James Seibel
|
58d5a8beda
|
Update the License header to match the new mod name
LOD -> Distance Horizons
|
2021-10-19 21:14:57 -05:00 |
|
Leonardo
|
d35fbb0bb3
|
New configs
|
2021-10-19 22:24:21 +02:00 |
|
Leonardo
|
b04eec91bc
|
Fully disabled pre-gen code
|
2021-10-19 18:50:11 +02:00 |
|
Leonardo
|
10382342d8
|
Added some more pre-gen testing code (disabled)
|
2021-10-19 13:35:22 +02:00 |
|
Leonardo
|
21e774489c
|
Added the ability to use pregenerated chunks, (bugged still to fix)
|
2021-10-19 01:20:29 +02:00 |
|
Leonardo
|
d737500d95
|
Added a new section to the LodRegion which may be useful to identify pre-generated chunk in the future
|
2021-10-18 11:50:38 +02:00 |
|
cola98765
|
af123a8c80
|
added fast track when we want to add whole column of data, so it doesn't call 5 different methods for each lod block.
|
2021-10-14 23:33:14 +02:00 |
|
Leonardo
|
2c6549e815
|
Merge remote-tracking branch 'origin/1.16.5' into 1.16.5
# Conflicts:
# src/main/java/com/seibel/lod/builders/lodBuilding/LodBuilder.java
# src/main/java/com/seibel/lod/objects/VerticalLevelContainer.java
|
2021-10-14 02:28:24 +02:00 |
|
cola98765
|
4baa649972
|
cleaned out some code. Applied autoformat everywhere
|
2021-10-13 12:45:21 +02:00 |
|
cola98765
|
707c55653a
|
removed single level container
|
2021-10-13 12:01:56 +02:00 |
|
Leonardo
|
df22a082a1
|
Added option to avoid block with no collision + removed SingleLevelContainer class use
|
2021-10-13 11:34:59 +02:00 |
|
James Seibel
|
9d1a9eb9f3
|
Remove the memory estimation code.
Buffers will now be purposely created smaller than expected and then expanded to fit the need.
|
2021-10-10 14:01:13 -05:00 |
|
cola98765
|
b67ab59a89
|
Resolved more warnings. Applied auto format in affected files.
|
2021-10-10 09:50:44 +02:00 |
|
James Seibel
|
e0ac03db6c
|
Merge branch '1.16.5' of gitlab.com:jeseibel/minecraft-lod-mod into 1.16.5
|
2021-10-07 21:25:05 -05:00 |
|
James Seibel
|
ee58f3d9dc
|
Use OpenGL BufferStorage to improve upload performance
I need to change how the memory is determined, right now they fill to the maximum amount; which is very bad and only for testing.
|
2021-10-07 20:59:45 -05:00 |
|
Leonardo
|
78ab4b8598
|
Changed configs
|
2021-10-07 17:20:39 +02:00 |
|
Leonardo
|
a6f3c2478e
|
Some refactor + fixed cpu problem with near_first
|
2021-10-07 00:19:32 +02:00 |
|
Leonardo
|
48ea096ff1
|
Added comment and changed some small variables
|
2021-09-30 17:52:51 +02:00 |
|
Leonardo
|
e5c1e67369
|
Changed various names, changed the memory calculator
|
2021-09-29 02:16:23 +02:00 |
|
James Seibel
|
6b9be10635
|
Add a few missing comments and refactors to LodRegion
|
2021-09-27 21:48:19 -05:00 |
|
James Seibel
|
69a72312e4
|
Refactor and comment LodRegion
|
2021-09-27 21:43:16 -05:00 |
|
James Seibel
|
948b58d8e9
|
auto-indent and move a reminder comment
|
2021-09-27 20:20:26 -05:00 |
|
James Seibel
|
86406fd12b
|
Rename MULTI_LOD to VOXEL
|
2021-09-27 20:17:33 -05:00 |
|
James Seibel
|
85a0110af6
|
comments and regactor LodDimension
|
2021-09-27 07:59:55 -05:00 |
|
James Seibel
|
55c0c95339
|
Improve config wording
|
2021-09-24 07:37:14 -05:00 |
|
Leonardo
|
5bbdd22b58
|
light works again, changed the region_fast option, fixed a indexout of buond, added a TODO for the future for better memery use
|
2021-09-23 16:02:32 +02:00 |
|
James Seibel
|
d36d836bb3
|
prevent a null point in LodRegion addData
|
2021-09-22 22:15:42 -05:00 |
|
Leonardo
|
593a014dfc
|
fixed far and near generation, fixed holes in the rendering in near gen
|
2021-09-23 02:03:02 +02:00 |
|
Leonardo
|
c9aed389ae
|
various changes to the generation + some small fixes
|
2021-09-23 01:05:54 +02:00 |
|
Leonardo
|
da413f594e
|
Added different detail drop off option
|
2021-09-22 17:17:17 +02:00 |
|
Leonardo
|
90d0fbe45b
|
various fix to the generation
|
2021-09-22 01:26:55 +02:00 |
|
Leonardo
|
bda963036d
|
Introduced correctly spiral generation
|
2021-09-21 18:35:48 +02:00 |
|
Leonardo
|
435c5ee73a
|
fixed nether roof bug
|
2021-09-21 15:09:28 +02:00 |
|
Leonardo
|
688cb3f89a
|
New memory getter system
|
2021-09-20 18:58:02 +02:00 |
|
Leonardo
|
482dfb918e
|
Refactoring + added the ability to disable lods with f6
|
2021-09-20 15:44:18 +02:00 |
|
Leonardo
|
ab014af15d
|
more refactoring
|
2021-09-20 15:15:10 +02:00 |
|
Leonardo
|
ebe2c22a28
|
Changed how the VerticalLevelContainer contains the data
|
2021-09-19 20:48:07 +02:00 |
|
James Seibel
|
ba1d096a48
|
Add error catching / logging
|
2021-09-18 17:44:37 -05:00 |
|
James Seibel
|
1c9c72cfe3
|
Clean up a lot of warnings related to: type casting, unused variables, and unused imports
|
2021-09-18 17:06:41 -05:00 |
|
Leonardo
|
cdeba2616c
|
Re-Introduced HEIGHMAP mode correctly.
Added single get and add to the LevelContainer to avoid using temp arrays
|
2021-09-15 13:23:41 +02:00 |
|
Leonardo
|
6dc94b0cc2
|
Introduced lodQualityMode in config to change from 3d to 2d
|
2021-09-15 10:42:09 +02:00 |
|
Leonardo
|
75e78d9000
|
First vertical data working
|
2021-09-13 17:34:37 +02:00 |
|
Leonardo
|
59bfd739f4
|
Added max detail at FULL
|
2021-09-10 18:21:46 +02:00 |
|
Leonardo
|
feebc3564a
|
Created the single level container
|
2021-09-10 16:42:21 +02:00 |
|
Leonardo
|
a9aa630aff
|
Started convertion for vertical data
|
2021-09-10 15:47:43 +02:00 |
|
Leonardo
|
21140593e2
|
Started convertion for vertical data
|
2021-09-10 01:05:12 +02:00 |
|
Leonardo
|
bd9e2acaf6
|
Changed the default heigth and depth and small fix to the culling
|
2021-09-08 00:23:44 +02:00 |
|
Leonardo
|
f76fa17e25
|
Removed level pos and data arrays
|
2021-09-07 17:23:22 +02:00 |
|
James Seibel
|
ce84b30ddb
|
Change a println to use the logger
|
2021-09-04 11:00:54 -05:00 |
|
Leonardo
|
91ba48ad4a
|
Max draw detail now works correctly and node bigger than a chunk do not disappear if you touch a border
|
2021-09-01 18:11:01 +02:00 |
|