Remove deprecated LodQuadBuilder code
This commit is contained in:
+37
-42
@@ -35,6 +35,8 @@ public class ColumnBox
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{
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private static final IMinecraftClientWrapper MC = SingletonInjector.INSTANCE.get(IMinecraftClientWrapper.class);
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public static void addBoxQuadsToBuilder(
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LodQuadBuilder builder,
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short xSize, short ySize, short zSize,
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@@ -42,6 +44,10 @@ public class ColumnBox
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int color, byte irisBlockMaterialId, byte skyLight, byte blockLight,
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long topData, long bottomData, ColumnArrayView[] adjData)
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{
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//================//
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// variable setup //
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//================//
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short maxX = (short) (x + xSize);
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short maxY = (short) (minY + ySize);
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short maxZ = (short) (z + zSize);
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@@ -53,33 +59,15 @@ public class ColumnBox
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boolean isTopTransparent = RenderDataPointUtil.getAlpha(topData) < 255 && LodRenderer.transparencyEnabled;
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boolean isBottomTransparent = RenderDataPointUtil.getAlpha(bottomData) < 255 && LodRenderer.transparencyEnabled;
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// if there isn't any data below this LOD, make this LOD's color opaque to prevent seeing void through transparent blocks
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// Note: this LOD should still be considered transparent for this method's checks, otherwise rendering bugs may occur
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// FIXME this transparency change should be applied before this point since this could affect other areas
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// This may also be better than handling the LOD as transparent, but that is TBD
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if (!RenderDataPointUtil.doesDataPointExist(bottomData))
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{
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color = ColorUtil.setAlpha(color, 255);
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}
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// cave culling prevention
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// prevents certain faces from being culled underground that should be allowed
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if (builder.skipQuadsWithZeroSkylight
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&& 0 == skyLight
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&& builder.skyLightCullingBelow > maxY
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&& (
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(RenderDataPointUtil.getAlpha(topData) < 255 && RenderDataPointUtil.getYMax(topData) >= builder.skyLightCullingBelow)
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|| (RenderDataPointUtil.getYMin(topData) >= builder.skyLightCullingBelow)
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|| !RenderDataPointUtil.doesDataPointExist(topData)
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)
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)
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{
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maxY = builder.skyLightCullingBelow;
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}
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// fake ocean transparency
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if (LodRenderer.transparencyEnabled && LodRenderer.fakeOceanFloor)
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{
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@@ -99,7 +87,9 @@ public class ColumnBox
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// add top and bottom faces if requested //
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//==========================//
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// add top and bottom faces //
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//==========================//
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boolean skipTop = RenderDataPointUtil.doesDataPointExist(topData) && (RenderDataPointUtil.getYMin(topData) == maxY) && !isTopTransparent;
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if (!skipTop)
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@@ -114,14 +104,16 @@ public class ColumnBox
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}
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// add North, south, east, and west faces if requested //
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// TODO merge duplicate code
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//NORTH face vertex creation
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//========================================//
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// add North, south, east, and west faces //
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//========================================//
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// NORTH face
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{
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ColumnArrayView adjDataNorth = adjData[EDhDirection.NORTH.ordinal() - 2]; // TODO can we use something other than ordinal-2?
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int adjOverlapNorth = ColorUtil.INVISIBLE;
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if (adjDataNorth == null)
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ColumnArrayView adjCol = adjData[EDhDirection.NORTH.ordinal() - 2]; // TODO can we use something other than ordinal-2?
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int adjOverlapNorth = ColorUtil.INVISIBLE; // can be set to a non-invisible color for debugging overlapping quads for a specific face
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if (adjCol == null)
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{
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// add an adjacent face if this is opaque face or transparent over the void
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if (!isTransparent || overVoid)
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@@ -131,49 +123,49 @@ public class ColumnBox
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}
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else
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{
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makeAdjVerticalQuad(builder, adjDataNorth, EDhDirection.NORTH, x, minY, z, xSize, ySize,
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makeAdjVerticalQuad(builder, adjCol, EDhDirection.NORTH, x, minY, z, xSize, ySize,
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color, adjOverlapNorth, irisBlockMaterialId, skyLightTop, blockLight,
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topData, bottomData);
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}
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}
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//SOUTH face vertex creation
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// SOUTH face
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{
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ColumnArrayView adjDataSouth = adjData[EDhDirection.SOUTH.ordinal() - 2];
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ColumnArrayView adjCol = adjData[EDhDirection.SOUTH.ordinal() - 2];
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int adjOverlapSouth = ColorUtil.INVISIBLE;
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if (adjDataSouth == null)
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if (adjCol == null)
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{
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if (!isTransparent || overVoid)
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builder.addQuadAdj(EDhDirection.SOUTH, x, minY, maxZ, xSize, ySize, color, irisBlockMaterialId, LodUtil.MAX_MC_LIGHT, blockLight);
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}
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else
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{
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makeAdjVerticalQuad(builder, adjDataSouth, EDhDirection.SOUTH, x, minY, maxZ, xSize, ySize,
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makeAdjVerticalQuad(builder, adjCol, EDhDirection.SOUTH, x, minY, maxZ, xSize, ySize,
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color, adjOverlapSouth, irisBlockMaterialId, skyLightTop, blockLight,
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topData, bottomData);
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}
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}
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//WEST face vertex creation
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// WEST face
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{
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ColumnArrayView adjDataWest = adjData[EDhDirection.WEST.ordinal() - 2];
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ColumnArrayView adjCol = adjData[EDhDirection.WEST.ordinal() - 2];
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int adjOverlapWest = ColorUtil.INVISIBLE;
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if (adjDataWest == null)
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if (adjCol == null)
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{
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if (!isTransparent || overVoid)
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builder.addQuadAdj(EDhDirection.WEST, x, minY, z, zSize, ySize, color, irisBlockMaterialId, LodUtil.MAX_MC_LIGHT, blockLight);
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}
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else
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{
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makeAdjVerticalQuad(builder, adjDataWest, EDhDirection.WEST, x, minY, z, zSize, ySize,
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makeAdjVerticalQuad(builder, adjCol, EDhDirection.WEST, x, minY, z, zSize, ySize,
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color, adjOverlapWest, irisBlockMaterialId, skyLightTop, blockLight,
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topData, bottomData);
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}
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}
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//EAST face vertex creation
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// EAST face
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{
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ColumnArrayView adjDataEast = adjData[EDhDirection.EAST.ordinal() - 2];
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ColumnArrayView adjCol = adjData[EDhDirection.EAST.ordinal() - 2];
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int adjOverlapEast = ColorUtil.INVISIBLE;
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if (adjData[EDhDirection.EAST.ordinal() - 2] == null)
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{
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@@ -182,7 +174,7 @@ public class ColumnBox
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}
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else
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{
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makeAdjVerticalQuad(builder, adjDataEast, EDhDirection.EAST, maxX, minY, z, zSize, ySize,
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makeAdjVerticalQuad(builder, adjCol, EDhDirection.EAST, maxX, minY, z, zSize, ySize,
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color, adjOverlapEast, irisBlockMaterialId, skyLightTop, blockLight,
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topData, bottomData);
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}
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@@ -356,7 +348,7 @@ public class ColumnBox
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if (yMax <= adjYMax)
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{
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// The input face is completely inside the adj's face, don't render it
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if (debugOverlapColor != 0)
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if (debugOverlapColor != ColorUtil.INVISIBLE)
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{
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builder.addQuadAdj(direction, x, yMin, z, horizontalWidth, ySize, debugOverlapColor, irisBlockMaterialId, LodUtil.MAX_MC_LIGHT, LodUtil.MAX_MC_LIGHT);
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}
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@@ -365,7 +357,7 @@ public class ColumnBox
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{
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// the adj data intersects the lower part of the input data, don't render below the intersection
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if (adjYMax > yMin && debugOverlapColor != 0)
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if (adjYMax > yMin && debugOverlapColor != ColorUtil.INVISIBLE)
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{
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builder.addQuadAdj(direction, x, yMin, z, horizontalWidth, (short) (adjYMax - yMin), debugOverlapColor, irisBlockMaterialId, LodUtil.MAX_MC_LIGHT, LodUtil.MAX_MC_LIGHT);
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}
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@@ -374,6 +366,9 @@ public class ColumnBox
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// if there was another face finish the last one and then break
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if (firstFace)
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{
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// TODO sections next to transparent (water) need to be split up
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// everything works correctly with opaque water
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builder.addQuadAdj(direction, x, adjYMax, z, horizontalWidth, (short) (yMax - adjYMax), color, irisBlockMaterialId,
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RenderDataPointUtil.getLightSky(adjPoint), blockLight);
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}
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@@ -411,7 +406,7 @@ public class ColumnBox
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// Basically: y _______ < yMax <= height
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// _______&&: y < depth < yMax
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// the adj data intersects the higher part of the current data
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if (debugOverlapColor != 0)
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if (debugOverlapColor != ColorUtil.INVISIBLE)
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{
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builder.addQuadAdj(direction, x, adjYMin, z, horizontalWidth, (short) (yMax - adjYMin), debugOverlapColor, irisBlockMaterialId, LodUtil.MAX_MC_LIGHT, LodUtil.MAX_MC_LIGHT);
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}
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@@ -422,7 +417,7 @@ public class ColumnBox
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{
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// Otherwise: y < _____ height < yMax
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// _______&&: y < depth ______ < yMax
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if (debugOverlapColor != 0)
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if (debugOverlapColor != ColorUtil.INVISIBLE)
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{
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builder.addQuadAdj(direction, x, adjYMin, z, horizontalWidth, (short) (adjYMax - adjYMin), debugOverlapColor, irisBlockMaterialId, LodUtil.MAX_MC_LIGHT, LodUtil.MAX_MC_LIGHT);
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}
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+3
-25
@@ -39,8 +39,6 @@ import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapp
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import com.seibel.distanthorizons.coreapi.util.MathUtil;
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import org.apache.logging.log4j.Logger;
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//TODO: Recheck this class for refactoring
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/**
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* Used to create the quads before they are converted to render-able buffers. <br><br>
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*
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@@ -51,11 +49,6 @@ public class LodQuadBuilder
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private static final Logger LOGGER = DhLoggerBuilder.getLogger();
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private static final IMinecraftClientWrapper MC = SingletonInjector.INSTANCE.get(IMinecraftClientWrapper.class);
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@Deprecated
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public final boolean skipQuadsWithZeroSkylight;
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@Deprecated
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public final short skyLightCullingBelow;
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@SuppressWarnings("unchecked")
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private final ArrayList<BufferQuad>[] opaqueQuads = (ArrayList<BufferQuad>[]) new ArrayList[6];
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@SuppressWarnings("unchecked")
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@@ -134,8 +127,6 @@ public class LodQuadBuilder
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this.transparentQuads[i] = new ArrayList<>();
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}
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this.skipQuadsWithZeroSkylight = false;
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this.skyLightCullingBelow = 0;
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this.clientLevelWrapper = clientLevelWrapper;
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this.debugRenderingMode = Config.Client.Advanced.Debugging.debugRendering.get();
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@@ -159,11 +150,6 @@ public class LodQuadBuilder
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throw new IllegalArgumentException("addQuadAdj() is only for adj direction! Not UP or Down!");
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}
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if (this.skipQuadsWithZeroSkylight && skyLight == 0 && y + widthNorthSouthOrUpDown < this.skyLightCullingBelow)
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{
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return;
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}
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BufferQuad quad = new BufferQuad(x, y, z, widthEastWest, widthNorthSouthOrUpDown, color, irisBlockMaterialId, skyLight, blockLight, dir);
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ArrayList<BufferQuad> quadList = (this.doTransparency && ColorUtil.getAlpha(color) < 255) ? this.transparentQuads[dir.ordinal()] : this.opaqueQuads[dir.ordinal()];
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if (!quadList.isEmpty() &&
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@@ -182,12 +168,6 @@ public class LodQuadBuilder
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// XZ
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public void addQuadUp(short x, short maxY, short z, short widthEastWest, short widthNorthSouthOrUpDown, int color, byte irisBlockMaterialId, byte skylight, byte blocklight) // TODO argument names are wrong
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{
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// cave culling
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if (this.skipQuadsWithZeroSkylight && skylight == 0 && maxY < this.skyLightCullingBelow)
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{
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return;
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}
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BufferQuad quad = new BufferQuad(x, maxY, z, widthEastWest, widthNorthSouthOrUpDown, color, irisBlockMaterialId, skylight, blocklight, EDhDirection.UP);
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boolean isTransparent = (this.doTransparency && ColorUtil.getAlpha(color) < 255);
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ArrayList<BufferQuad> quadList = isTransparent ? this.transparentQuads[EDhDirection.UP.ordinal()] : this.opaqueQuads[EDhDirection.UP.ordinal()];
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@@ -209,15 +189,13 @@ public class LodQuadBuilder
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public void addQuadDown(short x, short y, short z, short width, short wz, int color, byte irisBlockMaterialId, byte skylight, byte blocklight)
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{
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if (skipQuadsWithZeroSkylight && skylight == 0 && y < skyLightCullingBelow)
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return;
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BufferQuad quad = new BufferQuad(x, y, z, width, wz, color, irisBlockMaterialId, skylight, blocklight, EDhDirection.DOWN);
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ArrayList<BufferQuad> qs = (doTransparency && ColorUtil.getAlpha(color) < 255)
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? transparentQuads[EDhDirection.DOWN.ordinal()] : opaqueQuads[EDhDirection.DOWN.ordinal()];
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if (!qs.isEmpty() &&
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(qs.get(qs.size() - 1).tryMerge(quad, BufferMergeDirectionEnum.EastWest)
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if (!qs.isEmpty()
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&& (qs.get(qs.size() - 1).tryMerge(quad, BufferMergeDirectionEnum.EastWest)
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|| qs.get(qs.size() - 1).tryMerge(quad, BufferMergeDirectionEnum.NorthSouthOrUpDown))
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)
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)
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{
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premergeCount++;
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return;
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