Fix world-gen progress not showing in release builds

This commit is contained in:
James Seibel
2025-06-27 07:29:31 -05:00
parent a8a085f296
commit f4117751c9
@@ -681,7 +681,8 @@ public class ClientApi
private void detectAndSendBootTimeWarnings()
{
// dev build
if (ModInfo.IS_DEV_BUILD && !this.isDevBuildMessagePrinted && MC_CLIENT.playerExists())
if (ModInfo.IS_DEV_BUILD
&& !this.isDevBuildMessagePrinted && MC_CLIENT.playerExists())
{
this.isDevBuildMessagePrinted = true;
this.lastStaticWarningMessageSentMsTime = System.currentTimeMillis();
@@ -698,7 +699,8 @@ public class ClientApi
// memory
if (this.staticStartupMessageSentRecently()) return;
if (!this.lowMemoryWarningPrinted && Config.Common.Logging.Warning.showLowMemoryWarningOnStartup.get())
if (!this.lowMemoryWarningPrinted
&& Config.Common.Logging.Warning.showLowMemoryWarningOnStartup.get())
{
this.lowMemoryWarningPrinted = true;
this.lastStaticWarningMessageSentMsTime = System.currentTimeMillis();
@@ -723,7 +725,8 @@ public class ClientApi
// high vanilla render distance
if (this.staticStartupMessageSentRecently()) return;
if (!this.highVanillaRenderDistanceWarningPrinted && Config.Common.Logging.Warning.showHighVanillaRenderDistanceWarning.get())
if (!this.highVanillaRenderDistanceWarningPrinted
&& Config.Common.Logging.Warning.showHighVanillaRenderDistanceWarning.get())
{
// DH generally doesn't need a vanilla render distance above 12
if (MC_RENDER.getRenderDistance() > 12)
@@ -750,7 +753,8 @@ public class ClientApi
{
if (this.lastStaticWarningMessageSentMsTime == 0)
{
return true;
// no static message has ever been sent
return false;
}
long timeSinceLastMessage = System.currentTimeMillis() - this.lastStaticWarningMessageSentMsTime;