Add missing Lod Shading localization items

This commit is contained in:
James Seibel
2023-08-02 07:04:30 -05:00
parent 622a1633fa
commit fc1bbd2f91
@@ -261,7 +261,11 @@
"distanthorizons.config.client.advanced.graphics.advancedGraphics.lodBias":
"LOD Bias §6(Affects vanilla terrain)§r",
"distanthorizons.config.client.advanced.graphics.advancedGraphics.lodBias.@tooltip":
"Sets vanilla's lod bias value\nPlease press F3+T to reload the texture packs and apply this affect",
"Sets vanilla's lod bias value\nPlease press F3+T to reload the texture packs and apply this affect.",
"distanthorizons.config.client.advanced.graphics.advancedGraphics.lodShading":
"LOD Shading",
"distanthorizons.config.client.advanced.graphics.advancedGraphics.lodShading.@tooltip":
"Defines how LODs should be shaded. \nCan be used to improve shader compatibility.",
"distanthorizons.config.client.advanced.worldGenerator":
@@ -722,5 +726,13 @@
"distanthorizons.config.enum.EBufferRebuildTimes.NORMAL":
"Normal",
"distanthorizons.config.enum.EBufferRebuildTimes.RARE":
"Rare"
"Rare",
"distanthorizons.config.enum.ELodShading.MINECRAFT":
"Minecraft",
"distanthorizons.config.enum.ELodShading.OLD_LIGHTING":
"Old Lighting",
"distanthorizons.config.enum.ELodShading.NONE":
"None"
}