Update core + Fix Sodium fog
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+5
@@ -264,4 +264,9 @@ public class MinecraftRenderWrapper implements IMinecraftRenderWrapper
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return glFormat;
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}
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@Override
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public boolean tryDisableVanillaFog() {
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return true; // Handled via the MixinFogRenderer at fabric. Forge... Yeah yeah yeah~~~ TODO!
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}
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}
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+1
-1
Submodule core updated: bb22ad58bc...976874e7a3
@@ -6,20 +6,40 @@ import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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import com.mojang.blaze3d.systems.RenderSystem;
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import com.seibel.lod.core.api.ClientApi;
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import com.seibel.lod.core.util.SingletonHandler;
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import com.seibel.lod.core.wrapperInterfaces.config.ILodConfigWrapperSingleton;
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import net.minecraft.client.Camera;
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import net.minecraft.client.renderer.FogRenderer;
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import net.minecraft.client.renderer.FogRenderer.FogMode;
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import net.minecraft.tags.FluidTags;
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import net.minecraft.world.effect.MobEffects;
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import net.minecraft.world.entity.Entity;
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import net.minecraft.world.entity.LivingEntity;
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import net.minecraft.world.level.material.FluidState;
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@Mixin(FogRenderer.class)
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public class MixinFogRenderer {
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private static final ILodConfigWrapperSingleton CONFIG = SingletonHandler.get(ILodConfigWrapperSingleton.class);
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@Inject(at = @At("RETURN"), method = "setupFog(Lnet/minecraft/client/Camera;Lnet/minecraft/client/renderer/FogRenderer$FogMode;FZ)V")
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private static final void disableSetupFog(Camera camera, FogMode fogMode, float f, boolean bl, CallbackInfo callback) {
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if (CONFIG.client().graphics().fogQuality().getDisableVanillaFog())
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RenderSystem.disableFog();
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}
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// Using this instead of Float.MAX_VALUE because Sodium don't like it.
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private static final float A_REALLY_REALLY_BIG_VALUE = 4206942069.F;
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private static final float A_EVEN_LARGER_VALUE = 420694206942069.F;
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@Inject(at = @At("RETURN"), method = "setupFog(Lnet/minecraft/client/Camera;Lnet/minecraft/client/renderer/FogRenderer$FogMode;FZ)V")
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private static final void disableSetupFog(Camera camera, FogMode fogMode, float f, boolean bl, CallbackInfo callback) {
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FluidState fluidState = camera.getFluidInCamera();
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Entity entity = camera.getEntity();
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boolean isUnderWater = (entity instanceof LivingEntity) && ((LivingEntity)entity).hasEffect(MobEffects.BLINDNESS);
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isUnderWater |= fluidState.is(FluidTags.WATER);
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isUnderWater |= fluidState.is(FluidTags.LAVA);
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if (!isUnderWater) {
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if (fogMode == FogMode.FOG_TERRAIN && CONFIG.client().graphics().fogQuality().getDisableVanillaFog()) {
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RenderSystem.fogStart(A_REALLY_REALLY_BIG_VALUE);
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RenderSystem.fogEnd(A_EVEN_LARGER_VALUE);
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}
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}
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}
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}
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