coolGi
b48d6bfd4b
Added changelog button to the config menu
2023-05-21 20:18:25 +09:30
coolGi
a1ede75450
Fixed up the lz4 compression location in jar
2023-05-21 20:00:59 +09:30
James Seibel
db73aaeabb
add LZ4 for compression
2023-05-20 11:44:39 -05:00
James Seibel
284690338c
ForgeServerProxy minor reformat
2023-05-19 22:42:15 -05:00
James Seibel
550a1a44ef
Update coreSubProjects
2023-05-13 11:08:26 -05:00
James Seibel
5203c03257
Merge branch 'main' of gitlab.com:jeseibel/minecraft-lod-mod
2023-05-12 22:15:03 -05:00
James Seibel
1a9f56c03e
Update coreSubProjects
2023-05-12 22:14:48 -05:00
coolGi
3cf0c724f4
Added a fixme comment
2023-05-12 20:45:40 +09:30
coolGi
3e96b01981
Reverted the MixinFogRenderer to fix fog not disabling
2023-05-12 19:09:28 +09:30
coolGi
59658441ff
Made the MixinUtilBackgroundThread slightly easier to deal with
2023-05-12 19:04:28 +09:30
coolGi
a4e20114a7
Updated forge's mixins
2023-05-12 19:02:32 +09:30
coolGi
aa1315dd57
Moved the modAccessors to the wrappers folder on forge
2023-05-12 18:47:49 +09:30
coolGi
271149baa4
Made several Subscribed Events public
2023-05-12 18:43:54 +09:30
James Seibel
680f6dc317
Update coreSubProjects
2023-05-06 19:40:14 -05:00
coolGi
0e6282e90e
Updated core submodule
2023-05-07 08:55:48 +09:30
coolGi
e9f66dc091
Removed getFogColor from the BCLibAccessor
2023-05-07 08:55:10 +09:30
coolGi
88f6acb618
Generalised the fog fix
2023-05-07 08:48:03 +09:30
coolGi
6f36cd3305
Fixed up gradle to be able to not run immersive portals
2023-05-07 08:32:46 +09:30
coolGi
b476da8ba4
Worked more on immersive portals compatibility
2023-05-06 23:04:56 +09:30
coolGi
873187e210
Hard-coded the authors in mods.toml to fix architectury error
2023-05-06 13:04:11 +09:30
James Seibel
5ec21065cc
Create new world gen tasks when moving into new areas
2023-05-04 07:31:56 -05:00
James Seibel
dbdbb14bac
Fix renderSection flickering
2023-05-02 19:46:34 -05:00
coolGi
2cbc98a26a
Removed quotations around authors in mod infos
2023-05-02 23:21:40 +09:30
coolGi
5739eb9a85
Started work on adding immersive portal support
2023-05-02 23:21:09 +09:30
coolGi
f6887ee7d5
Merge remote-tracking branch 'origin/main'
2023-05-02 22:28:54 +09:30
James Seibel
12698c5d39
rename lod.core.api -> lod.coreapi.api to file compiler issues
2023-05-02 07:33:27 -05:00
James Seibel
8244932247
temporary fabric/mod.json and forge/mods.toml author fix
2023-05-02 07:32:10 -05:00
Ran
39ef896138
Made forge actually run! Renamed com.seibel.lod.core to com.seibel.lod.coreapi
2023-05-01 19:27:52 +06:00
coolGi
258a2a8ee7
Updated core submodule
2023-05-01 15:15:10 +09:30
James Seibel
0b570ba15d
Update coreSubProjects
2023-04-30 21:52:37 -05:00
James Seibel
7d4e6e59d9
Update coreSubProjects
2023-04-30 21:30:02 -05:00
coolGi
9c543e2ec8
Updated forge version
2023-05-01 02:38:32 +09:30
coolGi
d9ef9282ad
Renamed some comments on the root build.gradle
2023-05-01 00:57:00 +09:30
coolGi
5c1058ca76
Moved fabric loom back to its own build.gradle
2023-05-01 00:52:41 +09:30
Ran
c30cb1c04d
Forge runs! With a thousand errors...
2023-04-30 14:41:04 +06:00
Ran
5caf11789f
Try to fix Forge
2023-04-30 14:15:04 +06:00
coolGi
ef02856b45
Removed fabricLike and quilt from the main branch. Development moved to the common_mixins branch.
2023-04-29 23:18:48 +09:30
James Seibel
077e25d7a8
Merge branch 'main' of gitlab.com:jeseibel/minecraft-lod-mod
2023-04-27 20:36:13 -05:00
James Seibel
ef84fe97d5
Fix typos, merge WorldGenStep enum, and update Core
2023-04-27 20:35:10 -05:00
coolGi
fc3653e577
Started work on fixing the common mixin
2023-04-26 22:28:28 +09:30
coolGi
d708867c74
Updated quilt and fixed up some issues related to it
2023-04-26 20:17:16 +09:30
James Seibel
e6273fa6a4
Fix RenderSection overlap and holes
2023-04-17 21:41:03 -05:00
coolGi
d517279ca2
Added TODO to remove the fabriclike submodule once forge can be properly tested (and fixed)
2023-04-15 01:43:37 +09:30
coolGi
71284c3e98
Started work on native Quilt support
2023-04-15 01:39:37 +09:30
coolGi
85c7dbaf99
Fixed duplicate dependency in the fabric.mod.json
2023-04-15 01:38:38 +09:30
coolGi
7cc21a2b8e
Deprecated getGameDirectory from IMinecraftClientWrapper. Use IMinecraftSharedWrapper.getInstallationDirectory() instead.
2023-04-15 01:36:54 +09:30
coolGi
2c8d8e2b2e
Moved items not fabric dependant away from fabric
2023-04-11 01:08:01 +09:30
coolGi
d366da4947
Moved items not fabric dependant away from fabric
2023-04-11 01:07:53 +09:30
coolGi
02490440ec
Disabled lodBias by default
2023-04-11 00:13:25 +09:30
James Seibel
019ec0e55d
Replace QuadTree/Node Consumers with Iterators
...
This drastically improves debugging, because lambda consumers cause the stack trace to become messy very quickly.
Although they are unfortunately a bit more complicated to deal with and I'm less certain they are bug-free (even with the included unit tests).
2023-04-03 21:35:09 -05:00