James Seibel
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df52f41b87
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Fix beacons not reloading (and improve logic)
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2026-02-14 21:32:30 -06:00 |
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James Seibel
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66a1d0296e
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maybe fix deprecated warn in OptifineAcessor
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2026-02-14 21:31:51 -06:00 |
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James Seibel
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c827817a94
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ClientLevelModule cleanup
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2026-02-14 11:10:35 -06:00 |
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James Seibel
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9895676b63
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Increase startup timeout for MAC
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2026-02-14 08:32:44 -06:00 |
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James Seibel
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5d5c94e652
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Force enable fog if MC is rendering fog
done to fix underwater/blindness rendering
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2026-02-14 08:24:22 -06:00 |
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James Seibel
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0a568571d9
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Add logs when changing vanilla settings
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2026-02-13 07:49:31 -06:00 |
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James Seibel
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291c0470ad
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auto disable fancy graphics if enabled
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2026-02-13 07:35:50 -06:00 |
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James Seibel
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2f4587579f
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Change quadElementBuffer to only use DATA
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2026-02-13 07:35:38 -06:00 |
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James Seibel
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2d70388587
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Maybe fix Mac crashing with sodium on world start?
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2026-02-12 07:27:11 -06:00 |
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James Seibel
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a758c0bb3f
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regions to initalizer
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2026-02-12 07:13:05 -06:00 |
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James Seibel
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dd6aed273d
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Hopefully fix a rare concurrency issue in buffer Builder
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2026-02-11 07:45:42 -06:00 |
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James Seibel
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e2d663ee34
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remove some unneeded concurrency checks in render setup
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2026-02-11 07:34:55 -06:00 |
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James Seibel
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dfc920d9bb
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Fix a harmless error message
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2026-02-11 07:15:49 -06:00 |
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James Seibel
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c91631809e
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re-add chat warning if G1GC is used
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2026-02-11 07:09:33 -06:00 |
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James Seibel
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457bbebbdd
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Reduce memory allocation slightly during LOD loading
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2026-02-10 07:32:13 -06:00 |
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James Seibel
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4d3242a370
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improve concurrency handling in LOD render loading
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2026-02-09 07:44:03 -06:00 |
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James Seibel
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f0d71027f1
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Fix loosing some thread pool tasks
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2026-02-09 07:43:53 -06:00 |
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James Seibel
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a98d9239e6
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document Vbo.getVertexCount() 2
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2026-02-08 21:37:33 -06:00 |
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James Seibel
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365edd48f8
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document Vbo.getVertexCount()
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2026-02-08 21:37:17 -06:00 |
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James Seibel
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9f22e3f2b3
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Improve render load error handling
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2026-02-08 21:06:01 -06:00 |
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James Seibel
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78f83197d7
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Hide non-rendering levels in the F3 screen
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2026-02-08 20:42:32 -06:00 |
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James Seibel
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42ae79b76c
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remove deprecated OS enum (replaced by EPlatform)
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2026-02-08 20:12:26 -06:00 |
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James Seibel
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1178ef0706
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Remove unused ID mappings after data update
Requires re-downsampling all LODs
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2026-02-08 19:56:24 -06:00 |
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James Seibel
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a506d2ef1f
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FullDataSource regions
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2026-02-08 19:55:09 -06:00 |
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James Seibel
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92d9e631a7
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Fix update propagator only re-queueing once queue empty
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2026-02-08 19:53:03 -06:00 |
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James Seibel
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8afe388eb6
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DataIdMap to string
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2026-02-08 19:52:32 -06:00 |
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James Seibel
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df1dae70c2
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FullDataPointUtil reformat
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2026-02-08 19:52:23 -06:00 |
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James Seibel
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777ed9215a
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datasource v1 mapping decode cleanup
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2026-02-08 17:25:27 -06:00 |
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James Seibel
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25f4bde825
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delayed full data cache regions
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2026-02-07 18:37:21 -06:00 |
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James Seibel
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fbb1beb359
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ConfigEntry tostring for debugging
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2026-02-07 18:15:12 -06:00 |
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James Seibel
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f0852235b2
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LodQuadTree cleanup and todo remove
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2026-02-07 18:13:27 -06:00 |
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James Seibel
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4faa82e895
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DhServerLevel use base shouldDoWorldGen()
@pshsh @s809 do you know why DhServerLevel overrode AbstractDhServerLevel?
In a quick test it appears using the super method worked just fine.
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2026-02-07 17:59:08 -06:00 |
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James Seibel
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7201df1eff
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retrieval queue cleanup
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2026-02-07 17:57:03 -06:00 |
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James Seibel
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b6b13843eb
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shader constructor cleanup
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2026-02-07 17:46:30 -06:00 |
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James Seibel
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10208d4dfa
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fix vanilla fade order
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2026-02-07 17:00:30 -06:00 |
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James Seibel
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d04e156dd1
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Move some world gen queue limiting into the LodQuadTree
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2026-02-07 16:37:56 -06:00 |
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James Seibel
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19412f80c5
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cleanup cloud render handler
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2026-02-07 16:13:33 -06:00 |
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James Seibel
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dea3557546
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Add colors to the F3 screen
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2026-02-07 14:14:13 -06:00 |
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James Seibel
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a3c72dbcbc
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clientApi remove finished todo comments
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2026-02-07 13:28:22 -06:00 |
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James Seibel
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dffad16d27
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Clean up ColumnArrayView
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2026-02-07 13:20:06 -06:00 |
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James Seibel
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0a3756eb9d
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Remove swing UI classes
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2026-02-07 13:19:44 -06:00 |
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James Seibel
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821acaa0b9
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MovableGridRingList cleanup
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2026-02-07 12:05:18 -06:00 |
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James Seibel
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0fc5c55712
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ArrayGridList pos object merge
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2026-02-07 11:55:16 -06:00 |
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James Seibel
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c13d04ff2b
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vanillaFade shader cleanup
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2026-02-07 11:54:44 -06:00 |
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James Seibel
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c9925b0b6c
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full data point ID map regions
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2026-02-07 11:00:51 -06:00 |
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James Seibel
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725602e61f
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handle extra sql db closed
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2026-02-07 10:18:40 -06:00 |
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James Seibel
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bdeeb4c93b
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remove TODO for LWJGL versioning
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2026-02-07 10:01:05 -06:00 |
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James Seibel
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b3185c00d6
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Replace DhLodPos with DhSectionPos
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2026-02-07 08:40:17 -06:00 |
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James Seibel
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ce20d3da32
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debug render cleanup
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2026-02-07 08:31:51 -06:00 |
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James Seibel
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69653336bf
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Remove most SSAO configs
No one seems to need or use them so we can just hard-code in the values we know look good.
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2026-02-05 21:58:30 -06:00 |
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