Commit Graph

  • 4f3aaecae2 Reduce getWorldBlockLightPosList() work for 1.12.2 by skipping empty chunk sections main Vojtěch Šokala 2026-06-09 17:10:10 +02:00
  • e53622d17c Try to fix LOD builder task spam for 1.12.2 Vojtěch Šokala 2026-06-09 16:49:07 +02:00
  • 516dab0d29 Try fixing 1.12 compiling in CI James Seibel 2026-06-09 07:41:34 -05:00
  • 98d68704e1 Fix generic object rendering James Seibel 2026-06-09 07:29:28 -05:00
  • a13e06d600 Fix Iris boats disabling DH water rendering James Seibel 2026-06-08 22:06:14 -05:00
  • eb82ab1439 Fully generate chunks when using Internal Server James Seibel 2026-06-08 07:27:02 -05:00
  • 00b47fc776 Implement auto-updater screen for 1.12.2 Vojtěch Šokala 2026-06-07 23:01:08 +02:00
  • 1d7cb1e6fc Fix camera fluid check in 1.12.2 to use eye position instead of entity position Vojtěch Šokala 2026-06-07 22:39:53 +02:00
  • 3da97f75d7 Fix level requests not being sent more than once per session s809 2026-06-07 14:30:53 +05:00
  • ab7a34be54 Fix auto updater checking when disabled James Seibel 2026-06-06 19:39:07 -05:00
  • e412ec2409 Remove MemUtil references due to native crashing James Seibel 2026-06-06 18:11:20 -05:00
  • 4a2f7178ee Add original level resource to level init s809 2026-06-07 01:32:52 +05:00
  • 656bf17191 DH cloud culling/color changes James Seibel 2026-06-06 11:05:03 -05:00
  • 068399fd2f Fix huge mushroom colors James Seibel 2026-06-06 10:39:44 -05:00
  • be95801640 Fix underwater fog rendering James Seibel 2026-06-06 09:13:59 -05:00
  • 41e2912de7 Restore texture and depthFunc in GlDhMetaRenderer instead of in CleanroomRenderMixin Vojtěch Šokala 2026-06-06 12:21:50 +02:00
  • f64072eeab Fix 1.12.2 not compiling Vojtěch Šokala 2026-06-06 11:09:09 +02:00
  • 17af90d4e8 Make level key requests work kinda s809 2026-06-04 23:05:19 +05:00
  • 0dfbcb3c6d Render engine validation cleanup and 26.2.0 prep James Seibel 2026-06-03 07:45:31 -05:00
  • 19df5c10cb Add error messages if DB becomes corrupted James Seibel 2026-06-02 21:42:31 -05:00
  • b25afa4ef5 add useCameraPositionForQualityDropOff config/api James Seibel 2026-06-02 18:05:20 -05:00
  • 9e092091d2 Fix camera position off-by-one with immersive portals James Seibel 2026-06-02 17:40:58 -05:00
  • 2afefd03b4 fix some MC version compiling James Seibel 2026-06-02 07:17:11 -05:00
  • 4c65c710f2 add Dh prefix to DH math objects James Seibel 2026-06-01 22:07:08 -05:00
  • 88710bde46 Fix LOD clouds not showing the correct colors James Seibel 2026-06-01 21:48:40 -05:00
  • 1ef6382582 remove unused standalone jar files James Seibel 2026-06-01 19:11:54 -05:00
  • 0393375fae apply immersive portals mixins James Seibel 2026-06-01 19:05:05 -05:00
  • 608fbd5952 change fabric run client/server to use gradle James Seibel 2026-06-01 19:04:47 -05:00
  • a94cd91a97 Merge branch 'immersivePortals' James Seibel 2026-06-01 07:45:25 -05:00
  • 42ab9eebe5 Fully move getShade into ClientLevelWrapper immersivePortals James Seibel 2026-05-31 07:43:28 -05:00
  • 49e3e11250 Move getShade into ClientLevelWrapper. Acuadragon100 2026-05-31 11:16:01 +02:00
  • de33cbce2b Clarify the world gen progress message build-test James Seibel 2026-05-30 19:44:32 -05:00
  • 2b5f621ff8 Fix old MC version compiling James Seibel 2026-05-30 16:45:16 -05:00
  • 1681adc10b Add the option for 3 layer clouds James Seibel 2026-05-30 16:39:00 -05:00
  • f606f2b7c2 remove deprecated items James Seibel 2026-05-30 11:39:45 -05:00
  • e3f9b66994 reduce GC pressure during LOD loading slightly James Seibel 2026-05-30 11:32:59 -05:00
  • ec3ff260fe Reduce render event GC pressure James Seibel 2026-05-30 09:17:46 -05:00
  • fafab30a09 clean up blaze buffer uniform creation James Seibel 2026-05-22 14:09:47 -05:00
  • 707352ce51 fix native GL instanced generic rendering James Seibel 2026-05-22 12:51:15 -05:00
  • a9f5dafefe re-add fabric modMenuIntegration James Seibel 2026-05-22 09:59:59 -05:00
  • 291ffd311b fix renderingEngine lang James Seibel 2026-05-22 09:59:47 -05:00
  • 0e8c0b459b Fix 1.21.11 and older MC compiling James Seibel 2026-05-22 09:55:25 -05:00
  • c575a2968b update core James Seibel 2026-05-22 09:37:45 -05:00
  • 0b297b4cd7 add DhApiBeforeFogRenderEvent James Seibel 2026-05-22 09:37:12 -05:00
  • b8c90985ce Merge branch 'translations' into 'main' Ran 2026-05-21 12:46:52 +00:00
  • b924576983 Trans :3 lations Ran 2026-05-21 12:46:51 +00:00
  • a8b62b31a1 fix 3+ version number ranges James Seibel 2026-05-20 17:30:33 -05:00
  • 95b2d5a908 fix pre 26.2 compiling James Seibel 2026-05-20 17:30:13 -05:00
  • 7d2ccc302d fix render api vs engine enum James Seibel 2026-05-20 07:28:04 -05:00
  • 1ba1bff859 document openGL interfaces not used on Blaze3D James Seibel 2026-05-19 21:52:15 -05:00
  • 9409841c89 fix logger GC warning and running wilderwild in dev James Seibel 2026-05-19 21:16:22 -05:00
  • 6c4e8021d6 Fix DH world gen not priming CARVER heightmaps James Seibel 2026-05-19 21:04:51 -05:00
  • 4b1623e8c0 Add world gen getBlockState() Y pos validation James Seibel 2026-05-19 21:03:56 -05:00
  • a1e88bff70 26.1.2 up fabric API 0.145 -> 0.149 James Seibel 2026-05-19 20:58:03 -05:00
  • f3c20cde30 clean up config menu, remove fake transparency James Seibel 2026-05-19 19:18:15 -05:00
  • eb601d9276 Fix unit test compiling James Seibel 2026-05-19 07:26:14 -05:00
  • 17a13993cc Fix holes on LOD borders James Seibel 2026-05-18 22:24:33 -05:00
  • 16e7254179 add IDhApiLevelWrapper.getBlockColorPreApi() James Seibel 2026-05-18 19:59:56 -05:00
  • ab055f1a0e fix compiling for MC 1.20 and older James Seibel 2026-05-18 07:21:34 -05:00
  • 0cb3716dc7 move remaining blaze pipeline methods to wrapper James Seibel 2026-05-17 18:39:13 -05:00
  • 71e9877808 blaze3D renderPassWrapper James Seibel 2026-05-17 18:30:36 -05:00
  • f05e424c49 lang wrapper update James Seibel 2026-05-17 18:27:44 -05:00
  • 646882e1a9 update 26.2 snapshot 5 -> 7 James Seibel 2026-05-17 18:20:27 -05:00
  • 482311fe48 Improve ColorCache resolution errors James Seibel 2026-05-17 18:04:26 -05:00
  • 97a80ed887 Fix renderingString for disabled dimensions James Seibel 2026-05-16 19:08:02 -05:00
  • 0e547c80a9 Merge branch 'main' of gitlab.com:distant-horizons-team/distant-horizons James Seibel 2026-05-16 18:58:46 -05:00
  • b792487b60 fix auto update screen on MC 26.2 James Seibel 2026-05-16 18:55:52 -05:00
  • 7920415d18 Improve incorrect rendering API error handling James Seibel 2026-05-16 18:25:48 -05:00
  • ada7668c28 fix reverseZDepth uniform name James Seibel 2026-05-16 17:54:46 -05:00
  • e7a34f9498 fix Blaze3D GL pipelines James Seibel 2026-05-16 17:03:43 -05:00
  • 2a5c465923 BlazeDhRenderApi handle GL and Vulkan James Seibel 2026-05-16 16:16:15 -05:00
  • a14a558f0d blaze3D shaders work on both GL and Vulkan James Seibel 2026-05-16 15:50:25 -05:00
  • 66db5f0df1 add reverse Z java code James Seibel 2026-05-16 10:49:12 -05:00
  • 2dc4ba20fb fix DH Far Fade renderer name James Seibel 2026-05-16 10:20:24 -05:00
  • 2f14d7ac27 remove forgix workaround James Seibel 2026-05-16 10:20:09 -05:00
  • 10925d7c57 Include both the dimension type name and the dimension id number in the dimension name on 1.12.2. Acuadragon100 2026-05-16 14:22:53 +02:00
  • 6cc659bda5 Make renderingString show correct value if rendering is disabled for this dimension Vojtěch Šokala 2026-05-16 13:33:43 +02:00
  • 7d918fe8dc Also use the original camera position when Immersive Portals is loaded. Acuadragon100 2026-05-16 13:24:38 +02:00
  • 206e492e7c use DhScreenUtil.setScreen when possible James Seibel 2026-05-15 22:28:25 -05:00
  • 09289e72a1 Merge branch 'Vulkan' James Seibel 2026-05-15 22:25:14 -05:00
  • 7861b63c99 Fix auto update screen not appearing on MC 26.1.2 James Seibel 2026-05-15 22:13:46 -05:00
  • 965b9c948e update api test method name James Seibel 2026-05-15 22:03:07 -05:00
  • ae4ca8cd6b Mark vertigo as incompatible James Seibel 2026-05-15 21:45:58 -05:00
  • 2dec862c3b up api version 6.1.1 -> 7.0.0 James Seibel 2026-05-15 21:41:25 -05:00
  • f9d8073e80 Remove fabric-gametest-api from release James Seibel 2026-05-15 21:35:25 -05:00
  • 2ca99c29d2 config reset button don't change menu James Seibel 2026-05-15 18:30:12 -05:00
  • 2e4477b533 fix color tints not clearing with other colors James Seibel 2026-05-15 18:29:53 -05:00
  • b0c7919dda Rewrite 1.12.2 world gen Vojtěch Šokala 2026-05-15 20:04:57 +02:00
  • 398c14ee96 Merge remote-tracking branch 'origin/main' Vojtěch Šokala 2026-05-15 18:59:42 +02:00
  • 422e54b488 ChangelogScreen for 1.12.2 Vojtěch Šokala 2026-05-15 18:59:34 +02:00
  • 938631a379 Merge remote-tracking branch 'root/main' into fix-portals Acuadragon100 2026-05-15 16:42:34 +02:00
  • 48966bf32a Use the dimension id number as the level key on 1.12.2. Acuadragon100 2026-05-15 15:58:56 +02:00
  • 2dc38622e2 Fix compile errors with 1.12.2. Acuadragon100 2026-05-15 15:16:16 +02:00
  • 36f1c49f49 Add MC Version locking to the config James Seibel 2026-05-15 07:44:22 -05:00
  • 271f4e8b21 Fix compiling MC 1.16.5+ James Seibel 2026-05-14 20:52:36 -05:00
  • b164e4646d add 1.12.2 to the build script James Seibel 2026-05-14 20:13:22 -05:00
  • 14fd5729e2 use ModInfo packet path James Seibel 2026-05-14 20:11:41 -05:00
  • 7c3e279237 preprocessor cleanup James Seibel 2026-05-14 20:11:32 -05:00
  • 536389af0b Merge remote-tracking branch 'refs/remotes/root/main' into fix-portals Acuadragon100 2026-05-14 22:46:23 +02:00
  • 2884094dee refactoring and cleanup James Seibel 2026-05-14 07:49:32 -05:00