auto-format

This commit is contained in:
James Seibel
2021-09-22 18:33:20 -05:00
parent 00da0e0520
commit 83ac04dca4
@@ -28,7 +28,11 @@ import com.seibel.lod.enums.GenerationPriority;
import com.seibel.lod.enums.LodTemplate;
import com.seibel.lod.enums.VerticalQuality;
import com.seibel.lod.handlers.LodDimensionFileHandler;
import com.seibel.lod.util.*;
import com.seibel.lod.util.DataPointUtil;
import com.seibel.lod.util.DetailDistanceUtil;
import com.seibel.lod.util.LevelPosUtil;
import com.seibel.lod.util.LodThreadFactory;
import com.seibel.lod.util.LodUtil;
import com.seibel.lod.wrappers.MinecraftWrapper;
import net.minecraft.util.math.ChunkPos;
@@ -47,9 +51,9 @@ import net.minecraft.world.server.ServerWorld;
*/
public class LodDimension
{
public final DimensionType dimension;
/**
* measured in regions
*/
@@ -58,14 +62,14 @@ public class LodDimension
* measured in regions
*/
private volatile int halfWidth;
// these three variables are private to force use of the getWidth() method
// which is a safer way to get the width then directly asking the arrays
/**
* stores all the regions in this dimension
*/
public volatile LodRegion[][] regions;
/**
* stores if the region at the given x and z index needs to be saved to disk
*/
@@ -78,19 +82,19 @@ public class LodDimension
* stores if the buffer size at the given x and z index needs to be changed
*/
private volatile boolean[][] setupBuffer;
/**
* if true that means there are regions in this dimension
* that need to have their buffers rebuilt.
*/
public volatile boolean regenDimension = false;
private volatile RegionPos center;
private volatile ChunkPos lastGenChunk;
private volatile ChunkPos lastCutChunk;
private LodDimensionFileHandler fileHandler;
private ExecutorService cutAndGenThreads = Executors.newSingleThreadExecutor(new LodThreadFactory(this.getClass().getSimpleName() + " - cutAndGen"));
/**
* Creates the dimension centered at (0,0)
*
@@ -108,14 +112,14 @@ public class LodDimension
{
try
{
File saveDir;
if (mc.hasSingleplayerServer())
{
// local world
ServerWorld serverWorld = LodUtil.getServerWorldFromDimension(newDimension);
// provider needs a separate variable to prevent
// the compiler from complaining
ServerChunkProvider provider = serverWorld.getChunkSource();
@@ -123,11 +127,11 @@ public class LodDimension
} else
{
// connected to server
saveDir = new File(mc.getGameDirectory().getCanonicalFile().getPath() +
File.separatorChar + "lod server data" + File.separatorChar + mc.getCurrentDimensionId());
File.separatorChar + "lod server data" + File.separatorChar + mc.getCurrentDimensionId());
}
fileHandler = new LodDimensionFileHandler(saveDir, this);
} catch (IOException e)
{
@@ -135,24 +139,24 @@ public class LodDimension
// we won't be able to read or write any files
}
}
regions = new LodRegion[width][width];
isRegionDirty = new boolean[width][width];
regionNeedsRegen = new boolean[width][width];
setupBuffer = new boolean[width][width];
//treeGenerator((int) mc.player.getX(),(int) mc.player.getZ());
// populate isRegionDirty
for (int i = 0; i < width; i++)
for (int j = 0; j < width; j++)
isRegionDirty[i][j] = false;
center = new RegionPos(0, 0);
}
/**
* Move the center of this LodDimension and move all owned
* regions over by the given x and z offset. <br><br>
@@ -163,7 +167,7 @@ public class LodDimension
{
int xOffset = regionOffset.x;
int zOffset = regionOffset.z;
// if the x or z offset is equal to or greater than
// the total size, just delete the current data
// and update the centerX and/or centerZ
@@ -176,15 +180,15 @@ public class LodDimension
regions[x][z] = null;
}
}
// update the new center
center.x += xOffset;
center.z += zOffset;
return;
}
// X
if (xOffset > 0)
{
@@ -215,8 +219,8 @@ public class LodDimension
}
}
}
// Z
if (zOffset > 0)
{
@@ -245,14 +249,14 @@ public class LodDimension
}
}
}
// update the new center
center.x += xOffset;
center.z += zOffset;
}
/**
* return needed memory in bytes
*/
@@ -260,7 +264,7 @@ public class LodDimension
{
int count = 0;
LodRegion region;
for (int x = 0; x < regions.length; x++)
{
for (int z = 0; z < regions.length; z++)
@@ -274,8 +278,8 @@ public class LodDimension
}
return count;
}
/**
* Gets the region at the given X and Z
* <br>
@@ -288,19 +292,19 @@ public class LodDimension
int zRegion = LevelPosUtil.getRegion(detailLevel, posZ);
int xIndex = (xRegion - center.x) + halfWidth;
int zIndex = (zRegion - center.z) + halfWidth;
if (!regionIsInRange(xRegion, zRegion))
return null;
//throw new ArrayIndexOutOfBoundsException("Region for level pos " + LevelPosUtil.toString(detailLevel, posX, posZ) + " out of range");
//throw new ArrayIndexOutOfBoundsException("Region for level pos " + LevelPosUtil.toString(detailLevel, posX, posZ) + " out of range");
else if (regions[xIndex][zIndex] == null)
return null;
//throw new InvalidParameterException("Region for level pos " + LevelPosUtil.toString(detailLevel, posX, posZ) + " not currently initialized");
//throw new InvalidParameterException("Region for level pos " + LevelPosUtil.toString(detailLevel, posX, posZ) + " not currently initialized");
else if (regions[xIndex][zIndex].getMinDetailLevel() > detailLevel)
return null;
//throw new InvalidParameterException("Region for level pos " + LevelPosUtil.toString(detailLevel, posX, posZ) + " currently only reach level " + regions[xIndex][zIndex].getMinDetailLevel());
return regions[xIndex][zIndex];
}
/**
* Gets the region at the given X and Z
* <br>
@@ -311,16 +315,16 @@ public class LodDimension
{
int xIndex = (regionPosX - center.x) + halfWidth;
int zIndex = (regionPosZ - center.z) + halfWidth;
if (!regionIsInRange(regionPosX, regionPosZ))
return null;
//throw new ArrayIndexOutOfBoundsException("Region " + regionPosX + " " + regionPosZ + " out of range");
//throw new ArrayIndexOutOfBoundsException("Region " + regionPosX + " " + regionPosZ + " out of range");
else if (regions[xIndex][zIndex] == null)
return null;
//throw new InvalidParameterException("Region " + regionPosX + " " + regionPosZ + " not currently initialized");
return regions[xIndex][zIndex];
}
/**
* Useful when needing to iterate over every region.
*/
@@ -328,7 +332,7 @@ public class LodDimension
{
return regions[xIndex][zIndex];
}
/**
* Overwrite the LodRegion at the location of newRegion with newRegion.
*
@@ -338,15 +342,15 @@ public class LodDimension
{
int xIndex = (newRegion.regionPosX - center.x) + halfWidth;
int zIndex = (newRegion.regionPosZ - center.z) + halfWidth;
if (!regionIsInRange(newRegion.regionPosX, newRegion.regionPosZ))
// out of range
throw new ArrayIndexOutOfBoundsException("Region " + newRegion.regionPosX + ", " + newRegion.regionPosZ + " out of range");
regions[xIndex][zIndex] = newRegion;
}
/**
*
*/
@@ -365,7 +369,7 @@ public class LodDimension
int minDistance;
byte detail;
byte levelToCut;
for (int x = 0; x < regions.length; x++)
{
for (int z = 0; z < regions.length; z++)
@@ -386,15 +390,15 @@ public class LodDimension
setupBuffer[x][z] = true;
}
}
}// region z
}// region z
});
cutAndGenThreads.execute(thread);
}
}
/**
*
*/
@@ -403,7 +407,7 @@ public class LodDimension
DistanceGenerationMode generationMode = LodConfig.CLIENT.worldGenerator.distanceGenerationMode.get();
ChunkPos newPlayerChunk = new ChunkPos(LevelPosUtil.getChunkPos((byte) 0, playerPosX), LevelPosUtil.getChunkPos((byte) 0, playerPosZ));
VerticalQuality verticalQuality = LodConfig.CLIENT.worldGenerator.lodQualityMode.get();
if (lastGenChunk == null)
lastGenChunk = new ChunkPos(newPlayerChunk.x + 1, newPlayerChunk.z - 1);
if (newPlayerChunk.x != lastGenChunk.x || newPlayerChunk.z != lastGenChunk.z)
@@ -426,17 +430,17 @@ public class LodDimension
final RegionPos regionPos = new RegionPos(regionX, regionZ);
region = regions[x][z];
//We require that the region we are checking is loaded with at least this level
minDistance = LevelPosUtil.minDistance(LodUtil.REGION_DETAIL_LEVEL, regionX, regionZ, playerPosX, playerPosZ);
detail = DetailDistanceUtil.getTreeGenDetailFromDistance(minDistance);
levelToGen = DetailDistanceUtil.getLodGenDetail(detail).detailLevel;
if (region == null || region.getGenerationMode() != generationMode)
{
//First case, region has to be initialized
//We check if there is a file at the target level
regions[x][z] = getRegionFromFile(regionPos, levelToGen, generationMode, verticalQuality);
//if there is no file we initialize the region
if (regions[x][z] == null)
{
@@ -445,7 +449,7 @@ public class LodDimension
regionNeedsRegen[x][z] = true;
regenDimension = true;
setupBuffer[x][z] = true;
} else if (region.getMinDetailLevel() > levelToGen)
{
//Second case, region has been initialized but at a higher level
@@ -459,7 +463,7 @@ public class LodDimension
cutAndGenThreads.execute(thread);
}
}
/**
* Add the given LOD to this dimension at the coordinate
* stored in the LOD. If an LOD already exists at the given
@@ -467,11 +471,11 @@ public class LodDimension
*/
public Boolean addData(byte detailLevel, int posX, int posZ, int verticalIndex, long data, boolean dontSave)
{
// don't continue if the region can't be saved
int regionPosX = LevelPosUtil.getRegion(detailLevel, posX);
int regionPosZ = LevelPosUtil.getRegion(detailLevel, posZ);
LodRegion region = getRegion(regionPosX, regionPosZ);
if (region == null)
return false;
@@ -496,14 +500,14 @@ public class LodDimension
}
return nodeAdded;
}
public void setToRegen(int xRegion, int zRegion)
{
int xIndex = (xRegion - center.x) + halfWidth;
int zIndex = (zRegion - center.z) + halfWidth;
regionNeedsRegen[xIndex][zIndex] = true;
}
/**
* method to get all the quadtree level that have to be generated based on the position of the player
*
@@ -520,104 +524,104 @@ public class LodDimension
dz = -1;
switch (LodConfig.CLIENT.worldGenerator.generationPriority.get())
{
default:
case NEAR_FIRST:
posToGenerate = new PosToGenerateContainer((byte) 10, maxDataToGenerate, 0, playerPosX, playerPosZ);
int playerChunkX = LevelPosUtil.getChunkPos(LodUtil.BLOCK_DETAIL_LEVEL, playerPosX);
int playerChunkZ = LevelPosUtil.getChunkPos(LodUtil.BLOCK_DETAIL_LEVEL, playerPosZ);
int xChunkToCheck;
int zChunkToCheck;
byte detailLevel;
int posX;
int posZ;
long data;
int numbChunksWide = (width) * 32 * 2;
for (int i = 0; i < numbChunksWide * numbChunksWide; i++)
default:
case NEAR_FIRST:
posToGenerate = new PosToGenerateContainer((byte) 10, maxDataToGenerate, 0, playerPosX, playerPosZ);
int playerChunkX = LevelPosUtil.getChunkPos(LodUtil.BLOCK_DETAIL_LEVEL, playerPosX);
int playerChunkZ = LevelPosUtil.getChunkPos(LodUtil.BLOCK_DETAIL_LEVEL, playerPosZ);
int xChunkToCheck;
int zChunkToCheck;
byte detailLevel;
int posX;
int posZ;
long data;
int numbChunksWide = (width) * 32 * 2;
for (int i = 0; i < numbChunksWide * numbChunksWide; i++)
{
xChunkToCheck = x + playerChunkX;
zChunkToCheck = z + playerChunkZ;
//distance = LevelPosUtil.maxDistance(LodUtil.CHUNK_DETAIL_LEVEL, xChunkToCheck, zChunkToCheck, playerChunkX, playerChunkZ);
region = getRegion(LodUtil.CHUNK_DETAIL_LEVEL, xChunkToCheck, zChunkToCheck);
if(region == null)
continue;
detailLevel = region.getMinDetailLevel();
posX = LevelPosUtil.convert(LodUtil.CHUNK_DETAIL_LEVEL, xChunkToCheck, detailLevel);
posZ = LevelPosUtil.convert(LodUtil.CHUNK_DETAIL_LEVEL, zChunkToCheck, detailLevel);
data = getSingleData(detailLevel, posX, posZ);
if (DataPointUtil.getGenerationMode(data) < LodConfig.CLIENT.worldGenerator.distanceGenerationMode.get().complexity)
{
xChunkToCheck = x + playerChunkX;
zChunkToCheck = z + playerChunkZ;
//distance = LevelPosUtil.maxDistance(LodUtil.CHUNK_DETAIL_LEVEL, xChunkToCheck, zChunkToCheck, playerChunkX, playerChunkZ);
region = getRegion(LodUtil.CHUNK_DETAIL_LEVEL, xChunkToCheck, zChunkToCheck);
if(region == null)
continue;
detailLevel = region.getMinDetailLevel();
posX = LevelPosUtil.convert(LodUtil.CHUNK_DETAIL_LEVEL, xChunkToCheck, detailLevel);
posZ = LevelPosUtil.convert(LodUtil.CHUNK_DETAIL_LEVEL, zChunkToCheck, detailLevel);
data = getSingleData(detailLevel, posX, posZ);
if (DataPointUtil.getGenerationMode(data) < LodConfig.CLIENT.worldGenerator.distanceGenerationMode.get().complexity)
{
posToGenerate.addPosToGenerate(detailLevel, posX, posZ);
//if (maxDataToGenerate >= 0)
// maxDataToGenerate--;
}
if ((x == z) || ((x < 0) && (x == -z)) || ((x > 0) && (x == 1 - z)))
{
t = dx;
dx = -dz;
dz = t;
}
x += dx;
z += dz;
posToGenerate.addPosToGenerate(detailLevel, posX, posZ);
//if (maxDataToGenerate >= 0)
// maxDataToGenerate--;
}
break;
case FAR_FIRST:
posToGenerate = new PosToGenerateContainer((byte) 8, maxDataToGenerate, (int) (maxDataToGenerate * 0.25f), playerPosX, playerPosZ);
int n = regions.length;
int xRegion;
int zRegion;
for (int i = 0; i < width * width; i++)
if ((x == z) || ((x < 0) && (x == -z)) || ((x > 0) && (x == 1 - z)))
{
xRegion = x + center.x;
zRegion = z + center.z;
region = getRegion(xRegion, zRegion);
if (region != null)
region.getDataToGenerate(posToGenerate, playerPosX, playerPosZ);
if ((x == z) || ((x < 0) && (x == -z)) || ((x > 0) && (x == 1 - z)))
{
t = dx;
dx = -dz;
dz = t;
}
x += dx;
z += dz;
t = dx;
dx = -dz;
dz = t;
}
break;
x += dx;
z += dz;
}
break;
case FAR_FIRST:
posToGenerate = new PosToGenerateContainer((byte) 8, maxDataToGenerate, (int) (maxDataToGenerate * 0.25f), playerPosX, playerPosZ);
int n = regions.length;
int xRegion;
int zRegion;
for (int i = 0; i < width * width; i++)
{
xRegion = x + center.x;
zRegion = z + center.z;
region = getRegion(xRegion, zRegion);
if (region != null)
region.getDataToGenerate(posToGenerate, playerPosX, playerPosZ);
if ((x == z) || ((x < 0) && (x == -z)) || ((x > 0) && (x == 1 - z)))
{
t = dx;
dx = -dz;
dz = t;
}
x += dx;
z += dz;
}
break;
}
return posToGenerate;
}
/**
* method to get all the nodes that have to be rendered based on the position of the player
*
* @return list of nodes
*/
public void getDataToRender(PosToRenderContainer posToRender, RegionPos regionPos, int playerPosX,
int playerPosZ)
int playerPosZ)
{
LodRegion region = getRegion(regionPos.x, regionPos.z);
if (region != null)
region.getDataToRender(posToRender, playerPosX, playerPosZ, LodConfig.CLIENT.worldGenerator.generationPriority.get() == GenerationPriority.NEAR_FIRST);
}
public int getMaxVerticalData(byte detailLevel, int posX, int posZ)
{
if (detailLevel > LodUtil.REGION_DETAIL_LEVEL)
throw new IllegalArgumentException("getLodFromCoordinates given a level of \"" + detailLevel + "\" when \"" + LodUtil.REGION_DETAIL_LEVEL + "\" is the max.");
LodRegion region = getRegion(detailLevel, posX, posZ);
if (region == null)
{
return 0;
}
return region.getMaxVerticalData(detailLevel);
}
/**
* Get the data point at the given X and Z coordinates
* in this dimension.
@@ -629,18 +633,18 @@ public class LodDimension
{
if (detailLevel > LodUtil.REGION_DETAIL_LEVEL)
throw new IllegalArgumentException("getLodFromCoordinates given a level of \"" + detailLevel + "\" when \"" + LodUtil.REGION_DETAIL_LEVEL + "\" is the max.");
LodRegion region = getRegion(detailLevel, posX, posZ);
if (region == null)
{
return DataPointUtil.EMPTY_DATA;
}
return region.getData(detailLevel, posX, posZ, verticalIndex);
}
/**
* Get the data point at the given X and Z coordinates
* in this dimension.
@@ -652,32 +656,32 @@ public class LodDimension
{
if (detailLevel > LodUtil.REGION_DETAIL_LEVEL)
throw new IllegalArgumentException("getLodFromCoordinates given a level of \"" + detailLevel + "\" when \"" + LodUtil.REGION_DETAIL_LEVEL + "\" is the max.");
LodRegion region = getRegion(detailLevel, posX, posZ);
if (region == null)
{
return DataPointUtil.EMPTY_DATA;
}
return region.getSingleData(detailLevel, posX, posZ);
}
public void clear(byte detailLevel, int posX, int posZ)
{
if (detailLevel > LodUtil.REGION_DETAIL_LEVEL)
throw new IllegalArgumentException("getLodFromCoordinates given a level of \"" + detailLevel + "\" when \"" + LodUtil.REGION_DETAIL_LEVEL + "\" is the max.");
LodRegion region = getRegion(detailLevel, posX, posZ);
if (region == null)
{
return;
}
region.clear(detailLevel, posX, posZ);
}
public boolean isRegionToRegen(int xIndex, int zIndex)
{
return regionNeedsRegen[xIndex][zIndex];
@@ -686,12 +690,12 @@ public class LodDimension
{
return setupBuffer[xIndex][zIndex];
}
public void setRegenByArrayIndex(int xIndex, int zIndex, boolean newRegen)
{
regionNeedsRegen[xIndex][zIndex] = newRegen;
}
/**
* Get the data point at the given X and Z coordinates
* in this dimension.
@@ -703,45 +707,45 @@ public class LodDimension
{
if (detailLevel > LodUtil.REGION_DETAIL_LEVEL)
throw new IllegalArgumentException("getLodFromCoordinates given a level of \"" + detailLevel + "\" when \"" + LodUtil.REGION_DETAIL_LEVEL + "\" is the max.");
LodRegion region = getRegion(detailLevel, posX, posZ);
if (region == null)
{
return;
}
region.updateArea(detailLevel, posX, posZ);
}
/**
* return true if and only if the node at that position exist
*/
public boolean doesDataExist(byte detailLevel, int posX, int posZ)
{
LodRegion region = getRegion(detailLevel, posX, posZ);
if (region == null)
{
return false;
}
return region.doesDataExist(detailLevel, posX, posZ);
}
/**
* Get the region at the given X and Z coordinates from the
* RegionFileHandler.
*/
public LodRegion getRegionFromFile(RegionPos regionPos, byte detailLevel, DistanceGenerationMode
generationMode, VerticalQuality verticalQuality)
generationMode, VerticalQuality verticalQuality)
{
if (fileHandler != null)
return fileHandler.loadRegionFromFile(detailLevel, regionPos, generationMode, verticalQuality);
else
return null;
}
/**
* Save all dirty regions in this LodDimension to file.
*/
@@ -749,8 +753,8 @@ public class LodDimension
{
fileHandler.saveDirtyRegionsToFileAsync();
}
/**
* Returns whether the region at the given X and Z coordinates
* is within the loaded range.
@@ -759,21 +763,21 @@ public class LodDimension
{
int xIndex = (regionX - center.x) + halfWidth;
int zIndex = (regionZ - center.z) + halfWidth;
return xIndex >= 0 && xIndex < width && zIndex >= 0 && zIndex < width;
}
public int getCenterX()
{
return center.x;
}
public int getCenterZ()
{
return center.z;
}
/**
* returns the width of the dimension in regions
*/
@@ -790,30 +794,30 @@ public class LodDimension
return width;
}
}
public void setRegionWidth(int newWidth)
{
width = newWidth;
halfWidth = Math.floorDiv(width, 2);
regions = new LodRegion[width][width];
isRegionDirty = new boolean[width][width];
regionNeedsRegen = new boolean[width][width];
setupBuffer = new boolean[width][width];
// populate isRegionDirty
for (int i = 0; i < width; i++)
for (int j = 0; j < width; j++)
isRegionDirty[i][j] = false;
}
@Override
public String toString()
{
LodRegion region;
StringBuilder stringBuilder = new StringBuilder();
stringBuilder.append("Dimension : \n");
for (int x = 0; x < regions.length; x++)
@@ -825,7 +829,7 @@ public class LodDimension
{
stringBuilder.append("n");
stringBuilder.append("\t");
} else
{
stringBuilder.append(region.getMinDetailLevel());
@@ -836,11 +840,11 @@ public class LodDimension
}
return stringBuilder.toString();
}
public int getMemoryRequired(int x, int z, LodTemplate template)
{
/*return regions[x][z].getMinMemoryNeeded(template);*/
int minDistance = LevelPosUtil.minDistance(LodUtil.REGION_DETAIL_LEVEL, x, z, halfWidth, halfWidth);
int detail = DetailDistanceUtil.getTreeCutDetailFromDistance(minDistance);
int levelToGen = DetailDistanceUtil.getCutLodDetail(detail);