Add missing Lod Shading localization items
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@@ -261,7 +261,11 @@
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"distanthorizons.config.client.advanced.graphics.advancedGraphics.lodBias":
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"LOD Bias §6(Affects vanilla terrain)§r",
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"distanthorizons.config.client.advanced.graphics.advancedGraphics.lodBias.@tooltip":
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"Sets vanilla's lod bias value\nPlease press F3+T to reload the texture packs and apply this affect",
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"Sets vanilla's lod bias value\nPlease press F3+T to reload the texture packs and apply this affect.",
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"distanthorizons.config.client.advanced.graphics.advancedGraphics.lodShading":
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"LOD Shading",
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"distanthorizons.config.client.advanced.graphics.advancedGraphics.lodShading.@tooltip":
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"Defines how LODs should be shaded. \nCan be used to improve shader compatibility.",
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"distanthorizons.config.client.advanced.worldGenerator":
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@@ -722,5 +726,13 @@
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"distanthorizons.config.enum.EBufferRebuildTimes.NORMAL":
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"Normal",
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"distanthorizons.config.enum.EBufferRebuildTimes.RARE":
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"Rare"
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"Rare",
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"distanthorizons.config.enum.ELodShading.MINECRAFT":
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"Minecraft",
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"distanthorizons.config.enum.ELodShading.OLD_LIGHTING":
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"Old Lighting",
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"distanthorizons.config.enum.ELodShading.NONE":
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"None"
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}
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