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135 Commits

Author SHA1 Message Date
James Seibel 1e6eb4c096 Add complete multidraw 2024-07-17 17:39:52 -05:00
James Seibel 618707533b add multidraw 2024-07-17 17:09:56 -05:00
James Seibel 2d7e2e2444 Merge render VBOs 2024-07-17 15:15:43 -05:00
James Seibel 4f2b8e6d8d VBO handler commenting 2024-07-15 20:22:29 -05:00
James Seibel 7165c086e4 Remove render param from DhApiAfterRenderEvent
This was causing confussion if deferred rendering (iris shaders) was enabled since the render parameters would change.
2024-07-14 09:30:56 -05:00
James Seibel fa22a4f27b Add a optional memory cache to the IDhApiTerrainDataRepo 2024-07-14 08:41:18 -05:00
James Seibel 9c0f5865f6 add missing genericRendering to IDhApiGraphicsConfig 2024-07-14 07:25:45 -05:00
James Seibel 1d0cb048cd Default logging to only write errors to chat 2024-07-13 12:54:21 -05:00
James Seibel 641d399a8e Merge branch 'distant-horizons-core-main' 2024-07-13 12:30:06 -05:00
James Seibel 32861e757d Add shader uniform "u" prefix 2024-07-13 12:04:05 -05:00
James Seibel 634738a1fc Remove minimum near fog distance and rename fog uniforms 2024-07-13 11:35:25 -05:00
James Seibel 859cbb6161 Fix fog reading/writing to the same buffer 2024-07-13 11:09:49 -05:00
James Seibel 6c960a81c0 testDisable beacon SSAO 2024-07-13 11:07:44 -05:00
James Seibel 1695c41ef2 Increase default fog start distance 2024-07-13 08:14:29 -05:00
James Seibel 8eabc6ad4c make clouds smaller and thinner 2024-07-12 21:47:06 -05:00
James Seibel a153ca1fe1 Fix repo connections not getting closed 2024-07-12 20:21:57 -05:00
James Seibel cab9f7c830 Clone API event parameters to reduce listener contamination 2024-07-12 19:22:20 -05:00
James Seibel 6bb832a488 Add renderEventParam to generic rendering shader binding by IMS request 2024-07-12 17:27:17 -05:00
James Seibel e7dda9590a Add generic object setup/cleanup events 2024-07-12 07:15:57 -05:00
James Seibel 0483edd2f3 Fix material typo 2 2024-07-11 22:51:37 -05:00
James Seibel 122ef4dce0 Fix material typo 2024-07-11 22:07:09 -05:00
James Seibel e9d254f8c4 Add generic object materials 2024-07-11 18:12:58 -05:00
James Seibel 17aa85ad24 Add EDhApiBlockMaterial 2024-07-11 17:57:54 -05:00
James Seibel 8e1dfd688e Fix inverting gener rendering event cancling 2024-07-11 17:57:30 -05:00
James Seibel 691d5caded Add api for generic rendering config 2024-07-11 17:38:51 -05:00
James Seibel 31c089f82f Add DhApiBeforeGenericObjectRenderEvent 2024-07-11 17:32:17 -05:00
James Seibel 8eceeb0226 Add namespace/path to generic rendering (including F3 piechart) 2024-07-11 17:20:02 -05:00
James Seibel c178afa4b9 Minor refactoring/renaming 2024-07-11 16:40:32 -05:00
James Seibel 116df0d999 Add IDhApiGenericObjectShaderProgram 2024-07-11 16:35:38 -05:00
James Seibel ef3cd4b43d Add "IP Only" to multiplayer tooltip 2024-07-10 07:45:07 -05:00
James Seibel 4b27f39a04 Fix generic rendering at extreme distances 2024-07-10 07:37:11 -05:00
James Seibel 53a2bf1748 mark ConfigLinkedEntry localization broken 2024-07-09 19:31:14 -05:00
James Seibel edec8bc0a2 Update localization 2024-07-09 19:30:59 -05:00
James Seibel 066b23c785 Add toggleable logging for GL Buffer garbage collection
Will need to be tested by someone who is experiencing issue #718, so far I've been unable to reproduce anything meaningful.
2024-07-09 17:40:21 -05:00
James Seibel 1f74f19cd9 minor cleanup 2024-07-09 07:49:56 -05:00
James Seibel 232c727b4f Move IBlockStateWrapper constants into LodUtil 2024-07-09 07:38:45 -05:00
James Seibel cd5da82d0c Add a TODO to LevelWrapper 2024-07-09 07:33:56 -05:00
James Seibel b762c0561d Add beacon colors 2024-07-09 07:33:17 -05:00
James Seibel f144a9ebc1 Optimize beacon detection 2024-07-08 20:20:48 -05:00
James Seibel 29ef95387c Shrink cloud texture to improve performance 2024-07-08 19:56:20 -05:00
James Seibel 0d79a856b2 Add cloud greedy meshing 2024-07-08 18:45:42 -05:00
James Seibel bd5054e762 re-arrange the generic rendering config 2024-07-08 07:44:41 -05:00
James Seibel 63dea2515e Add generic rendering US localization 2024-07-08 07:42:56 -05:00
James Seibel baa89edd03 Add a few missing items from beacon render handler 2024-07-08 07:35:34 -05:00
James Seibel c45f9f442f Clean up beacon render handling logic 2024-07-08 07:32:29 -05:00
James Seibel 9e13b27197 Fix double unloading beacons 2024-07-07 19:54:17 -05:00
James Seibel 3c173685ea Fix beacons disappearing when unloading LODs 2024-07-07 19:45:27 -05:00
James Seibel 8eb70cbaed fix unloading chunks removing beacon beams 2024-07-07 19:18:40 -05:00
James Seibel 22167081f0 Fix generic render un-binding when moving between levels 2024-07-07 19:16:33 -05:00
James Seibel 23d07aa92d Disable cloud rendering if instanced rendering isn't available 2024-07-07 18:42:11 -05:00
James Seibel 578a9f9309 add directional shading to direct generic rendering 2024-07-07 18:31:43 -05:00
James Seibel bacdfa96e3 rename ILevelWrapper.getHeight -> getMaxHeight 2024-07-07 18:16:00 -05:00
James Seibel c73c3f8490 Add missing generic rendering config options 2024-07-07 18:11:18 -05:00
James Seibel f4a8bfeb0a Add cloud rendering 2024-07-07 18:02:43 -05:00
James Seibel 197e6e8178 add vec3f distance methods 2024-07-07 14:52:30 -05:00
James Seibel c2c8bf8613 minor generic render refactor 2024-07-05 06:56:46 -05:00
James Seibel fce703579f Fix concurrent modification for GenericObjectRenderer 2024-07-04 21:41:57 -05:00
James Seibel e98f17f63b Remove useless IServerLevelWrapper.tryGetClientLevelWrapper() 2024-07-04 16:23:39 -05:00
James Seibel 120dddf844 Fix Api client level not containing the generic renderer 2024-07-04 16:14:32 -05:00
James Seibel ca711bbc72 Instance beacon rendering 2024-07-04 14:34:12 -05:00
James Seibel cc4cb10307 Fix uploading generic objects crashing 2024-07-04 14:34:01 -05:00
James Seibel 88db5c9594 re-add generic rendering to the API 2024-07-03 22:37:52 -05:00
James Seibel 81bfa9a02b Add generic rendering to the F3 menu 2024-07-03 20:46:11 -05:00
James Seibel ae72e627c5 Add a config to use pre-existing lighting 2024-07-03 20:30:49 -05:00
James Seibel 131b2835e5 Make generic renderer level dependent 2024-07-02 22:11:06 -05:00
James Seibel 5b905a9ab3 minor LodRenderer refactor 2024-07-02 19:23:02 -05:00
James Seibel e90c7cd8a0 Add beacon activation logic from merge 60
Closes !60
2024-07-02 17:50:25 -05:00
James Seibel 3b4a0ff4bc test 2024-07-02 17:08:55 -05:00
James Seibel 55cb4595bd Fix beacons un-loading incorrectly in some situations
Specifically neighboring chunks updating and in some cases flying away too fast
2024-07-02 07:50:21 -05:00
James Seibel e91afc17a3 Fix beacon beams for loaded chunks 2024-07-01 19:02:36 -05:00
James Seibel 6a398e6514 Start adding beacon beam repo handling 2024-07-01 07:51:08 -05:00
James Seibel 51de347bdd Add temporary proof-of-concept beacon rendering 2024-06-30 18:08:47 -05:00
James Seibel 72d6cb9697 Disable debug generic object rendering 2024-06-30 18:08:00 -05:00
James Seibel 4a025de9d6 Add generic object sky/block light 2024-06-30 17:45:50 -05:00
James Seibel 6c8060fa87 Up API version 2.1.0 -> 3.0.0 2024-06-30 16:33:54 -05:00
James Seibel 0c0987b66b Replace Vec3f and Mat4f in API with API versions 2024-06-30 16:33:38 -05:00
James Seibel 5a71e4015c Add javadocs to generic rendering objects 2024-06-30 15:28:00 -05:00
James Seibel f68edcbfea Add debug render code toggle 2024-06-30 14:38:35 -05:00
James Seibel aefa0d6797 generic renderable active flag and renaming cube -> box 2024-06-30 14:27:09 -05:00
James Seibel 305a6bb459 Improve generic rendering pos objects 2024-06-30 14:02:44 -05:00
James Seibel 28c8614550 Store generic object instance VBOs if possible 2024-06-30 13:46:03 -05:00
James Seibel f282d78fb9 minor generic obj cleanup 2024-06-30 09:31:45 -05:00
James Seibel 7f8b5579c5 Add generic rendering profilers and move some vertex attribs to uniforms 2024-06-30 09:25:12 -05:00
yeshi db786290e8 tell user to restart the game if the renderer dies 2024-06-29 21:56:38 +02:00
James Seibel 2c71d97c15 fix instanced generic duplicate rendering 2024-06-29 11:00:53 -06:00
James Seibel bf1361c7c3 GenericObjectRenderer forgot cached uniform location 2024-06-29 10:34:58 -06:00
James Seibel f2bba7f3df Add instanced and direct genericObject rendering 2024-06-29 10:29:30 -06:00
James Seibel 62e5183c54 Improve GLProxy creation validation/logging 2024-06-29 10:18:27 -06:00
James Seibel c1a90c9350 Add instanced generic object rendering 2024-06-29 09:11:49 -06:00
James Seibel 0d0826f319 Separate out Generic object rendering 2024-06-28 16:53:05 -06:00
James Seibel 6bfa3a422e Move generic cube rendering into it's own class 2024-06-27 06:36:30 -06:00
James Seibel 352abc40e6 Add proof-of-concept cube rendering 2024-06-27 06:22:15 -06:00
James Seibel 58d26dedd6 Show overloaded message in chat and increase message timeout 5 -> 30 sec 2024-06-26 12:58:18 -05:00
James Seibel 321afa2a9e Up version 2.1.2 -> 2.1.3-dev 2024-06-25 19:25:30 -05:00
James Seibel 71ffbfb7b9 add "warning" to the low memory warning message 2024-06-25 19:24:07 -05:00
James Seibel 2ab7949ce5 Fix database file paths 2024-06-25 19:23:53 -05:00
James Seibel 28e1eaae77 Up version 2.1.1-dev -> 2.1.2 2024-06-24 20:53:36 -05:00
James Seibel 30dda058fe Throw an exception if the file handler can't read/write to the DB 2024-06-23 08:22:35 -05:00
James Seibel 0d16c037f5 Increase default world gen timeout to 3 minutes (from 60 sec) 2024-06-18 07:11:48 -05:00
James Seibel 7f50de17c0 Fix file handler tooltip 2024-06-17 07:40:49 -05:00
James Seibel 67819b30eb Improve F3 menu logic and visuals 2024-06-15 19:20:20 -05:00
James Seibel ad38722304 add a todo to shared api 2024-06-15 11:26:46 -05:00
James Seibel 4da48c4c55 Lower the default CPU presets 2024-06-15 11:26:01 -05:00
James Seibel 6542e9e889 comment out unused showMigrationChatWarning 2024-06-15 11:04:56 -05:00
James Seibel 2f7e3d43d1 Add a startup low memory warning 2024-06-15 11:04:43 -05:00
James Seibel edaafb5cf0 Fix saving the chunk hash incorrectly 2024-06-15 10:37:59 -05:00
James Seibel 81d1ed419e Prevent creating LODs for already processed chunks 2024-06-15 09:42:43 -05:00
James Seibel 385e3dc964 Add ChunkWrapper BlockBiome HashCode 2024-06-15 08:11:16 -05:00
James Seibel 9592cd80f3 Improve position error logging 2024-06-15 07:20:38 -05:00
James Seibel 7b153a8aad Fix SelfUpdater list logging 2024-06-14 07:11:06 -05:00
James Seibel 54c2213eb6 Merge in JustALittleWolf's optimizations 2024-06-13 07:30:17 -05:00
JustAlittleWolf 1274a8e097 Directly access childNodes in LodQuadTree
This changes `LodQuadTree::recursivelyUpdateRenderSectionNode` to directly iterate on the children, instead of creating a childpositerator, and searching for the sectionpos. This lowers memory usage, as the iterators add quite a lot of object garbage (see https://i.imgur.com/r0qlxzc.png)
2024-06-13 13:15:39 +02:00
JustAlittleWolf bd1d0063e5 Change iterator Queue from LinkedList to ArrayDequeue
This improves performance and memory allocation, whenever the iterators are used. See https://docs.oracle.com/javase/8/docs/api/java/util/ArrayDeque.html
2024-06-13 13:14:30 +02:00
James Seibel af9b55ad6c Add lighting engine unit tests 2024-06-11 19:33:08 -05:00
James Seibel 97b86d69c4 Move shared ChunkWrapper code form Main to Core 2024-06-11 18:34:57 -05:00
James Seibel c6b4eacf03 Improve the overloaded chunk loading message 2024-06-11 07:35:28 -05:00
James Seibel e011ce3ee0 Remove OpenGL multithreading 2024-06-08 12:49:08 -05:00
James Seibel 1dd6359c89 Try changing LZMA preset from 4 -> 3 (faster, less compressed) 2024-06-08 11:06:26 -05:00
James Seibel e41abdd176 Improve config comment spacing 2024-06-08 08:33:32 -05:00
James Seibel b7a5bfd274 Add update branch config "auto" 2024-06-08 08:11:09 -05:00
James Seibel c3abfb123d Up the version number 2.1.0-a -> 2.1.1-a-dev 2024-06-07 17:42:36 -05:00
James Seibel 76f28e648c Up the version number 2.0.4-a-dev -> 2.1.0-a 2024-05-30 20:13:55 -05:00
James Seibel f49a79b54a remove unused lightmapBindingIndex in DhApiRenderParam 2024-05-27 17:57:45 -05:00
James Seibel 3cf385c2a2 Potentially fix memory leaks when rendering is disabled 2024-05-27 17:37:52 -05:00
James Seibel 8c91a84795 Fix LZ4 in retail MC 2024-05-21 07:43:33 -05:00
James Seibel 4af63758f2 Add error logging to stream wrappers 2024-05-21 07:42:22 -05:00
James Seibel 969b02dc18 Put config button hide option only in file 2024-05-20 22:15:38 -05:00
Ran 2111ad64c4 Properly shade libraries when using Java version Ω 2024-05-21 02:09:04 +00:00
James Seibel e02deb2fb0 Merge branch 'main' into 'main'
thing part 2 (last mr didn't include core)

See merge request jeseibel/distant-horizons-core!57
2024-05-20 19:57:16 +00:00
Yeshi0 410e34b147 remove unnecessary reference to zstd 2024-05-20 17:53:02 +02:00
James Seibel 9cebd7ee54 Add ConfigBasedLogger.errorAndThrow() 2024-05-18 08:07:41 -05:00
James Seibel cfec32746d Fix shading for MC 1.20.6 IE Java 21 2024-05-18 07:27:17 -05:00
James Seibel fabe5d77ea Merge branch 'SectionPosRewrite' 2024-05-16 22:15:03 -05:00
James Seibel c67712d973 Merge branch 'main' of https://gitlab.com/jeseibel/distant-horizons-core 2024-05-15 18:57:53 -05:00
James Seibel 7e45a98e8f Up the API version 1.1.0 -> 2.0.0
There were several breaking changes and I forgot to up the major version number appropriately.
2024-05-04 18:16:19 -05:00
217 changed files with 8371 additions and 2878 deletions
+1 -1
View File
@@ -3,7 +3,7 @@ import com.github.jengelman.gradle.plugins.shadow.tasks.ShadowJar
plugins {
id "java"
id "com.github.johnrengelman.shadow" version '7.1.2' apply false
id "com.github.johnrengelman.shadow" version '8.1.1' apply false
}
@@ -23,7 +23,9 @@ import com.seibel.distanthorizons.api.interfaces.events.IDhApiEventInjector;
import com.seibel.distanthorizons.api.interfaces.factories.IDhApiWrapperFactory;
import com.seibel.distanthorizons.api.interfaces.override.IDhApiOverrideable;
import com.seibel.distanthorizons.api.interfaces.override.worldGenerator.IDhApiWorldGeneratorOverrideRegister;
import com.seibel.distanthorizons.api.interfaces.render.IDhApiCustomRenderObjectFactory;
import com.seibel.distanthorizons.api.interfaces.render.IDhApiRenderProxy;
import com.seibel.distanthorizons.api.interfaces.world.IDhApiLevelWrapper;
import com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiAfterDhInitEvent;
import com.seibel.distanthorizons.api.methods.override.DhApiWorldGeneratorOverrideRegister;
import com.seibel.distanthorizons.coreapi.ModInfo;
@@ -123,10 +125,16 @@ public class DhApi
/**
* Used to create wrappers for Minecraft objects needed by other Distant Horizons API methods.
* @since API 1.1.0
* @since API 2.0.0
*/
public static IDhApiWrapperFactory wrapperFactory = null;
/**
* Used to create custom renderable objects. <br>
* These objects can be added to the renderer in {@link IDhApiLevelWrapper}
* @since API 3.0.0
*/
public static IDhApiCustomRenderObjectFactory customRenderObjectFactory = null;
}
@@ -198,7 +206,7 @@ public class DhApi
/**
* Returns true if the thread this method was called from is owned by Distant Horizons.
* @since API 1.1.0
* @since API 2.0.0
*/
public static boolean isDhThread() { return Thread.currentThread().getName().startsWith(ModInfo.THREAD_NAME_PREFIX); }
@@ -23,7 +23,7 @@ package com.seibel.distanthorizons.api.enums.config;
* NONE, <br>
* NON_COLLIDING, <br>
*
* @since API 1.1.0
* @since API 2.0.0
* @version 2024-4-6
*/
public enum EDhApiBlocksToAvoid
@@ -22,14 +22,13 @@ package com.seibel.distanthorizons.api.enums.config;
/**
* UNCOMPRESSED <br>
* LZ4 <br>
* ZSTD <br>
* XZ <br><br>
*
* Note: speed and compression ratios are examples
* and should only be used for estimated comparisons.
*
* @version 2024-3-16
* @since API 1.1.0
* @since API 2.0.0
*/
public enum EDhApiDataCompressionMode
{
@@ -20,7 +20,7 @@
package com.seibel.distanthorizons.api.enums.config;
/**
* @since API 1.1.0
* @since API 2.0.0
* @version 2024-4-6
*/
public enum EDhApiGLErrorHandlingMode
@@ -20,7 +20,7 @@
package com.seibel.distanthorizons.api.enums.config;
/**
* @since API 1.1.0
* @since API 2.0.0
* @version 2024-4-6
*/
public enum EDhApiGlProfileMode
@@ -29,7 +29,7 @@ package com.seibel.distanthorizons.api.enums.config;
* @author Leetom
* @author James Seibel
* @version 2024-4-6
* @since API 1.1.0
* @since API 2.0.0
*/
public enum EDhApiGpuUploadMethod
{
@@ -24,7 +24,7 @@ package com.seibel.distanthorizons.api.enums.config;
* FADE_TO_DIRT <br>
* AS_DIRT <br>
*
* @since API 1.1.0
* @since API 2.0.0
* @version 2024-4-7
*/
public enum EDhApiGrassSideRendering
@@ -26,7 +26,7 @@ package com.seibel.distanthorizons.api.enums.config;
* HIGH <br>
* UNLIMITED <br>
*
* @since API 1.1.0
* @since API 2.0.0
* @version 2024-4-6
*/
public enum EDhApiHorizontalQuality
@@ -24,7 +24,7 @@ package com.seibel.distanthorizons.api.enums.config;
* ENABLED <br>
* DISABLED <br>
*
* @since API 1.1.0
* @since API 2.0.0
* @version 2024-4-6
*/
public enum EDhApiLodShading
@@ -22,7 +22,7 @@ package com.seibel.distanthorizons.api.enums.config;
import org.apache.logging.log4j.Level;
/**
* @since API 1.1.0
* @since API 2.0.0
* @version 2024-4-6
*/
public enum EDhApiLoggerMode
@@ -33,7 +33,7 @@ import com.seibel.distanthorizons.coreapi.util.MathUtil;
*
* @author James Seibel
* @author Leonardo Amato
* @since API 1.1.0
* @since API 2.0.0
* @version 2024-4-6
*/
public enum EDhApiMaxHorizontalResolution
@@ -30,7 +30,7 @@ package com.seibel.distanthorizons.api.enums.config;
* Determines how the multiplayer folders should be named.
*
* @author James Seibel
* @since API 1.1.0
* @since API 2.0.0
* @version 2024-4-6
*/
public enum EDhApiServerFolderNameMode
@@ -1,14 +1,41 @@
package com.seibel.distanthorizons.api.enums.config;
import com.seibel.distanthorizons.coreapi.ModInfo;
/**
* AUTO, <br>
* STABLE, <br>
* NIGHTLY, <br><br>
*
* @since API 1.1.0
* @version 2024-4-6
* @since API 2.1.0
* @version 2024-6-8
*/
public enum EDhApiUpdateBranch
{
AUTO,
STABLE,
NIGHTLY
NIGHTLY;
/**
* If the updateBranch value is {@link EDhApiUpdateBranch#AUTO}
* this method will convert it either to {@link EDhApiUpdateBranch#STABLE} or {@link EDhApiUpdateBranch#NIGHTLY}
* based on this jar's state. <Br><br>
*
* If updateBranch is {@link EDhApiUpdateBranch#STABLE} or {@link EDhApiUpdateBranch#NIGHTLY}
* it just returns.
*/
public static EDhApiUpdateBranch convertAutoToStableOrNightly(EDhApiUpdateBranch updateBranch)
{
if (updateBranch != EDhApiUpdateBranch.AUTO)
{
return updateBranch;
}
else
{
return ModInfo.IS_DEV_BUILD ? EDhApiUpdateBranch.NIGHTLY : EDhApiUpdateBranch.STABLE;
}
}
}
@@ -28,7 +28,7 @@ package com.seibel.distanthorizons.api.enums.config;
* the vanilla Minecraft terrain.
*
* @author James Seibel
* @since API 1.1.0
* @since API 2.0.0
* @version 2024-4-6
*/
@Deprecated // not currently in use, if the config this enum represents is re-implemented, the deprecated flag can be removed
@@ -30,7 +30,7 @@ import com.seibel.distanthorizons.coreapi.util.MathUtil;
*
* @author Leonardo Amato
* @version 2024-4-6
* @since API 1.1.0
* @since API 2.0.0
*/
public enum EDhApiVerticalQuality
{
@@ -24,7 +24,7 @@ package com.seibel.distanthorizons.api.enums.config;
* VISUALLY_EQUAL <br><br>
*
* @version 2024-3-27
* @since API 1.1.0
* @since API 2.0.0
*/
public enum EDhApiWorldCompressionMode
{
@@ -30,7 +30,7 @@ import com.seibel.distanthorizons.api.enums.config.DisallowSelectingViaConfigGui
* HIGH, <br>
* EXTREME, <br>
*
* @since API 1.1.0
* @since API 2.0.0
* @version 2024-4-6
*/
public enum EDhApiQualityPreset
@@ -29,7 +29,7 @@ import com.seibel.distanthorizons.api.enums.config.DisallowSelectingViaConfigGui
* BALANCED, <br>
* AGGRESSIVE, <br>
*
* @since API 1.1.0
* @since API 2.0.0
* @version 2024-4-6
*/
public enum EDhApiThreadPreset
@@ -0,0 +1,67 @@
package com.seibel.distanthorizons.api.enums.rendering;
/**
* contains the indices used by shaders to determine
* how different block types should be rendered. <br><br>
*
* UNKNOWN, <br>
* LEAVES, <br>
* STONE, <br>
* WOOD, <br>
* METAL, <br>
* DIRT, <br>
* LAVA, <br>
* DEEPSLATE, <br>
* SNOW, <br>
* SAND, <br>
* TERRACOTTA, <br>
* NETHER_STONE, <br>
* WATER, <br>
* GRASS, <br>
* AIR, <br>
* ILLUMINATED, <br>
*
* @author James Seibel
* @since API 3.0.0
* @version 2024-7-11
*/
public enum EDhApiBlockMaterial
{
UNKNOWN(0),
LEAVES(1),
STONE(2),
WOOD(3),
METAL(4),
DIRT(5),
LAVA(6),
DEEPSLATE(7),
SNOW(8),
SAND(9),
TERRACOTTA(10),
NETHER_STONE(11),
WATER(12),
GRASS(13),
/** shouldn't normally be needed, but just in case */
AIR(14),
ILLUMINATED(15); // Max value
public final byte index;
EDhApiBlockMaterial(int index) { this.index = (byte)index;}
public static EDhApiBlockMaterial getFromIndex(int index)
{
for(EDhApiBlockMaterial material : EDhApiBlockMaterial.values())
{
if (material.index == index)
{
return material;
}
}
return EDhApiBlockMaterial.UNKNOWN;
}
}
@@ -29,7 +29,7 @@ package com.seibel.distanthorizons.api.enums.rendering;
* @author Leetom
* @author James Seibel
* @version 2024-4-6
* @since API 1.1.0
* @since API 2.0.0
*/
public enum EDhApiDebugRendering
{
@@ -25,7 +25,7 @@ package com.seibel.distanthorizons.api.enums.rendering;
*
* @author James Seibel
* @version 2024-4-6
* @since API 1.1.0
* @since API 2.0.0
*/
public enum EDhApiFogColorMode
{
@@ -25,7 +25,7 @@ package com.seibel.distanthorizons.api.enums.rendering;
* FOG_DISABLED <br>
*
* @author James Seibel
* @since API 1.1.0
* @since API 2.0.0
* @version 2022-6-2
*/
public enum EDhApiFogDrawMode
@@ -26,7 +26,7 @@ package com.seibel.distanthorizons.api.enums.rendering;
*
* @author Leetom
* @version 2022-6-30
* @since API 1.1.0
* @since API 2.0.0
*/
public enum EDhApiFogFalloff
{
@@ -33,7 +33,7 @@ package com.seibel.distanthorizons.api.enums.rendering;
*
* @author Leetom
* @version 2024-4-6
* @since API 1.1.0
* @since API 2.0.0
*/
public enum EDhApiHeightFogMixMode
{
@@ -29,7 +29,7 @@ package com.seibel.distanthorizons.api.enums.rendering;
*
* @author Leetom
* @version 2024-4-6
* @since API 1.1.0
* @since API 2.0.0
*/
public enum EDhApiHeightFogMode
{
@@ -7,7 +7,7 @@ package com.seibel.distanthorizons.api.enums.rendering;
*
* @author James Seibel
* @version 2024-1-30
* @since API 1.1.0
* @since API 2.0.0
*/
public enum EDhApiRenderPass
{
@@ -24,7 +24,7 @@ package com.seibel.distanthorizons.api.enums.rendering;
* Debug <br>
* Disabled <br>
*
* @since API 1.1.0
* @since API 2.0.0
* @version 2024-4-6
*/
public enum EDhApiRendererMode
@@ -24,7 +24,7 @@ package com.seibel.distanthorizons.api.enums.rendering;
* FAKE, <br>
* COMPLETE, <br>
*
* @since API 1.1.0
* @since API 2.0.0
* @version 2024-4-6
*/
public enum EDhApiTransparency
@@ -31,7 +31,7 @@ import java.util.function.Consumer;
*
* @author Builderb0y, James Seibel
* @version 2023-12-21
* @since API 1.1.0
* @since API 2.0.0
*/
public enum EDhApiWorldGeneratorReturnType
{
@@ -40,7 +40,7 @@ public enum EDhApiWorldGeneratorReturnType
* {@link IDhApiWorldGenerator#generateChunks(int, int, byte, byte, EDhApiDistantGeneratorMode, ExecutorService, Consumer)}
* will be used when generating terrain.
*
* @since API 1.1.0
* @since API 2.0.0
*/
VANILLA_CHUNKS,
@@ -49,7 +49,7 @@ public enum EDhApiWorldGeneratorReturnType
* {@link IDhApiWorldGenerator#generateApiChunks(int, int, byte, byte, EDhApiDistantGeneratorMode, ExecutorService, Consumer)}
* will be used when generating terrain.
*
* @since API 1.1.0
* @since API 2.0.0
*/
API_CHUNKS;
@@ -30,12 +30,21 @@ import com.seibel.distanthorizons.api.interfaces.IDhApiUnsafeWrapper;
*/
public interface IDhApiBlockStateWrapper extends IDhApiUnsafeWrapper
{
/** @since API 1.0.0 */
boolean isAir();
/** @since API 1.0.0 */
boolean isSolid();
/** @since API 1.0.0 */
boolean isLiquid();
// TODO:
// boolean hasNoCollision();
// boolean noFaceIsFullFace();
/**
* Returns the full serialized form of the given block
* as defined by DH's serialization methods.
* @since API 3.0.0
*/
String getSerialString();
/** @since API 3.0.0 */
byte getMaterialId();
}
@@ -47,7 +47,7 @@ public interface IDhApiConfigValue<T>
* Returns the value of the config if it was set by the API.
* Returns null if the config hasn't been set by the API.
*
* @since API 1.1.0
* @since API 2.0.0
*/
T getApiValue();
@@ -68,7 +68,7 @@ public interface IDhApiConfigValue<T>
* use the value set in the config menu.
*
* @return true if the value was set, false otherwise.
* @since API 1.1.0
* @since API 2.0.0
*/
boolean clearValue();
@@ -0,0 +1,46 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.api.interfaces.config.client;
import com.seibel.distanthorizons.api.interfaces.config.IDhApiConfigGroup;
import com.seibel.distanthorizons.api.interfaces.config.IDhApiConfigValue;
/**
* Distant Horizons' generic rendering configuration. <br><br>
*
* @author James Seibel
* @version 2024-7-11
* @since API 3.0.0
*/
public interface IDhApiGenericRenderingConfig extends IDhApiConfigGroup
{
/**
* If enabled DH will render generic objects into its terrain pass. <br>
* This includes: clouds, beacons, and API added objects.
*/
IDhApiConfigValue<Boolean> renderingEnabled();
/** If enabled DH will render beacon beams. */
IDhApiConfigValue<Boolean> beaconRenderingEnabled();
/** If enabled DH will render clouds. */
IDhApiConfigValue<Boolean> cloudRenderingEnabled();
}
@@ -36,13 +36,4 @@ public interface IDhApiGpuBuffersConfig extends IDhApiConfigGroup
/** Defines how geometry data is uploaded to the GPU. */
IDhApiConfigValue<EDhApiGpuUploadMethod> gpuUploadMethod();
/**
* Defines how long we should wait after uploading one
* Megabyte of geometry data to the GPU before uploading
* the next Megabyte of data. <br>
* This can be set to a non-zero number to reduce stuttering caused by
* uploading buffers to the GPU.
*/
IDhApiConfigValue<Integer> gpuUploadPerMegabyteInMilliseconds();
}
@@ -41,6 +41,7 @@ public interface IDhApiGraphicsConfig extends IDhApiConfigGroup
IDhApiFogConfig fog();
IDhApiAmbientOcclusionConfig ambientOcclusion();
IDhApiNoiseTextureConfig noiseTexture();
IDhApiGenericRenderingConfig genericRendering();
@@ -121,7 +122,7 @@ public interface IDhApiGraphicsConfig extends IDhApiConfigGroup
* Setting this to 0 will reduce/prevent holes in the world due to clipping to close to the camera
* but may cause overdraw issues with transparent or non-full blocks.
*
* @since API 1.1.0
* @since API 2.0.0
*/
IDhApiConfigValue<Double> overdrawPreventionRadius();
@@ -158,7 +159,7 @@ public interface IDhApiGraphicsConfig extends IDhApiConfigGroup
/**
* Determines how LODs should be shaded.
*
* @since API 1.1.0
* @since API 2.0.0
*/
IDhApiConfigValue<EDhApiLodShading> lodShading();
@@ -171,7 +172,7 @@ public interface IDhApiGraphicsConfig extends IDhApiConfigGroup
* start/stop rendering incorrectly based on the camera direction,
* but will also reduce FPS.
*
* @since API 1.1.0
* @since API 2.0.0
* @see IDhApiGraphicsConfig#disableShadowFrustumCulling()
*/
IDhApiConfigValue<Boolean> disableFrustumCulling();
@@ -183,7 +184,7 @@ public interface IDhApiGraphicsConfig extends IDhApiConfigGroup
*
* Disable this if shadows render incorrectly.
*
* @since API 1.1.0
* @since API 2.0.0
* @see IDhApiGraphicsConfig#disableFrustumCulling()
*/
IDhApiConfigValue<Boolean> disableShadowFrustumCulling();
@@ -0,0 +1,21 @@
package com.seibel.distanthorizons.api.interfaces.data;
/**
* Can be used to drastically speed up repeat read operations in {@link IDhApiTerrainDataRepo}.
*
* @see IDhApiTerrainDataRepo
*
* @author James Seibel
* @version 2024-7-14
* @since API 3.0.0
*/
public interface IDhApiTerrainDataCache
{
/**
* Removes any data that's currently stored in this cache.
* This cane be done to free up memory or invalidate
* the cache so fresh data can be pulled in.
*/
void clear();
}
@@ -29,6 +29,8 @@ import com.seibel.distanthorizons.api.objects.data.DhApiTerrainDataPoint;
/**
* Used to interface with Distant Horizons' terrain data.
*
* @see IDhApiTerrainDataCache
*
* @author James Seibel
* @version 2023-6-22
* @since API 1.0.0
@@ -40,29 +42,50 @@ public interface IDhApiTerrainDataRepo
// getters //
//=========//
/** Returns the terrain datapoint at the given block position, at/or containing the given Y position. */
DhApiResult<DhApiTerrainDataPoint> getSingleDataPointAtBlockPos(IDhApiLevelWrapper levelWrapper, int blockPosX, int blockPosY, int blockPosZ);
/** Returns every datapoint in the column located at the given block X and Z position top to bottom. */
DhApiResult<DhApiTerrainDataPoint[]> getColumnDataAtBlockPos(IDhApiLevelWrapper levelWrapper, int blockPosX, int blockPosZ);
/** @see IDhApiTerrainDataRepo#getSingleDataPointAtBlockPos(IDhApiLevelWrapper, int, int, int, IDhApiTerrainDataCache) */
default DhApiResult<DhApiTerrainDataPoint> getSingleDataPointAtBlockPos(IDhApiLevelWrapper levelWrapper, int blockPosX, int blockPosY, int blockPosZ) { return this.getSingleDataPointAtBlockPos(levelWrapper, blockPosX, blockPosY, blockPosZ, null); }
/**
* Returns the terrain datapoint at the given block position, at/or containing the given Y position.
* @since API 3.0.0
*/
DhApiResult<DhApiTerrainDataPoint> getSingleDataPointAtBlockPos(IDhApiLevelWrapper levelWrapper, int blockPosX, int blockPosY, int blockPosZ, IDhApiTerrainDataCache dataCache);
/** @see IDhApiTerrainDataRepo#getColumnDataAtBlockPos(IDhApiLevelWrapper, int, int, IDhApiTerrainDataCache) */
default DhApiResult<DhApiTerrainDataPoint[]> getColumnDataAtBlockPos(IDhApiLevelWrapper levelWrapper, int blockPosX, int blockPosZ) { return this.getColumnDataAtBlockPos(levelWrapper, blockPosX, blockPosZ, null); }
/**
* Returns every datapoint in the column located at the given block X and Z position top to bottom.
* @since API 3.0.0
*/
DhApiResult<DhApiTerrainDataPoint[]> getColumnDataAtBlockPos(IDhApiLevelWrapper levelWrapper, int blockPosX, int blockPosZ, IDhApiTerrainDataCache dataCache);
/** @see IDhApiTerrainDataRepo#getAllTerrainDataAtChunkPos(IDhApiLevelWrapper, int, int, IDhApiTerrainDataCache) */
default DhApiResult<DhApiTerrainDataPoint[][][]> getAllTerrainDataAtChunkPos(IDhApiLevelWrapper levelWrapper, int chunkPosX, int chunkPosZ) { return this.getAllTerrainDataAtChunkPos(levelWrapper, chunkPosX, chunkPosZ, null); }
/**
* Returns every datapoint in the given chunk's X and Z position. <br><br>
*
* The returned array is ordered: [relativeBlockX][relativeBlockZ][columnIndex] <br>
* RelativeBlockX/Z are relative to the block position closest to negative infinity in the chunk's position. <br>
* The column data is ordered from top to bottom. Note: each column may have a different number of values. <br>
*
* @since API 3.0.0
*/
DhApiResult<DhApiTerrainDataPoint[][][]> getAllTerrainDataAtChunkPos(IDhApiLevelWrapper levelWrapper, int chunkPosX, int chunkPosZ);
DhApiResult<DhApiTerrainDataPoint[][][]> getAllTerrainDataAtChunkPos(IDhApiLevelWrapper levelWrapper, int chunkPosX, int chunkPosZ, IDhApiTerrainDataCache dataCache);
/** @see IDhApiTerrainDataRepo#getAllTerrainDataAtRegionPos(IDhApiLevelWrapper, int, int, IDhApiTerrainDataCache) */
default DhApiResult<DhApiTerrainDataPoint[][][]> getAllTerrainDataAtRegionPos(IDhApiLevelWrapper levelWrapper, int regionPosX, int regionPosZ) { return this.getAllTerrainDataAtRegionPos(levelWrapper, regionPosX, regionPosZ, null); }
/**
* Returns every datapoint in the given region's X and Z position. <br><br>
*
* The returned array is ordered: [relativeBlockX][relativeBlockZ][columnIndex] <br>
* RelativeBlockX/Z are relative to the block position closest to negative infinity in the region's position. <br>
* The column data is ordered from top to bottom. Note: each column may have a different number of values. <br>
*
* @since API 3.0.0
*/
DhApiResult<DhApiTerrainDataPoint[][][]> getAllTerrainDataAtRegionPos(IDhApiLevelWrapper levelWrapper, int regionPosX, int regionPosZ);
DhApiResult<DhApiTerrainDataPoint[][][]> getAllTerrainDataAtRegionPos(IDhApiLevelWrapper levelWrapper, int regionPosX, int regionPosZ, IDhApiTerrainDataCache dataCache);
/** @see IDhApiTerrainDataRepo#getAllTerrainDataAtDetailLevelAndPos(IDhApiLevelWrapper, byte, int, int, IDhApiTerrainDataCache) */
default DhApiResult<DhApiTerrainDataPoint[][][]> getAllTerrainDataAtRegionPos(IDhApiLevelWrapper levelWrapper, byte detailLevel, int posX, int posZ) { return this.getAllTerrainDataAtDetailLevelAndPos(levelWrapper, detailLevel, posX, posZ, null); }
/**
* Returns every datapoint in the column located at the given detail level and X/Z position. <br>
* This can be used to return terrain data for non-standard sizes (IE 2x2 blocks or 2x2 chunks).
@@ -71,20 +94,42 @@ public interface IDhApiTerrainDataRepo
* Every increase doubles the width of the returned area. <br>
* Example values: 0 = block, 1 = 2x2 blocks, 2 = 4x4 blocks, ... 4 = chunk (16x16 blocks), ... 9 = region (512x512 blocks) <br>
* See {@link EDhApiDetailLevel} for more information.
*
* @since API 3.0.0
*/
DhApiResult<DhApiTerrainDataPoint[][][]> getAllTerrainDataAtDetailLevelAndPos(IDhApiLevelWrapper levelWrapper, byte detailLevel, int posX, int posZ);
DhApiResult<DhApiTerrainDataPoint[][][]> getAllTerrainDataAtDetailLevelAndPos(IDhApiLevelWrapper levelWrapper, byte detailLevel, int posX, int posZ, IDhApiTerrainDataCache dataCache);
/** @see IDhApiTerrainDataRepo#raycast(IDhApiLevelWrapper, double, double, double, float, float, float, int, IDhApiTerrainDataCache) */
default DhApiResult<DhApiRaycastResult> raycast(
IDhApiLevelWrapper levelWrapper,
double rayOriginX, double rayOriginY, double rayOriginZ,
float rayDirectionX, float rayDirectionY, float rayDirectionZ,
int maxRayBlockLength)
{
return this.raycast(
levelWrapper,
rayOriginX, rayOriginY, rayOriginZ,
rayDirectionX, rayDirectionY, rayDirectionZ,
maxRayBlockLength,
null);
}
/**
* Returns the datapoint and position of the LOD
* at the end of the given ray. <br><br>
*
* Will return "success" with a null datapoint if the ray reaches the max length without finding any data.
*
* @since API 3.0.0
*/
DhApiResult<DhApiRaycastResult> raycast(
IDhApiLevelWrapper levelWrapper,
double rayOriginX, double rayOriginY, double rayOriginZ,
float rayDirectionX, float rayDirectionY, float rayDirectionZ,
int maxRayBlockLength);
int maxRayBlockLength,
IDhApiTerrainDataCache dataCache);
@@ -98,15 +143,27 @@ public interface IDhApiTerrainDataRepo
* Notes: <br>
* - Only works if the given {@link IDhApiLevelWrapper} points to a loaded level. <br>
* - If the player travels to this chunk, or the chunk is updated in some other way; your data will be replaced
* by whatever the current chunk is. <br>
* - This method may not update the LOD data immediately. Any other chunks have
* been queued to update, they will be handled first.
* by whatever the current chunk is. <br>
* - This method may not update the LOD data immediately. Any other chunks that have
* been queued to update will be handled first.
*
* @param levelWrapper the level wrapper that the chunk should be saved to.
* @param chunkObjectArray see {@link IDhApiWorldGenerator#generateChunks} for what objects are expected.
* @throws ClassCastException if chunkObjectArray doesn't contain the right objects.
* The exception will contain the expected object(s).
*/
public DhApiResult<Void> overwriteChunkDataAsync(IDhApiLevelWrapper levelWrapper, Object[] chunkObjectArray) throws ClassCastException;
DhApiResult<Void> overwriteChunkDataAsync(IDhApiLevelWrapper levelWrapper, Object[] chunkObjectArray) throws ClassCastException;
//=========//
// helpers //
//=========//
/**
* @return a {@link IDhApiTerrainDataCache} backed by {@link java.lang.ref.SoftReference}'s.
* @since API 3.0.0
*/
IDhApiTerrainDataCache getSoftCache();
}
@@ -31,7 +31,7 @@ import java.io.IOException;
*
* @author James Seibel
* @version 2023-12-16
* @since API 1.1.0
* @since API 2.0.0
*/
public interface IDhApiWrapperFactory
{
@@ -50,7 +50,7 @@ public interface IDhApiWrapperFactory
* @throws ClassCastException if any of the given parameters is of the wrong type.
* If thrown the error message will contain the list of expected object types in order.
*
* @since API 1.1.0
* @since API 2.0.0
*/
IDhApiBiomeWrapper getBiomeWrapper(Object[] objectArray, IDhApiLevelWrapper levelWrapper) throws ClassCastException;
@@ -67,13 +67,13 @@ public interface IDhApiWrapperFactory
* @throws ClassCastException if any of the given parameters is of the wrong type.
* If thrown the error message will contain the list of expected object types in order.
*
* @since API 1.1.0
* @since API 2.0.0
*/
IDhApiBlockStateWrapper getBlockStateWrapper(Object[] objectArray, IDhApiLevelWrapper levelWrapper) throws ClassCastException;
/**
* Returns the {@link IDhApiBlockStateWrapper} representing air.
* @since API 1.1.0
* @since API 2.0.0
*/
IDhApiBlockStateWrapper getAirBlockStateWrapper();
@@ -21,7 +21,7 @@ package com.seibel.distanthorizons.api.interfaces.override.rendering;
import com.seibel.distanthorizons.api.enums.EDhApiDetailLevel;
import com.seibel.distanthorizons.api.interfaces.override.IDhApiOverrideable;
import com.seibel.distanthorizons.coreapi.util.math.Mat4f;
import com.seibel.distanthorizons.api.objects.math.DhApiMat4f;
/**
* Used to determine if a LOD should be rendered or is outside the
@@ -29,7 +29,7 @@ import com.seibel.distanthorizons.coreapi.util.math.Mat4f;
*
* @author James Seibel
* @version 2024-2-6
* @since API 1.1.0
* @since API 2.0.0
*/
public interface IDhApiCullingFrustum extends IDhApiOverrideable
{
@@ -41,7 +41,7 @@ public interface IDhApiCullingFrustum extends IDhApiOverrideable
* @param worldMaxBlockY the highest block position this level allows.
* @param worldViewProjection the projection matrix used in this render pass.
*/
void update(int worldMinBlockY, int worldMaxBlockY, Mat4f worldViewProjection);
void update(int worldMinBlockY, int worldMaxBlockY, DhApiMat4f worldViewProjection);
/**
* returns true if the LOD bounds intersect this frustum
@@ -24,7 +24,7 @@ import com.seibel.distanthorizons.api.interfaces.override.IDhApiOverrideable;
/**
* @author James Seibel
* @version 2024-1-24
* @since API 1.1.0
* @since API 2.0.0
*/
public interface IDhApiFramebuffer extends IDhApiOverrideable
{
@@ -0,0 +1,80 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.api.interfaces.override.rendering;
import com.seibel.distanthorizons.api.interfaces.override.IDhApiOverrideable;
import com.seibel.distanthorizons.api.interfaces.render.IDhApiRenderableBoxGroup;
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiRenderParam;
import com.seibel.distanthorizons.api.objects.math.DhApiVec3d;
import com.seibel.distanthorizons.api.objects.render.DhApiRenderableBox;
import com.seibel.distanthorizons.api.objects.render.DhApiRenderableBoxGroupShading;
/**
* @see IDhApiShaderProgram
*
* @author James Seibel
* @version 2024-7-11
* @since API 3.0.0
*/
public interface IDhApiGenericObjectShaderProgram extends IDhApiOverrideable
{
/**
* If this method is called that means this program has the highest priority as defined by {@link IDhApiOverrideable#getPriority()}
* and gets to decide if it wants to be used to render this frame or not. <br><br>
*
* If this method returns true then this program will be used for this frame. <br>
* If this returns false then the default DH {@link IDhApiGenericObjectShaderProgram} will be used instead.
*/
boolean overrideThisFrame();
/** @return the OpenGL ID for this shader program */
int getId();
/** Free any OpenGL objects owned by this program. */
void free();
/** Runs any necessary binding this program needs so rendering can be done. */
void bind(DhApiRenderParam renderEventParam);
/** Runs any necessary unbinding this program needs so rendering can be done by another program. */
void unbind();
/** Binds the given Vertex Buffer Object to this shader program for rendering. */
void bindVertexBuffer(int vbo);
/** sets up the necessary uniforms for rendering */
void fillIndirectUniformData(
DhApiRenderParam renderParameters,
DhApiRenderableBoxGroupShading shading, IDhApiRenderableBoxGroup boxGroup,
DhApiVec3d camPos);
/** sets up the necessary uniforms for rendering */
void fillSharedDirectUniformData(
DhApiRenderParam renderParameters,
DhApiRenderableBoxGroupShading shading, IDhApiRenderableBoxGroup boxGroup,
DhApiVec3d camPos);
void fillDirectUniformData(
DhApiRenderParam renderParameters,
IDhApiRenderableBoxGroup boxGroup, DhApiRenderableBox box,
DhApiVec3d camPos);
}
@@ -21,13 +21,14 @@ package com.seibel.distanthorizons.api.interfaces.override.rendering;
import com.seibel.distanthorizons.api.interfaces.override.IDhApiOverrideable;
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiRenderParam;
import com.seibel.distanthorizons.coreapi.util.math.Mat4f;
import com.seibel.distanthorizons.coreapi.util.math.Vec3f;
import com.seibel.distanthorizons.api.objects.math.DhApiVec3f;
/**
* @see IDhApiGenericObjectShaderProgram
*
* @author James Seibel
* @version 2024-1-24
* @since API 1.1.0
* @since API 2.0.0
*/
public interface IDhApiShaderProgram extends IDhApiOverrideable
{
@@ -57,7 +58,7 @@ public interface IDhApiShaderProgram extends IDhApiOverrideable
void fillUniformData(DhApiRenderParam renderParameters);
/** sets the vec3 that all DH verticies should be offset by when rendering */
void setModelOffsetPos(Vec3f modelPos);
void setModelOffsetPos(DhApiVec3f modelPos);
/** Binds the given Vertex Buffer Object to this shader program for rendering. */
void bindVertexBuffer(int vbo);
@@ -19,10 +19,6 @@
package com.seibel.distanthorizons.api.interfaces.override.rendering;
import com.seibel.distanthorizons.api.enums.EDhApiDetailLevel;
import com.seibel.distanthorizons.api.interfaces.override.IDhApiOverrideable;
import com.seibel.distanthorizons.coreapi.util.math.Mat4f;
/**
* The culling frustum used during Distant Horizons' shadow pass
* if another mod has enabled Distant Horizons' shadow
@@ -35,7 +31,7 @@ import com.seibel.distanthorizons.coreapi.util.math.Mat4f;
*
* @author James Seibel
* @version 2024-2-10
* @since API 1.1.0
* @since API 2.0.0
*/
public interface IDhApiShadowCullingFrustum extends IDhApiCullingFrustum
{
@@ -168,7 +168,7 @@ public interface IDhApiWorldGenerator extends Closeable, IDhApiOverrideable
*
* @return a future that should run on the worldGeneratorThreadPool and complete once the given generation task has completed.
*
* @since API 1.1.0
* @since API 2.0.0
*/
default CompletableFuture<Void> generateApiChunks(
int chunkPosMinX,
@@ -189,7 +189,7 @@ public interface IDhApiWorldGenerator extends Closeable, IDhApiOverrideable
* which means that {@link #generateChunks(int, int, byte, byte, EDhApiDistantGeneratorMode, ExecutorService, Consumer)}
* will be invoked whenever Distant Horizons wants to generate terrain with this world generator.
*
* @since API 1.1.0
* @since API 2.0.0
*/
default EDhApiWorldGeneratorReturnType getReturnType() { return EDhApiWorldGeneratorReturnType.VANILLA_CHUNKS; }
@@ -0,0 +1,67 @@
package com.seibel.distanthorizons.api.interfaces.render;
import com.seibel.distanthorizons.api.objects.math.DhApiVec3d;
import com.seibel.distanthorizons.api.objects.math.DhApiVec3f;
import com.seibel.distanthorizons.api.objects.render.DhApiRenderableBox;
import java.util.List;
/**
* Handles creating
* {@link IDhApiRenderableBoxGroup} objects,
* which can be added via a {@link IDhApiCustomRenderRegister}.
*
* @see IDhApiCustomRenderRegister
* @see IDhApiRenderableBoxGroup
*
* @author James Seibel
* @version 2024-7-3
* @since API 3.0.0
*/
public interface IDhApiCustomRenderObjectFactory
{
/**
* Creates a {@link IDhApiRenderableBoxGroup} from for the given {@link DhApiRenderableBox}
* where the box is positioned relative to the level's origin.
*
* @param resourceLocation A colon separated Resource Location string, similar to vanilla Minecraft, for example: "DistantHorizons:Clouds"
*
* @see DhApiRenderableBox
* @see IDhApiRenderableBoxGroup#getResourceLocationNamespace()
* @see IDhApiRenderableBoxGroup#getResourceLocationPath()
*
* @throws IllegalArgumentException if <code>resourceLocation</code> is null, isn't separated by a colon, or has multiple colons.
*/
IDhApiRenderableBoxGroup createForSingleBox(String resourceLocation, DhApiRenderableBox cube) throws IllegalArgumentException;
/**
* Creates a {@link IDhApiRenderableBoxGroup} from the given list of {@link DhApiRenderableBox} where each
* one is positioned relative to given <code>originBlockPos</code>, which in turn is relative to the level's origin.
*
* @param resourceLocation A colon separated Resource Location string, similar to vanilla Minecraft, for example: "DistantHorizons:Clouds"
* @param originBlockPos The starting position for this {@link IDhApiRenderableBoxGroup}, can be changed during runtime.
*
*
* @see DhApiRenderableBox
* @see IDhApiRenderableBoxGroup#getResourceLocationNamespace()
* @see IDhApiRenderableBoxGroup#getResourceLocationPath()
*
* @throws IllegalArgumentException if <code>resourceLocation</code> is null, isn't separated by a colon, or has multiple colons.
*/
IDhApiRenderableBoxGroup createRelativePositionedGroup(String resourceLocation, DhApiVec3d originBlockPos, List<DhApiRenderableBox> cubeList);
/**
* Creates a {@link IDhApiRenderableBoxGroup} from the given list of {@link DhApiRenderableBox} where each
* one is positioned relative to the level's origin.
*
* @param resourceLocation A colon separated Resource Location string, similar to vanilla Minecraft, for example: "DistantHorizons:Clouds"
*
* @see DhApiRenderableBox
* @see IDhApiRenderableBoxGroup#getResourceLocationNamespace()
* @see IDhApiRenderableBoxGroup#getResourceLocationPath()
*
* @throws IllegalArgumentException if <code>resourceLocation</code> is null, isn't separated by a colon, or has multiple colons.
*/
IDhApiRenderableBoxGroup createAbsolutePositionedGroup(String resourceLocation, List<DhApiRenderableBox> cubeList);
}
@@ -0,0 +1,30 @@
package com.seibel.distanthorizons.api.interfaces.render;
import com.seibel.distanthorizons.api.DhApi;
import com.seibel.distanthorizons.api.interfaces.world.IDhApiLevelWrapper;
import com.seibel.distanthorizons.api.interfaces.world.IDhApiWorldProxy;
/**
* Handles adding and removing
* {@link IDhApiRenderableBoxGroup} objects,
* from DH's renderer. <br><br>
*
* Can be accessed in
* {@link DhApi.Delayed#worldProxy} -> {@link IDhApiLevelWrapper}.
*
* @see IDhApiCustomRenderObjectFactory
* @see IDhApiRenderableBoxGroup
* @see IDhApiWorldProxy
* @see IDhApiLevelWrapper
*
* @author James Seibel
* @version 2024-7-3
* @since API 3.0.0
*/
public interface IDhApiCustomRenderRegister
{
void add(IDhApiRenderableBoxGroup cubeGroup) throws IllegalArgumentException;
IDhApiRenderableBoxGroup remove(long id);
}
@@ -0,0 +1,98 @@
package com.seibel.distanthorizons.api.interfaces.render;
import com.seibel.distanthorizons.api.enums.config.EDhApiLodShading;
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiRenderParam;
import com.seibel.distanthorizons.api.objects.math.DhApiVec3d;
import com.seibel.distanthorizons.api.objects.math.DhApiVec3f;
import com.seibel.distanthorizons.api.objects.math.DhApiVec3i;
import com.seibel.distanthorizons.api.objects.render.DhApiRenderableBox;
import com.seibel.distanthorizons.api.objects.render.DhApiRenderableBoxGroupShading;
import java.util.List;
import java.util.function.Consumer;
/**
* A list of {@link DhApiRenderableBox}'s that
* can be rendered to DH's terrain pass.
*
* @see DhApiRenderableBox
*
* @author James Seibel
* @version 2024-6-30
* @since API 3.0.0
*/
public interface IDhApiRenderableBoxGroup extends List<DhApiRenderableBox>
{
/**
* A unique numerical ID used by DH during rendering.
* This can also be used to bind/unbind specific {@link IDhApiRenderableBoxGroup}'s from the renderer.
* @return the ID for this specific group
*/
long getId();
/**
* Used to determine which mods have added what to the DH renderer.
* This can be used both by the F3 pie chart so you as a mod developer can profile your code
* or by shader developers who want to render your objects differently. <br><br>
*
* Should be used the same as a vanilla Minecraft ResourceLocation.
* For example if your mod named "Heavy Thunder" adds additional clouds named "Storm Front",
* your Resource Location would be something like "HeavyThunder:StormFront"
* and this method would return "HeavyThunder".
*/
String getResourceLocationNamespace();
/**
* Used to determine what type of object mods have added what to the DH renderer.
* This can be used both by the F3 pie chart so you as a mod developer can profile your code
* or by shader developers who want to render your objects differently. <br><br>
*
* Should be used the same as a vanilla Minecraft ResourceLocation.
* For example if your mod named "Heavy Thunder" adds additional clouds named "Storm Front",
* your Resource Location would be something like "HeavyThunder:StormFront"
* and this method would return "StormFront".
*/
String getResourceLocationPath();
/** Sets whether this group should render or not. */
void setActive(boolean active);
/** @return if active this group will render. */
boolean isActive();
/** Sets whether this group should render with Screen Space Ambient Occlusioning. */
void setSsaoEnabled(boolean ssaoEnabled);
/** @return if active this group will render with Screen Space Ambient Occlusioning. */
boolean isSsaoEnabled();
/** Sets where this group will render in the level. */
void setOriginBlockPos(DhApiVec3d pos);
/** @return the block position in the level that all {@see DhApiRenderableBox} will render relative to. */
DhApiVec3d getOriginBlockPos();
/**
* Called right before this group is rendered. <br>
* This is a good place to change the origin or notify of any box changes.
*/
void setPreRenderFunc(Consumer<DhApiRenderParam> renderEventParam);
void setPostRenderFunc(Consumer<DhApiRenderParam> renderEventParam); // TODO name?
/**
* If a cube's color, position, or other property is changed this method
* must be called for those changes to render. <br><br>
*
* Note: changing the group's position via {@link #setOriginBlockPos} doesn't
* require calling this method.
*/
void triggerBoxChange();
/** Only accepts values between 0 and 15 */
void setSkyLight(int skyLight);
int getSkyLight();
/** Only accepts values between 0 and 15 */
void setBlockLight(int blockLight);
int getBlockLight();
void setShading(DhApiRenderableBoxGroupShading shading);
DhApiRenderableBoxGroupShading getShading();
}
@@ -0,0 +1,18 @@
package com.seibel.distanthorizons.api.interfaces.util;
/**
* Used for objects that need deep clones. <br>
* Replacement for {@link Cloneable}.
*
* @see Cloneable
*
* @author James Seibel
* @version 2024-7-12
* @since API 3.0.0
*/
public interface IDhApiCopyable
{
/** Returns a deep clone of all parameters whenever possible. */
IDhApiCopyable copy();
}
@@ -21,6 +21,7 @@ package com.seibel.distanthorizons.api.interfaces.world;
import com.seibel.distanthorizons.api.interfaces.IDhApiUnsafeWrapper;
import com.seibel.distanthorizons.api.enums.worldGeneration.EDhApiLevelType;
import com.seibel.distanthorizons.api.interfaces.render.IDhApiCustomRenderRegister;
/**
* Can be either a Server or Client level.<br>
@@ -41,7 +42,7 @@ public interface IDhApiLevelWrapper extends IDhApiUnsafeWrapper
boolean hasSkyLight();
/** Returns the max block height of the level(?) */
int getHeight();
int getMaxHeight();
/**
* Returns the lowest possible block position for the level. <br>
@@ -49,4 +50,10 @@ public interface IDhApiLevelWrapper extends IDhApiUnsafeWrapper
*/
default int getMinHeight() { return 0; }
/**
* Will return null if called on the server,
* or if called before the renderer has been set up.
*/
IDhApiCustomRenderRegister getRenderRegister();
}
@@ -26,17 +26,20 @@ import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhAp
/**
* Fired after Distant Horizons finishes rendering a frame. <br>
* At this point DH will have also finished cleaning up any modifications it
* did to the OpenGL state, so the state should be back to Minecraft's defaults.
* did to the OpenGL state, so the state should be back to Minecraft's defaults. <br><br>
*
* Note: as of API v 3.0.0 no {@link DhApiRenderParam} is included in this event
* because the specific parameters may change
* depending on whether deferred rendering is enabled or not.
*
* @author James Seibel
* @version 2024-1-31
* @see DhApiRenderParam
* @version 2024-7-14
* @since API 1.0.0
*/
public abstract class DhApiAfterRenderEvent implements IDhApiEvent<DhApiRenderParam>
public abstract class DhApiAfterRenderEvent implements IDhApiEvent<Void>
{
/** Fired after Distant Horizons finishes rendering fake chunks. */
public abstract void afterRender(DhApiEventParam<DhApiRenderParam> event);
public abstract void afterRender(DhApiEventParam<Void> event);
//=========================//
@@ -44,6 +47,6 @@ public abstract class DhApiAfterRenderEvent implements IDhApiEvent<DhApiRenderPa
//=========================//
@Override
public final void fireEvent(DhApiEventParam<DhApiRenderParam> event) { this.afterRender(event); }
public final void fireEvent(DhApiEventParam<Void> event) { this.afterRender(event); }
}
@@ -31,7 +31,7 @@ import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhAp
*
* @author James Seibel
* @version 2024-1-31
* @since API 1.1.0
* @since API 2.0.0
*/
public abstract class DhApiBeforeApplyShaderRenderEvent implements IDhApiCancelableEvent<DhApiRenderParam>
{
@@ -20,9 +20,10 @@
package com.seibel.distanthorizons.api.methods.events.abstractEvents;
import com.seibel.distanthorizons.api.methods.events.interfaces.IDhApiEvent;
import com.seibel.distanthorizons.api.methods.events.interfaces.IDhApiEventParam;
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiEventParam;
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiRenderParam;
import com.seibel.distanthorizons.coreapi.util.math.Vec3f;
import com.seibel.distanthorizons.api.objects.math.DhApiVec3f;
/**
* Called before Distant Horizons starts rendering a buffer. <br>
@@ -30,7 +31,7 @@ import com.seibel.distanthorizons.coreapi.util.math.Vec3f;
*
* @author James Seibel
* @version 2023-1-31
* @since API 1.1.0
* @since API 2.0.0
*
* @see DhApiBeforeRenderEvent
*/
@@ -52,20 +53,29 @@ public abstract class DhApiBeforeBufferRenderEvent implements IDhApiEvent<DhApiB
// parameter object //
//==================//
public static class EventParam extends DhApiRenderParam
public static class EventParam extends DhApiRenderParam implements IDhApiEventParam
{
/**
* Measured in blocks.
* Should be applied to the model view matrix to move the buffer into its proper place.
*/
public final Vec3f modelPos;
public final DhApiVec3f modelPos;
public EventParam(DhApiRenderParam parent, Vec3f modelPos)
public EventParam(DhApiRenderParam parent, DhApiVec3f modelPos)
{
super(parent);
this.modelPos = modelPos;
}
@Override
public EventParam copy()
{
return new EventParam(
this, this.modelPos.copy()
);
}
}
}
@@ -29,7 +29,7 @@ import com.seibel.distanthorizons.api.interfaces.render.IDhApiRenderProxy;
*
* @author James Seibel
* @version 2024-1-22
* @since API 1.1.0
* @since API 2.0.0
*/
public abstract class DhApiBeforeDeferredRenderEvent extends DhApiBeforeRenderEvent
{
@@ -0,0 +1,97 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.api.methods.events.abstractEvents;
import com.seibel.distanthorizons.api.interfaces.render.IDhApiRenderableBoxGroup;
import com.seibel.distanthorizons.api.interfaces.world.IDhApiLevelWrapper;
import com.seibel.distanthorizons.api.methods.events.interfaces.IDhApiCancelableEvent;
import com.seibel.distanthorizons.api.methods.events.interfaces.IDhApiEventParam;
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiCancelableEventParam;
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiRenderParam;
/**
* Called before Distant Horizons starts rendering a generic object. <br>
* Canceling this event will prevent the triggering {@link IDhApiRenderableBoxGroup} from rendering this frame.
*
* @author James Seibel
* @version 2024-7-11
* @since API 3.0.0
*/
public abstract class DhApiBeforeGenericObjectRenderEvent implements IDhApiCancelableEvent<DhApiBeforeGenericObjectRenderEvent.EventParam>
{
/** Fired before Distant Horizons renders a generic object. */
public abstract void beforeRender(DhApiCancelableEventParam<EventParam> event);
//=========================//
// internal DH API methods //
//=========================//
@Override
public final void fireEvent(DhApiCancelableEventParam<EventParam> input) { this.beforeRender(input); }
//==================//
// parameter object //
//==================//
public static class EventParam extends DhApiRenderParam implements IDhApiEventParam
{
public final long boxGroupId;
public final String resourceLocationNamespace;
public final String resourceLocationPath;
public EventParam(
DhApiRenderParam renderParam,
IDhApiRenderableBoxGroup boxGroup
)
{
super(renderParam);
this.boxGroupId = boxGroup.getId();
this.resourceLocationNamespace = boxGroup.getResourceLocationNamespace();
this.resourceLocationPath = boxGroup.getResourceLocationPath();
}
public EventParam(
DhApiRenderParam renderParam,
long boxGroupId, String resourceLocationNamespace, String resourceLocationPath
)
{
super(renderParam);
this.boxGroupId = boxGroupId;
this.resourceLocationNamespace = resourceLocationNamespace;
this.resourceLocationPath = resourceLocationPath;
}
@Override
public EventParam copy()
{
return new EventParam(
this,
this.boxGroupId, this.resourceLocationNamespace, this.resourceLocationPath
);
}
}
}
@@ -0,0 +1,47 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.api.methods.events.abstractEvents;
import com.seibel.distanthorizons.api.methods.events.interfaces.IDhApiEvent;
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiEventParam;
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiRenderParam;
/**
* Called before Distant Horizons starts the cleanup process done after rendering generic objects. <br>
* This is called after all generic objects have finished rendering.
*
* @author James Seibel
* @version 2024-7-13
* @since API 3.0.0
*/
public abstract class DhApiBeforeGenericRenderCleanupEvent implements IDhApiEvent<DhApiRenderParam>
{
/** Fired before Distant Horizons starts the cleanup process once rendering has finished. */
public abstract void beforeCleanup(DhApiEventParam<DhApiRenderParam> event);
//=========================//
// internal DH API methods //
//=========================//
@Override
public final void fireEvent(DhApiEventParam<DhApiRenderParam> event) { this.beforeCleanup(event); }
}
@@ -0,0 +1,50 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.api.methods.events.abstractEvents;
import com.seibel.distanthorizons.api.methods.events.interfaces.IDhApiEvent;
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiEventParam;
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiRenderParam;
/**
* Called before Distant Horizons has started setting up OpenGL objects for rendering generic objects. <br>
* If you want to modify already bound DH OpenGL objects try using {@link DhApiBeforeGenericObjectRenderEvent}.
*
* @author James Seibel
* @version 2024-7-12
* @since API 3.0.0
*
* @see DhApiBeforeGenericObjectRenderEvent
*/
public abstract class DhApiBeforeGenericRenderSetupEvent implements IDhApiEvent<DhApiRenderParam>
{
/** Fired before Distant Horizons has started setting up OpenGL objects for rendering generic objects. */
public abstract void beforeSetup(DhApiEventParam<DhApiRenderParam> input);
//=========================//
// internal DH API methods //
//=========================//
@Override
public final void fireEvent(DhApiEventParam<DhApiRenderParam> input) { this.beforeSetup(input); }
}
@@ -29,11 +29,11 @@ import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhAp
*
* @author James Seibel
* @version 2024-1-31
* @since API 1.1.0
* @since API 2.0.0
*/
public abstract class DhApiBeforeRenderCleanupEvent implements IDhApiEvent<DhApiRenderParam>
{
/** Fired before Distant Horizons renders LODs. */
/** Fired before Distant Horizons starts the cleanup process once rendering has finished. */
public abstract void beforeCleanup(DhApiEventParam<DhApiRenderParam> event);
@@ -31,7 +31,7 @@ import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhAp
*
* @author James Seibel
* @version 2023-1-31
* @since API 1.1.0
* @since API 2.0.0
*
* @see DhApiBeforeRenderEvent
*/
@@ -29,7 +29,7 @@ import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhAp
*
* @author James Seibel
* @version 2024-1-31
* @since API 1.1.0
* @since API 2.0.0
*
* @see DhApiBeforeRenderPassEvent
*/
@@ -31,7 +31,7 @@ import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhAp
*
* @author James Seibel
* @version 2024-1-31
* @since API 1.1.0
* @since API 2.0.0
*/
public abstract class DhApiBeforeTextureClearEvent implements IDhApiCancelableEvent<DhApiRenderParam>
{
@@ -22,6 +22,7 @@ package com.seibel.distanthorizons.api.methods.events.abstractEvents;
import com.seibel.distanthorizons.api.interfaces.data.IDhApiTerrainDataRepo;
import com.seibel.distanthorizons.api.interfaces.world.IDhApiLevelWrapper;
import com.seibel.distanthorizons.api.methods.events.interfaces.IDhApiEvent;
import com.seibel.distanthorizons.api.methods.events.interfaces.IDhApiEventParam;
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiEventParam;
/**
@@ -53,7 +54,7 @@ public abstract class DhApiChunkModifiedEvent implements IDhApiEvent<DhApiChunkM
// parameter object //
//==================//
public static class EventParam
public static class EventParam implements IDhApiEventParam
{
/** The saved level. */
public final IDhApiLevelWrapper levelWrapper;
@@ -71,6 +72,15 @@ public abstract class DhApiChunkModifiedEvent implements IDhApiEvent<DhApiChunkM
this.chunkZ = chunkZ;
}
@Override
public EventParam copy()
{
return new EventParam(
this.levelWrapper,
this.chunkX, this.chunkZ
);
}
}
}
@@ -20,6 +20,7 @@
package com.seibel.distanthorizons.api.methods.events.abstractEvents;
import com.seibel.distanthorizons.api.methods.events.interfaces.IDhApiEvent;
import com.seibel.distanthorizons.api.methods.events.interfaces.IDhApiEventParam;
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiEventParam;
/**
@@ -28,7 +29,7 @@ import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhAp
*
* @author James Seibel
* @version 2024-3-2
* @since API 1.1.0
* @since API 2.0.0
*/
public abstract class DhApiColorDepthTextureCreatedEvent implements IDhApiEvent<DhApiColorDepthTextureCreatedEvent.EventParam>
{
@@ -48,7 +49,7 @@ public abstract class DhApiColorDepthTextureCreatedEvent implements IDhApiEvent<
// parameter object //
//==================//
public static class EventParam
public static class EventParam implements IDhApiEventParam
{
/** Measured in pixels */
public final int previousWidth;
@@ -72,6 +73,16 @@ public abstract class DhApiColorDepthTextureCreatedEvent implements IDhApiEvent<
this.newHeight = newHeight;
}
@Override
public EventParam copy()
{
return new EventParam(
this.previousWidth, this.previousHeight,
this.newWidth, this.newHeight
);
}
}
}
@@ -21,6 +21,7 @@ package com.seibel.distanthorizons.api.methods.events.abstractEvents;
import com.seibel.distanthorizons.api.interfaces.world.IDhApiLevelWrapper;
import com.seibel.distanthorizons.api.methods.events.interfaces.IDhApiEvent;
import com.seibel.distanthorizons.api.methods.events.interfaces.IDhApiEventParam;
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiEventParam;
/**
@@ -49,13 +50,16 @@ public abstract class DhApiLevelLoadEvent implements IDhApiEvent<DhApiLevelLoadE
// parameter object //
//==================//
public static class EventParam
public static class EventParam implements IDhApiEventParam
{
/** The newly loaded level. */
public final IDhApiLevelWrapper levelWrapper;
public EventParam(IDhApiLevelWrapper newLevelWrapper) { this.levelWrapper = newLevelWrapper; }
@Override
public EventParam copy() { return new EventParam(this.levelWrapper); }
}
}
@@ -19,9 +19,9 @@
package com.seibel.distanthorizons.api.methods.events.abstractEvents;
import com.seibel.distanthorizons.api.DhApi;
import com.seibel.distanthorizons.api.methods.events.interfaces.IDhApiEvent;
import com.seibel.distanthorizons.api.interfaces.world.IDhApiLevelWrapper;
import com.seibel.distanthorizons.api.methods.events.interfaces.IDhApiEventParam;
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiEventParam;
/**
@@ -49,13 +49,16 @@ public abstract class DhApiLevelUnloadEvent implements IDhApiEvent<DhApiLevelUnl
// parameter object //
//==================//
public static class EventParam
public static class EventParam implements IDhApiEventParam
{
/** The recently unloaded level. */
public final IDhApiLevelWrapper levelWrapper;
public EventParam(IDhApiLevelWrapper newLevelWrapper) { this.levelWrapper = newLevelWrapper; }
@Override
public EventParam copy() { return new EventParam(this.levelWrapper); }
}
}
@@ -0,0 +1,13 @@
package com.seibel.distanthorizons.api.methods.events.interfaces;
import com.seibel.distanthorizons.api.interfaces.util.IDhApiCopyable;
/**
* @author James Seibel
* @version 2024-7-12
* @since API 3.0.0
*/
public interface IDhApiEventParam extends IDhApiCopyable
{
}
@@ -20,7 +20,8 @@
package com.seibel.distanthorizons.api.methods.events.sharedParameterObjects;
import com.seibel.distanthorizons.api.enums.rendering.EDhApiRenderPass;
import com.seibel.distanthorizons.coreapi.util.math.Mat4f;
import com.seibel.distanthorizons.api.methods.events.interfaces.IDhApiEventParam;
import com.seibel.distanthorizons.api.objects.math.DhApiMat4f;
/**
* Contains information relevant to Distant Horizons and Minecraft rendering.
@@ -29,7 +30,7 @@ import com.seibel.distanthorizons.coreapi.util.math.Mat4f;
* @version 2024-1-31
* @since API 1.0.0
*/
public class DhApiRenderParam
public class DhApiRenderParam implements IDhApiEventParam
{
/** Indicates what render pass DH is currently rendering */
public final EDhApiRenderPass renderPass;
@@ -49,18 +50,15 @@ public class DhApiRenderParam
public final float farClipPlane;
/** The projection matrix Minecraft is using to render this frame. */
public final Mat4f mcProjectionMatrix;
public final DhApiMat4f mcProjectionMatrix;
/** The model view matrix Minecraft is using to render this frame. */
public final Mat4f mcModelViewMatrix;
public final DhApiMat4f mcModelViewMatrix;
/** The projection matrix Distant Horizons is using to render this frame. */
public final Mat4f dhProjectionMatrix;
public final DhApiMat4f dhProjectionMatrix;
/** The model view matrix Distant Horizons is using to render this frame. */
public final Mat4f dhModelViewMatrix;
public final DhApiMat4f dhModelViewMatrix;
public final int lightmapBindingIndex = 0;
// TODO why is this here? wouldn't it make more sense to have this built into the vertex buffer data?
public final int worldYOffset;
@@ -69,24 +67,24 @@ public class DhApiRenderParam
// constructors //
//==============//
public DhApiRenderParam(DhApiRenderParam parent)
{
this(
parent.renderPass,
parent.partialTicks,
parent.nearClipPlane, parent.farClipPlane,
parent.mcProjectionMatrix, parent.mcModelViewMatrix,
parent.dhProjectionMatrix, parent.dhModelViewMatrix,
parent.worldYOffset
);
parent.renderPass,
parent.partialTicks,
parent.nearClipPlane, parent.farClipPlane,
parent.mcProjectionMatrix.copy(), parent.mcModelViewMatrix.copy(),
parent.dhProjectionMatrix.copy(), parent.dhModelViewMatrix.copy(),
parent.worldYOffset
);
}
public DhApiRenderParam(
EDhApiRenderPass renderPass,
float newPartialTicks,
float nearClipPlane, float farClipPlane,
Mat4f newMcProjectionMatrix, Mat4f newMcModelViewMatrix,
Mat4f newDhProjectionMatrix, Mat4f newDhModelViewMatrix,
DhApiMat4f newMcProjectionMatrix, DhApiMat4f newMcModelViewMatrix,
DhApiMat4f newDhProjectionMatrix, DhApiMat4f newDhModelViewMatrix,
int worldYOffset
)
{
@@ -107,4 +105,16 @@ public class DhApiRenderParam
}
//================//
// base overrides //
//================//
@Override
public DhApiRenderParam copy()
{
return new DhApiRenderParam(this);
}
}
@@ -30,7 +30,7 @@ import java.util.List;
*
* @author Builderb0y, James Seibel
* @version 2023-12-21
* @since API 1.1.0
* @since API 2.0.0
*
* @see IDhApiWrapperFactory
* @see DhApiTerrainDataPoint
@@ -20,7 +20,6 @@
package com.seibel.distanthorizons.api.objects.data;
import com.seibel.distanthorizons.api.objects.math.DhApiVec3i;
import com.seibel.distanthorizons.coreapi.util.math.Vec3i;
/**
* Holds a single datapoint of terrain data
@@ -47,7 +46,7 @@ public class DhApiRaycastResult
public DhApiRaycastResult(DhApiTerrainDataPoint dataPoint, Vec3i blockPos)
public DhApiRaycastResult(DhApiTerrainDataPoint dataPoint, DhApiVec3i blockPos)
{
this.dataPoint = dataPoint;
this.pos = blockPos;
@@ -17,46 +17,55 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.coreapi.util.math;
package com.seibel.distanthorizons.api.objects.math;
import org.joml.Matrix4f;
import org.joml.Matrix4fc;
import java.nio.FloatBuffer;
import com.seibel.distanthorizons.api.interfaces.util.IDhApiCopyable;
/**
* An (almost) exact copy of Minecraft's 1.16.5
* implementation of a 4x4 float matrix.
* implementation of a 4x4 float matrix. <br><br>
*
* <code>
* m00, m10, m20, m30, <br>
* m01, m11, m21, m31, <br>
* m02, m12, m22, m32, <br>
* m03, m13, m23, m33 <br>
* </code>
*
* @author James Seibel
* @version 11-11-2021
* @version 2024-6-30
*/
public class Mat4f
public class DhApiMat4f implements IDhApiCopyable
{
private float m00;
private float m01;
private float m02;
private float m03;
private float m10;
private float m11;
private float m12;
private float m13;
private float m20;
private float m21;
private float m22;
private float m23;
private float m30;
private float m31;
private float m32;
private float m33;
public float m00;
public float m01;
public float m02;
public float m03;
public float m10;
public float m11;
public float m12;
public float m13;
public float m20;
public float m21;
public float m22;
public float m23;
public float m30;
public float m31;
public float m32;
public float m33;
public Mat4f()
{
}
public Mat4f(Mat4f sourceMatrix)
//==============//
// constructors //
//==============//
public DhApiMat4f() { /* all values are 0 */ }
public DhApiMat4f(DhApiMat4f sourceMatrix)
{
this.m00 = sourceMatrix.m00;
this.m01 = sourceMatrix.m01;
@@ -76,163 +85,36 @@ public class Mat4f
this.m33 = sourceMatrix.m33;
}
public Mat4f(Matrix4fc sourceMatrix) { this(convertJomlMatrixToArray(sourceMatrix)); }
private static float[] convertJomlMatrixToArray(Matrix4fc sourceMatrix)
/** Expects the values of the input array to be in row major order (AKA rows then columns) */
public DhApiMat4f(float[] values)
{
FloatBuffer buffer = FloatBuffer.allocate(16);
m00 = values[0];
m01 = values[1];
m02 = values[2];
m03 = values[3];
buffer.put(bufferIndex(0, 0), sourceMatrix.m00());
buffer.put(bufferIndex(0, 1), sourceMatrix.m01());
buffer.put(bufferIndex(0, 2), sourceMatrix.m02());
buffer.put(bufferIndex(0, 3), sourceMatrix.m03());
buffer.put(bufferIndex(1, 0), sourceMatrix.m10());
buffer.put(bufferIndex(1, 1), sourceMatrix.m11());
buffer.put(bufferIndex(1, 2), sourceMatrix.m12());
buffer.put(bufferIndex(1, 3), sourceMatrix.m13());
buffer.put(bufferIndex(2, 0), sourceMatrix.m20());
buffer.put(bufferIndex(2, 1), sourceMatrix.m21());
buffer.put(bufferIndex(2, 2), sourceMatrix.m22());
buffer.put(bufferIndex(2, 3), sourceMatrix.m23());
buffer.put(bufferIndex(3, 0), sourceMatrix.m30());
buffer.put(bufferIndex(3, 1), sourceMatrix.m31());
buffer.put(bufferIndex(3, 2), sourceMatrix.m32());
buffer.put(bufferIndex(3, 3), sourceMatrix.m33());
m10 = values[4];
m11 = values[5];
m12 = values[6];
m13 = values[7];
return buffer.array();
}
/* Quaternions are not currently needed/implemented
public Matrix4float(Quaternion p_i48104_1_)
{
float f = p_i48104_1_.i();
float f1 = p_i48104_1_.j();
float f2 = p_i48104_1_.k();
float f3 = p_i48104_1_.r();
float f4 = 2.0F * f * f;
float f5 = 2.0F * f1 * f1;
float f6 = 2.0F * f2 * f2;
this.m00 = 1.0F - f5 - f6;
this.m11 = 1.0F - f6 - f4;
this.m22 = 1.0F - f4 - f5;
this.m33 = 1.0F;
float f7 = f * f1;
float f8 = f1 * f2;
float f9 = f2 * f;
float f10 = f * f3;
float f11 = f1 * f3;
float f12 = f2 * f3;
this.m10 = 2.0F * (f7 + f12);
this.m01 = 2.0F * (f7 - f12);
this.m20 = 2.0F * (f9 - f11);
this.m02 = 2.0F * (f9 + f11);
this.m21 = 2.0F * (f8 + f10);
this.m12 = 2.0F * (f8 - f10);
}
*/
@Override
public boolean equals(Object obj)
{
if (this == obj)
{
return true;
}
else if (obj != null && this.getClass() == obj.getClass())
{
Mat4f otherMatrix = (Mat4f) obj;
return Float.compare(otherMatrix.m00, this.m00) == 0
&& Float.compare(otherMatrix.m01, this.m01) == 0
&& Float.compare(otherMatrix.m02, this.m02) == 0
&& Float.compare(otherMatrix.m03, this.m03) == 0
&& Float.compare(otherMatrix.m10, this.m10) == 0
&& Float.compare(otherMatrix.m11, this.m11) == 0
&& Float.compare(otherMatrix.m12, this.m12) == 0
&& Float.compare(otherMatrix.m13, this.m13) == 0
&& Float.compare(otherMatrix.m20, this.m20) == 0
&& Float.compare(otherMatrix.m21, this.m21) == 0
&& Float.compare(otherMatrix.m22, this.m22) == 0
&& Float.compare(otherMatrix.m23, this.m23) == 0
&& Float.compare(otherMatrix.m30, this.m30) == 0
&& Float.compare(otherMatrix.m31, this.m31) == 0
&& Float.compare(otherMatrix.m32, this.m32) == 0
&& Float.compare(otherMatrix.m33, this.m33) == 0;
}
else
{
return false;
}
}
@Override
public int hashCode()
{
int i = this.m00 != 0.0F ? Float.floatToIntBits(this.m00) : 0;
i = 31 * i + (this.m01 != 0.0F ? Float.floatToIntBits(this.m01) : 0);
i = 31 * i + (this.m02 != 0.0F ? Float.floatToIntBits(this.m02) : 0);
i = 31 * i + (this.m03 != 0.0F ? Float.floatToIntBits(this.m03) : 0);
i = 31 * i + (this.m10 != 0.0F ? Float.floatToIntBits(this.m10) : 0);
i = 31 * i + (this.m11 != 0.0F ? Float.floatToIntBits(this.m11) : 0);
i = 31 * i + (this.m12 != 0.0F ? Float.floatToIntBits(this.m12) : 0);
i = 31 * i + (this.m13 != 0.0F ? Float.floatToIntBits(this.m13) : 0);
i = 31 * i + (this.m20 != 0.0F ? Float.floatToIntBits(this.m20) : 0);
i = 31 * i + (this.m21 != 0.0F ? Float.floatToIntBits(this.m21) : 0);
i = 31 * i + (this.m22 != 0.0F ? Float.floatToIntBits(this.m22) : 0);
i = 31 * i + (this.m23 != 0.0F ? Float.floatToIntBits(this.m23) : 0);
i = 31 * i + (this.m30 != 0.0F ? Float.floatToIntBits(this.m30) : 0);
i = 31 * i + (this.m31 != 0.0F ? Float.floatToIntBits(this.m31) : 0);
i = 31 * i + (this.m32 != 0.0F ? Float.floatToIntBits(this.m32) : 0);
return 31 * i + (this.m33 != 0.0F ? Float.floatToIntBits(this.m33) : 0);
m20 = values[8];
m21 = values[9];
m22 = values[10];
m23 = values[11];
m30 = values[12];
m31 = values[13];
m32 = values[14];
m33 = values[15];
}
@Override
public String toString()
{
return "Matrix4f:\n" +
this.m00 + " " + this.m01 + " " + this.m02 + " " + this.m03 + "\n" +
this.m10 + " " + this.m11 + " " + this.m12 + " " + this.m13 + "\n" +
this.m20 + " " + this.m21 + " " + this.m22 + " " + this.m23 + "\n" +
this.m30 + " " + this.m31 + " " + this.m32 + " " + this.m33 + "\n";
}
public void store(FloatBuffer floatBuffer)
{
floatBuffer.put(bufferIndex(0, 0), this.m00);
floatBuffer.put(bufferIndex(0, 1), this.m01);
floatBuffer.put(bufferIndex(0, 2), this.m02);
floatBuffer.put(bufferIndex(0, 3), this.m03);
floatBuffer.put(bufferIndex(1, 0), this.m10);
floatBuffer.put(bufferIndex(1, 1), this.m11);
floatBuffer.put(bufferIndex(1, 2), this.m12);
floatBuffer.put(bufferIndex(1, 3), this.m13);
floatBuffer.put(bufferIndex(2, 0), this.m20);
floatBuffer.put(bufferIndex(2, 1), this.m21);
floatBuffer.put(bufferIndex(2, 2), this.m22);
floatBuffer.put(bufferIndex(2, 3), this.m23);
floatBuffer.put(bufferIndex(3, 0), this.m30);
floatBuffer.put(bufferIndex(3, 1), this.m31);
floatBuffer.put(bufferIndex(3, 2), this.m32);
floatBuffer.put(bufferIndex(3, 3), this.m33);
}
public Matrix4f createJomlMatrix()
{
return new Matrix4f(
this.m00, this.m10, this.m20, this.m30,
this.m01, this.m11, this.m21, this.m31,
this.m02, this.m12, this.m22, this.m32,
this.m03, this.m13, this.m23, this.m33
);
}
private static int bufferIndex(int xIndex, int zIndex)
{
return (zIndex * 4) + xIndex;
}
//=========//
// methods //
//=========//
public void setIdentity()
{
@@ -341,7 +223,7 @@ public class Mat4f
}
}
public void multiply(Mat4f multMatrix)
public void multiply(DhApiMat4f multMatrix)
{
float f = this.m00 * multMatrix.m00 + this.m01 * multMatrix.m10 + this.m02 * multMatrix.m20 + this.m03 * multMatrix.m30;
float f1 = this.m00 * multMatrix.m01 + this.m01 * multMatrix.m11 + this.m02 * multMatrix.m21 + this.m03 * multMatrix.m31;
@@ -377,13 +259,6 @@ public class Mat4f
this.m33 = f15;
}
/* Quaternions aren't currently needed/implemented
public void multiply(Quaternion p_226596_1_)
{
this.multiply(new Matrix4f(p_226596_1_));
}
*/
public void multiply(float scalar)
{
this.m00 *= scalar;
@@ -404,81 +279,6 @@ public class Mat4f
this.m33 *= scalar;
}
public static Mat4f perspective(double fov, float widthHeightRatio, float nearClipPlane, float farClipPlane)
{
float f = (float) (1.0D / Math.tan(fov * ((float) Math.PI / 180F) / 2.0D));
Mat4f matrix = new Mat4f();
matrix.m00 = f / widthHeightRatio;
matrix.m11 = f;
matrix.m22 = (farClipPlane + nearClipPlane) / (nearClipPlane - farClipPlane);
matrix.m32 = -1.0F;
matrix.m23 = 2.0F * farClipPlane * nearClipPlane / (nearClipPlane - farClipPlane);
return matrix;
}
/* not currently needed/implemented
* Also the parameter names should be double checked as they may be incorrect
public static Matrix4Float orthographic(float left, float right, float top, float bottom)
{
Matrix4Float matrix4f = new Matrix4Float();
matrix4f.m00 = 2.0F / left;
matrix4f.m11 = 2.0F / right;
float f = bottom - top;
matrix4f.m22 = -2.0F / f;
matrix4f.m33 = 1.0F;
matrix4f.m03 = -1.0F;
matrix4f.m13 = -1.0F;
matrix4f.m23 = -(bottom + top) / f;
return matrix4f;
}
*/
/**
* TODO: what kind of translation is this?
* and how is this different from "multiplyTranslationMatrix"?
* Answer: This is faster and direct (but only if this is pure translation matrix without rotate)
*/
public void translate(Vec3f vec)
{
this.m03 += vec.x;
this.m13 += vec.y;
this.m23 += vec.z;
}
/** originally "translate" from Minecraft's MatrixStack */
public void multiplyTranslationMatrix(double x, double y, double z)
{
multiply(createTranslateMatrix((float) x, (float) y, (float) z));
}
public Mat4f copy()
{
return new Mat4f(this);
}
public static Mat4f createScaleMatrix(float x, float y, float z)
{
Mat4f matrix = new Mat4f();
matrix.m00 = x;
matrix.m11 = y;
matrix.m22 = z;
matrix.m33 = 1.0F;
return matrix;
}
public static Mat4f createTranslateMatrix(float x, float y, float z)
{
Mat4f matrix = new Mat4f();
matrix.m00 = 1.0F;
matrix.m11 = 1.0F;
matrix.m22 = 1.0F;
matrix.m33 = 1.0F;
matrix.m03 = x;
matrix.m13 = y;
matrix.m23 = z;
return matrix;
}
@@ -487,6 +287,8 @@ public class Mat4f
// methods //
//==================//
private static int getArrayIndex(int xIndex, int zIndex) { return (zIndex * 4) + xIndex; }
/** Returns the values of this matrix in row major order (AKA rows then columns) */
public float[] getValuesAsArray()
{
@@ -513,113 +315,77 @@ public class Mat4f
};
}
public Vec3f asNonNormalizedLookForwardVector()
//================//
// base overrides //
//================//
@Override
public boolean equals(Object obj)
{
return new Vec3f(this.m02, this.m12, this.m22);
if (this == obj)
{
return true;
}
else if (obj != null && this.getClass() == obj.getClass())
{
DhApiMat4f otherMatrix = (DhApiMat4f) obj;
return Float.compare(otherMatrix.m00, this.m00) == 0
&& Float.compare(otherMatrix.m01, this.m01) == 0
&& Float.compare(otherMatrix.m02, this.m02) == 0
&& Float.compare(otherMatrix.m03, this.m03) == 0
&& Float.compare(otherMatrix.m10, this.m10) == 0
&& Float.compare(otherMatrix.m11, this.m11) == 0
&& Float.compare(otherMatrix.m12, this.m12) == 0
&& Float.compare(otherMatrix.m13, this.m13) == 0
&& Float.compare(otherMatrix.m20, this.m20) == 0
&& Float.compare(otherMatrix.m21, this.m21) == 0
&& Float.compare(otherMatrix.m22, this.m22) == 0
&& Float.compare(otherMatrix.m23, this.m23) == 0
&& Float.compare(otherMatrix.m30, this.m30) == 0
&& Float.compare(otherMatrix.m31, this.m31) == 0
&& Float.compare(otherMatrix.m32, this.m32) == 0
&& Float.compare(otherMatrix.m33, this.m33) == 0;
}
else
{
return false;
}
}
//===============//
// Forge methods //
//===============//
public Mat4f(float[] values)
@Override
public int hashCode()
{
m00 = values[0];
m01 = values[1];
m02 = values[2];
m03 = values[3];
m10 = values[4];
m11 = values[5];
m12 = values[6];
m13 = values[7];
m20 = values[8];
m21 = values[9];
m22 = values[10];
m23 = values[11];
m30 = values[12];
m31 = values[13];
m32 = values[14];
m33 = values[15];
int i = this.m00 != 0.0F ? Float.floatToIntBits(this.m00) : 0;
i = 31 * i + (this.m01 != 0.0F ? Float.floatToIntBits(this.m01) : 0);
i = 31 * i + (this.m02 != 0.0F ? Float.floatToIntBits(this.m02) : 0);
i = 31 * i + (this.m03 != 0.0F ? Float.floatToIntBits(this.m03) : 0);
i = 31 * i + (this.m10 != 0.0F ? Float.floatToIntBits(this.m10) : 0);
i = 31 * i + (this.m11 != 0.0F ? Float.floatToIntBits(this.m11) : 0);
i = 31 * i + (this.m12 != 0.0F ? Float.floatToIntBits(this.m12) : 0);
i = 31 * i + (this.m13 != 0.0F ? Float.floatToIntBits(this.m13) : 0);
i = 31 * i + (this.m20 != 0.0F ? Float.floatToIntBits(this.m20) : 0);
i = 31 * i + (this.m21 != 0.0F ? Float.floatToIntBits(this.m21) : 0);
i = 31 * i + (this.m22 != 0.0F ? Float.floatToIntBits(this.m22) : 0);
i = 31 * i + (this.m23 != 0.0F ? Float.floatToIntBits(this.m23) : 0);
i = 31 * i + (this.m30 != 0.0F ? Float.floatToIntBits(this.m30) : 0);
i = 31 * i + (this.m31 != 0.0F ? Float.floatToIntBits(this.m31) : 0);
i = 31 * i + (this.m32 != 0.0F ? Float.floatToIntBits(this.m32) : 0);
return 31 * i + (this.m33 != 0.0F ? Float.floatToIntBits(this.m33) : 0);
}
public Mat4f(FloatBuffer buffer)
@Override
public String toString()
{
this(buffer.array());
return "Matrix4f:\n" +
this.m00 + " " + this.m01 + " " + this.m02 + " " + this.m03 + "\n" +
this.m10 + " " + this.m11 + " " + this.m12 + " " + this.m13 + "\n" +
this.m20 + " " + this.m21 + " " + this.m22 + " " + this.m23 + "\n" +
this.m30 + " " + this.m31 + " " + this.m32 + " " + this.m33 + "\n";
}
public void set(Mat4f mat)
{
this.m00 = mat.m00;
this.m01 = mat.m01;
this.m02 = mat.m02;
this.m03 = mat.m03;
this.m10 = mat.m10;
this.m11 = mat.m11;
this.m12 = mat.m12;
this.m13 = mat.m13;
this.m20 = mat.m20;
this.m21 = mat.m21;
this.m22 = mat.m22;
this.m23 = mat.m23;
this.m30 = mat.m30;
this.m31 = mat.m31;
this.m32 = mat.m32;
this.m33 = mat.m33;
}
public void add(Mat4f other)
{
m00 += other.m00;
m01 += other.m01;
m02 += other.m02;
m03 += other.m03;
m10 += other.m10;
m11 += other.m11;
m12 += other.m12;
m13 += other.m13;
m20 += other.m20;
m21 += other.m21;
m22 += other.m22;
m23 += other.m23;
m30 += other.m30;
m31 += other.m31;
m32 += other.m32;
m33 += other.m33;
}
public void multiplyBackward(Mat4f other)
{
Mat4f copy = other.copy();
copy.multiply(this);
this.set(copy);
}
public void setTranslation(float x, float y, float z)
{
this.m00 = 1.0F;
this.m11 = 1.0F;
this.m22 = 1.0F;
this.m33 = 1.0F;
this.m03 = x;
this.m13 = y;
this.m23 = z;
}
/**
* Changes the values that store the clipping planes.
* Formula for calculating matrix values is the same that OpenGL uses when making matrices.
*
* @param nearClip New near clipping plane value.
* @param farClip New far clipping plane value.
*/
public void setClipPlanes(float nearClip, float farClip)
{
//convert to matrix values, formula copied from a textbook / openGL specification.
float matNearClip = -((farClip + nearClip) / (farClip - nearClip));
float matFarClip = -((2 * farClip * nearClip) / (farClip - nearClip));
//set new values for the clip planes.
this.m22 = matNearClip;
this.m23 = matFarClip;
}
@Override
public DhApiMat4f copy() { return new DhApiMat4f(this); }
}
@@ -0,0 +1,94 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.api.objects.math;
/**
* Often used to store block positions or any other
* position in 3D space.
*
* @author James Seibel
* @version 2024-7-9
* @since API 3.0.0
*/
public class DhApiVec3d
{
public double x;
public double y;
public double z;
/** creates a Vec3 at (0,0,0) */
public DhApiVec3d()
{
this.x = 0;
this.y = 0;
this.z = 0;
}
public DhApiVec3d(double x, double y, double z)
{
this.x = x;
this.y = y;
this.z = z;
}
@Override
public boolean equals(Object obj)
{
if (this == obj)
{
return true;
}
else if (obj != null && this.getClass() == obj.getClass())
{
DhApiVec3d Vec3d = (DhApiVec3d) obj;
if (Double.compare(Vec3d.x, this.x) != 0)
{
return false;
}
else if (Double.compare(Vec3d.y, this.y) != 0)
{
return false;
}
else
{
return Double.compare(Vec3d.z, this.z) == 0;
}
}
else
{
return false;
}
}
@Override
public int hashCode()
{
long i = Double.doubleToLongBits(this.x);
i = 31 * i + Double.doubleToLongBits(this.y);
i = 31 * i + Double.doubleToLongBits(this.z);
return Long.hashCode(i);
}
@Override
public String toString() { return "[" + this.x + ", " + this.y + ", " + this.z + "]"; }
}
@@ -0,0 +1,98 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.api.objects.math;
import com.seibel.distanthorizons.api.interfaces.util.IDhApiCopyable;
/**
* Often used to store block positions or any other
* position in 3D space.
*
* @author James Seibel
* @version 2024-6-3
* @since API 2.2.0
*/
public class DhApiVec3f implements IDhApiCopyable
{
public float x;
public float y;
public float z;
/** creates a Vec3 at (0,0,0) */
public DhApiVec3f()
{
this.x = 0;
this.y = 0;
this.z = 0;
}
public DhApiVec3f(float x, float y, float z)
{
this.x = x;
this.y = y;
this.z = z;
}
@Override
public boolean equals(Object obj)
{
if (this == obj)
{
return true;
}
else if (obj != null && this.getClass() == obj.getClass())
{
DhApiVec3f Vec3f = (DhApiVec3f) obj;
if (Float.compare(Vec3f.x, this.x) != 0)
{
return false;
}
else if (Float.compare(Vec3f.y, this.y) != 0)
{
return false;
}
else
{
return Float.compare(Vec3f.z, this.z) == 0;
}
}
else
{
return false;
}
}
@Override
public int hashCode()
{
int i = Float.floatToIntBits(this.x);
i = 31 * i + Float.floatToIntBits(this.y);
return 31 * i + Float.floatToIntBits(this.z);
}
@Override
public String toString() { return "[" + this.x + ", " + this.y + ", " + this.z + "]"; }
@Override
public DhApiVec3f copy() { return new DhApiVec3f(this.x, this.y, this.z); }
}
@@ -0,0 +1,52 @@
package com.seibel.distanthorizons.api.objects.render;
import com.seibel.distanthorizons.api.enums.rendering.EDhApiBlockMaterial;
import com.seibel.distanthorizons.api.interfaces.render.IDhApiRenderableBoxGroup;
import com.seibel.distanthorizons.api.objects.math.DhApiVec3d;
import com.seibel.distanthorizons.api.objects.math.DhApiVec3f;
import java.awt.*;
/**
* @see IDhApiRenderableBoxGroup
*
* @author James Seibel
* @version 2024-6-30
* @since API 3.0.0
*/
public class DhApiRenderableBox
{
/** the position closest to (-inf,-inf) */
public DhApiVec3d minPos;
/** the position closest to (+inf,+inf) */
public DhApiVec3d maxPos;
public Color color;
public byte material;
//==============//
// constructors //
//==============//
public DhApiRenderableBox(DhApiVec3d minPos, float width, Color color, EDhApiBlockMaterial material)
{
this(minPos, new DhApiVec3d(
minPos.x + width,
minPos.y + width,
minPos.z + width
), color, material);
}
public DhApiRenderableBox(DhApiVec3d minPos, DhApiVec3d maxPos, Color color, EDhApiBlockMaterial material)
{
this.minPos = minPos;
this.maxPos = maxPos;
this.color = color;
this.material = material.index;
}
}
@@ -0,0 +1,93 @@
package com.seibel.distanthorizons.api.objects.render;
import com.seibel.distanthorizons.api.interfaces.render.IDhApiRenderableBoxGroup;
import com.seibel.distanthorizons.api.objects.math.DhApiVec3f;
import java.awt.*;
/**
* @see IDhApiRenderableBoxGroup
*
* Shading values are multiplied against the color for each direction,
* for example: <br>
* A shading value of 1.0 indicates the color is unchanged. <br>
* A shading value of 0.0 changes the color to black. <br>
*
* @author James Seibel
* @version 2024-7-7
* @since API 3.0.0
*/
public class DhApiRenderableBoxGroupShading
{
/** negative X */
public float north = 1.0f;
/** positive X */
public float south = 1.0f;
/** positive X */
public float east = 1.0f;
/** negative X */
public float west = 1.0f;
/** positive Y */
public float top = 1.0f;
/** negative Y */
public float bottom = 1.0f;
//==============//
// constructors //
//==============//
public static DhApiRenderableBoxGroupShading getDefaultShaded()
{
DhApiRenderableBoxGroupShading shading = new DhApiRenderableBoxGroupShading();
shading.setDefaultShaded();
return shading;
}
public static DhApiRenderableBoxGroupShading getUnshaded()
{
DhApiRenderableBoxGroupShading shading = new DhApiRenderableBoxGroupShading();
shading.setUnshaded();
return shading;
}
//=========//
// methods //
//=========//
/**
* Directions will have different brightness similar to Minecraft blocks. <br>
* This is a good default for un-lit objects.
*/
public void setDefaultShaded()
{
this.north = 0.8f;
this.south = 0.8f;
this.east = 0.6f;
this.west = 0.6f;
this.top = 1.0f;
this.bottom = 0.5f;
}
/**
* All directions render with the same brightness. <br>
* This is best used for glowing objects like beacons.
*/
public void setUnshaded()
{
this.north = 1.0f;
this.south = 1.0f;
this.east = 1.0f;
this.west = 1.0f;
this.top = 1.0f;
this.bottom = 1.0f;
}
}
@@ -22,6 +22,7 @@ package com.seibel.distanthorizons.coreapi.DependencyInjection;
import com.seibel.distanthorizons.api.interfaces.events.IDhApiEventInjector;
import com.seibel.distanthorizons.api.methods.events.interfaces.IDhApiCancelableEvent;
import com.seibel.distanthorizons.api.methods.events.interfaces.IDhApiEvent;
import com.seibel.distanthorizons.api.methods.events.interfaces.IDhApiEventParam;
import com.seibel.distanthorizons.api.methods.events.interfaces.IDhApiOneTimeEvent;
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiCancelableEventParam;
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiEventParam;
@@ -140,7 +141,26 @@ public class ApiEventInjector extends DependencyInjector<IDhApiEvent> implements
// fire each event and record if any of them
// request to cancel the event.
DhApiEventParam<T> eventParam = createEventParamWrapper(event, eventInput);
// attempt to clone the event input if possible
// this is done to reduce the likely hood that one event listener
// will make change the event parameter for other listeners
T input = eventInput;
if (eventInput instanceof IDhApiEventParam)
{
try
{
//noinspection unchecked
input = (T) ((IDhApiEventParam) eventInput).copy();
}
catch (Exception e)
{
LOGGER.error("Unable to clone event parameter ["+eventInput.getClass().getSimpleName()+"], error: ["+e.getMessage()+"].", e);
}
}
DhApiEventParam<T> eventParam = createEventParamWrapper(event, input);
event.fireEvent(eventParam);
if (eventParam instanceof DhApiCancelableEventParam)
@@ -34,14 +34,14 @@ public final class ModInfo
public static final String NAME = "DistantHorizons";
/** Human-readable version of NAME */
public static final String READABLE_NAME = "Distant Horizons";
public static final String VERSION = "2.0.4-a-dev";
public static final String VERSION = "2.1.3-a-dev";
/** Returns true if the current build is an unstable developer build, false otherwise. */
public static boolean IS_DEV_BUILD = VERSION.toLowerCase().contains("dev");
/** This version should only be updated when breaking changes are introduced to the DH API */
public static final int API_MAJOR_VERSION = 1;
public static final int API_MAJOR_VERSION = 3;
/** This version should be updated whenever new methods are added to the DH API */
public static final int API_MINOR_VERSION = 1;
public static final int API_MINOR_VERSION = 0;
/** This version should be updated whenever non-breaking fixes are added to the DH API */
public static final int API_PATH_VERSION = 0;
@@ -19,7 +19,8 @@
package com.seibel.distanthorizons.coreapi.util;
import java.util.ArrayList;
import java.text.CharacterIterator;
import java.text.StringCharacterIterator;
import java.util.Arrays;
/**
@@ -85,4 +86,25 @@ public class StringUtil
return new String(hexChars);
}
/**
* Source:
* https://stackoverflow.com/questions/3758606/how-can-i-convert-byte-size-into-a-human-readable-format-in-java#3758880
*/
public static String convertByteCountToHumanReadableSI(long bytes)
{
if (-1000 < bytes && bytes < 1000)
{
return bytes + " B";
}
CharacterIterator ci = new StringCharacterIterator("kMGTPE");
while (bytes <= -999_950 || bytes >= 999_950)
{
bytes /= 1000;
ci.next();
}
return String.format("%.1f %cB", bytes / 1000.0, ci.current());
}
}
@@ -1,263 +0,0 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.coreapi.util.math;
import com.seibel.distanthorizons.coreapi.util.MathUtil;
/**
* A (almost) exact copy of Minecraft's 1.16.5
* implementation of a 3 element float vector.
*
* @author James Seibel
* @version 11-11-2021
*/
public class Vec3f
{
public static Vec3f XNeg = new Vec3f(-1.0F, 0.0F, 0.0F);
public static Vec3f XPos = new Vec3f(1.0F, 0.0F, 0.0F);
public static Vec3f YNeg = new Vec3f(0.0F, -1.0F, 0.0F);
public static Vec3f YPos = new Vec3f(0.0F, 1.0F, 0.0F);
public static Vec3f ZNeg = new Vec3f(0.0F, 0.0F, -1.0F);
public static Vec3f ZPos = new Vec3f(0.0F, 0.0F, 1.0F);
public float x;
public float y;
public float z;
public Vec3f()
{
}
public Vec3f(float x, float y, float z)
{
this.x = x;
this.y = y;
this.z = z;
}
@Override
public boolean equals(Object obj)
{
if (this == obj)
{
return true;
}
else if (obj != null && this.getClass() == obj.getClass())
{
Vec3f Vec3f = (Vec3f) obj;
if (Float.compare(Vec3f.x, this.x) != 0)
{
return false;
}
else if (Float.compare(Vec3f.y, this.y) != 0)
{
return false;
}
else
{
return Float.compare(Vec3f.z, this.z) == 0;
}
}
else
{
return false;
}
}
@Override
public int hashCode()
{
int i = Float.floatToIntBits(this.x);
i = 31 * i + Float.floatToIntBits(this.y);
return 31 * i + Float.floatToIntBits(this.z);
}
public void mul(float scalar)
{
this.x *= scalar;
this.y *= scalar;
this.z *= scalar;
}
public void mul(float x, float y, float z)
{
this.x *= x;
this.y *= y;
this.z *= z;
}
public void clamp(float min, float max)
{
this.x = MathUtil.clamp(min, this.x, max);
this.y = MathUtil.clamp(min, this.y, max);
this.z = MathUtil.clamp(min, this.z, max);
}
public void set(float x, float y, float z)
{
this.x = x;
this.y = y;
this.z = z;
}
public void add(float x, float y, float z)
{
this.x += x;
this.y += y;
this.z += z;
}
public void add(Vec3f vector)
{
this.x += vector.x;
this.y += vector.y;
this.z += vector.z;
}
public void subtract(Vec3f vector)
{
this.x -= vector.x;
this.y -= vector.y;
this.z -= vector.z;
}
public float dotProduct(Vec3f vector)
{
return this.x * vector.x + this.y * vector.y + this.z * vector.z;
}
/** Returns true if normalization had to be done */
public boolean normalize()
{
float squaredSum = this.x * this.x + this.y * this.y + this.z * this.z;
if (squaredSum < 1.0E-5D)
{
return false;
}
else
{
float f1 = MathUtil.fastInvSqrt(squaredSum);
this.x *= f1;
this.y *= f1;
this.z *= f1;
return true;
}
}
public void crossProduct(Vec3f vector)
{
float f = this.x;
float f1 = this.y;
float f2 = this.z;
float f3 = vector.x;
float f4 = vector.y;
float f5 = vector.z;
this.x = f1 * f5 - f2 * f4;
this.y = f2 * f3 - f * f5;
this.z = f * f4 - f1 * f3;
}
/* Matrix3f is not currently needed/implemented
public void transform(Matrix3f p_229188_1_)
{
float f = this.x;
float f1 = this.y;
float f2 = this.z;
this.x = p_229188_1_.m00 * f + p_229188_1_.m01 * f1 + p_229188_1_.m02 * f2;
this.y = p_229188_1_.m10 * f + p_229188_1_.m11 * f1 + p_229188_1_.m12 * f2;
this.z = p_229188_1_.m20 * f + p_229188_1_.m21 * f1 + p_229188_1_.m22 * f2;
}
*/
/* Quaternions are not currently needed/implemented
public void transform(Quaternion p_214905_1_)
{
Quaternion quaternion = new Quaternion(p_214905_1_);
quaternion.mul(new Quaternion(this.x(), this.y(), this.z(), 0.0F));
Quaternion quaternion1 = new Quaternion(p_214905_1_);
quaternion1.conj();
quaternion.mul(quaternion1);
this.set(quaternion.i(), quaternion.j(), quaternion.k());
}
*/
/* not currently needed
* percent may actually be partial ticks (which is available when rendering)
public void linearInterp(Vec3f resultingVector, float percent)
{
float f = 1.0F - percent;
this.x = this.x * f + resultingVector.x * percent;
this.y = this.y * f + resultingVector.y * percent;
this.z = this.z * f + resultingVector.z * percent;
}
*/
/* Quaternions are not currently needed/implemented
public Quaternion rotation(float p_229193_1_)
{
return new Quaternion(this, p_229193_1_, false);
}
@OnlyIn(Dist.CLIENT)
public Quaternion rotationDegrees(float p_229187_1_)
{
return new Quaternion(this, p_229187_1_, true);
}
*/
public Vec3f copy()
{
return new Vec3f(this.x, this.y, this.z);
}
/* not currently needed/implemented
public void map(Float2FloatFunction p_229191_1_)
{
this.x = p_229191_1_.get(this.x);
this.y = p_229191_1_.get(this.y);
this.z = p_229191_1_.get(this.z);
}
*/
@Override
public String toString()
{
return "[" + this.x + ", " + this.y + ", " + this.z + "]";
}
// Forge start
public Vec3f(float[] values)
{
set(values);
}
public void set(float[] values)
{
this.x = values[0];
this.y = values[1];
this.z = values[2];
}
}
+2 -2
View File
@@ -1,6 +1,6 @@
plugins {
id "java"
id "com.github.johnrengelman.shadow" version '7.1.2' apply false // Set this to true if you're using the standalone Core project
id "com.github.johnrengelman.shadow" version '8.1.1' apply false // Set this to true if you're using the standalone Core project
}
apply plugin: "application"
@@ -57,7 +57,7 @@ artifacts {
}
shadowJar {
def librariesLocation = "distanthorizons.libraries"
def librariesLocation = "DistantHorizons.libraries"
// relocate "it.unimi.dsi.fastutil", "${librariesLocation}.unimi.dsi.fastutil"
mergeServiceFiles()
}
@@ -20,6 +20,7 @@
package com.seibel.distanthorizons.core;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.render.renderer.generic.GenericRenderObjectFactory;
import com.seibel.distanthorizons.core.sql.DatabaseUpdater;
import com.seibel.distanthorizons.core.wrapperInterfaces.IWrapperFactory;
import com.seibel.distanthorizons.coreapi.ModInfo;
@@ -93,6 +94,7 @@ public class Initializer
DhApi.Delayed.terrainRepo = DhApiTerrainDataRepo.INSTANCE;
DhApi.Delayed.worldProxy = DhApiWorldProxy.INSTANCE;
DhApi.Delayed.renderProxy = DhApiRenderProxy.INSTANCE;
DhApi.Delayed.customRenderObjectFactory = GenericRenderObjectFactory.INSTANCE;
DhApi.Delayed.wrapperFactory = SingletonInjector.INSTANCE.get(IWrapperFactory.class);
if (DhApi.Delayed.wrapperFactory == null)
{
@@ -0,0 +1,46 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.core.api.external.methods.config.client;
import com.seibel.distanthorizons.api.interfaces.config.IDhApiConfigValue;
import com.seibel.distanthorizons.api.interfaces.config.client.IDhApiGenericRenderingConfig;
import com.seibel.distanthorizons.api.interfaces.config.client.IDhApiNoiseTextureConfig;
import com.seibel.distanthorizons.api.objects.config.DhApiConfigValue;
import com.seibel.distanthorizons.core.config.Config;
public class DhApiGenericRenderingConfig implements IDhApiGenericRenderingConfig
{
public static DhApiGenericRenderingConfig INSTANCE = new DhApiGenericRenderingConfig();
private DhApiGenericRenderingConfig() { }
@Override
public IDhApiConfigValue<Boolean> renderingEnabled()
{ return new DhApiConfigValue<Boolean, Boolean>(Config.Client.Advanced.Graphics.GenericRendering.enableRendering); }
@Override
public IDhApiConfigValue<Boolean> beaconRenderingEnabled()
{ return new DhApiConfigValue<Boolean, Boolean>(Config.Client.Advanced.Graphics.GenericRendering.enableBeaconRendering); }
@Override
public IDhApiConfigValue<Boolean> cloudRenderingEnabled()
{ return new DhApiConfigValue<Boolean, Boolean>(Config.Client.Advanced.Graphics.GenericRendering.enableCloudRendering); }
}
@@ -36,7 +36,4 @@ public class DhApiGpuBuffersConfig implements IDhApiGpuBuffersConfig
public IDhApiConfigValue<EDhApiGpuUploadMethod> gpuUploadMethod()
{ return new DhApiConfigValue<>(Config.Client.Advanced.GpuBuffers.gpuUploadMethod); }
public IDhApiConfigValue<Integer> gpuUploadPerMegabyteInMilliseconds()
{ return new DhApiConfigValue<>(Config.Client.Advanced.GpuBuffers.gpuUploadPerMegabyteInMilliseconds); }
}
@@ -22,10 +22,7 @@ package com.seibel.distanthorizons.core.api.external.methods.config.client;
import com.seibel.distanthorizons.api.enums.config.*;
import com.seibel.distanthorizons.api.enums.rendering.EDhApiTransparency;
import com.seibel.distanthorizons.api.interfaces.config.IDhApiConfigValue;
import com.seibel.distanthorizons.api.interfaces.config.client.IDhApiAmbientOcclusionConfig;
import com.seibel.distanthorizons.api.interfaces.config.client.IDhApiFogConfig;
import com.seibel.distanthorizons.api.interfaces.config.client.IDhApiGraphicsConfig;
import com.seibel.distanthorizons.api.interfaces.config.client.IDhApiNoiseTextureConfig;
import com.seibel.distanthorizons.api.interfaces.config.client.*;
import com.seibel.distanthorizons.api.objects.config.DhApiConfigValue;
import com.seibel.distanthorizons.api.enums.rendering.EDhApiRendererMode;
import com.seibel.distanthorizons.core.config.Config;
@@ -42,9 +39,14 @@ public class DhApiGraphicsConfig implements IDhApiGraphicsConfig
// inner layers //
//==============//
@Override
public IDhApiFogConfig fog() { return DhApiFogConfig.INSTANCE; }
@Override
public IDhApiAmbientOcclusionConfig ambientOcclusion() { return DhApiAmbientOcclusionConfig.INSTANCE; }
@Override
public IDhApiNoiseTextureConfig noiseTexture() { return DhApiNoiseTextureConfig.INSTANCE; }
@Override
public IDhApiGenericRenderingConfig genericRendering() { return DhApiGenericRenderingConfig.INSTANCE; }
@@ -0,0 +1,87 @@
package com.seibel.distanthorizons.core.api.external.methods.data;
import com.seibel.distanthorizons.api.interfaces.data.IDhApiTerrainDataCache;
import com.seibel.distanthorizons.core.dataObjects.fullData.sources.FullDataSourceV2;
import it.unimi.dsi.fastutil.longs.Long2ReferenceOpenHashMap;
import it.unimi.dsi.fastutil.longs.LongSet;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.jetbrains.annotations.Nullable;
import java.lang.ref.SoftReference;
public class DhApiTerrainDataCache implements IDhApiTerrainDataCache
{
private final Object modificationLock = new Object();
private Long2ReferenceOpenHashMap<SoftReference<FullDataSourceV2>> posToFullDataRef = new Long2ReferenceOpenHashMap<>();
private static final Logger LOGGER = LogManager.getLogger(DhApiTerrainDataCache.class.getSimpleName());
//==================//
// internal methods //
//==================//
public void add(long pos, FullDataSourceV2 dataSource)
{
synchronized (this.modificationLock)
{
this.posToFullDataRef.put(pos, new SoftReference<>(dataSource));
}
}
@Nullable
public FullDataSourceV2 get(long pos)
{
synchronized (this.modificationLock)
{
SoftReference<FullDataSourceV2> ref = this.posToFullDataRef.get(pos);
if (ref != null)
{
return ref.get();
}
else
{
return null;
}
}
}
//=============//
// API methods //
//=============//
@Override
public void clear()
{
synchronized (this.modificationLock)
{
LongSet keySet = this.posToFullDataRef.keySet();
for (long pos : keySet)
{
SoftReference<FullDataSourceV2> dataRef = this.posToFullDataRef.remove(pos);
if (dataRef != null)
{
FullDataSourceV2 dataSource = dataRef.get();
if (dataSource != null)
{
try
{
dataSource.close();
}
catch (Exception e)
{
LOGGER.warn("Unable to close data source, error: [" + e.getMessage() + "].", e);
}
}
}
}
}
}
}
@@ -19,6 +19,7 @@
package com.seibel.distanthorizons.core.api.external.methods.data;
import com.seibel.distanthorizons.api.interfaces.data.IDhApiTerrainDataCache;
import com.seibel.distanthorizons.api.interfaces.world.IDhApiLevelWrapper;
import com.seibel.distanthorizons.api.objects.DhApiResult;
import com.seibel.distanthorizons.api.objects.data.DhApiRaycastResult;
@@ -35,6 +36,7 @@ import com.seibel.distanthorizons.core.pos.DhSectionPos;
import com.seibel.distanthorizons.core.util.FullDataPointUtil;
import com.seibel.distanthorizons.core.util.LodUtil;
import com.seibel.distanthorizons.core.util.RayCastUtil;
import com.seibel.distanthorizons.core.util.math.Vec3f;
import com.seibel.distanthorizons.core.world.AbstractDhWorld;
import com.seibel.distanthorizons.core.wrapperInterfaces.IWrapperFactory;
import com.seibel.distanthorizons.core.wrapperInterfaces.block.IBlockStateWrapper;
@@ -43,12 +45,12 @@ import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRen
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IBiomeWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.ILevelWrapper;
import com.seibel.distanthorizons.coreapi.util.BitShiftUtil;
import com.seibel.distanthorizons.coreapi.util.math.Vec3d;
import com.seibel.distanthorizons.coreapi.util.math.Vec3f;
import com.seibel.distanthorizons.coreapi.util.math.Vec3i;
import com.seibel.distanthorizons.core.util.math.Vec3d;
import com.seibel.distanthorizons.core.util.math.Vec3i;
import it.unimi.dsi.fastutil.longs.LongArrayList;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.jetbrains.annotations.Nullable;
import java.util.ArrayList;
import java.util.concurrent.ExecutionException;
@@ -56,9 +58,6 @@ import java.util.concurrent.ExecutionException;
/**
* Allows interfacing with the terrain data Distant Horizons has stored.
*
* @author James Seibel
* @version 2022-11-19
*/
public class DhApiTerrainDataRepo implements IDhApiTerrainDataRepo
{
@@ -68,12 +67,15 @@ public class DhApiTerrainDataRepo implements IDhApiTerrainDataRepo
// debugging values
private static volatile boolean debugThreadRunning = false;
private static String currentDebugBiomeName = "";
private static int currentDebugBlockColorInt = -1;
private static DhApiTerrainDataCache debugDataCache = new DhApiTerrainDataCache();
private static DhApiVec3i currentDebugVec3i = new Vec3i();
//=============//
// constructor //
//=============//
private DhApiTerrainDataRepo()
{
@@ -86,41 +88,32 @@ public class DhApiTerrainDataRepo implements IDhApiTerrainDataRepo
//================//
@Override
public DhApiResult<DhApiTerrainDataPoint> getSingleDataPointAtBlockPos(IDhApiLevelWrapper levelWrapper, int blockPosX, int blockPosY, int blockPosZ)
{
return getTerrainDataAtBlockYPos(levelWrapper, new DhLodPos(LodUtil.BLOCK_DETAIL_LEVEL, blockPosX, blockPosZ), blockPosY);
}
public DhApiResult<DhApiTerrainDataPoint> getSingleDataPointAtBlockPos(IDhApiLevelWrapper levelWrapper, int blockPosX, int blockPosY, int blockPosZ, @Nullable IDhApiTerrainDataCache dataCache)
{ return getTerrainDataAtBlockYPos(levelWrapper, new DhLodPos(LodUtil.BLOCK_DETAIL_LEVEL, blockPosX, blockPosZ), blockPosY, dataCache); }
@Override
public DhApiResult<DhApiTerrainDataPoint[]> getColumnDataAtBlockPos(IDhApiLevelWrapper levelWrapper, int blockPosX, int blockPosZ)
{
return getTerrainDataColumnArray(levelWrapper, new DhLodPos(LodUtil.BLOCK_DETAIL_LEVEL, blockPosX, blockPosZ), null);
}
public DhApiResult<DhApiTerrainDataPoint[]> getColumnDataAtBlockPos(IDhApiLevelWrapper levelWrapper, int blockPosX, int blockPosZ, @Nullable IDhApiTerrainDataCache dataCache)
{ return getTerrainDataColumnArray(levelWrapper, new DhLodPos(LodUtil.BLOCK_DETAIL_LEVEL, blockPosX, blockPosZ), null, dataCache); }
@Override
public DhApiResult<DhApiTerrainDataPoint[][][]> getAllTerrainDataAtChunkPos(IDhApiLevelWrapper levelWrapper, int chunkPosX, int chunkPosZ)
{
return getTerrainDataOverAreaForPositionDetailLevel(levelWrapper, new DhLodPos(LodUtil.CHUNK_DETAIL_LEVEL, chunkPosX, chunkPosZ));
}
public DhApiResult<DhApiTerrainDataPoint[][][]> getAllTerrainDataAtChunkPos(IDhApiLevelWrapper levelWrapper, int chunkPosX, int chunkPosZ, @Nullable IDhApiTerrainDataCache dataCache)
{ return getTerrainDataOverAreaForPositionDetailLevel(levelWrapper, new DhLodPos(LodUtil.CHUNK_DETAIL_LEVEL, chunkPosX, chunkPosZ), dataCache); }
@Override
public DhApiResult<DhApiTerrainDataPoint[][][]> getAllTerrainDataAtRegionPos(IDhApiLevelWrapper levelWrapper, int regionPosX, int regionPosZ)
{
return getTerrainDataOverAreaForPositionDetailLevel(levelWrapper, new DhLodPos(LodUtil.REGION_DETAIL_LEVEL, regionPosX, regionPosZ));
}
public DhApiResult<DhApiTerrainDataPoint[][][]> getAllTerrainDataAtRegionPos(IDhApiLevelWrapper levelWrapper, int regionPosX, int regionPosZ, @Nullable IDhApiTerrainDataCache dataCache)
{ return getTerrainDataOverAreaForPositionDetailLevel(levelWrapper, new DhLodPos(LodUtil.REGION_DETAIL_LEVEL, regionPosX, regionPosZ), dataCache); }
@Override
public DhApiResult<DhApiTerrainDataPoint[][][]> getAllTerrainDataAtDetailLevelAndPos(IDhApiLevelWrapper levelWrapper, byte detailLevel, int posX, int posZ)
{
return getTerrainDataOverAreaForPositionDetailLevel(levelWrapper, new DhLodPos(detailLevel, posX, posZ));
}
public DhApiResult<DhApiTerrainDataPoint[][][]> getAllTerrainDataAtDetailLevelAndPos(IDhApiLevelWrapper levelWrapper, byte detailLevel, int posX, int posZ, @Nullable IDhApiTerrainDataCache dataCache)
{ return getTerrainDataOverAreaForPositionDetailLevel(levelWrapper, new DhLodPos(detailLevel, posX, posZ), dataCache); }
// private getters //
/** Returns a single API terrain datapoint that contains the given Y block position */
private static DhApiResult<DhApiTerrainDataPoint> getTerrainDataAtBlockYPos(IDhApiLevelWrapper levelWrapper, DhLodPos requestedColumnPos, Integer blockYPos)
private static DhApiResult<DhApiTerrainDataPoint> getTerrainDataAtBlockYPos(IDhApiLevelWrapper levelWrapper, DhLodPos requestedColumnPos, Integer blockYPos, @Nullable IDhApiTerrainDataCache dataCache)
{
DhApiResult<DhApiTerrainDataPoint[]> result = getTerrainDataColumnArray(levelWrapper, requestedColumnPos, blockYPos);
DhApiResult<DhApiTerrainDataPoint[]> result = getTerrainDataColumnArray(levelWrapper, requestedColumnPos, blockYPos, dataCache);
if (result.success && result.payload.length > 0)
{
return DhApiResult.createSuccess(result.message, result.payload[0]);
@@ -140,7 +133,9 @@ public class DhApiTerrainDataRepo implements IDhApiTerrainDataRepo
*
* will stop and return the in progress data if any errors are encountered.
*/
private static DhApiResult<DhApiTerrainDataPoint[][][]> getTerrainDataOverAreaForPositionDetailLevel(IDhApiLevelWrapper levelWrapper, DhLodPos requestedAreaPos)
private static DhApiResult<DhApiTerrainDataPoint[][][]> getTerrainDataOverAreaForPositionDetailLevel(
IDhApiLevelWrapper levelWrapper, DhLodPos requestedAreaPos,
@Nullable IDhApiTerrainDataCache dataCache)
{
DhLodPos startingBlockPos = requestedAreaPos.getCornerLodPos(LodUtil.BLOCK_DETAIL_LEVEL);
int widthOfAreaInBlocks = BitShiftUtil.powerOfTwo(requestedAreaPos.detailLevel);
@@ -154,7 +149,7 @@ public class DhApiTerrainDataRepo implements IDhApiTerrainDataRepo
for (int z = 0; z < widthOfAreaInBlocks; z++)
{
DhLodPos blockColumnPos = new DhLodPos(LodUtil.BLOCK_DETAIL_LEVEL, startingBlockPos.x + x, startingBlockPos.z + z);
DhApiResult<DhApiTerrainDataPoint[]> result = getTerrainDataColumnArray(levelWrapper, blockColumnPos, null);
DhApiResult<DhApiTerrainDataPoint[]> result = getTerrainDataColumnArray(levelWrapper, blockColumnPos, null, dataCache);
if (result.success)
{
returnArray[x][z] = result.payload;
@@ -177,8 +172,15 @@ public class DhApiTerrainDataRepo implements IDhApiTerrainDataRepo
* If the ApiResult is successful there will be an array of data. <br>
* The returned array will be empty if no data could be retrieved.
*/
private static DhApiResult<DhApiTerrainDataPoint[]> getTerrainDataColumnArray(IDhApiLevelWrapper levelWrapper, DhLodPos requestedColumnPos, Integer nullableBlockYPos)
private static DhApiResult<DhApiTerrainDataPoint[]> getTerrainDataColumnArray(
IDhApiLevelWrapper levelWrapper,
DhLodPos requestedColumnPos, Integer nullableBlockYPos,
@Nullable IDhApiTerrainDataCache apiDataCache)
{
//============//
// validation //
//============//
AbstractDhWorld currentWorld = SharedApi.getAbstractDhWorld();
if (currentWorld == null)
{
@@ -194,6 +196,15 @@ public class DhApiTerrainDataRepo implements IDhApiTerrainDataRepo
ILevelWrapper coreLevelWrapper = (ILevelWrapper) levelWrapper;
if (!(apiDataCache instanceof DhApiTerrainDataCache))
{
// custom level wrappers aren't supported,
// the API user must get a level wrapper from our code somewhere
return DhApiResult.createFail("Unsupported [" + IDhApiTerrainDataCache.class.getSimpleName() + "] implementation, only the core class [" + DhApiTerrainDataCache.class.getSimpleName() + "] is a valid parameter.");
}
DhApiTerrainDataCache dataCache = (DhApiTerrainDataCache) apiDataCache;
IDhLevel level = currentWorld.getLevel(coreLevelWrapper);
if (level == null)
{
@@ -209,70 +220,96 @@ public class DhApiTerrainDataRepo implements IDhApiTerrainDataRepo
DhLodPos relativePos = requestedColumnPos.getDhSectionRelativePositionForDetailLevel();
//=====================//
// get the data source //
//=====================//
try
{
// attempt to get/generate the data source for this section
FullDataSourceV2 dataSource = level.getFullDataProvider().getAsync(sectionPos).get();
FullDataSourceV2 dataSource = null;
// try using the cached data if possible
if (dataCache != null)
{
dataSource = dataCache.get(sectionPos);
}
if (dataSource == null)
{
return DhApiResult.createFail("Unable to find/generate any data at the " + DhSectionPos.class.getSimpleName() + " [" + DhSectionPos.toString(sectionPos) + "].");
}
else
{
// attempt to get the LOD data from the data source
FullDataPointIdMap mapping = dataSource.mapping;
LongArrayList dataColumn = dataSource.get(relativePos.x, relativePos.z);
if (dataColumn != null)
// attempt to get/generate the data source for this section
dataSource = level.getFullDataProvider().getAsync(sectionPos).get();
if (dataSource == null)
{
int dataColumnIndexCount = dataColumn.size();
DhApiTerrainDataPoint[] returnArray = new DhApiTerrainDataPoint[dataColumnIndexCount];
long dataPoint;
return DhApiResult.createFail("Unable to find/generate any data at the " + DhSectionPos.class.getSimpleName() + " [" + DhSectionPos.toString(sectionPos) + "].");
}
dataCache.add(sectionPos, dataSource);
}
//===============================//
// get LOD data from data source //
//===============================//
FullDataPointIdMap mapping = dataSource.mapping;
LongArrayList dataColumn = dataSource.get(relativePos.x, relativePos.z);
if (dataColumn != null)
{
int dataColumnIndexCount = dataColumn.size();
DhApiTerrainDataPoint[] returnArray = new DhApiTerrainDataPoint[dataColumnIndexCount];
long dataPoint;
boolean getSpecificYCoordinate = nullableBlockYPos != null;
int levelMinimumHeight = levelWrapper.getMinHeight();
// search for a datapoint that contains the block y position
for (int i = 0; i < dataColumnIndexCount; i++)
{
dataPoint = dataColumn.getLong(i);
boolean getSpecificYCoordinate = nullableBlockYPos != null;
int levelMinimumHeight = levelWrapper.getMinHeight();
// search for a datapoint that contains the block y position
for (int i = 0; i < dataColumnIndexCount; i++)
if (!getSpecificYCoordinate)
{
dataPoint = dataColumn.getLong(i);
if (!getSpecificYCoordinate)
// if we aren't look for a specific datapoint, add each datapoint to the return array
returnArray[i] = generateApiDatapoint(levelWrapper, mapping, requestedDetailLevel, dataPoint);
}
else
{
// we are looking for a specific datapoint,
// don't look at null ones
if (dataPoint != 0)
{
// if we aren't look for a specific datapoint, add each datapoint to the return array
returnArray[i] = generateApiDatapoint(levelWrapper, mapping, requestedDetailLevel, dataPoint);
}
else
{
// we are looking for a specific datapoint,
// don't look at null ones
if (dataPoint != 0)
int requestedY = nullableBlockYPos;
int bottomY = FullDataPointUtil.getBottomY(dataPoint) + levelMinimumHeight;
int height = FullDataPointUtil.getHeight(dataPoint);
int topY = bottomY + height;
// does this datapoint contain the requested Y position?
if (bottomY <= requestedY && requestedY < topY) // blockPositions start from the bottom of the block, thus "<=" for bottomY, just "<" for topY
{
int requestedY = nullableBlockYPos;
int bottomY = FullDataPointUtil.getBottomY(dataPoint) + levelMinimumHeight;
int height = FullDataPointUtil.getHeight(dataPoint);
int topY = bottomY + height;
// does this datapoint contain the requested Y position?
if (bottomY <= requestedY && requestedY < topY) // blockPositions start from the bottom of the block, thus "<=" for bottomY, just "<" for topY
{
// this datapoint contains the requested block position, return it
DhApiTerrainDataPoint apiTerrainData = generateApiDatapoint(levelWrapper, mapping, requestedDetailLevel, dataPoint);
return DhApiResult.createSuccess(new DhApiTerrainDataPoint[]{apiTerrainData});
}
// this datapoint contains the requested block position, return it
DhApiTerrainDataPoint apiTerrainData = generateApiDatapoint(levelWrapper, mapping, requestedDetailLevel, dataPoint);
return DhApiResult.createSuccess(new DhApiTerrainDataPoint[]{apiTerrainData});
}
}
}
// return all collected data
return DhApiResult.createSuccess(returnArray);
}
// the requested data wasn't present in this column (and/or the column wasn't able to be accessed/generated)
return DhApiResult.createSuccess(new DhApiTerrainDataPoint[0]);
// return all collected data
return DhApiResult.createSuccess(returnArray);
}
// the requested data wasn't present in this column (and/or the column wasn't able to be accessed/generated)
return DhApiResult.createSuccess(new DhApiTerrainDataPoint[0]);
}
catch (InterruptedException | ExecutionException e)
{
// shouldn't normally happen, but just in case
LOGGER.error("getTerrainDataColumnArray operation canceled. Error: [" + e.getMessage() + "]", e);
return DhApiResult.createFail("Operation cancled before it could complete: [" + e.getMessage() + "].");
}
catch (Exception e)
{
// shouldn't normally happen, but just in case
LOGGER.error("Unexpected exception in getTerrainDataColumnArray. Error: [" + e.getMessage() + "]", e);
@@ -306,9 +343,11 @@ public class DhApiTerrainDataRepo implements IDhApiTerrainDataRepo
IDhApiLevelWrapper levelWrapper,
double rayOriginX, double rayOriginY, double rayOriginZ,
float rayDirectionX, float rayDirectionY, float rayDirectionZ,
int maxRayBlockLength)
int maxRayBlockLength,
@Nullable
IDhApiTerrainDataCache dataCache)
{
return this.raycastLodData(levelWrapper, new Vec3d(rayOriginX, rayOriginY, rayOriginZ), new Vec3f(rayDirectionX, rayDirectionY, rayDirectionZ), maxRayBlockLength);
return this.raycastLodData(levelWrapper, new Vec3d(rayOriginX, rayOriginY, rayOriginZ), new Vec3f(rayDirectionX, rayDirectionY, rayDirectionZ), maxRayBlockLength, dataCache);
}
/**
@@ -317,12 +356,17 @@ public class DhApiTerrainDataRepo implements IDhApiTerrainDataRepo
* Works by walking through the world and attempting to get the LOD <br>
* data present at each step.
*/
private DhApiResult<DhApiRaycastResult> raycastLodData(IDhApiLevelWrapper levelWrapper, Vec3d rayOrigin, Vec3f rayDirection, int maxRayBlockLength)
private DhApiResult<DhApiRaycastResult> raycastLodData(
IDhApiLevelWrapper levelWrapper,
Vec3d rayOrigin, Vec3f rayDirection,
int maxRayBlockLength,
@Nullable
IDhApiTerrainDataCache dataCache)
{
rayDirection.normalize();
int minBlockHeight = levelWrapper.getMinHeight();
int maxBlockHeight = levelWrapper.getHeight();
int maxBlockHeight = levelWrapper.getMaxHeight();
@@ -346,7 +390,7 @@ public class DhApiTerrainDataRepo implements IDhApiTerrainDataRepo
for (Vec3i columnPos : columnPositions)
{
// check each column
DhApiResult<DhApiTerrainDataPoint[]> result = this.getColumnDataAtBlockPos(levelWrapper, columnPos.x, columnPos.z);
DhApiResult<DhApiTerrainDataPoint[]> result = this.getColumnDataAtBlockPos(levelWrapper, columnPos.x, columnPos.z, dataCache);
if (!result.success)
{
// if there was an error, stop and return it
@@ -414,7 +458,7 @@ public class DhApiTerrainDataRepo implements IDhApiTerrainDataRepo
*/
private static ArrayList<Vec3i> getIntersectingColumnsAtPosition(Vec3i rayEndingPos, Vec3f rayDirection)
{
ArrayList<Vec3i> returnList = new ArrayList<Vec3i>(9);
ArrayList<Vec3i> returnList = new ArrayList<>(9);
for (int x = -1; x <= 1; x++)
{
@@ -469,6 +513,15 @@ public class DhApiTerrainDataRepo implements IDhApiTerrainDataRepo
//=============//
// API helpers //
//=============//
@Override
public IDhApiTerrainDataCache getSoftCache() { return new DhApiTerrainDataCache(); }
//===============//
// debug methods //
//===============//
@@ -485,15 +538,15 @@ public class DhApiTerrainDataRepo implements IDhApiTerrainDataRepo
Thread thread = new Thread(() -> {
try
{
DhApiResult<DhApiTerrainDataPoint> single = getTerrainDataAtBlockYPos(levelWrapper, new DhLodPos(LodUtil.BLOCK_DETAIL_LEVEL, blockPosX, blockPosZ), blockPosY);
DhApiResult<DhApiTerrainDataPoint[]> column = getTerrainDataColumnArray(levelWrapper, new DhLodPos(LodUtil.BLOCK_DETAIL_LEVEL, blockPosX, blockPosZ), null);
DhApiResult<DhApiTerrainDataPoint> single = getTerrainDataAtBlockYPos(levelWrapper, new DhLodPos(LodUtil.BLOCK_DETAIL_LEVEL, blockPosX, blockPosZ), blockPosY, debugDataCache);
DhApiResult<DhApiTerrainDataPoint[]> column = getTerrainDataColumnArray(levelWrapper, new DhLodPos(LodUtil.BLOCK_DETAIL_LEVEL, blockPosX, blockPosZ), null, debugDataCache);
DhLodPos chunkPos = new DhLodPos(LodUtil.BLOCK_DETAIL_LEVEL, blockPosX, blockPosZ).convertToDetailLevel(LodUtil.CHUNK_DETAIL_LEVEL);
DhApiResult<DhApiTerrainDataPoint[][][]> area = getTerrainDataOverAreaForPositionDetailLevel(levelWrapper, chunkPos);
DhApiResult<DhApiTerrainDataPoint[][][]> area = getTerrainDataOverAreaForPositionDetailLevel(levelWrapper, chunkPos, debugDataCache);
IMinecraftRenderWrapper MC_RENDER = SingletonInjector.INSTANCE.get(IMinecraftRenderWrapper.class);
DhApiResult<DhApiRaycastResult> rayCast = INSTANCE.raycastLodData(levelWrapper, MC_RENDER.getCameraExactPosition(), MC_RENDER.getLookAtVector(), 1000);
DhApiResult<DhApiRaycastResult> rayCast = INSTANCE.raycastLodData(levelWrapper, MC_RENDER.getCameraExactPosition(), MC_RENDER.getLookAtVector(), 1000, debugDataCache);
if (rayCast.payload != null && !rayCast.payload.pos.equals(currentDebugVec3i))
{
currentDebugVec3i = rayCast.payload.pos;
@@ -38,7 +38,7 @@ import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.logging.ConfigBasedLogger;
import com.seibel.distanthorizons.core.logging.ConfigBasedSpamLogger;
import com.seibel.distanthorizons.core.logging.SpamReducedLogger;
import com.seibel.distanthorizons.coreapi.util.math.Mat4f;
import com.seibel.distanthorizons.core.util.math.Mat4f;
import com.seibel.distanthorizons.core.render.glObject.GLProxy;
import com.seibel.distanthorizons.core.render.renderer.TestRenderer;
import com.seibel.distanthorizons.core.util.RenderUtil;
@@ -71,7 +71,7 @@ public class ClientApi
public static boolean prefLoggerEnabled = false;
public static final ClientApi INSTANCE = new ClientApi();
public static TestRenderer testRenderer = new TestRenderer();
public static final TestRenderer TEST_RENDERER = new TestRenderer();
private static final IMinecraftClientWrapper MC = SingletonInjector.INSTANCE.get(IMinecraftClientWrapper.class);
private static final IMinecraftRenderWrapper MC_RENDER = SingletonInjector.INSTANCE.get(IMinecraftRenderWrapper.class);
@@ -80,6 +80,7 @@ public class ClientApi
public static final long SPAM_LOGGER_FLUSH_NS = TimeUnit.NANOSECONDS.convert(1, TimeUnit.SECONDS);
private boolean configOverrideReminderPrinted = false;
private boolean lowMemoryWarningPrinted = false;
private final Queue<String> chatMessageQueueForNextFrame = new LinkedBlockingQueue<>();
@@ -475,29 +476,7 @@ public class ClientApi
{
// logging //
// dev build
if (ModInfo.IS_DEV_BUILD && !this.configOverrideReminderPrinted && MC.playerExists())
{
this.configOverrideReminderPrinted = true;
// remind the user that this is a development build
MC.sendChatMessage("Distant Horizons nightly/unstable build, version: [" + ModInfo.VERSION+"].");
MC.sendChatMessage("Issues may occur with this version.");
MC.sendChatMessage("Here be dragons!");
MC.sendChatMessage("");
}
// generic messages
while (!this.chatMessageQueueForNextFrame.isEmpty())
{
String message = this.chatMessageQueueForNextFrame.poll();
if (message == null)
{
// done to prevent potential null pointers
message = "";
}
MC.sendChatMessage(message);
}
this.sendChatMessagesNow();
IProfilerWrapper profiler = MC.getProfiler();
profiler.pop(); // get out of "terrain"
@@ -573,13 +552,13 @@ public class ClientApi
if (!DhApi.Delayed.renderProxy.getDeferTransparentRendering())
{
ApiEventInjector.INSTANCE.fireAllEvents(DhApiAfterRenderEvent.class, renderEventParam);
ApiEventInjector.INSTANCE.fireAllEvents(DhApiAfterRenderEvent.class, null);
}
}
else if (Config.Client.Advanced.Debugging.rendererMode.get() == EDhApiRendererMode.DEBUG)
{
profiler.push("Render Debug");
ClientApi.testRenderer.render();
ClientApi.TEST_RENDERER.render();
profiler.pop();
}
}
@@ -594,7 +573,7 @@ public class ClientApi
if (DhApi.Delayed.renderProxy.getDeferTransparentRendering())
{
ApiEventInjector.INSTANCE.fireAllEvents(DhApiAfterRenderEvent.class, renderEventParam);
ApiEventInjector.INSTANCE.fireAllEvents(DhApiAfterRenderEvent.class, null);
}
}
}
@@ -605,10 +584,22 @@ public class ClientApi
MC.sendChatMessage("\u00A74\u00A7l\u00A7uERROR: Distant Horizons renderer has encountered an exception!");
MC.sendChatMessage("\u00A74Renderer is now disabled to prevent further issues.");
MC.sendChatMessage("\u00A74Please restart your game to re-enable Distant Horizons' LOD rendering.");
MC.sendChatMessage("\u00A74Exception detail: " + e);
}
finally
{
try
{
// these tasks always need to be called, regardless of whether the renderer is enabled or not to prevent memory leaks
GLProxy.getInstance().runRenderThreadTasks();
}
catch (Exception e)
{
LOGGER.error("Unexpected issue running render thread tasks.", e);
}
profiler.pop(); // end LOD
profiler.push("terrain"); // go back into "terrain"
}
@@ -648,6 +639,53 @@ public class ClientApi
}
}
private void sendChatMessagesNow()
{
// dev build
if (ModInfo.IS_DEV_BUILD && !this.configOverrideReminderPrinted && MC.playerExists())
{
this.configOverrideReminderPrinted = true;
// remind the user that this is a development build
MC.sendChatMessage("\u00A72" + "Distant Horizons: nightly/unstable build, version: [" + ModInfo.VERSION+"]." + "\u00A7r");
MC.sendChatMessage("Issues may occur with this version.");
MC.sendChatMessage("Here be dragons!");
MC.sendChatMessage("");
}
// memory
if (!this.lowMemoryWarningPrinted && Config.Client.Advanced.Logging.showLowMemoryWarningOnStartup.get())
{
this.lowMemoryWarningPrinted = true;
// 4 GB
long minimumRecommendedMemoryInBytes = 4L * 1_000_000_000L;
// Java returned 17,171,480,576 for 16 GB so it might be slightly off what you'd expect
long maxMemoryInBytes = Runtime.getRuntime().maxMemory();
if (maxMemoryInBytes < minimumRecommendedMemoryInBytes)
{
MC.sendChatMessage("\u00A76" + "Distant Horizons: Low memory detected." + "\u00A7r");
MC.sendChatMessage("Stuttering or low FPS may occur.");
MC.sendChatMessage("Please increase Minecraft's available memory to 4 gigabytes.");
MC.sendChatMessage("This warning can be disabled in DH's config under Advanced -> Logging.");
MC.sendChatMessage("");
}
}
// generic messages
while (!this.chatMessageQueueForNextFrame.isEmpty())
{
String message = this.chatMessageQueueForNextFrame.poll();
if (message == null)
{
// done to prevent potential null pointers
message = "";
}
MC.sendChatMessage(message);
}
}
/**
* Queues the given message to appear in chat the next valid frame.
* Useful for queueing up messages that may be triggered before the user has loaded into the world.
@@ -141,7 +141,7 @@ public class ServerApi
//=======================//
public void serverChunkLoadEvent(IChunkWrapper chunkWrapper, ILevelWrapper level) { SharedApi.INSTANCE.applyChunkUpdate(chunkWrapper, level, false); }
public void serverChunkSaveEvent(IChunkWrapper chunkWrapper, ILevelWrapper level) { SharedApi.INSTANCE.applyChunkUpdate(chunkWrapper, level, false); }
public void serverChunkSaveEvent(IChunkWrapper chunkWrapper, ILevelWrapper level) { SharedApi.INSTANCE.applyChunkUpdate(chunkWrapper, level, true); }
@@ -29,7 +29,8 @@ import com.seibel.distanthorizons.core.logging.f3.F3Screen;
import com.seibel.distanthorizons.core.pos.DhBlockPos2D;
import com.seibel.distanthorizons.core.pos.DhChunkPos;
import com.seibel.distanthorizons.core.render.renderer.DebugRenderer;
import com.seibel.distanthorizons.core.util.LodUtil;
import com.seibel.distanthorizons.core.sql.dto.BeaconBeamDTO;
import com.seibel.distanthorizons.core.sql.repo.AbstractDhRepo;
import com.seibel.distanthorizons.core.util.TimerUtil;
import com.seibel.distanthorizons.core.util.objects.Pair;
import com.seibel.distanthorizons.core.util.threading.ThreadPoolUtil;
@@ -41,10 +42,7 @@ import com.seibel.distanthorizons.core.wrapperInterfaces.world.ILevelWrapper;
import org.apache.logging.log4j.Logger;
import org.jetbrains.annotations.Nullable;
import java.util.ArrayList;
import java.util.Set;
import java.util.Timer;
import java.util.TimerTask;
import java.util.*;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.RejectedExecutionException;
import java.util.concurrent.ThreadPoolExecutor;
@@ -59,7 +57,7 @@ public class SharedApi
private static final Set<DhChunkPos> UPDATING_CHUNK_POS_SET = ConcurrentHashMap.newKeySet();
/** how many chunks can be queued for updating per thread, used to prevent updates from infinitely pilling up if the user flys around extremely fast */
private static final int MAX_UPDATING_CHUNK_COUNT_PER_THREAD = 500;
private static final int MIN_MS_BETWEEN_OVERLOADED_LOG_MESSAGE = 5_000;
private static final int MIN_MS_BETWEEN_OVERLOADED_LOG_MESSAGE = 30_000;
private static final Timer CHUNK_UPDATE_TIMER = TimerUtil.CreateTimer("ChunkUpdateTimer");
@@ -68,23 +66,13 @@ public class SharedApi
private static int lastWorldGenTickDelta = 0;
private static long lastOverloadedLogMessageMsTime = 0;
public F3Screen.DynamicMessage f3Message;
//=============//
// constructor //
//=============//
private SharedApi()
{
this.f3Message = new F3Screen.DynamicMessage(() ->
{
int maxUpdateCount = MAX_UPDATING_CHUNK_COUNT_PER_THREAD * Config.Client.Advanced.MultiThreading.numberOfLodBuilderThreads.get();
return LodUtil.formatLog("Queued chunk updates: " + UPDATING_CHUNK_POS_SET.size() + " / " + maxUpdateCount);
});
}
private SharedApi() { }
public static void init() { Initializer.init(); }
@@ -110,6 +98,8 @@ public class SharedApi
ThreadPoolUtil.shutdownThreadPools();
DebugRenderer.clearRenderables();
MC_RENDER.clearTargetFrameBuffer();
// shouldn't be necessary, but if we missed closing one of the connections this should make sure they're all closed
AbstractDhRepo.closeAllConnections();
// needs to be closed on world shutdown to clear out un-processed chunks
UPDATING_CHUNK_POS_SET.clear();
@@ -146,7 +136,8 @@ public class SharedApi
* Used to prevent getting a full chunk from MC if it isn't necessary. <br>
* This is important since asking MC for a chunk is slow and may block the render thread.
*/
public static boolean isChunkAtBlockPosAlreadyUpdating(int blockPosX, int blockPosZ) { return UPDATING_CHUNK_POS_SET.contains(new DhChunkPos(new DhBlockPos2D(blockPosX, blockPosZ))); }
public static boolean isChunkAtBlockPosAlreadyUpdating(int blockPosX, int blockPosZ)
{ return UPDATING_CHUNK_POS_SET.contains(new DhChunkPos(new DhBlockPos2D(blockPosX, blockPosZ))); }
/** handles both block place and break events */
@@ -223,7 +214,13 @@ public class SharedApi
if (msBetweenLastLog >= MIN_MS_BETWEEN_OVERLOADED_LOG_MESSAGE)
{
lastOverloadedLogMessageMsTime = System.currentTimeMillis();
LOGGER.warn("Too many chunks queued for updating, max queue count ["+maxQueueCount+"] (["+MAX_UPDATING_CHUNK_COUNT_PER_THREAD+"] per thread). Some LODs may not be updated or may be missing. Please move through the world slower, decrease your vanilla render distance, or increase the CPU load config.");
String message = "Distant Horizons overloaded, too many chunks queued for updating. " +
"\nThis may result in holes in your LODs. " +
"\nPlease move through the world slower, decrease your vanilla render distance, slow down your world pre-generator, or increase the Distant Horizons' CPU load config. " +
"\nMax queue count ["+maxQueueCount+"] (["+MAX_UPDATING_CHUNK_COUNT_PER_THREAD+"] per thread).";
ClientApi.INSTANCE.showChatMessageNextFrame(message);
LOGGER.warn(message);
}
return;
@@ -302,6 +299,35 @@ public class SharedApi
try
{
// check if this chunk has been converted into an LOD already
int oldChunkHash = dhLevel.getChunkHash(chunkWrapper.getChunkPos()); // shouldn't happen on the render thread since it may take a few moments to run
int newChunkHash = chunkWrapper.getBlockBiomeHashCode();
if (oldChunkHash == newChunkHash)
{
// if the chunk hashes are the same then we don't need to bother with lighting the chunk
// or creating/updating the LODs
//LOGGER.info("skipping: "+chunkWrapper.getChunkPos()+" "+newChunkHash);
return;
}
else
{
//LOGGER.info("g: "+chunkWrapper.getChunkPos()+" "+newChunkHash);
}
// having a list of the nearby chunks is needed for lighting and beacon generation
ArrayList<IChunkWrapper> nearbyChunkList;
if (neighbourChunkList != null)
{
nearbyChunkList = neighbourChunkList;
}
else
{
nearbyChunkList = new ArrayList<>(1);
nearbyChunkList.add(chunkWrapper);
}
// Save or populate the chunk wrapper's lighting
// this is done so we don't have to worry about MC unloading the lighting data for this chunk
boolean onlyUseDhLighting = Config.Client.Advanced.LodBuilding.onlyUseDhLightingEngine.get();
@@ -320,22 +346,18 @@ public class SharedApi
else
{
// generate the chunk's lighting, using neighboring chunks if present
ArrayList<IChunkWrapper> nearbyChunkList;
if (neighbourChunkList != null)
{
nearbyChunkList = neighbourChunkList;
}
else
{
nearbyChunkList = new ArrayList<>(1);
nearbyChunkList.add(chunkWrapper);
}
DhLightingEngine.INSTANCE.lightChunk(chunkWrapper, nearbyChunkList, dhLevel.hasSkyLight() ? 15 : 0);
}
// get this chunk's active beacons
List<BeaconBeamDTO> beaconBeamList = chunkWrapper.getAllActiveBeacons(nearbyChunkList);
dhLevel.setBeaconBeamsForChunk(chunkWrapper.getChunkPos(), beaconBeamList);
dhLevel.updateChunkAsync(chunkWrapper);
dhLevel.setChunkHash(chunkWrapper.getChunkPos(), newChunkHash);
}
catch (Exception e)
{
@@ -366,4 +388,18 @@ public class SharedApi
}
//=========//
// F3 Menu //
//=========//
public String getDebugMenuString()
{
int maxUpdateCount = MAX_UPDATING_CHUNK_COUNT_PER_THREAD * Config.Client.Advanced.MultiThreading.numberOfLodBuilderThreads.get();
String updatingCountStr = F3Screen.NUMBER_FORMAT.format(UPDATING_CHUNK_POS_SET.size());
String maxUpdateCountStr = F3Screen.NUMBER_FORMAT.format(maxUpdateCount);
return "Queued chunk updates: "+updatingCountStr+" / "+maxUpdateCountStr;
}
}
@@ -106,6 +106,7 @@ public class Config
public static ConfigEntry<Boolean> optionsButton = new ConfigEntry.Builder<Boolean>()
.set(true)
.setAppearance(EConfigEntryAppearance.ONLY_IN_FILE)
.comment("" +
"Should Distant Horizon's config button appear in the options screen next to fov slider?")
.build();
@@ -135,6 +136,7 @@ public class Config
public static ConfigCategory fog = new ConfigCategory.Builder().set(Fog.class).build();
public static ConfigCategory ssao = new ConfigCategory.Builder().set(Ssao.class).build();
public static ConfigCategory noiseTextureSettings = new ConfigCategory.Builder().set(NoiseTextureSettings.class).build();
public static ConfigCategory genericRendering = new ConfigCategory.Builder().set(GenericRendering.class).build();
public static ConfigCategory advancedGraphics = new ConfigCategory.Builder().set(AdvancedGraphics.class).build();
@@ -279,7 +281,7 @@ public class Config
private static final Double FOG_RANGE_MAX = Math.sqrt(2.0);
public static ConfigEntry<Double> farFogStart = new ConfigEntry.Builder<Double>()
.setMinDefaultMax(FOG_RANGE_MIN, 0.0, FOG_RANGE_MAX)
.setMinDefaultMax(FOG_RANGE_MIN, 0.4, FOG_RANGE_MAX)
.comment(""
+ "At what distance should the far fog start? \n"
+ "\n"
@@ -510,7 +512,8 @@ public class Config
public static ConfigEntry<Integer> noiseSteps = new ConfigEntry.Builder<Integer>()
.setMinDefaultMax(1, 4, null)
.comment(""
+ "How many steps of noise should be applied to LODs?")
+ "How many steps of noise should be applied to LODs?"
+ "")
.build();
public static ConfigEntry<Double> noiseIntensity = new ConfigEntry.Builder<Double>() // TODO: Make this a float (the ClassicConfigGUI doesn't support floats)
@@ -523,7 +526,34 @@ public class Config
.setMinDefaultMax(0, 1024, null)
.comment(""
+ "Defines how far should the noise texture render before it fades away. (in blocks) \n"
+ "Set to 0 to disable noise from fading away")
+ "Set to 0 to disable noise from fading away \n"
+ "")
.build();
}
public static class GenericRendering
{
public static ConfigEntry<Boolean> enableRendering = new ConfigEntry.Builder<Boolean>()
.set(true)
.comment(""
+ "If true non terrain objects will be rendered in DH's terrain. \n"
+ "This includes beacon beams and clouds. \n"
+ "")
.build();
public static ConfigEntry<Boolean> enableBeaconRendering = new ConfigEntry.Builder<Boolean>()
.set(true)
.comment(""
+ "If true LOD beacon beams will be rendered. \n"
+ "")
.build();
public static ConfigEntry<Boolean> enableCloudRendering = new ConfigEntry.Builder<Boolean>()
.set(true)
.comment(""
+ "If true LOD clouds will be rendered. \n"
+ "")
.build();
}
@@ -715,7 +745,7 @@ public class Config
.build();
public static ConfigEntry<Integer> worldGenerationTimeoutLengthInSeconds = new ConfigEntry.Builder<Integer>()
.setMinDefaultMax(5, 60, 60 * 10/*10 minutes*/ )
.setMinDefaultMax(5, 60 * 3, 60 * 10/*10 minutes*/ )
.comment(""
+ "How long should a world generator thread run for before timing out? \n"
+ "Note: If you are experiencing timeout errors it is better to lower your CPU usage first \n"
@@ -751,6 +781,20 @@ public class Config
+ "")
.build();
public static ConfigEntry<Boolean> pullLightingForPregeneratedChunks = new ConfigEntry.Builder<Boolean>()
.set(false)
.comment(""
+ "If true LOD generation for pre-existing chunks will attempt to pull the lighting data \n"
+ "saved in Minecraft's Region files. \n"
+ "If false DH will pull in chunks without lighting and re-light them. \n"
+ " \n"
+ "Setting this to true will result in faster LOD generation \n"
+ "for already generated worlds, but is broken by most lighting mods. \n"
+ " \n"
+ "Set this to false if LODs are black. \n"
+ "")
.build();
public static ConfigEntry<EDhApiDataCompressionMode> dataCompression = new ConfigEntry.Builder<EDhApiDataCompressionMode>()
.set(EDhApiDataCompressionMode.LZMA2)
.comment(""
@@ -799,12 +843,12 @@ public class Config
+ "")
.build();
public static ConfigEntry<Boolean> showMigrationChatWarning = new ConfigEntry.Builder<Boolean>()
.set(true)
.comment(""
+ "Determines if a message should be displayed in the chat when LOD migration starts. \n"
+ "")
.build();
//public static ConfigEntry<Boolean> showMigrationChatWarning = new ConfigEntry.Builder<Boolean>()
// .set(true)
// .comment(""
// + "Determines if a message should be displayed in the chat when LOD migration starts. \n"
// + "")
// .build();
}
@@ -1010,30 +1054,6 @@ public class Config
+ "")
.build();
public static ConfigEntry<Integer> gpuUploadPerMegabyteInMilliseconds = new ConfigEntry.Builder<Integer>()
.setMinDefaultMax(0, 0, 50)
.comment(""
+ "How long should a buffer wait per Megabyte of data uploaded? \n"
+ "Helpful resource for frame times: https://fpstoms.com \n"
+ "\n"
+ "Longer times may reduce stuttering but will make LODs \n"
+ "transition and load slower. Change this to [0] for no timeout. \n"
+ "\n"
+ "NOTE:\n"
+ "Before changing this config, try changing the \"GPU Upload method\" first. \n"
+ "")
.build();
public static ConfigEntry<Boolean> gpuUploadAsync = new ConfigEntry.Builder<Boolean>()
.set(true)
.comment(""
+ "If true geometry data will be uploaded on a DH controlled thread, reducing FPS stuttering. \n"
+ "If false uploading will be done on Minecraft's main rendering thread. \n"
+ "\n"
+ "Setting this to false may reduce crashes or corrupted geometry on systems with an AMD GPU when Sodium is installed.\n"
+ "")
.build();
}
public static class AutoUpdater
@@ -1053,11 +1073,12 @@ public class Config
.build();
public static ConfigEntry<EDhApiUpdateBranch> updateBranch = new ConfigEntry.Builder<EDhApiUpdateBranch>()
.set(
ModInfo.IS_DEV_BUILD? EDhApiUpdateBranch.NIGHTLY: EDhApiUpdateBranch.STABLE // If it's already a nightly build, then download the nightly build ofc
)
.set(EDhApiUpdateBranch.AUTO)
.comment(""
+ " If DH should use the nightly (provided by Gitlab), or stable (provided by Modrinth) build")
+ "If DH should use the nightly (provided by Gitlab), or stable (provided by Modrinth) build. \n"
+ "If ["+EDhApiUpdateBranch.AUTO+"] is selected DH will update to new stable releases if the current jar is a stable jar \n"
+ "and will update to new nightly builds if the current jar is a nightly jar (IE the version number ends in '-dev')."
+ "")
.build();
}
@@ -1066,68 +1087,76 @@ public class Config
// TODO add change all option
// TODO default to error chat and info file
public static ConfigEntry<EDhApiLoggerMode> logWorldGenEvent = new ConfigEntry.Builder<EDhApiLoggerMode>()
.set(EDhApiLoggerMode.LOG_WARNING_TO_CHAT_AND_INFO_TO_FILE)
.set(EDhApiLoggerMode.LOG_ERROR_TO_CHAT)
.comment(""
+ "If enabled, the mod will log information about the world generation process. \n"
+ "This can be useful for debugging.")
.build();
public static ConfigEntry<EDhApiLoggerMode> logWorldGenPerformance = new ConfigEntry.Builder<EDhApiLoggerMode>()
.set(EDhApiLoggerMode.LOG_WARNING_TO_CHAT_AND_FILE)
.set(EDhApiLoggerMode.LOG_ERROR_TO_CHAT)
.comment(""
+ "If enabled, the mod will log performance about the world generation process. \n"
+ "This can be useful for debugging.")
.build();
public static ConfigEntry<EDhApiLoggerMode> logWorldGenLoadEvent = new ConfigEntry.Builder<EDhApiLoggerMode>()
.set(EDhApiLoggerMode.LOG_WARNING_TO_CHAT_AND_FILE)
.set(EDhApiLoggerMode.LOG_ERROR_TO_CHAT)
.comment(""
+ "If enabled, the mod will log information about the world generation process. \n"
+ "This can be useful for debugging.")
.build();
public static ConfigEntry<EDhApiLoggerMode> logLodBuilderEvent = new ConfigEntry.Builder<EDhApiLoggerMode>()
.set(EDhApiLoggerMode.LOG_WARNING_TO_CHAT_AND_INFO_TO_FILE)
.set(EDhApiLoggerMode.LOG_ERROR_TO_CHAT)
.comment(""
+ "If enabled, the mod will log information about the LOD generation process. \n"
+ "This can be useful for debugging.")
.build();
public static ConfigEntry<EDhApiLoggerMode> logRendererBufferEvent = new ConfigEntry.Builder<EDhApiLoggerMode>()
.set(EDhApiLoggerMode.LOG_WARNING_TO_CHAT_AND_INFO_TO_FILE)
.set(EDhApiLoggerMode.LOG_ERROR_TO_CHAT)
.comment(""
+ "If enabled, the mod will log information about the renderer buffer process. \n"
+ "This can be useful for debugging.")
.build();
public static ConfigEntry<EDhApiLoggerMode> logRendererGLEvent = new ConfigEntry.Builder<EDhApiLoggerMode>()
.set(EDhApiLoggerMode.LOG_WARNING_TO_CHAT_AND_INFO_TO_FILE)
.set(EDhApiLoggerMode.LOG_ERROR_TO_CHAT)
.comment(""
+ "If enabled, the mod will log information about the renderer OpenGL process. \n"
+ "This can be useful for debugging.")
.build();
public static ConfigEntry<EDhApiLoggerMode> logFileReadWriteEvent = new ConfigEntry.Builder<EDhApiLoggerMode>()
.set(EDhApiLoggerMode.LOG_WARNING_TO_CHAT_AND_INFO_TO_FILE)
.set(EDhApiLoggerMode.LOG_ERROR_TO_CHAT)
.comment(""
+ "If enabled, the mod will log information about file read/write operations. \n"
+ "This can be useful for debugging.")
.build();
public static ConfigEntry<EDhApiLoggerMode> logFileSubDimEvent = new ConfigEntry.Builder<EDhApiLoggerMode>()
.set(EDhApiLoggerMode.LOG_WARNING_TO_CHAT_AND_INFO_TO_FILE)
.set(EDhApiLoggerMode.LOG_ERROR_TO_CHAT)
.comment(""
+ "If enabled, the mod will log information about file sub-dimension operations. \n"
+ "This can be useful for debugging.")
.build();
public static ConfigEntry<EDhApiLoggerMode> logNetworkEvent = new ConfigEntry.Builder<EDhApiLoggerMode>()
.set(EDhApiLoggerMode.LOG_WARNING_TO_CHAT_AND_INFO_TO_FILE)
.set(EDhApiLoggerMode.LOG_ERROR_TO_CHAT)
.comment(""
+ "If enabled, the mod will log information about network operations. \n"
+ "This can be useful for debugging.")
.build();
public static ConfigEntry<Boolean> showLowMemoryWarningOnStartup = new ConfigEntry.Builder<Boolean>()
.set(true)
.comment(""
+ "If enabled, a chat message will be displayed if Java doesn't have enough \n"
+ "memory allocated to run DH well.")
.build();
}
public static class Debugging
@@ -1195,6 +1224,15 @@ public class Config
+ "")
.build();
public static ConfigEntry<Boolean> logBufferGarbageCollection = new ConfigEntry.Builder<Boolean>()
.set(false)
.comment(""
+ "If true OpenGL Buffer garbage collection will be logged \n"
+ "this also includes the number of live buffers. \n"
+ "")
.build();
// Note: This will reset on game restart, and should have a warning on the tooltip
public static ConfigEntry<Boolean> allowUnsafeValues = new ConfigEntry.Builder<Boolean>()
.set(false)
@@ -37,28 +37,27 @@ public class ThreadPresetConfigEventHandler extends AbstractPresetConfigEventHan
public static final ThreadPresetConfigEventHandler INSTANCE = new ThreadPresetConfigEventHandler();
private static final Logger LOGGER = LogManager.getLogger();
private static final boolean LOW_THREAD_COUNT_CPU = (Runtime.getRuntime().availableProcessors() <= 4);
public static int getWorldGenDefaultThreadCount() { return getThreadCountByPercent(0.15); }
public static int getWorldGenDefaultThreadCount() { return getThreadCountByPercent(0.1); }
private final ConfigEntryWithPresetOptions<EDhApiThreadPreset, Integer> worldGenThreadCount = new ConfigEntryWithPresetOptions<>(Config.Client.Advanced.MultiThreading.numberOfWorldGenerationThreads,
new HashMap<EDhApiThreadPreset, Integer>()
{{
this.put(EDhApiThreadPreset.MINIMAL_IMPACT, 1);
this.put(EDhApiThreadPreset.LOW_IMPACT, getWorldGenDefaultThreadCount());
this.put(EDhApiThreadPreset.BALANCED, getThreadCountByPercent(0.25));
this.put(EDhApiThreadPreset.AGGRESSIVE, getThreadCountByPercent(0.5));
this.put(EDhApiThreadPreset.I_PAID_FOR_THE_WHOLE_CPU, getThreadCountByPercent(1.0));
this.put(EDhApiThreadPreset.BALANCED, getThreadCountByPercent(0.15));
this.put(EDhApiThreadPreset.AGGRESSIVE, getThreadCountByPercent(0.25));
this.put(EDhApiThreadPreset.I_PAID_FOR_THE_WHOLE_CPU, getThreadCountByPercent(0.5));
}});
public static double getWorldGenDefaultRunTimeRatio() { return LOW_THREAD_COUNT_CPU ? 0.5 : 0.75; }
public static double getWorldGenDefaultRunTimeRatio() { return 0.5; }
private final ConfigEntryWithPresetOptions<EDhApiThreadPreset, Double> worldGenRunTime = new ConfigEntryWithPresetOptions<>(Config.Client.Advanced.MultiThreading.runTimeRatioForWorldGenerationThreads,
new HashMap<EDhApiThreadPreset, Double>()
{{
this.put(EDhApiThreadPreset.MINIMAL_IMPACT, LOW_THREAD_COUNT_CPU ? 0.1 : 0.25);
this.put(EDhApiThreadPreset.MINIMAL_IMPACT, 0.1);
this.put(EDhApiThreadPreset.LOW_IMPACT, getWorldGenDefaultRunTimeRatio());
this.put(EDhApiThreadPreset.BALANCED, LOW_THREAD_COUNT_CPU ? 0.5 : 0.75);
this.put(EDhApiThreadPreset.AGGRESSIVE, LOW_THREAD_COUNT_CPU ? 0.75 : 1.0);
this.put(EDhApiThreadPreset.BALANCED, 0.75);
this.put(EDhApiThreadPreset.AGGRESSIVE, 1.0);
this.put(EDhApiThreadPreset.I_PAID_FOR_THE_WHOLE_CPU, 1.0);
}});
@@ -71,13 +70,13 @@ public class ThreadPresetConfigEventHandler extends AbstractPresetConfigEventHan
this.put(EDhApiThreadPreset.LOW_IMPACT, getFileHandlerDefaultThreadCount());
this.put(EDhApiThreadPreset.BALANCED, getThreadCountByPercent(0.2));
this.put(EDhApiThreadPreset.AGGRESSIVE, getThreadCountByPercent(0.2));
this.put(EDhApiThreadPreset.I_PAID_FOR_THE_WHOLE_CPU, getThreadCountByPercent(1.0));
this.put(EDhApiThreadPreset.I_PAID_FOR_THE_WHOLE_CPU, getThreadCountByPercent(0.5));
}});
public static double getFileHandlerDefaultRunTimeRatio() { return 0.75; }
public static double getFileHandlerDefaultRunTimeRatio() { return 0.5; }
private final ConfigEntryWithPresetOptions<EDhApiThreadPreset, Double> fileHandlerRunTime = new ConfigEntryWithPresetOptions<>(Config.Client.Advanced.MultiThreading.runTimeRatioForFileHandlerThreads,
new HashMap<EDhApiThreadPreset, Double>()
{{
this.put(EDhApiThreadPreset.MINIMAL_IMPACT, 0.50);
this.put(EDhApiThreadPreset.MINIMAL_IMPACT, 0.25);
this.put(EDhApiThreadPreset.LOW_IMPACT, getFileHandlerDefaultRunTimeRatio());
this.put(EDhApiThreadPreset.BALANCED, 1.0);
this.put(EDhApiThreadPreset.AGGRESSIVE, 1.0);
@@ -85,24 +84,24 @@ public class ThreadPresetConfigEventHandler extends AbstractPresetConfigEventHan
}});
public static int getUpdatePropagatorDefaultThreadCount() { return getThreadCountByPercent(0.25); }
public static int getUpdatePropagatorDefaultThreadCount() { return getThreadCountByPercent(0.10); }
private final ConfigEntryWithPresetOptions<EDhApiThreadPreset, Integer> UpdatePropagatorThreadCount = new ConfigEntryWithPresetOptions<>(Config.Client.Advanced.MultiThreading.numberOfUpdatePropagatorThreads,
new HashMap<EDhApiThreadPreset, Integer>()
{{
this.put(EDhApiThreadPreset.MINIMAL_IMPACT, 1);
this.put(EDhApiThreadPreset.LOW_IMPACT, getUpdatePropagatorDefaultThreadCount());
this.put(EDhApiThreadPreset.BALANCED, getThreadCountByPercent(0.5));
this.put(EDhApiThreadPreset.AGGRESSIVE, getThreadCountByPercent(0.75));
this.put(EDhApiThreadPreset.I_PAID_FOR_THE_WHOLE_CPU, getThreadCountByPercent(1.0));
this.put(EDhApiThreadPreset.BALANCED, getThreadCountByPercent(0.25));
this.put(EDhApiThreadPreset.AGGRESSIVE, getThreadCountByPercent(0.50));
this.put(EDhApiThreadPreset.I_PAID_FOR_THE_WHOLE_CPU, getThreadCountByPercent(0.75));
}});
public static double getUpdatePropagatorDefaultRunTimeRatio() { return 0.5; }
public static double getUpdatePropagatorDefaultRunTimeRatio() { return 0.25; }
private final ConfigEntryWithPresetOptions<EDhApiThreadPreset, Double> UpdatePropagatorRunTime = new ConfigEntryWithPresetOptions<>(Config.Client.Advanced.MultiThreading.runTimeRatioForUpdatePropagatorThreads,
new HashMap<EDhApiThreadPreset, Double>()
{{
this.put(EDhApiThreadPreset.MINIMAL_IMPACT, 0.25);
this.put(EDhApiThreadPreset.MINIMAL_IMPACT, 0.1);
this.put(EDhApiThreadPreset.LOW_IMPACT, getUpdatePropagatorDefaultRunTimeRatio());
this.put(EDhApiThreadPreset.BALANCED, 0.75);
this.put(EDhApiThreadPreset.AGGRESSIVE, 1.0);
this.put(EDhApiThreadPreset.BALANCED, 0.50);
this.put(EDhApiThreadPreset.AGGRESSIVE, 0.75);
this.put(EDhApiThreadPreset.I_PAID_FOR_THE_WHOLE_CPU, 1.0);
}});
@@ -115,16 +114,16 @@ public class ThreadPresetConfigEventHandler extends AbstractPresetConfigEventHan
this.put(EDhApiThreadPreset.LOW_IMPACT, getLodBuilderDefaultThreadCount());
this.put(EDhApiThreadPreset.BALANCED, getThreadCountByPercent(0.2));
this.put(EDhApiThreadPreset.AGGRESSIVE, getThreadCountByPercent(0.4));
this.put(EDhApiThreadPreset.I_PAID_FOR_THE_WHOLE_CPU, getThreadCountByPercent(1.0));
this.put(EDhApiThreadPreset.I_PAID_FOR_THE_WHOLE_CPU, getThreadCountByPercent(0.6));
}});
public static double getLodBuilderDefaultRunTimeRatio() { return LOW_THREAD_COUNT_CPU ? 0.25 : 0.5; }
public static double getLodBuilderDefaultRunTimeRatio() { return 0.25; }
private final ConfigEntryWithPresetOptions<EDhApiThreadPreset, Double> lodBuilderRunTime = new ConfigEntryWithPresetOptions<>(Config.Client.Advanced.MultiThreading.runTimeRatioForLodBuilderThreads,
new HashMap<EDhApiThreadPreset, Double>()
{{
this.put(EDhApiThreadPreset.MINIMAL_IMPACT, 0.1);
this.put(EDhApiThreadPreset.LOW_IMPACT, getLodBuilderDefaultRunTimeRatio());
this.put(EDhApiThreadPreset.BALANCED, LOW_THREAD_COUNT_CPU ? 0.5 : 0.75);
this.put(EDhApiThreadPreset.AGGRESSIVE, 1.0);
this.put(EDhApiThreadPreset.BALANCED, 0.5);
this.put(EDhApiThreadPreset.AGGRESSIVE, 0.75);
this.put(EDhApiThreadPreset.I_PAID_FOR_THE_WHOLE_CPU, 1.0);
}});
@@ -265,7 +265,11 @@ public class ConfigFileHandling
)
return;
nightConfig.setComment(entry.getNameWCategory(), " " + entry.getComment().replaceAll("\n", "\n ") + "\n ");
String comment = entry.getComment().replaceAll("\n", "\n ").trim();
// the new line makes it easier to read and separate configs
// the space makes sure the first word of a comment isn't directly in line with the "#"
comment = "\n " + comment;
nightConfig.setComment(entry.getNameWCategory(), comment);
}
@@ -82,8 +82,7 @@ public class OpenGLConfigScreen extends AbstractScreen
private void createBuffer()
{
GLProxy.getInstance().recordOpenGlCall(() -> sharedContextBuffer = createTextingBuffer());
GLProxy.ensureAllGLJobCompleted();
sharedContextBuffer = createTextingBuffer();
sameContextBuffer = createTextingBuffer();
}
@@ -27,6 +27,7 @@ import com.seibel.distanthorizons.core.config.types.enums.EConfigEntryAppearance
*
* @author coolGi
*/
@Deprecated // FIXME doesn't work with localization
public class ConfigLinkedEntry extends AbstractConfigType<AbstractConfigType<?, ?>, ConfigLinkedEntry>
{
public ConfigLinkedEntry(AbstractConfigType<?, ?> value)
@@ -75,7 +75,7 @@ public class FullDataSourceV1 implements IDataSource<IDhLevel>
/** A flattened 2D array (for the X and Z directions) containing an array for the Y direction. */
private final long[][] dataArrays;
private long sectionPos;
private long pos;
private boolean isEmpty = true;
@@ -86,11 +86,11 @@ public class FullDataSourceV1 implements IDataSource<IDhLevel>
//==============//
public static FullDataSourceV1 createEmpty(long pos) { return new FullDataSourceV1(pos); }
private FullDataSourceV1(long sectionPos)
private FullDataSourceV1(long pos)
{
this.dataArrays = new long[WIDTH * WIDTH][0];
this.mapping = new FullDataPointIdMap(sectionPos);
this.sectionPos = sectionPos;
this.mapping = new FullDataPointIdMap(pos);
this.pos = pos;
}
@@ -111,19 +111,21 @@ public class FullDataSourceV1 implements IDataSource<IDhLevel>
//=====================//
@Override
public Long getKey() { return this.sectionPos; }
public Long getKey() { return this.pos; }
@Override
public String getKeyDisplayString() { return DhSectionPos.toString(this.pos); }
@Override
public Long getPos() { return this.sectionPos; }
public Long getPos() { return this.pos; }
public void resizeDataStructuresForRepopulation(long pos)
{
// no data structures need to be changed, only the source's position
this.sectionPos = pos;
this.pos = pos;
}
@Override
public byte getDataDetailLevel() { return (byte) (DhSectionPos.getDetailLevel(this.sectionPos) - SECTION_SIZE_OFFSET); }
public byte getDataDetailLevel() { return (byte) (DhSectionPos.getDetailLevel(this.pos) - SECTION_SIZE_OFFSET); }
public boolean isEmpty() { return this.isEmpty; }
@@ -370,7 +372,7 @@ public class FullDataSourceV1 implements IDataSource<IDhLevel>
throw new IOException("Invalid data content end guard for ID mapping");
}
return FullDataPointIdMap.deserialize(inputStream, this.sectionPos, levelWrapper);
return FullDataPointIdMap.deserialize(inputStream, this.pos, levelWrapper);
}
public void setIdMapping(FullDataPointIdMap mappings) { this.mapping.mergeAndReturnRemappedEntityIds(mappings); }
@@ -74,6 +74,8 @@ public class FullDataSourceV2 implements IDataSource<IDhLevel>
private long pos;
@Override
public Long getKey() { return this.pos; }
@Override
public String getKeyDisplayString() { return DhSectionPos.toString(this.pos); }
public final FullDataPointIdMap mapping;
@@ -218,6 +218,8 @@ public class ColumnRenderSource implements IDataSource<IDhClientLevel>
public Long getPos() { return this.pos; }
@Override
public Long getKey() { return this.pos; }
@Override
public String getKeyDisplayString() { return DhSectionPos.toString(this.pos); }
public byte getDataDetailLevel() { return (byte) (DhSectionPos.getDetailLevel(this.pos) - SECTION_SIZE_OFFSET); }
@@ -19,6 +19,7 @@
package com.seibel.distanthorizons.core.dataObjects.render.bufferBuilding;
import com.seibel.distanthorizons.api.enums.rendering.EDhApiBlockMaterial;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.enums.EDhDirection;
import com.seibel.distanthorizons.core.util.ColorUtil;
@@ -475,10 +476,10 @@ public class ColumnBox
throw new RuntimeException("Loop error");
if (previousAdjDepth > adjYMax)
{
if (irisBlockMaterialId == IBlockStateWrapper.IrisBlockMaterial.GRASS)
if (irisBlockMaterialId == EDhApiBlockMaterial.GRASS.index)
{
// this LOD is underneath another, grass will never show here
irisBlockMaterialId = IBlockStateWrapper.IrisBlockMaterial.DIRT;
irisBlockMaterialId = EDhApiBlockMaterial.DIRT.index;
}
builder.addQuadAdj(direction, x, adjYMax, z, horizontalWidth, (short) (previousAdjDepth - adjYMax), color, irisBlockMaterialId,
@@ -20,16 +20,11 @@
package com.seibel.distanthorizons.core.dataObjects.render.bufferBuilding;
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiRenderParam;
import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.enums.EGLProxyContext;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.pos.DhBlockPos;
import com.seibel.distanthorizons.core.render.glObject.GLProxy;
import com.seibel.distanthorizons.core.render.glObject.buffer.GLVertexBuffer;
import com.seibel.distanthorizons.core.render.renderer.LodRenderer;
import com.seibel.distanthorizons.core.util.LodUtil;
import com.seibel.distanthorizons.core.util.objects.StatsMap;
import com.seibel.distanthorizons.api.enums.config.EDhApiGpuUploadMethod;
import com.seibel.distanthorizons.core.util.*;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
@@ -51,19 +46,21 @@ public class ColumnRenderBuffer implements AutoCloseable
private static final long MAX_BUFFER_UPLOAD_TIMEOUT_NANOSECONDS = 1_000_000;
public static final int QUADS_BYTE_SIZE = LodUtil.LOD_VERTEX_FORMAT.getByteSize() * 4; // TODO what does the 4 represent
public static final int MAX_QUADS_PER_BUFFER = (1024 * 1024 * 1) / QUADS_BYTE_SIZE; // TODO what do these multiples represent?
/** number of bytes a single quad takes */
public static final int QUADS_BYTE_SIZE = LodUtil.LOD_VERTEX_FORMAT.getByteSize() * 4;
/** how big a single VBO can be in bytes */
public static final int MAX_VBO_BYTE_SIZE = 1024 * 1024; // 1 MB
public static final int MAX_QUADS_PER_BUFFER = MAX_VBO_BYTE_SIZE / QUADS_BYTE_SIZE;
public static final int FULL_SIZED_BUFFER = MAX_QUADS_PER_BUFFER * QUADS_BYTE_SIZE;
public final DhBlockPos pos;
public boolean buffersUploaded = false;
private GLVertexBuffer[] vbos;
private GLVertexBuffer[] vbosTransparent;
public SharedVbo.BufferSlice[] opaqueBufferSlices;
public SharedVbo.BufferSlice[] transparentBufferSlices;
@@ -74,14 +71,12 @@ public class ColumnRenderBuffer implements AutoCloseable
public ColumnRenderBuffer(DhBlockPos pos)
{
this.pos = pos;
this.vbos = new GLVertexBuffer[0];
this.vbosTransparent = new GLVertexBuffer[0];
this.opaqueBufferSlices = new SharedVbo.BufferSlice[0];
this.transparentBufferSlices = new SharedVbo.BufferSlice[0];
}
//==================//
// buffer uploading //
//==================//
@@ -92,249 +87,166 @@ public class ColumnRenderBuffer implements AutoCloseable
LodUtil.assertTrue(Thread.currentThread().getName().startsWith(ThreadUtil.THREAD_NAME_PREFIX), "Buffer uploading needs to be done on a DH thread to prevent locking up any MC threads.");
// the async is relative to MC's render thread
boolean uploadAsync = Config.Client.Advanced.GpuBuffers.gpuUploadAsync.get();
if (uploadAsync)
// upload on MC's render thread
CompletableFuture<Void> uploadFuture = new CompletableFuture<>();
minecraftClient.executeOnRenderThread(() ->
{
// upload here on a DH thread
GLProxy glProxy = GLProxy.getInstance();
EGLProxyContext oldContext = glProxy.getGlContext();
glProxy.setGlContext(EGLProxyContext.LOD_BUILDER);
try
{
this.uploadBuffersUsingUploadMethod(builder, gpuUploadMethod);
uploadFuture.complete(null);
}
finally
catch (InterruptedException e)
{
glProxy.setGlContext(oldContext);
throw new CompletionException(e);
}
}
else
});
try
{
// upload on MC's render thread
CompletableFuture<Void> uploadFuture = new CompletableFuture<>();
minecraftClient.executeOnRenderThread(() ->
{
try
{
this.uploadBuffersUsingUploadMethod(builder, gpuUploadMethod);
uploadFuture.complete(null);
}
catch (InterruptedException e)
{
throw new CompletionException(e);
}
});
try
{
// wait for the upload to finish
uploadFuture.get(1000, TimeUnit.MILLISECONDS);
}
catch (ExecutionException e)
{
LOGGER.warn("Error uploading builder ["+builder+"] synchronously. Error: "+e.getMessage(), e);
}
catch (TimeoutException e)
{
// timeouts can be ignored because it generally means the
// MC Render thread executor was closed
//LOGGER.warn("Error uploading builder ["+builder+"] synchronously. Error: "+e.getMessage(), e);
}
// wait for the upload to finish
uploadFuture.get(5_000, TimeUnit.MILLISECONDS);
}
catch (ExecutionException e)
{
LOGGER.warn("Error uploading builder ["+builder+"] synchronously. Error: "+e.getMessage(), e);
}
catch (TimeoutException e)
{
// timeouts can be ignored because it generally means the
// MC Render thread executor was closed
//LOGGER.warn("Error uploading builder ["+builder+"] synchronously. Error: "+e.getMessage(), e);
}
}
private void uploadBuffersUsingUploadMethod(LodQuadBuilder builder, EDhApiGpuUploadMethod gpuUploadMethod) throws InterruptedException
{
if (gpuUploadMethod.useEarlyMapping)
{
this.uploadBuffersMapped(builder, gpuUploadMethod);
}
else
{
this.uploadBuffersDirect(builder, gpuUploadMethod);
}
//if (gpuUploadMethod.useEarlyMapping)
//{
// this.uploadBuffersMapped(builder, gpuUploadMethod);
//}
//else
//{
this.uploadBuffersDirect(builder);
//}
this.buffersUploaded = true;
}
private void uploadBuffersMapped(LodQuadBuilder builder, EDhApiGpuUploadMethod method)
//private void uploadBuffersMapped(LodQuadBuilder builder, EDhApiGpuUploadMethod method)
//{
// // opaque vbos //
//
// this.vbos = ColumnRenderBufferBuilder.resizeBuffer(this.vbos, builder.getCurrentNeededOpaqueVertexBufferCount());
// for (int i = 0; i < this.vbos.length; i++)
// {
// if (this.vbos[i] == null)
// {
// this.vbos[i] = new GLVertexBuffer(method.useBufferStorage);
// }
// }
// LodQuadBuilder.BufferFiller func = builder.makeOpaqueBufferFiller(method);
// for (GLVertexBuffer vbo : this.vbos)
// {
// func.fill(vbo);
// }
//
//
// // transparent vbos //
//
// this.vbosTransparent = ColumnRenderBufferBuilder.resizeBuffer(this.vbosTransparent, builder.getCurrentNeededTransparentVertexBufferCount());
// for (int i = 0; i < this.vbosTransparent.length; i++)
// {
// if (this.vbosTransparent[i] == null)
// {
// this.vbosTransparent[i] = new GLVertexBuffer(method.useBufferStorage);
// }
// }
// LodQuadBuilder.BufferFiller transparentFillerFunc = builder.makeTransparentBufferFiller(method);
// for (GLVertexBuffer vbo : this.vbosTransparent)
// {
// transparentFillerFunc.fill(vbo);
// }
//}
private void uploadBuffersDirect(LodQuadBuilder builder)
{
// opaque vbos //
this.vbos = ColumnRenderBufferBuilder.resizeBuffer(this.vbos, builder.getCurrentNeededOpaqueVertexBufferCount());
for (int i = 0; i < this.vbos.length; i++)
int opaqueSliceCount = builder.getCurrentNeededOpaqueVertexBufferCount();
if (this.opaqueBufferSlices.length != opaqueSliceCount)
{
if (this.vbos[i] == null)
{
this.vbos[i] = new GLVertexBuffer(method.useBufferStorage);
}
}
LodQuadBuilder.BufferFiller func = builder.makeOpaqueBufferFiller(method);
for (GLVertexBuffer vbo : this.vbos)
{
func.fill(vbo);
SharedVbo.OPAQUE.deallocate(this.opaqueBufferSlices);
this.opaqueBufferSlices = new SharedVbo.BufferSlice[opaqueSliceCount];
}
uploadBuffersDirect(SharedVbo.OPAQUE, this.opaqueBufferSlices, builder.makeOpaqueVertexBuffers());
// transparent vbos //
this.vbosTransparent = ColumnRenderBufferBuilder.resizeBuffer(this.vbosTransparent, builder.getCurrentNeededTransparentVertexBufferCount());
for (int i = 0; i < this.vbosTransparent.length; i++)
int transparentSliceCount = builder.getCurrentNeededTransparentVertexBufferCount();
if (this.transparentBufferSlices.length != transparentSliceCount)
{
if (this.vbosTransparent[i] == null)
{
this.vbosTransparent[i] = new GLVertexBuffer(method.useBufferStorage);
}
}
LodQuadBuilder.BufferFiller transparentFillerFunc = builder.makeTransparentBufferFiller(method);
for (GLVertexBuffer vbo : this.vbosTransparent)
{
transparentFillerFunc.fill(vbo);
SharedVbo.TRANSPARENT.deallocate(this.transparentBufferSlices);
this.transparentBufferSlices = new SharedVbo.BufferSlice[transparentSliceCount];
}
uploadBuffersDirect(SharedVbo.TRANSPARENT, this.transparentBufferSlices, builder.makeTransparentVertexBuffers());
}
private void uploadBuffersDirect(LodQuadBuilder builder, EDhApiGpuUploadMethod method) throws InterruptedException
private static void uploadBuffersDirect(SharedVbo handler, SharedVbo.BufferSlice[] bufferSlices, Iterator<ByteBuffer> iter)
{
this.vbos = ColumnRenderBufferBuilder.resizeBuffer(this.vbos, builder.getCurrentNeededOpaqueVertexBufferCount());
uploadBuffersDirect(this.vbos, builder.makeOpaqueVertexBuffers(), method);
this.vbosTransparent = ColumnRenderBufferBuilder.resizeBuffer(this.vbosTransparent, builder.getCurrentNeededTransparentVertexBufferCount());
uploadBuffersDirect(this.vbosTransparent, builder.makeTransparentVertexBuffers(), method);
}
private static void uploadBuffersDirect(GLVertexBuffer[] vbos, Iterator<ByteBuffer> iter, EDhApiGpuUploadMethod method) throws InterruptedException
{
long remainingMS = 0;
long MBPerMS = Config.Client.Advanced.GpuBuffers.gpuUploadPerMegabyteInMilliseconds.get();
int vboIndex = 0;
int i = 0;
while (iter.hasNext())
{
if (vboIndex >= vbos.length)
if (i >= bufferSlices.length)
{
throw new RuntimeException("Too many vertex buffers!!");
}
// get or create the VBO
if (vbos[vboIndex] == null)
// get or create the buffer
if (bufferSlices[i] == null)
{
vbos[vboIndex] = new GLVertexBuffer(method.useBufferStorage);
bufferSlices[i] = handler.allocateSlice();
}
GLVertexBuffer vbo = vbos[vboIndex];
SharedVbo.BufferSlice slice = bufferSlices[i];
ByteBuffer bb = iter.next();
int size = bb.limit() - bb.position();
ByteBuffer buffer = iter.next();
try
{
vbo.bind();
vbo.uploadBuffer(bb, size / LodUtil.LOD_VERTEX_FORMAT.getByteSize(), method, FULL_SIZED_BUFFER);
handler.updateBuffer(slice, buffer);
}
catch (Exception e)
{
vbos[vboIndex] = null;
vbo.close();
LOGGER.error("Failed to upload buffer: ", e);
bufferSlices[i] = null;
handler.deallocate(slice);
LOGGER.error("Failed to upload buffer. Error: ["+e.getMessage()+"].", e);
}
if (MBPerMS > 0)
{
// upload buffers over an extended period of time
// to hopefully prevent stuttering.
remainingMS += size * MBPerMS;
if (remainingMS >= TimeUnit.NANOSECONDS.convert(1000 / 60, TimeUnit.MILLISECONDS))
{
if (remainingMS > MAX_BUFFER_UPLOAD_TIMEOUT_NANOSECONDS)
{
remainingMS = MAX_BUFFER_UPLOAD_TIMEOUT_NANOSECONDS;
}
Thread.sleep(remainingMS / 1000000, (int) (remainingMS % 1000000));
remainingMS = 0;
}
}
vboIndex++;
i++;
}
if (vboIndex < vbos.length)
if (i < bufferSlices.length)
{
throw new RuntimeException("Too few vertex buffers!!");
throw new RuntimeException("Too few buffer chunks!");
}
}
//========//
// render //
//========//
/** @return true if something was rendered, false otherwise */
public boolean renderOpaque(LodRenderer renderContext, DhApiRenderParam renderEventParam)
{
boolean hasRendered = false;
renderContext.setModelViewMatrixOffset(this.pos, renderEventParam);
for (GLVertexBuffer vbo : this.vbos)
{
if (vbo == null)
{
continue;
}
if (vbo.getVertexCount() == 0)
{
continue;
}
hasRendered = true;
renderContext.drawVbo(vbo);
//LodRenderer.tickLogger.info("Vertex buffer: {}", vbo);
}
return hasRendered;
}
/** @return true if something was rendered, false otherwise */
public boolean renderTransparent(LodRenderer renderContext, DhApiRenderParam renderEventParam)
{
boolean hasRendered = false;
try
{
// can throw an IllegalStateException if the GL program was freed before it should've been
renderContext.setModelViewMatrixOffset(this.pos, renderEventParam);
for (GLVertexBuffer vbo : this.vbosTransparent)
{
if (vbo == null)
{
continue;
}
if (vbo.getVertexCount() == 0)
{
continue;
}
hasRendered = true;
renderContext.drawVbo(vbo);
//LodRenderer.tickLogger.info("Vertex buffer: {}", vbo);
}
}
catch (IllegalStateException e)
{
LOGGER.error("renderContext program doesn't exist for pos: "+this.pos, e);
}
return hasRendered;
}
//public void renderOpaque(LodRenderer renderContext, DhApiRenderParam renderEventParam)
//{
// renderContext.setModelViewMatrixOffset(this.pos, renderEventParam);
// renderContext.drawSharedVbo(SharedVbo.OPAQUE, this.opaqueBufferSlices);
//}
//
//public void renderTransparent(LodRenderer renderContext, DhApiRenderParam renderEventParam)
//{
// renderContext.setModelViewMatrixOffset(this.pos, renderEventParam);
// renderContext.drawSharedVbo(SharedVbo.TRANSPARENT, this.transparentBufferSlices);
//}
@@ -342,50 +254,28 @@ public class ColumnRenderBuffer implements AutoCloseable
// misc methods //
//==============//
// TODO
/** can be used when debugging */
public boolean hasNonNullVbos() { return this.vbos != null || this.vbosTransparent != null; }
public boolean hasNonNullVbos() { return false; } //this.vbos != null || this.vbosTransparent != null; }
/** can be used when debugging */
public int vboBufferCount()
public int bufferSliceCount()
{
int count = 0;
if (this.vbos != null)
if (this.opaqueBufferSlices != null)
{
count += this.vbos.length;
count += this.opaqueBufferSlices.length;
}
if (this.vbosTransparent != null)
if (this.transparentBufferSlices != null)
{
count += this.vbosTransparent.length;
count += this.transparentBufferSlices.length;
}
return count;
}
public void debugDumpStats(StatsMap statsMap)
{
statsMap.incStat("RenderBuffers");
statsMap.incStat("SimpleRenderBuffers");
for (GLVertexBuffer vertexBuffer : vbos)
{
if (vertexBuffer != null)
{
statsMap.incStat("VBOs");
if (vertexBuffer.getSize() == FULL_SIZED_BUFFER)
{
statsMap.incStat("FullsizedVBOs");
}
if (vertexBuffer.getSize() == 0)
{
GLProxy.GL_LOGGER.warn("VBO with size 0");
}
statsMap.incBytesStat("TotalUsage", vertexBuffer.getSize());
}
}
}
/**
* This method is called when object is no longer in use.
* Called either after uploadBuffers() returned false (On buffer Upload
@@ -397,24 +287,8 @@ public class ColumnRenderBuffer implements AutoCloseable
{
this.buffersUploaded = false;
GLProxy.getInstance().queueRunningOnRenderThread(() ->
{
for (GLVertexBuffer buffer : this.vbos)
{
if (buffer != null)
{
buffer.destroy(false);
}
}
for (GLVertexBuffer buffer : this.vbosTransparent)
{
if (buffer != null)
{
buffer.destroy(false);
}
}
});
SharedVbo.OPAQUE.deallocate(this.opaqueBufferSlices);
SharedVbo.TRANSPARENT.deallocate(this.transparentBufferSlices);
}
}
@@ -54,11 +54,6 @@ public class ColumnRenderBufferBuilder
private static final Logger LOGGER = DhLoggerBuilder.getLogger();
public static final int MAX_NUMBER_OF_CONCURRENT_CALLS_PER_THREAD = 3;
public static int maxNumberOfConcurrentCalls = MAX_NUMBER_OF_CONCURRENT_CALLS_PER_THREAD;
//==============//
// vbo building //
@@ -338,32 +333,4 @@ public class ColumnRenderBufferBuilder
quadBuilder.finalizeData();
}
//=================//
// vbo interaction //
//=================//
public static GLVertexBuffer[] resizeBuffer(GLVertexBuffer[] vbos, int newSize)
{
if (vbos.length == newSize)
{
return vbos;
}
GLVertexBuffer[] newVbos = new GLVertexBuffer[newSize];
System.arraycopy(vbos, 0, newVbos, 0, Math.min(vbos.length, newSize));
if (newSize < vbos.length)
{
for (int i = newSize; i < vbos.length; i++)
{
if (vbos[i] != null)
{
vbos[i].close();
}
}
}
return newVbos;
}
}
@@ -19,6 +19,7 @@
package com.seibel.distanthorizons.core.dataObjects.render.bufferBuilding;
import com.seibel.distanthorizons.api.enums.rendering.EDhApiBlockMaterial;
import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.dataObjects.render.ColumnRenderSource;
import com.seibel.distanthorizons.core.pos.DhLodPos;
@@ -95,53 +96,54 @@ public class CubicLodTemplate
}
case SHOW_BLOCK_MATERIAL:
{
switch (blockMaterialId)
switch (EDhApiBlockMaterial.getFromIndex(blockMaterialId))
{
case IBlockStateWrapper.IrisBlockMaterial.UNKOWN:
case IBlockStateWrapper.IrisBlockMaterial.AIR: // shouldn't normally be rendered, but just in case
case UNKNOWN:
case AIR: // shouldn't normally be rendered, but just in case
color = ColorUtil.HOT_PINK;
break;
case IBlockStateWrapper.IrisBlockMaterial.LEAVES:
case LEAVES:
color = ColorUtil.DARK_GREEN;
break;
case IBlockStateWrapper.IrisBlockMaterial.STONE:
case STONE:
color = ColorUtil.GRAY;
break;
case IBlockStateWrapper.IrisBlockMaterial.WOOD:
case WOOD:
color = ColorUtil.BROWN;
break;
case IBlockStateWrapper.IrisBlockMaterial.METAL:
case METAL:
color = ColorUtil.DARK_GRAY;
break;
case IBlockStateWrapper.IrisBlockMaterial.DIRT:
case DIRT:
color = ColorUtil.LIGHT_BROWN;
break;
case IBlockStateWrapper.IrisBlockMaterial.LAVA:
case LAVA:
color = ColorUtil.ORANGE;
break;
case IBlockStateWrapper.IrisBlockMaterial.DEEPSLATE:
case DEEPSLATE:
color = ColorUtil.BLACK;
break;
case IBlockStateWrapper.IrisBlockMaterial.SNOW:
case SNOW:
color = ColorUtil.WHITE;
break;
case IBlockStateWrapper.IrisBlockMaterial.SAND:
case SAND:
color = ColorUtil.TAN;
break;
case IBlockStateWrapper.IrisBlockMaterial.TERRACOTTA:
case TERRACOTTA:
color = ColorUtil.DARK_ORANGE;
break;
case IBlockStateWrapper.IrisBlockMaterial.NETHER_STONE:
case NETHER_STONE:
color = ColorUtil.DARK_RED;
break;
case IBlockStateWrapper.IrisBlockMaterial.WATER:
case WATER:
color = ColorUtil.BLUE;
break;
case IBlockStateWrapper.IrisBlockMaterial.GRASS:
case GRASS:
color = ColorUtil.GREEN;
break;
case IBlockStateWrapper.IrisBlockMaterial.ILLUMINATED:
case ILLUMINATED:
color = ColorUtil.YELLOW;
break;

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