Commit Graph

2301 Commits

Author SHA1 Message Date
coolGi 3cf0c724f4 Added a fixme comment 2023-05-12 20:45:40 +09:30
coolGi 3e96b01981 Reverted the MixinFogRenderer to fix fog not disabling 2023-05-12 19:09:28 +09:30
coolGi 59658441ff Made the MixinUtilBackgroundThread slightly easier to deal with 2023-05-12 19:04:28 +09:30
coolGi a4e20114a7 Updated forge's mixins 2023-05-12 19:02:32 +09:30
coolGi aa1315dd57 Moved the modAccessors to the wrappers folder on forge 2023-05-12 18:47:49 +09:30
coolGi 271149baa4 Made several Subscribed Events public 2023-05-12 18:43:54 +09:30
James Seibel 680f6dc317 Update coreSubProjects 2023-05-06 19:40:14 -05:00
coolGi 0e6282e90e Updated core submodule 2023-05-07 08:55:48 +09:30
coolGi e9f66dc091 Removed getFogColor from the BCLibAccessor 2023-05-07 08:55:10 +09:30
coolGi 88f6acb618 Generalised the fog fix 2023-05-07 08:48:03 +09:30
coolGi 6f36cd3305 Fixed up gradle to be able to not run immersive portals 2023-05-07 08:32:46 +09:30
coolGi b476da8ba4 Worked more on immersive portals compatibility 2023-05-06 23:04:56 +09:30
coolGi 873187e210 Hard-coded the authors in mods.toml to fix architectury error 2023-05-06 13:04:11 +09:30
James Seibel 5ec21065cc Create new world gen tasks when moving into new areas 2023-05-04 07:31:56 -05:00
James Seibel dbdbb14bac Fix renderSection flickering 2023-05-02 19:46:34 -05:00
coolGi 2cbc98a26a Removed quotations around authors in mod infos 2023-05-02 23:21:40 +09:30
coolGi 5739eb9a85 Started work on adding immersive portal support 2023-05-02 23:21:09 +09:30
coolGi f6887ee7d5 Merge remote-tracking branch 'origin/main' 2023-05-02 22:28:54 +09:30
James Seibel 12698c5d39 rename lod.core.api -> lod.coreapi.api to file compiler issues 2023-05-02 07:33:27 -05:00
James Seibel 8244932247 temporary fabric/mod.json and forge/mods.toml author fix 2023-05-02 07:32:10 -05:00
Ran 39ef896138 Made forge actually run! Renamed com.seibel.lod.core to com.seibel.lod.coreapi 2023-05-01 19:27:52 +06:00
coolGi 258a2a8ee7 Updated core submodule 2023-05-01 15:15:10 +09:30
James Seibel 0b570ba15d Update coreSubProjects 2023-04-30 21:52:37 -05:00
James Seibel 7d4e6e59d9 Update coreSubProjects 2023-04-30 21:30:02 -05:00
coolGi 9c543e2ec8 Updated forge version 2023-05-01 02:38:32 +09:30
coolGi d9ef9282ad Renamed some comments on the root build.gradle 2023-05-01 00:57:00 +09:30
coolGi 5c1058ca76 Moved fabric loom back to its own build.gradle 2023-05-01 00:52:41 +09:30
Ran c30cb1c04d Forge runs! With a thousand errors... 2023-04-30 14:41:04 +06:00
Ran 5caf11789f Try to fix Forge 2023-04-30 14:15:04 +06:00
coolGi ef02856b45 Removed fabricLike and quilt from the main branch. Development moved to the common_mixins branch. 2023-04-29 23:18:48 +09:30
James Seibel 077e25d7a8 Merge branch 'main' of gitlab.com:jeseibel/minecraft-lod-mod 2023-04-27 20:36:13 -05:00
James Seibel ef84fe97d5 Fix typos, merge WorldGenStep enum, and update Core 2023-04-27 20:35:10 -05:00
coolGi fc3653e577 Started work on fixing the common mixin 2023-04-26 22:28:28 +09:30
coolGi d708867c74 Updated quilt and fixed up some issues related to it 2023-04-26 20:17:16 +09:30
James Seibel e6273fa6a4 Fix RenderSection overlap and holes 2023-04-17 21:41:03 -05:00
coolGi d517279ca2 Added TODO to remove the fabriclike submodule once forge can be properly tested (and fixed) 2023-04-15 01:43:37 +09:30
coolGi 71284c3e98 Started work on native Quilt support 2023-04-15 01:39:37 +09:30
coolGi 85c7dbaf99 Fixed duplicate dependency in the fabric.mod.json 2023-04-15 01:38:38 +09:30
coolGi 7cc21a2b8e Deprecated getGameDirectory from IMinecraftClientWrapper. Use IMinecraftSharedWrapper.getInstallationDirectory() instead. 2023-04-15 01:36:54 +09:30
coolGi 2c8d8e2b2e Moved items not fabric dependant away from fabric 2023-04-11 01:08:01 +09:30
coolGi d366da4947 Moved items not fabric dependant away from fabric 2023-04-11 01:07:53 +09:30
coolGi 02490440ec Disabled lodBias by default 2023-04-11 00:13:25 +09:30
James Seibel 019ec0e55d Replace QuadTree/Node Consumers with Iterators
This drastically improves debugging, because lambda consumers cause the stack trace to become messy very quickly.

Although they are unfortunately a bit more complicated to deal with and I'm less certain they are bug-free (even with the included unit tests).
2023-04-03 21:35:09 -05:00
coolGi c8ef38da3c Updated core subproject 2023-03-31 19:47:50 +10:30
coolGi b449072a69 Reverted back to using swing for the base run jar 2023-03-31 19:47:32 +10:30
James Seibel 35fde21098 Fix holes when moving around the world 2023-03-30 07:26:48 -05:00
coolGi 10bad0bc84 Fixed building 2023-03-28 20:49:55 +10:30
James Seibel 27492ba093 Temporary solution for corners not rendering 2023-03-27 21:20:38 -05:00
coolGi ed6576df4b Forgot to revert screen type back to classic 2023-03-26 18:14:13 +10:30
coolGi 1c89f9e88a Updated core submodule 2023-03-26 17:54:31 +10:30