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175 Commits

Author SHA1 Message Date
Ran 865923b0dc Update Readme.md 2022-04-17 17:01:21 +00:00
James Seibel b9b023691a remove a few compiler warnings and update core 2022-04-01 21:00:33 -05:00
coolGi2007 5c7dfc5905 Downgraded stuff (removes fabric api) and updated gitlab cd 2022-04-01 17:35:00 +10:30
coolGi2007 b70fc86516 Downgraded 1.18 to 1.17 (that took a long time) tough still needs some fixing 2022-03-30 17:35:09 +10:30
coolGi2007 9c3ecc6deb Downgraded stuff from 1.18 to 1.17 and updated core 2022-03-10 17:38:07 +10:30
coolGi2007 d688a53d74 Added the multiplayer folder thing from 1.18 2022-03-08 17:24:31 +10:30
James Seibel 2cf4b42c5c Rename MinecraftWrapper -> MinecraftClientWrapper 2022-03-05 18:29:37 -06:00
James Seibel c726a49c82 remove WorldWrapper.isEmpty()
It wasn't used and there was a comment saying not to use it
2022-03-05 18:15:17 -06:00
James Seibel 0b0a69aabe (No Fabric) Update the DependencyHandler to support circular references 2022-03-05 17:41:37 -06:00
James Seibel 96ac022cbf Merge branch '1.17.X' of gitlab.com:jeseibel/minecraft-lod-mod into 1.17.X 2022-03-03 19:42:07 -06:00
James Seibel fa325b2eb8 Start updating for changed core 2022-03-03 19:41:31 -06:00
coolGi2007 c87233eb10 Fixed everything 2022-03-03 17:08:17 +10:30
James Seibel 88497593c4 Refactor the dependency injectors 2022-03-01 21:30:40 -06:00
coolGi2007 9817dcf022 Renamed readme to 1.17.X 2022-02-28 11:06:22 +00:00
coolGi2007 898eda7355 Updated the readme and updated the DHJarMerger (now marks the jar as an executable so linux users have an easier time when runnung the jar) 2022-02-22 17:55:03 +10:30
coolGi2007 7363231361 Updated fabric, core, readme and added a way to run jar 2022-02-21 16:30:02 +10:30
cola98765 40fbca33f4 actually fix tint on custom water textures. 2022-02-19 22:32:03 +01:00
cola98765 62712cfab4 actually fix tint on custom water textures. 2022-02-19 22:30:01 +01:00
James Seibel 8d94988be1 Update the version number to 1.6.2a 2022-02-17 20:22:36 -06:00
cola98765 99ce73feee update BlockColorWrapper, and fix "wraning" 2022-02-15 12:11:29 +01:00
coolGi2007 b7e3db12d9 Fixed some stuff in the modinfo 2022-02-15 05:00:41 +00:00
coolGi2007 e0a7010abf Updated gradle stuff to be more like 1.18 2022-02-14 17:36:37 +10:30
James Seibel f1b8616329 Update the forge version 2022-02-13 16:58:52 -06:00
James Seibel b6a84a454b Prepare for 1.6.1a 2022-02-12 12:03:23 -06:00
tom lee b8aabc59cd Fix forge mixin loading class prematurely 2022-02-12 23:45:08 +08:00
tom lee 66f169bd78 Backport 1.18 changes 2022-02-12 23:20:27 +08:00
tom lee e038861b7a Update core 2022-02-12 16:29:14 +08:00
tom lee c41fd1ab5b Backport changes from 1.16 2022-02-12 16:28:50 +08:00
James Seibel a12a55a953 Update the version number to 1.6.1a-pre and re-enable dev code 2022-02-11 22:07:58 -06:00
James Seibel 42068fc152 Update the mod homepage 2022-02-11 20:30:44 -06:00
James Seibel 791d2c881a Update the version number for 1.6.0a 2022-02-11 20:17:34 -06:00
coolGi2007 9fff802baf Fixed shadow jar problem with toml in fabric 2022-02-11 13:35:20 +00:00
coolGi2007 d5c0f714fa Added _Version to config for future me 2022-02-11 13:07:24 +00:00
tom lee 09914af897 Hotfix Forge 1.17.1 non IDE IllegalAccessError 2022-02-11 19:29:36 +08:00
tom lee 7dd57345a4 Update core + Add missing MixinChunkGenerator back. (Which fix crashes) 2022-02-11 15:48:27 +08:00
James Seibel aff52ce926 Slightly improve the tooltips for the config GUI 2022-02-10 22:08:31 -06:00
tom lee 98ed33e2bf Update core + Config + fix blindness Fog 2022-02-10 22:16:30 +08:00
tom lee d4f4e7e24d Update core 2022-02-10 17:07:33 +08:00
tom lee cfc5f4cede Update core 2022-02-10 16:14:39 +08:00
tom lee e3611b00e1 Update core + Fixed the debug button not working 2022-02-10 14:54:34 +08:00
tom lee 8f6fb9cecc Update core 2022-02-10 11:40:11 +08:00
tom lee ba3f1fd0d0 Make chunk return true on isLightCorrect same as 1.16. 2022-02-10 11:12:40 +08:00
coolGi2007 932f3ca19a Made sodium use cursedforge and added toml to core 2022-02-10 13:10:01 +10:30
tom lee 7eb4339a1b Update everything up to latest state 2022-02-09 19:04:39 +08:00
James Seibel 21fd19d8d8 Add an expiration to the archives 2022-02-05 15:43:29 +00:00
coolGi2007 cfbca82905 Removed clouds 2022-02-05 09:46:52 +00:00
tom lee 11989b310e Middle-ported the Batch Generator 2022-02-05 16:08:18 +08:00
coolGi2007 c75f50a29a Cleaned up some gradle stuff 2022-01-30 16:02:20 +10:30
coolGi2007 3a0deb5111 Down-ported everything from 1.18 to 1.17 (not including world gen) 2022-01-28 19:46:02 +10:30
coolGi2007 c2462846db Downgraded stuff from 1.18 to 1.17 2022-01-26 05:06:37 +00:00
coolGi2007 66c183ba4f Added comments to the file 2022-01-25 05:09:31 +00:00
James Seibel 3966c668d9 Delete OptiFine_1.17.1_HD_U_H1.jar 2022-01-25 01:00:04 +00:00
coolGi2007 d1cc7740d3 Fixed accsesswideners 2022-01-24 23:41:22 +10:30
coolGi2007 9586cfe90d After all these years, the ints show up correctly after restarting (it was literally a 1 line fix) 2022-01-24 19:50:32 +10:30
coolGi2007 5a8194fc0d Updated everything from 1.18 to 1.17 2022-01-24 17:50:23 +10:30
coolGi2007 15a7678da2 Downgraded stuff from 1.18 to 1.17 2022-01-21 13:12:03 +10:30
cola98765 59f7a8571f resolved warnings 2022-01-18 14:21:58 +01:00
coolGi2007 e878954763 Added 1 jar thing 2022-01-18 10:09:34 +00:00
jas35484 a07282dd36 Add the missing minor version number 1.6a -> 1.6.0a 2022-01-17 20:35:50 -06:00
jas35484 df5923ea8e Increment the version from 'a1.5.4' to 'a1.6-pre' 2022-01-17 20:26:04 -06:00
jas35484 19350cc5d4 Add .gitlab-ci.yml 2022-01-17 19:51:19 -06:00
coolGi2007 1fd639a3f7 Escape button saves config 2022-01-14 14:05:44 +10:30
tom lee 69efd93ec3 Update core + Add DisableVanillaFog for Forge 2022-01-14 00:04:20 +08:00
tom lee c7575887ea Fixed Sodium Fog 2022-01-13 20:05:04 +08:00
tom lee 7902d483ec Update core. Port back fix for onChunkLoad light issue 2022-01-12 18:02:02 +08:00
coolGi2007 2bd74d379c Fixed immersive portals with cloud rendering 2022-01-12 16:31:36 +10:30
coolGi2007 1db8d3599b Fixes all (hopefully) problems with saving the config file 2022-01-11 17:37:20 +10:30
tom lee e80ccd38fe Fixed up SodiumAccessor 2022-01-10 22:05:31 +08:00
coolGi2007 12b7723017 Added cloud warning 2022-01-10 05:12:22 +00:00
coolGi2007 51341f14a3 Updated readme since fabric version was updated 2022-01-10 14:38:49 +10:30
coolGi2007 f07783deb1 Removed forge fog renderer to fix a crash 2022-01-10 14:18:07 +10:30
coolGi2007 c7e41973d3 Update accesswidener to fox something 2022-01-09 10:39:21 +00:00
coolGi2007 f90276d8a1 Fixed everything 2022-01-09 10:18:18 +00:00
tom lee 384fe016cd Updated common 2022-01-09 17:49:46 +08:00
coolGi2007 06301a42d6 oops 2022-01-09 09:45:59 +00:00
coolGi2007 b13626689b Updated everything(need to update the sodium stuff) 2022-01-09 20:09:06 +10:30
coolGi2007 ae820320de Updated everything 2022-01-07 07:15:29 +00:00
coolGi2007 4da96d094e Update Config.java 2022-01-02 08:58:50 +00:00
coolGi2007 d8196c2069 Removed the need for any config category. The config now guesses the category 2022-01-02 06:06:44 +00:00
coolGi2007 c5e0f35a63 Reordered the forge mixin 2022-01-02 05:15:35 +00:00
coolGi2007 8a76887386 Updated core and fixed config crash 2022-01-02 03:49:50 +00:00
coolGi2007 2d495b981f Updated core 2022-01-01 22:28:57 +10:30
coolGi2007 95b5d94596 Updated stuff 2021-12-31 21:35:13 +10:30
coolGi2007 b4de7cbd0b Fixed ConfigGui 2021-12-29 05:47:09 +00:00
coolGi2007 27b4cde1dc Fixed a broken thing 2021-12-28 11:40:41 +00:00
coolGi2007 ed2b28aa30 More universal config (works with java 8 & 16) 2021-12-28 10:46:13 +00:00
Ran b43a29a98d Fix forge's access transformers 2021-12-28 07:00:57 +00:00
coolGi2007 3c3474e66b Forgot to remove this 2021-12-28 06:17:58 +00:00
coolGi2007 2aee802ca2 Updated everything to latest 1.18.X version 2021-12-28 16:21:50 +10:30
coolGi2007 5cd338392c Updated to stuff in 1.18.X branch 2021-12-24 17:51:54 +10:30
coolGi2007 fff510f315 Updated stuff 2021-12-23 05:42:51 +00:00
coolGi2007 fbf418e31d Fixed the config button on forge menu 2021-12-22 07:06:06 +00:00
coolGi2007 e0ac46290c Updated config to be smaller 2021-12-22 16:05:43 +10:30
coolGi2007 77c21785d1 Updated code (sry i forgot) 2021-12-22 15:50:54 +10:30
coolGi2007 5bcb1fdca3 Updated generator 2021-12-22 15:49:35 +10:30
coolGi2007 1e6167204a Forgot to make runclient forge 2021-12-17 11:57:55 +00:00
coolGi2007 8c64a33537 Updated core 2021-12-17 08:24:29 +00:00
James Seibel f3188bfa1f Remove the Forge server mod requirement and update the credits 2021-12-16 21:41:54 -06:00
coolGi2007 efdceddd7b Made config more responsive 2021-12-16 03:00:34 +00:00
coolGi2007 be0255ed9e Updated core 2021-12-15 13:24:50 +00:00
coolGi2007 a2abf0e210 Updated core 2021-12-14 08:19:11 +00:00
coolGi2007 ed41a7e449 Updated generation comments 2021-12-13 12:33:04 +00:00
coolGi2007 56e74a15ba Updated core 2021-12-13 12:22:43 +00:00
coolGi2007 e7f9c01292 Accidentally imported something 2021-12-13 12:13:35 +00:00
coolGi2007 ca997b8341 Updated config 2021-12-13 12:04:27 +00:00
coolGi2007 3bc6caba26 Updated core 2021-12-12 03:58:07 +00:00
coolGi2007 a533ffc4c9 Updated core 2021-12-12 01:34:24 +00:00
coolGi2007 1c9c091a21 Updated readme to say to install git 2021-12-11 10:28:38 +00:00
coolGi2007 b334a173f9 Fixed build not building 2021-12-11 09:14:40 +00:00
coolGi2007 60c56d5507 Update behind the scenes configs stuff 2021-12-11 06:05:40 +00:00
coolGi2007 ce51dbfc3a Actually updated the submodule since i forgot 2021-12-11 03:42:13 +00:00
coolGi2007 ccdf57eb3f Updated core and started work on fixing config 2021-12-11 03:41:43 +00:00
Ran 15f0325343 Make code server safe 2021-12-10 15:14:02 +06:00
coolGi2007 157a21568c Updated core 2021-12-10 05:20:40 +00:00
coolGi2007 c02abcb4ba Updated readme & removed stuff from conig 2021-12-10 01:18:36 +00:00
coolGi2007 55f636b2d5 Updated core 2021-12-10 00:50:31 +00:00
Ran 580d17bb24 Merge remote-tracking branch 'origin/1.17.1' into 1.17.1 2021-12-09 21:45:33 +06:00
Ran f2dd9d7264 This should fix the AW for some builds 2021-12-09 21:44:59 +06:00
Ran 1a22f00c01 Merge remote-tracking branch 'origin/1.17.1' into 1.17.1 2021-12-09 21:20:10 +06:00
Ran 5c44967174 Update Readme.md 2021-12-09 21:19:54 +06:00
Ran 88b967780e Just straight up remove that line 2021-12-09 20:57:48 +06:00
Ran 5650a85c70 Comment this part out 2021-12-09 20:45:26 +06:00
Ran cf03cb4576 Update core 2021-12-09 20:37:01 +06:00
Ran 6334c58fa6 Merge remote-tracking branch 'origin/1.17.1' into 1.17.1 2021-12-09 19:10:18 +06:00
Ran 297f53beaf MixinPalettedContainer 2021-12-09 19:09:55 +06:00
coolGi2007 34256540f0 Fixed forge not building 2021-12-09 10:44:15 +00:00
coolGi2007 2c2a9e05c9 Forgot to update the forge options button. Sry 2021-12-09 05:35:46 +00:00
coolGi2007 69b2b1725b Updated core 2021-12-09 05:32:48 +00:00
coolGi2007 5dec52e493 Chainged config file to toml and fixed some general config stuff 2021-12-09 05:24:14 +00:00
Ran 56faf3fdb6 Update core 2021-12-08 20:33:33 +06:00
coolGi2007 d2a9edfd2c Fixed a mixin mistake I made 2021-12-07 05:03:56 +00:00
coolGi2007 69029e6f72 Updated core and some general stuff 2021-12-06 06:15:24 +00:00
coolGi2007 faf8579b41 Added custom config 2021-12-06 02:57:56 +00:00
coolGi2007 ed6dff3b5e Updated core 2021-12-03 06:17:38 +00:00
coolGi2007 2dd2623257 Updated config button 2021-12-03 06:17:06 +00:00
coolGi2007 82dfecf04c Updated readme to be more accurate with the current branch 2021-12-02 22:32:57 +00:00
Ran bb5bb23025 Merge branch '1.17.1' of https://gitlab.com/jeseibel/minecraft-lod-mod into 1.17.1 2021-12-02 16:24:00 +06:00
Ran c73e9b3cb5 Update core 2021-12-02 16:23:20 +06:00
coolGi2007 c28ec0b1d8 Update Readme 2021-12-02 09:58:31 +00:00
coolGi2007 a587ac4b4c Fixed the forge and fabric not building and made the gradlew an executable 2021-12-02 09:45:56 +00:00
Ran 0f19b338b6 Update core 2021-12-02 11:31:01 +06:00
Ran 9453e806db SnowAndFreezeFeature 2021-12-02 11:06:55 +06:00
Ran 1bd072bf0a Remove duplicate code 2021-12-01 19:15:30 +06:00
Ran 9315fd6211 Fix forge 2021-12-01 13:25:47 +06:00
Ran 1decb3764f Start porting duplicate code to common 2021-12-01 11:45:03 +06:00
Ran 012312892a Whoops, I forgor 💀 2021-12-01 10:01:49 +06:00
Ran c9f6a753ec Update everything latest & fix some issues & new accesswideners 2021-12-01 01:02:20 +06:00
Ran 9f6e9f791c Fix gradle issues (compiling works again) 2021-11-28 12:22:05 +06:00
Ran a297cdb79a Fix gradle issues 2021-11-28 09:40:54 +06:00
Ran e0ed760cf9 Update core 2021-11-26 23:28:54 +06:00
Ran 1c2549c64f Use HTTPS instead of SSH 2021-11-26 15:47:48 +00:00
Ran 433bc9217d Update .gitmodules 2021-11-26 15:10:40 +00:00
Ran 514e12580d Architectury (pls don't fail me IntelliJ) 2021-11-24 20:22:28 +06:00
James Seibel faf38ef8e3 Add DH-Core 2021-11-22 19:24:33 -06:00
James Seibel 48741a5364 Fix rendering the wrong number of verticies 2021-11-09 20:57:07 -06:00
James Seibel 03ff908de1 Update rendering to OpenGL 3.2+ (buffers seem to be corrupted or missing)
The rendering is almost completely functional, only fog needs to be re-implemented.
2021-11-08 19:45:40 -06:00
James Seibel 5eed9dae40 Add a reminder comment to MixinWorldRenderer 2021-11-08 19:28:16 -06:00
James Seibel 47988ec0da change the todo comment in LodGenWorker 2021-11-08 19:28:03 -06:00
James Seibel b29dac3753 Add a LodRender OpenGL context 2021-10-31 15:52:18 -05:00
James Seibel 3e3e1a7cf2 Update LodBufferBuilder.java 2021-10-31 15:49:30 -05:00
James Seibel 79e6977bab implement BlockPosWrapper offset 2021-10-30 17:21:17 -05:00
James Seibel 0c4ee74254 make the OpenGL proxy capabilities more specific 2021-10-30 17:21:00 -05:00
James Seibel 45d9dbbfcf implement BlockPosWrapper.getWorldPosition 2021-10-30 16:26:12 -05:00
James Seibel 2428449ab4 add a dimension wrapper 2021-10-30 16:15:40 -05:00
James Seibel f863da105b remove the multi-frame color building (it was causing a crash) 2021-10-30 16:15:30 -05:00
James Seibel d63b2c3b12 remove a unused onChange in LodConfig 2021-10-30 16:14:36 -05:00
James Seibel 15496663f3 update gradle for Tukaani.XZ 2021-10-30 16:13:33 -05:00
James Seibel 340631eb9b reformat and update the version number
Forge wants version numbers to start with a number
2021-10-30 13:58:07 -05:00
James Seibel adcd835642 porting - finish compiler errors 2021-10-30 13:47:39 -05:00
James Seibel ff5d2e6047 porting - LodBufferBuilder 2021-10-30 13:32:06 -05:00
James Seibel bd569dad2f porting - test LodWorldGenerator 2021-10-30 13:22:54 -05:00
James Seibel 71ab3196ea remove LodRenderer depreciation warnings 2021-10-30 11:02:23 -05:00
James Seibel b051815b3c porting - LodRenderer 2021-10-30 11:00:24 -05:00
James Seibel 991b3356bb Continue porting process 2021-10-29 23:32:49 -05:00
James Seibel 58ad37c056 Start porting to 1.17.1 2021-10-27 22:42:58 -05:00
127 changed files with 9599 additions and 4436 deletions
+30 -1
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@@ -20,8 +20,37 @@ build
# other
eclipse
run
**/src/generated/
# Files from Forge MDK
logs
forge*changelog.txt
.architectury-transformer/
build/
*.ipr
run/
*.iws
out/
*.iml
.gradle/
output/
bin/
libs/
.classpath
.project
.idea/
classes/
.metadata
.vscode
.settings
*.launch
**/src/generated/
Merged/
# file from notepad++
*.bak
# file genearated via MC version switching using preprocessor
build.properties
+65
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@@ -0,0 +1,65 @@
# use Eclipse's JDK
image: gradle:eclipse-temurin
# all stages need to be defined here
stages:
- build_17_1
variables:
# Pull core when building
GIT_SUBMODULE_STRATEGY: recursive
before_script:
- echo $CI_JOB_ID
# Writing GE_JOB_ID variable to environment file, will need the value in the next stage.
- echo GE_JOB_ID=$CI_JOB_ID >> generate_jars.env
# 1.17.1 build
build_17_1:
stage: build_17_1
script:
- ./gradlew deleteMerged --gradle-user-home cache/; # make sure any previously merged jars are removed before running this job
- ./gradlew build -PmcVer=1.17.1 --gradle-user-home cache/;
- ./gradlew merge --gradle-user-home cache/;
# build using Java 16
image: eclipse-temurin:16
artifacts:
name: "Merged_NightlyBuild_1_17_1-${CI_COMMIT_SHORT_SHA}-${CI_COMMIT_TIMESTAMP}"
paths:
# relative to the root directory
- Merged
expire_in: 1 day
cache:
key: "gradleCache"
policy: pull-push
paths:
- .gradle
- cache/
# unused deployment stage
#deploy:
# stage: deploy
# image: registry.gitlab.com/gitlab-org/release-cli:latest
# script:
# - echo 'running release_job'
# - echo 'Previous Job ID is printed below'
# - echo $GE_JOB_ID
# # Specifying that this job requires artifacts from the previous job to succeed
# needs:
# - job: build
# artifacts: true
# release:
# name: 'Unstable Jars for Latest Commit' #: $CI_COMMIT_SHORT_SHA'
# description: 'Created automatically using the release-cli.'
# # tag_name is a mendatory field and can not be an empty string
# tag_name: 'Unstable-$CI_COMMIT_SHORT_SHA'
# assets:
# links:
# - name: 'Fabric Jars'
# url: 'https://gitlab.com/jeseibel/minecraft-lod-mod/cw/-/jobs/${GE_JOB_ID}/artifacts/file/fabric/build/libs'
# - name: 'Forge Jars'
# url: 'https://gitlab.com/jeseibel/minecraft-lod-mod/cw/-/jobs/${GE_JOB_ID}/artifacts/file/forge/build/libs'
+1
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@@ -1,3 +1,4 @@
[submodule "core"]
path = core
url = https://gitlab.com/jeseibel/distant-horizons-core.git
branch = main
+36
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@@ -0,0 +1,36 @@
org.gradle.jvmargs=-Xmx2048M
minecraft_version=1.17.1
java_version=16
# Fabric loader
fabric_loader_version=0.13.2
fabric_api_version=0.46.1+1.17
# Fabric mod versions
modmenu_version=2.0.14
starlight_version_fabric=3442770
lithium_version=mc1.17.1-0.7.5
sodium_version=3605275
iris_version=1.17.x-v1.1.4
immersive_portals_version = 0.14-1.17
# Fabric mod run
# 0 = Dont enable and dont run
# 1 = Can be refranced in code but dosnt run
# 2 = Can be refranced in code and runs in client
enable_starlight=0
enable_lithium=0
enable_sodium=1
enable_iris=0
# Forge loader
forge_version=37.1.1
# Forge mod versions
starlight_version_forge=3457784
# Forge mod run
# 0 = Dont enable and dont run
# 1 = Can be refranced in code but dosnt run
# 2 = Can be refranced in code and runs in client
enable_starlight_forge=0
+66 -27
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@@ -1,4 +1,11 @@
# Distant Horizons
# THIS VERSION IS NO LONGER MAINTAINED! ALL DEVELOPMENT HAVE BEEN MOVED OVER TO THE MAIN BRANCH
# <img src="https://gitlab.com/jeseibel/distant-horizons-core/-/raw/main/_logo%20files/LOD%20logo%20flat%20-%20with%20boarder.png" width="32"> Distant Horizons
> A mod that adds a Level of Detail System to Minecraft
# What is Distant Horizons?
This mod adds a Level Of Detail (LOD) system to Minecraft.\
This implementation renders simplified chunks outside the normal render distance\
@@ -7,42 +14,68 @@ allowing for an increased view distance without harming performance.
Or in other words: this mod lets you see farther without turning your game into a slide show.\
If you want to see a quick demo, check out a video covering the mod here:
<a href="https://www.youtube.com/watch?v=H2tnvEVbO1c" target="_blank">![Minecraft Level Of Detail (LOD) mod - Alpha 1.4](https://i.ytimg.com/vi_webp/H2tnvEVbO1c/mqdefault.webp)</a>
<a href="https://www.youtube.com/watch?v=H2tnvEVbO1c" target="_blank">![Minecraft Level Of Detail (LOD) mod - Alpha 1.5](https://i.ytimg.com/vi_webp/H2tnvEVbO1c/mqdefault.webp)</a>
### Versions
Architectury version: 3.4-SNAPSHOT\
Java Compiler plugin: Manifold Preprocessor
#### 1.17.1 mods
Forge version: 37.1.1\
Fabric version: 0.13.2\
Fabric API version: 0.46.1+1.17\
Modmenu version: 2.0.14
Forge version: 1.16.5-36.1.0
## Source Code Installation
Notes:\
This version has been confirmed to work in Eclipse and Retail Minecraft.\
(Retail running forge version 1.16.5-36.1.0)
See the Fabric Documentation online for more detailed instructions:\
https://fabricmc.net/wiki/tutorial:setup
### Prerequisites
## source code installation
See the Forge Documentation online for more detailed instructions:\
http://mcforge.readthedocs.io/en/latest/gettingstarted/
1. Create a system variable called "JAVA_MC_HOME" with the location of the JDK 1.8.0_251 (This is needed for gradle to work correctly)
2. replace JAVA_HOME with JAVA_MC_HOME in gradle.bat
3. open a command line in the project folder
**If using Ecplise:**
1. run the command: `./gradlew geneclipseruns`
2. run the command: `./gradlew eclipse`
3. Make sure eclipse has the JDK 1.8.0_251 installed. (This is needed so that eclipse can run minecraft)
4. Import the project into eclipse
* A Java Development Kit (JDK) for Java 17 (recommended) or newer. Visit https://www.oracle.com/java/technologies/downloads/ for installers.
* Git or someway to clone git projects. Visit https://git-scm.com/ for installers.
* (Not required) Any Java IDE with plugins that support Manifold, for example Intellij IDEA.
**If using IntelliJ:**
0. Install Manifold plugin
1. open IDEA and import the build.gradle
2. run the command: `./gradlew genIntellijRuns`
3. refresh the Gradle project in IDEA if required
2. refresh the Gradle project in IDEA if required
**If using Ecplise: (Note that Eclispe currently doesn't support Manifold's preprocessor!)**
1. run the command: `./gradlew geneclipseruns`
2. run the command: `./gradlew eclipse`
3. Make sure eclipse has the JDK 17 installed. (This is needed so that eclipse can run minecraft)
4. Import the project into eclipse
## Switching Versions
This branch support 1 built versions:
- 1.17.1 (which also runs on 1.17)
To switch between active versions, change `mcVer=1.17.?` in `gradle.properties` file.
If running on IDE, to ensure IDE pickup the changed versions, you will need to run a gradle command again to allow gradle to update all the libs. (In IntellJ you will also need to do a gradle sync again if it didn't start it automatically.)
>Note: There may be a `java.nio.file.FileSystemException` thrown on running the command after switching versions. To fix it, either restart your IDE (as your IDE is locking up a file) or use tools like LockHunter to unlock the linked file. (Often a lib file under `common\build\lib` or `forge\build\lib` or `fabric\build\lib`). If anyone knows how to solve this issue please comment to this issue: https://gitlab.com/jeseibel/minecraft-lod-mod/-/issues/233
## Compiling
1. open a command line in the project folder
2. run the command: `./gradlew build`
3. the compiled jar file will be in the folder `build\libs`
**Using GUI**
1. Download the zip of the project and extract it
2. Download the core from https://gitlab.com/jeseibel/distant-horizons-core and extract into a folder called `core`
3. Open a command line in the project folder
4. Run the command: `./gradlew assemble`
5. Then run command: `./gradlew mergeJars`
6. The compiled jar file will be in the folder `Merged`
**If in terminal:**
1. `git clone -b preprocessor_test --recurse-submodules https://gitlab.com/jeseibel/minecraft-lod-mod.git`
2. `cd minecraft-lod-mod`
3. `./gradlew assemble`
4. `./gradlew mergeJars`
5. The compiled jar file will be in the folder `Merged`
>Note: You can add the arg: `-PmcVer=1.17.?` to tell gradle to build a selected MC version instead of having to manually modify the `gradle.properties` file.
## Other commands
@@ -58,11 +91,17 @@ The Minecraft source code is NOT added to your workspace in an editable way. Min
Source code uses Mojang mappings.
The source code can be 'created' with the `./eclipse` command and can be found in the following path:\
`minecraft-lod-mod\build\fg_cache\mcp\ VERSION \joined\ RANDOM_STRING \patch\output.jar`
## Useful commands
Build only Fabric: `./gradlew fabric:assemble` or `./gradlew fabric:build`\
Build only Forge: `./gradlew fabric:assemble` or `./gradlew forge:build`\
Run the Fabric client (for debugging): `./gradlew fabric:runClient`\
Run the Forge client (for debugging): `./gradlew forge:runClient`
## Open Source Acknowledgements
XZ for Java (data compression)\
https://tukaani.org/xz/java.html
DHJarMerger (To merge multiple mod versions into one jar)\
https://github.com/Ran-helo/DHJarMerger
+176 -237
View File
@@ -1,270 +1,209 @@
import io.github.ran.jarmerger.JarMergerPlugin
buildscript {
repositories {
maven { url = 'https://files.minecraftforge.net' }
mavenCentral()
// potential replacement in case of problems: https://dist.creeper.host/Sponge/maven
maven { url = 'https://repo.spongepowered.org/maven/' }
// used to download and compile dependencies from git repos
maven { url 'https://jitpack.io' }
gradlePluginPortal()
}
dependencies {
// Note to self: Don't try to update ForgeGradle!
// As of 11-27-2021 Mixins don't work on Gradle 7,
// which the newer versions of ForgeGradle use
classpath group: 'net.minecraftforge.gradle', name: 'ForgeGradle', version: '3+', changing: true
classpath group: 'org.spongepowered', name: 'mixingradle', version: '0.7-SNAPSHOT'
dependencies{
classpath files('plugins/DHJarMerger-1.0.jar')
}
}
plugins {
id "com.github.johnrengelman.shadow" version "4.0.4"
id "architectury-plugin" version "3.4-SNAPSHOT"
id "dev.architectury.loom" version "0.10.0.195" apply false
}
apply plugin: 'net.minecraftforge.gradle'
apply plugin: 'org.spongepowered.mixin'
// Only edit below this line, the above code adds and enables the necessary things for Forge to be setup.
apply plugin: 'eclipse'
apply plugin: 'maven-publish'
def writeBuildGradlePredefine() {
def excapedMCVersion = rootProject.minecraft_version.replace(".", "_")
new File(projectDir, "build.properties").text = "MC_VERSION_${excapedMCVersion}=\n"
}
version = 'a1.5.3'
group = 'com.seibel.lod'
archivesBaseName = 'Distant-Horizons_1.16.5'
def loadProperties() {
def defaultMcVersion = '1.17.1'
if (!project.hasProperty("mcVer")) {
println "No mcVer set! Defaulting to ${defaultMcVersion}."
println "Tip: Use -PmcVer='${defaultMcVersion}' in cmd arg to set mcVer."
}
def mcVersion = project.hasProperty("mcVer") ? mcVer : defaultMcVersion
println "Loading properties file at " + mcVersion + ".properties"
def props = new Properties()
props.load(new FileInputStream("$rootProject.rootDir/"+"$mcVersion"+".properties"))
sourceCompatibility = targetCompatibility = compileJava.sourceCompatibility = compileJava.targetCompatibility = '1.8' // Need this here so eclipse task generates correctly.
props.each { prop ->
rootProject.ext.set(prop.key, prop.value)
// println "Added prop [key:" + prop.key + ", value:" + prop.value + "]"
}
writeBuildGradlePredefine()
}
loadProperties()
println('Java: ' + System.getProperty('java.version') + ' JVM: ' + System.getProperty('java.vm.version') + '(' + System.getProperty('java.vendor') + ') Arch: ' + System.getProperty('os.arch'))
minecraft {
// The mappings can be changed at any time, and must be in the following format.
// snapshot_YYYYMMDD Snapshot are built nightly.
// stable_# Stables are built at the discretion of the MCP team.
// Use non-default mappings at your own risk. they may not always work.
// Simply re-run your setup task after changing the mappings to update your workspace.
mappings channel: 'official', version: '1.16.5'
// makeObfSourceJar = false // an Srg named sources jar is made by default. uncomment this to disable.
accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg')
apply plugin: JarMergerPlugin
// Default run configurations.
// These can be tweaked, removed, or duplicated as needed.
runs {
client {
workingDirectory project.file('run')
arg "-mixin.config=lod.mixins.json"
architectury {
minecraft = rootProject.minecraft_version
}
// Recommended logging data for a userdev environment
// The markers can be changed as needed.
// "SCAN": For mods scan.
// "REGISTRIES": For firing of registry events.
// "REGISTRYDUMP": For getting the contents of all registries.
property 'forge.logging.markers', 'REGISTRIES'
subprojects { p ->
apply plugin: "dev.architectury.loom"
// Recommended logging level for the console
// You can set various levels here.
// Please read: https://stackoverflow.com/questions/2031163/when-to-use-the-different-log-levels
property 'forge.logging.console.level', 'debug'
loom {
silentMojangMappingsLicense()
}
mods {
examplemod {
source sourceSets.main
}
}
configurations {
common
shadowMe
implementation.extendsFrom shadowMe
}
dependencies {
minecraft "com.mojang:minecraft:${rootProject.minecraft_version}"
// The following line declares the mojmap mappings
mappings loom.officialMojangMappings()
//Manifold
annotationProcessor "systems.manifold:manifold-preprocessor:${rootProject.manifold_version}"
// Toml
implementation("com.electronwill.night-config:toml:${rootProject.toml_version}")
if (p != project(":forge")) {
// We depend on fabric loader here to use the fabric @Environment annotations and get the mixin dependencies
// Do NOT use other classes from fabric loader unless working with fabric
modImplementation "net.fabricmc:fabric-loader:${rootProject.fabric_loader_version}"
}
server {
workingDirectory project.file('run')
arg "-mixin.config=lod.mixins.json"
// Recommended logging data for a userdev environment
// The markers can be changed as needed.
// "SCAN": For mods scan.
// "REGISTRIES": For firing of registry events.
// "REGISTRYDUMP": For getting the contents of all registries.
property 'forge.logging.markers', 'REGISTRIES'
// Recommended logging level for the console
// You can set various levels here.
// Please read: https://stackoverflow.com/questions/2031163/when-to-use-the-different-log-levels
property 'forge.logging.console.level', 'debug'
mods {
examplemod {
source sourceSets.main
}
}
if (p != project(":core")) {
common(project(":core")) { transitive false }
shadowMe(project(":core")) { transitive false }
}
}
data {
workingDirectory project.file('run')
// Recommended logging data for a userdev environment
// The markers can be changed as needed.
// "SCAN": For mods scan.
// "REGISTRIES": For firing of registry events.
// "REGISTRYDUMP": For getting the contents of all registries.
property 'forge.logging.markers', 'REGISTRIES'
// Recommended logging level for the console
// You can set various levels here.
// Please read: https://stackoverflow.com/questions/2031163/when-to-use-the-different-log-levels
property 'forge.logging.console.level', 'debug'
// Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources.
args '--mod', 'lod', '--all', '--output', file('src/generated/resources/'), '--existing', file('src/main/resources/')
mods {
examplemod {
source sourceSets.main
}
}
jar {
manifest {
attributes 'Implementation-Title': rootProject.archives_base_name,
'Implementation-Version': rootProject.mod_version,
'Main-Class': 'com.seibel.lod.core.JarMain'
}
}
}
sourceSets {
main {
java {
// add Distant Horizon's Core source folders
srcDirs("core/src/main/java");
srcDirs("core/src/main/resources")
}
resources {
// Include resources generated by data generators.
srcDir("src/generated/resources")
}
}
}
allprojects {
apply plugin: "java"
apply plugin: "architectury-plugin"
apply plugin: "maven-publish"
// this is required so that we can use
// jitpack in the dependencies section below
repositories {
mavenCentral()
// used to download and compile dependencies from git repos
maven { url 'https://jitpack.io' }
}
archivesBaseName = rootProject.archives_base_name
version = rootProject.mod_version
group = rootProject.maven_group
configurations {
shadowMe
compileOnly.extendsFrom(embed)
}
dependencies {
// Specify the version of Minecraft to use, If this is any group other then 'net.minecraft' it is assumed
// that the dep is a ForgeGradle 'patcher' dependency. And it's patches will be applied.
// The userdev artifact is a special name and will get all sorts of transformations applied to it.
minecraft 'net.minecraftforge:forge:1.16.5-36.1.0'
// required to generate the mixin refmap
annotationProcessor 'org.spongepowered:mixin:0.8:processor'
implementation 'org.tukaani:xz:1.9'
shadowMe 'org.tukaani:xz:1.9'
implementation 'org.apache.commons:commons-compress:1.21'
shadowMe 'org.apache.commons:commons-compress:1.21'
// these were added to hopefully allow for cloning
// configuredFeatures to allow for safe
// multi threaded feature generation. Sadly I couldn't find
// a way to duplicate lambda functions (which features use)
// so for now I'm not sure what to do.
//implementation 'io.github.kostaskougios:cloning:1.10.3'
//
//implementation ('com.esotericsoftware:kryo:5.1.1') {
// exclude group: "org.objenesis"
//}
//implementation 'org.objenesis:objenesis:3.2'
// You may put jars on which you depend on in ./libs or you may define them like so..
// compile "some.group:artifact:version:classifier"
// compile "some.group:artifact:version"
// Real examples
// compile 'com.mod-buildcraft:buildcraft:6.0.8:dev' // adds buildcraft to the dev env
// compile 'com.googlecode.efficient-java-matrix-library:ejml:0.24' // adds ejml to the dev env
// The 'provided' configuration is for optional dependencies that exist at compile-time but might not at runtime.
// provided 'com.mod-buildcraft:buildcraft:6.0.8:dev'
// These dependencies get remapped to your current MCP mappings
// deobf 'com.mod-buildcraft:buildcraft:6.0.8:dev'
// For more info...
// http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
// http://www.gradle.org/docs/current/userguide/dependency_management.html
}
task copyCoreResources(type: Copy) {
from file("core/src/main/resources/shaders")
into file("src/generated/resources/shaders")
}
task copyCoreResourcesAtRuntime(type: Copy) {
from file("core/src/main/resources/shaders")
into file("build/resources/main/shaders")
}
compileJava.dependsOn(copyCoreResources).dependsOn(copyCoreResourcesAtRuntime)
jar {
classifier 'withoutDependencies'
}
shadowJar {
duplicatesStrategy = DuplicatesStrategy.INCLUDE
configurations = [project.configurations.getByName("shadowMe")]
relocate 'org.tukaani', 'shaded.tukaani'
relocate 'org.apache.commons.compress', 'shaded.apache.commons.compress'
classifier ''
}
reobf {
shadowJar {
dependsOn tasks.createMcpToSrg
mappings = tasks.createMcpToSrg.outputs.files.singleFile
}
}
artifacts {
archives tasks.shadowJar
}
// Example for how to get properties into the manifest for reading by the runtime..
jar {
manifest {
attributes([
"Specification-Title": "LOD",
"Specification-Version": "1", // We are version 1 of ourselves
"Implementation-Title": project.name,
"Implementation-Version": "1",
"Implementation-Timestamp": new Date().format("yyyy-MM-dd'T'HH:mm:ssZ"),
"MixinConfigs": "lod.mixins.json",
])
}
}
// Example configuration to allow publishing using the maven-publish task
// This is the preferred method to reobfuscate your jar file
jar.finalizedBy('reobfJar')
// However if you are in a multi-project build, dev time needs unobfed jar files, so you can delay the obfuscation until publishing by doing
//publish.dependsOn('reobfJar')
publishing {
publications {
mavenJava(MavenPublication) {
artifact jar
}
}
repositories {
mavenCentral()
// used to download and compile dependencies from git repos
maven { url 'https://jitpack.io' }
// For Manifold Preprocessor
maven { url 'https://oss.sonatype.org/content/repositories/snapshots/' }
// Required for importing Modrinth mods
maven {
url "file:///${project.projectDir}/mcmodsrepo"
name = "Modrinth"
url = "https://api.modrinth.com/maven"
content {
includeGroup "maven.modrinth"
}
}
// Required for importing CursedForge mods
maven {
url "https://www.cursemaven.com"
content {
includeGroup "curse.maven"
}
}
// These 2 are for importing mods that arnt on CursedForge, Modrinth, GitHub, GitLab or anywhere opensource
flatDir {
dirs "${rootDir}/mods/fabric"
content {
includeGroup "fabric-mod"
}
}
flatDir {
dirs "${rootDir}/mods/forge"
content {
includeGroup "forge-mod"
}
}
}
// Put stuff from gradle.properties into the mod info
processResources {
def resourceTargets = ["fabric.mod.json", "META-INF/mods.toml"] // Location of where to put
def intoTargets = ["$buildDir/resources/main/"] // Location of the built resources folder
def replaceProperties = [
version: mod_version,
mod_name: mod_name,
authors: mod_authors,
description: mod_description,
homepage: mod_homepage,
source: mod_source,
issues: mod_issues,
minecraft_version: minecraft_version,
java_version: java_version
] // The left side is what gets replaced in the mod info and the right side is where to get it from in the gradle.properties
//TODO: Make Forge loader version also be relaced with non hardcoded value instead of "[36,41)"
inputs.properties replaceProperties
replaceProperties.put 'project', project
filesMatching(resourceTargets) {
expand replaceProperties
}
intoTargets.each { target ->
if (file(target).exists()) {
copy {
from(sourceSets.main.resources) {
include resourceTargets
expand replaceProperties
}
into target
}
}
}
}
tasks.withType(JavaCompile) {
// // Add Manifold Preprocessor
//// def excapedMCVersion = rootProject.minecraft_version.replace(".", "_")
//// options.compilerArgs += ['-Xplugin:Manifold', "-AMC_VERSION_${excapedMCVersion}"]
////
// //options.compilerArgs += ['-deprecation']
// //options.compilerArgs += ['-verbose']
// //options.compilerArgs += ['-Xlint:unchecked']
// //options.compilerArgs += ['-Xdiags:verbose']
// //options.compilerArgs += ['-Xprint']
// //options.compilerArgs += ['-XprintProcessorInfo']
// //options.compilerArgs += ['-XprintRounds']
//
// // println options.compilerArgs
// if (p != project(":core")) {
// options.compilerArgs += ['-Xplugin:Manifold']
// options.release = rootProject.java_version as Integer
// }
options.encoding = "UTF-8"
options.release = 16
}
java {
withSourcesJar()
}
}
mixin {
add sourceSets.main, "lod.refmap.json"
config "lod.mixins.json"
}
// this deletes the merged folder so we don't carry over
// the previous merges to each new build job in the CI/CD pipeline
task deleteMerged(type: Delete) {
delete files("./Merged")
}
+29
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@@ -0,0 +1,29 @@
loom {
accessWidenerPath.set(file("src/main/resources/lod.accesswidener"))
}
architectury {
common()
}
afterEvaluate {
tasks {
remapJar {
remapAccessWidener.set(false)
}
}
}
publishing {
publications {
mavenCommon(MavenPublication) {
artifactId = rootProject.archives_base_name
from components.java
}
}
// See https://docs.gradle.org/current/userguide/publishing_maven.html for information on how to set up publishing.
repositories {
// Add repositories to publish to here.
}
}
@@ -0,0 +1,472 @@
/*
* This file is part of the Distant Horizon mod (formerly the LOD Mod),
* licensed under the GNU GPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common;
import com.seibel.lod.common.wrappers.config.ConfigGui;
import com.seibel.lod.core.config.*;
import com.seibel.lod.core.enums.config.*;
import com.seibel.lod.core.enums.rendering.*;
import com.seibel.lod.core.wrapperInterfaces.config.ILodConfigWrapperSingleton;
import com.seibel.lod.core.wrapperInterfaces.config.ILodConfigWrapperSingleton.IClient.IAdvanced.*;
import com.seibel.lod.core.wrapperInterfaces.config.ILodConfigWrapperSingleton.IClient.IGraphics.*;
import com.seibel.lod.core.wrapperInterfaces.config.ILodConfigWrapperSingleton.IClient.IGraphics.IFogQuality.IAdvancedFog;
import com.seibel.lod.core.wrapperInterfaces.config.ILodConfigWrapperSingleton.IClient.IGraphics.IFogQuality.IAdvancedFog.IHeightFog;
import com.seibel.lod.core.wrapperInterfaces.config.ILodConfigWrapperSingleton.IClient.IMultiplayer;
import com.seibel.lod.core.wrapperInterfaces.config.ILodConfigWrapperSingleton.IClient.IWorldGenerator;
import com.seibel.lod.core.wrapperInterfaces.config.ILodConfigWrapperSingleton.IClient.IAdvanced;
import com.seibel.lod.core.wrapperInterfaces.config.ILodConfigWrapperSingleton.IClient.IAdvanced.IDebugging.*;
/**
* This handles any configuration the user has access to.
* @author coolGi2007
* @version 12-12-2021
*/
public class Config extends ConfigGui
//public class Config extends TinyConfig
{
// CONFIG STRUCTURE
// -> Client
// |
// |-> Graphics
// | |-> Quality
// | |-> FogQuality
// | |-> AdvancedGraphics
// |
// |-> World Generation
// |
// |-> Advanced
// |-> Threads
// |-> Buffers
// |-> Debugging
// Since the original config system uses forge stuff, that means we have to rewrite the whole config system
@ConfigAnnotations.ScreenEntry
public static Client client;
@ConfigAnnotations.FileComment
public static String _optionsButton = ILodConfigWrapperSingleton.IClient.OPTIONS_BUTTON_DESC;
// I know this option should be in Client
// This is a hacky method to not show the button in the options screen but show it in the mod menu
// Tough it is in client in the wrapper singleton
@ConfigAnnotations.Entry
public static boolean optionsButton = true;
public static class Client {
@ConfigAnnotations.ScreenEntry
public static Graphics graphics;
@ConfigAnnotations.ScreenEntry
public static WorldGenerator worldGenerator;
@ConfigAnnotations.ScreenEntry
public static Multiplayer multiplayer;
@ConfigAnnotations.ScreenEntry
public static Advanced advanced;
public static class Graphics {
@ConfigAnnotations.ScreenEntry
public static Quality quality;
@ConfigAnnotations.ScreenEntry
public static FogQuality fogQuality;
@ConfigAnnotations.ScreenEntry
public static AdvancedGraphics advancedGraphics;
public static class Quality {
@ConfigAnnotations.FileComment
public static String _drawResolution = IQuality.DRAW_RESOLUTION_DESC;
@ConfigAnnotations.Entry
public static HorizontalResolution drawResolution = IQuality.DRAW_RESOLUTION_DEFAULT;
@ConfigAnnotations.FileComment
public static String _lodChunkRenderDistance = IQuality.LOD_CHUNK_RENDER_DISTANCE_DESC;
@ConfigAnnotations.Entry(minValue = 16, maxValue = 2048)
public static int lodChunkRenderDistance = IQuality.LOD_CHUNK_RENDER_DISTANCE_MIN_DEFAULT_MAX.defaultValue;
@ConfigAnnotations.FileComment
public static String _verticalQuality = IQuality.VERTICAL_QUALITY_DESC;
@ConfigAnnotations.Entry
public static VerticalQuality verticalQuality = IQuality.VERTICAL_QUALITY_DEFAULT;
@ConfigAnnotations.FileComment
public static String _horizontalScale = IQuality.HORIZONTAL_SCALE_DESC;
@ConfigAnnotations.Entry(minValue = 2, maxValue = 32)
public static int horizontalScale = IQuality.HORIZONTAL_SCALE_MIN_DEFAULT_MAX.defaultValue;
@ConfigAnnotations.FileComment
public static String _horizontalQuality = IQuality.HORIZONTAL_SCALE_DESC;
@ConfigAnnotations.Entry
public static HorizontalQuality horizontalQuality = IQuality.HORIZONTAL_QUALITY_DEFAULT;
@ConfigAnnotations.FileComment
public static String _dropoffQuality = IQuality.DROPOFF_QUALITY_DESC;
@ConfigAnnotations.Entry
public static DropoffQuality dropoffQuality = IQuality.DROPOFF_QUALITY_DEFAULT;
@ConfigAnnotations.FileComment
public static String _lodBiomeBlending = IQuality.LOD_BIOME_BLENDING_DESC;
@ConfigAnnotations.Entry(minValue = 0, maxValue = 7)
public static int lodBiomeBlending = IQuality.LOD_BIOME_BLENDING_MIN_DEFAULT_MAX.defaultValue;
}
public static class FogQuality {
@ConfigAnnotations.FileComment
public static String _fogDistance = IFogQuality.FOG_DISTANCE_DESC;
@ConfigAnnotations.Entry
public static FogDistance fogDistance = IFogQuality.FOG_DISTANCE_DEFAULT;
@ConfigAnnotations.FileComment
public static String _fogDrawMode = IFogQuality.FOG_DRAW_MODE_DESC;
@ConfigAnnotations.Entry
public static FogDrawMode fogDrawMode = IFogQuality.FOG_DRAW_MODE_DEFAULT;
@ConfigAnnotations.FileComment
public static String _fogColorMode = IFogQuality.FOG_COLOR_MODE_DESC;
@ConfigAnnotations.Entry
public static FogColorMode fogColorMode = IFogQuality.FOG_COLOR_MODE_DEFAULT;
@ConfigAnnotations.FileComment
public static String _disableVanillaFog = IFogQuality.DISABLE_VANILLA_FOG_DESC;
@ConfigAnnotations.Entry
public static boolean disableVanillaFog = IFogQuality.DISABLE_VANILLA_FOG_DEFAULT;
@ConfigAnnotations.ScreenEntry
public static AdvancedFog advancedFog;
public static class AdvancedFog {
static final double SQRT2 = 1.4142135623730951;
@ConfigAnnotations.FileComment
public static String _farFogStart = IAdvancedFog.FAR_FOG_START_DESC;
@ConfigAnnotations.Entry(minValue = 0.0, maxValue = SQRT2)
public static double farFogStart = IAdvancedFog.FAR_FOG_START_MIN_DEFAULT_MAX.defaultValue;
@ConfigAnnotations.FileComment
public static String _farFogEnd = IAdvancedFog.FAR_FOG_END_DESC;
@ConfigAnnotations.Entry(minValue = 0.0, maxValue = SQRT2)
public static double farFogEnd = IAdvancedFog.FAR_FOG_END_MIN_DEFAULT_MAX.defaultValue;
@ConfigAnnotations.FileComment
public static String _farFogMin = IAdvancedFog.FAR_FOG_MIN_DESC;
@ConfigAnnotations.Entry(minValue = -5.0, maxValue = SQRT2)
public static double farFogMin = IAdvancedFog.FAR_FOG_MIN_MIN_DEFAULT_MAX.defaultValue;
@ConfigAnnotations.FileComment
public static String _farFogMax = IAdvancedFog.FAR_FOG_MAX_DESC;
@ConfigAnnotations.Entry(minValue = 0.0, maxValue = 5.0)
public static double farFogMax = IAdvancedFog.FAR_FOG_MAX_MIN_DEFAULT_MAX.defaultValue;
@ConfigAnnotations.FileComment
public static String _farFogType = IAdvancedFog.FAR_FOG_TYPE_DESC;
@ConfigAnnotations.Entry
public static FogSetting.FogType farFogType = IAdvancedFog.FAR_FOG_TYPE_DEFAULT;
@ConfigAnnotations.FileComment
public static String _farFogDensity = IAdvancedFog.FAR_FOG_DENSITY_DESC;
@ConfigAnnotations.Entry(minValue = 0.01, maxValue = 50.0)
public static double farFogDensity = IAdvancedFog.FAR_FOG_DENSITY_MIN_DEFAULT_MAX.defaultValue;
@ConfigAnnotations.ScreenEntry
public static HeightFog heightFog;
public static class HeightFog {
@ConfigAnnotations.FileComment
public static String _heightFogMixMode = IHeightFog.HEIGHT_FOG_MIX_MODE_DESC;
@ConfigAnnotations.Entry
public static HeightFogMixMode heightFogMixMode = IHeightFog.HEIGHT_FOG_MIX_MODE_DEFAULT;
@ConfigAnnotations.FileComment
public static String _heightFogMode = IHeightFog.HEIGHT_FOG_MODE_DESC;
@ConfigAnnotations.Entry
public static HeightFogMode heightFogMode = IHeightFog.HEIGHT_FOG_MODE_DEFAULT;
@ConfigAnnotations.FileComment
public static String _heightFogHeight = IHeightFog.HEIGHT_FOG_HEIGHT_DESC;
@ConfigAnnotations.Entry(minValue = -4096.0, maxValue = 4096.0)
public static double heightFogHeight = IHeightFog.HEIGHT_FOG_HEIGHT_MIN_DEFAULT_MAX.defaultValue;
@ConfigAnnotations.FileComment
public static String _heightFogStart = IHeightFog.HEIGHT_FOG_START_DESC;
@ConfigAnnotations.Entry(minValue = 0.0, maxValue = SQRT2)
public static double heightFogStart = IHeightFog.HEIGHT_FOG_START_MIN_DEFAULT_MAX.defaultValue;
@ConfigAnnotations.FileComment
public static String _heightFogEnd = IHeightFog.HEIGHT_FOG_END_DESC;
@ConfigAnnotations.Entry(minValue = 0.0, maxValue = SQRT2)
public static double heightFogEnd = IHeightFog.HEIGHT_FOG_END_MIN_DEFAULT_MAX.defaultValue;
@ConfigAnnotations.FileComment
public static String _heightFogMin = IHeightFog.HEIGHT_FOG_MIN_DESC;
@ConfigAnnotations.Entry(minValue = -5.0, maxValue = SQRT2)
public static double heightFogMin = IHeightFog.HEIGHT_FOG_MIN_MIN_DEFAULT_MAX.defaultValue;
@ConfigAnnotations.FileComment
public static String _heightFogMax = IHeightFog.HEIGHT_FOG_MAX_DESC;
@ConfigAnnotations.Entry(minValue = 0.0, maxValue = 5.0)
public static double heightFogMax = IHeightFog.HEIGHT_FOG_MAX_MIN_DEFAULT_MAX.defaultValue;
@ConfigAnnotations.FileComment
public static String _heightFogType = IHeightFog.HEIGHT_FOG_TYPE_DESC;
@ConfigAnnotations.Entry
public static FogSetting.FogType heightFogType = IHeightFog.HEIGHT_FOG_TYPE_DEFAULT;
@ConfigAnnotations.FileComment
public static String _heightFogDensity = IHeightFog.HEIGHT_FOG_DENSITY_DESC;
@ConfigAnnotations.Entry(minValue = 0.01, maxValue = 50.0)
public static double heightFogDensity = IHeightFog.HEIGHT_FOG_DENSITY_MIN_DEFAULT_MAX.defaultValue;
}
}
}
public static class AdvancedGraphics {
@ConfigAnnotations.FileComment
public static String _disableDirectionalCulling = IAdvancedGraphics.DISABLE_DIRECTIONAL_CULLING_DESC;
@ConfigAnnotations.Entry
public static boolean disableDirectionalCulling = IAdvancedGraphics.DISABLE_DIRECTIONAL_CULLING_DEFAULT;
@ConfigAnnotations.FileComment
public static String _vanillaOverdraw = IAdvancedGraphics.VANILLA_OVERDRAW_DESC;
@ConfigAnnotations.Entry
public static VanillaOverdraw vanillaOverdraw = IAdvancedGraphics.VANILLA_OVERDRAW_DEFAULT;
@ConfigAnnotations.FileComment
public static String _overdrawOffset = IAdvancedGraphics.OVERDRAW_OFFSET_DESC;
@ConfigAnnotations.Entry(minValue = -16, maxValue = 16)
public static int overdrawOffset = IAdvancedGraphics.OVERDRAW_OFFSET_MIN_DEFAULT_MAX.defaultValue;
@ConfigAnnotations.FileComment
public static String _useExtendedNearClipPlane = IAdvancedGraphics.USE_EXTENDED_NEAR_CLIP_PLANE_DESC;
@ConfigAnnotations.Entry
public static boolean useExtendedNearClipPlane = IAdvancedGraphics.USE_EXTENDED_NEAR_CLIP_PLANE_DEFAULT;
@ConfigAnnotations.FileComment
public static String _brightnessMultiplier = IAdvancedGraphics.BRIGHTNESS_MULTIPLIER_DESC;
@ConfigAnnotations.Entry
public static double brightnessMultiplier = IAdvancedGraphics.BRIGHTNESS_MULTIPLIER_DEFAULT;
@ConfigAnnotations.FileComment
public static String _saturationMultiplier = IAdvancedGraphics.SATURATION_MULTIPLIER_DESC;
@ConfigAnnotations.Entry
public static double saturationMultiplier = IAdvancedGraphics.SATURATION_MULTIPLIER_DEFAULT;
@ConfigAnnotations.FileComment
public static String _enableCaveCulling = IAdvancedGraphics.ENABLE_CAVE_CULLING_DESC;
@ConfigAnnotations.Entry
public static boolean enableCaveCulling = IAdvancedGraphics.ENABLE_CAVE_CULLING_DEFAULT;
@ConfigAnnotations.FileComment
public static String _caveCullingHeight = IAdvancedGraphics.CAVE_CULLING_HEIGHT_DESC;
@ConfigAnnotations.Entry(minValue = -4096, maxValue = 4096)
public static int caveCullingHeight = IAdvancedGraphics.CAVE_CULLING_HEIGHT_MIN_DEFAULT_MAX.defaultValue;
/*
@ConfigAnnotations.FileComment
public static String _backsideCullingRange = IAdvancedGraphics.VANILLA_CULLING_RANGE_DESC;
@ConfigAnnotations.Entry(minValue = 0, maxValue = 512)
public static int backsideCullingRange = IAdvancedGraphics.VANILLA_CULLING_RANGE_MIN_DEFAULT_MAX.defaultValue;
*/
}
}
public static class WorldGenerator {
@ConfigAnnotations.FileComment
public static String _enableDistantGeneration = IWorldGenerator.ENABLE_DISTANT_GENERATION_DESC;
@ConfigAnnotations.Entry
public static boolean enableDistantGeneration = IWorldGenerator.ENABLE_DISTANT_GENERATION_DEFAULT;
// @ConfigAnnotations.FileComment
// public static String _distanceGenerationMode = IWorldGenerator.getDistanceGenerationModeDesc();
@ConfigAnnotations.Entry
public static DistanceGenerationMode distanceGenerationMode = IWorldGenerator.DISTANCE_GENERATION_MODE_DEFAULT;
@ConfigAnnotations.FileComment
public static String _lightGenerationMode = IWorldGenerator.LIGHT_GENERATION_MODE_DESC;
@ConfigAnnotations.Entry
public static LightGenerationMode lightGenerationMode = IWorldGenerator.LIGHT_GENERATION_MODE_DEFAULT;
@ConfigAnnotations.FileComment
public static String _generationPriority = IWorldGenerator.GENERATION_PRIORITY_DESC;
@ConfigAnnotations.Entry
public static GenerationPriority generationPriority = IWorldGenerator.GENERATION_PRIORITY_DEFAULT;
/*
@ConfigAnnotations.FileComment
public static String _allowUnstableFeatureGeneration = IWorldGenerator.ALLOW_UNSTABLE_FEATURE_GENERATION_DESC;
// FIXME: Temperary override. In 1.18, the newer Unstable gnerator is more usable
@ConfigAnnotations.Entry
public static boolean allowUnstableFeatureGeneration = true;//IWorldGenerator.ALLOW_UNSTABLE_FEATURE_GENERATION_DEFAULT;
*/
@ConfigAnnotations.FileComment
public static String _blocksToAvoid = IWorldGenerator.BLOCKS_TO_AVOID_DESC;
@ConfigAnnotations.Entry
public static BlocksToAvoid blocksToAvoid = IWorldGenerator.BLOCKS_TO_AVOID_DEFAULT;
}
public static class Multiplayer {
@ConfigAnnotations.FileComment
public static String _serverFolderNameMode = IMultiplayer.SERVER_FOLDER_NAME_MODE_DESC;
@ConfigAnnotations.Entry
public static ServerFolderNameMode serverFolderNameMode = IMultiplayer.SERVER_FOLDER_NAME_MODE_DEFAULT;
@ConfigAnnotations.FileComment
public static String _multiDimensionRequiredSimilarity = IMultiplayer.MULTI_DIMENSION_REQUIRED_SIMILARITY_DESC;
@ConfigAnnotations.Entry(minValue = 0.0, maxValue = 1.0)
public static double multiDimensionRequiredSimilarity = IMultiplayer.MULTI_DIMENSION_REQUIRED_SIMILARITY_MIN_DEFAULT_MAX.defaultValue;
}
public static class Advanced {
@ConfigAnnotations.ScreenEntry
public static Threading threading;
@ConfigAnnotations.ScreenEntry
public static Debugging debugging;
@ConfigAnnotations.ScreenEntry
public static Buffers buffers;
@ConfigAnnotations.FileComment
public static String _lodOnlyMode = IAdvanced.LOD_ONLY_MODE_DESC;
@ConfigAnnotations.Entry
public static boolean lodOnlyMode = IAdvanced.LOD_ONLY_MODE_DEFAULT;
public static class Threading {
@ConfigAnnotations.FileComment
public static String _numberOfWorldGenerationThreads = IThreading.NUMBER_OF_WORLD_GENERATION_THREADS_DESC;
@ConfigAnnotations.Entry(minValue = 1, maxValue = 50)
public static int numberOfWorldGenerationThreads = IThreading.NUMBER_OF_WORLD_GENERATION_THREADS_DEFAULT.defaultValue;
@ConfigAnnotations.FileComment
public static String _numberOfBufferBuilderThreads = IThreading.NUMBER_OF_BUFFER_BUILDER_THREADS_DESC;
@ConfigAnnotations.Entry(minValue = 1, maxValue = 50)
public static int numberOfBufferBuilderThreads = IThreading.NUMBER_OF_BUFFER_BUILDER_THREADS_MIN_DEFAULT_MAX.defaultValue;
}
public static class Debugging {
@ConfigAnnotations.FileComment
public static String _rendererType = IDebugging.RENDERER_TYPE_DESC;
@ConfigAnnotations.Entry
public static RendererType rendererType = IDebugging.RENDERER_TYPE_DEFAULT;
@ConfigAnnotations.FileComment
public static String _debugMode = IDebugging.DEBUG_MODE_DESC;
@ConfigAnnotations.Entry
public static DebugMode debugMode = IDebugging.DEBUG_MODE_DEFAULT;
@ConfigAnnotations.FileComment
public static String _enableDebugKeybindings = IDebugging.DEBUG_KEYBINDINGS_ENABLED_DESC;
@ConfigAnnotations.Entry
public static boolean enableDebugKeybindings = IDebugging.DEBUG_KEYBINDINGS_ENABLED_DEFAULT;
}
@ConfigAnnotations.ScreenEntry
public static DebugSwitch debugSwitch;
public static class DebugSwitch {
/* The logging switches available:
* WorldGenEvent
* WorldGenPerformance
* WorldGenLoadEvent
* LodBuilderEvent
* RendererBufferEvent
* RendererGLEvent
* FileReadWriteEvent
* FileSubDimEvent
* NetworkEvent //NOT IMPL YET
*/
@ConfigAnnotations.FileComment
public static String _logWorldGenEvent = IDebugSwitch.LOG_WORLDGEN_EVENT_DESC;
@ConfigAnnotations.Entry
public static LoggerMode logWorldGenEvent = IDebugSwitch.LOG_WORLDGEN_EVENT_DEFAULT;
@ConfigAnnotations.FileComment
public static String _logWorldGenPerformance = IDebugSwitch.LOG_WORLDGEN_PERFORMANCE_DESC;
@ConfigAnnotations.Entry
public static LoggerMode logWorldGenPerformance = IDebugSwitch.LOG_WORLDGEN_PERFORMANCE_DEFAULT;
@ConfigAnnotations.FileComment
public static String _logWorldGenLoadEvent = IDebugSwitch.LOG_WORLDGEN_LOAD_EVENT_DESC;
@ConfigAnnotations.Entry
public static LoggerMode logWorldGenLoadEvent = IDebugSwitch.LOG_WORLDGEN_LOAD_EVENT_DEFAULT;
@ConfigAnnotations.FileComment
public static String _logLodBuilderEvent = IDebugSwitch.LOG_LODBUILDER_EVENT_DESC;
@ConfigAnnotations.Entry
public static LoggerMode logLodBuilderEvent = IDebugSwitch.LOG_LODBUILDER_EVENT_DEFAULT;
@ConfigAnnotations.FileComment
public static String _logRendererBufferEvent = IDebugSwitch.LOG_RENDERER_BUFFER_EVENT_DESC;
@ConfigAnnotations.Entry
public static LoggerMode logRendererBufferEvent = IDebugSwitch.LOG_RENDERER_BUFFER_EVENT_DEFAULT;
@ConfigAnnotations.FileComment
public static String _logRendererGLEvent = IDebugSwitch.LOG_RENDERER_GL_EVENT_DESC;
@ConfigAnnotations.Entry
public static LoggerMode logRendererGLEvent = IDebugSwitch.LOG_RENDERER_GL_EVENT_DEFAULT;
@ConfigAnnotations.FileComment
public static String _logFileReadWriteEvent = IDebugSwitch.LOG_FILE_READWRITE_EVENT_DESC;
@ConfigAnnotations.Entry
public static LoggerMode logFileReadWriteEvent = IDebugSwitch.LOG_FILE_READWRITE_EVENT_DEFAULT;
@ConfigAnnotations.FileComment
public static String _logFileSubDimEvent = IDebugSwitch.LOG_FILE_SUB_DIM_EVENT_DESC;
@ConfigAnnotations.Entry
public static LoggerMode logFileSubDimEvent = IDebugSwitch.LOG_FILE_SUB_DIM_EVENT_DEFAULT;
@ConfigAnnotations.FileComment
public static String _logNetworkEvent = IDebugSwitch.LOG_NETWORK_EVENT_DESC;
@ConfigAnnotations.Entry
public static LoggerMode logNetworkEvent = IDebugSwitch.LOG_NETWORK_EVENT_DEFAULT;
}
public static class Buffers {
@ConfigAnnotations.FileComment
public static String _gpuUploadMethod = IBuffers.GPU_UPLOAD_METHOD_DESC;
@ConfigAnnotations.Entry
public static GpuUploadMethod gpuUploadMethod = IBuffers.GPU_UPLOAD_METHOD_DEFAULT;
@ConfigAnnotations.FileComment
public static String _gpuUploadPerMegabyteInMilliseconds = IBuffers.GPU_UPLOAD_PER_MEGABYTE_IN_MILLISECONDS_DESC;
@ConfigAnnotations.Entry(minValue = 0, maxValue = 5000)
public static int gpuUploadPerMegabyteInMilliseconds = IBuffers.GPU_UPLOAD_PER_MEGABYTE_IN_MILLISECONDS_DEFAULT.defaultValue;
@ConfigAnnotations.FileComment
public static String _rebuildTimes = IBuffers.REBUILD_TIMES_DESC;
@ConfigAnnotations.Entry
public static BufferRebuildTimes rebuildTimes = IBuffers.REBUILD_TIMES_DEFAULT;
}
}
}
}
@@ -0,0 +1,35 @@
package com.seibel.lod.common;
import com.seibel.lod.common.forge.LodForgeMethodCaller;
import com.seibel.lod.common.networking.NetworkInterface;
import com.seibel.lod.common.wrappers.DependencySetup;
import com.seibel.lod.common.wrappers.config.ConfigGui;
/**
* This is the common main class
* @author Ran
*/
public class LodCommonMain {
public static boolean forge = false;
public static boolean serverSided;
public static LodForgeMethodCaller forgeMethodCaller;
public static NetworkInterface networkInterface;
public static void startup(LodForgeMethodCaller caller, boolean serverSided) {
LodCommonMain.serverSided = serverSided;
if (caller != null) {
LodCommonMain.forge = true;
forgeMethodCaller = caller;
}
DependencySetup.createInitialBindings();
}
public static void initConfig() {
ConfigGui.init(Config.class);
}
public static void registerNetworking(NetworkInterface networkInterface) {
LodCommonMain.networkInterface = networkInterface;
}
}
@@ -0,0 +1,21 @@
package com.seibel.lod.common.forge;
import com.seibel.lod.common.wrappers.minecraft.MinecraftClientWrapper;
import net.minecraft.client.renderer.block.model.BakedQuad;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.core.Direction;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.state.BlockState;
import java.util.List;
import java.util.Random;
/**
* used for calling methods that forge modified
* (forge modifies vanilla methods for some reason)
* @author Ran
*/
public interface LodForgeMethodCaller {
List<BakedQuad> getQuads(MinecraftClientWrapper mc, Block block, BlockState blockState, Direction direction, Random random);
int getPixelRGBA(TextureAtlasSprite sprite, int frameIndex, int x, int y);
}
@@ -0,0 +1,12 @@
package com.seibel.lod.common.networking;
import net.minecraft.network.FriendlyByteBuf;
/**
* @author Ran
*/
public interface NetworkInterface {
void send(FriendlyByteBuf packetByteBuf);
FriendlyByteBuf receive();
}
@@ -0,0 +1,20 @@
package com.seibel.lod.common.networking;
import io.netty.buffer.Unpooled;
import net.minecraft.network.FriendlyByteBuf;
/**
* This class holds most of the networking code for the mod.
* @author Ran
*/
public class Networking {
// public void example(int packetId) {
// FriendlyByteBuf packetByteBuf = Networking.createNew();
// packetByteBuf.writeInt(packetId);
// LodCommonMain.networkInterface.send(packetByteBuf);
// }
public static FriendlyByteBuf createNew() {
return new FriendlyByteBuf(Unpooled.buffer());
}
}
@@ -0,0 +1,35 @@
package com.seibel.lod.common.wrappers;
import com.seibel.lod.common.LodCommonMain;
import com.seibel.lod.common.wrappers.minecraft.MinecraftRenderWrapper;
import com.seibel.lod.common.wrappers.minecraft.MinecraftClientWrapper;
import com.seibel.lod.core.handlers.IReflectionHandler;
import com.seibel.lod.core.handlers.ReflectionHandler;
import com.seibel.lod.core.handlers.dependencyInjection.SingletonHandler;
import com.seibel.lod.core.wrapperInterfaces.IVersionConstants;
import com.seibel.lod.core.wrapperInterfaces.IWrapperFactory;
import com.seibel.lod.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import com.seibel.lod.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
/**
* Binds all necessary dependencies, so we
* can access them in Core. <br>
* This needs to be called before any Core classes
* are loaded.
*
* @author James Seibel
* @author Ran
* @version 12-1-2021
*/
public class DependencySetup {
public static void createInitialBindings() {
SingletonHandler.bind(IVersionConstants.class, VersionConstants.INSTANCE);
if (!LodCommonMain.serverSided) {
SingletonHandler.bind(IMinecraftClientWrapper.class, MinecraftClientWrapper.INSTANCE);
SingletonHandler.bind(IMinecraftRenderWrapper.class, MinecraftRenderWrapper.INSTANCE);
SingletonHandler.bind(IReflectionHandler.class, ReflectionHandler.createSingleton(MinecraftClientWrapper.INSTANCE.getOptions().getClass().getDeclaredFields(), MinecraftClientWrapper.INSTANCE.getOptions()));
}
SingletonHandler.bind(IWrapperFactory.class, WrapperFactory.INSTANCE);
DependencySetupDoneCheck.isDone = true;
}
}
@@ -0,0 +1,8 @@
package com.seibel.lod.common.wrappers;
import java.util.function.Supplier;
public class DependencySetupDoneCheck {
public static boolean isDone = false;
public static Supplier<Boolean> getIsCurrentThreadDistantGeneratorThread = (() -> {return false;});
}
@@ -0,0 +1,77 @@
/*
* This file is part of the Distant Horizon mod (formerly the LOD Mod),
* licensed under the GNU GPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers;
import java.nio.FloatBuffer;
import com.mojang.math.Matrix4f;
import com.seibel.lod.core.enums.LodDirection;
import com.seibel.lod.core.objects.math.Mat4f;
import com.seibel.lod.core.wrapperInterfaces.block.AbstractBlockPosWrapper;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
/**
* This class converts to and from Minecraft objects (Ex: Matrix4f)
* and objects we created (Ex: Mat4f).
*
* @author James Seibel
* @version 11-20-2021
*/
public class McObjectConverter
{
/** 4x4 float matrix converter */
public static Mat4f Convert(Matrix4f mcMatrix)
{
FloatBuffer buffer = FloatBuffer.allocate(16);
mcMatrix.store(buffer);
Mat4f matrix = new Mat4f(buffer);
matrix.transpose();
return matrix;
}
static final Direction[] directions;
static final LodDirection[] lodDirections;
static {
LodDirection[] lodDirs = LodDirection.values();
directions = new Direction[lodDirs.length];
lodDirections = new LodDirection[lodDirs.length];
for (LodDirection lodDir : lodDirs) {
Direction dir = Direction.byName(lodDir.name());
directions[lodDir.ordinal()] = dir;
lodDirections[dir.ordinal()] = lodDir;
}
}
public static BlockPos Convert(AbstractBlockPosWrapper wrappedPos) {
return new BlockPos(wrappedPos.getX(),wrappedPos.getY(), wrappedPos.getZ());
}
public static Direction Convert(LodDirection lodDirection)
{
return directions[lodDirection.ordinal()];
}
public static LodDirection Convert(Direction direction)
{
return lodDirections[direction.ordinal()];
}
}
@@ -0,0 +1,34 @@
package com.seibel.lod.common.wrappers;
import com.seibel.lod.core.enums.config.DistanceGenerationMode;
import com.seibel.lod.core.wrapperInterfaces.IVersionConstants;
/**
* @author James Seibel
* @version 3-3-2022
*/
public class VersionConstants implements IVersionConstants {
public static final VersionConstants INSTANCE = new VersionConstants();
private VersionConstants() {
}
@Override
public int getMinimumWorldHeight() {
return 0;
}
@Override
public int getWorldGenerationCountPerThread() {
return 1;
}
@Override
public boolean isVanillaRenderedChunkSquare()
{
return false;
}
}
@@ -0,0 +1,83 @@
/*
* This file is part of the Distant Horizon mod (formerly the LOD Mod),
* licensed under the GNU GPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers;
import com.seibel.lod.core.builders.lodBuilding.LodBuilder;
import com.seibel.lod.core.objects.lod.LodDimension;
import com.seibel.lod.core.wrapperInterfaces.IWrapperFactory;
import com.seibel.lod.core.wrapperInterfaces.block.AbstractBlockPosWrapper;
import com.seibel.lod.core.wrapperInterfaces.chunk.AbstractChunkPosWrapper;
import com.seibel.lod.core.wrapperInterfaces.world.IWorldWrapper;
import com.seibel.lod.core.wrapperInterfaces.worldGeneration.AbstractBatchGenerationEnvionmentWrapper;
import com.seibel.lod.common.wrappers.block.BlockPosWrapper;
import com.seibel.lod.common.wrappers.chunk.ChunkPosWrapper;
import com.seibel.lod.common.wrappers.worldGeneration.BatchGenerationEnvironment;
/**
* This handles creating abstract wrapper objects.
*
* @author James Seibel
* @version 11-20-2021
*/
public class WrapperFactory implements IWrapperFactory {
public static final WrapperFactory INSTANCE = new WrapperFactory();
@Override
public AbstractBlockPosWrapper createBlockPos() {
return new BlockPosWrapper();
}
@Override
public AbstractBlockPosWrapper createBlockPos(int x, int y, int z) {
return new BlockPosWrapper(x, y, z);
}
@Override
public AbstractChunkPosWrapper createChunkPos() {
return new ChunkPosWrapper();
}
@Override
public AbstractChunkPosWrapper createChunkPos(long xAndZPositionCombined) {
return new ChunkPosWrapper(xAndZPositionCombined);
}
@Override
public AbstractChunkPosWrapper createChunkPos(int x, int z) {
return new ChunkPosWrapper(x, z);
}
@Override
public AbstractChunkPosWrapper createChunkPos(AbstractChunkPosWrapper newChunkPos) {
return new ChunkPosWrapper(newChunkPos);
}
@Override
public AbstractChunkPosWrapper createChunkPos(AbstractBlockPosWrapper blockPos) {
return new ChunkPosWrapper(blockPos);
}
@Override
public AbstractBatchGenerationEnvionmentWrapper createBatchGenerator(LodBuilder newLodBuilder,
LodDimension newLodDimension, IWorldWrapper worldWrapper) {
return new BatchGenerationEnvironment(worldWrapper, newLodBuilder, newLodDimension);
}
}
@@ -17,19 +17,18 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.forge.wrappers;
package com.seibel.lod.common.wrappers;
import net.minecraft.world.gen.Heightmap;
import net.minecraft.world.level.levelgen.Heightmap;
/**
* Stores any variables or code that
* may be shared between wrapper objects.
*
*
* @author James Seibel
* @version 11-20-2021
*/
public class WrapperUtil
{
/** If we ever need to use a heightmap for any reason, use this one. */
public static final Heightmap.Type DEFAULT_HEIGHTMAP = Heightmap.Type.WORLD_SURFACE_WG;
public class WrapperUtil {
/** If we ever need to use a heightmap for any reason, use this one. */
public static final Heightmap.Types DEFAULT_HEIGHTMAP = Heightmap.Types.WORLD_SURFACE_WG;
}
@@ -0,0 +1,26 @@
package com.seibel.lod.common.wrappers.block;
import net.minecraft.core.BlockPos;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.block.state.BlockState;
import java.util.concurrent.ConcurrentHashMap;
public class BlockDetailMap
{
private static ConcurrentHashMap<BlockState, BlockDetailWrapper> map = new ConcurrentHashMap<BlockState, BlockDetailWrapper>();
private BlockDetailMap() {}
public static BlockDetailWrapper getOrMakeBlockDetailCache(BlockState bs, BlockPos pos, LevelReader getter) {
BlockDetailWrapper cache = map.get(bs);
if (cache != null) return cache;
if (bs.getFluidState().isEmpty()) {
cache = BlockDetailWrapper.make(bs, pos, getter);
} else {
cache = BlockDetailWrapper.make(bs.getFluidState().createLegacyBlock(), pos, getter);
}
BlockDetailWrapper cacheCAS = map.putIfAbsent(bs, cache);
return cacheCAS==null ? cache : cacheCAS;
}
}
@@ -0,0 +1,326 @@
package com.seibel.lod.common.wrappers.block;
import java.util.Arrays;
import java.util.List;
import java.util.Optional;
import java.util.Random;
import java.util.function.BiFunction;
import java.util.function.Function;
import java.util.function.Supplier;
import java.util.stream.Stream;
import com.seibel.lod.common.Config;
import com.seibel.lod.common.wrappers.McObjectConverter;
import com.seibel.lod.common.wrappers.chunk.ChunkWrapper;
import com.seibel.lod.core.api.ApiShared;
import com.seibel.lod.core.enums.LodDirection;
import com.seibel.lod.core.handlers.dependencyInjection.SingletonHandler;
import com.seibel.lod.core.util.ColorUtil;
import com.seibel.lod.core.wrapperInterfaces.block.AbstractBlockPosWrapper;
import com.seibel.lod.core.wrapperInterfaces.block.IBlockDetailWrapper;
import com.seibel.lod.core.wrapperInterfaces.chunk.IChunkWrapper;
import com.seibel.lod.core.wrapperInterfaces.config.ILodConfigWrapperSingleton;
import it.unimi.dsi.fastutil.objects.Object2ObjectArrayMap;
import net.minecraft.Util;
import net.minecraft.client.Minecraft;
import net.minecraft.client.color.block.BlockTintCache;
import net.minecraft.client.renderer.BiomeColors;
import net.minecraft.client.renderer.block.model.BakedQuad;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Cursor3D;
import net.minecraft.core.Direction;
import net.minecraft.world.level.*;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.FlowerBlock;
import net.minecraft.world.level.block.LeavesBlock;
import net.minecraft.world.level.block.RenderShape;
import net.minecraft.world.level.block.RotatedPillarBlock;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.entity.BlockEntityType;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.lighting.LevelLightEngine;
import net.minecraft.world.level.material.FluidState;
import net.minecraft.world.phys.AABB;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.Vec3;
import net.minecraft.world.phys.shapes.VoxelShape;
import org.jetbrains.annotations.Nullable;
public class BlockDetailWrapper extends IBlockDetailWrapper
{
private static final ILodConfigWrapperSingleton CONFIG = SingletonHandler.get(ILodConfigWrapperSingleton.class);
public static final int FLOWER_COLOR_SCALE = 5;
public static final Random random = new Random(0);
enum ColorMode {
Default,
Flower,
Leaves;
static ColorMode getColorMode(Block b) {
if (b instanceof LeavesBlock) return Leaves;
if (b instanceof FlowerBlock) return Flower;
return Default;
}
}
//TODO: Perhaps make this not just use the first frame?
private static int calculateColorFromTexture(TextureAtlasSprite texture, ColorMode colorMode) {
int count = 0;
double alpha = 0;
double red = 0;
double green = 0;
double blue = 0;
int tempColor;
{
// textures normally use u and v instead of x and y
for (int u = 0; u < texture.getWidth(); u++)
{
for (int v = 0; v < texture.getHeight(); v++)
{
//note: Minecraft color format is: 0xAA BB GG RR
//________ DH mod color format is: 0xAA RR GG BB
//OpenGL RGBA format native order: 0xRR GG BB AA
//_ OpenGL RGBA format Java Order: 0xAA BB GG RR
tempColor = TextureAtlasSpriteWrapper.getPixelRGBA(texture, 0, u, v);
double r = ((tempColor & 0x000000FF) )/255.;
double g = ((tempColor & 0x0000FF00) >>> 8)/255.;
double b = ((tempColor & 0x00FF0000) >>> 16)/255.;
double a = ((tempColor & 0xFF000000) >>> 24)/255.;
int scale = 1;
if (colorMode == ColorMode.Leaves) {
r *= a;
g *= a;
b *= a;
a = 1.;
} else if (a==0.) {
continue;
} else if (colorMode == ColorMode.Flower && (g+0.1<b || g+0.1<r)) {
scale = FLOWER_COLOR_SCALE;
}
count += scale;
alpha += a*a*scale;
red += r*r*scale;
green += g*g*scale;
blue += b*b*scale;
}
}
}
if (count == 0)
// this block is entirely transparent
tempColor = ColorUtil.rgbToInt(255,255,0,255);
else
{
// determine the average color
tempColor = ColorUtil.rgbToInt(
(int) (Math.sqrt(alpha/count)*255.),
(int) (Math.sqrt(red / count)*255.),
(int) (Math.sqrt(green / count)*255.),
(int) (Math.sqrt(blue / count)*255.));
}
// TODO: Remove this when transparency is added!
double colorAlpha = ColorUtil.getAlpha(tempColor)/255.;
tempColor = ColorUtil.rgbToInt(
ColorUtil.getAlpha(tempColor),
(int)(ColorUtil.getRed(tempColor) * colorAlpha),
(int)(ColorUtil.getGreen(tempColor) * colorAlpha),
(int)(ColorUtil.getBlue(tempColor) * colorAlpha)
);
return tempColor;
}
private static final Block[] BLOCK_TO_AVOID = {Blocks.AIR, Blocks.CAVE_AIR, Blocks.BARRIER};
private static final Direction[] DIRECTION_ORDER = {Direction.UP, Direction.NORTH, Direction.EAST, Direction.WEST, Direction.SOUTH, Direction.DOWN};
private static boolean isBlockToBeAvoid(Block b) {
for (Block bta : BLOCK_TO_AVOID)
if (bta==b) return true;
return false;
}
final BlockState state;
final BlockPos samplePos;
final LevelReader sampleGetter;
boolean isShapeResolved = false;
boolean[] dontOccludeFaces = null;
boolean noCollision = false;
boolean noFullFace = false;
boolean isColorResolved = false;
int baseColor = 0; //TODO: Impl per-face color
boolean needShade = true;
boolean needPostTinting = false;
int tintIndex = 0;
public static BlockDetailWrapper NULL_BLOCK_DETAIL = new BlockDetailWrapper();
public BlockDetailWrapper(BlockState state, BlockPos pos, LevelReader getter) {
this.state = state;
this.samplePos = pos;
this.sampleGetter = getter;
}
private BlockDetailWrapper() {
this.state = null;
this.samplePos = null;
this.sampleGetter = null;
}
static BlockDetailWrapper make(BlockState bs, BlockPos pos, LevelReader getter) {
if(!bs.getFluidState().isEmpty()) { // Is a fluidBlock
if (isBlockToBeAvoid(bs.getBlock())) return NULL_BLOCK_DETAIL;
if (bs.isAir()) return NULL_BLOCK_DETAIL;
return new BlockDetailWrapper(bs, pos, getter);
} else {
if (bs.getRenderShape() != RenderShape.MODEL) return NULL_BLOCK_DETAIL;
if (isBlockToBeAvoid(bs.getBlock())) return NULL_BLOCK_DETAIL;
return new BlockDetailWrapper(bs, pos, getter);
}
}
private void resolveShapes() {
if (isShapeResolved) return;
if (state.getFluidState().isEmpty()) {
noCollision = state.getCollisionShape(sampleGetter, samplePos).isEmpty();
dontOccludeFaces = new boolean[6];
if (state.canOcclude()) {
/* FIXME: Figure out how or if needed to impl per-face culling?
for (Direction dir : Direction.values()) {
dontOccludeFaces[McObjectConverter.Convert(dir).ordinal()]
= state.getFaceOcclusionShape(sampleGetter, samplePos, dir).isEmpty();
}*/
} else {
Arrays.fill(dontOccludeFaces, true);
}
VoxelShape voxelShape = state.getShape(sampleGetter, samplePos);
if (voxelShape.isEmpty()) {
noFullFace = true;
} else {
AABB bbox = voxelShape.bounds();
double xWidth = (bbox.maxX - bbox.minX);
double yWidth = (bbox.maxY - bbox.minY);
double zWidth = (bbox.maxZ - bbox.minZ);
noFullFace = xWidth < 1 && zWidth < 1 && yWidth < 1;
}
} else { // Liquid Block
dontOccludeFaces = new boolean[6];
}
isShapeResolved = true;
}
private void resolveColors() {
if (isColorResolved) return;
if (state.getFluidState().isEmpty()) {
List<BakedQuad> quads = null;
for (Direction direction : DIRECTION_ORDER)
{
quads = Minecraft.getInstance().getModelManager().getBlockModelShaper().
getBlockModel(state).getQuads(state, direction, random);
if (!quads.isEmpty() &&
!(state.getBlock() instanceof RotatedPillarBlock && direction == Direction.UP))
break;
};
if (quads == null || quads.isEmpty()) {
quads = Minecraft.getInstance().getModelManager().getBlockModelShaper().
getBlockModel(state).getQuads(state, null, random);
}
if (quads != null && !quads.isEmpty()) {
needPostTinting = quads.get(0).isTinted();
needShade = quads.get(0).isShade();
tintIndex = quads.get(0).getTintIndex();
baseColor = calculateColorFromTexture(quads.get(0).getSprite(),
ColorMode.getColorMode(state.getBlock()));
} else { // Backup method.
needPostTinting = false;
needShade = false;
tintIndex = 0;
baseColor = calculateColorFromTexture(Minecraft.getInstance().getModelManager().getBlockModelShaper().getParticleIcon(state),
ColorMode.getColorMode(state.getBlock()));
}
} else { // Liquid Block
needPostTinting = true;
needShade = false;
tintIndex = 0;
baseColor = calculateColorFromTexture(Minecraft.getInstance().getModelManager().getBlockModelShaper().getParticleIcon(state),
ColorMode.getColorMode(state.getBlock()));
}
isColorResolved = true;
}
private BlockAndTintGetter wrapColorResolver(LevelReader level) {
int blendDistance = CONFIG.client().graphics().quality().getLodBiomeBlending();
if (blendDistance == 0) {
return new TintGetterOverrideFast(level);
} else {
return new TintGetterOverrideSmooth(level, blendDistance);
}
}
@Override
public int getAndResolveFaceColor(LodDirection dir, IChunkWrapper chunk, AbstractBlockPosWrapper blockPos)
{
// FIXME: impl per-face colors
resolveColors();
if (!needPostTinting) return baseColor;
int tintColor = Minecraft.getInstance().getBlockColors()
.getColor(state, wrapColorResolver(((ChunkWrapper)chunk).getColorResolver()),
McObjectConverter.Convert(blockPos), tintIndex);
if (tintColor == -1) return baseColor;
return ColorUtil.multiplyARGBwithRGB(baseColor, tintColor);
}
@Override
public boolean hasFaceCullingFor(LodDirection dir)
{
resolveShapes();
return !dontOccludeFaces[dir.ordinal()];
}
@Override
public boolean hasNoCollision()
{
resolveShapes();
return noCollision;
}
@Override
public boolean noFaceIsFullFace()
{
resolveShapes();
return noFullFace;
}
@Override
public String serialize()
{
// FIXME: Impl this for the blockState Storage stuff
return null;
}
@Override
protected boolean isSame(IBlockDetailWrapper iBlockDetail)
{
return ((BlockDetailWrapper)iBlockDetail).state.getBlock().equals(state.getBlock());
}
}
@@ -0,0 +1,84 @@
package com.seibel.lod.common.wrappers.block;
import java.util.Objects;
import com.seibel.lod.core.enums.LodDirection;
import com.seibel.lod.core.wrapperInterfaces.block.AbstractBlockPosWrapper;
import net.minecraft.core.BlockPos;
/**
* @author James Seibel
* @version 11-21-2021
*/
public class BlockPosWrapper extends AbstractBlockPosWrapper
{
private BlockPos.MutableBlockPos blockPos;
public BlockPosWrapper()
{
this.blockPos = new BlockPos.MutableBlockPos(0,0,0);
}
public BlockPosWrapper(int x, int y, int z)
{
this.blockPos = new BlockPos.MutableBlockPos(x, y, z);
}
@Override
public void set(int x, int y, int z)
{
blockPos.set(x, y, z);
}
@Override
public int getX()
{
return blockPos.getX();
}
@Override
public int getY()
{
return blockPos.getY();
}
@Override
public int getZ()
{
return blockPos.getZ();
}
@Override
public int get(LodDirection.Axis axis)
{
return axis.choose(getX(), getY(), getZ());
}
public BlockPos.MutableBlockPos getBlockPos()
{
return blockPos;
}
@Override public boolean equals(Object o)
{
return blockPos.equals(o);
}
@Override public int hashCode()
{
return Objects.hash(blockPos);
}
@Override
public BlockPosWrapper offset(int x, int y, int z)
{
blockPos.set(blockPos.getX() + x, blockPos.getY() + y, blockPos.getZ() + z);
return this;
}
}
@@ -0,0 +1,28 @@
package com.seibel.lod.common.wrappers.block;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
/**
* For wrapping/utilizing around TextureAtlasSprite
* @author Ran
*/
public class TextureAtlasSpriteWrapper {
/**
* This code is from Minecraft Forge
* Which is licensed under the terms of GNU Lesser General Public License
* as published by the Free Software Foundation version 2.1
* of the License.
*
* The code has been modified to use TextureAtlasSprite
*/
public static int getPixelRGBA(TextureAtlasSprite sprite, int frameIndex, int x, int y) {
if (sprite.animatedTexture != null) {
x += sprite.animatedTexture.getFrameX(frameIndex) * sprite.width;
y += sprite.animatedTexture.getFrameY(frameIndex) * sprite.height;
}
return sprite.mainImage[0].getPixelRGBA(x, y);
}
}
@@ -0,0 +1,192 @@
package com.seibel.lod.common.wrappers.block;
import it.unimi.dsi.fastutil.objects.Object2ObjectArrayMap;
import net.minecraft.Util;
import net.minecraft.client.color.block.BlockTintCache;
import net.minecraft.client.renderer.BiomeColors;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Cursor3D;
import net.minecraft.core.Direction;
import net.minecraft.world.level.*;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.entity.BlockEntityType;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.lighting.LevelLightEngine;
import net.minecraft.world.level.material.FluidState;
import net.minecraft.world.phys.AABB;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.Vec3;
import net.minecraft.world.phys.shapes.VoxelShape;
import org.jetbrains.annotations.Nullable;
import java.util.Optional;
import java.util.concurrent.ConcurrentHashMap;
import java.util.function.Supplier;
import java.util.stream.Stream;
public class TintGetterOverrideFast implements BlockAndTintGetter {
LevelReader parent;
private final Object2ObjectArrayMap<ColorResolver, ConcurrentHashMap<Biome, Integer>> tintCaches;
public TintGetterOverrideFast(LevelReader parent) {
this.parent = parent;
this.tintCaches = Util.make(new Object2ObjectArrayMap(3), object2ObjectArrayMap -> {
object2ObjectArrayMap.put(BiomeColors.GRASS_COLOR_RESOLVER, new ConcurrentHashMap<Biome, Integer>());
object2ObjectArrayMap.put(BiomeColors.FOLIAGE_COLOR_RESOLVER, new ConcurrentHashMap<Biome, Integer>());
object2ObjectArrayMap.put(BiomeColors.WATER_COLOR_RESOLVER, new ConcurrentHashMap<Biome, Integer>());
});
}
private Biome _getBiome(BlockPos pos) {
return parent.getBiome(pos);
}
@Override
public int getBlockTint(BlockPos blockPos, ColorResolver colorResolver) {
Biome b = _getBiome(blockPos);
return tintCaches.get(colorResolver).computeIfAbsent(b, (key) -> colorResolver.getColor(b, blockPos.getX(), blockPos.getZ()));
}
@Override
public float getShade(Direction direction, boolean bl) {
return parent.getShade(direction, bl);
}
@Override
public LevelLightEngine getLightEngine() {
return parent.getLightEngine();
}
@Override
public int getBrightness(LightLayer lightLayer, BlockPos blockPos) {
return parent.getBrightness(lightLayer, blockPos);
}
@Override
public int getRawBrightness(BlockPos blockPos, int i) {
return parent.getRawBrightness(blockPos, i);
}
@Override
public boolean canSeeSky(BlockPos blockPos) {
return parent.canSeeSky(blockPos);
}
@Override
@Nullable
public BlockEntity getBlockEntity(BlockPos blockPos) {
return parent.getBlockEntity(blockPos);
}
@Override
public <T extends BlockEntity> Optional<T> getBlockEntity(BlockPos blockPos, BlockEntityType<T> blockEntityType) {
return parent.getBlockEntity(blockPos, blockEntityType);
}
@Override
public BlockState getBlockState(BlockPos blockPos) {
return parent.getBlockState(blockPos);
}
@Override
public FluidState getFluidState(BlockPos blockPos) {
return parent.getFluidState(blockPos);
}
@Override
public int getLightEmission(BlockPos blockPos) {
return parent.getLightEmission(blockPos);
}
@Override
public int getMaxLightLevel() {
return parent.getMaxLightLevel();
}
@Override
public Stream<BlockState> getBlockStates(AABB aABB) {
return parent.getBlockStates(aABB);
}
@Override
public BlockHitResult isBlockInLine(ClipBlockStateContext clipBlockStateContext) {
return parent.isBlockInLine(clipBlockStateContext);
}
@Override
public BlockHitResult clip(ClipContext clipContext) {
return parent.clip(clipContext);
}
@Override
@Nullable
public BlockHitResult clipWithInteractionOverride(Vec3 vec3, Vec3 vec32, BlockPos blockPos, VoxelShape voxelShape, BlockState blockState) {
return parent.clipWithInteractionOverride(vec3, vec32, blockPos, voxelShape, blockState);
}
@Override
public double getBlockFloorHeight(VoxelShape voxelShape, Supplier<VoxelShape> supplier) {
return parent.getBlockFloorHeight(voxelShape, supplier);
}
@Override
public double getBlockFloorHeight(BlockPos blockPos) {
return parent.getBlockFloorHeight(blockPos);
}
@Override
public int getHeight() {
return parent.getHeight();
}
@Override
public int getMinBuildHeight() {
return parent.getMinBuildHeight();
}
@Override
public int getMaxBuildHeight() {
return parent.getMaxBuildHeight();
}
@Override
public int getSectionsCount() {
return parent.getSectionsCount();
}
@Override
public int getMinSection() {
return parent.getMinSection();
}
@Override
public int getMaxSection() {
return parent.getMaxSection();
}
@Override
public boolean isOutsideBuildHeight(BlockPos blockPos) {
return parent.isOutsideBuildHeight(blockPos);
}
@Override
public boolean isOutsideBuildHeight(int i) {
return parent.isOutsideBuildHeight(i);
}
@Override
public int getSectionIndex(int i) {
return parent.getSectionIndex(i);
}
@Override
public int getSectionIndexFromSectionY(int i) {
return parent.getSectionIndexFromSectionY(i);
}
@Override
public int getSectionYFromSectionIndex(int i) {
return parent.getSectionYFromSectionIndex(i);
}
}
@@ -0,0 +1,215 @@
package com.seibel.lod.common.wrappers.block;
import it.unimi.dsi.fastutil.objects.Object2ObjectArrayMap;
import net.minecraft.Util;
import net.minecraft.client.color.block.BlockTintCache;
import net.minecraft.client.renderer.BiomeColors;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Cursor3D;
import net.minecraft.core.Direction;
import net.minecraft.world.level.*;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.entity.BlockEntityType;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.lighting.LevelLightEngine;
import net.minecraft.world.level.material.FluidState;
import net.minecraft.world.phys.AABB;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.Vec3;
import net.minecraft.world.phys.shapes.VoxelShape;
import org.jetbrains.annotations.Nullable;
import java.util.Optional;
import java.util.function.Supplier;
import java.util.stream.Stream;
public class TintGetterOverrideSmooth implements BlockAndTintGetter {
LevelReader parent;
private final Object2ObjectArrayMap<ColorResolver, BlockTintCache> tintCaches;
public int smoothingRange;
public TintGetterOverrideSmooth(LevelReader parent, int smoothingRange) {
this.parent = parent;
this.smoothingRange = smoothingRange;
this.tintCaches = Util.make(new Object2ObjectArrayMap<>(3), object2ObjectArrayMap -> {
object2ObjectArrayMap.put(BiomeColors.GRASS_COLOR_RESOLVER, new BlockTintCache((pos) -> calculateBlockTint(pos, BiomeColors.GRASS_COLOR_RESOLVER)));
object2ObjectArrayMap.put(BiomeColors.FOLIAGE_COLOR_RESOLVER, new BlockTintCache((pos) -> calculateBlockTint(pos, BiomeColors.FOLIAGE_COLOR_RESOLVER)));
object2ObjectArrayMap.put(BiomeColors.WATER_COLOR_RESOLVER, new BlockTintCache((pos) -> calculateBlockTint(pos, BiomeColors.WATER_COLOR_RESOLVER)));
});
}
private Biome _getBiome(BlockPos pos) {
return parent.getBiome(pos);
}
public int calculateBlockTint(BlockPos blockPos, ColorResolver colorResolver)
{
int i = smoothingRange;
if (i == 0)
return colorResolver.getColor(_getBiome(blockPos), blockPos.getX(), blockPos.getZ());
int j = (i * 2 + 1) * (i * 2 + 1);
int k = 0;
int l = 0;
int m = 0;
Cursor3D cursor3D = new Cursor3D(blockPos.getX() - i, blockPos.getY(), blockPos.getZ() - i, blockPos.getX() + i, blockPos.getY(), blockPos.getZ() + i);
BlockPos.MutableBlockPos mutableBlockPos = new BlockPos.MutableBlockPos();
while (cursor3D.advance())
{
mutableBlockPos.set(cursor3D.nextX(), cursor3D.nextY(), cursor3D.nextZ());
int n = colorResolver.getColor(_getBiome(mutableBlockPos), mutableBlockPos.getX(), mutableBlockPos.getZ());
k += (n & 0xFF0000) >> 16;
l += (n & 0xFF00) >> 8;
m += n & 0xFF;
}
return (k / j & 0xFF) << 16 | (l / j & 0xFF) << 8 | m / j & 0xFF;
}
@Override
public int getBlockTint(BlockPos blockPos, ColorResolver colorResolver) {
BlockTintCache blockTintCache = this.tintCaches.get(colorResolver);
return blockTintCache.getColor(blockPos, null); //FIXME
}
@Override
public float getShade(Direction direction, boolean bl) {
return parent.getShade(direction, bl);
}
@Override
public LevelLightEngine getLightEngine() {
return parent.getLightEngine();
}
@Override
public int getBrightness(LightLayer lightLayer, BlockPos blockPos) {
return parent.getBrightness(lightLayer, blockPos);
}
@Override
public int getRawBrightness(BlockPos blockPos, int i) {
return parent.getRawBrightness(blockPos, i);
}
@Override
public boolean canSeeSky(BlockPos blockPos) {
return parent.canSeeSky(blockPos);
}
@Override
@Nullable
public BlockEntity getBlockEntity(BlockPos blockPos) {
return parent.getBlockEntity(blockPos);
}
@Override
public <T extends BlockEntity> Optional<T> getBlockEntity(BlockPos blockPos, BlockEntityType<T> blockEntityType) {
return parent.getBlockEntity(blockPos, blockEntityType);
}
@Override
public BlockState getBlockState(BlockPos blockPos) {
return parent.getBlockState(blockPos);
}
@Override
public FluidState getFluidState(BlockPos blockPos) {
return parent.getFluidState(blockPos);
}
@Override
public int getLightEmission(BlockPos blockPos) {
return parent.getLightEmission(blockPos);
}
@Override
public int getMaxLightLevel() {
return parent.getMaxLightLevel();
}
@Override
public Stream<BlockState> getBlockStates(AABB aABB) {
return parent.getBlockStates(aABB);
}
@Override
public BlockHitResult isBlockInLine(ClipBlockStateContext clipBlockStateContext) {
return parent.isBlockInLine(clipBlockStateContext);
}
@Override
public BlockHitResult clip(ClipContext clipContext) {
return parent.clip(clipContext);
}
@Override
@Nullable
public BlockHitResult clipWithInteractionOverride(Vec3 vec3, Vec3 vec32, BlockPos blockPos, VoxelShape voxelShape, BlockState blockState) {
return parent.clipWithInteractionOverride(vec3, vec32, blockPos, voxelShape, blockState);
}
@Override
public double getBlockFloorHeight(VoxelShape voxelShape, Supplier<VoxelShape> supplier) {
return parent.getBlockFloorHeight(voxelShape, supplier);
}
@Override
public double getBlockFloorHeight(BlockPos blockPos) {
return parent.getBlockFloorHeight(blockPos);
}
@Override
public int getHeight() {
return parent.getHeight();
}
@Override
public int getMinBuildHeight() {
return parent.getMinBuildHeight();
}
@Override
public int getMaxBuildHeight() {
return parent.getMaxBuildHeight();
}
@Override
public int getSectionsCount() {
return parent.getSectionsCount();
}
@Override
public int getMinSection() {
return parent.getMinSection();
}
@Override
public int getMaxSection() {
return parent.getMaxSection();
}
@Override
public boolean isOutsideBuildHeight(BlockPos blockPos) {
return parent.isOutsideBuildHeight(blockPos);
}
@Override
public boolean isOutsideBuildHeight(int i) {
return parent.isOutsideBuildHeight(i);
}
@Override
public int getSectionIndex(int i) {
return parent.getSectionIndex(i);
}
@Override
public int getSectionIndexFromSectionY(int i) {
return parent.getSectionIndexFromSectionY(i);
}
@Override
public int getSectionYFromSectionIndex(int i) {
return parent.getSectionYFromSectionIndex(i);
}
}
@@ -0,0 +1,138 @@
package com.seibel.lod.common.wrappers.chunk;
import java.util.Objects;
import com.seibel.lod.core.util.LevelPosUtil;
import com.seibel.lod.core.util.LodUtil;
import com.seibel.lod.core.wrapperInterfaces.block.AbstractBlockPosWrapper;
import com.seibel.lod.core.wrapperInterfaces.chunk.AbstractChunkPosWrapper;
import com.seibel.lod.common.wrappers.block.BlockPosWrapper;
import net.minecraft.core.BlockPos;
import net.minecraft.world.level.ChunkPos;
/**
* @author James Seibel
* @version 11-21-2021
*/
public class ChunkPosWrapper extends AbstractChunkPosWrapper
{
private net.minecraft.world.level.ChunkPos chunkPos;
public ChunkPosWrapper()
{
this.chunkPos = new ChunkPos(0, 0);
}
public ChunkPosWrapper(BlockPos blockPos)
{
this.chunkPos = new ChunkPos(blockPos);
}
public ChunkPosWrapper(AbstractChunkPosWrapper newChunkPos)
{
this.chunkPos = ((ChunkPosWrapper) newChunkPos).chunkPos;
}
public ChunkPosWrapper(AbstractBlockPosWrapper blockPos)
{
this.chunkPos = new ChunkPos(((BlockPosWrapper) blockPos).getBlockPos());
}
public ChunkPosWrapper(int chunkX, int chunkZ)
{
this.chunkPos = new ChunkPos(chunkX, chunkZ);
}
public ChunkPosWrapper(long l)
{
this.chunkPos = new ChunkPos(l);
}
public ChunkPosWrapper(ChunkPos pos)
{
this.chunkPos = pos;
}
@Override
public int getX()
{
return chunkPos.x;
}
@Override
public int getZ()
{
return chunkPos.z;
}
@Override
public int getMinBlockX()
{
return chunkPos.getMinBlockX();
}
@Override
public int getMinBlockZ()
{
return chunkPos.getMinBlockZ();
}
@Override
public int getRegionX()
{
return LevelPosUtil.convert(LodUtil.CHUNK_DETAIL_LEVEL, chunkPos.x, LodUtil.REGION_DETAIL_LEVEL);
}
@Override
public int getRegionZ()
{
return LevelPosUtil.convert(LodUtil.CHUNK_DETAIL_LEVEL, chunkPos.z, LodUtil.REGION_DETAIL_LEVEL);
}
public ChunkPos getChunkPos()
{
return chunkPos;
}
@Override
public long getLong() {
return chunkPos.toLong();
}
@Override
public boolean equals(Object o)
{
// If the object is compared with itself then return true
if (o == this) {
return true;
}
// Check if o is an instance of RegionPos or not
if (!(o instanceof ChunkPosWrapper)) {
return false;
}
ChunkPosWrapper c = (ChunkPosWrapper) o;
return c.chunkPos.equals(chunkPos);
}
@Override
public int hashCode()
{
return Objects.hash(chunkPos);
}
@Override
public AbstractBlockPosWrapper getWorldPosition()
{
// the parameter here is the y position
BlockPos blockPos = chunkPos.getMiddleBlockPosition(0);
return new BlockPosWrapper(blockPos.getX(), blockPos.getY(), blockPos.getZ());
}
}
@@ -0,0 +1,204 @@
package com.seibel.lod.common.wrappers.chunk;
import com.seibel.lod.common.wrappers.block.BlockDetailWrapper;
import com.seibel.lod.core.enums.LodDirection;
import com.seibel.lod.core.util.LevelPosUtil;
import com.seibel.lod.core.util.LodUtil;
import com.seibel.lod.core.wrapperInterfaces.block.IBlockDetailWrapper;
import com.seibel.lod.core.wrapperInterfaces.chunk.IChunkWrapper;
import com.seibel.lod.core.wrapperInterfaces.world.IBiomeWrapper;
import com.seibel.lod.common.wrappers.WrapperUtil;
import com.seibel.lod.common.wrappers.block.BlockDetailMap;
import com.seibel.lod.common.wrappers.world.BiomeWrapper;
import com.seibel.lod.common.wrappers.worldGeneration.mimicObject.LightedWorldGenRegion;
import net.minecraft.core.BlockPos;
import net.minecraft.core.QuartPos;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.LightLayer;
import net.minecraft.world.level.block.LiquidBlockContainer;
import net.minecraft.world.level.block.SimpleWaterloggedBlock;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkStatus;
import net.minecraft.world.level.chunk.LevelChunk;
import net.minecraft.world.level.levelgen.Heightmap;
/**
*
* @author James Seibel
* @version 3-5-2022
*/
public class ChunkWrapper implements IChunkWrapper
{
private final ChunkAccess chunk;
private final LevelReader lightSource;
public ChunkWrapper(ChunkAccess chunk, LevelReader lightSource)
{
this.chunk = chunk;
this.lightSource = lightSource;
}
@Override
public int getHeight(){
return chunk.getHeight();
}
@Override
public int getMinBuildHeight()
{
return chunk.getMinBuildHeight();
}
@Override
public int getMaxBuildHeight()
{
return chunk.getMaxBuildHeight();
}
@Override
public int getHeightMapValue(int xRel, int zRel)
{
return chunk.getOrCreateHeightmapUnprimed(WrapperUtil.DEFAULT_HEIGHTMAP).getFirstAvailable(xRel, zRel);
}
@Override
public IBiomeWrapper getBiome(int x, int y, int z)
{
return BiomeWrapper.getBiomeWrapper(chunk.getBiomes().getNoiseBiome(
QuartPos.fromBlock(x), QuartPos.fromBlock(y), QuartPos.fromBlock(z)));
}
@Override
public IBlockDetailWrapper getBlockDetail(int x, int y, int z) {
BlockPos pos = new BlockPos(x,y,z);
BlockState blockState = chunk.getBlockState(pos);
IBlockDetailWrapper blockDetail = BlockDetailMap.getOrMakeBlockDetailCache(blockState, pos, lightSource);
return blockDetail == BlockDetailWrapper.NULL_BLOCK_DETAIL ? null : blockDetail;
}
@Override
public IBlockDetailWrapper getBlockDetailAtFace(int x, int y, int z, LodDirection dir) {
int fy = y+dir.getNormal().y;
if (fy < getMinBuildHeight() || fy > getMaxBuildHeight()) return null;
BlockPos pos = new BlockPos(x+dir.getNormal().x,fy,z+dir.getNormal().z);
BlockState blockState;
if (blockPosInsideChunk(x,y,z))
blockState = chunk.getBlockState(pos);
else {
blockState = lightSource.getBlockState(pos);
}
if (blockState == null || blockState.isAir()) return null;
IBlockDetailWrapper blockDetail = BlockDetailMap.getOrMakeBlockDetailCache(blockState, pos, lightSource);
return blockDetail == BlockDetailWrapper.NULL_BLOCK_DETAIL ? null : blockDetail;
}
public ChunkAccess getChunk() {
return chunk;
}
@Override
public int getChunkPosX(){
return chunk.getPos().x;
}
@Override
public int getChunkPosZ(){
return chunk.getPos().z;
}
@Override
public int getRegionPosX(){
return LevelPosUtil.convert(LodUtil.CHUNK_DETAIL_LEVEL, chunk.getPos().x, LodUtil.REGION_DETAIL_LEVEL);
}
@Override
public int getRegionPosZ(){
return LevelPosUtil.convert(LodUtil.CHUNK_DETAIL_LEVEL, chunk.getPos().z, LodUtil.REGION_DETAIL_LEVEL);
}
@Override
public int getMaxY(int x, int z) {
return chunk.getHeight(Heightmap.Types.MOTION_BLOCKING, Math.floorMod(x, 16), Math.floorMod(z, 16));
}
@Override
public int getMaxX(){
return chunk.getPos().getMaxBlockX();
}
@Override
public int getMaxZ(){
return chunk.getPos().getMaxBlockZ();
}
@Override
public int getMinX(){
return chunk.getPos().getMinBlockX();
}
@Override
public int getMinZ() {
return chunk.getPos().getMinBlockZ();
}
@Override
public long getLongChunkPos() {
return chunk.getPos().toLong();
}
@Override
public boolean isLightCorrect(){
return true;
// TODO
// if (chunk instanceof LevelChunk) {
// return ((LevelChunk) chunk).isClientLightReady();
// }
// return chunk.isLightCorrect();
}
public boolean isWaterLogged(int x, int y, int z)
{
BlockState blockState = chunk.getBlockState(new BlockPos(x,y,z));
//This type of block is always in water
return (!(blockState.getBlock() instanceof LiquidBlockContainer) && (blockState.getBlock() instanceof SimpleWaterloggedBlock))
&& (blockState.hasProperty(BlockStateProperties.WATERLOGGED) && blockState.getValue(BlockStateProperties.WATERLOGGED));
}
@Override
public int getEmittedBrightness(int x, int y, int z)
{
return chunk.getLightEmission(new BlockPos(x,y,z));
}
@Override
public int getBlockLight(int x, int y, int z) {
if (lightSource == null) return -1;
return lightSource.getBrightness(LightLayer.BLOCK, new BlockPos(x,y,z));
}
@Override
public int getSkyLight(int x, int y, int z) {
if (lightSource == null) return -1;
return lightSource.getBrightness(LightLayer.SKY, new BlockPos(x,y,z));
}
@Override
public boolean doesNearbyChunksExist() {
if (lightSource instanceof LightedWorldGenRegion) return true;
for (int dx = -1; dx <= 1; dx++) {
for (int dz = -1; dz <= 1; dz++) {
if (dx==0 && dz==0) continue;
if (lightSource.getChunk(dx+getChunkPosX(), dz+getChunkPosZ(), ChunkStatus.BIOMES, false) == null) return false;
}
}
return true;
}
public LevelReader getColorResolver()
{
return lightSource;
}
}
@@ -0,0 +1,762 @@
package com.seibel.lod.common.wrappers.config;
import java.lang.reflect.Field;
import java.nio.file.Files;
import java.nio.file.Path;
import java.util.AbstractMap;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.Optional;
import java.util.function.BiFunction;
import java.util.function.Function;
import java.util.function.Predicate;
import java.util.regex.Pattern;
import java.util.stream.Collectors;
// Logger (for debug stuff)
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
// Uses https://github.com/TheElectronWill/night-config for toml (only for Fabric since Forge already includes this)
import com.electronwill.nightconfig.core.file.CommentedFileConfig;
// Gets info from our own mod
import com.seibel.lod.common.LodCommonMain;
import com.seibel.lod.core.ModInfo;
import com.seibel.lod.core.config.*;
// Minecraft imports
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.ChatFormatting;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.Font;
import net.minecraft.client.gui.GuiComponent;
import net.minecraft.client.gui.components.AbstractWidget;
import net.minecraft.client.gui.components.Button;
import net.minecraft.client.gui.components.ContainerObjectSelectionList;
import net.minecraft.client.gui.components.EditBox;
import net.minecraft.client.gui.components.events.GuiEventListener;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.network.chat.CommonComponents;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.TextComponent;
import net.minecraft.network.chat.TranslatableComponent;
import net.minecraft.client.resources.language.I18n; // translation
import net.minecraft.client.gui.narration.NarratableEntry; // Remove in 1.16
/**
* Based upon TinyConfig
* https://github.com/Minenash/TinyConfig
*
* This config should work for both Fabric and Forge as long as you use Mojang mappings
*
* Credits to Motschen
*
* @author coolGi2007
* @version 1-14-2022
*/
@SuppressWarnings("unchecked")
public abstract class ConfigGui
{
/*
TODO list
Fix floats not working
Make a wiki
Make it so you can enable and disable buttons from showing
Make min and max not final
Move the ConfigScreenConfigs class to the config class that extends this
*/
/*
List of hacky things that are done that should be done properly
The buttons that don't show are still loaded but just not rendered
The screen with is set to double so the scroll bar doesn't show
*/
private static final Pattern INTEGER_ONLY_REGEX = Pattern.compile("(-?[0-9]*)");
private static final Pattern DECIMAL_ONLY_REGEX = Pattern.compile("-?([\\d]+\\.?[\\d]*|[\\d]*\\.?[\\d]+|\\.)");
private static final List<EntryInfo> entries = new ArrayList<>();
public static final Map<String,EntryInfo> entryMap = new HashMap<>();
// Change these to your own mod
private static final String MOD_NAME = ModInfo.NAME; // For file saving and identifying
private static final String MOD_NAME_READABLE = ModInfo.READABLE_NAME; // For logs
// private static final Logger LOGGER = ApiShared.LOGGER; // For logs
private static final Logger LOGGER = LogManager.getLogger(ModInfo.NAME); // For logs (this inits before ClientAPI so this is a temp fix)
//==============//
// Initializers //
//==============//
private static class ConfigScreenConfigs
{
// This contains all the configs for the configs
public static final int SpaceFromRightScreen = 10;
public static final int ButtonWidthSpacing = 5;
public static final int ResetButtonWidth = 40;
}
public static class EntryInfo<T>
{
Field field;
Object widget;
int width = 0;
int max;
Map.Entry<EditBox, Component> error;
Object defaultValue;
Object value;
String tempValue;
boolean inLimits = true;
TranslatableComponent name;
int index;
/** Hides the button */
boolean hideOption = false;
/** This asks if it is a button to goto a new screen */
boolean screenButton = false;
/** This is only called if button is true */
String gotoScreen = "";
String category;
Class<T> varClass;
@Deprecated
boolean fileComment = false;
}
private static Path configFilePath;
public static void init(Class<?> config)
{
Minecraft mc = Minecraft.getInstance();
configFilePath = mc.gameDirectory.toPath().resolve("config").resolve(MOD_NAME + ".toml");
initNestedClass(config, "");
for (EntryInfo info : entries) {
if (info.field.isAnnotationPresent(ConfigAnnotations.Entry.class)) {
try {
info.value = info.field.get(null);
info.tempValue = info.value.toString();
} catch (IllegalAccessException ignored) {
}
}
}
loadFromFile();
}
private static void initNestedClass(Class<?> config, String category)
{
for (Field field : config.getFields())
{
EntryInfo info = new EntryInfo();
if (field.isAnnotationPresent(ConfigAnnotations.Entry.class) || field.isAnnotationPresent(ConfigAnnotations.Comment.class) || field.isAnnotationPresent(ConfigAnnotations.ScreenEntry.class))
{
// If putting in your own mod then put your own check for server sided
info.category = category;
if (!LodCommonMain.serverSided)
initClient(field, info, category);
}
if (field.isAnnotationPresent(ConfigAnnotations.Entry.class))
{
entryMap.put((!category.isEmpty() ? category + "." : "") + field.getName(), info);
info.varClass = field.getType();
try
{
info.defaultValue = field.get(null);
}
catch (IllegalAccessException ignored) {}
}
if (field.isAnnotationPresent(ConfigAnnotations.ScreenEntry.class))
initNestedClass(field.getType(), (!category.isEmpty() ? category + "." : "") + field.getName());
// File comment (WILL BE REMOVED SOON)
if (field.isAnnotationPresent(ConfigAnnotations.FileComment.class)) {
entryMap.put((!category.isEmpty() ? category + "." : "") + field.getName(), info);
info.fileComment = true;
try
{
info.value = info.defaultValue = field.get(null);
}
catch (IllegalAccessException ignored) {}
}
info.field = field;
}
}
/** This adds the buttons to the queue to be rendered */
private static void initClient(Field field, EntryInfo info, String category)
{
Class<?> fieldClass = field.getType();
ConfigAnnotations.Entry entry = field.getAnnotation(ConfigAnnotations.Entry.class);
ConfigAnnotations.ScreenEntry screenEntry = field.getAnnotation(ConfigAnnotations.ScreenEntry.class);
if (entry != null)
info.width = entry.width();
else if (screenEntry != null)
info.width = screenEntry.width();
if (entry != null)
{
if (!entry.name().equals(""))
info.name = new TranslatableComponent(entry.name());
if (fieldClass == int.class)
{
// For int
textField(info, Integer::parseInt, INTEGER_ONLY_REGEX, entry.minValue(), entry.maxValue(), true);
}
else if (fieldClass == double.class)
{
// For double
textField(info, Double::parseDouble, DECIMAL_ONLY_REGEX, entry.minValue(), entry.maxValue(), false);
}
else if (fieldClass == String.class || fieldClass == List.class)
{
// For string or list
info.max = entry.maxValue() == Double.MAX_VALUE ? Integer.MAX_VALUE : (int) entry.maxValue();
textField(info, String::length, null, Math.min(entry.minValue(), 0), Math.max(entry.maxValue(), 1), true);
}
else if (fieldClass == boolean.class)
{
// For boolean
Function<Object, Component> func = value -> new TextComponent((Boolean) value ? "True" : "False").withStyle((Boolean) value ? ChatFormatting.GREEN : ChatFormatting.RED);
info.widget = new AbstractMap.SimpleEntry<Button.OnPress, Function<Object, Component>>(button -> {
info.value = !(Boolean) info.value;
button.setMessage(func.apply(info.value));
}, func);
}
else if (fieldClass.isEnum())
{
// For enum
List<?> values = Arrays.asList(field.getType().getEnumConstants());
Function<Object, Component> func = value -> new TranslatableComponent(MOD_NAME + ".config." + "enum." + fieldClass.getSimpleName() + "." + info.value.toString());
info.widget = new AbstractMap.SimpleEntry<Button.OnPress, Function<Object, Component>>(button -> {
int index = values.indexOf(info.value) + 1;
info.value = values.get(index >= values.size() ? 0 : index);
button.setMessage(func.apply(info.value));
}, func);
}
}
else if (screenEntry != null)
{
if (!screenEntry.name().equals(""))
info.name = new TranslatableComponent(screenEntry.name());
info.screenButton = true;
info.gotoScreen = (!info.category.isEmpty() ? info.category + "." : "") + field.getName();
}
entries.add(info);
}
/** creates a text field */
private static void textField(EntryInfo info, Function<String, Number> func, Pattern pattern, double minValue, double maxValue, boolean cast)
{
boolean isNumber = pattern != null;
info.widget = (BiFunction<EditBox, Button, Predicate<String>>) (editBox, button) -> stringValue ->
{
stringValue = stringValue.trim();
if (!(stringValue.isEmpty() || !isNumber || pattern.matcher(stringValue).matches()))
return false;
Number value = 0;
boolean inLimits = false;
info.error = null;
if (isNumber && !stringValue.isEmpty() && !stringValue.equals("-") && !stringValue.equals("."))
{
value = func.apply(stringValue);
inLimits = value.doubleValue() >= minValue && value.doubleValue() <= maxValue;
info.error = inLimits ? null : new AbstractMap.SimpleEntry<>(editBox, new TextComponent(value.doubleValue() < minValue ?
"§cMinimum " + "length" + (cast ? " is " + (int) minValue : " is " + minValue) :
"§cMaximum " + "length" + (cast ? " is " + (int) maxValue : " is " + maxValue)));
}
info.tempValue = stringValue;
editBox.setTextColor(inLimits ? 0xFFFFFFFF : 0xFFFF7777);
info.inLimits = inLimits;
button.active = entries.stream().allMatch(e -> e.inLimits);
if (inLimits && info.field.getType() != List.class)
{
info.value = value;
}
else if (inLimits)
{
if (((List<String>) info.value).size() == info.index)
((List<String>) info.value).add("");
((List<String>) info.value).set(info.index, Arrays.stream(info.tempValue.replace("[", "").replace("]", "").split(", ")).collect(Collectors.toList()).get(0));
}
return true;
};
}
//===============//
// File Handling //
//===============//
/** Grabs what is in the config and puts it in modid.toml */
public static void saveToFile()
{
CommentedFileConfig config = CommentedFileConfig.builder(configFilePath.toFile()).build();
// First try to create a config file
try {
if (!Files.exists(configFilePath))
Files.createFile(configFilePath);
}
catch (Exception e) {
LOGGER.info("Failed creating config file for " + MOD_NAME_READABLE + " at the path [" + configFilePath.toString() + "].");
e.printStackTrace();
}
loadFileWithErrorCheck(config);
// Just put this here for the future
config.setComment("_Version", " DONT TOUCH THIS, IF YOU DO THEN CONFIG FILE WOULD BREAK");
config.set("_Versions", ModInfo.VERSION);
for (EntryInfo info : entries) {
if (info.field.isAnnotationPresent(ConfigAnnotations.Entry.class)) {
editSingleOption.saveOption(info, config);
if (editSingleOption.getEntry((info.category.isEmpty() ? "" : info.category + ".") + "_" + info.field.getName()) != null)
config.setComment((info.category.isEmpty() ? "" : info.category + ".") + info.field.getName(), String.valueOf(editSingleOption.getEntry((info.category.isEmpty() ? "" : info.category + ".") + "_" + info.field.getName()).defaultValue));
}
}
config.save();
config.close();
}
/**
* Grabs what is in modid.toml and puts it into the config
* If the file doesn't exist then it runs saveToFile
*/
public static void loadFromFile()
{
CommentedFileConfig config = CommentedFileConfig.builder(configFilePath.toFile()).autosave().build();
// First checks if the config file was already made
if (!Files.exists(configFilePath)) {
LOGGER.info("Config file not found for " + MOD_NAME_READABLE + ". Creating config...");
saveToFile();
return;
}
loadFileWithErrorCheck(config);
// Just put this here for the future
config.setComment("_Version", " DONT TOUCH THIS, IF YOU DO THEN CONFIG FILE WOULD BREAK");
config.set("_Versions", ModInfo.VERSION);
// Puts everything into its variable
for (EntryInfo info : entries) {
if (info.field.isAnnotationPresent(ConfigAnnotations.Entry.class)) {
editSingleOption.loadOption(info, config);
// File comments (WILL REMOVE SOON)
if (editSingleOption.getEntry((info.category.isEmpty() ? "" : info.category + ".") + "_" + info.field.getName()) != null)
config.setComment((info.category.isEmpty() ? "" : info.category + ".") + info.field.getName(), String.valueOf(editSingleOption.getEntry((info.category.isEmpty() ? "" : info.category + ".") + "_" + info.field.getName()).defaultValue));
}
}
config.close();
}
public static class editSingleOption {
/** Get the entry info of an item using its string name */
public static EntryInfo getEntry(String name)
{
return entryMap.get(name);
}
/** Save a single item using its string name */
public static void saveOption(String name)
{
saveOption(entryMap.get(name));
}
/** Saves a single item using entry info */
public static void saveOption(EntryInfo info)
{
CommentedFileConfig config = CommentedFileConfig.builder(configFilePath.toFile()).autosave().build();
loadFileWithErrorCheck(config);
saveOption(info, config);
config.close();
}
/** Saves a single item using its entry info and its config builder */
public static void saveOption(EntryInfo info, CommentedFileConfig config)
{
config.set((info.category.isEmpty() ? "" : info.category + ".") + info.field.getName(), info.value);
}
/** Load a single item using its string name */
public static void loadOption(String name)
{
loadOption(entryMap.get(name));
}
/** Load a single item using entry info */
public static void loadOption(EntryInfo info)
{
CommentedFileConfig config = CommentedFileConfig.builder(configFilePath.toFile()).autosave().build();
loadFileWithErrorCheck(config);
loadOption(info, config);
config.close();
}
/** Loads a single item using its entry info and its config builder */
public static void loadOption(EntryInfo info, CommentedFileConfig config)
{
String itemPath = (info.category.isEmpty() ? "" : info.category + ".") + info.field.getName();
if (config.contains(itemPath)) {
if (info.field.getType().isEnum())
info.value = config.getEnum(itemPath, info.varClass);
else
info.value = config.get(itemPath);
} else
config.set(itemPath, info.value);
try {
info.field.set(null, info.value);
} catch (IllegalAccessException ignored) {
}
}
}
/** Dose config.load(); but with error checking to avoid crashes */
public static void loadFileWithErrorCheck(CommentedFileConfig config) {
try {
config.load();
} catch (Exception e) {
LOGGER.info("Error loading config for " + MOD_NAME_READABLE + " at the path [" + configFilePath.toString() + "].");
LOGGER.info("Creating a new config...");
try {
Files.deleteIfExists(configFilePath);
saveToFile();
} catch (Exception f) {
LOGGER.info("Failed creating config file for " + MOD_NAME_READABLE + " at the path [" + configFilePath.toString() + "].");
f.printStackTrace();
}
}
}
//==============//
// GUI handling //
//==============//
public static Screen getScreen(Screen parent, String category)
{
return new ConfigScreen(parent, category);
}
private static class ConfigScreen extends Screen
{
protected ConfigScreen(Screen parent, String category)
{
super(new TranslatableComponent(
I18n.exists(MOD_NAME + ".config" + (category.isEmpty()? "." + category : "") + ".title") ?
MOD_NAME + ".config.title" :
MOD_NAME + ".config" + (category.isEmpty() ? "" : "." + category) + ".title")
);
this.parent = parent;
this.category = category;
this.translationPrefix = MOD_NAME + ".config.";
}
private final String translationPrefix;
private final Screen parent;
private final String category;
private ConfigListWidget list;
private boolean reload = false;
// Real Time config update //
@Override
public void tick()
{
super.tick();
}
/** When you close it, it goes to the previous screen and saves */
@Override
public void onClose()
{
saveToFile();
Objects.requireNonNull(minecraft).setScreen(this.parent);
}
@Override
protected void init()
{
super.init();
if (!reload)
loadFromFile();
// addRenderableWidget in 1.17 and over
// addButton in 1.16 and below
this.addRenderableWidget(new Button(this.width / 2 - 154, this.height - 28, 150, 20, CommonComponents.GUI_CANCEL, button -> {
loadFromFile();
Objects.requireNonNull(minecraft).setScreen(parent);
}));
Button done = this.addRenderableWidget(new Button(this.width / 2 + 4, this.height - 28, 150, 20, CommonComponents.GUI_DONE, (button) -> {
saveToFile();
Objects.requireNonNull(minecraft).setScreen(parent);
}));
this.list = new ConfigListWidget(this.minecraft, this.width * 2, this.height, 32, this.height - 32, 25);
if (this.minecraft != null && this.minecraft.level != null)
this.list.setRenderBackground(false);
this.addWidget(this.list);
for (EntryInfo info : entries)
{
if (info.category.matches(category) && !info.hideOption)
{
TranslatableComponent name = (info.name == null ? new TranslatableComponent(translationPrefix + (!info.category.isEmpty() ? info.category + "." : "") + info.field.getName()) : info.name);
Button resetButton = new Button(this.width - ConfigScreenConfigs.SpaceFromRightScreen - info.width - ConfigScreenConfigs.ButtonWidthSpacing - ConfigScreenConfigs.ResetButtonWidth, 0, ConfigScreenConfigs.ResetButtonWidth, 20, new TextComponent("Reset").withStyle(ChatFormatting.RED), (button -> {
info.value = info.defaultValue;
info.tempValue = info.defaultValue.toString();
info.index = 0;
this.reload = true;
Objects.requireNonNull(minecraft).setScreen(this);
}));
if (info.widget instanceof Map.Entry)
{
Map.Entry<Button.OnPress, Function<Object, Component>> widget = (Map.Entry<Button.OnPress, Function<Object, Component>>) info.widget;
if (info.field.getType().isEnum())
widget.setValue(value -> new TranslatableComponent(translationPrefix + "enum." + info.field.getType().getSimpleName() + "." + info.value.toString()));
this.list.addButton(new Button(this.width - info.width - ConfigScreenConfigs.SpaceFromRightScreen, 0, info.width, 20, widget.getValue().apply(info.value), widget.getKey()), resetButton, null, name);
}
else if (info.field.getType() == List.class)
{
if (!reload)
info.index = 0;
EditBox widget = new EditBox(font, this.width - info.width - ConfigScreenConfigs.SpaceFromRightScreen, 0, info.width, 20, null);
widget.setMaxLength(info.width);
if (info.index < ((List<String>) info.value).size())
widget.insertText((String.valueOf(((List<String>) info.value).get(info.index))));
else
widget.insertText("");
Predicate<String> processor = ((BiFunction<EditBox, Button, Predicate<String>>) info.widget).apply(widget, done);
widget.setFilter(processor);
resetButton.setWidth(20);
resetButton.setMessage(new TextComponent("R").withStyle(ChatFormatting.RED));
Button cycleButton = new Button(this.width - 185, 0, 20, 20, new TextComponent(String.valueOf(info.index)).withStyle(ChatFormatting.GOLD), (button -> {
((List<String>) info.value).remove("");
this.reload = true;
info.index = info.index + 1;
if (info.index > ((List<String>) info.value).size())
info.index = 0;
Objects.requireNonNull(minecraft).setScreen(this);
}));
this.list.addButton(widget, resetButton, cycleButton, name);
}
else if (info.widget != null)
{
EditBox widget = new EditBox(font, this.width - info.width - ConfigScreenConfigs.SpaceFromRightScreen + 2, 0, info.width - 4, 20, null);
widget.setMaxLength(info.width);
widget.insertText(String.valueOf(info.value));
Predicate<String> processor = ((BiFunction<EditBox, Button, Predicate<String>>) info.widget).apply(widget, done);
widget.setFilter(processor);
this.list.addButton(widget, resetButton, null, name);
}
else if (info.screenButton)
{
Button widget = new Button(this.width / 2 - info.width, this.height - 28, info.width * 2, 20, name, (button -> {
saveToFile();
Objects.requireNonNull(minecraft).setScreen(ConfigGui.getScreen(this, info.gotoScreen));
}));
this.list.addButton(widget, null, null, null);
}
else if (!info.fileComment)
{
this.list.addButton(null, null, null, name);
}
}
}
}
@Override
public void render(PoseStack matrices, int mouseX, int mouseY, float delta)
{
this.renderBackground(matrices); // Renders background
this.list.render(matrices, mouseX, mouseY, delta); // Render buttons
drawCenteredString(matrices, font, title, width / 2, 15, 0xFFFFFF); // Render title
// Render the tooltip only if it can find a tooltip in the language file
for (EntryInfo info : entries) {
if (info.category.matches(category) && !info.hideOption) {
if (list.getHoveredButton(mouseX,mouseY).isPresent()) {
AbstractWidget buttonWidget = list.getHoveredButton(mouseX,mouseY).get();
Component text = ButtonEntry.buttonsWithText.get(buttonWidget);
TranslatableComponent name = new TranslatableComponent(this.translationPrefix + (info.category.isEmpty() ? "" : info.category + ".") + info.field.getName());
String key = translationPrefix + (info.category.isEmpty() ? "" : info.category + ".") + info.field.getName() + ".@tooltip";
if (info.error != null && text.equals(name)) renderTooltip(matrices, (Component) info.error.getValue(), mouseX, mouseY);
else if (I18n.exists(key) && (text != null && text.equals(name))) {
List<Component> list = new ArrayList<>();
for (String str : I18n.get(key).split("\n"))
list.add(new TextComponent(str));
renderComponentTooltip(matrices, list, mouseX, mouseY);
}
}
}
}
super.render(matrices, mouseX, mouseY, delta);
}
}
public static class ConfigListWidget extends ContainerObjectSelectionList<ButtonEntry>
{
Font textRenderer;
public ConfigListWidget(Minecraft minecraftClient, int i, int j, int k, int l, int m)
{
super(minecraftClient, i, j, k, l, m);
this.centerListVertically = false;
textRenderer = minecraftClient.font;
}
public void addButton(AbstractWidget button, AbstractWidget resetButton, AbstractWidget indexButton, Component text)
{
this.addEntry(ButtonEntry.create(button, text, resetButton, indexButton));
}
@Override
public int getRowWidth()
{
return 10000;
}
public Optional<AbstractWidget> getHoveredButton(double mouseX, double mouseY)
{
for (ButtonEntry buttonEntry : this.children())
{
if (buttonEntry.button != null && buttonEntry.button.isMouseOver(mouseX, mouseY))
{
return Optional.of(buttonEntry.button);
}
}
return Optional.empty();
}
}
public static class ButtonEntry extends ContainerObjectSelectionList.Entry<ButtonEntry>
{
private static final Font textRenderer = Minecraft.getInstance().font;
public final AbstractWidget button;
private final AbstractWidget resetButton;
private final AbstractWidget indexButton;
private final Component text;
private final List<AbstractWidget> children = new ArrayList<>();
public static final Map<AbstractWidget, Component> buttonsWithText = new HashMap<>();
private ButtonEntry(AbstractWidget button, Component text, AbstractWidget resetButton, AbstractWidget indexButton)
{
buttonsWithText.put(button, text);
this.button = button;
this.resetButton = resetButton;
this.text = text;
this.indexButton = indexButton;
if (button != null)
children.add(button);
if (resetButton != null)
children.add(resetButton);
if (indexButton != null)
children.add(indexButton);
}
public static ButtonEntry create(AbstractWidget button, Component text, AbstractWidget resetButton, AbstractWidget indexButton)
{
return new ButtonEntry(button, text, resetButton, indexButton);
}
@Override
public void render(PoseStack matrices, int index, int y, int x, int entryWidth, int entryHeight, int mouseX, int mouseY, boolean hovered, float tickDelta)
{
if (button != null)
{
button.y = y;
button.render(matrices, mouseX, mouseY, tickDelta);
}
if (resetButton != null)
{
resetButton.y = y;
resetButton.render(matrices, mouseX, mouseY, tickDelta);
}
if (indexButton != null)
{
indexButton.y = y;
indexButton.render(matrices, mouseX, mouseY, tickDelta);
}
if (text != null && (!text.getString().contains("spacer") || button != null))
GuiComponent.drawString(matrices, textRenderer, text, 12, y + 5, 0xFFFFFF);
}
@Override
public List<? extends GuiEventListener> children()
{
return children;
}
// Only for 1.17 and over
// Remove in 1.16 and below
@Override
public List<? extends NarratableEntry> narratables()
{
return children;
}
}
}
@@ -0,0 +1,953 @@
package com.seibel.lod.common.wrappers.config;
import com.seibel.lod.core.enums.config.*;
import com.seibel.lod.core.enums.rendering.*;
import com.seibel.lod.core.wrapperInterfaces.config.ILodConfigWrapperSingleton;
import com.seibel.lod.common.Config;
/**
* This holds the config defaults and setters/getters
* that should be hooked into the host mod loader (Fabric, Forge, etc.).
*
* @author James Seibel
* @version 11-16-2021
*/
public class LodConfigWrapperSingleton implements ILodConfigWrapperSingleton
{
public static final LodConfigWrapperSingleton INSTANCE = new LodConfigWrapperSingleton();
private static final Client client = new Client();
@Override
public IClient client()
{
return client;
}
public static class Client implements IClient
{
public final IGraphics graphics;
public final IWorldGenerator worldGenerator;
public final IMultiplayer multiplayer;
public final IAdvanced advanced;
@Override
public IGraphics graphics()
{
return graphics;
}
@Override
public IWorldGenerator worldGenerator()
{
return worldGenerator;
}
@Override
public IMultiplayer multiplayer() {
return multiplayer;
}
@Override
public IAdvanced advanced()
{
return advanced;
}
@Override
public boolean getOptionsButton()
{
return Config.optionsButton;
}
@Override
public void setOptionsButton(boolean newOptionsButton)
{
ConfigGui.editSingleOption.getEntry("optionsButton").value = newOptionsButton;
ConfigGui.editSingleOption.saveOption("optionsButton");
}
//================//
// Client Configs //
//================//
public Client()
{
graphics = new Graphics();
worldGenerator = new WorldGenerator();
multiplayer = new Multiplayer();
advanced = new Advanced();
}
//==================//
// Graphics Configs //
//==================//
public static class Graphics implements IGraphics
{
public final IQuality quality;
public final IFogQuality fogQuality;
public final IAdvancedGraphics advancedGraphics;
@Override
public IQuality quality()
{
return quality;
}
@Override
public IFogQuality fogQuality()
{
return fogQuality;
}
@Override
public IAdvancedGraphics advancedGraphics()
{
return advancedGraphics;
}
Graphics()
{
quality = new Quality();
fogQuality = new FogQuality();
advancedGraphics = new AdvancedGraphics();
}
public static class Quality implements IQuality
{
@Override
public HorizontalResolution getDrawResolution()
{
return Config.Client.Graphics.Quality.drawResolution;
}
@Override
public void setDrawResolution(HorizontalResolution newHorizontalResolution)
{
ConfigGui.editSingleOption.getEntry("client.graphics.quality.drawResolution").value = newHorizontalResolution;
ConfigGui.editSingleOption.saveOption("client.graphics.quality.drawResolution");
}
@Override
public int getLodChunkRenderDistance()
{
return Config.Client.Graphics.Quality.lodChunkRenderDistance;
}
@Override
public void setLodChunkRenderDistance(int newLodChunkRenderDistance)
{
ConfigGui.editSingleOption.getEntry("client.graphics.quality.lodChunkRenderDistance").value = newLodChunkRenderDistance;
ConfigGui.editSingleOption.saveOption("client.graphics.quality.lodChunkRenderDistance");
}
@Override
public VerticalQuality getVerticalQuality()
{
return Config.Client.Graphics.Quality.verticalQuality;
}
@Override
public void setVerticalQuality(VerticalQuality newVerticalQuality)
{
ConfigGui.editSingleOption.getEntry("client.graphics.quality.verticalQuality").value = newVerticalQuality;
ConfigGui.editSingleOption.saveOption("client.graphics.quality.verticalQuality");
}
@Override
public int getHorizontalScale()
{
return Config.Client.Graphics.Quality.horizontalScale;
}
@Override
public void setHorizontalScale(int newHorizontalScale)
{
ConfigGui.editSingleOption.getEntry("client.graphics.quality.horizontalScale").value = newHorizontalScale;
ConfigGui.editSingleOption.saveOption("client.graphics.quality.horizontalScale");
}
@Override
public HorizontalQuality getHorizontalQuality()
{
return Config.Client.Graphics.Quality.horizontalQuality;
}
@Override
public void setHorizontalQuality(HorizontalQuality newHorizontalQuality)
{
ConfigGui.editSingleOption.getEntry("client.graphics.quality.horizontalQuality").value = newHorizontalQuality;
ConfigGui.editSingleOption.saveOption("client.graphics.quality.horizontalQuality");
}
@Override
public DropoffQuality getDropoffQuality() {
return Config.Client.Graphics.Quality.dropoffQuality;
}
@Override
public void setDropoffQuality(DropoffQuality newDropoffQuality) {
ConfigGui.editSingleOption.getEntry("client.graphics.quality.dropoffQuality").value = newDropoffQuality;
ConfigGui.editSingleOption.saveOption("client.graphics.quality.dropoffQuality");
}
@Override
public int getLodBiomeBlending() {
return Config.Client.Graphics.Quality.lodBiomeBlending;
}
@Override
public void setLodBiomeBlending(int newLodBiomeBlending) {
ConfigGui.editSingleOption.getEntry("client.graphics.quality.lodBiomeBlending").value = newLodBiomeBlending;
ConfigGui.editSingleOption.saveOption("client.graphics.quality.lodBiomeBlending");
}
}
public static class FogQuality implements IFogQuality
{
public final IAdvancedFog advancedFog;
FogQuality()
{
advancedFog = new AdvancedFog();
}
@Override
public FogDistance getFogDistance()
{
return Config.Client.Graphics.FogQuality.fogDistance;
}
@Override
public void setFogDistance(FogDistance newFogDistance)
{
ConfigGui.editSingleOption.getEntry("client.graphics.fogQuality.fogDistance").value = newFogDistance;
ConfigGui.editSingleOption.saveOption("client.graphics.fogQuality.fogDistance");
}
@Override
public FogDrawMode getFogDrawMode()
{
return Config.Client.Graphics.FogQuality.fogDrawMode;
}
@Override
public void setFogDrawMode(FogDrawMode setFogDrawMode)
{
ConfigGui.editSingleOption.getEntry("client.graphics.fogQuality.fogDrawMode").value = setFogDrawMode;
ConfigGui.editSingleOption.saveOption("client.graphics.fogQuality.fogDrawMode");
}
@Override
public FogColorMode getFogColorMode()
{
return Config.Client.Graphics.FogQuality.fogColorMode;
}
@Override
public void setFogColorMode(FogColorMode newFogColorMode)
{
ConfigGui.editSingleOption.getEntry("client.graphics.fogQuality.fogColorMode").value = newFogColorMode;
ConfigGui.editSingleOption.saveOption("client.graphics.fogQuality.fogColorMode");
}
@Override
public boolean getDisableVanillaFog()
{
return Config.Client.Graphics.FogQuality.disableVanillaFog;
}
@Override
public void setDisableVanillaFog(boolean newDisableVanillaFog)
{
ConfigGui.editSingleOption.getEntry("client.graphics.fogQuality.disableVanillaFog").value = newDisableVanillaFog;
ConfigGui.editSingleOption.saveOption("client.graphics.fogQuality.disableVanillaFog");
}
@Override
public IAdvancedFog advancedFog() {
return advancedFog;
}
public static class AdvancedFog implements IAdvancedFog {
public final IHeightFog heightFog;
public AdvancedFog() {
heightFog = new HeightFog();
}
@Override
public double getFarFogStart() {
return Config.Client.Graphics.FogQuality.AdvancedFog.farFogStart;
}
@Override
public double getFarFogEnd() {
return Config.Client.Graphics.FogQuality.AdvancedFog.farFogEnd;
}
@Override
public double getFarFogMin() {
return Config.Client.Graphics.FogQuality.AdvancedFog.farFogMin;
}
@Override
public double getFarFogMax() {
return Config.Client.Graphics.FogQuality.AdvancedFog.farFogMax;
}
@Override
public FogSetting.FogType getFarFogType() {
return Config.Client.Graphics.FogQuality.AdvancedFog.farFogType;
}
@Override
public double getFarFogDensity() {
return Config.Client.Graphics.FogQuality.AdvancedFog.farFogDensity;
}
@Override
public void setFarFogStart(double newFarFogStart) {
ConfigGui.editSingleOption.getEntry("client.graphics.fogQuality.advancedFog.farFogStart").value = newFarFogStart;
ConfigGui.editSingleOption.saveOption("client.graphics.fogQuality.advancedFog.farFogStart");
}
@Override
public void setFarFogEnd(double newFarFogEnd) {
ConfigGui.editSingleOption.getEntry("client.graphics.fogQuality.advancedFog.farFogEnd").value = newFarFogEnd;
ConfigGui.editSingleOption.saveOption("client.graphics.fogQuality.advancedFog.farFogEnd");
}
@Override
public void setFarFogMin(double newFarFogMin) {
ConfigGui.editSingleOption.getEntry("client.graphics.fogQuality.advancedFog.farFogMin").value = newFarFogMin;
ConfigGui.editSingleOption.saveOption("client.graphics.fogQuality.advancedFog.farFogMin");
}
@Override
public void setFarFogMax(double newFarFogMax) {
ConfigGui.editSingleOption.getEntry("client.graphics.fogQuality.advancedFog.farFogMax").value = newFarFogMax;
ConfigGui.editSingleOption.saveOption("client.graphics.fogQuality.advancedFog.farFogMax");
}
@Override
public void setFarFogType(FogSetting.FogType newFarFogType) {
ConfigGui.editSingleOption.getEntry("client.graphics.fogQuality.advancedFog.farFogType").value = newFarFogType;
ConfigGui.editSingleOption.saveOption("client.graphics.fogQuality.advancedFog.farFogType");
}
@Override
public void setFarFogDensity(double newFarFogDensity) {
ConfigGui.editSingleOption.getEntry("client.graphics.fogQuality.advancedFog.farFogDensity").value = newFarFogDensity;
ConfigGui.editSingleOption.saveOption("client.graphics.fogQuality.advancedFog.farFogDensity");
}
@Override
public IHeightFog heightFog() {
return heightFog;
}
public static class HeightFog implements IHeightFog {
@Override
public HeightFogMixMode getHeightFogMixMode() {
return Config.Client.Graphics.FogQuality.AdvancedFog.heightFog.heightFogMixMode;
}
@Override
public HeightFogMode getHeightFogMode() {
return Config.Client.Graphics.FogQuality.AdvancedFog.heightFog.heightFogMode;
}
@Override
public double getHeightFogHeight() {
return Config.Client.Graphics.FogQuality.AdvancedFog.heightFog.heightFogHeight;
}
@Override
public double getHeightFogStart() {
return Config.Client.Graphics.FogQuality.AdvancedFog.heightFog.heightFogStart;
}
@Override
public double getHeightFogEnd() {
return Config.Client.Graphics.FogQuality.AdvancedFog.heightFog.heightFogEnd;
}
@Override
public double getHeightFogMin() {
return Config.Client.Graphics.FogQuality.AdvancedFog.heightFog.heightFogMin;
}
@Override
public double getHeightFogMax() {
return Config.Client.Graphics.FogQuality.AdvancedFog.heightFog.heightFogMax;
}
@Override
public FogSetting.FogType getHeightFogType() {
return Config.Client.Graphics.FogQuality.AdvancedFog.heightFog.heightFogType;
}
@Override
public double getHeightFogDensity() {
return Config.Client.Graphics.FogQuality.AdvancedFog.heightFog.heightFogDensity;
}
@Override
public void setHeightFogMixMode(HeightFogMixMode newHeightFogMixMode) {
ConfigGui.editSingleOption.getEntry("client.graphics.fogQuality.advancedFog.heightFog.heightFogMixMode").value = newHeightFogMixMode;
ConfigGui.editSingleOption.saveOption("client.graphics.fogQuality.advancedFog.heightFog.heightFogMixMode");
}
@Override
public void setHeightFogMode(HeightFogMode newHeightFogMode) {
ConfigGui.editSingleOption.getEntry("client.graphics.fogQuality.advancedFog.heightFog.heightFogMode").value = newHeightFogMode;
ConfigGui.editSingleOption.saveOption("client.graphics.fogQuality.advancedFog.heightFog.heightFogMode");
}
@Override
public void setHeightFogHeight(double newHeightFogHeight) {
ConfigGui.editSingleOption.getEntry("client.graphics.fogQuality.advancedFog.heightFog.heightFogHeight").value = newHeightFogHeight;
ConfigGui.editSingleOption.saveOption("client.graphics.fogQuality.advancedFog.heightFog.heightFogHeight");
}
@Override
public void setHeightFogStart(double newHeightFogStart) {
ConfigGui.editSingleOption.getEntry("client.graphics.fogQuality.advancedFog.heightFog.heightFogStart").value = newHeightFogStart;
ConfigGui.editSingleOption.saveOption("client.graphics.fogQuality.advancedFog.heightFog.heightFogStart");
}
@Override
public void setHeightFogEnd(double newHeightFogEnd) {
ConfigGui.editSingleOption.getEntry("client.graphics.fogQuality.advancedFog.heightFog.heightFogEnd").value = newHeightFogEnd;
ConfigGui.editSingleOption.saveOption("client.graphics.fogQuality.advancedFog.heightFog.heightFogEnd");
}
@Override
public void setHeightFogMin(double newHeightFogMin) {
ConfigGui.editSingleOption.getEntry("client.graphics.fogQuality.advancedFog.heightFog.heightFogMin").value = newHeightFogMin;
ConfigGui.editSingleOption.saveOption("client.graphics.fogQuality.advancedFog.heightFog.heightFogMin");
}
@Override
public void setHeightFogMax(double newHeightFogMax) {
ConfigGui.editSingleOption.getEntry("client.graphics.fogQuality.advancedFog.heightFog.heightFogMax").value = newHeightFogMax;
ConfigGui.editSingleOption.saveOption("client.graphics.fogQuality.advancedFog.heightFog.heightFogMax");
}
@Override
public void setHeightFogType(FogSetting.FogType newHeightFogType) {
ConfigGui.editSingleOption.getEntry("client.graphics.fogQuality.advancedFog.heightFog.heightFogType").value = newHeightFogType;
ConfigGui.editSingleOption.saveOption("client.graphics.fogQuality.advancedFog.heightFog.heightFogType");
}
@Override
public void setHeightFogDensity(double newHeightFogDensity) {
ConfigGui.editSingleOption.getEntry("client.graphics.fogQuality.advancedFog.heightFog.heightFogDensity").value = newHeightFogDensity;
ConfigGui.editSingleOption.saveOption("client.graphics.fogQuality.advancedFog.heightFog.heightFogDensity");
}
}
}
}
public static class AdvancedGraphics implements IAdvancedGraphics
{
@Override
public boolean getDisableDirectionalCulling()
{
return Config.Client.Graphics.AdvancedGraphics.disableDirectionalCulling;
}
@Override
public void setDisableDirectionalCulling(boolean newDisableDirectionalCulling)
{
ConfigGui.editSingleOption.getEntry("client.graphics.advancedGraphics.disableDirectionalCulling").value = newDisableDirectionalCulling;
ConfigGui.editSingleOption.saveOption("client.graphics.advancedGraphics.disableDirectionalCulling");
}
@Override
public VanillaOverdraw getVanillaOverdraw()
{
return Config.Client.Graphics.AdvancedGraphics.vanillaOverdraw;
}
@Override
public void setVanillaOverdraw(VanillaOverdraw newVanillaOverdraw)
{
ConfigGui.editSingleOption.getEntry("client.graphics.advancedGraphics.vanillaOverdraw").value = newVanillaOverdraw;
ConfigGui.editSingleOption.saveOption("client.graphics.advancedGraphics.vanillaOverdraw");
}
@Override
public int getOverdrawOffset() {
return Config.Client.Graphics.AdvancedGraphics.overdrawOffset;
}
@Override
public void setOverdrawOffset(int newOverdrawOffset) {
ConfigGui.editSingleOption.getEntry("client.graphics.advancedGraphics.overdrawOffset").value = newOverdrawOffset;
ConfigGui.editSingleOption.saveOption("client.graphics.advancedGraphics.overdrawOffset");
}
/*
@Override
public int getBacksideCullingRange()
{
return Config.Client.Graphics.AdvancedGraphics.backsideCullingRange;
}
@Override
public void setBacksideCullingRange(int newBacksideCullingRange)
{
ConfigGui.editSingleOption.getEntry("client.graphics.advancedGraphics.backsideCullingRange").value = newBacksideCullingRange;
ConfigGui.editSingleOption.saveOption("client.graphics.advancedGraphics.backsideCullingRange");
}*/
@Override
public boolean getUseExtendedNearClipPlane()
{
return Config.Client.Graphics.AdvancedGraphics.useExtendedNearClipPlane;
}
@Override
public void setUseExtendedNearClipPlane(boolean newUseExtendedNearClipPlane)
{
ConfigGui.editSingleOption.getEntry("client.graphics.advancedGraphics.useExtendedNearClipPlane").value = newUseExtendedNearClipPlane;
ConfigGui.editSingleOption.saveOption("client.graphics.advancedGraphics.useExtendedNearClipPlane");
}
@Override
public double getBrightnessMultiplier()
{
return Config.Client.Graphics.AdvancedGraphics.brightnessMultiplier;
}
@Override
public void setBrightnessMultiplier(double newBrightnessMultiplier)
{
ConfigGui.editSingleOption.getEntry("client.graphics.advancedGraphics.brightnessMultiplier").value = newBrightnessMultiplier;
ConfigGui.editSingleOption.saveOption("client.graphics.advancedGraphics.brightnessMultiplier");
}
@Override
public double getSaturationMultiplier()
{
return Config.Client.Graphics.AdvancedGraphics.saturationMultiplier;
}
@Override
public void setSaturationMultiplier(double newSaturationMultiplier)
{
ConfigGui.editSingleOption.getEntry("client.graphics.advancedGraphics.saturationMultiplier").value = newSaturationMultiplier;
ConfigGui.editSingleOption.saveOption("client.graphics.advancedGraphics.saturationMultiplier");
}
@Override
public boolean getEnableCaveCulling() {
return Config.Client.Graphics.AdvancedGraphics.enableCaveCulling;
}
@Override
public void setEnableCaveCulling(boolean newEnableCaveCulling) {
ConfigGui.editSingleOption.getEntry("client.graphics.advancedGraphics.enableCaveCulling").value = newEnableCaveCulling;
ConfigGui.editSingleOption.saveOption("client.graphics.advancedGraphics.enableCaveCulling");
}
@Override
public int getCaveCullingHeight() {
return Config.Client.Graphics.AdvancedGraphics.caveCullingHeight;
}
@Override
public void setCaveCullingHeight(int newCaveCullingHeight) {
ConfigGui.editSingleOption.getEntry("client.graphics.advancedGraphics.caveCullingHeight").value = newCaveCullingHeight;
ConfigGui.editSingleOption.saveOption("client.graphics.advancedGraphics.caveCullingHeight");
}
}
}
//========================//
// WorldGenerator Configs //
//========================//
public static class WorldGenerator implements IWorldGenerator
{
@Override
public GenerationPriority getGenerationPriority()
{
return Config.Client.WorldGenerator.generationPriority;
}
@Override
public void setGenerationPriority(GenerationPriority newGenerationPriority)
{
ConfigGui.editSingleOption.getEntry("client.worldGenerator.generationPriority").value = newGenerationPriority;
ConfigGui.editSingleOption.saveOption("client.worldGenerator.generationPriority");
}
@Override
public DistanceGenerationMode getDistanceGenerationMode()
{
return Config.Client.WorldGenerator.distanceGenerationMode;
}
@Override
public void setDistanceGenerationMode(DistanceGenerationMode newDistanceGenerationMode)
{
ConfigGui.editSingleOption.getEntry("client.worldGenerator.distanceGenerationMode").value = newDistanceGenerationMode;
ConfigGui.editSingleOption.saveOption("client.worldGenerator.distanceGenerationMode");
}
/*
@Override
public boolean getAllowUnstableFeatureGeneration()
{
return Config.Client.WorldGenerator.allowUnstableFeatureGeneration;
}
@Override
public void setAllowUnstableFeatureGeneration(boolean newAllowUnstableFeatureGeneration)
{
ConfigGui.editSingleOption.getEntry("client.worldGenerator.allowUnstableFeatureGeneration").value = newAllowUnstableFeatureGeneration;
ConfigGui.editSingleOption.saveOption("client.worldGenerator.allowUnstableFeatureGeneration");
}*/
@Override
public BlocksToAvoid getBlocksToAvoid()
{
return Config.Client.WorldGenerator.blocksToAvoid;
}
@Override
public void setBlockToAvoid(BlocksToAvoid newBlockToAvoid)
{
ConfigGui.editSingleOption.getEntry("client.worldGenerator.blocksToAvoid").value = newBlockToAvoid;
ConfigGui.editSingleOption.saveOption("client.worldGenerator.blocksToAvoid");
}
@Override
public boolean getEnableDistantGeneration()
{
return (boolean) ConfigGui.editSingleOption.getEntry("client.worldGenerator.enableDistantGeneration").value;
}
@Override
public void setEnableDistantGeneration(boolean newEnableDistantGeneration)
{
ConfigGui.editSingleOption.getEntry("client.worldGenerator.enableDistantGeneration").value = newEnableDistantGeneration;
ConfigGui.editSingleOption.saveOption("client.worldGenerator.enableDistantGeneration");
}
@Override
public LightGenerationMode getLightGenerationMode()
{
return Config.Client.WorldGenerator.lightGenerationMode;
}
@Override
public void setLightGenerationMode(LightGenerationMode newLightGenerationMode)
{
ConfigGui.editSingleOption.getEntry("client.worldGenerator.lightGenerationMode").value = newLightGenerationMode;
ConfigGui.editSingleOption.saveOption("client.worldGenerator.lightGenerationMode");
}
}
//=====================//
// Multiplayer Configs //
//=====================//
public static class Multiplayer implements IMultiplayer
{
@Override
public ServerFolderNameMode getServerFolderNameMode()
{
return Config.Client.Multiplayer.serverFolderNameMode;
}
@Override
public void setServerFolderNameMode(ServerFolderNameMode newServerFolderNameMode)
{
ConfigGui.editSingleOption.getEntry("client.multiplayer.serverFolderNameMode").value = newServerFolderNameMode;
ConfigGui.editSingleOption.saveOption("client.multiplayer.serverFolderNameMode");
}
@Override
public double getMultiDimensionRequiredSimilarity()
{
return Config.Client.Multiplayer.multiDimensionRequiredSimilarity;
}
@Override
public void setMultiDimensionRequiredSimilarity(double newMultiDimensionMinimumSimilarityPercent)
{
ConfigGui.editSingleOption.getEntry("client.multiplayer.multiDimensionMinimumSimilarityPercent").value = newMultiDimensionMinimumSimilarityPercent;
ConfigGui.editSingleOption.saveOption("client.multiplayer.multiDimensionMinimumSimilarityPercent");
}
}
//============================//
// AdvancedModOptions Configs //
//============================//
public static class Advanced implements IAdvanced
{
public final IThreading threading;
public final IDebugging debugging;
public final IBuffers buffers;
@Override
public IThreading threading()
{
return threading;
}
@Override
public IDebugging debugging()
{
return debugging;
}
@Override
public IBuffers buffers()
{
return buffers;
}
public Advanced()
{
threading = new Threading();
debugging = new Debugging();
buffers = new Buffers();
}
public static class Threading implements IThreading
{
@Override
public int getNumberOfWorldGenerationThreads()
{
return Config.Client.Advanced.Threading.numberOfWorldGenerationThreads;
}
@Override
public void setNumberOfWorldGenerationThreads(int newNumberOfWorldGenerationThreads)
{
ConfigGui.editSingleOption.getEntry("client.advanced.threading.numberOfWorldGenerationThreads").value = newNumberOfWorldGenerationThreads;
ConfigGui.editSingleOption.saveOption("client.advanced.threading.numberOfWorldGenerationThreads");
}
@Override
public int getNumberOfBufferBuilderThreads()
{
return Config.Client.Advanced.Threading.numberOfBufferBuilderThreads;
}
@Override
public void setNumberOfBufferBuilderThreads(int newNumberOfWorldBuilderThreads)
{
ConfigGui.editSingleOption.getEntry("client.advanced.threading.numberOfBufferBuilderThreads").value = newNumberOfWorldBuilderThreads;
ConfigGui.editSingleOption.saveOption("client.advanced.threading.numberOfBufferBuilderThreads");
}
}
//===============//
// Debug Options //
//===============//
public static class Debugging implements IDebugging
{
public final IDebugSwitch debugSwitch;
@Override
public IDebugSwitch debugSwitch()
{
return debugSwitch;
}
/* RendererType:
* DEFAULT
* DEBUG
* DISABLED
* */
@Override
public RendererType getRendererType() {
return (RendererType) ConfigGui.editSingleOption.getEntry("client.advanced.debugging.rendererType").value;
}
@Override
public void setRendererType(RendererType newRenderType) {
ConfigGui.editSingleOption.getEntry("client.advanced.debugging.rendererType").value = newRenderType;
ConfigGui.editSingleOption.saveOption("client.advanced.debugging.rendererType");
}
@Override
public DebugMode getDebugMode()
{
return (DebugMode) ConfigGui.editSingleOption.getEntry("client.advanced.debugging.debugMode").value;
}
@Override
public void setDebugMode(DebugMode newDebugMode)
{
ConfigGui.editSingleOption.getEntry("client.advanced.debugging.debugMode").value = newDebugMode;
ConfigGui.editSingleOption.saveOption("client.advanced.debugging.debugMode");
}
@Override
public boolean getDebugKeybindingsEnabled()
{
return (boolean) ConfigGui.editSingleOption.getEntry("client.advanced.debugging.enableDebugKeybindings").value;
}
@Override
public void setDebugKeybindingsEnabled(boolean newEnableDebugKeybindings)
{
ConfigGui.editSingleOption.getEntry("client.advanced.debugging.enableDebugKeybindings").value = newEnableDebugKeybindings;
ConfigGui.editSingleOption.saveOption("client.advanced.debugging.enableDebugKeybindings");
}
public Debugging()
{
debugSwitch = new DebugSwitch();
}
public static class DebugSwitch implements IDebugSwitch {
/* The logging switches available:
* WorldGenEvent
* WorldGenPerformance
* WorldGenLoadEvent
* LodBuilderEvent
* RendererBufferEvent
* RendererGLEvent
* FileReadWriteEvent
* FileSubDimEvent
* NetworkEvent //NOT IMPL YET
*/
@Override
public LoggerMode getLogWorldGenEvent() {
return (LoggerMode) ConfigGui.editSingleOption.getEntry("client.advanced.debugging.debugSwitch.logWorldGenEvent").value;
}
@Override
public void setLogWorldGenEvent(LoggerMode newLogWorldGenEvent) {
ConfigGui.editSingleOption.getEntry("client.advanced.debugging.debugSwitch.logWorldGenEvent").value = newLogWorldGenEvent;
ConfigGui.editSingleOption.saveOption("client.advanced.debugging.debugSwitch.logWorldGenEvent");
}
@Override
public LoggerMode getLogWorldGenPerformance() {
return (LoggerMode) ConfigGui.editSingleOption.getEntry("client.advanced.debugging.debugSwitch.logWorldGenPerformance").value;
}
@Override
public void setLogWorldGenPerformance(LoggerMode newLogWorldGenPerformance) {
ConfigGui.editSingleOption.getEntry("client.advanced.debugging.debugSwitch.logWorldGenPerformance").value = newLogWorldGenPerformance;
ConfigGui.editSingleOption.saveOption("client.advanced.debugging.debugSwitch.logWorldGenPerformance");
}
@Override
public LoggerMode getLogWorldGenLoadEvent() {
return (LoggerMode) ConfigGui.editSingleOption.getEntry("client.advanced.debugging.debugSwitch.logWorldGenLoadEvent").value;
}
@Override
public void setLogWorldGenLoadEvent(LoggerMode newLogWorldGenLoadEvent) {
ConfigGui.editSingleOption.getEntry("client.advanced.debugging.debugSwitch.logWorldGenLoadEvent").value = newLogWorldGenLoadEvent;
ConfigGui.editSingleOption.saveOption("client.advanced.debugging.debugSwitch.logWorldGenLoadEvent");
}
@Override
public LoggerMode getLogLodBuilderEvent() {
return (LoggerMode) ConfigGui.editSingleOption.getEntry("client.advanced.debugging.debugSwitch.logLodBuilderEvent").value;
}
@Override
public void setLogLodBuilderEvent(LoggerMode newLogLodBuilderEvent) {
ConfigGui.editSingleOption.getEntry("client.advanced.debugging.debugSwitch.logLodBuilderEvent").value = newLogLodBuilderEvent;
ConfigGui.editSingleOption.saveOption("client.advanced.debugging.debugSwitch.logLodBuilderEvent");
}
@Override
public LoggerMode getLogRendererBufferEvent() {
return (LoggerMode) ConfigGui.editSingleOption.getEntry("client.advanced.debugging.debugSwitch.logRendererBufferEvent").value;
}
@Override
public void setLogRendererBufferEvent(LoggerMode newLogRendererBufferEvent) {
ConfigGui.editSingleOption.getEntry("client.advanced.debugging.debugSwitch.logRendererBufferEvent").value = newLogRendererBufferEvent;
ConfigGui.editSingleOption.saveOption("client.advanced.debugging.debugSwitch.logRendererBufferEvent");
}
@Override
public LoggerMode getLogRendererGLEvent() {
return (LoggerMode) ConfigGui.editSingleOption.getEntry("client.advanced.debugging.debugSwitch.logRendererGLEvent").value;
}
@Override
public void setLogRendererGLEvent(LoggerMode newLogRendererGLEvent) {
ConfigGui.editSingleOption.getEntry("client.advanced.debugging.debugSwitch.logRendererGLEvent").value = newLogRendererGLEvent;
ConfigGui.editSingleOption.saveOption("client.advanced.debugging.debugSwitch.logRendererGLEvent");
}
@Override
public LoggerMode getLogFileReadWriteEvent() {
return (LoggerMode) ConfigGui.editSingleOption.getEntry("client.advanced.debugging.debugSwitch.logFileReadWriteEvent").value;
}
@Override
public void setLogFileReadWriteEvent(LoggerMode newLogFileReadWriteEvent) {
ConfigGui.editSingleOption.getEntry("client.advanced.debugging.debugSwitch.logFileReadWriteEvent").value = newLogFileReadWriteEvent;
ConfigGui.editSingleOption.saveOption("client.advanced.debugging.debugSwitch.logFileReadWriteEvent");
}
@Override
public LoggerMode getLogFileSubDimEvent() {
return (LoggerMode) ConfigGui.editSingleOption.getEntry("client.advanced.debugging.debugSwitch.logFileSubDimEvent").value;
}
@Override
public void setLogFileSubDimEvent(LoggerMode newLogFileSubDimEvent) {
ConfigGui.editSingleOption.getEntry("client.advanced.debugging.debugSwitch.logFileSubDimEvent").value = newLogFileSubDimEvent;
ConfigGui.editSingleOption.saveOption("client.advanced.debugging.debugSwitch.logFileSubDimEvent");
}
@Override
public LoggerMode getLogNetworkEvent() {
return (LoggerMode) ConfigGui.editSingleOption.getEntry("client.advanced.debugging.debugSwitch.logNetworkEvent").value;
}
@Override
public void setLogNetworkEvent(LoggerMode newLogNetworkEvent) {
ConfigGui.editSingleOption.getEntry("client.advanced.debugging.debugSwitch.logNetworkEvent").value = newLogNetworkEvent;
ConfigGui.editSingleOption.saveOption("client.advanced.debugging.debugSwitch.logNetworkEvent");
}
}
}
public static class Buffers implements IBuffers
{
@Override
public GpuUploadMethod getGpuUploadMethod()
{
return Config.Client.Advanced.Buffers.gpuUploadMethod;
}
@Override
public void setGpuUploadMethod(GpuUploadMethod newDisableVanillaFog)
{
ConfigGui.editSingleOption.getEntry("client.advanced.buffers.gpuUploadMethod").value = newDisableVanillaFog;
ConfigGui.editSingleOption.saveOption("client.advanced.buffers.gpuUploadMethod");
}
@Override
public int getGpuUploadPerMegabyteInMilliseconds()
{
return Config.Client.Advanced.Buffers.gpuUploadPerMegabyteInMilliseconds;
}
@Override
public void setGpuUploadPerMegabyteInMilliseconds(int newMilliseconds) {
ConfigGui.editSingleOption.getEntry("client.advanced.buffers.gpuUploadPerMegabyteInMilliseconds").value = newMilliseconds;
ConfigGui.editSingleOption.saveOption("client.advanced.buffers.gpuUploadPerMegabyteInMilliseconds");
}
@Override
public BufferRebuildTimes getRebuildTimes()
{
return Config.Client.Advanced.Buffers.rebuildTimes;
}
@Override
public void setRebuildTimes(BufferRebuildTimes newBufferRebuildTimes)
{
ConfigGui.editSingleOption.getEntry("client.advanced.buffers.newBufferRebuildTimes").value = newBufferRebuildTimes;
ConfigGui.editSingleOption.saveOption("client.advanced.buffers.newBufferRebuildTimes");
}
}
@Override
public boolean getLodOnlyMode() {
return Config.Client.Advanced.lodOnlyMode;
}
@Override
public void setLodOnlyMode(boolean newLodOnlyMode) {
ConfigGui.editSingleOption.getEntry("client.advanced.buffers.lodOnlyMode").value = newLodOnlyMode;
ConfigGui.editSingleOption.saveOption("client.advanced.buffers.lodOnlyMode");
}
}
}
}
@@ -0,0 +1,43 @@
package com.seibel.lod.common.wrappers.config;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.gui.components.ImageButton;
import net.minecraft.client.renderer.GameRenderer;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.ResourceLocation;
/**
* Creates a button with a texture on it
*/
public class TexturedButtonWidget extends ImageButton {
public TexturedButtonWidget(int x, int y, int width, int height, int u, int v, ResourceLocation texture, OnPress pressAction) {
super(x, y, width, height, u, v, texture, pressAction);
}
public TexturedButtonWidget(int x, int y, int width, int height, int u, int v, int hoveredVOffset, ResourceLocation texture, int textureWidth, int textureHeight, OnPress pressAction) {
super(x, y, width, height, u, v, hoveredVOffset, texture, textureWidth, textureHeight, pressAction);
}
public TexturedButtonWidget(int x, int y, int width, int height, int u, int v, int hoveredVOffset, ResourceLocation texture, int textureWidth, int textureHeight, OnPress pressAction, Component text) {
super(x, y, width, height, u, v, hoveredVOffset, texture, textureWidth, textureHeight, pressAction, text);
}
public TexturedButtonWidget(int x, int y, int width, int height, int u, int v, int hoveredVOffset, ResourceLocation texture, int textureWidth, int textureHeight, OnPress pressAction, OnTooltip tooltipSupplier, Component text) {
super(x, y, width, height, u, v, hoveredVOffset, texture, textureWidth, textureHeight, pressAction, tooltipSupplier, text);
}
@Override
public void renderButton(PoseStack matrices, int mouseX, int mouseY, float delta) {
RenderSystem.setShader(GameRenderer::getPositionTexShader);
RenderSystem.setShaderTexture(0, WIDGETS_LOCATION);
RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, this.alpha);
int i = this.getYImage(this.isHovered);
RenderSystem.enableBlend();
RenderSystem.defaultBlendFunc();
RenderSystem.enableDepthTest();
this.blit(matrices, this.x, this.y, 0, 46 + i * 20, this.width / 2, this.height);
this.blit(matrices, this.x + this.width / 2, this.y, 200 - this.width / 2, 46 + i * 20, this.width / 2, this.height);
super.renderButton(matrices, mouseX, mouseY, delta);
}
}
@@ -0,0 +1,415 @@
/*
* This file is part of the Distant Horizon mod (formerly the LOD Mod),
* licensed under the GNU GPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.minecraft;
import java.awt.Color;
import java.io.File;
import java.util.ArrayList;
import com.mojang.blaze3d.platform.NativeImage;
import com.mojang.blaze3d.platform.Window;
import com.seibel.lod.core.ModInfo;
import com.seibel.lod.core.api.ApiShared;
import com.seibel.lod.core.api.ClientApi;
import com.seibel.lod.core.enums.LodDirection;
import com.seibel.lod.core.util.LodUtil;
import com.seibel.lod.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
import com.seibel.lod.core.wrapperInterfaces.minecraft.IProfilerWrapper;
import com.seibel.lod.core.wrapperInterfaces.misc.ILightMapWrapper;
import com.seibel.lod.core.wrapperInterfaces.world.IDimensionTypeWrapper;
import com.seibel.lod.core.wrapperInterfaces.world.IWorldWrapper;
import com.seibel.lod.common.wrappers.McObjectConverter;
import com.seibel.lod.common.wrappers.block.BlockPosWrapper;
import com.seibel.lod.common.wrappers.chunk.ChunkPosWrapper;
import com.seibel.lod.common.wrappers.misc.LightMapWrapper;
import com.seibel.lod.common.wrappers.world.DimensionTypeWrapper;
import com.seibel.lod.common.wrappers.world.WorldWrapper;
import net.minecraft.CrashReport;
import net.minecraft.client.Minecraft;
import net.minecraft.client.Options;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.client.multiplayer.ClientPacketListener;
import net.minecraft.client.multiplayer.ServerData;
import net.minecraft.client.player.LocalPlayer;
import net.minecraft.client.renderer.GameRenderer;
import net.minecraft.client.renderer.LevelRenderer;
import net.minecraft.client.renderer.LightTexture;
import net.minecraft.client.resources.model.ModelManager;
import net.minecraft.client.server.IntegratedServer;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.network.chat.TextComponent;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.level.dimension.DimensionType;
import org.jetbrains.annotations.Nullable;
/**
* A singleton that wraps the Minecraft class
* to allow for easier movement between Minecraft versions.
*
* @author James Seibel
* @version 9-16-2021
*/
public class MinecraftClientWrapper implements IMinecraftClientWrapper
{
public static final MinecraftClientWrapper INSTANCE = new MinecraftClientWrapper();
public final Minecraft mc = Minecraft.getInstance();
/**
* The lightmap for the current:
* Time, dimension, brightness setting, etc.
*/
private NativeImage lightMap = null;
private ProfilerWrapper profilerWrapper;
private MinecraftClientWrapper()
{
}
//================//
// helper methods //
//================//
/**
* This should be called at the beginning of every frame to
* clear any Minecraft data that becomes out of date after a frame. <br> <br>
* <p>
* LightMaps and other time sensitive objects fall in this category. <br> <br>
* <p>
* This doesn't affect OpenGL objects in any way.
*/
@Override
public void clearFrameObjectCache()
{
lightMap = null;
}
//=================//
// method wrappers //
//=================//
@Override
public float getShade(LodDirection lodDirection) {
if (mc.level != null)
{
Direction mcDir = McObjectConverter.Convert(lodDirection);
return mc.level.getShade(mcDir, true);
}
else return 0.0f;
}
@Override
public boolean hasSinglePlayerServer()
{
return mc.hasSingleplayerServer();
}
@Override
public String getCurrentServerName()
{
return mc.getCurrentServer().name;
}
@Override
public String getCurrentServerIp()
{
return mc.getCurrentServer().ip;
}
@Override
public String getCurrentServerVersion()
{
return mc.getCurrentServer().version.getString();
}
/** Returns the dimension the player is currently in */
@Override
public IDimensionTypeWrapper getCurrentDimension()
{
if (mc.player != null)
return DimensionTypeWrapper.getDimensionTypeWrapper(mc.player.level.dimensionType());
else return null;
}
@Override
public String getCurrentDimensionId()
{
return LodUtil.getDimensionIDFromWorld(WorldWrapper.getWorldWrapper(mc.level));
}
/** This texture changes every frame */
@Override
public ILightMapWrapper getCurrentLightMap()
{
// get the current lightMap if the cache is empty
if (lightMap == null)
{
LightTexture tex = mc.gameRenderer.lightTexture();
lightMap = tex.lightPixels;
}
return new LightMapWrapper(lightMap);
}
/**
* Returns the color int at the given pixel coordinates
* from the current lightmap.
* @param blockLight x location in texture space
* @param skyLight z location in texture space
*/
@Override
public int getColorIntFromLightMap(int blockLight, int skyLight)
{
if (lightMap == null)
{
//sendChatMessage("new");
// make sure the lightMap is up-to-date
getCurrentLightMap();
}
return lightMap.getPixelRGBA(blockLight, skyLight);
}
//=============//
// Simple gets //
//=============//
public LocalPlayer getPlayer()
{
return mc.player;
}
@Override
public boolean playerExists()
{
return mc.player != null;
}
@Override
public BlockPosWrapper getPlayerBlockPos()
{
BlockPos playerPos = getPlayer().blockPosition();
return new BlockPosWrapper(playerPos.getX(), playerPos.getY(), playerPos.getZ());
}
@Override
public ChunkPosWrapper getPlayerChunkPos()
{
ChunkPos playerPos = getPlayer().chunkPosition();
return new ChunkPosWrapper(playerPos.x, playerPos.z);
}
public Options getOptions()
{
return mc.options;
}
public ModelManager getModelManager()
{
return mc.getModelManager();
}
public ClientLevel getClientLevel()
{
return mc.level;
}
@Override
public IWorldWrapper getWrappedServerWorld()
{
if (mc.level == null)
return null;
DimensionType dimension = mc.level.dimensionType();
IntegratedServer server = mc.getSingleplayerServer();
if (server == null)
return null;
ServerLevel serverWorld = null;
Iterable<ServerLevel> worlds = server.getAllLevels();
for (ServerLevel world : worlds)
{
if (world.dimensionType() == dimension)
{
serverWorld = world;
break;
}
}
return WorldWrapper.getWorldWrapper(serverWorld);
}
public WorldWrapper getWrappedClientLevel()
{
return WorldWrapper.getWorldWrapper(mc.level);
}
public WorldWrapper getWrappedServerLevel()
{
if (mc.level == null)
return null;
DimensionType dimension = mc.level.dimensionType();
IntegratedServer server = mc.getSingleplayerServer();
if (server == null)
return null;
Iterable<ServerLevel> worlds = server.getAllLevels();
ServerLevel returnWorld = null;
for (ServerLevel world : worlds)
{
if (world.dimensionType() == dimension)
{
returnWorld = world;
break;
}
}
return WorldWrapper.getWorldWrapper(returnWorld);
}
@Nullable
@Override
public IWorldWrapper getWrappedClientWorld()
{
return WorldWrapper.getWorldWrapper(mc.level);
}
@Override
public File getGameDirectory()
{
return mc.gameDirectory;
}
@Override
public IProfilerWrapper getProfiler()
{
if (profilerWrapper == null)
profilerWrapper = new ProfilerWrapper(mc.getProfiler());
else if (mc.getProfiler() != profilerWrapper.profiler)
profilerWrapper.profiler = mc.getProfiler();
return profilerWrapper; }
public ClientPacketListener getConnection()
{
return mc.getConnection();
}
public GameRenderer getGameRenderer()
{
return mc.gameRenderer;
}
public Entity getCameraEntity()
{
return mc.cameraEntity;
}
public Window getWindow()
{
return mc.getWindow();
}
@Override
public float getSkyDarken(float partialTicks)
{
return mc.level.getSkyDarken(partialTicks);
}
public IntegratedServer getSinglePlayerServer()
{
return mc.getSingleplayerServer();
}
@Override
public boolean connectedToServer()
{
return mc.getCurrentServer() != null;
}
public ServerData getCurrentServer()
{
return mc.getCurrentServer();
}
public LevelRenderer getLevelRenderer()
{
return mc.levelRenderer;
}
/** Returns all worlds available to the server */
@Override
public ArrayList<IWorldWrapper> getAllServerWorlds()
{
ArrayList<IWorldWrapper> worlds = new ArrayList<IWorldWrapper>();
Iterable<ServerLevel> serverWorlds = mc.getSingleplayerServer().getAllLevels();
for (ServerLevel world : serverWorlds)
{
worlds.add(WorldWrapper.getWorldWrapper(world));
}
return worlds;
}
@Override
public void sendChatMessage(String string)
{
getPlayer().sendMessage(new TextComponent(string), getPlayer().getUUID());
}
/**
* Crashes Minecraft, displaying the given errorMessage <br> <br>
* In the following format: <br>
*
* The game crashed whilst <strong>errorMessage</strong> <br>
* Error: <strong>ExceptionClass: exceptionErrorMessage</strong> <br>
* Exit Code: -1 <br>
*/
@Override
public void crashMinecraft(String errorMessage, Throwable exception)
{
ApiShared.LOGGER.error(ModInfo.READABLE_NAME + " had the following error: [" + errorMessage + "]. Crashing Minecraft...");
CrashReport report = new CrashReport(errorMessage, exception);
Minecraft.crash(report);
}
}
@@ -0,0 +1,325 @@
package com.seibel.lod.common.wrappers.minecraft;
import java.awt.*;
import java.util.HashSet;
import java.util.LinkedHashSet;
import java.util.stream.Collectors;
import com.mojang.blaze3d.pipeline.RenderTarget;
import com.mojang.blaze3d.platform.NativeImage;
import com.mojang.blaze3d.systems.RenderSystem;
import com.seibel.lod.common.wrappers.misc.LightMapWrapper;
import com.seibel.lod.core.api.ApiShared;
import com.seibel.lod.core.api.ClientApi;
import com.seibel.lod.core.handlers.dependencyInjection.ModAccessorHandler;
import com.seibel.lod.core.handlers.dependencyInjection.SingletonHandler;
import com.seibel.lod.core.util.LodUtil;
import it.unimi.dsi.fastutil.objects.ObjectArrayList;
import net.minecraft.client.renderer.LightTexture;
import com.mojang.math.Vector3f;
import com.seibel.lod.core.objects.math.Mat4f;
import com.seibel.lod.core.objects.math.Vec3d;
import com.seibel.lod.core.objects.math.Vec3f;
import com.seibel.lod.core.wrapperInterfaces.IWrapperFactory;
import com.seibel.lod.core.wrapperInterfaces.block.AbstractBlockPosWrapper;
import com.seibel.lod.core.wrapperInterfaces.chunk.AbstractChunkPosWrapper;
import com.seibel.lod.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import com.seibel.lod.core.wrapperInterfaces.modAccessor.IOptifineAccessor;
import com.seibel.lod.core.wrapperInterfaces.modAccessor.ISodiumAccessor;
import com.seibel.lod.common.wrappers.McObjectConverter;
import com.seibel.lod.common.wrappers.WrapperFactory;
import com.seibel.lod.common.wrappers.block.BlockPosWrapper;
import net.minecraft.client.Camera;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.FogRenderer;
import net.minecraft.client.renderer.GameRenderer;
import net.minecraft.client.renderer.LevelRenderer;
import net.minecraft.core.BlockPos;
import net.minecraft.world.effect.MobEffects;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.level.material.FogType;
import net.minecraft.world.phys.AABB;
import net.minecraft.world.phys.Vec3;
/**
* A singleton that contains everything
* related to rendering in Minecraft.
*
* @author James Seibel
* @version 12-12-2021
*/
public class MinecraftRenderWrapper implements IMinecraftRenderWrapper
{
public static final MinecraftRenderWrapper INSTANCE = new MinecraftRenderWrapper();
private static final Minecraft MC = Minecraft.getInstance();
private static final GameRenderer GAME_RENDERER = MC.gameRenderer;
private static final IWrapperFactory FACTORY = WrapperFactory.INSTANCE;
@Override
public Vec3f getLookAtVector()
{
Camera camera = GAME_RENDERER.getMainCamera();
Vector3f cameraDir = camera.getLookVector();
return new Vec3f(cameraDir.x(), cameraDir.y(), cameraDir.z());
}
@Override
public AbstractBlockPosWrapper getCameraBlockPosition()
{
Camera camera = GAME_RENDERER.getMainCamera();
BlockPos blockPos = camera.getBlockPosition();
return new BlockPosWrapper(blockPos.getX(), blockPos.getY(), blockPos.getZ());
}
@Override
public boolean playerHasBlindnessEffect()
{
return MC.player.getActiveEffectsMap().get(MobEffects.BLINDNESS) != null;
}
@Override
public Vec3d getCameraExactPosition()
{
Camera camera = GAME_RENDERER.getMainCamera();
Vec3 projectedView = camera.getPosition();
return new Vec3d(projectedView.x, projectedView.y, projectedView.z);
}
@Override
public Mat4f getDefaultProjectionMatrix(float partialTicks)
{
return McObjectConverter.Convert(GAME_RENDERER.getProjectionMatrix(GAME_RENDERER.getFov(GAME_RENDERER.getMainCamera(), partialTicks, true)));
}
@Override
public double getGamma()
{
return MC.options.gamma;
}
@Override
public Color getFogColor(float partialTicks) {
FogRenderer.setupColor(GAME_RENDERER.getMainCamera(), partialTicks, MC.level, 1, GAME_RENDERER.getDarkenWorldAmount(partialTicks));
float[] colorValues = RenderSystem.getShaderFogColor();
return new Color(colorValues[0], colorValues[1], colorValues[2], colorValues[3]);
}
// getSpecialFogColor() is the same as getFogColor()
@Override
public Color getSkyColor() {
if (MC.level.dimensionType().hasSkyLight()) {
Vec3 colorValues = MC.level.getSkyColor(MC.gameRenderer.getMainCamera().getPosition(), MC.getFrameTime());
return new Color((float) colorValues.x, (float) colorValues.y, (float) colorValues.z);
} else
return new Color(0, 0, 0);
}
@Override
public double getFov(float partialTicks)
{
return GAME_RENDERER.getFov(GAME_RENDERER.getMainCamera(), partialTicks, true);
}
/** Measured in chunks */
@Override
public int getRenderDistance()
{
return MC.options.renderDistance;
}
@Override
public int getScreenWidth()
{
return MC.getWindow().getWidth();
}
@Override
public int getScreenHeight()
{
return MC.getWindow().getHeight();
}
private RenderTarget getRenderTarget() {
RenderTarget r = null; //MC.levelRenderer.getCloudsTarget();
return r!=null ? r : MC.getMainRenderTarget();
}
@Override
public int getTargetFrameBuffer() {
return getRenderTarget().frameBufferId;
}
@Override
public int getTargetFrameBufferViewportWidth() {
return getRenderTarget().viewWidth;
}
@Override
public int getTargetFrameBufferViewportHeight() {
return getRenderTarget().viewHeight;
}
/**
* This method returns the ChunkPos of all chunks that Minecraft
* is going to render this frame. <br><br>
* <p>
*/
public boolean usingBackupGetVanillaRenderedChunks = false;
@Override
public HashSet<AbstractChunkPosWrapper> getVanillaRenderedChunks()
{
ISodiumAccessor sodium = ModAccessorHandler.get(ISodiumAccessor.class);
if (sodium != null)
{
return sodium.getNormalRenderedChunks();
}
IOptifineAccessor optifine = ModAccessorHandler.get(IOptifineAccessor.class);
if (optifine != null)
{
HashSet<AbstractChunkPosWrapper> pos = optifine.getNormalRenderedChunks();
if (pos == null)
pos = getMaximumRenderedChunks();
return pos;
}
if (!usingBackupGetVanillaRenderedChunks) {
try {
LevelRenderer levelRenderer = MC.levelRenderer;
ObjectArrayList<LevelRenderer.RenderChunkInfo> chunks = levelRenderer.renderChunks;
return (chunks.stream().map((chunk) -> {
AABB chunkBoundingBox = chunk.chunk.bb;
return FACTORY.createChunkPos(Math.floorDiv((int) chunkBoundingBox.minX, 16),
Math.floorDiv((int) chunkBoundingBox.minZ, 16));
}).collect(Collectors.toCollection(HashSet::new)));
} catch (LinkageError e) {
try {
MinecraftClientWrapper.INSTANCE.sendChatMessage(
"\u00A7e\u00A7l\u00A7uWARNING: Distant Horizons: getVanillaRenderedChunks method failed."
+ " Using Backup Method.");
MinecraftClientWrapper.INSTANCE.sendChatMessage(
"\u00A7eOverdraw prevention will be worse than normal.");
} catch (Exception e2) {}
ApiShared.LOGGER.error("getVanillaRenderedChunks Error: ", e);
usingBackupGetVanillaRenderedChunks = true;
}
}
return getMaximumRenderedChunks();
}
@Override
public int[] getLightmapPixels()
{
LightTexture tex = GAME_RENDERER.lightTexture();
tex.tick(); // This call makes no sense, but it fixes pause menu flicker bug
NativeImage lightMapPixels = tex.lightPixels;
LightMapWrapper lightMap = new LightMapWrapper(lightMapPixels);
int lightMapHeight = getLightmapTextureHeight();
int lightMapWidth = getLightmapTextureWidth();
int[] pixels = new int[lightMapWidth * lightMapHeight];
for (int u = 0; u < lightMapWidth; u++)
{
for (int v = 0; v < lightMapWidth; v++)
{
// this could probably be kept as a int, but
// it is easier to test and see the colors when debugging this way.
// When creating a new release this should be changed to the int version.
int col = lightMap.getLightValue(u, v);
// these should both create a totally white image
// int col =
// Integer.MAX_VALUE;
// int col =
// 0b11111111 + // red
// (0b11111111 << 8) + // green
// (0b11111111 << 16) + // blue
// (0b11111111 << 24); // blue
// int col =
// ((c.getRed() & 0xFF) << 16) | // blue
// ((c.getGreen() & 0xFF) << 8) | // green
// ((c.getBlue() & 0xFF)) | // red
// ((c.getAlpha() & 0xFF) << 24); // alpha
// 2D array stored in a 1D array.
// Thank you Tim from College ;)
pixels[u * lightMapWidth + v] = col;
}
}
return pixels;
}
@Override
public int getLightmapTextureHeight()
{
int height = -1;
LightTexture lightTexture = GAME_RENDERER.lightTexture();
if (lightTexture != null)
{
NativeImage tex = lightTexture.lightPixels;
if (tex != null)
{
height = tex.getHeight();
}
}
return height;
}
@Override
public int getLightmapTextureWidth()
{
int width = -1;
LightTexture lightTexture = GAME_RENDERER.lightTexture();
if (lightTexture != null)
{
NativeImage tex = lightTexture.lightPixels;
if (tex != null)
{
width = tex.getWidth();
}
}
return width;
}
@Override
public int getLightmapGLFormat() {
int glFormat = -1;
LightTexture lightTexture = GAME_RENDERER.lightTexture();
if (lightTexture != null) {
NativeImage tex = lightTexture.lightPixels;
if (tex != null) {
glFormat = tex.format().glFormat();
}
}
return glFormat;
}
@Override
public boolean isFogStateSpecial() {
Entity entity = GAME_RENDERER.getMainCamera().getEntity();
boolean isBlind = (entity instanceof LivingEntity) && ((LivingEntity)entity).hasEffect(MobEffects.BLINDNESS);
return GAME_RENDERER.getMainCamera().getFluidInCamera() != FogType.NONE || isBlind;
}
@Override
public boolean tryDisableVanillaFog() {
return true; // Handled via MixinFogRenderer in both forge and fabric
}
}
@@ -0,0 +1,41 @@
package com.seibel.lod.common.wrappers.minecraft;
import com.seibel.lod.core.wrapperInterfaces.minecraft.IProfilerWrapper;
import net.minecraft.util.profiling.ProfilerFiller;
/**
* @author James Seibel
* @version 11-20-2021
*/
public class ProfilerWrapper implements IProfilerWrapper
{
public ProfilerFiller profiler;
public ProfilerWrapper(ProfilerFiller newProfiler)
{
profiler = newProfiler;
}
/** starts a new section inside the currently running section */
@Override
public void push(String newSection)
{
profiler.push(newSection);
}
/** ends the currently running section and starts a new one */
@Override
public void popPush(String newSection)
{
profiler.popPush(newSection);
}
/** ends the currently running section */
@Override
public void pop()
{
profiler.pop();
}
}
@@ -0,0 +1,29 @@
package com.seibel.lod.common.wrappers.misc;
import com.mojang.blaze3d.platform.NativeImage;
import com.seibel.lod.core.wrapperInterfaces.misc.ILightMapWrapper;
/**
* @author James Seibel
* @version 11-21-2021
*/
public class LightMapWrapper implements ILightMapWrapper
{
static NativeImage lightMap = null;
public LightMapWrapper(NativeImage newLightMap)
{
lightMap = newLightMap;
}
public static void setLightMap(NativeImage newLightMap)
{
lightMap = newLightMap;
}
@Override
public int getLightValue(int skyLight, int blockLight)
{
return lightMap.getPixelRGBA(skyLight, blockLight);
}
}
@@ -0,0 +1,164 @@
/*
* This file is part of the Distant Horizon mod (formerly the LOD Mod),
* licensed under the GNU GPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.world;
import java.awt.Color;
import java.util.Objects;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ConcurrentMap;
import com.seibel.lod.core.util.LodUtil;
import com.seibel.lod.core.wrapperInterfaces.world.IBiomeWrapper;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.material.MaterialColor;
//This class wraps the minecraft BlockPos.Mutable (and BlockPos) class
public class BiomeWrapper implements IBiomeWrapper
{
public static final ConcurrentMap<Biome, BiomeWrapper> biomeWrapperMap = new ConcurrentHashMap<>();
private Biome biome;
public BiomeWrapper(Biome biome)
{
this.biome = biome;
}
static public IBiomeWrapper getBiomeWrapper(Biome biome)
{
//first we check if the biome has already been wrapped
if(biomeWrapperMap.containsKey(biome) && biomeWrapperMap.get(biome) != null)
return biomeWrapperMap.get(biome);
//if it hasn't been created yet, we create it and save it in the map
BiomeWrapper biomeWrapper = new BiomeWrapper(biome);
biomeWrapperMap.put(biome, biomeWrapper);
//we return the newly created wrapper
return biomeWrapper;
}
/** Returns a color int for the given biome. */
@Override
public int getColorForBiome(int x, int z)
{
int colorInt;
switch (biome.biomeCategory)
{
case NETHER:
colorInt = Blocks.NETHERRACK.defaultBlockState().getMaterial().getColor().col;
break;
case THEEND:
colorInt = Blocks.END_STONE.defaultBlockState().getMaterial().getColor().col;
break;
case BEACH:
case DESERT:
colorInt = Blocks.SAND.defaultBlockState().getMaterial().getColor().col;
break;
case EXTREME_HILLS:
colorInt = Blocks.STONE.defaultMaterialColor().col;
break;
case MUSHROOM:
colorInt = MaterialColor.COLOR_LIGHT_GRAY.col;
break;
case ICY:
colorInt = Blocks.SNOW.defaultMaterialColor().col;
break;
case MESA:
colorInt = Blocks.RED_SAND.defaultMaterialColor().col;
break;
case OCEAN:
case RIVER:
colorInt = biome.getWaterColor();
break;
case NONE:
case FOREST:
case TAIGA:
case JUNGLE:
case PLAINS:
case SAVANNA:
case SWAMP:
default:
colorInt = biome.getGrassColor(x,z);
//FIXME: Repair what James did - LeeTom
// Color tmp = LodUtil.intToColor(biome.getGrassColor(x, z));
// tmp = tmp.darker();
// colorInt = LodUtil.colorToInt(tmp);
break;
}
return colorInt;
}
@Override
public String getName() {
return biome.toString();
}
@Override
public int getGrassTint(int x, int z)
{
return biome.getGrassColor(x, z);
}
@Override
public int getFolliageTint()
{
return biome.getFoliageColor();
}
@Override
public int getWaterTint()
{
return biome.getWaterColor();
}
@Override public boolean equals(Object obj)
{
if (this == obj)
return true;
if (!(obj instanceof BiomeWrapper))
return false;
BiomeWrapper that = (BiomeWrapper) obj;
return Objects.equals(biome, that.biome);
}
@Override public int hashCode()
{
return Objects.hash(biome);
}
}
@@ -0,0 +1,82 @@
/*
* This file is part of the Distant Horizon mod (formerly the LOD Mod),
* licensed under the GNU GPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.world;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ConcurrentMap;
import com.seibel.lod.core.wrapperInterfaces.world.IDimensionTypeWrapper;
import net.minecraft.world.level.dimension.DimensionType;
/**
*
* @author James Seibel
* @version 11-21-2021
*/
public class DimensionTypeWrapper implements IDimensionTypeWrapper
{
private static final ConcurrentMap<DimensionType, DimensionTypeWrapper> dimensionTypeWrapperMap = new ConcurrentHashMap<>();
private DimensionType dimensionType;
public DimensionTypeWrapper(DimensionType dimensionType)
{
this.dimensionType = dimensionType;
}
public static DimensionTypeWrapper getDimensionTypeWrapper(DimensionType dimensionType)
{
//first we check if the biome has already been wrapped
if(dimensionTypeWrapperMap.containsKey(dimensionType) && dimensionTypeWrapperMap.get(dimensionType) != null)
return dimensionTypeWrapperMap.get(dimensionType);
//if it hasn't been created yet, we create it and save it in the map
DimensionTypeWrapper dimensionTypeWrapper = new DimensionTypeWrapper(dimensionType);
dimensionTypeWrapperMap.put(dimensionType, dimensionTypeWrapper);
//we return the newly created wrapper
return dimensionTypeWrapper;
}
public static void clearMap()
{
dimensionTypeWrapperMap.clear();
}
@Override
public String getDimensionName()
{
return dimensionType.effectsLocation().getPath();
}
@Override
public boolean hasCeiling()
{
return dimensionType.hasCeiling();
}
@Override
public boolean hasSkyLight()
{
return dimensionType.hasSkyLight();
}
}
@@ -0,0 +1,187 @@
/*
* This file is part of the Distant Horizon mod (formerly the LOD Mod),
* licensed under the GNU GPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.world;
import java.io.File;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ConcurrentMap;
import com.seibel.lod.core.enums.WorldType;
import com.seibel.lod.core.wrapperInterfaces.chunk.AbstractChunkPosWrapper;
import com.seibel.lod.core.wrapperInterfaces.chunk.IChunkWrapper;
import com.seibel.lod.core.wrapperInterfaces.world.IWorldWrapper;
import com.seibel.lod.common.wrappers.chunk.ChunkWrapper;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.core.BlockPos;
import net.minecraft.server.level.ServerChunkCache;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.LevelAccessor;
import net.minecraft.world.level.LightLayer;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkSource;
import net.minecraft.world.level.chunk.ChunkStatus;
import org.jetbrains.annotations.Nullable;
/**
* @author James Seibel
* @author ??
* @version 11-21-2021
*/
public class WorldWrapper implements IWorldWrapper
{
private static final ConcurrentMap<LevelAccessor, WorldWrapper> worldWrapperMap = new ConcurrentHashMap<>();
private final LevelAccessor world;
public final WorldType worldType;
public WorldWrapper(LevelAccessor newWorld)
{
world = newWorld;
if (world.getClass() == ServerLevel.class)
worldType = WorldType.ServerWorld;
else if (world.getClass() == ClientLevel.class)
worldType = WorldType.ClientWorld;
else
worldType = WorldType.Unknown;
}
@Nullable
public static WorldWrapper getWorldWrapper(LevelAccessor world)
{
if (world == null) return null;
//first we check if the biome has already been wrapped
if(worldWrapperMap.containsKey(world) && worldWrapperMap.get(world) != null)
return worldWrapperMap.get(world);
//if it hasn't been created yet, we create it and save it in the map
WorldWrapper worldWrapper = new WorldWrapper(world);
worldWrapperMap.put(world, worldWrapper);
//we return the newly created wrapper
return worldWrapper;
}
public static void clearMap()
{
worldWrapperMap.clear();
}
@Override
public WorldType getWorldType()
{
return worldType;
}
@Override
public DimensionTypeWrapper getDimensionType()
{
return DimensionTypeWrapper.getDimensionTypeWrapper(world.dimensionType());
}
@Override
public int getBlockLight(int x, int y, int z)
{
return world.getBrightness(LightLayer.BLOCK, new BlockPos(x,y,z));
}
@Override
public int getSkyLight(int x, int y, int z)
{
return world.getBrightness(LightLayer.SKY, new BlockPos(x,y,z));
}
public LevelAccessor getWorld()
{
return world;
}
@Override
public boolean hasCeiling()
{
return world.dimensionType().hasCeiling();
}
@Override
public boolean hasSkyLight()
{
return world.dimensionType().hasSkyLight();
}
@Override
public int getHeight()
{
return world.getHeight();
}
@Override
public short getMinHeight()
{
return (short) world.getMinBuildHeight();
}
/** @throws UnsupportedOperationException if the WorldWrapper isn't for a ServerWorld */
@Override
public File getSaveFolder() throws UnsupportedOperationException
{
if (worldType != WorldType.ServerWorld)
throw new UnsupportedOperationException("getSaveFolder can only be called for ServerWorlds.");
ServerChunkCache chunkSource = ((ServerLevel) world).getChunkSource();
return chunkSource.getDataStorage().dataFolder;
}
/** @throws UnsupportedOperationException if the WorldWrapper isn't for a ServerWorld */
public ServerLevel getServerWorld() throws UnsupportedOperationException
{
if (worldType != WorldType.ServerWorld)
throw new UnsupportedOperationException("getSaveFolder can only be called for ServerWorlds.");
return (ServerLevel) world;
}
@Override
public int getSeaLevel()
{
// TODO this is depreciated, what should we use instead?
return world.getSeaLevel();
}
@Override
public IChunkWrapper tryGetChunk(AbstractChunkPosWrapper pos) {
ChunkAccess chunk = world.getChunk(pos.getX(), pos.getZ(), ChunkStatus.EMPTY, false);
if (chunk == null) return null;
return new ChunkWrapper(chunk, world);
}
@Override
public boolean hasChunkLoaded(int chunkX, int chunkZ) {
// world.hasChunk(chunkX, chunkZ); THIS DOES NOT WORK FOR CLIENT LEVEL CAUSE MOJANG ALWAYS RETURN TRUE FOR THAT!
ChunkSource source = world.getChunkSource();
return source.hasChunk(chunkX, chunkZ);
}
}
@@ -0,0 +1,598 @@
/*
* This file is part of the Distant Horizon mod (formerly the LOD Mod),
* licensed under the GNU GPL v3 License.
*
* Copyright (C) 2021 Tom Lee (TomTheFurry)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.common.wrappers.worldGeneration;
import com.seibel.lod.core.api.ApiShared;
import com.seibel.lod.core.api.ClientApi;
import com.seibel.lod.core.builders.lodBuilding.LodBuilder;
import com.seibel.lod.core.builders.lodBuilding.LodBuilderConfig;
import com.seibel.lod.core.enums.config.DistanceGenerationMode;
import com.seibel.lod.core.enums.config.LightGenerationMode;
import com.seibel.lod.core.logging.ConfigBasedLogger;
import com.seibel.lod.core.logging.ConfigBasedSpamLogger;
import com.seibel.lod.core.objects.lod.LodDimension;
import com.seibel.lod.core.util.LodThreadFactory;
import com.seibel.lod.core.handlers.dependencyInjection.SingletonHandler;
import com.seibel.lod.core.util.gridList.ArrayGridList;
import com.seibel.lod.core.wrapperInterfaces.config.ILodConfigWrapperSingleton;
import com.seibel.lod.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
import com.seibel.lod.core.wrapperInterfaces.world.IWorldWrapper;
import com.seibel.lod.core.wrapperInterfaces.worldGeneration.AbstractBatchGenerationEnvionmentWrapper;
import java.io.IOException;
import java.time.Duration;
import java.util.Iterator;
import java.util.LinkedList;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
import java.util.concurrent.TimeUnit;
import com.seibel.lod.common.wrappers.DependencySetupDoneCheck;
import com.seibel.lod.common.wrappers.chunk.ChunkWrapper;
import com.seibel.lod.common.wrappers.world.WorldWrapper;
import com.seibel.lod.common.wrappers.worldGeneration.mimicObject.ChunkLoader;
import com.seibel.lod.common.wrappers.worldGeneration.mimicObject.LightGetterAdaptor;
import com.seibel.lod.common.wrappers.worldGeneration.mimicObject.LightedWorldGenRegion;
import com.seibel.lod.common.wrappers.worldGeneration.mimicObject.WorldGenLevelLightEngine;
import com.seibel.lod.common.wrappers.worldGeneration.step.StepBiomes;
import com.seibel.lod.common.wrappers.worldGeneration.step.StepFeatures;
import com.seibel.lod.common.wrappers.worldGeneration.step.StepLight;
import com.seibel.lod.common.wrappers.worldGeneration.step.StepNoise;
import com.seibel.lod.common.wrappers.worldGeneration.step.StepStructureReference;
import com.seibel.lod.common.wrappers.worldGeneration.step.StepStructureStart;
import com.seibel.lod.common.wrappers.worldGeneration.step.StepSurface;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkGenerator;
import net.minecraft.world.level.chunk.ChunkStatus;
import net.minecraft.world.level.chunk.LevelChunk;
import net.minecraft.world.level.chunk.ProtoChunk;
import net.minecraft.world.level.chunk.UpgradeData;
import net.minecraft.world.level.levelgen.DebugLevelSource;
import net.minecraft.world.level.levelgen.FlatLevelSource;
import net.minecraft.world.level.levelgen.NoiseBasedChunkGenerator;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.world.level.lighting.LevelLightEngine;
import org.apache.logging.log4j.LogManager;
/*
Total: 3.135214124s
=====================================
Empty Chunks: 0.000558328s
StructureStart Step: 0.025177207s
StructureReference Step: 0.00189559s
Biome Step: 0.13789155s
Noise Step: 1.570347555s
Surface Step: 0.741238194s
Carver Step: 0.000009923s
Feature Step: 0.389072425s
Lod Generation: 0.269023348s
*/
public final class BatchGenerationEnvironment extends AbstractBatchGenerationEnvionmentWrapper
{
private static final ILodConfigWrapperSingleton CONFIG = SingletonHandler.get(ILodConfigWrapperSingleton.class);
public static final ConfigBasedSpamLogger PREF_LOGGER =
new ConfigBasedSpamLogger(LogManager.getLogger("LodWorldGen"),
() -> CONFIG.client().advanced().debugging().debugSwitch().getLogWorldGenPerformance(),1);
public static final ConfigBasedLogger EVENT_LOGGER =
new ConfigBasedLogger(LogManager.getLogger("LodWorldGen"),
() -> CONFIG.client().advanced().debugging().debugSwitch().getLogWorldGenEvent());
public static final ConfigBasedLogger LOAD_LOGGER =
new ConfigBasedLogger(LogManager.getLogger("LodWorldGen"),
() -> CONFIG.client().advanced().debugging().debugSwitch().getLogWorldGenLoadEvent());
//TODO: Make actual proper support for StarLight
public static class PrefEvent
{
long beginNano = 0;
long emptyNano = 0;
long structStartNano = 0;
long structRefNano = 0;
long biomeNano = 0;
long noiseNano = 0;
long surfaceNano = 0;
long carverNano = 0;
long featureNano = 0;
long lightNano = 0;
long endNano = 0;
@Override
public String toString()
{
return "beginNano: " + beginNano + ",\n" +
"emptyNano: " + emptyNano + ",\n" +
"structStartNano: " + structStartNano + ",\n" +
"structRefNano: " + structRefNano + ",\n" +
"biomeNano: " + biomeNano + ",\n" +
"noiseNano: " + noiseNano + ",\n" +
"surfaceNano: " + surfaceNano + ",\n" +
"carverNano: " + carverNano + ",\n" +
"featureNano: " + featureNano + ",\n" +
"lightNano: " + lightNano + ",\n" +
"endNano: " + endNano + "\n";
}
}
public static class PerfCalculator
{
public static final int SIZE = 50;
Rolling totalTime = new Rolling(SIZE);
Rolling emptyTime = new Rolling(SIZE);
Rolling structStartTime = new Rolling(SIZE);
Rolling structRefTime = new Rolling(SIZE);
Rolling biomeTime = new Rolling(SIZE);
Rolling noiseTime = new Rolling(SIZE);
Rolling surfaceTime = new Rolling(SIZE);
Rolling carverTime = new Rolling(SIZE);
Rolling featureTime = new Rolling(SIZE);
Rolling lightTime = new Rolling(SIZE);
Rolling lodTime = new Rolling(SIZE);
public void recordEvent(PrefEvent e)
{
long preTime = e.beginNano;
totalTime.add(e.endNano - preTime);
if (e.emptyNano != 0)
{
emptyTime.add(e.emptyNano - preTime);
preTime = e.emptyNano;
}
if (e.structStartNano != 0)
{
structStartTime.add(e.structStartNano - preTime);
preTime = e.structStartNano;
}
if (e.structRefNano != 0)
{
structRefTime.add(e.structRefNano - preTime);
preTime = e.structRefNano;
}
if (e.biomeNano != 0)
{
biomeTime.add(e.biomeNano - preTime);
preTime = e.biomeNano;
}
if (e.noiseNano != 0)
{
noiseTime.add(e.noiseNano - preTime);
preTime = e.noiseNano;
}
if (e.surfaceNano != 0)
{
surfaceTime.add(e.surfaceNano - preTime);
preTime = e.surfaceNano;
}
if (e.carverNano != 0)
{
carverTime.add(e.carverNano - preTime);
preTime = e.carverNano;
}
if (e.featureNano != 0)
{
featureTime.add(e.featureNano - preTime);
preTime = e.featureNano;
}
if (e.lightNano != 0)
{
lightTime.add(e.lightNano - preTime);
preTime = e.lightNano;
}
if (e.endNano != 0)
{
lodTime.add(e.endNano - preTime);
}
}
public String toString()
{
return "Total: " + Duration.ofNanos((long) totalTime.getAverage()) + ", Empty/LoadChunk: "
+ Duration.ofNanos((long) emptyTime.getAverage()) + ", StructStart: "
+ Duration.ofNanos((long) structStartTime.getAverage()) + ", StructRef: "
+ Duration.ofNanos((long) structRefTime.getAverage()) + ", Biome: "
+ Duration.ofNanos((long) biomeTime.getAverage()) + ", Noise: "
+ Duration.ofNanos((long) noiseTime.getAverage()) + ", Surface: "
+ Duration.ofNanos((long) surfaceTime.getAverage()) + ", Carver: "
+ Duration.ofNanos((long) carverTime.getAverage()) + ", Feature: "
+ Duration.ofNanos((long) featureTime.getAverage()) + ", Light: "
+ Duration.ofNanos((long) lightTime.getAverage()) + ", Lod: "
+ Duration.ofNanos((long) lodTime.getAverage());
}
}
public static final int TIMEOUT_SECONDS = 60;
//=================Generation Step===================
public final LinkedList<GenerationEvent> events = new LinkedList<>();
public final GlobalParameters params;
public final StepStructureStart stepStructureStart = new StepStructureStart(this);
public final StepStructureReference stepStructureReference = new StepStructureReference(this);
public final StepBiomes stepBiomes = new StepBiomes(this);
public final StepNoise stepNoise = new StepNoise(this);
public final StepSurface stepSurface = new StepSurface(this);
public final StepFeatures stepFeatures = new StepFeatures(this);
public final StepLight stepLight = new StepLight(this);
public boolean unsafeThreadingRecorded = false;
//public boolean safeMode = false;
private static final IMinecraftClientWrapper MC = SingletonHandler.get(IMinecraftClientWrapper.class);
public static final long EXCEPTION_TIMER_RESET_TIME = TimeUnit.NANOSECONDS.convert(1, TimeUnit.SECONDS);
public static final int EXCEPTION_COUNTER_TRIGGER = 20;
public static final int RANGE_TO_RANGE_EMPTY_EXTENSION = 1;
public int unknownExceptionCount = 0;
public long lastExceptionTriggerTime = 0;
public static final LodThreadFactory threadFactory = new LodThreadFactory("Gen-Worker-Thread", Thread.MIN_PRIORITY);
public static ThreadLocal<Boolean> isDistantGeneratorThread = new ThreadLocal<>();
public static boolean isCurrentThreadDistantGeneratorThread() {
return (isDistantGeneratorThread.get() != null);
}
static {
DependencySetupDoneCheck.getIsCurrentThreadDistantGeneratorThread = BatchGenerationEnvironment::isCurrentThreadDistantGeneratorThread;
}
public ExecutorService executors = Executors.newFixedThreadPool(
CONFIG.client().advanced().threading().getNumberOfWorldGenerationThreads(), threadFactory);
public <T> T joinSync(CompletableFuture<T> f) {
if (!unsafeThreadingRecorded && !f.isDone()) {
EVENT_LOGGER.error("Unsafe Threading in Chunk Generator: ", new RuntimeException("Concurrent future"));
EVENT_LOGGER.error("To increase stability, it is recommended to set world generation threads count to 1.");
unsafeThreadingRecorded = true;
}
return f.join();
}
public void resizeThreadPool(int newThreadCount)
{
executors = Executors.newFixedThreadPool(newThreadCount,
new LodThreadFactory("Gen-Worker-Thread", Thread.MIN_PRIORITY));
}
public boolean tryAddPoint(int px, int pz, int range, Steps target, boolean genAllDetails)
{
int boxSize = range * 2 + 1;
int x = Math.floorDiv(px, boxSize) * boxSize + range;
int z = Math.floorDiv(pz, boxSize) * boxSize + range;
for (GenerationEvent event : events)
{
if (event.tooClose(x, z, range))
return false;
}
// System.out.println(x + ", "+z);
events.add(new GenerationEvent(new ChunkPos(x, z), range, this, target, genAllDetails));
return true;
}
public void updateAllFutures()
{
if (unknownExceptionCount > 0) {
if (System.nanoTime() - lastExceptionTriggerTime >= EXCEPTION_TIMER_RESET_TIME) {
unknownExceptionCount = 0;
}
}
// Update all current out standing jobs
Iterator<GenerationEvent> iter = events.iterator();
while (iter.hasNext())
{
GenerationEvent event = iter.next();
if (event.isCompleted())
{
try
{
event.join();
}
catch (Throwable e)
{
EVENT_LOGGER.error("Batching World Generator: Event {} gotten an exception", event);
EVENT_LOGGER.error("Exception: ", e);
unknownExceptionCount++;
lastExceptionTriggerTime = System.nanoTime();
}
finally
{
iter.remove();
}
}
else if (event.hasTimeout(TIMEOUT_SECONDS, TimeUnit.SECONDS))
{
EVENT_LOGGER.error("Batching World Generator: " + event + " timed out and terminated!");
EVENT_LOGGER.info("Dump PrefEvent: " + event.pEvent);
try
{
if (!event.terminate())
EVENT_LOGGER.error("Failed to terminate the stuck generation event!");
}
finally
{
iter.remove();
}
}
}
if (unknownExceptionCount > EXCEPTION_COUNTER_TRIGGER) {
EVENT_LOGGER.error("Too many exceptions in Batching World Generator! Disabling the generator.");
unknownExceptionCount = 0;
CONFIG.client().worldGenerator().setEnableDistantGeneration(false);
}
}
public BatchGenerationEnvironment(IWorldWrapper serverlevel, LodBuilder lodBuilder, LodDimension lodDim)
{
super(serverlevel, lodBuilder, lodDim);
EVENT_LOGGER.info("================WORLD_GEN_STEP_INITING=============");
ChunkGenerator generator = ((WorldWrapper) serverlevel).getServerWorld().getChunkSource().getGenerator();
if (!(generator instanceof NoiseBasedChunkGenerator ||
generator instanceof DebugLevelSource ||
generator instanceof FlatLevelSource)) {
EVENT_LOGGER.warn("Unknown Chunk Generator detected: [{}], Distant Generation May Fail!", generator.getClass());
EVENT_LOGGER.warn("If it does crash, set Distant Generation to OFF or Generation Mode to None.");
ApiShared.LOGGER.warn("Unknown Chunk Generator detected: {}", generator.getClass());
}
params = new GlobalParameters((ServerLevel) ((WorldWrapper) serverlevel).getWorld(), lodBuilder, lodDim);
}
@SuppressWarnings("resource")
public static ChunkAccess loadOrMakeChunk(ChunkPos chunkPos, ServerLevel level, LevelLightEngine lightEngine)
{
CompoundTag chunkData = null;
try
{
chunkData = level.getChunkSource().chunkMap.readChunk(chunkPos);
}
catch (Exception e)
{
LOAD_LOGGER.error("DistantHorizons: Couldn't load chunk {}", chunkPos, e);
}
if (chunkData == null)
{
return new ProtoChunk(chunkPos, UpgradeData.EMPTY, level);
}
else
{
try {
return ChunkLoader.read(level, lightEngine, chunkPos, chunkData);
} catch (Exception e) {
LOAD_LOGGER.error("DistantHorizons: Couldn't load chunk {}", chunkPos, e);
return new ProtoChunk(chunkPos, UpgradeData.EMPTY, level);
}
}
}
public void generateLodFromList(GenerationEvent e)
{
EVENT_LOGGER.debug("Lod Generate Event: " + e.pos);
e.pEvent.beginNano = System.nanoTime();
ArrayGridList<ChunkAccess> referencedChunks;
ArrayGridList<ChunkAccess> genChunks;
DistanceGenerationMode generationMode;
LightedWorldGenRegion region;
WorldGenLevelLightEngine lightEngine;
LightGetterAdaptor adaptor;
int refRange = e.range + RANGE_TO_RANGE_EMPTY_EXTENSION;
int refOffsetX = e.pos.x - refRange;
int refOffsetZ = e.pos.z - refRange;
try
{
adaptor = new LightGetterAdaptor(params.level);
lightEngine = new WorldGenLevelLightEngine(adaptor);
@SuppressWarnings("resource")
EmptyChunkGenerator generator = (int x, int z) ->
{
ChunkPos chunkPos = new ChunkPos(x, z);
ChunkAccess target = null;
try
{
target = loadOrMakeChunk(chunkPos, params.level, lightEngine);
}
catch (RuntimeException e2)
{
// Continue...
}
if (target == null)
target = new ProtoChunk(chunkPos, UpgradeData.EMPTY, params.level);
return target;
};
referencedChunks = new ArrayGridList<>(refRange*2+1,
(x,z) -> generator.generate(x + refOffsetX,z + refOffsetZ)
);
e.pEvent.emptyNano = System.nanoTime();
e.refreshTimeout();
region = new LightedWorldGenRegion(params.level, lightEngine, referencedChunks,
ChunkStatus.STRUCTURE_STARTS, refRange, e.lightMode, generator);
adaptor.setRegion(region);
e.tParam.makeStructFeat(region, params);
genChunks = new ArrayGridList<>(referencedChunks, RANGE_TO_RANGE_EMPTY_EXTENSION,
referencedChunks.gridSize - RANGE_TO_RANGE_EMPTY_EXTENSION);
generateDirect(e, genChunks, e.target, region);
}
catch (StepStructureStart.StructStartCorruptedException f)
{
e.tParam.markAsInvalid();
return;
}
switch (e.target)
{
case Empty:
case StructureStart:
case StructureReference:
generationMode = DistanceGenerationMode.NONE;
break;
case Biomes:
generationMode = DistanceGenerationMode.BIOME_ONLY;
case Noise:
generationMode = DistanceGenerationMode.BIOME_ONLY_SIMULATE_HEIGHT;
break;
case Surface:
case Carvers:
generationMode = DistanceGenerationMode.SURFACE;
break;
case Features:
generationMode = DistanceGenerationMode.FEATURES;
break;
case Light:
case LiquidCarvers:
default:
return;
}
for (int oy = 0; oy < genChunks.gridSize; oy++)
{
for (int ox = 0; ox < genChunks.gridSize; ox++)
{
ChunkAccess target = genChunks.get(ox, oy);
target.setLightCorrect(true);
//if (target instanceof LevelChunk)
// ((LevelChunk) target).setClientLightReady(true);
boolean isFull = target.getStatus() == ChunkStatus.FULL || target instanceof LevelChunk;
//boolean isPartial = target.isOldNoiseGeneration();
if (isFull)
{
LOAD_LOGGER.info("Detected full existing chunk at {}", target.getPos());
params.lodBuilder.generateLodNodeFromChunk(params.lodDim, new ChunkWrapper(target, region),
new LodBuilderConfig(DistanceGenerationMode.FULL), true, e.genAllDetails);
}
else if (target.getStatus() == ChunkStatus.EMPTY && generationMode == DistanceGenerationMode.NONE)
{
params.lodBuilder.generateLodNodeFromChunk(params.lodDim, new ChunkWrapper(target, region),
LodBuilderConfig.getFillVoidConfig(), true, e.genAllDetails);
}
else
{
params.lodBuilder.generateLodNodeFromChunk(params.lodDim, new ChunkWrapper(target, region),
new LodBuilderConfig(generationMode), true, e.genAllDetails);
}
if (e.lightMode == LightGenerationMode.FANCY || isFull)
{
lightEngine.retainData(target.getPos(), false);
}
}
}
e.pEvent.endNano = System.nanoTime();
e.refreshTimeout();
if (PREF_LOGGER.canMaybeLog())
{
e.tParam.perf.recordEvent(e.pEvent);
PREF_LOGGER.infoInc("{}", e.tParam.perf);
}
}
public void generateDirect(GenerationEvent e, ArrayGridList<ChunkAccess> subRange, Steps step,
LightedWorldGenRegion region)
{
try
{
subRange.forEach((chunk) ->
{
if (chunk instanceof ProtoChunk)
{
((ProtoChunk) chunk).setLightEngine(region.getLightEngine());
region.getLightEngine().retainData(chunk.getPos(), true);
}
});
if (step == Steps.Empty)
return;
stepStructureStart.generateGroup(e.tParam, region, subRange);
e.pEvent.structStartNano = System.nanoTime();
e.refreshTimeout();
if (step == Steps.StructureStart)
return;
stepStructureReference.generateGroup(e.tParam, region, subRange);
e.pEvent.structRefNano = System.nanoTime();
e.refreshTimeout();
if (step == Steps.StructureReference)
return;
stepBiomes.generateGroup(e.tParam, region, subRange);
e.pEvent.biomeNano = System.nanoTime();
e.refreshTimeout();
if (step == Steps.Biomes)
return;
stepNoise.generateGroup(e.tParam, region, subRange);
e.pEvent.noiseNano = System.nanoTime();
e.refreshTimeout();
if (step == Steps.Noise)
return;
stepSurface.generateGroup(e.tParam, region, subRange);
e.pEvent.surfaceNano = System.nanoTime();
e.refreshTimeout();
if (step == Steps.Surface)
return;
if (step == Steps.Carvers)
return;
stepFeatures.generateGroup(e.tParam, region, subRange);
e.pEvent.featureNano = System.nanoTime();
e.refreshTimeout();
return;
}
finally
{
switch (region.lightMode)
{
case FANCY:
stepLight.generateGroup(region.getLightEngine(), subRange);
break;
case FAST:
subRange.forEach((p) ->
{
if (p instanceof ProtoChunk)
((ProtoChunk) p).setLightCorrect(true);
});
break;
}
e.pEvent.lightNano = System.nanoTime();
e.refreshTimeout();
}
}
public interface EmptyChunkGenerator
{
ChunkAccess generate(int x, int z);
}
@Override
public int getEventCount() {
return events.size();
}
@Override
public void stop(boolean blocking) {
EVENT_LOGGER.info("Batch Chunk Generator shutting down...");
executors.shutdownNow();
if (blocking) try {
if (!executors.awaitTermination(10, TimeUnit.SECONDS)) {
EVENT_LOGGER.error("Batch Chunk Generator shutdown failed! Ignoring child threads...");
}
} catch (InterruptedException e) {
EVENT_LOGGER.error("Batch Chunk Generator shutdown failed! Ignoring child threads...", e);
}
}
}
@@ -0,0 +1,110 @@
package com.seibel.lod.common.wrappers.worldGeneration;
import java.util.concurrent.ExecutionException;
import java.util.concurrent.Future;
import java.util.concurrent.TimeUnit;
import com.seibel.lod.common.wrappers.worldGeneration.BatchGenerationEnvironment.PrefEvent;
import com.seibel.lod.core.api.ApiShared;
import com.seibel.lod.core.api.ClientApi;
import com.seibel.lod.core.enums.config.LightGenerationMode;
import com.seibel.lod.core.handlers.dependencyInjection.SingletonHandler;
import com.seibel.lod.core.wrapperInterfaces.config.ILodConfigWrapperSingleton;
import com.seibel.lod.core.wrapperInterfaces.worldGeneration.AbstractBatchGenerationEnvionmentWrapper.Steps;
import net.minecraft.world.level.ChunkPos;
//======================= Main Event class======================
public final class GenerationEvent
{
static private final ILodConfigWrapperSingleton CONFIG = SingletonHandler.get(ILodConfigWrapperSingleton.class);
private static int generationFutureDebugIDs = 0;
final ThreadedParameters tParam;
final ChunkPos pos;
final int range;
final Future<?> future;
long nanotime;
final int id;
final Steps target;
final LightGenerationMode lightMode;
final PrefEvent pEvent = new PrefEvent();
final boolean genAllDetails;
public GenerationEvent(ChunkPos pos, int range, BatchGenerationEnvironment generationGroup, Steps target, boolean genAllDetails)
{
nanotime = System.nanoTime();
this.pos = pos;
this.range = range;
id = generationFutureDebugIDs++;
this.target = target;
this.tParam = ThreadedParameters.getOrMake(generationGroup.params);
LightGenerationMode mode = CONFIG.client().worldGenerator().getLightGenerationMode();
this.lightMode = mode;
this.genAllDetails = genAllDetails;
future = generationGroup.executors.submit(() ->
{
BatchGenerationEnvironment.isDistantGeneratorThread.set(true);
try {
generationGroup.generateLodFromList(this);
} finally {
BatchGenerationEnvironment.isDistantGeneratorThread.remove();
}
});
}
public boolean isCompleted()
{
return future.isDone();
}
public boolean hasTimeout(int duration, TimeUnit unit)
{
long currentTime = System.nanoTime();
long delta = currentTime - nanotime;
return (delta > TimeUnit.NANOSECONDS.convert(duration, unit));
}
public boolean terminate()
{
future.cancel(true);
ApiShared.LOGGER.info("======================DUMPING ALL THREADS FOR WORLD GEN=======================");
BatchGenerationEnvironment.threadFactory.dumpAllThreadStacks();
return future.isCancelled();
}
public void join()
{
try
{
future.get();
}
catch (InterruptedException | ExecutionException e)
{
throw new RuntimeException(e.getCause()==null? e : e.getCause());
}
}
public boolean tooClose(int cx, int cz, int cr)
{
int distX = Math.abs(cx - pos.x);
int distZ = Math.abs(cz - pos.z);
int minRange = cr + range + 1; // Need one to account for the center
minRange += 1 + 1; // Account for required empty chunks
return distX < minRange && distZ < minRange;
}
public void refreshTimeout()
{
nanotime = System.nanoTime();
}
@Override
public String toString()
{
return id + ":" + range + "@" + pos + "(" + target + ")";
}
}
@@ -0,0 +1,51 @@
package com.seibel.lod.common.wrappers.worldGeneration;
import com.mojang.datafixers.DataFixer;
import com.seibel.lod.core.builders.lodBuilding.LodBuilder;
import com.seibel.lod.core.objects.lod.LodDimension;
import net.minecraft.core.Registry;
import net.minecraft.core.RegistryAccess;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ThreadedLevelLightEngine;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.chunk.ChunkGenerator;
import net.minecraft.world.level.levelgen.WorldGenSettings;
import net.minecraft.world.level.levelgen.structure.templatesystem.StructureManager;
import net.minecraft.world.level.storage.WorldData;
public final class GlobalParameters
{
public final ChunkGenerator generator;
public final StructureManager structures;
//public final BiomeManager biomeManager;
public final WorldGenSettings worldGenSettings;
public final ThreadedLevelLightEngine lightEngine;
public final LodBuilder lodBuilder;
public final LodDimension lodDim;
public final Registry<Biome> biomes;
public final RegistryAccess registry;
public final long worldSeed;
public final ServerLevel level; // TODO: Figure out a way to remove this. Maybe ClientLevel also works?
public final DataFixer fixerUpper;
public GlobalParameters(ServerLevel level, LodBuilder lodBuilder, LodDimension lodDim)
{
this.lodBuilder = lodBuilder;
this.lodDim = lodDim;
this.level = level;
lightEngine = (ThreadedLevelLightEngine) level.getLightEngine();
MinecraftServer server = level.getServer();
WorldData worldData = server.getWorldData();
worldGenSettings = worldData.worldGenSettings();
registry = server.registryAccess();
biomes = registry.registryOrThrow(Registry.BIOME_REGISTRY);
worldSeed = worldGenSettings.seed();
//biomeManager = new BiomeManager(level, BiomeManager.obfuscateSeed(worldSeed));
structures = server.getStructureManager();
generator = level.getChunkSource().getGenerator();
fixerUpper = server.getFixerUpper();
}
}
@@ -0,0 +1,34 @@
package com.seibel.lod.common.wrappers.worldGeneration;
//FIXME: Move this outside the WorldGenerationStep thingy
public class Rolling
{
private final int size;
private double total = 0d;
private int index = 0;
private final double[] samples;
public Rolling(int size)
{
this.size = size;
samples = new double[size];
for (int i = 0; i < size; i++)
samples[i] = 0d;
}
public void add(double x)
{
total -= samples[index];
samples[index] = x;
total += x;
if (++index == size)
index = 0; // cheaper than modulus
}
public double getAverage()
{
return total / size;
}
}
@@ -0,0 +1,42 @@
package com.seibel.lod.common.wrappers.worldGeneration;
import com.seibel.lod.common.wrappers.worldGeneration.BatchGenerationEnvironment.PerfCalculator;
import com.seibel.lod.common.wrappers.worldGeneration.mimicObject.WorldGenStructFeatManager;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.WorldGenLevel;
import net.minecraft.world.level.levelgen.WorldGenSettings;
public final class ThreadedParameters
{
private static final ThreadLocal<ThreadedParameters> localParam = new ThreadLocal<ThreadedParameters>();
final ServerLevel level;
public WorldGenStructFeatManager structFeat = null;
boolean isValid = true;
public final PerfCalculator perf = new PerfCalculator();
public static ThreadedParameters getOrMake(GlobalParameters param)
{
ThreadedParameters tParam = localParam.get();
if (tParam != null && tParam.isValid && tParam.level == param.level)
return tParam;
tParam = new ThreadedParameters(param);
localParam.set(tParam);
return tParam;
}
public void markAsInvalid()
{
isValid = false;
}
private ThreadedParameters(GlobalParameters param)
{
level = param.level;
structFeat = new WorldGenStructFeatManager(level, param.worldGenSettings);
}
public void makeStructFeat(WorldGenLevel genLevel, GlobalParameters param) {
structFeat = new WorldGenStructFeatManager(param.worldGenSettings, genLevel);
}
}
@@ -0,0 +1,149 @@
package com.seibel.lod.common.wrappers.worldGeneration.mimicObject;
import com.seibel.lod.common.wrappers.worldGeneration.BatchGenerationEnvironment;
import com.seibel.lod.core.api.ApiShared;
import java.util.Objects;
import com.seibel.lod.core.logging.ConfigBasedLogger;
import net.minecraft.core.Registry;
import net.minecraft.core.SectionPos;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.ListTag;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.level.ChunkTickList;
import net.minecraft.world.level.LightLayer;
import net.minecraft.world.level.TickList;
import net.minecraft.world.level.WorldGenLevel;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.chunk.ChunkBiomeContainer;
import net.minecraft.world.level.chunk.ChunkStatus;
import net.minecraft.world.level.chunk.DataLayer;
import net.minecraft.world.level.chunk.LevelChunk;
import net.minecraft.world.level.chunk.LevelChunkSection;
import net.minecraft.world.level.chunk.ProtoTickList;
import net.minecraft.world.level.chunk.UpgradeData;
import net.minecraft.world.level.levelgen.Heightmap;
import net.minecraft.world.level.lighting.LevelLightEngine;
import net.minecraft.world.level.material.Fluid;
import net.minecraft.world.level.material.Fluids;
import org.apache.logging.log4j.Logger;
public class ChunkLoader {
private static final ConfigBasedLogger LOGGER = BatchGenerationEnvironment.LOAD_LOGGER;
private static LevelChunkSection[] readSections(WorldGenLevel level, LevelLightEngine lightEngine,
ChunkPos chunkPos, CompoundTag tagLevel) {
boolean isLightOn = tagLevel.getBoolean("isLightOn");
ListTag listTag = tagLevel.getList("Sections", 10);
int i = level.getSectionsCount();
LevelChunkSection[] levelChunkSections = new LevelChunkSection[i];
boolean bl2 = level.getLevel().dimensionType().hasSkyLight();
if (isLightOn)
lightEngine.retainData(chunkPos, true);
for (int j = 0; j < listTag.size(); j++) {
CompoundTag compoundTag3 = listTag.getCompound(j);
int k = compoundTag3.getByte("Y");
if (compoundTag3.contains("Palette", 9) && compoundTag3.contains("BlockStates", 12)) {
LevelChunkSection levelChunkSection = new LevelChunkSection(k << 4);
levelChunkSection.getStates().read(compoundTag3.getList("Palette", 10),
compoundTag3.getLongArray("BlockStates"));
levelChunkSection.recalcBlockCounts();
if (!levelChunkSection.isEmpty())
levelChunkSections[level.getSectionIndexFromSectionY(k)] = levelChunkSection;
}
if (isLightOn) {
if (compoundTag3.contains("BlockLight", 7))
lightEngine.queueSectionData(LightLayer.BLOCK, SectionPos.of(chunkPos, k),
new DataLayer(compoundTag3.getByteArray("BlockLight")), true);
if (bl2 && compoundTag3.contains("SkyLight", 7))
lightEngine.queueSectionData(LightLayer.SKY, SectionPos.of(chunkPos, k),
new DataLayer(compoundTag3.getByteArray("SkyLight")), true);
}
}
return levelChunkSections;
}
private static void readHeightmaps(LevelChunk chunk, CompoundTag chunkData) {
CompoundTag tagHeightmaps = chunkData.getCompound("Heightmaps");
for (Heightmap.Types type : ChunkStatus.FULL.heightmapsAfter()) {
String heightmap = type.getSerializationKey();
if (tagHeightmaps.contains(heightmap, 12))
chunk.setHeightmap(type, tagHeightmaps.getLongArray(heightmap));
}
Heightmap.primeHeightmaps(chunk, ChunkStatus.FULL.heightmapsAfter());
}
private static void readPostPocessings(LevelChunk chunk, CompoundTag chunkData) {
ListTag tagPostProcessings = chunkData.getList("PostProcessing", 9);
for (int n = 0; n < tagPostProcessings.size(); ++n) {
ListTag listTag3 = tagPostProcessings.getList(n);
for (int o = 0; o < listTag3.size(); ++o) {
chunk.addPackedPostProcess(listTag3.getShort(o), n);
}
}
}
public static ChunkStatus.ChunkType readChunkType(CompoundTag tagLevel) {
ChunkStatus chunkStatus = ChunkStatus.byName(tagLevel.getString("Status"));
if (chunkStatus != null) {
return chunkStatus.getChunkType();
}
return ChunkStatus.ChunkType.PROTOCHUNK;
}
public static LevelChunk read(WorldGenLevel level, LevelLightEngine lightEngine, ChunkPos chunkPos,
CompoundTag chunkData) {
CompoundTag tagLevel = chunkData.getCompound("Level");
ChunkStatus.ChunkType chunkType = readChunkType(tagLevel);
if (chunkType != ChunkStatus.ChunkType.LEVELCHUNK)
return null;
ChunkPos actualPos = new ChunkPos(tagLevel.getInt("xPos"), tagLevel.getInt("zPos"));
if (!Objects.equals(chunkPos, actualPos)) {
LOGGER.error("Chunk file at {} is in the wrong location; Ignoring. (Expected {}, got {})", (Object) chunkPos, (Object) chunkPos, (Object) actualPos);
return null;
}
// ====================== Read params for making the LevelChunk
// ============================
ChunkBiomeContainer chunkBiomeContainer = new ChunkBiomeContainer(
level.getLevel().registryAccess().registryOrThrow(Registry.BIOME_REGISTRY), level, chunkPos,
level.getLevel().getChunkSource().getGenerator().getBiomeSource(),
tagLevel.contains("Biomes", 11) ? tagLevel.getIntArray("Biomes") : null);
UpgradeData upgradeData = tagLevel.contains("UpgradeData", 10)
? new UpgradeData(tagLevel.getCompound("UpgradeData"), level)
: UpgradeData.EMPTY;
TickList<Block> blockTicks = tagLevel.contains("TileTicks", 9)
? ChunkTickList.create(tagLevel.getList("TileTicks", 10), Registry.BLOCK::getKey, Registry.BLOCK::get)
: new ProtoTickList<Block>(block -> (block == null || block.defaultBlockState().isAir()), chunkPos,
tagLevel.getList("ToBeTicked", 9), level);
TickList<Fluid> liquidTicks = tagLevel.contains("LiquidTicks", 9)
? ChunkTickList.create(tagLevel.getList("LiquidTicks", 10), Registry.FLUID::getKey, Registry.FLUID::get)
: new ProtoTickList<Fluid>(fluid -> (fluid == null || fluid == Fluids.EMPTY), chunkPos,
tagLevel.getList("LiquidsToBeTicked", 9), level);
long inhabitedTime = tagLevel.getLong("InhabitedTime");
LevelChunkSection[] levelChunkSections = readSections(level, lightEngine, chunkPos, tagLevel);
// ======================== Make the chunk
// ===========================================
LevelChunk chunk = new LevelChunk(level.getLevel(), chunkPos, chunkBiomeContainer, upgradeData, blockTicks,
liquidTicks, inhabitedTime, levelChunkSections, null);
// ========================== Post setup some chunk data
// ==============================
chunk.setLightCorrect(tagLevel.getBoolean("isLightOn"));
readHeightmaps(chunk, tagLevel);
readPostPocessings(chunk, tagLevel);
// ApiShared.LOGGER.info("Loaded chunk @ "+chunk.getPos());
return chunk;
}
}
@@ -0,0 +1,40 @@
package com.seibel.lod.common.wrappers.worldGeneration.mimicObject;
import com.seibel.lod.core.handlers.dependencyInjection.ModAccessorHandler;
import com.seibel.lod.core.wrapperInterfaces.modAccessor.IStarlightAccessor;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.LevelHeightAccessor;
import net.minecraft.world.level.chunk.ChunkStatus;
import net.minecraft.world.level.chunk.LightChunkGetter;
public class LightGetterAdaptor implements LightChunkGetter {
private final BlockGetter heightGetter;
public LightedWorldGenRegion genRegion = null;
final boolean shouldReturnNull;
public LightGetterAdaptor(BlockGetter heightAccessor) {
this.heightGetter = heightAccessor;
shouldReturnNull = ModAccessorHandler.get(IStarlightAccessor.class) != null;
}
public void setRegion(LightedWorldGenRegion region) {
genRegion = region;
}
@Override
public BlockGetter getChunkForLighting(int chunkX, int chunkZ) {
if (genRegion == null)
throw new IllegalStateException("World Gen region has not been set!");
// May be null
return genRegion.getChunk(chunkX, chunkZ, ChunkStatus.EMPTY, false);
}
@Override
public BlockGetter getLevel() {
return shouldReturnNull ? null : (genRegion != null ? genRegion : heightGetter);
}
public LevelHeightAccessor getLevelHeightAccessor() {
return heightGetter;
}
}
@@ -0,0 +1,275 @@
package com.seibel.lod.common.wrappers.worldGeneration.mimicObject;
import java.util.List;
import java.util.stream.Stream;
import com.seibel.lod.core.api.ApiShared;
import org.jetbrains.annotations.Nullable;
import com.seibel.lod.common.wrappers.worldGeneration.BatchGenerationEnvironment.EmptyChunkGenerator;
import com.seibel.lod.core.api.ApiShared;
import com.seibel.lod.core.api.ClientApi;
import com.seibel.lod.core.enums.config.LightGenerationMode;
import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
import it.unimi.dsi.fastutil.objects.Object2ObjectArrayMap;
import net.minecraft.Util;
import net.minecraft.client.Minecraft;
import net.minecraft.client.color.block.BlockTintCache;
import net.minecraft.client.renderer.BiomeColors;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Cursor3D;
import net.minecraft.core.SectionPos;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.WorldGenRegion;
import net.minecraft.util.Mth;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.level.ColorResolver;
import net.minecraft.world.level.LightLayer;
import net.minecraft.world.level.StructureFeatureManager;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkStatus;
import net.minecraft.world.level.chunk.ImposterProtoChunk;
import net.minecraft.world.level.chunk.LevelChunk;
import net.minecraft.world.level.levelgen.Heightmap;
import net.minecraft.world.level.levelgen.feature.StructureFeature;
import net.minecraft.world.level.levelgen.structure.StructureStart;
import net.minecraft.world.level.lighting.LevelLightEngine;
public class LightedWorldGenRegion extends WorldGenRegion {
public final WorldGenLevelLightEngine light;
public final LightGenerationMode lightMode;
public final EmptyChunkGenerator generator;
public final int writeRadius;
public final int size;
private final ChunkPos firstPos;
private final List<ChunkAccess> cache;
Long2ObjectOpenHashMap<ChunkAccess> chunkMap = new Long2ObjectOpenHashMap<ChunkAccess>();
private ChunkPos overrideCenterPos = null;
public void setOverrideCenter(ChunkPos pos) {overrideCenterPos = pos;}
@Override
public ChunkPos getCenter() {
return overrideCenterPos==null ? super.getCenter() : overrideCenterPos;
}
public LightedWorldGenRegion(ServerLevel serverLevel, WorldGenLevelLightEngine lightEngine,
List<ChunkAccess> list, ChunkStatus chunkStatus, int i,
LightGenerationMode lightMode, EmptyChunkGenerator generator) {
super(serverLevel, list, chunkStatus, i);
this.lightMode = lightMode;
this.firstPos = list.get(0).getPos();
this.generator = generator;
light = lightEngine;
writeRadius = i;
cache = list;
size = Mth.floor(Math.sqrt(list.size()));
this.tintCaches = Util.make(new Object2ObjectArrayMap(3), object2ObjectArrayMap -> {
object2ObjectArrayMap.put(BiomeColors.GRASS_COLOR_RESOLVER, new BlockTintCache());
object2ObjectArrayMap.put(BiomeColors.FOLIAGE_COLOR_RESOLVER, new BlockTintCache());
object2ObjectArrayMap.put(BiomeColors.WATER_COLOR_RESOLVER, new BlockTintCache());
});
}
// Bypass BCLib mixin overrides.
@Override
public boolean ensureCanWrite(BlockPos blockPos) {
int i = SectionPos.blockToSectionCoord(blockPos.getX());
int j = SectionPos.blockToSectionCoord(blockPos.getZ());
ChunkPos chunkPos = this.getCenter();
int k = Math.abs(chunkPos.x - i);
int l = Math.abs(chunkPos.z - j);
if (k > this.writeRadius || l > this.writeRadius) {
return false;
}
return true;
}
// TODO Check this
// @Override
// public List<? extends StructureStart<?>> startsForFeature(SectionPos sectionPos,
// StructureFeature<?> structureFeature) {
// return structFeat.startsForFeature(sectionPos, structureFeature);
// }
// Skip updating the related tile entities
@Override
public boolean setBlock(BlockPos blockPos, BlockState blockState, int i, int j) {
ChunkAccess chunkAccess = this.getChunk(blockPos);
if (chunkAccess instanceof LevelChunk)
return true;
chunkAccess.setBlockState(blockPos, blockState, false);
// This is for post ticking for water on gen and stuff like that. Not enabled
// for now.
// if (blockState.hasPostProcess(this, blockPos))
// this.getChunk(blockPos).markPosForPostprocessing(blockPos);
return true;
}
// Skip Dropping the item on destroy
@Override
public boolean destroyBlock(BlockPos blockPos, boolean bl, @Nullable Entity entity, int i) {
BlockState blockState = this.getBlockState(blockPos);
if (blockState.isAir()) {
return false;
}
return this.setBlock(blockPos, Blocks.AIR.defaultBlockState(), 3, i);
}
// Skip BlockEntity stuff. It aren't really needed
@Override
public BlockEntity getBlockEntity(BlockPos blockPos) {
return null;
}
// Skip BlockEntity stuff. It aren't really needed
@Override
public boolean addFreshEntity(Entity entity) {
return true;
}
// Allays have empty chunks even if it's outside the worldGenRegion
// @Override
// public boolean hasChunk(int i, int j) {
// return true;
// }
// Override to ensure no other mod mixins cause skipping the overrided
// getChunk(...)
@Override
public ChunkAccess getChunk(int i, int j) {
return this.getChunk(i, j, ChunkStatus.EMPTY);
}
// Override to ensure no other mod mixins cause skipping the overrided
// getChunk(...)
@Override
public ChunkAccess getChunk(int i, int j, ChunkStatus chunkStatus) {
return this.getChunk(i, j, chunkStatus, true);
}
// Use this instead of super.getChunk() to bypass C2ME concurrency checks
private ChunkAccess superGetChunk(int x, int z, ChunkStatus cs) {
int k = x - firstPos.x;
int l = z - firstPos.z;
return cache.get(k + l * size);
}
// Use this instead of super.hasChunk() to bypass C2ME concurrency checks
private boolean superHasChunk(int x, int z) {
int k = x - firstPos.x;
int l = z - firstPos.z;
return l >= 0 && l < size && k >= 0 && k < size;
}
// Allow creating empty chunks even if it's outside the worldGenRegion
@Override
@Nullable
public ChunkAccess getChunk(int i, int j, ChunkStatus chunkStatus, boolean bl) {
ChunkAccess chunk = getChunkAccess(i, j, chunkStatus, bl);
if (chunk instanceof LevelChunk) {
chunk = new ImposterProtoChunk((LevelChunk) chunk);
}
return chunk;
}
private static ChunkStatus debugTriggeredForStatus = null;
private ChunkAccess getChunkAccess(int i, int j, ChunkStatus chunkStatus, boolean bl) {
ChunkAccess chunk = superHasChunk(i, j) ? superGetChunk(i, j, ChunkStatus.EMPTY) : null;
if (chunk != null && chunk.getStatus().isOrAfter(chunkStatus)) {
return chunk;
}
if (!bl)
return null;
if (chunk == null) {
chunk = chunkMap.get(ChunkPos.asLong(i, j));
if (chunk == null) {
chunk = generator.generate(i, j);
if (chunk == null)
throw new NullPointerException("The provided generator should not return null!");
chunkMap.put(ChunkPos.asLong(i, j), chunk);
}
}
if (chunkStatus != ChunkStatus.EMPTY && chunkStatus != debugTriggeredForStatus) {
ApiShared.LOGGER.info("WorldGen requiring " + chunkStatus
+ " outside expected range detected. Force passing EMPTY chunk and seeing if it works.");
debugTriggeredForStatus = chunkStatus;
}
return chunk;
}
// Override force use of my own light engine
@Override
public LevelLightEngine getLightEngine() {
return light;
}
// Override force use of my own light engine
@Override
public int getBrightness(LightLayer lightLayer, BlockPos blockPos) {
if (lightMode != LightGenerationMode.FAST) {
return light.getLayerListener(lightLayer).getLightValue(blockPos);
}
if (lightLayer == LightLayer.BLOCK)
return 0;
BlockPos p = super.getHeightmapPos(Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, blockPos);
return (p.getY() <= blockPos.getY()) ? getMaxLightLevel() : 0;
}
// Override force use of my own light engine
@Override
public int getRawBrightness(BlockPos blockPos, int i) {
if (lightMode != LightGenerationMode.FAST) {
return light.getRawBrightness(blockPos, i);
}
BlockPos p = super.getHeightmapPos(Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, blockPos);
return (p.getY() <= blockPos.getY()) ? getMaxLightLevel() : 0;
}
// Override force use of my own light engine
@Override
public boolean canSeeSky(BlockPos blockPos) {
return (getBrightness(LightLayer.SKY, blockPos) >= getMaxLightLevel());
}
private final Object2ObjectArrayMap<ColorResolver, BlockTintCache> tintCaches;
public int getBlockTint(BlockPos blockPos, ColorResolver colorResolver)
{
BlockTintCache blockTintCache = (BlockTintCache) this.tintCaches.get(colorResolver);
return blockTintCache.getColor(blockPos, null); // FIXME[Generator]: Replace this null with something else
}
private Biome _getBiome(BlockPos pos) {
return getBiome(pos);
}
public int calculateBlockTint(BlockPos blockPos, ColorResolver colorResolver)
{
int i = (Minecraft.getInstance()).options.biomeBlendRadius;
if (i == 0)
return colorResolver.getColor((Biome) getBiome(blockPos), blockPos.getX(), blockPos.getZ());
int j = (i * 2 + 1) * (i * 2 + 1);
int k = 0;
int l = 0;
int m = 0;
Cursor3D cursor3D = new Cursor3D(blockPos.getX() - i, blockPos.getY(), blockPos.getZ() - i, blockPos.getX() + i, blockPos.getY(), blockPos.getZ() + i);
BlockPos.MutableBlockPos mutableBlockPos = new BlockPos.MutableBlockPos();
while (cursor3D.advance())
{
mutableBlockPos.set(cursor3D.nextX(), cursor3D.nextY(), cursor3D.nextZ());
int n = colorResolver.getColor((Biome) getBiome((BlockPos) mutableBlockPos), mutableBlockPos.getX(), mutableBlockPos.getZ());
k += (n & 0xFF0000) >> 16;
l += (n & 0xFF00) >> 8;
m += n & 0xFF;
}
return (k / j & 0xFF) << 16 | (l / j & 0xFF) << 8 | m / j & 0xFF;
}
}
@@ -0,0 +1,177 @@
package com.seibel.lod.common.wrappers.worldGeneration.mimicObject;
import org.jetbrains.annotations.Nullable;
import net.minecraft.core.BlockPos;
import net.minecraft.core.SectionPos;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.level.LevelHeightAccessor;
import net.minecraft.world.level.LightLayer;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.DataLayer;
import net.minecraft.world.level.chunk.LevelChunkSection;
import net.minecraft.world.level.lighting.BlockLightEngine;
import net.minecraft.world.level.lighting.LayerLightEventListener;
import net.minecraft.world.level.lighting.LevelLightEngine;
import net.minecraft.world.level.lighting.SkyLightEngine;
public class WorldGenLevelLightEngine extends LevelLightEngine {
public static final int MAX_SOURCE_LEVEL = 15;
public static final int LIGHT_SECTION_PADDING = 1;
protected final LevelHeightAccessor levelHeightAccessor;
@Nullable
public final BlockLightEngine blockEngine;
@Nullable
public final SkyLightEngine skyEngine;
public WorldGenLevelLightEngine(LightGetterAdaptor genRegion) {
super(genRegion, false, false);
this.levelHeightAccessor = genRegion.getLevelHeightAccessor();
this.blockEngine = new BlockLightEngine(genRegion);
this.skyEngine = new SkyLightEngine(genRegion);
}
@Override
public void checkBlock(BlockPos blockPos) {
if (this.blockEngine != null) {
this.blockEngine.checkBlock(blockPos);
}
if (this.skyEngine != null) {
this.skyEngine.checkBlock(blockPos);
}
}
@Override
public void onBlockEmissionIncrease(BlockPos blockPos, int i) {
if (this.blockEngine != null) {
this.blockEngine.onBlockEmissionIncrease(blockPos, i);
}
}
@Override
public boolean hasLightWork() {
if (this.skyEngine != null && this.skyEngine.hasLightWork()) {
return true;
}
return this.blockEngine != null && this.blockEngine.hasLightWork();
}
@Override
public int runUpdates(int i, boolean bl, boolean bl2) {
if (this.blockEngine != null && this.skyEngine != null) {
int j = i / 2;
int k = this.blockEngine.runUpdates(j, bl, bl2);
int l = i - j + k;
int m = this.skyEngine.runUpdates(l, bl, bl2);
if (k == 0 && m > 0) {
return this.blockEngine.runUpdates(m, bl, bl2);
}
return m;
}
if (this.blockEngine != null) {
return this.blockEngine.runUpdates(i, bl, bl2);
}
if (this.skyEngine != null) {
return this.skyEngine.runUpdates(i, bl, bl2);
}
return i;
}
@Override
public void updateSectionStatus(SectionPos sectionPos, boolean bl) {
if (this.blockEngine != null) {
this.blockEngine.updateSectionStatus(sectionPos, bl);
}
if (this.skyEngine != null) {
this.skyEngine.updateSectionStatus(sectionPos, bl);
}
}
@Override
public void enableLightSources(ChunkPos chunkPos, boolean bl) {
if (this.blockEngine != null) {
this.blockEngine.enableLightSources(chunkPos, bl);
}
if (this.skyEngine != null) {
this.skyEngine.enableLightSources(chunkPos, bl);
}
}
@Override
public LayerLightEventListener getLayerListener(LightLayer lightLayer) {
if (lightLayer == LightLayer.BLOCK) {
if (this.blockEngine == null) {
return LayerLightEventListener.DummyLightLayerEventListener.INSTANCE;
}
return this.blockEngine;
}
if (this.skyEngine == null) {
return LayerLightEventListener.DummyLightLayerEventListener.INSTANCE;
}
return this.skyEngine;
}
@Override
public int getRawBrightness(BlockPos blockPos, int i) {
int j = this.skyEngine == null ? 0 : this.skyEngine.getLightValue(blockPos) - i;
int k = this.blockEngine == null ? 0 : this.blockEngine.getLightValue(blockPos);
return Math.max(k, j);
}
public void lightChunk(ChunkAccess chunkAccess, boolean needLightBlockUpdate) {
ChunkPos chunkPos = chunkAccess.getPos();
chunkAccess.setLightCorrect(false);
LevelChunkSection[] levelChunkSections = chunkAccess.getSections();
for (int i = 0; i < chunkAccess.getSectionsCount(); ++i) {
LevelChunkSection levelChunkSection = levelChunkSections[i];
if (!LevelChunkSection.isEmpty(levelChunkSection)) {
int j = this.levelHeightAccessor.getSectionYFromSectionIndex(i);
updateSectionStatus(SectionPos.of(chunkPos, j), false);
}
}
enableLightSources(chunkPos, true);
if (needLightBlockUpdate) {
chunkAccess.getLights().forEach(blockPos ->
onBlockEmissionIncrease(blockPos, chunkAccess.getLightEmission(blockPos)));
}
chunkAccess.setLightCorrect(true);
}
@Override
public String getDebugData(LightLayer lightLayer, SectionPos sectionPos) {
throw new UnsupportedOperationException("This should never be used!");
}
@Override
public void queueSectionData(LightLayer lightLayer, SectionPos sectionPos, @Nullable DataLayer dataLayer, boolean bl) {
if (lightLayer == LightLayer.BLOCK) {
if (this.blockEngine != null) {
this.blockEngine.queueSectionData(sectionPos.asLong(), dataLayer, bl);
}
} else if (this.skyEngine != null) {
this.skyEngine.queueSectionData(sectionPos.asLong(), dataLayer, bl);
}
}
@Override
public void retainData(ChunkPos chunkPos, boolean bl) {
if (this.blockEngine != null) {
this.blockEngine.retainData(chunkPos, bl);
}
if (this.skyEngine != null) {
this.skyEngine.retainData(chunkPos, bl);
}
}
@Override
public int getLightSectionCount() {
throw new UnsupportedOperationException("This should never be used!");
}
@Override
public int getMinLightSection() {
throw new UnsupportedOperationException("This should never be used!");
}
@Override
public int getMaxLightSection() {
throw new UnsupportedOperationException("This should never be used!");
}
}
@@ -0,0 +1,56 @@
package com.seibel.lod.common.wrappers.worldGeneration.mimicObject;
import java.util.stream.Stream;
import net.minecraft.core.SectionPos;
import net.minecraft.server.level.WorldGenRegion;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.level.LevelAccessor;
import net.minecraft.world.level.StructureFeatureManager;
import net.minecraft.world.level.WorldGenLevel;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkStatus;
import net.minecraft.world.level.levelgen.WorldGenSettings;
import net.minecraft.world.level.levelgen.feature.StructureFeature;
import net.minecraft.world.level.levelgen.structure.StructureStart;
public class WorldGenStructFeatManager extends StructureFeatureManager {
final WorldGenLevel genLevel;
WorldGenSettings worldGenSettings;
public WorldGenStructFeatManager(WorldGenSettings worldGenSettings,
WorldGenLevel genLevel) {
super(genLevel, worldGenSettings);
this.genLevel = genLevel;
this.worldGenSettings = worldGenSettings;
}
@Override
public WorldGenStructFeatManager forWorldGenRegion(WorldGenRegion worldGenRegion) {
if (worldGenRegion == genLevel)
return this;
return new WorldGenStructFeatManager(worldGenSettings, worldGenRegion);
}
private ChunkAccess _getChunk(int x, int z, ChunkStatus status) {
if (genLevel == null) return null;
return genLevel.getChunk(x, z, status, false);
}
@Override
public Stream<? extends StructureStart<?>> startsForFeature(SectionPos sectionPos2,
StructureFeature<?> structureFeature) {
if (genLevel == null)
return Stream.empty();
ChunkAccess chunk = genLevel.getChunk(sectionPos2.x(), sectionPos2.z(), ChunkStatus.STRUCTURE_REFERENCES,
false);
if (chunk == null)
return Stream.empty();
return chunk.getReferencesForFeature(structureFeature).stream().map(pos -> {
SectionPos sectPos = SectionPos.of(ChunkPos.getX(pos), 0, ChunkPos.getZ(pos));
ChunkAccess startChunk = genLevel.getChunk(sectPos.x(), sectPos.z(), ChunkStatus.STRUCTURE_STARTS, false);
if (startChunk == null)
return null;
return this.getStartForFeature(sectPos, structureFeature, startChunk);
}).filter(structureStart -> structureStart != null && structureStart.isValid());
}
}
@@ -0,0 +1,45 @@
package com.seibel.lod.common.wrappers.worldGeneration.step;
import java.util.ArrayList;
import java.util.List;
import com.seibel.lod.common.wrappers.worldGeneration.ThreadedParameters;
import com.seibel.lod.common.wrappers.worldGeneration.BatchGenerationEnvironment;
import net.minecraft.server.level.WorldGenRegion;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkStatus;
import net.minecraft.world.level.chunk.ProtoChunk;
public final class StepBiomes {
/**
*
*/
private final BatchGenerationEnvironment envionment;
/**
* @param worldGenerationEnvironment
*/
public StepBiomes(BatchGenerationEnvironment worldGenerationEnvironment) {
envionment = worldGenerationEnvironment;
}
public final ChunkStatus STATUS = ChunkStatus.BIOMES;
public void generateGroup(ThreadedParameters tParams, WorldGenRegion worldGenRegion, List<ChunkAccess> chunks) {
ArrayList<ChunkAccess> chunksToDo = new ArrayList<ChunkAccess>();
for (ChunkAccess chunk : chunks) {
if (chunk.getStatus().isOrAfter(STATUS))
continue;
((ProtoChunk) chunk).setStatus(STATUS);
chunksToDo.add(chunk);
}
for (ChunkAccess chunk : chunksToDo) {
// System.out.println("StepBiomes: "+chunk.getPos());
envionment.params.generator.createBiomes(envionment.params.biomes, chunk);
}
}
}
@@ -0,0 +1,50 @@
package com.seibel.lod.common.wrappers.worldGeneration.step;
import java.util.ArrayList;
import com.seibel.lod.common.wrappers.worldGeneration.ThreadedParameters;
import com.seibel.lod.common.wrappers.worldGeneration.mimicObject.LightedWorldGenRegion;
import com.seibel.lod.common.wrappers.worldGeneration.BatchGenerationEnvironment;
import com.seibel.lod.core.util.gridList.ArrayGridList;
import net.minecraft.ReportedException;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkStatus;
import net.minecraft.world.level.chunk.ProtoChunk;
public final class StepFeatures {
/**
*
*/
private final BatchGenerationEnvironment envionment;
/**
* @param worldGenerationEnvironment
*/
public StepFeatures(BatchGenerationEnvironment worldGenerationEnvironment) {
envionment = worldGenerationEnvironment;
}
public final ChunkStatus STATUS = ChunkStatus.FEATURES;
public void generateGroup(ThreadedParameters tParams, LightedWorldGenRegion worldGenRegion, ArrayGridList<ChunkAccess> chunks) {
ArrayList<ChunkAccess> chunksToDo = new ArrayList<ChunkAccess>();
for (ChunkAccess chunk : chunks) {
if (chunk.getStatus().isOrAfter(STATUS))
continue;
((ProtoChunk) chunk).setStatus(STATUS);
chunksToDo.add(chunk);
}
for (ChunkAccess chunk : chunksToDo) {
try {
worldGenRegion.setOverrideCenter(chunk.getPos());
envionment.params.generator.applyBiomeDecoration(worldGenRegion, tParams.structFeat);
} catch (ReportedException e) {
e.printStackTrace();
}
}
worldGenRegion.setOverrideCenter(null);
}
}
@@ -0,0 +1,59 @@
package com.seibel.lod.common.wrappers.worldGeneration.step;
import com.seibel.lod.common.wrappers.worldGeneration.BatchGenerationEnvironment;
import com.seibel.lod.common.wrappers.worldGeneration.mimicObject.WorldGenLevelLightEngine;
import com.seibel.lod.core.util.gridList.ArrayGridList;
import net.minecraft.server.level.ThreadedLevelLightEngine;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkStatus;
import net.minecraft.world.level.chunk.LevelChunk;
import net.minecraft.world.level.chunk.ProtoChunk;
import net.minecraft.world.level.lighting.LightEventListener;
public final class StepLight {
/**
*
*/
private final BatchGenerationEnvironment environment;
/**
* @param batchGenerationEnvironment
*/
public StepLight(BatchGenerationEnvironment batchGenerationEnvironment)
{
environment = batchGenerationEnvironment;
}
public final ChunkStatus STATUS = ChunkStatus.LIGHT;
public void generateGroup(LightEventListener lightEngine,
ArrayGridList<ChunkAccess> chunks) {
//ArrayList<ChunkAccess> chunksToDo = new ArrayList<ChunkAccess>();
for (ChunkAccess chunk : chunks) {
if (chunk.getStatus().isOrAfter(STATUS)) continue;
((ProtoChunk) chunk).setStatus(STATUS);
}
for (ChunkAccess chunk : chunks) {
boolean hasCorrectBlockLight = (chunk instanceof LevelChunk && chunk.isLightCorrect());
try {
if (lightEngine == null) {
// Do nothing
} else if (lightEngine instanceof WorldGenLevelLightEngine) {
((WorldGenLevelLightEngine)lightEngine).lightChunk(chunk, !hasCorrectBlockLight);
} else if (lightEngine instanceof ThreadedLevelLightEngine) {
((ThreadedLevelLightEngine) lightEngine).lightChunk(chunk, !hasCorrectBlockLight).join();
} else {
assert(false);
}
} catch (Exception e) {
e.printStackTrace();
}
chunk.setLightCorrect(true);
}
lightEngine.runUpdates(Integer.MAX_VALUE, true, true);
}
}
@@ -0,0 +1,55 @@
package com.seibel.lod.common.wrappers.worldGeneration.step;
import java.util.ArrayList;
import java.util.HashSet;
import java.util.List;
import com.google.common.collect.Sets;
import com.seibel.lod.common.wrappers.worldGeneration.BatchGenerationEnvironment;
import com.seibel.lod.common.wrappers.worldGeneration.ThreadedParameters;
import net.minecraft.core.QuartPos;
import net.minecraft.server.level.WorldGenRegion;
import net.minecraft.util.Mth;
import net.minecraft.world.level.StructureFeatureManager;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkStatus;
import net.minecraft.world.level.chunk.LevelChunkSection;
import net.minecraft.world.level.chunk.ProtoChunk;
import net.minecraft.world.level.levelgen.NoiseBasedChunkGenerator;
import net.minecraft.world.level.levelgen.NoiseSettings;
public final class StepNoise {
/**
*
*/
private final BatchGenerationEnvironment environment;
/**
* @param batchGenerationEnvironment
*/
public StepNoise(BatchGenerationEnvironment batchGenerationEnvironment)
{
environment = batchGenerationEnvironment;
}
public final ChunkStatus STATUS = ChunkStatus.NOISE;
public void generateGroup(ThreadedParameters tParams, WorldGenRegion worldGenRegion,
List<ChunkAccess> chunks) {
ArrayList<ChunkAccess> chunksToDo = new ArrayList<ChunkAccess>();
for (ChunkAccess chunk : chunks) {
if (chunk.getStatus().isOrAfter(STATUS)) continue;
((ProtoChunk) chunk).setStatus(STATUS);
chunksToDo.add(chunk);
}
for (ChunkAccess chunk : chunksToDo) {
// System.out.println("StepNoise: "+chunk.getPos());
chunk = environment.joinSync(environment.params.generator.fillFromNoise(Runnable::run,
tParams.structFeat.forWorldGenRegion(worldGenRegion), chunk));
}
}
}
@@ -0,0 +1,54 @@
package com.seibel.lod.common.wrappers.worldGeneration.step;
import java.util.ArrayList;
import java.util.List;
import com.seibel.lod.common.wrappers.worldGeneration.BatchGenerationEnvironment;
import com.seibel.lod.common.wrappers.worldGeneration.ThreadedParameters;
import net.minecraft.CrashReport;
import net.minecraft.CrashReportCategory;
import net.minecraft.ReportedException;
import net.minecraft.core.Registry;
import net.minecraft.core.SectionPos;
import net.minecraft.server.level.WorldGenRegion;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.level.StructureFeatureManager;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkStatus;
import net.minecraft.world.level.chunk.ProtoChunk;
import net.minecraft.world.level.levelgen.structure.StructureStart;
public final class StepStructureReference {
/**
*
*/
private final BatchGenerationEnvironment environment;
/**
* @param batchGenerationEnvironment
*/
public StepStructureReference(BatchGenerationEnvironment batchGenerationEnvironment)
{
environment = batchGenerationEnvironment;
}
public final ChunkStatus STATUS = ChunkStatus.STRUCTURE_REFERENCES;
public void generateGroup(ThreadedParameters tParams, WorldGenRegion worldGenRegion,
List<ChunkAccess> chunks) {
ArrayList<ChunkAccess> chunksToDo = new ArrayList<ChunkAccess>();
for (ChunkAccess chunk : chunks) {
if (chunk.getStatus().isOrAfter(STATUS)) continue;
((ProtoChunk) chunk).setStatus(STATUS);
chunksToDo.add(chunk);
}
for (ChunkAccess chunk : chunksToDo) {
// System.out.println("StepStructureReference: "+chunk.getPos());
environment.params.generator.createReferences(worldGenRegion, tParams.structFeat.forWorldGenRegion(worldGenRegion), chunk);
}
}
}
@@ -0,0 +1,59 @@
package com.seibel.lod.common.wrappers.worldGeneration.step;
import java.util.ArrayList;
import java.util.List;
import com.seibel.lod.common.wrappers.worldGeneration.BatchGenerationEnvironment;
import com.seibel.lod.common.wrappers.worldGeneration.ThreadedParameters;
import net.minecraft.server.level.WorldGenRegion;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkStatus;
import net.minecraft.world.level.chunk.ProtoChunk;
public final class StepStructureStart {
/**
*
*/
private final BatchGenerationEnvironment environment;
/**
* @param batchGenerationEnvironment
*/
public StepStructureStart(BatchGenerationEnvironment batchGenerationEnvironment)
{
environment = batchGenerationEnvironment;
}
public final ChunkStatus STATUS = ChunkStatus.STRUCTURE_STARTS;
public static class StructStartCorruptedException extends RuntimeException {
private static final long serialVersionUID = -8987434342051563358L;
public StructStartCorruptedException(ArrayIndexOutOfBoundsException e) {
super("StructStartCorruptedException");
super.initCause(e);
fillInStackTrace();
}
}
public void generateGroup(ThreadedParameters tParams, WorldGenRegion worldGenRegion,
List<ChunkAccess> chunks) {
ArrayList<ChunkAccess> chunksToDo = new ArrayList<ChunkAccess>();
for (ChunkAccess chunk : chunks) {
if (chunk.getStatus().isOrAfter(STATUS)) continue;
((ProtoChunk) chunk).setStatus(STATUS);
chunksToDo.add(chunk);
}
if (environment.params.worldGenSettings.generateFeatures()) {
for (ChunkAccess chunk : chunksToDo) {
// System.out.println("StepStructureStart: "+chunk.getPos());
environment.params.generator.createStructures(environment.params.registry, tParams.structFeat, chunk, environment.params.structures,
environment.params.worldSeed);
}
}
}
}
@@ -0,0 +1,45 @@
package com.seibel.lod.common.wrappers.worldGeneration.step;
import java.util.ArrayList;
import java.util.List;
import com.seibel.lod.common.wrappers.worldGeneration.BatchGenerationEnvironment;
import com.seibel.lod.common.wrappers.worldGeneration.ThreadedParameters;
import net.minecraft.server.level.WorldGenRegion;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkStatus;
import net.minecraft.world.level.chunk.ProtoChunk;
public final class StepSurface {
/**
*
*/
private final BatchGenerationEnvironment environment;
/**
* @param batchGenerationEnvironment
*/
public StepSurface(BatchGenerationEnvironment batchGenerationEnvironment)
{
environment = batchGenerationEnvironment;
}
public final ChunkStatus STATUS = ChunkStatus.SURFACE;
public void generateGroup(ThreadedParameters tParams, WorldGenRegion worldGenRegion,
List<ChunkAccess> chunks) {
ArrayList<ChunkAccess> chunksToDo = new ArrayList<ChunkAccess>();
for (ChunkAccess chunk : chunks) {
if (chunk.getStatus().isOrAfter(STATUS)) continue;
((ProtoChunk) chunk).setStatus(STATUS);
chunksToDo.add(chunk);
}
for (ChunkAccess chunk : chunksToDo) {
// System.out.println("StepSurface: "+chunk.getPos());
environment.params.generator.buildSurfaceAndBedrock(worldGenRegion, chunk);
}
}
}
@@ -0,0 +1,52 @@
accessWidener v1 named
# used when determining where to save files to
accessible field net/minecraft/world/level/storage/DimensionDataStorage dataFolder Ljava/io/File;
# used when rendering
accessible field com/mojang/blaze3d/vertex/VertexBuffer indexCount I
accessible field com/mojang/blaze3d/vertex/VertexBuffer vertextBufferId I
accessible method net/minecraft/client/renderer/GameRenderer getFov (Lnet/minecraft/client/Camera;FZ)D
# pre-render setup
accessible field net/minecraft/client/renderer/LevelRenderer renderChunks Lit/unimi/dsi/fastutil/objects/ObjectArrayList;
accessible class net/minecraft/client/renderer/LevelRenderer$RenderChunkInfo
accessible field net/minecraft/client/renderer/LevelRenderer$RenderChunkInfo chunk Lnet/minecraft/client/renderer/chunk/ChunkRenderDispatcher$RenderChunk;
# used for grabbing vanilla rendered chunks
accessible class net/minecraft/client/renderer/LevelRenderer$RenderChunkInfo
accessible field net/minecraft/client/renderer/LevelRenderer$RenderChunkInfo chunk Lnet/minecraft/client/renderer/chunk/ChunkRenderDispatcher$RenderChunk;
# lighting
accessible field net/minecraft/client/renderer/LightTexture lightPixels Lcom/mojang/blaze3d/platform/NativeImage;
accessible field net/minecraft/world/level/lighting/LevelLightEngine blockEngine Lnet/minecraft/world/level/lighting/LayerLightEngine;
accessible field net/minecraft/world/level/lighting/LevelLightEngine skyEngine Lnet/minecraft/world/level/lighting/LayerLightEngine;
# world generation
accessible method net/minecraft/world/level/levelgen/Heightmap setHeight (III)V
accessible field net/minecraft/world/level/biome/Biome generationSettings Lnet/minecraft/world/level/biome/BiomeGenerationSettings;
accessible field net/minecraft/world/level/biome/Biome biomeCategory Lnet/minecraft/world/level/biome/Biome$BiomeCategory;
# accessible field net/minecraft/world/level/levelgen/NoiseBasedChunkGenerator settings Lnet/minecraft/core/Holder;
accessible field net/minecraft/world/level/levelgen/NoiseBasedChunkGenerator settings Ljava/util/function/Supplier;
#accessible method net/minecraft/world/level/levelgen/NoiseBasedChunkGenerator doCreateBiomes (Lnet/minecraft/core/Registry;Lnet/minecraft/world/level/levelgen/blending/Blender;Lnet/minecraft/world/level/StructureFeatureManager;Lnet/minecraft/world/level/chunk/ChunkAccess;)V
accessible method net/minecraft/world/level/levelgen/NoiseBasedChunkGenerator doFill (Lnet/minecraft/world/level/StructureFeatureManager;Lnet/minecraft/world/level/chunk/ChunkAccess;II)Lnet/minecraft/world/level/chunk/ChunkAccess;
accessible method net/minecraft/world/level/lighting/LayerLightEngine queueSectionData (JLnet/minecraft/world/level/chunk/DataLayer;Z)V
accessible field net/minecraft/world/level/chunk/ChunkGenerator biomeSource Lnet/minecraft/world/level/biome/BiomeSource;
# lod generation from save file
accessible field net/minecraft/server/level/ChunkMap mainThreadExecutor Lnet/minecraft/util/thread/BlockableEventLoop;
accessible method net/minecraft/server/level/ChunkMap readChunk (Lnet/minecraft/world/level/ChunkPos;)Lnet/minecraft/nbt/CompoundTag;
# grabbing textures
accessible field net/minecraft/client/renderer/texture/TextureAtlasSprite animatedTexture Lnet/minecraft/client/renderer/texture/TextureAtlasSprite$AnimatedTexture;
accessible field net/minecraft/client/renderer/texture/TextureAtlasSprite width I
accessible field net/minecraft/client/renderer/texture/TextureAtlasSprite height I
accessible field net/minecraft/client/renderer/texture/TextureAtlasSprite mainImage [Lcom/mojang/blaze3d/platform/NativeImage;
accessible method net/minecraft/client/renderer/texture/TextureAtlasSprite$AnimatedTexture getFrameX (I)I
accessible method net/minecraft/client/renderer/texture/TextureAtlasSprite$AnimatedTexture getFrameY (I)I
extendable class com/mojang/math/Matrix4f
# hacky stuff
accessible field net/minecraft/world/level/chunk/PalettedContainer lock Ljava/util/concurrent/Semaphore;
mutable field net/minecraft/world/level/chunk/PalettedContainer lock Ljava/util/concurrent/Semaphore;
+1 -1
Submodule core updated: 73c041e02f...4bac38c99f
+169
View File
@@ -0,0 +1,169 @@
plugins {
id "com.github.johnrengelman.shadow" version "7.0.0"
}
version = rootProject.mod_version+"-"+rootProject.minecraft_version+"-"+new Date().format("yyyy_MM_dd_HH_mm")
loom {
accessWidenerPath.set(project(":common").file("src/main/resources/lod.accesswidener"))
}
architectury {
platformSetupLoomIde()
fabric()
}
configurations {
compileClasspath.extendsFrom common
runtimeClasspath.extendsFrom common
developmentFabric.extendsFrom common
addModJar
include.extendsFrom addModJar
modImplementation.extendsFrom addModJar
}
repositories {
// Required for ModMenu
maven { url "https://maven.terraformersmc.com/" }
}
def addMod(path, enabled) {
if (enabled == "2")
dependencies { modImplementation(path) }
else if (enabled == "1")
dependencies { modCompileOnly(path) }
}
dependencies {
// Fabric loader
modImplementation "net.fabricmc:fabric-loader:${rootProject.fabric_loader_version}"
// Fabric API
addModJar(fabricApi.module("fabric-lifecycle-events-v1", rootProject.fabric_api_version))
addModJar(fabricApi.module("fabric-key-binding-api-v1", rootProject.fabric_api_version))
addModJar(fabricApi.module("fabric-networking-api-v1", rootProject.fabric_api_version))
// Mod Menu
modImplementation("com.terraformersmc:modmenu:${rootProject.modmenu_version}") {
exclude(group: "net.fabricmc.fabric-api")
}
// Sodium
addMod("curse.maven:sodium-394468:${rootProject.sodium_version}", rootProject.enable_sodium)
implementation "org.joml:joml:1.10.2"
// Lithium
addMod("maven.modrinth:lithium:${rootProject.lithium_version}", rootProject.enable_lithium)
// Iris
addMod("maven.modrinth:iris:${rootProject.iris_version}", rootProject.enable_iris)
// Immersive Portals
/*
modImplementation("com.github.qouteall.ImmersivePortalsMod:build:${rootProject.immersive_portals_version}") {
exclude(group: "net.fabricmc.fabric-api")
transitive(false)
}
modImplementation("com.github.qouteall.ImmersivePortalsMod:imm_ptl_core:${rootProject.immersive_portals_version}") {
exclude(group: "net.fabricmc.fabric-api")
transitive(false)
}
modImplementation("com.github.qouteall.ImmersivePortalsMod:q_misc_util:${rootProject.immersive_portals_version}") {
exclude(group: "net.fabricmc.fabric-api")
transitive(false)
}
*/
// Toml
shadowMe("com.electronwill.night-config:toml:${rootProject.toml_version}") {}
common(project(path: ":common", configuration: "namedElements")) { transitive false }
shadowMe(project(path: ":common", configuration: "transformProductionFabric")) { transitive false }
// Compression
common 'org.tukaani:xz:1.9'
common 'org.apache.commons:commons-compress:1.21'
shadowMe 'org.tukaani:xz:1.9'
shadowMe 'org.apache.commons:commons-compress:1.21'
}
// This method copies the access wideners from the common project to the fabric project. And it was generated by Github Copilot
task copyAccessWidener(type: Copy) {
from project(":common").file("src/main/resources/lod.accesswidener")
into file("src/generated/resources")
}
task copyCoreResources(type: Copy) {
from fileTree(project(":core").file("src/main/resources"))
into file("build/resources/main")
}
task deleteResources(type: Delete) {
delete file("build/resources/main")
}
task copyCommonResources(type: Copy) {
from fileTree(project(":common").file("src/main/resources"))
into file("build/resources/main")
}
runClient {
dependsOn(copyCoreResources)
dependsOn(copyCommonResources)
jvmArgs "-XX:-OmitStackTraceInFastThrow"
finalizedBy(deleteResources)
}
processResources {
dependsOn(copyAccessWidener)
}
shadowJar {
configurations = [project.configurations.shadowMe]
relocate 'org.tukaani', 'shaded.tukaani'
relocate 'org.apache.commons.compress', 'shaded.apache.commons.compress'
relocate 'com.electronwill.nightconfig', 'shaded.electronwill.nightconfig'
relocate 'com.seibel.lod.common', 'fabric.com.seibel.lod.common'
classifier "dev-shadow"
}
remapJar {
input.set shadowJar.archiveFile
dependsOn shadowJar
classifier null
}
jar {
classifier "dev"
}
sourcesJar {
def commonSources = project(":common").sourcesJar
dependsOn commonSources
from commonSources.archiveFile.map { zipTree(it) }
}
components.java {
withVariantsFromConfiguration(project.configurations.shadowRuntimeElements) {
skip()
}
}
publishing {
publications {
mavenFabric(MavenPublication) {
artifactId = rootProject.archives_base_name + "-" + project.name
from components.java
}
}
// See https://docs.gradle.org/current/userguide/publishing_maven.html for information on how to set up publishing.
repositories {
// Add repositories to publish to here.
}
}
@@ -0,0 +1,193 @@
/*
* This file is part of the Distant Horizon mod (formerly the LOD Mod),
* licensed under the GNU GPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.fabric;
import com.seibel.lod.common.wrappers.worldGeneration.BatchGenerationEnvironment;
import com.seibel.lod.core.api.ClientApi;
import com.seibel.lod.core.api.EventApi;
import com.mojang.blaze3d.platform.InputConstants;
import com.seibel.lod.common.wrappers.chunk.ChunkWrapper;
import com.seibel.lod.common.wrappers.world.DimensionTypeWrapper;
import com.seibel.lod.common.wrappers.world.WorldWrapper;
import com.seibel.lod.core.handlers.dependencyInjection.SingletonHandler;
import com.seibel.lod.core.wrapperInterfaces.chunk.IChunkWrapper;
import com.seibel.lod.core.wrapperInterfaces.config.ILodConfigWrapperSingleton;
import net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientChunkEvents;
import net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientTickEvents;
import net.fabricmc.fabric.api.event.lifecycle.v1.ServerTickEvents;
import net.fabricmc.fabric.api.event.lifecycle.v1.ServerWorldEvents;
import net.minecraft.client.Minecraft;
import net.minecraft.core.BlockPos;
import net.minecraft.server.MinecraftServer;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelAccessor;
import net.minecraft.world.level.chunk.LevelChunk;
import java.util.HashSet;
import java.util.function.Supplier;
import org.lwjgl.glfw.GLFW;
/**
* This handles all events sent to the client,
* and is the starting point for most of the mod.
*
* @author coolGi2007
* @author Ran
* @version 11-23-2021
*/
public class ClientProxy
{
private final EventApi eventApi = EventApi.INSTANCE;
private final ClientApi clientApi = ClientApi.INSTANCE;
public static Supplier<Boolean> isGenerationThreadChecker = null;
/**
* Registers Fabric Events
* @author Ran
*/
public void registerEvents() {
// TODO: Fix this if it's wrong
/* Registor the mod accessor*/
/* World Events */
//ServerTickEvents.START_SERVER_TICK.register(this::serverTickEvent);
ServerTickEvents.END_SERVER_TICK.register(this::serverTickEvent);
/* World Events */
//ServerChunkEvents.CHUNK_LOAD.register(this::chunkLoadEvent);
ClientChunkEvents.CHUNK_LOAD.register(this::chunkLoadEvent);
/* World Events */
ServerWorldEvents.LOAD.register((server, level) -> this.worldLoadEvent(level));
ServerWorldEvents.UNLOAD.register((server, level) -> this.worldUnloadEvent(level));
/* The Client World Events are in the mixins
Client world load event is in MixinClientLevel
Client world unload event is in MixinMinecraft */
/* The save events are in MixinServerLevel */
/* Keyboard Events */
ClientTickEvents.END_CLIENT_TICK.register(client -> {
if (client.player != null) onKeyInput();
});
isGenerationThreadChecker = BatchGenerationEnvironment::isCurrentThreadDistantGeneratorThread;
}
public void serverTickEvent(MinecraftServer server)
{
eventApi.serverTickEvent();
}
public void chunkLoadEvent(LevelAccessor level, LevelChunk chunk)
{
clientApi.clientChunkLoadEvent(new ChunkWrapper(chunk, level),
WorldWrapper.getWorldWrapper(level));
}
public void worldSaveEvent()
{
eventApi.worldSaveEvent();
}
/** This is also called when a new dimension loads */
public void worldLoadEvent(Level level)
{
if (level != null) {
eventApi.worldLoadEvent(WorldWrapper.getWorldWrapper(level));
}
}
public void worldUnloadEvent(Level level)
{
if (level != null) {
eventApi.worldUnloadEvent(WorldWrapper.getWorldWrapper(level));
}
}
/**
* Can someone tell me how to make this better
* @author Ran
*
* public void blockChangeEvent(BlockEventData event) {
* // we only care about certain block events
* if (event.getClass() == BlockEventData.BreakEvent.class ||
* event.getClass() == BlockEventData.EntityPlaceEvent.class ||
* event.getClass() == BlockEventData.EntityMultiPlaceEvent.class ||
* event.getClass() == BlockEventData.FluidPlaceBlockEvent.class ||
* event.getClass() == BlockEventData.PortalSpawnEvent.class)
* {
* IChunkWrapper chunk = new ChunkWrapper(event.getWorld().getChunk(event.getPos()));
* DimensionTypeWrapper dimType = DimensionTypeWrapper.getDimensionTypeWrapper(event.getWorld().dimensionType());
*
* // recreate the LOD where the blocks were changed
* eventApi.blockChangeEvent(chunk, dimType);
* }
* }
*/
public void blockChangeEvent(LevelAccessor world, BlockPos pos) {
IChunkWrapper chunk = new ChunkWrapper(world.getChunk(pos), world);
DimensionTypeWrapper dimType = DimensionTypeWrapper.getDimensionTypeWrapper(world.dimensionType());
// recreate the LOD where the blocks were changed
eventApi.blockChangeEvent(chunk, dimType);
}
private static final int[] KEY_TO_CHECK_FOR = {GLFW.GLFW_KEY_F6, GLFW.GLFW_KEY_F8};
HashSet<Integer> previousKeyDown = new HashSet<Integer>();
public void onKeyInput() {
ILodConfigWrapperSingleton CONFIG = SingletonHandler.get(ILodConfigWrapperSingleton.class);
if (CONFIG.client().advanced().debugging().getDebugKeybindingsEnabled())
{
HashSet<Integer> currectKeyDown = new HashSet<Integer>();
// Note: Minecraft's InputConstants is same as GLFW Key values
//TODO: Use mixin to hook directly into the GLFW Keyboard event in minecraft KeyboardHandler
// Check all keys we need
for (int i = GLFW.GLFW_KEY_A; i <= GLFW.GLFW_KEY_Z; i++) {
if (InputConstants.isKeyDown(Minecraft.getInstance().getWindow().getWindow(), i)) {
currectKeyDown.add(i);
}
}
for (int i : KEY_TO_CHECK_FOR) {
if (InputConstants.isKeyDown(Minecraft.getInstance().getWindow().getWindow(), i)) {
currectKeyDown.add(i);
}
}
// Diff and trigger events
for (int c : currectKeyDown) {
if (!previousKeyDown.contains(c)) {
ClientApi.INSTANCE.keyPressedEvent(c);
}
}
// Update the set
previousKeyDown = currectKeyDown;
}
}
}
@@ -0,0 +1,90 @@
/*
* This file is part of the Distant Horizon mod (formerly the LOD Mod),
* licensed under the GNU GPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.fabric;
import com.seibel.lod.common.LodCommonMain;
import com.seibel.lod.core.ModInfo;
import com.seibel.lod.core.api.ApiShared;
import com.seibel.lod.core.api.ClientApi;
import com.seibel.lod.core.handlers.dependencyInjection.ModAccessorHandler;
import com.seibel.lod.core.handlers.dependencyInjection.SingletonHandler;
import com.seibel.lod.core.wrapperInterfaces.modAccessor.IModChecker;
import com.seibel.lod.core.wrapperInterfaces.modAccessor.IOptifineAccessor;
import com.seibel.lod.core.wrapperInterfaces.modAccessor.ISodiumAccessor;
import com.seibel.lod.fabric.wrappers.FabricDependencySetup;
import com.seibel.lod.fabric.wrappers.modAccessor.ModChecker;
import com.seibel.lod.fabric.wrappers.modAccessor.OptifineAccessor;
import com.seibel.lod.fabric.wrappers.modAccessor.SodiumAccessor;
import net.fabricmc.api.ClientModInitializer;
/**
* Initialize and setup the Mod. <br>
* If you are looking for the real start of the mod
* check out the ClientProxy.
*
* @author coolGi2007
* @author Ran
* @version 12-1-2021
*/
public class Main implements ClientModInitializer
{
// This is a client mod, so it should implement ClientModInitializer and in fabric.mod.json it should have "environment": "client"
// Once it works on servers change the implement to ModInitializer and in fabric.mod.json it should be "environment": "*"
public static ClientProxy client_proxy;
// Do if implements ClientModInitializer
// This loads the mod before minecraft loads which causes a lot of issues
@Override
public void onInitializeClient() {
// no.
}
// This loads the mod after minecraft loads which doesn't causes a lot of issues
public static void init() {
LodCommonMain.initConfig();
LodCommonMain.startup(null, false);
FabricDependencySetup.createInitialBindings();
FabricDependencySetup.finishBinding();
ApiShared.LOGGER.info(ModInfo.READABLE_NAME + ", Version: " + ModInfo.VERSION);
// Check if this works
client_proxy = new ClientProxy();
client_proxy.registerEvents();
if (SingletonHandler.get(IModChecker.class).isModLoaded("sodium")) {
ModAccessorHandler.bind(ISodiumAccessor.class, new SodiumAccessor());
}
if (SingletonHandler.get(IModChecker.class).isModLoaded("optifine")) {
ModAccessorHandler.bind(IOptifineAccessor.class, new OptifineAccessor());
}
ModAccessorHandler.finishBinding();
}
public static void initServer() {
LodCommonMain.initConfig();
LodCommonMain.startup(null, true);
FabricDependencySetup.createInitialBindings();
FabricDependencySetup.finishBinding();
ApiShared.LOGGER.info(ModInfo.READABLE_NAME + ", Version: " + ModInfo.VERSION);
}
}
@@ -0,0 +1,29 @@
package com.seibel.lod.fabric.mixins;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
import net.minecraft.core.BlockPos;
import net.minecraft.server.level.WorldGenRegion;
import net.minecraft.world.level.StructureFeatureManager;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.chunk.ChunkGenerator;
import net.minecraft.world.level.levelgen.WorldgenRandom;
@Mixin(ChunkGenerator.class)
public class MixinChunkGenerator {
@Redirect(method = "applyBiomeDecoration", at = @At(
value = "INVOKE",
target = "Lnet/minecraft/world/level/biome/Biome;generate(Lnet/minecraft/world/level/StructureFeatureManager;"
+ "Lnet/minecraft/world/level/chunk/ChunkGenerator;Lnet/minecraft/server/level/WorldGenRegion;J"
+ "Lnet/minecraft/world/level/levelgen/WorldgenRandom;Lnet/minecraft/core/BlockPos;)V"
))
private void wrapBiomeGenerateCall(Biome biome, StructureFeatureManager structFeatManager, ChunkGenerator generator,
WorldGenRegion genRegion, long l, WorldgenRandom random, BlockPos pos) {
synchronized((ChunkGenerator)(Object)this) {
biome.generate(structFeatManager, (ChunkGenerator)(Object)this, genRegion, l, random, pos);
}
}
}
@@ -0,0 +1,40 @@
package com.seibel.lod.fabric.mixins;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import com.mojang.blaze3d.systems.RenderSystem;
import com.seibel.lod.core.handlers.dependencyInjection.SingletonHandler;
import com.seibel.lod.core.wrapperInterfaces.config.ILodConfigWrapperSingleton;
import net.minecraft.client.Camera;
import net.minecraft.client.renderer.FogRenderer;
import net.minecraft.client.renderer.FogRenderer.FogMode;
import net.minecraft.world.effect.MobEffects;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.level.material.FogType;
@Mixin(FogRenderer.class)
public class MixinFogRenderer {
private static final ILodConfigWrapperSingleton CONFIG = SingletonHandler.get(ILodConfigWrapperSingleton.class);
// Using this instead of Float.MAX_VALUE because Sodium don't like it.
private static final float A_REALLY_REALLY_BIG_VALUE = 420694206942069.F;
private static final float A_EVEN_LARGER_VALUE = 42069420694206942069.F;
@Inject(at = @At("RETURN"), method = "setupFog(Lnet/minecraft/client/Camera;Lnet/minecraft/client/renderer/FogRenderer$FogMode;FZ)V")
private static void disableSetupFog(Camera camera, FogMode fogMode, float f, boolean bl, CallbackInfo callback) {
FogType fogTypes = camera.getFluidInCamera();
Entity entity = camera.getEntity();
boolean isUnderWater = (entity instanceof LivingEntity) && ((LivingEntity)entity).hasEffect(MobEffects.BLINDNESS);
if (!isUnderWater) {
if (fogMode == FogMode.FOG_TERRAIN && fogTypes == FogType.NONE && CONFIG.client().graphics().fogQuality().getDisableVanillaFog()) {
RenderSystem.setShaderFogStart(A_REALLY_REALLY_BIG_VALUE);
RenderSystem.setShaderFogEnd(A_EVEN_LARGER_VALUE);
}
}
}
}
@@ -0,0 +1,21 @@
package com.seibel.lod.fabric.mixins;
import com.seibel.lod.fabric.Main;
import net.minecraft.client.Minecraft;
import net.minecraft.client.main.GameConfig;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
/**
* Loads the mod after minecraft loads.
* @author Ran
*/
@Mixin(value = Minecraft.class)
public class MixinMinecraft {
@Inject(method = "<init>", at = @At("TAIL"))
private void startMod(GameConfig gameConfig, CallbackInfo ci) {
Main.init();
}
}
@@ -0,0 +1,52 @@
package com.seibel.lod.fabric.mixins;
import com.seibel.lod.common.wrappers.config.ConfigGui;
import com.seibel.lod.common.wrappers.config.TexturedButtonWidget;
import com.seibel.lod.core.ModInfo;
import com.seibel.lod.core.handlers.dependencyInjection.SingletonHandler;
import com.seibel.lod.core.wrapperInterfaces.config.ILodConfigWrapperSingleton;
import net.minecraft.client.gui.screens.OptionsScreen;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.TranslatableComponent;
import net.minecraft.resources.ResourceLocation;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.Objects;
/**
* Adds a button to the menu to goto the config
*
* @author coolGi2007
* @version 12-02-2021
*/
@Mixin(OptionsScreen.class)
public class MixinOptionsScreen extends Screen {
// Get the texture for the button
private static final ResourceLocation ICON_TEXTURE = new ResourceLocation(ModInfo.ID,"textures/gui/button.png");
protected MixinOptionsScreen(Component title) {
super(title);
}
@Inject(at = @At("HEAD"),method = "init")
private void lodconfig$init(CallbackInfo ci) {
if (SingletonHandler.get(ILodConfigWrapperSingleton.class).client().getOptionsButton())
this.addRenderableWidget(new TexturedButtonWidget(
// Where the button is on the screen
this.width / 2 - 180, this.height / 6 - 12,
// Width and height of the button
20, 20,
// Offset
0, 0,
// Some textuary stuff
20, ICON_TEXTURE, 20, 40,
// Create the button and tell it where to go
// For now it goes to the client option by default
(buttonWidget) -> Objects.requireNonNull(minecraft).setScreen(ConfigGui.getScreen(this, "client")),
// Add a title to the screen
new TranslatableComponent("text.autoconfig." + ModInfo.ID + ".title")));
}
}
@@ -0,0 +1,49 @@
package com.seibel.lod.fabric.mixins;
import java.util.concurrent.Executor;
import com.seibel.lod.fabric.ClientProxy;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import com.seibel.lod.common.wrappers.DependencySetupDoneCheck;
import com.seibel.lod.common.wrappers.worldGeneration.BatchGenerationEnvironment;
import com.seibel.lod.core.handlers.dependencyInjection.SingletonHandler;
import com.seibel.lod.core.wrapperInterfaces.IWrapperFactory;
import net.minecraft.Util;
@Mixin(Util.class)
public class MixinUtilBackgroudThread
{
private static boolean doTriggerOverride() {
try {
return DependencySetupDoneCheck.getIsCurrentThreadDistantGeneratorThread.get();
} catch (NullPointerException e) {
return false;
}
}
@Inject(method = "wrapThreadWithTaskName(Ljava/lang/String;Ljava/lang/Runnable;)Ljava/lang/Runnable;",
at = @At("HEAD"), cancellable = true)
private static void overrideUtil$wrapThreadWithTaskName(String string, Runnable r, CallbackInfoReturnable<Runnable> ci)
{
if (ClientProxy.isGenerationThreadChecker != null && ClientProxy.isGenerationThreadChecker.get())
{
// ApiShared.LOGGER.info("util wrapThreadWithTaskName(Runnable) triggered");
ci.setReturnValue(r);
}
}
@Inject(method = "backgroundExecutor", at = @At("HEAD"), cancellable = true)
private static void overrideUtil$backgroundExecutor(CallbackInfoReturnable<Executor> ci)
{
if (ClientProxy.isGenerationThreadChecker != null && ClientProxy.isGenerationThreadChecker.get())
{
// ApiShared.LOGGER.info("util backgroundExecutor triggered");
ci.setReturnValue(Runnable::run);
}
}
}
@@ -0,0 +1,83 @@
/*
* This file is part of the Distant Horizon mod (formerly the LOD Mod),
* licensed under the GNU GPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.fabric.mixins;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.math.Matrix4f;
import com.seibel.lod.common.Config;
import com.seibel.lod.common.wrappers.McObjectConverter;
import com.seibel.lod.core.api.ClientApi;
import com.seibel.lod.core.objects.math.Mat4f;
import net.minecraft.client.renderer.LevelRenderer;
import net.minecraft.client.renderer.RenderType;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
/**
* This class is used to mix in my rendering code
* before Minecraft starts rendering blocks.
* If this wasn't done, and we used Forge's
* render last event, the LODs would render on top
* of the normal terrain.
*
* This is also the mixin for rendering the clouds
*
* @author coolGi2007
* @author James Seibel
* @version 12-31-2021
*/
@Mixin(LevelRenderer.class)
public class MixinWorldRenderer
{
private static float previousPartialTicks = 0;
public MixinWorldRenderer() {
throw new NullPointerException("Null cannot be cast to non-null type.");
}
@Inject(method = "renderClouds", at = @At("HEAD"), cancellable = true)
public void renderClouds(PoseStack poseStack, Matrix4f projectionMatrix, float tickDelta, double cameraX, double cameraY, double cameraZ, CallbackInfo ci) {
// get the partial ticks since renderChunkLayer doesn't
// have access to them
previousPartialTicks = tickDelta;
}
// Inject rendering at first call to renderChunkLayer
// HEAD or RETURN
@Inject(at = @At("HEAD"),
method = "renderChunkLayer(Lnet/minecraft/client/renderer/RenderType;Lcom/mojang/blaze3d/vertex/PoseStack;DDDLcom/mojang/math/Matrix4f;)V",
cancellable = true)
private void renderChunkLayer(RenderType renderType, PoseStack modelViewMatrixStack, double cameraXBlockPos, double cameraYBlockPos, double cameraZBlockPos, Matrix4f projectionMatrix, CallbackInfo callback)
{
// only render before solid blocks
if (renderType.equals(RenderType.solid()))
{
Mat4f mcModelViewMatrix = McObjectConverter.Convert(modelViewMatrixStack.last().pose());
Mat4f mcProjectionMatrix = McObjectConverter.Convert(projectionMatrix);
ClientApi.INSTANCE.renderLods(mcModelViewMatrix, mcProjectionMatrix, previousPartialTicks);
}
if (Config.Client.Advanced.lodOnlyMode) {
callback.cancel();
}
}
}
@@ -0,0 +1,28 @@
package com.seibel.lod.fabric.mixins.events;
import com.seibel.lod.fabric.Main;
import net.minecraft.client.Minecraft;
import net.minecraft.core.BlockPos;
import net.minecraft.network.protocol.game.ClientGamePacketListener;
import net.minecraft.network.protocol.game.ClientboundBlockUpdatePacket;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
/**
* If someone has a better way to do this then please let me know.
*
* @author Ran
*/
@Mixin(ClientboundBlockUpdatePacket.class)
public abstract class MixinBlockUpdate {
@Shadow
public abstract BlockPos getPos();
@Inject(method = "handle(Lnet/minecraft/network/protocol/game/ClientGamePacketListener;)V", at = @At("TAIL"))
private void onBlockUpdate(ClientGamePacketListener clientGamePacketListener, CallbackInfo ci) {
Main.client_proxy.blockChangeEvent(Minecraft.getInstance().player.clientLevel, this.getPos());
}
}
@@ -0,0 +1,28 @@
package com.seibel.lod.fabric.mixins.events;
import com.seibel.lod.fabric.Main;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.client.multiplayer.ClientPacketListener;
import net.minecraft.client.renderer.LevelRenderer;
import net.minecraft.resources.ResourceKey;
import net.minecraft.util.profiling.ProfilerFiller;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.dimension.DimensionType;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.function.Supplier;
/**
* This class is used for world loading events
* @author Ran
*/
@Mixin(ClientLevel.class)
public class MixinClientLevel {
@Inject(method = "<init>", at = @At("TAIL"))
private void loadWorldEvent(ClientPacketListener clientPacketListener, ClientLevel.ClientLevelData clientLevelData, ResourceKey<Level> resourceKey, DimensionType dimensionType, int i, Supplier<ProfilerFiller> supplier, LevelRenderer levelRenderer, boolean bl, long l, CallbackInfo ci) {
Main.client_proxy.worldLoadEvent((ClientLevel) (Object) this);
}
}
@@ -0,0 +1,32 @@
package com.seibel.lod.fabric.mixins.events;
import com.seibel.lod.fabric.Main;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.multiplayer.ClientLevel;
import org.jetbrains.annotations.Nullable;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
/**
* This class is used for world unloading events
* @author Ran
*/
@Mixin(Minecraft.class)
public class MixinMinecraft {
@Shadow @Nullable public ClientLevel level;
@Inject(method = "setLevel", at = @At("HEAD"))
private void unloadWorldEvent_sL(ClientLevel clientLevel, CallbackInfo ci) {
if (level != null) Main.client_proxy.worldUnloadEvent(level);
}
@Inject(method = "clearLevel(Lnet/minecraft/client/gui/screens/Screen;)V", at = @At("HEAD"))
private void unloadWorldEvent_cL(Screen screen, CallbackInfo ci) {
if (this.level != null) Main.client_proxy.worldUnloadEvent(this.level);
}
}
@@ -0,0 +1,26 @@
package com.seibel.lod.fabric.mixins.events;
import com.seibel.lod.fabric.Main;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.util.ProgressListener;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
/**
* This class is used for world saving events
* @author Ran
*/
@Mixin(ServerLevel.class)
public class MixinServerLevel {
@Inject(method = "save", at = @At(value = "INVOKE", target = "Lnet/minecraft/world/level/entity/PersistentEntitySectionManager;saveAll()V", shift = At.Shift.AFTER))
private void saveWorldEvent_sA(ProgressListener progressListener, boolean bl, boolean bl2, CallbackInfo ci) {
Main.client_proxy.worldSaveEvent();
}
@Inject(method = "save", at = @At(value = "INVOKE", target = "Lnet/minecraft/world/level/entity/PersistentEntitySectionManager;autoSave()V", shift = At.Shift.AFTER))
private void saveWorldEvent_aS(ProgressListener progressListener, boolean bl, boolean bl2, CallbackInfo ci) {
Main.client_proxy.worldSaveEvent();
}
}
@@ -0,0 +1,27 @@
package com.seibel.lod.fabric.mixins.unsafe;
import net.minecraft.world.level.chunk.PalettedContainer;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Mutable;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.concurrent.Semaphore;
/**
* NOTE: THIS IS NOT A FIX TO THE PROBLEM.
* TODO: Do/Find an actual fix to this
*
* @author Ran
*/
@Mixin(PalettedContainer.class)
public class MixinPalettedContainer {
@Mutable
private Semaphore lock;
@Inject(method = "<init>", at = @At("RETURN"))
private void setSemaphore(CallbackInfo ci) {
this.lock = new Semaphore(2);
}
}
@@ -0,0 +1,31 @@
package com.seibel.lod.fabric.wrappers;
import com.seibel.lod.core.handlers.dependencyInjection.SingletonHandler;
import com.seibel.lod.core.wrapperInterfaces.config.ILodConfigWrapperSingleton;
import com.seibel.lod.common.wrappers.config.LodConfigWrapperSingleton;
import com.seibel.lod.core.wrapperInterfaces.modAccessor.IModChecker;
import com.seibel.lod.fabric.wrappers.modAccessor.ModChecker;
/**
* Binds all necessary dependencies, so we
* can access them in Core. <br>
* This needs to be called before any Core classes
* are loaded.
*
* @author James Seibel
* @author Ran
* @version 12-1-2021
*/
public class FabricDependencySetup
{
public static void createInitialBindings()
{
SingletonHandler.bind(IModChecker.class, ModChecker.INSTANCE);
SingletonHandler.bind(ILodConfigWrapperSingleton.class, LodConfigWrapperSingleton.INSTANCE);
}
public static void finishBinding() {
SingletonHandler.finishBinding();
}
}
@@ -0,0 +1,19 @@
package com.seibel.lod.fabric.wrappers.config;
import com.seibel.lod.common.wrappers.config.ConfigGui;
import com.terraformersmc.modmenu.api.ConfigScreenFactory;
import com.terraformersmc.modmenu.api.ModMenuApi;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
/**
* For making the config show up in modmenu
*/
@Environment(EnvType.CLIENT)
public class ModMenuIntegration implements ModMenuApi {
// For the custom config code
@Override
public ConfigScreenFactory<?> getModConfigScreenFactory() {
return parent -> ConfigGui.getScreen(parent, "");
}
}
@@ -0,0 +1,14 @@
package com.seibel.lod.fabric.wrappers.modAccessor;
import com.seibel.lod.core.wrapperInterfaces.modAccessor.IModChecker;
import net.fabricmc.loader.api.FabricLoader;
public class ModChecker implements IModChecker {
public static final ModChecker INSTANCE = new ModChecker();
@Override
public boolean isModLoaded(String modid) {
return FabricLoader.getInstance().isModLoaded(modid);
}
}
@@ -0,0 +1,24 @@
package com.seibel.lod.fabric.wrappers.modAccessor;
import java.util.HashSet;
import com.seibel.lod.core.wrapperInterfaces.chunk.AbstractChunkPosWrapper;
import com.seibel.lod.core.wrapperInterfaces.modAccessor.IOptifineAccessor;
public class OptifineAccessor implements IOptifineAccessor
{
@Override
public String getModName()
{
return "Optifine-Fabric-1.18.X";
}
@Override
public HashSet<AbstractChunkPosWrapper> getNormalRenderedChunks()
{
// TODO: Impl proper methods here
return null;
}
}
@@ -0,0 +1,36 @@
package com.seibel.lod.fabric.wrappers.modAccessor;
import java.util.HashSet;
import java.util.stream.Collectors;
import com.seibel.lod.core.handlers.dependencyInjection.SingletonHandler;
import com.seibel.lod.core.wrapperInterfaces.chunk.AbstractChunkPosWrapper;
import com.seibel.lod.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import com.seibel.lod.core.wrapperInterfaces.modAccessor.ISodiumAccessor;
import me.jellysquid.mods.sodium.client.render.SodiumWorldRenderer;
import net.minecraft.client.Minecraft;
import net.minecraft.world.level.LevelHeightAccessor;
public class SodiumAccessor implements ISodiumAccessor {
private final IMinecraftRenderWrapper MC_RENDER = SingletonHandler.get(IMinecraftRenderWrapper.class);
@Override
public String getModName() {
return "Sodium-Fabric-1.17.1";
}
@Override
public HashSet<AbstractChunkPosWrapper> getNormalRenderedChunks() {
SodiumWorldRenderer renderer = SodiumWorldRenderer.instance();
LevelHeightAccessor height = Minecraft.getInstance().level;
// TODO: Maybe use a mixin to make this more efficient
return MC_RENDER.getMaximumRenderedChunks().stream().filter((AbstractChunkPosWrapper chunk) -> {
return (renderer.isBoxVisible(
chunk.getMinBlockX()+1, height.getMinBuildHeight()+1, chunk.getMinBlockZ()+1,
chunk.getMinBlockX()+15, height.getMaxBuildHeight()-1, chunk.getMinBlockZ()+15));
}).collect(Collectors.toCollection(HashSet::new));
}
}
@@ -0,0 +1,458 @@
GNU LESSER GENERAL PUBLIC LICENSE
Version 2.1, February 1999
Copyright (C) 1991, 1999 Free Software Foundation, Inc.
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
[This is the first released version of the Lesser GPL. It also counts
as the successor of the GNU Library Public License, version 2, hence
the version number 2.1.]
Preamble
The licenses for most software are designed to take away your
freedom to share and change it. By contrast, the GNU General Public
Licenses are intended to guarantee your freedom to share and change
free software--to make sure the software is free for all its users.
This license, the Lesser General Public License, applies to some
specially designated software packages--typically libraries--of the
Free Software Foundation and other authors who decide to use it. You
can use it too, but we suggest you first think carefully about whether
this license or the ordinary General Public License is the better
strategy to use in any particular case, based on the explanations below.
When we speak of free software, we are referring to freedom of use,
not price. Our General Public Licenses are designed to make sure that
you have the freedom to distribute copies of free software (and charge
for this service if you wish); that you receive source code or can get
it if you want it; that you can change the software and use pieces of
it in new free programs; and that you are informed that you can do
these things.
To protect your rights, we need to make restrictions that forbid
distributors to deny you these rights or to ask you to surrender these
rights. These restrictions translate to certain responsibilities for
you if you distribute copies of the library or if you modify it.
For example, if you distribute copies of the library, whether gratis
or for a fee, you must give the recipients all the rights that we gave
you. You must make sure that they, too, receive or can get the source
code. If you link other code with the library, you must provide
complete object files to the recipients, so that they can relink them
with the library after making changes to the library and recompiling
it. And you must show them these terms so they know their rights.
We protect your rights with a two-step method: (1) we copyright the
library, and (2) we offer you this license, which gives you legal
permission to copy, distribute and/or modify the library.
To protect each distributor, we want to make it very clear that
there is no warranty for the free library. Also, if the library is
modified by someone else and passed on, the recipients should know
that what they have is not the original version, so that the original
author's reputation will not be affected by problems that might be
introduced by others.
Finally, software patents pose a constant threat to the existence of
any free program. We wish to make sure that a company cannot
effectively restrict the users of a free program by obtaining a
restrictive license from a patent holder. Therefore, we insist that
any patent license obtained for a version of the library must be
consistent with the full freedom of use specified in this license.
Most GNU software, including some libraries, is covered by the
ordinary GNU General Public License. This license, the GNU Lesser
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END OF TERMS AND CONDITIONS
@@ -0,0 +1,25 @@
{
"required": true,
"minVersion": "0.8",
"package": "com.seibel.lod.fabric.mixins",
"compatibilityLevel": "JAVA_16",
"mixins": [
"events.MixinServerLevel",
"unsafe.MixinPalettedContainer",
"MixinChunkGenerator",
"MixinUtilBackgroudThread"
],
"client": [
"MixinMinecraft",
"MixinOptionsScreen",
"MixinWorldRenderer",
"MixinFogRenderer",
"events.MixinClientLevel",
"events.MixinMinecraft",
"events.MixinBlockUpdate"
],
"server": [],
"injectors": {
"defaultRequire": 1
}
}
+53
View File
@@ -0,0 +1,53 @@
{
"schemaVersion": 1,
"id": "lod",
"version": "${version}",
"name": "${mod_name}",
"description": "${description}",
"authors": ["${authors}"],
"contact": {
"homepage": "${homepage}",
"sources": "${source}",
"issues": "${issues}"
},
"license": "CC0-1.0",
"icon": "icon.png",
"environment": "client",
"entrypoints": {
"client": [
"com.seibel.lod.fabric.Main"
],
"modmenu": [
"com.seibel.lod.fabric.wrappers.config.ModMenuIntegration"
]
},
"mixins": [
"fabric.lod.mixins.json"
],
"accessWidener" : "lod.accesswidener",
"depends": {
"fabricloader": "*",
"fabric-lifecycle-events-v1": "*",
"fabric-key-binding-api-v1": "*",
"fabric-networking-api-v1": "*",
"minecraft": "${minecraft_version}",
"java": ">=${java_version}"
},
"suggests": {
"another-mod": "*"
},
"custom": {
"modmenu": {
"links": {
"modmenu.discord": "https://discord.gg/xAB8G4cENx"
}
}
}
}
+121
View File
@@ -0,0 +1,121 @@
plugins {
id "com.github.johnrengelman.shadow" version "7.0.0"
}
version = rootProject.mod_version+"-"+rootProject.minecraft_version+"-"+new Date().format("yyyy_MM_dd_HH_mm")
loom {
accessWidenerPath.set(project(":common").file("src/main/resources/lod.accesswidener"))
forge {
convertAccessWideners.set(true)
extraAccessWideners.add("lod.accesswidener")
mixinConfigs("lod.mixins.json")
}
}
architectury {
platformSetupLoomIde()
forge()
}
def addMod(path, enabled) {
if (enabled == "2")
dependencies { modImplementation(path) }
else if (enabled == "1")
dependencies { modCompileOnly(path) }
}
configurations {
compileClasspath.extendsFrom common
runtimeClasspath.extendsFrom common
developmentForge.extendsFrom common
}
dependencies {
// Forge loader
forge "net.minecraftforge:forge:${rootProject.minecraft_version}-${rootProject.forge_version}"
common(project(path: ":common", configuration: "namedElements")) { transitive false }
shadowMe(project(path: ":common", configuration: "transformProductionForge")) { transitive = false }
// Starlight
addMod("curse.maven:starlight-forge-526854:${rootProject.starlight_version_forge}", rootProject.enable_starlight_forge)
// forgeDependencies(project(":core")) { transitive false }
// Toml
shadowMe("com.electronwill.night-config:toml:${rootProject.toml_version}") {}
forgeDependencies('org.tukaani:xz:1.9')
forgeDependencies('org.apache.commons:commons-compress:1.21')
shadowMe 'org.tukaani:xz:1.9'
shadowMe 'org.apache.commons:commons-compress:1.21'
}
task copyCoreResources(type: Copy) {
from fileTree(project(":core").file("src/main/resources"))
into file("build/resources/main")
}
task copyCommonResources(type: Copy) {
from fileTree(project(":common").file("src/main/resources"))
into file("build/resources/main")
}
processResources {
dependsOn(copyCoreResources)
dependsOn(copyCommonResources)
}
shadowJar {
dependencies {
exclude(dependency("net.fabricmc:fabric-loader:${rootProject.fabric_loader_version}"))
}
exclude "fabric.mod.json"
configurations = [project.configurations.shadowMe]
relocate 'org.tukaani', 'shaded.tukaani'
relocate 'org.apache.commons.compress', 'shaded.apache.commons.compress'
relocate 'com.electronwill.nightconfig', 'shaded.electronwill.nightconfig' // This is already included with forge
relocate 'com.seibel.lod.common', 'forge.com.seibel.lod.common'
classifier "dev-shadow"
}
remapJar {
input.set shadowJar.archiveFile
dependsOn shadowJar
classifier null
}
jar {
classifier "dev"
}
sourcesJar {
def commonSources = project(":common").sourcesJar
dependsOn commonSources
from commonSources.archiveFile.map { zipTree(it) }
}
components.java {
withVariantsFromConfiguration(project.configurations.shadowRuntimeElements) {
skip()
}
}
publishing {
publications {
mavenForge(MavenPublication) {
artifactId = rootProject.archives_base_name + "-" + project.name
from components.java
}
}
// See https://docs.gradle.org/current/userguide/publishing_maven.html for information on how to set up publishing.
repositories {
// Add repositories to publish to here.
}
}
+1
View File
@@ -0,0 +1 @@
loom.platform=forge
@@ -19,12 +19,17 @@
package com.seibel.lod.forge;
import com.seibel.lod.core.api.ClientApi;
import com.seibel.lod.core.api.EventApi;
import com.seibel.lod.core.wrapperInterfaces.chunk.IChunkWrapper;
import com.seibel.lod.forge.wrappers.chunk.ChunkWrapper;
import com.seibel.lod.forge.wrappers.world.DimensionTypeWrapper;
import com.seibel.lod.forge.wrappers.world.WorldWrapper;
import org.lwjgl.glfw.GLFW;
import com.seibel.lod.common.wrappers.chunk.ChunkWrapper;
import com.seibel.lod.common.wrappers.world.DimensionTypeWrapper;
import com.seibel.lod.common.wrappers.world.WorldWrapper;
import net.minecraft.client.Minecraft;
import net.minecraftforge.client.event.InputEvent;
import net.minecraftforge.event.TickEvent;
import net.minecraftforge.event.world.BlockEvent;
@@ -35,47 +40,51 @@ import net.minecraftforge.eventbus.api.SubscribeEvent;
/**
* This handles all events sent to the client,
* and is the starting point for most of the mod.
*
*
* @author James_Seibel
* @version 11-12-2021
*/
public class ForgeClientProxy
{
private final EventApi eventApi = EventApi.INSTANCE;
private final ClientApi clientApi = ClientApi.INSTANCE;
@SubscribeEvent
public void serverTickEvent(TickEvent.ServerTickEvent event)
{
if (event.phase != TickEvent.Phase.START) return;
eventApi.serverTickEvent();
}
@SubscribeEvent
public void chunkLoadEvent(ChunkEvent.Load event)
{
eventApi.chunkLoadEvent(new ChunkWrapper(event.getChunk()), DimensionTypeWrapper.getDimensionTypeWrapper(event.getWorld().dimensionType()));
clientApi.clientChunkLoadEvent(new ChunkWrapper(event.getChunk(), event.getWorld()), WorldWrapper.getWorldWrapper(event.getWorld()));
}
@SubscribeEvent
public void worldSaveEvent(WorldEvent.Save event)
{
eventApi.worldSaveEvent();
}
/** This is also called when a new dimension loads */
@SubscribeEvent
public void worldLoadEvent(WorldEvent.Load event)
{
eventApi.worldLoadEvent(WorldWrapper.getWorldWrapper(event.getWorld()));
if (event.getWorld() != null) {
eventApi.worldLoadEvent(WorldWrapper.getWorldWrapper(event.getWorld()));
}
}
@SubscribeEvent
public void worldUnloadEvent(WorldEvent.Unload event)
{
eventApi.worldUnloadEvent();
eventApi.worldUnloadEvent(WorldWrapper.getWorldWrapper(event.getWorld()));
}
@SubscribeEvent
public void blockChangeEvent(BlockEvent event)
{
@@ -86,20 +95,20 @@ public class ForgeClientProxy
event.getClass() == BlockEvent.FluidPlaceBlockEvent.class ||
event.getClass() == BlockEvent.PortalSpawnEvent.class)
{
IChunkWrapper chunk = new ChunkWrapper(event.getWorld().getChunk(event.getPos()));
IChunkWrapper chunk = new ChunkWrapper(event.getWorld().getChunk(event.getPos()), event.getWorld());
DimensionTypeWrapper dimType = DimensionTypeWrapper.getDimensionTypeWrapper(event.getWorld().dimensionType());
// recreate the LOD where the blocks were changed
eventApi.blockChangeEvent(chunk, dimType);
}
}
@SubscribeEvent
public void onKeyInput(InputEvent.KeyInputEvent event)
{
eventApi.onKeyInput(event.getKey(), event.getAction());
if (Minecraft.getInstance().player == null) return;
if (event.getAction() != GLFW.GLFW_PRESS) return;
clientApi.keyPressedEvent(event.getKey());
}
}
@@ -0,0 +1,117 @@
/*
* This file is part of the Distant Horizon mod (formerly the LOD Mod),
* licensed under the GNU GPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.forge;
import com.seibel.lod.common.LodCommonMain;
import com.seibel.lod.common.forge.LodForgeMethodCaller;
import com.seibel.lod.common.wrappers.config.ConfigGui;
import com.seibel.lod.common.wrappers.minecraft.MinecraftClientWrapper;
import com.seibel.lod.core.ModInfo;
import com.seibel.lod.core.api.ApiShared;
import com.seibel.lod.core.api.ClientApi;
import com.seibel.lod.core.handlers.dependencyInjection.ModAccessorHandler;
import com.seibel.lod.core.handlers.ReflectionHandler;
import com.seibel.lod.core.handlers.dependencyInjection.SingletonHandler;
import com.seibel.lod.core.wrapperInterfaces.modAccessor.IModChecker;
import com.seibel.lod.core.wrapperInterfaces.modAccessor.IOptifineAccessor;
import com.seibel.lod.forge.wrappers.ForgeDependencySetup;
import com.seibel.lod.forge.wrappers.modAccessor.ModChecker;
import com.seibel.lod.forge.wrappers.modAccessor.OptifineAccessor;
import net.minecraft.client.renderer.block.model.BakedQuad;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.core.Direction;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraftforge.client.model.data.ModelDataMap;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.fml.ModLoadingContext;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
import net.minecraftforge.fml.loading.FMLLoader;
import net.minecraftforge.fmlclient.ConfigGuiHandler;
import java.util.List;
import java.util.Random;
/**
* Initialize and setup the Mod. <br>
* If you are looking for the real start of the mod
* check out the ClientProxy.
*
* @author James Seibel
* @version 11-21-2021
*/
@Mod(ModInfo.ID)
public class ForgeMain implements LodForgeMethodCaller
{
public static ForgeClientProxy forgeClientProxy;
private void init(final FMLCommonSetupEvent event)
{
LodCommonMain.initConfig();
LodCommonMain.startup(this, !FMLLoader.getDist().isClient());
ForgeDependencySetup.createInitialBindings();
ForgeDependencySetup.finishBinding();
ApiShared.LOGGER.info("Distant Horizons initializing...");
}
public ForgeMain()
{
// Register the methods
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::init);
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::onClientStart);
// Register ourselves for server and other game events we are interested in
MinecraftForge.EVENT_BUS.register(this);
}
private void onClientStart(final FMLClientSetupEvent event)
{
if (ReflectionHandler.instance.optifinePresent()) {
ModAccessorHandler.bind(IOptifineAccessor.class, new OptifineAccessor());
}
ModAccessorHandler.finishBinding();
ModAccessorHandler.finishBinding();
ModLoadingContext.get().registerExtensionPoint(ConfigGuiHandler.ConfigGuiFactory.class,
() -> new ConfigGuiHandler.ConfigGuiFactory((client, parent) -> ConfigGui.getScreen(parent, "")));
forgeClientProxy = new ForgeClientProxy();
MinecraftForge.EVENT_BUS.register(forgeClientProxy);
}
private ModelDataMap dataMap = new ModelDataMap.Builder().build();
@Override
public List<BakedQuad> getQuads(MinecraftClientWrapper mc, Block block, BlockState blockState, Direction direction, Random random) {
return mc.getModelManager().getBlockModelShaper().getBlockModel(block.defaultBlockState()).getQuads(blockState, direction, random, dataMap);
}
@Override
public int getPixelRGBA(TextureAtlasSprite sprite, int frameIndex, int x, int y) {
return sprite.getPixelRGBA(frameIndex, x, y);
}
}
@@ -0,0 +1,29 @@
package com.seibel.lod.forge.mixins;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
import net.minecraft.core.BlockPos;
import net.minecraft.server.level.WorldGenRegion;
import net.minecraft.world.level.StructureFeatureManager;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.chunk.ChunkGenerator;
import net.minecraft.world.level.levelgen.WorldgenRandom;
@Mixin(ChunkGenerator.class)
public class MixinChunkGenerator {
@Redirect(method = "applyBiomeDecoration", at = @At(
value = "INVOKE",
target = "Lnet/minecraft/world/level/biome/Biome;generate(Lnet/minecraft/world/level/StructureFeatureManager;"
+ "Lnet/minecraft/world/level/chunk/ChunkGenerator;Lnet/minecraft/server/level/WorldGenRegion;J"
+ "Lnet/minecraft/world/level/levelgen/WorldgenRandom;Lnet/minecraft/core/BlockPos;)V"
))
private void wrapBiomeGenerateCall(Biome biome, StructureFeatureManager structFeatManager, ChunkGenerator generator,
WorldGenRegion genRegion, long l, WorldgenRandom random, BlockPos pos) {
synchronized((ChunkGenerator)(Object)this) {
biome.generate(structFeatManager, (ChunkGenerator)(Object)this, genRegion, l, random, pos);
}
}
}
@@ -0,0 +1,46 @@
package com.seibel.lod.forge.mixins;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import com.mojang.blaze3d.systems.RenderSystem;
import com.seibel.lod.core.handlers.dependencyInjection.SingletonHandler;
import com.seibel.lod.core.wrapperInterfaces.config.ILodConfigWrapperSingleton;
import net.minecraft.client.Camera;
import net.minecraft.client.renderer.FogRenderer;
import net.minecraft.client.renderer.FogRenderer.FogMode;
import net.minecraft.world.effect.MobEffects;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.level.material.FogType;
@Mixin(FogRenderer.class)
public class MixinFogRenderer {
// Using this instead of Float.MAX_VALUE because Sodium don't like it. (And just in case it's here also for forge)
private static final float A_REALLY_REALLY_BIG_VALUE = 420694206942069.F;
private static final float A_EVEN_LARGER_VALUE = 42069420694206942069.F;
@Inject(at = @At("RETURN"),
method = "setupFog(Lnet/minecraft/client/Camera;Lnet/minecraft/client/renderer/FogRenderer$FogMode;FZF)V",
remap = false) // Due to this being a forge added method
private static void disableSetupFog(Camera camera, FogMode fogMode, float f, boolean bl, float tick, CallbackInfo callback) {
ILodConfigWrapperSingleton CONFIG;
try {
CONFIG = SingletonHandler.get(ILodConfigWrapperSingleton.class);
} catch (NullPointerException e) {
return; // Happens on forge not loading the mod before this.
}
FogType fogTypes = camera.getFluidInCamera();
Entity entity = camera.getEntity();
boolean isUnderWater = (entity instanceof LivingEntity) && ((LivingEntity)entity).hasEffect(MobEffects.BLINDNESS);
if (!isUnderWater) {
if (fogMode == FogMode.FOG_TERRAIN && fogTypes == FogType.NONE && CONFIG.client().graphics().fogQuality().getDisableVanillaFog()) {
RenderSystem.setShaderFogStart(A_REALLY_REALLY_BIG_VALUE);
RenderSystem.setShaderFogEnd(A_EVEN_LARGER_VALUE);
}
}
}
}
@@ -0,0 +1,52 @@
package com.seibel.lod.forge.mixins;
import com.seibel.lod.common.wrappers.config.ConfigGui;
import com.seibel.lod.common.wrappers.config.TexturedButtonWidget;
import com.seibel.lod.core.ModInfo;
import com.seibel.lod.core.handlers.dependencyInjection.SingletonHandler;
import com.seibel.lod.core.wrapperInterfaces.config.ILodConfigWrapperSingleton;
import net.minecraft.client.gui.screens.OptionsScreen;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.TranslatableComponent;
import net.minecraft.resources.ResourceLocation;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.Objects;
/**
* Adds a button to the menu to goto the config
*
* @author coolGi2007
* @version 12-02-2021
*/
@Mixin(OptionsScreen.class)
public class MixinOptionsScreen extends Screen {
// Get the texture for the button
private static final ResourceLocation ICON_TEXTURE = new ResourceLocation(ModInfo.ID,"textures/gui/button.png");
protected MixinOptionsScreen(Component title) {
super(title);
}
@Inject(at = @At("HEAD"),method = "init")
private void lodconfig$init(CallbackInfo ci) {
if (SingletonHandler.get(ILodConfigWrapperSingleton.class).client().getOptionsButton())
this.addRenderableWidget(new TexturedButtonWidget(
// Where the button is on the screen
this.width / 2 - 180, this.height / 6 - 12,
// Width and height of the button
20, 20,
// Offset
0, 0,
// Some textuary stuff
20, ICON_TEXTURE, 20, 40,
// Create the button and tell it where to go
// For now it goes to the client option by default
(buttonWidget) -> Objects.requireNonNull(minecraft).setScreen(ConfigGui.getScreen(this, "client")),
// Add a title to the screen
new TranslatableComponent("text.autoconfig." + ModInfo.ID + ".title")));
}
}
@@ -0,0 +1,48 @@
package com.seibel.lod.forge.mixins;
import java.util.concurrent.Executor;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import com.seibel.lod.common.wrappers.DependencySetupDoneCheck;
import com.seibel.lod.common.wrappers.worldGeneration.BatchGenerationEnvironment;
import com.seibel.lod.core.handlers.dependencyInjection.SingletonHandler;
import com.seibel.lod.core.wrapperInterfaces.IWrapperFactory;
import net.minecraft.Util;
@Mixin(Util.class)
public class MixinUtilBackgroudThread
{
private static boolean doTriggerOverride() {
try {
return DependencySetupDoneCheck.getIsCurrentThreadDistantGeneratorThread.get();
} catch (NullPointerException e) {
return false;
}
}
@Inject(method = "wrapThreadWithTaskName(Ljava/lang/String;Ljava/lang/Runnable;)Ljava/lang/Runnable;",
at = @At("HEAD"), cancellable = true)
private static void overrideUtil$wrapThreadWithTaskName(String string, Runnable r, CallbackInfoReturnable<Runnable> ci)
{
if (DependencySetupDoneCheck.isDone && doTriggerOverride())
{
// ApiShared.LOGGER.info("util wrapThreadWithTaskName(Runnable) triggered");
ci.setReturnValue(r);
}
}
@Inject(method = "backgroundExecutor", at = @At("HEAD"), cancellable = true)
private static void overrideUtil$backgroundExecutor(CallbackInfoReturnable<Executor> ci)
{
if (DependencySetupDoneCheck.isDone && doTriggerOverride())
{
// ApiShared.LOGGER.info("util backgroundExecutor triggered");
ci.setReturnValue(Runnable::run);
}
}
}
@@ -19,61 +19,64 @@
package com.seibel.lod.forge.mixins;
import org.lwjgl.opengl.GL15;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.math.Matrix4f;
import com.seibel.lod.common.Config;
import com.seibel.lod.common.wrappers.McObjectConverter;
import com.seibel.lod.core.api.ClientApi;
import com.seibel.lod.core.objects.math.Mat4f;
import net.minecraft.client.renderer.LevelRenderer;
import net.minecraft.client.renderer.RenderType;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.seibel.lod.core.api.ClientApi;
import com.seibel.lod.core.objects.math.Mat4f;
import com.seibel.lod.forge.wrappers.McObjectConverter;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.WorldRenderer;
/**
* This class is used to mix in my rendering code
* before Minecraft starts rendering blocks.
* If this wasn't done, and we used Forge's
* render last event, the LODs would render on top
* of the normal terrain.
*
*
* This is also the mixin for rendering the clouds
*
* @author coolGi2007
* @author James Seibel
* @version 9-19-2021
* @version 12-31-2021
*/
@Mixin(WorldRenderer.class)
@Mixin(LevelRenderer.class)
public class MixinWorldRenderer
{
private static float previousPartialTicks = 0;
@Inject(at = @At("RETURN"), method = "renderSky(Lcom/mojang/blaze3d/matrix/MatrixStack;F)V")
private void renderSky(MatrixStack matrixStackIn, float partialTicks, CallbackInfo callback)
{
// get the partial ticks since renderBlockLayer doesn't
// have access to them
previousPartialTicks = partialTicks;
public MixinWorldRenderer() {
throw new NullPointerException("Null cannot be cast to non-null type.");
}
@Inject(at = @At("HEAD"), method = "renderChunkLayer(Lnet/minecraft/client/renderer/RenderType;Lcom/mojang/blaze3d/matrix/MatrixStack;DDD)V")
private void renderChunkLayer(RenderType renderType, MatrixStack matrixStackIn, double xIn, double yIn, double zIn, CallbackInfo callback)
@Inject(method = "renderClouds", at = @At("HEAD"), cancellable = true)
public void renderClouds(PoseStack poseStack, Matrix4f projectionMatrix, float tickDelta, double cameraX, double cameraY, double cameraZ, CallbackInfo ci) {
// get the partial ticks since renderChunkLayer doesn't
// have access to them
previousPartialTicks = tickDelta;
}
// HEAD or RETURN
@Inject(at = @At("HEAD"),
method = "renderChunkLayer(Lnet/minecraft/client/renderer/RenderType;Lcom/mojang/blaze3d/vertex/PoseStack;DDDLcom/mojang/math/Matrix4f;)V",
cancellable = true)
private void renderChunkLayer(RenderType renderType, PoseStack modelViewMatrixStack, double cameraXBlockPos, double cameraYBlockPos, double cameraZBlockPos, Matrix4f projectionMatrix, CallbackInfo callback)
{
// only render before solid blocks
if (renderType.equals(RenderType.solid()))
{
// get MC's current projection matrix
float[] mcProjMatrixRaw = new float[16];
GL15.glGetFloatv(GL15.GL_PROJECTION_MATRIX, mcProjMatrixRaw);
Mat4f mcProjectionMatrix = new Mat4f(mcProjMatrixRaw);
// OpenGl outputs their matrices in col,row form instead of row,col
// (or maybe vice versa I have no idea :P)
mcProjectionMatrix.transpose();
Mat4f mcModelViewMatrix = McObjectConverter.Convert(matrixStackIn.last().pose());
Mat4f mcModelViewMatrix = McObjectConverter.Convert(modelViewMatrixStack.last().pose());
Mat4f mcProjectionMatrix = McObjectConverter.Convert(projectionMatrix);
ClientApi.INSTANCE.renderLods(mcModelViewMatrix, mcProjectionMatrix, previousPartialTicks);
}
if (Config.Client.Advanced.lodOnlyMode) {
callback.cancel();
}
}
}
@@ -0,0 +1,31 @@
package com.seibel.lod.forge.wrappers;
import com.seibel.lod.common.wrappers.config.LodConfigWrapperSingleton;
import com.seibel.lod.core.handlers.dependencyInjection.SingletonHandler;
import com.seibel.lod.core.wrapperInterfaces.config.ILodConfigWrapperSingleton;
import com.seibel.lod.core.wrapperInterfaces.modAccessor.IModChecker;
import com.seibel.lod.forge.wrappers.modAccessor.ModChecker;
/**
* Binds all necessary dependencies so we
* can access them in Core. <br>
* This needs to be called before any Core classes
* are loaded.
*
* @author James Seibel
* @author Ran
* @version 3-5-2022
*/
public class ForgeDependencySetup
{
public static void createInitialBindings()
{
SingletonHandler.bind(ILodConfigWrapperSingleton.class, LodConfigWrapperSingleton.INSTANCE);
SingletonHandler.bind(IModChecker.class, ModChecker.INSTANCE);
}
public static void finishBinding()
{
SingletonHandler.finishBinding();
}
}
@@ -0,0 +1,13 @@
package com.seibel.lod.forge.wrappers.modAccessor;
import com.seibel.lod.core.wrapperInterfaces.modAccessor.IModChecker;
import net.minecraftforge.fml.ModList;
public class ModChecker implements IModChecker {
public static final ModChecker INSTANCE = new ModChecker();
@Override
public boolean isModLoaded(String modid) {
return ModList.get().isLoaded(modid);
}
}
@@ -0,0 +1,24 @@
package com.seibel.lod.forge.wrappers.modAccessor;
import java.util.HashSet;
import com.seibel.lod.core.wrapperInterfaces.chunk.AbstractChunkPosWrapper;
import com.seibel.lod.core.wrapperInterfaces.modAccessor.IOptifineAccessor;
public class OptifineAccessor implements IOptifineAccessor
{
@Override
public String getModName()
{
return "Optifine-Forge-1.18.X";
}
@Override
public HashSet<AbstractChunkPosWrapper> getNormalRenderedChunks()
{
// TODO: Impl proper methods here
return null;
}
}
@@ -0,0 +1,27 @@
modLoader="javafml" #//mandatory
loaderVersion="[36,)" # // mandatory. This is typically bumped every Minecraft version by Forge. See our download page for lists of versions.
license="GNU GPLv3"
issueTrackerURL="${issues}"
[[mods]] #//mandatory
modId="lod" #//mandatory
version= "${version}" #//mandatory, gets the version number from jar populated by the build.gradle script
displayName="${mod_name}" #//mandatory
#//updateJSONURL="https://change.me.example.invalid/updates.json" # A URL to query for updates for this mod. See the JSON update specification https://mcforge.readthedocs.io/en/latest/gettingstarted/autoupdate/
displayURL="${homepage}"
logoFile="logo.png"
catalogueImageIcon="icon.png"
credits="Massive thanks to: Leonardo, Cola, Ran, and CoolGi. For their hard work to bring Distant Horizons to where it is today. - James"
authors="${authors}"
#//mandatory. The description text for the mod
description= ''' ${description} '''
#// if not set defaults to "false"
clientSideOnly="true"
#// if not set defaults to "BOTH"
#// TODO change to "BOTH" when we add server support
side="CLIENT"
#// Allow any version to be present (or not) on the server
acceptableRemoteVersions="*"
+16
View File
@@ -0,0 +1,16 @@
{
"required": true,
"minVersion": "0.8",
"package": "com.seibel.lod.forge.mixins",
"compatibilityLevel": "JAVA_16",
"mixins": [
"MixinChunkGenerator",
"MixinUtilBackgroudThread"
],
"client": [
"MixinOptionsScreen",
"MixinWorldRenderer",
"MixinFogRenderer"
],
"server": []
}
+6
View File
@@ -0,0 +1,6 @@
{
"pack": {
"description": "",
"pack_format": 7
}
}
+21 -4
View File
@@ -1,4 +1,21 @@
# Sets default memory used for gradle commands. Can be overridden by user or command line properties.
# This is required to provide enough memory for the Minecraft decompilation process.
org.gradle.jvmargs=-Xmx3G
org.gradle.daemon=false
org.gradle.jvmargs=-Xmx2048M
org.gradle.daemon=false
maven_group=com.seibel.lod
archives_base_name=DistantHorizons
# Mod info
mod_version=1.6.2a
mod_name=Distant Horizons
mod_description=This mod generates and renders simplified terrain beyond the normal view distance at a low performance cost. Allowing you to see much farther without turning your game into a slideshow.
mod_authors=James Seibel, Leonardo Amato, Cola, coolGi2007, Ran, Leetom
mod_homepage=https://www.curseforge.com/minecraft/mc-mods/distant-horizons
mod_source=https://gitlab.com/jeseibel/minecraft-lod-mod/
mod_issues=https://gitlab.com/jeseibel/minecraft-lod-mod/-/issues
# Global Plugin versions
toml_version=3.6.4
manifold_version=2022.1.7
##### FOR IDE SUPPORT AND TELL IDE TO USE CERTIAN MC VERSION: SWITCH THIS:
mcVer=1.17.1
Binary file not shown.
+1 -1
View File
@@ -1,5 +1,5 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-4.10.3-bin.zip
distributionUrl=https\://services.gradle.org/distributions/gradle-7.2-bin.zip
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
Vendored Regular → Executable
+34 -21
View File
@@ -1,5 +1,21 @@
#!/usr/bin/env sh
#
# Copyright 2015 the original author or authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
##############################################################################
##
## Gradle start up script for UN*X
@@ -28,7 +44,7 @@ APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS=""
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"
@@ -56,7 +72,7 @@ case "`uname`" in
Darwin* )
darwin=true
;;
MINGW* )
MSYS* | MINGW* )
msys=true
;;
NONSTOP* )
@@ -66,6 +82,7 @@ esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
@@ -109,10 +126,11 @@ if $darwin; then
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
fi
# For Cygwin, switch paths to Windows format before running java
if $cygwin ; then
# For Cygwin or MSYS, switch paths to Windows format before running java
if [ "$cygwin" = "true" -o "$msys" = "true" ] ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
JAVACMD=`cygpath --unix "$JAVACMD"`
# We build the pattern for arguments to be converted via cygpath
@@ -138,19 +156,19 @@ if $cygwin ; then
else
eval `echo args$i`="\"$arg\""
fi
i=$((i+1))
i=`expr $i + 1`
done
case $i in
(0) set -- ;;
(1) set -- "$args0" ;;
(2) set -- "$args0" "$args1" ;;
(3) set -- "$args0" "$args1" "$args2" ;;
(4) set -- "$args0" "$args1" "$args2" "$args3" ;;
(5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
(6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
(7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
(8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
(9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
0) set -- ;;
1) set -- "$args0" ;;
2) set -- "$args0" "$args1" ;;
3) set -- "$args0" "$args1" "$args2" ;;
4) set -- "$args0" "$args1" "$args2" "$args3" ;;
5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
esac
fi
@@ -159,14 +177,9 @@ save () {
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
echo " "
}
APP_ARGS=$(save "$@")
APP_ARGS=`save "$@"`
# Collect all arguments for the java command, following the shell quoting and substitution rules
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
# by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong
if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then
cd "$(dirname "$0")"
fi
exec "$JAVACMD" "$@"
Vendored
+31 -26
View File
@@ -1,3 +1,19 @@
@rem
@rem Copyright 2015 the original author or authors.
@rem
@rem Licensed under the Apache License, Version 2.0 (the "License");
@rem you may not use this file except in compliance with the License.
@rem You may obtain a copy of the License at
@rem
@rem https://www.apache.org/licenses/LICENSE-2.0
@rem
@rem Unless required by applicable law or agreed to in writing, software
@rem distributed under the License is distributed on an "AS IS" BASIS,
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
@rem See the License for the specific language governing permissions and
@rem limitations under the License.
@rem
@if "%DEBUG%" == "" @echo off
@rem ##########################################################################
@rem
@@ -13,60 +29,49 @@ if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS=
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
@rem Find java.exe
if defined JAVA_MC_HOME goto findJavaFromJavaHome
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if "%ERRORLEVEL%" == "0" goto init
if "%ERRORLEVEL%" == "0" goto execute
echo.
echo ERROR: JAVA_MC_HOME is not set and no 'java' command could be found in your PATH.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
echo.
echo Please set the JAVA_MC_HOME variable in your environment to match the
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:findJavaFromJavaHome
set JAVA_MC_HOME=%JAVA_MC_HOME:"=%
set JAVA_EXE=%JAVA_MC_HOME%/bin/java.exe
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto init
if exist "%JAVA_EXE%" goto execute
echo.
echo ERROR: JAVA_MC_HOME is set to an invalid directory: %JAVA_MC_HOME%
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
echo.
echo Please set the JAVA_MC_HOME variable in your environment to match the
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:init
@rem Get command-line arguments, handling Windows variants
if not "%OS%" == "Windows_NT" goto win9xME_args
:win9xME_args
@rem Slurp the command line arguments.
set CMD_LINE_ARGS=
set _SKIP=2
:win9xME_args_slurp
if "x%~1" == "x" goto execute
set CMD_LINE_ARGS=%*
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %*
:end
@rem End local scope for the variables with windows NT shell
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+15
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@@ -0,0 +1,15 @@
pluginManagement {
repositories {
maven { url "https://maven.fabricmc.net/" }
maven { url "https://maven.architectury.dev/" }
maven { url "https://maven.minecraftforge.net/" }
gradlePluginPortal()
}
}
include("common")
include("fabric")
include("forge")
include("core")
rootProject.name = "DistantHorizons"
@@ -1,444 +0,0 @@
/*
* This file is part of the Distant Horizon mod (formerly the LOD Mod),
* licensed under the GNU GPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.lod.forge;
import java.nio.file.Path;
import java.nio.file.Paths;
import org.apache.commons.lang3.tuple.Pair;
import org.apache.logging.log4j.LogManager;
import com.electronwill.nightconfig.core.file.CommentedFileConfig;
import com.electronwill.nightconfig.core.io.WritingMode;
import com.seibel.lod.core.ModInfo;
import com.seibel.lod.core.enums.config.BlocksToAvoid;
import com.seibel.lod.core.enums.config.BufferRebuildTimes;
import com.seibel.lod.core.enums.config.DistanceGenerationMode;
import com.seibel.lod.core.enums.config.GenerationPriority;
import com.seibel.lod.core.enums.config.GpuUploadMethod;
import com.seibel.lod.core.enums.config.HorizontalQuality;
import com.seibel.lod.core.enums.config.HorizontalResolution;
import com.seibel.lod.core.enums.config.HorizontalScale;
import com.seibel.lod.core.enums.config.LodTemplate;
import com.seibel.lod.core.enums.config.VanillaOverdraw;
import com.seibel.lod.core.enums.config.VerticalQuality;
import com.seibel.lod.core.enums.rendering.DebugMode;
import com.seibel.lod.core.enums.rendering.FogColorMode;
import com.seibel.lod.core.enums.rendering.FogDistance;
import com.seibel.lod.core.enums.rendering.FogDrawMode;
import com.seibel.lod.core.objects.MinDefaultMax;
import com.seibel.lod.core.wrapperInterfaces.config.ILodConfigWrapperSingleton.IClient.IAdvanced;
import com.seibel.lod.core.wrapperInterfaces.config.ILodConfigWrapperSingleton.IClient.IAdvanced.IBuffers;
import com.seibel.lod.core.wrapperInterfaces.config.ILodConfigWrapperSingleton.IClient.IAdvanced.IDebugging;
import com.seibel.lod.core.wrapperInterfaces.config.ILodConfigWrapperSingleton.IClient.IAdvanced.IThreading;
import com.seibel.lod.core.wrapperInterfaces.config.ILodConfigWrapperSingleton.IClient.IGraphics;
import com.seibel.lod.core.wrapperInterfaces.config.ILodConfigWrapperSingleton.IClient.IGraphics.IAdvancedGraphics;
import com.seibel.lod.core.wrapperInterfaces.config.ILodConfigWrapperSingleton.IClient.IGraphics.IFogQuality;
import com.seibel.lod.core.wrapperInterfaces.config.ILodConfigWrapperSingleton.IClient.IGraphics.IQuality;
import com.seibel.lod.core.wrapperInterfaces.config.ILodConfigWrapperSingleton.IClient.IWorldGenerator;
import net.minecraftforge.common.ForgeConfigSpec;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.config.ModConfig;
/**
* This handles any configuration the user has access to.
* @author Leonardo Amato
* @author James Seibel
* @version 11-16-2021
*/
@Mod.EventBusSubscriber
public class ForgeConfig
{
// CONFIG STRUCTURE
// -> Client
// |
// |-> Graphics
// | |-> QualityOption
// | |-> FogQualityOption
// | |-> AdvancedGraphicsOption
// |
// |-> World Generation
// |
// |-> Advanced Mod Option
// |-> Threads
// |-> Buffers
// |-> Debugging
public static class Client
{
public final Graphics graphics;
public final WorldGenerator worldGenerator;
public final AdvancedModOptions advancedModOptions;
//================//
// Client Configs //
//================//
public Client(ForgeConfigSpec.Builder builder)
{
builder.push(this.getClass().getSimpleName());
{
graphics = new Graphics(builder);
worldGenerator = new WorldGenerator(builder);
advancedModOptions = new AdvancedModOptions(builder);
}
builder.pop();
}
//==================//
// Graphics Configs //
//==================//
public static class Graphics
{
public final QualityOption qualityOption;
public final FogQualityOption fogQuality;
public final AdvancedGraphicsOption advancedGraphicsOption;
Graphics(ForgeConfigSpec.Builder builder)
{
builder.comment(IGraphics.DESC).push("Graphics");
{
qualityOption = new QualityOption(builder);
advancedGraphicsOption = new AdvancedGraphicsOption(builder);
fogQuality = new FogQualityOption(builder);
}
builder.pop();
}
public static class QualityOption
{
public final ForgeConfigSpec.EnumValue<HorizontalResolution> drawResolution;
public final ForgeConfigSpec.IntValue lodChunkRenderDistance;
public final ForgeConfigSpec.EnumValue<VerticalQuality> verticalQuality;
public final ForgeConfigSpec.EnumValue<HorizontalScale> horizontalScale;
public final ForgeConfigSpec.EnumValue<HorizontalQuality> horizontalQuality;
QualityOption(ForgeConfigSpec.Builder builder)
{
builder.comment(IQuality.DESC).push(this.getClass().getSimpleName());
verticalQuality = builder
.comment("\n\n"
+ IQuality.VERTICAL_QUALITY_DESC)
.defineEnum("Vertical Quality", IQuality.VERTICAL_QUALITY_DEFAULT);
horizontalScale = builder
.comment("\n\n"
+ IQuality.HORIZONTAL_SCALE_DESC)
.defineEnum("Horizontal Scale", IQuality.HORIZONTAL_SCALE_DEFAULT);
horizontalQuality = builder
.comment("\n\n"
+ IQuality.HORIZONTAL_QUALITY_DESC)
.defineEnum("Horizontal Quality", IQuality.HORIZONTAL_QUALITY_DEFAULT);
drawResolution = builder
.comment("\n\n"
+ IQuality.DRAW_RESOLUTION_DESC)
.defineEnum("Block size", IQuality.DRAW_RESOLUTION_DEFAULT);
MinDefaultMax<Integer> minDefaultMax = IQuality.LOD_CHUNK_RENDER_DISTANCE_MIN_DEFAULT_MAX;
lodChunkRenderDistance = builder
.comment("\n\n"
+ IQuality.LOD_CHUNK_RENDER_DISTANCE_DESC)
.defineInRange("Lod Render Distance", minDefaultMax.defaultValue, minDefaultMax.minValue, minDefaultMax.maxValue);
builder.pop();
}
}
public static class FogQualityOption
{
public final ForgeConfigSpec.EnumValue<FogDistance> fogDistance;
public final ForgeConfigSpec.EnumValue<FogDrawMode> fogDrawMode;
public final ForgeConfigSpec.EnumValue<FogColorMode> fogColorMode;
public final ForgeConfigSpec.BooleanValue disableVanillaFog;
FogQualityOption(ForgeConfigSpec.Builder builder)
{
builder.comment(IFogQuality.DESC).push(this.getClass().getSimpleName());
fogDistance = builder
.comment("\n\n"
+ IFogQuality.FOG_DISTANCE_DESC)
.defineEnum("Fog Distance", IFogQuality.FOG_DISTANCE_DEFAULT);
fogDrawMode = builder
.comment("\n\n"
+ IFogQuality.FOG_DRAW_MODE_DESC)
.defineEnum("Fog Draw Mode", IFogQuality.FOG_DRAW_MODE_DEFAULT);
fogColorMode = builder
.comment("\n\n"
+ IFogQuality.FOG_COLOR_MODE_DESC)
.defineEnum("Fog Color Mode", IFogQuality.FOG_COLOR_MODE_DEFAULT);
disableVanillaFog = builder
.comment("\n\n"
+ IFogQuality.DISABLE_VANILLA_FOG_DESC)
.define("Experimental Disable Vanilla Fog", IFogQuality.DISABLE_VANILLA_FOG_DEFAULT);
builder.pop();
}
}
public static class AdvancedGraphicsOption
{
public final ForgeConfigSpec.EnumValue<LodTemplate> lodTemplate;
public final ForgeConfigSpec.BooleanValue disableDirectionalCulling;
public final ForgeConfigSpec.BooleanValue alwaysDrawAtMaxQuality;
public final ForgeConfigSpec.EnumValue<VanillaOverdraw> vanillaOverdraw;
public final ForgeConfigSpec.EnumValue<GpuUploadMethod> gpuUploadMethod;
public final ForgeConfigSpec.BooleanValue useExtendedNearClipPlane;
AdvancedGraphicsOption(ForgeConfigSpec.Builder builder)
{
builder.comment(IAdvancedGraphics.DESC).push(this.getClass().getSimpleName());
lodTemplate = builder
.comment("\n\n"
+ IAdvancedGraphics.LOD_TEMPLATE_DESC)
.defineEnum("LOD Template", IAdvancedGraphics.LOD_TEMPLATE_DEFAULT);
disableDirectionalCulling = builder
.comment("\n\n"
+ IAdvancedGraphics.DISABLE_DIRECTIONAL_CULLING_DESC)
.define("Disable Directional Culling", IAdvancedGraphics.DISABLE_DIRECTIONAL_CULLING_DEFAULT);
alwaysDrawAtMaxQuality = builder
.comment("\n\n"
+ IAdvancedGraphics.ALWAYS_DRAW_AT_MAD_QUALITY_DESC)
.define("Always Use Max Quality", IAdvancedGraphics.ALWAYS_DRAW_AT_MAD_QUALITY_DEFAULT);
vanillaOverdraw = builder
.comment("\n\n"
+ IAdvancedGraphics.VANILLA_OVERDRAW_DESC)
.defineEnum("Vanilla Overdraw", IAdvancedGraphics.VANILLA_OVERDRAW_DEFAULT);
gpuUploadMethod = builder
.comment("\n\n"
+ IAdvancedGraphics.GPU_UPLOAD_METHOD_DESC)
.defineEnum("GPU Upload Method", IAdvancedGraphics.GPU_UPLOAD_METHOD_DEFAULT);
// This is a temporary fix (like vanilla overdraw)
// hopefully we can remove both once we get individual chunk rendering figured out
useExtendedNearClipPlane = builder
.comment("\n\n"
+ IAdvancedGraphics.USE_EXTENDED_NEAR_CLIP_PLANE_DESC)
.define("Use Extended Near Clip Plane", IAdvancedGraphics.USE_EXTENDED_NEAR_CLIP_PLANE_DEFAULT);
builder.pop();
}
}
}
//========================//
// WorldGenerator Configs //
//========================//
public static class WorldGenerator
{
public final ForgeConfigSpec.EnumValue<GenerationPriority> generationPriority;
public final ForgeConfigSpec.EnumValue<DistanceGenerationMode> distanceGenerationMode;
public final ForgeConfigSpec.BooleanValue allowUnstableFeatureGeneration;
public final ForgeConfigSpec.EnumValue<BlocksToAvoid> blocksToAvoid;
//public final ForgeConfigSpec.BooleanValue useExperimentalPreGenLoading;
WorldGenerator(ForgeConfigSpec.Builder builder)
{
builder.comment(IWorldGenerator.DESC).push("Generation");
generationPriority = builder
.comment("\n\n"
+ IWorldGenerator.GENERATION_PRIORITY_DESC)
.defineEnum("Generation Priority", IWorldGenerator.GENERATION_PRIORITY_DEFAULT);
distanceGenerationMode = builder
.comment("\n\n"
+ IWorldGenerator.DISTANCE_GENERATION_MODE_DESC)
.defineEnum("Distance Generation Mode", IWorldGenerator.DISTANCE_GENERATION_MODE_DEFAULT);
allowUnstableFeatureGeneration = builder
.comment("\n\n"
+ IWorldGenerator.ALLOW_UNSTABLE_FEATURE_GENERATION_DESC)
.define("Allow Unstable Feature Generation", IWorldGenerator.ALLOW_UNSTABLE_FEATURE_GENERATION_DEFAULT);
blocksToAvoid = builder
.comment("\n\n"
+ IWorldGenerator.BLOCKS_TO_AVOID_DESC)
.defineEnum("Blocks to avoid", IWorldGenerator.BLOCKS_TO_AVOID_DEFAULT);
/*useExperimentalPreGenLoading = builder
.comment("\n\n"
+ " if a chunk has been pre-generated, then the mod would use the real chunk for the \n"
+ "fake chunk creation. May require a deletion of the lod file to see the result. \n")
.define("Use pre-generated chunks", false);*/
builder.pop();
}
}
//============================//
// AdvancedModOptions Configs //
//============================//
public static class AdvancedModOptions
{
public final Threading threading;
public final Debugging debugging;
public final Buffers buffers;
public AdvancedModOptions(ForgeConfigSpec.Builder builder)
{
builder.comment(IAdvanced.DESC).push(this.getClass().getSimpleName());
{
threading = new Threading(builder);
debugging = new Debugging(builder);
buffers = new Buffers(builder);
}
builder.pop();
}
public static class Threading
{
public final ForgeConfigSpec.IntValue numberOfWorldGenerationThreads;
public final ForgeConfigSpec.IntValue numberOfBufferBuilderThreads;
Threading(ForgeConfigSpec.Builder builder)
{
builder.comment(IThreading.DESC).push(this.getClass().getSimpleName());
MinDefaultMax<Integer> minDefaultMax = IThreading.NUMBER_OF_WORLD_GENERATION_THREADS_DEFAULT;
numberOfWorldGenerationThreads = builder
.comment("\n\n"
+ IThreading.NUMBER_OF_WORLD_GENERATION_THREADS_DESC)
.defineInRange("numberOfWorldGenerationThreads", minDefaultMax.defaultValue, minDefaultMax.minValue, minDefaultMax.maxValue);
minDefaultMax = IThreading.NUMBER_OF_BUFFER_BUILDER_THREADS_MIN_DEFAULT_MAX;
numberOfBufferBuilderThreads = builder
.comment("\n\n"
+ IThreading.NUMBER_OF_BUFFER_BUILDER_THREADS_MIN_DEFAULT_MAX)
.defineInRange("numberOfBufferBuilderThreads", minDefaultMax.defaultValue, minDefaultMax.minValue, minDefaultMax.maxValue);
builder.pop();
}
}
//===============//
// Debug Options //
//===============//
public static class Debugging
{
public final ForgeConfigSpec.BooleanValue drawLods;
public final ForgeConfigSpec.EnumValue<DebugMode> debugMode;
public final ForgeConfigSpec.BooleanValue enableDebugKeybindings;
Debugging(ForgeConfigSpec.Builder builder)
{
builder.comment(IDebugging.DESC).push(this.getClass().getSimpleName());
drawLods = builder
.comment("\n\n"
+ IDebugging.DRAW_LODS_DESC)
.define("Enable Rendering", IDebugging.DRAW_LODS_DEFAULT);
debugMode = builder
.comment("\n\n"
+ IDebugging.DEBUG_MODE_DESC)
.defineEnum("Debug Mode", IDebugging.DEBUG_MODE_DEFAULT);
enableDebugKeybindings = builder
.comment("\n\n"
+ IDebugging.DEBUG_KEYBINDINGS_ENABLED_DESC)
.define("Enable Debug Keybinding", IDebugging.DEBUG_KEYBINDINGS_ENABLED_DEFAULT);
builder.pop();
}
}
public static class Buffers
{
public final ForgeConfigSpec.EnumValue<BufferRebuildTimes> rebuildTimes;
Buffers(ForgeConfigSpec.Builder builder)
{
builder.comment(IBuffers.DESC).push(this.getClass().getSimpleName());
rebuildTimes = builder
.comment("\n\n"
+ IBuffers.REBUILD_TIMES_DESC)
.defineEnum("rebuildFrequency", IBuffers.REBUILD_TIMES_DEFAULT);
builder.pop();
}
}
}
}
/** {@link Path} to the configuration file of this mod */
private static final Path CONFIG_PATH = Paths.get("config", ModInfo.NAME + ".toml");
public static final ForgeConfigSpec CLIENT_SPEC;
public static final Client CLIENT;
static
{
final Pair<Client, ForgeConfigSpec> specPair = new ForgeConfigSpec.Builder().configure(Client::new);
CLIENT_SPEC = specPair.getRight();
CLIENT = specPair.getLeft();
CommentedFileConfig clientConfig = CommentedFileConfig.builder(CONFIG_PATH)
.writingMode(WritingMode.REPLACE)
.build();
clientConfig.load();
clientConfig.save();
CLIENT_SPEC.setConfig(clientConfig);
}
@SubscribeEvent
public static void onLoad(final ModConfig.Loading configEvent)
{
LogManager.getLogger().debug(ModInfo.NAME, "Loaded forge config file {}", configEvent.getConfig().getFileName());
}
@SubscribeEvent
public static void onFileChange(final ModConfig.Reloading configEvent)
{
LogManager.getLogger().debug(ModInfo.NAME, "Forge config just got changed on the file system!");
}
}

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