Leonardo
78ab4b8598
Changed configs
2021-10-07 17:20:39 +02:00
cola98765
028aed53f8
resolved some more warnings and applied autoformat in affected files
2021-10-07 11:17:02 +02:00
cola98765
1ed36ba6c4
resolved some more warnings and applied autoformat in affected files
2021-10-07 11:07:10 +02:00
cola98765
6deca8e235
resolved many warnings and applied autoformat in affected files
2021-10-07 10:36:30 +02:00
Leonardo
a6f3c2478e
Some refactor + fixed cpu problem with near_first
2021-10-07 00:19:32 +02:00
cola98765
a66554f2dd
resolved todo
2021-10-06 11:45:36 +02:00
cola98765
28cf2eb450
removed debug message when saving
2021-10-06 10:37:36 +02:00
cola98765
e154f552c7
fixed bug where only some regions were saved when player was not moving
2021-10-06 10:36:37 +02:00
Leonardo
0c275e1495
Added back the toString in the PosToGenerateContainer
2021-10-05 19:06:51 +02:00
Leonardo
2b15c089f4
Added back the toString in the PosToGenerateContainer
2021-10-05 18:59:40 +02:00
Leonardo
fca926bc8f
Added some comment, fixed the thread conflict problem
2021-10-05 11:25:06 +02:00
James Seibel
f6ea990ab0
Reduce buffer uploading stuttering
...
I also included commented out versions of several other buffer uploading options and comments on how well they perform.
2021-10-04 22:52:11 -05:00
James Seibel
ee6c8d597c
Hopefully prevent the buffer builder from dying if an exception is thrown
2021-10-03 14:45:38 -05:00
James Seibel
1e819bd555
temporarily disable transparency in the AbstractLodTemplate
2021-10-03 14:08:55 -05:00
James Seibel
a0358dd298
Merge branch '1.16.5' of gitlab.com:jeseibel/minecraft-lod-mod into 1.16.5
2021-10-03 13:57:34 -05:00
James Seibel
90987fc389
Add a constant to LodUtil and remove a few unused ones
2021-10-03 13:57:24 -05:00
cola98765
f72c846fe5
removed old commented code
2021-10-03 09:42:50 +02:00
James Seibel
2ca8576ad7
auto-indent
2021-10-02 21:33:09 -05:00
James Seibel
0194cffaba
auto indent
2021-10-02 21:28:52 -05:00
James Seibel
cc52815315
update a override option in the clientProxy
2021-10-02 21:24:19 -05:00
James Seibel
900b67920c
re-add transparency rendering
2021-10-02 21:24:04 -05:00
James Seibel
9c1e5c33a5
Merge branch '1.16.5' of gitlab.com:jeseibel/minecraft-lod-mod into 1.16.5
2021-10-02 21:08:22 -05:00
James Seibel
d7a1d330d9
Re-add Linux and (hopefully) Mac support
...
I have tested Windows and Ubuntu (Linux). I didn't test Mac but I am reasonably confident that it should work.
2021-10-02 21:08:15 -05:00
cola98765
3ac05c6a2b
fixed multiplyRGBcolors to not make off by 1 error
2021-10-02 15:34:02 +02:00
James Seibel
eeff5437b5
Hopefully add Mac and Linux support
2021-10-01 23:25:51 -05:00
James Seibel
ee89d6f512
Update the Readme to include IntelliJ install instructions
2021-10-01 07:19:55 -05:00
James Seibel
a577851f6b
Merge branch '1.16.5' of gitlab.com:jeseibel/minecraft-lod-mod into 1.16.5
2021-09-30 21:42:00 -05:00
James Seibel
536bff2fe7
Hopefully fix the OpenGL context switching error
2021-09-30 21:41:49 -05:00
James Seibel
b1995445e2
auto-format
2021-09-30 19:24:30 -05:00
Leonardo
5d4d483b16
re-added the avoidNonFullBlock and avoidSmallBlock options
2021-10-01 01:26:11 +02:00
Leonardo
c13abc3b7d
Added thread data for the buffer builder
2021-09-30 19:50:05 +02:00
Leonardo
1cbb15045f
Added a reset when unloading and loading world
2021-09-30 19:47:04 +02:00
Leonardo
48ea096ff1
Added comment and changed some small variables
2021-09-30 17:52:51 +02:00
cola98765
2e08b61672
Merge remote-tracking branch 'origin/1.16.5' into 1.16.5
2021-09-30 17:46:59 +02:00
cola98765
b0bb01fde4
reworked ThreadMapUtil to actually save arrays between uses.
2021-09-30 17:46:03 +02:00
Leonardo
cc666e917e
Now the border chunk only work for render distance higher than 4
2021-09-30 15:26:28 +02:00
Leonardo
9e0abd06fb
Better fake chunk/ real chunk blending, less holes
2021-09-30 14:48:52 +02:00
cola98765
0f56a98499
attempt to fix grass colors by setting biome opacity to 255
2021-09-30 13:04:43 +02:00
cola98765
529c52b93f
getBuilderArray wasn't initialised correctly causing a lot of new long[]
2021-09-30 12:28:04 +02:00
cola98765
8020b298fb
fixed saving transparency and calculating it around biome colors
2021-09-30 11:11:23 +02:00
Leonardo
37db05d18f
added a borderChunk finder function
2021-09-30 01:38:39 +02:00
Leonardo
555e5a78b5
simplified the culling (still disabled)
2021-09-30 01:37:48 +02:00
Leonardo
32d492f5f6
Changed some package and added a dimension to the buffer builders
2021-09-29 14:57:43 +02:00
James Seibel
d9ee9135d7
revert the config override message
2021-09-29 07:55:46 -05:00
James Seibel
d59f9dc4c6
Create pre-release a1.5.1
...
I made this version so hopefully someone could test if Vivecraft is just ignoring Minecraft's FOV when creating their projection matrices or if they are doing something more complicated.
1.16.5-a1.5.1-pre
2021-09-28 22:56:17 -05:00
James Seibel
8f329ac785
auto-format
2021-09-28 22:18:38 -05:00
James Seibel
9865b23e5b
Move MAX_ALLOCATEABLE_DIRECT_MEMORY to LodUtil
2021-09-28 21:29:25 -05:00
James Seibel
a987149aa3
Create Eclipse Auto Formatting V1.xml
2021-09-28 21:06:15 -05:00
Leonardo
22b7e46d39
small fixes
2021-09-29 02:38:19 +02:00
Leonardo
e5c1e67369
Changed various names, changed the memory calculator
2021-09-29 02:16:23 +02:00