Commit Graph

  • 212031a05f Fix world generation not running with 0 players connected s809 2026-03-12 22:48:27 +05:00
  • 804293e291 Replace fix with debug wireframe stub s809 2026-03-12 22:38:37 +05:00
  • cfdd464f30 Revert "Fix server not loading levels" s809 2026-03-12 21:12:04 +05:00
  • 4c9d703e15 Fix server not loading levels s809 2026-03-12 19:20:26 +05:00
  • 0eba376e70 up Dh version 2.4.6 -> 3.0.0 James Seibel 2026-03-10 19:07:39 -05:00
  • 89e6355d73 Merge branch 'blazeRender' James Seibel 2026-03-10 19:06:58 -05:00
  • 31b6d2dd05 Fix debug wireframes not rendering blazeRender James Seibel 2026-03-10 19:06:02 -05:00
  • d75b65e6e7 hide render API config from UI James Seibel 2026-03-10 18:44:48 -05:00
  • 1bbe41c068 move GL shaders into the correct folder James Seibel 2026-03-10 17:56:05 -05:00
  • e426fc2380 Move lightmap wrapper methods into common James Seibel 2026-03-10 17:33:55 -05:00
  • 4e908b5b15 Make render interfaces consistent James Seibel 2026-03-10 17:20:19 -05:00
  • b51ab3d9cd clear up render task logging James Seibel 2026-03-10 17:03:13 -05:00
  • 9e7d0a1538 method rename James Seibel 2026-03-10 16:58:57 -05:00
  • 5b0bf59f00 fix iris rendering James Seibel 2026-03-10 16:44:32 -05:00
  • 0362d89173 Separate out some rendering logic James Seibel 2026-03-10 14:50:53 -05:00
  • 1b0f93db07 Changes for blaze/gl rendering config James Seibel 2026-03-10 11:40:36 -05:00
  • 559bad5676 Add rendering API definition James Seibel 2026-03-09 20:12:40 -05:00
  • f145444fd4 fix race condition in SharedApi setup James Seibel 2026-03-09 20:07:31 -05:00
  • 10b08ca116 Fix ClientApi profiler adding an incorrect layer James Seibel 2026-03-09 19:14:21 -05:00
  • 1dd244e889 Rename and reorganize render pass interfaces James Seibel 2026-03-09 18:59:19 -05:00
  • 2ea3d645e8 remove deprication warnings James Seibel 2026-03-09 17:39:58 -05:00
  • 49e34d78a5 update debug wireframe renderer James Seibel 2026-03-09 17:35:24 -05:00
  • 17cdb0f745 re-add some core rendering handlers James Seibel 2026-03-09 16:35:17 -05:00
  • 67b2467bee change where vertex size is found James Seibel 2026-03-09 16:34:25 -05:00
  • 82c832a4af Add RenderThreadTaskHandler James Seibel 2026-03-09 16:30:45 -05:00
  • c84dbfceaf update some imports James Seibel 2026-03-09 16:26:48 -05:00
  • 27b66940be Start moving OpenGL rendering to common 1 James Seibel 2026-03-09 16:22:55 -05:00
  • 8240101a46 javadoc James Seibel 2026-03-09 13:58:29 -05:00
  • e1a932cf38 Only upload unique LOD uniforms once James Seibel 2026-03-09 13:51:44 -05:00
  • 39dd1c8509 renderable box cleanup James Seibel 2026-03-09 12:28:49 -05:00
  • fee0aadcbe MC -> blaze renaming James Seibel 2026-03-09 12:19:53 -05:00
  • a8c15d22c3 rename vbo containers James Seibel 2026-03-09 11:16:50 -05:00
  • bd833ba510 move blaze shader files James Seibel 2026-03-09 09:57:03 -05:00
  • a5a9a62e89 Fix ssao application James Seibel 2026-03-08 21:14:48 -05:00
  • e790bfb7e8 merge apply shaders James Seibel 2026-03-07 14:32:02 -06:00
  • 0f539f3a6f start separating out uniform logic James Seibel 2026-03-05 17:32:19 -06:00
  • d3f28f064b fix chunk update queue count flipped James Seibel 2026-03-05 07:23:02 -06:00
  • 40149bc1d1 fix chunk update queue count flipped James Seibel 2026-03-05 07:23:02 -06:00
  • 40703db763 uncomment deferred rendering James Seibel 2026-03-05 07:22:22 -06:00
  • 2a554395f7 debug rendering James Seibel 2026-03-04 18:07:49 -06:00
  • c3dce412fa Add far fade James Seibel 2026-03-04 07:38:49 -06:00
  • 225c2df8df add fog James Seibel 2026-03-03 07:47:58 -06:00
  • 84c212a780 add SSAO James Seibel 2026-03-02 07:45:25 -06:00
  • 3d9ae5f088 generic object rendering James Seibel 2026-03-01 19:32:54 -06:00
  • 200e089a33 re-add lighting James Seibel 2026-02-28 12:13:34 -06:00
  • 3f509be195 remove unneeded partial ticks from old vanilla fade James Seibel 2026-02-28 11:34:48 -06:00
  • 1a2c0b0be1 re-add vanilla fading James Seibel 2026-02-28 11:34:39 -06:00
  • c6a4355718 minor render cleanup James Seibel 2026-02-28 08:13:26 -06:00
  • 3e80961d18 Rough initial LOD renderering James Seibel 2026-02-26 16:55:54 -06:00
  • 9f483ee07a Fix fade test shader James Seibel 2026-02-24 22:03:43 -06:00
  • d1ba402f4d start of vanilla fade logic James Seibel 2026-02-24 09:57:03 -06:00
  • 87cead607f move test shader folder James Seibel 2026-02-24 07:02:05 -06:00
  • 1b2992f1dc proof-of-concept test renderer James Seibel 2026-02-23 12:31:21 -06:00
  • ed0e94ccb7 Fix chunks applying to the wrong dimension James Seibel 2026-02-18 22:05:23 -06:00
  • 364f8f7afc improve transformer comment James Seibel 2026-02-18 07:08:44 -06:00
  • 962f20460c Fix dark LODs with false tintWithAvoidedBlocks James Seibel 2026-02-17 07:47:30 -06:00
  • ce17ac71c6 Remove buffer mapping James Seibel 2026-02-17 07:16:42 -06:00
  • 5adb9afa0a always disable instanced rendering on mac James Seibel 2026-02-16 07:16:32 -06:00
  • 3c80c11888 comment on a partially broken unit test James Seibel 2026-02-14 22:34:17 -06:00
  • 0714697e05 Fix beacon update locks James Seibel 2026-02-14 22:01:25 -06:00
  • df52f41b87 Fix beacons not reloading (and improve logic) James Seibel 2026-02-14 21:32:30 -06:00
  • 66a1d0296e maybe fix deprecated warn in OptifineAcessor James Seibel 2026-02-14 21:31:51 -06:00
  • c827817a94 ClientLevelModule cleanup James Seibel 2026-02-14 11:10:35 -06:00
  • 9895676b63 Increase startup timeout for MAC James Seibel 2026-02-14 08:32:44 -06:00
  • 5d5c94e652 Force enable fog if MC is rendering fog James Seibel 2026-02-14 08:24:22 -06:00
  • 0a568571d9 Add logs when changing vanilla settings James Seibel 2026-02-13 07:49:31 -06:00
  • 291c0470ad auto disable fancy graphics if enabled James Seibel 2026-02-13 07:35:50 -06:00
  • 2f4587579f Change quadElementBuffer to only use DATA James Seibel 2026-02-13 07:35:38 -06:00
  • 2d70388587 Maybe fix Mac crashing with sodium on world start? James Seibel 2026-02-12 07:27:11 -06:00
  • a758c0bb3f regions to initalizer James Seibel 2026-02-12 07:13:05 -06:00
  • dd6aed273d Hopefully fix a rare concurrency issue in buffer Builder James Seibel 2026-02-11 07:45:42 -06:00
  • e2d663ee34 remove some unneeded concurrency checks in render setup James Seibel 2026-02-11 07:34:55 -06:00
  • dfc920d9bb Fix a harmless error message James Seibel 2026-02-11 07:15:49 -06:00
  • c91631809e re-add chat warning if G1GC is used James Seibel 2026-02-11 07:09:33 -06:00
  • 457bbebbdd Reduce memory allocation slightly during LOD loading James Seibel 2026-02-10 07:32:13 -06:00
  • 4d3242a370 improve concurrency handling in LOD render loading James Seibel 2026-02-09 07:44:03 -06:00
  • f0d71027f1 Fix loosing some thread pool tasks James Seibel 2026-02-09 07:43:53 -06:00
  • a98d9239e6 document Vbo.getVertexCount() 2 James Seibel 2026-02-08 21:37:33 -06:00
  • 365edd48f8 document Vbo.getVertexCount() James Seibel 2026-02-08 21:37:17 -06:00
  • 9f22e3f2b3 Improve render load error handling James Seibel 2026-02-08 21:06:01 -06:00
  • 78f83197d7 Hide non-rendering levels in the F3 screen James Seibel 2026-02-08 20:42:32 -06:00
  • 42ae79b76c remove deprecated OS enum (replaced by EPlatform) James Seibel 2026-02-08 20:12:26 -06:00
  • 1178ef0706 Remove unused ID mappings after data update James Seibel 2026-02-08 19:56:24 -06:00
  • a506d2ef1f FullDataSource regions James Seibel 2026-02-08 19:55:09 -06:00
  • 92d9e631a7 Fix update propagator only re-queueing once queue empty James Seibel 2026-02-08 19:53:03 -06:00
  • 8afe388eb6 DataIdMap to string James Seibel 2026-02-08 19:52:32 -06:00
  • df1dae70c2 FullDataPointUtil reformat James Seibel 2026-02-08 19:52:23 -06:00
  • 777ed9215a datasource v1 mapping decode cleanup James Seibel 2026-02-08 17:25:27 -06:00
  • 25f4bde825 delayed full data cache regions James Seibel 2026-02-07 18:37:21 -06:00
  • fbb1beb359 ConfigEntry tostring for debugging James Seibel 2026-02-07 18:15:12 -06:00
  • f0852235b2 LodQuadTree cleanup and todo remove James Seibel 2026-02-07 18:13:27 -06:00
  • 4faa82e895 DhServerLevel use base shouldDoWorldGen() James Seibel 2026-02-07 17:59:08 -06:00
  • 7201df1eff retrieval queue cleanup James Seibel 2026-02-07 17:57:03 -06:00
  • b6b13843eb shader constructor cleanup James Seibel 2026-02-07 17:46:30 -06:00
  • 10208d4dfa fix vanilla fade order James Seibel 2026-02-07 17:00:30 -06:00
  • d04e156dd1 Move some world gen queue limiting into the LodQuadTree James Seibel 2026-02-07 16:37:56 -06:00
  • 19412f80c5 cleanup cloud render handler James Seibel 2026-02-07 16:13:33 -06:00
  • dea3557546 Add colors to the F3 screen James Seibel 2026-02-07 14:14:13 -06:00
  • a3c72dbcbc clientApi remove finished todo comments James Seibel 2026-02-07 13:28:22 -06:00
  • dffad16d27 Clean up ColumnArrayView James Seibel 2026-02-07 13:20:06 -06:00