6bedfa513649646a02e108d9b8eca1a8068e5066
It isn't great, but it works well enough
This program is an attempt to create Level Of Details (LODs) in Minecraft. The purpose is to increase the maximum view distance in game ======================== source code installation ======================== See the Forge Documentation online for more detailed instructions: http://mcforge.readthedocs.io/en/latest/gettingstarted/ Step 1: Create a system variable called "JAVA_MC_HOME" with the location of the JDK 1.8.0_251 (This is needed for gradle to work correctly) Step 2: replace JAVA_HOME with JAVA_MC_HOME in gradle.bat Step 3: open a command line in the project folder Step 4: run the command: "./gradlew geneclipseruns" Step 5: run the command: "./gradlew eclipse" Step 6: Make sure the eclipse has the JDK 1.8.0_251 installed. (This is needed so that eclipse can run minecraft) Step 7: Import the project into eclipse Other commands: "gradlew --refresh-dependencies" to refresh local dependencies. "gradlew clean" to reset everything (this does not affect your code) and then start the process again. Tip: The Minecraft source code is NOT added to your workspace in a editable way. Minecraft is treated like a normal Library. Sources are there for documentation and research purposes only. Current location of mcp-srg.srg: "C:/Users/James Seibel/.gradle/caches/minecraft/de/oceanlabs/mcp/mcp_snapshot/20171003/1.12.2/srgs/"
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