Files
distant-horizons-core-sharded/core
James Seibel 1debd4b875 Improve node out-of-bound logic
This fixes some overlapping rendering issues, fixes LOD generating outside of render distance, and fixes low-detail LODs flashing when moving into previously-explored LODs
2026-04-21 19:49:50 -05:00
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2026-04-21 19:49:50 -05:00
2026-04-18 11:07:12 -05:00