move fog common mixin code to common

This commit is contained in:
James Seibel
2026-05-02 10:00:24 -05:00
parent e1ce3ae200
commit 35c1bae156
3 changed files with 133 additions and 112 deletions
@@ -0,0 +1,125 @@
package com.seibel.distanthorizons.common.commonMixins;
import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftClientWrapper;
import com.seibel.distanthorizons.core.api.internal.ClientApi;
import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.dependencyInjection.ModAccessorInjector;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.modAccessor.IImmersivePortalsAccessor;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper;
import net.minecraft.client.Camera;
import net.minecraft.client.renderer.FogRenderer;
import net.minecraft.world.effect.MobEffects;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.level.material.FogType;
import net.minecraft.client.Camera;
import net.minecraft.world.effect.MobEffects;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.LivingEntity;
#if MC_VER < MC_1_17_1
import net.minecraft.world.level.material.FluidState;
import net.minecraft.client.renderer.FogRenderer;
import net.minecraft.client.renderer.FogRenderer.FogMode;
import com.mojang.blaze3d.systems.RenderSystem;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
#elif MC_VER < MC_1_21_3
import net.minecraft.world.level.material.FogType;
import net.minecraft.client.renderer.FogRenderer;
import net.minecraft.client.renderer.FogRenderer.FogMode;
import com.mojang.blaze3d.systems.RenderSystem;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
#elif MC_VER < MC_1_21_6
import net.minecraft.world.level.material.FogType;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import com.mojang.blaze3d.shaders.FogShape;
import net.minecraft.client.renderer.FogRenderer;
import net.minecraft.client.renderer.FogRenderer.FogMode;
import net.minecraft.client.renderer.FogParameters;
import org.joml.Vector4f;
import com.mojang.blaze3d.systems.RenderSystem;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
#else
import net.minecraft.world.level.material.FogType;
import net.minecraft.client.renderer.fog.FogRenderer;
import net.minecraft.client.renderer.fog.FogData;
import com.llamalad7.mixinextras.injector.wrapoperation.Operation;
import com.llamalad7.mixinextras.injector.wrapoperation.WrapOperation;
#endif
public class MixinVanillaFogCommon
{
#if MC_VER < MC_1_21_6
public static boolean cancelFog(Camera camera, FogRenderer.FogMode fogMode)
#else
public static boolean cancelFog()
#endif
{
#if MC_VER < MC_1_21_6
Entity entity = camera.getEntity();
#elif MC_VER <= MC_1_21_10
Camera camera = Minecraft.getInstance().gameRenderer.getMainCamera();
Entity entity = camera.getEntity();
#else
Camera camera = Minecraft.getInstance().gameRenderer.getMainCamera();
Entity entity = camera.entity();
#endif
boolean cameraNotInFluid = cameraNotInFluid(camera);
boolean isSpecialFog = (entity instanceof LivingEntity) && ((LivingEntity) entity).hasEffect(MobEffects.BLINDNESS);
boolean cancelFog = !isSpecialFog;
cancelFog = cancelFog && cameraNotInFluid;
#if MC_VER < MC_1_21_6
cancelFog = cancelFog && (fogMode == FogRenderer.FogMode.FOG_TERRAIN);
#endif
cancelFog = cancelFog && !SingletonInjector.INSTANCE.get(IMinecraftRenderWrapper.class).isFogStateSpecial();
cancelFog = cancelFog && !Config.Client.Advanced.Graphics.Fog.enableVanillaFog.get();
IImmersivePortalsAccessor immersivePortals = ModAccessorInjector.INSTANCE.get(IImmersivePortalsAccessor.class);
if (immersivePortals != null
&& immersivePortals.isRenderingPortal())
{
cancelFog = false;
}
return cancelFog;
}
private static boolean cameraNotInFluid(Camera camera)
{
#if MC_VER < MC_1_17_1
FluidState fluidState = camera.getFluidInCamera();
boolean cameraNotInFluid = fluidState.isEmpty();
#else
FogType fogTypes = camera.getFluidInCamera();
boolean cameraNotInFluid = fogTypes == FogType.NONE;
#endif
return cameraNotInFluid;
}
}
@@ -19,19 +19,13 @@
package com.seibel.distanthorizons.fabric.mixins.client;
import com.seibel.distanthorizons.common.commonMixins.MixinVanillaFogCommon;
import com.seibel.distanthorizons.core.api.internal.ClientApi;
import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import net.minecraft.client.Minecraft;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import net.minecraft.client.Camera;
import net.minecraft.world.effect.MobEffects;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.LivingEntity;
#if MC_VER < MC_1_17_1
import net.minecraft.world.level.material.FluidState;
@@ -42,7 +36,6 @@ import com.mojang.blaze3d.systems.RenderSystem;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
#elif MC_VER < MC_1_21_3
import net.minecraft.world.level.material.FogType;
import net.minecraft.client.renderer.FogRenderer;
import net.minecraft.client.renderer.FogRenderer.FogMode;
import com.mojang.blaze3d.systems.RenderSystem;
@@ -96,11 +89,11 @@ public class MixinFogRenderer
#endif
{
#if MC_VER < MC_1_21_6
boolean cancelFog = cancelFog(camera, fogMode);
boolean cancelFog = MixinVanillaFogCommon.cancelFog(camera, fogMode);
#elif MC_VER < MC_1_21_6
boolean cancelFog = cancelFog(camera);
boolean cancelFog = MixinVanillaFogCommon.cancelFog(camera);
#else
boolean cancelFog = cancelFog();
boolean cancelFog = MixinVanillaFogCommon.cancelFog();
#endif
if (cancelFog)
@@ -164,52 +157,5 @@ public class MixinFogRenderer
#endif
@Unique
#if MC_VER < MC_1_21_6
private static boolean cancelFog(Camera camera, FogMode fogMode)
#else
private static boolean cancelFog()
#endif
{
#if MC_VER < MC_1_21_6
Entity entity = camera.getEntity();
#elif MC_VER <= MC_1_21_10
Camera camera = Minecraft.getInstance().gameRenderer.getMainCamera();
Entity entity = camera.getEntity();
#else
Camera camera = Minecraft.getInstance().gameRenderer.getMainCamera();
Entity entity = camera.entity();
#endif
boolean cameraNotInFluid = cameraNotInFluid(camera);
boolean isSpecialFog = (entity instanceof LivingEntity) && ((LivingEntity) entity).hasEffect(MobEffects.BLINDNESS);
boolean cancelFog = !isSpecialFog;
cancelFog = cancelFog && cameraNotInFluid;
#if MC_VER < MC_1_21_6
cancelFog = cancelFog && (fogMode == FogMode.FOG_TERRAIN);
#endif
cancelFog = cancelFog && !SingletonInjector.INSTANCE.get(IMinecraftRenderWrapper.class).isFogStateSpecial();
cancelFog = cancelFog && !Config.Client.Advanced.Graphics.Fog.enableVanillaFog.get();
return cancelFog;
}
@Unique
private static boolean cameraNotInFluid(Camera camera)
{
#if MC_VER < MC_1_17_1
FluidState fluidState = camera.getFluidInCamera();
boolean cameraNotInFluid = fluidState.isEmpty();
#else
FogType fogTypes = camera.getFluidInCamera();
boolean cameraNotInFluid = fogTypes == FogType.NONE;
#endif
return cameraNotInFluid;
}
}
@@ -19,11 +19,8 @@
package com.seibel.distanthorizons.neoforge.mixins.client;
import com.seibel.distanthorizons.common.commonMixins.MixinVanillaFogCommon;
import com.seibel.distanthorizons.core.api.internal.ClientApi;
import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import net.minecraft.client.Minecraft;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
@@ -96,11 +93,11 @@ public class MixinFogRenderer
#endif
{
#if MC_VER < MC_1_21_6
boolean cancelFog = cancelFog(camera, fogMode);
boolean cancelFog = MixinVanillaFogCommon.cancelFog(camera, fogMode);
#elif MC_VER < MC_1_21_6
boolean cancelFog = cancelFog(camera);
boolean cancelFog = MixinVanillaFogCommon.cancelFog(camera);
#else
boolean cancelFog = cancelFog();
boolean cancelFog = MixinVanillaFogCommon.cancelFog();
#endif
if (cancelFog)
@@ -164,52 +161,5 @@ public class MixinFogRenderer
#endif
@Unique
#if MC_VER < MC_1_21_6
private static boolean cancelFog(Camera camera, FogMode fogMode)
#else
private static boolean cancelFog()
#endif
{
#if MC_VER < MC_1_21_6
Entity entity = camera.getEntity();
#elif MC_VER <= MC_1_21_10
Camera camera = Minecraft.getInstance().gameRenderer.getMainCamera();
Entity entity = camera.getEntity();
#else
Camera camera = Minecraft.getInstance().gameRenderer.getMainCamera();
Entity entity = camera.entity();
#endif
boolean cameraNotInFluid = cameraNotInFluid(camera);
boolean isSpecialFog = (entity instanceof LivingEntity) && ((LivingEntity) entity).hasEffect(MobEffects.BLINDNESS);
boolean cancelFog = !isSpecialFog;
cancelFog = cancelFog && cameraNotInFluid;
#if MC_VER < MC_1_21_6
cancelFog = cancelFog && (fogMode == FogMode.FOG_TERRAIN);
#endif
cancelFog = cancelFog && !SingletonInjector.INSTANCE.get(IMinecraftRenderWrapper.class).isFogStateSpecial();
cancelFog = cancelFog && !Config.Client.Advanced.Graphics.Fog.enableVanillaFog.get();
return cancelFog;
}
@Unique
private static boolean cameraNotInFluid(Camera camera)
{
#if MC_VER < MC_1_17_1
FluidState fluidState = camera.getFluidInCamera();
boolean cameraNotInFluid = fluidState.isEmpty();
#else
FogType fogTypes = camera.getFluidInCamera();
boolean cameraNotInFluid = fogTypes == FogType.NONE;
#endif
return cameraNotInFluid;
}
}