Commit Graph

651 Commits

Author SHA1 Message Date
s809 accb2d6af3 Merge branch 'main' of https://gitlab.com/jeseibel/distant-horizons 2023-12-15 20:31:50 +05:00
James Seibel 941aeedee0 Merge branch 'chisels' 2023-12-15 07:12:07 -06:00
James Seibel 4d8ce3b5ea Optimize DH lighting for chunks with populated sections
Specifically improves lighting speed for BigGlobe worlds
2023-12-14 07:50:57 -06:00
coolGi cf8b0329bb Hopefully fixed compolation with the new preprocessor 2023-12-12 22:17:21 +10:30
coolGi 61460f9ac0 Updated java files to use version numbers 2023-12-12 19:23:28 +10:30
Pierre Remacle 0fe017df74 Chisels & Bits blocks transparent 2023-12-11 16:05:03 +01:00
James Seibel 2bb2f5a233 Remove PRE and POST preprocessor MC versions 2023-12-11 07:45:54 -06:00
James Seibel e787d7d317 Attempt to fix a rare concurrent lighting engine issue with ChunkWrapper.getBlockLightPosList() 2023-12-09 16:18:17 -06:00
James Seibel 963d22b2f5 Add a potential fix to unconfigured C2ME crashing/log spam 2023-12-09 09:42:18 -06:00
coolGi 04ddd83519 Fixed up screens looking incorrect on 1.20.4 mc versions 2023-12-09 14:41:15 +10:30
coolGi 5b81ca2716 Updated to 1.20.3/4 2023-12-09 14:09:24 +10:30
s809 3cb2a70f4d Merge branch 'main' of https://gitlab.com/jeseibel/distant-horizons 2023-12-06 21:17:16 +05:00
James Seibel 704a2ff217 Only display empty biomeWrapper string logs once 2023-12-04 07:17:51 -06:00
James Seibel 1787d2c6d9 Fix BlockStateWrapper compiling 2023-12-03 18:38:17 -06:00
James Seibel ffd8ea8751 Fix snow light rendering 2023-12-02 12:07:35 -06:00
James Seibel 4cd10a82fd Fix DH lighting failing for water 2023-12-01 07:50:14 -06:00
James Seibel 4955d22649 Fix block lighting being ignored in MC 1.20.2 2023-12-01 07:49:36 -06:00
James Seibel 0faa64112a Refactor, comment, and rename 2023-11-30 07:25:57 -06:00
Fourmisain b8e7b14fbb fix light map update being done on non-light-map textures 2023-11-27 16:58:54 +01:00
James Seibel dd60c7620f Fix null pointer when joining some multiverse servers 2023-11-25 11:39:53 -06:00
James Seibel a95171dbbe Add constants to BlockStateWrapper 2023-11-25 08:46:03 -06:00
James Seibel 10d542ed14 Fix incorrect ChunkWrapper IndexOutOfBounds checking 2023-11-25 08:45:23 -06:00
s809 0e93aa4aea Basic chat commands 2023-11-25 17:44:52 +05:00
s809 5ceeebe567 Merge branch 'main' of https://gitlab.com/jeseibel/distant-horizons 2023-11-19 22:57:14 +05:00
coolGi e99fbb76bf Added temporary solution to file update from 1.6 2023-11-18 23:52:30 +10:30
s809 f009fd41ab Merge branch 'main' of https://gitlab.com/jeseibel/minecraft-lod-mod 2023-11-11 19:20:50 +05:00
James Seibel 34565992ea Only log broken BlockState and Biomes deserializations once 2023-11-04 15:42:16 -05:00
s809 9faa3b0a54 Do not update client light on a dedicated server 2023-11-04 16:39:23 +05:00
s809 0e70478dd3 Merge branch 'main' of https://gitlab.com/jeseibel/minecraft-lod-mod 2023-11-03 21:23:37 +05:00
coolGi 8a882d7bf4 Fixed compolation on older mc versions 2023-11-03 23:20:26 +10:30
James Seibel a227547daa Fix Optifine shaders not rendering 2023-11-02 21:45:12 -05:00
James Seibel 108f692c82 Add additional safeguards to RegionFileStorageExternalCache storage.getRegionFile() 2023-11-01 21:11:24 -05:00
James Seibel a3026fbb61 Add a FIXME comment 2023-10-31 20:29:30 -05:00
James Seibel 33c2ca839e Fix incorrect chunk saving for MC 1.16/1.17 2023-10-31 20:21:22 -05:00
James Seibel 4ac4daeac1 Reduce the chance of concurrent Long2ObjectLinkedOpenHashMap issues 2023-10-31 19:56:04 -05:00
James Seibel 49f90aa5c9 Fix memory leak in MC 1.17 and 1.16 from ChunkWrapper 2023-10-31 19:53:59 -05:00
coolGi 6788ac41c5 Fixed building for pre 1.20 2023-10-31 20:22:30 +10:30
coolGi 3d31d20a46 Refactor of GitInfo. Removed core commit, and added Build Source 2023-10-31 19:35:07 +10:30
James Seibel 7b902a4be1 Fix world gen freezing for certain MC versions 2023-10-30 22:18:24 -05:00
James Seibel 95e29f36ef minor ClientBlockStateCache refactor 2023-10-30 07:46:46 -05:00
James Seibel ad97f322b2 Fix aether block tinting without breaking vanilla oceans 2023-10-30 07:46:21 -05:00
s809 309b6c6013 Merge branch 'main' of https://gitlab.com/jeseibel/minecraft-lod-mod 2023-10-30 15:26:43 +05:00
James Seibel 3f35909641 Reduce CPU load when moving around the world
Should've made this multiple commits, but too late now

- Create ConfigThreadPool to remove duplicate thread setup/config code
- Move configurable thread pools into their own ThreadPools class
- Add a semaphore to limit how many LOD builder/lighting/bufferBuilder threads can be active at once
2023-10-29 15:04:46 -05:00
James Seibel 32b59ee8a4 Revert "Fix broken LOD building when the Aether is installed"
This reverts commit 070d7e23d5.
2023-10-27 07:49:31 -05:00
James Seibel f705fee90f Fix ClientBlockStateCache missing import 2023-10-24 20:04:47 -05:00
James Seibel 070d7e23d5 Fix broken LOD building when the Aether is installed 2023-10-23 20:32:05 -05:00
James Seibel f6528be87f Fix missing import 2023-10-21 11:17:40 -05:00
James Seibel e8c2271db8 Fix 1.16 compiling and double closing buffers 2023-10-21 11:14:34 -05:00
James Seibel 083fab7323 Ops, missed one of the lightmap changes 2023-10-20 19:34:05 -05:00
James Seibel 5450a7efe4 Fix memory leaks when moving between dimensions 2023-10-20 19:24:05 -05:00