Commit Graph

  • 6c515350bc Clean up references to LodDimension objects James Seibel 2021-03-31 14:15:49 -05:00
  • 50aee9dfb2 Move getCurrentWorldID into the LodUtils class James Seibel 2021-03-31 10:56:50 -05:00
  • 0649504770 Fix #16 (stop placeholder chunks from being saved to disk) James Seibel 2021-03-30 14:55:12 -05:00
  • 29068f9550 Fix the projection matrix not being reset after rendering LODs James Seibel 2021-03-30 08:07:15 -05:00
  • 18c08ccd88 Fix #8 and #9 (inaccurate lighting and rendering behind transparent objects) James Seibel 2021-03-28 22:39:58 -05:00
  • b71d6a5e3f Closes issue #10 (Regen LODs on block change) James Seibel 2021-03-27 21:49:23 -05:00
  • 8f619f3fa1 Closes issue #12 (improve world change detection) James Seibel 2021-03-27 21:28:03 -05:00
  • eab16ff20a Move all buffer building into the LodBufferBuilder and improve chunk generation logic James Seibel 2021-03-25 23:04:48 -05:00
  • d913ed9621 Fix issue #11 (generate chunks closer to the player first) James Seibel 2021-03-25 16:31:11 -05:00
  • a649cf179f comment out a debug statement James Seibel 2021-03-25 16:04:02 -05:00
  • cf5de39250 Rename SingleLodChunkGenWorker to LodChunkGenWorker James Seibel 2021-03-25 16:03:44 -05:00
  • bab3cd9656 Move SingleLodChunkGenWorker into the builders package James Seibel 2021-03-24 21:59:32 -05:00
  • cafd4f0c47 Move all LodChunk generation code to the LodBuilder object James Seibel 2021-03-24 21:59:06 -05:00
  • e20833225f Slightly improve LOD generation speed and add code related to heightmap James Seibel 2021-03-24 19:09:30 -05:00
  • 14a06c220b Move the enums into their own package James Seibel 2021-03-24 17:50:17 -05:00
  • e5a5ba327e Add a TODO James Seibel 2021-03-19 20:36:11 -05:00
  • fedc8f7b66 Add LODs generating outside the player's view distance James Seibel 2021-03-19 20:25:23 -05:00
  • 7a3497d44c Update and improve Access Transformer 1.16.4-a1.1 James Seibel 2021-03-04 21:55:26 -06:00
  • 873034f7e4 Merge branch '1.16.4' of gitlab.com:jeseibel/minecraft-lod-mod into 1.16.4 James Seibel 2021-03-04 21:30:33 -06:00
  • a151054b48 Fix issue #7 (screen space distortions not be applied) James Seibel 2021-03-04 21:30:19 -06:00
  • 14c69971f6 Fix a bug with holding grass blocks James Seibel 2021-03-04 21:16:41 -06:00
  • edc3858699 Add the youtube demo video James Seibel 2021-03-03 16:16:47 +00:00
  • bdaf33b80b Add a simplified description to the readme James Seibel 2021-03-03 03:48:13 +00:00
  • e1e63d4981 Add compile instructions and further improve the readme 1.16.4-a1 James Seibel 2021-03-01 10:08:20 -06:00
  • 12f4a2d159 Fix a readme typo James Seibel 2021-03-01 09:57:43 -06:00
  • fa2f12e4e0 Change the version number to alpha 1 James Seibel 2021-03-01 09:37:01 -06:00
  • 520e2e99d9 Add the state of multiplayer to the readme James Seibel 2021-03-01 09:24:09 -06:00
  • 759d6a0a94 Add the MC version to the build archive name James Seibel 2021-03-01 09:23:44 -06:00
  • 7983f59ff1 Improve the mod description in the readme James Seibel 2021-03-01 09:10:18 -06:00
  • cd33b4c33e Update the readme to reflect the state of this branch James Seibel 2021-02-28 22:46:37 -06:00
  • 81f11269f8 Fix a spelling mistake archive-1.12.2_forge-14.23.5.2847 James Seibel 2021-02-28 22:25:20 -06:00
  • 6ad8d824bd Update the readme to reflect the state of this branch archive-1.12.2_forge-14.23.5.2854 James Seibel 2021-02-28 22:24:18 -06:00
  • c6f06a6fd4 Update the readme to reflect the state of this branch James Seibel 2021-02-28 22:02:43 -06:00
  • 49bbc56941 Update the build.gradle James Seibel 2021-02-28 18:42:06 -06:00
  • bf6813b6a5 Improve magic number comments James Seibel 2021-02-28 17:17:03 -06:00
  • f96a6dcecd Improve how block color is determined James Seibel 2021-02-28 16:35:46 -06:00
  • 306f575edd Fix not regening the LODs when changing dimensions James Seibel 2021-02-28 16:15:40 -06:00
  • 8babc5aa65 Fix a bug related to disabling depth testing James Seibel 2021-02-28 16:03:38 -06:00
  • 6abbf328fb Remove issue #6, partially fixed in 6bedfa5 James Seibel 2021-02-28 16:01:51 -06:00
  • 6bedfa5136 Partially implement screen swirling effects James Seibel 2021-02-28 16:00:18 -06:00
  • e02156b1a4 Add LOD lighting James Seibel 2021-02-28 15:07:09 -06:00
  • 673474cd64 Re-implement config files James Seibel 2021-02-27 21:45:37 -06:00
  • 807818e078 Fix a few meta info files James Seibel 2021-02-27 21:45:12 -06:00
  • 22840bd4e3 Small refactor to ClientProxy James Seibel 2021-02-27 21:03:00 -06:00
  • 4c71c9aad5 Add small refactors and improvements to LodRenderer James Seibel 2021-02-27 20:39:47 -06:00
  • cc1683f573 Remove an unneeded variable decleration James Seibel 2021-02-27 19:44:49 -06:00
  • 62dc86d64e Update LodRenderer class comment James Seibel 2021-02-27 19:44:37 -06:00
  • ef65f87777 Improve how different fog levels are rendered James Seibel 2021-02-27 19:41:45 -06:00
  • 055f64e7c6 Improve the world changing logic James Seibel 2021-02-27 19:09:52 -06:00
  • a0fc9835b6 rename getWorldIdentifier to getCurrentWorldID James Seibel 2021-02-27 19:08:11 -06:00
  • b127ad0538 prevent a potential null pointer James Seibel 2021-02-27 19:04:42 -06:00
  • e1cf190a7f Replace getWorldName with getWorldIdentifier James Seibel 2021-02-27 19:04:17 -06:00
  • 27caab932c re-add depth testing James Seibel 2021-02-27 19:02:36 -06:00
  • d06415bd3e Remove the unneeded common proxy James Seibel 2021-02-27 18:59:50 -06:00
  • 14e0fca1ed Update and improve meta info files James Seibel 2021-02-27 17:23:17 -06:00
  • 3d6ba0fad9 Remove a test mixin file James Seibel 2021-02-27 17:22:48 -06:00
  • 84bdd3dd90 Fix fog not rendering James Seibel 2021-02-27 17:07:44 -06:00
  • e81cd17ecf Fix the FOV being incorrect James Seibel 2021-02-27 11:38:00 -06:00
  • 58b0eafe29 Replace the old render logic with VBO rendering James Seibel 2021-02-27 11:31:53 -06:00
  • 53ee2123c1 Add the state of the project in the Readme James Seibel 2021-02-27 05:04:41 +00:00
  • 336cfb0749 Remove duplicate files James Seibel 2021-02-26 22:46:10 -06:00
  • 0f5990e2f8 Remove an unneeded variable James Seibel 2021-02-26 17:45:00 -06:00
  • 7acad77eda Fix LOD color generation James Seibel 2021-02-26 17:40:53 -06:00
  • fb0ff2a00c Improve naming of methods in LodChunk James Seibel 2021-02-26 13:39:08 -06:00
  • ab7157476b Fix a potential null pointer exception James Seibel 2021-02-26 13:38:54 -06:00
  • 40bc930d34 Add missing info to a comment James Seibel 2021-02-26 13:21:32 -06:00
  • 9500805243 Fix lod file reading and writing James Seibel 2021-02-26 13:19:52 -06:00
  • f637e5fd44 Fix a possible casting error James Seibel 2021-02-26 13:18:37 -06:00
  • cfda8c9655 Bring over improvements and changes from the master branch James Seibel 2021-02-26 10:31:34 -06:00
  • fe3ace7d35 update lodCore James Seibel 2021-02-25 14:12:09 -06:00
  • 4d4dff2373 Remove more lingering ASMHelper code James Seibel 2021-02-25 10:46:39 -06:00
  • f388911468 Update to forge 1.12.2-14.23.5.2854 James Seibel 2021-02-25 10:33:10 -06:00
  • 9704ad80f1 Remove a lingering reference to ASMHelper James Seibel 2021-02-24 15:17:24 -06:00
  • 026d9a425e Remove optifine from the home directory James Seibel 2021-02-24 15:15:59 -06:00
  • 85bff28758 Update the reflectionHandler to better handle missing optifine James Seibel 2021-02-24 15:03:31 -06:00
  • 213060d473 Fix issue #1 (LODs not being rendered at full distance) James Seibel 2021-02-24 13:31:24 -06:00
  • ca400ccf59 Add java doc comments to variables in LodRenderer James Seibel 2021-02-24 13:28:18 -06:00
  • 9dc6d17d7b Fix issue #5 (teleporting not regenerating LODs) James Seibel 2021-02-23 21:42:49 -06:00
  • 15d3af3c66 Add a comment for issue #5 James Seibel 2021-02-23 15:29:25 -06:00
  • d9d1c4dfaf Fix issue #2 James Seibel 2021-02-23 15:20:12 -06:00
  • 1c2974cf6a Add comment for issue #4 James Seibel 2021-02-23 15:18:21 -06:00
  • c353335968 Clean up LodChunk toString James Seibel 2021-02-23 15:15:49 -06:00
  • 2ee76a413f Refactor, comment, and clean up everything James Seibel 2021-02-23 08:19:37 -06:00
  • 7b074fc155 Remove the clear buffers and remove a completed TODO James Seibel 2021-02-22 14:32:33 -06:00
  • 28220f62ad Update version number James Seibel 2021-02-21 16:56:02 -06:00
  • cc7e4359ec Make Builder objects to improve organization James Seibel 2021-02-21 16:18:18 -06:00
  • 72a292aeb6 Improve file organization James Seibel 2021-02-21 13:54:00 -06:00
  • ca8f63cf7d Replace ByteBuffers with BufferBuilders James Seibel 2021-02-21 13:23:28 -06:00
  • 4f518a0701 Implement async buffer generation James Seibel 2021-02-21 09:14:02 -06:00
  • b81253af67 Merge branch 'master' of gitlab.com:jeseibel/minecraft-lod-mod James Seibel 2021-02-21 08:48:39 -06:00
  • fd3d4e92af Update to the newest version of OptifineDevTweaker James Seibel 2021-02-21 08:40:04 -06:00
  • 7418a196a9 Fix a few typos in the Readme James Seibel 2021-02-21 08:39:20 -06:00
  • cb04b2df09 Update Readme.txt James Seibel 2021-02-21 08:33:46 -06:00
  • f754467450 Initial work to update to 1.16.4 James Seibel 2021-02-21 08:31:03 -06:00
  • 36c0244047 Add the LOD Core mod link to README James Seibel 2021-02-16 04:25:19 +00:00
  • b7b62989d4 Add a TODO James Seibel 2021-02-15 22:23:09 -06:00
  • be78ca865f Remove ASMHelper since it wasn't being used James Seibel 2021-02-15 21:35:49 -06:00
  • 9e2982dc1e Improve a few variable names and remove a TODO James Seibel 2021-02-15 21:28:58 -06:00
  • 789899747c Move server related TODO comment James Seibel 2021-02-15 21:17:26 -06:00
  • 945fa03271 Fix a regressive bug that caused camera stuttering James Seibel 2021-02-14 21:26:59 -06:00