Remove the server mod requirement and update the credits

This commit is contained in:
James Seibel
2021-12-16 21:33:39 -06:00
parent 76cc3d0800
commit 19c1cd523a
3 changed files with 25 additions and 56 deletions
+2 -2
View File
@@ -236,9 +236,9 @@ jar {
manifest {
attributes([
"Specification-Title": "LOD",
"Specification-Version": "1", // We are version 1 of ourselves
"Specification-Version": version,
"Implementation-Title": project.name,
"Implementation-Version": "1",
"Implementation-Version": version,
"Implementation-Timestamp": new Date().format("yyyy-MM-dd'T'HH:mm:ssZ"),
"MixinConfigs": "lod.mixins.json",
])
+1 -1
Submodule core updated: 244ead9451...56c4911316
+22 -53
View File
@@ -1,58 +1,27 @@
#// This is an example mods.toml file. It contains the data relating to the loading mods.
#// There are several mandatory fields (#mandatory), and many more that are optional (#optional).
#// The overall format is standard TOML format, v0.5.0.
#// Note that there are a couple of TOML lists in this file.
#// Find more information on toml format here: https://github.com/toml-lang/toml
#// The name of the mod loader type to load - for regular FML @Mod mods it should be javafml
modLoader="javafml" #mandatory
#// A version range to match for said mod loader - for regular FML @Mod it will be the forge version
loaderVersion="[36,)" #mandatory This is typically bumped every Minecraft version by Forge. See our download page for lists of versions.
#// The license for you mod. This is mandatory metadata and allows for easier comprehension of your redistributive properties.
#// Review your options at https://choosealicense.com/. All rights reserved is the default copyright stance, and is thus the default here.
modLoader="javafml" #//mandatory
loaderVersion="[36,)" # // mandatory. This is typically bumped every Minecraft version by Forge. See our download page for lists of versions.
license="GNU GPLv3"
issueTrackerURL="https://gitlab.com/jeseibel/minecraft-lod-mod/-/issues"
#// A URL to refer people to when problems occur with this mod
issueTrackerURL="https://gitlab.com/jeseibel/minecraft-lod-mod/-/issues" #optional
#// A list of mods - how many allowed here is determined by the individual mod loader
[[mods]] #mandatory
#// The modid of the mod
modId="lod" #mandatory
[[mods]] #//mandatory
modId="lod" #//mandatory
version= "${file.jarVersion}" #//mandatory, gets the version number from jar populated by the build.gradle script
displayName="Distant Horizons" #//mandatory
#//updateJSONURL="https://change.me.example.invalid/updates.json" # A URL to query for updates for this mod. See the JSON update specification https://mcforge.readthedocs.io/en/latest/gettingstarted/autoupdate/
displayURL="https://www.curseforge.com/minecraft/mc-mods/lod-level-of-detail"
logoFile="logo.png"
catalogueImageIcon="icon.png"
credits="Massive thanks to: Leonardo, Cola, Ran, and CoolGi. For their hard work to bring Distant Horizons to where it is today. - James"
authors="James Seibel, Leonardo Amato, and Cola"
#//mandatory. The description text for the mod
description= ''' This mod generates and renders simplified terrain beyond the normal view distance at a low performance cost. Allowing you to see much farther without turning your game into a slideshow. '''
#// if not set defaults to "false"
clientSideOnly="true"
#// if not set defaults to "BOTH"
#// TODO change to "BOTH" when we add server support
side="CLIENT"
#// Allow any version to be present (or not) on the server
acceptableRemoteVersions="*"
#// The version number of the mod - there's a few well known ${} variables useable here or just hardcode it
#//${file.jarVersion} will substitute the value of the Implementation-Version as read from the mod's JAR file metadata
#// see the associated build.gradle script for how to populate this completely automatically during a build
version="a1.5.4" #mandatory
#// A display name for the mod
displayName="Distant Horizons" #mandatory
#// A URL to query for updates for this mod. See the JSON update specification https://mcforge.readthedocs.io/en/latest/gettingstarted/autoupdate/
#//updateJSONURL="https://change.me.example.invalid/updates.json" #optional
#// A URL for the "homepage" for this mod, displayed in the mod UI
displayURL="https://www.curseforge.com/minecraft/mc-mods/lod-level-of-detail" #optional
#// A file name (in the root of the mod JAR) containing a logo for display
logoFile="logo.png" #optional
#// A file name (in the root of the mod JAR) containing a icon for display by catalogue
catalogueImageIcon="icon.png"
#// A text field displayed in the mod UI
credits="TechnoVision, Vike, and Darkhax for their modding tutorials." #optional
#// A text field displayed in the mod UI
authors="James Seibel, Leonardo Amato, and Cola" #optional
#// The description text for the mod (multi line!) (#mandatory)
description='''This mod generates and renders simplified terrain beyond the normal view distance, at a low performance cost.'''
#// to make mod be not required on forge server
acceptableRemoteVersions="*"
#// to not load on server at all as there is no integration at all
#// TODO remove when we add server support
clientSideOnly=true