Add stack getting for render tasks

This commit is contained in:
James Seibel
2026-05-03 16:45:23 -05:00
parent d0b07a5d2f
commit 40b27335ea
@@ -52,6 +52,13 @@ public class RenderThreadTaskHandler
private long nanoSinceTasksRun = System.nanoTime();
private final boolean running;
private Thread renderThread;
/**
* the currently running {@link QueuedRunnable}
* will be null if nothing is running.
*/
private volatile @Nullable QueuedRunnable currentQueuedRunnable;
//=============//
@@ -140,12 +147,21 @@ public class RenderThreadTaskHandler
long loopStartTimeNano = System.nanoTime();
this.nanoSinceTasksRun = loopStartTimeNano;
if (this.renderThread == null)
{
this.renderThread = Thread.currentThread();
}
QueuedRunnable runnable = RENDER_THREAD_RUNNABLE_QUEUE.poll();
while(runnable != null)
{
long taskStartNano = System.nanoTime();
this.currentQueuedRunnable = runnable;
runnable.run();
this.currentQueuedRunnable = null;
// only try running for a limited amount of time to prevent lag spikes
long taskNano = System.nanoTime() - taskStartNano;
@@ -281,6 +297,27 @@ public class RenderThreadTaskHandler
});
}
/** Returns true if the currently running thread is being run by this handler */
public boolean isCurrentThread()
{
if (this.renderThread != null)
{
return Thread.currentThread() == this.renderThread;
}
// shouldn't normally be needed, but can be used if this
// handler hasn't been run yet
return Thread.currentThread().getName().equals("Render thread");
}
/**
* Only recommended to be used by the task that's currently being run.
* Use {@link RenderThreadTaskHandler#isCurrentThread()} to check. <br>
* Can be used to get stack traces for render thread tasks while they're being run.
*/
public @Nullable QueuedRunnable getCurrentlyRunningTask() { return this.currentQueuedRunnable; }
//endregion
@@ -290,7 +327,7 @@ public class RenderThreadTaskHandler
//================//
//region
private static class QueuedRunnable implements Runnable
public static class QueuedRunnable implements Runnable
{
/** used to easily track what's being done on the render thread */
public final String name;