Updated gradle stuff to be more like 1.18
This commit is contained in:
@@ -98,6 +98,39 @@ allprojects {
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}
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}
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// Put stuff from gradle.properties into the mod info
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processResources {
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def resourceTargets = ["fabric.mod.json", "META-INF/mods.toml"] // Location of where to put
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def intoTargets = ["$buildDir/resources/main/"] // Location of the built resources folder
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def replaceProperties = [
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version: mod_version,
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mod_name: mod_name,
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authors: mod_authors,
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description: mod_description,
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homepage: mod_homepage,
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source: mod_source,
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issues: mod_issues
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] // The left side is what gets replaced in the mod info and the right side is where to get it from in the gradle.properties
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inputs.properties replaceProperties
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replaceProperties.put 'project', project
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filesMatching(resourceTargets) {
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expand replaceProperties
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}
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intoTargets.each { target ->
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if (file(target).exists()) {
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copy {
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from(sourceSets.main.resources) {
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include resourceTargets
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expand replaceProperties
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}
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into target
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}
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}
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}
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}
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tasks.withType(JavaCompile) {
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options.encoding = "UTF-8"
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options.release = 16
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+9
-30
@@ -24,6 +24,12 @@ repositories {
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maven { url "https://maven.terraformersmc.com/" }
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}
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def addMod(path, enabled) {
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if (enabled == "2")
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dependencies { modImplementation(path) }
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else if (enabled == "1")
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dependencies { modCompileOnly(path) }
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}
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dependencies {
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// Fabric loader
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@@ -38,14 +44,14 @@ dependencies {
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}
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// Sodium
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modImplementation "curse.maven:sodium-394468:${rootProject.sodium_version}"
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addMod("curse.maven:sodium-394468:${rootProject.sodium_version}", rootProject.enable_sodium)
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implementation "org.joml:joml:1.10.2"
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// Lithium
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// modImplementation "maven.modrinth:lithium:${rootProject.lithium_version}"
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addMod("maven.modrinth:lithium:${rootProject.lithium_version}", rootProject.enable_lithium)
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// Iris
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// modImplementation "maven.modrinth:iris:${rootProject.iris_version}"
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addMod("maven.modrinth:iris:${rootProject.iris_version}", rootProject.enable_iris)
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// Immersive Portals
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/*
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@@ -105,35 +111,8 @@ runClient {
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finalizedBy(deleteResources)
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}
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// Put stuff from gradle.properties into the mod info stuff
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def resourceTargets = ["fabric.mod.json"]
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def intoTargets = ["$buildDir/resources/main/"]
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def replaceProperties = [
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version: mod_version,
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mod_name: mod_name,
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authors: mod_authors,
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description: mod_description
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]
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processResources {
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dependsOn(copyAccessWidener)
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inputs.properties replaceProperties
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replaceProperties.put 'project', project
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filesMatching(resourceTargets) {
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expand replaceProperties
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}
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intoTargets.each { target ->
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if (file(target).exists()) {
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copy {
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from(sourceSets.main.resources) {
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include resourceTargets
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expand replaceProperties
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}
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into target
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}
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}
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}
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}
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shadowJar {
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+8
-28
@@ -19,6 +19,13 @@ architectury {
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forge()
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}
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def addMod(path, enabled) {
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if (enabled == "2")
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dependencies { modImplementation(path) }
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else if (enabled == "1")
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dependencies { modCompileOnly(path) }
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}
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configurations {
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compileClasspath.extendsFrom common
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runtimeClasspath.extendsFrom common
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@@ -33,7 +40,7 @@ dependencies {
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shadowMe(project(path: ":common", configuration: "transformProductionForge")) { transitive = false }
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// Starlight
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// modImplementation("curse.maven:starlight-forge-526854:${rootProject.starlight_version_forge}")
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addMod("curse.maven:starlight-forge-526854:${rootProject.starlight_version_forge}", rootProject.enable_starlight_forge)
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// forgeDependencies(project(":core")) { transitive false }
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@@ -57,36 +64,9 @@ task copyCommonResources(type: Copy) {
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into file("build/resources/main")
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}
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// Put stuff from gradle.properties into the mod info stuff
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def resourceTargets = ["META-INF/mods.toml"]
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def intoTargets = ["$buildDir/resources/main/"]
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def replaceProperties = [
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version: mod_version,
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mod_name: mod_name,
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authors: mod_authors,
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description: mod_description
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]
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processResources {
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dependsOn(copyCoreResources)
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dependsOn(copyCommonResources)
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inputs.properties replaceProperties
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replaceProperties.put 'project', project
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filesMatching(resourceTargets) {
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expand replaceProperties
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}
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intoTargets.each { target ->
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if (file(target).exists()) {
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copy {
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from(sourceSets.main.resources) {
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include resourceTargets
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expand replaceProperties
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}
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into target
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}
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}
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}
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}
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shadowJar {
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+21
-2
@@ -12,11 +12,14 @@ mod_name=Distant Horizons
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mod_description=This mod generates and renders simplified terrain beyond the normal view distance at a low performance cost. Allowing you to see much farther without turning your game into a slideshow.
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mod_authors=James Seibel, Leonardo Amato, Cola, coolGi2007, Ran, Leetom
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mod_homepage=https://www.curseforge.com/minecraft/mc-mods/distant-horizons
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mod_source=https://gitlab.com/jeseibel/minecraft-lod-mod/
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mod_issues=https://gitlab.com/jeseibel/minecraft-lod-mod/-/issues
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# Fabric loader
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fabric_loader_version=0.12.6
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fabric_api_version=0.37.1+1.17
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# Fabric mods
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# Fabric mod versions
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modmenu_version=2.0.14
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starlight_version_fabric=3442770
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lithium_version=mc1.17.1-0.7.5
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@@ -24,7 +27,23 @@ fabric_api_version=0.37.1+1.17
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iris_version=1.17.x-v1.1.4
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immersive_portals_version = 0.14-1.17
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# Fabric mod run
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# 0 = Dont enable and dont run
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# 1 = Can be refranced in code but dosnt run
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# 2 = Can be refranced in code and runs in client
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enable_starlight=0
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enable_lithium=0
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enable_sodium=1
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enable_iris=0
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# Forge loader
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forge_version=37.1.1
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# Forge mods
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# Forge mod versions
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starlight_version_forge=3457784
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# Forge mod run
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# 0 = Dont enable and dont run
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# 1 = Can be refranced in code but dosnt run
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# 2 = Can be refranced in code and runs in client
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enable_starlight_forge=0
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