Commit Graph

3533 Commits

Author SHA1 Message Date
James Seibel 5dbda75c0b add a unit test for SQL update performance testing 2025-09-13 17:01:40 -05:00
James Seibel 5caa945925 remove sea level from level wrapper 2025-09-11 07:07:21 -05:00
James Seibel 6bdfee3636 remove unexplored terrain rendering 2025-09-11 07:06:15 -05:00
James Seibel 1ec536b7df Add unexplored ocean for overworld 2025-09-10 07:46:21 -05:00
James Seibel 9ffda4d43e ColumnRenderSource doesn't need to be a IDataSource 2025-09-07 16:15:26 -05:00
James Seibel 670ec28b6f improve lod load time slightly
done by caching the ClientLevelWrapper used to determine block colors
2025-09-07 16:15:05 -05:00
James Seibel 771814af98 Fix typo in config 2025-09-06 22:10:24 -05:00
James Seibel 90f1d38233 make unexplored fog slightly lighter 2025-09-06 11:59:44 -05:00
James Seibel 54a4f380bd change world gen wireframe height to match unexplored fog 2025-09-06 11:59:44 -05:00
James Seibel bab421c381 add a config for unexplored fog 2025-09-06 11:59:44 -05:00
James Seibel 9c285c17a9 lower unexplored fog slightly 2025-09-06 11:59:44 -05:00
James Seibel 470a9ce8f1 Close #1036 (LODs reloading twice on config change)
Also clean up config event handling
2025-09-06 11:59:44 -05:00
James Seibel d6b79f8b06 fix concurrency issue during unexplored fog setup 2025-09-06 11:59:44 -05:00
James Seibel 71f1dce956 Add unexplored fog 2025-09-06 11:59:44 -05:00
James Seibel 9857eb337f Add remove(obj) and remove(index) to RenderableBoxGroup 2025-09-06 11:59:44 -05:00
James Seibel bced9938f3 Add unexplored fog proof of concept 2025-09-06 11:59:25 -05:00
James Seibel 7f46257e1a add TODO to testRenderer 2025-09-06 09:33:49 -05:00
James Seibel 5f8b566486 improve generic obj render perf logging 2025-09-06 09:33:29 -05:00
James Seibel 9fe2a3fa7b minor dontMergeColoredColumns reformat and comment 2025-09-06 08:53:09 -05:00
James Seibel eb6750bb8d Merge branch 'dontMergeColoredColumns' 2025-09-06 08:38:58 -05:00
James Seibel e86487ab9d Fix LOD-only rendering mode 2025-09-06 08:38:34 -05:00
James Seibel 5423b49f3d Merge !83 (Improve Chunk Update Queue) 2025-09-05 22:23:25 -05:00
James Seibel a2c6f906fa update compression unit test file path 2025-09-05 07:10:49 -05:00
Fabian Maurer d51474a64a Don't merge blocks that get colored by blocks above into columns 2025-09-04 17:56:54 +02:00
James Seibel 5b41c7d48a add (native) ZStd compression as default compressor 2025-09-03 07:39:58 -05:00
s809 674fc30e77 Replace pooled buffers with unpooled 2025-08-07 17:55:22 +05:00
s809 a05bd307f9 Reduce network logging by default 2025-07-27 23:21:13 +05:00
James Seibel d78a50ce49 up version number 2.3.4 -> 2.3.5 2025-07-19 14:59:14 -05:00
James Seibel 013eab9268 add space to self updater warning log 2025-07-19 14:57:22 -05:00
James Seibel 435cbde238 remove dev from version number 2.3.4b 2025-07-19 14:56:53 -05:00
s809 d7040bad13 Load level on player add if missing 2025-07-19 19:05:52 +05:00
James Seibel a588070ce1 up version number 2.3.3 -> 2.3.4 2025-07-12 09:35:05 -05:00
James Seibel d156772438 remove dev from the version number 2.3.3b 2025-07-12 09:34:18 -05:00
James Seibel de7ae41769 Fix API config renderingEnabled() changing the user value
Fixes #1083
2025-07-12 08:16:35 -05:00
James Seibel 618ad1938b full data DTO close data source if corrupted 2025-07-10 22:24:33 -05:00
James Seibel 5b10263f82 minor format cleanup 2025-07-10 07:27:23 -05:00
James Seibel 34f914c52f Mark a unit test as deprecated
Done to suppress warnings in compiler log
2025-07-10 07:26:41 -05:00
James Seibel 67b766c674 Fix monoliths when connected to a server 2025-07-10 07:26:14 -05:00
James Seibel a3e7469203 Fixes !1078 (lag due to beacon updating on server) 2025-07-09 07:28:25 -05:00
James Seibel 4ecaa6a9a1 Potentially fix an issue with AMD GPU shader compiling
Fix from Cortex and the Canvas mod
2025-07-08 07:22:36 -05:00
James Seibel 24f9dadc58 Disable vanilla fading when shaders are active 2025-07-07 07:49:36 -05:00
s809 b3ebaffa85 Disable enableAdaptiveTransferSpeed bby default 2025-07-01 22:03:12 +05:00
James Seibel b7ac1909d6 Fix config UI changes not always saving 2025-07-01 07:45:26 -05:00
James Seibel 32c3118afa comment out Z_STD compression 2025-06-30 06:54:27 -05:00
James Seibel 3a525f53f0 Rename world gen mode "Internal Server" -> "Full - Save Chunks" 2025-06-28 13:57:58 -05:00
James Seibel f3947312c1 Re-Add Z_STD compression for testing 2025-06-28 11:37:06 -05:00
James Seibel 839ea1e778 increase ram amount for unit tests
needed for compression tests
2025-06-28 11:36:17 -05:00
James Seibel d2becd2c03 Fix rare fade error when restarting the LodRenderer 2025-06-28 10:45:36 -05:00
James Seibel 7d87347199 Fix multiplayer null pointer 2025-06-28 09:22:23 -05:00
James Seibel f4117751c9 Fix world-gen progress not showing in release builds 2025-06-27 07:29:31 -05:00