Fix Immersive Portals not properly detected on Forge 1.16.5

This commit is contained in:
Acuadragon100
2026-05-12 21:23:46 +02:00
parent 42344e9c31
commit 31ab738392
@@ -22,6 +22,7 @@ package com.seibel.distanthorizons.forge;
import com.mojang.brigadier.CommandDispatcher;
import com.seibel.distanthorizons.common.AbstractModInitializer;
import com.seibel.distanthorizons.common.wrappers.gui.GetConfigScreen;
import com.seibel.distanthorizons.core.dependencyInjection.ModAccessorInjector;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.wrapperInterfaces.misc.IPluginPacketSender;
import com.seibel.distanthorizons.core.wrapperInterfaces.modAccessor.*;
@@ -103,7 +104,16 @@ public class ForgeMain extends AbstractModInitializer
{
this.tryCreateModCompatAccessor("optifine", IOptifineAccessor.class, OptifineAccessor::new);
this.tryCreateModCompatAccessor("oculus", IIrisAccessor.class, OculusAccessor::new);
this.tryCreateModCompatAccessor("imm_ptl_core", IImmersivePortalsAccessor.class, ImmersivePortalsAccessorForge::new);
IModChecker modChecker = SingletonInjector.INSTANCE.get(IModChecker.class);
// We ideally want to detect imm_ptl_core, but 1.16.5 did not provide that mod id.
if (modChecker.isModLoaded("imm_ptl_core") || modChecker.isModLoaded("immersive_portals"))
{
ModAccessorInjector.INSTANCE.bind(IImmersivePortalsAccessor.class, new ImmersivePortalsAccessorForge());
}
else
{
LOGGER.debug("Skipping mod compatibility accessor for: [ Immersive Portals ]");
}
#if MC_VER < MC_1_17_1
ModLoadingContext.get().registerExtensionPoint(ExtensionPoint.CONFIGGUIFACTORY,