James Seibel
492afa7328
add IDhApiLevelWrapper.getBlockColorPreApi()
2026-05-18 19:59:06 -05:00
James Seibel
9465512491
Fix blaze3d shader inputs for Vulkan
2026-05-17 18:12:51 -05:00
James Seibel
51b52a7d2a
rename render doc LOD buffer label
2026-05-17 16:06:50 -05:00
James Seibel
f106867091
Fix LodQuad tree not using a deamon thread
2026-05-17 16:06:08 -05:00
James Seibel
1c4908bbc5
Merge branch 'detached' into 'main'
...
Make renderingString show correct value if rendering is disabled for this dimension
See merge request distant-horizons-team/distant-horizons-core!100
2026-05-17 00:07:10 +00:00
James Seibel
baa9b94a5d
minor format cleanup
2026-05-17 00:06:49 +00:00
James Seibel
21136ba1ef
remove unneeded TODO lines
2026-05-16 18:46:19 -05:00
James Seibel
ec6f8255b5
IMcRenderWrapper.getMcRenderingApi()
2026-05-16 18:25:15 -05:00
James Seibel
2f9504b167
fix reverseZDepth uniform name
2026-05-16 17:54:30 -05:00
James Seibel
f67d9e4e04
blaze3D shaders work on both GL and Vulkan
2026-05-16 15:49:41 -05:00
James Seibel
c1644ad419
fix inverted Z clip plane
2026-05-16 14:06:10 -05:00
James Seibel
e07557e6e3
add EDhRenderDepth
2026-05-16 10:48:16 -05:00
James Seibel
52b8a91dc5
fix cleanup threadpool preventing JVM shutdown
2026-05-16 10:16:10 -05:00
Vojtěch Šokala
64fe804c40
Make renderingString show correct value if rendering is disabled for this dimension
2026-05-16 13:33:42 +02:00
James Seibel
2dd5b82be3
Merge branch 'Vulkan'
2026-05-15 21:58:21 -05:00
James Seibel
4dec387ca1
remove a todo
2026-05-15 18:23:55 -05:00
James Seibel
fd3a8f7ddf
Add MC Version locking to the config
2026-05-15 07:44:00 -05:00
James Seibel
e3f586da56
temp comment out PooledDataSourceCheckoutTest
2026-05-12 21:56:18 -05:00
James Seibel
775984f651
add TODO
2026-05-11 22:01:00 -05:00
James Seibel
269f2c30fd
Initial changes for Vulkan
2026-05-11 21:56:53 -05:00
James Seibel
40b27335ea
Add stack getting for render tasks
2026-05-03 16:45:23 -05:00
James Seibel
d0b07a5d2f
remove accidental debug code
2026-05-03 16:40:35 -05:00
James Seibel
cb0fee9780
fix generic renderer buffer leak on level close
2026-05-03 16:36:32 -05:00
James Seibel
895e9276cd
Fix GL buffer GC in RenderContainer canceling
2026-05-03 15:46:01 -05:00
James Seibel
9ee0af8b01
Add BasicPhantomReference for debugging
2026-05-03 15:45:52 -05:00
James Seibel
36862a968f
fix rare skylight application bug
2026-05-02 21:14:54 -05:00
James Seibel
27204336b2
cleanup lod buffer container closing
2026-05-02 21:14:14 -05:00
James Seibel
4846cf5019
comment out unnecessary shutdown logging
2026-05-02 21:13:07 -05:00
James Seibel
f7f3c1146f
separate shared phantom logging logic
2026-05-02 21:12:26 -05:00
James Seibel
aaa5e958f0
Fix LOD shading applying incorrectly with Iris
2026-05-02 15:14:25 -05:00
James Seibel
726da953bd
Merge branch 'distant-horizons-core-optimizations'
2026-05-02 11:35:26 -05:00
James Seibel
c4f4935fdd
Remove unused mac render code
2026-05-02 10:36:44 -05:00
James Seibel
3ef8bd7e20
Add position finder debug config
2026-04-29 07:35:16 -05:00
James Seibel
ec72762067
use camera pos for detail calculations
2026-04-28 07:09:22 -05:00
James Seibel
4d0ed2a6dc
fix null pointer on dedicated server shutdown
2026-04-27 07:48:06 -05:00
James Seibel
7b252b173b
Fix wyncraft getting stuck at low LOD quality
2026-04-27 07:27:03 -05:00
James Seibel
43d0a971f7
add todo commented code
2026-04-24 06:50:00 -05:00
James Seibel
9e60c698de
move before render pass events into render api
2026-04-23 17:54:33 -05:00
James Seibel
bf2affa6d1
Fix "fog" rendering when underwater with Iris
2026-04-23 17:39:40 -05:00
James Seibel
98f6cea86a
Fix near clip plane to close with shaders
2026-04-23 17:09:24 -05:00
James Seibel
d9f3b31cc5
Add timeout to CSV block culling configs
2026-04-22 18:48:21 -05:00
James Seibel
e465ef5325
Fix flashing when moving over root node boundaries
2026-04-22 18:36:09 -05:00
s809
225385a43f
Clean up received payload buffer check a bit
2026-04-23 00:26:32 +05:00
James Seibel
7d7d07416b
Fix quad tree unit tests
2026-04-22 07:41:44 -05:00
James Seibel
5ef308cbee
fix rare race condition preventing world gen
2026-04-21 22:19:57 -05:00
James Seibel
d61b601c14
fix potential exceptions after world shutdown
2026-04-21 22:19:46 -05:00
James Seibel
246c679a97
Maybe fix native GL crash due to buffer free
2026-04-21 21:40:20 -05:00
James Seibel
4b317a8e00
Fix garbage collector warning not using config
2026-04-21 19:59:17 -05:00
James Seibel
1debd4b875
Improve node out-of-bound logic
...
This fixes some overlapping rendering issues, fixes LOD generating outside of render distance, and fixes low-detail LODs flashing when moving into previously-explored LODs
2026-04-21 19:49:50 -05:00
James Seibel
5dcda31990
Try fixing LOD flashing/stuck low details
2026-04-21 07:48:07 -05:00