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This program is an attempt to create Level Of Details (LODs) in Minecraft.
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The purpose is to increase the maximum view distance in game
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Used in congunction with:
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https://gitlab.com/jeseibel/minecraft-lod-core-mod
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The purpose is to increase the maximum view distance in game
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========================
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@@ -12,21 +9,20 @@ source code installation
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See the Forge Documentation online for more detailed instructions:
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http://mcforge.readthedocs.io/en/latest/gettingstarted/
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Step 1: open a command line in the project folder
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Step 1: Create a system variable called "JAVA_MC_HOME" with the location of the JDK 1.8.0_251 (This is needed for gradle to work correctly)
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Step 2: run the command: "./gradlew setupDecompWorkspace"
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Step 2: replace JAVA_HOME with JAVA_MC_HOME in gradle.bat
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Step 3: run the command: "./gradlew eclipse"
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Step 3: open a command line in the project folder
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Step 4: Import project
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Step 4: run the command: "./gradlew geneclipseruns"
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Step 5: Create a system variable called "JAVA_MC_HOME" with the location of the JDK 1.8.0_251 (This is needed for gradle to work correctly)
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And make sure it is used in the build.gradle file.
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Step 6: Import the lodcore and lodcore_source jar files into the referenced libraries.
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Step 5: run the command: "./gradlew eclipse"
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Step 6: Make sure the eclipse has the JDK 1.8.0_251 installed. (This is needed so that eclipse can run minecraft)
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Step 7: Import the project into eclipse
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Other commands:
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"gradlew --refresh-dependencies" to refresh local dependencies.
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