James Seibel
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69adb54b91
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disable blending data parsing in chunk loading for MC 1.21.6
There appears to be a parsing issue and since it doesn't appear to change how the chunks load I'm going to ignore it for now
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2025-06-27 07:18:01 -05:00 |
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James Seibel
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f72ad60f58
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Fix old MC version compiling
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2025-06-26 07:10:32 -05:00 |
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James Seibel
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6015afbf4c
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Fix neo rendering and fabric shader rendering
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2025-06-25 07:48:04 -05:00 |
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James Seibel
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a64e72034e
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Fix UI text rendering
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2025-06-21 09:21:40 -05:00 |
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James Seibel
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fcdb56660c
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fix fog renderer again
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2025-06-20 07:39:50 -05:00 |
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James Seibel
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b50525fff9
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Update ServerPlayerWrapper.java
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2025-06-19 07:32:35 -05:00 |
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James Seibel
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92e403823b
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fix gui button rendering
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2025-06-19 07:32:21 -05:00 |
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James Seibel
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e02f56f4ef
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Update VersionConstants.java
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2025-06-19 06:52:32 -05:00 |
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James Seibel
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aa4681e044
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update MC GL Wrapper
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2025-06-18 17:36:46 -05:00 |
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James Seibel
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1c9130c3f1
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update McObjectConverter for matricies
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2025-06-18 17:36:22 -05:00 |
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James Seibel
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0ea27b676e
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Optimize ClientLevelWrapper.GetWrapper()
Should speed up initial LOD loading a bit
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2025-06-17 07:15:15 -05:00 |
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James Seibel
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03fc22f611
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Reduce allocations in getBlockColor by using a cached method reference
Currently there is a large number of allocations of `java.lang.invoke.invokers$Holder:linkToTargetMethod` -- this prevents that
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2025-06-11 07:09:40 -05:00 |
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James Seibel
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9bdad5e4f1
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Fix 1.21.5 compiling
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2025-06-06 07:36:00 -05:00 |
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James Seibel
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baebb7323d
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Close #776 (fix Polytone client biome colors)
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2025-06-05 07:53:23 -05:00 |
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James Seibel
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dc58efb301
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Handle nulls in ChunkLoader
Should fix WorldPainter worlds
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2025-06-04 07:28:51 -05:00 |
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s809
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d29e9085a1
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Fix getWorldFolderName crash
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2025-05-03 13:44:54 +05:00 |
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s809
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f4f81f4d7f
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Account for forge byte when encoding protocol version instead of shifting the entire packet on pre-1.20.6
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2025-04-27 21:40:50 +05:00 |
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James Seibel
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040bc16874
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re-add comment to getWorldFolderName()
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2025-04-07 06:55:45 -05:00 |
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James Seibel
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35d3fdb473
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Revert "bandaid fix for Forge 1.20.1 UI crashing"
This reverts commit 2b519a826f.
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2025-04-07 06:55:01 -05:00 |
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Ran
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fab64d8477
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Fix white foliage issue
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2025-04-07 13:52:02 +10:00 |
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James Seibel
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2b519a826f
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bandaid fix for Forge 1.20.1 UI crashing
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2025-04-05 09:19:36 -05:00 |
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James Seibel
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affe014433
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Fix auto updater for MC 1.21.4 and 1.21.5
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2025-03-31 06:56:00 -05:00 |
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James Seibel
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724e318221
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Fix beacon beams now going through some blocks
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2025-03-30 15:23:27 -05:00 |
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James Seibel
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951e3c0271
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Fix accidentally removing required imports
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2025-03-29 20:09:41 -05:00 |
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James Seibel
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ec627e2eba
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Fix fog for MC 1.16.5
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2025-03-29 19:22:59 -05:00 |
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James Seibel
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06bc9a349f
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Fix MC 1.16.5 compiling
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2025-03-29 18:48:00 -05:00 |
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James Seibel
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ff6c4e227b
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level wrapper weak refs to fix leak on bad shutdown
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2025-03-29 18:18:23 -05:00 |
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James Seibel
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3c9d3707cf
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update world gen chunk loading for MC 1.21.5
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2025-03-29 15:38:42 -05:00 |
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James Seibel
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6e53564835
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Fix getting block colors for MC 1.21.5
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2025-03-29 12:34:35 -05:00 |
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James Seibel
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2480fe0d86
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Add basic MC 1.21.5 rendering (block colors and world gen broken)
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2025-03-29 10:40:36 -05:00 |
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James Seibel
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c13bc0cd6e
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Fix forge 1.18.2 dedicated server crash on startup
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2025-03-20 07:08:21 -05:00 |
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James Seibel
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37c0af529d
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Fix restoring textures to the default FBO
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2025-03-18 20:18:30 -05:00 |
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James Seibel
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1341ea3f3d
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Attempt to fix GL errors on Linux during buffer cleanup
Attempt to fix #950
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2025-03-18 19:51:22 -05:00 |
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James Seibel
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c0bb120669
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Add stack tracing to GL error logging
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2025-03-18 18:10:25 -05:00 |
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James Seibel
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6ba0490cf7
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Closes !950 (Texture name does not refer to a texture object)
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2025-03-13 18:09:43 -05:00 |
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s809
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85f16944b2
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Offset generation bounds by teleportation scale
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2025-02-26 22:13:43 +05:00 |
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James Seibel
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67945509ed
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Fix errors related to player pos being unloaded
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2025-02-16 19:54:11 -06:00 |
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James Seibel
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e96f9de1f0
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Fix dimension wrapper creating duplicates for the same name
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2025-02-11 07:05:34 -06:00 |
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James Seibel
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d40afb7a2a
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Fix C2ME slowdown again
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2025-02-08 21:43:49 -06:00 |
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James Seibel
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01474d72e3
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remove unneeded IVersionConstant methods
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2025-02-08 11:39:26 -06:00 |
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James Seibel
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7c5af1836b
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add FIXME comment related to getChunkNbtDataAsync()
this method appears to be called much more often than it should be, very often 25 times per chunk position.
Very strange.
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2025-02-08 11:12:06 -06:00 |
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James Seibel
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97ce869076
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Fix C2ME causing memory use to explode with DH world gen
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2025-02-08 10:45:38 -06:00 |
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s809
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913a458a1a
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Auto-move old save data to new location
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2025-02-02 15:38:06 +05:00 |
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James Seibel
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611d7d87ae
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Fix compiling for MC 1.19.2 and below
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2025-01-26 18:12:01 -06:00 |
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James Seibel
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521bcdcc0f
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fix recalculate heightmap breaking stairs, slabs, and glass
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2025-01-24 07:24:43 -06:00 |
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s809
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498e958eca
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Add a check for duplicate config command names and fix duplicate name
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2025-01-18 16:26:42 +05:00 |
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James Seibel
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31d89e3349
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Reduce duplicate warning logs when handling old worlds
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2025-01-14 21:17:57 -06:00 |
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James Seibel
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a0b5cc7a5c
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Fix potential world gen error if center chunk is missing
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2025-01-13 07:31:50 -06:00 |
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James Seibel
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613e444490
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Remove year range from licensing headers
The license is still valid, now I just don't have to update them every year
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2025-01-11 21:27:25 -06:00 |
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James Seibel
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f493e201d4
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Add commented out logic for LevelChunkSection cloning
It was far to difficult a task for a issue I've only ever heard about once
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2025-01-11 21:16:15 -06:00 |
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