band-aid solution to a temporary
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@@ -348,7 +348,7 @@ public class LodRenderSection implements IDebugRenderable
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}
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}
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public void disposeRenderData()
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public synchronized void disposeRenderData() // synchronized is a band-aid solution to prevent a rare bug where the future isn't canceled in the right order
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{
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disposeRenderBuffer();
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this.renderSource = null;
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