Commit Graph

84 Commits

Author SHA1 Message Date
Leonardo 435c5ee73a fixed nether roof bug 2021-09-21 15:09:28 +02:00
Leonardo 688cb3f89a New memory getter system 2021-09-20 18:58:02 +02:00
Leonardo 482dfb918e Refactoring + added the ability to disable lods with f6 2021-09-20 15:44:18 +02:00
Leonardo ab014af15d more refactoring 2021-09-20 15:15:10 +02:00
cola98765 0dab4a2274 addressed couple warnings 2021-09-20 11:54:01 +02:00
Leonardo ebe2c22a28 Changed how the VerticalLevelContainer contains the data 2021-09-19 20:48:07 +02:00
James Seibel aa95361866 Refactor LodDimension and change some error reporting in PosToRenderContainer 2021-09-18 16:58:23 -05:00
Leonardo cdeba2616c Re-Introduced HEIGHMAP mode correctly.
Added single get and add to the LevelContainer to avoid using temp arrays
2021-09-15 13:23:41 +02:00
Leonardo 6dc94b0cc2 Introduced lodQualityMode in config to change from 3d to 2d 2021-09-15 10:42:09 +02:00
Leonardo 75e78d9000 First vertical data working 2021-09-13 17:34:37 +02:00
Leonardo bdcc4c7755 Introduced map util and now the Loading does not create new String object. 2021-09-11 15:56:46 +02:00
Leonardo feebc3564a Created the single level container 2021-09-10 16:42:21 +02:00
Leonardo 21140593e2 Started convertion for vertical data 2021-09-10 01:05:12 +02:00
James Seibel 18b8359f0d rename the wrapper package to wrappers 2021-09-07 21:12:58 -05:00
James Seibel 40321d6e21 Remove unused variables, imports, etc. 2021-09-07 19:52:06 -05:00
Leonardo f76fa17e25 Removed level pos and data arrays 2021-09-07 17:23:22 +02:00
James Seibel 13a1e7ed56 Add the MinecraftWrapper 2021-09-06 11:20:32 -05:00
James Seibel a1aa90cccb Split up the configs to make it easier to understand 2021-09-01 21:39:02 -05:00
Leonardo 91ba48ad4a Max draw detail now works correctly and node bigger than a chunk do not disappear if you touch a border 2021-09-01 18:11:01 +02:00
Leonardo 4e249e943a Revert "Added LevelPosUtil, now the node are added using it and not with the LevelPos object"
LevelPos are useful and the small stutter in the buffer builder is probably caused by the creation of ChunkPos
2021-09-01 16:33:34 +02:00
Leonardo 1360edb459 Added LevelPosUtil, now the node are added using it and not with the LevelPos object 2021-09-01 15:15:23 +02:00
Leonardo e65579f346 temporary fix to the missing region bug 2021-08-31 18:08:02 +02:00
James Seibel 2c2c6d6785 Add configs for buffer building timeouts and small refactors 2021-08-30 23:16:27 -05:00
Leonardo 193c579712 changed the generation. Added re-use of levelPos 2021-08-30 23:03:22 +02:00
Leonardo b19a80f411 Optimized the regen 2021-08-29 16:42:44 +02:00
Leonardo 450f15ad36 Finally fixed the regen problem 2021-08-29 10:56:14 +02:00
Leonardo f4c3ad8bb5 Fixed the garbage collector being called too much 2021-08-28 20:32:58 +02:00
Leonardo 685284f131 removed some e.printStack for the release 2021-08-28 13:40:39 +02:00
Leonardo f803bd58af fixed server not overriding lower quality 2021-08-28 13:21:50 +02:00
Leonardo e3e8ef705a geneartionType is no longer used in LodRegion. Every region has a generationMode (+ server) 2021-08-28 12:22:09 +02:00
Leonardo e1a425dbcc fixed a small generation errore,
Now cut and gen tree are automatic
2021-08-28 11:15:34 +02:00
Leonardo d8bd4e2347 Fixed a small loading bug,
made the getDataToGenerate fully automatic, added an option to update the DetailDistanceUtil values
2021-08-28 10:38:44 +02:00
James Seibel 425f4948dc Remove unneeded imports and a unneeded cast 2021-08-27 18:05:02 -05:00
Leonardo 822a088096 fixed loading 2021-08-28 00:36:45 +02:00
Leonardo 36079e1624 fix to the Rendering holes 2021-08-28 00:16:44 +02:00
Leonardo 8db782a406 Now nodeToRender is fully automatic 2021-08-27 23:05:37 +02:00
Leonardo af4e30588f new z fix 2021-08-27 18:27:37 +02:00
Leonardo 2630d50147 temporary z fix 2021-08-27 17:43:17 +02:00
Leonardo db2410e7fe changed indent 2021-08-27 14:34:43 +02:00
Leonardo 9990132db2 small changes 2021-08-27 14:31:13 +02:00
Leonardo 21069d6479 Optimization to getLodToRender 2021-08-27 12:02:02 +02:00
Leonardo 783c0c97a1 Preparing the BufferBuilder for new system 2021-08-27 11:28:29 +02:00
Leonardo fc0aaac69f added better shading + small changes 2021-08-27 00:54:46 +02:00
Leonardo 9786a12273 Fixed a small bug with getDataToGenerate 2021-08-26 23:34:14 +02:00
Leonardo c169cb6b7f Changed how color are calculated 2021-08-26 23:02:32 +02:00
Leonardo ab7ed9a4c5 Optimized getDataToGenerate 2021-08-26 20:13:32 +02:00
Leonardo 70317a37cb fixed LevelPos and colors 2021-08-26 14:28:27 +02:00
Leonardo 74e4744ff7 Correctly removed LodDataPoint and optimized the LevelPos use 2021-08-26 13:18:18 +02:00
Leonardo 488d520b8f Improved the template, shared faces are not rendered 2021-08-25 10:55:05 +02:00
Leonardo 500a68e0fc Merge remote-tracking branch 'origin/1.16.5' into 1.16.5
# Conflicts:
#	src/main/java/com/seibel/lod/builders/LodBufferBuilder.java
#	src/main/java/com/seibel/lod/handlers/LodDimensionFileHandler.java
#	src/main/java/com/seibel/lod/proxy/ClientProxy.java
2021-08-25 07:59:57 +02:00