Commit Graph

628 Commits

Author SHA1 Message Date
James Seibel ff43118976 Update the version number to a1.5.0-pre 2021-09-24 18:06:57 -05:00
James Seibel 3b4e28d74a Add a warning chat message for the 1.5.0 pre-release 2021-09-24 18:05:05 -05:00
James Seibel 13abed4eb8 comment out the shadingMode config since it isn't currently used 2021-09-24 07:59:26 -05:00
James Seibel ccb2c601a6 add a temporary fix to color debug mode not having shading 2021-09-24 07:59:07 -05:00
James Seibel f6816d9974 auto-indent 2021-09-24 07:45:00 -05:00
James Seibel 5156ae8e63 auto-format 2021-09-24 07:43:22 -05:00
James Seibel 55c0c95339 Improve config wording 2021-09-24 07:37:14 -05:00
James Seibel 0b8503f1fa move applyConfigOverrides 2021-09-24 07:27:07 -05:00
James Seibel 79d9ac5d56 auto-indent 2021-09-24 07:26:50 -05:00
James Seibel 6cf4e663fb Fix a potential null pointer exception and improve clientProxy error logging 2021-09-23 22:07:46 -05:00
cola98765 bf9c3ce567 fixed saving multidata in void dimentions 2021-09-23 23:52:34 +02:00
Leonardo 5bbdd22b58 light works again, changed the region_fast option, fixed a indexout of buond, added a TODO for the future for better memery use 2021-09-23 16:02:32 +02:00
Leonardo 6c1c04bb5f Merge remote-tracking branch 'origin/1.16.5' into 1.16.5 2021-09-23 15:18:39 +02:00
Leonardo 66728cc1eb fixed the memory crash problem.
Added config to draw always in generation quality (if true the game will crash with  render distance>256)
2021-09-23 15:18:33 +02:00
James Seibel d4739b9bed Merge branch '1.16.5' of gitlab.com:jeseibel/minecraft-lod-mod into 1.16.5 2021-09-23 07:55:44 -05:00
James Seibel a93bb63c44 Fix an index out of bounds exception for vanillaRenderedChunks 2021-09-23 07:55:33 -05:00
Leonardo a2e18de9f3 small fix to generation 2021-09-23 14:38:35 +02:00
Leonardo 6183152d99 small fix to culling 2021-09-23 14:37:57 +02:00
James Seibel 5d9f36bb5f Hopefully fix the openGL errors 2021-09-22 22:26:23 -05:00
James Seibel d330083d7b auto-format 2021-09-22 22:20:03 -05:00
James Seibel 6d489b498e add additional error checking to BufferBuilder vboUpload 2021-09-22 22:16:10 -05:00
James Seibel d36d836bb3 prevent a null point in LodRegion addData 2021-09-22 22:15:42 -05:00
James Seibel 29d2d1cff1 Merge branch '1.16.5' of gitlab.com:jeseibel/minecraft-lod-mod into
1.16.5

# Conflicts:
#	src/main/java/com/seibel/lod/objects/LodDimension.java
2021-09-22 21:52:03 -05:00
James Seibel 0a9ea1dfce improve the error reporting in GlProxy 2021-09-22 21:50:05 -05:00
James Seibel b9424cbe9f Fix a index out of bounds error in ThreadMapUtil 2021-09-22 21:04:11 -05:00
Leonardo 593a014dfc fixed far and near generation, fixed holes in the rendering in near gen 2021-09-23 02:03:02 +02:00
James Seibel 83ac04dca4 auto-format 2021-09-22 18:33:20 -05:00
Leonardo c9aed389ae various changes to the generation + some small fixes 2021-09-23 01:05:54 +02:00
Leonardo 00da0e0520 Fixed tall grass and flower colors 2021-09-22 21:32:08 +02:00
Leonardo 5124739348 removed reset of bufferBuilder and added better color creation for grass, leaves, water and flowers 2021-09-22 20:47:31 +02:00
Leonardo d65bfd408e Fixed the artifacts (was caused by wrong array initialisation) and added the reset to while changing dimension 2021-09-22 19:38:04 +02:00
Leonardo da413f594e Added different detail drop off option 2021-09-22 17:17:17 +02:00
cola98765 1fcef4be96 some warnings taken care of 2021-09-22 15:10:20 +02:00
cola98765 d7cddd9b39 fixed null check 2021-09-22 15:02:08 +02:00
Leonardo fb480c2695 fix to memory use 2021-09-22 13:17:56 +02:00
James Seibel 265abb64b3 Improve the wording for a few config options 2021-09-21 21:15:02 -05:00
James Seibel 1cf4852788 auto-format 2021-09-21 20:27:55 -05:00
Leonardo 90d0fbe45b various fix to the generation 2021-09-22 01:26:55 +02:00
cola98765 ea9eac89ec podzol netherrack and other blocks now use proper top color without biome color (nether plants might still be broken didn't test it) 2021-09-22 00:26:11 +02:00
cola98765 017cc201b1 enabled save loading for vertical lods 2021-09-21 23:09:48 +02:00
Leonardo bda963036d Introduced correctly spiral generation 2021-09-21 18:35:48 +02:00
Leonardo 46bdf5763f Added spiral generation, changed how some arrays are created 2021-09-21 18:12:15 +02:00
Leonardo 8228a3b7a6 fixed a thread problem 2021-09-21 16:30:53 +02:00
cola98765 e3df6c99da added void and !exist compression to VerticalLevelContainer 2021-09-21 16:18:58 +02:00
Leonardo a4e9e22d2c fixed end bug 2021-09-21 16:09:24 +02:00
Leonardo 435c5ee73a fixed nether roof bug 2021-09-21 15:09:28 +02:00
cola98765 c6b063a380 in SingleLevelContainer made void chunks save as 1 byte instead of 8 2021-09-21 11:34:07 +02:00
cola98765 1f5c3f5bd8 in SingleLevelContainer made void chunks save as 1 byte instead of 8 2021-09-21 11:33:01 +02:00
Leonardo 688cb3f89a New memory getter system 2021-09-20 18:58:02 +02:00
Leonardo af80ff5267 Refactoring 2021-09-20 16:33:24 +02:00