Morippi
31f173c8e8
added the commented code to the mergeAndAddData to make the conversion to new system easier
2021-12-13 22:40:01 +01:00
Morippi
90ca3bd394
Added the position data merge
2021-12-13 22:37:40 +01:00
Morippi
30dd5526cd
refactoring for future code
2021-12-13 22:12:13 +01:00
Morippi
a9e31b8133
Added methods for the merge in the LevelContainer, to be implemented
2021-12-13 21:03:54 +01:00
Morippi
e71cd864b4
Merge remote-tracking branch 'origin/main' into main
2021-12-13 18:59:52 +01:00
Morippi
8efc7d54e7
Changed the format
2021-12-13 18:59:42 +01:00
cola98765
e323e8d62e
fixed wrong wrapper call
2021-12-13 18:38:01 +01:00
cola98765
b970ad0ab8
I hope I fixed what james broke
2021-12-13 16:13:43 +01:00
cola98765
c811e6bad6
another change to save format... now there is no static offset
2021-12-13 10:41:33 +01:00
James Seibel
8ef0d40f0c
Merge branch 'main' of gitlab.com:jeseibel/distant-horizons-core
2021-12-12 17:42:25 -06:00
James Seibel
227f7d0a23
Closes #85 (Sodium Overdraw incompatibility)
...
One minor issue: Sodium returns chunks differently than vanilla MC or Optifine. Specifically as of 1.16.5 (12-12-2021) it also returns one layer of chunks further than what is currently rendered.
2021-12-12 17:42:23 -06:00
James Seibel
b385b018f1
Remove a few unneeded lines
2021-12-12 17:32:38 -06:00
cola98765
4ece2de991
probable fix to a color bug that made no sense
2021-12-12 23:47:24 +01:00
cola98765
a172961112
probable fix to a color bug that made no sense
2021-12-12 21:26:40 +01:00
tom lee
9e882951ef
WorldGen: Quick change to respect VersionConstants
...
Changed it so that even in FULL mode, it respects the VersionConstants
setting. Who knows if one day we might get even FULL chunk gen in
multithreading~
2021-12-12 23:14:52 +08:00
cola98765
1c9fe23633
fixed couple errors, but floating islands are still broken
2021-12-12 12:04:08 +01:00
James Seibel
92b6a9695d
Improve the comment for the Horizontal Quality setting
2021-12-11 21:49:56 -06:00
James Seibel
acc5e7af98
Add support for different Core behavior in different MC versions
2021-12-11 21:40:43 -06:00
coolGi2007
aa9e49b3e7
Please stop calling a forge wrapper from core
2021-12-12 01:30:40 +00:00
cola98765
7d86e24db5
attempt to fix generation below y=0
2021-12-12 00:25:51 +01:00
cola98765
71986d8818
attempt to fix generation below y=0
2021-12-12 00:16:34 +01:00
cola98765
e948b4dac1
attempt to fix generation below y=0
2021-12-11 23:48:04 +01:00
cola98765
0a5f7d0c11
reversed IF to attempt to avoid indexOutOfBounds
2021-12-11 23:30:11 +01:00
cola98765
1c65ef8323
made whatever leetom made build on my java 8 instance
2021-12-11 19:23:21 +01:00
cola98765
2c744dd22b
made whatever leetom made build on my java 8 instance
2021-12-11 19:22:49 +01:00
tom lee
009d7ede1b
WorldGen: Added support for single thread world gen
...
Reworked the world gen so that it no longer creates like 5 new threads
every server tick. And combined LodGenWorker into LodWorldGenerator as
being a seperate object is not needed.
2021-12-12 02:01:59 +08:00
cola98765
4199954843
fixed terraforged nullPointer. TODO fix the cause of the bug, bot it's symptoms
2021-12-11 18:06:58 +01:00
cola98765
c7ab36c6b7
since light no longer needs to be updated, I've reenabled partial regens
2021-12-11 16:58:37 +01:00
cola98765
1da6544550
actually fix FAR_FIRST
2021-12-11 16:33:27 +01:00
cola98765
c2896d1f73
now stuff should actually cull
2021-12-11 15:43:43 +01:00
cola98765
302abb1e57
fixed blocklight
2021-12-11 14:10:55 +01:00
cola98765
34c6f28173
fix nonFull and noCollision blocks not giving color
2021-12-11 10:54:26 +01:00
cola98765
75676df736
Merge remote-tracking branch 'origin/main' into main
2021-12-11 10:22:08 +01:00
coolGi2007
56b80f00e8
Fixed something that shouldnt be called
2021-12-11 09:13:12 +00:00
cola98765
c1651edb6a
fix directional culling
2021-12-11 09:56:41 +01:00
Morippi
c1375f7a10
small fixes, + changed variables name
2021-12-11 01:26:03 +01:00
Morippi
a82ef3dcde
Fixed position bug in the rendering
2021-12-11 00:42:08 +01:00
cola98765
74a97dab0d
small fixes
2021-12-10 21:57:14 +01:00
cola98765
16621773af
mall fix
2021-12-10 20:49:40 +01:00
Morippi
c8988ad1b7
fixewd generation not working
2021-12-10 20:37:02 +01:00
Morippi
1f3f432fef
Removed most of BlockPos and ChunkPos use
2021-12-10 20:36:51 +01:00
cola98765
56032b6d6b
Merge remote-tracking branch 'origin/main' into main
2021-12-10 18:20:30 +01:00
cola98765
6157c659d2
fix fog for fixed render distance
2021-12-10 18:20:08 +01:00
cola98765
d2cae841e7
fix calculation of view range if it was k*32+x where k is int and 0<=x<16. To compare with old versions add 32
2021-12-10 18:02:07 +01:00
cola98765
d1711be390
fix calculation of view range. if it was k*32+x where k is int and 0<=x<16. To compare with old versions add 32
2021-12-10 18:01:19 +01:00
cola98765
93332d6256
changed debug key to F8 and added chat messages when using debug keys.
2021-12-10 17:45:54 +01:00
James Seibel
8292dc67c0
Remove Dynamic and Triangular Lod Templates
2021-12-09 21:49:48 -06:00
James Seibel
1b82acec9f
Fix a incorrect merge
2021-12-09 18:17:50 -06:00
Morippi
da4f423d10
Added maps to cache the biome blocks couples
2021-12-09 17:30:43 +01:00
Morippi
5a4c04b5a3
added getters and creators in the new format.
2021-12-09 17:30:18 +01:00