Leonardo
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435c5ee73a
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fixed nether roof bug
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2021-09-21 15:09:28 +02:00 |
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Leonardo
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688cb3f89a
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New memory getter system
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2021-09-20 18:58:02 +02:00 |
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Leonardo
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482dfb918e
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Refactoring + added the ability to disable lods with f6
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2021-09-20 15:44:18 +02:00 |
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Leonardo
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ab014af15d
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more refactoring
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2021-09-20 15:15:10 +02:00 |
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cola98765
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0dab4a2274
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addressed couple warnings
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2021-09-20 11:54:01 +02:00 |
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Leonardo
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ebe2c22a28
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Changed how the VerticalLevelContainer contains the data
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2021-09-19 20:48:07 +02:00 |
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James Seibel
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aa95361866
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Refactor LodDimension and change some error reporting in PosToRenderContainer
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2021-09-18 16:58:23 -05:00 |
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Leonardo
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cdeba2616c
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Re-Introduced HEIGHMAP mode correctly.
Added single get and add to the LevelContainer to avoid using temp arrays
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2021-09-15 13:23:41 +02:00 |
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Leonardo
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6dc94b0cc2
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Introduced lodQualityMode in config to change from 3d to 2d
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2021-09-15 10:42:09 +02:00 |
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Leonardo
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75e78d9000
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First vertical data working
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2021-09-13 17:34:37 +02:00 |
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Leonardo
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bdcc4c7755
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Introduced map util and now the Loading does not create new String object.
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2021-09-11 15:56:46 +02:00 |
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Leonardo
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feebc3564a
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Created the single level container
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2021-09-10 16:42:21 +02:00 |
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Leonardo
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21140593e2
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Started convertion for vertical data
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2021-09-10 01:05:12 +02:00 |
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James Seibel
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18b8359f0d
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rename the wrapper package to wrappers
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2021-09-07 21:12:58 -05:00 |
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James Seibel
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40321d6e21
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Remove unused variables, imports, etc.
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2021-09-07 19:52:06 -05:00 |
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Leonardo
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f76fa17e25
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Removed level pos and data arrays
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2021-09-07 17:23:22 +02:00 |
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James Seibel
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13a1e7ed56
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Add the MinecraftWrapper
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2021-09-06 11:20:32 -05:00 |
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James Seibel
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a1aa90cccb
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Split up the configs to make it easier to understand
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2021-09-01 21:39:02 -05:00 |
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Leonardo
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91ba48ad4a
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Max draw detail now works correctly and node bigger than a chunk do not disappear if you touch a border
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2021-09-01 18:11:01 +02:00 |
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Leonardo
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4e249e943a
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Revert "Added LevelPosUtil, now the node are added using it and not with the LevelPos object"
LevelPos are useful and the small stutter in the buffer builder is probably caused by the creation of ChunkPos
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2021-09-01 16:33:34 +02:00 |
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Leonardo
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1360edb459
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Added LevelPosUtil, now the node are added using it and not with the LevelPos object
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2021-09-01 15:15:23 +02:00 |
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Leonardo
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e65579f346
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temporary fix to the missing region bug
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2021-08-31 18:08:02 +02:00 |
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James Seibel
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2c2c6d6785
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Add configs for buffer building timeouts and small refactors
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2021-08-30 23:16:27 -05:00 |
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Leonardo
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193c579712
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changed the generation. Added re-use of levelPos
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2021-08-30 23:03:22 +02:00 |
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Leonardo
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b19a80f411
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Optimized the regen
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2021-08-29 16:42:44 +02:00 |
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Leonardo
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450f15ad36
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Finally fixed the regen problem
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2021-08-29 10:56:14 +02:00 |
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Leonardo
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f4c3ad8bb5
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Fixed the garbage collector being called too much
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2021-08-28 20:32:58 +02:00 |
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Leonardo
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685284f131
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removed some e.printStack for the release
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2021-08-28 13:40:39 +02:00 |
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Leonardo
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f803bd58af
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fixed server not overriding lower quality
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2021-08-28 13:21:50 +02:00 |
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Leonardo
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e3e8ef705a
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geneartionType is no longer used in LodRegion. Every region has a generationMode (+ server)
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2021-08-28 12:22:09 +02:00 |
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Leonardo
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e1a425dbcc
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fixed a small generation errore,
Now cut and gen tree are automatic
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2021-08-28 11:15:34 +02:00 |
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Leonardo
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d8bd4e2347
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Fixed a small loading bug,
made the getDataToGenerate fully automatic, added an option to update the DetailDistanceUtil values
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2021-08-28 10:38:44 +02:00 |
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James Seibel
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425f4948dc
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Remove unneeded imports and a unneeded cast
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2021-08-27 18:05:02 -05:00 |
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Leonardo
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822a088096
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fixed loading
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2021-08-28 00:36:45 +02:00 |
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Leonardo
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36079e1624
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fix to the Rendering holes
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2021-08-28 00:16:44 +02:00 |
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Leonardo
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8db782a406
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Now nodeToRender is fully automatic
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2021-08-27 23:05:37 +02:00 |
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Leonardo
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af4e30588f
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new z fix
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2021-08-27 18:27:37 +02:00 |
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Leonardo
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2630d50147
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temporary z fix
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2021-08-27 17:43:17 +02:00 |
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Leonardo
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db2410e7fe
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changed indent
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2021-08-27 14:34:43 +02:00 |
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Leonardo
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9990132db2
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small changes
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2021-08-27 14:31:13 +02:00 |
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Leonardo
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21069d6479
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Optimization to getLodToRender
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2021-08-27 12:02:02 +02:00 |
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Leonardo
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783c0c97a1
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Preparing the BufferBuilder for new system
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2021-08-27 11:28:29 +02:00 |
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Leonardo
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fc0aaac69f
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added better shading + small changes
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2021-08-27 00:54:46 +02:00 |
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Leonardo
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9786a12273
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Fixed a small bug with getDataToGenerate
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2021-08-26 23:34:14 +02:00 |
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Leonardo
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c169cb6b7f
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Changed how color are calculated
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2021-08-26 23:02:32 +02:00 |
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Leonardo
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ab7ed9a4c5
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Optimized getDataToGenerate
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2021-08-26 20:13:32 +02:00 |
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Leonardo
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70317a37cb
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fixed LevelPos and colors
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2021-08-26 14:28:27 +02:00 |
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Leonardo
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74e4744ff7
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Correctly removed LodDataPoint and optimized the LevelPos use
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2021-08-26 13:18:18 +02:00 |
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Leonardo
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488d520b8f
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Improved the template, shared faces are not rendered
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2021-08-25 10:55:05 +02:00 |
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Leonardo
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500a68e0fc
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Merge remote-tracking branch 'origin/1.16.5' into 1.16.5
# Conflicts:
# src/main/java/com/seibel/lod/builders/LodBufferBuilder.java
# src/main/java/com/seibel/lod/handlers/LodDimensionFileHandler.java
# src/main/java/com/seibel/lod/proxy/ClientProxy.java
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2021-08-25 07:59:57 +02:00 |
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