James Seibel
e313a03410
Fix/improve rendering again
2021-08-05 20:40:12 -05:00
James Seibel
781aa339bc
Partially fix LodNode rendering
2021-08-05 07:56:00 -05:00
James Seibel
73e318ee38
Merge branch '1.16.5' of gitlab.com:jeseibel/minecraft-lod-mod into 1.16.5
2021-08-04 23:07:12 -05:00
James Seibel
337853cdfa
Start merging in 1.16.5_QuadTree
...
The mod does compile and render, however distance LODs don't generate or render correctly and there are other problems as well.
2021-08-04 23:07:03 -05:00
James Seibel
afe4e111c3
Add release version a1.3.2
1.16.5-a1.3.2
2021-08-04 22:58:06 -05:00
James Seibel
3675c5da46
Add deprecation suppressions in LodRenderer
2021-07-29 07:20:22 -05:00
James Seibel
a4cc39dbac
Add 400 px icons
2021-07-27 22:32:18 -05:00
James Seibel
e3787079b7
Add icon files
2021-07-27 21:24:11 -05:00
James Seibel
b2f98e2d92
Improve grass colors ( #36 )
2021-07-26 22:27:20 -05:00
James Seibel
e1edd01069
Implement a few small features in LodServerWorld
2021-07-26 22:20:00 -05:00
James Seibel
eb3455452b
Fix getting the GPU's fancy fog capabilities
2021-07-26 20:26:24 -05:00
James Seibel
34baf923b2
Fix #45 (Half and Full qualities checkerboard)
2021-07-26 07:56:00 -05:00
James Seibel
499308870d
fix a typo
2021-07-25 20:55:15 -05:00
James Seibel
f852a79a0e
Fix LODs rendering with an offset
2021-07-25 20:52:30 -05:00
James Seibel
fa98454151
Hopefully reduce the chance of index out of bounds exceptions
2021-07-25 20:51:52 -05:00
James Seibel
286fc91db6
Slightly improve gamma lighting
2021-07-25 20:51:18 -05:00
James Seibel
99209f920d
Fix a few truncation and off by 1 errors
2021-07-25 18:48:25 -05:00
James Seibel
19fd1aff98
Close #36 (Improve foliage colors)
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While the colors could still be improved, I'm not sure what else to do with them to do so.
2021-07-25 18:20:34 -05:00
James Seibel
9ebc5aeb32
Improve comments in CublicLodTemplate
2021-07-25 18:06:42 -05:00
James Seibel
7c890a4627
Add a config option to change LOD brightness and saturation
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Related to issue #36
2021-07-25 18:00:39 -05:00
James Seibel
ccc661225e
Improve the DARKEN_SIDES shading mode
2021-07-25 17:58:46 -05:00
James Seibel
d7b13a2e0b
fix a typo
2021-07-25 15:49:18 -05:00
James Seibel
c53ce15f7d
Hopefully fix #38 (teleporting causing regions to save in the wrong place)
2021-07-25 14:14:07 -05:00
James Seibel
35ac6fc756
Fix a typo
2021-07-25 14:10:08 -05:00
James Seibel
6bcf58959b
Fix #46 (MC crashing when joining a server)
2021-07-25 13:18:47 -05:00
James Seibel
5051508e42
Fix #48 (Lava showing up as water)
2021-07-25 12:29:40 -05:00
James Seibel
196e02e61a
Partially close #43 (add SSAO)
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I am surprised how much this small change improves how things look. I may still implement SSAO in the future but for the time being this is a big improvement for how things look.
2021-07-25 12:19:14 -05:00
Leonardo
bc8188beb0
Added important TODOs
2021-07-21 10:43:51 +02:00
Leonardo
0fc4c5532b
Minor fixes
2021-07-19 17:00:40 +02:00
Leonardo
98586d6af9
now different generation setting can be used in the same Dimension without conflict
2021-07-19 16:23:14 +02:00
Leonardo
bdd1e2410a
Updated the guide
2021-07-19 11:47:26 +02:00
Leonardo
c0240c71bf
Updated the guide
2021-07-19 11:46:22 +02:00
Leonardo
65ffc93e0f
Updated the guide
2021-07-19 11:35:38 +02:00
Leonardo
01183be383
getLevelToGenerate has been renamed getNodesToGenerate. Now it return node and not the complete level
2021-07-19 11:32:20 +02:00
Leonardo
359791ea58
Fixed getLevelToGenerate. Now it works correctly
2021-07-19 11:26:05 +02:00
Leonardo
5b3aa82817
Updated the image creation
2021-07-14 15:08:10 +02:00
Leonardo
d77bb48da1
Updated the guide
2021-07-14 15:07:09 +02:00
Leonardo
8b941cb95c
Updated the guide
2021-07-14 14:41:03 +02:00
Leonardo
b9d991db63
Updated the guide
2021-07-14 14:37:48 +02:00
Leonardo
1a8a7be494
Updated the guide
2021-07-14 14:33:58 +02:00
Leonardo
d054ac91b1
Fixed all negative coords bug
2021-07-14 14:33:17 +02:00
Leonardo
e40ee20460
Added GUIDE to Readme.txt
2021-07-14 11:14:44 +02:00
Leonardo
29b3e9fadc
The lodQuadTree is now correctly converted to use LodDataPoint and DistanceGenerationMode
2021-07-13 20:40:55 +02:00
Leonardo
3cc78c62a0
The lodQuadTree is now correctly converted to use LodDataPoint and DistanceGenerationMode
2021-07-13 15:38:20 +02:00
Leonardo
2c719c41d9
Various change to support LodDataPoint and the DistanceGenerationMode enum
2021-07-13 11:38:08 +02:00
Leonardo
cd06b42b02
changed pc
2021-07-13 00:53:24 +02:00
Leonardo
e8b46a6fd2
Converting the quadTree to use the LodDataPoint class
2021-07-13 00:52:24 +02:00
James Seibel
814ac5df84
Change distanceBiomeOnlyGeneration to distanceGenerationMode in the configHandler
1.16.5-a1.3.1
2021-07-11 18:41:38 -05:00
Morippi
7854f659a3
various change
2021-07-10 15:02:26 +02:00
Morippi
6cb1d2f8f4
second fix for negative coordinate
2021-07-10 13:36:15 +02:00