Acuadragon100
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8234ac60b8
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Always return the player's level and position even when a portal is being rendered.
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2026-05-13 21:06:43 +02:00 |
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Acuadragon100
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31ab738392
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Fix Immersive Portals not properly detected on Forge 1.16.5
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2026-05-12 21:23:50 +02:00 |
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Acuadragon100
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42344e9c31
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Fix some compile errors and backport stuff to Forge.
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2026-05-03 23:03:25 +02:00 |
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Acuadragon100
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904cc4760f
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Prevent multiple DhClientLevels of the same level from existing at once.
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2026-05-03 21:09:43 +02:00 |
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Acuadragon100
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297a8dc980
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Fix current level unloading on the client.
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2026-05-03 21:08:43 +02:00 |
|
James Seibel
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30eb02f3b7
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lightmap move common level code to common
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2026-05-02 10:02:08 -05:00 |
|
James Seibel
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86cda56381
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optimize and fix block wrapper duplicate init
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2026-05-02 10:01:08 -05:00 |
|
James Seibel
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35c1bae156
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move fog common mixin code to common
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2026-05-02 10:00:24 -05:00 |
|
James Seibel
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e1ce3ae200
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neo/fabric move lightmap level to core
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2026-05-02 09:57:27 -05:00 |
|
James Seibel
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ed16c83271
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minor format updating
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2026-05-02 09:54:25 -05:00 |
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Acuadragon100
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9d9fdd8ddd
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Added some missing license headers.
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2026-04-26 15:10:01 +02:00 |
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Acuadragon100
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2711d8dccc
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More cleanup
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2026-04-26 14:53:27 +02:00 |
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Acuadragon100
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c8535f13a6
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Check if same level before trying to decode the data.
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2026-04-26 14:53:23 +02:00 |
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Acuadragon100
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b5ba7862a9
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Actually, we can re-enable this if we just make sure it applies to the correct level.
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2026-04-26 14:53:21 +02:00 |
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Acuadragon100
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33e61b7ef0
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Fix not unloading client levels on servers.
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2026-04-26 14:53:11 +02:00 |
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Acuadragon100
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1617ebda9e
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Disable fading detection on 1.21.6+ for now.
Might be worth revisiting once a proper fork of Immersive Portals appear for newer versions.
|
2026-04-26 13:51:52 +02:00 |
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Acuadragon100
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29042e2ced
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Cleanup
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2026-04-26 13:51:37 +02:00 |
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Acuadragon100
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390dda94c6
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Fix server loading.
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2026-04-26 13:49:36 +02:00 |
|
Acuadragon100
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6600703d52
|
Redo loading
|
2026-04-26 13:45:06 +02:00 |
|
Acuadragon100
|
3a065d1784
|
Bug fixes and refactoring.
|
2026-04-26 13:44:25 +02:00 |
|
Acuadragon100
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0e340e4558
|
Tweaked portal loading and fix portals not being detected to disable fading until entered at least once.
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2026-04-26 13:43:26 +02:00 |
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Acuadragon100
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ca550a0a57
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Disable fade rendering when immersive portals and sodium are active at once.
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2026-04-26 13:41:03 +02:00 |
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Acuadragon100
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30143cbbcb
|
26.1 support
|
2026-04-26 13:40:31 +02:00 |
|
Acuadragon100
|
81abcbdb86
|
Move timer out of mixin to fix crash.
|
2026-04-26 13:40:13 +02:00 |
|
Michael Harvey
|
3080102f06
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Address maintainer feedback: single level loading system, TimerUtil cleanup, consistent formatting
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2026-04-26 00:49:31 +02:00 |
|
Michael Harvey
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6316587ebe
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remove duplicate copy
|
2026-04-26 00:49:31 +02:00 |
|
Michael Harvey
|
2e1a2367bd
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add server support for immersive portals
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2026-04-26 00:49:31 +02:00 |
|
Michael Harvey
|
e65b1e2dfc
|
add immersive portals support
|
2026-04-26 00:49:31 +02:00 |
|
James Seibel
|
40040294e7
|
up fabric api 1.21.1 version
|
2026-04-25 15:09:48 -05:00 |
|
James Seibel
|
783e61ec3d
|
Update the readme
|
2026-04-24 07:47:41 -05:00 |
|
James Seibel
|
e09db5d7df
|
up version number 3.0.2 -> 3.0.3
|
2026-04-24 06:51:44 -05:00 |
|
James Seibel
|
91f9ef3f4b
|
remove dev from the version number
3.0.2b
|
2026-04-24 06:51:09 -05:00 |
|
James Seibel
|
d52a3abb14
|
Add a rough build all parallel batch script
|
2026-04-23 20:38:51 -05:00 |
|
James Seibel
|
16370b0b6e
|
ignore parallel build folders
|
2026-04-23 20:38:23 -05:00 |
|
James Seibel
|
bfa60b48cf
|
Fix iris transparent blending
|
2026-04-23 17:54:41 -05:00 |
|
James Seibel
|
50518bfe21
|
Fix "fog" rendering when underwater with Iris
|
2026-04-23 17:39:46 -05:00 |
|
James Seibel
|
80e4467829
|
Fix near clip plane to close with shaders
|
2026-04-23 17:09:27 -05:00 |
|
James Seibel
|
396315bd05
|
Fix GC rarely deleting in use GL buffers
|
2026-04-23 16:57:17 -05:00 |
|
James Seibel
|
7a0fec2c2f
|
Maybe fix a buffer deletion issue?
|
2026-04-23 07:44:33 -05:00 |
|
James Seibel
|
4afaaa7b12
|
up api version 6.0.0 -> 6.1.0
|
2026-04-23 07:42:31 -05:00 |
|
James Seibel
|
b057041467
|
Add more locking and volatile buffer ID checks
|
2026-04-23 07:16:31 -05:00 |
|
James Seibel
|
33e6ce6376
|
potential nvidia null VBO pointer crash fix
|
2026-04-22 22:33:17 -05:00 |
|
James Seibel
|
118ef39c30
|
Fix flashing when moving over root node boundaries
|
2026-04-22 18:36:13 -05:00 |
|
James Seibel
|
1013e1c824
|
Merge branch 'main' of gitlab.com:distant-horizons-team/distant-horizons
|
2026-04-22 17:15:09 -05:00 |
|
James Seibel
|
b0e924c7fe
|
Fix nvidia driver crash
|
2026-04-22 17:14:50 -05:00 |
|
James Seibel
|
1777acd1d4
|
remove unused var in ThreadWorldGenParams
|
2026-04-22 16:54:41 -05:00 |
|
s809
|
8276a862f8
|
Clean up received payload buffer check a bit
|
2026-04-23 00:26:37 +05:00 |
|
James Seibel
|
4329acf91d
|
Try fixing rare null pointer in render
|
2026-04-22 07:51:11 -05:00 |
|
James Seibel
|
72f83b40f7
|
Fix quad tree unit tests
|
2026-04-22 07:41:56 -05:00 |
|
James Seibel
|
a33eb30a53
|
fix rare race condition preventing world gen
|
2026-04-21 22:20:14 -05:00 |
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