Commit Graph

  • 9e5be3ad21 prefix all blaze/openGl objects James Seibel 2026-03-10 17:42:14 -05:00
  • ba977a29f0 Move lightmap wrapper methods into common James Seibel 2026-03-10 17:33:58 -05:00
  • c6c94ef906 fix buffer render event for Blaze3D James Seibel 2026-03-10 17:26:23 -05:00
  • 7fed4b1ddb add missing comment James Seibel 2026-03-10 17:24:01 -05:00
  • dfee36f416 Make render interfaces consistent James Seibel 2026-03-10 17:20:22 -05:00
  • cf6945b44c finish a few comments James Seibel 2026-03-10 17:03:39 -05:00
  • a01a9ac356 Improve vertex attrib mod compatability James Seibel 2026-03-10 16:59:19 -05:00
  • 89619696cb fix iris rendering James Seibel 2026-03-10 16:45:58 -05:00
  • 88f945bf22 separate out some rendering logic James Seibel 2026-03-10 14:52:09 -05:00
  • 3555133d7f Add the option to use either Blaze3D or OpenGL rendering APIs James Seibel 2026-03-10 11:47:40 -05:00
  • 294013eff0 Add rendering API definition James Seibel 2026-03-09 20:14:54 -05:00
  • 6748ec25ff Rename and reorganize render pass interfaces James Seibel 2026-03-09 18:59:29 -05:00
  • 485c3dedb3 remove deprication warnings James Seibel 2026-03-09 17:40:06 -05:00
  • 4ceecdfb09 update debug wireframe renderer James Seibel 2026-03-09 17:35:52 -05:00
  • 23d3e44002 change where vertex size is found James Seibel 2026-03-09 16:34:34 -05:00
  • 3a5d6e7370 Add RenderThreadTaskHandler James Seibel 2026-03-09 16:31:32 -05:00
  • 71237caa81 Start moving OpenGL rendering to common 1 James Seibel 2026-03-09 16:28:57 -05:00
  • 7e19f9e6eb MC -> Blaze renaming James Seibel 2026-03-09 14:07:03 -05:00
  • f7b5b9a2f5 merge postprocessing vertex format James Seibel 2026-03-09 13:58:48 -05:00
  • 77016de6e6 Only upload unique LOD uniforms once James Seibel 2026-03-09 13:52:05 -05:00
  • e530d0ffda wrapper movement James Seibel 2026-03-09 12:28:58 -05:00
  • b04a308090 MC -> blaze renaming and getName() cleanup James Seibel 2026-03-09 12:20:13 -05:00
  • 385d6919fb texture method renaming James Seibel 2026-03-09 12:09:10 -05:00
  • 458cc9b505 renaming James Seibel 2026-03-09 12:05:50 -05:00
  • afdccfe087 refactoring and cleanup James Seibel 2026-03-09 12:03:27 -05:00
  • 4d7674348b Move uniformbufferwrapper James Seibel 2026-03-09 11:53:37 -05:00
  • a2c96ba7ff move vertex format James Seibel 2026-03-09 11:51:38 -05:00
  • 5c5de3c744 javadocs James Seibel 2026-03-09 11:48:07 -05:00
  • 18acb5d101 move blaze wrapper objects James Seibel 2026-03-09 11:31:42 -05:00
  • c86c32b39e Rename texture wrappers James Seibel 2026-03-09 11:28:52 -05:00
  • 3c680b5daf rename vbo containers James Seibel 2026-03-09 11:24:09 -05:00
  • 84d1298e18 move blaze shader files James Seibel 2026-03-09 09:57:43 -05:00
  • 354b6567d4 don't render closed VBOs James Seibel 2026-03-09 09:19:08 -05:00
  • 3498faed59 1.21.11 update neoforge 0 -> 38 James Seibel 2026-03-09 09:18:59 -05:00
  • f8eb1e8a97 Move blaze render namespace James Seibel 2026-03-09 08:27:24 -05:00
  • 19057218d6 Fix ssao application James Seibel 2026-03-08 21:16:55 -05:00
  • f745e9c51a Merge post-processing VBO logic James Seibel 2026-03-08 19:32:52 -05:00
  • da922a8c69 wrap GPU textures James Seibel 2026-03-08 19:18:17 -05:00
  • 3f2d8ea6ae merge apply renderers 2 James Seibel 2026-03-07 14:32:08 -06:00
  • 550f36e9fa merge apply renderers James Seibel 2026-03-07 14:31:22 -06:00
  • ba0835bf4a Cleanup test renderer James Seibel 2026-03-05 20:19:44 -06:00
  • 766a41ce56 rearrange new renderers James Seibel 2026-03-05 20:11:10 -06:00
  • 3b5728692d fix leak in LOD renderer and start separating uniforms James Seibel 2026-03-05 17:32:43 -06:00
  • 05d573c847 debug rendering James Seibel 2026-03-04 18:07:57 -06:00
  • 9360e45a39 Add far fade James Seibel 2026-03-04 07:39:05 -06:00
  • 71aaff32a2 add fog James Seibel 2026-03-03 07:48:04 -06:00
  • 2fbeb43894 add SSAO James Seibel 2026-03-02 07:45:30 -06:00
  • ae6fa83c50 generic object rendering James Seibel 2026-03-01 19:33:00 -06:00
  • f4171ffca1 rename vertex element James Seibel 2026-03-01 16:30:01 -06:00
  • dedcc875d2 re-add lighting James Seibel 2026-02-28 12:13:38 -06:00
  • 224a5449ed re-Add vanilla fade James Seibel 2026-02-28 11:35:09 -06:00
  • b0d325fd14 minor render cleanup James Seibel 2026-02-28 08:13:59 -06:00
  • 36ad3f4e43 rough initial LOD rendering James Seibel 2026-02-26 16:56:26 -06:00
  • b5eff6aa80 remove unused shader files James Seibel 2026-02-24 22:23:47 -06:00
  • f1e93ad547 add mixinSharedConstants James Seibel 2026-02-24 22:23:39 -06:00
  • e59c22fb69 Fix fade shader not binding MC depth texture James Seibel 2026-02-24 22:03:54 -06:00
  • 183882f9ce start of vanilla fade logic James Seibel 2026-02-24 09:57:13 -06:00
  • 5b825f9dbb move test shader folder James Seibel 2026-02-24 07:02:16 -06:00
  • 933d5c957c Fix buffer deleted too quickly and color ranges James Seibel 2026-02-23 17:09:02 -06:00
  • 1bfa93eea3 proof-of-concept test renderer James Seibel 2026-02-23 12:32:14 -06:00
  • 1d0d67d215 1.12.2 buildscript Vojtěch Šokala 2026-02-20 15:00:13 +01:00
  • 2866aefb90 Fix chunks applying to the wrong dimension James Seibel 2026-02-18 22:05:30 -06:00
  • c5bfdbc430 Fix dark LODs with false tintWithAvoidedBlocks James Seibel 2026-02-17 07:47:38 -06:00
  • 0ae83929b7 Really bad hack to fix Mac GL issues James Seibel 2026-02-17 07:17:11 -06:00
  • 1a600e7c53 always disable instanced rendering on mac James Seibel 2026-02-16 07:16:38 -06:00
  • dc92a341d4 comment on a partially broken unit test James Seibel 2026-02-14 22:34:24 -06:00
  • 31a534f945 Fix beacon update locks James Seibel 2026-02-14 22:01:36 -06:00
  • 2c3345a596 Increase startup timeout for MAC James Seibel 2026-02-14 08:32:48 -06:00
  • d14349383b Force enable fog if MC is rendering fog James Seibel 2026-02-14 08:24:44 -06:00
  • db378d64b0 Add logs when changing vanilla settings James Seibel 2026-02-13 07:49:38 -06:00
  • 7963303a48 Finish all GL commands on Mac after buffer deletion James Seibel 2026-02-13 07:39:59 -06:00
  • 42d2cc6915 auto disable fancy graphics if enabled James Seibel 2026-02-13 07:36:00 -06:00
  • 45128fff6b Maybe fix Mac crashing with sodium on world start? James Seibel 2026-02-12 07:27:16 -06:00
  • 854885db64 Hopefully fix a rare concurrency issue in buffer Builder James Seibel 2026-02-11 07:45:48 -06:00
  • 963e62c595 Fix a harmless error message James Seibel 2026-02-11 07:15:54 -06:00
  • d2e41792a7 Merge branch 'main' of gitlab.com:distant-horizons-team/distant-horizons James Seibel 2026-02-11 07:10:06 -06:00
  • fedd4b5cce add error handling to chunkWrapper getblock() James Seibel 2026-02-11 07:10:01 -06:00
  • 804412698e re-add chat warning if G1GC is used James Seibel 2026-02-11 07:09:39 -06:00
  • 09fa469a7d Merge branch 'main' into 'main' James Seibel 2026-02-11 04:10:55 +00:00
  • 163ee63f9e Reduce memory allocation slightly during LOD loading James Seibel 2026-02-10 07:40:16 -06:00
  • e143fb91a3 Grass Block Material Compatibility Ada Aster 2026-02-09 20:48:34 -05:00
  • 5897fc816c Fix loosing some thread pool tasks James Seibel 2026-02-09 07:44:12 -06:00
  • da1dc04e98 re-add pack.mcmeta to maybe fix forge lang files James Seibel 2026-02-09 07:03:52 -06:00
  • 7a05c8cdde Hide non-rendering levels in the F3 screen James Seibel 2026-02-08 20:42:37 -06:00
  • b219370469 remove unnecessary deprecated attribute James Seibel 2026-02-08 20:13:48 -06:00
  • 2f7ab04984 Remove unused ID mappings after data update James Seibel 2026-02-08 20:01:32 -06:00
  • caf7f64f11 fix vanilla fade order James Seibel 2026-02-07 17:00:35 -06:00
  • 7834213a60 Fix float configs James Seibel 2026-02-07 16:56:19 -06:00
  • 000c6053ed Add colors to the F3 screen James Seibel 2026-02-07 14:14:16 -06:00
  • 879b117959 Remove swing UI classes James Seibel 2026-02-07 13:20:22 -06:00
  • 272012ed22 cleanup TODOs in build script James Seibel 2026-02-07 11:18:35 -06:00
  • 3d9b988410 remove unused "fabric-like" gradle project James Seibel 2026-02-07 11:17:26 -06:00
  • 8b850f14d3 Move LWJGL variables into a MC version property James Seibel 2026-02-07 10:20:23 -06:00
  • 76f69b238a mark neoforge as both a server and client mod James Seibel 2026-02-07 09:46:38 -06:00
  • 0b6e1135ce Replace DhLodPos with DhSectionPos James Seibel 2026-02-07 08:40:27 -06:00
  • 17b0d2e763 remove completed TODO from CI script James Seibel 2026-02-05 22:06:50 -06:00
  • a1a92ffd14 Remove most SSAO configs James Seibel 2026-02-05 21:58:37 -06:00
  • 52cf6ac9df remove config UI text limit James Seibel 2026-02-05 21:37:56 -06:00
  • 02a309cd34 remove todos and hopefully fix some compiling? James Seibel 2026-02-05 18:11:44 -06:00
  • 0ec9e60396 fix some compiling? James Seibel 2026-02-05 18:09:56 -06:00