Add a warning chat message for the 1.5.0 pre-release
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@@ -107,7 +107,7 @@ public class ClientProxy
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public void renderLods(MatrixStack mcMatrixStack, float partialTicks)
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{
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// comment out when creating a release
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// applyConfigOverrides();
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applyConfigOverrides();
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// clear any out of date objects
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mc.clearFrameObjectCache();
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@@ -177,34 +177,37 @@ public class ClientProxy
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// remind the developer(s) that the config override is active
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if (!configOverrideReminderPrinted)
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{
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mc.getPlayer().sendMessage(new StringTextComponent("Debug settings enabled!"), mc.getPlayer().getUUID());
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//mc.getPlayer().sendMessage(new StringTextComponent("Debug settings enabled!"), mc.getPlayer().getUUID());
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// this was changed just for the buggy pre-release, since the code was already here
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mc.getPlayer().sendMessage(new StringTextComponent("Warning: LOD mod 1.5 buggy pre-release"), mc.getPlayer().getUUID());
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mc.getPlayer().sendMessage(new StringTextComponent("Hic sunt dracones"), mc.getPlayer().getUUID()); // Here be dragons
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configOverrideReminderPrinted = true;
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}
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//LodConfig.CLIENT.debugMode.set(true);
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// LodConfig.CLIENT.graphics.drawResolution.set(HorizontalResolution.BLOCK);
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// LodConfig.CLIENT.worldGenerator.generationResolution.set(HorizontalResolution.BLOCK);
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// requires a world restart?
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// LodConfig.CLIENT.worldGenerator.lodQualityMode.set(VerticalQuality.MULTI_LOD);
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// LodConfig.CLIENT.worldGenerator.lodQualityMode.set(VerticalQuality.MULTI_LOD);
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// LodConfig.CLIENT.graphics.fogDistance.set(FogDistance.FAR);
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// LodConfig.CLIENT.graphics.fogDrawOverride.set(FogDrawOverride.ALWAYS_DRAW_FOG_FANCY);
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// LodConfig.CLIENT.graphics.shadingMode.set(ShadingMode.DARKEN_SIDES);
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// LodConfig.CLIENT.graphics.brightnessMultiplier.set(1.0);
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// LodConfig.CLIENT.graphics.saturationMultiplier.set(1.0);
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// LodConfig.CLIENT.graphics.fogDistance.set(FogDistance.FAR);
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// LodConfig.CLIENT.graphics.fogDrawOverride.set(FogDrawOverride.ALWAYS_DRAW_FOG_FANCY);
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// LodConfig.CLIENT.graphics.shadingMode.set(ShadingMode.DARKEN_SIDES);
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// LodConfig.CLIENT.graphics.brightnessMultiplier.set(1.0);
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// LodConfig.CLIENT.graphics.saturationMultiplier.set(1.0);
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// LodConfig.CLIENT.worldGenerator.distanceGenerationMode.set(DistanceGenerationMode.SURFACE);
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// LodConfig.CLIENT.graphics.lodChunkRenderDistance.set(64);
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// LodConfig.CLIENT.worldGenerator.lodDistanceCalculatorType.set(DistanceCalculatorType.LINEAR);
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// LodConfig.CLIENT.worldGenerator.allowUnstableFeatureGeneration.set(false);
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// LodConfig.CLIENT.buffers.bufferRebuildPlayerMoveTimeout.set(2000); // 2000
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// LodConfig.CLIENT.buffers.bufferRebuildChunkChangeTimeout.set(1000); // 1000
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// LodConfig.CLIENT.buffers.bufferRebuildLodChangeTimeout.set(5000); // 5000
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// LodConfig.CLIENT.worldGenerator.distanceGenerationMode.set(DistanceGenerationMode.SURFACE);
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// LodConfig.CLIENT.graphics.lodChunkRenderDistance.set(64);
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// LodConfig.CLIENT.worldGenerator.lodDistanceCalculatorType.set(DistanceCalculatorType.LINEAR);
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// LodConfig.CLIENT.worldGenerator.allowUnstableFeatureGeneration.set(false);
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// LodConfig.CLIENT.buffers.bufferRebuildPlayerMoveTimeout.set(2000); // 2000
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// LodConfig.CLIENT.buffers.bufferRebuildChunkChangeTimeout.set(1000); // 1000
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// LodConfig.CLIENT.buffers.bufferRebuildLodChangeTimeout.set(5000); // 5000
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LodConfig.CLIENT.debugging.enableDebugKeybindings.set(true);
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// LodConfig.CLIENT.debugging.enableDebugKeybindings.set(true);
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// LodConfig.CLIENT.debugging.debugMode.set(DebugMode.SHOW_DETAIL);
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}
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