Commit Graph

253 Commits

Author SHA1 Message Date
James Seibel 306f575edd Fix not regening the LODs when changing dimensions 2021-02-28 16:15:40 -06:00
James Seibel 8babc5aa65 Fix a bug related to disabling depth testing 2021-02-28 16:03:38 -06:00
James Seibel 6abbf328fb Remove issue #6, partially fixed in 6bedfa5 2021-02-28 16:01:51 -06:00
James Seibel 6bedfa5136 Partially implement screen swirling effects
It isn't great, but it works well enough
2021-02-28 16:00:18 -06:00
James Seibel e02156b1a4 Add LOD lighting 2021-02-28 15:07:09 -06:00
James Seibel 673474cd64 Re-implement config files 2021-02-27 21:45:37 -06:00
James Seibel 807818e078 Fix a few meta info files 2021-02-27 21:45:12 -06:00
James Seibel 22840bd4e3 Small refactor to ClientProxy 2021-02-27 21:03:00 -06:00
James Seibel 4c71c9aad5 Add small refactors and improvements to LodRenderer 2021-02-27 20:39:47 -06:00
James Seibel cc1683f573 Remove an unneeded variable decleration 2021-02-27 19:44:49 -06:00
James Seibel 62dc86d64e Update LodRenderer class comment 2021-02-27 19:44:37 -06:00
James Seibel ef65f87777 Improve how different fog levels are rendered 2021-02-27 19:41:45 -06:00
James Seibel 055f64e7c6 Improve the world changing logic 2021-02-27 19:09:52 -06:00
James Seibel a0fc9835b6 rename getWorldIdentifier to getCurrentWorldID 2021-02-27 19:08:11 -06:00
James Seibel b127ad0538 prevent a potential null pointer 2021-02-27 19:04:42 -06:00
James Seibel e1cf190a7f Replace getWorldName with getWorldIdentifier 2021-02-27 19:04:17 -06:00
James Seibel 27caab932c re-add depth testing
It was disabled by default previously
2021-02-27 19:02:36 -06:00
James Seibel d06415bd3e Remove the unneeded common proxy 2021-02-27 18:59:50 -06:00
James Seibel 14e0fca1ed Update and improve meta info files 2021-02-27 17:23:17 -06:00
James Seibel 3d6ba0fad9 Remove a test mixin file 2021-02-27 17:22:48 -06:00
James Seibel 84bdd3dd90 Fix fog not rendering 2021-02-27 17:07:44 -06:00
James Seibel e81cd17ecf Fix the FOV being incorrect 2021-02-27 11:38:00 -06:00
James Seibel 58b0eafe29 Replace the old render logic with VBO rendering 2021-02-27 11:31:53 -06:00
James Seibel 336cfb0749 Remove duplicate files 2021-02-26 22:46:10 -06:00
James Seibel 0f5990e2f8 Remove an unneeded variable 2021-02-26 17:45:00 -06:00
James Seibel 7acad77eda Fix LOD color generation 2021-02-26 17:40:53 -06:00
James Seibel fb0ff2a00c Improve naming of methods in LodChunk 2021-02-26 13:39:08 -06:00
James Seibel ab7157476b Fix a potential null pointer exception 2021-02-26 13:38:54 -06:00
James Seibel 40bc930d34 Add missing info to a comment 2021-02-26 13:21:32 -06:00
James Seibel 9500805243 Fix lod file reading and writing 2021-02-26 13:19:52 -06:00
James Seibel f637e5fd44 Fix a possible casting error 2021-02-26 13:18:37 -06:00
James Seibel cfda8c9655 Bring over improvements and changes from the master branch 2021-02-26 10:31:34 -06:00
James Seibel cb04b2df09 Update Readme.txt 2021-02-21 08:33:46 -06:00
James Seibel f754467450 Initial work to update to 1.16.4 2021-02-21 08:31:03 -06:00
James Seibel 36c0244047 Add the LOD Core mod link to README 2021-02-16 04:25:19 +00:00
James Seibel b7b62989d4 Add a TODO 2021-02-15 22:23:09 -06:00
James Seibel be78ca865f Remove ASMHelper since it wasn't being used 2021-02-15 21:35:49 -06:00
James Seibel 9e2982dc1e Improve a few variable names and remove a TODO 2021-02-15 21:28:58 -06:00
James Seibel 789899747c Move server related TODO comment 2021-02-15 21:17:26 -06:00
James Seibel 945fa03271 Fix a regressive bug that caused camera stuttering 2021-02-14 21:26:59 -06:00
James Seibel 7a03db2a0c Remove useless config options 2021-02-14 17:36:46 -06:00
James Seibel 2068d5102f Improve variable names and improve fast fog 2021-02-14 17:28:20 -06:00
James Seibel 1d4a57646e Replace MINECRAFT_CHUNK_WIDTH with LodChunk.WIDTH 2021-02-14 16:42:23 -06:00
James Seibel 8d3f4898b9 Use LodChunk.WIDTH instead of a local constant 2021-02-14 16:19:35 -06:00
James Seibel 9cfeb30834 Rename FogDistance BOTH to NEAR_AND_FAR 2021-02-14 10:08:00 -06:00
James Seibel eec46f6f15 Fix a bug where changing the fogDistance wouldn't draw the LODs 2021-02-14 10:05:12 -06:00
James Seibel bace6d111b Simplify BuildBuffer buffer selection 2021-02-14 10:01:25 -06:00
James Seibel 5301b5d567 Fix a buffer bug related to building near and far incorrectly
Also correctly use the near and far buffers if only one is supposed to
be used
2021-02-14 10:00:42 -06:00
James Seibel 4baf60bc52 Set up and implement a config menu 2021-02-14 09:55:14 -06:00
James Seibel 4519cb86a0 Move the Fog enums into the enums folder 2021-02-14 09:53:51 -06:00