coolGi
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e5dcc4189d
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Fixed bug with updater giving invalid update checksum
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2023-08-06 18:56:16 +09:30 |
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coolGi
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475e4da4a7
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Removed config entries from checking their own types as its already done in the config base
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2023-08-06 17:30:27 +09:30 |
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coolGi
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7ccb5c1806
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Added white world option
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2023-08-06 17:15:17 +09:30 |
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James Seibel
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ba0de99948
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Merge branch 'main' of https://gitlab.com/jeseibel/distant-horizons-core
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2023-08-05 22:35:42 -05:00 |
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James Seibel
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b53739a112
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Comment out a couple missed Netty lines
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2023-08-05 22:33:30 -05:00 |
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James Seibel
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8bcfe3e35d
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Increment Full Data Source version 1 -> 2
Done due to serialization changes
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2023-08-05 22:25:06 -05:00 |
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James Seibel
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1345982795
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Comment out all Netty related files
Done to allow 1.16 to compile
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2023-08-05 22:22:51 -05:00 |
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James Seibel
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ff1a1d5164
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minor FullDataToRenderDataTransformer refactor
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2023-08-05 22:21:58 -05:00 |
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coolGi
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783ceeb633
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Some general fixes
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2023-08-05 16:53:41 +09:30 |
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coolGi
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42f45f05c3
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Merge remote-tracking branch 'origin/main'
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2023-08-05 15:04:37 +09:30 |
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coolGi
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5800029206
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Reverted previous removing fog from main shader
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2023-08-05 15:03:26 +09:30 |
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coolGi
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146c2e6f1c
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Final save commit for another attempt to fix fog, before revert.
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2023-08-05 14:58:03 +09:30 |
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coolGi
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76bc81233a
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Removed old fog
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2023-08-02 23:29:30 +09:30 |
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coolGi
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3ea55065b3
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Fog shader should be working
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2023-08-02 23:23:06 +09:30 |
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coolGi
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a724938f71
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Shader save commit
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2023-08-02 23:04:34 +09:30 |
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James Seibel
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fc1bbd2f91
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Add missing Lod Shading localization items
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2023-08-02 07:04:30 -05:00 |
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James Seibel
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622a1633fa
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Add config for Lod Shading so Old Lighting can be enabled for shaders
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2023-08-01 20:11:21 -05:00 |
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James Seibel
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66d3fc8151
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Add a note to DhSectionPos about why a section is 2x2 chunks
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2023-08-01 07:51:42 -05:00 |
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James Seibel
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5f68122336
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temporarily comment out LodQuadTree concurrency warning
The warning doesn't appear to be causing any ill effects for now, but it will still need to be fixed in the future
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2023-08-01 07:44:48 -05:00 |
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James Seibel
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8daa52f36e
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Add a 1 sec timeout before applying config presets
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2023-08-01 07:42:12 -05:00 |
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James Seibel
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61c8288b99
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Remove thread preset "paid for whole cpu" and tweak CPU preset options
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2023-08-01 07:27:25 -05:00 |
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James Seibel
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d9ef3670fa
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Slightly increase the default world gen thread count and activities
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2023-07-31 21:44:16 -05:00 |
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James Seibel
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8f6ee82fc7
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temporary fix for LodRenderSections not appearing
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2023-07-31 20:51:40 -05:00 |
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James Seibel
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3179ba0db8
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refactor and comment
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2023-07-31 20:43:35 -05:00 |
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James Seibel
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e58b1fffed
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Merge branch 'main' of https://gitlab.com/jeseibel/distant-horizons-core
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2023-07-30 21:12:36 -05:00 |
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James Seibel
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84b50761bd
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Fix LOD Bias Effect -> Affect
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2023-07-30 21:12:31 -05:00 |
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coolGi
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b17f19efb3
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Changed JSON format for hash map to use minimalInstance instead of fancyInstance
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2023-07-30 14:43:07 +00:00 |
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James Seibel
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3f25472437
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Remove HashMap from Config and add runtime Config type checking
HashMap isn't supported by NightConfig and can cause the game to crash in some situations
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2023-07-29 17:33:11 -05:00 |
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James Seibel
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3415db58a6
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Fix multiplayer networking configs and add missing localizations
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2023-07-29 10:01:22 -05:00 |
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James Seibel
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9be69863ae
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Improve networked multiverse support
Also change "WorldChanged" -> "LevelChanged"
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2023-07-29 09:04:02 -05:00 |
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James Seibel
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65ef693cb5
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Fix null player in ClientTick when unloading a level
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2023-07-28 07:24:13 -05:00 |
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James Seibel
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d5fc8b760a
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band-aid solution to a temporary
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2023-07-27 21:38:03 -05:00 |
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James Seibel
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895a0db542
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Fix Forge client-side multiplayer
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2023-07-27 21:35:03 -05:00 |
|
James Seibel
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3062c29230
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ClientOnlySaveStructure minor refactor for debugging
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2023-07-25 22:10:29 -05:00 |
|
James Seibel
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fa8f7b2a37
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Reduce NetworkClient reconnect attempts from 5 -> 3
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2023-07-25 22:10:01 -05:00 |
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James Seibel
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af5bb351e8
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Add a config to disable multiverse networking
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2023-07-23 17:35:05 -05:00 |
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James Seibel
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a00cfbb7de
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Fix lighting propagation when connected to a server
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2023-07-22 21:02:50 -05:00 |
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James Seibel
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86683d85c8
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Increase FullDataSource version numbers from 0 -> 1
This was done to prevent errors with the BlockStateWrapper (de)serialization change
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2023-07-22 18:18:38 -05:00 |
|
James Seibel
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30b6600b7d
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Merge branch 'main' of https://gitlab.com/jeseibel/distant-horizons-core
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2023-07-22 12:40:03 -05:00 |
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James Seibel
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860374fd1b
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Add a config for world gen timeout
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2023-07-22 12:34:15 -05:00 |
|
James Seibel
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4df1bd10a9
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Rename DLodDirection -> EDhDirection and rename several methods
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2023-07-22 12:20:35 -05:00 |
|
James Seibel
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f24bc112c3
|
Create a new lighting engine
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2023-07-22 11:50:08 -05:00 |
|
James Seibel
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57664ff1f1
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LodDataBuilder reformat
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2023-07-22 09:34:52 -05:00 |
|
coolGi
|
c8e6a56467
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Changed noiseDropoff to an int, and changed the order of noise and fog
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2023-07-21 19:51:15 +09:30 |
|
coolGi
|
8401353e4d
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Another save commit for fog fix
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2023-07-21 19:13:08 +09:30 |
|
coolGi
|
675682d631
|
Another save commit for fog fix
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2023-07-20 21:06:07 +09:30 |
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coolGi
|
7f51aef384
|
Merge remote-tracking branch 'origin/main'
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2023-07-19 22:19:38 +09:30 |
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coolGi
|
fdb470b5b3
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Save commit for fog fix
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2023-07-19 22:19:01 +09:30 |
|
James Seibel
|
b71b9e13a6
|
Fix lang for debug menu and allowUnsafeValues
|
2023-07-17 21:43:59 -05:00 |
|
James Seibel
|
5db5bce308
|
rename runTimeRatioForDataConverterThreads -> ...TransformerThreads
|
2023-07-17 21:43:38 -05:00 |
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