager;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.state.BlockState;
@@ -55,88 +28,51 @@ import net.minecraft.world.level.chunk.ChunkStatus;
import net.minecraft.world.level.chunk.ImposterProtoChunk;
import net.minecraft.world.level.chunk.LevelChunk;
import net.minecraft.world.level.levelgen.Heightmap;
import net.minecraft.world.level.levelgen.feature.StructureFeature;
import net.minecraft.world.level.levelgen.structure.StructureStart;
import net.minecraft.world.level.lighting.LevelLightEngine;
public class LightedWorldGenRegion extends WorldGenRegion
{
private static final Logger LOGGER = DhLoggerBuilder.getLogger(MethodHandles.lookup().lookupClass().getSimpleName());
public class LightedWorldGenRegion extends WorldGenRegion {
public final WorldGenLevelLightEngine light;
public final ELightGenerationMode lightMode;
public final LightGenerationMode lightMode;
public final EmptyChunkGenerator generator;
public final int writeRadius;
public final int size;
private final ChunkPos firstPos;
private final List<ChunkAccess> cache;
private final StructureFeatureManager structFeat;
Long2ObjectOpenHashMap<ChunkAccess> chunkMap = new Long2ObjectOpenHashMap<ChunkAccess>();
#if PRE_MC_1_18_1
private ChunkPos overrideCenterPos = null;
public void setOverrideCenter(ChunkPos pos) {overrideCenterPos = pos;}
#if PRE_MC_1_17_1
@Override
public int getCenterX() {
return overrideCenterPos==null ? super.getCenterX() : overrideCenterPos.x;
}
@Override
public int getCenterZ() {
return overrideCenterPos==null ? super.getCenterX() : overrideCenterPos.z;
}
#else
@Override
public ChunkPos getCenter() {
return overrideCenterPos==null ? super.getCenter() : overrideCenterPos;
}
#endif
#endif
@Override
public int getCenterX() {
return overrideCenterPos==null ? super.getCenterX() : overrideCenterPos.x;
}
@Override
public int getCenterZ() {
return overrideCenterPos==null ? super.getCenterZ() : overrideCenterPos.z;
}
public LightedWorldGenRegion(ServerLevel serverLevel, WorldGenLevelLightEngine lightEngine,
List<ChunkAccess> list, ChunkStatus chunkStatus, int i,
ELightGenerationMode lightMode, EmptyChunkGenerator generator)
{
super(serverLevel, list #if POST_MC_1_17_1, chunkStatus, i #endif);
StructureFeatureManager structFeat, List<ChunkAccess> list, ChunkStatus chunkStatus, int i,
LightGenerationMode lightMode, EmptyChunkGenerator generator) {
super(serverLevel, list);
this.lightMode = lightMode;
this.firstPos = list.get(0).getPos();
this.generator = generator;
this.structFeat = structFeat;
light = lightEngine;
writeRadius = i;
cache = list;
size = Mth.floor(Math.sqrt(list.size()));
}
#if POST_MC_1_17_1
// Bypass BCLib mixin overrides.
@Override
public boolean ensureCanWrite(BlockPos blockPos)
{
int i = SectionPos.blockToSectionCoord(blockPos.getX());
int j = SectionPos.blockToSectionCoord(blockPos.getZ());
ChunkPos chunkPos = this.getCenter();
ChunkAccess center = this.getChunk(chunkPos.x, chunkPos.z);
int k = Math.abs(chunkPos.x - i);
int l = Math.abs(chunkPos.z - j);
if (k > this.writeRadius || l > this.writeRadius) {
return false;
}
#if POST_MC_1_18_1
if (center.isUpgrading()) {
LevelHeightAccessor levelHeightAccessor = center.getHeightAccessorForGeneration();
if (blockPos.getY() < levelHeightAccessor.getMinBuildHeight() || blockPos.getY() >= levelHeightAccessor.getMaxBuildHeight()) {
return false;
}
}
#endif
return true;
}
#endif
// TODO Check this
// @Override
// public List<? extends StructureStart<?>> startsForFeature(SectionPos sectionPos,
// StructureFeature<?> structureFeature) {
// return structFeat.startsForFeature(sectionPos, structureFeature);
// }
@Override
public Stream<? extends StructureStart<?>> startsForFeature(SectionPos sectionPos,
StructureFeature<?> structureFeature) {
return structFeat.startsForFeature(sectionPos, structureFeature);
}
// Skip updating the related tile entities
@Override
@@ -165,18 +101,7 @@ public class LightedWorldGenRegion extends WorldGenRegion
// Skip BlockEntity stuff. It aren't really needed
@Override
public BlockEntity getBlockEntity(BlockPos blockPos) {
BlockState blockState = this.getBlockState(blockPos);
// This is a bypass for the spawner block since MC complains about not having it
#if POST_MC_1_17_1
if (blockState.getBlock() instanceof SpawnerBlock) {
return ((EntityBlock) blockState.getBlock()).newBlockEntity(blockPos, blockState);
} else return null;
#else
if (blockState.getBlock() instanceof SpawnerBlock) {
return ((EntityBlock) blockState.getBlock()).newBlockEntity(this);
} else return null;
#endif
return null;
}
// Skip BlockEntity stuff. It aren't really needed
@@ -225,7 +150,7 @@ public class LightedWorldGenRegion extends WorldGenRegion
public ChunkAccess getChunk(int i, int j, ChunkStatus chunkStatus, boolean bl) {
ChunkAccess chunk = getChunkAccess(i, j, chunkStatus, bl);
if (chunk instanceof LevelChunk) {
chunk = new ImposterProtoChunk((LevelChunk) chunk #if POST_MC_1_18_1, true #endif);
chunk = new ImposterProtoChunk((LevelChunk) chunk);
}
return chunk;
}
@@ -249,7 +174,7 @@ public class LightedWorldGenRegion extends WorldGenRegion
}
}
if (chunkStatus != ChunkStatus.EMPTY && chunkStatus != debugTriggeredForStatus) {
LOGGER.info("WorldGen requiring " + chunkStatus
ApiShared.LOGGER.info("WorldGen requiring " + chunkStatus
+ " outside expected range detected. Force passing EMPTY chunk and seeing if it works.");
debugTriggeredForStatus = chunkStatus;
}
@@ -265,7 +190,7 @@ public class LightedWorldGenRegion extends WorldGenRegion
// Override force use of my own light engine
@Override
public int getBrightness(LightLayer lightLayer, BlockPos blockPos) {
if (lightMode != ELightGenerationMode.FAST) {
if (lightMode != LightGenerationMode.FAST) {
return light.getLayerListener(lightLayer).getLightValue(blockPos);
}
if (lightLayer == LightLayer.BLOCK)
@@ -277,7 +202,7 @@ public class LightedWorldGenRegion extends WorldGenRegion
// Override force use of my own light engine
@Override
public int getRawBrightness(BlockPos blockPos, int i) {
if (lightMode != ELightGenerationMode.FAST) {
if (lightMode != LightGenerationMode.FAST) {
return light.getRawBrightness(blockPos, i);
}
BlockPos p = super.getHeightmapPos(Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, blockPos);
@@ -289,44 +214,5 @@ public class LightedWorldGenRegion extends WorldGenRegion
public boolean canSeeSky(BlockPos blockPos) {
return (getBrightness(LightLayer.SKY, blockPos) >= getMaxLightLevel());
}
public int getBlockTint(BlockPos blockPos, ColorResolver colorResolver)
{
return calculateBlockTint(blockPos, colorResolver);
}
private Biome _getBiome(BlockPos pos) {
#if POST_MC_1_18_2
return getBiome(pos).value();
#else
return getBiome(pos);
#endif
}
public int calculateBlockTint(BlockPos blockPos, ColorResolver colorResolver)
{
#if PRE_MC_1_19
int i = (Minecraft.getInstance()).options.biomeBlendRadius;
#else
int i = (Minecraft.getInstance()).options.biomeBlendRadius().get();
#endif
if (i == 0)
return colorResolver.getColor((Biome) _getBiome(blockPos), blockPos.getX(), blockPos.getZ());
int j = (i * 2 + 1) * (i * 2 + 1);
int k = 0;
int l = 0;
int m = 0;
Cursor3D cursor3D = new Cursor3D(blockPos.getX() - i, blockPos.getY(), blockPos.getZ() - i, blockPos.getX() + i, blockPos.getY(), blockPos.getZ() + i);
BlockPos.MutableBlockPos mutableBlockPos = new BlockPos.MutableBlockPos();
while (cursor3D.advance())
{
mutableBlockPos.set(cursor3D.nextX(), cursor3D.nextY(), cursor3D.nextZ());
int n = colorResolver.getColor((Biome) _getBiome((BlockPos) mutableBlockPos), mutableBlockPos.getX(), mutableBlockPos.getZ());
k += (n & 0xFF0000) >> 16;
l += (n & 0xFF00) >> 8;
m += n & 0xFF;
}
return (k / j & 0xFF) << 16 | (l / j & 0xFF) << 8 | m / j & 0xFF;
}
}
@@ -1,22 +1,3 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.worldGeneration.mimicObject;
import org.jetbrains.annotations.Nullable;
@@ -24,9 +5,6 @@ import org.jetbrains.annotations.Nullable;
import net.minecraft.core.BlockPos;
import net.minecraft.core.SectionPos;
import net.minecraft.world.level.ChunkPos;
#if POST_MC_1_17_1
import net.minecraft.world.level.LevelHeightAccessor;
#endif
import net.minecraft.world.level.LightLayer;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.DataLayer;
@@ -38,184 +16,149 @@ import net.minecraft.world.level.lighting.SkyLightEngine;
public class WorldGenLevelLightEngine extends LevelLightEngine {
public static final int MAX_SOURCE_LEVEL = 15;
public static final int LIGHT_SECTION_PADDING = 1;
#if POST_MC_1_17_1
protected final LevelHeightAccessor levelHeightAccessor;
#endif
@Nullable
public final BlockLightEngine blockEngine;
@Nullable
public final SkyLightEngine skyEngine;
public static final int LIGHT_SECTION_PADDING = 1;
@Nullable
public final BlockLightEngine blockEngine;
@Nullable
public final SkyLightEngine skyEngine;
public WorldGenLevelLightEngine(LightGetterAdaptor genRegion) {
super(genRegion, false, false);
#if POST_MC_1_17_1
this.levelHeightAccessor = genRegion.getLevelHeightAccessor();
#endif
this.blockEngine = new BlockLightEngine(genRegion);
this.skyEngine = new SkyLightEngine(genRegion);
}
public WorldGenLevelLightEngine(LightGetterAdaptor genRegion) {
super(genRegion, false, false);
this.blockEngine = new BlockLightEngine(genRegion);
this.skyEngine = new SkyLightEngine(genRegion);
}
@Override
public void checkBlock(BlockPos blockPos) {
if (this.blockEngine != null) {
this.blockEngine.checkBlock(blockPos);
}
if (this.skyEngine != null) {
this.skyEngine.checkBlock(blockPos);
}
}
@Override
public void checkBlock(BlockPos blockPos) {
if (this.blockEngine != null) {
this.blockEngine.checkBlock(blockPos);
}
if (this.skyEngine != null) {
this.skyEngine.checkBlock(blockPos);
}
}
@Override
public void onBlockEmissionIncrease(BlockPos blockPos, int i) {
if (this.blockEngine != null) {
this.blockEngine.onBlockEmissionIncrease(blockPos, i);
}
}
@Override
public void onBlockEmissionIncrease(BlockPos blockPos, int i) {
if (this.blockEngine != null) {
this.blockEngine.onBlockEmissionIncrease(blockPos, i);
}
}
@Override
public boolean hasLightWork() {
if (this.skyEngine != null && this.skyEngine.hasLightWork()) {
return true;
}
return this.blockEngine != null && this.blockEngine.hasLightWork();
}
@Override
public boolean hasLightWork() {
if (this.skyEngine != null && this.skyEngine.hasLightWork()) {
return true;
}
return this.blockEngine != null && this.blockEngine.hasLightWork();
}
@Override
public int runUpdates(int i, boolean bl, boolean bl2) {
if (this.blockEngine != null && this.skyEngine != null) {
int j = i / 2;
int k = this.blockEngine.runUpdates(j, bl, bl2);
int l = i - j + k;
int m = this.skyEngine.runUpdates(l, bl, bl2);
if (k == 0 && m > 0) {
return this.blockEngine.runUpdates(m, bl, bl2);
}
return m;
}
if (this.blockEngine != null) {
return this.blockEngine.runUpdates(i, bl, bl2);
}
if (this.skyEngine != null) {
return this.skyEngine.runUpdates(i, bl, bl2);
}
return i;
}
@Override
public int runUpdates(int i, boolean bl, boolean bl2) {
if (this.blockEngine != null && this.skyEngine != null) {
int j = i / 2;
int k = this.blockEngine.runUpdates(j, bl, bl2);
int l = i - j + k;
int m = this.skyEngine.runUpdates(l, bl, bl2);
if (k == 0 && m > 0) {
return this.blockEngine.runUpdates(m, bl, bl2);
}
return m;
}
if (this.blockEngine != null) {
return this.blockEngine.runUpdates(i, bl, bl2);
}
if (this.skyEngine != null) {
return this.skyEngine.runUpdates(i, bl, bl2);
}
return i;
}
@Override
public void updateSectionStatus(SectionPos sectionPos, boolean bl) {
if (this.blockEngine != null) {
this.blockEngine.updateSectionStatus(sectionPos, bl);
}
if (this.skyEngine != null) {
this.skyEngine.updateSectionStatus(sectionPos, bl);
}
}
@Override
public void updateSectionStatus(SectionPos sectionPos, boolean bl) {
if (this.blockEngine != null) {
this.blockEngine.updateSectionStatus(sectionPos, bl);
}
if (this.skyEngine != null) {
this.skyEngine.updateSectionStatus(sectionPos, bl);
}
}
@Override
public void enableLightSources(ChunkPos chunkPos, boolean bl) {
if (this.blockEngine != null) {
this.blockEngine.enableLightSources(chunkPos, bl);
}
if (this.skyEngine != null) {
this.skyEngine.enableLightSources(chunkPos, bl);
}
}
@Override
public void enableLightSources(ChunkPos chunkPos, boolean bl) {
if (this.blockEngine != null) {
this.blockEngine.enableLightSources(chunkPos, bl);
}
if (this.skyEngine != null) {
this.skyEngine.enableLightSources(chunkPos, bl);
}
}
@Override
public LayerLightEventListener getLayerListener(LightLayer lightLayer) {
if (lightLayer == LightLayer.BLOCK) {
if (this.blockEngine == null) {
return LayerLightEventListener.DummyLightLayerEventListener.INSTANCE;
}
return this.blockEngine;
}
if (this.skyEngine == null) {
return LayerLightEventListener.DummyLightLayerEventListener.INSTANCE;
}
return this.skyEngine;
}
@Override
public LayerLightEventListener getLayerListener(LightLayer lightLayer) {
if (lightLayer == LightLayer.BLOCK) {
if (this.blockEngine == null) {
return LayerLightEventListener.DummyLightLayerEventListener.INSTANCE;
}
return this.blockEngine;
}
if (this.skyEngine == null) {
return LayerLightEventListener.DummyLightLayerEventListener.INSTANCE;
}
return this.skyEngine;
}
@Override
public int getRawBrightness(BlockPos blockPos, int i) {
int j = this.skyEngine == null ? 0 : this.skyEngine.getLightValue(blockPos) - i;
int k = this.blockEngine == null ? 0 : this.blockEngine.getLightValue(blockPos);
return Math.max(k, j);
}
@Override
public int getRawBrightness(BlockPos blockPos, int i) {
int j = this.skyEngine == null ? 0 : this.skyEngine.getLightValue(blockPos) - i;
int k = this.blockEngine == null ? 0 : this.blockEngine.getLightValue(blockPos);
return Math.max(k, j);
}
public void lightChunk(ChunkAccess chunkAccess, boolean needLightBlockUpdate) {
ChunkPos chunkPos = chunkAccess.getPos();
chunkAccess.setLightCorrect(false);
LevelChunkSection[] levelChunkSections = chunkAccess.getSections();
for (int i = 0; i <
#if POST_MC_1_17_1
chunkAccess.getSectionsCount()
#else
16
#endif
; ++i) {
LevelChunkSection levelChunkSection = levelChunkSections[i];
#if PRE_MC_1_17_1
if (!LevelChunkSection.isEmpty(levelChunkSection)) {
updateSectionStatus(SectionPos.of(chunkPos, i), false);
}
#elif PRE_MC_1_18_1
if (!LevelChunkSection.isEmpty(levelChunkSection)) {
int j = this.levelHeightAccessor.getSectionYFromSectionIndex(i);
updateSectionStatus(SectionPos.of(chunkPos, j), false);
}
#else
if (levelChunkSection.hasOnlyAir()) continue;
int j = this.levelHeightAccessor.getSectionYFromSectionIndex(i);
updateSectionStatus(SectionPos.of(chunkPos, j), false);
#endif
}
enableLightSources(chunkPos, true);
if (needLightBlockUpdate) {
chunkAccess.getLights().forEach(blockPos ->
onBlockEmissionIncrease(blockPos, chunkAccess.getLightEmission(blockPos)));
}
public void lightChunk(ChunkAccess chunkAccess, boolean needLightBlockUpdate) {
ChunkPos chunkPos = chunkAccess.getPos();
chunkAccess.setLightCorrect(false);
chunkAccess.setLightCorrect(true);
}
LevelChunkSection[] levelChunkSections = chunkAccess.getSections();
for (int i = 0; i < 16; i++) {
LevelChunkSection levelChunkSection = levelChunkSections[i];
if (!LevelChunkSection.isEmpty(levelChunkSection)) {
updateSectionStatus(SectionPos.of(chunkPos, i), false);
}
}
enableLightSources(chunkPos, true);
if (needLightBlockUpdate) {
chunkAccess.getLights()
.forEach(blockPos -> onBlockEmissionIncrease(blockPos, chunkAccess.getLightEmission(blockPos)));
}
@Override
public String getDebugData(LightLayer lightLayer, SectionPos sectionPos) {
throw new UnsupportedOperationException("This should never be used!");
}
@Override
public void queueSectionData(LightLayer lightLayer, SectionPos sectionPos, @Nullable DataLayer dataLayer, boolean bl) {
if (lightLayer == LightLayer.BLOCK) {
if (this.blockEngine != null) {
this.blockEngine.queueSectionData(sectionPos.asLong(), dataLayer, bl);
}
} else if (this.skyEngine != null) {
this.skyEngine.queueSectionData(sectionPos.asLong(), dataLayer, bl);
}
}
@Override
public void retainData(ChunkPos chunkPos, boolean bl) {
if (this.blockEngine != null) {
this.blockEngine.retainData(chunkPos, bl);
}
if (this.skyEngine != null) {
this.skyEngine.retainData(chunkPos, bl);
}
}
chunkAccess.setLightCorrect(true);
}
#if POST_MC_1_17_1
@Override
public int getLightSectionCount() {
throw new UnsupportedOperationException("This should never be used!");
}
@Override
public int getMinLightSection() {
throw new UnsupportedOperationException("This should never be used!");
}
@Override
public int getMaxLightSection() {
throw new UnsupportedOperationException("This should never be used!");
}
#endif
@Override
public String getDebugData(LightLayer lightLayer, SectionPos sectionPos) {
throw new UnsupportedOperationException("This should never be used!");
}
@Override
public void queueSectionData(LightLayer lightLayer, SectionPos sectionPos, @Nullable DataLayer dataLayer,
boolean bl) {
if (lightLayer == LightLayer.BLOCK) {
if (this.blockEngine != null) {
this.blockEngine.queueSectionData(sectionPos.asLong(), dataLayer, bl);
}
} else if (this.skyEngine != null) {
this.skyEngine.queueSectionData(sectionPos.asLong(), dataLayer, bl);
}
}
@Override
public void retainData(ChunkPos chunkPos, boolean bl) {
if (this.blockEngine != null) {
this.blockEngine.retainData(chunkPos, bl);
}
if (this.skyEngine != null) {
this.skyEngine.retainData(chunkPos, bl);
}
}
}
@@ -1,229 +1,56 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.worldGeneration.mimicObject;
import java.util.Iterator;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.function.Consumer;
import java.util.function.Predicate;
import java.util.stream.Collectors;
import java.util.stream.Stream;
import com.google.common.collect.ImmutableList;
import it.unimi.dsi.fastutil.longs.LongIterator;
import it.unimi.dsi.fastutil.longs.LongSet;
import net.minecraft.core.BlockPos;
import net.minecraft.core.SectionPos;
import net.minecraft.server.level.WorldGenRegion;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.level.LevelAccessor;
import net.minecraft.world.level.StructureFeatureManager;
import net.minecraft.world.level.WorldGenLevel;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkStatus;
import net.minecraft.world.level.levelgen.WorldGenSettings;
#if PRE_MC_1_19
import net.minecraft.world.level.levelgen.feature.ConfiguredStructureFeature;
import net.minecraft.world.level.levelgen.feature.StructureFeature;
import net.minecraft.world.level.StructureFeatureManager;
#else
import net.minecraft.world.level.levelgen.structure.Structure;
import net.minecraft.world.level.StructureManager;
#endif
#if POST_MC_1_18_1
import net.minecraft.world.level.levelgen.structure.StructureCheck;
#endif
import net.minecraft.world.level.levelgen.structure.StructureStart;
#if PRE_MC_1_19
public class WorldGenStructFeatManager extends StructureFeatureManager {
#else
public class WorldGenStructFeatManager extends StructureManager {
#endif
final WorldGenLevel genLevel;
WorldGenLevel genLevel;
WorldGenSettings worldGenSettings;
#if POST_MC_1_18_1
StructureCheck structureCheck;
#endif
public WorldGenStructFeatManager(WorldGenSettings worldGenSettings,
WorldGenLevel genLevel #if POST_MC_1_18_1 , StructureCheck structureCheck #endif ) {
super(genLevel, worldGenSettings #if POST_MC_1_18_1 , structureCheck #endif );
public WorldGenStructFeatManager(LevelAccessor levelAccessor, WorldGenSettings worldGenSettings,
WorldGenLevel genLevel) {
super(levelAccessor, worldGenSettings);
this.genLevel = genLevel;
this.worldGenSettings = worldGenSettings;
}
public void setGenLevel(WorldGenLevel genLevel) {
this.genLevel = genLevel;
}
@Override
public WorldGenStructFeatManager forWorldGenRegion(WorldGenRegion worldGenRegion) {
if (worldGenRegion == genLevel)
return this;
return new WorldGenStructFeatManager(worldGenSettings, worldGenRegion #if POST_MC_1_18_1 , structureCheck #endif );
return new WorldGenStructFeatManager(worldGenRegion, worldGenSettings, worldGenRegion);
}
private ChunkAccess _getChunk(int x, int z, ChunkStatus status) {
if (genLevel == null) return null;
return genLevel.getChunk(x, z, status, false);
}
#if PRE_MC_1_18_1
@Override
public Stream<? extends StructureStart<?>> startsForFeature(SectionPos sectionPos2,
StructureFeature<?> structureFeature) {
ChunkAccess chunk = _getChunk(sectionPos2.x(), sectionPos2.z(), ChunkStatus.STRUCTURE_REFERENCES);
if (chunk == null) return Stream.empty();
StructureFeature<?> structureFeature) {
if (genLevel == null)
return Stream.empty();
ChunkAccess chunk = genLevel.getChunk(sectionPos2.x(), sectionPos2.z(), ChunkStatus.STRUCTURE_REFERENCES,
false);
if (chunk == null)
return Stream.empty();
return chunk.getReferencesForFeature(structureFeature).stream().map(pos -> {
SectionPos sectPos = SectionPos.of(ChunkPos.getX(pos), 0, ChunkPos.getZ(pos));
ChunkAccess startChunk = _getChunk(sectPos.x(), sectPos.z(), ChunkStatus.STRUCTURE_STARTS);
if (startChunk == null) return null;
ChunkAccess startChunk = genLevel.getChunk(sectPos.x(), sectPos.z(), ChunkStatus.STRUCTURE_STARTS, false);
if (startChunk == null)
return null;
return this.getStartForFeature(sectPos, structureFeature, startChunk);
}).filter(structureStart -> structureStart != null && structureStart.isValid());
}
#else
@Override
public boolean hasAnyStructureAt(BlockPos blockPos) {
SectionPos sectionPos = SectionPos.of(blockPos);
ChunkAccess chunk = _getChunk(sectionPos.x(), sectionPos.z(), ChunkStatus.STRUCTURE_REFERENCES);
if (chunk == null) return false;
return chunk.hasAnyStructureReferences();
}
#if MC_1_18_1
@Override
@SuppressWarnings({ "rawtypes", "unchecked" })
public List<? extends StructureStart<?>> startsForFeature(SectionPos sectionPos,
StructureFeature<?> structureFeature) {
ChunkAccess chunk = _getChunk(sectionPos.x(), sectionPos.z(), ChunkStatus.STRUCTURE_REFERENCES);
if (chunk == null) return List.of();
// Copied from StructureFeatureManager::startsForFeature(...) with slight tweaks
LongSet longSet = chunk.getReferencesForFeature(structureFeature);
ImmutableList.Builder builder = ImmutableList.builder();
LongIterator longIterator = longSet.iterator();
while (longIterator.hasNext()) {
long l = (Long)longIterator.next();
SectionPos sectPos = SectionPos.of(new ChunkPos(l), genLevel.getMinSection());
ChunkAccess startChunk = _getChunk(sectPos.x(), sectPos.z(), ChunkStatus.STRUCTURE_STARTS);
if (startChunk == null) continue;
StructureStart<?> structureStart = this.getStartForFeature(sectPos, structureFeature, startChunk);
if (structureStart == null || !structureStart.isValid()) continue;
builder.add(structureStart);
}
return builder.build();
}
#else
#if PRE_MC_1_19
@Override
public List<StructureStart> startsForFeature(SectionPos sectionPos, Predicate<ConfiguredStructureFeature<?, ?>> predicate) {
ChunkAccess chunk = _getChunk(sectionPos.x(), sectionPos.z(), ChunkStatus.STRUCTURE_REFERENCES);
if (chunk == null) return List.of();
// Copied from StructureFeatureManager::startsForFeature(...)
Map<ConfiguredStructureFeature<?, ?>, LongSet> map = chunk.getAllReferences();
ImmutableList.Builder<StructureStart> builder = ImmutableList.builder();
Iterator<Map.Entry<ConfiguredStructureFeature<?, ?>, LongSet>> var5 = map.entrySet().iterator();
while(var5.hasNext()) {
Map.Entry<ConfiguredStructureFeature<?, ?>, LongSet> entry = var5.next();
ConfiguredStructureFeature<?, ?> configuredStructureFeature = entry.getKey();
if (predicate.test(configuredStructureFeature)) {
LongSet var10002 = (LongSet)entry.getValue();
Objects.requireNonNull(builder);
this.fillStartsForFeature(configuredStructureFeature, var10002, builder::add);
}
}
return builder.build();
}
@Override
public List<StructureStart> startsForFeature(SectionPos sectionPos, ConfiguredStructureFeature<?, ?> configuredStructureFeature) {
ChunkAccess chunk = _getChunk(sectionPos.x(), sectionPos.z(), ChunkStatus.STRUCTURE_REFERENCES);
if (chunk == null) return (List<StructureStart>) Stream.empty();
// Copied from StructureFeatureManager::startsForFeature(...)
LongSet longSet = chunk.getReferencesForFeature(configuredStructureFeature);
ImmutableList.Builder<StructureStart> builder = ImmutableList.builder();
Objects.requireNonNull(builder);
this.fillStartsForFeature(configuredStructureFeature, longSet, builder::add);
return builder.build();
}
@Override
public Map<ConfiguredStructureFeature<?, ?>, LongSet> getAllStructuresAt(BlockPos blockPos) {
SectionPos sectionPos = SectionPos.of(blockPos);
ChunkAccess chunk = _getChunk(sectionPos.x(), sectionPos.z(), ChunkStatus.STRUCTURE_REFERENCES);
if (chunk == null) return (Map<ConfiguredStructureFeature<?, ?>, LongSet>) Stream.empty();
return chunk.getAllReferences();
}
#else
@Override
public List<StructureStart> startsForStructure(ChunkPos sectionPos, Predicate<Structure> predicate) {
ChunkAccess chunk = _getChunk(sectionPos.x, sectionPos.z, ChunkStatus.STRUCTURE_REFERENCES);
if (chunk == null) return List.of();
// Copied from StructureFeatureManager::startsForFeature(...)
Map<Structure, LongSet> map = chunk.getAllReferences();
ImmutableList.Builder<StructureStart> builder = ImmutableList.builder();
Iterator<Map.Entry<Structure, LongSet>> var5 = map.entrySet().iterator();
while (var5.hasNext()) {
Map.Entry<Structure, LongSet> entry = var5.next();
Structure configuredStructureFeature = entry.getKey();
if (predicate.test(configuredStructureFeature)) {
LongSet var10002 = (LongSet) entry.getValue();
Objects.requireNonNull(builder);
this.fillStartsForStructure(configuredStructureFeature, var10002, builder::add);
}
}
return builder.build();
}
@Override
public List<StructureStart> startsForStructure(SectionPos sectionPos, Structure structure) {
ChunkAccess chunk = _getChunk(sectionPos.x(), sectionPos.z(), ChunkStatus.STRUCTURE_REFERENCES);
if (chunk == null) return (List<StructureStart>) Stream.empty();
// Copied from StructureFeatureManager::startsForFeature(...)
LongSet longSet = chunk.getReferencesForStructure(structure);
ImmutableList.Builder<StructureStart> builder = ImmutableList.builder();
Objects.requireNonNull(builder);
this.fillStartsForStructure(structure, longSet, builder::add);
return builder.build();
}
@Override
public Map<Structure, LongSet> getAllStructuresAt(BlockPos blockPos) {
SectionPos sectionPos = SectionPos.of(blockPos);
ChunkAccess chunk = _getChunk(sectionPos.x(), sectionPos.z(), ChunkStatus.STRUCTURE_REFERENCES);
if (chunk == null) return (Map<Structure, LongSet>) Stream.empty();
return chunk.getAllReferences();
}
#endif
#endif
#endif
}
}
@@ -1,85 +1,45 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.worldGeneration.step;
import java.util.ArrayList;
import java.util.List;
import com.seibel.lod.common.wrappers.worldGeneration.BatchGenerationEnvironment;
import com.seibel.lod.common.wrappers.worldGeneration.ThreadedParameters;
import com.seibel.lod.common.wrappers.worldGeneration.BatchGenerationEnvironment;
import net.minecraft.core.Registry;
import net.minecraft.server.level.WorldGenRegion;
#if PRE_MC_1_19
import net.minecraft.world.level.StructureFeatureManager;
#endif
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkGenerator;
import net.minecraft.world.level.chunk.ChunkStatus;
import net.minecraft.world.level.chunk.ProtoChunk;
import net.minecraft.world.level.levelgen.DebugLevelSource;
import net.minecraft.world.level.levelgen.FlatLevelSource;
import net.minecraft.world.level.levelgen.NoiseBasedChunkGenerator;
#if POST_MC_1_18_1
import net.minecraft.world.level.levelgen.blending.Blender;
#endif
public final class StepBiomes {
/**
*
*/
private final BatchGenerationEnvironment environment;
private final BatchGenerationEnvironment envionment;
/**
* @param batchGenerationEnvironment
* @param worldGenerationEnvironment
*/
public StepBiomes(BatchGenerationEnvironment batchGenerationEnvironment)
{
environment = batchGenerationEnvironment;
public StepBiomes(BatchGenerationEnvironment worldGenerationEnvironment) {
envionment = worldGenerationEnvironment;
}
public final ChunkStatus STATUS = ChunkStatus.BIOMES;
public void generateGroup(ThreadedParameters tParams, WorldGenRegion worldGenRegion,
List<ChunkAccess> chunks) {
public void generateGroup(ThreadedParameters tParams, WorldGenRegion worldGenRegion, List<ChunkAccess> chunks) {
ArrayList<ChunkAccess> chunksToDo = new ArrayList<ChunkAccess>();
for (ChunkAccess chunk : chunks) {
if (chunk.getStatus().isOrAfter(STATUS)) continue;
if (chunk.getStatus().isOrAfter(STATUS))
continue;
((ProtoChunk) chunk).setStatus(STATUS);
chunksToDo.add(chunk);
}
for (ChunkAccess chunk : chunksToDo) {
// System.out.println("StepBiomes: "+chunk.getPos());
#if PRE_MC_1_18_1
environment.params.generator.createBiomes(environment.params.biomes, chunk);
#elif PRE_MC_1_19
chunk = environment.joinSync(environment.params.generator.createBiomes(environment.params.biomes, Runnable::run, Blender.of(worldGenRegion),
tParams.structFeat.forWorldGenRegion(worldGenRegion), chunk));
#else
chunk = environment.joinSync(environment.params.generator.createBiomes(environment.params.biomes, Runnable::run, environment.params.randomState, Blender.of(worldGenRegion),
tParams.structFeat.forWorldGenRegion(worldGenRegion), chunk));
#endif
envionment.params.generator.createBiomes(envionment.params.biomes, chunk);
}
}
}
@@ -1,83 +1,53 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.worldGeneration.step;
import java.util.ArrayList;
import java.util.EnumSet;
import com.seibel.lod.common.wrappers.worldGeneration.BatchGenerationEnvironment;
import com.seibel.lod.common.wrappers.worldGeneration.ThreadedParameters;
import com.seibel.lod.common.wrappers.worldGeneration.mimicObject.LightedWorldGenRegion;
import com.seibel.lod.core.util.gridList.ArrayGridList;
import com.seibel.lod.common.wrappers.worldGeneration.BatchGenerationEnvironment;
import com.seibel.lod.core.util.GridList;
import net.minecraft.ReportedException;
import net.minecraft.server.level.WorldGenRegion;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkStatus;
import net.minecraft.world.level.chunk.ProtoChunk;
import net.minecraft.world.level.levelgen.Heightmap;
#if POST_MC_1_18_1
import net.minecraft.world.level.levelgen.blending.Blender;
#endif
public final class StepFeatures {
/**
*
*/
private final BatchGenerationEnvironment environment;
private final BatchGenerationEnvironment envionment;
/**
* @param batchGenerationEnvironment
* @param worldGenerationEnvironment
*/
public StepFeatures(BatchGenerationEnvironment batchGenerationEnvironment)
{
environment = batchGenerationEnvironment;
public StepFeatures(BatchGenerationEnvironment worldGenerationEnvironment) {
envionment = worldGenerationEnvironment;
}
public final ChunkStatus STATUS = ChunkStatus.FEATURES;
public void generateGroup(ThreadedParameters tParams, LightedWorldGenRegion worldGenRegion,
ArrayGridList<ChunkAccess> chunks) {
public void generateGroup(ThreadedParameters tParams, LightedWorldGenRegion worldGenRegion, GridList<ChunkAccess> chunks) {
ArrayList<ChunkAccess> chunksToDo = new ArrayList<ChunkAccess>();
for (ChunkAccess chunk : chunks) {
if (chunk.getStatus().isOrAfter(STATUS)) continue;
if (chunk.getStatus().isOrAfter(STATUS))
continue;
((ProtoChunk) chunk).setStatus(STATUS);
chunksToDo.add(chunk);
}
for (ChunkAccess chunk : chunksToDo) {
try {
#if PRE_MC_1_18_1
worldGenRegion.setOverrideCenter(chunk.getPos());
Heightmap.primeHeightmaps(chunk, STATUS.heightmapsAfter());
environment.params.generator.applyBiomeDecoration(worldGenRegion, tParams.structFeat);
#else
Heightmap.primeHeightmaps(chunk, STATUS.heightmapsAfter());
environment.params.generator.applyBiomeDecoration(worldGenRegion, chunk,
tParams.structFeat.forWorldGenRegion(worldGenRegion));
#endif
envionment.params.generator.applyBiomeDecoration(worldGenRegion, tParams.structFeat);
} catch (ReportedException e) {
e.printStackTrace();
// FIXME: Features concurrent modification issue. Something about cocobeans might just
// error out. For now just retry.
}
}
worldGenRegion.setOverrideCenter(null);
}
}
@@ -1,27 +1,8 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.worldGeneration.step;
import com.seibel.lod.common.wrappers.worldGeneration.BatchGenerationEnvironment;
import com.seibel.lod.common.wrappers.worldGeneration.mimicObject.WorldGenLevelLightEngine;
import com.seibel.lod.core.util.gridList.ArrayGridList;
import com.seibel.lod.core.util.GridList;
import net.minecraft.server.level.ThreadedLevelLightEngine;
import net.minecraft.world.level.chunk.ChunkAccess;
@@ -29,53 +10,47 @@ import net.minecraft.world.level.chunk.ChunkStatus;
import net.minecraft.world.level.chunk.LevelChunk;
import net.minecraft.world.level.chunk.ProtoChunk;
import net.minecraft.world.level.lighting.LevelLightEngine;
import net.minecraft.world.level.lighting.LightEventListener;
public final class StepLight {
/**
*
*/
private final BatchGenerationEnvironment environment;
private final BatchGenerationEnvironment envionment;
/**
* @param batchGenerationEnvironment
* @param worldGenerationEnvironment
*/
public StepLight(BatchGenerationEnvironment batchGenerationEnvironment)
{
environment = batchGenerationEnvironment;
public StepLight(BatchGenerationEnvironment worldGenerationEnvironment) {
envionment = worldGenerationEnvironment;
}
public final ChunkStatus STATUS = ChunkStatus.LIGHT;
public void generateGroup(
#if PRE_MC_1_17_1 LevelLightEngine lightEngine,
#else LightEventListener lightEngine, #endif
ArrayGridList<ChunkAccess> chunks) {
public void generateGroup(LevelLightEngine lightEngine, GridList<ChunkAccess> chunks) {
// ArrayList<ChunkAccess> chunksToDo = new ArrayList<ChunkAccess>();
for (ChunkAccess chunk : chunks) {
if (chunk.getStatus().isOrAfter(STATUS)) continue;
if (chunk.getStatus().isOrAfter(STATUS))
continue;
((ProtoChunk) chunk).setStatus(STATUS);
}
for (ChunkAccess chunk : chunks) {
boolean hasCorrectBlockLight = (chunk instanceof LevelChunk && chunk.isLightCorrect());
try {
if (lightEngine == null) {
// Do nothing
} else if (lightEngine instanceof WorldGenLevelLightEngine) {
((WorldGenLevelLightEngine)lightEngine).lightChunk(chunk, !hasCorrectBlockLight);
((WorldGenLevelLightEngine) lightEngine).lightChunk(chunk, !hasCorrectBlockLight);
} else if (lightEngine instanceof ThreadedLevelLightEngine) {
((ThreadedLevelLightEngine) lightEngine).lightChunk(chunk, !hasCorrectBlockLight).join();
} else {
assert(false);
assert (false);
}
} catch (Exception e) {
e.printStackTrace();
}
#if POST_MC_1_18_1
if (chunk instanceof LevelChunk) ((LevelChunk)chunk).setClientLightReady(true);
#endif
chunk.setLightCorrect(true);
}
lightEngine.runUpdates(Integer.MAX_VALUE, true, true);
@@ -1,85 +1,45 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.worldGeneration.step;
import java.util.ArrayList;
import java.util.List;
import com.seibel.lod.common.wrappers.worldGeneration.BatchGenerationEnvironment;
import com.seibel.lod.common.wrappers.worldGeneration.ThreadedParameters;
import com.seibel.lod.common.wrappers.worldGeneration.BatchGenerationEnvironment;
import com.seibel.lod.core.util.objects.UncheckedInterruptedException;
import net.minecraft.server.level.WorldGenRegion;
#if POST_MC_1_17_1
#endif
#if PRE_MC_1_19
#endif
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkStatus;
import net.minecraft.world.level.chunk.ProtoChunk;
#if POST_MC_1_18_1
import net.minecraft.world.level.levelgen.blending.Blender;
#endif
public final class StepNoise {
/**
*
*/
private final BatchGenerationEnvironment environment;
private final BatchGenerationEnvironment envionment;
/**
* @param batchGenerationEnvironment
* @param worldGenerationEnvironment
*/
public StepNoise(BatchGenerationEnvironment batchGenerationEnvironment)
{
environment = batchGenerationEnvironment;
public StepNoise(BatchGenerationEnvironment worldGenerationEnvironment) {
envionment = worldGenerationEnvironment;
}
public final ChunkStatus STATUS = ChunkStatus.NOISE;
public void generateGroup(ThreadedParameters tParams, WorldGenRegion worldGenRegion,
List<ChunkAccess> chunks) {
public void generateGroup(ThreadedParameters tParams, WorldGenRegion worldGenRegion, List<ChunkAccess> chunks) {
ArrayList<ChunkAccess> chunksToDo = new ArrayList<ChunkAccess>();
for (ChunkAccess chunk : chunks) {
if (chunk.getStatus().isOrAfter(STATUS)) continue;
if (chunk.getStatus().isOrAfter(STATUS))
continue;
((ProtoChunk) chunk).setStatus(STATUS);
chunksToDo.add(chunk);
}
for (ChunkAccess chunk : chunksToDo) {
// System.out.println("StepNoise: "+chunk.getPos());
#if PRE_MC_1_17_1
environment.params.generator.fillFromNoise(worldGenRegion, tParams.structFeat, chunk);
#elif PRE_MC_1_18_1
chunk = environment.joinSync(environment.params.generator.fillFromNoise(Runnable::run,
tParams.structFeat.forWorldGenRegion(worldGenRegion), chunk));
#elif PRE_MC_1_19
chunk = environment.joinSync(environment.params.generator.fillFromNoise(Runnable::run, Blender.of(worldGenRegion),
tParams.structFeat.forWorldGenRegion(worldGenRegion), chunk));
#else
chunk = environment.joinSync(environment.params.generator.fillFromNoise(Runnable::run, Blender.of(worldGenRegion), environment.params.randomState,
tParams.structFeat.forWorldGenRegion(worldGenRegion), chunk));
#endif
UncheckedInterruptedException.throwIfInterrupted();
envionment.params.generator.fillFromNoise(worldGenRegion, tParams.structFeat, chunk);
}
}
}
@@ -1,29 +1,10 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.worldGeneration.step;
import java.util.ArrayList;
import java.util.List;
import com.seibel.lod.common.wrappers.worldGeneration.BatchGenerationEnvironment;
import com.seibel.lod.common.wrappers.worldGeneration.ThreadedParameters;
import com.seibel.lod.common.wrappers.worldGeneration.BatchGenerationEnvironment;
import net.minecraft.CrashReport;
import net.minecraft.CrashReportCategory;
@@ -32,44 +13,66 @@ import net.minecraft.core.Registry;
import net.minecraft.core.SectionPos;
import net.minecraft.server.level.WorldGenRegion;
import net.minecraft.world.level.ChunkPos;
#if PRE_MC_1_19
import net.minecraft.world.level.StructureFeatureManager;
#endif
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkStatus;
import net.minecraft.world.level.chunk.ProtoChunk;
import net.minecraft.world.level.levelgen.structure.StructureStart;
public final class StepStructureReference {
/**
*
*/
private final BatchGenerationEnvironment environment;
/**
* @param batchGenerationEnvironment
*/
public StepStructureReference(BatchGenerationEnvironment batchGenerationEnvironment)
{
environment = batchGenerationEnvironment;
}
public final ChunkStatus STATUS = ChunkStatus.STRUCTURE_REFERENCES;
public void generateGroup(ThreadedParameters tParams, WorldGenRegion worldGenRegion,
List<ChunkAccess> chunks) {
private void createReferences(WorldGenRegion worldGenLevel, StructureFeatureManager structureFeatureManager,
ChunkAccess chunkAccess) {
ChunkPos chunkPos = chunkAccess.getPos();
int j = chunkPos.x;
int k = chunkPos.z;
int l = chunkPos.getMinBlockX();
int m = chunkPos.getMinBlockZ();
SectionPos sectionPos = SectionPos.of(chunkAccess.getPos(), 0);
for (int n = j - 8; n <= j + 8; n++) {
for (int o = k - 8; o <= k + 8; o++) {
if (!worldGenLevel.hasChunk(n, o))
continue;
long p = ChunkPos.asLong(n, o);
for (StructureStart<?> structureStart : worldGenLevel.getChunk(n, o).getAllStarts().values()) {
try {
if (structureStart.isValid()
&& structureStart.getBoundingBox().intersects(l, m, l + 15, m + 15)) {
structureFeatureManager.addReferenceForFeature(sectionPos, structureStart.getFeature(), p,
chunkAccess);
}
} catch (Exception exception) {
CrashReport crashReport = CrashReport.forThrowable(exception, "Generating structure reference");
CrashReportCategory crashReportCategory = crashReport.addCategory("Structure");
crashReportCategory.setDetail("Id",
() -> Registry.STRUCTURE_FEATURE.getKey(structureStart.getFeature()).toString());
crashReportCategory.setDetail("Name", () -> structureStart.getFeature().getFeatureName());
crashReportCategory.setDetail("Class",
() -> structureStart.getFeature().getClass().getCanonicalName());
throw new ReportedException(crashReport);
}
}
}
}
}
public void generateGroup(ThreadedParameters tParams, WorldGenRegion worldGenRegion, List<ChunkAccess> chunks) {
ArrayList<ChunkAccess> chunksToDo = new ArrayList<ChunkAccess>();
for (ChunkAccess chunk : chunks) {
if (chunk.getStatus().isOrAfter(STATUS)) continue;
if (chunk.getStatus().isOrAfter(STATUS))
continue;
((ProtoChunk) chunk).setStatus(STATUS);
chunksToDo.add(chunk);
}
for (ChunkAccess chunk : chunksToDo) {
// System.out.println("StepStructureReference: "+chunk.getPos());
environment.params.generator.createReferences(worldGenRegion, tParams.structFeat.forWorldGenRegion(worldGenRegion), chunk);
createReferences(worldGenRegion, tParams.structFeat.forWorldGenRegion(worldGenRegion), chunk);
}
}
}
@@ -1,121 +1,47 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.worldGeneration.step;
import java.lang.invoke.MethodHandles;
import java.util.ArrayList;
import java.util.List;
import com.seibel.lod.common.wrappers.worldGeneration.BatchGenerationEnvironment;
import com.seibel.lod.common.wrappers.worldGeneration.ThreadedParameters;
import com.seibel.lod.common.wrappers.worldGeneration.BatchGenerationEnvironment;
import com.seibel.lod.core.logging.DhLoggerBuilder;
import net.minecraft.server.level.WorldGenRegion;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkStatus;
import net.minecraft.world.level.chunk.ProtoChunk;
import org.apache.logging.log4j.Logger;
public final class StepStructureStart
{
private static final Logger LOGGER = DhLoggerBuilder.getLogger();
private final BatchGenerationEnvironment environment;
public final class StepStructureStart {
/**
*
*/
private final BatchGenerationEnvironment envionment;
/**
* @param batchGenerationEnvironment
* @param worldGenerationEnvironment
*/
public StepStructureStart(BatchGenerationEnvironment batchGenerationEnvironment)
{
environment = batchGenerationEnvironment;
public StepStructureStart(BatchGenerationEnvironment worldGenerationEnvironment) {
envionment = worldGenerationEnvironment;
}
public final ChunkStatus STATUS = ChunkStatus.STRUCTURE_STARTS;
public static class StructStartCorruptedException extends RuntimeException {
private static final long serialVersionUID = -8987434342051563358L;
public StructStartCorruptedException(ArrayIndexOutOfBoundsException e) {
super("StructStartCorruptedException");
super.initCause(e);
fillInStackTrace();
}
}
public void generateGroup(ThreadedParameters tParams, WorldGenRegion worldGenRegion, List<ChunkAccess> chunks) {
public void generateGroup(ThreadedParameters tParams, WorldGenRegion worldGenRegion,
List<ChunkAccess> chunks)
{
ArrayList<ChunkAccess> chunksToDo = new ArrayList<>();
for (ChunkAccess chunk : chunks)
{
if (!chunk.getStatus().isOrAfter(STATUS))
{
((ProtoChunk) chunk).setStatus(STATUS);
chunksToDo.add(chunk);
}
ArrayList<ChunkAccess> chunksToDo = new ArrayList<ChunkAccess>();
for (ChunkAccess chunk : chunks) {
if (chunk.getStatus().isOrAfter(STATUS))
continue;
((ProtoChunk) chunk).setStatus(STATUS);
chunksToDo.add(chunk);
}
#if PRE_MC_1_19
if (environment.params.worldGenSettings.generateFeatures()) {
#elif POST_MC_1_19
if (environment.params.worldGenSettings.generateStructures()) {
#endif
for (ChunkAccess chunk : chunksToDo)
{
if (envionment.params.worldGenSettings.generateFeatures()) {
for (ChunkAccess chunk : chunksToDo) {
// System.out.println("StepStructureStart: "+chunk.getPos());
#if PRE_MC_1_19
environment.params.generator.createStructures(environment.params.registry, tParams.structFeat, chunk, environment.params.structures,
environment.params.worldSeed);
#elif POST_MC_1_19
environment.params.generator.createStructures(environment.params.registry, environment.params.randomState, tParams.structFeat, chunk, environment.params.structures,
environment.params.worldSeed);
#endif
#if POST_MC_1_18_1
try
{
tParams.structCheck.onStructureLoad(chunk.getPos(), chunk.getAllStarts());
}
catch (ArrayIndexOutOfBoundsException firstEx)
{
// There's a rare issue with StructStart where it throws ArrayIndexOutOfBounds
// This means the structFeat is corrupted (For some reason) and I need to reset it.
// TODO: Figure out in the future why this happens even though I am using new structFeat - OLD
// reset the structureStart
tParams.recreateStructureCheck();
try
{
// try running the structure logic again
tParams.structCheck.onStructureLoad(chunk.getPos(), chunk.getAllStarts());
}
catch (ArrayIndexOutOfBoundsException secondEx)
{
// the structure logic failed again, log it and move on
LOGGER.error("Unable to create structure starts for "+chunk.getPos()+". This is an error with MC's world generation. Ignoring and continuing generation. Error: "+secondEx.getMessage()); // don't log the full stack trace since it is long and will generally end up in MC's code
//throw new StepStructureStart.StructStartCorruptedException(secondEx);
}
}
#endif
envionment.params.generator.createStructures(envionment.params.registry, tParams.structFeat, chunk,
envionment.params.structures, envionment.params.worldSeed);
}
}
}
@@ -1,29 +1,10 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.worldGeneration.step;
import java.util.ArrayList;
import java.util.List;
import com.seibel.lod.common.wrappers.worldGeneration.BatchGenerationEnvironment;
import com.seibel.lod.common.wrappers.worldGeneration.ThreadedParameters;
import com.seibel.lod.common.wrappers.worldGeneration.BatchGenerationEnvironment;
import net.minecraft.server.level.WorldGenRegion;
import net.minecraft.world.level.chunk.ChunkAccess;
@@ -34,37 +15,30 @@ public final class StepSurface {
/**
*
*/
private final BatchGenerationEnvironment environment;
private final BatchGenerationEnvironment envionment;
/**
* @param batchGenerationEnvironment
* @param worldGenerationEnvironment
*/
public StepSurface(BatchGenerationEnvironment batchGenerationEnvironment)
{
environment = batchGenerationEnvironment;
public StepSurface(BatchGenerationEnvironment worldGenerationEnvironment) {
envionment = worldGenerationEnvironment;
}
public final ChunkStatus STATUS = ChunkStatus.SURFACE;
public void generateGroup(ThreadedParameters tParams, WorldGenRegion worldGenRegion,
List<ChunkAccess> chunks) {
ArrayList<ChunkAccess> chunksToDo = new ArrayList<>();
public void generateGroup(ThreadedParameters tParams, WorldGenRegion worldGenRegion, List<ChunkAccess> chunks) {
ArrayList<ChunkAccess> chunksToDo = new ArrayList<ChunkAccess>();
for (ChunkAccess chunk : chunks) {
if (chunk.getStatus().isOrAfter(STATUS)) continue;
if (chunk.getStatus().isOrAfter(STATUS))
continue;
((ProtoChunk) chunk).setStatus(STATUS);
chunksToDo.add(chunk);
}
for (ChunkAccess chunk : chunksToDo) {
// System.out.println("StepSurface: "+chunk.getPos());
#if PRE_MC_1_18_1
environment.params.generator.buildSurfaceAndBedrock(worldGenRegion, chunk);
#elif PRE_MC_1_19
environment.params.generator.buildSurface(worldGenRegion, tParams.structFeat.forWorldGenRegion(worldGenRegion), chunk);
#else
environment.params.generator.buildSurface(worldGenRegion, tParams.structFeat.forWorldGenRegion(worldGenRegion), environment.params.randomState, chunk);
#endif
envionment.params.generator.buildSurfaceAndBedrock(worldGenRegion, chunk);
}
}
}
@@ -1,48 +0,0 @@
accessWidener v1 named
# used when determining where to save files to
accessible field net/minecraft/world/level/storage/DimensionDataStorage dataFolder Ljava/io/File;
# used when rendering
accessible field com/mojang/blaze3d/vertex/VertexBuffer indexCount I
accessible field com/mojang/blaze3d/vertex/VertexBuffer vertextBufferId I
accessible method net/minecraft/client/renderer/GameRenderer getFov (Lnet/minecraft/client/Camera;FZ)D
# pre-render setup
accessible field net/minecraft/client/renderer/LevelRenderer renderChunks Lit/unimi/dsi/fastutil/objects/ObjectArrayList;
accessible class net/minecraft/client/renderer/LevelRenderer$RenderChunkInfo
accessible field net/minecraft/client/renderer/LevelRenderer$RenderChunkInfo chunk Lnet/minecraft/client/renderer/chunk/ChunkRenderDispatcher$RenderChunk;
# used for grabbing vanilla rendered chunks
accessible class net/minecraft/client/renderer/LevelRenderer$RenderChunkInfo
accessible field net/minecraft/client/renderer/LevelRenderer$RenderChunkInfo chunk Lnet/minecraft/client/renderer/chunk/ChunkRenderDispatcher$RenderChunk;
# lighting
accessible field net/minecraft/client/renderer/LightTexture lightPixels Lcom/mojang/blaze3d/platform/NativeImage;
accessible field net/minecraft/client/renderer/LightTexture lightTexture Lnet/minecraft/client/renderer/texture/DynamicTexture;
accessible field net/minecraft/world/level/lighting/LevelLightEngine blockEngine Lnet/minecraft/world/level/lighting/LayerLightEngine;
accessible field net/minecraft/world/level/lighting/LevelLightEngine skyEngine Lnet/minecraft/world/level/lighting/LayerLightEngine;
# world generation
accessible method net/minecraft/world/level/levelgen/Heightmap setHeight (III)V
accessible field net/minecraft/world/level/biome/Biome generationSettings Lnet/minecraft/world/level/biome/BiomeGenerationSettings;
accessible field net/minecraft/world/level/biome/Biome biomeCategory Lnet/minecraft/world/level/biome/Biome$BiomeCategory;
# accessible field net/minecraft/world/level/levelgen/NoiseBasedChunkGenerator settings Lnet/minecraft/core/Holder;
#accessible method net/minecraft/world/level/levelgen/NoiseBasedChunkGenerator doCreateBiomes (Lnet/minecraft/core/Registry;Lnet/minecraft/world/level/levelgen/blending/Blender;Lnet/minecraft/world/level/StructureFeatureManager;Lnet/minecraft/world/level/chunk/ChunkAccess;)V
accessible method net/minecraft/world/level/lighting/LayerLightEngine queueSectionData (JLnet/minecraft/world/level/chunk/DataLayer;Z)V
# lod generation from save file
accessible field net/minecraft/server/level/ChunkMap mainThreadExecutor Lnet/minecraft/util/thread/BlockableEventLoop;
accessible method net/minecraft/server/level/ChunkMap readChunk (Lnet/minecraft/world/level/ChunkPos;)Lnet/minecraft/nbt/CompoundTag;
# grabbing textures
accessible field net/minecraft/client/renderer/texture/TextureAtlasSprite animatedTexture Lnet/minecraft/client/renderer/texture/TextureAtlasSprite$AnimatedTexture;
accessible field net/minecraft/client/renderer/texture/TextureAtlasSprite width I
accessible field net/minecraft/client/renderer/texture/TextureAtlasSprite height I
accessible field net/minecraft/client/renderer/texture/TextureAtlasSprite mainImage [Lcom/mojang/blaze3d/platform/NativeImage;
accessible class net/minecraft/client/renderer/texture/TextureAtlasSprite$AnimatedTexture
accessible method net/minecraft/client/renderer/texture/TextureAtlasSprite$AnimatedTexture getFrameX (I)I
accessible method net/minecraft/client/renderer/texture/TextureAtlasSprite$AnimatedTexture getFrameY (I)I
extendable class com/mojang/math/Matrix4f
@@ -1,50 +0,0 @@
accessWidener v1 named
# used when determining where to save files to
accessible field net/minecraft/world/level/storage/DimensionDataStorage dataFolder Ljava/io/File;
# used when rendering
accessible field com/mojang/blaze3d/vertex/VertexBuffer indexCount I
accessible field com/mojang/blaze3d/vertex/VertexBuffer vertextBufferId I
accessible method net/minecraft/client/renderer/GameRenderer getFov (Lnet/minecraft/client/Camera;FZ)D
# used for grabbing vanilla rendered chunks
accessible field net/minecraft/client/renderer/LevelRenderer renderChunkStorage Ljava/util/concurrent/atomic/AtomicReference;
accessible class net/minecraft/client/renderer/LevelRenderer$RenderChunkStorage
accessible class net/minecraft/client/renderer/LevelRenderer$RenderChunkInfo
accessible field net/minecraft/client/renderer/LevelRenderer$RenderChunkInfo chunk Lnet/minecraft/client/renderer/chunk/ChunkRenderDispatcher$RenderChunk;
# lighting
accessible field net/minecraft/client/renderer/LightTexture lightPixels Lcom/mojang/blaze3d/platform/NativeImage;
accessible field net/minecraft/client/renderer/LightTexture lightTexture Lnet/minecraft/client/renderer/texture/DynamicTexture;
accessible field net/minecraft/world/level/lighting/LevelLightEngine blockEngine Lnet/minecraft/world/level/lighting/LayerLightEngine;
accessible field net/minecraft/world/level/lighting/LevelLightEngine skyEngine Lnet/minecraft/world/level/lighting/LayerLightEngine;
# world generation
accessible method net/minecraft/world/level/levelgen/Heightmap setHeight (III)V
accessible field net/minecraft/world/level/biome/Biome generationSettings Lnet/minecraft/world/level/biome/BiomeGenerationSettings;
accessible field net/minecraft/world/level/biome/Biome biomeCategory Lnet/minecraft/world/level/biome/Biome$BiomeCategory;
# accessible field net/minecraft/world/level/levelgen/NoiseBasedChunkGenerator settings Lnet/minecraft/core/Holder;
accessible method net/minecraft/world/level/levelgen/NoiseBasedChunkGenerator doFill (Lnet/minecraft/world/level/levelgen/blending/Blender;Lnet/minecraft/world/level/StructureFeatureManager;Lnet/minecraft/world/level/chunk/ChunkAccess;II)Lnet/minecraft/world/level/chunk/ChunkAccess;
#accessible method net/minecraft/world/level/levelgen/NoiseBasedChunkGenerator doCreateBiomes (Lnet/minecraft/core/Registry;Lnet/minecraft/world/level/levelgen/blending/Blender;Lnet/minecraft/world/level/StructureFeatureManager;Lnet/minecraft/world/level/chunk/ChunkAccess;)V
accessible method net/minecraft/world/level/lighting/LayerLightEngine queueSectionData (JLnet/minecraft/world/level/chunk/DataLayer;Z)V
# lod generation from save file
accessible field net/minecraft/server/level/ChunkMap mainThreadExecutor Lnet/minecraft/util/thread/BlockableEventLoop;
accessible method net/minecraft/server/level/ChunkMap readChunk (Lnet/minecraft/world/level/ChunkPos;)Lnet/minecraft/nbt/CompoundTag;
# grabbing textures
accessible field net/minecraft/client/renderer/texture/TextureAtlasSprite animatedTexture Lnet/minecraft/client/renderer/texture/TextureAtlasSprite$AnimatedTexture;
accessible field net/minecraft/client/renderer/texture/TextureAtlasSprite width I
accessible field net/minecraft/client/renderer/texture/TextureAtlasSprite height I
accessible field net/minecraft/client/renderer/texture/TextureAtlasSprite mainImage [Lcom/mojang/blaze3d/platform/NativeImage;
accessible class net/minecraft/client/renderer/texture/TextureAtlasSprite$AnimatedTexture
accessible method net/minecraft/client/renderer/texture/TextureAtlasSprite$AnimatedTexture getFrameX (I)I
accessible method net/minecraft/client/renderer/texture/TextureAtlasSprite$AnimatedTexture getFrameY (I)I
extendable class com/mojang/math/Matrix4f
# hacky stuff
accessible field net/minecraft/util/ThreadingDetector lock Ljava/util/concurrent/Semaphore;
mutable field net/minecraft/util/ThreadingDetector lock Ljava/util/concurrent/Semaphore;
@@ -1,47 +0,0 @@
accessWidener v1 named
# used when determining where to save files to
accessible field net/minecraft/world/level/storage/DimensionDataStorage dataFolder Ljava/io/File;
# used when rendering
accessible field com/mojang/blaze3d/vertex/VertexBuffer indexCount I
accessible method net/minecraft/client/renderer/GameRenderer getFov (Lnet/minecraft/client/Camera;FZ)D
# used for grabbing vanilla rendered chunks
accessible field net/minecraft/client/renderer/LevelRenderer renderChunkStorage Ljava/util/concurrent/atomic/AtomicReference;
accessible class net/minecraft/client/renderer/LevelRenderer$RenderChunkStorage
accessible class net/minecraft/client/renderer/LevelRenderer$RenderChunkInfo
accessible field net/minecraft/client/renderer/LevelRenderer$RenderChunkInfo chunk Lnet/minecraft/client/renderer/chunk/ChunkRenderDispatcher$RenderChunk;
# lighting
accessible field net/minecraft/client/renderer/LightTexture lightPixels Lcom/mojang/blaze3d/platform/NativeImage;
accessible field net/minecraft/client/renderer/LightTexture lightTexture Lnet/minecraft/client/renderer/texture/DynamicTexture;
accessible field net/minecraft/world/level/lighting/LevelLightEngine blockEngine Lnet/minecraft/world/level/lighting/LayerLightEngine;
accessible field net/minecraft/world/level/lighting/LevelLightEngine skyEngine Lnet/minecraft/world/level/lighting/LayerLightEngine;
# world generation
accessible method net/minecraft/world/level/levelgen/Heightmap setHeight (III)V
accessible field net/minecraft/world/level/biome/Biome generationSettings Lnet/minecraft/world/level/biome/BiomeGenerationSettings;
# accessible field net/minecraft/world/level/levelgen/NoiseBasedChunkGenerator settings Lnet/minecraft/core/Holder;
accessible method net/minecraft/world/level/lighting/LayerLightEngine queueSectionData (JLnet/minecraft/world/level/chunk/DataLayer;Z)V
accessible method net/minecraft/server/level/ChunkMap readChunk (Lnet/minecraft/world/level/ChunkPos;)Ljava/util/concurrent/CompletableFuture;
# lod generation from save file
accessible field net/minecraft/server/level/ChunkMap mainThreadExecutor Lnet/minecraft/util/thread/BlockableEventLoop;
# grabbing textures
accessible field net/minecraft/client/renderer/texture/TextureAtlasSprite animatedTexture Lnet/minecraft/client/renderer/texture/TextureAtlasSprite$AnimatedTexture;
accessible field net/minecraft/client/renderer/texture/TextureAtlasSprite width I
accessible field net/minecraft/client/renderer/texture/TextureAtlasSprite height I
accessible field net/minecraft/client/renderer/texture/TextureAtlasSprite mainImage [Lcom/mojang/blaze3d/platform/NativeImage;
accessible class net/minecraft/client/renderer/texture/TextureAtlasSprite$AnimatedTexture
accessible method net/minecraft/client/renderer/texture/TextureAtlasSprite$AnimatedTexture getFrameX (I)I
accessible method net/minecraft/client/renderer/texture/TextureAtlasSprite$AnimatedTexture getFrameY (I)I
extendable class com/mojang/math/Matrix4f
# hacky stuff
accessible field net/minecraft/util/ThreadingDetector lock Ljava/util/concurrent/Semaphore;
mutable field net/minecraft/util/ThreadingDetector lock Ljava/util/concurrent/Semaphore;
@@ -1,36 +1,26 @@
accessWidener v1 named
# used when determining where to save files to
# used when determining where to save files too
accessible field net/minecraft/world/level/storage/DimensionDataStorage dataFolder Ljava/io/File;
# used when rendering
accessible field com/mojang/blaze3d/vertex/VertexBuffer vertexCount I
accessible field com/mojang/blaze3d/vertex/VertexBuffer id I
accessible method net/minecraft/client/renderer/GameRenderer getFov (Lnet/minecraft/client/Camera;FZ)D
# pre-render setup
# used for grabbing vanilla rendered chunks
accessible field net/minecraft/client/renderer/LevelRenderer renderChunks Lit/unimi/dsi/fastutil/objects/ObjectList;
accessible class net/minecraft/client/renderer/LevelRenderer$RenderChunkInfo
accessible field net/minecraft/client/renderer/LevelRenderer$RenderChunkInfo chunk Lnet/minecraft/client/renderer/chunk/ChunkRenderDispatcher$RenderChunk;
# used for grabbing vanilla rendered chunks
accessible class net/minecraft/client/renderer/LevelRenderer$RenderChunkInfo
accessible field net/minecraft/client/renderer/LevelRenderer$RenderChunkInfo chunk Lnet/minecraft/client/renderer/chunk/ChunkRenderDispatcher$RenderChunk;
#accessible field net/minecraft/world/entity/Entity blockPosition Lnet/minecraft/core/BlockPos;
# lighting
accessible field net/minecraft/client/renderer/LightTexture lightPixels Lcom/mojang/blaze3d/platform/NativeImage;
accessible field net/minecraft/client/renderer/LightTexture lightTexture Lnet/minecraft/client/renderer/texture/DynamicTexture;
accessible field net/minecraft/world/level/lighting/LevelLightEngine blockEngine Lnet/minecraft/world/level/lighting/LayerLightEngine;
accessible field net/minecraft/world/level/lighting/LevelLightEngine skyEngine Lnet/minecraft/world/level/lighting/LayerLightEngine;
# world generation
accessible method net/minecraft/world/level/levelgen/Heightmap setHeight (III)V
accessible field net/minecraft/world/level/biome/Biome generationSettings Lnet/minecraft/world/level/biome/BiomeGenerationSettings;
accessible field net/minecraft/world/level/biome/Biome biomeCategory Lnet/minecraft/world/level/biome/Biome$BiomeCategory;
#accessible field net/minecraft/world/level/levelgen/NoiseBasedChunkGenerator settings Lnet/minecraft/core/Holder;
#accessible method net/minecraft/world/level/levelgen/NoiseBasedChunkGenerator doCreateBiomes (Lnet/minecraft/core/Registry;Lnet/minecraft/world/level/levelgen/blending/Blender;Lnet/minecraft/world/level/StructureFeatureManager;Lnet/minecraft/world/level/chunk/ChunkAccess;)V
accessible method net/minecraft/world/level/lighting/LayerLightEngine queueSectionData (JLnet/minecraft/world/level/chunk/DataLayer;Z)V
accessible field net/minecraft/world/level/chunk/ChunkGenerator biomeSource Lnet/minecraft/world/level/biome/BiomeSource;
# lod generation from save file
accessible field net/minecraft/server/level/ChunkMap mainThreadExecutor Lnet/minecraft/util/thread/BlockableEventLoop;
@@ -41,5 +31,3 @@ accessible field net/minecraft/client/renderer/block/model/BakedQuad sprite Lnet
accessible field net/minecraft/client/renderer/texture/TextureAtlasSprite framesX [I
accessible field net/minecraft/client/renderer/texture/TextureAtlasSprite framesY [I
accessible field net/minecraft/client/renderer/texture/TextureAtlasSprite mainImage [Lcom/mojang/blaze3d/platform/NativeImage;
extendable class com/mojang/math/Matrix4f
-52
View File
@@ -1,52 +0,0 @@
## Contributing
Thanks for your interest in contributing to Distant Horizons!
Check out the [Core Wiki](https://gitlab.com/jeseibel/distant-horizons-core/-/wikis/home) for a rough overview of Distant Horizon's project structure.
## Submitting a merge request
We love merge requests from everyone.
By sending a merge request, you agree to abide by the Distant Horizons [Contributor Code of Conduct](code_of_conduct.md). \
Contributions to this project are under the [lesser GPL v3 license](LICENSE.txt) Copyright James Seibel, so please include the [license header](license_header.txt) at the top of any new code files.
1. Fork, then clone the repo: \
`git clone --recurse-submodules https://gitlab.com/jeseibel/minecraft-lod-mod.git`
2. Set up your dev environment: \
`./gradlew build`
3. (Optional) Confirm the tests pass: \
`./gradlew test`
4. (Optional) Confirm the game runs with either Forge or Fabric: \
`./gradlew forge:runClient` \
`./gradlew fabric:runClient`
5. Make your change(s).
6. Add tests (if appropriate).
7. Confirm the tests pass \
`./gradlew test`
8. Confirm the game runs with both Forge **and** Fabric: \
`./gradlew forge:runClient` \
`./gradlew fabric:runClient` \
When running the game, load or generate a world to confirm Distant Horizons initializes correctly.
9. Push to your fork, make sure to include the Core submodule, and submit a [new merge request](https://gitlab.com/jeseibel/minecraft-lod-mod/-/merge_requests/new).
## General Guidelines
* Check the existing issue list to verify that a given [bug](https://gitlab.com/jeseibel/minecraft-lod-mod/-/issues/?sort=created_date&state=opened&label_name%5B%5D=Bug&first_page_size=100), [feature](https://gitlab.com/jeseibel/minecraft-lod-mod/-/issues/?sort=created_date&state=opened&label_name%5B%5D=Feature&first_page_size=100), or [improvement](https://gitlab.com/jeseibel/minecraft-lod-mod/-/issues/?sort=created_date&state=opened&label_name%5B%5D=Improvement&first_page_size=100) hasn't already been submitted.
* Please open an issue if things aren't working as expected.
* Open a merge request to: fix bugs, fix documentations, improve an existing system, or complete a feature.
* When contributing:
* Put any Minecraft independent code in the [Core](https://gitlab.com/jeseibel/distant-horizons-core) repo when possible.
* Comment and format your code so other people can easily understand it.
Submodule
+1
Submodule core added at 510058b7df
Submodule coreSubProjects deleted from 64a1120be2
+79 -93
View File
@@ -1,37 +1,28 @@
plugins {
id "fabric-loom" version "1.1-SNAPSHOT"
id "com.github.johnrengelman.shadow" version "7.0.0"
id "com.modrinth.minotaur" version "1.2.1"
}
version = rootProject.mod_version+"-"+rootProject.minecraft_version+"-"+new Date().format("yyyy_MM_dd_HH_mm")
loom {
accessWidenerPath = project(":common").file("src/main/resources/${accessWidenerVersion}.lod.accesswidener")
// "runs" isn't required, but when we do need it then it can be useful
runs {
client {
client()
setConfigName("Fabric Client")
ideConfigGenerated(true)
runDir("run")
}
server {
server()
setConfigName("Fabric Server")
ideConfigGenerated(true)
runDir("run")
}
}
accessWidenerPath.set(project(":common").file("src/main/resources/lod.accesswidener"))
}
remapJar {
// Set the input jar for the task, also valid for remapSourcesJar
inputFile = project(":fabric").file("build/libs/DistantHorizons-fabric-${rootProject.versionStr}-all.jar")
architectury {
platformSetupLoomIde()
fabric()
}
configurations {
// The addModJar basically embeds the mod to the built jar
addModJar
include.extendsFrom addModJar
modImplementation.extendsFrom addModJar
compileClasspath.extendsFrom common
runtimeClasspath.extendsFrom common
developmentFabric.extendsFrom common
}
repositories {
// Required for ModMenu
maven { url "https://maven.terraformersmc.com/" }
}
def addMod(path, enabled) {
@@ -42,115 +33,110 @@ def addMod(path, enabled) {
}
dependencies {
minecraft "com.mojang:minecraft:${minecraft_version}"
mappings loom.layered() {
// Mojmap mappings
officialMojangMappings()
// Parchment mappings (it adds parameter mappings & javadoc)
parchment("org.parchmentmc.data:parchment-${rootProject.minecraft_version}:${rootProject.parchment_version}@zip")
}
// Fabric loader
modImplementation "net.fabricmc:fabric-loader:${rootProject.fabric_loader_version}"
// Fabric API
addModJar(fabricApi.module("fabric-events-interaction-v0", rootProject.fabric_api_version))
addModJar(fabricApi.module("fabric-lifecycle-events-v1", rootProject.fabric_api_version))
addModJar(fabricApi.module("fabric-key-binding-api-v1", rootProject.fabric_api_version))
addModJar(fabricApi.module("fabric-resource-loader-v0", rootProject.fabric_api_version))
addModJar(fabricApi.module("fabric-rendering-v1", rootProject.fabric_api_version)) // TODO: Remove this as it is only needed in 1 line (FabricClientProxy)
addModJar(fabricApi.module("fabric-api-base", rootProject.fabric_api_version))
modApi "net.fabricmc.fabric-api:fabric-api:${rootProject.fabric_api_version}"
// Mod Menu
modImplementation("com.terraformersmc:modmenu:${rootProject.modmenu_version}")
// Starlight
addMod("curse.maven:starlight-521783:${rootProject.starlight_version_fabric}", rootProject.enable_starlight)
// Phosphor
addMod("curse.maven:phosphor-372124:${rootProject.phosphor_version_fabric}", rootProject.enable_phosphor)
modImplementation("com.terraformersmc:modmenu:${rootProject.modmenu_version}") {
exclude(group: "net.fabricmc.fabric-api")
}
// Sodium
addMod("maven.modrinth:sodium:${rootProject.sodium_version}", rootProject.enable_sodium)
// if (rootProject.enable_sodium != "0") {
// implementation "org.joml:joml:1.10.2"
// modImplementation(fabricApi.module("fabric-rendering-data-attachment-v1", rootProject.fabric_api_version))
// modImplementation(fabricApi.module("fabric-rendering-fluids-v1", rootProject.fabric_api_version))
// }
addMod("curse.maven:sodium-394468:${rootProject.sodium_version}", rootProject.enable_sodium)
implementation "org.joml:joml:1.10.2"
// Lithium
// Lithium
addMod("maven.modrinth:lithium:${rootProject.lithium_version}", rootProject.enable_lithium)
// Iris
addMod("maven.modrinth:iris:${rootProject.iris_version}", rootProject.enable_iris)
// BCLib
addMod("com.github.paulevsGitch:BCLib:${rootProject.bclib_version}", rootProject.enable_bclib)
// Canvas
addMod("io.vram:canvas-fabric-${project.canvas_version}", rootProject.enable_canvas)
// Immersive Portals
/*
modImplementation("com.github.qouteall.ImmersivePortalsMod:build:${rootProject.immersive_portals_version}") {
exclude(group: "net.fabricmc.fabric-api")
transitive(false)
}
modImplementation("com.github.qouteall.ImmersivePortalsMod:imm_ptl_core:${rootProject.immersive_portals_version}") {
exclude(group: "net.fabricmc.fabric-api")
transitive(false)
}
modImplementation("com.github.qouteall.ImmersivePortalsMod:q_misc_util:${rootProject.immersive_portals_version}") {
exclude(group: "net.fabricmc.fabric-api")
transitive(false)
}
*/
// Toml
shadowMe("com.electronwill.night-config:toml:${rootProject.toml_version}") {}
common(project(path: ":common", configuration: "namedElements")) { transitive false }
shadowMe(project(path: ":common", configuration: "transformProductionFabric")) { transitive false }
// Compression
common 'org.tukaani:xz:1.9'
common 'org.apache.commons:commons-compress:1.21'
shadowMe 'org.tukaani:xz:1.9'
shadowMe 'org.apache.commons:commons-compress:1.21'
}
// This method copies the access wideners from the common project to the fabric project. And it was generated by Github Copilot
task copyAccessWidener(type: Copy) {
from project(":common").file("src/main/resources/lod.accesswidener")
into file("src/generated/resources")
}
task copyCoreResources(type: Copy) {
from fileTree(project(":core").file("src/main/resources"))
into file("build/resources/main")
}
task deleteResources(type: Delete) {
delete file("build/resources/main")
}
processResources {
dependsOn(copyCoreResources)
dependsOn(copyCommonLoaderResources)
dependsOn(deleteDuplicatedCommonLoaderResources)
task copyCommonResources(type: Copy) {
from fileTree(project(":common").file("src/main/resources"))
into file("build/resources/main")
}
runClient {
dependsOn(copyCoreResources)
dependsOn(copyCommonLoaderResources)
dependsOn(deleteDuplicatedCommonLoaderResources)
dependsOn(copyCommonResources)
jvmArgs "-XX:-OmitStackTraceInFastThrow"
finalizedBy(deleteResources)
}
//jar {
// classifier "dev"
//}
processResources {
dependsOn(copyAccessWidener)
}
shadowJar {
configurations = [project.configurations.shadowMe]
relocate 'org.tukaani', 'shaded.tukaani'
relocate 'org.apache.commons.compress', 'shaded.apache.commons.compress'
relocate 'com.electronwill.nightconfig', 'shaded.electronwill.nightconfig'
relocate 'com.seibel.lod.common', 'fabric.com.seibel.lod.common'
classifier "dev-shadow"
}
remapJar {
input.set shadowJar.archiveFile
dependsOn shadowJar
classifier null
}
jar {
classifier "dev"
}
sourcesJar {
def commonSources = project(":common").sourcesJar
dependsOn commonSources
from commonSources.archiveFile.map { zipTree(it) }
def fabricLikeSources = project(":fabricLike").sourcesJar
dependsOn fabricLikeSources
from fabricLikeSources.archiveFile.map { zipTree(it) }
}
//components.java {
// withVariantsFromConfiguration(project.configurations.shadowRuntimeElements) {
// skip()
// }
//}
components.java {
withVariantsFromConfiguration(project.configurations.shadowRuntimeElements) {
skip()
}
}
publishing {
publications {
mavenFabric(MavenPublication) {
artifactId = rootProject.mod_name + "-" + project.name
artifactId = rootProject.archives_base_name + "-" + project.name
from components.java
}
}
@@ -159,4 +145,4 @@ publishing {
repositories {
// Add repositories to publish to here.
}
}
}
@@ -0,0 +1,197 @@
/*
* This file is part of the Distant Horizon mod (formerly the LOD Mod),
* licensed under the GNU GPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.fabric;
import com.seibel.lod.core.api.ClientApi;
import com.seibel.lod.core.api.EventApi;
import com.mojang.blaze3d.platform.InputConstants;
import com.seibel.lod.common.wrappers.chunk.ChunkWrapper;
import com.seibel.lod.common.wrappers.world.DimensionTypeWrapper;
import com.seibel.lod.common.wrappers.world.WorldWrapper;
import com.seibel.lod.core.handlers.dependencyInjection.SingletonHandler;
import com.seibel.lod.core.wrapperInterfaces.chunk.IChunkWrapper;
import com.seibel.lod.core.wrapperInterfaces.config.ILodConfigWrapperSingleton;
import com.seibel.lod.fabric.mixins.events.MixinClientLevel;
import net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientChunkEvents;
import net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientLifecycleEvents;
import net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientTickEvents;
import net.fabricmc.fabric.api.client.keybinding.v1.KeyBindingHelper;
import net.fabricmc.fabric.api.event.lifecycle.v1.ServerChunkEvents;
import net.fabricmc.fabric.api.event.lifecycle.v1.ServerTickEvents;
import net.fabricmc.fabric.api.event.lifecycle.v1.ServerWorldEvents;
import net.fabricmc.fabric.mixin.event.lifecycle.client.ClientChunkManagerMixin;
import net.minecraft.client.KeyMapping;
import net.minecraft.client.Minecraft;
import net.minecraft.client.multiplayer.ClientChunkCache;
import net.minecraft.core.BlockPos;
import net.minecraft.server.MinecraftServer;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelAccessor;
import net.minecraft.world.level.chunk.LevelChunk;
import java.util.HashSet;
import java.util.List;
import org.lwjgl.glfw.GLFW;
/**
* This handles all events sent to the client,
* and is the starting point for most of the mod.
*
* @author coolGi2007
* @author Ran
* @version 11-23-2021
*/
public class ClientProxy
{
private final EventApi eventApi = EventApi.INSTANCE;
private final ClientApi clientApi = ClientApi.INSTANCE;
/**
* Registers Fabric Events
* @author Ran
*/
public void registerEvents() {
// TODO: Fix this if it's wrong
/* World Events */
//ServerTickEvents.START_SERVER_TICK.register(this::serverTickEvent);
ServerTickEvents.END_SERVER_TICK.register(this::serverTickEvent);
/* World Events */
//ServerChunkEvents.CHUNK_LOAD.register(this::chunkLoadEvent);
ClientChunkEvents.CHUNK_LOAD.register(this::chunkLoadEvent);
/* World Events */
ServerWorldEvents.LOAD.register((server, level) -> this.worldLoadEvent(level));
ServerWorldEvents.UNLOAD.register((server, level) -> this.worldUnloadEvent(level));
/* The Client World Events are in the mixins
Client world load event is in MixinClientLevel
Client world unload event is in MixinMinecraft */
/* The save events are in MixinServerLevel */
/* Keyboard Events */
ClientTickEvents.END_CLIENT_TICK.register(client -> {
if (client.player != null) onKeyInput();
});
}
public void serverTickEvent(MinecraftServer server)
{
eventApi.serverTickEvent();
}
public void chunkLoadEvent(LevelAccessor level, LevelChunk chunk)
{
clientApi.clientChunkLoadEvent(new ChunkWrapper(chunk, level),
WorldWrapper.getWorldWrapper(level));
}
public void worldSaveEvent()
{
eventApi.worldSaveEvent();
}
/** This is also called when a new dimension loads */
public void worldLoadEvent(Level level)
{
if (level != null) {
eventApi.worldLoadEvent(WorldWrapper.getWorldWrapper(level));
}
}
public void worldUnloadEvent(Level level)
{
if (level != null) {
eventApi.worldUnloadEvent(WorldWrapper.getWorldWrapper(level));
}
}
/**
* Can someone tell me how to make this better
* @author Ran
*
* public void blockChangeEvent(BlockEventData event) {
* // we only care about certain block events
* if (event.getClass() == BlockEventData.BreakEvent.class ||
* event.getClass() == BlockEventData.EntityPlaceEvent.class ||
* event.getClass() == BlockEventData.EntityMultiPlaceEvent.class ||
* event.getClass() == BlockEventData.FluidPlaceBlockEvent.class ||
* event.getClass() == BlockEventData.PortalSpawnEvent.class)
* {
* IChunkWrapper chunk = new ChunkWrapper(event.getWorld().getChunk(event.getPos()));
* DimensionTypeWrapper dimType = DimensionTypeWrapper.getDimensionTypeWrapper(event.getWorld().dimensionType());
*
* // recreate the LOD where the blocks were changed
* eventApi.blockChangeEvent(chunk, dimType);
* }
* }
*/
public void blockChangeEvent(LevelAccessor world, BlockPos pos) {
IChunkWrapper chunk = new ChunkWrapper(world.getChunk(pos), world);
DimensionTypeWrapper dimType = DimensionTypeWrapper.getDimensionTypeWrapper(world.dimensionType());
// recreate the LOD where the blocks were changed
eventApi.blockChangeEvent(chunk, dimType);
}
private static final int[] KEY_TO_CHECK_FOR = {GLFW.GLFW_KEY_F6, GLFW.GLFW_KEY_F8};
HashSet<Integer> previousKeyDown = new HashSet<Integer>();
public void onKeyInput() {
ILodConfigWrapperSingleton CONFIG = SingletonHandler.get(ILodConfigWrapperSingleton.class);
if (CONFIG.client().advanced().debugging().getDebugKeybindingsEnabled())
{
HashSet<Integer> currectKeyDown = new HashSet<Integer>();
// Note: Minecraft's InputConstants is same as GLFW Key values
//TODO: Use mixin to hook directly into the GLFW Keyboard event in minecraft KeyboardHandler
// Check all keys we need
for (int i = GLFW.GLFW_KEY_A; i <= GLFW.GLFW_KEY_Z; i++) {
if (InputConstants.isKeyDown(Minecraft.getInstance().getWindow().getWindow(), i)) {
currectKeyDown.add(i);
}
}
for (int i : KEY_TO_CHECK_FOR) {
if (InputConstants.isKeyDown(Minecraft.getInstance().getWindow().getWindow(), i)) {
currectKeyDown.add(i);
}
}
// Diff and trigger events
for (int c : currectKeyDown) {
if (!previousKeyDown.contains(c)) {
ClientApi.INSTANCE.keyPressedEvent(c);
}
}
// Update the set
previousKeyDown = currectKeyDown;
}
}
}
@@ -1,33 +0,0 @@
package com.seibel.lod.fabric;
import com.seibel.lod.common.wrappers.DependencySetup;
import net.fabricmc.api.ClientModInitializer;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientLifecycleEvents;
@Environment(EnvType.CLIENT)
public class FabricClientMain implements ClientModInitializer
{
public static FabricClientProxy client_proxy;
public static FabricServerProxy server_proxy;
// Do if implements ClientModInitializer
// This loads the mod before minecraft loads which causes a lot of issues
@Override
public void onInitializeClient()
{
DependencySetup.createClientBindings();
FabricMain.init();
server_proxy = new FabricServerProxy(false);
server_proxy.registerEvents();
client_proxy = new FabricClientProxy();
client_proxy.registerEvents();
ClientLifecycleEvents.CLIENT_STARTED.register((mc) -> FabricMain.postInit());
}
}
@@ -1,253 +0,0 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.fabric;
import com.seibel.lod.common.wrappers.McObjectConverter;
import com.seibel.lod.common.wrappers.world.ClientLevelWrapper;
import com.seibel.lod.core.api.internal.ClientApi;
import com.mojang.blaze3d.platform.InputConstants;
import com.seibel.lod.common.wrappers.chunk.ChunkWrapper;
import com.seibel.lod.core.dependencyInjection.ModAccessorInjector;
import com.seibel.lod.core.dependencyInjection.SingletonInjector;
import com.seibel.lod.core.logging.DhLoggerBuilder;
import com.seibel.lod.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
import com.seibel.lod.core.wrapperInterfaces.modAccessor.ISodiumAccessor;
import com.seibel.lod.fabric.wrappers.modAccessor.SodiumAccessor;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientChunkEvents;
import net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientTickEvents;
import net.fabricmc.fabric.api.client.rendering.v1.WorldRenderEvents;
import net.fabricmc.fabric.api.event.player.AttackBlockCallback;
import net.fabricmc.fabric.api.event.player.UseBlockCallback;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.screens.TitleScreen;
import java.util.HashSet;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.phys.HitResult;
import org.apache.logging.log4j.Logger;
import org.lwjgl.glfw.GLFW;
/**
* This handles all events sent to the client,
* and is the starting point for most of the mod.
*
* @author coolGi
* @author Ran
* @version 11-23-2021
*/
@Environment(EnvType.CLIENT)
public class FabricClientProxy
{
private final ClientApi clientApi = ClientApi.INSTANCE;
private static final IMinecraftClientWrapper MC = SingletonInjector.INSTANCE.get(IMinecraftClientWrapper.class);
private static final Logger LOGGER = DhLoggerBuilder.getLogger();
// TODO we shouldn't be filtering keys on the Forge/Fabric side, only in ClientApi
private static final int[] KEY_TO_CHECK_FOR = { GLFW.GLFW_KEY_F6, GLFW.GLFW_KEY_F8, GLFW.GLFW_KEY_P};
HashSet<Integer> previouslyPressKeyCodes = new HashSet<>();
/**
* Registers Fabric Events
* @author Ran
*/
public void registerEvents()
{
LOGGER.info("Registering Fabric Client Events");
/* Register the mod needed event callbacks */
// ClientTickEvent
ClientTickEvents.START_CLIENT_TICK.register((client) ->
{
//LOGGER.info("ClientTickEvent.START_CLIENT_TICK");
ClientApi.INSTANCE.clientTickEvent();
});
// ClientLevelLoadEvent - Done in MixinClientPacketListener
// ClientLevelUnloadEvent - Done in MixinClientPacketListener
// ClientChunkLoadEvent
// TODO: Is using setClientLightReady one still better?
//#if PRE_MC_1_18_1 // in 1.18+, we use mixin hook in setClientLightReady(true)
ClientChunkEvents.CHUNK_LOAD.register((level, chunk) ->
{
ClientLevelWrapper wrappedLevel = ClientLevelWrapper.getWrapper(level);
ClientApi.INSTANCE.clientChunkLoadEvent(
new ChunkWrapper(chunk, level, wrappedLevel),
wrappedLevel
);
});
// (kinda) block break event
AttackBlockCallback.EVENT.register((player, level, interactionHand, blockPos, direction) ->
{
// if we have access to the server, use the chunk save event instead
if (MC.clientConnectedToDedicatedServer())
{
// Since fabric doesn't have a client-side break-block API event, this is the next best thing
ChunkAccess chunk = level.getChunk(blockPos);
if (chunk != null)
{
// LOGGER.info("attack block at blockpos: " + blockPos);
ClientLevelWrapper wrappedLevel = ClientLevelWrapper.getWrapper((ClientLevel) level);
ClientApi.INSTANCE.clientChunkLoadEvent(
new ChunkWrapper(chunk, level, wrappedLevel),
wrappedLevel
);
}
}
// don't stop the callback
return InteractionResult.PASS;
});
// (kinda) block place event
UseBlockCallback.EVENT.register((player, level, hand, hitResult) ->
{
// if we have access to the server, use the chunk save event instead
if (MC.clientConnectedToDedicatedServer())
{
// Since fabric doesn't have a client-side place-block API event, this is the next best thing
if (hitResult.getType() == HitResult.Type.BLOCK
&& !hitResult.isInside())
{
ChunkAccess chunk = level.getChunk(hitResult.getBlockPos());
if (chunk != null)
{
// LOGGER.info("use block at blockpos: " + hitResult.getBlockPos());
ClientLevelWrapper wrappedLevel = ClientLevelWrapper.getWrapper((ClientLevel) level);
ClientApi.INSTANCE.clientChunkLoadEvent(
new ChunkWrapper(chunk, level, wrappedLevel),
wrappedLevel
);
}
}
}
// don't stop the callback
return InteractionResult.PASS;
});
//#endif
// ClientChunkSaveEvent
ClientChunkEvents.CHUNK_UNLOAD.register((level, chunk) ->
{
ClientLevelWrapper wrappedLevel = ClientLevelWrapper.getWrapper(level);
ClientApi.INSTANCE.clientChunkSaveEvent(
new ChunkWrapper(chunk, level, wrappedLevel),
wrappedLevel
);
});
// RendererStartupEvent - Done in MixinGameRenderer
// RendererShutdownEvent - Done in MixinGameRenderer
SodiumAccessor sodiumAccessor = (SodiumAccessor) ModAccessorInjector.INSTANCE.get(ISodiumAccessor.class);
// ClientRenderLevelTerrainEvent
WorldRenderEvents.AFTER_SETUP.register((renderContext) ->
{
if (sodiumAccessor != null)
{
sodiumAccessor.levelWrapper = ClientLevelWrapper.getWrapper(renderContext.world());
sodiumAccessor.mcModelViewMatrix = McObjectConverter.Convert(renderContext.matrixStack().last().pose());
sodiumAccessor.mcProjectionMatrix = McObjectConverter.Convert(renderContext.projectionMatrix());
sodiumAccessor.partialTicks = renderContext.tickDelta();
}
else
{
clientApi.renderLods(ClientLevelWrapper.getWrapper(renderContext.world()),
McObjectConverter.Convert(renderContext.matrixStack().last().pose()),
McObjectConverter.Convert(renderContext.projectionMatrix()),
renderContext.tickDelta());
}
});
// Debug keyboard event
// FIXME: Use better hooks so it doesn't trigger even in text boxes
ClientTickEvents.END_CLIENT_TICK.register(client ->
{
if (client.player != null && isValidTime())
{
onKeyInput();
}
});
}
private boolean isValidTime() { return !(Minecraft.getInstance().screen instanceof TitleScreen); }
// public void blockChangeEvent(LevelAccessor world, BlockPos pos) {
// if (!isValidTime()) return;
// IChunkWrapper chunk = new ChunkWrapper(world.getChunk(pos), world);
// DimensionTypeWrapper dimType = DimensionTypeWrapper.getDimensionTypeWrapper(world.dimensionType());
//
// // recreate the LOD where the blocks were changed
// // TODO: serverApi.blockChangeEvent(chunk, dimType);
// }
public void onKeyInput()
{
HashSet<Integer> currentKeyDown = new HashSet<>();
// Note: Minecraft's InputConstants is same as GLFW Key values
//TODO: Use mixin to hook directly into the GLFW Keyboard event in minecraft KeyboardHandler
// Check all keys we need
for (int keyCode = GLFW.GLFW_KEY_A; keyCode <= GLFW.GLFW_KEY_Z; keyCode++)
{
if (InputConstants.isKeyDown(Minecraft.getInstance().getWindow().getWindow(), keyCode))
{
currentKeyDown.add(keyCode);
}
}
for (int keyCode : KEY_TO_CHECK_FOR)
{
if (InputConstants.isKeyDown(Minecraft.getInstance().getWindow().getWindow(), keyCode))
{
currentKeyDown.add(keyCode);
}
}
// Diff and trigger events
for (int keyCode : currentKeyDown)
{
if (!previouslyPressKeyCodes.contains(keyCode))
{
ClientApi.INSTANCE.keyPressedEvent(keyCode);
}
}
// Update the set
previouslyPressKeyCodes = currentKeyDown;
}
}
@@ -1,39 +0,0 @@
package com.seibel.lod.fabric;
import com.seibel.lod.common.wrappers.DependencySetup;
import com.seibel.lod.common.wrappers.minecraft.MinecraftDedicatedServerWrapper;
import com.seibel.lod.core.util.LodUtil;
import net.fabricmc.api.DedicatedServerModInitializer;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.fabricmc.fabric.api.event.lifecycle.v1.ServerLifecycleEvents;
import net.minecraft.server.dedicated.DedicatedServer;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
@Environment(EnvType.SERVER)
public class FabricDedicatedServerMain implements DedicatedServerModInitializer
{
private static final Logger LOGGER = LogManager.getLogger(FabricDedicatedServerMain.class.getSimpleName());
public static FabricServerProxy server_proxy;
public boolean hasPostSetupDone = false;
@Override
public void onInitializeServer() {
DependencySetup.createServerBindings();
FabricMain.init();
server_proxy = new FabricServerProxy(true);
server_proxy.registerEvents();
ServerLifecycleEvents.SERVER_STARTING.register((server) -> {
if (hasPostSetupDone) return;
hasPostSetupDone = true;
LodUtil.assertTrue(server instanceof DedicatedServer);
MinecraftDedicatedServerWrapper.INSTANCE.dedicatedServer = (DedicatedServer) server;
FabricMain.postInit();
LOGGER.info("Dedicated server inited at {}", server.getServerDirectory());
});
}
}
@@ -1,94 +1,100 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
* This file is part of the Distant Horizon mod (formerly the LOD Mod),
* licensed under the GNU GPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.fabric;
import com.seibel.lod.api.methods.events.abstractEvents.DhApiAfterDhInitEvent;
import com.seibel.lod.api.methods.events.abstractEvents.DhApiBeforeDhInitEvent;
import com.seibel.lod.common.LodCommonMain;
import com.seibel.lod.core.ModInfo;
import com.seibel.lod.core.config.Config;
import com.seibel.lod.core.DependencyInjection.ApiEventInjector;
import com.seibel.lod.core.dependencyInjection.ModAccessorInjector;
import com.seibel.lod.core.dependencyInjection.SingletonInjector;
import com.seibel.lod.core.logging.DhLoggerBuilder;
import com.seibel.lod.core.wrapperInterfaces.modAccessor.*;
import com.seibel.lod.fabric.wrappers.modAccessor.BCLibAccessor;
import com.seibel.lod.core.api.ApiShared;
import com.seibel.lod.core.api.ClientApi;
import com.seibel.lod.core.handlers.dependencyInjection.DependencyHandler;
import com.seibel.lod.core.handlers.dependencyInjection.ModAccessorHandler;
import com.seibel.lod.core.handlers.dependencyInjection.SingletonHandler;
import com.seibel.lod.core.wrapperInterfaces.modAccessor.IModChecker;
import com.seibel.lod.core.wrapperInterfaces.modAccessor.IOptifineAccessor;
import com.seibel.lod.core.wrapperInterfaces.modAccessor.ISodiumAccessor;
import com.seibel.lod.fabric.wrappers.modAccessor.ModChecker;
import com.seibel.lod.fabric.wrappers.modAccessor.OptifineAccessor;
import com.seibel.lod.fabric.wrappers.modAccessor.SodiumAccessor;
import com.seibel.lod.fabric.wrappers.modAccessor.StarlightAccessor;
import com.seibel.lod.fabric.wrappers.FabricDependencySetup;
import org.apache.logging.log4j.Logger;
import net.fabricmc.api.ClientModInitializer;
/**
* Initialize and setup the Mod. <br>
* If you are looking for the real start of the mod
* check out the ClientProxy.
*
* @author coolGi
*
* @author coolGi2007
* @author Ran
* @version 9-2-2022
* @version 12-1-2021
*/
public class FabricMain
public class FabricMain implements ClientModInitializer
{
private static final Logger LOGGER = DhLoggerBuilder.getLogger();
// This is a client mod so it should implement ClientModInitializer and in fabric.mod.json it should have "environment": "client"
// Once it works on servers change the implement to ModInitializer and in fabric.mod.json it should be "environment": "*"
public static void postInit() {
LOGGER.info("Post-Initializing Mod");
FabricDependencySetup.runDelayedSetup();
public static ClientProxy client_proxy;
if (Config.Client.Graphics.FogQuality.disableVanillaFog.get() && SingletonInjector.INSTANCE.get(IModChecker.class).isModLoaded("bclib"))
ModAccessorInjector.INSTANCE.get(IBCLibAccessor.class).setRenderCustomFog(false); // Remove BCLib's fog
LOGGER.info("Mod Post-Initialized");
// Do if implements ClientModInitializer
// This loads the mod before minecraft loads which causes a lot of issues
@Override
public void onInitializeClient() {
// no.
}
// This loads the mod after minecraft loads which doesn't causes a lot of issues
public static void init()
{
ApiEventInjector.INSTANCE.fireAllEvents(DhApiBeforeDhInitEvent.class, null);
LOGGER.info("Initializing Mod");
LodCommonMain.startup(null);
FabricDependencySetup.createInitialBindings();
LOGGER.info(ModInfo.READABLE_NAME + ", Version: " + ModInfo.VERSION);
if (SingletonInjector.INSTANCE.get(IModChecker.class).isModLoaded("sodium")) {
ModAccessorInjector.INSTANCE.bind(ISodiumAccessor.class, new SodiumAccessor());
}
if (SingletonInjector.INSTANCE.get(IModChecker.class).isModLoaded("starlight")) {
ModAccessorInjector.INSTANCE.bind(IStarlightAccessor.class, new StarlightAccessor());
}
if (SingletonInjector.INSTANCE.get(IModChecker.class).isModLoaded("optifine")) {
ModAccessorInjector.INSTANCE.bind(IOptifineAccessor.class, new OptifineAccessor());
}
if (SingletonInjector.INSTANCE.get(IModChecker.class).isModLoaded("bclib")) {
ModAccessorInjector.INSTANCE.bind(IBCLibAccessor.class, new BCLibAccessor());
}
LOGGER.info(ModInfo.READABLE_NAME + " Initialized");
ApiEventInjector.INSTANCE.fireAllEvents(DhApiAfterDhInitEvent.class, null);
// Init config
// The reason im initialising in this rather than the post init process is cus im using this for the auto updater
public static void init() {
LodCommonMain.initConfig();
LodCommonMain.startup(null, false);
ApiShared.LOGGER.info(ModInfo.READABLE_NAME + ", Version: " + ModInfo.VERSION);
// make sure the dependencies are set up before the mod needs them
FabricDependencySetup.createInitialBindings();
FabricDependencySetup.finishBinding();
// mod dependencies
if (SingletonHandler.get(IModChecker.class).isModLoaded("sodium")) {
ModAccessorHandler.bind(ISodiumAccessor.class, new SodiumAccessor());
}
if (SingletonHandler.get(IModChecker.class).isModLoaded("optifine")) {
ModAccessorHandler.bind(IOptifineAccessor.class, new OptifineAccessor());
}
ModAccessorHandler.finishBinding();
// Check if this works
client_proxy = new ClientProxy();
client_proxy.registerEvents();
}
public static void initServer() {
LodCommonMain.initConfig();
LodCommonMain.startup(null, true);
ApiShared.LOGGER.info(ModInfo.READABLE_NAME + ", Version: " + ModInfo.VERSION);
FabricDependencySetup.createInitialBindings();
FabricDependencySetup.finishBinding();
}
}
@@ -1,140 +0,0 @@
package com.seibel.lod.fabric;
import com.seibel.lod.common.networking.Networking;
import com.seibel.lod.common.wrappers.chunk.ChunkWrapper;
import com.seibel.lod.common.wrappers.world.ClientLevelWrapper;
import com.seibel.lod.common.wrappers.world.ServerLevelWrapper;
import com.seibel.lod.common.wrappers.worldGeneration.BatchGenerationEnvironment;
import com.seibel.lod.core.api.internal.ServerApi;
import com.seibel.lod.core.logging.DhLoggerBuilder;
import com.seibel.lod.core.wrapperInterfaces.world.ILevelWrapper;
import net.fabricmc.fabric.api.event.lifecycle.v1.ServerChunkEvents;
import net.fabricmc.fabric.api.event.lifecycle.v1.ServerLifecycleEvents;
import net.fabricmc.fabric.api.event.lifecycle.v1.ServerTickEvents;
import net.fabricmc.fabric.api.event.lifecycle.v1.ServerWorldEvents;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.screens.TitleScreen;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ServerPlayer;
import org.apache.logging.log4j.Logger;
import java.util.function.Supplier;
/**
* This handles all events sent to the server,
* and is the starting point for most of the mod.
*
* @author Ran
* @author Tomlee
* @version 5-11-2022
*/
public class FabricServerProxy
{
private static final ServerApi SERVER_API = ServerApi.INSTANCE;
private static final Logger LOGGER = DhLoggerBuilder.getLogger();
private final boolean isDedicated;
public static Supplier<Boolean> isGenerationThreadChecker = null;
public FabricServerProxy(boolean isDedicated)
{
this.isDedicated = isDedicated;
}
private boolean isValidTime()
{
if (isDedicated)
{
return true;
}
//FIXME: This may cause init issue...
return !(Minecraft.getInstance().screen instanceof TitleScreen);
}
private ClientLevelWrapper getClientLevelWrapper(ClientLevel level) { return ClientLevelWrapper.getWrapper(level); }
private ServerLevelWrapper getServerLevelWrapper(ServerLevel level) { return ServerLevelWrapper.getWrapper(level); }
/** Registers Fabric Events */
public void registerEvents()
{
LOGGER.info("Registering Fabric Server Events");
isGenerationThreadChecker = BatchGenerationEnvironment::isCurrentThreadDistantGeneratorThread;
/* Register the mod needed event callbacks */
// TEST EVENT
//ServerTickEvents.END_SERVER_TICK.register(this::tester);
// ServerTickEvent
ServerTickEvents.END_SERVER_TICK.register((server) -> SERVER_API.serverTickEvent());
// ServerWorldLoadEvent
//TODO: Check if both of these use the correct timed events. (i.e. is it 'ed' or 'ing' one?)
ServerLifecycleEvents.SERVER_STARTING.register((server) ->
{
if (isValidTime())
{
ServerApi.INSTANCE.serverLoadEvent(isDedicated);
}
});
// ServerWorldUnloadEvent
ServerLifecycleEvents.SERVER_STOPPED.register((server) ->
{
if (isValidTime())
{
ServerApi.INSTANCE.serverUnloadEvent();
}
});
// ServerLevelLoadEvent
ServerWorldEvents.LOAD.register((server, level) ->
{
if (isValidTime())
{
ServerApi.INSTANCE.serverLevelLoadEvent(getServerLevelWrapper(level));
}
});
// ServerLevelUnloadEvent
ServerWorldEvents.UNLOAD.register((server, level) ->
{
if (isValidTime())
{
ServerApi.INSTANCE.serverLevelUnloadEvent(getServerLevelWrapper(level));
}
});
// ServerChunkLoadEvent
ServerChunkEvents.CHUNK_LOAD.register((server, chunk) ->
{
ILevelWrapper level = getServerLevelWrapper((ServerLevel) chunk.getLevel());
if (isValidTime())
{
ServerApi.INSTANCE.serverChunkLoadEvent(
new ChunkWrapper(chunk, chunk.getLevel(), level),
level);
}
});
// ServerChunkSaveEvent - Done in MixinChunkMap
}
// This just exists here for testing purposes, it'll be removed in the future
public void tester(MinecraftServer server)
{ // I disabled the Networking functions for now so this will not work atm - coolGi
for (ServerPlayer player : server.getPlayerList().getPlayers())
{
FriendlyByteBuf payload = Networking.createNew();
payload.writeInt(1);
System.out.println("Sending int 1");
Networking.send(player, payload);
}
}
}
@@ -1,64 +0,0 @@
package com.seibel.lod.fabric.mixins;
import com.seibel.lod.core.dependencyInjection.ModAccessorInjector;
import com.seibel.lod.core.wrapperInterfaces.modAccessor.ISodiumAccessor;
import net.fabricmc.loader.api.FabricLoader;
import org.objectweb.asm.tree.ClassNode;
import org.spongepowered.asm.mixin.extensibility.IMixinConfigPlugin;
import org.spongepowered.asm.mixin.extensibility.IMixinInfo;
import java.util.List;
import java.util.Set;
/**
* @author coolGi
* @author cortex
*/
// TODO: Move to common if possible
public class FabricMixinPlugin implements IMixinConfigPlugin {
@Override
public boolean shouldApplyMixin(String targetClassName, String mixinClassName) {
if (mixinClassName.contains(".mods.")) { // If the mixin wants to go into a mod then we check if that mod is loaded or not
return FabricLoader.getInstance().isModLoaded(
mixinClassName
// What these 2 regex's do is get the mod name that we are checking out of the mixinClassName
// Eg. "com.seibel.lod.mixins.mods.sodium.MixinSodiumChunkRenderer" turns into "sodium"
.replaceAll("^.*mods.", "") // Replaces everything before the mods
.replaceAll("\\..*$", "") // Replaces everything after the mod name
);
}
return true;
}
@Override
public void onLoad(String mixinPackage) {
}
@Override
public String getRefMapperConfig() {
return null;
}
@Override
public void acceptTargets(Set<String> myTargets, Set<String> otherTargets) {
}
@Override
public List<String> getMixins() {
return null;
}
@Override
public void preApply(String targetClassName, ClassNode targetClass, String mixinClassName, IMixinInfo mixinInfo) {
}
@Override
public void postApply(String targetClassName, ClassNode targetClass, String mixinClassName, IMixinInfo mixinInfo) {
}
}
@@ -0,0 +1,29 @@
package com.seibel.lod.fabric.mixins;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
import net.minecraft.core.BlockPos;
import net.minecraft.server.level.WorldGenRegion;
import net.minecraft.world.level.StructureFeatureManager;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.chunk.ChunkGenerator;
import net.minecraft.world.level.levelgen.WorldgenRandom;
@Mixin(ChunkGenerator.class)
public class MixinChunkGenerator {
@Redirect(method = "applyBiomeDecoration", at = @At(
value = "INVOKE",
target = "Lnet/minecraft/world/level/biome/Biome;generate(Lnet/minecraft/world/level/StructureFeatureManager;"
+ "Lnet/minecraft/world/level/chunk/ChunkGenerator;Lnet/minecraft/server/level/WorldGenRegion;J"
+ "Lnet/minecraft/world/level/levelgen/WorldgenRandom;Lnet/minecraft/core/BlockPos;)V"
))
private void wrapBiomeGenerateCall(Biome biome, StructureFeatureManager structFeatManager, ChunkGenerator generator,
WorldGenRegion genRegion, long l, WorldgenRandom random, BlockPos pos) {
synchronized((ChunkGenerator)(Object)this) {
biome.generate(structFeatManager, (ChunkGenerator)(Object)this, genRegion, l, random, pos);
}
}
}
@@ -0,0 +1,47 @@
package com.seibel.lod.fabric.mixins;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import com.mojang.blaze3d.systems.RenderSystem;
import com.seibel.lod.core.api.ClientApi;
import com.seibel.lod.core.handlers.dependencyInjection.SingletonHandler;
import com.seibel.lod.core.wrapperInterfaces.config.ILodConfigWrapperSingleton;
import net.minecraft.client.Camera;
import net.minecraft.client.renderer.FogRenderer;
import net.minecraft.client.renderer.FogRenderer.FogMode;
import net.minecraft.tags.FluidTags;
import net.minecraft.world.effect.MobEffects;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.level.material.FluidState;
import net.minecraft.world.level.material.FogType;
@Mixin(FogRenderer.class)
public class MixinFogRenderer {
private static final ILodConfigWrapperSingleton CONFIG = SingletonHandler.get(ILodConfigWrapperSingleton.class);
// Using this instead of Float.MAX_VALUE because Sodium don't like it.
private static final float A_REALLY_REALLY_BIG_VALUE = 4206942069.F;
private static final float A_EVEN_LARGER_VALUE = 420694206942069.F;
@Inject(at = @At("RETURN"), method = "setupFog(Lnet/minecraft/client/Camera;Lnet/minecraft/client/renderer/FogRenderer$FogMode;FZ)V")
private static final void disableSetupFog(Camera camera, FogMode fogMode, float f, boolean bl, CallbackInfo callback) {
FogType fogType = camera.getFluidInCamera();
Entity entity = camera.getEntity();
boolean enableFog = (entity instanceof LivingEntity) && ((LivingEntity)entity).hasEffect(MobEffects.BLINDNESS);
enableFog |= fogType.equals(FogType.WATER);
enableFog |= fogType.equals(FogType.LAVA);
enableFog |= fogType.equals(FogType.POWDER_SNOW);
if (!enableFog) {
if (fogMode == FogMode.FOG_TERRAIN && CONFIG.client().graphics().fogQuality().getDisableVanillaFog()) {
RenderSystem.setShaderFogStart(A_REALLY_REALLY_BIG_VALUE);
RenderSystem.setShaderFogEnd(A_EVEN_LARGER_VALUE);
}
}
}
}
@@ -0,0 +1,21 @@
package com.seibel.lod.fabric.mixins;
import com.seibel.lod.fabric.FabricMain;
import net.minecraft.client.Minecraft;
import net.minecraft.client.main.GameConfig;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
/**
* Loads the mod after minecraft loads.
* @author Ran
*/
@Mixin(value = Minecraft.class)
public class MixinMinecraft {
@Inject(method = "<init>", at = @At("TAIL"))
private void startMod(GameConfig gameConfig, CallbackInfo ci) {
FabricMain.init();
}
}
@@ -0,0 +1,52 @@
package com.seibel.lod.fabric.mixins;
import com.seibel.lod.common.wrappers.config.ConfigGui;
import com.seibel.lod.common.wrappers.config.TexturedButtonWidget;
import com.seibel.lod.core.ModInfo;
import com.seibel.lod.core.handlers.dependencyInjection.SingletonHandler;
import com.seibel.lod.core.wrapperInterfaces.config.ILodConfigWrapperSingleton;
import net.minecraft.client.gui.screens.OptionsScreen;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.TranslatableComponent;
import net.minecraft.resources.ResourceLocation;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.Objects;
/**
* Adds a button to the menu to goto the config
*
* @author coolGi2007
* @version 12-02-2021
*/
@Mixin(OptionsScreen.class)
public class MixinOptionsScreen extends Screen {
// Get the texture for the button
private static final ResourceLocation ICON_TEXTURE = new ResourceLocation(ModInfo.ID,"textures/gui/button.png");
protected MixinOptionsScreen(Component title) {
super(title);
}
@Inject(at = @At("HEAD"),method = "init")
private void lodconfig$init(CallbackInfo ci) {
if (SingletonHandler.get(ILodConfigWrapperSingleton.class).client().getOptionsButton())
this.addButton(new TexturedButtonWidget(
// Where the button is on the screen
this.width / 2 - 180, this.height / 6 - 12,
// Width and height of the button
20, 20,
// Offset
0, 0,
// Some textuary stuff
20, ICON_TEXTURE, 20, 40,
// Create the button and tell it where to go
// For now it goes to the client option by default
(buttonWidget) -> Objects.requireNonNull(minecraft).setScreen(ConfigGui.getScreen(this, "client")),
// Add a title to the screen
new TranslatableComponent("text.autoconfig." + ModInfo.ID + ".title")));
}
}

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