Compare commits
60 Commits
java_omega
...
2.2.0a
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| 2ee06c59f1 |
@@ -24,7 +24,7 @@ package com.seibel.distanthorizons.api.enums;
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* CHUNK - Detail Level: 4, width 16 block, <br>
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* CHUNK - Detail Level: 4, width 16 block, <br>
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* REGION - Detail Level: 9, width 512 block <br> <br>
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* REGION - Detail Level: 9, width 512 block <br> <br>
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*
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*
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* Detail levels in Distant Horizons represent how large a section (of either LODs or MC chunks)
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* Detail levels in Distant Horizons represent how large a LOD
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* is, with the smallest being 0 (1 block wide). <br>
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* is, with the smallest being 0 (1 block wide). <br>
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* The width of a detail level can be calculated by putting the detail level to the power of 2. <br>
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* The width of a detail level can be calculated by putting the detail level to the power of 2. <br>
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* Example for the chunk detail level (4): 2^4 = 16 blocks wide <Br><br>
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* Example for the chunk detail level (4): 2^4 = 16 blocks wide <Br><br>
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+4
-2
@@ -23,13 +23,12 @@ package com.seibel.distanthorizons.api.enums.config;
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* AUTO, <br>
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* AUTO, <br>
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* BUFFER_STORAGE, <br>
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* BUFFER_STORAGE, <br>
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* SUB_DATA, <br>
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* SUB_DATA, <br>
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* BUFFER_MAPPING, <br>
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* DATA <br>
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* DATA <br>
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*
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*
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* @author Leetom
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* @author Leetom
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* @author James Seibel
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* @author James Seibel
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* @version 2024-4-6
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* @version 2024-4-6
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* @since API 2.0.0
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* @since API 3.0.0
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*/
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*/
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public enum EDhApiGpuUploadMethod
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public enum EDhApiGpuUploadMethod
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{
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{
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@@ -49,7 +48,10 @@ public enum EDhApiGpuUploadMethod
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* May end up storing buffers in System memory. <br>
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* May end up storing buffers in System memory. <br>
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* Fast rending if in GPU memory, slow if in system memory, <br>
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* Fast rending if in GPU memory, slow if in system memory, <br>
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* but won't stutter when uploading.
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* but won't stutter when uploading.
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*
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* @deprecated not currently supported
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*/
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*/
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@Deprecated
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BUFFER_MAPPING(true, false),
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BUFFER_MAPPING(true, false),
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/** Fast rendering but may stutter when uploading. */
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/** Fast rendering but may stutter when uploading. */
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+1
@@ -21,6 +21,7 @@ package com.seibel.distanthorizons.api.enums.rendering;
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* AIR, <br>
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* AIR, <br>
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* ILLUMINATED, <br>
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* ILLUMINATED, <br>
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*
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*
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* @author IMS
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* @author James Seibel
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* @author James Seibel
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* @since API 3.0.0
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* @since API 3.0.0
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* @version 2024-7-11
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* @version 2024-7-11
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+6
-1
@@ -19,6 +19,7 @@
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package com.seibel.distanthorizons.api.interfaces.block;
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package com.seibel.distanthorizons.api.interfaces.block;
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import com.seibel.distanthorizons.api.enums.rendering.EDhApiBlockMaterial;
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import com.seibel.distanthorizons.api.interfaces.IDhApiUnsafeWrapper;
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import com.seibel.distanthorizons.api.interfaces.IDhApiUnsafeWrapper;
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/**
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/**
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@@ -44,7 +45,11 @@ public interface IDhApiBlockStateWrapper extends IDhApiUnsafeWrapper
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* @since API 3.0.0
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* @since API 3.0.0
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*/
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*/
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String getSerialString();
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String getSerialString();
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/** @since API 3.0.0 */
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/**
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* Returns the byte value representing the {@link EDhApiBlockMaterial} enum.
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* @see EDhApiBlockMaterial
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* @since API 3.0.0
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*/
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byte getMaterialId();
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byte getMaterialId();
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}
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}
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@@ -36,7 +36,6 @@ public interface IDhApiConfig
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IDhApiWorldGenerationConfig worldGenerator();
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IDhApiWorldGenerationConfig worldGenerator();
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IDhApiMultiplayerConfig multiplayer();
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IDhApiMultiplayerConfig multiplayer();
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IDhApiMultiThreadingConfig multiThreading();
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IDhApiMultiThreadingConfig multiThreading();
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IDhApiGpuBuffersConfig gpuBuffers();
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// note: DON'T add the Auto Updater to this API. We only want the user's to have the ability to control when things are downloaded to their machines.
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// note: DON'T add the Auto Updater to this API. We only want the user's to have the ability to control when things are downloaded to their machines.
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//IDhApiLoggingConfig logging(); // TODO implement
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//IDhApiLoggingConfig logging(); // TODO implement
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IDhApiDebuggingConfig debugging();
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IDhApiDebuggingConfig debugging();
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-48
@@ -1,48 +0,0 @@
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/*
|
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* This file is part of the Distant Horizons mod
|
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* licensed under the GNU LGPL v3 License.
|
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*
|
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* Copyright (C) 2020-2023 James Seibel
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*
|
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||||||
* This program is free software: you can redistribute it and/or modify
|
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||||||
* it under the terms of the GNU Lesser General Public License as published by
|
|
||||||
* the Free Software Foundation, version 3.
|
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||||||
*
|
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||||||
* This program is distributed in the hope that it will be useful,
|
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||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
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||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
* GNU Lesser General Public License for more details.
|
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||||||
*
|
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||||||
* You should have received a copy of the GNU Lesser General Public License
|
|
||||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
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||||||
*/
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|
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package com.seibel.distanthorizons.api.interfaces.config.client;
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import com.seibel.distanthorizons.api.enums.config.EDhApiGpuUploadMethod;
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import com.seibel.distanthorizons.api.interfaces.config.IDhApiConfigGroup;
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import com.seibel.distanthorizons.api.interfaces.config.IDhApiConfigValue;
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/**
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* Distant Horizons' OpenGL buffer configuration.
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*
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* @author James Seibel
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* @version 2023-6-14
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* @since API 1.0.0
|
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*/
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public interface IDhApiGpuBuffersConfig extends IDhApiConfigGroup
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{
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/** Defines how geometry data is uploaded to the GPU. */
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IDhApiConfigValue<EDhApiGpuUploadMethod> gpuUploadMethod();
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/**
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* Defines how long we should wait after uploading one
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* Megabyte of geometry data to the GPU before uploading
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* the next Megabyte of data. <br>
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* This can be set to a non-zero number to reduce stuttering caused by
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* uploading buffers to the GPU.
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*/
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IDhApiConfigValue<Integer> gpuUploadPerMegabyteInMilliseconds();
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}
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+20
-2
@@ -91,10 +91,28 @@ public interface IDhApiWorldGenerator extends Closeable, IDhApiOverrideable
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default byte getMaxGenerationGranularity() { return (byte) (EDhApiDetailLevel.CHUNK.detailLevel + 2); }
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default byte getMaxGenerationGranularity() { return (byte) (EDhApiDetailLevel.CHUNK.detailLevel + 2); }
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/**
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/**
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* @return true if the generator is unable to accept new generation requests.
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* Starting in API 3.0.0 DH now handles future queuing/management internally. <br><br>
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*
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* Previous description: <br>
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||||||
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* true if the generator is unable to accept new generation requests. <br>
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||||||
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*
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||||||
* @since API 1.0.0
|
* @since API 1.0.0
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||||||
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* @deprecated API 3.0.0
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||||||
*/
|
*/
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||||||
boolean isBusy();
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@Deprecated
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||||||
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default boolean isBusy() { return false; }
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||||||
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||||||
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/**
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||||||
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* Only used if {@link #getReturnType()} returns {@link EDhApiWorldGeneratorReturnType#API_CHUNKS}. <Br>
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||||||
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* If true DH will run additional validation on the {@link DhApiChunk}'s returned. <Br>
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* This should be disabled during release but should be enabled during development to help spot issues with your data format.
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*
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* @see #getReturnType()
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* @see DhApiChunk
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* @see EDhApiWorldGeneratorReturnType#API_CHUNKS
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* @since API 3.0.0
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||||||
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*/
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default boolean runApiChunkValidation() { return true; }
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||||||
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+3
-5
@@ -26,7 +26,7 @@ import com.seibel.distanthorizons.api.objects.DhApiResult;
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* Used to interact with Distant Horizons' rendering system.
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* Used to interact with Distant Horizons' rendering system.
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*
|
*
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||||||
* @author James Seibel
|
* @author James Seibel
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||||||
* @version 2023-10-13
|
* @version 2024-7-27
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* @since API 1.0.0
|
* @since API 1.0.0
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*/
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*/
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public interface IDhApiRenderProxy
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public interface IDhApiRenderProxy
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@@ -39,10 +39,8 @@ public interface IDhApiRenderProxy
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* If this is called on a dedicated server it won't do anything and will return {@link DhApiResult#success} = false <Br><Br>
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* If this is called on a dedicated server it won't do anything and will return {@link DhApiResult#success} = false <Br><Br>
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*
|
*
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* Background: <Br>
|
* Background: <Br>
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* Distant Horizons has two different file formats: Full data and Render data. <Br>
|
* When rendering Distant Horizons bakes each block's color into the geometry that's rendered. <Br>
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* - Full data files store the block, biome, etc. information and is the result of loading or generating new chunks. <Br>
|
* This improves rendering speed and VRAM size, but prevents dynamically changing LOD colors. <Br>
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* - Render data files store LOD colors and are created using the Full data and currently loaded resource packs. <Br>
|
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* This is the data cleared by this method.
|
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*/
|
*/
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DhApiResult<Boolean> clearRenderDataCache();
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DhApiResult<Boolean> clearRenderDataCache();
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|
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+15
-2
@@ -28,7 +28,7 @@ import com.seibel.distanthorizons.api.interfaces.render.IDhApiCustomRenderRegist
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* A level is equivalent to a dimension in vanilla Minecraft.
|
* A level is equivalent to a dimension in vanilla Minecraft.
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*
|
*
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* @author James Seibel
|
* @author James Seibel
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||||||
* @version 2022-7-14
|
* @version 2024-7-28
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* @since API 1.0.0
|
* @since API 1.0.0
|
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*/
|
*/
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public interface IDhApiLevelWrapper extends IDhApiUnsafeWrapper
|
public interface IDhApiLevelWrapper extends IDhApiUnsafeWrapper
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@@ -41,7 +41,18 @@ public interface IDhApiLevelWrapper extends IDhApiUnsafeWrapper
|
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|
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boolean hasSkyLight();
|
boolean hasSkyLight();
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|
|
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/** Returns the max block height of the level(?) */
|
/**
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|
* Deprecated, use {@link IDhApiLevelWrapper#getMaxHeight} instead. <br>
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|
* Returns the max block height of the level.
|
||||||
|
*
|
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|
* @see IDhApiLevelWrapper#getMaxHeight
|
||||||
|
*/
|
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|
@Deprecated
|
||||||
|
default int getHeight() { return this.getMaxHeight(); }
|
||||||
|
/**
|
||||||
|
* Returns the max block height of the level
|
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|
* @since API 3.0.0
|
||||||
|
*/
|
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int getMaxHeight();
|
int getMaxHeight();
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -53,6 +64,8 @@ public interface IDhApiLevelWrapper extends IDhApiUnsafeWrapper
|
|||||||
/**
|
/**
|
||||||
* Will return null if called on the server,
|
* Will return null if called on the server,
|
||||||
* or if called before the renderer has been set up.
|
* or if called before the renderer has been set up.
|
||||||
|
*
|
||||||
|
* @since API 3.0.0
|
||||||
*/
|
*/
|
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IDhApiCustomRenderRegister getRenderRegister();
|
IDhApiCustomRenderRegister getRenderRegister();
|
||||||
|
|
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|
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@@ -21,8 +21,10 @@ package com.seibel.distanthorizons.api.objects.data;
|
|||||||
|
|
||||||
import com.seibel.distanthorizons.api.interfaces.factories.IDhApiWrapperFactory;
|
import com.seibel.distanthorizons.api.interfaces.factories.IDhApiWrapperFactory;
|
||||||
import com.seibel.distanthorizons.api.interfaces.override.worldGenerator.IDhApiWorldGenerator;
|
import com.seibel.distanthorizons.api.interfaces.override.worldGenerator.IDhApiWorldGenerator;
|
||||||
|
import org.apache.logging.log4j.LogManager;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
|
import java.util.Collections;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -52,7 +54,27 @@ public class DhApiChunk
|
|||||||
// constructors //
|
// constructors //
|
||||||
//==============//
|
//==============//
|
||||||
|
|
||||||
public DhApiChunk(int chunkPosX, int chunkPosZ, int bottomYBlockPos, int topYBlockPos)
|
/**
|
||||||
|
* Deprecated due to the topYBlockPos and bottomYBlockPos variables being put in the wrong order.
|
||||||
|
* They should have been in bottom -> top order.
|
||||||
|
*
|
||||||
|
* @see DhApiChunk#create(int, int, int, int)
|
||||||
|
*/
|
||||||
|
@Deprecated
|
||||||
|
public DhApiChunk(int chunkPosX, int chunkPosZ, int topYBlockPos, int bottomYBlockPos)
|
||||||
|
{ this(chunkPosX, chunkPosZ, bottomYBlockPos, topYBlockPos, false); }
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @since API 3.0.0
|
||||||
|
*/
|
||||||
|
public static DhApiChunk create(int chunkPosX, int chunkPosZ, int bottomYBlockPos, int topYBlockPos)
|
||||||
|
{ return new DhApiChunk(chunkPosX, chunkPosZ, bottomYBlockPos, topYBlockPos, false); }
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Only visible to internal DH methods
|
||||||
|
* @param ignoredParameter is only present to differentiate the two constructors and isn't actually used
|
||||||
|
*/
|
||||||
|
private DhApiChunk(int chunkPosX, int chunkPosZ, int bottomYBlockPos, int topYBlockPos, boolean ignoredParameter)
|
||||||
{
|
{
|
||||||
this.chunkPosX = chunkPosX;
|
this.chunkPosX = chunkPosX;
|
||||||
this.chunkPosZ = chunkPosZ;
|
this.chunkPosZ = chunkPosZ;
|
||||||
@@ -94,27 +116,34 @@ public class DhApiChunk
|
|||||||
*/
|
*/
|
||||||
public void setDataPoints(int relX, int relZ, List<DhApiTerrainDataPoint> dataPoints) throws IndexOutOfBoundsException, IllegalArgumentException
|
public void setDataPoints(int relX, int relZ, List<DhApiTerrainDataPoint> dataPoints) throws IndexOutOfBoundsException, IllegalArgumentException
|
||||||
{
|
{
|
||||||
|
//==================//
|
||||||
|
// basic validation //
|
||||||
|
//==================//
|
||||||
|
|
||||||
|
// heavier validation is done in the world generator if requested
|
||||||
|
|
||||||
|
int internalArrayIndex = (relZ << 4) | relX;
|
||||||
throwIfRelativePosOutOfBounds(relX, relZ);
|
throwIfRelativePosOutOfBounds(relX, relZ);
|
||||||
|
|
||||||
// validate the incoming datapoints
|
if (dataPoints == null)
|
||||||
if (dataPoints != null)
|
|
||||||
{
|
{
|
||||||
for (int i = 0; i < dataPoints.size(); i++) // standard for-loop used instead of an enhanced for-loop to slightly reduce GC overhead due to iterator allocation
|
// we don't allow null columns
|
||||||
{
|
throw new IllegalArgumentException("Null columns aren't allowed. If you want to remove all data from a column please clear the list or pass in an empty list.");
|
||||||
DhApiTerrainDataPoint dataPoint = dataPoints.get(i);
|
|
||||||
if (dataPoint == null)
|
|
||||||
{
|
|
||||||
throw new IllegalArgumentException("Null DhApiTerrainDataPoints are not allowed. If you want to represent empty terrain, please use AIR.");
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (dataPoint.detailLevel != 0)
|
|
||||||
{
|
|
||||||
throw new IllegalArgumentException("DhApiTerrainDataPoints has the wrong detail level ["+dataPoint.detailLevel+"], all data points must be block sized; IE their detail level must be [0].");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
this.dataPoints.set((relZ << 4) | relX, dataPoints);
|
|
||||||
|
//================//
|
||||||
|
// set datapoints //
|
||||||
|
//================//
|
||||||
|
|
||||||
|
List<DhApiTerrainDataPoint> column = this.dataPoints.get(internalArrayIndex);
|
||||||
|
if (column == null)
|
||||||
|
{
|
||||||
|
column = new ArrayList<>();
|
||||||
|
this.dataPoints.set(internalArrayIndex, column);
|
||||||
|
}
|
||||||
|
column.addAll(dataPoints);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
+56
-1
@@ -19,9 +19,12 @@
|
|||||||
|
|
||||||
package com.seibel.distanthorizons.api.objects.data;
|
package com.seibel.distanthorizons.api.objects.data;
|
||||||
|
|
||||||
|
import com.seibel.distanthorizons.api.enums.EDhApiDetailLevel;
|
||||||
import com.seibel.distanthorizons.api.interfaces.block.IDhApiBiomeWrapper;
|
import com.seibel.distanthorizons.api.interfaces.block.IDhApiBiomeWrapper;
|
||||||
import com.seibel.distanthorizons.api.interfaces.block.IDhApiBlockStateWrapper;
|
import com.seibel.distanthorizons.api.interfaces.block.IDhApiBlockStateWrapper;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Holds a single datapoint of terrain data.
|
* Holds a single datapoint of terrain data.
|
||||||
*
|
*
|
||||||
@@ -37,6 +40,8 @@ public class DhApiTerrainDataPoint
|
|||||||
* 2 = 4x4 blocks <br>
|
* 2 = 4x4 blocks <br>
|
||||||
* 4 = chunk (16x16 blocks) <br>
|
* 4 = chunk (16x16 blocks) <br>
|
||||||
* 9 = region (512x512 blocks) <br>
|
* 9 = region (512x512 blocks) <br>
|
||||||
|
*
|
||||||
|
* @see EDhApiDetailLevel
|
||||||
*/
|
*/
|
||||||
public final byte detailLevel;
|
public final byte detailLevel;
|
||||||
|
|
||||||
@@ -50,7 +55,57 @@ public class DhApiTerrainDataPoint
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
public DhApiTerrainDataPoint(byte detailLevel, int blockLightLevel, int skyLightLevel, int bottomYBlockPos, int topYBlockPos, IDhApiBlockStateWrapper blockStateWrapper, IDhApiBiomeWrapper biomeWrapper)
|
//==============//
|
||||||
|
// constructors //
|
||||||
|
//==============//
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Deprecated due to the topYBlockPos and bottomYBlockPos variables being put in the wrong order.
|
||||||
|
* They should have been in bottom -> top order.
|
||||||
|
*
|
||||||
|
* @see DhApiTerrainDataPoint#create(byte, int, int, int, int, IDhApiBlockStateWrapper, IDhApiBiomeWrapper)
|
||||||
|
*/
|
||||||
|
@Deprecated
|
||||||
|
public DhApiTerrainDataPoint(
|
||||||
|
byte detailLevel,
|
||||||
|
int blockLightLevel, int skyLightLevel,
|
||||||
|
int topYBlockPos, int bottomYBlockPos,
|
||||||
|
IDhApiBlockStateWrapper blockStateWrapper, IDhApiBiomeWrapper biomeWrapper)
|
||||||
|
{
|
||||||
|
this(detailLevel, blockLightLevel, skyLightLevel,
|
||||||
|
bottomYBlockPos, topYBlockPos,
|
||||||
|
blockStateWrapper, biomeWrapper,
|
||||||
|
false);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @since API 3.0.0
|
||||||
|
*/
|
||||||
|
public static DhApiTerrainDataPoint create(
|
||||||
|
byte detailLevel,
|
||||||
|
int blockLightLevel, int skyLightLevel,
|
||||||
|
int bottomYBlockPos, int topYBlockPos,
|
||||||
|
IDhApiBlockStateWrapper blockStateWrapper, IDhApiBiomeWrapper biomeWrapper
|
||||||
|
)
|
||||||
|
{
|
||||||
|
return new DhApiTerrainDataPoint(
|
||||||
|
detailLevel, blockLightLevel, skyLightLevel,
|
||||||
|
bottomYBlockPos, topYBlockPos,
|
||||||
|
blockStateWrapper, biomeWrapper,
|
||||||
|
false);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Only visible to internal DH methods
|
||||||
|
* @param ignoredParameter is only present to differentiate the two constructors and isn't actually used
|
||||||
|
*/
|
||||||
|
private DhApiTerrainDataPoint(
|
||||||
|
byte detailLevel,
|
||||||
|
int blockLightLevel, int skyLightLevel,
|
||||||
|
int bottomYBlockPos, int topYBlockPos,
|
||||||
|
IDhApiBlockStateWrapper blockStateWrapper, IDhApiBiomeWrapper biomeWrapper,
|
||||||
|
boolean ignoredParameter
|
||||||
|
)
|
||||||
{
|
{
|
||||||
this.detailLevel = detailLevel;
|
this.detailLevel = detailLevel;
|
||||||
|
|
||||||
|
|||||||
@@ -34,7 +34,7 @@ public final class ModInfo
|
|||||||
public static final String NAME = "DistantHorizons";
|
public static final String NAME = "DistantHorizons";
|
||||||
/** Human-readable version of NAME */
|
/** Human-readable version of NAME */
|
||||||
public static final String READABLE_NAME = "Distant Horizons";
|
public static final String READABLE_NAME = "Distant Horizons";
|
||||||
public static final String VERSION = "2.1.3-a-dev";
|
public static final String VERSION = "2.2.0-a";
|
||||||
/** Returns true if the current build is an unstable developer build, false otherwise. */
|
/** Returns true if the current build is an unstable developer build, false otherwise. */
|
||||||
public static boolean IS_DEV_BUILD = VERSION.toLowerCase().contains("dev");
|
public static boolean IS_DEV_BUILD = VERSION.toLowerCase().contains("dev");
|
||||||
|
|
||||||
|
|||||||
@@ -24,12 +24,12 @@ import java.util.Arrays;
|
|||||||
|
|
||||||
/**
|
/**
|
||||||
* Miscellaneous string helper functions.
|
* Miscellaneous string helper functions.
|
||||||
*
|
|
||||||
* @author James Seibel
|
|
||||||
* @version 2022-7-19
|
|
||||||
*/
|
*/
|
||||||
public class StringUtil
|
public class StringUtil
|
||||||
{
|
{
|
||||||
|
private static final char[] HEX_ARRAY = "0123456789ABCDEF".toCharArray();
|
||||||
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Returns the n-th index of the given string. <br> <br>
|
* Returns the n-th index of the given string. <br> <br>
|
||||||
*
|
*
|
||||||
@@ -67,8 +67,6 @@ public class StringUtil
|
|||||||
return stringBuilder.toString();
|
return stringBuilder.toString();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
private static final char[] HEX_ARRAY = "0123456789ABCDEF".toCharArray();
|
|
||||||
/**
|
/**
|
||||||
* Converts the given byte array into a hex string representation. <br>
|
* Converts the given byte array into a hex string representation. <br>
|
||||||
* source: https://stackoverflow.com/a/9855338
|
* source: https://stackoverflow.com/a/9855338
|
||||||
@@ -85,4 +83,20 @@ public class StringUtil
|
|||||||
return new String(hexChars);
|
return new String(hexChars);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Returns a shortened version of the given string that is no longer than maxLength. <br>
|
||||||
|
* If null returns the empty string.
|
||||||
|
*/
|
||||||
|
public static String shortenString(String str, int maxLength)
|
||||||
|
{
|
||||||
|
if (str == null)
|
||||||
|
{
|
||||||
|
return "";
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
return str.substring(0, Math.min(str.length(), maxLength));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
Vendored
-2
@@ -42,8 +42,6 @@ public class DhApiConfig implements IDhApiConfig
|
|||||||
@Override
|
@Override
|
||||||
public IDhApiMultiThreadingConfig multiThreading() { return DhApiMultiThreadingConfig.INSTANCE; }
|
public IDhApiMultiThreadingConfig multiThreading() { return DhApiMultiThreadingConfig.INSTANCE; }
|
||||||
@Override
|
@Override
|
||||||
public IDhApiGpuBuffersConfig gpuBuffers() { return DhApiGpuBuffersConfig.INSTANCE; }
|
|
||||||
@Override
|
|
||||||
public IDhApiDebuggingConfig debugging() { return DhApiDebuggingConfig.INSTANCE; }
|
public IDhApiDebuggingConfig debugging() { return DhApiDebuggingConfig.INSTANCE; }
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
-42
@@ -1,42 +0,0 @@
|
|||||||
/*
|
|
||||||
* This file is part of the Distant Horizons mod
|
|
||||||
* licensed under the GNU LGPL v3 License.
|
|
||||||
*
|
|
||||||
* Copyright (C) 2020-2023 James Seibel
|
|
||||||
*
|
|
||||||
* This program is free software: you can redistribute it and/or modify
|
|
||||||
* it under the terms of the GNU Lesser General Public License as published by
|
|
||||||
* the Free Software Foundation, version 3.
|
|
||||||
*
|
|
||||||
* This program is distributed in the hope that it will be useful,
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
* GNU Lesser General Public License for more details.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU Lesser General Public License
|
|
||||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
||||||
*/
|
|
||||||
|
|
||||||
package com.seibel.distanthorizons.core.api.external.methods.config.client;
|
|
||||||
|
|
||||||
import com.seibel.distanthorizons.api.interfaces.config.IDhApiConfigValue;
|
|
||||||
import com.seibel.distanthorizons.api.interfaces.config.client.IDhApiGpuBuffersConfig;
|
|
||||||
import com.seibel.distanthorizons.api.objects.config.DhApiConfigValue;
|
|
||||||
import com.seibel.distanthorizons.core.config.Config;
|
|
||||||
import com.seibel.distanthorizons.api.enums.config.EDhApiGpuUploadMethod;
|
|
||||||
|
|
||||||
public class DhApiGpuBuffersConfig implements IDhApiGpuBuffersConfig
|
|
||||||
{
|
|
||||||
public static DhApiGpuBuffersConfig INSTANCE = new DhApiGpuBuffersConfig();
|
|
||||||
|
|
||||||
private DhApiGpuBuffersConfig() { }
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
public IDhApiConfigValue<EDhApiGpuUploadMethod> gpuUploadMethod()
|
|
||||||
{ return new DhApiConfigValue<>(Config.Client.Advanced.GpuBuffers.gpuUploadMethod); }
|
|
||||||
|
|
||||||
public IDhApiConfigValue<Integer> gpuUploadPerMegabyteInMilliseconds()
|
|
||||||
{ return new DhApiConfigValue<>(Config.Client.Advanced.GpuBuffers.gpuUploadPerMegabyteInMilliseconds); }
|
|
||||||
|
|
||||||
}
|
|
||||||
+3
-2
@@ -326,9 +326,10 @@ public class DhApiTerrainDataRepo implements IDhApiTerrainDataRepo
|
|||||||
int height = FullDataPointUtil.getHeight(dataPoint);
|
int height = FullDataPointUtil.getHeight(dataPoint);
|
||||||
int topY = bottomY + height;
|
int topY = bottomY + height;
|
||||||
|
|
||||||
return new DhApiTerrainDataPoint(detailLevel,
|
return DhApiTerrainDataPoint.create(
|
||||||
|
detailLevel,
|
||||||
FullDataPointUtil.getBlockLight(dataPoint), FullDataPointUtil.getSkyLight(dataPoint),
|
FullDataPointUtil.getBlockLight(dataPoint), FullDataPointUtil.getSkyLight(dataPoint),
|
||||||
topY, bottomY,
|
bottomY, topY,
|
||||||
blockState, biomeWrapper);
|
blockState, biomeWrapper);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -497,7 +497,7 @@ public class ClientApi
|
|||||||
{
|
{
|
||||||
// logging //
|
// logging //
|
||||||
|
|
||||||
this.sendChatMessagesNow();
|
this.sendQueuedChatMessages();
|
||||||
|
|
||||||
IProfilerWrapper profiler = MC.getProfiler();
|
IProfilerWrapper profiler = MC.getProfiler();
|
||||||
profiler.pop(); // get out of "terrain"
|
profiler.pop(); // get out of "terrain"
|
||||||
@@ -660,7 +660,7 @@ public class ClientApi
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void sendChatMessagesNow()
|
private void sendQueuedChatMessages()
|
||||||
{
|
{
|
||||||
// dev build
|
// dev build
|
||||||
if (ModInfo.IS_DEV_BUILD && !this.configOverrideReminderPrinted && MC.playerExists())
|
if (ModInfo.IS_DEV_BUILD && !this.configOverrideReminderPrinted && MC.playerExists())
|
||||||
@@ -668,10 +668,12 @@ public class ClientApi
|
|||||||
this.configOverrideReminderPrinted = true;
|
this.configOverrideReminderPrinted = true;
|
||||||
|
|
||||||
// remind the user that this is a development build
|
// remind the user that this is a development build
|
||||||
MC.sendChatMessage("\u00A72" + "Distant Horizons: nightly/unstable build, version: [" + ModInfo.VERSION+"]." + "\u00A7r");
|
String message =
|
||||||
MC.sendChatMessage("Issues may occur with this version.");
|
// green text
|
||||||
MC.sendChatMessage("Here be dragons!");
|
"\u00A72" + "Distant Horizons: nightly/unstable build, version: [" + ModInfo.VERSION+"]." + "\u00A7r\n" +
|
||||||
MC.sendChatMessage("");
|
"Issues may occur with this version.\n" +
|
||||||
|
"Here be dragons!\n";
|
||||||
|
MC.sendChatMessage(message);
|
||||||
}
|
}
|
||||||
|
|
||||||
// memory
|
// memory
|
||||||
@@ -686,11 +688,13 @@ public class ClientApi
|
|||||||
long maxMemoryInBytes = Runtime.getRuntime().maxMemory();
|
long maxMemoryInBytes = Runtime.getRuntime().maxMemory();
|
||||||
if (maxMemoryInBytes < minimumRecommendedMemoryInBytes)
|
if (maxMemoryInBytes < minimumRecommendedMemoryInBytes)
|
||||||
{
|
{
|
||||||
MC.sendChatMessage("\u00A76" + "Distant Horizons: Low memory detected." + "\u00A7r");
|
String message =
|
||||||
MC.sendChatMessage("Stuttering or low FPS may occur.");
|
// orange text
|
||||||
MC.sendChatMessage("Please increase Minecraft's available memory to 4 gigabytes.");
|
"\u00A76" + "Distant Horizons: Low memory detected." + "\u00A7r \n" +
|
||||||
MC.sendChatMessage("This warning can be disabled in DH's config under Advanced -> Logging.");
|
"Stuttering or low FPS may occur. \n" +
|
||||||
MC.sendChatMessage("");
|
"Please increase Minecraft's available memory to 4 gigabytes. \n" +
|
||||||
|
"This warning can be disabled in DH's config under Advanced -> Logging. \n";
|
||||||
|
MC.sendChatMessage(message);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -24,6 +24,7 @@ import com.seibel.distanthorizons.core.config.Config;
|
|||||||
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
|
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
|
||||||
import com.seibel.distanthorizons.core.generation.DhLightingEngine;
|
import com.seibel.distanthorizons.core.generation.DhLightingEngine;
|
||||||
import com.seibel.distanthorizons.core.level.IDhLevel;
|
import com.seibel.distanthorizons.core.level.IDhLevel;
|
||||||
|
import com.seibel.distanthorizons.core.level.IDhServerLevel;
|
||||||
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
|
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
|
||||||
import com.seibel.distanthorizons.core.logging.f3.F3Screen;
|
import com.seibel.distanthorizons.core.logging.f3.F3Screen;
|
||||||
import com.seibel.distanthorizons.core.pos.DhBlockPos2D;
|
import com.seibel.distanthorizons.core.pos.DhBlockPos2D;
|
||||||
@@ -31,6 +32,7 @@ import com.seibel.distanthorizons.core.pos.DhChunkPos;
|
|||||||
import com.seibel.distanthorizons.core.render.renderer.DebugRenderer;
|
import com.seibel.distanthorizons.core.render.renderer.DebugRenderer;
|
||||||
import com.seibel.distanthorizons.core.sql.dto.BeaconBeamDTO;
|
import com.seibel.distanthorizons.core.sql.dto.BeaconBeamDTO;
|
||||||
import com.seibel.distanthorizons.core.sql.repo.AbstractDhRepo;
|
import com.seibel.distanthorizons.core.sql.repo.AbstractDhRepo;
|
||||||
|
import com.seibel.distanthorizons.core.util.LodUtil;
|
||||||
import com.seibel.distanthorizons.core.util.TimerUtil;
|
import com.seibel.distanthorizons.core.util.TimerUtil;
|
||||||
import com.seibel.distanthorizons.core.util.objects.Pair;
|
import com.seibel.distanthorizons.core.util.objects.Pair;
|
||||||
import com.seibel.distanthorizons.core.util.threading.ThreadPoolUtil;
|
import com.seibel.distanthorizons.core.util.threading.ThreadPoolUtil;
|
||||||
@@ -46,6 +48,7 @@ import java.util.*;
|
|||||||
import java.util.concurrent.ConcurrentHashMap;
|
import java.util.concurrent.ConcurrentHashMap;
|
||||||
import java.util.concurrent.RejectedExecutionException;
|
import java.util.concurrent.RejectedExecutionException;
|
||||||
import java.util.concurrent.ThreadPoolExecutor;
|
import java.util.concurrent.ThreadPoolExecutor;
|
||||||
|
import java.util.concurrent.atomic.AtomicInteger;
|
||||||
|
|
||||||
/** Contains code and variables used by both {@link ClientApi} and {@link ServerApi} */
|
/** Contains code and variables used by both {@link ClientApi} and {@link ServerApi} */
|
||||||
public class SharedApi
|
public class SharedApi
|
||||||
@@ -139,23 +142,13 @@ public class SharedApi
|
|||||||
public static boolean isChunkAtBlockPosAlreadyUpdating(int blockPosX, int blockPosZ)
|
public static boolean isChunkAtBlockPosAlreadyUpdating(int blockPosX, int blockPosZ)
|
||||||
{ return UPDATING_CHUNK_POS_SET.contains(new DhChunkPos(new DhBlockPos2D(blockPosX, blockPosZ))); }
|
{ return UPDATING_CHUNK_POS_SET.contains(new DhChunkPos(new DhBlockPos2D(blockPosX, blockPosZ))); }
|
||||||
|
|
||||||
|
public static boolean isChunkAtChunkPosAlreadyUpdating(int chunkPosX, int chunkPosZ)
|
||||||
|
{ return UPDATING_CHUNK_POS_SET.contains(new DhChunkPos(chunkPosX, chunkPosZ)); }
|
||||||
|
|
||||||
|
|
||||||
/** handles both block place and break events */
|
/** handles both block place and break events */
|
||||||
public void chunkBlockChangedEvent(IChunkWrapper chunk, ILevelWrapper level) { this.applyChunkUpdate(chunk, level, true); }
|
public void chunkBlockChangedEvent(IChunkWrapper chunk, ILevelWrapper level) { this.applyChunkUpdate(chunk, level, true); }
|
||||||
|
|
||||||
public void chunkLoadEvent(IChunkWrapper chunk, ILevelWrapper level) { this.applyChunkUpdate(chunk, level, false); }
|
public void chunkLoadEvent(IChunkWrapper chunk, ILevelWrapper level) { this.applyChunkUpdate(chunk, level, false); }
|
||||||
public void chunkUnloadEvent(IChunkWrapper chunk, ILevelWrapper level)
|
|
||||||
{
|
|
||||||
// temporarily disabled since this was originally incorrectly designated as "chunkSaveEvent"
|
|
||||||
// but didn't actually fire on chunk save
|
|
||||||
// and generally this is unnecessary and drastically reduces LOD building performance
|
|
||||||
// when traveling around the world
|
|
||||||
if (false)
|
|
||||||
{
|
|
||||||
this.applyChunkUpdate(chunk, level, false);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
public void applyChunkUpdate(IChunkWrapper chunkWrapper, ILevelWrapper level, boolean updateNeighborChunks)
|
public void applyChunkUpdate(IChunkWrapper chunkWrapper, ILevelWrapper level, boolean updateNeighborChunks)
|
||||||
{
|
{
|
||||||
@@ -328,36 +321,50 @@ public class SharedApi
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
// chunk light baking is disabled since profiling revealed it used
|
||||||
|
// roughly the same amount of time as generating the lighting ourselves and
|
||||||
|
// was much more likely to have issues with corrupt (all black or all bright) chunks
|
||||||
|
boolean tryUsingMcLightingEngine = false;
|
||||||
|
if (tryUsingMcLightingEngine)
|
||||||
|
{
|
||||||
// Save or populate the chunk wrapper's lighting
|
// Save or populate the chunk wrapper's lighting
|
||||||
// this is done so we don't have to worry about MC unloading the lighting data for this chunk
|
// this is done so we don't have to worry about MC unloading the lighting data for this chunk
|
||||||
|
boolean chunkLightPopulated = false;
|
||||||
boolean onlyUseDhLighting = Config.Client.Advanced.LodBuilding.onlyUseDhLightingEngine.get();
|
boolean onlyUseDhLighting = Config.Client.Advanced.LodBuilding.onlyUseDhLightingEngine.get();
|
||||||
if (!onlyUseDhLighting && chunkWrapper.isLightCorrect())
|
if (!onlyUseDhLighting && chunkWrapper.isLightCorrect())
|
||||||
{
|
|
||||||
try
|
|
||||||
{
|
{
|
||||||
// If MC's lighting engine isn't thread safe this may cause the server thread to lag
|
// If MC's lighting engine isn't thread safe this may cause the server thread to lag
|
||||||
chunkWrapper.bakeDhLightingUsingMcLightingEngine();
|
chunkLightPopulated = chunkWrapper.bakeDhLightingUsingMcLightingEngine(dhLevel.getLevelWrapper());
|
||||||
}
|
if (!chunkLightPopulated)
|
||||||
catch (IllegalStateException e)
|
|
||||||
{
|
{
|
||||||
LOGGER.warn("Chunk light baking error: " + e.getMessage(), e);
|
// clear any existing data to prevent partial or corrupt lighting
|
||||||
|
// when re-generating it
|
||||||
|
chunkWrapper.clearDhBlockLighting();
|
||||||
|
chunkWrapper.clearDhSkyLighting();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// something went wrong during the baking process so we have to generate the lighting ourselves
|
||||||
|
if (!chunkLightPopulated)
|
||||||
|
{
|
||||||
|
DhLightingEngine.INSTANCE.lightChunk(chunkWrapper, nearbyChunkList, dhLevel.hasSkyLight() ? LodUtil.MAX_MC_LIGHT : LodUtil.MIN_MC_LIGHT);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
// generate the chunk's lighting, using neighboring chunks if present
|
DhLightingEngine.INSTANCE.lightChunk(chunkWrapper, nearbyChunkList, dhLevel.hasSkyLight() ? LodUtil.MAX_MC_LIGHT : LodUtil.MIN_MC_LIGHT);
|
||||||
DhLightingEngine.INSTANCE.lightChunk(chunkWrapper, nearbyChunkList, dhLevel.hasSkyLight() ? 15 : 0);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
// get this chunk's active beacons
|
// get this chunk's active beacons
|
||||||
List<BeaconBeamDTO> beaconBeamList = chunkWrapper.getAllActiveBeacons(nearbyChunkList);
|
List<BeaconBeamDTO> beaconBeamList = chunkWrapper.getAllActiveBeacons(nearbyChunkList);
|
||||||
dhLevel.setBeaconBeamsForChunk(chunkWrapper.getChunkPos(), beaconBeamList);
|
dhLevel.setBeaconBeamsForChunk(chunkWrapper.getChunkPos(), beaconBeamList);
|
||||||
|
|
||||||
|
|
||||||
dhLevel.updateChunkAsync(chunkWrapper);
|
dhLevel.updateChunkAsync(chunkWrapper, newChunkHash);
|
||||||
dhLevel.setChunkHash(chunkWrapper.getChunkPos(), newChunkHash);
|
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -54,7 +54,6 @@ import java.util.List;
|
|||||||
* Otherwise, you will have issues where only some of the config entries will exist when your listener is created.
|
* Otherwise, you will have issues where only some of the config entries will exist when your listener is created.
|
||||||
*
|
*
|
||||||
* @author coolGi
|
* @author coolGi
|
||||||
* @version 2023-7-16
|
|
||||||
*/
|
*/
|
||||||
|
|
||||||
public class Config
|
public class Config
|
||||||
@@ -126,7 +125,6 @@ public class Config
|
|||||||
public static ConfigCategory multiplayer = new ConfigCategory.Builder().set(Multiplayer.class).build();
|
public static ConfigCategory multiplayer = new ConfigCategory.Builder().set(Multiplayer.class).build();
|
||||||
public static ConfigCategory lodBuilding = new ConfigCategory.Builder().set(LodBuilding.class).build();
|
public static ConfigCategory lodBuilding = new ConfigCategory.Builder().set(LodBuilding.class).build();
|
||||||
public static ConfigCategory multiThreading = new ConfigCategory.Builder().set(MultiThreading.class).build();
|
public static ConfigCategory multiThreading = new ConfigCategory.Builder().set(MultiThreading.class).build();
|
||||||
public static ConfigCategory buffers = new ConfigCategory.Builder().set(GpuBuffers.class).build();
|
|
||||||
public static ConfigCategory autoUpdater = new ConfigCategory.Builder().set(AutoUpdater.class).build();
|
public static ConfigCategory autoUpdater = new ConfigCategory.Builder().set(AutoUpdater.class).build();
|
||||||
|
|
||||||
public static ConfigCategory logging = new ConfigCategory.Builder().set(Logging.class).build();
|
public static ConfigCategory logging = new ConfigCategory.Builder().set(Logging.class).build();
|
||||||
@@ -179,6 +177,7 @@ public class Config
|
|||||||
+ "Lowest Quality: " + EDhApiVerticalQuality.HEIGHT_MAP + "\n"
|
+ "Lowest Quality: " + EDhApiVerticalQuality.HEIGHT_MAP + "\n"
|
||||||
+ "Highest Quality: " + EDhApiVerticalQuality.EXTREME)
|
+ "Highest Quality: " + EDhApiVerticalQuality.EXTREME)
|
||||||
.setPerformance(EConfigEntryPerformance.VERY_HIGH)
|
.setPerformance(EConfigEntryPerformance.VERY_HIGH)
|
||||||
|
.addListener(ReloadLodsConfigEventHandler.INSTANCE)
|
||||||
.build();
|
.build();
|
||||||
|
|
||||||
public static ConfigEntry<EDhApiHorizontalQuality> horizontalQuality = new ConfigEntry.Builder<EDhApiHorizontalQuality>()
|
public static ConfigEntry<EDhApiHorizontalQuality> horizontalQuality = new ConfigEntry.Builder<EDhApiHorizontalQuality>()
|
||||||
@@ -200,6 +199,7 @@ public class Config
|
|||||||
+ EDhApiTransparency.DISABLED + ": LODs will be opaque. \n"
|
+ EDhApiTransparency.DISABLED + ": LODs will be opaque. \n"
|
||||||
+ "")
|
+ "")
|
||||||
.setPerformance(EConfigEntryPerformance.MEDIUM)
|
.setPerformance(EConfigEntryPerformance.MEDIUM)
|
||||||
|
.addListener(ReloadLodsConfigEventHandler.INSTANCE)
|
||||||
.build();
|
.build();
|
||||||
|
|
||||||
public static ConfigEntry<EDhApiBlocksToAvoid> blocksToIgnore = new ConfigEntry.Builder<EDhApiBlocksToAvoid>()
|
public static ConfigEntry<EDhApiBlocksToAvoid> blocksToIgnore = new ConfigEntry.Builder<EDhApiBlocksToAvoid>()
|
||||||
@@ -211,6 +211,7 @@ public class Config
|
|||||||
+ EDhApiBlocksToAvoid.NON_COLLIDING + ": Only represent solid blocks in the LODs (tall grass, torches, etc. won't count for a LOD's height) \n"
|
+ EDhApiBlocksToAvoid.NON_COLLIDING + ": Only represent solid blocks in the LODs (tall grass, torches, etc. won't count for a LOD's height) \n"
|
||||||
+ "")
|
+ "")
|
||||||
.setPerformance(EConfigEntryPerformance.NONE)
|
.setPerformance(EConfigEntryPerformance.NONE)
|
||||||
|
.addListener(ReloadLodsConfigEventHandler.INSTANCE)
|
||||||
.build();
|
.build();
|
||||||
|
|
||||||
public static ConfigEntry<Boolean> tintWithAvoidedBlocks = new ConfigEntry.Builder<Boolean>()
|
public static ConfigEntry<Boolean> tintWithAvoidedBlocks = new ConfigEntry.Builder<Boolean>()
|
||||||
@@ -222,6 +223,7 @@ public class Config
|
|||||||
+ "False: skipped blocks will not change color of surface below them. "
|
+ "False: skipped blocks will not change color of surface below them. "
|
||||||
+ "")
|
+ "")
|
||||||
.setPerformance(EConfigEntryPerformance.NONE)
|
.setPerformance(EConfigEntryPerformance.NONE)
|
||||||
|
.addListener(ReloadLodsConfigEventHandler.INSTANCE)
|
||||||
.build();
|
.build();
|
||||||
|
|
||||||
// TODO fixme
|
// TODO fixme
|
||||||
@@ -587,6 +589,7 @@ public class Config
|
|||||||
+ "0 = black \n"
|
+ "0 = black \n"
|
||||||
+ "1 = normal \n"
|
+ "1 = normal \n"
|
||||||
+ "2 = near white")
|
+ "2 = near white")
|
||||||
|
.addListener(ReloadLodsConfigEventHandler.INSTANCE)
|
||||||
.build();
|
.build();
|
||||||
|
|
||||||
public static ConfigEntry<Double> saturationMultiplier = new ConfigEntry.Builder<Double>() // TODO: Make this a float (the ClassicConfigGUI doesnt support floats)
|
public static ConfigEntry<Double> saturationMultiplier = new ConfigEntry.Builder<Double>() // TODO: Make this a float (the ClassicConfigGUI doesnt support floats)
|
||||||
@@ -597,6 +600,7 @@ public class Config
|
|||||||
+ "0 = black and white \n"
|
+ "0 = black and white \n"
|
||||||
+ "1 = normal \n"
|
+ "1 = normal \n"
|
||||||
+ "2 = very saturated")
|
+ "2 = very saturated")
|
||||||
|
.addListener(ReloadLodsConfigEventHandler.INSTANCE)
|
||||||
.build();
|
.build();
|
||||||
|
|
||||||
public static ConfigEntry<Boolean> enableCaveCulling = new ConfigEntry.Builder<Boolean>()
|
public static ConfigEntry<Boolean> enableCaveCulling = new ConfigEntry.Builder<Boolean>()
|
||||||
@@ -611,14 +615,15 @@ public class Config
|
|||||||
+ "Additional Info: Currently this cull all faces \n"
|
+ "Additional Info: Currently this cull all faces \n"
|
||||||
+ " with skylight value of 0 in dimensions that \n"
|
+ " with skylight value of 0 in dimensions that \n"
|
||||||
+ " does not have a ceiling.")
|
+ " does not have a ceiling.")
|
||||||
|
.addListener(ReloadLodsConfigEventHandler.INSTANCE)
|
||||||
.build();
|
.build();
|
||||||
|
|
||||||
@Deprecated
|
|
||||||
public static ConfigEntry<Integer> caveCullingHeight = new ConfigEntry.Builder<Integer>()
|
public static ConfigEntry<Integer> caveCullingHeight = new ConfigEntry.Builder<Integer>()
|
||||||
.setMinDefaultMax(-4096, 40, 4096)
|
.setMinDefaultMax(-4096, 60, 4096)
|
||||||
.setAppearance(EConfigEntryAppearance.ONLY_IN_API)
|
|
||||||
.comment(""
|
.comment(""
|
||||||
+ "At what Y value should cave culling start?")
|
+ "At what Y value should cave culling start? \n"
|
||||||
|
+ "Lower this value if you get walls for areas with 0 light.")
|
||||||
|
.addListener(ReloadLodsConfigEventHandler.INSTANCE)
|
||||||
.build();
|
.build();
|
||||||
|
|
||||||
public static ConfigEntry<Integer> earthCurveRatio = new ConfigEntry.Builder<Integer>()
|
public static ConfigEntry<Integer> earthCurveRatio = new ConfigEntry.Builder<Integer>()
|
||||||
@@ -656,6 +661,7 @@ public class Config
|
|||||||
+ EDhApiLodShading.DISABLED + ": All LOD sides will be rendered with the same brightness. \n"
|
+ EDhApiLodShading.DISABLED + ": All LOD sides will be rendered with the same brightness. \n"
|
||||||
+ "")
|
+ "")
|
||||||
.setPerformance(EConfigEntryPerformance.NONE)
|
.setPerformance(EConfigEntryPerformance.NONE)
|
||||||
|
.addListener(ReloadLodsConfigEventHandler.INSTANCE)
|
||||||
.build();
|
.build();
|
||||||
|
|
||||||
public static ConfigEntry<Boolean> disableFrustumCulling = new ConfigEntry.Builder<Boolean>()
|
public static ConfigEntry<Boolean> disableFrustumCulling = new ConfigEntry.Builder<Boolean>()
|
||||||
@@ -690,6 +696,7 @@ public class Config
|
|||||||
+ EDhApiGrassSideRendering.AS_DIRT + ": sides render entirely as dirt. \n"
|
+ EDhApiGrassSideRendering.AS_DIRT + ": sides render entirely as dirt. \n"
|
||||||
+ "")
|
+ "")
|
||||||
.setPerformance(EConfigEntryPerformance.NONE)
|
.setPerformance(EConfigEntryPerformance.NONE)
|
||||||
|
.addListener(ReloadLodsConfigEventHandler.INSTANCE)
|
||||||
.build();
|
.build();
|
||||||
|
|
||||||
}
|
}
|
||||||
@@ -773,8 +780,10 @@ public class Config
|
|||||||
+ "")
|
+ "")
|
||||||
.build();
|
.build();
|
||||||
|
|
||||||
|
@Deprecated
|
||||||
public static ConfigEntry<Boolean> onlyUseDhLightingEngine = new ConfigEntry.Builder<Boolean>()
|
public static ConfigEntry<Boolean> onlyUseDhLightingEngine = new ConfigEntry.Builder<Boolean>()
|
||||||
.set(false)
|
.set(false)
|
||||||
|
.setAppearance(EConfigEntryAppearance.ONLY_IN_API)
|
||||||
.comment(""
|
.comment(""
|
||||||
+ "If false LODs will be lit by Minecraft's lighting engine when possible \n"
|
+ "If false LODs will be lit by Minecraft's lighting engine when possible \n"
|
||||||
+ "and fall back to the DH lighting engine only when necessary. \n"
|
+ "and fall back to the DH lighting engine only when necessary. \n"
|
||||||
@@ -1062,53 +1071,6 @@ public class Config
|
|||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public static class GpuBuffers
|
|
||||||
{
|
|
||||||
public static ConfigEntry<EDhApiGpuUploadMethod> gpuUploadMethod = new ConfigEntry.Builder<EDhApiGpuUploadMethod>()
|
|
||||||
.set(EDhApiGpuUploadMethod.AUTO)
|
|
||||||
.comment(""
|
|
||||||
+ "What method should be used to upload geometry to the GPU? \n"
|
|
||||||
+ "\n"
|
|
||||||
+ EDhApiGpuUploadMethod.AUTO + ": Picks the best option based on the GPU you have. \n"
|
|
||||||
+ "\n"
|
|
||||||
+ EDhApiGpuUploadMethod.BUFFER_STORAGE + ": Default if OpenGL 4.5 is supported. \n"
|
|
||||||
+ " Fast rendering, no stuttering. \n"
|
|
||||||
+ "\n"
|
|
||||||
+ EDhApiGpuUploadMethod.SUB_DATA + ": Backup option for NVIDIA. \n"
|
|
||||||
+ " Fast rendering but may stutter when uploading. \n"
|
|
||||||
+ "\n"
|
|
||||||
+ EDhApiGpuUploadMethod.BUFFER_MAPPING + ": Slow rendering but won't stutter when uploading. \n"
|
|
||||||
+ " Generally the best option for integrated GPUs. \n"
|
|
||||||
+ " Default option for AMD/Intel if OpenGL 4.5 isn't supported. \n"
|
|
||||||
+ " May end up storing buffers in System memory. \n"
|
|
||||||
+ " Fast rendering if in GPU memory, slow if in system memory, \n"
|
|
||||||
+ " but won't stutter when uploading. \n"
|
|
||||||
+ "\n"
|
|
||||||
+ EDhApiGpuUploadMethod.DATA + ": Fast rendering but will stutter when uploading. \n"
|
|
||||||
+ " Backup option for AMD/Intel. \n"
|
|
||||||
+ " Fast rendering but may stutter when uploading. \n"
|
|
||||||
+ "\n"
|
|
||||||
+ "If you don't see any difference when changing these settings, \n"
|
|
||||||
+ "or the world looks corrupted: restart your game."
|
|
||||||
+ "")
|
|
||||||
.build();
|
|
||||||
|
|
||||||
public static ConfigEntry<Integer> gpuUploadPerMegabyteInMilliseconds = new ConfigEntry.Builder<Integer>()
|
|
||||||
.setMinDefaultMax(0, 0, 50)
|
|
||||||
.comment(""
|
|
||||||
+ "How long should a buffer wait per Megabyte of data uploaded? \n"
|
|
||||||
+ "Helpful resource for frame times: https://fpstoms.com \n"
|
|
||||||
+ "\n"
|
|
||||||
+ "Longer times may reduce stuttering but will make LODs \n"
|
|
||||||
+ "transition and load slower. Change this to [0] for no timeout. \n"
|
|
||||||
+ "\n"
|
|
||||||
+ "NOTE:\n"
|
|
||||||
+ "Before changing this config, try changing the \"GPU Upload method\" first. \n"
|
|
||||||
+ "")
|
|
||||||
.build();
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
public static class AutoUpdater
|
public static class AutoUpdater
|
||||||
{
|
{
|
||||||
public static ConfigEntry<Boolean> enableAutoUpdater = new ConfigEntry.Builder<Boolean>()
|
public static ConfigEntry<Boolean> enableAutoUpdater = new ConfigEntry.Builder<Boolean>()
|
||||||
@@ -1140,63 +1102,63 @@ public class Config
|
|||||||
// TODO add change all option
|
// TODO add change all option
|
||||||
// TODO default to error chat and info file
|
// TODO default to error chat and info file
|
||||||
public static ConfigEntry<EDhApiLoggerMode> logWorldGenEvent = new ConfigEntry.Builder<EDhApiLoggerMode>()
|
public static ConfigEntry<EDhApiLoggerMode> logWorldGenEvent = new ConfigEntry.Builder<EDhApiLoggerMode>()
|
||||||
.set(EDhApiLoggerMode.LOG_ERROR_TO_CHAT)
|
.set(EDhApiLoggerMode.LOG_ERROR_TO_CHAT_AND_INFO_TO_FILE)
|
||||||
.comment(""
|
.comment(""
|
||||||
+ "If enabled, the mod will log information about the world generation process. \n"
|
+ "If enabled, the mod will log information about the world generation process. \n"
|
||||||
+ "This can be useful for debugging.")
|
+ "This can be useful for debugging.")
|
||||||
.build();
|
.build();
|
||||||
|
|
||||||
public static ConfigEntry<EDhApiLoggerMode> logWorldGenPerformance = new ConfigEntry.Builder<EDhApiLoggerMode>()
|
public static ConfigEntry<EDhApiLoggerMode> logWorldGenPerformance = new ConfigEntry.Builder<EDhApiLoggerMode>()
|
||||||
.set(EDhApiLoggerMode.LOG_ERROR_TO_CHAT)
|
.set(EDhApiLoggerMode.LOG_ERROR_TO_CHAT_AND_INFO_TO_FILE)
|
||||||
.comment(""
|
.comment(""
|
||||||
+ "If enabled, the mod will log performance about the world generation process. \n"
|
+ "If enabled, the mod will log performance about the world generation process. \n"
|
||||||
+ "This can be useful for debugging.")
|
+ "This can be useful for debugging.")
|
||||||
.build();
|
.build();
|
||||||
|
|
||||||
public static ConfigEntry<EDhApiLoggerMode> logWorldGenLoadEvent = new ConfigEntry.Builder<EDhApiLoggerMode>()
|
public static ConfigEntry<EDhApiLoggerMode> logWorldGenLoadEvent = new ConfigEntry.Builder<EDhApiLoggerMode>()
|
||||||
.set(EDhApiLoggerMode.LOG_ERROR_TO_CHAT)
|
.set(EDhApiLoggerMode.LOG_ERROR_TO_CHAT_AND_INFO_TO_FILE)
|
||||||
.comment(""
|
.comment(""
|
||||||
+ "If enabled, the mod will log information about the world generation process. \n"
|
+ "If enabled, the mod will log information about the world generation process. \n"
|
||||||
+ "This can be useful for debugging.")
|
+ "This can be useful for debugging.")
|
||||||
.build();
|
.build();
|
||||||
|
|
||||||
public static ConfigEntry<EDhApiLoggerMode> logLodBuilderEvent = new ConfigEntry.Builder<EDhApiLoggerMode>()
|
public static ConfigEntry<EDhApiLoggerMode> logLodBuilderEvent = new ConfigEntry.Builder<EDhApiLoggerMode>()
|
||||||
.set(EDhApiLoggerMode.LOG_ERROR_TO_CHAT)
|
.set(EDhApiLoggerMode.LOG_ERROR_TO_CHAT_AND_INFO_TO_FILE)
|
||||||
.comment(""
|
.comment(""
|
||||||
+ "If enabled, the mod will log information about the LOD generation process. \n"
|
+ "If enabled, the mod will log information about the LOD generation process. \n"
|
||||||
+ "This can be useful for debugging.")
|
+ "This can be useful for debugging.")
|
||||||
.build();
|
.build();
|
||||||
|
|
||||||
public static ConfigEntry<EDhApiLoggerMode> logRendererBufferEvent = new ConfigEntry.Builder<EDhApiLoggerMode>()
|
public static ConfigEntry<EDhApiLoggerMode> logRendererBufferEvent = new ConfigEntry.Builder<EDhApiLoggerMode>()
|
||||||
.set(EDhApiLoggerMode.LOG_ERROR_TO_CHAT)
|
.set(EDhApiLoggerMode.LOG_ERROR_TO_CHAT_AND_INFO_TO_FILE)
|
||||||
.comment(""
|
.comment(""
|
||||||
+ "If enabled, the mod will log information about the renderer buffer process. \n"
|
+ "If enabled, the mod will log information about the renderer buffer process. \n"
|
||||||
+ "This can be useful for debugging.")
|
+ "This can be useful for debugging.")
|
||||||
.build();
|
.build();
|
||||||
|
|
||||||
public static ConfigEntry<EDhApiLoggerMode> logRendererGLEvent = new ConfigEntry.Builder<EDhApiLoggerMode>()
|
public static ConfigEntry<EDhApiLoggerMode> logRendererGLEvent = new ConfigEntry.Builder<EDhApiLoggerMode>()
|
||||||
.set(EDhApiLoggerMode.LOG_ERROR_TO_CHAT)
|
.set(EDhApiLoggerMode.LOG_ERROR_TO_CHAT_AND_INFO_TO_FILE)
|
||||||
.comment(""
|
.comment(""
|
||||||
+ "If enabled, the mod will log information about the renderer OpenGL process. \n"
|
+ "If enabled, the mod will log information about the renderer OpenGL process. \n"
|
||||||
+ "This can be useful for debugging.")
|
+ "This can be useful for debugging.")
|
||||||
.build();
|
.build();
|
||||||
|
|
||||||
public static ConfigEntry<EDhApiLoggerMode> logFileReadWriteEvent = new ConfigEntry.Builder<EDhApiLoggerMode>()
|
public static ConfigEntry<EDhApiLoggerMode> logFileReadWriteEvent = new ConfigEntry.Builder<EDhApiLoggerMode>()
|
||||||
.set(EDhApiLoggerMode.LOG_ERROR_TO_CHAT)
|
.set(EDhApiLoggerMode.LOG_ERROR_TO_CHAT_AND_INFO_TO_FILE)
|
||||||
.comment(""
|
.comment(""
|
||||||
+ "If enabled, the mod will log information about file read/write operations. \n"
|
+ "If enabled, the mod will log information about file read/write operations. \n"
|
||||||
+ "This can be useful for debugging.")
|
+ "This can be useful for debugging.")
|
||||||
.build();
|
.build();
|
||||||
|
|
||||||
public static ConfigEntry<EDhApiLoggerMode> logFileSubDimEvent = new ConfigEntry.Builder<EDhApiLoggerMode>()
|
public static ConfigEntry<EDhApiLoggerMode> logFileSubDimEvent = new ConfigEntry.Builder<EDhApiLoggerMode>()
|
||||||
.set(EDhApiLoggerMode.LOG_ERROR_TO_CHAT)
|
.set(EDhApiLoggerMode.LOG_ERROR_TO_CHAT_AND_INFO_TO_FILE)
|
||||||
.comment(""
|
.comment(""
|
||||||
+ "If enabled, the mod will log information about file sub-dimension operations. \n"
|
+ "If enabled, the mod will log information about file sub-dimension operations. \n"
|
||||||
+ "This can be useful for debugging.")
|
+ "This can be useful for debugging.")
|
||||||
.build();
|
.build();
|
||||||
|
|
||||||
public static ConfigEntry<EDhApiLoggerMode> logNetworkEvent = new ConfigEntry.Builder<EDhApiLoggerMode>()
|
public static ConfigEntry<EDhApiLoggerMode> logNetworkEvent = new ConfigEntry.Builder<EDhApiLoggerMode>()
|
||||||
.set(EDhApiLoggerMode.LOG_ERROR_TO_CHAT)
|
.set(EDhApiLoggerMode.LOG_ERROR_TO_CHAT_AND_INFO_TO_FILE)
|
||||||
.comment(""
|
.comment(""
|
||||||
+ "If enabled, the mod will log information about network operations. \n"
|
+ "If enabled, the mod will log information about network operations. \n"
|
||||||
+ "This can be useful for debugging.")
|
+ "This can be useful for debugging.")
|
||||||
@@ -1217,6 +1179,13 @@ public class Config
|
|||||||
+ "giving some basic information about how DH will function.")
|
+ "giving some basic information about how DH will function.")
|
||||||
.build();
|
.build();
|
||||||
|
|
||||||
|
public static ConfigEntry<Boolean> showModCompatibilityWarningsOnStartup = new ConfigEntry.Builder<Boolean>()
|
||||||
|
.set(true)
|
||||||
|
.comment(""
|
||||||
|
+ "If enabled, a chat message will be displayed when a potentially problematic \n"
|
||||||
|
+ "mod is installed alongside DH.")
|
||||||
|
.build();
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public static class Debugging
|
public static class Debugging
|
||||||
@@ -1303,22 +1272,38 @@ public class Config
|
|||||||
public static ConfigEntry<Boolean> columnBuilderDebugEnable = new ConfigEntry.Builder<Boolean>()
|
public static ConfigEntry<Boolean> columnBuilderDebugEnable = new ConfigEntry.Builder<Boolean>()
|
||||||
.set(false)
|
.set(false)
|
||||||
.setAppearance(EConfigEntryAppearance.ONLY_IN_GUI)
|
.setAppearance(EConfigEntryAppearance.ONLY_IN_GUI)
|
||||||
.addListener(DebugColumnConfigEventHandler.INSTANCE)
|
.addListener(ReloadLodsConfigEventHandler.INSTANCE)
|
||||||
.build();
|
.build();
|
||||||
public static ConfigEntry<Integer> columnBuilderDebugDetailLevel = new ConfigEntry.Builder<Integer>()
|
public static ConfigEntry<Integer> columnBuilderDebugDetailLevel = new ConfigEntry.Builder<Integer>()
|
||||||
.set((int) DhSectionPos.SECTION_MINIMUM_DETAIL_LEVEL)
|
.set((int) DhSectionPos.SECTION_MINIMUM_DETAIL_LEVEL)
|
||||||
.setAppearance(EConfigEntryAppearance.ONLY_IN_GUI)
|
.setAppearance(EConfigEntryAppearance.ONLY_IN_GUI)
|
||||||
.addListener(DebugColumnConfigEventHandler.INSTANCE)
|
.addListener(ReloadLodsConfigEventHandler.INSTANCE)
|
||||||
.build();
|
.build();
|
||||||
public static ConfigEntry<Integer> columnBuilderDebugXPos = new ConfigEntry.Builder<Integer>()
|
public static ConfigEntry<Integer> columnBuilderDebugXPos = new ConfigEntry.Builder<Integer>()
|
||||||
.set(0)
|
.set(0)
|
||||||
.setAppearance(EConfigEntryAppearance.ONLY_IN_GUI)
|
.setAppearance(EConfigEntryAppearance.ONLY_IN_GUI)
|
||||||
.addListener(DebugColumnConfigEventHandler.INSTANCE)
|
.addListener(ReloadLodsConfigEventHandler.INSTANCE)
|
||||||
.build();
|
.build();
|
||||||
public static ConfigEntry<Integer> columnBuilderDebugZPos = new ConfigEntry.Builder<Integer>()
|
public static ConfigEntry<Integer> columnBuilderDebugZPos = new ConfigEntry.Builder<Integer>()
|
||||||
.set(0)
|
.set(0)
|
||||||
.setAppearance(EConfigEntryAppearance.ONLY_IN_GUI)
|
.setAppearance(EConfigEntryAppearance.ONLY_IN_GUI)
|
||||||
.addListener(DebugColumnConfigEventHandler.INSTANCE)
|
.addListener(ReloadLodsConfigEventHandler.INSTANCE)
|
||||||
|
.build();
|
||||||
|
|
||||||
|
public static ConfigEntry<Integer> columnBuilderDebugXRow = new ConfigEntry.Builder<Integer>()
|
||||||
|
.set(-1)
|
||||||
|
.setAppearance(EConfigEntryAppearance.ONLY_IN_GUI)
|
||||||
|
.addListener(ReloadLodsConfigEventHandler.INSTANCE)
|
||||||
|
.build();
|
||||||
|
public static ConfigEntry<Integer> columnBuilderDebugZRow = new ConfigEntry.Builder<Integer>()
|
||||||
|
.set(-1)
|
||||||
|
.setAppearance(EConfigEntryAppearance.ONLY_IN_GUI)
|
||||||
|
.addListener(ReloadLodsConfigEventHandler.INSTANCE)
|
||||||
|
.build();
|
||||||
|
public static ConfigEntry<Integer> columnBuilderDebugColumnIndex = new ConfigEntry.Builder<Integer>()
|
||||||
|
.set(-1)
|
||||||
|
.setAppearance(EConfigEntryAppearance.ONLY_IN_GUI)
|
||||||
|
.addListener(ReloadLodsConfigEventHandler.INSTANCE)
|
||||||
.build();
|
.build();
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
+2
-2
@@ -23,9 +23,9 @@ import com.seibel.distanthorizons.api.DhApi;
|
|||||||
import com.seibel.distanthorizons.api.interfaces.render.IDhApiRenderProxy;
|
import com.seibel.distanthorizons.api.interfaces.render.IDhApiRenderProxy;
|
||||||
import com.seibel.distanthorizons.core.config.listeners.IConfigListener;
|
import com.seibel.distanthorizons.core.config.listeners.IConfigListener;
|
||||||
|
|
||||||
public class DebugColumnConfigEventHandler implements IConfigListener
|
public class ReloadLodsConfigEventHandler implements IConfigListener
|
||||||
{
|
{
|
||||||
public static DebugColumnConfigEventHandler INSTANCE = new DebugColumnConfigEventHandler();
|
public static ReloadLodsConfigEventHandler INSTANCE = new ReloadLodsConfigEventHandler();
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void onConfigValueSet()
|
public void onConfigValueSet()
|
||||||
+1
-1
@@ -168,7 +168,7 @@ public abstract class AbstractPresetConfigEventHandler<TPresetEnum extends Enum<
|
|||||||
|
|
||||||
if (newPreset != currentPreset)
|
if (newPreset != currentPreset)
|
||||||
{
|
{
|
||||||
this.getPresetConfigEntry().set(this.getCustomPresetEnum());
|
this.getPresetConfigEntry().set(newPreset);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
+2
-2
@@ -182,7 +182,7 @@ public class ColumnRenderSource implements IDataSource<IDhClientLevel>
|
|||||||
EDhApiWorldGenerationStep worldGenStep = inputFullDataSource.getWorldGenStepAtRelativePos(x, z);
|
EDhApiWorldGenerationStep worldGenStep = inputFullDataSource.getWorldGenStepAtRelativePos(x, z);
|
||||||
if (dataColumn != null && worldGenStep != EDhApiWorldGenerationStep.EMPTY)
|
if (dataColumn != null && worldGenStep != EDhApiWorldGenerationStep.EMPTY)
|
||||||
{
|
{
|
||||||
FullDataToRenderDataTransformer.updateRenderDataViewWithFullDataColumn(
|
FullDataToRenderDataTransformer.updateOrReplaceRenderDataViewColumnWithFullDataColumn(
|
||||||
level, inputFullDataSource.mapping,
|
level, inputFullDataSource.mapping,
|
||||||
minBlockPos.x + x,
|
minBlockPos.x + x,
|
||||||
minBlockPos.z + z,
|
minBlockPos.z + z,
|
||||||
@@ -288,7 +288,7 @@ public class ColumnRenderSource implements IDataSource<IDhClientLevel>
|
|||||||
String SUBDATA_DELIMITER = ",";
|
String SUBDATA_DELIMITER = ",";
|
||||||
StringBuilder stringBuilder = new StringBuilder();
|
StringBuilder stringBuilder = new StringBuilder();
|
||||||
|
|
||||||
stringBuilder.append(this.pos);
|
stringBuilder.append(DhSectionPos.toString(this.pos));
|
||||||
stringBuilder.append(LINE_DELIMITER);
|
stringBuilder.append(LINE_DELIMITER);
|
||||||
|
|
||||||
int size = 1;
|
int size = 1;
|
||||||
|
|||||||
+233
-327
@@ -19,29 +19,60 @@
|
|||||||
|
|
||||||
package com.seibel.distanthorizons.core.dataObjects.render.bufferBuilding;
|
package com.seibel.distanthorizons.core.dataObjects.render.bufferBuilding;
|
||||||
|
|
||||||
import com.seibel.distanthorizons.api.enums.rendering.EDhApiBlockMaterial;
|
import com.seibel.distanthorizons.core.config.Config;
|
||||||
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
|
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
|
||||||
import com.seibel.distanthorizons.core.enums.EDhDirection;
|
import com.seibel.distanthorizons.core.enums.EDhDirection;
|
||||||
|
import com.seibel.distanthorizons.core.level.IDhClientLevel;
|
||||||
import com.seibel.distanthorizons.core.util.ColorUtil;
|
import com.seibel.distanthorizons.core.util.ColorUtil;
|
||||||
import com.seibel.distanthorizons.core.util.LodUtil;
|
import com.seibel.distanthorizons.core.util.LodUtil;
|
||||||
import com.seibel.distanthorizons.core.util.RenderDataPointUtil;
|
import com.seibel.distanthorizons.core.util.RenderDataPointUtil;
|
||||||
import com.seibel.distanthorizons.core.wrapperInterfaces.block.IBlockStateWrapper;
|
|
||||||
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
|
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
|
||||||
import com.seibel.distanthorizons.core.dataObjects.render.columnViews.ColumnArrayView;
|
import com.seibel.distanthorizons.core.dataObjects.render.columnViews.ColumnArrayView;
|
||||||
import com.seibel.distanthorizons.core.render.renderer.LodRenderer;
|
import com.seibel.distanthorizons.core.render.renderer.LodRenderer;
|
||||||
import com.seibel.distanthorizons.coreapi.util.MathUtil;
|
import com.seibel.distanthorizons.coreapi.util.MathUtil;
|
||||||
|
import org.jetbrains.annotations.NotNull;
|
||||||
|
|
||||||
|
import java.util.Arrays;
|
||||||
|
|
||||||
public class ColumnBox
|
public class ColumnBox
|
||||||
{
|
{
|
||||||
private static final IMinecraftClientWrapper MC = SingletonInjector.INSTANCE.get(IMinecraftClientWrapper.class);
|
private static final IMinecraftClientWrapper MC = SingletonInjector.INSTANCE.get(IMinecraftClientWrapper.class);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* if the skylight has this value that means
|
||||||
|
* no data is expected
|
||||||
|
*/
|
||||||
|
private static final byte SKYLIGHT_EMPTY = -1;
|
||||||
|
/**
|
||||||
|
* if the skylight has this value that means
|
||||||
|
* that block position is covered/occuled by an adjacent block/column.
|
||||||
|
*/
|
||||||
|
private static final byte SKYLIGHT_COVERED = -2;
|
||||||
|
|
||||||
|
private static final ThreadLocal<byte[]> THREAD_LOCAL_SKY_LIGHT_ARRAY = ThreadLocal.withInitial(() ->
|
||||||
|
{
|
||||||
|
byte[] array = new byte[RenderDataPointUtil.MAX_WORLD_Y_SIZE];
|
||||||
|
Arrays.fill(array, SKYLIGHT_EMPTY);
|
||||||
|
return array;
|
||||||
|
});
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
//=========//
|
||||||
|
// builder //
|
||||||
|
//=========//
|
||||||
|
|
||||||
public static void addBoxQuadsToBuilder(
|
public static void addBoxQuadsToBuilder(
|
||||||
LodQuadBuilder builder,
|
LodQuadBuilder builder, IDhClientLevel clientLevel,
|
||||||
short xSize, short ySize, short zSize,
|
short xSize, short ySize, short zSize,
|
||||||
short x, short minY, short z,
|
short x, short minY, short z,
|
||||||
int color, byte irisBlockMaterialId, byte skyLight, byte blockLight,
|
int color, byte irisBlockMaterialId, byte skyLight, byte blockLight,
|
||||||
long topData, long bottomData, ColumnArrayView[][] adjData)
|
long topData, long bottomData, ColumnArrayView[] adjData, boolean[] isAdjDataSameDetailLevel)
|
||||||
{
|
{
|
||||||
|
//================//
|
||||||
|
// variable setup //
|
||||||
|
//================//
|
||||||
|
|
||||||
short maxX = (short) (x + xSize);
|
short maxX = (short) (x + xSize);
|
||||||
short maxY = (short) (minY + ySize);
|
short maxY = (short) (minY + ySize);
|
||||||
short maxZ = (short) (z + zSize);
|
short maxZ = (short) (z + zSize);
|
||||||
@@ -53,33 +84,24 @@ public class ColumnBox
|
|||||||
boolean isTopTransparent = RenderDataPointUtil.getAlpha(topData) < 255 && LodRenderer.transparencyEnabled;
|
boolean isTopTransparent = RenderDataPointUtil.getAlpha(topData) < 255 && LodRenderer.transparencyEnabled;
|
||||||
boolean isBottomTransparent = RenderDataPointUtil.getAlpha(bottomData) < 255 && LodRenderer.transparencyEnabled;
|
boolean isBottomTransparent = RenderDataPointUtil.getAlpha(bottomData) < 255 && LodRenderer.transparencyEnabled;
|
||||||
|
|
||||||
|
// defaulting to a value far below what we can normally render means we
|
||||||
|
// don't need to have an additional "is cave culling enabled" check
|
||||||
|
int caveCullingMaxY = Integer.MIN_VALUE;
|
||||||
|
if (Config.Client.Advanced.Graphics.AdvancedGraphics.enableCaveCulling.get())
|
||||||
|
{
|
||||||
|
caveCullingMaxY = Config.Client.Advanced.Graphics.AdvancedGraphics.caveCullingHeight.get() - clientLevel.getMinY();
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
// if there isn't any data below this LOD, make this LOD's color opaque to prevent seeing void through transparent blocks
|
// if there isn't any data below this LOD, make this LOD's color opaque to prevent seeing void through transparent blocks
|
||||||
// Note: this LOD should still be considered transparent for this method's checks, otherwise rendering bugs may occur
|
// Note: this LOD should still be considered transparent for this method's checks, otherwise rendering bugs may occur
|
||||||
// FIXME this transparency change should be applied before this point since this could affect other areas
|
|
||||||
// This may also be better than handling the LOD as transparent, but that is TBD
|
|
||||||
if (!RenderDataPointUtil.doesDataPointExist(bottomData))
|
if (!RenderDataPointUtil.doesDataPointExist(bottomData))
|
||||||
{
|
{
|
||||||
color = ColorUtil.setAlpha(color, 255);
|
color = ColorUtil.setAlpha(color, 255);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
// cave culling prevention
|
|
||||||
// prevents certain faces from being culled underground that should be allowed
|
|
||||||
if (builder.skipQuadsWithZeroSkylight
|
|
||||||
&& 0 == skyLight
|
|
||||||
&& builder.skyLightCullingBelow > maxY
|
|
||||||
&& (
|
|
||||||
(RenderDataPointUtil.getAlpha(topData) < 255 && RenderDataPointUtil.getYMax(topData) >= builder.skyLightCullingBelow)
|
|
||||||
|| (RenderDataPointUtil.getYMin(topData) >= builder.skyLightCullingBelow)
|
|
||||||
|| !RenderDataPointUtil.doesDataPointExist(topData)
|
|
||||||
)
|
|
||||||
)
|
|
||||||
{
|
|
||||||
maxY = builder.skyLightCullingBelow;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
// fake ocean transparency
|
// fake ocean transparency
|
||||||
if (LodRenderer.transparencyEnabled && LodRenderer.fakeOceanFloor)
|
if (LodRenderer.transparencyEnabled && LodRenderer.fakeOceanFloor)
|
||||||
{
|
{
|
||||||
@@ -99,7 +121,9 @@ public class ColumnBox
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
// add top and bottom faces if requested //
|
//==========================//
|
||||||
|
// add top and bottom faces //
|
||||||
|
//==========================//
|
||||||
|
|
||||||
boolean skipTop = RenderDataPointUtil.doesDataPointExist(topData) && (RenderDataPointUtil.getYMin(topData) == maxY) && !isTopTransparent;
|
boolean skipTop = RenderDataPointUtil.doesDataPointExist(topData) && (RenderDataPointUtil.getYMin(topData) == maxY) && !isTopTransparent;
|
||||||
if (!skipTop)
|
if (!skipTop)
|
||||||
@@ -114,409 +138,291 @@ public class ColumnBox
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
// add North, south, east, and west faces if requested //
|
|
||||||
|
|
||||||
// TODO merge duplicate code
|
//========================================//
|
||||||
//NORTH face vertex creation
|
// add North, south, east, and west faces //
|
||||||
|
//========================================//
|
||||||
|
|
||||||
|
// NORTH face
|
||||||
{
|
{
|
||||||
ColumnArrayView[] adjDataNorth = adjData[EDhDirection.NORTH.ordinal() - 2]; // TODO can we use something other than ordinal-2?
|
ColumnArrayView adjCol = adjData[EDhDirection.NORTH.ordinal() - 2]; // TODO can we use something other than ordinal-2?
|
||||||
int adjOverlapNorth = ColorUtil.INVISIBLE;
|
boolean adjSameDetailLevel = isAdjDataSameDetailLevel[EDhDirection.NORTH.ordinal() - 2];
|
||||||
if (adjDataNorth == null)
|
// if the adjacent column is null that generally means the adjacent area hasn't been generated yet
|
||||||
|
if (adjCol == null)
|
||||||
{
|
{
|
||||||
// add an adjacent face if this is opaque face or transparent over the void
|
// Add an adjacent face if this is opaque face or transparent over the void.
|
||||||
if (!isTransparent || overVoid)
|
if (!isTransparent || overVoid)
|
||||||
{
|
{
|
||||||
builder.addQuadAdj(EDhDirection.NORTH, x, minY, z, xSize, ySize, color, irisBlockMaterialId, LodUtil.MAX_MC_LIGHT, blockLight);
|
builder.addQuadAdj(EDhDirection.NORTH, x, minY, z, xSize, ySize, color, irisBlockMaterialId, LodUtil.MAX_MC_LIGHT, blockLight);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if (adjDataNorth.length == 1)
|
|
||||||
{
|
|
||||||
makeAdjVerticalQuad(builder, adjDataNorth[0], EDhDirection.NORTH, x, minY, z, xSize, ySize,
|
|
||||||
color, adjOverlapNorth, irisBlockMaterialId, skyLightTop, blockLight,
|
|
||||||
topData, bottomData);
|
|
||||||
}
|
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
makeAdjVerticalQuad(builder, adjDataNorth[0], EDhDirection.NORTH, x, minY, z, (short) (xSize / 2), ySize,
|
makeAdjVerticalQuad(builder, adjCol, adjSameDetailLevel, caveCullingMaxY, EDhDirection.NORTH, x, minY, z, xSize, ySize,
|
||||||
color, adjOverlapNorth, irisBlockMaterialId, skyLightTop, blockLight,
|
color, irisBlockMaterialId, blockLight);
|
||||||
topData, bottomData);
|
|
||||||
makeAdjVerticalQuad(builder, adjDataNorth[1], EDhDirection.NORTH, (short) (x + xSize / 2), minY, z, (short) (xSize / 2), ySize,
|
|
||||||
color, adjOverlapNorth, irisBlockMaterialId, skyLightTop, blockLight,
|
|
||||||
topData, bottomData);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//SOUTH face vertex creation
|
// SOUTH face
|
||||||
{
|
{
|
||||||
ColumnArrayView[] adjDataSouth = adjData[EDhDirection.SOUTH.ordinal() - 2];
|
ColumnArrayView adjCol = adjData[EDhDirection.SOUTH.ordinal() - 2];
|
||||||
int adjOverlapSouth = ColorUtil.INVISIBLE;
|
boolean adjSameDetailLevel = isAdjDataSameDetailLevel[EDhDirection.SOUTH.ordinal() - 2];
|
||||||
if (adjDataSouth == null)
|
if (adjCol == null)
|
||||||
{
|
{
|
||||||
if (!isTransparent || overVoid)
|
if (!isTransparent || overVoid)
|
||||||
|
{
|
||||||
builder.addQuadAdj(EDhDirection.SOUTH, x, minY, maxZ, xSize, ySize, color, irisBlockMaterialId, LodUtil.MAX_MC_LIGHT, blockLight);
|
builder.addQuadAdj(EDhDirection.SOUTH, x, minY, maxZ, xSize, ySize, color, irisBlockMaterialId, LodUtil.MAX_MC_LIGHT, blockLight);
|
||||||
}
|
}
|
||||||
else if (adjDataSouth.length == 1)
|
|
||||||
{
|
|
||||||
makeAdjVerticalQuad(builder, adjDataSouth[0], EDhDirection.SOUTH, x, minY, maxZ, xSize, ySize,
|
|
||||||
color, adjOverlapSouth, irisBlockMaterialId, skyLightTop, blockLight,
|
|
||||||
topData, bottomData);
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
makeAdjVerticalQuad(builder, adjDataSouth[0], EDhDirection.SOUTH, x, minY, maxZ, (short) (xSize / 2), ySize,
|
makeAdjVerticalQuad(builder, adjCol, adjSameDetailLevel, caveCullingMaxY, EDhDirection.SOUTH, x, minY, maxZ, xSize, ySize,
|
||||||
color, adjOverlapSouth, irisBlockMaterialId, skyLightTop, blockLight,
|
color, irisBlockMaterialId, blockLight);
|
||||||
topData, bottomData);
|
|
||||||
|
|
||||||
makeAdjVerticalQuad(builder, adjDataSouth[1], EDhDirection.SOUTH, (short) (x + xSize / 2), minY, maxZ, (short) (xSize / 2), ySize,
|
|
||||||
color, adjOverlapSouth, irisBlockMaterialId, skyLightTop, blockLight,
|
|
||||||
topData, bottomData);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//WEST face vertex creation
|
// WEST face
|
||||||
{
|
{
|
||||||
ColumnArrayView[] adjDataWest = adjData[EDhDirection.WEST.ordinal() - 2];
|
ColumnArrayView adjCol = adjData[EDhDirection.WEST.ordinal() - 2];
|
||||||
int adjOverlapWest = ColorUtil.INVISIBLE;
|
boolean adjSameDetailLevel = isAdjDataSameDetailLevel[EDhDirection.WEST.ordinal() - 2];
|
||||||
if (adjDataWest == null)
|
if (adjCol == null)
|
||||||
{
|
{
|
||||||
if (!isTransparent || overVoid)
|
if (!isTransparent || overVoid)
|
||||||
|
{
|
||||||
builder.addQuadAdj(EDhDirection.WEST, x, minY, z, zSize, ySize, color, irisBlockMaterialId, LodUtil.MAX_MC_LIGHT, blockLight);
|
builder.addQuadAdj(EDhDirection.WEST, x, minY, z, zSize, ySize, color, irisBlockMaterialId, LodUtil.MAX_MC_LIGHT, blockLight);
|
||||||
}
|
}
|
||||||
else if (adjDataWest.length == 1)
|
|
||||||
{
|
|
||||||
makeAdjVerticalQuad(builder, adjDataWest[0], EDhDirection.WEST, x, minY, z, zSize, ySize,
|
|
||||||
color, adjOverlapWest, irisBlockMaterialId, skyLightTop, blockLight,
|
|
||||||
topData, bottomData);
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
makeAdjVerticalQuad(builder, adjDataWest[0], EDhDirection.WEST, x, minY, z, (short) (zSize / 2), ySize,
|
makeAdjVerticalQuad(builder, adjCol, adjSameDetailLevel, caveCullingMaxY, EDhDirection.WEST, x, minY, z, zSize, ySize,
|
||||||
color, adjOverlapWest, irisBlockMaterialId, skyLightTop, blockLight,
|
color, irisBlockMaterialId, blockLight);
|
||||||
topData, bottomData);
|
|
||||||
makeAdjVerticalQuad(builder, adjDataWest[1], EDhDirection.WEST, x, minY, (short) (z + zSize / 2), (short) (zSize / 2), ySize,
|
|
||||||
color, adjOverlapWest, irisBlockMaterialId, skyLightTop, blockLight,
|
|
||||||
topData, bottomData);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//EAST face vertex creation
|
// EAST face
|
||||||
{
|
{
|
||||||
ColumnArrayView[] adjDataEast = adjData[EDhDirection.EAST.ordinal() - 2];
|
ColumnArrayView adjCol = adjData[EDhDirection.EAST.ordinal() - 2];
|
||||||
int adjOverlapEast = ColorUtil.INVISIBLE;
|
boolean adjSameDetailLevel = isAdjDataSameDetailLevel[EDhDirection.EAST.ordinal() - 2];
|
||||||
if (adjData[EDhDirection.EAST.ordinal() - 2] == null)
|
if (adjCol == null)
|
||||||
{
|
{
|
||||||
if (!isTransparent || overVoid)
|
if (!isTransparent || overVoid)
|
||||||
|
{
|
||||||
builder.addQuadAdj(EDhDirection.EAST, maxX, minY, z, zSize, ySize, color, irisBlockMaterialId, LodUtil.MAX_MC_LIGHT, blockLight);
|
builder.addQuadAdj(EDhDirection.EAST, maxX, minY, z, zSize, ySize, color, irisBlockMaterialId, LodUtil.MAX_MC_LIGHT, blockLight);
|
||||||
}
|
}
|
||||||
else if (adjDataEast.length == 1)
|
|
||||||
{
|
|
||||||
makeAdjVerticalQuad(builder, adjDataEast[0], EDhDirection.EAST, maxX, minY, z, zSize, ySize,
|
|
||||||
color, adjOverlapEast, irisBlockMaterialId, skyLightTop, blockLight,
|
|
||||||
topData, bottomData);
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
makeAdjVerticalQuad(builder, adjDataEast[0], EDhDirection.EAST, maxX, minY, z, (short) (zSize / 2), ySize,
|
makeAdjVerticalQuad(builder, adjCol, adjSameDetailLevel, caveCullingMaxY, EDhDirection.EAST, maxX, minY, z, zSize, ySize,
|
||||||
color, adjOverlapEast, irisBlockMaterialId, skyLightTop, blockLight,
|
color, irisBlockMaterialId, blockLight);
|
||||||
topData, bottomData);
|
|
||||||
makeAdjVerticalQuad(builder, adjDataEast[1], EDhDirection.EAST, maxX, minY, (short) (z + zSize / 2), (short) (zSize / 2), ySize,
|
|
||||||
color, adjOverlapEast, irisBlockMaterialId, skyLightTop, blockLight,
|
|
||||||
topData, bottomData);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// the overlap color can be used to see faces that shouldn't be rendered
|
|
||||||
private static void makeAdjVerticalQuad(
|
private static void makeAdjVerticalQuad(
|
||||||
LodQuadBuilder builder, ColumnArrayView adjColumnView, EDhDirection direction,
|
LodQuadBuilder builder, @NotNull ColumnArrayView adjColumnView, boolean adjacentIsSameDetailLevel, int caveCullingMaxY, EDhDirection direction,
|
||||||
short x, short yMin, short z, short horizontalWidth, short ySize,
|
short x, short yMin, short z, short horizontalWidth, short ySize,
|
||||||
int color, int debugOverlapColor, byte irisBlockMaterialId, byte skyLightTop, byte blockLight,
|
int color, byte irisBlockMaterialId, byte blockLight)
|
||||||
long topData, long bottomData)
|
|
||||||
{
|
{
|
||||||
|
//==================//
|
||||||
|
// create face with //
|
||||||
|
// no adjacent data //
|
||||||
|
//==================//
|
||||||
|
|
||||||
color = ColorUtil.applyShade(color, MC.getShade(direction));
|
color = ColorUtil.applyShade(color, MC.getShade(direction));
|
||||||
|
|
||||||
if (adjColumnView == null || adjColumnView.size == 0 || RenderDataPointUtil.isVoid(adjColumnView.get(0)))
|
// if there isn't any data adjacent to this LOD,
|
||||||
|
// just add the full vertical quad
|
||||||
|
if (adjColumnView.size == 0 || RenderDataPointUtil.isVoid(adjColumnView.get(0)))
|
||||||
{
|
{
|
||||||
// there isn't any data adjacent to this LOD, add the vertical quad
|
|
||||||
builder.addQuadAdj(direction, x, yMin, z, horizontalWidth, ySize, color, irisBlockMaterialId, LodUtil.MAX_MC_LIGHT, blockLight);
|
builder.addQuadAdj(direction, x, yMin, z, horizontalWidth, ySize, color, irisBlockMaterialId, LodUtil.MAX_MC_LIGHT, blockLight);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
int yMax = yMin + ySize;
|
|
||||||
|
|
||||||
int adjIndex;
|
//===========================//
|
||||||
boolean firstFace = true;
|
// Determine face visibility //
|
||||||
boolean inputAboveAdjLods = true;
|
// based on it's neighbors //
|
||||||
short previousAdjDepth = -1;
|
//===========================//
|
||||||
byte nextTopSkyLight = skyLightTop;
|
|
||||||
boolean inputTransparent = ColorUtil.getAlpha(color) < 255 && LodRenderer.transparencyEnabled;
|
|
||||||
boolean lastAdjWasTransparent = false;
|
|
||||||
|
|
||||||
|
short yMax = (short) (yMin + ySize); // min is inclusive, max is exclusive
|
||||||
|
byte[] skyLightAtInputPos = THREAD_LOCAL_SKY_LIGHT_ARRAY.get();
|
||||||
|
|
||||||
|
try
|
||||||
if (!RenderDataPointUtil.doesDataPointExist(bottomData))
|
|
||||||
{
|
{
|
||||||
// there isn't anything under this LOD,
|
// set the initial sky-lights for this face,
|
||||||
// to prevent seeing through the world, make it opaque
|
// if nothing overlaps or overhangs the face should have max sky light
|
||||||
color = ColorUtil.setAlpha(color, 255);
|
Arrays.fill(skyLightAtInputPos, yMin, yMax, LodUtil.MAX_MC_LIGHT);
|
||||||
|
|
||||||
|
// iterate top down
|
||||||
|
int adjCount = adjColumnView.size();
|
||||||
|
for (int adjIndex = 0; adjIndex < adjCount; adjIndex++)
|
||||||
|
{
|
||||||
|
long adjPoint = adjColumnView.get(adjIndex);
|
||||||
|
short adjMinY = RenderDataPointUtil.getYMin(adjPoint);
|
||||||
|
short adjMaxY = RenderDataPointUtil.getYMax(adjPoint);
|
||||||
|
|
||||||
|
// skip empty adjacent datapoints
|
||||||
|
if (!RenderDataPointUtil.doesDataPointExist(adjPoint)
|
||||||
|
|| RenderDataPointUtil.isVoid(adjPoint))
|
||||||
|
{
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
// skip this adjacent datapoint if it's above the input datapoint (since it can't affect the input data point)
|
||||||
|
if (yMax <= adjMinY)
|
||||||
|
{
|
||||||
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
// Add adjacent faces if this LOD is surrounded by transparent LODs
|
long adjAbovePoint = (adjIndex != 0) ? adjColumnView.get(adjIndex - 1) : RenderDataPointUtil.EMPTY_DATA;
|
||||||
// (prevents invisible sides underwater)
|
long adjBelowPoint = (adjIndex + 1 < adjCount) ? adjColumnView.get(adjIndex + 1) : RenderDataPointUtil.EMPTY_DATA;
|
||||||
int adjCount = adjColumnView.size();
|
|
||||||
for (adjIndex = 0; // iterates top down
|
|
||||||
adjIndex < adjCount
|
|
||||||
&& RenderDataPointUtil.doesDataPointExist(adjColumnView.get(adjIndex))
|
|
||||||
&& !RenderDataPointUtil.isVoid(adjColumnView.get(adjIndex));
|
|
||||||
adjIndex++)
|
|
||||||
{
|
|
||||||
long adjPoint = adjColumnView.get(adjIndex);
|
|
||||||
|
|
||||||
// if the adjacent data point is over the void
|
// if the adjacent data point is over the void
|
||||||
// don't consider it as transparent
|
// don't consider it as transparent
|
||||||
// FIXME this transparency change should be applied before this point since this could affect other areas
|
boolean adjOverVoid = !RenderDataPointUtil.doesDataPointExist(adjBelowPoint);
|
||||||
boolean adjOverVoid = false;
|
|
||||||
if (adjIndex > 0)
|
|
||||||
{
|
|
||||||
long adjBellowPoint = adjColumnView.get(adjIndex-1);
|
|
||||||
adjOverVoid = !RenderDataPointUtil.doesDataPointExist(adjBellowPoint);
|
|
||||||
}
|
|
||||||
boolean adjTransparent = !adjOverVoid && RenderDataPointUtil.getAlpha(adjPoint) < 255 && LodRenderer.transparencyEnabled;
|
boolean adjTransparent = !adjOverVoid && RenderDataPointUtil.getAlpha(adjPoint) < 255 && LodRenderer.transparencyEnabled;
|
||||||
|
|
||||||
|
|
||||||
// continue if this data point is transparent or the adjacent point is not
|
|
||||||
if (inputTransparent || !adjTransparent) // TODO inputIsTransparent may be unnecessary
|
|
||||||
{
|
|
||||||
short adjYMin = RenderDataPointUtil.getYMin(adjPoint);
|
|
||||||
short adjYMax = RenderDataPointUtil.getYMax(adjPoint);
|
|
||||||
|
|
||||||
|
//=================================//
|
||||||
|
// set sky light based on adjacent //
|
||||||
|
//=================================//
|
||||||
|
|
||||||
// if fake transparency is enabled, allow for 1 block of transparency,
|
// set light based on overlapping adjacent
|
||||||
// everything under that should be opaque
|
if (!adjTransparent)
|
||||||
if (LodRenderer.transparencyEnabled && LodRenderer.fakeOceanFloor)
|
|
||||||
{
|
{
|
||||||
if (lastAdjWasTransparent && !adjTransparent)
|
// adj opaque
|
||||||
|
// mark positions adjacent is covering
|
||||||
|
byte adjSkyLight = RenderDataPointUtil.getLightSky(adjPoint);
|
||||||
|
for (int i = adjMinY; i < adjMaxY; i++)
|
||||||
{
|
{
|
||||||
adjYMax = (short) (RenderDataPointUtil.getYMax(adjColumnView.get(adjIndex - 1)) - 1);
|
byte skyLightAtPos = skyLightAtInputPos[i];
|
||||||
}
|
|
||||||
else if (adjTransparent && (adjIndex + 1) < adjCount)
|
|
||||||
{
|
|
||||||
if (RenderDataPointUtil.getAlpha(adjColumnView.get(adjIndex + 1)) == 255)
|
|
||||||
{
|
|
||||||
adjYMin = (short) (adjYMax - 1);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
// if the adjacent is a different detail level, we want to render adjacent opaque
|
||||||
|
// faces to try and reduce the chance of holes on detail level borders
|
||||||
|
boolean adjacentCoversThis =
|
||||||
|
// if the adjacent is the same detail level, no special handling is necessary
|
||||||
|
!adjacentIsSameDetailLevel
|
||||||
|
// if the adjacent face is underground we probably don't need it
|
||||||
|
&& RenderDataPointUtil.getYMax(adjPoint) >= caveCullingMaxY
|
||||||
|
// check if this face is on a border
|
||||||
|
&&
|
||||||
|
(
|
||||||
|
(x == 0 && direction == EDhDirection.WEST)
|
||||||
|
|| (z == 0 && direction == EDhDirection.NORTH)
|
||||||
|
// TODO why does 256 represent a border? aren't LODs only 64 datapoints wide?
|
||||||
|
|| (x == 256 && direction == EDhDirection.EAST)
|
||||||
|
|| (z == 256 && direction == EDhDirection.SOUTH)
|
||||||
|
);
|
||||||
|
|
||||||
if (yMax <= adjYMin)
|
byte newSkyLightAtPos = adjacentCoversThis ? adjSkyLight : SKYLIGHT_COVERED;
|
||||||
{
|
skyLightAtInputPos[i] = (byte) Math.min(newSkyLightAtPos, skyLightAtPos);
|
||||||
// the adjacent LOD is above the input LOD and won't affect its rendering,
|
|
||||||
// skip to the next adjacent
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
inputAboveAdjLods = false;
|
|
||||||
|
|
||||||
|
|
||||||
if (adjYMax < yMin)
|
|
||||||
{
|
|
||||||
// the adjacent LOD is below the input LOD
|
|
||||||
|
|
||||||
// getting the skylight is more complicated
|
|
||||||
// since LODs can be adjacent to water, which changes how skylight works
|
|
||||||
byte skyLight;
|
|
||||||
if (adjIndex == 0)
|
|
||||||
{
|
|
||||||
// this adj LOD is at the highest position,
|
|
||||||
// its sky lighting won't be affected by anything above it
|
|
||||||
skyLight = RenderDataPointUtil.getLightSky(adjPoint);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
// TODO improve the comments here, this is a bit confusing
|
|
||||||
long aboveAdjPoint = adjColumnView.get(adjIndex - 1);
|
|
||||||
if (RenderDataPointUtil.getAlpha(aboveAdjPoint) != 255)
|
|
||||||
{
|
|
||||||
// above adjacent LOD is transparent...
|
|
||||||
|
|
||||||
boolean inputMaxHigherThanAboveAdj = yMax > RenderDataPointUtil.getYMax(aboveAdjPoint);
|
|
||||||
if (inputMaxHigherThanAboveAdj)
|
|
||||||
{
|
|
||||||
// ...and higher than the input yMax,
|
|
||||||
// use its sky light
|
|
||||||
skyLight = RenderDataPointUtil.getLightSky(aboveAdjPoint);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
// ...and at or below the input yMax,
|
|
||||||
skyLight = RenderDataPointUtil.getLightSky(adjPoint);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
// LOD above adjacent is opaque, use the adj LOD's skylight
|
// adjacent is transparent,
|
||||||
skyLight = RenderDataPointUtil.getLightSky(adjPoint);
|
// use datapoint below adjacent for lighting
|
||||||
}
|
byte belowSkyLight = RenderDataPointUtil.getLightSky(adjBelowPoint);
|
||||||
}
|
for (int i = adjMinY; i < adjMaxY; i++)
|
||||||
|
|
||||||
|
|
||||||
if (firstFace)
|
|
||||||
{
|
{
|
||||||
builder.addQuadAdj(direction, x, yMin, z, horizontalWidth, ySize, color, irisBlockMaterialId, skyLight, blockLight);
|
byte skyLightAtPos = skyLightAtInputPos[i];
|
||||||
|
skyLightAtInputPos[i] = (byte) Math.min(belowSkyLight, skyLightAtPos);
|
||||||
}
|
}
|
||||||
else
|
}
|
||||||
|
|
||||||
|
|
||||||
|
// fill in sky light up to the next DP,
|
||||||
|
// this is done to handle overhangs
|
||||||
|
byte adjSkyLight = RenderDataPointUtil.getLightSky(adjPoint);
|
||||||
|
int adjAboveMinY = RenderDataPointUtil.getYMin(adjAbovePoint);
|
||||||
|
for (int i = adjMaxY; i < adjAboveMinY; i++)
|
||||||
{
|
{
|
||||||
// Now: adjMaxHeight < y < previousAdjDepth < yMax
|
byte skyLightAtPos = skyLightAtInputPos[i];
|
||||||
if (previousAdjDepth == -1)
|
skyLightAtInputPos[i] = (byte) Math.min(adjSkyLight, skyLightAtPos);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
//=======================//
|
||||||
|
// create vertical faces //
|
||||||
|
//=======================//
|
||||||
|
|
||||||
|
boolean inputTransparent = ColorUtil.getAlpha(color) < 255 && LodRenderer.transparencyEnabled;
|
||||||
|
byte lastSkyLight = skyLightAtInputPos[yMin];
|
||||||
|
int quadBottomY = yMin;
|
||||||
|
int quadTopY = -1;
|
||||||
|
|
||||||
|
// walk up the sky lights and create a new face
|
||||||
|
// whenever the light changes to different valid value
|
||||||
|
for (int i = yMin; i < yMax; i++)
|
||||||
{
|
{
|
||||||
// TODO why is this an error?
|
byte skyLight = skyLightAtInputPos[i];
|
||||||
throw new RuntimeException("Loop error");
|
if (skyLight != lastSkyLight)
|
||||||
}
|
|
||||||
|
|
||||||
builder.addQuadAdj(direction, x, yMin, z, horizontalWidth, (short) (previousAdjDepth - yMin), color, irisBlockMaterialId, skyLight, blockLight);
|
|
||||||
|
|
||||||
previousAdjDepth = -1;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
// TODO why break here?
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
if (adjYMin <= yMin)
|
|
||||||
{
|
{
|
||||||
// the adjacent LOD's base is at or below the input's base
|
// the sky light changed, create the in-progress face
|
||||||
|
tryAddVerticalFaceWithSkyLightToBuilder(
|
||||||
|
builder, direction,
|
||||||
|
x, z, horizontalWidth,
|
||||||
|
color, irisBlockMaterialId, blockLight,
|
||||||
|
lastSkyLight, inputTransparent, quadTopY, quadBottomY
|
||||||
|
);
|
||||||
|
|
||||||
if (yMax <= adjYMax)
|
lastSkyLight = skyLight;
|
||||||
|
quadBottomY = i;
|
||||||
|
}
|
||||||
|
|
||||||
|
quadTopY = (i + 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
// add the in-progress face if present
|
||||||
|
if (quadTopY != -1)
|
||||||
{
|
{
|
||||||
// The input face is completely inside the adj's face, don't render it
|
tryAddVerticalFaceWithSkyLightToBuilder(
|
||||||
if (debugOverlapColor != 0)
|
builder, direction,
|
||||||
|
x, z, horizontalWidth,
|
||||||
|
color, irisBlockMaterialId, blockLight,
|
||||||
|
lastSkyLight, inputTransparent, quadTopY, quadBottomY
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
finally
|
||||||
{
|
{
|
||||||
builder.addQuadAdj(direction, x, yMin, z, horizontalWidth, ySize, debugOverlapColor, irisBlockMaterialId, LodUtil.MAX_MC_LIGHT, LodUtil.MAX_MC_LIGHT);
|
// clean up the array before the next thread uses it
|
||||||
|
// (may be unnecessary since we only work between the yMin-yMax anyway, but is helpful for debugging)
|
||||||
|
Arrays.fill(skyLightAtInputPos, yMin, yMax, SKYLIGHT_EMPTY);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
private static void tryAddVerticalFaceWithSkyLightToBuilder(
|
||||||
|
LodQuadBuilder builder, EDhDirection direction,
|
||||||
|
short x, short z, short horizontalWidth,
|
||||||
|
int color, byte irisBlockMaterialId, byte blockLight,
|
||||||
|
byte lastSkyLight, boolean inputTransparent, int quadTopY, int quadBottomY
|
||||||
|
)
|
||||||
{
|
{
|
||||||
// the adj data intersects the lower part of the input data, don't render below the intersection
|
// invalid positions will have a negative skylight
|
||||||
|
if (lastSkyLight >= 0)
|
||||||
if (adjYMax > yMin && debugOverlapColor != 0)
|
|
||||||
{
|
{
|
||||||
builder.addQuadAdj(direction, x, yMin, z, horizontalWidth, (short) (adjYMax - yMin), debugOverlapColor, irisBlockMaterialId, LodUtil.MAX_MC_LIGHT, LodUtil.MAX_MC_LIGHT);
|
// Don't add transparent vertical faces
|
||||||
}
|
// unless the adjacent position is empty.
|
||||||
|
// This is done to prevent walls between water blocks in the ocean.
|
||||||
// if this is the only face, use the yMax and break,
|
if (!inputTransparent
|
||||||
// if there was another face finish the last one and then break
|
|| (lastSkyLight == LodUtil.MAX_MC_LIGHT))
|
||||||
if (firstFace)
|
|
||||||
{
|
{
|
||||||
builder.addQuadAdj(direction, x, adjYMax, z, horizontalWidth, (short) (yMax - adjYMax), color, irisBlockMaterialId,
|
// don't add negative/empty height faces
|
||||||
RenderDataPointUtil.getLightSky(adjPoint), blockLight);
|
short height = (short) (quadTopY - quadBottomY);
|
||||||
}
|
if (height > 0)
|
||||||
else
|
|
||||||
{
|
{
|
||||||
// Now: depth <= y <= height <= previousAdjDepth < yMax
|
builder.addQuadAdj(direction, x, (short) quadBottomY, z, horizontalWidth, height, color, irisBlockMaterialId, lastSkyLight, blockLight);
|
||||||
if (previousAdjDepth == -1)
|
|
||||||
{
|
|
||||||
// TODO why is this an error?
|
|
||||||
throw new RuntimeException("Loop error");
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (previousAdjDepth > adjYMax)
|
|
||||||
{
|
|
||||||
builder.addQuadAdj(direction, x, adjYMax, z, horizontalWidth, (short) (previousAdjDepth - adjYMax), color, irisBlockMaterialId,
|
|
||||||
RenderDataPointUtil.getLightSky(adjPoint), blockLight);
|
|
||||||
}
|
}
|
||||||
previousAdjDepth = -1;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
// we don't need to check any other adjacent LODs
|
|
||||||
// since this one completely covers the input
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
// In here always true: y < adjYMin < yMax
|
|
||||||
// _________________&&: y < ________ (height and yMax)
|
|
||||||
|
|
||||||
if (adjYMax >= yMax)
|
|
||||||
{
|
|
||||||
// Basically: y _______ < yMax <= height
|
|
||||||
// _______&&: y < depth < yMax
|
|
||||||
// the adj data intersects the higher part of the current data
|
|
||||||
if (debugOverlapColor != 0)
|
|
||||||
{
|
|
||||||
builder.addQuadAdj(direction, x, adjYMin, z, horizontalWidth, (short) (yMax - adjYMin), debugOverlapColor, irisBlockMaterialId, LodUtil.MAX_MC_LIGHT, LodUtil.MAX_MC_LIGHT);
|
|
||||||
}
|
|
||||||
|
|
||||||
// we start the creation of a new face
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
// Otherwise: y < _____ height < yMax
|
|
||||||
// _______&&: y < depth ______ < yMax
|
|
||||||
if (debugOverlapColor != 0)
|
|
||||||
{
|
|
||||||
builder.addQuadAdj(direction, x, adjYMin, z, horizontalWidth, (short) (adjYMax - adjYMin), debugOverlapColor, irisBlockMaterialId, LodUtil.MAX_MC_LIGHT, LodUtil.MAX_MC_LIGHT);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (firstFace)
|
|
||||||
{
|
|
||||||
builder.addQuadAdj(direction, x, adjYMax, z, horizontalWidth, (short) (yMax - adjYMax), color, irisBlockMaterialId,
|
|
||||||
RenderDataPointUtil.getLightSky(adjPoint), blockLight);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
// Now: y < depth < height <= previousAdjDepth < yMax
|
|
||||||
if (previousAdjDepth == -1)
|
|
||||||
throw new RuntimeException("Loop error");
|
|
||||||
if (previousAdjDepth > adjYMax)
|
|
||||||
{
|
|
||||||
if (irisBlockMaterialId == EDhApiBlockMaterial.GRASS.index)
|
|
||||||
{
|
|
||||||
// this LOD is underneath another, grass will never show here
|
|
||||||
irisBlockMaterialId = EDhApiBlockMaterial.DIRT.index;
|
|
||||||
}
|
|
||||||
|
|
||||||
builder.addQuadAdj(direction, x, adjYMax, z, horizontalWidth, (short) (previousAdjDepth - adjYMax), color, irisBlockMaterialId,
|
|
||||||
RenderDataPointUtil.getLightSky(adjPoint), blockLight);
|
|
||||||
}
|
|
||||||
previousAdjDepth = -1;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
// set next top as current depth
|
|
||||||
previousAdjDepth = adjYMin;
|
|
||||||
firstFace = false;
|
|
||||||
nextTopSkyLight = skyLightTop;
|
|
||||||
|
|
||||||
if (adjIndex + 1 < adjColumnView.size() && RenderDataPointUtil.doesDataPointExist(adjColumnView.get(adjIndex + 1)))
|
|
||||||
{
|
|
||||||
nextTopSkyLight = RenderDataPointUtil.getLightSky(adjColumnView.get(adjIndex + 1));
|
|
||||||
}
|
|
||||||
|
|
||||||
lastAdjWasTransparent = adjTransparent;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
if (inputAboveAdjLods)
|
|
||||||
{
|
|
||||||
// the input LOD is above all adjacent LODs and won't be affected
|
|
||||||
// by them, add the vertical quad using the input's lighting and height
|
|
||||||
builder.addQuadAdj(direction, x, yMin, z, horizontalWidth, ySize, color, irisBlockMaterialId, skyLightTop, blockLight);
|
|
||||||
}
|
|
||||||
else if (previousAdjDepth != -1)
|
|
||||||
{
|
|
||||||
// We need to finish the last quad.
|
|
||||||
builder.addQuadAdj(direction, x, yMin, z, horizontalWidth, (short) (previousAdjDepth - yMin), color, irisBlockMaterialId, nextTopSkyLight, blockLight);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
+63
-77
@@ -19,6 +19,7 @@
|
|||||||
|
|
||||||
package com.seibel.distanthorizons.core.dataObjects.render.bufferBuilding;
|
package com.seibel.distanthorizons.core.dataObjects.render.bufferBuilding;
|
||||||
|
|
||||||
|
import com.seibel.distanthorizons.api.DhApi;
|
||||||
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiRenderParam;
|
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiRenderParam;
|
||||||
import com.seibel.distanthorizons.core.config.Config;
|
import com.seibel.distanthorizons.core.config.Config;
|
||||||
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
|
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
|
||||||
@@ -30,12 +31,12 @@ import com.seibel.distanthorizons.core.render.renderer.LodRenderer;
|
|||||||
import com.seibel.distanthorizons.core.util.LodUtil;
|
import com.seibel.distanthorizons.core.util.LodUtil;
|
||||||
import com.seibel.distanthorizons.core.util.objects.StatsMap;
|
import com.seibel.distanthorizons.core.util.objects.StatsMap;
|
||||||
import com.seibel.distanthorizons.api.enums.config.EDhApiGpuUploadMethod;
|
import com.seibel.distanthorizons.api.enums.config.EDhApiGpuUploadMethod;
|
||||||
import com.seibel.distanthorizons.core.util.*;
|
|
||||||
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
|
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
|
||||||
import org.apache.logging.log4j.Logger;
|
import org.apache.logging.log4j.Logger;
|
||||||
|
import org.lwjgl.system.MemoryUtil;
|
||||||
|
|
||||||
import java.nio.ByteBuffer;
|
import java.nio.ByteBuffer;
|
||||||
import java.util.Iterator;
|
import java.util.ArrayList;
|
||||||
import java.util.concurrent.*;
|
import java.util.concurrent.*;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -91,7 +92,7 @@ public class ColumnRenderBuffer implements AutoCloseable
|
|||||||
/** Should be run on a DH thread. */
|
/** Should be run on a DH thread. */
|
||||||
public void uploadBuffer(LodQuadBuilder builder, EDhApiGpuUploadMethod gpuUploadMethod) throws InterruptedException
|
public void uploadBuffer(LodQuadBuilder builder, EDhApiGpuUploadMethod gpuUploadMethod) throws InterruptedException
|
||||||
{
|
{
|
||||||
LodUtil.assertTrue(Thread.currentThread().getName().startsWith(ThreadUtil.THREAD_NAME_PREFIX), "Buffer uploading needs to be done on a DH thread to prevent locking up any MC threads.");
|
LodUtil.assertTrue(DhApi.isDhThread(), "Buffer uploading needs to be done on a DH thread to prevent locking up any MC threads.");
|
||||||
|
|
||||||
|
|
||||||
// upload on MC's render thread
|
// upload on MC's render thread
|
||||||
@@ -100,7 +101,7 @@ public class ColumnRenderBuffer implements AutoCloseable
|
|||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
this.uploadBuffersUsingUploadMethod(builder, gpuUploadMethod);
|
this.uploadBuffers(builder, gpuUploadMethod);
|
||||||
uploadFuture.complete(null);
|
uploadFuture.complete(null);
|
||||||
}
|
}
|
||||||
catch (InterruptedException e)
|
catch (InterruptedException e)
|
||||||
@@ -126,72 +127,46 @@ public class ColumnRenderBuffer implements AutoCloseable
|
|||||||
//LOGGER.warn("Error uploading builder ["+builder+"] synchronously. Error: "+e.getMessage(), e);
|
//LOGGER.warn("Error uploading builder ["+builder+"] synchronously. Error: "+e.getMessage(), e);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
private void uploadBuffersUsingUploadMethod(LodQuadBuilder builder, EDhApiGpuUploadMethod gpuUploadMethod) throws InterruptedException
|
private void uploadBuffers(LodQuadBuilder builder, EDhApiGpuUploadMethod method) throws InterruptedException
|
||||||
{
|
{
|
||||||
if (gpuUploadMethod.useEarlyMapping)
|
// uploading mapped buffers used to be done here,
|
||||||
{
|
// however due to a memory leak and complication with the previous code,
|
||||||
this.uploadBuffersMapped(builder, gpuUploadMethod);
|
// now we only allow direct uploading.
|
||||||
}
|
// (There's also insufficient data to state whether mapped buffers are necessary
|
||||||
else
|
// for DH to upload without stuttering the main thread)
|
||||||
{
|
|
||||||
this.uploadBuffersDirect(builder, gpuUploadMethod);
|
this.vbos = makeAndUploadBuffers(builder, method, this.vbos, builder.makeOpaqueVertexBuffers());
|
||||||
}
|
this.vbosTransparent = makeAndUploadBuffers(builder, method, this.vbosTransparent, builder.makeTransparentVertexBuffers());
|
||||||
|
|
||||||
this.buffersUploaded = true;
|
this.buffersUploaded = true;
|
||||||
}
|
}
|
||||||
|
/** This resizes and returns the vbo array if necessary based on the amount of data needed for this area. */
|
||||||
|
private static GLVertexBuffer[] makeAndUploadBuffers(LodQuadBuilder builder, EDhApiGpuUploadMethod method, GLVertexBuffer[] vbos, ArrayList<ByteBuffer> buffers) throws InterruptedException
|
||||||
|
|
||||||
private void uploadBuffersMapped(LodQuadBuilder builder, EDhApiGpuUploadMethod method)
|
|
||||||
{
|
{
|
||||||
// opaque vbos //
|
try
|
||||||
|
|
||||||
this.vbos = ColumnRenderBufferBuilder.resizeBuffer(this.vbos, builder.getCurrentNeededOpaqueVertexBufferCount());
|
|
||||||
for (int i = 0; i < this.vbos.length; i++)
|
|
||||||
{
|
{
|
||||||
if (this.vbos[i] == null)
|
vbos = resizeBuffer(vbos, buffers.size());
|
||||||
{
|
uploadBuffersDirect(vbos, buffers, method);
|
||||||
this.vbos[i] = new GLVertexBuffer(method.useBufferStorage);
|
|
||||||
}
|
}
|
||||||
}
|
finally
|
||||||
LodQuadBuilder.BufferFiller func = builder.makeOpaqueBufferFiller(method);
|
|
||||||
for (GLVertexBuffer vbo : this.vbos)
|
|
||||||
{
|
{
|
||||||
func.fill(vbo);
|
// all the buffers must be manually freed to prevent memory leaks
|
||||||
}
|
if (buffers != null)
|
||||||
|
|
||||||
|
|
||||||
// transparent vbos //
|
|
||||||
|
|
||||||
this.vbosTransparent = ColumnRenderBufferBuilder.resizeBuffer(this.vbosTransparent, builder.getCurrentNeededTransparentVertexBufferCount());
|
|
||||||
for (int i = 0; i < this.vbosTransparent.length; i++)
|
|
||||||
{
|
{
|
||||||
if (this.vbosTransparent[i] == null)
|
for (ByteBuffer buffer : buffers)
|
||||||
{
|
{
|
||||||
this.vbosTransparent[i] = new GLVertexBuffer(method.useBufferStorage);
|
MemoryUtil.memFree(buffer);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
LodQuadBuilder.BufferFiller transparentFillerFunc = builder.makeTransparentBufferFiller(method);
|
|
||||||
for (GLVertexBuffer vbo : this.vbosTransparent)
|
|
||||||
{
|
|
||||||
transparentFillerFunc.fill(vbo);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void uploadBuffersDirect(LodQuadBuilder builder, EDhApiGpuUploadMethod method) throws InterruptedException
|
// return the array in case it was resized
|
||||||
{
|
return vbos;
|
||||||
this.vbos = ColumnRenderBufferBuilder.resizeBuffer(this.vbos, builder.getCurrentNeededOpaqueVertexBufferCount());
|
|
||||||
uploadBuffersDirect(this.vbos, builder.makeOpaqueVertexBuffers(), method);
|
|
||||||
|
|
||||||
this.vbosTransparent = ColumnRenderBufferBuilder.resizeBuffer(this.vbosTransparent, builder.getCurrentNeededTransparentVertexBufferCount());
|
|
||||||
uploadBuffersDirect(this.vbosTransparent, builder.makeTransparentVertexBuffers(), method);
|
|
||||||
}
|
}
|
||||||
private static void uploadBuffersDirect(GLVertexBuffer[] vbos, Iterator<ByteBuffer> iter, EDhApiGpuUploadMethod method) throws InterruptedException
|
private static void uploadBuffersDirect(GLVertexBuffer[] vbos, ArrayList<ByteBuffer> byteBuffers, EDhApiGpuUploadMethod method) throws InterruptedException
|
||||||
{
|
{
|
||||||
long remainingMS = 0;
|
|
||||||
long MBPerMS = Config.Client.Advanced.GpuBuffers.gpuUploadPerMegabyteInMilliseconds.get();
|
|
||||||
int vboIndex = 0;
|
int vboIndex = 0;
|
||||||
while (iter.hasNext())
|
for (int i = 0; i < byteBuffers.size(); i++)
|
||||||
{
|
{
|
||||||
if (vboIndex >= vbos.length)
|
if (vboIndex >= vbos.length)
|
||||||
{
|
{
|
||||||
@@ -207,13 +182,13 @@ public class ColumnRenderBuffer implements AutoCloseable
|
|||||||
GLVertexBuffer vbo = vbos[vboIndex];
|
GLVertexBuffer vbo = vbos[vboIndex];
|
||||||
|
|
||||||
|
|
||||||
ByteBuffer bb = iter.next();
|
ByteBuffer buffer = byteBuffers.get(i);
|
||||||
int size = bb.limit() - bb.position();
|
int size = buffer.limit() - buffer.position();
|
||||||
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
vbo.bind();
|
vbo.bind();
|
||||||
vbo.uploadBuffer(bb, size / LodUtil.LOD_VERTEX_FORMAT.getByteSize(), method, FULL_SIZED_BUFFER);
|
vbo.uploadBuffer(buffer, size / LodUtil.LOD_VERTEX_FORMAT.getByteSize(), method, FULL_SIZED_BUFFER);
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
@@ -222,24 +197,6 @@ public class ColumnRenderBuffer implements AutoCloseable
|
|||||||
LOGGER.error("Failed to upload buffer: ", e);
|
LOGGER.error("Failed to upload buffer: ", e);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
if (MBPerMS > 0)
|
|
||||||
{
|
|
||||||
// upload buffers over an extended period of time
|
|
||||||
// to hopefully prevent stuttering.
|
|
||||||
remainingMS += size * MBPerMS;
|
|
||||||
if (remainingMS >= TimeUnit.NANOSECONDS.convert(1000 / 60, TimeUnit.MILLISECONDS))
|
|
||||||
{
|
|
||||||
if (remainingMS > MAX_BUFFER_UPLOAD_TIMEOUT_NANOSECONDS)
|
|
||||||
{
|
|
||||||
remainingMS = MAX_BUFFER_UPLOAD_TIMEOUT_NANOSECONDS;
|
|
||||||
}
|
|
||||||
|
|
||||||
Thread.sleep(remainingMS / 1000000, (int) (remainingMS % 1000000));
|
|
||||||
remainingMS = 0;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
vboIndex++;
|
vboIndex++;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -318,9 +275,9 @@ public class ColumnRenderBuffer implements AutoCloseable
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
//==============//
|
//================//
|
||||||
// misc methods //
|
// helper methods //
|
||||||
//==============//
|
//================//
|
||||||
|
|
||||||
/** can be used when debugging */
|
/** can be used when debugging */
|
||||||
public boolean hasNonNullVbos() { return this.vbos != null || this.vbosTransparent != null; }
|
public boolean hasNonNullVbos() { return this.vbos != null || this.vbosTransparent != null; }
|
||||||
@@ -366,6 +323,35 @@ public class ColumnRenderBuffer implements AutoCloseable
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static GLVertexBuffer[] resizeBuffer(GLVertexBuffer[] vbos, int newSize)
|
||||||
|
{
|
||||||
|
if (vbos.length == newSize)
|
||||||
|
{
|
||||||
|
return vbos;
|
||||||
|
}
|
||||||
|
|
||||||
|
GLVertexBuffer[] newVbos = new GLVertexBuffer[newSize];
|
||||||
|
System.arraycopy(vbos, 0, newVbos, 0, Math.min(vbos.length, newSize));
|
||||||
|
if (newSize < vbos.length)
|
||||||
|
{
|
||||||
|
for (int i = newSize; i < vbos.length; i++)
|
||||||
|
{
|
||||||
|
if (vbos[i] != null)
|
||||||
|
{
|
||||||
|
vbos[i].close();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return newVbos;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
//================//
|
||||||
|
// base overrides //
|
||||||
|
//================//
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This method is called when object is no longer in use.
|
* This method is called when object is no longer in use.
|
||||||
* Called either after uploadBuffers() returned false (On buffer Upload
|
* Called either after uploadBuffers() returned false (On buffer Upload
|
||||||
|
|||||||
+297
-120
@@ -19,6 +19,7 @@
|
|||||||
|
|
||||||
package com.seibel.distanthorizons.core.dataObjects.render.bufferBuilding;
|
package com.seibel.distanthorizons.core.dataObjects.render.bufferBuilding;
|
||||||
|
|
||||||
|
import com.seibel.distanthorizons.api.enums.rendering.EDhApiBlockMaterial;
|
||||||
import com.seibel.distanthorizons.api.enums.rendering.EDhApiDebugRendering;
|
import com.seibel.distanthorizons.api.enums.rendering.EDhApiDebugRendering;
|
||||||
import com.seibel.distanthorizons.core.enums.EDhDirection;
|
import com.seibel.distanthorizons.core.enums.EDhDirection;
|
||||||
import com.seibel.distanthorizons.core.config.Config;
|
import com.seibel.distanthorizons.core.config.Config;
|
||||||
@@ -29,12 +30,13 @@ import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
|
|||||||
import com.seibel.distanthorizons.core.pos.DhBlockPos;
|
import com.seibel.distanthorizons.core.pos.DhBlockPos;
|
||||||
import com.seibel.distanthorizons.core.pos.DhSectionPos;
|
import com.seibel.distanthorizons.core.pos.DhSectionPos;
|
||||||
import com.seibel.distanthorizons.core.render.glObject.GLProxy;
|
import com.seibel.distanthorizons.core.render.glObject.GLProxy;
|
||||||
import com.seibel.distanthorizons.core.render.glObject.buffer.GLVertexBuffer;
|
import com.seibel.distanthorizons.core.util.ColorUtil;
|
||||||
import com.seibel.distanthorizons.core.util.LodUtil;
|
import com.seibel.distanthorizons.core.util.LodUtil;
|
||||||
import com.seibel.distanthorizons.core.util.RenderDataPointUtil;
|
import com.seibel.distanthorizons.core.util.RenderDataPointUtil;
|
||||||
import com.seibel.distanthorizons.core.util.objects.UncheckedInterruptedException;
|
import com.seibel.distanthorizons.core.util.objects.UncheckedInterruptedException;
|
||||||
import com.seibel.distanthorizons.core.dataObjects.render.columnViews.ColumnArrayView;
|
import com.seibel.distanthorizons.core.dataObjects.render.columnViews.ColumnArrayView;
|
||||||
import com.seibel.distanthorizons.core.util.threading.ThreadPoolUtil;
|
import com.seibel.distanthorizons.core.util.threading.ThreadPoolUtil;
|
||||||
|
import com.seibel.distanthorizons.coreapi.util.BitShiftUtil;
|
||||||
import org.apache.logging.log4j.LogManager;
|
import org.apache.logging.log4j.LogManager;
|
||||||
import org.apache.logging.log4j.Logger;
|
import org.apache.logging.log4j.Logger;
|
||||||
|
|
||||||
@@ -59,21 +61,21 @@ public class ColumnRenderBufferBuilder
|
|||||||
// vbo building //
|
// vbo building //
|
||||||
//==============//
|
//==============//
|
||||||
|
|
||||||
public static CompletableFuture<ColumnRenderBuffer> buildAndUploadBuffersAsync(
|
public static CompletableFuture<LodQuadBuilder> buildBuffersAsync(
|
||||||
IDhClientLevel clientLevel,
|
IDhClientLevel clientLevel,
|
||||||
ColumnRenderSource renderSource, ColumnRenderSource[] adjData)
|
ColumnRenderSource renderSource, ColumnRenderSource[] adjData, boolean[] isSameDetailLevel
|
||||||
|
)
|
||||||
{
|
{
|
||||||
ThreadPoolExecutor bufferBuilderExecutor = ThreadPoolUtil.getBufferBuilderExecutor();
|
ThreadPoolExecutor bufferBuilderExecutor = ThreadPoolUtil.getBufferBuilderExecutor();
|
||||||
ThreadPoolExecutor bufferUploaderExecutor = ThreadPoolUtil.getBufferUploaderExecutor();
|
if (bufferBuilderExecutor == null || bufferBuilderExecutor.isTerminated())
|
||||||
if ((bufferBuilderExecutor == null || bufferBuilderExecutor.isTerminated()) ||
|
|
||||||
(bufferUploaderExecutor == null || bufferUploaderExecutor.isTerminated()))
|
|
||||||
{
|
{
|
||||||
// one or more of the thread pools has been shut down
|
// one or more of the thread pools has been shut down
|
||||||
CompletableFuture<ColumnRenderBuffer> future = new CompletableFuture<>();
|
CompletableFuture<LodQuadBuilder> future = new CompletableFuture<>();
|
||||||
future.cancel(true);
|
future.cancel(true);
|
||||||
return future;
|
return future;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
return CompletableFuture.supplyAsync(() ->
|
return CompletableFuture.supplyAsync(() ->
|
||||||
@@ -81,16 +83,8 @@ public class ColumnRenderBufferBuilder
|
|||||||
try
|
try
|
||||||
{
|
{
|
||||||
boolean enableTransparency = Config.Client.Advanced.Graphics.Quality.transparency.get().transparencyEnabled;
|
boolean enableTransparency = Config.Client.Advanced.Graphics.Quality.transparency.get().transparencyEnabled;
|
||||||
|
|
||||||
long builderStartTime = System.currentTimeMillis();
|
|
||||||
|
|
||||||
LodQuadBuilder builder = new LodQuadBuilder(enableTransparency, clientLevel.getClientLevelWrapper());
|
LodQuadBuilder builder = new LodQuadBuilder(enableTransparency, clientLevel.getClientLevelWrapper());
|
||||||
makeLodRenderData(builder, renderSource, adjData);
|
makeLodRenderData(builder, renderSource, clientLevel, adjData, isSameDetailLevel);
|
||||||
|
|
||||||
long builderEndTime = System.currentTimeMillis();
|
|
||||||
long buildMs = builderEndTime - builderStartTime;
|
|
||||||
//LOGGER.debug("RenderRegion end QuadBuild @ " + renderSource.pos + " took: " + buildMs);
|
|
||||||
|
|
||||||
return builder;
|
return builder;
|
||||||
}
|
}
|
||||||
catch (UncheckedInterruptedException e)
|
catch (UncheckedInterruptedException e)
|
||||||
@@ -99,11 +93,42 @@ public class ColumnRenderBufferBuilder
|
|||||||
}
|
}
|
||||||
catch (Throwable e3)
|
catch (Throwable e3)
|
||||||
{
|
{
|
||||||
LOGGER.error("\"LodNodeBufferBuilder\" was unable to build quads: ", e3);
|
LOGGER.error("LodNodeBufferBuilder was unable to build quads for pos ["+DhSectionPos.toString(renderSource.pos)+"], error: ["+ e3.getMessage()+"].", e3);
|
||||||
throw e3;
|
throw e3;
|
||||||
}
|
}
|
||||||
}, bufferBuilderExecutor)
|
}, bufferBuilderExecutor);
|
||||||
.thenApplyAsync((quadBuilder) ->
|
}
|
||||||
|
catch (RejectedExecutionException ignore)
|
||||||
|
{
|
||||||
|
// the thread pool was probably shut down because it's size is being changed, just wait a sec and it should be back
|
||||||
|
|
||||||
|
CompletableFuture<LodQuadBuilder> future = new CompletableFuture<>();
|
||||||
|
future.cancel(true);
|
||||||
|
return future;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @link adjData should be null for adjacent sections that cross detail level boundaries */
|
||||||
|
public static CompletableFuture<ColumnRenderBuffer> uploadBuffersAsync(
|
||||||
|
IDhClientLevel clientLevel,
|
||||||
|
ColumnRenderSource renderSource,
|
||||||
|
LodQuadBuilder quadBuilder
|
||||||
|
)
|
||||||
|
{
|
||||||
|
// TODO put into a single future/thread so it can be easily canceled
|
||||||
|
ThreadPoolExecutor bufferUploaderExecutor = ThreadPoolUtil.getBufferUploaderExecutor();
|
||||||
|
if (bufferUploaderExecutor == null || bufferUploaderExecutor.isTerminated())
|
||||||
|
{
|
||||||
|
// one or more of the thread pools has been shut down
|
||||||
|
CompletableFuture<ColumnRenderBuffer> future = new CompletableFuture<>();
|
||||||
|
future.cancel(true);
|
||||||
|
return future;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
try
|
||||||
|
{
|
||||||
|
return CompletableFuture.supplyAsync(() ->
|
||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
@@ -111,9 +136,16 @@ public class ColumnRenderBufferBuilder
|
|||||||
try
|
try
|
||||||
{
|
{
|
||||||
buffer.uploadBuffer(quadBuilder, GLProxy.getInstance().getGpuUploadMethod());
|
buffer.uploadBuffer(quadBuilder, GLProxy.getInstance().getGpuUploadMethod());
|
||||||
LodUtil.assertTrue(buffer.buffersUploaded);
|
if (buffer.buffersUploaded)
|
||||||
|
{
|
||||||
return buffer;
|
return buffer;
|
||||||
}
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
buffer.close();
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
buffer.close();
|
buffer.close();
|
||||||
@@ -126,35 +158,38 @@ public class ColumnRenderBufferBuilder
|
|||||||
}
|
}
|
||||||
catch (Throwable e3)
|
catch (Throwable e3)
|
||||||
{
|
{
|
||||||
LOGGER.error("LodNodeBufferBuilder was unable to upload buffer: " + e3.getMessage(), e3);
|
LOGGER.error("LodNodeBufferBuilder was unable to upload buffer for pos ["+DhSectionPos.toString(renderSource.pos)+"], error: [" + e3.getMessage() + "].", e3);
|
||||||
throw e3;
|
throw e3;
|
||||||
}
|
}
|
||||||
}, bufferUploaderExecutor);
|
}, bufferUploaderExecutor);
|
||||||
}
|
}
|
||||||
catch (RejectedExecutionException ignore)
|
catch (RejectedExecutionException ignore)
|
||||||
{
|
{
|
||||||
// the thread pool was probably shut down because it's size is being changed, just wait a sec and it should be back
|
// shouldn't happen, but just in case
|
||||||
|
|
||||||
CompletableFuture<ColumnRenderBuffer> future = new CompletableFuture<>();
|
CompletableFuture<ColumnRenderBuffer> future = new CompletableFuture<>();
|
||||||
future.cancel(true);
|
future.cancel(true);
|
||||||
return future;
|
return future;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
private static void makeLodRenderData(LodQuadBuilder quadBuilder, ColumnRenderSource renderSource, ColumnRenderSource[] adjRegions)
|
private static void makeLodRenderData(
|
||||||
|
LodQuadBuilder quadBuilder, ColumnRenderSource renderSource, IDhClientLevel clientLevel,
|
||||||
|
ColumnRenderSource[] adjRegions, boolean[] isSameDetailLevel)
|
||||||
{
|
{
|
||||||
// Variable initialization
|
//=============//
|
||||||
EDhApiDebugRendering debugMode = Config.Client.Advanced.Debugging.debugRendering.get();
|
// debug check //
|
||||||
|
//=============//
|
||||||
|
|
||||||
// can be used to limit which section positions are build and thus, rendered
|
// can be used to limit which section positions are build and thus, rendered
|
||||||
// useful when debugging a specific section
|
// useful when debugging a specific section
|
||||||
boolean enableColumnBufferLimit = Config.Client.Advanced.Debugging.columnBuilderDebugEnable.get();
|
boolean columnBuilderDebugEnabled = Config.Client.Advanced.Debugging.columnBuilderDebugEnable.get();
|
||||||
if (enableColumnBufferLimit)
|
if (columnBuilderDebugEnabled)
|
||||||
{
|
{
|
||||||
if (DhSectionPos.getDetailLevel(renderSource.pos) == Config.Client.Advanced.Debugging.columnBuilderDebugDetailLevel.get()
|
if (DhSectionPos.getDetailLevel(renderSource.pos) == Config.Client.Advanced.Debugging.columnBuilderDebugDetailLevel.get()
|
||||||
&& DhSectionPos.getX(renderSource.pos) == Config.Client.Advanced.Debugging.columnBuilderDebugXPos.get()
|
&& DhSectionPos.getX(renderSource.pos) == Config.Client.Advanced.Debugging.columnBuilderDebugXPos.get()
|
||||||
&& DhSectionPos.getZ(renderSource.pos) == Config.Client.Advanced.Debugging.columnBuilderDebugZPos.get())
|
&& DhSectionPos.getZ(renderSource.pos) == Config.Client.Advanced.Debugging.columnBuilderDebugZPos.get())
|
||||||
{
|
{
|
||||||
int test = 0;
|
int breakpoint = 0;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@@ -162,24 +197,22 @@ public class ColumnRenderBufferBuilder
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
byte detailLevel = renderSource.getDataDetailLevel();
|
|
||||||
for (int x = 0; x < ColumnRenderSource.SECTION_SIZE; x++)
|
|
||||||
{
|
|
||||||
for (int z = 0; z < ColumnRenderSource.SECTION_SIZE; z++)
|
|
||||||
{
|
|
||||||
// TODO make a config for this
|
|
||||||
// can be uncommented to limit the buffer building to a specific
|
|
||||||
// relative position in this section.
|
|
||||||
// useful for debugging a single column's rendering
|
|
||||||
// if (x != 0 || (z != 0 && z != 1))
|
|
||||||
// {
|
|
||||||
// continue;
|
|
||||||
// }
|
|
||||||
|
|
||||||
|
|
||||||
|
//===================//
|
||||||
|
// build each column //
|
||||||
|
//===================//
|
||||||
|
|
||||||
|
byte thisDetailLevel = renderSource.getDataDetailLevel();
|
||||||
|
for (int relX = 0; relX < ColumnRenderSource.SECTION_SIZE; relX++)
|
||||||
|
{
|
||||||
|
for (int relZ = 0; relZ < ColumnRenderSource.SECTION_SIZE; relZ++)
|
||||||
|
{
|
||||||
|
// stop the builder if requested
|
||||||
UncheckedInterruptedException.throwIfInterrupted();
|
UncheckedInterruptedException.throwIfInterrupted();
|
||||||
|
|
||||||
ColumnArrayView columnRenderData = renderSource.getVerticalDataPointView(x, z);
|
// ignore empty/null columns
|
||||||
|
ColumnArrayView columnRenderData = renderSource.getVerticalDataPointView(relX, relZ);
|
||||||
if (columnRenderData.size() == 0
|
if (columnRenderData.size() == 0
|
||||||
|| !RenderDataPointUtil.doesDataPointExist(columnRenderData.get(0))
|
|| !RenderDataPointUtil.doesDataPointExist(columnRenderData.get(0))
|
||||||
|| RenderDataPointUtil.isVoid(columnRenderData.get(0)))
|
|| RenderDataPointUtil.isVoid(columnRenderData.get(0)))
|
||||||
@@ -187,43 +220,66 @@ public class ColumnRenderBufferBuilder
|
|||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
ColumnRenderSource.DebugSourceFlag debugSourceFlag = renderSource.debugGetFlag(x, z);
|
|
||||||
|
|
||||||
ColumnArrayView[][] adjColumnViews = new ColumnArrayView[4][];
|
|
||||||
// We extract the adj data in the four cardinal direction
|
|
||||||
|
|
||||||
// we first reset the adjShadeDisabled. This is used to disable the shade on the
|
|
||||||
// border when we have transparent block like water or glass
|
|
||||||
// to avoid having a "darker border" underground
|
|
||||||
// Arrays.fill(adjShadeDisabled, false);
|
|
||||||
|
|
||||||
|
|
||||||
// We check every adj block in each direction
|
//=============//
|
||||||
|
// debug limit //
|
||||||
|
//=============//
|
||||||
|
|
||||||
// If the adj block is rendered in the same region and with same detail
|
// can be used to limit the buffer building to a specific relative position.
|
||||||
// and is positioned in a place that is not going to be rendered by vanilla game
|
// useful for debugging a single column
|
||||||
// then we can set this position as adj
|
if (columnBuilderDebugEnabled)
|
||||||
// We avoid cases where the adjPosition is in player chunk while the position is
|
{
|
||||||
// not
|
int wantedX = Config.Client.Advanced.Debugging.columnBuilderDebugXRow.get();
|
||||||
// to always have a wall underwater
|
if (wantedX >= 0 && relX != wantedX)
|
||||||
|
{
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
int wantedZ = Config.Client.Advanced.Debugging.columnBuilderDebugZRow.get();
|
||||||
|
if (wantedZ >= 0 && relZ != wantedZ)
|
||||||
|
{
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
//==================================//
|
||||||
|
// get adjacent render data columns //
|
||||||
|
//==================================//
|
||||||
|
|
||||||
|
ColumnArrayView[] adjColumnViews = new ColumnArrayView[EDhDirection.ADJ_DIRECTIONS.length];
|
||||||
for (EDhDirection lodDirection : EDhDirection.ADJ_DIRECTIONS)
|
for (EDhDirection lodDirection : EDhDirection.ADJ_DIRECTIONS)
|
||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
int xAdj = x + lodDirection.getNormal().x;
|
int xAdj = relX + lodDirection.getNormal().x;
|
||||||
int zAdj = z + lodDirection.getNormal().z;
|
int zAdj = relZ + lodDirection.getNormal().z;
|
||||||
boolean isCrossRegionBoundary =
|
boolean isCrossRenderSourceBoundary =
|
||||||
(xAdj < 0 || xAdj >= ColumnRenderSource.SECTION_SIZE) ||
|
(xAdj < 0 || xAdj >= ColumnRenderSource.SECTION_SIZE) ||
|
||||||
(zAdj < 0 || zAdj >= ColumnRenderSource.SECTION_SIZE);
|
(zAdj < 0 || zAdj >= ColumnRenderSource.SECTION_SIZE);
|
||||||
|
|
||||||
ColumnRenderSource adjRenderSource;
|
ColumnRenderSource adjRenderSource;
|
||||||
byte adjDetailLevel;
|
byte adjDetailLevel;
|
||||||
|
|
||||||
//we check if the detail of the adjPos is equal to the correct one (region border fix)
|
|
||||||
//or if the detail is wrong by 1 value (region+circle border fix)
|
|
||||||
if (isCrossRegionBoundary)
|
//=========================//
|
||||||
|
// get the adjacent render //
|
||||||
|
// source if present //
|
||||||
|
//=========================//
|
||||||
|
|
||||||
|
if (!isCrossRenderSourceBoundary)
|
||||||
{
|
{
|
||||||
//we compute at which detail that position should be rendered
|
// the adjacent position is inside this same render source
|
||||||
|
adjRenderSource = renderSource;
|
||||||
|
adjDetailLevel = thisDetailLevel;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// the adjacent position is outside this render source
|
||||||
|
|
||||||
|
// skip empty sections
|
||||||
adjRenderSource = adjRegions[lodDirection.ordinal() - 2];
|
adjRenderSource = adjRegions[lodDirection.ordinal() - 2];
|
||||||
if (adjRenderSource == null)
|
if (adjRenderSource == null)
|
||||||
{
|
{
|
||||||
@@ -231,67 +287,70 @@ public class ColumnRenderBufferBuilder
|
|||||||
}
|
}
|
||||||
|
|
||||||
adjDetailLevel = adjRenderSource.getDataDetailLevel();
|
adjDetailLevel = adjRenderSource.getDataDetailLevel();
|
||||||
if (adjDetailLevel != detailLevel)
|
if (adjDetailLevel == thisDetailLevel)
|
||||||
{
|
|
||||||
//TODO: Implement this
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
{
|
||||||
|
// if the adjacent position is outside this render source,
|
||||||
|
// wrap the position around so it's inside the adjacent source
|
||||||
|
|
||||||
if (xAdj < 0)
|
if (xAdj < 0)
|
||||||
|
{
|
||||||
xAdj += ColumnRenderSource.SECTION_SIZE;
|
xAdj += ColumnRenderSource.SECTION_SIZE;
|
||||||
|
}
|
||||||
|
if (xAdj >= ColumnRenderSource.SECTION_SIZE)
|
||||||
|
{
|
||||||
|
xAdj -= ColumnRenderSource.SECTION_SIZE;
|
||||||
|
}
|
||||||
|
|
||||||
if (zAdj < 0)
|
if (zAdj < 0)
|
||||||
|
{
|
||||||
zAdj += ColumnRenderSource.SECTION_SIZE;
|
zAdj += ColumnRenderSource.SECTION_SIZE;
|
||||||
|
}
|
||||||
if (xAdj >= ColumnRenderSource.SECTION_SIZE)
|
|
||||||
xAdj -= ColumnRenderSource.SECTION_SIZE;
|
|
||||||
|
|
||||||
if (zAdj >= ColumnRenderSource.SECTION_SIZE)
|
if (zAdj >= ColumnRenderSource.SECTION_SIZE)
|
||||||
|
{
|
||||||
zAdj -= ColumnRenderSource.SECTION_SIZE;
|
zAdj -= ColumnRenderSource.SECTION_SIZE;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
|
||||||
{
|
|
||||||
adjRenderSource = renderSource;
|
|
||||||
adjDetailLevel = detailLevel;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (adjDetailLevel < detailLevel - 1 || adjDetailLevel > detailLevel + 1)
|
|
||||||
{
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (adjDetailLevel == detailLevel || adjDetailLevel > detailLevel)
|
|
||||||
{
|
//========================//
|
||||||
adjColumnViews[lodDirection.ordinal() - 2] = new ColumnArrayView[1];
|
// get the adjacent views //
|
||||||
adjColumnViews[lodDirection.ordinal() - 2][0] = adjRenderSource.getVerticalDataPointView(xAdj, zAdj);
|
//========================//
|
||||||
}
|
|
||||||
else
|
// the old logic handled additional cases, but they never appeared to fire,
|
||||||
{
|
// so just these two cases should be fine
|
||||||
adjColumnViews[lodDirection.ordinal() - 2] = new ColumnArrayView[2];
|
LodUtil.assertTrue(adjDetailLevel == thisDetailLevel || adjDetailLevel > thisDetailLevel);
|
||||||
adjColumnViews[lodDirection.ordinal() - 2][0] = adjRenderSource.getVerticalDataPointView(xAdj, zAdj);
|
|
||||||
adjColumnViews[lodDirection.ordinal() - 2][1] = adjRenderSource.getVerticalDataPointView(
|
adjColumnViews[lodDirection.ordinal() - 2] = adjRenderSource.getVerticalDataPointView(xAdj, zAdj);
|
||||||
xAdj + (lodDirection.getAxis() == EDhDirection.Axis.X ? 0 : 1),
|
|
||||||
zAdj + (lodDirection.getAxis() == EDhDirection.Axis.Z ? 0 : 1));
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
catch (RuntimeException e)
|
catch (RuntimeException e)
|
||||||
{
|
{
|
||||||
EVENT_LOGGER.warn("Failed to get adj data for [" + detailLevel + ":" + x + "," + z + "] at [" + lodDirection + "], Error: "+e.getMessage(), e);
|
EVENT_LOGGER.warn("Failed to get adj data for relative pos: [" + thisDetailLevel + ":" + relX + "," + relZ + "] at [" + lodDirection + "], Error: "+e.getMessage(), e);
|
||||||
}
|
}
|
||||||
} // for adjacent directions
|
} // for adjacent directions
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
//==========================//
|
||||||
|
// build this render column //
|
||||||
|
//==========================//
|
||||||
|
|
||||||
|
ColumnRenderSource.DebugSourceFlag debugSourceFlag = renderSource.debugGetFlag(relX, relZ);
|
||||||
|
|
||||||
// We render every vertical lod present in this position
|
// We render every vertical lod present in this position
|
||||||
// We only stop when we find a block that is void or non-existing block
|
// We only stop when we find a block that is void or non-existing block
|
||||||
for (int i = 0; i < columnRenderData.size(); i++)
|
for (int i = 0; i < columnRenderData.size(); i++)
|
||||||
{
|
{
|
||||||
// TODO make a config for this
|
|
||||||
// can be uncommented to limit which vertical LOD is generated
|
// can be uncommented to limit which vertical LOD is generated
|
||||||
// if (i != 0)
|
if (Config.Client.Advanced.Debugging.columnBuilderDebugEnable.get())
|
||||||
// {
|
{
|
||||||
// continue;
|
int wantedColumnIndex = Config.Client.Advanced.Debugging.columnBuilderDebugColumnIndex.get();
|
||||||
// }
|
if (wantedColumnIndex >= 0 && i != wantedColumnIndex)
|
||||||
|
{
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
long data = columnRenderData.get(i);
|
long data = columnRenderData.get(i);
|
||||||
// If the data is not render-able (Void or non-existing) we stop since there is
|
// If the data is not render-able (Void or non-existing) we stop since there is
|
||||||
@@ -304,8 +363,12 @@ public class ColumnRenderBufferBuilder
|
|||||||
long topDataPoint = (i - 1) >= 0 ? columnRenderData.get(i - 1) : RenderDataPointUtil.EMPTY_DATA;
|
long topDataPoint = (i - 1) >= 0 ? columnRenderData.get(i - 1) : RenderDataPointUtil.EMPTY_DATA;
|
||||||
long bottomDataPoint = (i + 1) < columnRenderData.size() ? columnRenderData.get(i + 1) : RenderDataPointUtil.EMPTY_DATA;
|
long bottomDataPoint = (i + 1) < columnRenderData.size() ? columnRenderData.get(i + 1) : RenderDataPointUtil.EMPTY_DATA;
|
||||||
|
|
||||||
CubicLodTemplate.addLodToBuffer(data, topDataPoint, bottomDataPoint, adjColumnViews, detailLevel,
|
addLodToBuffer(
|
||||||
x, z, quadBuilder, debugMode, debugSourceFlag);
|
clientLevel,
|
||||||
|
data, topDataPoint, bottomDataPoint,
|
||||||
|
adjColumnViews, isSameDetailLevel,
|
||||||
|
thisDetailLevel, relX, relZ,
|
||||||
|
quadBuilder, debugSourceFlag);
|
||||||
}
|
}
|
||||||
|
|
||||||
}// for z
|
}// for z
|
||||||
@@ -313,33 +376,147 @@ public class ColumnRenderBufferBuilder
|
|||||||
|
|
||||||
quadBuilder.finalizeData();
|
quadBuilder.finalizeData();
|
||||||
}
|
}
|
||||||
|
private static void addLodToBuffer(
|
||||||
|
IDhClientLevel clientLevel,
|
||||||
|
long data, long topData, long bottomData,
|
||||||
//=================//
|
ColumnArrayView[] adjColumnViews, boolean[] isSameDetailLevel,
|
||||||
// vbo interaction //
|
byte detailLevel, int renderSourceOffsetPosX, int renderSourceOffsetPosZ,
|
||||||
//=================//
|
LodQuadBuilder quadBuilder, ColumnRenderSource.DebugSourceFlag debugSource)
|
||||||
|
|
||||||
public static GLVertexBuffer[] resizeBuffer(GLVertexBuffer[] vbos, int newSize)
|
|
||||||
{
|
{
|
||||||
if (vbos.length == newSize)
|
long sectionPos = DhSectionPos.encode(detailLevel, renderSourceOffsetPosX, renderSourceOffsetPosZ);
|
||||||
|
|
||||||
|
short width = (short) BitShiftUtil.powerOfTwo(detailLevel);
|
||||||
|
short x = (short) DhSectionPos.getMinCornerBlockX(sectionPos);
|
||||||
|
short yMin = RenderDataPointUtil.getYMin(data);
|
||||||
|
short z = (short) DhSectionPos.getMinCornerBlockZ(sectionPos);
|
||||||
|
short ySize = (short) (RenderDataPointUtil.getYMax(data) - yMin);
|
||||||
|
|
||||||
|
if (ySize == 0)
|
||||||
{
|
{
|
||||||
return vbos;
|
return;
|
||||||
|
}
|
||||||
|
else if (ySize < 0)
|
||||||
|
{
|
||||||
|
throw new IllegalArgumentException("Negative y size for the data! Data: [" + RenderDataPointUtil.toString(data) + "].");
|
||||||
}
|
}
|
||||||
|
|
||||||
GLVertexBuffer[] newVbos = new GLVertexBuffer[newSize];
|
byte blockMaterialId = RenderDataPointUtil.getBlockMaterialId(data);
|
||||||
System.arraycopy(vbos, 0, newVbos, 0, Math.min(vbos.length, newSize));
|
|
||||||
if (newSize < vbos.length)
|
|
||||||
|
|
||||||
|
int color;
|
||||||
|
boolean fullBright = false;
|
||||||
|
EDhApiDebugRendering debugging = Config.Client.Advanced.Debugging.debugRendering.get();
|
||||||
|
switch (debugging)
|
||||||
{
|
{
|
||||||
for (int i = newSize; i < vbos.length; i++)
|
case OFF:
|
||||||
{
|
{
|
||||||
if (vbos[i] != null)
|
float saturationMultiplier = Config.Client.Advanced.Graphics.AdvancedGraphics.saturationMultiplier.get().floatValue();
|
||||||
|
float brightnessMultiplier = Config.Client.Advanced.Graphics.AdvancedGraphics.brightnessMultiplier.get().floatValue();
|
||||||
|
if (saturationMultiplier == 1.0 && brightnessMultiplier == 1.0)
|
||||||
{
|
{
|
||||||
vbos[i].close();
|
color = RenderDataPointUtil.getColor(data);
|
||||||
}
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
float[] ahsv = ColorUtil.argbToAhsv(RenderDataPointUtil.getColor(data));
|
||||||
|
color = ColorUtil.ahsvToArgb(ahsv[0], ahsv[1], ahsv[2] * saturationMultiplier, ahsv[3] * brightnessMultiplier);
|
||||||
}
|
}
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
return newVbos;
|
case SHOW_DETAIL:
|
||||||
|
{
|
||||||
|
color = LodUtil.DEBUG_DETAIL_LEVEL_COLORS[detailLevel];
|
||||||
|
fullBright = true;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case SHOW_BLOCK_MATERIAL:
|
||||||
|
{
|
||||||
|
|
||||||
|
switch (EDhApiBlockMaterial.getFromIndex(blockMaterialId))
|
||||||
|
{
|
||||||
|
case UNKNOWN:
|
||||||
|
case AIR: // shouldn't normally be rendered, but just in case
|
||||||
|
color = ColorUtil.HOT_PINK;
|
||||||
|
break;
|
||||||
|
|
||||||
|
case LEAVES:
|
||||||
|
color = ColorUtil.DARK_GREEN;
|
||||||
|
break;
|
||||||
|
case STONE:
|
||||||
|
color = ColorUtil.GRAY;
|
||||||
|
break;
|
||||||
|
case WOOD:
|
||||||
|
color = ColorUtil.BROWN;
|
||||||
|
break;
|
||||||
|
case METAL:
|
||||||
|
color = ColorUtil.DARK_GRAY;
|
||||||
|
break;
|
||||||
|
case DIRT:
|
||||||
|
color = ColorUtil.LIGHT_BROWN;
|
||||||
|
break;
|
||||||
|
case LAVA:
|
||||||
|
color = ColorUtil.ORANGE;
|
||||||
|
break;
|
||||||
|
case DEEPSLATE:
|
||||||
|
color = ColorUtil.BLACK;
|
||||||
|
break;
|
||||||
|
case SNOW:
|
||||||
|
color = ColorUtil.WHITE;
|
||||||
|
break;
|
||||||
|
case SAND:
|
||||||
|
color = ColorUtil.TAN;
|
||||||
|
break;
|
||||||
|
case TERRACOTTA:
|
||||||
|
color = ColorUtil.DARK_ORANGE;
|
||||||
|
break;
|
||||||
|
case NETHER_STONE:
|
||||||
|
color = ColorUtil.DARK_RED;
|
||||||
|
break;
|
||||||
|
case WATER:
|
||||||
|
color = ColorUtil.BLUE;
|
||||||
|
break;
|
||||||
|
case GRASS:
|
||||||
|
color = ColorUtil.GREEN;
|
||||||
|
break;
|
||||||
|
case ILLUMINATED:
|
||||||
|
color = ColorUtil.YELLOW;
|
||||||
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
|
// undefined color
|
||||||
|
color = ColorUtil.CYAN;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
fullBright = true;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case SHOW_OVERLAPPING_QUADS:
|
||||||
|
{
|
||||||
|
color = ColorUtil.WHITE;
|
||||||
|
fullBright = true;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case SHOW_RENDER_SOURCE_FLAG:
|
||||||
|
{
|
||||||
|
color = debugSource == null ? ColorUtil.RED : debugSource.color;
|
||||||
|
fullBright = true;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
default:
|
||||||
|
throw new IllegalArgumentException("Unknown debug mode: " + debugging);
|
||||||
|
}
|
||||||
|
|
||||||
|
ColumnBox.addBoxQuadsToBuilder(
|
||||||
|
quadBuilder, clientLevel,
|
||||||
|
width, ySize, width,
|
||||||
|
x, yMin, z,
|
||||||
|
color,
|
||||||
|
blockMaterialId,
|
||||||
|
RenderDataPointUtil.getLightSky(data),
|
||||||
|
fullBright ? 15 : RenderDataPointUtil.getLightBlock(data),
|
||||||
|
topData, bottomData, adjColumnViews, isSameDetailLevel);
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
-186
@@ -1,186 +0,0 @@
|
|||||||
/*
|
|
||||||
* This file is part of the Distant Horizons mod
|
|
||||||
* licensed under the GNU LGPL v3 License.
|
|
||||||
*
|
|
||||||
* Copyright (C) 2020-2023 James Seibel
|
|
||||||
*
|
|
||||||
* This program is free software: you can redistribute it and/or modify
|
|
||||||
* it under the terms of the GNU Lesser General Public License as published by
|
|
||||||
* the Free Software Foundation, version 3.
|
|
||||||
*
|
|
||||||
* This program is distributed in the hope that it will be useful,
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
* GNU Lesser General Public License for more details.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU Lesser General Public License
|
|
||||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
||||||
*/
|
|
||||||
|
|
||||||
package com.seibel.distanthorizons.core.dataObjects.render.bufferBuilding;
|
|
||||||
|
|
||||||
import com.seibel.distanthorizons.api.enums.rendering.EDhApiBlockMaterial;
|
|
||||||
import com.seibel.distanthorizons.core.config.Config;
|
|
||||||
import com.seibel.distanthorizons.core.dataObjects.render.ColumnRenderSource;
|
|
||||||
import com.seibel.distanthorizons.core.pos.DhLodPos;
|
|
||||||
import com.seibel.distanthorizons.core.util.ColorUtil;
|
|
||||||
import com.seibel.distanthorizons.core.util.LodUtil;
|
|
||||||
import com.seibel.distanthorizons.core.util.RenderDataPointUtil;
|
|
||||||
import com.seibel.distanthorizons.api.enums.rendering.EDhApiDebugRendering;
|
|
||||||
import com.seibel.distanthorizons.core.dataObjects.render.columnViews.ColumnArrayView;
|
|
||||||
import com.seibel.distanthorizons.core.wrapperInterfaces.block.IBlockStateWrapper;
|
|
||||||
import com.seibel.distanthorizons.coreapi.util.BitShiftUtil;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Builds LODs as rectangular prisms.
|
|
||||||
*
|
|
||||||
* @author James Seibel
|
|
||||||
* @version 2022-1-2
|
|
||||||
*/
|
|
||||||
public class CubicLodTemplate
|
|
||||||
{
|
|
||||||
|
|
||||||
public static void addLodToBuffer(
|
|
||||||
long data, long topData, long bottomData, ColumnArrayView[][] adjColumnViews,
|
|
||||||
byte detailLevel, int offsetPosX, int offsetOosZ, LodQuadBuilder quadBuilder,
|
|
||||||
EDhApiDebugRendering debugging, ColumnRenderSource.DebugSourceFlag debugSource)
|
|
||||||
{
|
|
||||||
DhLodPos blockOffsetPos = new DhLodPos(detailLevel, offsetPosX, offsetOosZ).convertToDetailLevel(LodUtil.BLOCK_DETAIL_LEVEL);
|
|
||||||
|
|
||||||
short width = (short) BitShiftUtil.powerOfTwo(detailLevel);
|
|
||||||
short x = (short) blockOffsetPos.x;
|
|
||||||
short yMin = RenderDataPointUtil.getYMin(data);
|
|
||||||
short z = (short) (short) blockOffsetPos.z;
|
|
||||||
short ySize = (short) (RenderDataPointUtil.getYMax(data) - yMin);
|
|
||||||
|
|
||||||
if (ySize == 0)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
else if (ySize < 0)
|
|
||||||
{
|
|
||||||
throw new IllegalArgumentException("Negative y size for the data! Data: " + RenderDataPointUtil.toString(data));
|
|
||||||
}
|
|
||||||
|
|
||||||
byte blockMaterialId = RenderDataPointUtil.getBlockMaterialId(data);
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
int color;
|
|
||||||
boolean fullBright = false;
|
|
||||||
switch (debugging)
|
|
||||||
{
|
|
||||||
case OFF:
|
|
||||||
{
|
|
||||||
float saturationMultiplier = Config.Client.Advanced.Graphics.AdvancedGraphics.saturationMultiplier.get().floatValue();
|
|
||||||
float brightnessMultiplier = Config.Client.Advanced.Graphics.AdvancedGraphics.brightnessMultiplier.get().floatValue();
|
|
||||||
if (saturationMultiplier == 1.0 && brightnessMultiplier == 1.0)
|
|
||||||
{
|
|
||||||
color = RenderDataPointUtil.getColor(data);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
float[] ahsv = ColorUtil.argbToAhsv(RenderDataPointUtil.getColor(data));
|
|
||||||
color = ColorUtil.ahsvToArgb(ahsv[0], ahsv[1], ahsv[2] * saturationMultiplier, ahsv[3] * brightnessMultiplier);
|
|
||||||
//ApiShared.LOGGER.info("Raw color:[{}], AHSV:{}, Out color:[{}]",
|
|
||||||
// ColorUtil.toString(DataPointUtil.getColor(data)),
|
|
||||||
// ahsv, ColorUtil.toString(color));
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case SHOW_DETAIL:
|
|
||||||
{
|
|
||||||
color = LodUtil.DEBUG_DETAIL_LEVEL_COLORS[detailLevel];
|
|
||||||
fullBright = true;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case SHOW_BLOCK_MATERIAL:
|
|
||||||
{
|
|
||||||
|
|
||||||
switch (EDhApiBlockMaterial.getFromIndex(blockMaterialId))
|
|
||||||
{
|
|
||||||
case UNKNOWN:
|
|
||||||
case AIR: // shouldn't normally be rendered, but just in case
|
|
||||||
color = ColorUtil.HOT_PINK;
|
|
||||||
break;
|
|
||||||
|
|
||||||
case LEAVES:
|
|
||||||
color = ColorUtil.DARK_GREEN;
|
|
||||||
break;
|
|
||||||
case STONE:
|
|
||||||
color = ColorUtil.GRAY;
|
|
||||||
break;
|
|
||||||
case WOOD:
|
|
||||||
color = ColorUtil.BROWN;
|
|
||||||
break;
|
|
||||||
case METAL:
|
|
||||||
color = ColorUtil.DARK_GRAY;
|
|
||||||
break;
|
|
||||||
case DIRT:
|
|
||||||
color = ColorUtil.LIGHT_BROWN;
|
|
||||||
break;
|
|
||||||
case LAVA:
|
|
||||||
color = ColorUtil.ORANGE;
|
|
||||||
break;
|
|
||||||
case DEEPSLATE:
|
|
||||||
color = ColorUtil.BLACK;
|
|
||||||
break;
|
|
||||||
case SNOW:
|
|
||||||
color = ColorUtil.WHITE;
|
|
||||||
break;
|
|
||||||
case SAND:
|
|
||||||
color = ColorUtil.TAN;
|
|
||||||
break;
|
|
||||||
case TERRACOTTA:
|
|
||||||
color = ColorUtil.DARK_ORANGE;
|
|
||||||
break;
|
|
||||||
case NETHER_STONE:
|
|
||||||
color = ColorUtil.DARK_RED;
|
|
||||||
break;
|
|
||||||
case WATER:
|
|
||||||
color = ColorUtil.BLUE;
|
|
||||||
break;
|
|
||||||
case GRASS:
|
|
||||||
color = ColorUtil.GREEN;
|
|
||||||
break;
|
|
||||||
case ILLUMINATED:
|
|
||||||
color = ColorUtil.YELLOW;
|
|
||||||
break;
|
|
||||||
|
|
||||||
default:
|
|
||||||
// undefined color
|
|
||||||
color = ColorUtil.CYAN;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
fullBright = true;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case SHOW_OVERLAPPING_QUADS:
|
|
||||||
{
|
|
||||||
color = ColorUtil.WHITE;
|
|
||||||
fullBright = true;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case SHOW_RENDER_SOURCE_FLAG:
|
|
||||||
{
|
|
||||||
color = debugSource == null ? ColorUtil.RED : debugSource.color;
|
|
||||||
fullBright = true;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
default:
|
|
||||||
throw new IllegalArgumentException("Unknown debug mode: " + debugging);
|
|
||||||
}
|
|
||||||
|
|
||||||
ColumnBox.addBoxQuadsToBuilder(
|
|
||||||
quadBuilder, // buffer
|
|
||||||
width, ySize, width, // setWidth
|
|
||||||
x, yMin, z, // setOffset
|
|
||||||
color, // setColor
|
|
||||||
blockMaterialId, // irisBlockMaterialId
|
|
||||||
RenderDataPointUtil.getLightSky(data), // setSkyLights
|
|
||||||
fullBright ? 15 : RenderDataPointUtil.getLightBlock(data), // setBlockLights
|
|
||||||
topData, bottomData, adjColumnViews); // setAdjData
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
+118
-409
@@ -38,8 +38,7 @@ import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftCli
|
|||||||
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper;
|
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper;
|
||||||
import com.seibel.distanthorizons.coreapi.util.MathUtil;
|
import com.seibel.distanthorizons.coreapi.util.MathUtil;
|
||||||
import org.apache.logging.log4j.Logger;
|
import org.apache.logging.log4j.Logger;
|
||||||
|
import org.lwjgl.system.MemoryUtil;
|
||||||
//TODO: Recheck this class for refactoring
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Used to create the quads before they are converted to render-able buffers. <br><br>
|
* Used to create the quads before they are converted to render-able buffers. <br><br>
|
||||||
@@ -51,11 +50,6 @@ public class LodQuadBuilder
|
|||||||
private static final Logger LOGGER = DhLoggerBuilder.getLogger();
|
private static final Logger LOGGER = DhLoggerBuilder.getLogger();
|
||||||
private static final IMinecraftClientWrapper MC = SingletonInjector.INSTANCE.get(IMinecraftClientWrapper.class);
|
private static final IMinecraftClientWrapper MC = SingletonInjector.INSTANCE.get(IMinecraftClientWrapper.class);
|
||||||
|
|
||||||
@Deprecated
|
|
||||||
public final boolean skipQuadsWithZeroSkylight;
|
|
||||||
@Deprecated
|
|
||||||
public final short skyLightCullingBelow;
|
|
||||||
|
|
||||||
@SuppressWarnings("unchecked")
|
@SuppressWarnings("unchecked")
|
||||||
private final ArrayList<BufferQuad>[] opaqueQuads = (ArrayList<BufferQuad>[]) new ArrayList[6];
|
private final ArrayList<BufferQuad>[] opaqueQuads = (ArrayList<BufferQuad>[]) new ArrayList[6];
|
||||||
@SuppressWarnings("unchecked")
|
@SuppressWarnings("unchecked")
|
||||||
@@ -134,8 +128,6 @@ public class LodQuadBuilder
|
|||||||
this.transparentQuads[i] = new ArrayList<>();
|
this.transparentQuads[i] = new ArrayList<>();
|
||||||
}
|
}
|
||||||
|
|
||||||
this.skipQuadsWithZeroSkylight = false;
|
|
||||||
this.skyLightCullingBelow = 0;
|
|
||||||
this.clientLevelWrapper = clientLevelWrapper;
|
this.clientLevelWrapper = clientLevelWrapper;
|
||||||
|
|
||||||
this.debugRenderingMode = Config.Client.Advanced.Debugging.debugRendering.get();
|
this.debugRenderingMode = Config.Client.Advanced.Debugging.debugRendering.get();
|
||||||
@@ -159,11 +151,6 @@ public class LodQuadBuilder
|
|||||||
throw new IllegalArgumentException("addQuadAdj() is only for adj direction! Not UP or Down!");
|
throw new IllegalArgumentException("addQuadAdj() is only for adj direction! Not UP or Down!");
|
||||||
}
|
}
|
||||||
|
|
||||||
if (this.skipQuadsWithZeroSkylight && skyLight == 0 && y + widthNorthSouthOrUpDown < this.skyLightCullingBelow)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
BufferQuad quad = new BufferQuad(x, y, z, widthEastWest, widthNorthSouthOrUpDown, color, irisBlockMaterialId, skyLight, blockLight, dir);
|
BufferQuad quad = new BufferQuad(x, y, z, widthEastWest, widthNorthSouthOrUpDown, color, irisBlockMaterialId, skyLight, blockLight, dir);
|
||||||
ArrayList<BufferQuad> quadList = (this.doTransparency && ColorUtil.getAlpha(color) < 255) ? this.transparentQuads[dir.ordinal()] : this.opaqueQuads[dir.ordinal()];
|
ArrayList<BufferQuad> quadList = (this.doTransparency && ColorUtil.getAlpha(color) < 255) ? this.transparentQuads[dir.ordinal()] : this.opaqueQuads[dir.ordinal()];
|
||||||
if (!quadList.isEmpty() &&
|
if (!quadList.isEmpty() &&
|
||||||
@@ -182,12 +169,6 @@ public class LodQuadBuilder
|
|||||||
// XZ
|
// XZ
|
||||||
public void addQuadUp(short x, short maxY, short z, short widthEastWest, short widthNorthSouthOrUpDown, int color, byte irisBlockMaterialId, byte skylight, byte blocklight) // TODO argument names are wrong
|
public void addQuadUp(short x, short maxY, short z, short widthEastWest, short widthNorthSouthOrUpDown, int color, byte irisBlockMaterialId, byte skylight, byte blocklight) // TODO argument names are wrong
|
||||||
{
|
{
|
||||||
// cave culling
|
|
||||||
if (this.skipQuadsWithZeroSkylight && skylight == 0 && maxY < this.skyLightCullingBelow)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
BufferQuad quad = new BufferQuad(x, maxY, z, widthEastWest, widthNorthSouthOrUpDown, color, irisBlockMaterialId, skylight, blocklight, EDhDirection.UP);
|
BufferQuad quad = new BufferQuad(x, maxY, z, widthEastWest, widthNorthSouthOrUpDown, color, irisBlockMaterialId, skylight, blocklight, EDhDirection.UP);
|
||||||
boolean isTransparent = (this.doTransparency && ColorUtil.getAlpha(color) < 255);
|
boolean isTransparent = (this.doTransparency && ColorUtil.getAlpha(color) < 255);
|
||||||
ArrayList<BufferQuad> quadList = isTransparent ? this.transparentQuads[EDhDirection.UP.ordinal()] : this.opaqueQuads[EDhDirection.UP.ordinal()];
|
ArrayList<BufferQuad> quadList = isTransparent ? this.transparentQuads[EDhDirection.UP.ordinal()] : this.opaqueQuads[EDhDirection.UP.ordinal()];
|
||||||
@@ -209,13 +190,11 @@ public class LodQuadBuilder
|
|||||||
|
|
||||||
public void addQuadDown(short x, short y, short z, short width, short wz, int color, byte irisBlockMaterialId, byte skylight, byte blocklight)
|
public void addQuadDown(short x, short y, short z, short width, short wz, int color, byte irisBlockMaterialId, byte skylight, byte blocklight)
|
||||||
{
|
{
|
||||||
if (skipQuadsWithZeroSkylight && skylight == 0 && y < skyLightCullingBelow)
|
|
||||||
return;
|
|
||||||
BufferQuad quad = new BufferQuad(x, y, z, width, wz, color, irisBlockMaterialId, skylight, blocklight, EDhDirection.DOWN);
|
BufferQuad quad = new BufferQuad(x, y, z, width, wz, color, irisBlockMaterialId, skylight, blocklight, EDhDirection.DOWN);
|
||||||
ArrayList<BufferQuad> qs = (doTransparency && ColorUtil.getAlpha(color) < 255)
|
ArrayList<BufferQuad> qs = (doTransparency && ColorUtil.getAlpha(color) < 255)
|
||||||
? transparentQuads[EDhDirection.DOWN.ordinal()] : opaqueQuads[EDhDirection.DOWN.ordinal()];
|
? transparentQuads[EDhDirection.DOWN.ordinal()] : opaqueQuads[EDhDirection.DOWN.ordinal()];
|
||||||
if (!qs.isEmpty() &&
|
if (!qs.isEmpty()
|
||||||
(qs.get(qs.size() - 1).tryMerge(quad, BufferMergeDirectionEnum.EastWest)
|
&& (qs.get(qs.size() - 1).tryMerge(quad, BufferMergeDirectionEnum.EastWest)
|
||||||
|| qs.get(qs.size() - 1).tryMerge(quad, BufferMergeDirectionEnum.NorthSouthOrUpDown))
|
|| qs.get(qs.size() - 1).tryMerge(quad, BufferMergeDirectionEnum.NorthSouthOrUpDown))
|
||||||
)
|
)
|
||||||
{
|
{
|
||||||
@@ -227,10 +206,124 @@ public class LodQuadBuilder
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
//=================//
|
||||||
|
// data finalizing //
|
||||||
|
//=================//
|
||||||
|
|
||||||
|
/** runs any final data cleanup, merging, etc. */
|
||||||
|
public void finalizeData() { this.mergeQuads(); }
|
||||||
|
|
||||||
|
/** Uses Greedy meshing to merge this builder's Quads. */
|
||||||
|
public void mergeQuads()
|
||||||
|
{
|
||||||
|
long mergeCount = 0; // can be used for debugging
|
||||||
|
long preQuadsCount = this.getCurrentOpaqueQuadsCount() + this.getCurrentTransparentQuadsCount();
|
||||||
|
if (preQuadsCount <= 1)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
for (int directionIndex = 0; directionIndex < 6; directionIndex++)
|
||||||
|
{
|
||||||
|
mergeCount += mergeQuadsInternal(this.opaqueQuads, directionIndex, BufferMergeDirectionEnum.EastWest);
|
||||||
|
if (this.doTransparency)
|
||||||
|
{
|
||||||
|
mergeCount += mergeQuadsInternal(this.transparentQuads, directionIndex, BufferMergeDirectionEnum.EastWest);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
// only run the second merge if the face is the top or bottom
|
||||||
|
if (directionIndex == EDhDirection.UP.ordinal() || directionIndex == EDhDirection.DOWN.ordinal())
|
||||||
|
{
|
||||||
|
mergeCount += mergeQuadsInternal(this.opaqueQuads, directionIndex, BufferMergeDirectionEnum.NorthSouthOrUpDown);
|
||||||
|
if (this.doTransparency)
|
||||||
|
{
|
||||||
|
mergeCount += mergeQuadsInternal(this.transparentQuads, directionIndex, BufferMergeDirectionEnum.NorthSouthOrUpDown);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//long postQuadsCount = this.getCurrentOpaqueQuadsCount() + this.getCurrentTransparentQuadsCount();
|
||||||
|
//LOGGER.trace("Merged "+mergeCount+"/"+preQuadsCount+"("+(mergeCount / (double) preQuadsCount)+") quads");
|
||||||
|
}
|
||||||
|
|
||||||
|
/** Merges all of this builder's quads for the given directionIndex (up, down, left, etc.) in the given direction */
|
||||||
|
private static long mergeQuadsInternal(ArrayList<BufferQuad>[] list, int directionIndex, BufferMergeDirectionEnum mergeDirection)
|
||||||
|
{
|
||||||
|
if (list[directionIndex].size() <= 1)
|
||||||
|
return 0;
|
||||||
|
|
||||||
|
list[directionIndex].sort((objOne, objTwo) -> objOne.compare(objTwo, mergeDirection));
|
||||||
|
|
||||||
|
long mergeCount = 0;
|
||||||
|
ListIterator<BufferQuad> iter = list[directionIndex].listIterator();
|
||||||
|
BufferQuad currentQuad = iter.next();
|
||||||
|
while (iter.hasNext())
|
||||||
|
{
|
||||||
|
BufferQuad nextQuad = iter.next();
|
||||||
|
|
||||||
|
if (currentQuad.tryMerge(nextQuad, mergeDirection))
|
||||||
|
{
|
||||||
|
// merge successful, attempt to merge the next quad
|
||||||
|
mergeCount++;
|
||||||
|
iter.set(null);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// merge fail, move on to the next quad
|
||||||
|
currentQuad = nextQuad;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
list[directionIndex].removeIf(Objects::isNull);
|
||||||
|
return mergeCount;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
//==============//
|
//==============//
|
||||||
// add vertices //
|
// buffer setup //
|
||||||
//==============//
|
//==============//
|
||||||
|
|
||||||
|
public ArrayList<ByteBuffer> makeOpaqueVertexBuffers() { return this.makeVertexBuffers(this.opaqueQuads); }
|
||||||
|
public ArrayList<ByteBuffer> makeTransparentVertexBuffers() { return this.makeVertexBuffers(this.transparentQuads); }
|
||||||
|
private ArrayList<ByteBuffer> makeVertexBuffers(ArrayList<BufferQuad>[] quadList)
|
||||||
|
{
|
||||||
|
ArrayList<ByteBuffer> byteBufferList = new ArrayList<>(3);
|
||||||
|
|
||||||
|
ByteBuffer buffer = null;
|
||||||
|
for (int directionIndex = 0; directionIndex < 6; directionIndex++)
|
||||||
|
{
|
||||||
|
// ignore empty directions
|
||||||
|
if (quadList[directionIndex].isEmpty())
|
||||||
|
{
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
// put all the quads in this direction into the buffer
|
||||||
|
for (int quadIndex = 0; quadIndex < quadList[directionIndex].size(); quadIndex++)
|
||||||
|
{
|
||||||
|
// if this is the first iteration or the buffer is full,
|
||||||
|
// create a new buffer
|
||||||
|
if (buffer == null || !buffer.hasRemaining())
|
||||||
|
{
|
||||||
|
buffer = MemoryUtil.memAlloc(ColumnRenderBuffer.FULL_SIZED_BUFFER);
|
||||||
|
byteBufferList.add(buffer);
|
||||||
|
}
|
||||||
|
|
||||||
|
this.putQuad(buffer, quadList[directionIndex].get(quadIndex));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// rewind all the buffers so they can be read from
|
||||||
|
for (int i = 0; i < byteBufferList.size(); i++)
|
||||||
|
{
|
||||||
|
buffer = byteBufferList.get(i);
|
||||||
|
buffer.limit(buffer.position());
|
||||||
|
buffer.rewind();
|
||||||
|
}
|
||||||
|
|
||||||
|
return byteBufferList;
|
||||||
|
}
|
||||||
private void putQuad(ByteBuffer bb, BufferQuad quad)
|
private void putQuad(ByteBuffer bb, BufferQuad quad)
|
||||||
{
|
{
|
||||||
int[][] quadBase = DIRECTION_VERTEX_IBO_QUAD[quad.direction.ordinal()];
|
int[][] quadBase = DIRECTION_VERTEX_IBO_QUAD[quad.direction.ordinal()];
|
||||||
@@ -313,7 +406,6 @@ public class LodQuadBuilder
|
|||||||
mx, my, mz);
|
mx, my, mz);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void putVertex(ByteBuffer bb, short x, short y, short z, int color, byte normalIndex, byte irisBlockMaterialId, byte skylight, byte blocklight, int mx, int my, int mz)
|
private void putVertex(ByteBuffer bb, short x, short y, short z, int color, byte normalIndex, byte irisBlockMaterialId, byte skylight, byte blocklight, int mx, int my, int mz)
|
||||||
{
|
{
|
||||||
skylight %= 16;
|
skylight %= 16;
|
||||||
@@ -354,389 +446,6 @@ public class LodQuadBuilder
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
//=================//
|
|
||||||
// data finalizing //
|
|
||||||
//=================//
|
|
||||||
|
|
||||||
/** runs any final data cleanup, merging, etc. */
|
|
||||||
public void finalizeData() { this.mergeQuads(); }
|
|
||||||
|
|
||||||
/** Uses Greedy meshing to merge this builder's Quads. */
|
|
||||||
public void mergeQuads()
|
|
||||||
{
|
|
||||||
long mergeCount = 0;
|
|
||||||
long preQuadsCount = this.getCurrentOpaqueQuadsCount() + this.getCurrentTransparentQuadsCount();
|
|
||||||
if (preQuadsCount <= 1)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
for (int directionIndex = 0; directionIndex < 6; directionIndex++)
|
|
||||||
{
|
|
||||||
mergeCount += mergeQuadsInternal(this.opaqueQuads, directionIndex, BufferMergeDirectionEnum.EastWest);
|
|
||||||
if (this.doTransparency)
|
|
||||||
{
|
|
||||||
mergeCount += mergeQuadsInternal(this.transparentQuads, directionIndex, BufferMergeDirectionEnum.EastWest);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
// only run the second merge if the face is the top or bottom
|
|
||||||
if (directionIndex == EDhDirection.UP.ordinal() || directionIndex == EDhDirection.DOWN.ordinal())
|
|
||||||
{
|
|
||||||
mergeCount += mergeQuadsInternal(this.opaqueQuads, directionIndex, BufferMergeDirectionEnum.NorthSouthOrUpDown);
|
|
||||||
if (this.doTransparency)
|
|
||||||
{
|
|
||||||
mergeCount += mergeQuadsInternal(this.transparentQuads, directionIndex, BufferMergeDirectionEnum.NorthSouthOrUpDown);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
long postQuadsCount = this.getCurrentOpaqueQuadsCount() + this.getCurrentTransparentQuadsCount();
|
|
||||||
LOGGER.debug("Merged "+mergeCount+"/"+preQuadsCount+"("+(mergeCount / (double) preQuadsCount)+") quads");
|
|
||||||
}
|
|
||||||
|
|
||||||
/** Merges all of this builder's quads for the given directionIndex (up, down, left, etc.) in the given direction */
|
|
||||||
private static long mergeQuadsInternal(ArrayList<BufferQuad>[] list, int directionIndex, BufferMergeDirectionEnum mergeDirection)
|
|
||||||
{
|
|
||||||
if (list[directionIndex].size() <= 1)
|
|
||||||
return 0;
|
|
||||||
|
|
||||||
list[directionIndex].sort((objOne, objTwo) -> objOne.compare(objTwo, mergeDirection));
|
|
||||||
|
|
||||||
long mergeCount = 0;
|
|
||||||
ListIterator<BufferQuad> iter = list[directionIndex].listIterator();
|
|
||||||
BufferQuad currentQuad = iter.next();
|
|
||||||
while (iter.hasNext())
|
|
||||||
{
|
|
||||||
BufferQuad nextQuad = iter.next();
|
|
||||||
|
|
||||||
if (currentQuad.tryMerge(nextQuad, mergeDirection))
|
|
||||||
{
|
|
||||||
// merge successful, attempt to merge the next quad
|
|
||||||
mergeCount++;
|
|
||||||
iter.set(null);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
// merge fail, move on to the next quad
|
|
||||||
currentQuad = nextQuad;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
list[directionIndex].removeIf(Objects::isNull);
|
|
||||||
return mergeCount;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
//==============//
|
|
||||||
// buffer setup //
|
|
||||||
//==============//
|
|
||||||
|
|
||||||
public Iterator<ByteBuffer> makeOpaqueVertexBuffers()
|
|
||||||
{
|
|
||||||
return new Iterator<ByteBuffer>()
|
|
||||||
{
|
|
||||||
final ByteBuffer bb = ByteBuffer.allocateDirect(ColumnRenderBuffer.FULL_SIZED_BUFFER)
|
|
||||||
.order(ByteOrder.nativeOrder());
|
|
||||||
int dir = skipEmpty(0);
|
|
||||||
int quad = 0;
|
|
||||||
|
|
||||||
private int skipEmpty(int d)
|
|
||||||
{
|
|
||||||
while (d < 6 && opaqueQuads[d].isEmpty())
|
|
||||||
{
|
|
||||||
d++;
|
|
||||||
}
|
|
||||||
return d;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public boolean hasNext()
|
|
||||||
{
|
|
||||||
return dir < 6;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public ByteBuffer next()
|
|
||||||
{
|
|
||||||
if (dir >= 6)
|
|
||||||
{
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
bb.clear();
|
|
||||||
bb.limit(ColumnRenderBuffer.FULL_SIZED_BUFFER);
|
|
||||||
while (bb.hasRemaining() && dir < 6)
|
|
||||||
{
|
|
||||||
writeData();
|
|
||||||
}
|
|
||||||
bb.limit(bb.position());
|
|
||||||
bb.rewind();
|
|
||||||
return bb;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void writeData()
|
|
||||||
{
|
|
||||||
int i = quad;
|
|
||||||
for (; i < opaqueQuads[dir].size(); i++)
|
|
||||||
{
|
|
||||||
if (!bb.hasRemaining())
|
|
||||||
{
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
putQuad(bb, opaqueQuads[dir].get(i));
|
|
||||||
}
|
|
||||||
|
|
||||||
if (i >= opaqueQuads[dir].size())
|
|
||||||
{
|
|
||||||
quad = 0;
|
|
||||||
dir++;
|
|
||||||
dir = skipEmpty(dir);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
quad = i;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
public Iterator<ByteBuffer> makeTransparentVertexBuffers()
|
|
||||||
{
|
|
||||||
return new Iterator<ByteBuffer>()
|
|
||||||
{
|
|
||||||
final ByteBuffer bb = ByteBuffer.allocateDirect(ColumnRenderBuffer.FULL_SIZED_BUFFER)
|
|
||||||
.order(ByteOrder.nativeOrder());
|
|
||||||
int directionIndex = this.skipEmptyDirectionIndices(0);
|
|
||||||
int quad = 0;
|
|
||||||
|
|
||||||
private int skipEmptyDirectionIndices(int directionIndex)
|
|
||||||
{
|
|
||||||
while (directionIndex < 6 &&
|
|
||||||
(LodQuadBuilder.this.transparentQuads[directionIndex] == null
|
|
||||||
|| LodQuadBuilder.this.transparentQuads[directionIndex].isEmpty()))
|
|
||||||
{
|
|
||||||
directionIndex++;
|
|
||||||
}
|
|
||||||
|
|
||||||
return directionIndex;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public boolean hasNext() { return this.directionIndex < 6; }
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public ByteBuffer next()
|
|
||||||
{
|
|
||||||
if (this.directionIndex >= 6)
|
|
||||||
{
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
|
|
||||||
this.bb.clear();
|
|
||||||
this.bb.limit(ColumnRenderBuffer.FULL_SIZED_BUFFER);
|
|
||||||
while (this.bb.hasRemaining() && this.directionIndex < 6)
|
|
||||||
{
|
|
||||||
this.writeData();
|
|
||||||
}
|
|
||||||
this.bb.limit(this.bb.position());
|
|
||||||
this.bb.rewind();
|
|
||||||
return this.bb;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void writeData()
|
|
||||||
{
|
|
||||||
int i = this.quad;
|
|
||||||
for (; i < LodQuadBuilder.this.transparentQuads[this.directionIndex].size(); i++)
|
|
||||||
{
|
|
||||||
if (!this.bb.hasRemaining())
|
|
||||||
{
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
putQuad(this.bb, LodQuadBuilder.this.transparentQuads[this.directionIndex].get(i));
|
|
||||||
}
|
|
||||||
|
|
||||||
if (i >= LodQuadBuilder.this.transparentQuads[this.directionIndex].size())
|
|
||||||
{
|
|
||||||
this.quad = 0;
|
|
||||||
this.directionIndex++;
|
|
||||||
this.directionIndex = this.skipEmptyDirectionIndices(this.directionIndex);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
this.quad = i;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
};
|
|
||||||
}
|
|
||||||
public interface BufferFiller
|
|
||||||
{
|
|
||||||
/** If true: more data needs to be filled */
|
|
||||||
boolean fill(GLVertexBuffer vbo);
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
public BufferFiller makeOpaqueBufferFiller(EDhApiGpuUploadMethod method)
|
|
||||||
{
|
|
||||||
return new BufferFiller()
|
|
||||||
{
|
|
||||||
int dir = 0;
|
|
||||||
int quad = 0;
|
|
||||||
|
|
||||||
public boolean fill(GLVertexBuffer vbo)
|
|
||||||
{
|
|
||||||
if (dir >= 6)
|
|
||||||
{
|
|
||||||
vbo.setVertexCount(0);
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
int numOfQuads = _countRemainingQuads();
|
|
||||||
if (numOfQuads > ColumnRenderBuffer.MAX_QUADS_PER_BUFFER)
|
|
||||||
numOfQuads = ColumnRenderBuffer.MAX_QUADS_PER_BUFFER;
|
|
||||||
if (numOfQuads == 0)
|
|
||||||
{
|
|
||||||
vbo.setVertexCount(0);
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
ByteBuffer bb = vbo.mapBuffer(numOfQuads * ColumnRenderBuffer.QUADS_BYTE_SIZE, method,
|
|
||||||
ColumnRenderBuffer.FULL_SIZED_BUFFER);
|
|
||||||
if (bb == null)
|
|
||||||
throw new NullPointerException("mapBuffer returned null");
|
|
||||||
bb.clear();
|
|
||||||
bb.limit(numOfQuads * ColumnRenderBuffer.QUADS_BYTE_SIZE);
|
|
||||||
while (bb.hasRemaining() && dir < 6)
|
|
||||||
{
|
|
||||||
writeData(bb);
|
|
||||||
}
|
|
||||||
bb.rewind();
|
|
||||||
vbo.unmapBuffer();
|
|
||||||
vbo.setVertexCount(numOfQuads * 4);
|
|
||||||
return dir < 6;
|
|
||||||
}
|
|
||||||
|
|
||||||
private int _countRemainingQuads()
|
|
||||||
{
|
|
||||||
int a = opaqueQuads[dir].size() - quad;
|
|
||||||
for (int i = dir + 1; i < opaqueQuads.length; i++)
|
|
||||||
{
|
|
||||||
a += opaqueQuads[i].size();
|
|
||||||
}
|
|
||||||
return a;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void writeData(ByteBuffer bb)
|
|
||||||
{
|
|
||||||
int startQ = quad;
|
|
||||||
|
|
||||||
int i = startQ;
|
|
||||||
for (i = startQ; i < opaqueQuads[dir].size(); i++)
|
|
||||||
{
|
|
||||||
if (!bb.hasRemaining())
|
|
||||||
{
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
putQuad(bb, opaqueQuads[dir].get(i));
|
|
||||||
}
|
|
||||||
|
|
||||||
if (i >= opaqueQuads[dir].size())
|
|
||||||
{
|
|
||||||
quad = 0;
|
|
||||||
dir++;
|
|
||||||
while (dir < 6 && opaqueQuads[dir].isEmpty())
|
|
||||||
{
|
|
||||||
dir++;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
quad = i;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
public BufferFiller makeTransparentBufferFiller(EDhApiGpuUploadMethod method)
|
|
||||||
{
|
|
||||||
return new BufferFiller()
|
|
||||||
{
|
|
||||||
int dir = 0;
|
|
||||||
int quad = 0;
|
|
||||||
|
|
||||||
public boolean fill(GLVertexBuffer vbo)
|
|
||||||
{
|
|
||||||
if (dir >= 6)
|
|
||||||
{
|
|
||||||
vbo.setVertexCount(0);
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
int numOfQuads = _countRemainingQuads();
|
|
||||||
if (numOfQuads > ColumnRenderBuffer.MAX_QUADS_PER_BUFFER)
|
|
||||||
numOfQuads = ColumnRenderBuffer.MAX_QUADS_PER_BUFFER;
|
|
||||||
if (numOfQuads == 0)
|
|
||||||
{
|
|
||||||
vbo.setVertexCount(0);
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
ByteBuffer bb = vbo.mapBuffer(numOfQuads * ColumnRenderBuffer.QUADS_BYTE_SIZE, method,
|
|
||||||
ColumnRenderBuffer.FULL_SIZED_BUFFER);
|
|
||||||
if (bb == null)
|
|
||||||
throw new NullPointerException("mapBuffer returned null");
|
|
||||||
bb.clear();
|
|
||||||
bb.limit(numOfQuads * ColumnRenderBuffer.QUADS_BYTE_SIZE);
|
|
||||||
while (bb.hasRemaining() && dir < 6)
|
|
||||||
{
|
|
||||||
writeData(bb);
|
|
||||||
}
|
|
||||||
bb.rewind();
|
|
||||||
vbo.unmapBuffer();
|
|
||||||
vbo.setVertexCount(numOfQuads * 4);
|
|
||||||
return dir < 6;
|
|
||||||
}
|
|
||||||
|
|
||||||
private int _countRemainingQuads()
|
|
||||||
{
|
|
||||||
int a = transparentQuads[dir].size() - quad;
|
|
||||||
for (int i = dir + 1; i < transparentQuads.length; i++)
|
|
||||||
{
|
|
||||||
a += transparentQuads[i].size();
|
|
||||||
}
|
|
||||||
return a;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void writeData(ByteBuffer bb)
|
|
||||||
{
|
|
||||||
int startQ = quad;
|
|
||||||
|
|
||||||
int i = startQ;
|
|
||||||
for (i = startQ; i < transparentQuads[dir].size(); i++)
|
|
||||||
{
|
|
||||||
if (!bb.hasRemaining())
|
|
||||||
{
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
putQuad(bb, transparentQuads[dir].get(i));
|
|
||||||
}
|
|
||||||
|
|
||||||
if (i >= transparentQuads[dir].size())
|
|
||||||
{
|
|
||||||
quad = 0;
|
|
||||||
dir++;
|
|
||||||
while (dir < 6 && transparentQuads[dir].isEmpty())
|
|
||||||
{
|
|
||||||
dir++;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
quad = i;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
//=========//
|
//=========//
|
||||||
// getters //
|
// getters //
|
||||||
//=========//
|
//=========//
|
||||||
|
|||||||
+49
-22
@@ -20,6 +20,7 @@
|
|||||||
package com.seibel.distanthorizons.core.dataObjects.render.columnViews;
|
package com.seibel.distanthorizons.core.dataObjects.render.columnViews;
|
||||||
|
|
||||||
|
|
||||||
|
import com.seibel.distanthorizons.core.dataObjects.render.ColumnRenderSource;
|
||||||
import com.seibel.distanthorizons.core.util.RenderDataPointUtil;
|
import com.seibel.distanthorizons.core.util.RenderDataPointUtil;
|
||||||
import it.unimi.dsi.fastutil.longs.LongArrayList;
|
import it.unimi.dsi.fastutil.longs.LongArrayList;
|
||||||
|
|
||||||
@@ -28,41 +29,60 @@ import java.util.Arrays;
|
|||||||
public final class ColumnArrayView implements IColumnDataView
|
public final class ColumnArrayView implements IColumnDataView
|
||||||
{
|
{
|
||||||
public final LongArrayList data;
|
public final LongArrayList data;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* How many data points are currently being represented by this view. <br>
|
||||||
|
* Will be equal to or less than {@link ColumnArrayView#verticalSize}.
|
||||||
|
*/
|
||||||
public final int size;
|
public final int size;
|
||||||
public final int offset; // offset in longs
|
/**
|
||||||
/** can be 0 if this column was created for an empty data source */
|
* Vertical size in data points. <Br>
|
||||||
public final int vertSize; // vertical size in longs
|
* Can be 0 if this column was created for an empty data source.
|
||||||
|
*/
|
||||||
|
public final int verticalSize;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Where the relative starting index is in the {@link ColumnArrayView#data} array
|
||||||
|
* if this view is representing part of a {@link ColumnRenderSource}.
|
||||||
|
*/
|
||||||
|
public final int offset;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
public ColumnArrayView(LongArrayList data, int size, int offset, int vertSize)
|
//=============//
|
||||||
|
// constructor //
|
||||||
|
//=============//
|
||||||
|
|
||||||
|
public ColumnArrayView(LongArrayList data, int size, int offset, int verticalSize)
|
||||||
{
|
{
|
||||||
this.data = data;
|
this.data = data;
|
||||||
this.size = size;
|
this.size = size;
|
||||||
this.offset = offset;
|
this.offset = offset;
|
||||||
this.vertSize = vertSize;
|
this.verticalSize = verticalSize;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
//=====================//
|
||||||
|
// getters and setters //
|
||||||
|
//=====================//
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public long get(int index) { return data.getLong(index + offset); }
|
public long get(int index) { return data.getLong(index + offset); }
|
||||||
|
|
||||||
public void set(int index, long value) { data.set(index + offset, value); }
|
public void set(int index, long value) { data.set(index + offset, value); }
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public int size() { return size; }
|
public int size() { return size; }
|
||||||
|
@Override
|
||||||
|
public int verticalSize() { return verticalSize; }
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public int verticalSize() { return vertSize; }
|
public int dataCount() { return (this.verticalSize != 0) ? (this.size / this.verticalSize) : 0; } // TODO what does the divide by mean?
|
||||||
|
|
||||||
@Override
|
|
||||||
public int dataCount() { return (this.vertSize != 0) ? (this.size / this.vertSize) : 0; }
|
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public ColumnArrayView subView(int dataIndexStart, int dataCount)
|
public ColumnArrayView subView(int dataIndexStart, int dataCount)
|
||||||
{
|
{
|
||||||
return new ColumnArrayView(data, dataCount * vertSize, offset + dataIndexStart * vertSize, vertSize);
|
return new ColumnArrayView(data, dataCount * verticalSize, offset + dataIndexStart * verticalSize, verticalSize);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void fill(long value) { Arrays.fill(data.elements(), offset, offset + size, value); }
|
public void fill(long value) { Arrays.fill(data.elements(), offset, offset + size, value); }
|
||||||
@@ -70,7 +90,7 @@ public final class ColumnArrayView implements IColumnDataView
|
|||||||
public void copyFrom(IColumnDataView source) { copyFrom(source, 0); }
|
public void copyFrom(IColumnDataView source) { copyFrom(source, 0); }
|
||||||
public void copyFrom(IColumnDataView source, int outputDataIndexOffset)
|
public void copyFrom(IColumnDataView source, int outputDataIndexOffset)
|
||||||
{
|
{
|
||||||
if (source.verticalSize() > vertSize)
|
if (source.verticalSize() > verticalSize)
|
||||||
{
|
{
|
||||||
throw new IllegalArgumentException("source verticalSize must be <= self's verticalSize to copy");
|
throw new IllegalArgumentException("source verticalSize must be <= self's verticalSize to copy");
|
||||||
}
|
}
|
||||||
@@ -78,19 +98,19 @@ public final class ColumnArrayView implements IColumnDataView
|
|||||||
{
|
{
|
||||||
throw new IllegalArgumentException("dataIndexStart + source.dataCount() must be <= self.dataCount() to copy");
|
throw new IllegalArgumentException("dataIndexStart + source.dataCount() must be <= self.dataCount() to copy");
|
||||||
}
|
}
|
||||||
else if (source.verticalSize() != vertSize)
|
else if (source.verticalSize() != verticalSize)
|
||||||
{
|
{
|
||||||
for (int i = 0; i < source.dataCount(); i++)
|
for (int i = 0; i < source.dataCount(); i++)
|
||||||
{
|
{
|
||||||
int outputOffset = offset + outputDataIndexOffset * vertSize + i * vertSize;
|
int outputOffset = offset + outputDataIndexOffset * verticalSize + i * verticalSize;
|
||||||
source.subView(i, 1).copyTo(data.elements(), outputOffset, source.verticalSize());
|
source.subView(i, 1).copyTo(data.elements(), outputOffset, source.verticalSize());
|
||||||
Arrays.fill(data.elements(), outputOffset + source.verticalSize(),
|
Arrays.fill(data.elements(), outputOffset + source.verticalSize(),
|
||||||
outputOffset + vertSize, 0);
|
outputOffset + verticalSize, 0);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
source.copyTo(data.elements(), offset + outputDataIndexOffset * vertSize, source.size());
|
source.copyTo(data.elements(), offset + outputDataIndexOffset * verticalSize, source.size());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -103,19 +123,19 @@ public final class ColumnArrayView implements IColumnDataView
|
|||||||
{
|
{
|
||||||
throw new IllegalArgumentException("Cannot merge views of different sizes");
|
throw new IllegalArgumentException("Cannot merge views of different sizes");
|
||||||
}
|
}
|
||||||
if (vertSize != source.vertSize)
|
if (verticalSize != source.verticalSize)
|
||||||
{
|
{
|
||||||
throw new IllegalArgumentException("Cannot merge views of different vertical sizes");
|
throw new IllegalArgumentException("Cannot merge views of different vertical sizes");
|
||||||
}
|
}
|
||||||
boolean anyChange = false;
|
boolean anyChange = false;
|
||||||
for (int o = 0; o < (source.size() * vertSize); o += vertSize)
|
for (int o = 0; o < (source.size() * verticalSize); o += verticalSize)
|
||||||
{
|
{
|
||||||
if (override)
|
if (override)
|
||||||
{
|
{
|
||||||
if (RenderDataPointUtil.compareDatapointPriority(source.get(o), get(o)) >= 0)
|
if (RenderDataPointUtil.compareDatapointPriority(source.get(o), get(o)) >= 0)
|
||||||
{
|
{
|
||||||
anyChange = true;
|
anyChange = true;
|
||||||
System.arraycopy(source.data, source.offset + o, data, offset + o, vertSize);
|
System.arraycopy(source.data, source.offset + o, data, offset + o, verticalSize);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
@@ -123,7 +143,7 @@ public final class ColumnArrayView implements IColumnDataView
|
|||||||
if (RenderDataPointUtil.compareDatapointPriority(source.get(o), get(o)) > 0)
|
if (RenderDataPointUtil.compareDatapointPriority(source.get(o), get(o)) > 0)
|
||||||
{
|
{
|
||||||
anyChange = true;
|
anyChange = true;
|
||||||
System.arraycopy(source.data, source.offset + o, data, offset + o, vertSize);
|
System.arraycopy(source.data, source.offset + o, data, offset + o, verticalSize);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -137,7 +157,7 @@ public final class ColumnArrayView implements IColumnDataView
|
|||||||
throw new IllegalArgumentException("Cannot copy and resize to views with different dataCounts");
|
throw new IllegalArgumentException("Cannot copy and resize to views with different dataCounts");
|
||||||
}
|
}
|
||||||
|
|
||||||
if (this.vertSize >= source.verticalSize())
|
if (this.verticalSize >= source.verticalSize())
|
||||||
{
|
{
|
||||||
this.copyFrom(source);
|
this.copyFrom(source);
|
||||||
}
|
}
|
||||||
@@ -160,12 +180,18 @@ public final class ColumnArrayView implements IColumnDataView
|
|||||||
RenderDataPointUtil.mergeMultiData(source, this);
|
RenderDataPointUtil.mergeMultiData(source, this);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
//================//
|
||||||
|
// base overrides //
|
||||||
|
//================//
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public String toString()
|
public String toString()
|
||||||
{
|
{
|
||||||
StringBuilder sb = new StringBuilder();
|
StringBuilder sb = new StringBuilder();
|
||||||
sb.append("S:").append(size);
|
sb.append("S:").append(size);
|
||||||
sb.append(" V:").append(vertSize);
|
sb.append(" V:").append(verticalSize);
|
||||||
sb.append(" O:").append(offset);
|
sb.append(" O:").append(offset);
|
||||||
|
|
||||||
sb.append(" [");
|
sb.append(" [");
|
||||||
@@ -182,6 +208,7 @@ public final class ColumnArrayView implements IColumnDataView
|
|||||||
return sb.toString();
|
return sb.toString();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
public int getDataHash()
|
public int getDataHash()
|
||||||
{
|
{
|
||||||
return arrayHash(data, offset, size);
|
return arrayHash(data, offset, size);
|
||||||
|
|||||||
-253
@@ -1,253 +0,0 @@
|
|||||||
/*
|
|
||||||
* This file is part of the Distant Horizons mod
|
|
||||||
* licensed under the GNU LGPL v3 License.
|
|
||||||
*
|
|
||||||
* Copyright (C) 2020-2023 James Seibel
|
|
||||||
*
|
|
||||||
* This program is free software: you can redistribute it and/or modify
|
|
||||||
* it under the terms of the GNU Lesser General Public License as published by
|
|
||||||
* the Free Software Foundation, version 3.
|
|
||||||
*
|
|
||||||
* This program is distributed in the hope that it will be useful,
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
* GNU Lesser General Public License for more details.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU Lesser General Public License
|
|
||||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
||||||
*/
|
|
||||||
|
|
||||||
package com.seibel.distanthorizons.core.dataObjects.transformers;
|
|
||||||
|
|
||||||
import java.util.concurrent.*;
|
|
||||||
import java.util.concurrent.atomic.AtomicInteger;
|
|
||||||
|
|
||||||
import com.seibel.distanthorizons.core.config.Config;
|
|
||||||
import com.seibel.distanthorizons.core.dataObjects.fullData.sources.FullDataSourceV2;
|
|
||||||
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
|
|
||||||
import com.seibel.distanthorizons.core.logging.ConfigBasedLogger;
|
|
||||||
import com.seibel.distanthorizons.core.pos.DhChunkPos;
|
|
||||||
import com.seibel.distanthorizons.core.util.threading.ThreadPoolUtil;
|
|
||||||
import com.seibel.distanthorizons.core.wrapperInterfaces.chunk.IChunkWrapper;
|
|
||||||
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
|
|
||||||
import org.apache.logging.log4j.LogManager;
|
|
||||||
|
|
||||||
public class ChunkToLodBuilder implements AutoCloseable
|
|
||||||
{
|
|
||||||
public static final ConfigBasedLogger LOGGER = new ConfigBasedLogger(LogManager.getLogger(), () -> Config.Client.Advanced.Logging.logLodBuilderEvent.get());
|
|
||||||
private static final IMinecraftClientWrapper MC = SingletonInjector.INSTANCE.get(IMinecraftClientWrapper.class);
|
|
||||||
|
|
||||||
public static final long MAX_TICK_TIME_NS = 1000000000L / 20L;
|
|
||||||
|
|
||||||
private final ConcurrentHashMap<DhChunkPos, IChunkWrapper> concurrentChunkToBuildByChunkPos = new ConcurrentHashMap<>();
|
|
||||||
private final ConcurrentLinkedDeque<Task> concurrentTaskToBuildList = new ConcurrentLinkedDeque<>();
|
|
||||||
private final AtomicInteger runningCount = new AtomicInteger(0);
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
//==============//
|
|
||||||
// constructors //
|
|
||||||
//==============//
|
|
||||||
|
|
||||||
public ChunkToLodBuilder() { }
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
//=================//
|
|
||||||
// data generation //
|
|
||||||
//=================//
|
|
||||||
|
|
||||||
public CompletableFuture<FullDataSourceV2> tryGenerateData(IChunkWrapper chunkWrapper)
|
|
||||||
{
|
|
||||||
if (chunkWrapper == null)
|
|
||||||
{
|
|
||||||
throw new NullPointerException("ChunkWrapper cannot be null!");
|
|
||||||
}
|
|
||||||
|
|
||||||
IChunkWrapper oldChunk = this.concurrentChunkToBuildByChunkPos.put(chunkWrapper.getChunkPos(), chunkWrapper); // an Exchange operation
|
|
||||||
// If there's old chunk, that means we just replaced an unprocessed old request on generating data on this pos.
|
|
||||||
// if so, we can just return null to signal this, as the old request's future will instead be the proper one
|
|
||||||
// that will return the latest generated data.
|
|
||||||
if (oldChunk != null)
|
|
||||||
{
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Otherwise, it means we're the first to do so. Let's submit our task to this entry.
|
|
||||||
CompletableFuture<FullDataSourceV2> future = new CompletableFuture<>();
|
|
||||||
this.concurrentTaskToBuildList.addLast(new Task(chunkWrapper.getChunkPos(), future));
|
|
||||||
return future;
|
|
||||||
}
|
|
||||||
|
|
||||||
// TODO why on tick?
|
|
||||||
public void tick()
|
|
||||||
{
|
|
||||||
int threadCount = ThreadPoolUtil.getWorkerThreadCount();
|
|
||||||
if (this.runningCount.get() >= threadCount)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
else if (this.concurrentTaskToBuildList.isEmpty())
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
else if (MC == null || !MC.playerExists())
|
|
||||||
{
|
|
||||||
// TODO handle server side properly
|
|
||||||
|
|
||||||
// MC hasn't finished loading (or is currently unloaded)
|
|
||||||
|
|
||||||
// can be uncommented if tasks aren't being cleared correctly
|
|
||||||
//this.clearCurrentTasks();
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
ThreadPoolExecutor lodBuilderExecutor = ThreadPoolUtil.getChunkToLodBuilderExecutor();
|
|
||||||
if (lodBuilderExecutor == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
for (int i = 0; i < threadCount; i++)
|
|
||||||
{
|
|
||||||
this.runningCount.incrementAndGet();
|
|
||||||
try
|
|
||||||
{
|
|
||||||
CompletableFuture.runAsync(() ->
|
|
||||||
{
|
|
||||||
try
|
|
||||||
{
|
|
||||||
this.tickThreadTask();
|
|
||||||
}
|
|
||||||
finally
|
|
||||||
{
|
|
||||||
this.runningCount.decrementAndGet();
|
|
||||||
}
|
|
||||||
}, lodBuilderExecutor);
|
|
||||||
}
|
|
||||||
catch (RejectedExecutionException ignore) { /* the thread pool was probably shut down because it's size is being changed, just wait a sec and it should be back */ }
|
|
||||||
}
|
|
||||||
}
|
|
||||||
private void tickThreadTask()
|
|
||||||
{
|
|
||||||
long time = System.nanoTime();
|
|
||||||
int count = 0;
|
|
||||||
boolean allDone = false;
|
|
||||||
while (true)
|
|
||||||
{
|
|
||||||
// run until we either run out of time, or all tasks are complete
|
|
||||||
if (System.nanoTime() - time > MAX_TICK_TIME_NS && !this.concurrentTaskToBuildList.isEmpty())
|
|
||||||
{
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
Task task = this.concurrentTaskToBuildList.pollFirst();
|
|
||||||
if (task == null)
|
|
||||||
{
|
|
||||||
allDone = true;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
count++;
|
|
||||||
IChunkWrapper latestChunk = this.concurrentChunkToBuildByChunkPos.remove(task.chunkPos); // Basically an Exchange operation
|
|
||||||
if (latestChunk == null)
|
|
||||||
{
|
|
||||||
LOGGER.error("Somehow Task at " + task.chunkPos + " has latestChunk as null. Skipping task.");
|
|
||||||
task.future.complete(null);
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
try
|
|
||||||
{
|
|
||||||
if (LodDataBuilder.canGenerateLodFromChunk(latestChunk))
|
|
||||||
{
|
|
||||||
FullDataSourceV2 dataSource = LodDataBuilder.createGeneratedDataSource(latestChunk);
|
|
||||||
if (dataSource != null)
|
|
||||||
{
|
|
||||||
task.future.complete(dataSource);
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else if (task.generationAttemptExpirationTimeMs < System.currentTimeMillis())
|
|
||||||
{
|
|
||||||
// this task won't be re-queued
|
|
||||||
//LOGGER.trace("removed chunk "+task.chunkPos);
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
catch (Exception ex)
|
|
||||||
{
|
|
||||||
LOGGER.error("Error while processing Task at " + task.chunkPos, ex);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Failed to build due to chunk not meeting requirement,
|
|
||||||
// re-add it to the queue so it can be tested next time
|
|
||||||
IChunkWrapper casChunk = this.concurrentChunkToBuildByChunkPos.putIfAbsent(task.chunkPos, latestChunk); // CAS operation with expected=null
|
|
||||||
if (casChunk == null || latestChunk.isStillValid()) // That means CAS have been successful
|
|
||||||
{
|
|
||||||
this.concurrentTaskToBuildList.addLast(task); // Then add back the same old task.
|
|
||||||
}
|
|
||||||
else // Else, it means someone managed to sneak in a new gen request in this pos. Then lets drop this old task.
|
|
||||||
{
|
|
||||||
task.future.complete(null);
|
|
||||||
}
|
|
||||||
|
|
||||||
count--;
|
|
||||||
}
|
|
||||||
|
|
||||||
long time2 = System.nanoTime();
|
|
||||||
if (!allDone)
|
|
||||||
{
|
|
||||||
//LOGGER.info("Completed {} tasks in {} in this tick", count, Duration.ofNanos(time2 - time));
|
|
||||||
}
|
|
||||||
else if (count > 0)
|
|
||||||
{
|
|
||||||
//LOGGER.info("Completed all {} tasks in {}", count, Duration.ofNanos(time2 - time));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* should be called whenever changing levels/worlds
|
|
||||||
* to prevent trying to generate LODs for chunk(s) that are no longer loaded
|
|
||||||
* (which can cause exceptions)
|
|
||||||
*/
|
|
||||||
public void clearCurrentTasks()
|
|
||||||
{
|
|
||||||
this.concurrentTaskToBuildList.clear();
|
|
||||||
this.concurrentChunkToBuildByChunkPos.clear();
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
//==============//
|
|
||||||
// base methods //
|
|
||||||
//==============//
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void close() { this.clearCurrentTasks(); }
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
//================//
|
|
||||||
// helper classes //
|
|
||||||
//================//
|
|
||||||
|
|
||||||
private static class Task
|
|
||||||
{
|
|
||||||
public final DhChunkPos chunkPos;
|
|
||||||
public final CompletableFuture<FullDataSourceV2> future;
|
|
||||||
/** This is tracked so impossible tasks can be removed from the queue */
|
|
||||||
public long generationAttemptExpirationTimeMs = System.currentTimeMillis() + TimeUnit.SECONDS.toMillis(10);
|
|
||||||
|
|
||||||
Task(DhChunkPos chunkPos, CompletableFuture<FullDataSourceV2> future)
|
|
||||||
{
|
|
||||||
this.chunkPos = chunkPos;
|
|
||||||
this.future = future;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
+68
-41
@@ -20,7 +20,6 @@
|
|||||||
package com.seibel.distanthorizons.core.dataObjects.transformers;
|
package com.seibel.distanthorizons.core.dataObjects.transformers;
|
||||||
|
|
||||||
import com.seibel.distanthorizons.api.enums.config.EDhApiBlocksToAvoid;
|
import com.seibel.distanthorizons.api.enums.config.EDhApiBlocksToAvoid;
|
||||||
import com.seibel.distanthorizons.api.enums.rendering.EDhApiBlockMaterial;
|
|
||||||
import com.seibel.distanthorizons.core.config.Config;
|
import com.seibel.distanthorizons.core.config.Config;
|
||||||
import com.seibel.distanthorizons.core.dataObjects.fullData.FullDataPointIdMap;
|
import com.seibel.distanthorizons.core.dataObjects.fullData.FullDataPointIdMap;
|
||||||
import com.seibel.distanthorizons.core.dataObjects.fullData.sources.FullDataSourceV2;
|
import com.seibel.distanthorizons.core.dataObjects.fullData.sources.FullDataSourceV2;
|
||||||
@@ -39,6 +38,7 @@ import com.seibel.distanthorizons.core.wrapperInterfaces.IWrapperFactory;
|
|||||||
import com.seibel.distanthorizons.core.wrapperInterfaces.block.IBlockStateWrapper;
|
import com.seibel.distanthorizons.core.wrapperInterfaces.block.IBlockStateWrapper;
|
||||||
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
|
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
|
||||||
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IBiomeWrapper;
|
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IBiomeWrapper;
|
||||||
|
import com.seibel.distanthorizons.coreapi.util.BitShiftUtil;
|
||||||
import it.unimi.dsi.fastutil.longs.LongArrayList;
|
import it.unimi.dsi.fastutil.longs.LongArrayList;
|
||||||
import it.unimi.dsi.fastutil.longs.LongOpenHashSet;
|
import it.unimi.dsi.fastutil.longs.LongOpenHashSet;
|
||||||
import org.apache.logging.log4j.Logger;
|
import org.apache.logging.log4j.Logger;
|
||||||
@@ -122,7 +122,12 @@ public class FullDataToRenderDataTransformer
|
|||||||
|
|
||||||
ColumnArrayView columnArrayView = columnSource.getVerticalDataPointView(x, z);
|
ColumnArrayView columnArrayView = columnSource.getVerticalDataPointView(x, z);
|
||||||
LongArrayList dataColumn = fullDataSource.get(x, z);
|
LongArrayList dataColumn = fullDataSource.get(x, z);
|
||||||
updateRenderDataViewWithFullDataColumn(level, fullDataSource.mapping, baseX + x, baseZ + z, columnArrayView, dataColumn);
|
|
||||||
|
updateOrReplaceRenderDataViewColumnWithFullDataColumn(
|
||||||
|
level, fullDataSource.mapping,
|
||||||
|
// bitshift is to account for LODs with a detail level greater than 0 so the block pos is correct
|
||||||
|
baseX + BitShiftUtil.pow(x,dataDetail), baseZ + BitShiftUtil.pow(z,dataDetail),
|
||||||
|
columnArrayView, dataColumn);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -132,40 +137,48 @@ public class FullDataToRenderDataTransformer
|
|||||||
}
|
}
|
||||||
|
|
||||||
/** Updates the given {@link ColumnArrayView} to match the incoming Full data {@link LongArrayList} */
|
/** Updates the given {@link ColumnArrayView} to match the incoming Full data {@link LongArrayList} */
|
||||||
public static void updateRenderDataViewWithFullDataColumn(
|
public static void updateOrReplaceRenderDataViewColumnWithFullDataColumn(
|
||||||
IDhClientLevel level,
|
IDhClientLevel level,
|
||||||
FullDataPointIdMap fullDataMapping, int blockX, int blockZ,
|
FullDataPointIdMap fullDataMapping, int blockX, int blockZ,
|
||||||
ColumnArrayView columnArrayView,
|
ColumnArrayView columnArrayView,
|
||||||
LongArrayList fullDataColumn)
|
LongArrayList fullDataColumn)
|
||||||
{
|
{
|
||||||
|
// we can't do anything if the full data is missing or empty
|
||||||
if (fullDataColumn == null || fullDataColumn.size() == 0)
|
if (fullDataColumn == null || fullDataColumn.size() == 0)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
int dataTotalLength = fullDataColumn.size();
|
int fullDataLength = fullDataColumn.size();
|
||||||
if (dataTotalLength > columnArrayView.verticalSize())
|
if (fullDataLength <= columnArrayView.verticalSize())
|
||||||
{
|
{
|
||||||
ColumnArrayView totalColumnData = new ColumnArrayView(new LongArrayList(new long[dataTotalLength]), dataTotalLength, 0, dataTotalLength);
|
// Directly use the arrayView since it fits.
|
||||||
iterateAndConvert(level, fullDataMapping, blockX, blockZ, totalColumnData, fullDataColumn);
|
setRenderColumnView(level, fullDataMapping, blockX, blockZ, columnArrayView, fullDataColumn);
|
||||||
columnArrayView.changeVerticalSizeFrom(totalColumnData);
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
iterateAndConvert(level, fullDataMapping, blockX, blockZ, columnArrayView, fullDataColumn); //Directly use the arrayView since it fits.
|
// expand the ColumnArrayView to fit the new larger max vertical size
|
||||||
|
ColumnArrayView newColumnArrayView = new ColumnArrayView(new LongArrayList(new long[fullDataLength]), fullDataLength, 0, fullDataLength);
|
||||||
|
setRenderColumnView(level, fullDataMapping, blockX, blockZ, newColumnArrayView, fullDataColumn);
|
||||||
|
columnArrayView.changeVerticalSizeFrom(newColumnArrayView);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
private static void iterateAndConvert(
|
private static void setRenderColumnView(
|
||||||
IDhClientLevel level, FullDataPointIdMap fullDataMapping,
|
IDhClientLevel level, FullDataPointIdMap fullDataMapping,
|
||||||
int blockX, int blockZ,
|
int blockX, int blockZ,
|
||||||
ColumnArrayView renderColumnData, LongArrayList fullColumnData)
|
ColumnArrayView renderColumnData, LongArrayList fullColumnData)
|
||||||
{
|
{
|
||||||
|
//===============//
|
||||||
|
// config values //
|
||||||
|
//===============//
|
||||||
|
|
||||||
boolean ignoreNonCollidingBlocks = (Config.Client.Advanced.Graphics.Quality.blocksToIgnore.get() == EDhApiBlocksToAvoid.NON_COLLIDING);
|
boolean ignoreNonCollidingBlocks = (Config.Client.Advanced.Graphics.Quality.blocksToIgnore.get() == EDhApiBlocksToAvoid.NON_COLLIDING);
|
||||||
boolean colorBelowWithAvoidedBlocks = Config.Client.Advanced.Graphics.Quality.tintWithAvoidedBlocks.get();
|
boolean colorBelowWithAvoidedBlocks = Config.Client.Advanced.Graphics.Quality.tintWithAvoidedBlocks.get();
|
||||||
|
|
||||||
HashSet<IBlockStateWrapper> blockStatesToIgnore = WRAPPER_FACTORY.getRendererIgnoredBlocks(level.getLevelWrapper());
|
HashSet<IBlockStateWrapper> blockStatesToIgnore = WRAPPER_FACTORY.getRendererIgnoredBlocks(level.getLevelWrapper());
|
||||||
HashSet<IBlockStateWrapper> caveBlockStatesToIgnore = WRAPPER_FACTORY.getRendererIgnoredCaveBlocks(level.getLevelWrapper());
|
HashSet<IBlockStateWrapper> caveBlockStatesToIgnore = WRAPPER_FACTORY.getRendererIgnoredCaveBlocks(level.getLevelWrapper());
|
||||||
|
|
||||||
|
int caveCullingMaxY = Config.Client.Advanced.Graphics.AdvancedGraphics.caveCullingHeight.get() - level.getMinY();
|
||||||
boolean caveCullingEnabled =
|
boolean caveCullingEnabled =
|
||||||
Config.Client.Advanced.Graphics.AdvancedGraphics.enableCaveCulling.get()
|
Config.Client.Advanced.Graphics.AdvancedGraphics.enableCaveCulling.get()
|
||||||
&& (
|
&& (
|
||||||
@@ -176,30 +189,36 @@ public class FullDataToRenderDataTransformer
|
|||||||
&& !level.getLevelWrapper().getDimensionType().isTheEnd()
|
&& !level.getLevelWrapper().getDimensionType().isTheEnd()
|
||||||
);
|
);
|
||||||
|
|
||||||
boolean isVoid = true;
|
boolean isColumnVoid = true;
|
||||||
|
|
||||||
int colorToApplyToNextBlock = -1;
|
int colorToApplyToNextBlock = -1;
|
||||||
int lastColor = 0;
|
int lastColor = 0;
|
||||||
int lastBottom = -10000;
|
int lastBottom = -10_000;
|
||||||
|
|
||||||
int skylightToApplyToNextBlock = -1;
|
int skylightToApplyToNextBlock = -1;
|
||||||
int blocklightToApplyToNextBlock = -1;
|
int blocklightToApplyToNextBlock = -1;
|
||||||
int columnOffset = 0;
|
int renderDataIndex = 0;
|
||||||
|
|
||||||
IBiomeWrapper biome = null;
|
|
||||||
IBlockStateWrapper block = null;
|
|
||||||
|
|
||||||
|
|
||||||
|
//==================================//
|
||||||
|
// convert full data to render data //
|
||||||
|
//==================================//
|
||||||
|
|
||||||
// goes from the top down
|
// goes from the top down
|
||||||
for (int i = 0; i < fullColumnData.size(); i++)
|
for (int fullDataIndex = 0; fullDataIndex < fullColumnData.size(); fullDataIndex++)
|
||||||
{
|
{
|
||||||
long fullData = fullColumnData.getLong(i);
|
long fullData = fullColumnData.getLong(fullDataIndex);
|
||||||
|
|
||||||
int bottomY = FullDataPointUtil.getBottomY(fullData);
|
int bottomY = FullDataPointUtil.getBottomY(fullData);
|
||||||
int blockHeight = FullDataPointUtil.getHeight(fullData);
|
int blockHeight = FullDataPointUtil.getHeight(fullData);
|
||||||
|
int topY = bottomY + blockHeight;
|
||||||
int id = FullDataPointUtil.getId(fullData);
|
int id = FullDataPointUtil.getId(fullData);
|
||||||
int blockLight = FullDataPointUtil.getBlockLight(fullData);
|
int blockLight = FullDataPointUtil.getBlockLight(fullData);
|
||||||
int skyLight = FullDataPointUtil.getSkyLight(fullData);
|
int skyLight = FullDataPointUtil.getSkyLight(fullData);
|
||||||
|
|
||||||
|
IBiomeWrapper biome;
|
||||||
|
IBlockStateWrapper block;
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
biome = fullDataMapping.getBiomeWrapper(id);
|
biome = fullDataMapping.getBiomeWrapper(id);
|
||||||
@@ -207,7 +226,6 @@ public class FullDataToRenderDataTransformer
|
|||||||
}
|
}
|
||||||
catch (IndexOutOfBoundsException e)
|
catch (IndexOutOfBoundsException e)
|
||||||
{
|
{
|
||||||
// FIXME sometimes the data map has a length of 0
|
|
||||||
if (!brokenPos.contains(fullDataMapping.getPos()))
|
if (!brokenPos.contains(fullDataMapping.getPos()))
|
||||||
{
|
{
|
||||||
brokenPos.add(fullDataMapping.getPos());
|
brokenPos.add(fullDataMapping.getPos());
|
||||||
@@ -219,11 +237,12 @@ public class FullDataToRenderDataTransformer
|
|||||||
"Further errors for this position won't be logged.");
|
"Further errors for this position won't be logged.");
|
||||||
}
|
}
|
||||||
|
|
||||||
// skip rendering broken data
|
// don't render broken data
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
//====================//
|
//====================//
|
||||||
// ignored block and //
|
// ignored block and //
|
||||||
// cave culling check //
|
// cave culling check //
|
||||||
@@ -236,23 +255,25 @@ public class FullDataToRenderDataTransformer
|
|||||||
if (caveCullingEnabled
|
if (caveCullingEnabled
|
||||||
// assume this data point is underground if it has no sky-light
|
// assume this data point is underground if it has no sky-light
|
||||||
&& skyLight == LodUtil.MIN_MC_LIGHT
|
&& skyLight == LodUtil.MIN_MC_LIGHT
|
||||||
|
// ignore caves above a certain height to prevent floating islands from having walls underneath them
|
||||||
|
&& topY < caveCullingMaxY
|
||||||
// cave culling shouldn't happen when at the top of the world
|
// cave culling shouldn't happen when at the top of the world
|
||||||
&& columnOffset != 0
|
&& renderDataIndex != 0 && fullDataIndex != 0
|
||||||
// cave culling can't happen when at the bottom of the world
|
// cave culling can't happen when at the bottom of the world
|
||||||
&& columnOffset != fullColumnData.size())
|
&& (fullDataIndex+1) < fullColumnData.size())
|
||||||
{
|
{
|
||||||
// we need to get the next sky/block lights because
|
// we need to get the next sky/block lights because
|
||||||
// the air block here will always have a light of 0/0 due to only the top of the LOD's light being saved.
|
// the air block here will always have a light of 0/0 due to only the top of the LOD's light being saved.
|
||||||
long nextFullData = fullColumnData.getLong(i+1);
|
long nextFullData = fullColumnData.getLong(fullDataIndex+1);
|
||||||
int nextSkyLight = FullDataPointUtil.getSkyLight(nextFullData);
|
int nextSkyLight = FullDataPointUtil.getSkyLight(nextFullData);
|
||||||
|
|
||||||
if (nextSkyLight == LodUtil.MIN_MC_LIGHT
|
if (nextSkyLight == LodUtil.MIN_MC_LIGHT
|
||||||
&& ColorUtil.getAlpha(lastColor) == 255)
|
&& ColorUtil.getAlpha(lastColor) == 255)
|
||||||
{
|
{
|
||||||
// replace the previous block with new bottom
|
// replace the previous block with new bottom
|
||||||
long columnData = renderColumnData.get(columnOffset - 1);
|
long columnData = renderColumnData.get(renderDataIndex - 1);
|
||||||
columnData = RenderDataPointUtil.setYMin(columnData, bottomY);
|
columnData = RenderDataPointUtil.setYMin(columnData, bottomY);
|
||||||
renderColumnData.set(columnOffset - 1, columnData);
|
renderColumnData.set(renderDataIndex - 1, columnData);
|
||||||
}
|
}
|
||||||
|
|
||||||
continue;
|
continue;
|
||||||
@@ -272,27 +293,28 @@ public class FullDataToRenderDataTransformer
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
//===================//
|
|
||||||
// solid block check //
|
|
||||||
//===================//
|
|
||||||
|
|
||||||
if (ignoreNonCollidingBlocks && !block.isSolid() && !block.isLiquid() && block.getOpacity() != LodUtil.BLOCK_FULLY_OPAQUE)
|
//=======================//
|
||||||
|
// non-solid block check //
|
||||||
|
//=======================//
|
||||||
|
|
||||||
|
if (ignoreNonCollidingBlocks
|
||||||
|
&& !block.isSolid() && !block.isLiquid() && block.getOpacity() != LodUtil.BLOCK_FULLY_OPAQUE)
|
||||||
{
|
{
|
||||||
if (colorBelowWithAvoidedBlocks)
|
if (colorBelowWithAvoidedBlocks)
|
||||||
{
|
{
|
||||||
int tempColor = level.computeBaseColor(new DhBlockPos(blockX, bottomY + level.getMinY(), blockZ), biome, block);
|
int tempColor = level.computeBaseColor(new DhBlockPos(blockX, bottomY + level.getMinY(), blockZ), biome, block);
|
||||||
// don't transfer the color when alpha is 0
|
// don't transfer the color when alpha is 0
|
||||||
|
// this prevents issues if grass is transparent
|
||||||
if (ColorUtil.getAlpha(tempColor) != 0)
|
if (ColorUtil.getAlpha(tempColor) != 0)
|
||||||
{
|
{
|
||||||
// don't transfer alpha if for some reason grass is semi transparent
|
|
||||||
colorToApplyToNextBlock = ColorUtil.setAlpha(tempColor,255);
|
colorToApplyToNextBlock = ColorUtil.setAlpha(tempColor,255);
|
||||||
|
|
||||||
skylightToApplyToNextBlock = skyLight;
|
skylightToApplyToNextBlock = skyLight;
|
||||||
blocklightToApplyToNextBlock = blockLight;
|
blocklightToApplyToNextBlock = blockLight;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// don't add this block
|
// skip this non-colliding block
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -312,31 +334,36 @@ public class FullDataToRenderDataTransformer
|
|||||||
blockLight = blocklightToApplyToNextBlock;
|
blockLight = blocklightToApplyToNextBlock;
|
||||||
}
|
}
|
||||||
|
|
||||||
//check if they share a top-bottom face and if they have same color
|
|
||||||
if (color == lastColor && bottomY + blockHeight == lastBottom && columnOffset > 0)
|
|
||||||
|
//=============================//
|
||||||
|
// merge same-colored adjacent //
|
||||||
|
//=============================//
|
||||||
|
|
||||||
|
// check if they share a top-bottom face and if they have same color
|
||||||
|
if (color == lastColor && bottomY + blockHeight == lastBottom && renderDataIndex > 0)
|
||||||
{
|
{
|
||||||
//replace the previous block with new bottom
|
//replace the previous block with new bottom
|
||||||
long columnData = renderColumnData.get(columnOffset - 1);
|
long columnData = renderColumnData.get(renderDataIndex - 1);
|
||||||
columnData = RenderDataPointUtil.setYMin(columnData, bottomY);
|
columnData = RenderDataPointUtil.setYMin(columnData, bottomY);
|
||||||
renderColumnData.set(columnOffset - 1, columnData);
|
renderColumnData.set(renderDataIndex - 1, columnData);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
// add the block
|
// add the block
|
||||||
isVoid = false;
|
isColumnVoid = false;
|
||||||
long columnData = RenderDataPointUtil.createDataPoint(bottomY + blockHeight, bottomY, color, skyLight, blockLight, block.getMaterialId());
|
long columnData = RenderDataPointUtil.createDataPoint(bottomY + blockHeight, bottomY, color, skyLight, blockLight, block.getMaterialId());
|
||||||
renderColumnData.set(columnOffset, columnData);
|
renderColumnData.set(renderDataIndex, columnData);
|
||||||
columnOffset++;
|
renderDataIndex++;
|
||||||
}
|
}
|
||||||
lastBottom = bottomY;
|
lastBottom = bottomY;
|
||||||
lastColor = color;
|
lastColor = color;
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
if (isVoid)
|
if (isColumnVoid)
|
||||||
{
|
{
|
||||||
renderColumnData.set(0, RenderDataPointUtil.createVoidDataPoint());
|
renderColumnData.set(0, RenderDataPointUtil.EMPTY_DATA);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
+80
-3
@@ -19,6 +19,7 @@
|
|||||||
|
|
||||||
package com.seibel.distanthorizons.core.dataObjects.transformers;
|
package com.seibel.distanthorizons.core.dataObjects.transformers;
|
||||||
|
|
||||||
|
import java.util.Collections;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
import com.seibel.distanthorizons.api.enums.config.EDhApiWorldCompressionMode;
|
import com.seibel.distanthorizons.api.enums.config.EDhApiWorldCompressionMode;
|
||||||
@@ -34,6 +35,7 @@ import com.seibel.distanthorizons.core.pos.DhBlockPos;
|
|||||||
import com.seibel.distanthorizons.core.pos.DhSectionPos;
|
import com.seibel.distanthorizons.core.pos.DhSectionPos;
|
||||||
import com.seibel.distanthorizons.core.util.FullDataPointUtil;
|
import com.seibel.distanthorizons.core.util.FullDataPointUtil;
|
||||||
import com.seibel.distanthorizons.core.util.LodUtil;
|
import com.seibel.distanthorizons.core.util.LodUtil;
|
||||||
|
import com.seibel.distanthorizons.core.util.RenderDataPointUtil;
|
||||||
import com.seibel.distanthorizons.core.util.objects.DataCorruptedException;
|
import com.seibel.distanthorizons.core.util.objects.DataCorruptedException;
|
||||||
import com.seibel.distanthorizons.core.wrapperInterfaces.block.IBlockStateWrapper;
|
import com.seibel.distanthorizons.core.wrapperInterfaces.block.IBlockStateWrapper;
|
||||||
import com.seibel.distanthorizons.core.wrapperInterfaces.chunk.IChunkWrapper;
|
import com.seibel.distanthorizons.core.wrapperInterfaces.chunk.IChunkWrapper;
|
||||||
@@ -152,8 +154,8 @@ public class LodDataBuilder
|
|||||||
else
|
else
|
||||||
{
|
{
|
||||||
//we are at the height limit. There are no torches here, and sky is not obscured.
|
//we are at the height limit. There are no torches here, and sky is not obscured.
|
||||||
blockLight = 0;
|
blockLight = LodUtil.MIN_MC_LIGHT;
|
||||||
skyLight = 15;
|
skyLight = LodUtil.MAX_MC_LIGHT;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@@ -295,7 +297,7 @@ public class LodDataBuilder
|
|||||||
|
|
||||||
|
|
||||||
/** @throws ClassCastException if an API user returns the wrong object type(s) */
|
/** @throws ClassCastException if an API user returns the wrong object type(s) */
|
||||||
public static FullDataSourceV2 createFromApiChunkData(DhApiChunk apiChunk) throws ClassCastException, DataCorruptedException
|
public static FullDataSourceV2 createFromApiChunkData(DhApiChunk apiChunk, boolean runAdditionalValidation) throws ClassCastException, DataCorruptedException, IllegalArgumentException
|
||||||
{
|
{
|
||||||
// get the section position
|
// get the section position
|
||||||
int sectionPosX = getXOrZSectionPosFromChunkPos(apiChunk.chunkPosX);
|
int sectionPosX = getXOrZSectionPosFromChunkPos(apiChunk.chunkPosX);
|
||||||
@@ -312,6 +314,10 @@ public class LodDataBuilder
|
|||||||
for (int relBlockX = 0; relBlockX < LodUtil.CHUNK_WIDTH; relBlockX++)
|
for (int relBlockX = 0; relBlockX < LodUtil.CHUNK_WIDTH; relBlockX++)
|
||||||
{
|
{
|
||||||
List<DhApiTerrainDataPoint> columnDataPoints = apiChunk.getDataPoints(relBlockX, relBlockZ);
|
List<DhApiTerrainDataPoint> columnDataPoints = apiChunk.getDataPoints(relBlockX, relBlockZ);
|
||||||
|
if (runAdditionalValidation)
|
||||||
|
{
|
||||||
|
validateOrThrowDataColumn(columnDataPoints);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
// this null check does 2 nice things at the same time:
|
// this null check does 2 nice things at the same time:
|
||||||
@@ -320,6 +326,8 @@ public class LodDataBuilder
|
|||||||
// AND the below loop won't run.
|
// AND the below loop won't run.
|
||||||
int size = (columnDataPoints != null) ? columnDataPoints.size() : 0;
|
int size = (columnDataPoints != null) ? columnDataPoints.size() : 0;
|
||||||
|
|
||||||
|
// TODO make missing air LODs
|
||||||
|
// TODO merge duplicate datapoints
|
||||||
LongArrayList packedDataPoints = new LongArrayList(new long[size]);
|
LongArrayList packedDataPoints = new LongArrayList(new long[size]);
|
||||||
for (int index = 0; index < size; index++)
|
for (int index = 0; index < size; index++)
|
||||||
{
|
{
|
||||||
@@ -350,6 +358,75 @@ public class LodDataBuilder
|
|||||||
}
|
}
|
||||||
return dataSource;
|
return dataSource;
|
||||||
}
|
}
|
||||||
|
private static void validateOrThrowDataColumn(List<DhApiTerrainDataPoint> dataPoints) throws IllegalArgumentException
|
||||||
|
{
|
||||||
|
// order doesn't need to be checked if there is 0 or 1 items
|
||||||
|
if (dataPoints.size() > 1)
|
||||||
|
{
|
||||||
|
// DH expects datapoints to be in a top-down order
|
||||||
|
DhApiTerrainDataPoint first = dataPoints.get(0);
|
||||||
|
DhApiTerrainDataPoint last = dataPoints.get(dataPoints.size() - 1);
|
||||||
|
if (first.bottomYBlockPos < last.bottomYBlockPos)
|
||||||
|
{
|
||||||
|
// flip the array if it's in bottom-up order
|
||||||
|
Collections.reverse(dataPoints);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
// check that each datapoint is valid
|
||||||
|
int lastBottomYPos = Integer.MIN_VALUE;
|
||||||
|
for (int i = 0; i < dataPoints.size(); i++) // standard for-loop used instead of an enhanced for-loop to slightly reduce GC overhead due to iterator allocation
|
||||||
|
{
|
||||||
|
DhApiTerrainDataPoint dataPoint = dataPoints.get(i);
|
||||||
|
|
||||||
|
if (dataPoint == null)
|
||||||
|
{
|
||||||
|
throw new IllegalArgumentException("Datapoint: ["+i+"] is null DhApiTerrainDataPoints are not allowed. If you want to represent empty terrain, please use AIR.");
|
||||||
|
}
|
||||||
|
|
||||||
|
if (dataPoint.detailLevel != 0)
|
||||||
|
{
|
||||||
|
throw new IllegalArgumentException("Datapoint: ["+i+"] has the wrong detail level ["+dataPoint.detailLevel+"], all data points must be block sized; IE their detail level must be [0].");
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
int bottomYPos = dataPoint.bottomYBlockPos;
|
||||||
|
int topYPos = dataPoint.topYBlockPos;
|
||||||
|
int height = (dataPoint.topYBlockPos - dataPoint.bottomYBlockPos);
|
||||||
|
|
||||||
|
// is the datapoint right side up?
|
||||||
|
if (bottomYPos > topYPos)
|
||||||
|
{
|
||||||
|
throw new IllegalArgumentException("Datapoint: ["+i+"] is upside down. Top Pos: ["+topYPos+"], bottom pos: ["+bottomYPos+"].");
|
||||||
|
}
|
||||||
|
// valid height?
|
||||||
|
if (height <= 0 || height >= RenderDataPointUtil.MAX_WORLD_Y_SIZE)
|
||||||
|
{
|
||||||
|
throw new IllegalArgumentException("Datapoint: ["+i+"] has invalid height. Height must be in the range [1 - "+RenderDataPointUtil.MAX_WORLD_Y_SIZE+"] (inclusive).");
|
||||||
|
}
|
||||||
|
|
||||||
|
// is this datapoint overlapping the last one?
|
||||||
|
if (lastBottomYPos > topYPos)
|
||||||
|
{
|
||||||
|
throw new IllegalArgumentException("DhApiTerrainDataPoint ["+i+"] is overlapping with the last datapoint, this top Y: ["+topYPos+"], lastBottomYPos: ["+lastBottomYPos+"].");
|
||||||
|
}
|
||||||
|
// is there a gap between the last datapoint?
|
||||||
|
if (topYPos != lastBottomYPos
|
||||||
|
&& lastBottomYPos != Integer.MIN_VALUE)
|
||||||
|
{
|
||||||
|
throw new IllegalArgumentException("DhApiTerrainDataPoint ["+i+"] has a gap between it and index ["+(i-1)+"]. Empty spaces should be filled by air, otherwise DH's downsampling won't calculate lighting correctly.");
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
lastBottomYPos = bottomYPos;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
+2
-2
@@ -26,12 +26,12 @@ import com.seibel.distanthorizons.core.config.Config;
|
|||||||
import com.seibel.distanthorizons.api.enums.config.EDhApiServerFolderNameMode;
|
import com.seibel.distanthorizons.api.enums.config.EDhApiServerFolderNameMode;
|
||||||
import com.seibel.distanthorizons.core.level.IServerKeyedClientLevel;
|
import com.seibel.distanthorizons.core.level.IServerKeyedClientLevel;
|
||||||
import com.seibel.distanthorizons.core.util.objects.ParsedIp;
|
import com.seibel.distanthorizons.core.util.objects.ParsedIp;
|
||||||
import com.seibel.distanthorizons.core.util.LodUtil;
|
|
||||||
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
|
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
|
||||||
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftSharedWrapper;
|
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftSharedWrapper;
|
||||||
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper;
|
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper;
|
||||||
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IDimensionTypeWrapper;
|
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IDimensionTypeWrapper;
|
||||||
import com.seibel.distanthorizons.core.wrapperInterfaces.world.ILevelWrapper;
|
import com.seibel.distanthorizons.core.wrapperInterfaces.world.ILevelWrapper;
|
||||||
|
import com.seibel.distanthorizons.coreapi.util.StringUtil;
|
||||||
|
|
||||||
import java.io.File;
|
import java.io.File;
|
||||||
import java.util.*;
|
import java.util.*;
|
||||||
@@ -138,7 +138,7 @@ public class ClientOnlySaveStructure extends AbstractSaveStructure
|
|||||||
{
|
{
|
||||||
// use the first existing sub-dimension
|
// use the first existing sub-dimension
|
||||||
String folderName = folders.get(0).getName();
|
String folderName = folders.get(0).getName();
|
||||||
LOGGER.info("Default Sub Dimension set to: [" + LodUtil.shortenString(folderName, 8) + "...]");
|
LOGGER.info("Default Sub Dimension set to: [" + StringUtil.shortenString(folderName, 8) + "...]");
|
||||||
return folders.get(0);
|
return folders.get(0);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
|||||||
+7
-6
@@ -40,6 +40,7 @@ import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftCli
|
|||||||
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IBiomeWrapper;
|
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IBiomeWrapper;
|
||||||
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper;
|
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper;
|
||||||
import com.seibel.distanthorizons.core.wrapperInterfaces.world.ILevelWrapper;
|
import com.seibel.distanthorizons.core.wrapperInterfaces.world.ILevelWrapper;
|
||||||
|
import com.seibel.distanthorizons.coreapi.util.StringUtil;
|
||||||
import it.unimi.dsi.fastutil.longs.LongArrayList;
|
import it.unimi.dsi.fastutil.longs.LongArrayList;
|
||||||
import org.apache.logging.log4j.LogManager;
|
import org.apache.logging.log4j.LogManager;
|
||||||
|
|
||||||
@@ -92,7 +93,7 @@ public class SubDimensionLevelMatcher implements AutoCloseable
|
|||||||
if (potentialLevelFolders.size() == 0)
|
if (potentialLevelFolders.size() == 0)
|
||||||
{
|
{
|
||||||
String newId = UUID.randomUUID().toString();
|
String newId = UUID.randomUUID().toString();
|
||||||
LOGGER.info("No potential level files found. Creating a new sub dimension with the ID ["+LodUtil.shortenString(newId, 8)+"]...");
|
LOGGER.info("No potential level files found. Creating a new sub dimension with the ID ["+ StringUtil.shortenString(newId, 8)+"]...");
|
||||||
this.foundLevelFile = this.CreateSubDimFolder(newId);
|
this.foundLevelFile = this.CreateSubDimFolder(newId);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -207,7 +208,7 @@ public class SubDimensionLevelMatcher implements AutoCloseable
|
|||||||
SubDimCompare mostSimilarSubDim = null;
|
SubDimCompare mostSimilarSubDim = null;
|
||||||
for (File testLevelFolder : this.potentialLevelFolders)
|
for (File testLevelFolder : this.potentialLevelFolders)
|
||||||
{
|
{
|
||||||
LOGGER.info("Testing level folder: [" + LodUtil.shortenString(testLevelFolder.getName(), 8) + "]");
|
LOGGER.info("Testing level folder: [" + StringUtil.shortenString(testLevelFolder.getName(), 8) + "]");
|
||||||
|
|
||||||
FullDataSourceV2 testFullDataSource = null;
|
FullDataSourceV2 testFullDataSource = null;
|
||||||
try
|
try
|
||||||
@@ -328,8 +329,8 @@ public class SubDimensionLevelMatcher implements AutoCloseable
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
String subDimShortName = LodUtil.shortenString(testLevelFolder.getName(), 8); // variables are separated out for easier debugging
|
String subDimShortName = StringUtil.shortenString(testLevelFolder.getName(), 8); // variables are separated out for easier debugging
|
||||||
String equalPercent = LodUtil.shortenString(mostSimilarSubDim.getPercentEqual()+"", 5);
|
String equalPercent = StringUtil.shortenString(mostSimilarSubDim.getPercentEqual()+"", 5);
|
||||||
LOGGER.info("Sub dimension ["+subDimShortName+"...] is current dimension probability: "+equalPercent+" ("+equalDataPoints+"/"+totalDataPointCount+")");
|
LOGGER.info("Sub dimension ["+subDimShortName+"...] is current dimension probability: "+equalPercent+" ("+equalDataPoints+"/"+totalDataPointCount+")");
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
@@ -359,7 +360,7 @@ public class SubDimensionLevelMatcher implements AutoCloseable
|
|||||||
{
|
{
|
||||||
// we found a sub dim folder that is similar, use it
|
// we found a sub dim folder that is similar, use it
|
||||||
|
|
||||||
LOGGER.info("Sub Dimension set to: [" + LodUtil.shortenString(mostSimilarSubDim.folder.getName(), 8) + "...] with an equality of [" + mostSimilarSubDim.getPercentEqual() + "]");
|
LOGGER.info("Sub Dimension set to: [" + StringUtil.shortenString(mostSimilarSubDim.folder.getName(), 8) + "...] with an equality of [" + mostSimilarSubDim.getPercentEqual() + "]");
|
||||||
return mostSimilarSubDim.folder;
|
return mostSimilarSubDim.folder;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
@@ -369,7 +370,7 @@ public class SubDimensionLevelMatcher implements AutoCloseable
|
|||||||
String newId = UUID.randomUUID().toString();
|
String newId = UUID.randomUUID().toString();
|
||||||
|
|
||||||
double highestEqualityPercent = mostSimilarSubDim != null ? mostSimilarSubDim.getPercentEqual() : 0;
|
double highestEqualityPercent = mostSimilarSubDim != null ? mostSimilarSubDim.getPercentEqual() : 0;
|
||||||
String message = "No suitable sub dimension found. The highest equality was [" + LodUtil.shortenString(highestEqualityPercent + "", 5) + "]. Creating a new sub dimension with ID: " + LodUtil.shortenString(newId, 8) + "...";
|
String message = "No suitable sub dimension found. The highest equality was [" + StringUtil.shortenString(highestEqualityPercent + "", 5) + "]. Creating a new sub dimension with ID: " + StringUtil.shortenString(newId, 8) + "...";
|
||||||
LOGGER.info(message);
|
LOGGER.info(message);
|
||||||
|
|
||||||
File folder = this.CreateSubDimFolder(newId);
|
File folder = this.CreateSubDimFolder(newId);
|
||||||
|
|||||||
@@ -47,15 +47,6 @@ public class BatchGenerator implements IDhApiWorldGenerator
|
|||||||
private static final IWrapperFactory FACTORY = SingletonInjector.INSTANCE.get(IWrapperFactory.class);
|
private static final IWrapperFactory FACTORY = SingletonInjector.INSTANCE.get(IWrapperFactory.class);
|
||||||
private static final Logger LOGGER = DhLoggerBuilder.getLogger();
|
private static final Logger LOGGER = DhLoggerBuilder.getLogger();
|
||||||
|
|
||||||
/**
|
|
||||||
* Defines how many tasks can be queued per thread. <br><br>
|
|
||||||
*
|
|
||||||
* TODO the multiplier here should change dynamically based on how fast the generator is vs the queuing thread,
|
|
||||||
* if this is too high it may cause issues when moving,
|
|
||||||
* but if it is too low the generator threads won't have enough tasks to work on
|
|
||||||
*/
|
|
||||||
private static final int MAX_QUEUED_TASKS_PER_THREAD = 3;
|
|
||||||
|
|
||||||
public AbstractBatchGenerationEnvironmentWrapper generationEnvironment;
|
public AbstractBatchGenerationEnvironmentWrapper generationEnvironment;
|
||||||
public IDhLevel targetDhLevel;
|
public IDhLevel targetDhLevel;
|
||||||
|
|
||||||
@@ -147,14 +138,6 @@ public class BatchGenerator implements IDhApiWorldGenerator
|
|||||||
@Override
|
@Override
|
||||||
public void preGeneratorTaskStart() { this.generationEnvironment.updateAllFutures(); }
|
public void preGeneratorTaskStart() { this.generationEnvironment.updateAllFutures(); }
|
||||||
|
|
||||||
@Override
|
|
||||||
public boolean isBusy()
|
|
||||||
{
|
|
||||||
int worldGenThreadCount = Math.max(Config.Client.Advanced.MultiThreading.numberOfWorldGenerationThreads.get(), 1);
|
|
||||||
int maxWorldGenTaskCount = worldGenThreadCount * MAX_QUEUED_TASKS_PER_THREAD;
|
|
||||||
return this.generationEnvironment.getEventCount() > maxWorldGenTaskCount;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
//=========//
|
//=========//
|
||||||
|
|||||||
@@ -147,7 +147,7 @@ public class DhLightingEngine
|
|||||||
{
|
{
|
||||||
for (int relZ = 0; relZ < LodUtil.CHUNK_WIDTH; relZ++)
|
for (int relZ = 0; relZ < LodUtil.CHUNK_WIDTH; relZ++)
|
||||||
{
|
{
|
||||||
// set each pos' sky light all the way down until a opaque block is hit
|
// set each pos' sky light all the way down until an opaque block is hit
|
||||||
for (int y = maxY; y >= minY; y--)
|
for (int y = maxY; y >= minY; y--)
|
||||||
{
|
{
|
||||||
IBlockStateWrapper block = chunk.getBlockState(relX, y, relZ);
|
IBlockStateWrapper block = chunk.getBlockState(relX, y, relZ);
|
||||||
|
|||||||
+26
-3
@@ -55,6 +55,16 @@ public class WorldGenerationQueue implements IFullDataSourceRetrievalQueue, IDeb
|
|||||||
private static final Logger LOGGER = DhLoggerBuilder.getLogger();
|
private static final Logger LOGGER = DhLoggerBuilder.getLogger();
|
||||||
private static final IWrapperFactory WRAPPER_FACTORY = SingletonInjector.INSTANCE.get(IWrapperFactory.class);
|
private static final IWrapperFactory WRAPPER_FACTORY = SingletonInjector.INSTANCE.get(IWrapperFactory.class);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Defines how many tasks can be queued per thread. <br><br>
|
||||||
|
*
|
||||||
|
* TODO the multiplier here should change dynamically based on how fast the generator is vs the queuing thread,
|
||||||
|
* if this is too high it may cause issues when moving,
|
||||||
|
* but if it is too low the generator threads won't have enough tasks to work on
|
||||||
|
*/
|
||||||
|
private static final int MAX_QUEUED_TASKS_PER_THREAD = 3;
|
||||||
|
|
||||||
|
|
||||||
private final IDhApiWorldGenerator generator;
|
private final IDhApiWorldGenerator generator;
|
||||||
|
|
||||||
/** contains the positions that need to be generated */
|
/** contains the positions that need to be generated */
|
||||||
@@ -206,7 +216,7 @@ public class WorldGenerationQueue implements IFullDataSourceRetrievalQueue, IDeb
|
|||||||
|
|
||||||
// queue generation tasks until the generator is full, or there are no more tasks to generate
|
// queue generation tasks until the generator is full, or there are no more tasks to generate
|
||||||
boolean taskStarted = true;
|
boolean taskStarted = true;
|
||||||
while (!this.generator.isBusy() && taskStarted)
|
while (!this.isGeneratorBusy() && taskStarted)
|
||||||
{
|
{
|
||||||
taskStarted = this.startNextWorldGenTask(this.generationTargetPos);
|
taskStarted = this.startNextWorldGenTask(this.generationTargetPos);
|
||||||
if (!taskStarted)
|
if (!taskStarted)
|
||||||
@@ -233,6 +243,19 @@ public class WorldGenerationQueue implements IFullDataSourceRetrievalQueue, IDeb
|
|||||||
}
|
}
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
public boolean isGeneratorBusy()
|
||||||
|
{
|
||||||
|
ThreadPoolExecutor executor = ThreadPoolUtil.getWorldGenExecutor();
|
||||||
|
if (executor == null)
|
||||||
|
{
|
||||||
|
// shouldn't happen, but just in case, don't queue more tasks
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
int worldGenThreadCount = Math.max(Config.Client.Advanced.MultiThreading.numberOfWorldGenerationThreads.get(), 1);
|
||||||
|
int maxWorldGenTaskCount = worldGenThreadCount * MAX_QUEUED_TASKS_PER_THREAD;
|
||||||
|
return executor.getQueue().size() > maxWorldGenTaskCount;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @param targetPos the position to center the generation around
|
* @param targetPos the position to center the generation around
|
||||||
@@ -469,10 +492,10 @@ public class WorldGenerationQueue implements IFullDataSourceRetrievalQueue, IDeb
|
|||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
FullDataSourceV2 dataSource = LodDataBuilder.createFromApiChunkData(dataPoints);
|
FullDataSourceV2 dataSource = LodDataBuilder.createFromApiChunkData(dataPoints, this.generator.runApiChunkValidation());
|
||||||
chunkDataConsumer.accept(dataSource);
|
chunkDataConsumer.accept(dataSource);
|
||||||
}
|
}
|
||||||
catch (DataCorruptedException e)
|
catch (DataCorruptedException | IllegalArgumentException e)
|
||||||
{
|
{
|
||||||
LOGGER.error("World generator returned a corrupt chunk. Error: [" + e.getMessage() + "]. World generator disabled.", e);
|
LOGGER.error("World generator returned a corrupt chunk. Error: [" + e.getMessage() + "]. World generator disabled.", e);
|
||||||
Config.Client.Advanced.WorldGenerator.enableDistantGeneration.set(false);
|
Config.Client.Advanced.WorldGenerator.enableDistantGeneration.set(false);
|
||||||
|
|||||||
@@ -19,28 +19,19 @@
|
|||||||
|
|
||||||
package com.seibel.distanthorizons.core.level;
|
package com.seibel.distanthorizons.core.level;
|
||||||
|
|
||||||
import com.seibel.distanthorizons.api.interfaces.render.IDhApiRenderableBoxGroup;
|
|
||||||
import com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiChunkModifiedEvent;
|
import com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiChunkModifiedEvent;
|
||||||
import com.seibel.distanthorizons.api.objects.math.DhApiVec3f;
|
|
||||||
import com.seibel.distanthorizons.api.objects.render.DhApiRenderableBox;
|
|
||||||
import com.seibel.distanthorizons.api.objects.render.DhApiRenderableBoxGroupShading;
|
|
||||||
import com.seibel.distanthorizons.core.config.Config;
|
|
||||||
import com.seibel.distanthorizons.core.dataObjects.fullData.sources.FullDataSourceV2;
|
import com.seibel.distanthorizons.core.dataObjects.fullData.sources.FullDataSourceV2;
|
||||||
import com.seibel.distanthorizons.core.dataObjects.transformers.ChunkToLodBuilder;
|
|
||||||
import com.seibel.distanthorizons.core.file.fullDatafile.DelayedFullDataSourceSaveCache;
|
import com.seibel.distanthorizons.core.file.fullDatafile.DelayedFullDataSourceSaveCache;
|
||||||
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
|
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
|
||||||
import com.seibel.distanthorizons.core.pos.DhBlockPos;
|
|
||||||
import com.seibel.distanthorizons.core.pos.DhChunkPos;
|
import com.seibel.distanthorizons.core.pos.DhChunkPos;
|
||||||
import com.seibel.distanthorizons.core.pos.DhSectionPos;
|
import com.seibel.distanthorizons.core.pos.DhSectionPos;
|
||||||
import com.seibel.distanthorizons.core.render.renderer.generic.BeaconRenderHandler;
|
import com.seibel.distanthorizons.core.render.renderer.generic.BeaconRenderHandler;
|
||||||
import com.seibel.distanthorizons.core.render.renderer.generic.CloudRenderHandler;
|
import com.seibel.distanthorizons.core.render.renderer.generic.CloudRenderHandler;
|
||||||
import com.seibel.distanthorizons.core.render.renderer.generic.GenericObjectRenderer;
|
import com.seibel.distanthorizons.core.render.renderer.generic.GenericObjectRenderer;
|
||||||
import com.seibel.distanthorizons.core.render.renderer.generic.GenericRenderObjectFactory;
|
|
||||||
import com.seibel.distanthorizons.core.sql.dto.BeaconBeamDTO;
|
import com.seibel.distanthorizons.core.sql.dto.BeaconBeamDTO;
|
||||||
import com.seibel.distanthorizons.core.sql.dto.ChunkHashDTO;
|
import com.seibel.distanthorizons.core.sql.dto.ChunkHashDTO;
|
||||||
import com.seibel.distanthorizons.core.sql.repo.BeaconBeamRepo;
|
import com.seibel.distanthorizons.core.sql.repo.BeaconBeamRepo;
|
||||||
import com.seibel.distanthorizons.core.sql.repo.ChunkHashRepo;
|
import com.seibel.distanthorizons.core.sql.repo.ChunkHashRepo;
|
||||||
import com.seibel.distanthorizons.core.util.LodUtil;
|
|
||||||
import com.seibel.distanthorizons.core.wrapperInterfaces.chunk.IChunkWrapper;
|
import com.seibel.distanthorizons.core.wrapperInterfaces.chunk.IChunkWrapper;
|
||||||
import com.seibel.distanthorizons.coreapi.DependencyInjection.ApiEventInjector;
|
import com.seibel.distanthorizons.coreapi.DependencyInjection.ApiEventInjector;
|
||||||
import org.apache.logging.log4j.Logger;
|
import org.apache.logging.log4j.Logger;
|
||||||
@@ -59,8 +50,6 @@ public abstract class AbstractDhLevel implements IDhLevel
|
|||||||
{
|
{
|
||||||
private static final Logger LOGGER = DhLoggerBuilder.getLogger();
|
private static final Logger LOGGER = DhLoggerBuilder.getLogger();
|
||||||
|
|
||||||
public final ChunkToLodBuilder chunkToLodBuilder;
|
|
||||||
|
|
||||||
/** if this is null then the other handler is probably null too, but just in case */
|
/** if this is null then the other handler is probably null too, but just in case */
|
||||||
@Nullable
|
@Nullable
|
||||||
public ChunkHashRepo chunkHashRepo;
|
public ChunkHashRepo chunkHashRepo;
|
||||||
@@ -71,6 +60,7 @@ public abstract class AbstractDhLevel implements IDhLevel
|
|||||||
protected final DelayedFullDataSourceSaveCache delayedFullDataSourceSaveCache = new DelayedFullDataSourceSaveCache(this::onDataSourceSave, 2_000);
|
protected final DelayedFullDataSourceSaveCache delayedFullDataSourceSaveCache = new DelayedFullDataSourceSaveCache(this::onDataSourceSave, 2_000);
|
||||||
/** contains the {@link DhChunkPos} for each {@link DhSectionPos} that are queued to save via {@link AbstractDhLevel#delayedFullDataSourceSaveCache} */
|
/** contains the {@link DhChunkPos} for each {@link DhSectionPos} that are queued to save via {@link AbstractDhLevel#delayedFullDataSourceSaveCache} */
|
||||||
protected final ConcurrentHashMap<Long, HashSet<DhChunkPos>> updatedChunkPosSetBySectionPos = new ConcurrentHashMap<>();
|
protected final ConcurrentHashMap<Long, HashSet<DhChunkPos>> updatedChunkPosSetBySectionPos = new ConcurrentHashMap<>();
|
||||||
|
protected final ConcurrentHashMap<DhChunkPos, Integer> updatedChunkHashesByChunkPos = new ConcurrentHashMap<>();
|
||||||
|
|
||||||
/** Will be null if clouds shouldn't be rendered for this level. */
|
/** Will be null if clouds shouldn't be rendered for this level. */
|
||||||
@Nullable
|
@Nullable
|
||||||
@@ -83,10 +73,7 @@ public abstract class AbstractDhLevel implements IDhLevel
|
|||||||
// constructor //
|
// constructor //
|
||||||
//=============//
|
//=============//
|
||||||
|
|
||||||
protected AbstractDhLevel()
|
protected AbstractDhLevel() { }
|
||||||
{
|
|
||||||
this.chunkToLodBuilder = new ChunkToLodBuilder();
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Creating the repos requires access to the level file, which isn't
|
* Creating the repos requires access to the level file, which isn't
|
||||||
@@ -152,7 +139,7 @@ public abstract class AbstractDhLevel implements IDhLevel
|
|||||||
public int getUnsavedDataSourceCount() { return this.delayedFullDataSourceSaveCache.getUnsavedCount(); }
|
public int getUnsavedDataSourceCount() { return this.delayedFullDataSourceSaveCache.getUnsavedCount(); }
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void updateChunkAsync(IChunkWrapper chunkWrapper)
|
public void updateChunkAsync(IChunkWrapper chunkWrapper, int chunkHash)
|
||||||
{
|
{
|
||||||
FullDataSourceV2 dataSource = FullDataSourceV2.createFromChunk(chunkWrapper);
|
FullDataSourceV2 dataSource = FullDataSourceV2.createFromChunk(chunkWrapper);
|
||||||
if (dataSource == null)
|
if (dataSource == null)
|
||||||
@@ -171,6 +158,7 @@ public abstract class AbstractDhLevel implements IDhLevel
|
|||||||
chunkPosSet.add(chunkWrapper.getChunkPos());
|
chunkPosSet.add(chunkWrapper.getChunkPos());
|
||||||
return chunkPosSet;
|
return chunkPosSet;
|
||||||
});
|
});
|
||||||
|
this.updatedChunkHashesByChunkPos.put(chunkWrapper.getChunkPos(), chunkHash);
|
||||||
|
|
||||||
// batch updates to reduce overhead when flying around or breaking/placing a lot of blocks in an area
|
// batch updates to reduce overhead when flying around or breaking/placing a lot of blocks in an area
|
||||||
this.delayedFullDataSourceSaveCache.queueDataSourceForUpdateAndSave(dataSource);
|
this.delayedFullDataSourceSaveCache.queueDataSourceForUpdateAndSave(dataSource);
|
||||||
@@ -185,6 +173,13 @@ public abstract class AbstractDhLevel implements IDhLevel
|
|||||||
{
|
{
|
||||||
for (DhChunkPos chunkPos : updatedChunkPosSet)
|
for (DhChunkPos chunkPos : updatedChunkPosSet)
|
||||||
{
|
{
|
||||||
|
// save after the data source has been updated to prevent saving the hash without the associated datasource
|
||||||
|
Integer chunkHash = this.updatedChunkHashesByChunkPos.remove(chunkPos);
|
||||||
|
if (this.chunkHashRepo != null && chunkHash != null)
|
||||||
|
{
|
||||||
|
this.chunkHashRepo.save(new ChunkHashDTO(chunkPos, chunkHash));
|
||||||
|
}
|
||||||
|
|
||||||
ApiEventInjector.INSTANCE.fireAllEvents(
|
ApiEventInjector.INSTANCE.fireAllEvents(
|
||||||
DhApiChunkModifiedEvent.class,
|
DhApiChunkModifiedEvent.class,
|
||||||
new DhApiChunkModifiedEvent.EventParam(this.getLevelWrapper(), chunkPos.x, chunkPos.z));
|
new DhApiChunkModifiedEvent.EventParam(this.getLevelWrapper(), chunkPos.x, chunkPos.z));
|
||||||
@@ -212,14 +207,6 @@ public abstract class AbstractDhLevel implements IDhLevel
|
|||||||
ChunkHashDTO dto = this.chunkHashRepo.getByKey(pos);
|
ChunkHashDTO dto = this.chunkHashRepo.getByKey(pos);
|
||||||
return (dto != null) ? dto.chunkHash : 0;
|
return (dto != null) ? dto.chunkHash : 0;
|
||||||
}
|
}
|
||||||
@Override
|
|
||||||
public void setChunkHash(DhChunkPos pos, int chunkHash)
|
|
||||||
{
|
|
||||||
if (this.chunkHashRepo != null)
|
|
||||||
{
|
|
||||||
this.chunkHashRepo.save(new ChunkHashDTO(pos, chunkHash));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
@@ -262,8 +249,6 @@ public abstract class AbstractDhLevel implements IDhLevel
|
|||||||
@Override
|
@Override
|
||||||
public void close()
|
public void close()
|
||||||
{
|
{
|
||||||
this.chunkToLodBuilder.close();
|
|
||||||
|
|
||||||
if (this.chunkHashRepo != null)
|
if (this.chunkHashRepo != null)
|
||||||
{
|
{
|
||||||
this.chunkHashRepo.close();
|
this.chunkHashRepo.close();
|
||||||
|
|||||||
@@ -258,6 +258,8 @@ public class ClientLevelModule implements Closeable, AbstractDataSourceHandler.I
|
|||||||
|
|
||||||
public void clearRenderCache()
|
public void clearRenderCache()
|
||||||
{
|
{
|
||||||
|
this.clientLevel.getClientLevelWrapper().clearBlockColorCache();
|
||||||
|
|
||||||
ClientRenderState ClientRenderState = this.ClientRenderStateRef.get();
|
ClientRenderState ClientRenderState = this.ClientRenderStateRef.get();
|
||||||
if (ClientRenderState != null && ClientRenderState.quadtree != null)
|
if (ClientRenderState != null && ClientRenderState.quadtree != null)
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -86,7 +86,6 @@ public class DhClientLevel extends AbstractDhLevel implements IDhClientLevel
|
|||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
this.chunkToLodBuilder.tick();
|
|
||||||
this.clientside.clientTick();
|
this.clientside.clientTick();
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
@@ -110,7 +109,7 @@ public class DhClientLevel extends AbstractDhLevel implements IDhClientLevel
|
|||||||
//================//
|
//================//
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public int computeBaseColor(DhBlockPos pos, IBiomeWrapper biome, IBlockStateWrapper block) { return this.levelWrapper.computeBaseColor(pos, biome, block); }
|
public int computeBaseColor(DhBlockPos pos, IBiomeWrapper biome, IBlockStateWrapper block) { return this.levelWrapper.getBlockColor(pos, biome, block); }
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public IClientLevelWrapper getClientLevelWrapper() { return this.levelWrapper; }
|
public IClientLevelWrapper getClientLevelWrapper() { return this.levelWrapper; }
|
||||||
|
|||||||
@@ -95,7 +95,7 @@ public class DhClientServerLevel extends AbstractDhLevel implements IDhClientLev
|
|||||||
{ this.clientside.renderDeferred(renderEventParam, profiler); }
|
{ this.clientside.renderDeferred(renderEventParam, profiler); }
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void serverTick() { this.chunkToLodBuilder.tick(); }
|
public void serverTick() { }
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doWorldGen()
|
public void doWorldGen()
|
||||||
@@ -146,7 +146,7 @@ public class DhClientServerLevel extends AbstractDhLevel implements IDhClientLev
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
return clientLevel.computeBaseColor(pos, biome, block);
|
return clientLevel.getBlockColor(pos, biome, block);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -154,10 +154,7 @@ public class DhClientServerLevel extends AbstractDhLevel implements IDhClientLev
|
|||||||
public IClientLevelWrapper getClientLevelWrapper() { return MC_CLIENT.getWrappedClientLevel(); }
|
public IClientLevelWrapper getClientLevelWrapper() { return MC_CLIENT.getWrappedClientLevel(); }
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void clearRenderCache()
|
public void clearRenderCache() { this.clientside.clearRenderCache(); }
|
||||||
{
|
|
||||||
clientside.clearRenderCache();
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public IServerLevelWrapper getServerLevelWrapper() { return serverLevelWrapper; }
|
public IServerLevelWrapper getServerLevelWrapper() { return serverLevelWrapper; }
|
||||||
|
|||||||
@@ -65,7 +65,7 @@ public class DhServerLevel extends AbstractDhLevel implements IDhServerLevel
|
|||||||
// methods //
|
// methods //
|
||||||
//=========//
|
//=========//
|
||||||
|
|
||||||
public void serverTick() { this.chunkToLodBuilder.tick(); }
|
public void serverTick() { }
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public CompletableFuture<Void> updateDataSourcesAsync(FullDataSourceV2 data) { return this.getFullDataProvider().updateDataSourceAsync(data); }
|
public CompletableFuture<Void> updateDataSourcesAsync(FullDataSourceV2 data) { return this.getFullDataProvider().updateDataSourceAsync(data); }
|
||||||
|
|||||||
@@ -45,8 +45,7 @@ public interface IDhLevel extends AutoCloseable
|
|||||||
|
|
||||||
/** @return 0 if no hash is known */
|
/** @return 0 if no hash is known */
|
||||||
int getChunkHash(DhChunkPos pos);
|
int getChunkHash(DhChunkPos pos);
|
||||||
void setChunkHash(DhChunkPos pos, int chunkHash);
|
void updateChunkAsync(IChunkWrapper chunk, int newChunkHash);
|
||||||
void updateChunkAsync(IChunkWrapper chunk);
|
|
||||||
|
|
||||||
void loadBeaconBeamsInPos(long pos);
|
void loadBeaconBeamsInPos(long pos);
|
||||||
void setBeaconBeamsForChunk(DhChunkPos chunkPos, List<BeaconBeamDTO> beamList);
|
void setBeaconBeamsForChunk(DhChunkPos chunkPos, List<BeaconBeamDTO> beamList);
|
||||||
|
|||||||
@@ -72,6 +72,8 @@ public class F3Screen
|
|||||||
ThreadPoolExecutor worldGenPool = ThreadPoolUtil.getWorldGenExecutor();
|
ThreadPoolExecutor worldGenPool = ThreadPoolUtil.getWorldGenExecutor();
|
||||||
ThreadPoolExecutor fileHandlerPool = ThreadPoolUtil.getFileHandlerExecutor();
|
ThreadPoolExecutor fileHandlerPool = ThreadPoolUtil.getFileHandlerExecutor();
|
||||||
ThreadPoolExecutor updatePool = ThreadPoolUtil.getUpdatePropagatorExecutor();
|
ThreadPoolExecutor updatePool = ThreadPoolUtil.getUpdatePropagatorExecutor();
|
||||||
|
ThreadPoolExecutor bufferBuilderPool = ThreadPoolUtil.getBufferBuilderExecutor();
|
||||||
|
ThreadPoolExecutor bufferUploaderPool = ThreadPoolUtil.getBufferUploaderExecutor();
|
||||||
|
|
||||||
AbstractDhWorld world = SharedApi.getAbstractDhWorld();
|
AbstractDhWorld world = SharedApi.getAbstractDhWorld();
|
||||||
Iterable<? extends IDhLevel> levelIterator = world.getAllLoadedLevels();
|
Iterable<? extends IDhLevel> levelIterator = world.getAllLoadedLevels();
|
||||||
@@ -84,6 +86,8 @@ public class F3Screen
|
|||||||
messageList.add(getThreadPoolStatString("World Gen", worldGenPool));//"World Gen Tasks: 40/5304, (in progress: 7)");
|
messageList.add(getThreadPoolStatString("World Gen", worldGenPool));//"World Gen Tasks: 40/5304, (in progress: 7)");
|
||||||
messageList.add(getThreadPoolStatString("File Handler", fileHandlerPool));
|
messageList.add(getThreadPoolStatString("File Handler", fileHandlerPool));
|
||||||
messageList.add(getThreadPoolStatString("Update Propagator", updatePool));
|
messageList.add(getThreadPoolStatString("Update Propagator", updatePool));
|
||||||
|
messageList.add(getThreadPoolStatString("Buffer Builder", bufferBuilderPool));
|
||||||
|
messageList.add(getThreadPoolStatString("Buffer Uploader", bufferUploaderPool));
|
||||||
messageList.add("");
|
messageList.add("");
|
||||||
// chunk updates
|
// chunk updates
|
||||||
messageList.add(SharedApi.INSTANCE.getDebugMenuString());
|
messageList.add(SharedApi.INSTANCE.getDebugMenuString());
|
||||||
|
|||||||
@@ -34,11 +34,11 @@ import java.util.function.LongConsumer;
|
|||||||
* For the specifics of how they compare can be viewed in the constants {@link #SECTION_BLOCK_DETAIL_LEVEL},
|
* For the specifics of how they compare can be viewed in the constants {@link #SECTION_BLOCK_DETAIL_LEVEL},
|
||||||
* {@link #SECTION_CHUNK_DETAIL_LEVEL}, and {@link #SECTION_REGION_DETAIL_LEVEL}).<br><br>
|
* {@link #SECTION_CHUNK_DETAIL_LEVEL}, and {@link #SECTION_REGION_DETAIL_LEVEL}).<br><br>
|
||||||
*
|
*
|
||||||
* <strong>Why does the smallest render section represent 2x2 MC chunks (section detail level 6)? </strong> <br>
|
* <strong>Why does the smallest render section represent 4x4 MC chunks (section detail level 6)? </strong> <br>
|
||||||
* A section defines what unit the quad tree works in, because of that we don't want that unit to be too big or too small. <br>
|
* A section defines what unit the quad tree works in, because of that we don't want that unit to be too big or too small. <br>
|
||||||
* <strong>Too small</strong>, and we'll have 1,000s of sections running around, all needing individual files and render buffers.<br>
|
* <strong>Too small</strong>, and we'll have 1,000s of sections running around, all needing individual files and render buffers.<br>
|
||||||
* <strong>Too big</strong>, and the LOD dropoff will be very noticeable.<br>
|
* <strong>Too big</strong>, and the LOD dropoff will be very noticeable.<br>
|
||||||
* With those thoughts in mind we decided on a smallest section size of 32 data points square (IE 2x2 chunks).
|
* With those thoughts in mind we decided on a smallest section size of 64 data points square (IE 4x4 chunks).
|
||||||
*
|
*
|
||||||
* @author Leetom
|
* @author Leetom
|
||||||
*/
|
*/
|
||||||
|
|||||||
@@ -54,10 +54,6 @@ public class DhFrustumBounds implements IDhApiCullingFrustum
|
|||||||
Vector3f lodMin = new Vector3f(lodBlockPosMinX, this.worldMinY, lodBlockPosMinZ);
|
Vector3f lodMin = new Vector3f(lodBlockPosMinX, this.worldMinY, lodBlockPosMinZ);
|
||||||
Vector3f lodMax = new Vector3f(lodBlockPosMinX + lodBlockWidth, this.worldMaxY, lodBlockPosMinZ + lodBlockWidth);
|
Vector3f lodMax = new Vector3f(lodBlockPosMinX + lodBlockWidth, this.worldMaxY, lodBlockPosMinZ + lodBlockWidth);
|
||||||
|
|
||||||
if (lodMax.x < this.boundsMin.x || lodMin.x > this.boundsMax.x) return false;
|
|
||||||
if (lodMax.z < this.boundsMin.z || lodMin.z > this.boundsMax.z) return false;
|
|
||||||
if (this.worldMaxY < this.boundsMin.y || this.worldMinY > this.boundsMax.y) return false;
|
|
||||||
|
|
||||||
return this.frustum.testAab(lodMin, lodMax);
|
return this.frustum.testAab(lodMin, lodMax);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -74,7 +74,6 @@ public class LodQuadTree extends QuadTree<LodRenderSection> implements IDebugRen
|
|||||||
*/
|
*/
|
||||||
private final ConcurrentLinkedQueue<Long> sectionsToReload = new ConcurrentLinkedQueue<>();
|
private final ConcurrentLinkedQueue<Long> sectionsToReload = new ConcurrentLinkedQueue<>();
|
||||||
private final IDhClientLevel level; //FIXME: Proper hierarchy to remove this reference!
|
private final IDhClientLevel level; //FIXME: Proper hierarchy to remove this reference!
|
||||||
private final ConfigChangeListener<EDhApiHorizontalQuality> horizontalScaleChangeListener;
|
|
||||||
private final ReentrantLock treeReadWriteLock = new ReentrantLock();
|
private final ReentrantLock treeReadWriteLock = new ReentrantLock();
|
||||||
private final AtomicBoolean fullDataRetrievalQueueRunning = new AtomicBoolean(false);
|
private final AtomicBoolean fullDataRetrievalQueueRunning = new AtomicBoolean(false);
|
||||||
|
|
||||||
@@ -110,8 +109,6 @@ public class LodQuadTree extends QuadTree<LodRenderSection> implements IDebugRen
|
|||||||
this.level = level;
|
this.level = level;
|
||||||
this.fullDataSourceProvider = fullDataSourceProvider;
|
this.fullDataSourceProvider = fullDataSourceProvider;
|
||||||
this.blockRenderDistanceDiameter = viewDiameterInBlocks;
|
this.blockRenderDistanceDiameter = viewDiameterInBlocks;
|
||||||
|
|
||||||
this.horizontalScaleChangeListener = new ConfigChangeListener<>(Config.Client.Advanced.Graphics.Quality.horizontalQuality, (newHorizontalScale) -> this.onHorizontalQualityChange());
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@@ -151,7 +148,7 @@ public class LodQuadTree extends QuadTree<LodRenderSection> implements IDebugRen
|
|||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
LOGGER.error("Quad Tree tick exception for dimension: " + this.level.getClientLevelWrapper().getDimensionType().getDimensionName() + ", exception: " + e.getMessage(), e);
|
LOGGER.error("Quad Tree tick exception for dimension: " + this.level.getLevelWrapper().getDimensionType().getDimensionName() + ", exception: " + e.getMessage(), e);
|
||||||
}
|
}
|
||||||
finally
|
finally
|
||||||
{
|
{
|
||||||
@@ -192,7 +189,7 @@ public class LodQuadTree extends QuadTree<LodRenderSection> implements IDebugRen
|
|||||||
try
|
try
|
||||||
{
|
{
|
||||||
LodRenderSection renderSection = this.getValue(pos);
|
LodRenderSection renderSection = this.getValue(pos);
|
||||||
if (renderSection != null && renderSection.renderingEnabled)
|
if (renderSection != null && renderSection.getRenderingEnabled())
|
||||||
{
|
{
|
||||||
renderSection.uploadRenderDataToGpuAsync();
|
renderSection.uploadRenderDataToGpuAsync();
|
||||||
}
|
}
|
||||||
@@ -293,13 +290,13 @@ public class LodQuadTree extends QuadTree<LodRenderSection> implements IDebugRen
|
|||||||
//byte expectedDetailLevel = DhSectionPos.SECTION_MINIMUM_DETAIL_LEVEL + 3; // can be used instead of the following logic for testing
|
//byte expectedDetailLevel = DhSectionPos.SECTION_MINIMUM_DETAIL_LEVEL + 3; // can be used instead of the following logic for testing
|
||||||
byte expectedDetailLevel = this.calculateExpectedDetailLevel(playerPos, sectionPos);
|
byte expectedDetailLevel = this.calculateExpectedDetailLevel(playerPos, sectionPos);
|
||||||
expectedDetailLevel = (byte) Math.min(expectedDetailLevel, this.minRenderDetailLevel);
|
expectedDetailLevel = (byte) Math.min(expectedDetailLevel, this.minRenderDetailLevel);
|
||||||
expectedDetailLevel += DhSectionPos.SECTION_BLOCK_DETAIL_LEVEL;
|
expectedDetailLevel += DhSectionPos.SECTION_MINIMUM_DETAIL_LEVEL;
|
||||||
|
|
||||||
|
|
||||||
if (DhSectionPos.getDetailLevel(sectionPos) > expectedDetailLevel)
|
if (DhSectionPos.getDetailLevel(sectionPos) > expectedDetailLevel)
|
||||||
{
|
{
|
||||||
// section detail level too high //
|
// section detail level too high //
|
||||||
boolean thisPosIsRendering = renderSection.renderingEnabled;
|
boolean thisPosIsRendering = renderSection.getRenderingEnabled();
|
||||||
boolean allChildrenSectionsAreLoaded = true;
|
boolean allChildrenSectionsAreLoaded = true;
|
||||||
|
|
||||||
// recursively update all child render sections
|
// recursively update all child render sections
|
||||||
@@ -317,24 +314,8 @@ public class LodQuadTree extends QuadTree<LodRenderSection> implements IDebugRen
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (renderSection.renderingEnabled
|
|
||||||
&& Config.Client.Advanced.Debugging.DebugWireframe.showRenderSectionStatus.get())
|
|
||||||
{
|
|
||||||
// show that this position has just been disabled
|
|
||||||
DebugRenderer.makeParticle(
|
|
||||||
new DebugRenderer.BoxParticle(
|
|
||||||
new DebugRenderer.Box(renderSection.pos, 128f, 156f, 0.09f, Color.CYAN.darker()),
|
|
||||||
0.2, 32f
|
|
||||||
)
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
// all child positions are loaded, disable this section and enable its children.
|
// all child positions are loaded, disable this section and enable its children.
|
||||||
if (renderSection.renderingEnabled)
|
renderSection.setRenderingEnabled(false);
|
||||||
{
|
|
||||||
this.level.unloadBeaconBeamsInPos(renderSection.pos);
|
|
||||||
}
|
|
||||||
renderSection.renderingEnabled = false;
|
|
||||||
|
|
||||||
// walk back down the tree and enable the child sections //TODO there are probably more efficient ways of doing this, but this will work for now
|
// walk back down the tree and enable the child sections //TODO there are probably more efficient ways of doing this, but this will work for now
|
||||||
for (int i = 0; i < 4; i++)
|
for (int i = 0; i < 4; i++)
|
||||||
@@ -385,17 +366,14 @@ public class LodQuadTree extends QuadTree<LodRenderSection> implements IDebugRen
|
|||||||
if (!parentSectionIsRendering && renderSection.canRender())
|
if (!parentSectionIsRendering && renderSection.canRender())
|
||||||
{
|
{
|
||||||
// if rendering is already enabled we don't have to re-enable it
|
// if rendering is already enabled we don't have to re-enable it
|
||||||
if (!renderSection.renderingEnabled)
|
if (!renderSection.getRenderingEnabled())
|
||||||
{
|
{
|
||||||
renderSection.renderingEnabled = true;
|
|
||||||
this.level.loadBeaconBeamsInPos(renderSection.pos);
|
|
||||||
|
|
||||||
// delete/disable children, all of them will be a lower detail level than requested
|
// delete/disable children, all of them will be a lower detail level than requested
|
||||||
quadNode.deleteAllChildren((childRenderSection) ->
|
quadNode.deleteAllChildren((childRenderSection) ->
|
||||||
{
|
{
|
||||||
if (childRenderSection != null)
|
if (childRenderSection != null)
|
||||||
{
|
{
|
||||||
if (childRenderSection.renderingEnabled)
|
if (childRenderSection.getRenderingEnabled())
|
||||||
{
|
{
|
||||||
// show that this position's rendering has been disabled due to a parent rendering
|
// show that this position's rendering has been disabled due to a parent rendering
|
||||||
DebugRenderer.makeParticle(
|
DebugRenderer.makeParticle(
|
||||||
@@ -406,10 +384,12 @@ public class LodQuadTree extends QuadTree<LodRenderSection> implements IDebugRen
|
|||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
childRenderSection.renderingEnabled = false;
|
childRenderSection.setRenderingEnabled(false);
|
||||||
childRenderSection.close();
|
childRenderSection.close();
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
|
renderSection.setRenderingEnabled(true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -615,7 +595,7 @@ public class LodQuadTree extends QuadTree<LodRenderSection> implements IDebugRen
|
|||||||
// config listeners //
|
// config listeners //
|
||||||
//==================//
|
//==================//
|
||||||
|
|
||||||
private void onHorizontalQualityChange() { this.clearRenderDataCache(); }
|
private void onHorizontalQualityChange() { /*this.clearRenderDataCache();*/ }
|
||||||
|
|
||||||
|
|
||||||
//===========//
|
//===========//
|
||||||
@@ -678,8 +658,6 @@ public class LodQuadTree extends QuadTree<LodRenderSection> implements IDebugRen
|
|||||||
{
|
{
|
||||||
LOGGER.info("Shutting down " + LodQuadTree.class.getSimpleName() + "...");
|
LOGGER.info("Shutting down " + LodQuadTree.class.getSimpleName() + "...");
|
||||||
|
|
||||||
this.horizontalScaleChangeListener.close();
|
|
||||||
|
|
||||||
DebugRenderer.unregister(this, Config.Client.Advanced.Debugging.DebugWireframe.showQuadTreeRenderStatus);
|
DebugRenderer.unregister(this, Config.Client.Advanced.Debugging.DebugWireframe.showQuadTreeRenderStatus);
|
||||||
|
|
||||||
Iterator<QuadNode<LodRenderSection>> nodeIterator = this.nodeIterator();
|
Iterator<QuadNode<LodRenderSection>> nodeIterator = this.nodeIterator();
|
||||||
|
|||||||
@@ -23,17 +23,21 @@ import com.seibel.distanthorizons.core.config.Config;
|
|||||||
import com.seibel.distanthorizons.core.dataObjects.fullData.sources.FullDataSourceV2;
|
import com.seibel.distanthorizons.core.dataObjects.fullData.sources.FullDataSourceV2;
|
||||||
import com.seibel.distanthorizons.core.dataObjects.render.ColumnRenderSource;
|
import com.seibel.distanthorizons.core.dataObjects.render.ColumnRenderSource;
|
||||||
import com.seibel.distanthorizons.core.dataObjects.render.bufferBuilding.ColumnRenderBufferBuilder;
|
import com.seibel.distanthorizons.core.dataObjects.render.bufferBuilding.ColumnRenderBufferBuilder;
|
||||||
|
import com.seibel.distanthorizons.core.dataObjects.render.bufferBuilding.LodQuadBuilder;
|
||||||
import com.seibel.distanthorizons.core.dataObjects.transformers.FullDataToRenderDataTransformer;
|
import com.seibel.distanthorizons.core.dataObjects.transformers.FullDataToRenderDataTransformer;
|
||||||
|
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
|
||||||
import com.seibel.distanthorizons.core.enums.EDhDirection;
|
import com.seibel.distanthorizons.core.enums.EDhDirection;
|
||||||
import com.seibel.distanthorizons.core.file.fullDatafile.FullDataSourceProviderV2;
|
import com.seibel.distanthorizons.core.file.fullDatafile.FullDataSourceProviderV2;
|
||||||
import com.seibel.distanthorizons.core.level.IDhClientLevel;
|
import com.seibel.distanthorizons.core.level.IDhClientLevel;
|
||||||
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
|
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
|
||||||
|
import com.seibel.distanthorizons.core.pos.DhBlockPos2D;
|
||||||
import com.seibel.distanthorizons.core.pos.DhSectionPos;
|
import com.seibel.distanthorizons.core.pos.DhSectionPos;
|
||||||
import com.seibel.distanthorizons.core.render.glObject.GLProxy;
|
import com.seibel.distanthorizons.core.render.glObject.GLProxy;
|
||||||
import com.seibel.distanthorizons.core.render.renderer.IDebugRenderable;
|
import com.seibel.distanthorizons.core.render.renderer.IDebugRenderable;
|
||||||
import com.seibel.distanthorizons.core.dataObjects.render.bufferBuilding.ColumnRenderBuffer;
|
import com.seibel.distanthorizons.core.dataObjects.render.bufferBuilding.ColumnRenderBuffer;
|
||||||
import com.seibel.distanthorizons.core.render.renderer.DebugRenderer;
|
import com.seibel.distanthorizons.core.render.renderer.DebugRenderer;
|
||||||
import com.seibel.distanthorizons.core.util.threading.ThreadPoolUtil;
|
import com.seibel.distanthorizons.core.util.threading.ThreadPoolUtil;
|
||||||
|
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
|
||||||
import it.unimi.dsi.fastutil.longs.LongArrayList;
|
import it.unimi.dsi.fastutil.longs.LongArrayList;
|
||||||
import org.apache.logging.log4j.Logger;
|
import org.apache.logging.log4j.Logger;
|
||||||
import org.jetbrains.annotations.Nullable;
|
import org.jetbrains.annotations.Nullable;
|
||||||
@@ -54,6 +58,7 @@ import java.util.concurrent.locks.ReentrantLock;
|
|||||||
public class LodRenderSection implements IDebugRenderable, AutoCloseable
|
public class LodRenderSection implements IDebugRenderable, AutoCloseable
|
||||||
{
|
{
|
||||||
private static final Logger LOGGER = DhLoggerBuilder.getLogger();
|
private static final Logger LOGGER = DhLoggerBuilder.getLogger();
|
||||||
|
private static final IMinecraftClientWrapper MC = SingletonInjector.INSTANCE.get(IMinecraftClientWrapper.class);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
@@ -65,7 +70,7 @@ public class LodRenderSection implements IDebugRenderable, AutoCloseable
|
|||||||
private final LodQuadTree quadTree;
|
private final LodQuadTree quadTree;
|
||||||
|
|
||||||
|
|
||||||
public boolean renderingEnabled = false;
|
private boolean renderingEnabled = false;
|
||||||
private boolean canRender = false;
|
private boolean canRender = false;
|
||||||
|
|
||||||
/** this reference is necessary so we can determine what VBO to render */
|
/** this reference is necessary so we can determine what VBO to render */
|
||||||
@@ -76,7 +81,19 @@ public class LodRenderSection implements IDebugRenderable, AutoCloseable
|
|||||||
* Encapsulates everything between pulling data from the database (including neighbors)
|
* Encapsulates everything between pulling data from the database (including neighbors)
|
||||||
* up to the point when geometry data is uploaded to the GPU.
|
* up to the point when geometry data is uploaded to the GPU.
|
||||||
*/
|
*/
|
||||||
private CompletableFuture<Void> uploadRenderDataToGpuFuture = null;
|
private CompletableFuture<Void> buildAndUploadRenderDataToGpuFuture = null;
|
||||||
|
/**
|
||||||
|
* Represents just building the {@link LodQuadBuilder}. <br>
|
||||||
|
* Separate from {@link LodRenderSection#bufferUploadFuture} because they run on
|
||||||
|
* different thread pools and need to be canceled separately.
|
||||||
|
*/
|
||||||
|
private CompletableFuture<LodQuadBuilder> bufferBuildFuture = null;
|
||||||
|
/**
|
||||||
|
* Represents just uploading the {@link LodQuadBuilder} to the GPU. <br>
|
||||||
|
* Separate from {@link LodRenderSection#bufferBuildFuture} because they run on
|
||||||
|
* different thread pools and need to be canceled separately.
|
||||||
|
*/
|
||||||
|
private CompletableFuture<ColumnRenderBuffer> bufferUploadFuture = null;
|
||||||
|
|
||||||
private final ReentrantLock getRenderSourceLock = new ReentrantLock();
|
private final ReentrantLock getRenderSourceLock = new ReentrantLock();
|
||||||
/** Stored as a class variable so we can reuse it's result across multiple LOD loads if necessary */
|
/** Stored as a class variable so we can reuse it's result across multiple LOD loads if necessary */
|
||||||
@@ -110,6 +127,7 @@ public class LodRenderSection implements IDebugRenderable, AutoCloseable
|
|||||||
// render data loading/uploading //
|
// render data loading/uploading //
|
||||||
//===============================//
|
//===============================//
|
||||||
|
|
||||||
|
// TODO cleanup, there's a lot of nested futures and duplicate error handling here and it's hard to read
|
||||||
public synchronized void uploadRenderDataToGpuAsync()
|
public synchronized void uploadRenderDataToGpuAsync()
|
||||||
{
|
{
|
||||||
if (!GLProxy.hasInstance())
|
if (!GLProxy.hasInstance())
|
||||||
@@ -119,7 +137,7 @@ public class LodRenderSection implements IDebugRenderable, AutoCloseable
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (this.uploadRenderDataToGpuFuture != null)
|
if (this.buildAndUploadRenderDataToGpuFuture != null)
|
||||||
{
|
{
|
||||||
// don't accidentally queue multiple uploads at the same time
|
// don't accidentally queue multiple uploads at the same time
|
||||||
return;
|
return;
|
||||||
@@ -133,7 +151,7 @@ public class LodRenderSection implements IDebugRenderable, AutoCloseable
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
this.uploadRenderDataToGpuFuture = CompletableFuture.runAsync(() ->
|
this.buildAndUploadRenderDataToGpuFuture = CompletableFuture.runAsync(() ->
|
||||||
{
|
{
|
||||||
//==================//
|
//==================//
|
||||||
// load render data //
|
// load render data //
|
||||||
@@ -141,15 +159,15 @@ public class LodRenderSection implements IDebugRenderable, AutoCloseable
|
|||||||
|
|
||||||
this.tryDecrementingLoadFutureArray(this.adjacentLoadRefFutures);
|
this.tryDecrementingLoadFutureArray(this.adjacentLoadRefFutures);
|
||||||
|
|
||||||
ReferencedFutureWrapper thisLoadFuture = this.getRenderSourceAsync();
|
ReferencedFutureWrapper thisRenderSourceLoadFuture = this.getRenderSourceAsync();
|
||||||
ReferencedFutureWrapper[] adjLoadRefFutures = this.getNeighborRenderSourcesAsync();
|
ReferencedFutureWrapper[] adjRenderSourceLoadRefFutures = this.getNeighborRenderSourcesAsync();
|
||||||
|
|
||||||
|
|
||||||
// wait for all futures to complete together,
|
// wait for all futures to complete together,
|
||||||
// merging the futures makes loading significantly faster than loading this position then loading its neighbors
|
// merging the futures makes loading significantly faster than loading this position then loading its neighbors
|
||||||
ArrayList<CompletableFuture<ColumnRenderSource>> futureList = new ArrayList<>();
|
ArrayList<CompletableFuture<ColumnRenderSource>> futureList = new ArrayList<>();
|
||||||
futureList.add(thisLoadFuture.future);
|
futureList.add(thisRenderSourceLoadFuture.future);
|
||||||
for (ReferencedFutureWrapper refFuture : adjLoadRefFutures)
|
for (ReferencedFutureWrapper refFuture : adjRenderSourceLoadRefFutures)
|
||||||
{
|
{
|
||||||
futureList.add(refFuture.future);
|
futureList.add(refFuture.future);
|
||||||
}
|
}
|
||||||
@@ -158,42 +176,74 @@ public class LodRenderSection implements IDebugRenderable, AutoCloseable
|
|||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
ColumnRenderSource renderSource = thisLoadFuture.future.get();
|
ColumnRenderSource renderSource = thisRenderSourceLoadFuture.future.get();
|
||||||
if (renderSource == null || renderSource.isEmpty())
|
if (renderSource == null || renderSource.isEmpty())
|
||||||
{
|
{
|
||||||
thisLoadFuture.decrementRefCount();
|
thisRenderSourceLoadFuture.decrementRefCount();
|
||||||
for (ReferencedFutureWrapper futureWrapper : adjLoadRefFutures)
|
for (ReferencedFutureWrapper futureWrapper : adjRenderSourceLoadRefFutures)
|
||||||
{
|
{
|
||||||
futureWrapper.decrementRefCount();
|
futureWrapper.decrementRefCount();
|
||||||
}
|
}
|
||||||
|
|
||||||
// nothing needs to be rendered
|
// nothing needs to be rendered
|
||||||
this.canRender = false;
|
this.canRender = false;
|
||||||
this.uploadRenderDataToGpuFuture = null;
|
this.buildAndUploadRenderDataToGpuFuture = null;
|
||||||
|
this.bufferBuildFuture = null;
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
//==============================//
|
//=======================//
|
||||||
// build/upload new render data //
|
// build new render data //
|
||||||
//==============================//
|
//=======================//
|
||||||
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
ColumnRenderBuffer previousBuffer = this.renderBuffer;
|
ColumnRenderBuffer previousBuffer = this.renderBuffer;
|
||||||
|
|
||||||
ColumnRenderSource[] adjacentRenderSections = new ColumnRenderSource[EDhDirection.ADJ_DIRECTIONS.length];
|
ColumnRenderSource[] adjacentRenderSections = new ColumnRenderSource[EDhDirection.ADJ_DIRECTIONS.length];
|
||||||
|
boolean[] adjIsSameDetailLevel = new boolean[EDhDirection.ADJ_DIRECTIONS.length];
|
||||||
for (int i = 0; i < EDhDirection.ADJ_DIRECTIONS.length; i++)
|
for (int i = 0; i < EDhDirection.ADJ_DIRECTIONS.length; i++)
|
||||||
{
|
{
|
||||||
adjacentRenderSections[i] = adjLoadRefFutures[i].future.getNow(null);
|
adjacentRenderSections[i] = adjRenderSourceLoadRefFutures[i].future.getNow(null);
|
||||||
|
|
||||||
|
// if the adjacent position isn't the same detail level the buffer building logic
|
||||||
|
// will need to be slightly different in order to reduce holes in the LODs
|
||||||
|
EDhDirection direction = EDhDirection.ADJ_DIRECTIONS[i];
|
||||||
|
adjIsSameDetailLevel[direction.ordinal() - 2] = this.isAdjacentPosSameDetailLevel(direction);
|
||||||
}
|
}
|
||||||
ColumnRenderBufferBuilder.buildAndUploadBuffersAsync(this.level, renderSource, adjacentRenderSections).thenAccept((buffer) ->
|
|
||||||
|
if (this.bufferBuildFuture != null)
|
||||||
|
{
|
||||||
|
// shouldn't normally happen, but just in case canceling the previous future
|
||||||
|
// prevents the CPU from working on something that won't be used
|
||||||
|
this.bufferBuildFuture.cancel(true);
|
||||||
|
}
|
||||||
|
this.bufferBuildFuture = ColumnRenderBufferBuilder.buildBuffersAsync(this.level, renderSource, adjacentRenderSections, adjIsSameDetailLevel);
|
||||||
|
this.bufferBuildFuture.thenAccept((lodQuadBuilder) ->
|
||||||
|
{
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
//===================================//
|
||||||
|
// upload new render data to the GPU //
|
||||||
|
//===================================//
|
||||||
|
|
||||||
|
if (this.bufferUploadFuture != null)
|
||||||
|
{
|
||||||
|
// shouldn't normally happen, but just in case canceling the previous future
|
||||||
|
// prevents the CPU from working on something that won't be used
|
||||||
|
this.bufferUploadFuture.cancel(true);
|
||||||
|
}
|
||||||
|
this.bufferUploadFuture = ColumnRenderBufferBuilder.uploadBuffersAsync(this.level, renderSource, lodQuadBuilder);
|
||||||
|
this.bufferUploadFuture.thenAccept((buffer) ->
|
||||||
{
|
{
|
||||||
// upload complete, clean up the old data if
|
// upload complete, clean up the old data if
|
||||||
this.renderBuffer = buffer;
|
this.renderBuffer = buffer;
|
||||||
this.canRender = true;
|
this.canRender = (buffer != null);
|
||||||
this.uploadRenderDataToGpuFuture = null;
|
this.buildAndUploadRenderDataToGpuFuture = null;
|
||||||
|
this.bufferBuildFuture = null;
|
||||||
|
|
||||||
|
|
||||||
if (previousBuffer != null)
|
if (previousBuffer != null)
|
||||||
@@ -201,29 +251,32 @@ public class LodRenderSection implements IDebugRenderable, AutoCloseable
|
|||||||
previousBuffer.close();
|
previousBuffer.close();
|
||||||
}
|
}
|
||||||
|
|
||||||
thisLoadFuture.decrementRefCount();
|
thisRenderSourceLoadFuture.decrementRefCount();
|
||||||
this.tryDecrementingLoadFutureArray(adjLoadRefFutures);
|
this.tryDecrementingLoadFutureArray(adjRenderSourceLoadRefFutures);
|
||||||
this.adjacentLoadRefFutures = null;
|
this.adjacentLoadRefFutures = null;
|
||||||
});
|
});
|
||||||
|
});
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
thisLoadFuture.decrementRefCount();
|
thisRenderSourceLoadFuture.decrementRefCount();
|
||||||
this.tryDecrementingLoadFutureArray(adjLoadRefFutures);
|
this.tryDecrementingLoadFutureArray(adjRenderSourceLoadRefFutures);
|
||||||
this.adjacentLoadRefFutures = null;
|
this.adjacentLoadRefFutures = null;
|
||||||
|
|
||||||
LOGGER.error("Unexpected error in LodRenderSection loading, Error: "+e.getMessage(), e);
|
LOGGER.error("Unexpected error in LodRenderSection loading, Error: "+e.getMessage(), e);
|
||||||
this.uploadRenderDataToGpuFuture = null;
|
this.buildAndUploadRenderDataToGpuFuture = null;
|
||||||
|
this.bufferBuildFuture = null;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
thisLoadFuture.decrementRefCount();
|
thisRenderSourceLoadFuture.decrementRefCount();
|
||||||
this.tryDecrementingLoadFutureArray(adjLoadRefFutures);
|
this.tryDecrementingLoadFutureArray(adjRenderSourceLoadRefFutures);
|
||||||
this.adjacentLoadRefFutures = null;
|
this.adjacentLoadRefFutures = null;
|
||||||
|
|
||||||
LOGGER.error("Unexpected error in LodRenderSection loading, Error: "+e.getMessage(), e);
|
LOGGER.error("Unexpected error in LodRenderSection loading, Error: "+e.getMessage(), e);
|
||||||
this.uploadRenderDataToGpuFuture = null;
|
this.buildAndUploadRenderDataToGpuFuture = null;
|
||||||
|
this.bufferBuildFuture = null;
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
}, executor);
|
}, executor);
|
||||||
@@ -304,6 +357,32 @@ public class LodRenderSection implements IDebugRenderable, AutoCloseable
|
|||||||
this.getRenderSourceLock.unlock();
|
this.getRenderSourceLock.unlock();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
private boolean isAdjacentPosSameDetailLevel(EDhDirection direction)
|
||||||
|
{
|
||||||
|
long adjPos = DhSectionPos.getAdjacentPos(this.pos, direction);
|
||||||
|
byte detailLevel = this.quadTree.calculateExpectedDetailLevel(new DhBlockPos2D(MC.getPlayerBlockPos()), adjPos);
|
||||||
|
detailLevel += DhSectionPos.SECTION_MINIMUM_DETAIL_LEVEL;
|
||||||
|
boolean adjacentIsSameDetailLevel = (detailLevel == DhSectionPos.getDetailLevel(this.pos));
|
||||||
|
return adjacentIsSameDetailLevel;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Note: can cause issues with neighboring LOD sections
|
||||||
|
* if only some (vs all) futures are canceled.
|
||||||
|
*/
|
||||||
|
public void cancelGpuUpload()
|
||||||
|
{
|
||||||
|
CompletableFuture<Void> future = this.buildAndUploadRenderDataToGpuFuture;
|
||||||
|
this.buildAndUploadRenderDataToGpuFuture = null;
|
||||||
|
this.bufferBuildFuture = null;
|
||||||
|
if (future != null)
|
||||||
|
{
|
||||||
|
// interrupting the future speeds things up, but also causes
|
||||||
|
// some LODs to never load in properly
|
||||||
|
future.cancel(false);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
@@ -313,7 +392,39 @@ public class LodRenderSection implements IDebugRenderable, AutoCloseable
|
|||||||
|
|
||||||
public boolean canRender() { return this.canRender; }
|
public boolean canRender() { return this.canRender; }
|
||||||
|
|
||||||
public boolean gpuUploadInProgress() { return this.uploadRenderDataToGpuFuture != null; }
|
public boolean getRenderingEnabled() { return this.renderingEnabled; }
|
||||||
|
public void setRenderingEnabled(boolean enabled)
|
||||||
|
{
|
||||||
|
// some logic should only be run when enabling/disabling
|
||||||
|
// a section for the first time
|
||||||
|
boolean stateChanged = (this.renderingEnabled != enabled);
|
||||||
|
if (stateChanged)
|
||||||
|
{
|
||||||
|
if (enabled)
|
||||||
|
{
|
||||||
|
this.level.loadBeaconBeamsInPos(this.pos);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
this.level.unloadBeaconBeamsInPos(this.pos);
|
||||||
|
|
||||||
|
if (Config.Client.Advanced.Debugging.DebugWireframe.showRenderSectionStatus.get())
|
||||||
|
{
|
||||||
|
// show that this position has just been disabled
|
||||||
|
DebugRenderer.makeParticle(
|
||||||
|
new DebugRenderer.BoxParticle(
|
||||||
|
new DebugRenderer.Box(this.pos, 128f, 156f, 0.09f, Color.CYAN.darker()),
|
||||||
|
0.2, 32f
|
||||||
|
)
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
this.renderingEnabled = enabled;
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean gpuUploadInProgress() { return this.buildAndUploadRenderDataToGpuFuture != null; }
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
@@ -423,9 +534,18 @@ public class LodRenderSection implements IDebugRenderable, AutoCloseable
|
|||||||
this.renderBuffer.close();
|
this.renderBuffer.close();
|
||||||
}
|
}
|
||||||
|
|
||||||
if (this.uploadRenderDataToGpuFuture != null)
|
// cancel all in-progress futures since they aren't needed any more
|
||||||
|
if (this.buildAndUploadRenderDataToGpuFuture != null)
|
||||||
{
|
{
|
||||||
this.uploadRenderDataToGpuFuture.cancel(true);
|
this.buildAndUploadRenderDataToGpuFuture.cancel(true);
|
||||||
|
}
|
||||||
|
if (this.bufferBuildFuture != null)
|
||||||
|
{
|
||||||
|
this.bufferBuildFuture.cancel(true);
|
||||||
|
}
|
||||||
|
if (this.bufferUploadFuture != null)
|
||||||
|
{
|
||||||
|
this.bufferUploadFuture.cancel(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
// this render section won't be rendering, we don't need to load any data for it
|
// this render section won't be rendering, we don't need to load any data for it
|
||||||
@@ -460,7 +580,7 @@ public class LodRenderSection implements IDebugRenderable, AutoCloseable
|
|||||||
{
|
{
|
||||||
color = Color.green;
|
color = Color.green;
|
||||||
}
|
}
|
||||||
else if (this.uploadRenderDataToGpuFuture != null)
|
else if (this.buildAndUploadRenderDataToGpuFuture != null)
|
||||||
{
|
{
|
||||||
color = Color.yellow;
|
color = Color.yellow;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -311,7 +311,7 @@ public class RenderBufferHandler implements AutoCloseable
|
|||||||
}
|
}
|
||||||
|
|
||||||
ColumnRenderBuffer buffer = renderSection.renderBuffer;
|
ColumnRenderBuffer buffer = renderSection.renderBuffer;
|
||||||
if (buffer == null || !renderSection.renderingEnabled)
|
if (buffer == null || !renderSection.getRenderingEnabled())
|
||||||
{
|
{
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -193,17 +193,7 @@ public class GLProxy
|
|||||||
return instance;
|
return instance;
|
||||||
}
|
}
|
||||||
|
|
||||||
public EDhApiGpuUploadMethod getGpuUploadMethod()
|
public EDhApiGpuUploadMethod getGpuUploadMethod() { return this.preferredUploadMethod; }
|
||||||
{
|
|
||||||
EDhApiGpuUploadMethod method = Config.Client.Advanced.GpuBuffers.gpuUploadMethod.get();
|
|
||||||
if (!this.bufferStorageSupported && method == EDhApiGpuUploadMethod.BUFFER_STORAGE)
|
|
||||||
{
|
|
||||||
// if buffer storage isn't supported
|
|
||||||
// default to DATA since that is the most compatible
|
|
||||||
method = EDhApiGpuUploadMethod.DATA;
|
|
||||||
}
|
|
||||||
return method == EDhApiGpuUploadMethod.AUTO ? this.preferredUploadMethod : method;
|
|
||||||
}
|
|
||||||
|
|
||||||
public boolean runningOnRenderThread()
|
public boolean runningOnRenderThread()
|
||||||
{
|
{
|
||||||
|
|||||||
+2
-2
@@ -238,7 +238,7 @@ public class GLBuffer implements AutoCloseable
|
|||||||
// buffer mapping //
|
// buffer mapping //
|
||||||
//================//
|
//================//
|
||||||
|
|
||||||
public ByteBuffer mapBuffer(int targetSize, EDhApiGpuUploadMethod uploadMethod, int maxExpensionSize, int bufferHint, int mapFlags)
|
public ByteBuffer mapBuffer(int targetSize, EDhApiGpuUploadMethod uploadMethod, int maxExpansionSize, int bufferHint, int mapFlags)
|
||||||
{
|
{
|
||||||
LodUtil.assertTrue(targetSize != 0, "MapBuffer targetSize is 0");
|
LodUtil.assertTrue(targetSize != 0, "MapBuffer targetSize is 0");
|
||||||
LodUtil.assertTrue(uploadMethod.useEarlyMapping, "Upload method must be one that use early mappings in order to call mapBuffer");
|
LodUtil.assertTrue(uploadMethod.useEarlyMapping, "Upload method must be one that use early mappings in order to call mapBuffer");
|
||||||
@@ -252,7 +252,7 @@ public class GLBuffer implements AutoCloseable
|
|||||||
if (this.size < targetSize || this.size > targetSize * BUFFER_SHRINK_TRIGGER)
|
if (this.size < targetSize || this.size > targetSize * BUFFER_SHRINK_TRIGGER)
|
||||||
{
|
{
|
||||||
int newSize = (int) (targetSize * BUFFER_EXPANSION_MULTIPLIER);
|
int newSize = (int) (targetSize * BUFFER_EXPANSION_MULTIPLIER);
|
||||||
if (newSize > maxExpensionSize) newSize = maxExpensionSize;
|
if (newSize > maxExpansionSize) newSize = maxExpansionSize;
|
||||||
this.size = newSize;
|
this.size = newSize;
|
||||||
if (this.bufferStorage)
|
if (this.bufferStorage)
|
||||||
{
|
{
|
||||||
|
|||||||
+2
-2
@@ -77,9 +77,9 @@ public class GLVertexBuffer extends GLBuffer
|
|||||||
this.vertexCount = vertCount;
|
this.vertexCount = vertCount;
|
||||||
}
|
}
|
||||||
|
|
||||||
public ByteBuffer mapBuffer(int targetSize, EDhApiGpuUploadMethod uploadMethod, int maxExpensionSize)
|
public ByteBuffer mapBuffer(int targetSize, EDhApiGpuUploadMethod uploadMethod, int maxExpansionSize)
|
||||||
{
|
{
|
||||||
return super.mapBuffer(targetSize, uploadMethod, maxExpensionSize,
|
return super.mapBuffer(targetSize, uploadMethod, maxExpansionSize,
|
||||||
uploadMethod.useBufferStorage ? GL32.GL_MAP_WRITE_BIT :
|
uploadMethod.useBufferStorage ? GL32.GL_MAP_WRITE_BIT :
|
||||||
uploadMethod.useEarlyMapping ? GL32.GL_DYNAMIC_DRAW : GL32.GL_STATIC_DRAW,
|
uploadMethod.useEarlyMapping ? GL32.GL_DYNAMIC_DRAW : GL32.GL_STATIC_DRAW,
|
||||||
GL32.GL_MAP_WRITE_BIT | GL32.GL_MAP_UNSYNCHRONIZED_BIT | GL32.GL_MAP_INVALIDATE_BUFFER_BIT);
|
GL32.GL_MAP_WRITE_BIT | GL32.GL_MAP_UNSYNCHRONIZED_BIT | GL32.GL_MAP_INVALIDATE_BUFFER_BIT);
|
||||||
|
|||||||
+4
-1
@@ -25,6 +25,7 @@ import com.seibel.distanthorizons.core.render.glObject.GLEnums;
|
|||||||
import com.seibel.distanthorizons.core.render.glObject.GLProxy;
|
import com.seibel.distanthorizons.core.render.glObject.GLProxy;
|
||||||
import org.apache.logging.log4j.Logger;
|
import org.apache.logging.log4j.Logger;
|
||||||
import org.lwjgl.opengl.GL32;
|
import org.lwjgl.opengl.GL32;
|
||||||
|
import org.lwjgl.system.MemoryUtil;
|
||||||
|
|
||||||
import java.lang.invoke.MethodHandles;
|
import java.lang.invoke.MethodHandles;
|
||||||
import java.nio.ByteBuffer;
|
import java.nio.ByteBuffer;
|
||||||
@@ -154,7 +155,7 @@ public class QuadElementBuffer extends GLElementBuffer
|
|||||||
LOGGER.info("Quad IBO Resizing from [" + getCapacity() + "] to [" + quadCount + "]" + " with type: " +
|
LOGGER.info("Quad IBO Resizing from [" + getCapacity() + "] to [" + quadCount + "]" + " with type: " +
|
||||||
GLEnums.getString(type));
|
GLEnums.getString(type));
|
||||||
|
|
||||||
ByteBuffer buffer = ByteBuffer.allocateDirect(indicesCount * GLEnums.getTypeSize(type)).order(ByteOrder.nativeOrder());
|
ByteBuffer buffer = MemoryUtil.memAlloc(indicesCount * GLEnums.getTypeSize(type));
|
||||||
buildBuffer(quadCount, buffer, type);
|
buildBuffer(quadCount, buffer, type);
|
||||||
if (!gl.bufferStorageSupported)
|
if (!gl.bufferStorageSupported)
|
||||||
{
|
{
|
||||||
@@ -169,6 +170,8 @@ public class QuadElementBuffer extends GLElementBuffer
|
|||||||
super.uploadBuffer(buffer, EDhApiGpuUploadMethod.BUFFER_STORAGE,
|
super.uploadBuffer(buffer, EDhApiGpuUploadMethod.BUFFER_STORAGE,
|
||||||
indicesCount * GLEnums.getTypeSize(type), 0);
|
indicesCount * GLEnums.getTypeSize(type), 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
MemoryUtil.memFree(buffer);
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -24,6 +24,7 @@ import com.seibel.distanthorizons.core.render.glObject.buffer.GLVertexBuffer;
|
|||||||
import com.seibel.distanthorizons.core.render.glObject.vertexAttribute.AbstractVertexAttribute;
|
import com.seibel.distanthorizons.core.render.glObject.vertexAttribute.AbstractVertexAttribute;
|
||||||
import com.seibel.distanthorizons.core.render.glObject.vertexAttribute.VertexPointer;
|
import com.seibel.distanthorizons.core.render.glObject.vertexAttribute.VertexPointer;
|
||||||
import org.lwjgl.opengl.GL32;
|
import org.lwjgl.opengl.GL32;
|
||||||
|
import org.lwjgl.system.MemoryUtil;
|
||||||
|
|
||||||
import java.nio.ByteBuffer;
|
import java.nio.ByteBuffer;
|
||||||
import java.nio.ByteOrder;
|
import java.nio.ByteOrder;
|
||||||
@@ -86,14 +87,14 @@ public class ScreenQuad
|
|||||||
|
|
||||||
private void createBuffer()
|
private void createBuffer()
|
||||||
{
|
{
|
||||||
ByteBuffer buffer = ByteBuffer.allocateDirect(box_vertices.length * Float.BYTES);
|
ByteBuffer buffer = MemoryUtil.memAlloc(box_vertices.length * Float.BYTES);
|
||||||
buffer.order(ByteOrder.nativeOrder());
|
|
||||||
buffer.asFloatBuffer().put(box_vertices);
|
buffer.asFloatBuffer().put(box_vertices);
|
||||||
buffer.rewind();
|
buffer.rewind();
|
||||||
|
|
||||||
this.boxBuffer = new GLVertexBuffer(false);
|
this.boxBuffer = new GLVertexBuffer(false);
|
||||||
this.boxBuffer.bind();
|
this.boxBuffer.bind();
|
||||||
this.boxBuffer.uploadBuffer(buffer, box_vertices.length, EDhApiGpuUploadMethod.DATA, box_vertices.length * Float.BYTES);
|
this.boxBuffer.uploadBuffer(buffer, box_vertices.length, EDhApiGpuUploadMethod.DATA, box_vertices.length * Float.BYTES);
|
||||||
|
MemoryUtil.memFree(buffer);
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
+16
-31
@@ -22,7 +22,6 @@ package com.seibel.distanthorizons.core.render.renderer.generic;
|
|||||||
import com.seibel.distanthorizons.api.enums.rendering.EDhApiBlockMaterial;
|
import com.seibel.distanthorizons.api.enums.rendering.EDhApiBlockMaterial;
|
||||||
import com.seibel.distanthorizons.api.interfaces.render.IDhApiRenderableBoxGroup;
|
import com.seibel.distanthorizons.api.interfaces.render.IDhApiRenderableBoxGroup;
|
||||||
import com.seibel.distanthorizons.api.objects.math.DhApiVec3d;
|
import com.seibel.distanthorizons.api.objects.math.DhApiVec3d;
|
||||||
import com.seibel.distanthorizons.api.objects.math.DhApiVec3f;
|
|
||||||
import com.seibel.distanthorizons.api.objects.render.DhApiRenderableBox;
|
import com.seibel.distanthorizons.api.objects.render.DhApiRenderableBox;
|
||||||
import com.seibel.distanthorizons.api.objects.render.DhApiRenderableBoxGroupShading;
|
import com.seibel.distanthorizons.api.objects.render.DhApiRenderableBoxGroupShading;
|
||||||
import com.seibel.distanthorizons.core.config.Config;
|
import com.seibel.distanthorizons.core.config.Config;
|
||||||
@@ -42,7 +41,6 @@ import java.util.ArrayList;
|
|||||||
import java.util.HashMap;
|
import java.util.HashMap;
|
||||||
import java.util.HashSet;
|
import java.util.HashSet;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
import java.util.concurrent.atomic.AtomicInteger;
|
|
||||||
|
|
||||||
public class BeaconRenderHandler
|
public class BeaconRenderHandler
|
||||||
{
|
{
|
||||||
@@ -56,7 +54,7 @@ public class BeaconRenderHandler
|
|||||||
private final BeaconBeamRepo beaconBeamRepo;
|
private final BeaconBeamRepo beaconBeamRepo;
|
||||||
|
|
||||||
private final IDhApiRenderableBoxGroup beaconBoxGroup;
|
private final IDhApiRenderableBoxGroup beaconBoxGroup;
|
||||||
private final HashMap<DhBlockPos, AtomicInteger> beaconRefCountByBlockPos = new HashMap<>();
|
private final HashSet<DhBlockPos> beaconBlockPosSet = new HashSet<>();
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
@@ -96,8 +94,8 @@ public class BeaconRenderHandler
|
|||||||
for (int i = 0; i < newBeamList.size(); i++)
|
for (int i = 0; i < newBeamList.size(); i++)
|
||||||
{
|
{
|
||||||
BeaconBeamDTO beam = newBeamList.get(i);
|
BeaconBeamDTO beam = newBeamList.get(i);
|
||||||
newBeamByPos.put(beam.pos, beam);
|
newBeamByPos.put(beam.blockPos, beam);
|
||||||
allPosSet.add(beam.pos);
|
allPosSet.add(beam.blockPos);
|
||||||
}
|
}
|
||||||
|
|
||||||
// get existing beams
|
// get existing beams
|
||||||
@@ -106,8 +104,8 @@ public class BeaconRenderHandler
|
|||||||
for (int i = 0; i < existingBeamList.size(); i++)
|
for (int i = 0; i < existingBeamList.size(); i++)
|
||||||
{
|
{
|
||||||
BeaconBeamDTO beam = existingBeamList.get(i);
|
BeaconBeamDTO beam = existingBeamList.get(i);
|
||||||
existingBeamByPos.put(beam.pos, beam);
|
existingBeamByPos.put(beam.blockPos, beam);
|
||||||
allPosSet.add(beam.pos);
|
allPosSet.add(beam.blockPos);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@@ -168,7 +166,7 @@ public class BeaconRenderHandler
|
|||||||
for (int i = 0; i < existingBeamList.size(); i++)
|
for (int i = 0; i < existingBeamList.size(); i++)
|
||||||
{
|
{
|
||||||
BeaconBeamDTO beam = existingBeamList.get(i);
|
BeaconBeamDTO beam = existingBeamList.get(i);
|
||||||
this.stopRenderingBeaconAtPos(beam.pos);
|
this.stopRenderingBeaconAtPos(beam.blockPos);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -180,14 +178,11 @@ public class BeaconRenderHandler
|
|||||||
|
|
||||||
private void startRenderingBeacon(BeaconBeamDTO beacon)
|
private void startRenderingBeacon(BeaconBeamDTO beacon)
|
||||||
{
|
{
|
||||||
this.beaconRefCountByBlockPos.compute(beacon.pos, (beamPos, beaconRefCount) ->
|
if (this.beaconBlockPosSet.add(beacon.blockPos))
|
||||||
{
|
|
||||||
if (beaconRefCount == null) { beaconRefCount = new AtomicInteger(); }
|
|
||||||
if (beaconRefCount.getAndIncrement() == 0)
|
|
||||||
{
|
{
|
||||||
DhApiRenderableBox beaconBox = new DhApiRenderableBox(
|
DhApiRenderableBox beaconBox = new DhApiRenderableBox(
|
||||||
new DhApiVec3d(beacon.pos.x, beacon.pos.y+1, beacon.pos.z),
|
new DhApiVec3d(beacon.blockPos.x, beacon.blockPos.y+1, beacon.blockPos.z),
|
||||||
new DhApiVec3d(beacon.pos.x+1, BEAM_TOP_Y, beacon.pos.z+1),
|
new DhApiVec3d(beacon.blockPos.x+1, BEAM_TOP_Y, beacon.blockPos.z+1),
|
||||||
beacon.color,
|
beacon.color,
|
||||||
EDhApiBlockMaterial.ILLUMINATED
|
EDhApiBlockMaterial.ILLUMINATED
|
||||||
);
|
);
|
||||||
@@ -195,35 +190,25 @@ public class BeaconRenderHandler
|
|||||||
this.beaconBoxGroup.add(beaconBox);
|
this.beaconBoxGroup.add(beaconBox);
|
||||||
this.beaconBoxGroup.triggerBoxChange();
|
this.beaconBoxGroup.triggerBoxChange();
|
||||||
}
|
}
|
||||||
return beaconRefCount;
|
|
||||||
});
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void stopRenderingBeaconAtPos(DhBlockPos beaconPos)
|
private void stopRenderingBeaconAtPos(DhBlockPos beaconPos)
|
||||||
{
|
{
|
||||||
this.beaconRefCountByBlockPos.compute(beaconPos, (pos, beaconRefCount) ->
|
if (this.beaconBlockPosSet.remove(beaconPos))
|
||||||
{
|
|
||||||
if (beaconRefCount != null
|
|
||||||
&& beaconRefCount.decrementAndGet() <= 0)
|
|
||||||
{
|
{
|
||||||
this.beaconBoxGroup.removeIf((box) ->
|
this.beaconBoxGroup.removeIf((box) ->
|
||||||
box.minPos.x == beaconPos.x
|
|
||||||
&& box.minPos.y == beaconPos.y+1 // plus 1 because the beam starts above the beacon
|
|
||||||
&& box.minPos.z == beaconPos.z
|
|
||||||
);
|
|
||||||
this.beaconBoxGroup.triggerBoxChange();
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
{
|
||||||
return beaconRefCount;
|
return box.minPos.x == beaconPos.x
|
||||||
}
|
&& box.minPos.y == beaconPos.y+1 // plus 1 because the beam starts above the beacon
|
||||||
|
&& box.minPos.z == beaconPos.z;
|
||||||
});
|
});
|
||||||
|
this.beaconBoxGroup.triggerBoxChange();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void updateBeaconColor(BeaconBeamDTO newBeam)
|
private void updateBeaconColor(BeaconBeamDTO newBeam)
|
||||||
{
|
{
|
||||||
DhBlockPos pos = newBeam.pos;
|
DhBlockPos pos = newBeam.blockPos;
|
||||||
for (int i = 0; i < this.beaconBoxGroup.size(); i++)
|
for (int i = 0; i < this.beaconBoxGroup.size(); i++)
|
||||||
{
|
{
|
||||||
DhApiRenderableBox box = this.beaconBoxGroup.get(i);
|
DhApiRenderableBox box = this.beaconBoxGroup.get(i);
|
||||||
|
|||||||
+5
-6
@@ -50,6 +50,7 @@ import org.apache.logging.log4j.Logger;
|
|||||||
import org.lwjgl.opengl.ARBInstancedArrays;
|
import org.lwjgl.opengl.ARBInstancedArrays;
|
||||||
import org.lwjgl.opengl.GL32;
|
import org.lwjgl.opengl.GL32;
|
||||||
import org.lwjgl.opengl.GL33;
|
import org.lwjgl.opengl.GL33;
|
||||||
|
import org.lwjgl.system.MemoryUtil;
|
||||||
|
|
||||||
import java.awt.*;
|
import java.awt.*;
|
||||||
import java.nio.ByteBuffer;
|
import java.nio.ByteBuffer;
|
||||||
@@ -192,24 +193,22 @@ public class GenericObjectRenderer implements IDhApiCustomRenderRegister
|
|||||||
private void createBuffers()
|
private void createBuffers()
|
||||||
{
|
{
|
||||||
// box vertices
|
// box vertices
|
||||||
ByteBuffer boxVerticesBuffer = ByteBuffer.allocateDirect(BOX_VERTICES.length * Float.BYTES);
|
ByteBuffer boxVerticesBuffer = MemoryUtil.memAlloc(BOX_VERTICES.length * Float.BYTES);
|
||||||
boxVerticesBuffer.order(ByteOrder.nativeOrder());
|
|
||||||
boxVerticesBuffer.asFloatBuffer().put(BOX_VERTICES);
|
boxVerticesBuffer.asFloatBuffer().put(BOX_VERTICES);
|
||||||
boxVerticesBuffer.rewind();
|
boxVerticesBuffer.rewind();
|
||||||
this.boxVertexBuffer = new GLVertexBuffer(false);
|
this.boxVertexBuffer = new GLVertexBuffer(false);
|
||||||
this.boxVertexBuffer.bind();
|
this.boxVertexBuffer.bind();
|
||||||
this.boxVertexBuffer.uploadBuffer(boxVerticesBuffer, 8, EDhApiGpuUploadMethod.DATA, BOX_VERTICES.length * Float.BYTES);
|
this.boxVertexBuffer.uploadBuffer(boxVerticesBuffer, 8, EDhApiGpuUploadMethod.DATA, BOX_VERTICES.length * Float.BYTES);
|
||||||
|
MemoryUtil.memFree(boxVerticesBuffer);
|
||||||
|
|
||||||
// box vertex indexes
|
// box vertex indexes
|
||||||
ByteBuffer solidIndexBuffer = ByteBuffer.allocateDirect(BOX_INDICES.length * Integer.BYTES);
|
ByteBuffer solidIndexBuffer = MemoryUtil.memAlloc(BOX_INDICES.length * Integer.BYTES);
|
||||||
solidIndexBuffer.order(ByteOrder.nativeOrder());
|
|
||||||
solidIndexBuffer.asIntBuffer().put(BOX_INDICES);
|
solidIndexBuffer.asIntBuffer().put(BOX_INDICES);
|
||||||
solidIndexBuffer.rewind();
|
solidIndexBuffer.rewind();
|
||||||
this.boxIndexBuffer = new GLElementBuffer(false);
|
this.boxIndexBuffer = new GLElementBuffer(false);
|
||||||
this.boxIndexBuffer.uploadBuffer(solidIndexBuffer, EDhApiGpuUploadMethod.DATA, BOX_INDICES.length * Integer.BYTES, GL32.GL_STATIC_DRAW);
|
this.boxIndexBuffer.uploadBuffer(solidIndexBuffer, EDhApiGpuUploadMethod.DATA, BOX_INDICES.length * Integer.BYTES, GL32.GL_STATIC_DRAW);
|
||||||
this.boxIndexBuffer.bind();
|
this.boxIndexBuffer.bind();
|
||||||
|
MemoryUtil.memFree(solidIndexBuffer);
|
||||||
}
|
}
|
||||||
private void addGenericDebugObjects()
|
private void addGenericDebugObjects()
|
||||||
{
|
{
|
||||||
|
|||||||
+6
@@ -94,6 +94,12 @@ public class FogApplyShader extends AbstractShaderRenderer
|
|||||||
GL32.glBlendEquation(GL32.GL_FUNC_ADD);
|
GL32.glBlendEquation(GL32.GL_FUNC_ADD);
|
||||||
GL32.glBlendFuncSeparate(GL32.GL_SRC_ALPHA, GL32.GL_ONE_MINUS_SRC_ALPHA, GL32.GL_ONE, GL32.GL_ONE_MINUS_SRC_ALPHA);
|
GL32.glBlendFuncSeparate(GL32.GL_SRC_ALPHA, GL32.GL_ONE_MINUS_SRC_ALPHA, GL32.GL_ONE, GL32.GL_ONE_MINUS_SRC_ALPHA);
|
||||||
|
|
||||||
|
// Depth testing must be disabled otherwise this application shader won't apply anything.
|
||||||
|
// setting this isn't necessary in vanilla, but some mods may change this, requiring it to be set manually,
|
||||||
|
// it should be automatically restored after rendering is complete.
|
||||||
|
GL32.glDisable(GL32.GL_DEPTH_TEST);
|
||||||
|
|
||||||
|
|
||||||
// apply the rendered Fog to DH's framebuffer
|
// apply the rendered Fog to DH's framebuffer
|
||||||
GL32.glBindFramebuffer(GL32.GL_READ_FRAMEBUFFER, FogShader.INSTANCE.frameBuffer);
|
GL32.glBindFramebuffer(GL32.GL_READ_FRAMEBUFFER, FogShader.INSTANCE.frameBuffer);
|
||||||
GL32.glBindFramebuffer(GL32.GL_DRAW_FRAMEBUFFER, LodRenderer.getActiveFramebufferId());
|
GL32.glBindFramebuffer(GL32.GL_DRAW_FRAMEBUFFER, LodRenderer.getActiveFramebufferId());
|
||||||
|
|||||||
+5
@@ -167,6 +167,11 @@ public class FogShader extends AbstractShaderRenderer
|
|||||||
GL32.glBindTexture(GL32.GL_TEXTURE_2D, LodRenderer.getActiveDepthTextureId());
|
GL32.glBindTexture(GL32.GL_TEXTURE_2D, LodRenderer.getActiveDepthTextureId());
|
||||||
GL32.glUniform1i(this.uDepthMap, 0);
|
GL32.glUniform1i(this.uDepthMap, 0);
|
||||||
|
|
||||||
|
// this is necessary for MC 1.16 (IE Legacy OpenGL)
|
||||||
|
// otherwise the framebuffer isn't cleared correctly and the fog smears across the screen
|
||||||
|
GL32.glClear(GL32.GL_COLOR_BUFFER_BIT | GL32.GL_DEPTH_BUFFER_BIT);
|
||||||
|
|
||||||
|
|
||||||
ScreenQuad.INSTANCE.render();
|
ScreenQuad.INSTANCE.render();
|
||||||
|
|
||||||
state.restore();
|
state.restore();
|
||||||
|
|||||||
+6
@@ -125,6 +125,12 @@ public class SSAOApplyShader extends AbstractShaderRenderer
|
|||||||
GL32.glBlendEquation(GL32.GL_FUNC_ADD);
|
GL32.glBlendEquation(GL32.GL_FUNC_ADD);
|
||||||
GL32.glBlendFuncSeparate(GL32.GL_ZERO, GL32.GL_SRC_ALPHA, GL32.GL_ZERO, GL32.GL_ONE);
|
GL32.glBlendFuncSeparate(GL32.GL_ZERO, GL32.GL_SRC_ALPHA, GL32.GL_ZERO, GL32.GL_ONE);
|
||||||
|
|
||||||
|
// Depth testing must be disabled otherwise this application shader won't apply anything.
|
||||||
|
// setting this isn't necessary in vanilla, but some mods may change this, requiring it to be set manually,
|
||||||
|
// it should be automatically restored after rendering is complete.
|
||||||
|
GL32.glDisable(GL32.GL_DEPTH_TEST);
|
||||||
|
|
||||||
|
|
||||||
// apply the rendered SSAO to the LODs
|
// apply the rendered SSAO to the LODs
|
||||||
GL32.glBindFramebuffer(GL32.GL_READ_FRAMEBUFFER, SSAOShader.INSTANCE.frameBuffer);
|
GL32.glBindFramebuffer(GL32.GL_READ_FRAMEBUFFER, SSAOShader.INSTANCE.frameBuffer);
|
||||||
GL32.glBindFramebuffer(GL32.GL_DRAW_FRAMEBUFFER, LodRenderer.getActiveFramebufferId());
|
GL32.glBindFramebuffer(GL32.GL_DRAW_FRAMEBUFFER, LodRenderer.getActiveFramebufferId());
|
||||||
|
|||||||
+10
-8
@@ -103,17 +103,19 @@ public class SSAOShader extends AbstractShaderRenderer
|
|||||||
this.shader.setUniform(this.gSampleCountUniform,
|
this.shader.setUniform(this.gSampleCountUniform,
|
||||||
Config.Client.Advanced.Graphics.Ssao.sampleCount.get());
|
Config.Client.Advanced.Graphics.Ssao.sampleCount.get());
|
||||||
|
|
||||||
this.shader.setUniform(this.gRadiusUniform,
|
// Implicit Number cast needs to be done to prevent issues with the default value being a int
|
||||||
Config.Client.Advanced.Graphics.Ssao.radius.get().floatValue());
|
Number radius = Config.Client.Advanced.Graphics.Ssao.radius.get();
|
||||||
|
this.shader.setUniform(this.gRadiusUniform, radius.floatValue());
|
||||||
|
|
||||||
this.shader.setUniform(this.gStrengthUniform,
|
|
||||||
Config.Client.Advanced.Graphics.Ssao.strength.get().floatValue());
|
|
||||||
|
|
||||||
this.shader.setUniform(this.gMinLightUniform,
|
Number strength = Config.Client.Advanced.Graphics.Ssao.strength.get();
|
||||||
Config.Client.Advanced.Graphics.Ssao.minLight.get().floatValue());
|
this.shader.setUniform(this.gStrengthUniform, strength.floatValue());
|
||||||
|
|
||||||
this.shader.setUniform(this.gBiasUniform,
|
Number minLight = Config.Client.Advanced.Graphics.Ssao.minLight.get();
|
||||||
Config.Client.Advanced.Graphics.Ssao.bias.get().floatValue());
|
this.shader.setUniform(this.gMinLightUniform, minLight.floatValue());
|
||||||
|
|
||||||
|
Number bias = Config.Client.Advanced.Graphics.Ssao.bias.get();
|
||||||
|
this.shader.setUniform(this.gBiasUniform, bias.floatValue());
|
||||||
|
|
||||||
GL32.glActiveTexture(GL32.GL_TEXTURE0);
|
GL32.glActiveTexture(GL32.GL_TEXTURE0);
|
||||||
GL32.glBindTexture(GL32.GL_TEXTURE_2D, LodRenderer.getActiveDepthTextureId());
|
GL32.glBindTexture(GL32.GL_TEXTURE_2D, LodRenderer.getActiveDepthTextureId());
|
||||||
|
|||||||
@@ -21,14 +21,13 @@ package com.seibel.distanthorizons.core.sql.dto;
|
|||||||
|
|
||||||
import com.seibel.distanthorizons.core.dataObjects.fullData.sources.FullDataSourceV2;
|
import com.seibel.distanthorizons.core.dataObjects.fullData.sources.FullDataSourceV2;
|
||||||
import com.seibel.distanthorizons.core.pos.DhBlockPos;
|
import com.seibel.distanthorizons.core.pos.DhBlockPos;
|
||||||
import com.seibel.distanthorizons.core.pos.DhBlockPos;
|
|
||||||
|
|
||||||
import java.awt.*;
|
import java.awt.*;
|
||||||
|
|
||||||
/** handles storing {@link FullDataSourceV2}'s in the database. */
|
/** handles storing {@link FullDataSourceV2}'s in the database. */
|
||||||
public class BeaconBeamDTO implements IBaseDTO<DhBlockPos>
|
public class BeaconBeamDTO implements IBaseDTO<DhBlockPos>
|
||||||
{
|
{
|
||||||
public DhBlockPos pos;
|
public DhBlockPos blockPos;
|
||||||
public Color color;
|
public Color color;
|
||||||
|
|
||||||
|
|
||||||
@@ -37,9 +36,9 @@ public class BeaconBeamDTO implements IBaseDTO<DhBlockPos>
|
|||||||
// constructor //
|
// constructor //
|
||||||
//=============//
|
//=============//
|
||||||
|
|
||||||
public BeaconBeamDTO(DhBlockPos pos, Color color)
|
public BeaconBeamDTO(DhBlockPos blockPos, Color color)
|
||||||
{
|
{
|
||||||
this.pos = pos;
|
this.blockPos = blockPos;
|
||||||
this.color = color;
|
this.color = color;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -50,6 +49,6 @@ public class BeaconBeamDTO implements IBaseDTO<DhBlockPos>
|
|||||||
//===========//
|
//===========//
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public DhBlockPos getKey() { return this.pos; }
|
public DhBlockPos getKey() { return this.blockPos; }
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -100,9 +100,9 @@ public class BeaconBeamRepo extends AbstractDhRepo<DhBlockPos, BeaconBeamDTO>
|
|||||||
PreparedStatement statement = this.createPreparedStatement(sql);
|
PreparedStatement statement = this.createPreparedStatement(sql);
|
||||||
|
|
||||||
int i = 1;
|
int i = 1;
|
||||||
statement.setObject(i++, dto.pos.x);
|
statement.setObject(i++, dto.blockPos.x);
|
||||||
statement.setObject(i++, dto.pos.y);
|
statement.setObject(i++, dto.blockPos.y);
|
||||||
statement.setObject(i++, dto.pos.z);
|
statement.setObject(i++, dto.blockPos.z);
|
||||||
|
|
||||||
statement.setObject(i++, dto.color.getRed());
|
statement.setObject(i++, dto.color.getRed());
|
||||||
statement.setObject(i++, dto.color.getGreen());
|
statement.setObject(i++, dto.color.getGreen());
|
||||||
@@ -132,9 +132,9 @@ public class BeaconBeamRepo extends AbstractDhRepo<DhBlockPos, BeaconBeamDTO>
|
|||||||
|
|
||||||
statement.setObject(i++, System.currentTimeMillis()); // last modified unix time
|
statement.setObject(i++, System.currentTimeMillis()); // last modified unix time
|
||||||
|
|
||||||
statement.setObject(i++, dto.pos.x);
|
statement.setObject(i++, dto.blockPos.x);
|
||||||
statement.setObject(i++, dto.pos.y);
|
statement.setObject(i++, dto.blockPos.y);
|
||||||
statement.setObject(i++, dto.pos.z);
|
statement.setObject(i++, dto.blockPos.z);
|
||||||
|
|
||||||
return statement;
|
return statement;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -20,7 +20,6 @@
|
|||||||
package com.seibel.distanthorizons.core.util;
|
package com.seibel.distanthorizons.core.util;
|
||||||
|
|
||||||
import java.util.Arrays;
|
import java.util.Arrays;
|
||||||
import java.util.Iterator;
|
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
import java.util.concurrent.CancellationException;
|
import java.util.concurrent.CancellationException;
|
||||||
import java.util.concurrent.CompletionException;
|
import java.util.concurrent.CompletionException;
|
||||||
@@ -29,11 +28,8 @@ import java.util.concurrent.RejectedExecutionException;
|
|||||||
import com.seibel.distanthorizons.api.enums.config.EDhApiVanillaOverdraw;
|
import com.seibel.distanthorizons.api.enums.config.EDhApiVanillaOverdraw;
|
||||||
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
|
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
|
||||||
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
|
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
|
||||||
import com.seibel.distanthorizons.core.pos.DhChunkPos;
|
|
||||||
import com.seibel.distanthorizons.core.pos.Pos2D;
|
|
||||||
import com.seibel.distanthorizons.core.render.vertexFormat.DefaultLodVertexFormats;
|
import com.seibel.distanthorizons.core.render.vertexFormat.DefaultLodVertexFormats;
|
||||||
import com.seibel.distanthorizons.core.render.vertexFormat.LodVertexFormat;
|
import com.seibel.distanthorizons.core.render.vertexFormat.LodVertexFormat;
|
||||||
import com.seibel.distanthorizons.core.util.gridList.EdgeDistanceBooleanGrid;
|
|
||||||
import com.seibel.distanthorizons.core.util.objects.UncheckedInterruptedException;
|
import com.seibel.distanthorizons.core.util.objects.UncheckedInterruptedException;
|
||||||
import com.seibel.distanthorizons.core.wrapperInterfaces.block.IBlockStateWrapper;
|
import com.seibel.distanthorizons.core.wrapperInterfaces.block.IBlockStateWrapper;
|
||||||
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
|
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
|
||||||
@@ -44,9 +40,6 @@ import org.apache.logging.log4j.Logger;
|
|||||||
|
|
||||||
/**
|
/**
|
||||||
* This class holds methods and constants that may be used in multiple places.
|
* This class holds methods and constants that may be used in multiple places.
|
||||||
*
|
|
||||||
* @author James Seibel
|
|
||||||
* @version 2022-12-5
|
|
||||||
*/
|
*/
|
||||||
public class LodUtil
|
public class LodUtil
|
||||||
{
|
{
|
||||||
@@ -54,31 +47,7 @@ public class LodUtil
|
|||||||
private static final IMinecraftRenderWrapper MC_RENDER = SingletonInjector.INSTANCE.get(IMinecraftRenderWrapper.class);
|
private static final IMinecraftRenderWrapper MC_RENDER = SingletonInjector.INSTANCE.get(IMinecraftRenderWrapper.class);
|
||||||
private static final Logger LOGGER = DhLoggerBuilder.getLogger();
|
private static final Logger LOGGER = DhLoggerBuilder.getLogger();
|
||||||
|
|
||||||
/**
|
|
||||||
* Vanilla render distances less than or equal to this will not allow partial
|
|
||||||
* overdraw. The VanillaOverdraw will either be ALWAYS or NEVER.
|
|
||||||
*/
|
|
||||||
public static final int MINIMUM_RENDER_DISTANCE_FOR_PARTIAL_OVERDRAW = 4;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Vanilla render distances less than or equal to this will cause the overdraw to
|
|
||||||
* run at a smaller fraction of the vanilla render distance.
|
|
||||||
*/
|
|
||||||
public static final int MINIMUM_RENDER_DISTANCE_FOR_FAR_OVERDRAW = 11;
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
/**
|
|
||||||
* alpha used when drawing chunks in debug mode
|
|
||||||
*/
|
|
||||||
public static final int DEBUG_ALPHA = 255; // 0 - 25;
|
|
||||||
|
|
||||||
public static final int COLOR_DEBUG_BLACK = ColorUtil.rgbToInt(DEBUG_ALPHA, 0, 0, 0);
|
|
||||||
public static final int COLOR_DEBUG_WHITE = ColorUtil.rgbToInt(DEBUG_ALPHA, 255, 255, 255);
|
|
||||||
public static final int COLOR_INVISIBLE = ColorUtil.rgbToInt(0, 0, 0, 0);
|
|
||||||
|
|
||||||
//FIXME: WE NEED MORE COLORS!!!!
|
|
||||||
/**
|
/**
|
||||||
* In order of nearest to farthest: <br>
|
* In order of nearest to farthest: <br>
|
||||||
* Red, Orange, Yellow, Green, Cyan, Blue, Magenta, white, gray, black
|
* Red, Orange, Yellow, Green, Cyan, Blue, Magenta, white, gray, black
|
||||||
@@ -166,92 +135,9 @@ public class LodUtil
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
//=========//
|
||||||
/**
|
// methods //
|
||||||
* Gets the ServerWorld for the relevant dimension.
|
//=========//
|
||||||
*
|
|
||||||
* @return null if there is no ServerWorld for the given dimension
|
|
||||||
*/
|
|
||||||
public static ILevelWrapper getServerWorldFromDimension(IDimensionTypeWrapper newDimension)
|
|
||||||
{
|
|
||||||
if (!MC_CLIENT.hasSinglePlayerServer())
|
|
||||||
return null;
|
|
||||||
|
|
||||||
Iterable<ILevelWrapper> worlds = MC_CLIENT.getAllServerWorlds();
|
|
||||||
ILevelWrapper returnWorld = null;
|
|
||||||
|
|
||||||
for (ILevelWrapper world : worlds)
|
|
||||||
{
|
|
||||||
if (world.getDimensionType() == newDimension)
|
|
||||||
{
|
|
||||||
returnWorld = world;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return returnWorld;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
public static int computeOverdrawOffset()
|
|
||||||
{
|
|
||||||
int chunkRenderDist = MC_RENDER.getRenderDistance() + 1;
|
|
||||||
EDhApiVanillaOverdraw overdraw = EDhApiVanillaOverdraw.ALWAYS; //Config.Client.Advanced.Graphics.AdvancedGraphics.vanillaOverdraw.get();
|
|
||||||
if (overdraw == EDhApiVanillaOverdraw.ALWAYS) return Integer.MAX_VALUE;
|
|
||||||
|
|
||||||
int offset;
|
|
||||||
if (overdraw == EDhApiVanillaOverdraw.NEVER)
|
|
||||||
{
|
|
||||||
offset = 0; //Config.Client.Advanced.Graphics.AdvancedGraphics.overdrawOffset.get();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
if (chunkRenderDist < MINIMUM_RENDER_DISTANCE_FOR_FAR_OVERDRAW)
|
|
||||||
{
|
|
||||||
offset = 1;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
offset = chunkRenderDist / 5;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (chunkRenderDist - offset <= 1)
|
|
||||||
{
|
|
||||||
return Integer.MAX_VALUE;
|
|
||||||
}
|
|
||||||
return offset;
|
|
||||||
}
|
|
||||||
|
|
||||||
/** not currently used since the new rendering system can't easily toggle single chunks to render */
|
|
||||||
@Deprecated
|
|
||||||
public static EdgeDistanceBooleanGrid readVanillaRenderedChunks()
|
|
||||||
{
|
|
||||||
int offset = computeOverdrawOffset();
|
|
||||||
if (offset == Integer.MAX_VALUE) return null;
|
|
||||||
int renderDist = MC_RENDER.getRenderDistance() + 1;
|
|
||||||
|
|
||||||
Iterator<DhChunkPos> posIter = MC_RENDER.getVanillaRenderedChunks().iterator();
|
|
||||||
|
|
||||||
return new EdgeDistanceBooleanGrid(new Iterator<Pos2D>()
|
|
||||||
{
|
|
||||||
@Override
|
|
||||||
public boolean hasNext()
|
|
||||||
{
|
|
||||||
return posIter.hasNext();
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public Pos2D next()
|
|
||||||
{
|
|
||||||
DhChunkPos pos = posIter.next();
|
|
||||||
return new Pos2D(pos.x, pos.z);
|
|
||||||
}
|
|
||||||
},
|
|
||||||
MC_CLIENT.getPlayerChunkPos().x - renderDist,
|
|
||||||
MC_CLIENT.getPlayerChunkPos().z - renderDist,
|
|
||||||
renderDist * 2 + 1);
|
|
||||||
}
|
|
||||||
|
|
||||||
/** Returns the chunk int position for the given double position */
|
/** Returns the chunk int position for the given double position */
|
||||||
public static int getChunkPosFromDouble(double value) { return (int) Math.floor(value / CHUNK_WIDTH); }
|
public static int getChunkPosFromDouble(double value) { return (int) Math.floor(value / CHUNK_WIDTH); }
|
||||||
@@ -275,11 +161,6 @@ public class LodUtil
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void checkInterrupts() throws InterruptedException
|
|
||||||
{
|
|
||||||
if (Thread.interrupted()) throw new InterruptedException();
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Format a given string with params using log4j's MessageFormat
|
* Format a given string with params using log4j's MessageFormat
|
||||||
*
|
*
|
||||||
@@ -290,26 +171,7 @@ public class LodUtil
|
|||||||
* Do not use it for deserialization or naming of objects.</b>
|
* Do not use it for deserialization or naming of objects.</b>
|
||||||
* @author leetom
|
* @author leetom
|
||||||
*/
|
*/
|
||||||
public static String formatLog(String str, Object... param)
|
public static String formatLog(String str, Object... param) { return LOGGER.getMessageFactory().newMessage(str, param).getFormattedMessage(); }
|
||||||
{
|
|
||||||
return LOGGER.getMessageFactory().newMessage(str, param).getFormattedMessage();
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Returns a shortened version of the given string that is no longer than maxLength. <br>
|
|
||||||
* If null returns the empty string.
|
|
||||||
*/
|
|
||||||
public static String shortenString(String str, int maxLength)
|
|
||||||
{
|
|
||||||
if (str == null)
|
|
||||||
{
|
|
||||||
return "";
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
return str.substring(0, Math.min(str.length(), maxLength));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static class AssertFailureException extends RuntimeException
|
public static class AssertFailureException extends RuntimeException
|
||||||
{
|
{
|
||||||
|
|||||||
+3
-3
@@ -829,7 +829,7 @@ public class RenderDataPointReducingList
|
|||||||
int size = view.size();
|
int size = view.size();
|
||||||
if (size <= 0)
|
if (size <= 0)
|
||||||
{
|
{
|
||||||
return RenderDataPointUtil.createVoidDataPoint();
|
return RenderDataPointUtil.EMPTY_DATA;
|
||||||
}
|
}
|
||||||
|
|
||||||
long highestDataPoint;
|
long highestDataPoint;
|
||||||
@@ -849,7 +849,7 @@ public class RenderDataPointReducingList
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
//no visible segments, return void.
|
//no visible segments, return void.
|
||||||
return RenderDataPointUtil.createVoidDataPoint();
|
return RenderDataPointUtil.EMPTY_DATA;
|
||||||
}
|
}
|
||||||
|
|
||||||
//second loop: merge the rest of the segments.
|
//second loop: merge the rest of the segments.
|
||||||
@@ -889,7 +889,7 @@ public class RenderDataPointReducingList
|
|||||||
// so, if we didn't set any data points, add a void data point.
|
// so, if we didn't set any data points, add a void data point.
|
||||||
if (writeIndex == 0)
|
if (writeIndex == 0)
|
||||||
{
|
{
|
||||||
view.set(writeIndex++, RenderDataPointUtil.createVoidDataPoint());
|
view.set(writeIndex++, RenderDataPointUtil.EMPTY_DATA);
|
||||||
}
|
}
|
||||||
|
|
||||||
for (int size = view.size(); writeIndex < size; writeIndex++)
|
for (int size = view.size(); writeIndex < size; writeIndex++)
|
||||||
|
|||||||
@@ -19,6 +19,7 @@
|
|||||||
|
|
||||||
package com.seibel.distanthorizons.core.util;
|
package com.seibel.distanthorizons.core.util;
|
||||||
|
|
||||||
|
import com.seibel.distanthorizons.api.enums.rendering.EDhApiBlockMaterial;
|
||||||
import com.seibel.distanthorizons.core.level.AbstractDhLevel;
|
import com.seibel.distanthorizons.core.level.AbstractDhLevel;
|
||||||
import com.seibel.distanthorizons.core.logging.SpamReducedLogger;
|
import com.seibel.distanthorizons.core.logging.SpamReducedLogger;
|
||||||
import com.seibel.distanthorizons.core.dataObjects.render.columnViews.ColumnArrayView;
|
import com.seibel.distanthorizons.core.dataObjects.render.columnViews.ColumnArrayView;
|
||||||
@@ -110,8 +111,6 @@ public class RenderDataPointUtil
|
|||||||
// datapoint manipulation //
|
// datapoint manipulation //
|
||||||
//========================//
|
//========================//
|
||||||
|
|
||||||
public static long createVoidDataPoint() { return EMPTY_DATA; }
|
|
||||||
|
|
||||||
public static long createDataPoint(int height, int depth, int color, int lightSky, int lightBlock, int irisBlockMaterialId)
|
public static long createDataPoint(int height, int depth, int color, int lightSky, int lightBlock, int irisBlockMaterialId)
|
||||||
{
|
{
|
||||||
return createDataPoint(
|
return createDataPoint(
|
||||||
@@ -249,7 +248,7 @@ public class RenderDataPointUtil
|
|||||||
getBlue(dataPoint) +
|
getBlue(dataPoint) +
|
||||||
" BL:" + getLightBlock(dataPoint) +
|
" BL:" + getLightBlock(dataPoint) +
|
||||||
" SL:" + getLightSky(dataPoint) +
|
" SL:" + getLightSky(dataPoint) +
|
||||||
" BID:" + getBlockMaterialId(dataPoint);
|
" MAT:" + getBlockMaterialId(dataPoint) + "["+ EDhApiBlockMaterial.getFromIndex(getBlockMaterialId(dataPoint))+"]";
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -303,352 +302,6 @@ public class RenderDataPointUtil
|
|||||||
list.reduce(output.verticalSize());
|
list.reduce(output.verticalSize());
|
||||||
list.copyTo(output);
|
list.copyTo(output);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
//old logic left here in case it's ever needed again.
|
|
||||||
/*
|
|
||||||
if (output.dataCount() != 1)
|
|
||||||
{
|
|
||||||
throw new IllegalArgumentException("output must be only reserved for one datapoint!");
|
|
||||||
}
|
|
||||||
|
|
||||||
int inputVerticalSize = sourceData.verticalSize();
|
|
||||||
int outputVerticalSize = output.verticalSize();
|
|
||||||
output.fill(0);
|
|
||||||
|
|
||||||
//dataCount indicate how many position we are merging in one position
|
|
||||||
int dataCount = sourceData.dataCount();
|
|
||||||
|
|
||||||
// We initialize the arrays that are going to be used
|
|
||||||
int heightAndDepthLength = (MAX_WORLD_Y_SIZE / 2 + 16) * 2;
|
|
||||||
short[] heightAndDepth = tLocalHeightAndDepth.get();
|
|
||||||
if (heightAndDepth == null || heightAndDepth.length != heightAndDepthLength)
|
|
||||||
{
|
|
||||||
heightAndDepth = new short[heightAndDepthLength];
|
|
||||||
tLocalHeightAndDepth.set(heightAndDepth);
|
|
||||||
}
|
|
||||||
|
|
||||||
byte genMode = getGenerationMode(sourceData.get(0));
|
|
||||||
if (genMode == 0)
|
|
||||||
{
|
|
||||||
genMode = 1; // FIXME: Hack to make the version 10 genMode never be 0.
|
|
||||||
}
|
|
||||||
|
|
||||||
boolean allEmpty = true;
|
|
||||||
boolean allVoid = true;
|
|
||||||
boolean limited = false;
|
|
||||||
boolean allDefault;
|
|
||||||
long singleData;
|
|
||||||
|
|
||||||
short yMin;
|
|
||||||
short yMax;
|
|
||||||
int count = 0;
|
|
||||||
int i;
|
|
||||||
int ii;
|
|
||||||
|
|
||||||
int[] indices = tLocalIndices.get();
|
|
||||||
if (indices == null || indices.length != dataCount)
|
|
||||||
{
|
|
||||||
indices = new int[dataCount];
|
|
||||||
tLocalIndices.set(indices);
|
|
||||||
}
|
|
||||||
Arrays.fill(indices, 0);
|
|
||||||
|
|
||||||
boolean[] increaseIndex = tLocalIncreaseIndex.get();
|
|
||||||
if (increaseIndex == null || increaseIndex.length != dataCount)
|
|
||||||
{
|
|
||||||
increaseIndex = new boolean[dataCount];
|
|
||||||
tLocalIncreaseIndex.set(increaseIndex);
|
|
||||||
}
|
|
||||||
|
|
||||||
boolean[] indexHandled = tLocalIndexHandled.get();
|
|
||||||
if (indexHandled == null || indexHandled.length != dataCount)
|
|
||||||
{
|
|
||||||
indexHandled = new boolean[dataCount];
|
|
||||||
tLocalIndexHandled.set(indexHandled);
|
|
||||||
}
|
|
||||||
|
|
||||||
long tempData;
|
|
||||||
for (int index = 0; index < dataCount; index++)
|
|
||||||
{
|
|
||||||
tempData = sourceData.get(index * inputVerticalSize);
|
|
||||||
allVoid = allVoid && RenderDataPointUtil.isVoid(tempData);
|
|
||||||
allEmpty = allEmpty && !RenderDataPointUtil.doesDataPointExist(tempData);
|
|
||||||
}
|
|
||||||
|
|
||||||
//We check if there is any data that's not empty or void
|
|
||||||
if (allEmpty)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
else if (allVoid)
|
|
||||||
{
|
|
||||||
output.set(0, createVoidDataPoint(genMode));
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
//this check is used only to see if we have checked all the values in the array
|
|
||||||
boolean stillHasDataToCheck = true;
|
|
||||||
short prevDepth;
|
|
||||||
|
|
||||||
while (stillHasDataToCheck)
|
|
||||||
{
|
|
||||||
Arrays.fill(indexHandled, false);
|
|
||||||
boolean connected = true;
|
|
||||||
int newHeight = -10000;
|
|
||||||
int newDepth = -10000;
|
|
||||||
int tempYMax;
|
|
||||||
int tempYMin;
|
|
||||||
while (connected)
|
|
||||||
{
|
|
||||||
Arrays.fill(increaseIndex, false);
|
|
||||||
for (int index = 0; index < dataCount; index++)
|
|
||||||
{
|
|
||||||
if (indices[index] < inputVerticalSize)
|
|
||||||
{
|
|
||||||
tempData = sourceData.get(index * inputVerticalSize + indices[index]);
|
|
||||||
if (!RenderDataPointUtil.isVoid(tempData) && RenderDataPointUtil.doesDataPointExist(tempData))
|
|
||||||
{
|
|
||||||
tempYMax = RenderDataPointUtil.getYMax(tempData);
|
|
||||||
tempYMin = RenderDataPointUtil.getYMin(tempData);
|
|
||||||
if (tempYMin >= newHeight)
|
|
||||||
{
|
|
||||||
//First case
|
|
||||||
//the column we are checking is higher than the current column
|
|
||||||
newDepth = tempYMin;
|
|
||||||
newHeight = tempYMax;
|
|
||||||
Arrays.fill(increaseIndex, false);
|
|
||||||
Arrays.fill(indexHandled, false);
|
|
||||||
increaseIndex[index] = true;
|
|
||||||
indexHandled[index] = true;
|
|
||||||
}
|
|
||||||
else if ((tempYMin >= newDepth) && (tempYMax <= newHeight))
|
|
||||||
{
|
|
||||||
//the column we are checking is contained in the current column
|
|
||||||
//we simply increase this index
|
|
||||||
increaseIndex[index] = true;
|
|
||||||
indexHandled[index] = true;
|
|
||||||
}
|
|
||||||
else if (tempYMax > newHeight && tempYMin <= newDepth)
|
|
||||||
{
|
|
||||||
newDepth = tempYMin;
|
|
||||||
newHeight = tempYMax;
|
|
||||||
increaseIndex[index] = true;
|
|
||||||
indexHandled[index] = true;
|
|
||||||
}
|
|
||||||
else if (tempYMax > newDepth && tempYMax <= newHeight)
|
|
||||||
{
|
|
||||||
//the column we are checking touches the current column from the bottom
|
|
||||||
//for this reason we extend what's below
|
|
||||||
|
|
||||||
//We want to avoid to expend this column if it has already been expanded by
|
|
||||||
//this index
|
|
||||||
if (!indexHandled[index])
|
|
||||||
{
|
|
||||||
newDepth = tempYMin;
|
|
||||||
increaseIndex[index] = true;
|
|
||||||
indexHandled[index] = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
else if (tempYMin < newHeight && tempYMin > newDepth)
|
|
||||||
{
|
|
||||||
//the column we are checking touches the current column from the top
|
|
||||||
//for this reason we extend the top
|
|
||||||
newHeight = tempYMax;
|
|
||||||
increaseIndex[index] = true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
indexHandled[index] = true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//if we added any new data there is a chance that we could add more
|
|
||||||
//for this reason we would continue
|
|
||||||
//if no data is added than the column hasn't changed.
|
|
||||||
//for this reason we can start working on a new column
|
|
||||||
connected = false;
|
|
||||||
for (int index = 0; index < dataCount; index++)
|
|
||||||
{
|
|
||||||
if (increaseIndex[index])
|
|
||||||
{
|
|
||||||
connected = true;
|
|
||||||
indices[index]++;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//Now we add the height and depth data we extracted to the heightAndDepth array
|
|
||||||
if (newDepth != newHeight)
|
|
||||||
{
|
|
||||||
if (count != 0)
|
|
||||||
{
|
|
||||||
prevDepth = heightAndDepth[(count - 1) * 2 + 1];
|
|
||||||
if (newHeight > prevDepth)
|
|
||||||
{
|
|
||||||
newHeight = (short) Math.min(newHeight, prevDepth);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
heightAndDepth[count * 2] = (short) newHeight;
|
|
||||||
heightAndDepth[count * 2 + 1] = (short) newDepth;
|
|
||||||
count++;
|
|
||||||
}
|
|
||||||
|
|
||||||
//Here we check the condition that makes the loop continue
|
|
||||||
//We stop the loop only if there is no more data to check
|
|
||||||
stillHasDataToCheck = false;
|
|
||||||
for (int index = 0; index < dataCount; index++)
|
|
||||||
{
|
|
||||||
if (indices[index] < inputVerticalSize)
|
|
||||||
{
|
|
||||||
tempData = sourceData.get(index * inputVerticalSize + indices[index]);
|
|
||||||
stillHasDataToCheck |= !RenderDataPointUtil.isVoid(tempData) && RenderDataPointUtil.doesDataPointExist(tempData);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//we limit the vertical portion to maxVerticalData
|
|
||||||
int j = 0;
|
|
||||||
while (count > outputVerticalSize)
|
|
||||||
{
|
|
||||||
limited = true;
|
|
||||||
ii = MAX_WORLD_Y_SIZE;
|
|
||||||
for (i = 0; i < count - 1; i++)
|
|
||||||
{
|
|
||||||
if (heightAndDepth[i * 2 + 1] - heightAndDepth[(i + 1) * 2] <= ii)
|
|
||||||
{
|
|
||||||
ii = heightAndDepth[i * 2 + 1] - heightAndDepth[(i + 1) * 2];
|
|
||||||
j = i;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
heightAndDepth[j * 2 + 1] = heightAndDepth[(j + 1) * 2 + 1];
|
|
||||||
for (i = j + 1; i < count - 1; i++)
|
|
||||||
{
|
|
||||||
heightAndDepth[i * 2] = heightAndDepth[(i + 1) * 2];
|
|
||||||
heightAndDepth[i * 2 + 1] = heightAndDepth[(i + 1) * 2 + 1];
|
|
||||||
}
|
|
||||||
|
|
||||||
//System.arraycopy(heightAndDepth, j + 1, heightAndDepth, j, count - j - 1);
|
|
||||||
count--;
|
|
||||||
}
|
|
||||||
//As standard the vertical lods are ordered from top to bottom
|
|
||||||
|
|
||||||
if (!limited && dataCount == 1) // This mean source vertSize < output vertSize AND both dataCount == 1
|
|
||||||
{
|
|
||||||
sourceData.copyTo(output.data, output.offset, output.vertSize);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
|
|
||||||
//We want to efficiently memorize indexes
|
|
||||||
int[] dataIndexesCache = tDataIndexCache.get();
|
|
||||||
if (dataIndexesCache == null || dataIndexesCache.length != dataCount)
|
|
||||||
{
|
|
||||||
dataIndexesCache = new int[dataCount];
|
|
||||||
tDataIndexCache.set(dataIndexesCache);
|
|
||||||
}
|
|
||||||
Arrays.fill(dataIndexesCache, 0);
|
|
||||||
|
|
||||||
|
|
||||||
//For each lod height-depth value we have found we now want to generate the rest of the data
|
|
||||||
//by merging all lods at lower level that are contained inside the new ones
|
|
||||||
for (j = 0; j < count; j++)
|
|
||||||
{
|
|
||||||
//We firstly collect height and depth data
|
|
||||||
//this will be added to each realtive long DataPoint
|
|
||||||
yMax = heightAndDepth[j * 2];
|
|
||||||
yMin = heightAndDepth[j * 2 + 1];
|
|
||||||
|
|
||||||
//if both height and depth are at 0 then we finished
|
|
||||||
if ((yMin == 0 && yMax == 0) || j >= heightAndDepth.length / 2)
|
|
||||||
{
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
//We initialize data useful for the merge
|
|
||||||
int numberOfChildren = 0;
|
|
||||||
allEmpty = true;
|
|
||||||
allVoid = true;
|
|
||||||
|
|
||||||
//We initialize all the new values that we are going to put in the dataPoint
|
|
||||||
int tempAlpha = 0;
|
|
||||||
int tempRed = 0;
|
|
||||||
int tempGreen = 0;
|
|
||||||
int tempBlue = 0;
|
|
||||||
int tempLightBlock = 0;
|
|
||||||
int tempLightSky = 0;
|
|
||||||
long data = 0;
|
|
||||||
|
|
||||||
//For each position that we want to merge
|
|
||||||
for (int index = 0; index < dataCount; index++)
|
|
||||||
{
|
|
||||||
//we scan the lods in the position from top to bottom
|
|
||||||
while (dataIndexesCache[index] < inputVerticalSize)
|
|
||||||
{
|
|
||||||
singleData = sourceData.get(index * inputVerticalSize + dataIndexesCache[index]);
|
|
||||||
if (doesDataPointExist(singleData) && !isVoid(singleData))
|
|
||||||
{
|
|
||||||
dataIndexesCache[index]++;
|
|
||||||
if ((yMin <= getYMin(singleData) && getYMin(singleData) < yMax)
|
|
||||||
|| (yMin < getYMax(singleData) && getYMax(singleData) <= yMax))
|
|
||||||
{
|
|
||||||
data = singleData;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!doesDataPointExist(data))
|
|
||||||
{
|
|
||||||
data = createVoidDataPoint(genMode);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (doesDataPointExist(data))
|
|
||||||
{
|
|
||||||
allEmpty = false;
|
|
||||||
if (!isVoid(data))
|
|
||||||
{
|
|
||||||
numberOfChildren++;
|
|
||||||
allVoid = false;
|
|
||||||
tempAlpha = Math.max(getAlpha(data), tempAlpha);
|
|
||||||
tempRed += getRed(data) * getRed(data);
|
|
||||||
tempGreen += getGreen(data) * getGreen(data);
|
|
||||||
tempBlue += getBlue(data) * getBlue(data);
|
|
||||||
tempLightBlock += getLightBlock(data);
|
|
||||||
tempLightSky += getLightSky(data);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//we have at least 1 child
|
|
||||||
if (dataCount != 1)
|
|
||||||
{
|
|
||||||
tempRed = tempRed / numberOfChildren;
|
|
||||||
tempGreen = tempGreen / numberOfChildren;
|
|
||||||
tempBlue = tempBlue / numberOfChildren;
|
|
||||||
tempLightBlock = tempLightBlock / numberOfChildren;
|
|
||||||
tempLightSky = tempLightSky / numberOfChildren;
|
|
||||||
}
|
|
||||||
|
|
||||||
//data = createDataPoint(tempAlpha, tempRed, tempGreen, tempBlue, height, depth, tempLightSky, tempLightBlock, tempGenMode, allDefault);
|
|
||||||
//if (j > 0 && getColor(data) == getColor(dataPoint[j]))
|
|
||||||
//{
|
|
||||||
// add simplification at the end due to color
|
|
||||||
//}
|
|
||||||
|
|
||||||
output.set(j, createDataPoint(tempAlpha, (int) Math.sqrt(tempRed), (int) Math.sqrt(tempGreen), (int) Math.sqrt(tempBlue), yMax, yMin, tempLightSky, tempLightBlock, genMode));
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
*/
|
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
@@ -48,93 +48,6 @@ public class RenderUtil
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
//=================//
|
|
||||||
// culling methods //
|
|
||||||
//=================//
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Returns if the given ChunkPos is in the loaded area of the world.
|
|
||||||
*
|
|
||||||
* @param center the center of the loaded world (probably the player's ChunkPos)
|
|
||||||
*/
|
|
||||||
public static boolean isChunkPosInLoadedArea(DhChunkPos pos, DhChunkPos center)
|
|
||||||
{
|
|
||||||
return (pos.x >= center.x - MC_RENDER.getRenderDistance()
|
|
||||||
&& pos.x <= center.x + MC_RENDER.getRenderDistance())
|
|
||||||
&&
|
|
||||||
(pos.z >= center.z - MC_RENDER.getRenderDistance()
|
|
||||||
&& pos.z <= center.z + MC_RENDER.getRenderDistance());
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Returns if the given coordinate is in the loaded area of the world.
|
|
||||||
*
|
|
||||||
* @param centerCoordinate the center of the loaded world
|
|
||||||
*/
|
|
||||||
public static boolean isCoordinateInLoadedArea(int x, int z, int centerCoordinate)
|
|
||||||
{
|
|
||||||
return (x >= centerCoordinate - MC_RENDER.getRenderDistance()
|
|
||||||
&& x <= centerCoordinate + MC_RENDER.getRenderDistance())
|
|
||||||
&&
|
|
||||||
(z >= centerCoordinate - MC_RENDER.getRenderDistance()
|
|
||||||
&& z <= centerCoordinate + MC_RENDER.getRenderDistance());
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Find the coordinates that are in the center half of the given
|
|
||||||
* 2D matrix, starting at (0,0) and going to (2 * lodRadius, 2 * lodRadius).
|
|
||||||
*/
|
|
||||||
public static boolean isCoordinateInNearFogArea(int i, int j, int lodRadius)
|
|
||||||
{
|
|
||||||
int halfRadius = lodRadius / 2;
|
|
||||||
|
|
||||||
return (i >= lodRadius - halfRadius
|
|
||||||
&& i <= lodRadius + halfRadius)
|
|
||||||
&&
|
|
||||||
(j >= lodRadius - halfRadius
|
|
||||||
&& j <= lodRadius + halfRadius);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Returns true if one of the region's 4 corners is in front
|
|
||||||
* of the camera.
|
|
||||||
*/
|
|
||||||
public static boolean isRegionInViewFrustum(DhBlockPos playerBlockPos, Vec3f cameraDir, int vboRegionX, int vboRegionZ)
|
|
||||||
{
|
|
||||||
// convert the vbo position into a direction vector
|
|
||||||
// starting from the player's position
|
|
||||||
Vec3f vboVec = new Vec3f(vboRegionX * LodUtil.REGION_WIDTH, 0, vboRegionZ * LodUtil.REGION_WIDTH);
|
|
||||||
Vec3f playerVec = new Vec3f(playerBlockPos.x, playerBlockPos.y, playerBlockPos.z);
|
|
||||||
|
|
||||||
vboVec.subtract(playerVec);
|
|
||||||
|
|
||||||
// calculate the 4 corners
|
|
||||||
Vec3f vboSeVec = new Vec3f(vboVec.x + LodUtil.REGION_WIDTH, vboVec.y, vboVec.z + LodUtil.REGION_WIDTH);
|
|
||||||
Vec3f vboSwVec = new Vec3f(vboVec.x, vboVec.y, vboVec.z + LodUtil.REGION_WIDTH);
|
|
||||||
Vec3f vboNwVec = new Vec3f(vboVec.x, vboVec.y, vboVec.z);
|
|
||||||
Vec3f vboNeVec = new Vec3f(vboVec.x + LodUtil.REGION_WIDTH, vboVec.y, vboVec.z);
|
|
||||||
|
|
||||||
// if any corner is visible, this region should be rendered
|
|
||||||
return isNormalizedVectorInViewFrustum(vboSeVec, cameraDir) ||
|
|
||||||
isNormalizedVectorInViewFrustum(vboSwVec, cameraDir) ||
|
|
||||||
isNormalizedVectorInViewFrustum(vboNwVec, cameraDir) ||
|
|
||||||
isNormalizedVectorInViewFrustum(vboNeVec, cameraDir);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Currently takes the dot product of the two vectors,
|
|
||||||
* but in the future could do more complicated frustum culling tests.
|
|
||||||
*/
|
|
||||||
private static boolean isNormalizedVectorInViewFrustum(Vec3f objectVector, Vec3f cameraDir)
|
|
||||||
{
|
|
||||||
// the -0.1 is to offer a slight buffer, so we are
|
|
||||||
// more likely to render LODs and thus, hopefully prevent
|
|
||||||
// flickering or odd disappearances
|
|
||||||
return objectVector.dotProduct(cameraDir) > -0.1;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
//=====================//
|
//=====================//
|
||||||
// matrix manipulation //
|
// matrix manipulation //
|
||||||
//=====================//
|
//=====================//
|
||||||
@@ -166,19 +79,6 @@ public class RenderUtil
|
|||||||
return mcModelViewMat.copy();
|
return mcModelViewMat.copy();
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
|
||||||
* create and return a new combined modelView/projection matrix based on MC's modelView and projection matrices
|
|
||||||
*
|
|
||||||
* @param mcProjMat Minecraft's current projection matrix
|
|
||||||
* @param mcModelViewMat Minecraft's current model view matrix
|
|
||||||
*/
|
|
||||||
public static Mat4f createCombinedModelViewProjectionMatrix(Mat4f mcProjMat, Mat4f mcModelViewMat, float partialTicks)
|
|
||||||
{
|
|
||||||
Mat4f lodProj = createLodProjectionMatrix(mcProjMat, partialTicks);
|
|
||||||
lodProj.multiply(createLodModelViewMatrix(mcModelViewMat));
|
|
||||||
return lodProj;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static float getNearClipPlaneDistanceInBlocks(float partialTicks)
|
public static float getNearClipPlaneDistanceInBlocks(float partialTicks)
|
||||||
{
|
{
|
||||||
int chunkRenderDistance = MC_RENDER.getRenderDistance();
|
int chunkRenderDistance = MC_RENDER.getRenderDistance();
|
||||||
|
|||||||
-100
@@ -1,100 +0,0 @@
|
|||||||
/*
|
|
||||||
* This file is part of the Distant Horizons mod
|
|
||||||
* licensed under the GNU LGPL v3 License.
|
|
||||||
*
|
|
||||||
* Copyright (C) 2020-2023 James Seibel
|
|
||||||
*
|
|
||||||
* This program is free software: you can redistribute it and/or modify
|
|
||||||
* it under the terms of the GNU Lesser General Public License as published by
|
|
||||||
* the Free Software Foundation, version 3.
|
|
||||||
*
|
|
||||||
* This program is distributed in the hope that it will be useful,
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
* GNU Lesser General Public License for more details.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU Lesser General Public License
|
|
||||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
||||||
*/
|
|
||||||
|
|
||||||
package com.seibel.distanthorizons.core.util.gridList;
|
|
||||||
|
|
||||||
import com.seibel.distanthorizons.core.pos.Pos2D;
|
|
||||||
import com.seibel.distanthorizons.core.util.objects.BoolType;
|
|
||||||
|
|
||||||
import java.util.Iterator;
|
|
||||||
import java.util.function.IntPredicate;
|
|
||||||
|
|
||||||
public class EdgeDistanceBooleanGrid extends PosArrayGridList<BoolType>
|
|
||||||
{
|
|
||||||
ArrayGridList<Integer> edgeCache = null;
|
|
||||||
|
|
||||||
public EdgeDistanceBooleanGrid(Iterator<Pos2D> posIter, int offsetX, int offsetY, int gridSize)
|
|
||||||
{
|
|
||||||
super(gridSize, offsetX, offsetY);
|
|
||||||
while (posIter.hasNext())
|
|
||||||
{
|
|
||||||
Pos2D p = posIter.next();
|
|
||||||
this.set(p, BoolType.TRUE);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Return false if it is indeed updated
|
|
||||||
private static boolean updatePos(ArrayGridList<Integer> grid, int ox, int oy)
|
|
||||||
{
|
|
||||||
if (grid.get(ox, oy) < 0) return true;
|
|
||||||
if (ox == 0 || oy == 0 || ox == grid.gridSize - 1 || oy == grid.gridSize - 1)
|
|
||||||
{
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
int v = grid.get(ox, oy);
|
|
||||||
if (
|
|
||||||
grid.get(ox, oy + 1) < v ||
|
|
||||||
grid.get(ox, oy - 1) < v ||
|
|
||||||
grid.get(ox + 1, oy) < v ||
|
|
||||||
grid.get(ox - 1, oy) < v
|
|
||||||
)
|
|
||||||
{
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
grid.set(ox, oy, v + 1);
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//FIXME: This is slow and expensive. Use queue to make this skip recheck done pos
|
|
||||||
private void computeEdgeCache()
|
|
||||||
{
|
|
||||||
if (edgeCache != null) return;
|
|
||||||
|
|
||||||
edgeCache = new ArrayGridList<Integer>(gridSize, (ox, oy) -> {
|
|
||||||
BoolType b = get(ox + getOffsetX(), oy + getOffsetY());
|
|
||||||
return b == null ? -1 : 0;
|
|
||||||
});
|
|
||||||
|
|
||||||
final boolean[] isDone = {false};
|
|
||||||
while (!isDone[0])
|
|
||||||
{
|
|
||||||
isDone[0] = true;
|
|
||||||
edgeCache.forEachPos((ox, oy) -> {
|
|
||||||
isDone[0] &= updatePos(edgeCache, ox, oy);
|
|
||||||
});
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// 0 means right on the edge, while 1 means 1 ceil away. Uses Manhattan Distance
|
|
||||||
public <T extends ArrayGridList<BoolType>> void flagAllWithDistance(T list, IntPredicate predicate)
|
|
||||||
{
|
|
||||||
computeEdgeCache();
|
|
||||||
edgeCache.forEachPos((ox, oy) -> {
|
|
||||||
int v = edgeCache.get(ox, oy);
|
|
||||||
if (v < 0 || !predicate.test(v)) return;
|
|
||||||
list.set(ox + getOffsetX(), oy + getOffsetY(), BoolType.TRUE);
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
}
|
|
||||||
+19
@@ -141,6 +141,25 @@ public class ChunkLightStorage
|
|||||||
lightSection.set(x, y, z, lightLevel);
|
lightSection.set(x, y, z, lightLevel);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void clear()
|
||||||
|
{
|
||||||
|
if (this.lightSections != null)
|
||||||
|
{
|
||||||
|
for (int i = 0; i < this.lightSections.length; i++)
|
||||||
|
{
|
||||||
|
LightSection section = this.lightSections[i];
|
||||||
|
if (section != null)
|
||||||
|
{
|
||||||
|
section.constantValue = LodUtil.MIN_MC_LIGHT;
|
||||||
|
if (section.data != null)
|
||||||
|
{
|
||||||
|
Arrays.fill(section.data, 0L);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
//================//
|
//================//
|
||||||
|
|||||||
+85
-10
@@ -25,6 +25,7 @@ import com.seibel.distanthorizons.core.pos.DhBlockPos2D;
|
|||||||
import com.seibel.distanthorizons.core.pos.DhChunkPos;
|
import com.seibel.distanthorizons.core.pos.DhChunkPos;
|
||||||
import com.seibel.distanthorizons.core.sql.dto.BeaconBeamDTO;
|
import com.seibel.distanthorizons.core.sql.dto.BeaconBeamDTO;
|
||||||
import com.seibel.distanthorizons.core.wrapperInterfaces.block.IBlockStateWrapper;
|
import com.seibel.distanthorizons.core.wrapperInterfaces.block.IBlockStateWrapper;
|
||||||
|
import com.seibel.distanthorizons.core.wrapperInterfaces.world.ILevelWrapper;
|
||||||
import com.seibel.distanthorizons.coreapi.ModInfo;
|
import com.seibel.distanthorizons.coreapi.ModInfo;
|
||||||
import com.seibel.distanthorizons.coreapi.interfaces.dependencyInjection.IBindable;
|
import com.seibel.distanthorizons.coreapi.interfaces.dependencyInjection.IBindable;
|
||||||
import com.seibel.distanthorizons.core.util.LodUtil;
|
import com.seibel.distanthorizons.core.util.LodUtil;
|
||||||
@@ -79,9 +80,11 @@ public interface IChunkWrapper extends IBindable
|
|||||||
|
|
||||||
int getDhSkyLight(int relX, int relY, int relZ);
|
int getDhSkyLight(int relX, int relY, int relZ);
|
||||||
void setDhSkyLight(int relX, int relY, int relZ, int lightValue);
|
void setDhSkyLight(int relX, int relY, int relZ, int lightValue);
|
||||||
|
void clearDhSkyLighting();
|
||||||
|
|
||||||
int getDhBlockLight(int relX, int relY, int relZ);
|
int getDhBlockLight(int relX, int relY, int relZ);
|
||||||
void setDhBlockLight(int relX, int relY, int relZ, int lightValue);
|
void setDhBlockLight(int relX, int relY, int relZ, int lightValue);
|
||||||
|
void clearDhBlockLighting();
|
||||||
|
|
||||||
int getBlockLight(int relX, int relY, int relZ);
|
int getBlockLight(int relX, int relY, int relZ);
|
||||||
int getSkyLight(int relX, int relY, int relZ);
|
int getSkyLight(int relX, int relY, int relZ);
|
||||||
@@ -150,29 +153,77 @@ public interface IChunkWrapper extends IBindable
|
|||||||
* This is generally done in cases where MC's lighting is correct now, but may not be later (like when a chunk is unloading).
|
* This is generally done in cases where MC's lighting is correct now, but may not be later (like when a chunk is unloading).
|
||||||
*
|
*
|
||||||
* @throws IllegalStateException if the chunk's lighting isn't valid. This is done to prevent accidentally baking broken lighting.
|
* @throws IllegalStateException if the chunk's lighting isn't valid. This is done to prevent accidentally baking broken lighting.
|
||||||
|
* @return true if the chunk's lighting was successfully populated, false otherwise
|
||||||
*/
|
*/
|
||||||
default void bakeDhLightingUsingMcLightingEngine() throws IllegalStateException
|
@Deprecated
|
||||||
|
default boolean bakeDhLightingUsingMcLightingEngine(ILevelWrapper levelWrapper) throws IllegalStateException
|
||||||
{
|
{
|
||||||
if (!this.isLightCorrect())
|
if (!this.isLightCorrect())
|
||||||
{
|
{
|
||||||
throw new IllegalStateException("Unable to bake lighting for for chunk [" + this.getChunkPos() + "], Minecraft lighting not valid.");
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
// get the lighting for every relative block pos
|
//=======================//
|
||||||
|
// get lighting for each //
|
||||||
|
// relative block pos //
|
||||||
|
//=======================//
|
||||||
|
|
||||||
|
boolean lightingFound = false;
|
||||||
|
// if the level doesn't have sky lights, then this check can be ignored
|
||||||
|
// since all sky light values will be 0 anyway
|
||||||
|
boolean skyLightingFound = !levelWrapper.hasSkyLight();
|
||||||
|
|
||||||
for (int relX = 0; relX < LodUtil.CHUNK_WIDTH; relX++)
|
for (int relX = 0; relX < LodUtil.CHUNK_WIDTH; relX++)
|
||||||
{
|
{
|
||||||
for (int relZ = 0; relZ < LodUtil.CHUNK_WIDTH; relZ++)
|
for (int relZ = 0; relZ < LodUtil.CHUNK_WIDTH; relZ++)
|
||||||
{
|
{
|
||||||
for (int y = this.getMinBuildHeight(); y < this.getMaxBuildHeight(); y++)
|
for (int y = this.getMinBuildHeight(); y < this.getMaxBuildHeight(); y++)
|
||||||
{
|
{
|
||||||
this.setDhSkyLight(relX, y, relZ, this.getSkyLight(relX, y, relZ));
|
int skyLight = this.getSkyLight(relX, y, relZ);
|
||||||
this.setDhBlockLight(relX, y, relZ, this.getBlockLight(relX, y, relZ));
|
this.setDhSkyLight(relX, y, relZ, skyLight);
|
||||||
|
int blockLight = this.getBlockLight(relX, y, relZ);
|
||||||
|
this.setDhBlockLight(relX, y, relZ, blockLight);
|
||||||
|
|
||||||
|
// MC defaults to max sky light and no block light, including underground blocks.
|
||||||
|
// If any position has something different then those default values, it's likely that the
|
||||||
|
// lighting was properly populated for at least part of the chunk
|
||||||
|
if (!lightingFound &&
|
||||||
|
(skyLight != LodUtil.MAX_MC_LIGHT || blockLight != LodUtil.MIN_MC_LIGHT))
|
||||||
|
{
|
||||||
|
lightingFound = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!skyLightingFound
|
||||||
|
&& skyLight != LodUtil.MIN_MC_LIGHT)
|
||||||
|
{
|
||||||
|
skyLightingFound = true;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
//=================//
|
||||||
|
// validate result //
|
||||||
|
//=================//
|
||||||
|
|
||||||
|
// if no lighting was found or the sky is always black, the lighting is likely broken
|
||||||
|
if (!lightingFound || !skyLightingFound
|
||||||
|
// if lighting is no longer correct or doesn't match the saved values
|
||||||
|
// its very likely it broke halfway through and will need regenerating
|
||||||
|
|| !this.isLightCorrect()
|
||||||
|
|| this.getSkyLight(0, 0, 0) != this.getDhSkyLight(0,0,0)
|
||||||
|
|| this.getBlockLight(0, 0, 0) != this.getDhBlockLight(0,0,0))
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
// lighting is valid
|
||||||
this.setIsDhLightCorrect(true);
|
this.setIsDhLightCorrect(true);
|
||||||
this.setUseDhLighting(true);
|
this.setUseDhLighting(true);
|
||||||
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@@ -229,18 +280,42 @@ public interface IChunkWrapper extends IBindable
|
|||||||
int hash = 31;
|
int hash = 31;
|
||||||
int primeBlockMultiplier = 227;
|
int primeBlockMultiplier = 227;
|
||||||
int primeBiomeMultiplier = 701;
|
int primeBiomeMultiplier = 701;
|
||||||
|
int primeHeightMultiplier = 137;
|
||||||
|
|
||||||
int minBuildHeight = this.getMinBuildHeight();
|
int minBuildHeight = this.getMaxNonEmptyHeight();
|
||||||
int maxBuildHeight = this.getMaxBuildHeight();
|
int maxBuildHeight = this.getMinNonEmptyHeight();
|
||||||
|
|
||||||
|
|
||||||
|
// most blocks (only some blocks are sampled since checking every block is a very slow operation)
|
||||||
|
for (int x = 0; x < LodUtil.CHUNK_WIDTH; x+=2)
|
||||||
|
{
|
||||||
|
for (int z = 0; z < LodUtil.CHUNK_WIDTH; z+=2)
|
||||||
|
{
|
||||||
|
for (int y = minBuildHeight; y < maxBuildHeight; y+=8)
|
||||||
|
{
|
||||||
|
hash = (hash * primeBlockMultiplier) + this.getBlockState(x, y, z).hashCode();
|
||||||
|
hash = (hash * primeBiomeMultiplier) + this.getBiome(x, y, z).hashCode();
|
||||||
|
hash = (hash * primeHeightMultiplier) + y;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// surface (this should cover most cases for when users modify chunks)
|
||||||
for (int x = 0; x < LodUtil.CHUNK_WIDTH; x++)
|
for (int x = 0; x < LodUtil.CHUNK_WIDTH; x++)
|
||||||
{
|
{
|
||||||
for (int z = 0; z < LodUtil.CHUNK_WIDTH; z++)
|
for (int z = 0; z < LodUtil.CHUNK_WIDTH; z++)
|
||||||
{
|
{
|
||||||
for (int y = minBuildHeight; y < maxBuildHeight; y++)
|
int lightBlockingY = this.getLightBlockingHeightMapValue(x, z);
|
||||||
|
hash = (hash * primeBlockMultiplier) + this.getBlockState(x, lightBlockingY, z).hashCode();
|
||||||
|
hash = (hash * primeBiomeMultiplier) + this.getBiome(x, lightBlockingY, z).hashCode();
|
||||||
|
hash = (hash * primeHeightMultiplier) + lightBlockingY;
|
||||||
|
|
||||||
|
int solidY = this.getSolidHeightMapValue(x, z);
|
||||||
|
if (solidY != lightBlockingY)
|
||||||
{
|
{
|
||||||
hash = (hash * primeBlockMultiplier) + this.getBlockState(x, y, z).hashCode();
|
hash = (hash * primeBlockMultiplier) + this.getBlockState(x, solidY, z).hashCode();
|
||||||
hash = (hash * primeBiomeMultiplier) + this.getBiome(x, y, z).hashCode();
|
hash = (hash * primeBiomeMultiplier) + this.getBiome(x, solidY, z).hashCode();
|
||||||
|
hash = (hash * primeHeightMultiplier) + solidY;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
-65
@@ -48,18 +48,10 @@ public interface IMinecraftRenderWrapper extends IBindable
|
|||||||
{
|
{
|
||||||
Vec3f getLookAtVector();
|
Vec3f getLookAtVector();
|
||||||
|
|
||||||
DhBlockPos getCameraBlockPosition();
|
|
||||||
|
|
||||||
boolean playerHasBlindingEffect();
|
boolean playerHasBlindingEffect();
|
||||||
|
|
||||||
Vec3d getCameraExactPosition();
|
Vec3d getCameraExactPosition();
|
||||||
|
|
||||||
Mat4f getWorldViewMatrix();
|
|
||||||
|
|
||||||
Mat4f getDefaultProjectionMatrix(float partialTicks);
|
|
||||||
|
|
||||||
double getGamma();
|
|
||||||
|
|
||||||
Color getFogColor(float partialTicks);
|
Color getFogColor(float partialTicks);
|
||||||
|
|
||||||
default Color getSpecialFogColor(float partialTicks) { return getFogColor(partialTicks); }
|
default Color getSpecialFogColor(float partialTicks) { return getFogColor(partialTicks); }
|
||||||
@@ -90,63 +82,6 @@ public interface IMinecraftRenderWrapper extends IBindable
|
|||||||
*/
|
*/
|
||||||
void clearTargetFrameBuffer();
|
void clearTargetFrameBuffer();
|
||||||
|
|
||||||
/**
|
|
||||||
* This method returns the ChunkPos of all chunks that Minecraft
|
|
||||||
* is going to render this frame.
|
|
||||||
* <br>
|
|
||||||
* If not implemented this calls {@link #getMaximumRenderedChunks()}.
|
|
||||||
*/
|
|
||||||
default HashSet<DhChunkPos> getVanillaRenderedChunks()
|
|
||||||
{
|
|
||||||
// FIXME: Is this actually required? Does it make a differance if it exists or not?
|
|
||||||
ISodiumAccessor sodium = ModAccessorInjector.INSTANCE.get(ISodiumAccessor.class);
|
|
||||||
return sodium == null ? getMaximumRenderedChunks() : sodium.getNormalRenderedChunks();
|
|
||||||
}
|
|
||||||
|
|
||||||
static boolean correctedCheckRadius(int dx, int dz, int radius2Mul4)
|
|
||||||
{
|
|
||||||
dx = dx * 2;// + (dx < 0 ? -1 : 1);
|
|
||||||
dz = dz * 2;// + (dz < 0 ? -1 : 1);
|
|
||||||
return (dx * dx + dz * dz <= radius2Mul4);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* <strong>Doesn't need to be implemented.</strong> <br>
|
|
||||||
* Returns every chunk position within the vanilla render distance.
|
|
||||||
*/
|
|
||||||
default HashSet<DhChunkPos> getMaximumRenderedChunks()
|
|
||||||
{
|
|
||||||
IMinecraftClientWrapper mcWrapper = SingletonInjector.INSTANCE.get(IMinecraftClientWrapper.class);
|
|
||||||
IWrapperFactory factory = SingletonInjector.INSTANCE.get(IWrapperFactory.class);
|
|
||||||
IVersionConstants versionConstants = SingletonInjector.INSTANCE.get(IVersionConstants.class);
|
|
||||||
IMinecraftClientWrapper minecraft = SingletonInjector.INSTANCE.get(IMinecraftClientWrapper.class);
|
|
||||||
ILevelWrapper clientWorld = minecraft.getWrappedClientLevel();
|
|
||||||
|
|
||||||
int chunkDist = this.getRenderDistance() + 1; // For some reason having '+1' is actually closer to real value
|
|
||||||
|
|
||||||
DhChunkPos centerChunkPos = mcWrapper.getPlayerChunkPos();
|
|
||||||
int centerChunkX = centerChunkPos.x;
|
|
||||||
int centerChunkZ = centerChunkPos.z;
|
|
||||||
int chunkDist2Mul4 = chunkDist * chunkDist * 4;
|
|
||||||
|
|
||||||
// add every position within render distance
|
|
||||||
HashSet<DhChunkPos> renderedPos = new HashSet<DhChunkPos>();
|
|
||||||
for (int deltaChunkX = -chunkDist; deltaChunkX <= chunkDist; deltaChunkX++)
|
|
||||||
{
|
|
||||||
for (int deltaChunkZ = -chunkDist; deltaChunkZ <= chunkDist; deltaChunkZ++)
|
|
||||||
{
|
|
||||||
if (!versionConstants.isVanillaRenderedChunkSquare() &&
|
|
||||||
!correctedCheckRadius(deltaChunkX, deltaChunkZ, chunkDist2Mul4))
|
|
||||||
{
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
if (!clientWorld.hasChunkLoaded(centerChunkX + deltaChunkX, centerChunkZ + deltaChunkZ)) continue;
|
|
||||||
renderedPos.add(new DhChunkPos(centerChunkX + deltaChunkX, centerChunkZ + deltaChunkZ));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return renderedPos;
|
|
||||||
}
|
|
||||||
|
|
||||||
/** Can return null if the given level hasn't had a light map assigned to it */
|
/** Can return null if the given level hasn't had a light map assigned to it */
|
||||||
@Nullable
|
@Nullable
|
||||||
ILightMapWrapper getLightmapWrapper(ILevelWrapper level);
|
ILightMapWrapper getLightmapWrapper(ILevelWrapper level);
|
||||||
|
|||||||
-2
@@ -25,8 +25,6 @@ import java.util.HashSet;
|
|||||||
|
|
||||||
public interface ISodiumAccessor extends IModAccessor
|
public interface ISodiumAccessor extends IModAccessor
|
||||||
{
|
{
|
||||||
HashSet<DhChunkPos> getNormalRenderedChunks();
|
|
||||||
|
|
||||||
/** A temporary overwrite for a config in sodium 0.5 to fix their terrain from showing, will be removed once a proper fix is added */
|
/** A temporary overwrite for a config in sodium 0.5 to fix their terrain from showing, will be removed once a proper fix is added */
|
||||||
void setFogOcclusion(boolean b); // FIXME
|
void setFogOcclusion(boolean b); // FIXME
|
||||||
|
|
||||||
|
|||||||
+2
-4
@@ -19,8 +19,6 @@
|
|||||||
|
|
||||||
package com.seibel.distanthorizons.core.wrapperInterfaces.world;
|
package com.seibel.distanthorizons.core.wrapperInterfaces.world;
|
||||||
|
|
||||||
import com.seibel.distanthorizons.core.level.IDhClientLevel;
|
|
||||||
import com.seibel.distanthorizons.core.level.IDhLevel;
|
|
||||||
import com.seibel.distanthorizons.core.pos.DhBlockPos;
|
import com.seibel.distanthorizons.core.pos.DhBlockPos;
|
||||||
import com.seibel.distanthorizons.core.wrapperInterfaces.block.IBlockStateWrapper;
|
import com.seibel.distanthorizons.core.wrapperInterfaces.block.IBlockStateWrapper;
|
||||||
import org.jetbrains.annotations.Nullable;
|
import org.jetbrains.annotations.Nullable;
|
||||||
@@ -34,10 +32,10 @@ public interface IClientLevelWrapper extends ILevelWrapper
|
|||||||
@Nullable
|
@Nullable
|
||||||
IServerLevelWrapper tryGetServerSideWrapper();
|
IServerLevelWrapper tryGetServerSideWrapper();
|
||||||
|
|
||||||
int computeBaseColor(DhBlockPos pos, IBiomeWrapper biome, IBlockStateWrapper blockState);
|
int getBlockColor(DhBlockPos pos, IBiomeWrapper biome, IBlockStateWrapper blockState);
|
||||||
|
|
||||||
/** @return -1 if there was a problem getting the color */
|
/** @return -1 if there was a problem getting the color */
|
||||||
int getDirtBlockColor();
|
int getDirtBlockColor();
|
||||||
|
void clearBlockColorCache();
|
||||||
|
|
||||||
/** Will return null if there was an issue finding the biome. */
|
/** Will return null if there was an issue finding the biome. */
|
||||||
@Nullable
|
@Nullable
|
||||||
|
|||||||
@@ -499,6 +499,12 @@
|
|||||||
"Column Builder Limit - X Pos",
|
"Column Builder Limit - X Pos",
|
||||||
"distanthorizons.config.client.advanced.debugging.columnBuilderDebugZPos":
|
"distanthorizons.config.client.advanced.debugging.columnBuilderDebugZPos":
|
||||||
"Column Builder Limit - Z Pos",
|
"Column Builder Limit - Z Pos",
|
||||||
|
"distanthorizons.config.client.advanced.debugging.columnBuilderDebugXRow":
|
||||||
|
"Column Builder Limit - X Row",
|
||||||
|
"distanthorizons.config.client.advanced.debugging.columnBuilderDebugZRow":
|
||||||
|
"Column Builder Limit - Z Row",
|
||||||
|
"distanthorizons.config.client.advanced.debugging.columnBuilderDebugColumnIndex":
|
||||||
|
"Column Builder Limit - Col Index",
|
||||||
|
|
||||||
|
|
||||||
"distanthorizons.config.client.advanced.buffers":
|
"distanthorizons.config.client.advanced.buffers":
|
||||||
@@ -560,6 +566,8 @@
|
|||||||
"Show Low Memory Warning",
|
"Show Low Memory Warning",
|
||||||
"distanthorizons.config.client.advanced.logging.showReplayWarningOnStartup":
|
"distanthorizons.config.client.advanced.logging.showReplayWarningOnStartup":
|
||||||
"Show Replay Warning",
|
"Show Replay Warning",
|
||||||
|
"distanthorizons.config.client.advanced.logging.showModCompatibilityWarningsOnStartup":
|
||||||
|
"Show Mod Compatibility Warnings",
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -350,6 +350,8 @@ public class LightingTestChunkWrapper implements IChunkWrapper
|
|||||||
}
|
}
|
||||||
return this.blockLightStorage;
|
return this.blockLightStorage;
|
||||||
}
|
}
|
||||||
|
@Override
|
||||||
|
public void clearDhBlockLighting() { throw new UnsupportedOperationException("Not implemented"); }
|
||||||
|
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
@@ -364,6 +366,8 @@ public class LightingTestChunkWrapper implements IChunkWrapper
|
|||||||
this.throwIndexOutOfBoundsIfRelativePosOutsideChunkBounds(relX, y, relZ);
|
this.throwIndexOutOfBoundsIfRelativePosOutsideChunkBounds(relX, y, relZ);
|
||||||
this.getSkyLightStorage().set(relX, y, relZ, lightValue);
|
this.getSkyLightStorage().set(relX, y, relZ, lightValue);
|
||||||
}
|
}
|
||||||
|
@Override
|
||||||
|
public void clearDhSkyLighting() { throw new UnsupportedOperationException("Not implemented"); }
|
||||||
|
|
||||||
private ChunkLightStorage getSkyLightStorage()
|
private ChunkLightStorage getSkyLightStorage()
|
||||||
{
|
{
|
||||||
|
|||||||
Reference in New Issue
Block a user