James Seibel
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ff5d2e6047
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porting - LodBufferBuilder
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2021-10-30 13:32:06 -05:00 |
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James Seibel
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bd569dad2f
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porting - test LodWorldGenerator
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2021-10-30 13:22:54 -05:00 |
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James Seibel
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71ab3196ea
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remove LodRenderer depreciation warnings
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2021-10-30 11:02:23 -05:00 |
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James Seibel
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b051815b3c
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porting - LodRenderer
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2021-10-30 11:00:24 -05:00 |
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James Seibel
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991b3356bb
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Continue porting process
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2021-10-29 23:32:49 -05:00 |
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James Seibel
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58ad37c056
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Start porting to 1.17.1
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2021-10-27 22:42:58 -05:00 |
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James Seibel
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65c091bb63
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Merge branch '1.16.5' of gitlab.com:jeseibel/minecraft-lod-mod into 1.16.5
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2021-10-27 21:25:09 -05:00 |
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James Seibel
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9b389332be
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update the version number to a1.5.2
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2021-10-26 19:26:23 -05:00 |
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Leonardo
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1093001841
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Merge remote-tracking branch 'origin/1.16.5' into 1.16.5
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2021-10-26 23:11:16 +02:00 |
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cola98765
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a3db8e50f5
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removed NativeImage dependency outside of wrappers. Now LodRenderer only triggers regen without storing lightmap
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2021-10-26 23:09:31 +02:00 |
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Leonardo
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db15e8684c
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Another small fix to light
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2021-10-26 22:44:21 +02:00 |
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Leonardo
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00ac368bba
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fixed light being wrong
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2021-10-26 22:38:14 +02:00 |
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Leonardo
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f2face9782
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small change to light value getters in lod builde. Added WorldLightWrapper for future implementation
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2021-10-26 21:59:35 +02:00 |
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Leonardo
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923d57b377
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Fixed the colors in the lodBuilder
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2021-10-26 21:46:06 +02:00 |
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Leonardo
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447325e5a1
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Fixed the colors for now
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2021-10-26 21:43:11 +02:00 |
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Leonardo
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bf712e893e
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removed default color use from the BlockColorWrapper
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2021-10-26 21:28:18 +02:00 |
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Leonardo
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27f9a527bc
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Fixed part of the colors problems
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2021-10-26 21:19:09 +02:00 |
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Leonardo
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bde14012d9
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Divided the Block Wrapper in two different class
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2021-10-26 12:31:06 +02:00 |
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Leonardo
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12a32b9fb4
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Implemented the wrappers in the lodBuilder
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2021-10-26 11:58:33 +02:00 |
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James Seibel
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4ad081e0c6
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Add a advanced graphics option to use a extended near clip plain
This prevents some overdraw issues but causes LODs in the ocean to render incorrectly.
1.16.5-a1.5.2
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2021-10-25 22:20:00 -05:00 |
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James Seibel
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936a3a7ece
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Fix #84 (misaligned LODs in third person)
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2021-10-25 21:56:22 -05:00 |
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Leonardo
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98f36936d0
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smallFix
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2021-10-25 22:57:37 +02:00 |
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Leonardo
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f6f012c42c
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Added some other classes/methods to the wrappers
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2021-10-25 22:51:01 +02:00 |
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Leonardo
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a3e6c09268
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Added more methods to the wrapper
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2021-10-25 22:31:43 +02:00 |
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Leonardo
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10cb46c9f9
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Added biomeWrapper
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2021-10-25 21:30:44 +02:00 |
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Leonardo
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95aa9cb9ab
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Merge remote-tracking branch 'origin/1.16.5' into 1.16.5
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2021-10-25 20:20:47 +02:00 |
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Leonardo
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638a0ddae1
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BlockPosWrapper and BlockWrapper almost completed
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2021-10-25 20:20:40 +02:00 |
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James Seibel
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d321833335
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Merge branch '1.16.5' of gitlab.com:jeseibel/minecraft-lod-mod into 1.16.5
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2021-10-25 07:21:26 -05:00 |
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James Seibel
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b8cba0dc4c
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increase the near clip plane to 1/5 MC's vanilla render distance
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2021-10-25 07:21:17 -05:00 |
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cola98765
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bd8ccb4a05
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reverted las change, fixed vanillaRenderedChunksChanged at hight altitudes
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2021-10-25 13:20:13 +02:00 |
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cola98765
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895895da04
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update buffers only when lightmap changes.
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2021-10-25 12:43:59 +02:00 |
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Leonardo
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09d5df2856
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Added the main wrapper classes (empty)
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2021-10-25 11:14:17 +02:00 |
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James Seibel
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668f225528
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Fix the blindness potion effect
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2021-10-24 23:02:30 -05:00 |
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James Seibel
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1cd71a6b50
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Re-arange Vanilla Overdraw config options
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2021-10-24 22:18:09 -05:00 |
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James Seibel
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f041f79ae3
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Close #78 (Add a config to disable vanilla MC's fog)
And change the config to use FAR fog and disable MC's fog by default.
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2021-10-24 22:17:57 -05:00 |
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James Seibel
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ef3ac96b2c
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Merge branch '1.16.5' of gitlab.com:jeseibel/minecraft-lod-mod into 1.16.5
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2021-10-24 21:30:35 -05:00 |
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James Seibel
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59f527e6de
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Update 1.5 release notes.txt
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2021-10-24 15:19:59 -05:00 |
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James Seibel
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16a082b17f
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rename "Disable Drawing" to "Enable Rendering" in the config
The config name was incorrect.
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2021-10-24 15:19:54 -05:00 |
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jas35484
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a24d28b0e2
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Merge branch '1.16.5' of gitlab.com:jeseibel/minecraft-lod-mod into 1.16.5
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2021-10-24 14:57:56 -05:00 |
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jas35484
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910f11f688
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Fix #63 (OpenGL errors)
NVFogDistance doesn't work on low end GPUs which causes the OpenGL error I was seeing with Optifine
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2021-10-24 14:57:53 -05:00 |
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cola98765
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e00de99e31
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Found place where addData was used for adding whole vertical array. We have addVerticalData for that.
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2021-10-24 12:11:43 +02:00 |
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cola98765
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f80af39e0e
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halving every array related to worldHeight, as you can't get worldHeight lods, as half of that needs to be a gaps
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2021-10-24 11:57:08 +02:00 |
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cola98765
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5bba3cb3eb
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minor cleanup
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2021-10-24 11:35:45 +02:00 |
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cola98765
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d4261d4ccf
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a little improvement to 'pow' changes
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2021-10-24 11:01:02 +02:00 |
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cola98765
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8b854e3abd
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removed debug message
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2021-10-24 10:33:02 +02:00 |
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cola98765
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4064155567
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changed Math.pow usages with simpler (and possibly faster) x*x and 1 << x. reduced repetitions
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2021-10-24 10:28:35 +02:00 |
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cola98765
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6243201f2d
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removed couple Math.floorDiv and Mod as for positive inputs they are slower and give the same result as standard operands
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2021-10-24 10:08:12 +02:00 |
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James Seibel
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c5a2944d68
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Merge branch '1.16.5' of gitlab.com:jeseibel/minecraft-lod-mod into 1.16.5
1.16.5-a1.5.1
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2021-10-23 12:04:26 -05:00 |
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James Seibel
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1405b7a433
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Add support for OpenGL 1.5 and 3.0
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2021-10-23 12:04:16 -05:00 |
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cola98765
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be00670b7e
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Merge branch 'CodeF53-1.16.5-patch-77785' into '1.16.5'
Update youtube video
See merge request jeseibel/minecraft-lod-mod!5
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2021-10-23 13:29:09 +00:00 |
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