cola98765
0a5f7d0c11
reversed IF to attempt to avoid indexOutOfBounds
2021-12-11 23:30:11 +01:00
cola98765
1c65ef8323
made whatever leetom made build on my java 8 instance
2021-12-11 19:23:21 +01:00
cola98765
2c744dd22b
made whatever leetom made build on my java 8 instance
2021-12-11 19:22:49 +01:00
tom lee
009d7ede1b
WorldGen: Added support for single thread world gen
...
Reworked the world gen so that it no longer creates like 5 new threads
every server tick. And combined LodGenWorker into LodWorldGenerator as
being a seperate object is not needed.
2021-12-12 02:01:59 +08:00
cola98765
4199954843
fixed terraforged nullPointer. TODO fix the cause of the bug, bot it's symptoms
2021-12-11 18:06:58 +01:00
cola98765
c7ab36c6b7
since light no longer needs to be updated, I've reenabled partial regens
2021-12-11 16:58:37 +01:00
cola98765
1da6544550
actually fix FAR_FIRST
2021-12-11 16:33:27 +01:00
cola98765
c2896d1f73
now stuff should actually cull
2021-12-11 15:43:43 +01:00
cola98765
302abb1e57
fixed blocklight
2021-12-11 14:10:55 +01:00
cola98765
34c6f28173
fix nonFull and noCollision blocks not giving color
2021-12-11 10:54:26 +01:00
cola98765
75676df736
Merge remote-tracking branch 'origin/main' into main
2021-12-11 10:22:08 +01:00
coolGi2007
56b80f00e8
Fixed something that shouldnt be called
2021-12-11 09:13:12 +00:00
cola98765
c1651edb6a
fix directional culling
2021-12-11 09:56:41 +01:00
Morippi
c1375f7a10
small fixes, + changed variables name
2021-12-11 01:26:03 +01:00
Morippi
a82ef3dcde
Fixed position bug in the rendering
2021-12-11 00:42:08 +01:00
cola98765
74a97dab0d
small fixes
2021-12-10 21:57:14 +01:00
cola98765
16621773af
mall fix
2021-12-10 20:49:40 +01:00
Morippi
c8988ad1b7
fixewd generation not working
2021-12-10 20:37:02 +01:00
Morippi
1f3f432fef
Removed most of BlockPos and ChunkPos use
2021-12-10 20:36:51 +01:00
cola98765
6157c659d2
fix fog for fixed render distance
2021-12-10 18:20:08 +01:00
cola98765
d2cae841e7
fix calculation of view range if it was k*32+x where k is int and 0<=x<16. To compare with old versions add 32
2021-12-10 18:02:07 +01:00
cola98765
93332d6256
changed debug key to F8 and added chat messages when using debug keys.
2021-12-10 17:45:54 +01:00
James Seibel
8292dc67c0
Remove Dynamic and Triangular Lod Templates
2021-12-09 21:49:48 -06:00
James Seibel
1b82acec9f
Fix a incorrect merge
2021-12-09 18:17:50 -06:00
Morippi
da4f423d10
Added maps to cache the biome blocks couples
2021-12-09 17:30:43 +01:00
Morippi
5a4c04b5a3
added getters and creators in the new format.
2021-12-09 17:30:18 +01:00
cola98765
cd50be6531
fix FAR_FIRST and AUTO options
2021-12-09 15:20:31 +01:00
cola98765
5d4698621c
buffer rebuild due to time is no longer needed
2021-12-09 14:36:24 +01:00
Morippi
aba392ace4
Fixed another small bug
2021-12-09 14:31:25 +01:00
Morippi
816efb2837
Fixed a small bug
2021-12-09 14:30:06 +01:00
Morippi
cc08707f32
Fixed some part of the new format
2021-12-09 13:50:59 +01:00
Morippi
8db253f886
Merge remote-tracking branch 'origin/main' into main
2021-12-09 13:50:48 +01:00
Morippi
f59bdf15d7
Created the BlockBiomeCouple
2021-12-09 13:50:37 +01:00
cola98765
ac0d439b3f
Merge remote-tracking branch 'origin/main' into main
2021-12-09 13:32:41 +01:00
cola98765
4e652c7573
just switch B and R and should be fine
2021-12-09 13:31:56 +01:00
Morippi
3686bfb4e0
switched two formats
2021-12-09 12:58:52 +01:00
Morippi
fe1b2c2683
Added new format classes
2021-12-09 12:57:35 +01:00
cola98765
d5ed9a22fa
more consistent skylight-blocklight order
2021-12-09 11:59:37 +01:00
cola98765
e3f9c974f8
partially fix shader based light
2021-12-09 11:57:05 +01:00
cola98765
daead98102
move where in region pos is calculated
2021-12-09 09:49:57 +01:00
James Seibel
5c31927d54
Add shaders files for shader based lighting (ops)
2021-12-08 23:07:10 -06:00
James Seibel
f9fa1a5260
merge GLProxy
2021-12-08 23:05:14 -06:00
James Seibel
d0472ee56d
Add (buggy, unfinished) shader based lighting
2021-12-08 22:59:37 -06:00
TomTheFurry
79e4dce569
Fix for WindowOS Render null Error
2021-12-08 14:18:04 +00:00
cola98765
408f09c0f4
added and commented out time testing code
2021-12-07 13:05:34 +01:00
cola98765
fab99cd4ec
fix LOWEST HorizontalQuality
2021-12-06 10:21:15 +01:00
cola98765
f3b6b15bcb
reverted DrawResolutionOffset
2021-12-05 20:03:17 +01:00
cola98765
7c086cdc40
HorizontalScale is now a number 2-32
2021-12-05 17:03:38 +01:00
cola98765
5617e1312c
updated DYNAMIC VanillaOverdraw setting.
2021-12-05 16:43:21 +01:00
cola98765
9dd51bfdde
added DrawResolutionOffset to work with DrawResolution
2021-12-05 16:37:32 +01:00