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55 Commits

Author SHA1 Message Date
s809 2ddeaf50eb test builds 2025-04-21 00:00:01 +05:00
Ran 3721ebea6e Improve LodDataBuilder.java
- Use bitwise modulo
- Don't compute certain things 256 times when they can be computed once.
- Removed expressions that are always false
- Improved comments
2025-04-11 11:24:17 +10:00
Ran 98f8a87362 Improve LodDataBuilder.java
- Use bitwise modulo
- Don't compute certain things 256 times when they can be computed once.
- Removed expressions that are always false
- Improved comments
2025-04-11 11:20:05 +10:00
Ran 10a743ddef Don't check for Indium for Sodium version >= 0.6 2025-04-07 23:53:02 +10:00
James Seibel 95c896f964 maybe break n-sized rendering but fix LOD loading getting stuck 2025-04-07 06:56:58 -05:00
James Seibel 040bc16874 re-add comment to getWorldFolderName() 2025-04-07 06:55:45 -05:00
James Seibel 35d3fdb473 Revert "bandaid fix for Forge 1.20.1 UI crashing"
This reverts commit 2b519a826f.
2025-04-07 06:55:01 -05:00
Ran 549f7510f7 Merge remote-tracking branch 'origin/main'
# Conflicts:
#	common/src/main/java/com/seibel/distanthorizons/common/wrappers/block/TintWithoutLevelOverrider.java
2025-04-07 13:52:25 +10:00
Ran fab64d8477 Fix white foliage issue 2025-04-07 13:52:02 +10:00
Ran 4a6a35f617 Fix white foliage issue 2025-04-07 13:47:42 +10:00
James Seibel 2b519a826f bandaid fix for Forge 1.20.1 UI crashing 2025-04-05 09:19:36 -05:00
James Seibel 445c01b5ae up version number 2.3.2 -> 2.3.3 2025-04-05 09:11:45 -05:00
James Seibel 0f08bd540e remove dev from the version number 2025-04-05 09:10:23 -05:00
James Seibel 77088465f9 Improve DH world gen progress message 2025-04-02 07:25:19 -05:00
James Seibel affe014433 Fix auto updater for MC 1.21.4 and 1.21.5 2025-03-31 06:56:00 -05:00
James Seibel 4c06bf6dbd change iris incompat MC 1.21.5 1.8.12 -> 1.8.10 2025-03-30 17:31:51 -05:00
James Seibel dcab616385 Fix memory leaks due to un-closed thread pools and worlds 2025-03-30 17:31:04 -05:00
James Seibel 89b7d08e9b Fix the sun/moon and stars not rendering
Closes #986
2025-03-30 16:50:43 -05:00
James Seibel 724e318221 Fix beacon beams now going through some blocks 2025-03-30 15:23:27 -05:00
James Seibel a40d62d46a Fix flashing on MC 1.21.5 in non-overworld dimensions 2025-03-30 14:36:56 -05:00
James Seibel 2f6b4c079b don't log InterruptedException during threadPool shutdown 2025-03-29 20:11:36 -05:00
James Seibel 951e3c0271 Fix accidentally removing required imports 2025-03-29 20:09:41 -05:00
James Seibel 84825c2d09 Add MC 1.21.5 to the auto build script 2025-03-29 19:23:53 -05:00
James Seibel ec627e2eba Fix fog for MC 1.16.5 2025-03-29 19:22:59 -05:00
James Seibel 06bc9a349f Fix MC 1.16.5 compiling 2025-03-29 18:48:00 -05:00
James Seibel ff6c4e227b level wrapper weak refs to fix leak on bad shutdown 2025-03-29 18:18:23 -05:00
James Seibel a4d46ffe94 Mark Iris 1.8.12 and lower broken for MC 1.21.5
Older MC versions are unaffected and function correctly
2025-03-29 16:51:46 -05:00
James Seibel bd5c140782 Fix import for fabric mixin texture 2025-03-29 16:45:32 -05:00
James Seibel 229c3f7c91 Add neoforge 1.21.5 2025-03-29 16:11:04 -05:00
James Seibel 693369bc08 MC 1.21.5 changes, lighting fix, and world gen dup fix 2025-03-29 15:45:26 -05:00
James Seibel d109fe6c43 comment out LOD bias option for MC 1.21.5+ 2025-03-29 15:44:54 -05:00
James Seibel 3c9d3707cf update world gen chunk loading for MC 1.21.5 2025-03-29 15:38:42 -05:00
James Seibel 6e53564835 Fix getting block colors for MC 1.21.5 2025-03-29 12:34:35 -05:00
James Seibel 2480fe0d86 Add basic MC 1.21.5 rendering (block colors and world gen broken) 2025-03-29 10:40:36 -05:00
James Seibel 691c9d3f45 up version number 2.3.1 -> 2.3.2 2025-03-25 07:17:34 -05:00
James Seibel 3faf25636d remove dev from version number 2025-03-25 07:16:56 -05:00
James Seibel ab3bfbefb4 remove version from clean in buildall.bat 2025-03-25 07:16:07 -05:00
James Seibel 890e802de4 add execution policy for python script 2025-03-25 07:15:52 -05:00
James Seibel c13bc0cd6e Fix forge 1.18.2 dedicated server crash on startup 2025-03-20 07:08:21 -05:00
James Seibel 7143b7de08 Add config to only log GL errors once 2025-03-19 22:02:57 -05:00
James Seibel d136d782f5 Attempt to fix Linux complaining about glIsFramebuffer() 2025-03-19 18:34:06 -05:00
James Seibel 29a160316c Potentially fix LAN connections on neo/forge 2025-03-19 17:34:03 -05:00
James Seibel 1f6f64d322 Potentially fix GL errors when accessing the default FBO on Linux 2025-03-19 17:00:36 -05:00
James Seibel 37c0af529d Fix restoring textures to the default FBO 2025-03-18 20:18:30 -05:00
James Seibel 1341ea3f3d Attempt to fix GL errors on Linux during buffer cleanup
Attempt to fix #950
2025-03-18 19:51:22 -05:00
James Seibel c0bb120669 Add stack tracing to GL error logging 2025-03-18 18:10:25 -05:00
James Seibel f8887e403f fix passing in the wrong flags to glBufferStorage()
Might Resolve #964 and #950
2025-03-18 07:43:23 -05:00
James Seibel 949ee423c8 Fix changing graphics settings on world load via API 2025-03-16 14:30:04 -05:00
James Seibel b19ed3f30c Fix GL error logging 2025-03-14 10:18:03 -05:00
James Seibel 2d085e1074 Add additional error checking/handling to Shader compiling 2025-03-13 21:12:34 -05:00
James Seibel 6ba0490cf7 Closes !950 (Texture name does not refer to a texture object) 2025-03-13 18:09:43 -05:00
James Seibel b6a0878241 up version number 2.3.0-b -> 2.3.1-b-dev
Also fix compiling for release builds
2025-03-08 08:11:14 -06:00
James Seibel 50f5371084 Merge branch 'main' of gitlab.com:distant-horizons-team/distant-horizons 2025-03-06 07:43:29 -06:00
James Seibel df74b8d243 Update coreSubProjects 2025-03-06 07:43:22 -06:00
s809 a36cd0763b Add some debugging info for DTOs 2025-03-02 20:09:11 +05:00
30 changed files with 947 additions and 253 deletions
+1 -1
View File
@@ -38,7 +38,7 @@ build:
stage: build
parallel:
matrix:
- MC_VER: ["1.16.5", "1.17.1", "1.18.2", "1.19.2", "1.19.4", "1.20.1", "1.20.2", "1.20.4", "1.20.6", "1.21.1", "1.21.3", "1.21.4"]
- MC_VER: ["1.16.5", "1.17.1", "1.18.2", "1.19.2", "1.19.4", "1.20.1", "1.20.2", "1.20.4", "1.20.6", "1.21.1", "1.21.3", "1.21.4", "1.21.5"]
script:
# this both runs the unit tests and assembles the code
- ./gradlew clean -PmcVer="${MC_VER}" -PinfoGitCommit="${CI_COMMIT_SHA}" -PinfoGitBranch="${CI_COMMIT_BRANCH}" -PinfoBuildSource="GitLab CI (${CI_PIPELINE_ID})" --gradle-user-home cache/;
+1 -1
View File
@@ -19,7 +19,7 @@ plugins {
id "systems.manifold.manifold-gradle-plugin" version "0.0.2-alpha"
// Architectury is used here only as a replacement for forge's own loom
id "dev.architectury.loom" version "1.7-SNAPSHOT" apply false
id "dev.architectury.loom" version "1.10-SNAPSHOT" apply false
}
+1 -1
View File
@@ -14,7 +14,7 @@ for %%f in (versionProperties\*) do (
@rem Clean out the folders, build it, and merge it
echo ==================== Cleaning workspace to build !version! ====================
call .\gradlew.bat clean -PmcVer="!version!"
call .\gradlew.bat clean
echo ==================== Building !version! ====================
call .\gradlew.bat build -PmcVer="!version!"
echo ==================== Merging !version! ====================
+1 -1
View File
@@ -31,7 +31,7 @@ class NativeRelocator
String os = System.getProperty("os.name").toLowerCase();
if (os.contains("win"))
{
processBuilder.command("powershell", "./prepare.ps1");
processBuilder.command("powershell", "-ExecutionPolicy", "Bypass", "./prepare.ps1");
}
else if (os.contains("nix") || os.contains("nux") || os.contains("mac"))
{
@@ -20,8 +20,6 @@
package com.seibel.distanthorizons.common.wrappers;
import com.seibel.distanthorizons.core.wrapperInterfaces.IVersionConstants;
import net.minecraft.SharedConstants;
import net.minecraft.client.Minecraft;
/**
* @author James Seibel
@@ -41,11 +39,45 @@ public class VersionConstants implements IVersionConstants
@Override
public String getMinecraftVersion()
{
#if MC_VER < MC_1_19_2
return Minecraft.getInstance().getGame().getVersion().getId();
// these values are hard-coded to prevent an issue with Forge (specifically 1.18.2) where
// it can't load client classes when running as a dedicated server,
// which was how we were dynamically accessing the MC version string
#if MC_VER == MC_1_16_5
return "1.16.5";
#elif MC_VER == MC_1_17_1
return "1.17.1";
#elif MC_VER == MC_1_18_2
return "1.18.2";
#elif MC_VER == MC_1_19_2
return "1.19.2";
#elif MC_VER == MC_1_19_4
return "1.19.4";
#elif MC_VER == MC_1_20_1
return "1.20.1";
#elif MC_VER == MC_1_20_2
return "1.20.2";
#elif MC_VER == MC_1_20_4
return "1.20.4";
#elif MC_VER == MC_1_20_6
return "1.20.6";
#elif MC_VER == MC_1_21_1
return "1.21.1";
#elif MC_VER == MC_1_21_3
return "1.21.3";
#elif MC_VER == MC_1_21_4
return "1.21.4";
#elif MC_VER == MC_1_21_5
return "1.21.5";
#else
return SharedConstants.getCurrentVersion().getId();
ERROR MC version constant missing
#endif
}
}
@@ -97,16 +97,14 @@ public class BlockStateWrapper implements IBlockStateWrapper
/** technically final, but since it requires a method call to generate it can't be marked as such */
private String serialString;
private final int hashCode;
/**
* Cached opacity value, -1 if not populated. <br>
* Should be between {@link LodUtil#BLOCK_FULLY_OPAQUE} and {@link LodUtil#BLOCK_FULLY_OPAQUE}
*/
private int opacity = -1;
/** Should be between {@link LodUtil#BLOCK_FULLY_OPAQUE} and {@link LodUtil#BLOCK_FULLY_OPAQUE} */
private final int opacity;
/** used by the Iris shader mod to determine how each LOD should be rendered */
private byte blockMaterialId = 0;
private final boolean isBeaconBlock;
private final boolean isBeaconBaseBlock;
private final boolean allowsBeaconBeamPassage;
/** null if this block can't tint beacons */
private final Color beaconTintColor;
private final Color mapColor;
@@ -163,9 +161,12 @@ public class BlockStateWrapper implements IBlockStateWrapper
this.serialString = this.serialize(levelWrapper);
this.hashCode = Objects.hash(this.serialString);
this.blockMaterialId = this.calculateEDhApiBlockMaterialId().index;
this.opacity = this.calculateOpacity();
String lowercaseSerial = this.serialString.toLowerCase();
// beacon blocks
String lowercaseSerial = this.serialString.toLowerCase();
boolean isBeaconBaseBlock = false;
for (int i = 0; i < LodUtil.BEACON_BASE_BLOCK_NAME_LIST.size(); i++)
{
@@ -201,6 +202,39 @@ public class BlockStateWrapper implements IBlockStateWrapper
this.beaconTintColor = beaconTintColor;
// allow/deny beacon beam passage
boolean allowsBeaconBeamPassage;
if (this.blockState != null)
{
// get block properties (defaults to the values used by air)
boolean canOcclude = this.getCanOcclude();
boolean propagatesSkyLightDown = this.getPropagatesSkyLightDown();
if (lowercaseSerial.contains("minecraft:bedrock"))
{
// bedrock is a special case fully opaque block that does allow beacons through
allowsBeaconBeamPassage = true;
}
else if (propagatesSkyLightDown || !canOcclude)
{
// stairs, cake, fences, etc.
allowsBeaconBeamPassage = true;
}
else
{
// non-opaque blocks (glass, mob spawners, etc.)
// all allow beacons through
allowsBeaconBeamPassage = (this.opacity != LodUtil.BLOCK_FULLY_OPAQUE);
}
}
else
{
// air allows beacons through
allowsBeaconBeamPassage = true;
}
this.allowsBeaconBeamPassage = allowsBeaconBeamPassage;
int mcColor = 0;
if (this.blockState != null)
{
@@ -344,28 +378,12 @@ public class BlockStateWrapper implements IBlockStateWrapper
//=================//
@Override
public int getOpacity()
public int getOpacity() { return this.opacity; }
private int calculateOpacity()
{
// use the cached opacity value if possible
if (this.opacity != -1)
{
return this.opacity;
}
// get block properties (default to the values used by air)
boolean canOcclude = false;
boolean propagatesSkyLightDown = true;
if (this.blockState != null)
{
canOcclude = this.blockState.canOcclude();
#if MC_VER < MC_1_21_3
propagatesSkyLightDown = this.blockState.propagatesSkylightDown(EmptyBlockGetter.INSTANCE, BlockPos.ZERO);
#else
propagatesSkyLightDown = this.blockState.propagatesSkylightDown();
#endif
}
// get block properties (defaults to the values used by air)
boolean canOcclude = this.getCanOcclude();
boolean propagatesSkyLightDown = this.getPropagatesSkyLightDown();
@@ -398,9 +416,37 @@ public class BlockStateWrapper implements IBlockStateWrapper
}
this.opacity = opacity;
return this.opacity;
return opacity;
}
private boolean getCanOcclude()
{
// defaults to the value used by air
boolean canOcclude = false;
if (this.blockState != null)
{
canOcclude = this.blockState.canOcclude();
}
return canOcclude;
}
private boolean getPropagatesSkyLightDown()
{
// defaults to the value used by air
boolean propagatesSkyLightDown = true;
if (this.blockState != null)
{
#if MC_VER < MC_1_21_3
propagatesSkyLightDown = this.blockState.propagatesSkylightDown(EmptyBlockGetter.INSTANCE, BlockPos.ZERO);
#else
propagatesSkyLightDown = this.blockState.propagatesSkylightDown();
#endif
}
return propagatesSkyLightDown;
}
@Override
public int getLightEmission() { return (this.blockState != null) ? this.blockState.getLightEmission() : 0; }
@@ -473,6 +519,8 @@ public class BlockStateWrapper implements IBlockStateWrapper
public boolean isBeaconBaseBlock() { return this.isBeaconBaseBlock; }
@Override
public boolean isBeaconTintBlock() { return this.beaconTintColor != null; }
@Override
public boolean allowsBeaconBeamPassage() { return this.allowsBeaconBeamPassage; }
@Override
public Color getMapColor() { return this.mapColor; }
@@ -40,11 +40,18 @@ import java.util.Random;
#endif
import net.minecraft.world.level.block.state.BlockState;
import org.apache.logging.log4j.Logger;
import org.jetbrains.annotations.Nullable;
import java.util.ArrayList;
import java.util.HashSet;
import java.util.List;
import java.util.concurrent.locks.ReentrantLock;
#if MC_VER < MC_1_21_5
#else
import net.minecraft.client.renderer.block.model.BlockModelPart;
#endif
/**
* This stores and calculates the colors
* the given {@link BlockState} should have based
@@ -196,9 +203,7 @@ public class ClientBlockStateColorCache
List<BakedQuad> quads = null;
for (Direction direction : COLOR_RESOLUTION_DIRECTION_ORDER)
{
quads = Minecraft.getInstance().getModelManager().getBlockModelShaper().
getBlockModel(this.blockState).getQuads(this.blockState, direction, RANDOM);
quads = this.getQuadsForDirection(direction);
if (quads != null && !quads.isEmpty()
&& !(
this.blockState.getBlock() instanceof RotatedPillarBlock
@@ -212,19 +217,37 @@ public class ClientBlockStateColorCache
if (quads == null || quads.isEmpty())
{
quads = Minecraft.getInstance().getModelManager().getBlockModelShaper().
getBlockModel(this.blockState).getQuads(this.blockState, null, RANDOM);
quads = this.getUnculledQuads();
}
if (quads != null && !quads.isEmpty())
if (quads != null
&& !quads.isEmpty()
&& quads.get(0) != null)
{
this.needPostTinting = quads.get(0).isTinted();
this.needShade = quads.get(0).isShade();
this.tintIndex = quads.get(0).getTintIndex();
BakedQuad firstQuad = quads.get(0);
this.needPostTinting = firstQuad.isTinted();
#if MC_VER <= MC_1_21_4
this.needShade = firstQuad.isShade();
this.tintIndex = firstQuad.getTintIndex();
#else
this.needShade = firstQuad.shade();
this.tintIndex = firstQuad.tintIndex();
#endif
#if MC_VER < MC_1_17_1
this.baseColor = calculateColorFromTexture(
#if MC_VER < MC_1_17_1 quads.get(0).sprite,
#else quads.get(0).getSprite(), #endif
ColorMode.getColorMode(this.blockState.getBlock()));
firstQuad.sprite,
ColorMode.getColorMode(this.blockState.getBlock()));
#elif MC_VER < MC_1_21_5
this.baseColor = calculateColorFromTexture(
firstQuad.getSprite(),
ColorMode.getColorMode(this.blockState.getBlock()));
#else
this.baseColor = calculateColorFromTexture(
firstQuad.sprite(),
ColorMode.getColorMode(this.blockState.getBlock()));
#endif
}
else
{
@@ -232,8 +255,7 @@ public class ClientBlockStateColorCache
this.needPostTinting = false;
this.needShade = false;
this.tintIndex = 0;
this.baseColor = calculateColorFromTexture(Minecraft.getInstance().getModelManager().getBlockModelShaper().getParticleIcon(this.blockState),
ColorMode.getColorMode(this.blockState.getBlock()));
this.baseColor = this.getParticleIconColor();
}
}
else
@@ -242,8 +264,7 @@ public class ClientBlockStateColorCache
this.needPostTinting = true;
this.needShade = false;
this.tintIndex = 0;
this.baseColor = calculateColorFromTexture(Minecraft.getInstance().getModelManager().getBlockModelShaper().getParticleIcon(this.blockState),
ColorMode.getColorMode(this.blockState.getBlock()));
this.baseColor = this.getParticleIconColor();
}
this.isColorResolved = true;
@@ -253,6 +274,35 @@ public class ClientBlockStateColorCache
RESOLVE_LOCK.unlock();
}
}
@Nullable
private List<BakedQuad> getUnculledQuads() { return this.getQuadsForDirection(null); }
@Nullable
private List<BakedQuad> getQuadsForDirection(@Nullable Direction direction)
{
List<BakedQuad> quads = null;
#if MC_VER < MC_1_21_5
quads = Minecraft.getInstance().getModelManager().getBlockModelShaper().
getBlockModel(this.blockState).getQuads(this.blockState, direction, RANDOM);
#else
List<BlockModelPart> blockModelPartList = Minecraft.getInstance().getModelManager().getBlockModelShaper().
getBlockModel(this.blockState).collectParts(RANDOM);
quads = new ArrayList<>();
if (blockModelPartList != null)
{
for (int i = 0; i < blockModelPartList.size(); i++)
{
// if direction is null this will return the unculled quads
quads.addAll(blockModelPartList.get(i).getQuads(direction));
}
}
#endif
return quads;
}
//TODO: Perhaps make this not just use the first frame?
private static int calculateColorFromTexture(TextureAtlasSprite texture, ColorMode colorMode)
{
@@ -383,6 +433,13 @@ public class ClientBlockStateColorCache
return (bias + (scale * t)) >>> 16;
}
private int getParticleIconColor()
{
return calculateColorFromTexture(
Minecraft.getInstance().getModelManager().getBlockModelShaper().getParticleIcon(this.blockState),
ColorMode.getColorMode(this.blockState.getBlock()));
}
//===============//
@@ -19,19 +19,16 @@
package com.seibel.distanthorizons.common.wrappers.block;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.util.ColorUtil;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.world.level.*;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.biome.Biomes;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.lighting.LevelLightEngine;
import net.minecraft.world.level.material.FluidState;
import org.apache.logging.log4j.Logger;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
@@ -46,46 +43,74 @@ public class TintWithoutLevelOverrider implements BlockAndTintGetter
* but {@link Nullable} is there just in case.
*/
@Nullable
private final Biome biome;
#if MC_VER >= MC_1_18_2
public final Holder<Biome> biome;
#else
public final Biome biome;
#endif
/**
* Constructs the TintWithoutLevelOverrider, storing the provided Biome Holder for late-binding access.
*
* <p>Previously, this class might have immediately unwrapped the Holder like this:</p>
* <pre>{@code
* // Inside constructor (OLD WAY - PROBLEMATIC):
* Holder<Biome> biomeHolder = getTheHolderFromSomewhere();
* this.biome = biomeHolder.value(); // <-- PROBLEM HERE
* }</pre>
*
* <p>This approach is problematic because the {@link net.minecraft.core.Holder} system,
* particularly {@code Holder.Reference}, is designed for <strong>late binding</strong>. Here's why storing
* the Holder itself is now necessary:</p>
* <ol>
* <li>A {@code Holder.Reference<Biome>} might be created initially just with a
* {@link net.minecraft.resources.ResourceKey} (like {@code minecraft:plains}), but its actual
* {@link net.minecraft.core.Holder#value() value()} (the {@code Biome} object itself) might be {@code null}
* at construction time.</li>
* <li>Later, during game loading, registry population, or potentially due to modifications by other mods
* (e.g., Polytone), the system calls internal binding methods (like {@code bindValue(Biome)})
* on the {@code Holder} instance. This sets or <strong>updates</strong> the internal reference to the
* actual {@code Biome} object.</li>
* <li>Crucially, the binding process might assign a completely <strong>new</strong> {@code Biome} object
* instance to the {@code Holder} reference, replacing any previous one.</li>
* </ol>
*
* <p>If we unwrapped the {@code Holder} using {@code .value()} within the constructor (the old way),
* our class's internal {@code biome} field would permanently store a reference to whatever {@code Biome}
* object the {@code Holder} pointed to *at that exact moment*. It would have no link back to the
* {@code Holder} and would be unaware if the {@code Holder} was later updated to point to a different
* (or the initially missing) {@code Biome} object. This would lead to using stale or even {@code null} data.</p>
*
* <p>By storing the {@code Holder<Biome>} itself, this class can call {@link net.minecraft.core.Holder#value()}
* whenever the biome information is needed, ensuring it always retrieves the most current {@code Biome}
* instance associated with the holder at that time.</p>
*/
public TintWithoutLevelOverrider(BiomeWrapper biomeWrapper, IClientLevelWrapper clientLevelWrapper)
{
// try to get the wrapped biome
Biome unwrappedBiome = null;
if (biomeWrapper.biome != null)
#if MC_VER >= MC_1_18_2 Holder<Biome> #else Biome #endif biome = biomeWrapper.biome;
if (biome == null) // We are looking at the empty biome wrapper
{
unwrappedBiome = unwrap(biomeWrapper.biome);
}
if(unwrappedBiome == null)
{
// we are looking at the empty biome wrapper, try using plains as a backup
BiomeWrapper plainsBiomeWrapper = ((BiomeWrapper) clientLevelWrapper.getPlainsBiomeWrapper());
if (plainsBiomeWrapper != null)
{
unwrappedBiome = unwrap(plainsBiomeWrapper.biome);
biome = plainsBiomeWrapper.biome;
}
}
this.biome = unwrappedBiome;
this.biome = biome;
}
@Override
public int getBlockTint(@NotNull BlockPos blockPos, @NotNull ColorResolver colorResolver)
{
if (this.biome != null)
{
return colorResolver.getColor(this.biome, blockPos.getX(), blockPos.getZ());
}
else
public int getBlockTint(@NotNull BlockPos blockPos, @NotNull ColorResolver colorResolver)
{
if (this.biome == null)
{
// hopefully unneeded debug color
return ColorUtil.CYAN;
}
return colorResolver.getColor(unwrap(biome), blockPos.getX(), blockPos.getZ());
}
private static Biome unwrap(#if MC_VER >= MC_1_18_2 Holder<Biome> #else Biome #endif biome)
@@ -19,7 +19,11 @@
package com.seibel.distanthorizons.common.wrappers.minecraft;
#if MC_VER < MC_1_21_5
import com.mojang.blaze3d.platform.GlStateManager;
#elif MC_VER == MC_1_21_5
import com.mojang.blaze3d.opengl.GlStateManager;
#endif
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftGLWrapper;
@@ -148,7 +152,10 @@ public class MinecraftGLWrapper implements IMinecraftGLWrapper
public void glBlendFunc(int sfactor, int dfactor)
{
GL32.glBlendFunc(sfactor, dfactor);
GlStateManager._blendFunc(sfactor, dfactor);
#if MC_VER < MC_1_21_5
GlStateManager._blendFunc(sfactor, dfactor);
#endif
}
/** @see GL32#glBlendFuncSeparate */
@Override
@@ -180,7 +187,15 @@ public class MinecraftGLWrapper implements IMinecraftGLWrapper
/** @see GL32#glDeleteBuffers(int) */
@Override
public void glDeleteBuffers(int buffer)
{ GlStateManager._glDeleteBuffers(buffer); }
{
GL32.glDeleteBuffers(buffer);
// MC's implementation has a bug where it will throw:
// GL_INVALID_OPERATION in glBufferData(immutable)
// when attempting to delete Storage Buffers
// So we need to manually delete the buffers ourselves
//GlStateManager._glDeleteBuffers(buffer);
}
// culling //
@@ -71,6 +71,10 @@ import net.minecraft.world.phys.Vec3;
import org.apache.logging.log4j.Logger;
import org.joml.Vector4f;
#if MC_VER >= MC_1_21_5
import com.mojang.blaze3d.opengl.GlTexture;
import org.lwjgl.opengl.GL32;
#endif
/**
* A singleton that contains everything
@@ -102,8 +106,15 @@ public class MinecraftRenderWrapper implements IMinecraftRenderWrapper
*/
public int finalLevelFrameBufferId = -1;
public boolean colorTextureCastFailLogged = false;
public boolean depthTextureCastFailLogged = false;
//=========//
// methods //
//=========//
@Override
public Vec3f getLookAtVector()
{
@@ -250,6 +261,26 @@ public class MinecraftRenderWrapper implements IMinecraftRenderWrapper
private RenderTarget getRenderTarget() { return MC.getMainRenderTarget(); }
@Override
public boolean mcRendersToFrameBuffer()
{
#if MC_VER < MC_1_21_5
return true;
#else
return false;
#endif
}
@Override
public boolean runningLegacyOpenGL()
{
#if MC_VER <= MC_1_16_5
return true;
#else
return false;
#endif
}
@Override
public int getTargetFrameBuffer()
{
@@ -259,27 +290,87 @@ public class MinecraftRenderWrapper implements IMinecraftRenderWrapper
return this.finalLevelFrameBufferId;
}
#if MC_VER < MC_1_21_5
return this.getRenderTarget().frameBufferId;
#else
// MC renders to a texture and then directly to the default FBO now
// we need to draw to their texture instead of the FBO
return 0; // 0 is the ID for the default frame buffer
#endif
}
@Override
public void clearTargetFrameBuffer() { this.finalLevelFrameBufferId = -1; }
@Override
public int getDepthTextureId() { return this.getRenderTarget().getDepthTextureId(); }
public int getDepthTextureId()
{
#if MC_VER < MC_1_21_5
return this.getRenderTarget().getDepthTextureId();
#else
try
{
GlTexture glTexture = (GlTexture) this.getRenderTarget().getDepthTexture();
if (glTexture == null)
{
// shouldn't happen, but just in case
return 0;
}
return glTexture.glId();
}
catch (ClassCastException e)
{
// only log this error once per session
if (!this.depthTextureCastFailLogged)
{
this.depthTextureCastFailLogged = true;
LOGGER.error("Unable to cast render Target depth texture to GlTexture. MC or a rendering mod may have changed the object type.", e);
}
return 0;
}
#endif
}
@Override
public int getColorTextureId() { return this.getRenderTarget().getColorTextureId(); }
public int getColorTextureId()
{
#if MC_VER < MC_1_21_5
return this.getRenderTarget().getColorTextureId();
#else
try
{
GlTexture glTexture = (GlTexture) this.getRenderTarget().getColorTexture();
if (glTexture == null)
{
// shouldn't happen, but just in case
return 0;
}
return glTexture.glId();
}
catch (ClassCastException e)
{
// only log this error once per session
if (!this.colorTextureCastFailLogged)
{
this.colorTextureCastFailLogged = true;
LOGGER.error("Unable to cast render Target color texture to GlTexture. MC or a rendering mod may have changed the object type.", e);
}
return 0;
}
#endif
}
@Override
public int getTargetFrameBufferViewportWidth()
{
return getRenderTarget().viewWidth;
return this.getRenderTarget().viewWidth;
}
@Override
public int getTargetFrameBufferViewportHeight()
{
return getRenderTarget().viewHeight;
return this.getRenderTarget().viewHeight;
}
@Override
@@ -21,8 +21,10 @@ package com.seibel.distanthorizons.common.wrappers.misc;
import com.mojang.blaze3d.platform.NativeImage;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftGLWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.misc.ILightMapWrapper;
import org.apache.logging.log4j.Logger;
import org.lwjgl.opengl.GL32;
import java.nio.ByteBuffer;
@@ -30,6 +32,7 @@ import java.nio.ByteBuffer;
public class LightMapWrapper implements ILightMapWrapper
{
private static final IMinecraftGLWrapper GLMC = SingletonInjector.INSTANCE.get(IMinecraftGLWrapper.class);
private static final Logger LOGGER = DhLoggerBuilder.getLogger();
private int textureId = 0;
@@ -49,6 +52,7 @@ public class LightMapWrapper implements ILightMapWrapper
public void uploadLightmap(NativeImage image)
{
#if MC_VER < MC_1_21_5
int currentTexture = GLMC.getActiveTexture();
if (this.textureId == 0)
{
@@ -59,14 +63,27 @@ public class LightMapWrapper implements ILightMapWrapper
GLMC.glBindTexture(this.textureId);
}
image.upload(0, 0, 0, false);
GLMC.glBindTexture(currentTexture);
// getActiveTexture() may return textures that aren't valid and attempting to bind them will
// throw a GL error in MC 1.21.1
if (GL32.glIsTexture(currentTexture))
{
GLMC.glBindTexture(currentTexture);
}
#else
throw new UnsupportedOperationException("setLightmapId should be used for MC versions after 1.21.5"); // TODO that MC version number is wrong, when did we actually start using setLightmapId()?
#endif
}
private void createLightmap(NativeImage image)
{
#if MC_VER < MC_1_21_5
this.textureId = GLMC.glGenTextures();
GLMC.glBindTexture(this.textureId);
GL32.glTexImage2D(GL32.GL_TEXTURE_2D, 0, image.format().glFormat(), image.getWidth(), image.getHeight(),
0, image.format().glFormat(), GL32.GL_UNSIGNED_BYTE, (ByteBuffer) null);
#else
throw new UnsupportedOperationException("setLightmapId should be used for MC versions after 1.21.5"); // TODO that MC version number is wrong, when did we actually start using setLightmapId()?
#endif
}
public void setLightmapId(int minecraftLightmapTetxureId)
@@ -25,7 +25,6 @@ import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkSource;
import net.minecraft.world.phys.Vec3;
import org.apache.logging.log4j.Logger;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
@@ -33,6 +32,10 @@ import org.jetbrains.annotations.Nullable;
import java.awt.*;
import java.io.File;
import java.io.IOException;
import java.lang.ref.WeakReference;
import java.util.Collections;
import java.util.Map;
import java.util.WeakHashMap;
import java.util.concurrent.ConcurrentHashMap;
#if MC_VER <= MC_1_20_4
@@ -42,6 +45,7 @@ import net.minecraft.world.level.chunk.status.ChunkStatus;
#endif
#if MC_VER < MC_1_21_3
import net.minecraft.world.phys.Vec3;
#else
import com.seibel.distanthorizons.core.util.ColorUtil;
#endif
@@ -49,7 +53,12 @@ import com.seibel.distanthorizons.core.util.ColorUtil;
public class ClientLevelWrapper implements IClientLevelWrapper
{
private static final Logger LOGGER = DhLoggerBuilder.getLogger(ClientLevelWrapper.class.getSimpleName());
private static final ConcurrentHashMap<ClientLevel, ClientLevelWrapper> LEVEL_WRAPPER_BY_CLIENT_LEVEL = new ConcurrentHashMap<>(); // TODO can leak
/**
* weak references are to prevent rare issues
* where, upon world closure, some levels aren't shutdown/removed properly
* and/or for servers were the level object isn't consistent
*/
private static final Map<ClientLevel, WeakReference<ClientLevelWrapper>> LEVEL_WRAPPER_REF_BY_CLIENT_LEVEL = Collections.synchronizedMap(new WeakHashMap<>());
private static final IKeyedClientLevelManager KEYED_CLIENT_LEVEL_MANAGER = SingletonInjector.INSTANCE.get(IKeyedClientLevelManager.class);
private static final Minecraft MINECRAFT = Minecraft.getInstance();
@@ -72,9 +81,9 @@ public class ClientLevelWrapper implements IClientLevelWrapper
//===============//
// wrapper logic //
//===============//
//==================//
// instance methods //
//==================//
public static IClientLevelWrapper getWrapper(@NotNull ClientLevel level) { return getWrapper(level, false); }
@@ -96,7 +105,19 @@ public class ClientLevelWrapper implements IClientLevelWrapper
}
}
return LEVEL_WRAPPER_BY_CLIENT_LEVEL.computeIfAbsent(level, ClientLevelWrapper::new);
return LEVEL_WRAPPER_REF_BY_CLIENT_LEVEL.compute(level, (newLevel, levelRef) ->
{
if (levelRef != null)
{
ClientLevelWrapper oldLevelWrapper = levelRef.get();
if (oldLevelWrapper != null)
{
return levelRef;
}
}
return new WeakReference<>(new ClientLevelWrapper(newLevel));
}).get();
}
@Nullable
@@ -265,7 +286,7 @@ public class ClientLevelWrapper implements IClientLevelWrapper
@Override
public void onUnload()
{
LEVEL_WRAPPER_BY_CLIENT_LEVEL.remove(this.level);
LEVEL_WRAPPER_REF_BY_CLIENT_LEVEL.remove(this.level);
this.parentDhLevel = null;
}
@@ -20,6 +20,10 @@
package com.seibel.distanthorizons.common.wrappers.world;
import java.io.File;
import java.lang.ref.WeakReference;
import java.util.Collections;
import java.util.Map;
import java.util.WeakHashMap;
import java.util.concurrent.ConcurrentHashMap;
import com.seibel.distanthorizons.api.enums.worldGeneration.EDhApiLevelType;
@@ -57,7 +61,11 @@ import org.apache.logging.log4j.Logger;
public class ServerLevelWrapper implements IServerLevelWrapper
{
private static final Logger LOGGER = DhLoggerBuilder.getLogger();
private static final ConcurrentHashMap<ServerLevel, ServerLevelWrapper> LEVEL_WRAPPER_BY_SERVER_LEVEL = new ConcurrentHashMap<>();
/**
* weak references are to prevent rare issues
* where, upon world closure, some levels aren't shutdown/removed properly
*/
private static final Map<ServerLevel, WeakReference<ServerLevelWrapper>> LEVEL_WRAPPER_REF_BY_SERVER_LEVEL = Collections.synchronizedMap(new WeakHashMap<>());
private final ServerLevel level;
@Deprecated // TODO circular references are bad
@@ -70,15 +78,29 @@ public class ServerLevelWrapper implements IServerLevelWrapper
//==============//
public static ServerLevelWrapper getWrapper(ServerLevel level)
{ return LEVEL_WRAPPER_BY_SERVER_LEVEL.computeIfAbsent(level, ServerLevelWrapper::new); }
{
return LEVEL_WRAPPER_REF_BY_SERVER_LEVEL.compute(level, (newLevel, levelRef) ->
{
if (levelRef != null)
{
ServerLevelWrapper oldLevelWrapper = levelRef.get();
if (oldLevelWrapper != null)
{
return levelRef;
}
}
return new WeakReference<>(new ServerLevelWrapper(newLevel));
}).get();
}
public ServerLevelWrapper(ServerLevel level) { this.level = level; }
//=========//
// methods //
//=========//
//==================//
// instance methods //
//==================//
@Override
public File getMcSaveFolder()
@@ -93,6 +115,8 @@ public class ServerLevelWrapper implements IServerLevelWrapper
@Override
public String getWorldFolderName()
{
// TODO can we just replace this with getMcSaveFolder()? Why are we using the screenshot file anyway?
// this can have issues when the screenshot file is null/missing
#if MC_VER >= MC_1_17_1
return this.level.getServer().getWorldScreenshotFile().get().getParent().getFileName().toString();
#else // <= 1.16.5
@@ -179,7 +203,7 @@ public class ServerLevelWrapper implements IServerLevelWrapper
public ServerLevel getWrappedMcObject() { return this.level; }
@Override
public void onUnload() { LEVEL_WRAPPER_BY_SERVER_LEVEL.remove(this.level); }
public void onUnload() { LEVEL_WRAPPER_REF_BY_SERVER_LEVEL.remove(this.level); }
@Override
@@ -113,7 +113,11 @@ public final class BatchGenerationEnvironment extends AbstractBatchGenerationEnv
new ConfigBasedLogger(LogManager.getLogger("LodWorldGen"),
() -> Config.Common.Logging.logWorldGenLoadEvent.get());
#if MC_VER < MC_1_21_5
private static final TicketType<ChunkPos> DH_SERVER_GEN_TICKET = TicketType.create("dh_server_gen_ticket", Comparator.comparingLong(ChunkPos::toLong));
#else
private static final TicketType DH_SERVER_GEN_TICKET = new TicketType(/* timeout, 0 = disabled*/0L, /* persist */ false, TicketType.TicketUse.LOADING);
#endif
private static final IModChecker MOD_CHECKER = SingletonInjector.INSTANCE.get(IModChecker.class);
@@ -878,7 +882,11 @@ public final class BatchGenerationEnvironment extends AbstractBatchGenerationEnv
chunkLevel = generateUpToFeatures ? ChunkLevel.byStatus(ChunkStatus.FEATURES) : 33;
#endif
#if MC_VER < MC_1_21_5
level.getChunkSource().distanceManager.addTicket(DH_SERVER_GEN_TICKET, pos, chunkLevel, pos);
#else
level.getChunkSource().addTicketWithRadius(DH_SERVER_GEN_TICKET, pos, 0);
#endif
level.getChunkSource().distanceManager.runAllUpdates(level.getChunkSource().chunkMap); // probably not the most optimal to run updates here, but fast enough
ChunkHolder holder = level.getChunkSource().chunkMap.getUpdatingChunkIfPresent(pos.toLong());
if (holder == null)
@@ -915,7 +923,11 @@ public final class BatchGenerationEnvironment extends AbstractBatchGenerationEnv
chunkLevel = chunkWasGeneratedUpToFeatures ? ChunkLevel.byStatus(ChunkStatus.FEATURES) : 33;
#endif
#if MC_VER < MC_1_21_5
level.getChunkSource().distanceManager.removeTicket(DH_SERVER_GEN_TICKET, pos, chunkLevel, pos);
#else
level.getChunkSource().removeTicketWithRadius(DH_SERVER_GEN_TICKET, pos, 0);
#endif
// mitigate OOM issues in vanilla chunk system: see https://github.com/pop4959/Chunky/pull/383
level.getChunkSource().chunkMap.tick(() -> false);
@@ -29,7 +29,9 @@ import com.seibel.distanthorizons.core.util.LodUtil;
import com.seibel.distanthorizons.core.wrapperInterfaces.chunk.ChunkLightStorage;
import java.util.Objects;
import java.util.Optional;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.atomic.AtomicBoolean;
import it.unimi.dsi.fastutil.shorts.ShortList;
@@ -84,11 +86,13 @@ import net.minecraft.world.level.chunk.status.ChunkType;
#endif
import net.minecraft.world.level.material.Fluid;
import org.jetbrains.annotations.Nullable;
public class ChunkLoader
{
private static boolean zeroChunkPosErrorLogged = false;
private static final AtomicBoolean ZERO_CHUNK_POS_ERROR_LOGGED_REF = new AtomicBoolean(false);
#if MC_VER >= MC_1_19_2
private static final Codec<PalettedContainer<BlockState>> BLOCK_STATE_CODEC = PalettedContainer.codecRW(Block.BLOCK_STATE_REGISTRY, BlockState.CODEC, PalettedContainer.Strategy.SECTION_STATES, Blocks.AIR.defaultBlockState());
@@ -120,19 +124,16 @@ public class ChunkLoader
CompoundTag tagLevel = chunkData;
#endif
ChunkPos actualPos = new ChunkPos(tagLevel.getInt("xPos"), tagLevel.getInt("zPos"));
int chunkX = tagGetInt(tagLevel,"xPos");
int chunkZ = tagGetInt(tagLevel, "zPos");
ChunkPos actualPos = new ChunkPos(chunkX, chunkZ);
if (!Objects.equals(chunkPos, actualPos))
{
#if MC_VER >= MC_1_18_2
if (actualPos.equals(ChunkPos.ZERO))
#else
if (actualPos.equals(ChunkPos.INVALID_CHUNK_POS))
#endif
if (chunkX == 0 && chunkZ == 0)
{
if (!zeroChunkPosErrorLogged)
if (!ZERO_CHUNK_POS_ERROR_LOGGED_REF.getAndSet(true))
{
zeroChunkPosErrorLogged = true;
// explicit chunkPos toString is necessary otherwise the JDK 17 compiler breaks
LOGGER.warn("Chunk file at ["+chunkPos.toString()+"] doesn't have a chunk pos. \n" +
"This might happen if the world was created using an external program. \n" +
@@ -174,14 +175,27 @@ public class ChunkLoader
#endif
long inhabitedTime = tagLevel.getLong("InhabitedTime");
long inhabitedTime = tagGetLong(tagLevel, "InhabitedTime");
//================== Read params for making the LevelChunk ==================
UpgradeData upgradeData = tagLevel.contains(TAG_UPGRADE_DATA, 10)
? new UpgradeData(tagLevel.getCompound(TAG_UPGRADE_DATA)#if MC_VER >= MC_1_17_1 , level #endif )
: UpgradeData.EMPTY;
boolean isLightOn = tagLevel.getBoolean("isLightOn");
UpgradeData upgradeData;
#if MC_VER < MC_1_17_1
upgradeData = tagLevel.contains(TAG_UPGRADE_DATA, 10)
? new UpgradeData(tagGetCompoundTag(tagLevel, TAG_UPGRADE_DATA))
: UpgradeData.EMPTY;
#elif MC_VER < MC_1_21_5
upgradeData = tagLevel.contains(TAG_UPGRADE_DATA, 10)
? new UpgradeData(tagGetCompoundTag(tagLevel, TAG_UPGRADE_DATA), level)
: UpgradeData.EMPTY;
#else
upgradeData = tagLevel.contains(TAG_UPGRADE_DATA)
? new UpgradeData(tagGetCompoundTag(tagLevel, TAG_UPGRADE_DATA), level)
: UpgradeData.EMPTY;
#endif
boolean isLightOn = tagGetBoolean(tagLevel, "isLightOn");
#if MC_VER < MC_1_18_2
ChunkBiomeContainer chunkBiomeContainer = new ChunkBiomeContainer(
level.getLevel().registryAccess().registryOrThrow(Registry.BIOME_REGISTRY)#if MC_VER >= MC_1_17_1 , level #endif ,
@@ -198,17 +212,21 @@ public class ChunkLoader
: new ProtoTickList<Fluid>(fluid -> (fluid == null || fluid == Fluids.EMPTY), chunkPos,
tagLevel.getList("LiquidsToBeTicked", 9)#if MC_VER >= MC_1_17_1 , level #endif );
#else
#if MC_VER < MC_1_19_4
LevelChunkTicks<Block> blockTicks = LevelChunkTicks.load(tagLevel.getList(BLOCK_TICKS_TAG_18, 10),
string -> Registry.BLOCK.getOptional(ResourceLocation.tryParse(string)), chunkPos);
LevelChunkTicks<Fluid> fluidTicks = LevelChunkTicks.load(tagLevel.getList(FLUID_TICKS_TAG_18, 10),
string -> Registry.FLUID.getOptional(ResourceLocation.tryParse(string)), chunkPos);
#else
LevelChunkTicks<Block> blockTicks = LevelChunkTicks.load(tagLevel.getList(BLOCK_TICKS_TAG_18, 10),
(string -> BuiltInRegistries.BLOCK.getOptional(ResourceLocation.tryParse(string))), chunkPos);
LevelChunkTicks<Fluid> fluidTicks = LevelChunkTicks.load(tagLevel.getList(FLUID_TICKS_TAG_18, 10),
string -> BuiltInRegistries.FLUID.getOptional(ResourceLocation.tryParse(string)), chunkPos);
#endif
#if MC_VER < MC_1_19_4
LevelChunkTicks<Block> blockTicks = LevelChunkTicks.load(tagLevel.getList(BLOCK_TICKS_TAG_18, 10),
string -> Registry.BLOCK.getOptional(ResourceLocation.tryParse(string)), chunkPos);
LevelChunkTicks<Fluid> fluidTicks = LevelChunkTicks.load(tagLevel.getList(FLUID_TICKS_TAG_18, 10),
string -> Registry.FLUID.getOptional(ResourceLocation.tryParse(string)), chunkPos);
#elif MC_VER < MC_1_21_4
LevelChunkTicks<Block> blockTicks = LevelChunkTicks.load(tagLevel.getList(BLOCK_TICKS_TAG_18, 10),
(string -> BuiltInRegistries.BLOCK.getOptional(ResourceLocation.tryParse(string))), chunkPos);
LevelChunkTicks<Fluid> fluidTicks = LevelChunkTicks.load(tagLevel.getList(FLUID_TICKS_TAG_18, 10),
string -> BuiltInRegistries.FLUID.getOptional(ResourceLocation.tryParse(string)), chunkPos);
#else
// do we need the ticks for what we're doing?
LevelChunkTicks<Block> blockTicks = new LevelChunkTicks<>();
LevelChunkTicks<Fluid> fluidTicks = new LevelChunkTicks<>();
#endif
#endif
LevelChunkSection[] levelChunkSections = readSections(level, chunkPos, tagLevel);
@@ -218,7 +236,6 @@ public class ChunkLoader
LevelChunk chunk = new LevelChunk((Level) level.getLevel(), chunkPos, chunkBiomeContainer, upgradeData, blockTicks,
fluidTicks, inhabitedTime, levelChunkSections, null);
#else
LevelChunk chunk = new LevelChunk((Level) level, chunkPos, upgradeData, blockTicks,
fluidTicks, inhabitedTime, levelChunkSections, null, blendingData);
#endif
@@ -252,18 +269,23 @@ public class ChunkLoader
biomes.asHolderIdMap(), biomes.holderByNameCodec(), PalettedContainer.Strategy.SECTION_BIOMES, biomes.getOrThrow(Biomes.PLAINS));
#endif
#endif
int sectionYIndex = #if MC_VER < MC_1_17_1 16; #else level.getSectionsCount(); #endif
LevelChunkSection[] chunkSections = new LevelChunkSection[sectionYIndex];
boolean isLightOn = chunkData.getBoolean("isLightOn");
boolean hasSkyLight = level.dimensionType().hasSkyLight();
ListTag tagSections = chunkData.getList("Sections", 10);
if (tagSections.isEmpty()) tagSections = chunkData.getList("sections", 10);
for (int j = 0; j < tagSections.size(); ++j)
ListTag tagSections = tagGetListTag(chunkData, "Sections", 10);
if (tagSections == null || tagSections.isEmpty())
{
CompoundTag tagSection = tagSections.getCompound(j);
int sectionYPos = tagSection.getByte("Y");
tagSections = tagGetListTag(chunkData, "sections", 10);
}
if (tagSections != null)
{
for (int j = 0; j < tagSections.size(); ++j)
{
CompoundTag tagSection = tagGetCompoundTag(tagSections, j);
int sectionYPos = tagGetByte(tagSection, "Y");
#if MC_VER < MC_1_18_2
if (tagSection.contains("Palette", 9) && tagSection.contains("BlockStates", 12))
@@ -277,65 +299,89 @@ public class ChunkLoader
= levelChunkSection;
}
#else
int sectionId = level.getSectionIndexFromSectionY(sectionYPos);
if (sectionId >= 0 && sectionId < chunkSections.length)
{
PalettedContainer<BlockState> blockStateContainer;
int sectionId = level.getSectionIndexFromSectionY(sectionYPos);
if (sectionId >= 0 && sectionId < chunkSections.length)
{
PalettedContainer<BlockState> blockStateContainer;
#if MC_VER < MC_1_18_2
PalettedContainer<Biome> biomeContainer;
#else
PalettedContainer<Holder<Biome>> biomeContainer;
PalettedContainer<Holder<Biome>> biomeContainer;
#endif
boolean containsBlockStates;
#if MC_VER < MC_1_21_5
containsBlockStates = tagSection.contains("block_states", 10);
#else
containsBlockStates = tagSection.contains("block_states");
#endif
if (containsBlockStates)
{
#if MC_VER < MC_1_20_6
blockStateContainer = BLOCK_STATE_CODEC.parse(NbtOps.INSTANCE, tagGetCompoundTag(tagSection, "block_states"))
.promotePartial(string -> logBlockDeserializationWarning(chunkPos, sectionYPos, string))
.getOrThrow(false, (message) -> logParsingWarningOnce(message));
#else
blockStateContainer = BLOCK_STATE_CODEC.parse(NbtOps.INSTANCE, tagGetCompoundTag(tagSection, "block_states"))
.promotePartial(string -> logBlockDeserializationWarning(chunkPos, sectionYPos, string))
.getOrThrow((message) -> logErrorAndReturnException(message));
#endif
}
else
{
blockStateContainer = new PalettedContainer<BlockState>(Block.BLOCK_STATE_REGISTRY, Blocks.AIR.defaultBlockState(), PalettedContainer.Strategy.SECTION_STATES);
}
blockStateContainer = tagSection.contains("block_states", 10)
? BLOCK_STATE_CODEC.parse(NbtOps.INSTANCE, tagSection.getCompound("block_states"))
.promotePartial(string -> logBlockDeserializationWarning(chunkPos, sectionYPos, string))
#if MC_VER < MC_1_20_6
.getOrThrow(false, (message) -> logWarningOnce(message))
#else
.getOrThrow((message) -> logErrorAndReturnException(message))
#endif
: new PalettedContainer<BlockState>(Block.BLOCK_STATE_REGISTRY, Blocks.AIR.defaultBlockState(), PalettedContainer.Strategy.SECTION_STATES);
#if MC_VER < MC_1_18_2
biomeContainer = tagSection.contains("biomes", 10)
? biomeCodec.parse(NbtOps.INSTANCE, tagSection.getCompound("biomes")).promotePartial(string -> logErrors(chunkPos, sectionYPos, string)).getOrThrow(false, (message) -> logWarningOnce(message))
: new PalettedContainer<Biome>(biomes, biomes.getOrThrow(Biomes.PLAINS), PalettedContainer.Strategy.SECTION_BIOMES);
#else
if (tagSection.contains("biomes", 10))
{
biomeContainer =
biomeCodec.parse(NbtOps.INSTANCE, tagSection.getCompound("biomes"))
boolean containsBiomes;
#if MC_VER < MC_1_21_5
containsBiomes = tagSection.contains("biomes", 10);
#else
containsBiomes = tagSection.contains("biomes");
#endif
if (containsBiomes)
{
#if MC_VER < MC_1_20_6
biomeContainer = biomeCodec.parse(NbtOps.INSTANCE, tagGetCompoundTag(tagSection, "biomes"))
.promotePartial(string -> logBiomeDeserializationWarning(chunkPos, sectionYIndex, (String) string))
.getOrThrow(false, (message) -> logParsingWarningOnce(message));
#else
biomeContainer = biomeCodec.parse(NbtOps.INSTANCE, tagGetCompoundTag(tagSection, "biomes"))
.promotePartial(string -> logBiomeDeserializationWarning(chunkPos, sectionYIndex, (String) string))
#if MC_VER < MC_1_20_6
.getOrThrow(false, (message) -> logWarningOnce(message));
#else
.getOrThrow((message) -> logErrorAndReturnException(message));
#endif
}
else
{
biomeContainer = new PalettedContainer<Holder<Biome>>(biomes.asHolderIdMap(),
.getOrThrow((message) -> logErrorAndReturnException(message));
#endif
}
else
{
biomeContainer = new PalettedContainer<Holder<Biome>>(biomes.asHolderIdMap(),
#if MC_VER < MC_1_21_3
biomes.getHolderOrThrow(Biomes.PLAINS),
#else
biomes.getOrThrow(Biomes.PLAINS),
biomes.getOrThrow(Biomes.PLAINS),
#endif
PalettedContainer.Strategy.SECTION_BIOMES);
}
PalettedContainer.Strategy.SECTION_BIOMES);
}
#endif
#if MC_VER < MC_1_20_1
chunkSections[sectionId] = new LevelChunkSection(sectionYPos, blockStateContainer, biomeContainer);
#else
chunkSections[sectionId] = new LevelChunkSection(blockStateContainer, biomeContainer);
chunkSections[sectionId] = new LevelChunkSection(blockStateContainer, biomeContainer);
#endif
}
}
#endif
}
}
return chunkSections;
}
@@ -345,39 +391,54 @@ public class ChunkLoader
#else ChunkType #endif
readChunkType(CompoundTag tagLevel)
{
ChunkStatus chunkStatus = ChunkStatus.byName(tagLevel.getString("Status"));
ChunkStatus chunkStatus = ChunkStatus.byName(tagGetString(tagLevel,"Status"));
if (chunkStatus != null)
{
return chunkStatus.getChunkType();
}
return
#if MC_VER <= MC_1_20_4 ChunkStatus.ChunkType.PROTOCHUNK;
#else ChunkType.PROTOCHUNK; #endif
#if MC_VER <= MC_1_20_4
return ChunkStatus.ChunkType.PROTOCHUNK;
#else
return ChunkType.PROTOCHUNK;
#endif
}
private static void readHeightmaps(LevelChunk chunk, CompoundTag chunkData)
{
CompoundTag tagHeightmaps = chunkData.getCompound("Heightmaps");
CompoundTag tagHeightmaps = tagGetCompoundTag(chunkData, "Heightmaps");
for (Heightmap.Types type : ChunkStatus.FULL.heightmapsAfter())
{
String heightmap = type.getSerializationKey();
#if MC_VER < MC_1_21_5
if (tagHeightmaps.contains(heightmap, 12))
{
chunk.setHeightmap(type, tagHeightmaps.getLongArray(heightmap));
}
#else
if (tagHeightmaps.contains(heightmap))
{
Optional<long[]> optionalHeightmap = tagHeightmaps.getLongArray(heightmap);
if (optionalHeightmap.isPresent())
{
chunk.setHeightmap(type, optionalHeightmap.get());
}
}
#endif
}
Heightmap.primeHeightmaps(chunk, ChunkStatus.FULL.heightmapsAfter());
}
private static void readPostPocessings(LevelChunk chunk, CompoundTag chunkData)
{
ListTag tagPostProcessings = chunkData.getList("PostProcessing", 9);
ListTag tagPostProcessings = tagGetListTag(chunkData,"PostProcessing", 9);
for (int i = 0; i < tagPostProcessings.size(); ++i)
{
ListTag listTag3 = tagPostProcessings.getList(i);
ListTag listTag3 = tagGetListTag(tagPostProcessings, i);
for (int j = 0; j < listTag3.size(); ++j)
{
#if MC_VER < MC_1_21_3
chunk.addPackedPostProcess(listTag3.getShort(j), i);
#else
chunk.addPackedPostProcess(ShortList.of(listTag3.getShort(j)), i);
chunk.addPackedPostProcess(ShortList.of(tagGetShort(listTag3, j)), i);
#endif
}
}
@@ -386,16 +447,38 @@ public class ChunkLoader
private static BlendingData readBlendingData(CompoundTag chunkData)
{
BlendingData blendingData = null;
if (chunkData.contains("blending_data", 10))
boolean containsBlendingData;
#if MC_VER < MC_1_21_5
containsBlendingData = chunkData.contains("blending_data", 10);
#else
containsBlendingData = chunkData.contains("blending_data");
#endif
if (containsBlendingData)
{
@SuppressWarnings({"unchecked", "rawtypes"})
Dynamic<CompoundTag> blendingDataTag = new Dynamic(NbtOps.INSTANCE, chunkData.getCompound("blending_data"));
#if MC_VER < MC_1_21_3
blendingData = BlendingData.CODEC.parse(blendingDataTag).resultOrPartial((message) -> logWarningOnce(message)).orElse(null);
#else
blendingData = BlendingData.unpack(BlendingData.Packed.CODEC.parse(blendingDataTag).resultOrPartial((message) -> logWarningOnce(message)).orElse(null));
#endif
try
{
#if MC_VER < MC_1_21_3
blendingData = BlendingData.CODEC.parse(blendingDataTag).resultOrPartial((message) -> logParsingWarningOnce(message)).orElse(null);
#else
blendingData = BlendingData.unpack(BlendingData.Packed.CODEC.parse(blendingDataTag).resultOrPartial((message) -> logParsingWarningOnce(message)).orElse(null));
#endif
}
catch (Exception e)
{
String message = e.getMessage();
if (message == null || message.trim().isEmpty())
{
message = "Failed to parse blending data";
}
logParsingWarningOnce(message, e);
}
}
return blendingData;
}
@@ -472,33 +555,37 @@ public class ChunkLoader
// if null all lights = 0
byte[] blockLightNibbleArray = chunkSectionCompoundTag.getByteArray("BlockLight");
byte[] skyLightNibbleArray = chunkSectionCompoundTag.getByteArray("SkyLight");
byte[] blockLightNibbleArray = tagGetByteArray(chunkSectionCompoundTag, "BlockLight");
byte[] skyLightNibbleArray = tagGetByteArray(chunkSectionCompoundTag, "SkyLight");
// if any sky light was found then all lights above will be max brightness
if (skyLightNibbleArray.length != 0)
if (blockLightNibbleArray != null
&& skyLightNibbleArray != null)
{
foundSkyLight = true;
}
for (int relX = 0; relX < LodUtil.CHUNK_WIDTH; relX++)
{
for (int relZ = 0; relZ < LodUtil.CHUNK_WIDTH; relZ++)
// if any sky light was found then all lights above will be max brightness
if (skyLightNibbleArray.length != 0)
{
// chunk sections are also 16 blocks tall
for (int relY = 0; relY < LodUtil.CHUNK_WIDTH; relY++)
foundSkyLight = true;
}
for (int relX = 0; relX < LodUtil.CHUNK_WIDTH; relX++)
{
for (int relZ = 0; relZ < LodUtil.CHUNK_WIDTH; relZ++)
{
int blockPosIndex = relY*16*16 + relZ*16 + relX;
byte blockLight = (blockLightNibbleArray.length == 0) ? 0 : getNibbleAtIndex(blockLightNibbleArray, blockPosIndex);
byte skyLight = (skyLightNibbleArray.length == 0) ? 0 : getNibbleAtIndex(skyLightNibbleArray, blockPosIndex);
if (skyLightNibbleArray.length == 0 && foundSkyLight)
// chunk sections are also 16 blocks tall
for (int relY = 0; relY < LodUtil.CHUNK_WIDTH; relY++)
{
skyLight = LodUtil.MAX_MC_LIGHT;
int blockPosIndex = relY*16*16 + relZ*16 + relX;
byte blockLight = (blockLightNibbleArray.length == 0) ? 0 : getNibbleAtIndex(blockLightNibbleArray, blockPosIndex);
byte skyLight = (skyLightNibbleArray.length == 0) ? 0 : getNibbleAtIndex(skyLightNibbleArray, blockPosIndex);
if (skyLightNibbleArray.length == 0 && foundSkyLight)
{
skyLight = LodUtil.MAX_MC_LIGHT;
}
int y = relY + (sectionIndex * LodUtil.CHUNK_WIDTH) + ChunkWrapper.getInclusiveMinBuildHeight(chunk);
blockLightStorage.set(relX, y, relZ, blockLight);
skyLightStorage.set(relX, y, relZ, skyLight);
}
int y = relY + (sectionIndex * LodUtil.CHUNK_WIDTH) + ChunkWrapper.getInclusiveMinBuildHeight(chunk);
blockLightStorage.set(relX, y, relZ, blockLight);
skyLightStorage.set(relX, y, relZ, skyLight);
}
}
}
@@ -547,9 +634,14 @@ public class ChunkLoader
});
}
private static void logWarningOnce(String message) { logWarningOnce(message, null); }
private static void logWarningOnce(String message, Exception e)
private static void logParsingWarningOnce(String message) { logParsingWarningOnce(message, null); }
private static void logParsingWarningOnce(String message, Exception e)
{
if (message == null)
{
return;
}
LOGGED_ERROR_MESSAGE_MAP.computeIfAbsent(message, (newMessage) ->
{
LOGGER.warn("Parsing error: ["+newMessage+"]. " +
@@ -576,6 +668,134 @@ public class ChunkLoader
//====================//
// tag helper methods //
//====================//
// TODO move into separate file (this file is getting long)
// these tag helpers are to simplify tag accessing between MC versions
/** defaults to "false" if the tag isn't present */
private static boolean tagGetBoolean(CompoundTag tag, String key)
{
#if MC_VER < MC_1_21_5
return tag.getBoolean(key);
#else
return tag.getBoolean(key).orElse(false);
#endif
}
/** defaults to "0" if the tag isn't present */
private static byte tagGetByte(CompoundTag tag, String key)
{
#if MC_VER < MC_1_21_5
return tag.getByte(key);
#else
return tag.getByte(key).orElse((byte)0);
#endif
}
/** defaults to "0" if the tag isn't present */
private static short tagGetShort(ListTag tag, int index)
{
#if MC_VER < MC_1_21_5
return tag.getShort(index);
#else
return tag.getShort(index).orElse((short)0);
#endif
}
/** defaults to "0" if the tag isn't present */
private static int tagGetInt(CompoundTag tag, String key)
{
#if MC_VER < MC_1_21_5
return tag.getInt(key);
#else
return tag.getInt(key).orElse(0);
#endif
}
/** defaults to "0" if the tag isn't present */
private static long tagGetLong(CompoundTag tag, String key)
{
#if MC_VER < MC_1_21_5
return tag.getInt(key);
#else
return tag.getLong(key).orElse(0L);
#endif
}
/** defaults to null if the tag isn't present */
private static String tagGetString(CompoundTag tag, String key)
{
#if MC_VER < MC_1_21_5
return tag.getString(key);
#else
return tag.getString(key).orElse(null);
#endif
}
/** defaults to null if the tag isn't present */
private static byte[] tagGetByteArray(CompoundTag tag, String key)
{
#if MC_VER < MC_1_21_5
return tag.getByteArray(key);
#else
return tag.getByteArray(key).orElse(null);
#endif
}
/** defaults to null if the tag isn't present */
@Nullable
private static CompoundTag tagGetCompoundTag(CompoundTag tag, String key)
{
#if MC_VER < MC_1_21_5
return tag.getCompound(key);
#else
return tag.getCompound(key).orElse(null);
#endif
}
/** defaults to null if the tag isn't present */
@Nullable
private static CompoundTag tagGetCompoundTag(ListTag tag, int index)
{
#if MC_VER < MC_1_21_5
return tag.getCompound(index);
#else
return tag.getCompound(index).orElse(null);
#endif
}
/**
* defaults to null if the tag isn't present
* @param elementType unused after MC 1.21.5
*/
@Nullable
private static ListTag tagGetListTag(CompoundTag tag, String key, int elementType)
{
#if MC_VER < MC_1_21_5
return tag.getList(key, elementType);
#else
return tag.getList(key).orElse(null);
#endif
}
/** defaults to null if the tag isn't present */
@Nullable
private static ListTag tagGetListTag(ListTag tag, int index)
{
#if MC_VER < MC_1_21_5
return tag.getList(index);
#else
return tag.getList(index).orElse(null);
#endif
}
//================//
// helper classes //
@@ -229,8 +229,16 @@ public class DhLitWorldGenRegion extends WorldGenRegion
{
ChunkAccess chunkAccess = this.getChunk(blockPos);
if (chunkAccess instanceof LevelChunk)
{
return true;
}
#if MC_VER < MC_1_21_5
chunkAccess.setBlockState(blockPos, blockState, /*isBlockMoving*/false);
#else
chunkAccess.setBlockState(blockPos, blockState, /*flags*/0);
#endif
// This is for post ticking for water on gen and stuff like that. Not enabled
// for now.
// if (blockState.hasPostProcess(this, blockPos))
+1 -1
View File
@@ -1,5 +1,5 @@
plugins {
id "fabric-loom" version "1.8-SNAPSHOT"
id "fabric-loom" version "1.10-SNAPSHOT"
}
loom {
@@ -90,8 +90,8 @@ public class FabricMain extends AbstractModInitializer implements ClientModIniti
{
ModAccessorInjector.INSTANCE.bind(ISodiumAccessor.class, new SodiumAccessor());
// If sodium is installed Indium is also necessary in order to use the Fabric rendering API
if (!modChecker.isModLoaded("indium"))
// If sodium is installed Indium is also necessary for versions 0.5 and less in order to use the Fabric rendering API
if (!modChecker.isModLoaded("indium") && SodiumAccessor.isSodiumV5OrLess)
{
String indiumMissingMessage = ModInfo.READABLE_NAME + " needs Indium to work with Sodium.\nPlease download Indium from https://modrinth.com/mod/indium";
LOGGER.fatal(indiumMissingMessage);
@@ -34,21 +34,34 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
#if MC_VER < MC_1_21_3
import com.mojang.blaze3d.platform.NativeImage;
#else
#elif MC_VER < MC_1_21_5
import com.mojang.blaze3d.pipeline.TextureTarget;
#else
import com.mojang.blaze3d.opengl.GlTexture;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.textures.GpuTexture;
#endif
@Mixin(LightTexture.class)
public class MixinLightTexture
{
@Shadow
@Final
#if MC_VER < MC_1_21_3
@Shadow
@Final
private NativeImage lightPixels;
#else
#elif MC_VER < MC_1_21_5
@Shadow
@Final
private TextureTarget target;
#else
@Shadow
@Final
private GpuTexture texture;
#endif
@Inject(method = "updateLightTexture(F)V", at = @At("RETURN"))
public void updateLightTexture(float partialTicks, CallbackInfo ci)
{
@@ -63,8 +76,11 @@ public class MixinLightTexture
#if MC_VER < MC_1_21_3
MinecraftRenderWrapper.INSTANCE.updateLightmap(this.lightPixels, clientLevel);
#else
#elif MC_VER < MC_1_21_5
MinecraftRenderWrapper.INSTANCE.setLightmapId(this.target.getColorTextureId(), clientLevel);
#else
GlTexture glTexture = (GlTexture) this.texture;
MinecraftRenderWrapper.INSTANCE.setLightmapId(glTexture.glId(), clientLevel);
#endif
}
@@ -1,12 +1,15 @@
package com.seibel.distanthorizons.fabric.mixins.client;
#if MC_VER < MC_1_21_5
import com.mojang.blaze3d.platform.GlStateManager;
#endif
import com.mojang.blaze3d.platform.TextureUtil;
import com.seibel.distanthorizons.core.config.Config;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
/**
* Sets Minecraft's LOD Bias (looks similar to mipmaps)
*
@@ -15,6 +18,9 @@ import org.spongepowered.asm.mixin.injection.Redirect;
@Mixin(TextureUtil.class)
public class MixinTextureUtil
{
// TODO fix for MC 1.21.5+
#if MC_VER < MC_1_21_5
@Redirect(method = "Lcom/mojang/blaze3d/platform/TextureUtil;prepareImage(Lcom/mojang/blaze3d/platform/NativeImage$InternalGlFormat;IIII)V",
at = @At(value = "INVOKE", target = "Lcom/mojang/blaze3d/platform/GlStateManager;_texParameter(IIF)V", #if MC_VER == MC_1_16_5 remap = true #else remap = false #endif))
private static void setLodBias(int target, int pname, float param)
@@ -27,5 +33,6 @@ public class MixinTextureUtil
GlStateManager._texParameter(target, pname, biasValue);
}
}
#endif
}
@@ -43,11 +43,22 @@ import net.minecraft.world.phys.AABB;
public class SodiumAccessor implements ISodiumAccessor
{
/**
* True if sodium 0.5 or less is present. <br>
* This field is public because it's also used to check if we need Indium to be present. <br>
* We need Indium if Sodium 0.5 or less is present.
*/
public static final boolean isSodiumV5OrLess;
#if MC_VER >= MC_1_20_1
private static MethodHandle setFogOcclusionMethod;
private static Object sodiumPerformanceOptions;
#endif
static {
isSodiumV5OrLess = !classPresent("net.caffeinemc.mods.sodium.client.render.SodiumWorldRenderer");
}
//======================//
@@ -72,8 +83,7 @@ public class SodiumAccessor implements ISodiumAccessor
{
if (sodiumPerformanceOptions == null)
{
boolean sodiumV6 = classPresent("net.caffeinemc.mods.sodium.client.render.SodiumWorldRenderer");
if (!sodiumV6)
if (isSodiumV5OrLess)
{
// sodium 0.5
@@ -24,13 +24,16 @@ import com.seibel.distanthorizons.common.util.ProxyUtil;
import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftRenderWrapper;
import com.seibel.distanthorizons.common.wrappers.world.ClientLevelWrapper;
import com.seibel.distanthorizons.core.api.internal.ClientApi;
import com.seibel.distanthorizons.core.api.internal.ServerApi;
import com.seibel.distanthorizons.core.api.internal.SharedApi;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.network.messages.AbstractNetworkMessage;
import com.seibel.distanthorizons.core.util.threading.ThreadPoolUtil;
import com.seibel.distanthorizons.core.wrapperInterfaces.chunk.IChunkWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.misc.IServerPlayerWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.ILevelWrapper;
import net.minecraft.world.level.LevelAccessor;
@@ -52,6 +55,7 @@ import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraftforge.common.MinecraftForge;
import org.apache.logging.log4j.Logger;
import org.jetbrains.annotations.NotNull;
import org.lwjgl.glfw.GLFW;
import com.seibel.distanthorizons.common.wrappers.chunk.ChunkWrapper;
@@ -90,7 +94,13 @@ public class ForgeClientProxy implements AbstractModInitializer.IEventProxy
public void registerEvents()
{
MinecraftForge.EVENT_BUS.register(this);
ForgePluginPacketSender.setPacketHandler(ClientApi.INSTANCE::pluginMessageReceived);
// handles singleplayer, LAN, and connecting to a server
ForgePluginPacketSender.setPacketHandler((IServerPlayerWrapper player, @NotNull AbstractNetworkMessage message) ->
{
ClientApi.INSTANCE.pluginMessageReceived(message);
ServerApi.INSTANCE.pluginMessageReceived(player, message);
});
}
@@ -78,10 +78,7 @@ public class ForgeServerProxy implements AbstractModInitializer.IEventProxy
// constructor //
//=============//
public ForgeServerProxy(boolean isDedicated)
{
this.isDedicated = isDedicated;
}
public ForgeServerProxy(boolean isDedicated) { this.isDedicated = isDedicated; }
+2 -3
View File
@@ -5,7 +5,7 @@ org.gradle.caching=true
# Mod Info
mod_name=DistantHorizons
mod_version=2.3.0-b
mod_version=2.3.3-b-dev
api_version=4.0.0
maven_group=com.seibel.distanthorizons
mod_readable_name=Distant Horizons
@@ -25,7 +25,6 @@ lz4_version=1.8.0
xz_version=1.9
sqlite_jdbc_version=3.47.2.0
# 8.2.1 is the newest version we can use since that's the version MC 1.16.5 uses
# (at least until we can fix the gradle script so core and main can use/shade different fastutil versions)
fastutil_version=8.2.1
#svgSalamander_version=1.1.3
@@ -51,7 +50,7 @@ versionStr=
# This defines what MC version Intellij will use for the preprocessor
# and what version is used automatically by build and run commands
mcVer=1.21.4
mcVer=1.21.5
# Defines the maximum amount of memory Minecraft is allowed when run in a development environment
#minecraftMemoryJavaArg="-Xmx4G"
+1 -1
View File
@@ -1,6 +1,6 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-8.10-bin.zip
distributionUrl=https\://services.gradle.org/distributions/gradle-8.12-bin.zip
networkTimeout=10000
validateDistributionUrl=true
zipStoreBase=GRADLE_USER_HOME
@@ -26,7 +26,9 @@ import com.seibel.distanthorizons.core.api.internal.ClientApi;
import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.api.internal.ServerApi;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.network.messages.AbstractNetworkMessage;
import com.seibel.distanthorizons.core.wrapperInterfaces.misc.IPluginPacketSender;
import com.seibel.distanthorizons.core.wrapperInterfaces.misc.IServerPlayerWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.modAccessor.IModChecker;
import com.seibel.distanthorizons.core.wrapperInterfaces.modAccessor.IOptifineAccessor;
import com.seibel.distanthorizons.coreapi.ModInfo;
@@ -51,6 +53,7 @@ import java.util.function.Consumer;
import net.neoforged.neoforge.client.ConfigScreenHandler;
#else
import net.neoforged.neoforge.client.gui.IConfigScreenFactory;
import org.jetbrains.annotations.NotNull;
#endif
/**
@@ -64,11 +67,16 @@ public class NeoforgeMain extends AbstractModInitializer
{
public NeoforgeMain(IEventBus eventBus)
{
eventBus.addListener((FMLClientSetupEvent e) -> {
// handles singleplayer, LAN, and connecting to a server
eventBus.addListener((FMLClientSetupEvent e) ->
{
this.onInitializeClient();
eventBus.addListener(this::registerNetworkingClient);
eventBus.addListener(this::registerNetworkingClientServer);
});
eventBus.addListener((FMLDedicatedServerSetupEvent e) -> {
// handles dedicated servers
eventBus.addListener((FMLDedicatedServerSetupEvent e) ->
{
this.onInitializeServer();
eventBus.addListener(this::registerNetworkingServer);
});
@@ -79,13 +87,22 @@ public class NeoforgeMain extends AbstractModInitializer
//============//
// networking //
//============//
public void registerNetworkingClient(RegisterPayloadHandlersEvent event)
{ NeoforgePluginPacketSender.setPacketHandler(event, ClientApi.INSTANCE::pluginMessageReceived); }
public void registerNetworkingClientServer(RegisterPayloadHandlersEvent event)
{
NeoforgePluginPacketSender.setPacketHandler(event, (IServerPlayerWrapper player, @NotNull AbstractNetworkMessage message) ->
{
ClientApi.INSTANCE.pluginMessageReceived(message);
ServerApi.INSTANCE.pluginMessageReceived(player, message);
});
}
public void registerNetworkingServer(RegisterPayloadHandlersEvent event)
{ NeoforgePluginPacketSender.setPacketHandler(event, ServerApi.INSTANCE::pluginMessageReceived); }
@Override
protected IEventProxy createServerProxy(boolean isDedicated) { return new NeoforgeServerProxy(isDedicated); }
@@ -19,17 +19,12 @@
package com.seibel.distanthorizons.neoforge.mixins.client;
import com.mojang.blaze3d.pipeline.TextureTarget;
import com.mojang.blaze3d.platform.NativeImage;
import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftRenderWrapper;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper;
import net.minecraft.client.renderer.LightTexture;
import org.lwjgl.opengl.GL32;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
@@ -37,30 +32,33 @@ import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
#if MC_VER < MC_1_21_3
import com.mojang.blaze3d.platform.NativeImage;
#elif MC_VER < MC_1_21_5
import com.mojang.blaze3d.pipeline.TextureTarget;
#else
import com.mojang.blaze3d.opengl.GlTexture;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.textures.GpuTexture;
#endif
@Mixin(LightTexture.class)
public class MixinLightTexture
{
#if MC_VER < MC_1_21_3
@Shadow
@Shadow
@Final
private NativeImage lightPixels;
@Inject(method = "updateLightTexture(F)V", at = @At("RETURN"))
public void updateLightTexture(float partialTicks, CallbackInfo ci)
{
IMinecraftClientWrapper mc = SingletonInjector.INSTANCE.get(IMinecraftClientWrapper.class);
if (mc == null || mc.getWrappedClientLevel() == null)
{
return;
}
IClientLevelWrapper clientLevel = mc.getWrappedClientLevel();
MinecraftRenderWrapper.INSTANCE.updateLightmap(this.lightPixels, clientLevel);
}
#elif MC_VER < MC_1_21_5
@Shadow
@Final
private TextureTarget target;
#else
@Shadow
@Final
private GpuTexture texture;
#endif
@Shadow @Final private TextureTarget target;
@Inject(method = "updateLightTexture(F)V", at = @At("RETURN"))
public void updateLightTexture(float partialTicks, CallbackInfo ci)
{
@@ -70,9 +68,17 @@ public class MixinLightTexture
return;
}
IClientLevelWrapper clientLevel = mc.getWrappedClientLevel();
#if MC_VER < MC_1_21_3
MinecraftRenderWrapper.INSTANCE.updateLightmap(this.lightPixels, clientLevel);
#elif MC_VER < MC_1_21_5
MinecraftRenderWrapper.INSTANCE.setLightmapId(this.target.getColorTextureId(), clientLevel);
#else
GlTexture glTexture = (GlTexture) this.texture;
MinecraftRenderWrapper.INSTANCE.setLightmapId(glTexture.glId(), clientLevel);
#endif
}
#endif
}
@@ -1,6 +1,8 @@
package com.seibel.distanthorizons.neoforge.mixins.client;
#if MC_VER < MC_1_21_5
import com.mojang.blaze3d.platform.GlStateManager;
#endif
import com.mojang.blaze3d.platform.TextureUtil;
import com.seibel.distanthorizons.core.config.Config;
import org.spongepowered.asm.mixin.Mixin;
@@ -15,6 +17,9 @@ import org.spongepowered.asm.mixin.injection.Redirect;
@Mixin(TextureUtil.class)
public class MixinTextureUtil
{
// TODO fix for MC 1.21.5+
#if MC_VER < MC_1_21_5
@Redirect(method = "prepareImage(Lcom/mojang/blaze3d/platform/NativeImage$InternalGlFormat;IIII)V",
at = @At(value = "INVOKE", target = "Lcom/mojang/blaze3d/platform/GlStateManager;_texParameter(IIF)V"), remap = false)
private static void setLodBias(int target, int pname, float param)
@@ -27,5 +32,6 @@ public class MixinTextureUtil
GlStateManager._texParameter(target, pname, biasValue);
}
}
#endif
}
+56
View File
@@ -0,0 +1,56 @@
# 1.21.4 version
java_version=21
minecraft_version=1.21.5
parchment_version=1.21:2024.07.28
compatible_minecraft_versions=["1.21.5"]
accessWidenerVersion=1_21_4
builds_for=fabric,neoforge
# forge is broken due to gradle/build script issues
# Netty
netty_version=4.1.97.Final
# Fabric loader
fabric_loader_version=0.16.10
fabric_api_version=0.119.5+1.21.5
modmenu_version=14.0.0-rc.2
starlight_version_fabric=
phosphor_version_fabric=
lithium_version=
sodium_version=mc1.21.5-0.6.11-fabric
iris_version=1.8.10+1.21.5-fabric
bclib_version=
immersive_portals_version=
canvas_version=
# some versions of 1.8.11 nightly builds may not work, but the ones after 2025-03-30 should
fabric_incompatibility_list={ "iris": "<=1.8.10" }
fabric_recommend_list={}
# Fabric mod run
# 0 = Don't enable and don't run
# 1 = Can be referenced in code but doesn't run
# 2 = Can be referenced in code and runs in client
enable_starlight=0
enable_phosphor=0
enable_sodium=1
enable_lithium=0
enable_iris=1
enable_bclib=0
enable_immersive_portals=0
enable_canvas=0
# (Neo)Forge loader
forge_version=
neoforge_version=21.5.0-beta
# (Neo)Forge mod versions
starlight_version_forge=
terraforged_version=
# (Neo)Forge mod run
# 0 = Don't enable and don't run
# 1 = Can be referenced in code but doesn't run
# 2 = Can be referenced in code and runs in client
enable_starlight_forge=0
enable_terraforged=0
enable_terrafirmacraft=0