Updated some stuff
This commit is contained in:
+1
-1
@@ -56,7 +56,7 @@ allprojects {
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tasks.withType(JavaCompile) {
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options.encoding = "UTF-8"
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options.release = 16
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options.release = 8
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}
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java {
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@@ -168,7 +168,7 @@ public class BlockColorWrapper implements IBlockColorWrapper
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{
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tempColor = TextureAtlasSpriteWrapper.getPixelRGBA(texture, frameIndex, u, v);
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if (texture.isTransparent(frameIndex, u, v))
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if (!texture.isTransparent(frameIndex, u, v)) // TODO[1.16.5]: Check if this should be inverted
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continue;
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if (lookForTint)
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@@ -49,6 +49,7 @@ import net.minecraft.network.chat.TextComponent;
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import net.minecraft.network.chat.TranslatableComponent;
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import net.minecraft.client.resources.language.I18n; // translation
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import com.mojang.blaze3d.vertex.PoseStack;
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//import net.minecraft.client.gui.narration.NarratableEntry; // Remove in 1.16
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/**
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* Based upon TinyConfig
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@@ -412,12 +413,12 @@ public abstract class ConfigGui
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if (!reload)
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loadFromFile();
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this.addWidget(new Button(this.width / 2 - 154, this.height - 28, 150, 20, CommonComponents.GUI_CANCEL, button -> {
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this.addRenderableWidget(new Button(this.width / 2 - 154, this.height - 28, 150, 20, CommonComponents.GUI_CANCEL, button -> {
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loadFromFile();
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Objects.requireNonNull(minecraft).setScreen(parent);
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}));
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Button done = this.addWidget(new Button(this.width / 2 + 4, this.height - 28, 150, 20, CommonComponents.GUI_DONE, (button) -> {
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Button done = this.addRenderableWidget(new Button(this.width / 2 + 4, this.height - 28, 150, 20, CommonComponents.GUI_DONE, (button) -> {
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saveToFile();
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Objects.requireNonNull(minecraft).setScreen(parent);
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}));
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@@ -625,6 +626,8 @@ public abstract class ConfigGui
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return children;
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}
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// Only for 1.17 and over
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// Remove in 1.16 and below
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// @Override
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// public List<? extends NarratableEntry> narratables()
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// {
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+5
@@ -258,6 +258,11 @@ public class LodServerWorld implements WorldGenLevel
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throw new UnsupportedOperationException("Not Implemented");
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}
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@Nullable
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public MinecraftServer getServer() {
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return serverWorld.getServer();
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}
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@Override
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public LevelData getLevelData()
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{
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@@ -20,9 +20,9 @@
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package com.seibel.lod.fabric.mixins;
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import com.mojang.blaze3d.vertex.PoseStack;
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import com.mojang.math.Matrix4f;
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import com.seibel.lod.common.wrappers.McObjectConverter;
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import net.minecraft.client.renderer.LevelRenderer;
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import org.lwjgl.opengl.GL15;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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@@ -40,32 +40,38 @@ import net.minecraft.client.renderer.RenderType;
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* render last event, the LODs would render on top
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* of the normal terrain.
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*
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* @author coolGi2007
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* @author James Seibel
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* @version 11-21-2021
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* @version 12-29-2021
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*/
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@Mixin(LevelRenderer.class)
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public class MixinWorldRenderer
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{
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private static float previousPartialTicks = 0;
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@Inject(at = @At("RETURN"), method = "renderSky(Lcom/mojang/blaze3d/matrix/MatrixStack;F)V")
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private void renderSky(PoseStack modelViewMatrixStack, Matrix4f projectionMatrix, float partialTicks, double cameraXBlockPos, double cameraYBlockPos, double cameraZBlockPos, CallbackInfo callback)
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@Inject(at = @At("RETURN"), method = "renderSky(Lcom/mojang/blaze3d/vertex/PoseStack;F)V")
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private void renderSky(PoseStack matrixStackIn, float partialTicks, CallbackInfo callback)
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{
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// get the partial ticks since renderChunkLayer doesn't
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// get the partial ticks since renderBlockLayer doesn't
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// have access to them
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previousPartialTicks = partialTicks;
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}
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// HEAD or RETURN
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@Inject(at = @At("HEAD"), method = "renderChunkLayer(Lnet/minecraft/client/renderer/RenderType;Lcom/mojang/blaze3d/matrix/MatrixStack;DDD)V")
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private void renderChunkLayer(RenderType renderType, PoseStack modelViewMatrixStack, double cameraXBlockPos, double cameraYBlockPos, double cameraZBlockPos, Matrix4f projectionMatrix, CallbackInfo callback)
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@Inject(at = @At("HEAD"), method = "renderChunkLayer(Lnet/minecraft/client/renderer/RenderType;Lcom/mojang/blaze3d/vertex/PoseStack;DDD)V")
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private void renderChunkLayer(RenderType renderType, PoseStack matrixStackIn, double xIn, double yIn, double zIn, CallbackInfo callback)
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{
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// only render before solid blocks
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if (renderType.equals(RenderType.solid()))
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{
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Mat4f mcModelViewMatrix = McObjectConverter.Convert(modelViewMatrixStack.last().pose());
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Mat4f mcProjectionMatrix = McObjectConverter.Convert(projectionMatrix);
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// get MC's current projection matrix
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float[] mcProjMatrixRaw = new float[16];
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GL15.glGetFloatv(GL15.GL_PROJECTION_MATRIX, mcProjMatrixRaw);
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Mat4f mcProjectionMatrix = new Mat4f(mcProjMatrixRaw);
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// OpenGl outputs their matrices in col,row form instead of row,col
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// (or maybe vice versa I have no idea :P)
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mcProjectionMatrix.transpose();
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Mat4f mcModelViewMatrix = McObjectConverter.Convert(matrixStackIn.last().pose());
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ClientApi.INSTANCE.renderLods(mcModelViewMatrix, mcProjectionMatrix, previousPartialTicks);
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}
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@@ -19,18 +19,18 @@
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package com.seibel.lod.forge.mixins;
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import com.mojang.blaze3d.vertex.PoseStack;
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import com.seibel.lod.common.wrappers.McObjectConverter;
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import net.minecraft.client.renderer.LevelRenderer;
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import org.lwjgl.opengl.GL15;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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import com.mojang.blaze3d.vertex.PoseStack;
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import com.mojang.math.Matrix4f;
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import com.seibel.lod.core.api.ClientApi;
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import com.seibel.lod.core.objects.math.Mat4f;
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import com.seibel.lod.common.wrappers.McObjectConverter;
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import net.minecraft.client.renderer.LevelRenderer;
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import net.minecraft.client.renderer.RenderType;
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/**
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@@ -41,32 +41,39 @@ import net.minecraft.client.renderer.RenderType;
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* of the normal terrain.
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*
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* @author James Seibel
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* @version 9-19-2021
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* @version 12-29-2021
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*/
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@Mixin(LevelRenderer.class)
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public class MixinWorldRenderer
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{
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private static float previousPartialTicks = 0;
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@Inject(at = @At("RETURN"), method = "renderSky(Lcom/mojang/blaze3d/matrix/MatrixStack;F)V")
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private void renderSky(PoseStack modelViewMatrixStack, Matrix4f projectionMatrix, float partialTicks, double cameraXBlockPos, double cameraYBlockPos, double cameraZBlockPos, CallbackInfo callback)
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@Inject(at = @At("RETURN"), method = "renderSky(Lcom/mojang/blaze3d/vertex/PoseStack;F)V")
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private void renderSky(PoseStack matrixStackIn, float partialTicks, CallbackInfo callback)
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{
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// get the partial ticks since renderChunkLayer doesn't
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// get the partial ticks since renderBlockLayer doesn't
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// have access to them
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previousPartialTicks = partialTicks;
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}
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// HEAD or RETURN
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@Inject(at = @At("HEAD"), method = "renderChunkLayer(Lnet/minecraft/client/renderer/RenderType;Lcom/mojang/blaze3d/matrix/MatrixStack;DDD)V")
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private void renderChunkLayer(RenderType renderType, PoseStack modelViewMatrixStack, double cameraXBlockPos, double cameraYBlockPos, double cameraZBlockPos, Matrix4f projectionMatrix, CallbackInfo callback)
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@Inject(at = @At("HEAD"), method = "renderChunkLayer(Lnet/minecraft/client/renderer/RenderType;Lcom/mojang/blaze3d/vertex/PoseStack;DDD)V")
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private void renderChunkLayer(RenderType renderType, PoseStack matrixStackIn, double xIn, double yIn, double zIn, CallbackInfo callback)
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{
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// only render before solid blocks
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if (renderType.equals(RenderType.solid()))
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{
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Mat4f mcModelViewMatrix = McObjectConverter.Convert(modelViewMatrixStack.last().pose());
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Mat4f mcProjectionMatrix = McObjectConverter.Convert(projectionMatrix);
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// get MC's current projection matrix
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float[] mcProjMatrixRaw = new float[16];
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GL15.glGetFloatv(GL15.GL_PROJECTION_MATRIX, mcProjMatrixRaw);
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Mat4f mcProjectionMatrix = new Mat4f(mcProjMatrixRaw);
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// OpenGl outputs their matrices in col,row form instead of row,col
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// (or maybe vice versa I have no idea :P)
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mcProjectionMatrix.transpose();
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Mat4f mcModelViewMatrix = McObjectConverter.Convert(matrixStackIn.last().pose());
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ClientApi.INSTANCE.renderLods(mcModelViewMatrix, mcProjectionMatrix, previousPartialTicks);
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}
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}
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}
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}
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+4
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@@ -1,15 +1,14 @@
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org.gradle.jvmargs=-Xmx2048M
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# TODO: HEY REMEMBER TO UPDATE THE lod.accesswidener WHEN UPDATING TO 1.18
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minecraft_version=1.17.1
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minecraft_version=1.16.5
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archives_base_name=DistantHorizons
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mod_version=1.5.4a
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maven_group=com.seibel.lod
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toml_version=3.6.0
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fabric_loader_version=0.11.6
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fabric_api_version=0.37.1+1.17
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fabric_loader_version=0.11.3
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fabric_api_version=0.34.2+1.16
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modmenu_version=2.0.14
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forge_version=37.1.0
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forge_version=36.1.0
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