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64 Commits

Author SHA1 Message Date
James Seibel 69645994c9 remove dev from version number 2025-10-11 20:54:47 -05:00
James Seibel fdcbb0594d fix version constant 1.21.9 -> 1.21.10 2025-10-11 20:40:06 -05:00
James Seibel e5711b4ddb Fix newer fabric versions needing two resource loaders 2025-10-11 18:42:08 -05:00
James Seibel cb1a617b92 Fix a few old MC versions compiling 2025-10-11 12:04:41 -05:00
James Seibel 4187eaf112 Fix fading when Sodium is installed 2025-10-11 11:14:12 -05:00
James Seibel 084de2b3f1 Fix double pass fading (sodium still breaks it) 2025-10-10 07:44:47 -05:00
James Seibel 7b0a9d4843 Replace 1.21.9 with 1.21.10 2025-10-10 07:35:37 -05:00
James Seibel c42f800db5 add fabric 1.21.9 support 2025-10-10 07:15:27 -05:00
James Seibel 300ef3745f Fix VANILLA_CHUNKS API world gen 2025-10-08 17:27:11 -05:00
James Seibel 5a9fdb3314 Fix neforge texture validation support 2025-10-07 07:43:46 -05:00
James Seibel 8708ca3048 Update to latest neoforge 1.21.9 version 2025-10-07 07:18:32 -05:00
James Seibel 9cfdbdc0ca Fix compiling for MC 1.21.8 and older 2025-10-05 16:27:06 -05:00
James Seibel 48f82b0966 Re-add biome blending 2025-10-05 16:23:27 -05:00
James Seibel 75f7ef0085 Separate DH pool threads and new executor "Render Loader" 2025-10-04 20:11:19 -05:00
James Seibel 270776a782 fix world gen protochunks in 1.21.9 2025-10-04 10:48:50 -05:00
James Seibel 21fff72521 Fix f3 menu for 1.21.9 2025-10-04 10:28:52 -05:00
James Seibel a860a9740d Fix neoforge not rendering 2025-10-02 20:30:18 -05:00
James Seibel a2105699fa Write custom timeout logic for DelayedDataSourceCache 2025-10-02 20:30:16 -05:00
James Seibel ea4838c791 add DhApiChunkProcessingEvent 2025-10-02 18:03:43 -05:00
James Seibel 9168543945 Fix a few compiler errors for old MC versions 2025-10-02 17:34:29 -05:00
James Seibel 460996d8cd add 1.21.9 to the CI list 2025-10-02 07:44:08 -05:00
James Seibel c3948abc40 fix older MC version compiling 2025-10-02 07:42:49 -05:00
James Seibel 8ed902f6f2 rename ChunkLoader -> ChunkFileReader 2025-10-02 07:39:03 -05:00
James Seibel 15dda30050 add neo 1.21.9 support 2025-10-02 07:37:54 -05:00
James Seibel 26428ff905 Fix config UI crashing on older MC versions 2025-09-29 19:06:20 -05:00
James Seibel 4419ab4b8c Manually close compression streams to try reducing GC reliance 2025-09-29 17:21:08 -05:00
James Seibel 5d50994beb cull LOD rendering on the quad tree 2025-09-29 07:28:12 -05:00
James Seibel ce9f843048 config gui refactoring 2025-09-28 16:32:20 -05:00
James Seibel 8c934b4982 config gui refactoring 2025-09-28 16:30:33 -05:00
James Seibel 9ae41865f3 Fix tooltips rendering incorrectly 2025-09-28 16:29:08 -05:00
James Seibel ade7a8d8dc minor config handler refactoring 2025-09-28 16:14:38 -05:00
James Seibel 461dad9fe8 Fix compiling on MC 1.19.4 and older 2025-09-27 22:09:36 -05:00
James Seibel b832e77ac2 Refactor ClassicConfigGUI, add disabled API buttons 2025-09-27 20:58:55 -05:00
James Seibel 66c41e49db update manifold 2025.1.20 -> 2025.1.27 2025-09-27 20:08:30 -05:00
James Seibel 0f968255e0 Move lang missing test back to GetConfigScreen 2025-09-27 20:08:04 -05:00
James Seibel ed50161cfd Fix compiling for pre MC 1.20.6 2025-09-27 08:35:57 -05:00
s809 7e18acdb8f Make lang initialization client only 2025-09-26 21:45:40 +05:00
s809 5c05fdd9fa Add global bandwidth limit setting 2025-09-26 21:45:19 +05:00
James Seibel afca4d837f Force Mac upload method to DATA
Maybe will help with crashing/memory corruption?
Data is the most basic upload method in GL so Mac should be able to support it a lot better than BUFFER_STORAGE.
2025-09-24 07:23:36 -05:00
James Seibel 6db3795fa5 Start refactoring ClassicConfigGUI 2025-09-21 21:30:01 -05:00
James Seibel 21fe38da8e up LWJGL version 3.3.1 -> 3.3.3
Shouldn't actually be used by anything, just for use with unused the Swing GUI
2025-09-21 21:28:12 -05:00
James Seibel 340c0bc586 Move lang test to abstract mod init 2025-09-21 21:26:36 -05:00
James Seibel 77c7ebc0d0 Fix a few UI screens crashing 2025-09-21 21:25:57 -05:00
James Seibel f55cb4b320 maybe fix freebsd OS crashing 2025-09-20 22:40:58 -05:00
James Seibel 9d3c88f0b2 Update coreSubProjects 2025-09-20 16:29:38 -05:00
James Seibel e397a3e47a fix annotation compiling again 2025-09-20 16:29:32 -05:00
James Seibel 4ff315de91 fix missing annotations for compiling 2025-09-20 15:58:40 -05:00
James Seibel 2fb1c43d7c Allow native relocator to run on freebsd 2025-09-20 15:58:19 -05:00
James Seibel 58b5fac20b Add experimental option to maybe help with Mac crashing 2025-09-20 15:11:09 -05:00
James Seibel ec238d29c6 Fix "CUSTOM" quality preset when Iris is present 2025-09-16 07:44:26 -05:00
James Seibel dac36c9e34 include world gen chunk/sec rate in progress log 2025-09-14 08:18:40 -05:00
James Seibel caca05c0f0 up fabric loader/api version for 1.21.8 2025-09-14 08:12:00 -05:00
James Seibel 5ce7eae7c0 Fix DH world gen missing structures 2025-09-14 08:11:47 -05:00
James Seibel 2c38401637 Improve world gen task queue speed slightly 2025-09-13 17:59:52 -05:00
James Seibel 489fe753f5 remove unexplored terrain rendering 2025-09-11 07:07:26 -05:00
James Seibel 2293afc2d3 remove unexplored terrain rendering 2025-09-11 07:06:20 -05:00
James Seibel b48adeb3e3 Add unexplored ocean for overworld 2025-09-10 07:46:31 -05:00
James Seibel 438186cb70 improve lod load time slightly 2025-09-07 16:16:33 -05:00
James Seibel c86ff4acae fix api jar version 4.0.0 -> 4.1.0 2025-09-06 12:18:00 -05:00
James Seibel e27e1bc2d7 add unexplored fog 2025-09-06 12:00:00 -05:00
James Seibel 336bf2ea26 Don't merge blocks that get colored by blocks above into columns 2025-09-06 08:53:30 -05:00
James Seibel e72c08b0bc Fix LOD-only rendering mode 2025-09-06 08:38:39 -05:00
James Seibel 4ced316304 add (native) ZStd compression as default compressor 2025-09-03 07:40:24 -05:00
s809 d486878876 Replace pooled buffers with unpooled 2025-08-07 17:55:27 +05:00
57 changed files with 2115 additions and 1411 deletions
+8 -1
View File
@@ -35,7 +35,14 @@ build:
stage: build
parallel:
matrix:
- MC_VER: ["1.16.5", "1.17.1", "1.18.2", "1.19.2", "1.19.4", "1.20.1", "1.20.2", "1.20.4", "1.20.6", "1.21.1", "1.21.3", "1.21.4", "1.21.5", "1.21.6", "1.21.8"]
- MC_VER: [
"1.21.10", "1.21.8", "1.21.6", "1.21.5", "1.21.4", "1.21.3", "1.21.1",
"1.20.6", "1.20.4", "1.20.2", "1.20.1",
"1.19.4", "1.19.2",
"1.18.2",
"1.17.1",
"1.16.5"
]
script:
# this both runs the unit tests and assembles the code
- ./gradlew clean -PmcVer="${MC_VER}" -PinfoGitCommit="${CI_COMMIT_SHA}" -PinfoGitBranch="${CI_COMMIT_BRANCH}" -PinfoBuildSource="GitLab CI (${CI_PIPELINE_ID})" --gradle-user-home cache/;
+5 -4
View File
@@ -19,7 +19,7 @@ plugins {
id "systems.manifold.manifold-gradle-plugin" version "0.0.2-alpha"
// Architectury is used here only as a replacement for forge's own loom
id "dev.architectury.loom" version "1.10-SNAPSHOT" apply false
id "dev.architectury.loom" version "1.11-SNAPSHOT" apply false
}
@@ -42,8 +42,10 @@ def writeBuildGradlePredefine(List<String> mcVers, int mcIndex)
String verStr = mcVers[i].replace(".", "_");
sb.append("MC_" + verStr + "=" + i.toString() + "\n");
if (mcIndex == i)
if (mcIndex == i)
{
sb.append("MC_VER=" + i.toString() + "\n");
}
}
@@ -246,8 +248,7 @@ subprojects { p ->
// We cannot relocate this library since we call some MC classes that reference it
implementation("it.unimi.dsi:fastutil:${rootProject.fastutil_version}")
//forgeShadowMe("com.github.luben:zstd-jni:1.5.7-3")
//forgeShadowMe("org.apache.commons:commons-compress:1.27.1")
forgeShadowMe("com.github.luben:zstd-jni:1.5.7-4")
// Compression
forgeShadowMe("org.lz4:lz4-java:${rootProject.lz4_version}") // LZ4
+4 -1
View File
@@ -34,7 +34,10 @@ class NativeRelocator
{
processBuilder.command("powershell", "-ExecutionPolicy", "Bypass", "./prepare.ps1");
}
else if (os.contains("nix") || os.contains("nux") || os.contains("mac"))
else if (os.contains("nix")
|| os.contains("nux")
|| os.contains("mac")
|| os.contains("freebsd"))
{
processBuilder.command("./prepare.sh");
}
@@ -5,6 +5,7 @@ import com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiAfterDh
import com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiBeforeDhInitEvent;
import com.seibel.distanthorizons.common.commands.CommandInitializer;
import com.seibel.distanthorizons.common.wrappers.DependencySetup;
import com.seibel.distanthorizons.common.wrappers.gui.DhDebugScreenEntry;
import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftServerWrapper;
import com.seibel.distanthorizons.core.api.internal.ClientApi;
import com.seibel.distanthorizons.core.api.internal.SharedApi;
@@ -83,6 +84,12 @@ public abstract class AbstractModInitializer
LOGGER.info(ModInfo.READABLE_NAME + " client Initialized.");
#if MC_VER < MC_1_21_10
// debug screen rendering handled via a mixin
#else
DhDebugScreenEntry.register();
#endif
this.subscribeClientStartedEvent(this::postInit);
}
@@ -161,7 +168,7 @@ public abstract class AbstractModInitializer
private void initConfig()
{
ConfigBase.INSTANCE = new ConfigBase(ModInfo.ID, ModInfo.NAME, Config.class, ModInfo.CONFIG_FILE_VERSION);
ConfigBase.RunFirstTimeSetup();
Config.completeDelayedSetup();
}
@@ -59,13 +59,9 @@ public class DependencySetup
DependencySetupDoneCheck.isDone = true;
}
//@Environment(EnvType.SERVER)
public static void createServerBindings()
{
SingletonInjector.INSTANCE.bind(IMinecraftSharedWrapper.class, MinecraftServerWrapper.INSTANCE);
}
{ SingletonInjector.INSTANCE.bind(IMinecraftSharedWrapper.class, MinecraftServerWrapper.INSTANCE); }
//@Environment(EnvType.CLIENT)
public static void createClientBindings()
{
SingletonInjector.INSTANCE.bind(IMinecraftClientWrapper.class, MinecraftClientWrapper.INSTANCE);
@@ -78,6 +78,9 @@ public class VersionConstants implements IVersionConstants
return "1.21.6";
#elif MC_VER == MC_1_21_8
return "1.21.8";
#elif MC_VER == MC_1_21_10
return "1.21.10";
#else
ERROR MC version constant missing
#endif
@@ -0,0 +1,135 @@
package com.seibel.distanthorizons.common.wrappers.block;
import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.dataObjects.fullData.sources.FullDataSourceV2;
import com.seibel.distanthorizons.core.pos.DhSectionPos;
import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPosMutable;
import com.seibel.distanthorizons.core.util.ColorUtil;
import com.seibel.distanthorizons.core.util.FullDataPointUtil;
import net.minecraft.core.BlockPos;
import net.minecraft.world.level.BlockAndTintGetter;
import net.minecraft.world.level.ColorResolver;
import net.minecraft.world.level.biome.Biome;
#if MC_VER >= MC_1_18_2
import net.minecraft.core.Holder;
#endif
public abstract class AbstractDhTintGetter implements BlockAndTintGetter
{
protected final BiomeWrapper biomeWrapper;
protected final int smoothingRadiusInBlocks;
protected final FullDataSourceV2 fullDataSource;
//=============//
// constructor //
//=============//
public AbstractDhTintGetter(BiomeWrapper biomeWrapper, FullDataSourceV2 fullDataSource)
{
this.biomeWrapper = biomeWrapper;
this.fullDataSource = fullDataSource;
this.smoothingRadiusInBlocks = Config.Client.Advanced.Graphics.Quality.lodBiomeBlending.get();
}
//================//
// shared methods //
//================//
@Override
public int getBlockTint(BlockPos blockPos, ColorResolver colorResolver)
{
// determine how wide this data source is so we can determine
// if blending should be used
byte dataSourceDetailLevel = DhSectionPos.getDetailLevel(this.fullDataSource.getPos());
// convert from section detail level to absolute detail level
dataSourceDetailLevel = (byte)(dataSourceDetailLevel - DhSectionPos.SECTION_MINIMUM_DETAIL_LEVEL);
int dataSourceLodWidthInBlocks = DhSectionPos.getDetailLevelWidthInBlocks(dataSourceDetailLevel);
// don't do any smoothing if smoothing is disabled or if the LOD
// is to large for block-based smoothing to show up
if (this.smoothingRadiusInBlocks == 0
|| dataSourceLodWidthInBlocks > this.smoothingRadiusInBlocks)
{
return colorResolver.getColor(this.unwrapBiome(this.biomeWrapper.biome), blockPos.getX(), blockPos.getZ());
}
// use a rolling average to calculate the color
int dataPointCount = 0;
int rollingRed = 0;
int rollingGreen = 0;
int rollingBlue = 0;
int xMin = blockPos.getX() - this.smoothingRadiusInBlocks;
int xMax = blockPos.getX() + this.smoothingRadiusInBlocks;
int zMin = blockPos.getZ() - this.smoothingRadiusInBlocks;
int zMax = blockPos.getZ() + this.smoothingRadiusInBlocks;
DhBlockPosMutable mutableBlockPos = new DhBlockPosMutable(0, blockPos.getY(), 0);
for (int x = xMin; x < xMax; x++)
{
for (int z = zMin; z < zMax; z++)
{
mutableBlockPos.setX(x);
mutableBlockPos.setZ(z);
// this can return the same position/datapoint for larger LODs duplicating work,
// however for small smoothing ranges that isn't a big deal and for large LODs
// we ignore smoothing anyway
long dataPoint = this.fullDataSource.getAtBlockPos(mutableBlockPos);
if (dataPoint == FullDataPointUtil.EMPTY_DATA_POINT)
{
continue;
}
// get the color for this nearby position
int id = FullDataPointUtil.getId(dataPoint);
BiomeWrapper biomeWrapper = (BiomeWrapper) this.fullDataSource.mapping.getBiomeWrapper(id);
int color = colorResolver.getColor(this.unwrapBiome(biomeWrapper.biome), mutableBlockPos.getX(), mutableBlockPos.getZ());
// rolling average
rollingRed += ColorUtil.getRed(color);
rollingGreen += ColorUtil.getGreen(color);
rollingBlue += ColorUtil.getBlue(color);
dataPointCount++;
}
}
// if no data was present (rarely possible)
// just use the default center's color
if (dataPointCount == 0)
{
return colorResolver.getColor(this.unwrapBiome(this.biomeWrapper.biome), blockPos.getX(), blockPos.getZ());
}
int colorInt = ColorUtil.argbToInt(
255, // blending often ignores alpha, having it always 255 prevents multiplication issues later
rollingRed / dataPointCount,
rollingGreen / dataPointCount,
rollingBlue / dataPointCount);
return colorInt;
}
protected Biome unwrapBiome(#if MC_VER >= MC_1_18_2 Holder<Biome> #else Biome #endif biome)
{
#if MC_VER >= MC_1_18_2
return biome.value();
#else
return biome;
#endif
}
}
@@ -81,6 +81,7 @@ public class BlockStateWrapper implements IBlockStateWrapper
public static final BlockStateWrapper AIR = new BlockStateWrapper(null, null);
public static final String DIRT_RESOURCE_LOCATION_STRING = "minecraft:dirt";
public static final String WATER_RESOURCE_LOCATION_STRING = "minecraft:water";
public static HashSet<IBlockStateWrapper> rendererIgnoredBlocks = null;
public static HashSet<IBlockStateWrapper> rendererIgnoredCaveBlocks = null;
@@ -20,6 +20,8 @@
package com.seibel.distanthorizons.common.wrappers.block;
import com.seibel.distanthorizons.common.wrappers.McObjectConverter;
import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.dataObjects.fullData.sources.FullDataSourceV2;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPos;
import com.seibel.distanthorizons.core.util.ColorUtil;
@@ -63,6 +65,8 @@ public class ClientBlockStateColorCache
{
private static final Logger LOGGER = DhLoggerBuilder.getLogger();
// TODO it isn't that we need the level, but that we need the adjacent data
// maybe we can pass in the full data source?
private static final HashSet<BlockState> BLOCK_STATES_THAT_NEED_LEVEL = new HashSet<>();
private static final HashSet<BlockState> BROKEN_BLOCK_STATES = new HashSet<>();
@@ -92,6 +96,8 @@ public class ClientBlockStateColorCache
#endif
private final IClientLevelWrapper clientLevelWrapper;
private final BlockStateWrapper blockStateWrapper;
private final BlockState blockState;
private final LevelReader level;
@@ -176,6 +182,8 @@ public class ClientBlockStateColorCache
this.blockState = blockState;
this.clientLevelWrapper = samplingLevel;
this.level = (LevelReader) samplingLevel.getWrappedMcObject();
this.blockStateWrapper = BlockStateWrapper.fromBlockState(this.blockState, this.clientLevelWrapper);
this.resolveColors();
}
@@ -267,6 +275,14 @@ public class ClientBlockStateColorCache
this.baseColor = this.getParticleIconColor();
}
//String serialString = this.blockStateWrapper.getSerialString();
//if (serialString.contains("minecraft:water")
// || serialString.contains("grass"))
//{
// BLOCK_STATES_THAT_NEED_LEVEL.add(this.blockState);
//}
this.isColorResolved = true;
}
finally
@@ -414,16 +430,18 @@ public class ClientBlockStateColorCache
* This method was suggested by IMS from the Iris/Sodium team.
* That's where the numbers and code are based.
*/
private static int linearToSrgb(float c)
private static int linearToSrgb(float color)
{
if (!(c > MIN_SRGB_BOUND)) {
c = MIN_SRGB_BOUND;
if (!(color > MIN_SRGB_BOUND))
{
color = MIN_SRGB_BOUND;
}
if (c > MAX_SRGB_BOUND) {
c = MAX_SRGB_BOUND;
if (color > MAX_SRGB_BOUND)
{
color = MAX_SRGB_BOUND;
}
int inputBits = Float.floatToRawIntBits(c);
int inputBits = Float.floatToRawIntBits(color);
int entry = linearToSrgbTable[((inputBits - MIN_SRGB_BITS) >> 20)];
int bias = (entry >>> 16) << 9;
@@ -446,7 +464,7 @@ public class ClientBlockStateColorCache
// public getter //
//===============//
public int getColor(BiomeWrapper biome, DhBlockPos pos)
public int getColor(BiomeWrapper biome, FullDataSourceV2 fullDataSource, DhBlockPos pos)
{
// only get the tint if the block needs to be tinted
if (!this.needPostTinting)
@@ -471,12 +489,15 @@ public class ClientBlockStateColorCache
try
{
tintColor = Minecraft.getInstance().getBlockColors()
.getColor(this.blockState, new TintWithoutLevelOverrider(biome, this.clientLevelWrapper), McObjectConverter.Convert(pos), this.tintIndex);
.getColor(this.blockState,
new TintWithoutLevelSmoothOverrider(biome, fullDataSource), // TODO can this object be cached?
McObjectConverter.Convert(pos),
this.tintIndex);
}
catch (UnsupportedOperationException e)
{
// this exception generally occurs if the tint requires other blocks besides itself
LOGGER.debug("Unable to use ["+TintWithoutLevelOverrider.class.getSimpleName()+"] to get the block tint for block: [" + this.blockState + "] and biome: [" + biome + "] at pos: " + pos + ". Error: [" + e.getMessage() + "]. Attempting to use backup method...", e);
LOGGER.debug("Unable to use ["+TintWithoutLevelSmoothOverrider.class.getSimpleName()+"] to get the block tint for block: [" + this.blockState + "] and biome: [" + biome + "] at pos: " + pos + ". Error: [" + e.getMessage() + "]. Attempting to use backup method...", e);
BLOCK_STATES_THAT_NEED_LEVEL.add(this.blockState);
}
}
@@ -487,7 +508,10 @@ public class ClientBlockStateColorCache
// this logic can't be used all the time due to it breaking some blocks tinting
// specifically oceans don't render correctly
tintColor = Minecraft.getInstance().getBlockColors()
.getColor(this.blockState, new TintGetterOverrideFast(this.level), McObjectConverter.Convert(pos), this.tintIndex);
.getColor(this.blockState,
new TintGetterOverrideSmooth(this.level, biome, fullDataSource), // TODO can this object be cached?
McObjectConverter.Convert(pos),
this.tintIndex);
}
}
catch (Exception e)
@@ -1,194 +0,0 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.wrappers.block;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.world.level.*;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.entity.BlockEntityType;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.lighting.LevelLightEngine;
import net.minecraft.world.level.material.FluidState;
import net.minecraft.world.phys.AABB;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.Vec3;
import net.minecraft.world.phys.shapes.VoxelShape;
import org.jetbrains.annotations.Nullable;
import java.util.Optional;
import java.util.function.Supplier;
import java.util.stream.Stream;
public class TintGetterOverrideFast implements BlockAndTintGetter
{
LevelReader parent;
//=============//
// constructor //
//=============//
public TintGetterOverrideFast(LevelReader parent) { this.parent = parent; }
//=========//
// methods //
//=========//
private Biome _getBiome(BlockPos pos)
{
#if MC_VER >= MC_1_18_2
return this.parent.getBiome(pos).value();
#else
return parent.getBiome(pos);
#endif
}
@Override
public int getBlockTint(BlockPos blockPos, ColorResolver colorResolver) { return colorResolver.getColor(this._getBiome(blockPos), blockPos.getX(), blockPos.getZ()); }
@Override
public float getShade(Direction direction, boolean bl) { return this.parent.getShade(direction, bl); }
@Override
public LevelLightEngine getLightEngine() { return this.parent.getLightEngine(); }
@Override
public int getBrightness(LightLayer lightLayer, BlockPos blockPos) { return this.parent.getBrightness(lightLayer, blockPos); }
@Override
public int getRawBrightness(BlockPos blockPos, int i) { return this.parent.getRawBrightness(blockPos, i); }
@Override
public boolean canSeeSky(BlockPos blockPos) { return this.parent.canSeeSky(blockPos); }
@Override
@Nullable
public BlockEntity getBlockEntity(BlockPos blockPos) { return this.parent.getBlockEntity(blockPos); }
@Override
public BlockState getBlockState(BlockPos blockPos) { return this.parent.getBlockState(blockPos); }
@Override
public FluidState getFluidState(BlockPos blockPos) { return this.parent.getFluidState(blockPos); }
@Override
public int getLightEmission(BlockPos blockPos) { return this.parent.getLightEmission(blockPos); }
#if MC_VER < MC_1_21_3
@Override
public int getMaxLightLevel() { return parent.getMaxLightLevel(); }
#else
#endif
@Override
public Stream<BlockState> getBlockStates(AABB aABB)
{ return this.parent.getBlockStates(aABB); }
@Override
public BlockHitResult clip(ClipContext clipContext)
{ return this.parent.clip(clipContext); }
@Override
@Nullable
public BlockHitResult clipWithInteractionOverride(Vec3 vec3, Vec3 vec32, BlockPos blockPos, VoxelShape voxelShape, BlockState blockState)
{ return this.parent.clipWithInteractionOverride(vec3, vec32, blockPos, voxelShape, blockState); }
@Override
public double getBlockFloorHeight(VoxelShape voxelShape, Supplier<VoxelShape> supplier)
{ return this.parent.getBlockFloorHeight(voxelShape, supplier); }
@Override
public double getBlockFloorHeight(BlockPos blockPos) { return this.parent.getBlockFloorHeight(blockPos); }
#if MC_VER < MC_1_21_3
@Override
public int getMaxBuildHeight() { return this.parent.getMaxBuildHeight(); }
#else
@Override
public int getMaxY() { return this.parent.getMaxY(); }
#endif
//==============//
// post MC 1.17 //
//==============//
#if MC_VER >= MC_1_17_1
@Override
public <T extends BlockEntity> Optional<T> getBlockEntity(BlockPos blockPos, BlockEntityType<T> blockEntityType)
{ return this.parent.getBlockEntity(blockPos, blockEntityType); }
@Override
public BlockHitResult isBlockInLine(ClipBlockStateContext clipBlockStateContext)
{ return this.parent.isBlockInLine(clipBlockStateContext); }
@Override
public int getHeight() { return this.parent.getHeight(); }
#if MC_VER < MC_1_21_3
@Override
public int getMinBuildHeight() { return this.parent.getMinBuildHeight(); }
#else
@Override
public int getMinY() { return this.parent.getMinY(); }
#endif
@Override
public int getSectionsCount() { return this.parent.getSectionsCount(); }
#if MC_VER < MC_1_21_3
@Override
public int getMinSection() { return this.parent.getMinSection(); }
#else
@Override
public int getMinSectionY() { return BlockAndTintGetter.super.getMinSectionY(); }
#endif
#if MC_VER < MC_1_21_3
@Override
public int getMaxSection() { return this.parent.getMaxSection(); }
#else
@Override
public int getMaxSectionY() { return this.parent.getMaxSectionY(); }
#endif
@Override
public boolean isOutsideBuildHeight(BlockPos blockPos) { return this.parent.isOutsideBuildHeight(blockPos); }
@Override
public boolean isOutsideBuildHeight(int i) { return this.parent.isOutsideBuildHeight(i); }
@Override
public int getSectionIndex(int i) { return this.parent.getSectionIndex(i); }
@Override
public int getSectionIndexFromSectionY(int i) { return this.parent.getSectionIndexFromSectionY(i); }
@Override
public int getSectionYFromSectionIndex(int i) { return this.parent.getSectionYFromSectionIndex(i); }
#endif
}
@@ -19,12 +19,10 @@
package com.seibel.distanthorizons.common.wrappers.block;
import com.seibel.distanthorizons.core.util.LodUtil;
import com.seibel.distanthorizons.core.dataObjects.fullData.sources.FullDataSourceV2;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Cursor3D;
import net.minecraft.core.Direction;
import net.minecraft.world.level.*;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.entity.BlockEntityType;
import net.minecraft.world.level.block.state.BlockState;
@@ -40,10 +38,9 @@ import java.util.Optional;
import java.util.function.Supplier;
import java.util.stream.Stream;
public class TintGetterOverrideSmooth implements BlockAndTintGetter
public class TintGetterOverrideSmooth extends AbstractDhTintGetter
{
LevelReader parent;
public int smoothingRange;
private final LevelReader parent;
@@ -51,10 +48,10 @@ public class TintGetterOverrideSmooth implements BlockAndTintGetter
// constructor //
//=============//
public TintGetterOverrideSmooth(LevelReader parent, int smoothingRange)
{
public TintGetterOverrideSmooth(LevelReader parent, BiomeWrapper biomeWrapper, FullDataSourceV2 fullDataSource)
{
super(biomeWrapper, fullDataSource);
this.parent = parent;
this.smoothingRange = smoothingRange;
}
@@ -63,41 +60,6 @@ public class TintGetterOverrideSmooth implements BlockAndTintGetter
// methods //
//=========//
private Biome _getBiome(BlockPos pos)
{
#if MC_VER >= MC_1_18_2
return this.parent.getBiome(pos).value();
#else
return parent.getBiome(pos);
#endif
}
public int calculateBlockTint(BlockPos blockPos, ColorResolver colorResolver)
{
int i = smoothingRange;
if (i == 0)
return colorResolver.getColor(_getBiome(blockPos), blockPos.getX(), blockPos.getZ());
int j = (i * 2 + 1) * (i * 2 + 1);
int k = 0;
int l = 0;
int m = 0;
Cursor3D cursor3D = new Cursor3D(blockPos.getX() - i, blockPos.getY(), blockPos.getZ() - i, blockPos.getX() + i, blockPos.getY(), blockPos.getZ() + i);
BlockPos.MutableBlockPos mutableBlockPos = new BlockPos.MutableBlockPos();
while (cursor3D.advance())
{
mutableBlockPos.set(cursor3D.nextX(), cursor3D.nextY(), cursor3D.nextZ());
int n = colorResolver.getColor(this._getBiome(mutableBlockPos), mutableBlockPos.getX(), mutableBlockPos.getZ());
k += (n & 0xFF0000) >> 16;
l += (n & 0xFF00) >> 8;
m += n & 0xFF;
}
return (k / j & 0xFF) << 16 | (l / j & 0xFF) << 8 | m / j & 0xFF;
}
@Override
public int getBlockTint(BlockPos blockPos, ColorResolver colorResolver) { return this.calculateBlockTint(blockPos, colorResolver); }
@Override
public float getShade(Direction direction, boolean bl) { return this.parent.getShade(direction, bl); }
@@ -185,7 +147,7 @@ public class TintGetterOverrideSmooth implements BlockAndTintGetter
public int getMinSection() { return this.parent.getMinSection(); }
#else
@Override
public int getMinSectionY() { return BlockAndTintGetter.super.getMinSectionY(); }
public int getMinSectionY() { return super.getMinSectionY(); }
#endif
#if MC_VER < MC_1_21_3
@@ -211,4 +173,7 @@ public class TintGetterOverrideSmooth implements BlockAndTintGetter
@Override
public int getSectionYFromSectionIndex(int i) { return this.parent.getSectionYFromSectionIndex(i); }
#endif
}
@@ -1,239 +0,0 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.wrappers.block;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper;
import net.minecraft.client.Minecraft;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.world.level.*;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.lighting.LevelLightEngine;
import net.minecraft.world.level.material.FluidState;
import org.apache.logging.log4j.Logger;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
#if MC_VER >= MC_1_18_2
import net.minecraft.core.Holder;
#endif
import java.io.IOException;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ConcurrentMap;
public class TintWithoutLevelOverrider implements BlockAndTintGetter
{
private static final Logger LOGGER = DhLoggerBuilder.getLogger();
#if MC_VER < MC_1_18_2
public static final ConcurrentMap<String, Biome> BIOME_BY_RESOURCE_STRING = new ConcurrentHashMap<>();
#else
public static final ConcurrentMap<String, Holder<Biome>> BIOME_BY_RESOURCE_STRING = new ConcurrentHashMap<>();
#endif
@NotNull
private final BiomeWrapper biomeWrapper;
//=============//
// constructor //
//=============//
public TintWithoutLevelOverrider(@NotNull BiomeWrapper biomeWrapper, IClientLevelWrapper clientLevelWrapper)
{ this.biomeWrapper = biomeWrapper; }
//=========//
// methods //
//=========//
@Override
public int getBlockTint(@NotNull BlockPos blockPos, @NotNull ColorResolver colorResolver)
{
String biomeString = this.biomeWrapper.getSerialString();
if (biomeString == null
|| biomeString.isEmpty()
|| biomeString.equals(BiomeWrapper.EMPTY_BIOME_STRING))
{
// default to "plains" for empty/invalid biomes
biomeString = "minecraft:plains";
}
return colorResolver.getColor(unwrap(getClientBiome(biomeString)), blockPos.getX(), blockPos.getZ());
}
private static Biome unwrap(#if MC_VER >= MC_1_18_2 Holder<Biome> #else Biome #endif biome)
{
#if MC_VER >= MC_1_18_2
return biome.value();
#else
return biome;
#endif
}
/**
* <p>Previously, this class might have immediately unwrapped the Holder like this:</p>
* <pre>{@code
* // Inside constructor (OLD WAY - PROBLEMATIC):
* Holder<Biome> biomeHolder = getTheHolderFromSomewhere();
* this.biome = biomeHolder.value(); // <-- PROBLEM HERE
* }</pre>
*
* <p>This approach is problematic because the {@link net.minecraft.core.Holder} system,
* particularly {@code Holder.Reference}, is designed for <strong>late binding</strong>. Here's why storing
* the Holder itself is now necessary:</p>
* <ol>
* <li>A {@code Holder.Reference<Biome>} might be created initially just with a
* {@link net.minecraft.resources.ResourceKey} (like {@code minecraft:plains}), but its actual
* {@link net.minecraft.core.Holder#value() value()} (the {@code Biome} object itself) might be {@code null}
* at construction time.</li>
* <li>Later, during game loading, registry population, or potentially due to modifications by other mods
* (e.g., Polytone), the system calls internal binding methods (like {@code bindValue(Biome)})
* on the {@code Holder} instance. This sets or <strong>updates</strong> the internal reference to the
* actual {@code Biome} object.</li>
* <li>Crucially, the binding process might assign a completely <strong>new</strong> {@code Biome} object
* instance to the {@code Holder} reference, replacing any previous one.</li>
* </ol>
*
* <p>If we unwrapped the {@code Holder} using {@code .value()} within the constructor (the old way),
* our class's internal {@code biome} field would permanently store a reference to whatever {@code Biome}
* object the {@code Holder} pointed to *at that exact moment*. It would have no link back to the
* {@code Holder} and would be unaware if the {@code Holder} was later updated to point to a different
* (or the initially missing) {@code Biome} object. This would lead to using stale or even {@code null} data.</p>
*
* <p>By storing the {@code Holder<Biome>} itself, this class can call {@link net.minecraft.core.Holder#value()}
* whenever the biome information is needed, ensuring it always retrieves the most current {@code Biome}
* instance associated with the holder at that time.</p>
*/
private static #if MC_VER < MC_1_18_2 Biome #else Holder<Biome> #endif getClientBiome(String biomeResourceString)
{
// cache the client biomes so we don't have to re-parse the resource location every time
return BIOME_BY_RESOURCE_STRING.compute(biomeResourceString,
(resourceString, existingBiome) ->
{
if (existingBiome != null)
{
return existingBiome;
}
ClientLevel clientLevel = Minecraft.getInstance().level;
if (clientLevel == null)
{
// shouldn't happen, but just in case
throw new IllegalStateException("Attempted to get client biome when no client level was loaded.");
}
BiomeWrapper.BiomeDeserializeResult result;
try
{
result = BiomeWrapper.deserializeBiome(resourceString, clientLevel.registryAccess());
}
catch (Exception e)
{
LOGGER.warn("Unable to deserialize client biome ["+resourceString+"], using fallback...");
try
{
result = BiomeWrapper.deserializeBiome("minecraft:plains", clientLevel.registryAccess());
}
catch (IOException ex)
{
// should never happen, if it does this log will explode, but just in case
LOGGER.error("Unable to deserialize fallback client biome [minecraft:plains], returning NULL.");
return null;
}
}
if (result.success)
{
existingBiome = result.biome;
}
return existingBiome;
});
}
//================//
// unused methods //
//================//
@Override
public float getShade(@NotNull Direction direction, boolean shade)
{
throw new UnsupportedOperationException("ERROR: getShade() called on TintWithoutLevelOverrider. Object is for tinting only.");
}
@Override
public @NotNull LevelLightEngine getLightEngine()
{
throw new UnsupportedOperationException("ERROR: getLightEngine() called on TintWithoutLevelOverrider. Object is for tinting only.");
}
@Nullable
@Override
public BlockEntity getBlockEntity(@NotNull BlockPos pos)
{
throw new UnsupportedOperationException("ERROR: getBlockEntity() called on TintWithoutLevelOverrider. Object is for tinting only.");
}
@Override
public @NotNull BlockState getBlockState(@NotNull BlockPos pos)
{
throw new UnsupportedOperationException("ERROR: getBlockState() called on TintWithoutLevelOverrider. Object is for tinting only.");
}
@Override
public @NotNull FluidState getFluidState(@NotNull BlockPos pos)
{
throw new UnsupportedOperationException("ERROR: getFluidState() called on TintWithoutLevelOverrider. Object is for tinting only.");
}
//==============//
// post MC 1.17 //
//==============//
#if MC_VER >= MC_1_17_1
@Override
public int getHeight()
{ throw new UnsupportedOperationException("ERROR: getHeight() called on TintWithoutLevelOverrider. Object is for tinting only."); }
#if MC_VER < MC_1_21_3
@Override
public int getMinBuildHeight()
{ throw new UnsupportedOperationException("ERROR: getMinBuildHeight() called on TintWithoutLevelOverrider. Object is for tinting only."); }
#else
@Override
public int getMinY()
{ throw new UnsupportedOperationException("ERROR: getMinY() called on TintWithoutLevelOverrider. Object is for tinting only."); }
#endif
#endif
}
@@ -19,37 +19,24 @@
package com.seibel.distanthorizons.common.wrappers.block;
import com.seibel.distanthorizons.core.dataObjects.fullData.sources.FullDataSourceV2;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.world.level.BlockAndTintGetter;
import net.minecraft.world.level.ColorResolver;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.lighting.LevelLightEngine;
import net.minecraft.world.level.material.FluidState;
import org.jetbrains.annotations.Nullable;
#if MC_VER >= MC_1_18_2
import net.minecraft.core.Holder;
#endif
public class TintWithoutLevelSmoothOverrider implements BlockAndTintGetter
public class TintWithoutLevelSmoothOverrider extends AbstractDhTintGetter
{
final BiomeWrapper biome;
public int smoothingRange;
//=============//
// constructor //
//=============//
public TintWithoutLevelSmoothOverrider(BiomeWrapper biome, int smoothingRange)
{
this.biome = biome;
this.smoothingRange = smoothingRange;
}
public TintWithoutLevelSmoothOverrider(BiomeWrapper biomeWrapper, FullDataSourceV2 fullDataSource)
{ super(biomeWrapper, fullDataSource); }
@@ -57,49 +44,6 @@ public class TintWithoutLevelSmoothOverrider implements BlockAndTintGetter
// methods //
//=========//
@Override
public int getBlockTint(BlockPos blockPos, ColorResolver colorResolver)
{
return colorResolver.getColor(_unwrap(biome.biome), blockPos.getX(), blockPos.getZ());
}
private Biome _unwrap(#if MC_VER >= MC_1_18_2 Holder<Biome> #else Biome #endif biome)
{
#if MC_VER >= MC_1_18_2
return biome.value();
#else
return biome;
#endif
}
// public int calculateBlockTint(BlockPos blockPos, ColorResolver colorResolver)
// {
// int i = smoothingRange;
// if (i == 0)
// return colorResolver.getColor(_getBiome(blockPos), blockPos.getX(), blockPos.getZ());
// int j = (i * 2 + 1) * (i * 2 + 1);
// int k = 0;
// int l = 0;
// int m = 0;
// Cursor3D cursor3D = new Cursor3D(blockPos.getX() - i, blockPos.getY(), blockPos.getZ() - i, blockPos.getX() + i, blockPos.getY(), blockPos.getZ() + i);
// BlockPos.MutableBlockPos mutableBlockPos = new BlockPos.MutableBlockPos();
// while (cursor3D.advance())
// {
// mutableBlockPos.set(cursor3D.nextX(), cursor3D.nextY(), cursor3D.nextZ());
// int n;
// if (LodCommonMain.forgeMethodCaller != null) {
// n = LodCommonMain.forgeMethodCaller.colorResolverGetColor(colorResolver, _getBiome(mutableBlockPos),
// mutableBlockPos.getX(), mutableBlockPos.getZ());
// } else {
// n = colorResolver.getColor(_getBiome(mutableBlockPos), mutableBlockPos.getX(), mutableBlockPos.getZ());
// }
//
// k += (n & 0xFF0000) >> 16;
// l += (n & 0xFF00) >> 8;
// m += n & 0xFF;
// }
// return (k / j & 0xFF) << 16 | (l / j & 0xFF) << 8 | m / j & 0xFF;
// }
@Override
public float getShade(Direction direction, boolean shade)
{ throw new UnsupportedOperationException("ERROR: getShade() called on TintWithoutLevelSmoothOverrider. Object is for tinting only."); }
@@ -0,0 +1,89 @@
package com.seibel.distanthorizons.common.wrappers.gui;
#if MC_VER < MC_1_21_10
// not supported for older MC versions
#else
import com.seibel.distanthorizons.core.logging.f3.F3Screen;
import com.seibel.distanthorizons.coreapi.ModInfo;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.client.gui.components.debug.DebugScreenDisplayer;
import net.minecraft.client.gui.components.debug.DebugScreenEntries;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.chunk.LevelChunk;
#endif
#if MC_VER < MC_1_21_10
// not supported for older MC versions
public class DhDebugScreenEntry
{}
#else
public class DhDebugScreenEntry implements net.minecraft.client.gui.components.debug.DebugScreenEntry
{
public static void register()
{
// This method is private, so its access will need to be widened
DebugScreenEntries.register(
// The id, this will be displayed on the options screen
ResourceLocation.fromNamespaceAndPath(ModInfo.RESOURCE_NAMESPACE, "distant_horizons"),
// The screen entry
new DhDebugScreenEntry()
);
}
@Override
public void display(@NotNull DebugScreenDisplayer displayer, @Nullable Level level, @Nullable LevelChunk clientChunk, @Nullable LevelChunk serverChunk)
{
List<String> messageList = new ArrayList<>();
F3Screen.addStringToDisplay(messageList);
for (String message : messageList)
{
displayer.addLine(message);
}
//// The following will display like so if it is the only entry on the screen:
//// First left! First Right!
////
//// Hello world! Random text!
//// Lorem ipsum.
//// I am another group!
//// I am one group This will appear after with no line breaks!
//// All in a row
//// Provided in a list.
////
//
//displayer.addLine("Hello world!");
//displayer.addLine("Lorem ipsum.");
//displayer.addLine("Random text!");
//
//// These will be displayed first
//displayer.addPriorityLine("First left!");
//displayer.addPriorityLine("First right!");
//
//// These will be grouped separately based on the key
//displayer.addToGroup(GROUP_ONE, List.of(
// "I am one group",
// "All in a row",
// "Provided in a list."
//));
//
//displayer.addToGroup(GROUP_TWO, "I am another group!");
//displayer.addToGroup(GROUP_TWO, "This will appear after with no line breaks!");
}
@Override
public boolean isAllowed(boolean reducedDebugInfo)
{
// Always show regardless of accessibility option
return true;
}
}
#endif
@@ -1,40 +1,54 @@
package com.seibel.distanthorizons.common.wrappers.gui;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.coreapi.ModInfo;
import com.seibel.distanthorizons.core.config.ConfigBase;
import com.seibel.distanthorizons.core.config.gui.ConfigScreen;
import com.seibel.distanthorizons.core.config.gui.JavaScreenHandlerScreen;
import com.seibel.distanthorizons.core.config.gui.OpenGLConfigScreen;
import net.minecraft.client.gui.screens.Screen;
import org.apache.logging.log4j.Logger;
import java.lang.invoke.MethodHandles;
public class GetConfigScreen
{
public static type useScreen = type.Classic;
protected static final Logger LOGGER = DhLoggerBuilder.getLogger();
public enum type
public static EType useScreen = EType.Classic;
public enum EType
{
Classic,
@Deprecated
OpenGL, // This was just an attempt, it didn't work out, and we are going to change to javafx soon (as soon as that works)
JavaFX;
JavaSwing;
}
public static Screen getScreen(Screen parent)
{
// Generate the language
// This shouldn't be here, but I need a way to test it after Minecraft inits its assets
//System.out.println(ConfigBase.INSTANCE.generateLang(false, true));
// TODO it'd be nice to have this run automatically on startup
// but this will only work once MC has added our lang file,
// which won't be for sure added until we request a GUI
if (ModInfo.IS_DEV_BUILD)
{
String missingLangEntries = ConfigBase.INSTANCE.generateLang(true, true);
// trim to remove any newlines/spaces
// that may be present when no lang entries need changing
// then we can check length != 0 if any items are missing and need adding
String trimmedMissingEntries = missingLangEntries.trim();
if (!trimmedMissingEntries.isEmpty())
{
LOGGER.warn("One or more language entries is missing:");
LOGGER.warn(missingLangEntries);
}
}
switch (useScreen)
{
case Classic:
return ClassicConfigGUI.getScreen(ConfigBase.INSTANCE, parent, "client");
case OpenGL:
MinecraftScreen.getScreen(parent, new OpenGLConfigScreen(), ModInfo.ID + ".title");
return null;
// case JavaFX -> MinecraftScreen.getScreen(parent, new JavaScreenHandlerScreen(new JavaScreenHandlerScreen.ExampleScreen()), ModInfo.ID + ".title");
case JavaFX:
return MinecraftScreen.getScreen(parent, new JavaScreenHandlerScreen(new ConfigScreen()), ModInfo.ID + ".title");
case JavaSwing:
//return MinecraftScreen.getScreen(parent, new JavaScreenHandlerScreen(new ConfigScreen()), ModInfo.ID + ".title");
return MinecraftScreen.getScreen(parent, new JavaScreenHandlerScreen(new JavaScreenHandlerScreen.ExampleScreen()), ModInfo.ID + ".title");
default:
throw new IllegalArgumentException("No config screen implementation defined for ["+useScreen+"].");
}
@@ -24,26 +24,26 @@ public class MinecraftScreen
private static class ConfigScreenRenderer extends DhScreen
{
private final Screen parent;
private ConfigListWidget list;
private ConfigListWidget configListWidget;
private AbstractScreen screen;
#if MC_VER < MC_1_19_2
public static net.minecraft.network.chat.TranslatableComponent translate(String str, Object... args)
{
return new net.minecraft.network.chat.TranslatableComponent(str, args);
}
{ return new net.minecraft.network.chat.TranslatableComponent(str, args); }
#else
public static net.minecraft.network.chat.MutableComponent translate(String str, Object... args)
{
return net.minecraft.network.chat.Component.translatable(str, args);
}
#endif
{ return net.minecraft.network.chat.Component.translatable(str, args); }
#endif
protected ConfigScreenRenderer(Screen parent, AbstractScreen screen, String translationName)
{
super(translate(translationName));
#if MC_VER < MC_1_21_10
screen.minecraftWindow = Minecraft.getInstance().getWindow().getWindow();
#else
screen.minecraftWindow = Minecraft.getInstance().getWindow().handle();
#endif
this.parent = parent;
this.screen = screen;
}
@@ -53,20 +53,22 @@ public class MinecraftScreen
{
super.init(); // Init Minecraft's screen
Window mcWindow = this.minecraft.getWindow();
screen.width = mcWindow.getWidth();
screen.height = mcWindow.getHeight();
screen.scaledWidth = this.width;
screen.scaledHeight = this.height;
screen.init(); // Init our own config screen
this.screen.width = mcWindow.getWidth();
this.screen.height = mcWindow.getHeight();
this.screen.scaledWidth = this.width;
this.screen.scaledHeight = this.height;
this.screen.init(); // Init our own config screen
this.list = new ConfigListWidget(this.minecraft, this.width, this.height, 0, 0, 25); // Select the area to tint
this.configListWidget = new ConfigListWidget(this.minecraft, this.width, this.height, 0, 0, 25); // Select the area to tint
#if MC_VER < MC_1_20_6 // no background is rendered in MC 1.20.6+
if (this.minecraft != null && this.minecraft.level != null) // Check if in game
this.list.setRenderBackground(false); // Disable from rendering
{
this.configListWidget.setRenderBackground(false); // Disable from rendering
}
#endif
this.addWidget(this.list); // Add the tint to the things to be rendered
this.addWidget(this.configListWidget); // Add the tint to the things to be rendered
}
@Override
@@ -78,14 +80,17 @@ public class MinecraftScreen
{
#if MC_VER < MC_1_20_2
this.renderBackground(matrices); // Render background
#else
#elif MC_VER < MC_1_21_6
this.renderBackground(matrices, mouseX, mouseY, delta); // Render background
#else
// background blur is already being rendered, rendering again causes the game to crash
#endif
this.list.render(matrices, mouseX, mouseY, delta); // Renders the items in the render list (currently only used to tint background darker)
screen.mouseX = mouseX;
screen.mouseY = mouseY;
screen.render(delta); // Render everything on the main screen
this.configListWidget.render(matrices, mouseX, mouseY, delta); // Renders the items in the render list (currently only used to tint background darker)
this.screen.mouseX = mouseX;
this.screen.mouseY = mouseY;
this.screen.render(delta); // Render everything on the main screen
super.render(matrices, mouseX, mouseY, delta); // Render the vanilla stuff (currently only used for the background and tint)
}
@@ -95,41 +100,39 @@ public class MinecraftScreen
{
super.resize(mc, width, height); // Resize Minecraft's screen
Window mcWindow = this.minecraft.getWindow();
screen.width = mcWindow.getWidth();
screen.height = mcWindow.getHeight();
screen.scaledWidth = this.width;
screen.scaledHeight = this.height;
screen.onResize(); // Resize our screen
this.screen.width = mcWindow.getWidth();
this.screen.height = mcWindow.getHeight();
this.screen.scaledWidth = this.width;
this.screen.scaledHeight = this.height;
this.screen.onResize(); // Resize our screen
}
@Override
public void tick()
{
super.tick(); // Tick Minecraft's screen
screen.tick(); // Tick our screen
if (screen.close) // If we decide to close the screen, then actually close the screen
onClose();
this.screen.tick(); // Tick our screen
if (this.screen.close) // If we decide to close the screen, then actually close the screen
{
this.onClose();
}
}
@Override
public void onClose()
{
screen.onClose(); // Close our screen
Objects.requireNonNull(minecraft).setScreen(this.parent); // Goto the parent screen
this.screen.onClose(); // Close our screen
Objects.requireNonNull(this.minecraft).setScreen(this.parent); // Goto the parent screen
}
@Override
public void onFilesDrop(@NotNull List<Path> files)
{
screen.onFilesDrop(files);
}
{ this.screen.onFilesDrop(files); }
// For checking if it should close when you press the escape key
@Override
public boolean shouldCloseOnEsc()
{
return screen.shouldCloseOnEsc;
}
{ return this.screen.shouldCloseOnEsc; }
}
@@ -74,6 +74,7 @@ public class ChangelogScreen extends DhScreen
{
return;
}
try
{
this.setupChangelog(versionID);
@@ -175,9 +176,12 @@ public class ChangelogScreen extends DhScreen
{
#if MC_VER < MC_1_20_2
this.renderBackground(matrices); // Render background
#else
#elif MC_VER < MC_1_21_6
this.renderBackground(matrices, mouseX, mouseY, delta); // Render background
#else
// background blur is already being rendered, rendering again causes the game to crash
#endif
if (!this.usable)
{
return;
@@ -249,42 +253,35 @@ public class ChangelogScreen extends DhScreen
private final Component text;
private final List<AbstractWidget> children = new ArrayList<>();
private ButtonEntry(Component text)
{
this.text = text;
}
private ButtonEntry(Component text) { this.text = text; }
public static ButtonEntry create(Component text)
{
return new ButtonEntry(text);
}
{ return new ButtonEntry(text); }
#if MC_VER < MC_1_20_1
@Override
public void render(PoseStack matrices, int index, int y, int x, int entryWidth, int entryHeight, int mouseX, int mouseY, boolean hovered, float tickDelta)
{
GuiComponent.drawString(matrices, textRenderer, text, 12, y + 5, 0xFFFFFF);
}
#else
{ GuiComponent.drawString(matrices, textRenderer, text, 12, y + 5, 0xFFFFFF); }
#elif MC_VER < MC_1_21_10
@Override
public void render(GuiGraphics matrices, int index, int y, int x, int entryWidth, int entryHeight, int mouseX, int mouseY, boolean hovered, float tickDelta)
{
matrices.drawString(textRenderer, this.text, 12, y + 5, 0xFFFFFF);
}
{ matrices.drawString(textRenderer, this.text, 12, y + 5, 0xFFFFFF); }
#else
@Override
public void renderContent(GuiGraphics matrices, int y, int x, boolean hovered, float tickDelta)
{ matrices.drawString(textRenderer, this.text, 12, y + 5, 0xFFFFFF); }
#endif
@Override
public List<? extends GuiEventListener> children()
{
return this.children;
}
public List<? extends GuiEventListener> children() { return this.children; }
#if MC_VER >= MC_1_17_1
@Override
public List<? extends NarratableEntry> narratables()
{
return this.children;
}
public List<? extends NarratableEntry> narratables() { return this.children; }
#endif
}
}
@@ -33,6 +33,7 @@ import com.seibel.distanthorizons.common.wrappers.world.ServerLevelWrapper;
import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.enums.EDhDirection;
import com.seibel.distanthorizons.core.file.structure.ClientOnlySaveStructure;
import com.seibel.distanthorizons.core.render.glObject.GLProxy;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper;
import com.seibel.distanthorizons.coreapi.ModInfo;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
@@ -306,10 +307,22 @@ public class MinecraftClientWrapper implements IMinecraftClientWrapper, IMinecra
return;
}
if (!GLProxy.hasInstance())
{
// rendering setup hasn't finished
return;
}
#if MC_VER < MC_1_19_2
player.sendMessage(new TextComponent(string), getPlayer().getUUID());
#else
#elif MC_VER < MC_1_21_10
player.displayClientMessage(net.minecraft.network.chat.Component.translatable(string), /*isOverlay*/false);
#else
GLProxy.getInstance().queueRunningOnRenderThread(() ->
{
player.displayClientMessage(net.minecraft.network.chat.Component.translatable(string), /*isOverlay*/false);
});
#endif
}
@@ -21,7 +21,7 @@ package com.seibel.distanthorizons.common.wrappers.minecraft;
#if MC_VER < MC_1_21_5
import com.mojang.blaze3d.platform.GlStateManager;
#elif MC_VER >= MC_1_21_5
#else
import com.mojang.blaze3d.opengl.GlStateManager;
#endif
@@ -25,7 +25,6 @@ import java.util.concurrent.ConcurrentHashMap;
import com.mojang.blaze3d.pipeline.RenderTarget;
import com.mojang.blaze3d.platform.NativeImage;
import com.seibel.distanthorizons.common.wrappers.WrapperFactory;
import com.seibel.distanthorizons.common.wrappers.misc.LightMapWrapper;
import com.seibel.distanthorizons.core.dependencyInjection.ModAccessorInjector;
@@ -74,23 +73,19 @@ import org.joml.Vector4f;
#if MC_VER >= MC_1_21_5
import com.mojang.blaze3d.opengl.GlTexture;
#else
#endif
/**
* A singleton that contains everything
* related to rendering in Minecraft.
*
* @author James Seibel
* @version 12-12-2021
*/
//@Environment(EnvType.CLIENT)
public class MinecraftRenderWrapper implements IMinecraftRenderWrapper
{
public static final MinecraftRenderWrapper INSTANCE = new MinecraftRenderWrapper();
private static final Logger LOGGER = DhLoggerBuilder.getLogger(MethodHandles.lookup().lookupClass().getSimpleName());
private static final Minecraft MC = Minecraft.getInstance();
private static final IWrapperFactory FACTORY = WrapperFactory.INSTANCE;
private static final IOptifineAccessor OPTIFINE_ACCESSOR = ModAccessorInjector.INSTANCE.get(IOptifineAccessor.class);
@@ -300,7 +295,7 @@ public class MinecraftRenderWrapper implements IMinecraftRenderWrapper
return height;
}
private RenderTarget getRenderTarget() { return MC.getMainRenderTarget(); }
protected RenderTarget getRenderTarget() { return MC.getMainRenderTarget(); }
@Override
public boolean mcRendersToFrameBuffer()
@@ -350,17 +345,18 @@ public class MinecraftRenderWrapper implements IMinecraftRenderWrapper
return this.getRenderTarget().getDepthTextureId();
#else
try
{
{
GlTexture glTexture = (GlTexture) this.getRenderTarget().getDepthTexture();
if (glTexture == null)
{
// shouldn't happen, but just in case
return 0;
}
return glTexture.glId();
}
catch (ClassCastException e)
catch (Exception e)
{
// only log this error once per session
if (!this.depthTextureCastFailLogged)
@@ -389,7 +385,7 @@ public class MinecraftRenderWrapper implements IMinecraftRenderWrapper
return glTexture.glId();
}
catch (ClassCastException e)
catch (Exception e)
{
// only log this error once per session
if (!this.colorTextureCastFailLogged)
@@ -405,13 +401,21 @@ public class MinecraftRenderWrapper implements IMinecraftRenderWrapper
@Override
public int getTargetFrameBufferViewportWidth()
{
#if MC_VER < MC_1_21_10
return this.getRenderTarget().viewWidth;
#else
return this.getRenderTarget().width;
#endif
}
@Override
public int getTargetFrameBufferViewportHeight()
{
#if MC_VER < MC_1_21_10
return this.getRenderTarget().viewHeight;
#else
return this.getRenderTarget().height;
#endif
}
@Override
@@ -71,26 +71,6 @@ public class ServerPlayerWrapper implements IServerPlayerWrapper
return new Vec3d(position.x, position.y, position.z);
}
@Override
public int getViewDistance()
{
#if MC_VER < MC_1_21_6
return this.getServerPlayer().server.getPlayerList().getViewDistance();
#else
return this.getServerPlayer().getServer().getPlayerList().getViewDistance();
#endif
}
@Override
public SocketAddress getRemoteAddress()
{
#if MC_VER >= MC_1_19_4
return this.getServerPlayer().connection.getRemoteAddress();
#else // < 1.19.4
return this.getServerPlayer().connection.connection.getRemoteAddress();
#endif
}
//================//
@@ -7,6 +7,7 @@ import com.seibel.distanthorizons.common.wrappers.block.BiomeWrapper;
import com.seibel.distanthorizons.common.wrappers.block.BlockStateWrapper;
import com.seibel.distanthorizons.common.wrappers.block.ClientBlockStateColorCache;
import com.seibel.distanthorizons.common.wrappers.chunk.ChunkWrapper;
import com.seibel.distanthorizons.core.dataObjects.fullData.sources.FullDataSourceV2;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.level.*;
import com.seibel.distanthorizons.core.level.IServerKeyedClientLevel;
@@ -72,6 +73,7 @@ public class ClientLevelWrapper implements IClientLevelWrapper
private BlockStateWrapper dirtBlockWrapper;
private BlockStateWrapper waterBlockWrapper;
private BiomeWrapper plainsBiomeWrapper;
@Deprecated // TODO circular references are bad
private IDhLevel parentDhLevel;
@@ -90,6 +92,24 @@ public class ClientLevelWrapper implements IClientLevelWrapper
// instance methods //
//==================//
/**
* can be used when speed is important and the same level is likely to be passed in,
* IE rendering.
*/
@Nullable
public static IClientLevelWrapper getWrapperIfDifferent(@Nullable IClientLevelWrapper levelWrapper, @NotNull ClientLevel level)
{
ClientLevelWrapper clientLevelWrapper = (ClientLevelWrapper)levelWrapper;
if (clientLevelWrapper == null
|| clientLevelWrapper.level != level)
{
return getWrapper(level);
}
return clientLevelWrapper;
}
@Nullable
public static IClientLevelWrapper getWrapper(@NotNull ClientLevel level) { return getWrapper(level, false); }
@Nullable
@@ -175,13 +195,13 @@ public class ClientLevelWrapper implements IClientLevelWrapper
//====================//
@Override
public int getBlockColor(DhBlockPos pos, IBiomeWrapper biome, IBlockStateWrapper blockWrapper)
public int getBlockColor(DhBlockPos pos, IBiomeWrapper biome, FullDataSourceV2 fullDataSource, IBlockStateWrapper blockWrapper)
{
ClientBlockStateColorCache blockColorCache = this.blockCache.computeIfAbsent(
((BlockStateWrapper) blockWrapper).blockState,
this.cachedBlockColorCacheFunction);
return blockColorCache.getColor((BiomeWrapper) biome, pos);
return blockColorCache.getColor((BiomeWrapper) biome, fullDataSource, pos);
}
/** used by {@link ClientLevelWrapper#cachedBlockColorCacheFunction} */
private ClientBlockStateColorCache createBlockColorCache(BlockState block) { return new ClientBlockStateColorCache(block, this); }
@@ -204,7 +224,27 @@ public class ClientLevelWrapper implements IClientLevelWrapper
}
}
return this.getBlockColor(DhBlockPos.ZERO,BiomeWrapper.EMPTY_WRAPPER, this.dirtBlockWrapper);
return this.getBlockColor(DhBlockPos.ZERO, BiomeWrapper.EMPTY_WRAPPER, null, this.dirtBlockWrapper);
}
@Override
public int getWaterBlockColor()
{
if (this.waterBlockWrapper == null)
{
try
{
this.waterBlockWrapper = (BlockStateWrapper) BlockStateWrapper.deserialize(BlockStateWrapper.WATER_RESOURCE_LOCATION_STRING, this);
}
catch (IOException e)
{
// shouldn't happen, but just in case
LOGGER.warn("Unable to get water color with resource location ["+BlockStateWrapper.WATER_RESOURCE_LOCATION_STRING+"] with level ["+this+"].", e);
return -1;
}
}
return this.getBlockColor(DhBlockPos.ZERO, BiomeWrapper.EMPTY_WRAPPER, null, this.waterBlockWrapper);
}
@Override
@@ -50,6 +50,9 @@ import java.util.function.Function;
import java.util.stream.Stream;
import java.util.stream.StreamSupport;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import com.seibel.distanthorizons.common.wrappers.DependencySetupDoneCheck;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.step.StepBiomes;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.step.StepFeatures;
@@ -60,10 +63,7 @@ import com.seibel.distanthorizons.common.wrappers.worldGeneration.step.StepSurfa
import net.minecraft.server.level.*;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkGenerator;
import net.minecraft.world.level.chunk.ProtoChunk;
import net.minecraft.world.level.chunk.UpgradeData;
import net.minecraft.world.level.chunk.*;
import net.minecraft.world.level.chunk.storage.IOWorker;
import net.minecraft.world.level.chunk.storage.RegionFileStorage;
import net.minecraft.world.level.levelgen.DebugLevelSource;
@@ -73,19 +73,17 @@ import net.minecraft.world.level.levelgen.NoiseBasedChunkGenerator;
import net.minecraft.nbt.CompoundTag;
import org.apache.logging.log4j.LogManager;
#if MC_VER >= MC_1_19_4
import net.minecraft.core.registries.Registries;
#else
#if MC_VER <= MC_1_17_1
#elif MC_VER <= MC_1_19_2
import net.minecraft.core.Registry;
#else
import net.minecraft.core.registries.Registries;
#endif
#if MC_VER <= MC_1_20_4
import net.minecraft.world.level.chunk.ChunkStatus;
import org.jetbrains.annotations.Nullable;
#else
import net.minecraft.world.level.chunk.status.ChunkStatus;
import javax.annotation.Nullable;
#endif
/*
@@ -115,8 +113,10 @@ public final class BatchGenerationEnvironment extends AbstractBatchGenerationEnv
#if MC_VER < MC_1_21_5
private static final TicketType<ChunkPos> DH_SERVER_GEN_TICKET = TicketType.create("dh_server_gen_ticket", Comparator.comparingLong(ChunkPos::toLong));
#else
#elif MC_VER < MC_1_21_10
private static final TicketType DH_SERVER_GEN_TICKET = new TicketType(/* timeout, 0 = disabled*/0L, /* persist */ false, TicketType.TicketUse.LOADING);
#else
private static final TicketType DH_SERVER_GEN_TICKET = new TicketType(/* timeout, 0 = disabled*/0L, /* flags */0);
#endif
private static final IModChecker MOD_CHECKER = SingletonInjector.INSTANCE.get(IModChecker.class);
@@ -174,6 +174,7 @@ public final class BatchGenerationEnvironment extends AbstractBatchGenerationEnv
// constructors //
//==============//
@NotNull
public static final ImmutableMap<EDhApiWorldGenerationStep, Integer> WORLD_GEN_CHUNK_BORDER_NEEDED_BY_GEN_STEP;
public static final int MAX_WORLD_GEN_CHUNK_BORDER_NEEDED;
@@ -205,11 +206,12 @@ public final class BatchGenerationEnvironment extends AbstractBatchGenerationEnv
builder.put(EDhApiWorldGenerationStep.LIGHT, 0);
WORLD_GEN_CHUNK_BORDER_NEEDED_BY_GEN_STEP = builder.build();
// TODO this is a test to see if the additional boarder is actually necessary or not.
// If world generators end up having infinite loops or other unexplained issues,
// this should be set back to the commented out logic below
// in James' testing as of 2025-09-13 a border here of 2
// and a getChunkPosToGenerateStream() radius of 14 provided more accurate
// structure generation, however it also caused extreme server lag
// a border of 0 here and a getChunkPosToGenerateStream() radius of 8 provided
// good-enough structure generation while not lagging the server
MAX_WORLD_GEN_CHUNK_BORDER_NEEDED = 0;
//MAX_WORLD_GEN_CHUNK_BORDER_NEEDED = WORLD_GEN_CHUNK_BORDER_NEEDED_BY_GEN_STEP.values().stream().mapToInt(Integer::intValue).max().getAsInt();
}
public BatchGenerationEnvironment(IDhServerLevel serverlevel)
@@ -387,7 +389,9 @@ public final class BatchGenerationEnvironment extends AbstractBatchGenerationEnv
CompletableFuture.allOf(readFutures).join();
// future chain for generation
return CompletableFuture.runAsync(() ->
return CompletableFuture.runAsync(() ->
{
try
{
// offset 1 chunk in both X and Z direction so we can generate an even number of chunks wide
// while still submitting an odd number width to MC's internal generators
@@ -410,10 +414,10 @@ public final class BatchGenerationEnvironment extends AbstractBatchGenerationEnv
int centerZ = refPosZ + radius + zOffset;
// get/create the list of chunks we're going to generate
IEmptyChunkRetrievalFunc fallbackFunc =
IEmptyChunkRetrievalFunc fallbackFunc =
(chunkPosX, chunkPosZ) -> Objects.requireNonNull(
generatedChunkByDhPos.get(new DhChunkPos(chunkPosX, chunkPosZ)),
() -> String.format("Requested chunk [%d, %d] unavailable during world generation", chunkPosX, chunkPosZ));
generatedChunkByDhPos.get(new DhChunkPos(chunkPosX, chunkPosZ)),
() -> String.format("Requested chunk [%d, %d] unavailable during world generation", chunkPosX, chunkPosZ));
ArrayGridList<ChunkAccess> regionChunks = new ArrayGridList<>(
refSize,
@@ -435,7 +439,7 @@ public final class BatchGenerationEnvironment extends AbstractBatchGenerationEnv
// this method shouldn't be necessary since we're passing in a pre-populated
// list of chunks, but just in case
fallbackFunc
);
);
lightGetterAdaptor.setRegion(region);
genEvent.threadedParam.makeStructFeat(region, this.params);
@@ -524,7 +528,12 @@ public final class BatchGenerationEnvironment extends AbstractBatchGenerationEnv
genEvent.threadedParam.perf.recordEvent(genEvent.timer);
PREF_LOGGER.debugInc(genEvent.timer.toString());
}
}, executor);
}
catch (Exception e)
{
EVENT_LOGGER.error("Unexpected error during world gen for min chunk pos ["+genEvent.minPos+"], error: ["+e.getMessage()+"].", e);
}
}, executor);
}
/** @param extraRadius in both the positive and negative directions */
private static Stream<ChunkPos> getChunkPosToGenerateStream(int genMinX, int genMinZ, int width, int extraRadius)
@@ -563,7 +572,7 @@ public final class BatchGenerationEnvironment extends AbstractBatchGenerationEnv
if (Config.Common.LodBuilding.pullLightingForPregeneratedChunks.get())
{
// attempt to get chunk lighting
ChunkLoader.CombinedChunkLightStorage combinedLights = ChunkLoader.readLight(newChunk, chunkData);
ChunkFileReader.CombinedChunkLightStorage combinedLights = ChunkFileReader.readLight(newChunk, chunkData);
if (combinedLights != null)
{
chunkSkyLightingByDhPos.put(dhChunkPos, combinedLights.skyLightStorage);
@@ -693,7 +702,7 @@ public final class BatchGenerationEnvironment extends AbstractBatchGenerationEnv
LOAD_LOGGER.debug("DistantHorizons: Loading chunk [" + chunkPos + "] from disk.");
@Nullable
ChunkAccess chunk = ChunkLoader.read(level, chunkPos, chunkData);
ChunkAccess chunk = ChunkFileReader.read(level, chunkPos, chunkData);
if (chunk != null)
{
if (Config.Common.LodBuilding.assumePreExistingChunksAreFinished.get())
@@ -735,8 +744,10 @@ public final class BatchGenerationEnvironment extends AbstractBatchGenerationEnv
return new ProtoChunk(chunkPos, UpgradeData.EMPTY, level, level.registryAccess().registryOrThrow(Registries.BIOME), null);
#elif MC_VER < MC_1_21_3
return new ProtoChunk(chunkPos, UpgradeData.EMPTY, level, level.registryAccess().registryOrThrow(Registries.BIOME), null);
#else
#elif MC_VER < MC_1_21_10
return new ProtoChunk(chunkPos, UpgradeData.EMPTY, level, level.registryAccess().lookupOrThrow(Registries.BIOME), null);
#else
return new ProtoChunk(chunkPos, UpgradeData.EMPTY, level, PalettedContainerFactory.create(level.registryAccess()), null);
#endif
}
@@ -1078,8 +1089,8 @@ public final class BatchGenerationEnvironment extends AbstractBatchGenerationEnv
}
}
private static <T> ArrayGridList<T> GetCutoutFrom(ArrayGridList<T> total, int border) { return new ArrayGridList<>(total, border, total.gridSize - border); }
//private static <T> ArrayGridList<T> GetCutoutFrom(ArrayGridList<T> total, EDhApiWorldGenerationStep step) { return GetCutoutFrom(total, MaxBorderNeeded - WORLD_GEN_CHUNK_BORDER_NEEDED_BY_GEN_STEP.get(step)); }
private static <T> ArrayGridList<T> GetCutoutFrom(ArrayGridList<T> total, EDhApiWorldGenerationStep step) { return GetCutoutFrom(total, 0); }
private static <T> ArrayGridList<T> GetCutoutFrom(ArrayGridList<T> total, EDhApiWorldGenerationStep step) { return GetCutoutFrom(total, WORLD_GEN_CHUNK_BORDER_NEEDED_BY_GEN_STEP.get(step)); }
//private static <T> ArrayGridList<T> GetCutoutFrom(ArrayGridList<T> total, EDhApiWorldGenerationStep step) { return GetCutoutFrom(total, 0); }
@Override
@@ -89,16 +89,20 @@ import net.minecraft.world.level.material.Fluid;
import org.jetbrains.annotations.Nullable;
public class ChunkLoader
public class ChunkFileReader
{
private static final AtomicBoolean ZERO_CHUNK_POS_ERROR_LOGGED_REF = new AtomicBoolean(false);
#if MC_VER >= MC_1_19_2
#if MC_VER >= MC_1_21_10
// BLOCK_STATE_CODEC can no longer be statically created since
// it needs a level reference
#elif MC_VER >= MC_1_19_2
private static final Codec<PalettedContainer<BlockState>> BLOCK_STATE_CODEC = PalettedContainer.codecRW(Block.BLOCK_STATE_REGISTRY, BlockState.CODEC, PalettedContainer.Strategy.SECTION_STATES, Blocks.AIR.defaultBlockState());
#elif MC_VER >= MC_1_18_2
private static final Codec<PalettedContainer<BlockState>> BLOCK_STATE_CODEC = PalettedContainer.codec(Block.BLOCK_STATE_REGISTRY, BlockState.CODEC, PalettedContainer.Strategy.SECTION_STATES, Blocks.AIR.defaultBlockState());
#endif
private static final String TAG_UPGRADE_DATA = "UpgradeData";
private static final String BLOCK_TICKS_TAG_18 = "block_ticks";
private static final String FLUID_TICKS_TAG_18 = "fluid_ticks";
@@ -259,6 +263,14 @@ public class ChunkLoader
}
private static LevelChunkSection[] readSections(LevelAccessor level, ChunkPos chunkPos, CompoundTag chunkData)
{
#if MC_VER < MC_1_21_10
// BLOCK_STATE_CODEC is created statically
// TODO clean up this code separation
#else
final Codec<PalettedContainer<BlockState>> BLOCK_STATE_CODEC = PalettedContainerFactory.create(level.registryAccess()).blockStatesContainerCodec();
#endif
#if MC_VER >= MC_1_18_2
#if MC_VER < MC_1_19_4
Registry<Biome> biomes = level.registryAccess().registryOrThrow(Registry.BIOME_REGISTRY);
@@ -276,9 +288,12 @@ public class ChunkLoader
#elif MC_VER < MC_1_21_3
Codec<PalettedContainer<Holder<Biome>>> biomeCodec = PalettedContainer.codecRW(
biomes.asHolderIdMap(), biomes.holderByNameCodec(), PalettedContainer.Strategy.SECTION_BIOMES, biomes.getHolderOrThrow(Biomes.PLAINS));
#else
#elif MC_VER < MC_1_21_10
Codec<PalettedContainer<Holder<Biome>>> biomeCodec = PalettedContainer.codecRW(
biomes.asHolderIdMap(), biomes.holderByNameCodec(), PalettedContainer.Strategy.SECTION_BIOMES, biomes.getOrThrow(Biomes.PLAINS));
#else
Codec<PalettedContainer<Holder<Biome>>> biomeCodec = PalettedContainer.codecRW(
biomes.holderByNameCodec(), PalettedContainerFactory.create(level.registryAccess()).biomeStrategy(), biomes.getOrThrow(Biomes.PLAINS));
#endif
#endif
@@ -348,7 +363,11 @@ public class ChunkLoader
}
else
{
#if MC_VER < MC_1_21_10
blockStateContainer = new PalettedContainer<BlockState>(Block.BLOCK_STATE_REGISTRY, Blocks.AIR.defaultBlockState(), PalettedContainer.Strategy.SECTION_STATES);
#else
blockStateContainer = PalettedContainerFactory.create(level.registryAccess()).createForBlockStates();
#endif
}
@@ -380,13 +399,18 @@ public class ChunkLoader
}
else
{
biomeContainer = new PalettedContainer<Holder<Biome>>(biomes.asHolderIdMap(),
#if MC_VER < MC_1_21_3
biomes.getHolderOrThrow(Biomes.PLAINS),
#else
#if MC_VER < MC_1_21_3
biomeContainer = new PalettedContainer<Holder<Biome>>(
biomes.asHolderIdMap(),
biomes.getHolderOrThrow(Biomes.PLAINS), PalettedContainer.Strategy.SECTION_BIOMES);
#elif MC_VER < MC_1_21_10
biomeContainer = new PalettedContainer<Holder<Biome>>(biomes.asHolderIdMap(),
biomes.getOrThrow(Biomes.PLAINS),
#endif
PalettedContainer.Strategy.SECTION_BIOMES);
#else
biomeContainer = PalettedContainerFactory.create(level.registryAccess()).createForBiomes();
#endif
}
#endif
@@ -0,0 +1,54 @@
package com.seibel.distanthorizons.common.wrappers.worldGeneration.step;
import com.seibel.distanthorizons.common.wrappers.chunk.ChunkWrapper;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.ThreadedParameters;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.mimicObject.DhLitWorldGenRegion;
import com.seibel.distanthorizons.core.util.gridList.ArrayGridList;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ProtoChunk;
import java.util.ArrayList;
import java.util.List;
#if MC_VER <= MC_1_20_4
import net.minecraft.world.level.chunk.ChunkStatus;
#else
import net.minecraft.world.level.chunk.status.ChunkStatus;
#endif
public abstract class AbstractWorldGenStep
{
public abstract void generateGroup(
ThreadedParameters tParams, DhLitWorldGenRegion worldGenRegion,
ArrayGridList<ChunkWrapper> chunkWrappers);
public abstract ChunkStatus getChunkStatus();
/** @return the list of chunks that have an earlier status and can be generated */
protected ArrayList<ChunkAccess> getChunksToGenerate(List<ChunkWrapper> chunkWrappers)
{
ArrayList<ChunkAccess> chunksToGenerate = new ArrayList<>();
for (ChunkWrapper chunkWrapper : chunkWrappers)
{
ChunkAccess chunk = chunkWrapper.getChunk();
if (chunkWrapper.getStatus().isOrAfter(this.getChunkStatus()))
{
// this chunk has already generated this step
continue;
}
else if (chunk instanceof ProtoChunk)
{
chunkWrapper.trySetStatus(this.getChunkStatus());
chunksToGenerate.add(chunk);
}
}
return chunksToGenerate;
}
}
@@ -20,12 +20,13 @@
package com.seibel.distanthorizons.common.wrappers.worldGeneration.step;
import java.util.ArrayList;
import java.util.List;
import com.seibel.distanthorizons.common.wrappers.chunk.ChunkWrapper;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.BatchGenerationEnvironment;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.ThreadedParameters;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.mimicObject.DhLitWorldGenRegion;
import com.seibel.distanthorizons.core.util.gridList.ArrayGridList;
import net.minecraft.server.level.WorldGenRegion;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ProtoChunk;
@@ -40,39 +41,35 @@ import net.minecraft.world.level.chunk.ChunkStatus;
import net.minecraft.world.level.chunk.status.ChunkStatus;
#endif
public final class StepBiomes
public final class StepBiomes extends AbstractWorldGenStep
{
public static final ChunkStatus STATUS = ChunkStatus.BIOMES;
private final BatchGenerationEnvironment environment;
public static final ChunkStatus STATUS = ChunkStatus.BIOMES;
//=============//
// constructor //
//=============//
public StepBiomes(BatchGenerationEnvironment batchGenerationEnvironment) { this.environment = batchGenerationEnvironment; }
//==================//
// abstract methods //
//==================//
@Override
public ChunkStatus getChunkStatus() { return STATUS; }
@Override
public void generateGroup(
ThreadedParameters tParams, WorldGenRegion worldGenRegion,
List<ChunkWrapper> chunkWrappers)
ThreadedParameters tParams, DhLitWorldGenRegion worldGenRegion,
ArrayGridList<ChunkWrapper> chunkWrappers)
{
ArrayList<ChunkAccess> chunksToDo = new ArrayList<>();
for (ChunkWrapper chunkWrapper : chunkWrappers)
{
ChunkAccess chunk = chunkWrapper.getChunk();
if (chunkWrapper.getStatus().isOrAfter(STATUS))
{
// this chunk has already generated this step
continue;
}
else if (chunk instanceof ProtoChunk)
{
chunkWrapper.trySetStatus(STATUS);
chunksToDo.add(chunk);
}
}
ArrayList<ChunkAccess> chunksToDo = this.getChunksToGenerate(chunkWrappers);
for (ChunkAccess chunk : chunksToDo)
{
#if MC_VER < MC_1_18_2
@@ -37,8 +37,10 @@ import net.minecraft.world.level.chunk.ChunkStatus;
import net.minecraft.world.level.chunk.status.ChunkStatus;
#endif
import java.util.ConcurrentModificationException;
public final class StepFeatures
public final class StepFeatures extends AbstractWorldGenStep
{
private static final Logger LOGGER = DhLoggerBuilder.getLogger();
@@ -48,10 +50,22 @@ public final class StepFeatures
//=============//
// constructor //
//=============//
public StepFeatures(BatchGenerationEnvironment batchGenerationEnvironment) { this.environment = batchGenerationEnvironment; }
//==================//
// abstract methods //
//==================//
@Override
public ChunkStatus getChunkStatus() { return STATUS; }
@Override
public void generateGroup(
ThreadedParameters tParams, DhLitWorldGenRegion worldGenRegion,
ArrayGridList<ChunkWrapper> chunkWrappers)
@@ -88,6 +102,10 @@ public final class StepFeatures
Heightmap.primeHeightmaps(chunk, STATUS.heightmapsAfter());
}
catch (ConcurrentModificationException e) // ReportedException
{
// TODO
}
catch (Exception e)
{
LOGGER.warn("Unexpected issue when generating features for chunk at pos ["+chunkWrapper.getChunkPos()+"], error: ["+e.getMessage()+"].", e);
@@ -26,6 +26,8 @@ import com.seibel.distanthorizons.common.wrappers.chunk.ChunkWrapper;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.BatchGenerationEnvironment;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.ThreadedParameters;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.mimicObject.DhLitWorldGenRegion;
import com.seibel.distanthorizons.core.util.gridList.ArrayGridList;
import com.seibel.distanthorizons.core.util.objects.UncheckedInterruptedException;
import net.minecraft.server.level.WorldGenRegion;
import net.minecraft.world.level.chunk.ChunkAccess;
@@ -41,7 +43,7 @@ import net.minecraft.world.level.chunk.ChunkStatus;
import net.minecraft.world.level.chunk.status.ChunkStatus;
#endif
public final class StepNoise
public final class StepNoise extends AbstractWorldGenStep
{
private static final ChunkStatus STATUS = ChunkStatus.NOISE;
@@ -49,15 +51,26 @@ public final class StepNoise
//=============//
// constructor //
//=============//
public StepNoise(BatchGenerationEnvironment batchGenerationEnvironment) { this.environment = batchGenerationEnvironment; }
//==================//
// abstract methods //
//==================//
@Override
public ChunkStatus getChunkStatus() { return STATUS; }
@Override
public void generateGroup(
ThreadedParameters tParams, WorldGenRegion worldGenRegion,
List<ChunkWrapper> chunkWrappers)
ThreadedParameters tParams, DhLitWorldGenRegion worldGenRegion,
ArrayGridList<ChunkWrapper> chunkWrappers)
{
ArrayList<ChunkAccess> chunksToDo = new ArrayList<>();
for (ChunkWrapper chunkWrapper : chunkWrappers)
@@ -26,6 +26,8 @@ import com.seibel.distanthorizons.common.wrappers.chunk.ChunkWrapper;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.BatchGenerationEnvironment;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.ThreadedParameters;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.mimicObject.DhLitWorldGenRegion;
import com.seibel.distanthorizons.core.util.gridList.ArrayGridList;
import net.minecraft.server.level.WorldGenRegion;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ProtoChunk;
@@ -37,7 +39,7 @@ import net.minecraft.world.level.chunk.status.ChunkStatus;
#endif
public final class StepStructureReference
public final class StepStructureReference extends AbstractWorldGenStep
{
private static final ChunkStatus STATUS = ChunkStatus.STRUCTURE_REFERENCES;
@@ -45,15 +47,26 @@ public final class StepStructureReference
//=============//
// constructor //
//=============//
public StepStructureReference(BatchGenerationEnvironment batchGenerationEnvironment) { this.environment = batchGenerationEnvironment; }
//==================//
// abstract methods //
//==================//
@Override
public ChunkStatus getChunkStatus() { return STATUS; }
@Override
public void generateGroup(
ThreadedParameters tParams, WorldGenRegion worldGenRegion,
List<ChunkWrapper> chunkWrappers)
ThreadedParameters tParams, DhLitWorldGenRegion worldGenRegion,
ArrayGridList<ChunkWrapper> chunkWrappers)
{
ArrayList<ChunkAccess> chunksToDo = new ArrayList<ChunkAccess>();
for (ChunkWrapper chunkWrapper : chunkWrappers)
@@ -67,6 +80,7 @@ public final class StepStructureReference
else if (chunk instanceof ProtoChunk)
{
chunkWrapper.trySetStatus(STATUS);
chunksToDo.add(chunk);
}
}
@@ -27,7 +27,9 @@ import com.seibel.distanthorizons.common.wrappers.chunk.ChunkWrapper;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.BatchGenerationEnvironment;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.ThreadedParameters;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.mimicObject.DhLitWorldGenRegion;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.util.gridList.ArrayGridList;
import net.minecraft.resources.ResourceKey;
import net.minecraft.server.level.WorldGenRegion;
import net.minecraft.world.level.Level;
@@ -42,7 +44,7 @@ import net.minecraft.world.level.chunk.status.ChunkStatus;
#endif
public final class StepStructureStart
public final class StepStructureStart extends AbstractWorldGenStep
{
private static final Logger LOGGER = DhLoggerBuilder.getLogger();
private static final ChunkStatus STATUS = ChunkStatus.STRUCTURE_STARTS;
@@ -52,42 +54,27 @@ public final class StepStructureStart
//=============//
// constructor //
//=============//
public StepStructureStart(BatchGenerationEnvironment batchGenerationEnvironment) { this.environment = batchGenerationEnvironment; }
public static class StructStartCorruptedException extends RuntimeException
{
private static final long serialVersionUID = -8987434342051563358L;
public StructStartCorruptedException(ArrayIndexOutOfBoundsException e)
{
super("StructStartCorruptedException");
super.initCause(e);
fillInStackTrace();
}
}
//==================//
// abstract methods //
//==================//
@Override
public ChunkStatus getChunkStatus() { return STATUS; }
@Override
public void generateGroup(
ThreadedParameters tParams, WorldGenRegion worldGenRegion,
List<ChunkWrapper> chunkWrappers) throws InterruptedException
ThreadedParameters tParams, DhLitWorldGenRegion worldGenRegion,
ArrayGridList<ChunkWrapper> chunkWrappers)
{
ArrayList<ChunkAccess> chunksToDo = new ArrayList<>();
for (ChunkWrapper chunkWrapper : chunkWrappers)
{
ChunkAccess chunk = chunkWrapper.getChunk();
if (chunkWrapper.getStatus().isOrAfter(STATUS))
{
// this chunk has already generated this step
continue;
}
else if (chunk instanceof ProtoChunk)
{
chunkWrapper.trySetStatus(STATUS);
}
}
ArrayList<ChunkAccess> chunksToDo = this.getChunksToGenerate(chunkWrappers);
#if MC_VER < MC_1_19_2
if (this.environment.params.worldGenSettings.generateFeatures())
@@ -101,12 +88,6 @@ public final class StepStructureStart
#endif
for (ChunkAccess chunk : chunksToDo)
{
// System.out.println("StepStructureStart: "+chunk.getPos());
// there are a few cases where the structure generator call may lock up (either due to teleporting or leaving the world).
// hopefully allowing interrupts here will prevent that from happening.
BatchGenerationEnvironment.throwIfThreadInterrupted();
// hopefully this shouldn't cause any performance issues (this step is generally quite quick so hopefully it should be fine)
// and should prevent some concurrency issues
STRUCTURE_PLACEMENT_LOCK.lock();
@@ -151,8 +132,6 @@ public final class StepStructureStart
{
// the structure logic failed again, log it and move on
LOGGER.error("Unable to create structure starts for " + chunk.getPos() + ". This is an error with MC's world generation. Ignoring and continuing generation. Error: " + secondEx.getMessage()); // don't log the full stack trace since it is long and will generally end up in MC's code
//throw new StepStructureStart.StructStartCorruptedException(secondEx);
}
}
@@ -26,6 +26,8 @@ import com.seibel.distanthorizons.common.wrappers.chunk.ChunkWrapper;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.BatchGenerationEnvironment;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.ThreadedParameters;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.mimicObject.DhLitWorldGenRegion;
import com.seibel.distanthorizons.core.util.gridList.ArrayGridList;
import net.minecraft.server.level.WorldGenRegion;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ProtoChunk;
@@ -37,7 +39,7 @@ import net.minecraft.world.level.chunk.status.ChunkStatus;
#endif
public final class StepSurface
public final class StepSurface extends AbstractWorldGenStep
{
private static final ChunkStatus STATUS = ChunkStatus.SURFACE;
@@ -45,13 +47,25 @@ public final class StepSurface
//=============//
// constructor //
//=============//
public StepSurface(BatchGenerationEnvironment batchGenerationEnvironment) { this.environment = batchGenerationEnvironment; }
//==================//
// abstract methods //
//==================//
@Override
public ChunkStatus getChunkStatus() { return STATUS; }
@Override
public void generateGroup(
ThreadedParameters tParams, WorldGenRegion worldGenRegion,
List<ChunkWrapper> chunkWrappers)
ThreadedParameters tParams, DhLitWorldGenRegion worldGenRegion,
ArrayGridList<ChunkWrapper> chunkWrappers)
{
ArrayList<ChunkAccess> chunksToDo = new ArrayList<>();
@@ -0,0 +1,54 @@
accessWidener v1 named
# used when determining where to save files to
accessible field net/minecraft/world/level/storage/DimensionDataStorage dataFolder Ljava/nio/file/Path;
# used to help determine what folder a clientLevel is
accessible field net/minecraft/world/level/biome/BiomeManager biomeZoomSeed J
# used when rendering
accessible method net/minecraft/client/renderer/GameRenderer getFov (Lnet/minecraft/client/Camera;FZ)F
accessible field net/minecraft/client/Minecraft deltaTracker Lnet/minecraft/client/DeltaTracker$Timer;
accessible field net/minecraft/client/renderer/LevelRenderer level Lnet/minecraft/client/multiplayer/ClientLevel;
# used for grabbing vanilla rendered chunks
accessible field net/minecraft/client/renderer/LevelRenderer visibleSections Lit/unimi/dsi/fastutil/objects/ObjectArrayList;
# world generation
# accessible method net/minecraft/world/level/lighting/LayerLightEngine queueSectionData (JLnet/minecraft/world/level/chunk/DataLayer;Z)V
accessible field net/minecraft/world/level/chunk/LevelChunk loaded Z
accessible field net/minecraft/world/level/lighting/LightEngine storage Lnet/minecraft/world/level/lighting/LayerLightSectionStorage;
accessible method net/minecraft/world/level/lighting/LayerLightSectionStorage lightOnInSection (J)Z
accessible field net/minecraft/server/level/ServerChunkCache distanceManager Lnet/minecraft/server/level/DistanceManager;
accessible method net/minecraft/server/level/ChunkMap getUpdatingChunkIfPresent (J)Lnet/minecraft/server/level/ChunkHolder;
accessible method net/minecraft/server/level/ChunkMap tick (Ljava/util/function/BooleanSupplier;)V
accessible field net/minecraft/server/level/ServerLevel entityManager Lnet/minecraft/world/level/entity/PersistentEntitySectionManager;
accessible field net/minecraft/server/level/ChunkMap mainThreadExecutor Lnet/minecraft/util/thread/BlockableEventLoop;
# lod generation from save file
accessible field net/minecraft/world/level/chunk/storage/ChunkStorage worker Lnet/minecraft/world/level/chunk/storage/IOWorker;
accessible field net/minecraft/world/level/chunk/storage/IOWorker storage Lnet/minecraft/world/level/chunk/storage/RegionFileStorage;
accessible field net/minecraft/world/level/chunk/storage/RegionFileStorage regionCache Lit/unimi/dsi/fastutil/longs/Long2ObjectLinkedOpenHashMap;
accessible field net/minecraft/world/level/chunk/storage/RegionFileStorage folder Ljava/nio/file/Path;
# grabbing textures
accessible class net/minecraft/client/renderer/texture/SpriteContents$AnimatedTexture
accessible method net/minecraft/client/renderer/texture/SpriteContents$AnimatedTexture getFrameX (I)I
accessible method net/minecraft/client/renderer/texture/SpriteContents$AnimatedTexture getFrameY (I)I
accessible field net/minecraft/client/renderer/texture/SpriteContents animatedTexture Lnet/minecraft/client/renderer/texture/SpriteContents$AnimatedTexture;
accessible field net/minecraft/client/renderer/texture/SpriteContents originalImage Lcom/mojang/blaze3d/platform/NativeImage;
# UI stuff
accessible field net/minecraft/client/gui/components/AbstractButton SPRITES Lnet/minecraft/client/gui/components/WidgetSprites;
# Handles inserting the config button
accessible field net/minecraft/client/gui/layouts/HeaderAndFooterLayout headerFrame Lnet/minecraft/client/gui/layouts/FrameLayout;
accessible field net/minecraft/client/gui/layouts/FrameLayout children Ljava/util/List;
accessible class net/minecraft/client/gui/layouts/FrameLayout$ChildContainer
accessible field net/minecraft/client/gui/layouts/LinearLayout wrapped Lnet/minecraft/client/gui/layouts/GridLayout;
accessible method net/minecraft/client/gui/components/debug/DebugScreenEntries register (Lnet/minecraft/resources/ResourceLocation;Lnet/minecraft/client/gui/components/debug/DebugScreenEntry;)Lnet/minecraft/resources/ResourceLocation;
# hacky stuff
accessible field net/minecraft/util/ThreadingDetector lock Ljava/util/concurrent/Semaphore;
mutable field net/minecraft/util/ThreadingDetector lock Ljava/util/concurrent/Semaphore;
+48 -6
View File
@@ -72,19 +72,27 @@ dependencies {
// runtimeOnly "javax.annotation:javax.annotation-api:1.3.2"
// compileOnly "javax.annotation:javax.annotation-api:1.3.2"
// modImplementation "javax.annotation:javax.annotation-api:1.3.2"
// Fabric API
addModJar(fabricApi.module("fabric-api-base", rootProject.fabric_api_version))
addModJar(fabricApi.module("fabric-lifecycle-events-v1", rootProject.fabric_api_version))
addModJar(fabricApi.module("fabric-resource-loader-v0", rootProject.fabric_api_version))
if (buildVersionBefore(minecraft_version, "1.21.10"))
{
addModJar(fabricApi.module("fabric-resource-loader-v0", rootProject.fabric_api_version))
}
else // > 1.21.10
{
addModJar(fabricApi.module("fabric-resource-loader-v0", rootProject.fabric_api_version))
addModJar(fabricApi.module("fabric-resource-loader-v1", rootProject.fabric_api_version))
}
addModJar(fabricApi.module("fabric-events-interaction-v0", rootProject.fabric_api_version))
addModJar(fabricApi.module("fabric-rendering-v1", rootProject.fabric_api_version)) // TODO: Remove this as it is only needed in 1 line (FabricClientProxy)
addModJar(fabricApi.module("fabric-rendering-v1", rootProject.fabric_api_version))
addModJar(fabricApi.module("fabric-networking-api-v1", rootProject.fabric_api_version))
addModJar(fabricApi.module("fabric-entity-events-v1", rootProject.fabric_api_version))
if (minecraft_version >= "1.19.2")
addModJar(fabricApi.module("fabric-command-api-v2", rootProject.fabric_api_version))
else // < 1.19.2
if (buildVersionBefore(minecraft_version, "1.19.2"))
addModJar(fabricApi.module("fabric-command-api-v1", rootProject.fabric_api_version))
else
addModJar(fabricApi.module("fabric-command-api-v2", rootProject.fabric_api_version))
// used by mod menu in MC 1.20.6+
addModJar(fabricApi.module("fabric-screen-api-v1", rootProject.fabric_api_version))
@@ -143,6 +151,40 @@ dependencies {
}
}
private static boolean buildVersionBefore(String minecraft_version, String compareVersion)
{
int sortValue = sortSemanticVersionOldestToNewest(minecraft_version, compareVersion);
return sortValue == -1;
}
/**
* input format: "major.minor.patch"
* needed so we can sort versions with different length strings
* IE: 1.21.1 should come before 1.21.10
*/
private static int sortSemanticVersionOldestToNewest(String version1, String version2)
{
String[] parts1 = version1.split("\\.");
String[] parts2 = version2.split("\\.");
int major1 = Integer.parseInt(parts1[0]);
int major2 = Integer.parseInt(parts2[0]);
if (major1 != major2)
{
return Integer.compare(major1, major2);
}
int minor1 = Integer.parseInt(parts1[1]);
int minor2 = Integer.parseInt(parts2[1]);
if (minor1 != minor2)
{
return Integer.compare(minor1, minor2);
}
int patch1 = Integer.parseInt(parts1[2]);
int patch2 = Integer.parseInt(parts2[2]);
return Integer.compare(patch1, patch2);
}
task deleteResources(type: Delete) {
delete file("build/resources/main")
@@ -24,26 +24,24 @@ import com.seibel.distanthorizons.common.AbstractPluginPacketSender;
import com.seibel.distanthorizons.common.wrappers.McObjectConverter;
import com.seibel.distanthorizons.common.wrappers.world.ClientLevelWrapper;
import com.seibel.distanthorizons.core.api.internal.ClientApi;
import com.mojang.blaze3d.platform.InputConstants;
import com.seibel.distanthorizons.common.wrappers.chunk.ChunkWrapper;
import com.seibel.distanthorizons.core.api.internal.SharedApi;
import com.seibel.distanthorizons.core.dependencyInjection.ModAccessorInjector;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.util.math.Mat4f;
import com.seibel.distanthorizons.core.util.threading.ThreadPoolUtil;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.misc.IPluginPacketSender;
import com.seibel.distanthorizons.core.wrapperInterfaces.modAccessor.ISodiumAccessor;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper;
import com.seibel.distanthorizons.core.util.math.Mat4f;
import com.seibel.distanthorizons.fabric.wrappers.modAccessor.SodiumAccessor;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientChunkEvents;
import net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientTickEvents;
import net.fabricmc.fabric.api.client.networking.v1.ClientPlayNetworking;
import net.fabricmc.fabric.api.client.rendering.v1.WorldRenderEvents;
import net.fabricmc.fabric.api.event.player.AttackBlockCallback;
import net.fabricmc.fabric.api.event.player.UseBlockCallback;
import net.minecraft.client.Minecraft;
@@ -61,7 +59,10 @@ import java.nio.FloatBuffer;
#endif
import java.util.HashSet;
import java.util.concurrent.AbstractExecutorService;
import java.util.concurrent.ThreadPoolExecutor;
#if MC_VER < MC_1_21_10
import net.fabricmc.fabric.api.client.rendering.v1.WorldRenderEvents;
#endif
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.world.InteractionResult;
@@ -103,6 +104,7 @@ public class FabricClientProxy implements AbstractModInitializer.IEventProxy
LOGGER.info("Registering Fabric Client Events");
//========================//
// register mod accessors //
//========================//
@@ -217,95 +219,83 @@ public class FabricClientProxy implements AbstractModInitializer.IEventProxy
// render event //
//==============//
// TODO wait for fabric to re-add their rendering API
#if MC_VER < MC_1_21_10
WorldRenderEvents.AFTER_SETUP.register((renderContext) ->
{
Mat4f projectionMatrix = McObjectConverter.Convert(renderContext.projectionMatrix());
ClientApi.RENDER_STATE.mcProjectionMatrix = McObjectConverter.Convert(renderContext.projectionMatrix());
Mat4f modelViewMatrix;
#if MC_VER < MC_1_20_6
modelViewMatrix = McObjectConverter.Convert(renderContext.matrixStack().last().pose());
ClientApi.RENDER_STATE.mcModelViewMatrix = McObjectConverter.Convert(renderContext.matrixStack().last().pose());
#else
modelViewMatrix = McObjectConverter.Convert(renderContext.positionMatrix());
ClientApi.RENDER_STATE.mcModelViewMatrix = McObjectConverter.Convert(renderContext.positionMatrix());
#endif
#if MC_VER < MC_1_21_1
ClientApi.RENDER_STATE.frameTime = renderContext.tickDelta();
#else
ClientApi.RENDER_STATE.frameTime = renderContext.tickCounter().getGameTimeDeltaTicks();
#endif
//LOGGER.info("\n\n" +
// "Level Render\n" +
// "Mc MVM: \n" + modelViewMatrix.toString() + "\n" +
// "Mc Proj: \n" + projectionMatrix.toString()
//);
ClientApi.RENDER_STATE.clientLevelWrapper = ClientLevelWrapper.getWrapperIfDifferent(ClientApi.RENDER_STATE.clientLevelWrapper, renderContext.world());
this.clientApi.renderLods(ClientLevelWrapper.getWrapper(renderContext.world()),
modelViewMatrix,
projectionMatrix,
#if MC_VER < MC_1_21_1
renderContext.tickDelta()
#else
renderContext.tickCounter().getGameTimeDeltaTicks()
#endif
);
this.clientApi.renderLods();
});
// TODO add to forge and neo
WorldRenderEvents.AFTER_ENTITIES.register((renderContext) ->
{
Mat4f projectionMatrix = McObjectConverter.Convert(renderContext.projectionMatrix());
ClientApi.RENDER_STATE.mcProjectionMatrix = McObjectConverter.Convert(renderContext.projectionMatrix());
Mat4f modelViewMatrix;
#if MC_VER < MC_1_20_6
modelViewMatrix = McObjectConverter.Convert(renderContext.matrixStack().last().pose());
ClientApi.RENDER_STATE.mcModelViewMatrix = McObjectConverter.Convert(renderContext.matrixStack().last().pose());
#else
modelViewMatrix = McObjectConverter.Convert(renderContext.positionMatrix());
ClientApi.RENDER_STATE.mcModelViewMatrix = McObjectConverter.Convert(renderContext.positionMatrix());
#endif
this.clientApi.renderFadeOpaque(
modelViewMatrix,
projectionMatrix,
#if MC_VER < MC_1_21_1
renderContext.tickDelta(),
#else
renderContext.tickCounter().getGameTimeDeltaTicks(),
#endif
ClientLevelWrapper.getWrapper(renderContext.world())
);
#if MC_VER < MC_1_21_1
ClientApi.RENDER_STATE.frameTime = renderContext.tickDelta();
#else
ClientApi.RENDER_STATE.frameTime = renderContext.tickCounter().getGameTimeDeltaTicks();
#endif
ClientApi.RENDER_STATE.clientLevelWrapper = ClientLevelWrapper.getWrapperIfDifferent(ClientApi.RENDER_STATE.clientLevelWrapper, renderContext.world());
this.clientApi.renderFadeOpaque();
});
// TODO add to forge and neo
WorldRenderEvents.AFTER_TRANSLUCENT.register((renderContext) ->
{
Mat4f projectionMatrix = McObjectConverter.Convert(renderContext.projectionMatrix());
ClientApi.RENDER_STATE.mcProjectionMatrix = McObjectConverter.Convert(renderContext.projectionMatrix());
Mat4f modelViewMatrix;
#if MC_VER < MC_1_20_6
modelViewMatrix = McObjectConverter.Convert(renderContext.matrixStack().last().pose());
ClientApi.RENDER_STATE.mcModelViewMatrix = McObjectConverter.Convert(renderContext.matrixStack().last().pose());
#else
modelViewMatrix = McObjectConverter.Convert(renderContext.positionMatrix());
ClientApi.RENDER_STATE.mcModelViewMatrix = McObjectConverter.Convert(renderContext.positionMatrix());
#endif
#if MC_VER < MC_1_21_1
ClientApi.RENDER_STATE.frameTime = renderContext.tickDelta();
#else
ClientApi.RENDER_STATE.frameTime = renderContext.tickCounter().getGameTimeDeltaTicks();
#endif
ClientApi.RENDER_STATE.clientLevelWrapper = ClientLevelWrapper.getWrapperIfDifferent(ClientApi.RENDER_STATE.clientLevelWrapper, renderContext.world());
#if MC_VER < MC_1_21_6
// rendered in MixinLevelRenderer
#else
ClientApi.INSTANCE.renderDeferredLodsForShaders(ClientLevelWrapper.getWrapper(renderContext.world()),
ClientApi.RENDER_STATE.mcModelViewMatrix,
ClientApi.RENDER_STATE.mcProjectionMatrix,
ClientApi.RENDER_STATE.frameTime
);
ClientApi.INSTANCE.renderDeferredLodsForShaders();
#endif
this.clientApi.renderFade(
modelViewMatrix,
projectionMatrix,
#if MC_VER < MC_1_21_1
renderContext.tickDelta(),
#else
renderContext.tickCounter().getGameTimeDeltaTicks(),
#endif
ClientLevelWrapper.getWrapper(renderContext.world())
);
this.clientApi.renderFadeTransparent();
});
#endif
// Debug keyboard event
@@ -355,18 +345,18 @@ public class FabricClientProxy implements AbstractModInitializer.IEventProxy
// Check all keys we need
for (int keyCode = GLFW.GLFW_KEY_A; keyCode <= GLFW.GLFW_KEY_Z; keyCode++)
{
if (InputConstants.isKeyDown(Minecraft.getInstance().getWindow().getWindow(), keyCode))
{
currentKeyDown.add(keyCode);
}
//if (InputConstants.isKeyDown(Minecraft.getInstance().getWindow().getWindow(), keyCode))
//{
// currentKeyDown.add(keyCode);
//}
}
for (int keyCode : KEY_TO_CHECK_FOR)
{
if (InputConstants.isKeyDown(Minecraft.getInstance().getWindow().getWindow(), keyCode))
{
currentKeyDown.add(keyCode);
}
//if (InputConstants.isKeyDown(Minecraft.getInstance().getWindow().getWindow(), keyCode))
//{
// currentKeyDown.add(keyCode);
//}
}
// Diff and trigger events
@@ -1,5 +1,7 @@
package com.seibel.distanthorizons.fabric;
import com.seibel.distanthorizons.api.DhApi;
import com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiChunkProcessingEvent;
import com.seibel.distanthorizons.api.methods.events.DhApiEventRegister;
import com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiLevelLoadEvent;
import com.seibel.distanthorizons.common.AbstractModInitializer;
@@ -7,7 +9,6 @@ import com.seibel.distanthorizons.common.wrappers.chunk.ChunkWrapper;
import com.seibel.distanthorizons.common.wrappers.misc.ServerPlayerWrapper;
import com.seibel.distanthorizons.common.wrappers.world.ClientLevelWrapper;
import com.seibel.distanthorizons.common.wrappers.world.ServerLevelWrapper;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.BatchGenerationEnvironment;
import com.seibel.distanthorizons.core.api.internal.ServerApi;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.common.AbstractPluginPacketSender;
@@ -15,6 +16,7 @@ import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.wrapperInterfaces.misc.IPluginPacketSender;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.ILevelWrapper;
import com.seibel.distanthorizons.fabric.testing.TestChunkInputReplacerEvent;
import com.seibel.distanthorizons.fabric.testing.TestWorldGenBindingEvent;
import net.fabricmc.fabric.api.entity.event.v1.ServerEntityWorldChangeEvents;
import net.fabricmc.fabric.api.event.lifecycle.v1.ServerChunkEvents;
@@ -37,8 +39,6 @@ import net.fabricmc.fabric.api.networking.v1.PayloadTypeRegistry;
import com.seibel.distanthorizons.core.network.messages.AbstractNetworkMessage;
#endif
import java.util.function.Supplier;
/**
* This handles all events sent to the server,
* and is the starting point for most of the mod.
@@ -97,10 +97,11 @@ public class FabricServerProxy implements AbstractModInitializer.IEventProxy
ServerTickEvents.END_SERVER_TICK.register((server) -> SERVER_API.serverTickEvent());
// can be enabled to test world gen overrides without having to build a separate API project
// can be enabled to test overrides/events without having to build a separate API project
if (false)
{
DhApiEventRegister.on(DhApiLevelLoadEvent.class, new TestWorldGenBindingEvent());
DhApi.events.bind(DhApiChunkProcessingEvent.class, new TestChunkInputReplacerEvent());
}
@@ -0,0 +1,70 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.fabric.mixins.client;
#if MC_VER < MC_1_21_10
import net.minecraft.world.entity.Entity;
import org.spongepowered.asm.mixin.Mixin;
@Mixin(Entity.class)
public class MixinChunkSectionsToRender
{ /* rendering before was handled via Fabric API events */ }
#else
import com.seibel.distanthorizons.common.wrappers.world.ClientLevelWrapper;
import com.seibel.distanthorizons.core.api.internal.ClientApi;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.chunk.ChunkSectionLayerGroup;
import net.minecraft.client.renderer.chunk.ChunkSectionsToRender;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(ChunkSectionsToRender.class)
public class MixinChunkSectionsToRender
{
// needs to fire at HEAD with a lower than normal order (less than 1000)
// otherwise it will be canceled by Sodium
@Inject(at = @At("HEAD"), method = "renderGroup", order = 800)
private void renderDeferredLayer(ChunkSectionLayerGroup chunkSectionLayerGroup, CallbackInfo ci)
{
ClientApi.RENDER_STATE.clientLevelWrapper = ClientLevelWrapper.getWrapperIfDifferent(ClientApi.RENDER_STATE.clientLevelWrapper, Minecraft.getInstance().levelRenderer.level);
if (chunkSectionLayerGroup == ChunkSectionLayerGroup.TRANSLUCENT)
{
ClientApi.INSTANCE.renderFadeTransparent();
ClientApi.INSTANCE.renderDeferredLodsForShaders();
}
else if (chunkSectionLayerGroup == ChunkSectionLayerGroup.TRIPWIRE)
{
ClientApi.INSTANCE.renderFadeOpaque();
}
}
}
#endif
@@ -12,12 +12,15 @@ import java.util.List;
@Mixin(DebugScreenOverlay.class)
public class MixinDebugScreenOverlay
{
#if MC_VER < MC_1_21_10
@Inject(method = "getSystemInformation", at = @At("RETURN"))
private void addCustomF3(CallbackInfoReturnable<List<String>> cir)
{
List<String> messages = cir.getReturnValue();
F3Screen.addStringToDisplay(messages);
}
#else
// handled by DhDebugScreenEntry for MC versions after 1.21.10
#endif
}
@@ -30,9 +30,34 @@ import net.minecraft.client.renderer.RenderType;
import com.mojang.blaze3d.vertex.PoseStack;
import org.joml.Matrix4f;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
#else
#elif MC_VER < MC_1_21_10
import com.mojang.blaze3d.buffers.GpuBufferSlice;
import com.mojang.blaze3d.framegraph.FrameGraphBuilder;
import com.mojang.blaze3d.resource.GraphicsResourceAllocator;
import net.minecraft.client.Camera;
import net.minecraft.client.DeltaTracker;
import net.minecraft.client.renderer.chunk.ChunkSectionsToRender;
import net.minecraft.client.renderer.culling.Frustum;
import net.minecraft.util.profiling.ProfilerFiller;
import org.joml.Matrix4f;
import org.joml.Matrix4fc;
import org.joml.Vector4f;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
#else
import com.mojang.blaze3d.buffers.GpuBufferSlice;
import com.mojang.blaze3d.framegraph.FrameGraphBuilder;
import com.mojang.blaze3d.resource.GraphicsResourceAllocator;
import net.minecraft.client.Camera;
import net.minecraft.client.DeltaTracker;
import net.minecraft.client.renderer.chunk.ChunkSectionsToRender;
import net.minecraft.client.renderer.culling.Frustum;
import net.minecraft.client.renderer.state.LevelRenderState;
import net.minecraft.util.profiling.ProfilerFiller;
import org.joml.Matrix4f;
import org.joml.Matrix4fc;
import org.joml.Vector4f;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
#endif
@@ -41,11 +66,9 @@ import com.seibel.distanthorizons.common.wrappers.McObjectConverter;
import com.seibel.distanthorizons.common.wrappers.world.ClientLevelWrapper;
import com.seibel.distanthorizons.core.api.internal.ClientApi;
import com.seibel.distanthorizons.coreapi.ModInfo;
import com.seibel.distanthorizons.fabric.FabricClientProxy;
import com.seibel.distanthorizons.core.util.math.Mat4f;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import net.minecraft.client.Minecraft;
import com.seibel.distanthorizons.core.config.Config;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.client.renderer.LevelRenderer;
import org.spongepowered.asm.mixin.Mixin;
@@ -57,6 +80,7 @@ import org.spongepowered.asm.mixin.injection.Inject;
import org.apache.logging.log4j.Logger;
@Mixin(LevelRenderer.class)
public class MixinLevelRenderer
{
@@ -92,9 +116,16 @@ public class MixinLevelRenderer
method = "Lnet/minecraft/client/renderer/LevelRenderer;renderSectionLayer(Lnet/minecraft/client/renderer/RenderType;DDDLorg/joml/Matrix4f;Lorg/joml/Matrix4f;)V",
cancellable = true)
private void renderChunkLayer(RenderType renderType, double x, double y, double z, Matrix4f projectionMatrix, Matrix4f frustumMatrix, CallbackInfo callback)
#else
#elif MC_VER < MC_1_21_10
@Inject(at = @At("HEAD"), method = "prepareChunkRenders", cancellable = true)
private void prepareChunkRenders(Matrix4fc projectionMatrix, double d, double e, double f, CallbackInfoReturnable<ChunkSectionsToRender> callback)
#else
@Inject(at = @At("HEAD"), method = "renderLevel")
private void renderLevel(
GraphicsResourceAllocator resourceAllocator, DeltaTracker deltaTracker,
boolean renderBlockOutline, Camera camera,
Matrix4f positionMatrix, Matrix4f projectionMatrix, Matrix4f idkMatrix, GpuBufferSlice gpuBufferSlice,
Vector4f skyColor, boolean thinFog, CallbackInfo callback)
#endif
{
#if MC_VER == MC_1_16_5
@@ -110,11 +141,14 @@ public class MixinLevelRenderer
// get the matrices directly from MC
ClientApi.RENDER_STATE.mcModelViewMatrix = McObjectConverter.Convert(modelViewMatrixStack.last().pose());
ClientApi.RENDER_STATE.mcProjectionMatrix = McObjectConverter.Convert(projectionMatrix);
#else
// MC combined the model view and projection matricies
#elif MC_VER < MC_1_21_10
// MC combined the model view and projection matricies
ClientApi.RENDER_STATE.mcModelViewMatrix = McObjectConverter.Convert(projectionMatrix);
ClientApi.RENDER_STATE.mcProjectionMatrix = new Mat4f();
ClientApi.RENDER_STATE.mcProjectionMatrix.setIdentity();
#else
ClientApi.RENDER_STATE.mcModelViewMatrix = McObjectConverter.Convert(positionMatrix);
ClientApi.RENDER_STATE.mcProjectionMatrix = McObjectConverter.Convert(projectionMatrix);
#endif
// TODO move this into a common place
@@ -126,34 +160,45 @@ public class MixinLevelRenderer
ClientApi.RENDER_STATE.frameTime = Minecraft.getInstance().deltaTracker.getRealtimeDeltaTicks();
#endif
ClientApi.RENDER_STATE.clientLevelWrapper = ClientLevelWrapper.getWrapperIfDifferent(ClientApi.RENDER_STATE.clientLevelWrapper, this.level);
//LOGGER.info("\n\n" +
// "Level Mixin\n" +
// "Mc MVM: \n" + mcModelViewMatrix.toString() + "\n" +
// "Mc Proj: \n" + mcProjectionMatrix.toString()
//);
#if MC_VER < MC_1_21_6
if (renderType.equals(RenderType.translucent()))
{
ClientApi.INSTANCE.renderDeferredLodsForShaders(ClientLevelWrapper.getWrapper(this.level),
ClientApi.RENDER_STATE.mcModelViewMatrix,
ClientApi.RENDER_STATE.mcProjectionMatrix,
ClientApi.RENDER_STATE.frameTime
);
ClientApi.INSTANCE.renderDeferredLodsForShaders();
}
#elif MC_VER < MC_1_21_10
// rendering handled via Fabric Api render event
#else
// rendering handled via Fabric Api render event
// handled here and in MixinChunkSectionsToRender
#endif
// FIXME completely disables rendering when sodium is installed
if (Config.Client.Advanced.Debugging.lodOnlyMode.get())
{
callback.cancel();
}
}
#if MC_VER < MC_1_21_10
// rendering handled via Fabric Api render event
#else
@Inject(at = @At("HEAD"), method = "prepareChunkRenders")
private void prepareChunkRenders(Matrix4fc modelViewMatrix, double d, double e, double f, CallbackInfoReturnable<ChunkSectionsToRender> callback)
{
ClientApi.RENDER_STATE.mcModelViewMatrix = McObjectConverter.Convert(modelViewMatrix);
ClientApi.RENDER_STATE.clientLevelWrapper = ClientLevelWrapper.getWrapperIfDifferent(ClientApi.RENDER_STATE.clientLevelWrapper, this.level);
// only crash during development
if (ModInfo.IS_DEV_BUILD)
{
ClientApi.RENDER_STATE.canRenderOrThrow();
}
ClientApi.INSTANCE.renderLods();
}
#endif
}
@@ -22,6 +22,7 @@ package com.seibel.distanthorizons.fabric.mixins.client;
import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftRenderWrapper;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper;
import net.minecraft.client.renderer.LightTexture;
@@ -73,14 +74,15 @@ public class MixinLightTexture
IClientLevelWrapper clientLevel = mc.getWrappedClientLevel();
MinecraftRenderWrapper renderWrapper = (MinecraftRenderWrapper)SingletonInjector.INSTANCE.get(IMinecraftRenderWrapper.class);
#if MC_VER < MC_1_21_3
MinecraftRenderWrapper.INSTANCE.updateLightmap(this.lightPixels, clientLevel);
renderWrapper.updateLightmap(this.lightPixels, clientLevel);
#elif MC_VER < MC_1_21_5
MinecraftRenderWrapper.INSTANCE.setLightmapId(this.target.getColorTextureId(), clientLevel);
renderWrapper.setLightmapId(this.target.getColorTextureId(), clientLevel);
#else
GlTexture glTexture = (GlTexture) this.texture;
MinecraftRenderWrapper.INSTANCE.setLightmapId(glTexture.glId(), clientLevel);
renderWrapper.setLightmapId(glTexture.glId(), clientLevel);
#endif
}
@@ -0,0 +1,64 @@
package com.seibel.distanthorizons.fabric.testing;
import com.seibel.distanthorizons.api.DhApi;
import com.seibel.distanthorizons.api.interfaces.block.IDhApiBlockStateWrapper;
import com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiChunkProcessingEvent;
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiEventParam;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import org.apache.logging.log4j.Logger;
import java.io.IOException;
public class TestChunkInputReplacerEvent extends DhApiChunkProcessingEvent
{
private static final Logger LOGGER = DhLoggerBuilder.getLogger();
private static final String REPLACEMENT_BLOCK_STATE_NAMESPACE = "minecraft:stone";
private IDhApiBlockStateWrapper stoneBlockWrapper = null;
private boolean initialBlockSetupComplete = false;
@Override
public void blockOrBiomeChangedDuringChunkProcessing(DhApiEventParam<EventParam> event)
{
if (!this.initialBlockSetupComplete)
{
// this method can be called on multiple threads
synchronized (this)
{
this.initialBlockSetupComplete = true;
try
{
this.stoneBlockWrapper = DhApi.Delayed.wrapperFactory.getDefaultBlockStateWrapper(REPLACEMENT_BLOCK_STATE_NAMESPACE, event.value.levelWrapper);
}
catch (IOException e)
{
LOGGER.error("Unable to get ["+REPLACEMENT_BLOCK_STATE_NAMESPACE+"] block replacement cannot continue and is now disabled, error: ["+e.getMessage()+"].", e);
DhApi.events.unbind(DhApiChunkProcessingEvent.class, this.getClass());
}
}
}
// will happen if the initial setup fails until the unbind call is processed
// which likely won't happen until the current chunk has finished processing
if (this.stoneBlockWrapper == null)
{
return;
}
// replace any dirt or grass block with stone
IDhApiBlockStateWrapper block = event.value.currentBlock;
if (block.getSerialString().contains("grass_block")
|| block.getSerialString().contains("dirt"))
{
event.value.setBlockOverride(this.stoneBlockWrapper);
}
}
}
@@ -10,11 +10,9 @@ import com.seibel.distanthorizons.api.interfaces.world.IDhApiLevelWrapper;
import com.seibel.distanthorizons.api.objects.data.DhApiChunk;
import com.seibel.distanthorizons.api.objects.data.DhApiTerrainDataPoint;
import com.seibel.distanthorizons.common.wrappers.world.ServerLevelWrapper;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import net.minecraft.core.BlockPos;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.chunk.ChunkAccess;
import org.apache.logging.log4j.Logger;
import java.util.ArrayList;
@@ -17,6 +17,7 @@
"client.MixinDebugScreenOverlay",
"client.MixinFogRenderer",
"client.MixinLevelRenderer",
"client.MixinChunkSectionsToRender",
"client.MixinLightTexture",
"client.MixinMinecraft",
"client.MixinOptionsScreen",
@@ -129,34 +129,35 @@ public class MixinLevelRenderer
// get the matrices from the OpenGL fixed pipeline
float[] mcProjMatrixRaw = new float[16];
GL15.glGetFloatv(GL15.GL_PROJECTION_MATRIX, mcProjMatrixRaw);
Mat4f mcProjectionMatrix = new Mat4f(mcProjMatrixRaw);
mcProjectionMatrix.transpose();
ClientApi.RENDER_STATE.mcProjectionMatrix = new Mat4f(mcProjMatrixRaw);
ClientApi.RENDER_STATE.mcProjectionMatrix.transpose();
Mat4f mcModelViewMatrix = McObjectConverter.Convert(matrixStackIn.last().pose());
ClientApi.RENDER_STATE.mcModelViewMatrix = McObjectConverter.Convert(matrixStackIn.last().pose());
#else
// get the matrices directly from MC
Mat4f mcModelViewMatrix = McObjectConverter.Convert(modelViewMatrixStack.last().pose());
Mat4f mcProjectionMatrix = McObjectConverter.Convert(projectionMatrix);
ClientApi.RENDER_STATE.mcModelViewMatrix = McObjectConverter.Convert(modelViewMatrixStack.last().pose());
ClientApi.RENDER_STATE.mcProjectionMatrix = McObjectConverter.Convert(projectionMatrix);
#endif
float frameTime;
#if MC_VER < MC_1_21_1
frameTime = Minecraft.getInstance().getFrameTime();
ClientApi.RENDER_STATE.frameTime = Minecraft.getInstance().getFrameTime();
#else
frameTime = Minecraft.getInstance().getTimer().getRealtimeDeltaTicks();
ClientApi.RENDER_STATE.frameTime = Minecraft.getInstance().getTimer().getRealtimeDeltaTicks();
#endif
ClientApi.RENDER_STATE.clientLevelWrapper = ClientLevelWrapper.getWrapperIfDifferent(ClientApi.RENDER_STATE.clientLevelWrapper, this.level);
// only render before solid blocks
if (renderType.equals(RenderType.solid()))
{
ClientApi.INSTANCE.renderLods(ClientLevelWrapper.getWrapper(this.level), mcModelViewMatrix, mcProjectionMatrix, frameTime);
ClientApi.INSTANCE.renderLods();
}
else if (renderType.equals(RenderType.translucent()))
{
ClientApi.INSTANCE.renderDeferredLodsForShaders(ClientLevelWrapper.getWrapper(this.level), mcModelViewMatrix, mcProjectionMatrix, frameTime);
ClientApi.INSTANCE.renderDeferredLodsForShaders();
}
// render fade
@@ -165,27 +166,11 @@ public class MixinLevelRenderer
// we need to trigger for the renderType after those passes are done
if (renderType.equals(RenderType.cutout()))
{
ClientApi.INSTANCE.renderFadeOpaque(
mcModelViewMatrix,
mcProjectionMatrix,
frameTime,
ClientLevelWrapper.getWrapper(this.level)
);
ClientApi.INSTANCE.renderFadeOpaque();
}
else if (renderType.equals(RenderType.tripwire()))
{
ClientApi.INSTANCE.renderFade(
mcModelViewMatrix,
mcProjectionMatrix,
frameTime,
ClientLevelWrapper.getWrapper(this.level)
);
}
if (Config.Client.Advanced.Debugging.lodOnlyMode.get())
{
callback.cancel();
ClientApi.INSTANCE.renderFadeTransparent();
}
}
+8 -5
View File
@@ -5,8 +5,8 @@ org.gradle.caching=true
# Mod Info
mod_name=DistantHorizons
mod_version=2.3.5-b-dev
api_version=4.0.0
mod_version=2.3.5-b
api_version=4.1.0
maven_group=com.seibel.distanthorizons
mod_readable_name=Distant Horizons
mod_description=This mod generates and renders simplified terrain beyond the normal view distance at a low performance cost. Allowing you to see much farther without turning your game into a slideshow.
@@ -18,7 +18,7 @@ mod_issues=https://gitlab.com/jeseibel/distant-horizons/-/issues
mod_discord=https://discord.gg/xAB8G4cENx
# Global Plugin Versions
manifold_version=2025.1.20
manifold_version=2025.1.27
# 2023.1.17 can be used if there are mystery Java compiler issues
nightconfig_version=3.6.6
lz4_version=1.8.0
@@ -31,7 +31,10 @@ fastutil_version=8.2.1
# Minecraft related libraries (included in MC's jar)
log4j_version=2.23.1
lwjgl_version=3.3.1
# if we actually want to use LWJGL methods, this needs to be a MC version variable
# since different MC versions have different LWJGL versions that aren't compatible
# 3.3.3 is for MC 1.21.8
lwjgl_version=3.3.3
joml_version=1.10.2
# Architectury config
@@ -51,7 +54,7 @@ versionStr=
# This defines what MC version Intellij will use for the preprocessor
# and what version is used automatically by build and run commands
mcVer=1.21.8
mcVer=1.21.10
# Defines the maximum amount of memory Minecraft is allowed when run in a development environment
#minecraftMemoryJavaArg="-Xmx4G"
@@ -21,16 +21,13 @@ package com.seibel.distanthorizons.neoforge;
import com.seibel.distanthorizons.common.AbstractModInitializer;
import com.seibel.distanthorizons.common.util.ProxyUtil;
import com.seibel.distanthorizons.common.wrappers.McObjectConverter;
import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftRenderWrapper;
import com.seibel.distanthorizons.common.wrappers.world.ClientLevelWrapper;
import com.seibel.distanthorizons.core.api.internal.ClientApi;
import com.seibel.distanthorizons.core.api.internal.SharedApi;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.util.math.Mat4f;
import com.seibel.distanthorizons.core.util.threading.ThreadPoolUtil;
import com.seibel.distanthorizons.core.wrapperInterfaces.chunk.IChunkWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper;
@@ -40,7 +37,6 @@ import net.minecraft.world.level.LevelAccessor;
import net.minecraft.client.multiplayer.ClientLevel;
import net.neoforged.neoforge.client.event.RenderLevelStageEvent;
import net.neoforged.neoforge.common.NeoForge;
import net.neoforged.neoforge.event.level.ChunkEvent;
import net.neoforged.neoforge.event.level.LevelEvent;
import net.neoforged.neoforge.event.entity.player.PlayerInteractEvent;
@@ -62,17 +58,9 @@ import net.neoforged.neoforge.event.TickEvent;
import net.neoforged.neoforge.client.event.ClientTickEvent;
import java.util.concurrent.AbstractExecutorService;
import java.util.concurrent.ThreadPoolExecutor;
#endif
/**
* This handles all events sent to the client,
* and is the starting point for most of the mod.
*
* @author James_Seibel
* @version 2023-7-27
*/
public class NeoforgeClientProxy implements AbstractModInitializer.IEventProxy
{
private static final IMinecraftClientWrapper MC = SingletonInjector.INSTANCE.get(IMinecraftClientWrapper.class);
@@ -262,28 +250,38 @@ public class NeoforgeClientProxy implements AbstractModInitializer.IEventProxy
@SubscribeEvent
public void afterLevelEntityRenderEvent(RenderLevelStageEvent.AfterEntities event)
{
ClientApi.INSTANCE.renderFade(
ClientApi.RENDER_STATE.mcModelViewMatrix,
ClientApi.RENDER_STATE.mcProjectionMatrix,
ClientApi.RENDER_STATE.frameTime,
ClientLevelWrapper.getWrapper((ClientLevel)event.getLevel())
);
#if MC_VER < MC_1_21_10
ClientApi.RENDER_STATE.clientLevelWrapper = ClientLevelWrapper.getWrapperIfDifferent(ClientApi.RENDER_STATE.clientLevelWrapper, (ClientLevel)event.getLevel());
#else
ClientApi.RENDER_STATE.clientLevelWrapper = ClientLevelWrapper.getWrapperIfDifferent(ClientApi.RENDER_STATE.clientLevelWrapper, event.getLevelRenderer().level);
#endif
ClientApi.INSTANCE.renderFadeTransparent();
}
@SubscribeEvent
public void afterLevelTranslucentRenderEvent(RenderLevelStageEvent.AfterTranslucentBlocks event)
{
ClientApi.INSTANCE.renderDeferredLodsForShaders(ClientLevelWrapper.getWrapper((ClientLevel)event.getLevel()),
ClientApi.RENDER_STATE.mcModelViewMatrix,
ClientApi.RENDER_STATE.mcProjectionMatrix,
ClientApi.RENDER_STATE.frameTime
);
#if MC_VER < MC_1_21_10
ClientApi.RENDER_STATE.clientLevelWrapper = ClientLevelWrapper.getWrapperIfDifferent(ClientApi.RENDER_STATE.clientLevelWrapper, (ClientLevel)event.getLevel());
#else
ClientApi.RENDER_STATE.clientLevelWrapper = ClientLevelWrapper.getWrapperIfDifferent(ClientApi.RENDER_STATE.clientLevelWrapper, event.getLevelRenderer().level);
#endif
ClientApi.INSTANCE.renderDeferredLodsForShaders();
}
@SubscribeEvent
public void afterLevelRenderEvent(RenderLevelStageEvent.AfterLevel event)
{
#if MC_VER < MC_1_21_10
ClientApi.RENDER_STATE.clientLevelWrapper = ClientLevelWrapper.getWrapperIfDifferent(ClientApi.RENDER_STATE.clientLevelWrapper, (ClientLevel)event.getLevel());
#else
ClientApi.RENDER_STATE.clientLevelWrapper = ClientLevelWrapper.getWrapperIfDifferent(ClientApi.RENDER_STATE.clientLevelWrapper, event.getLevelRenderer().level);
#endif
try
{
// should generally only need to be set once per game session
@@ -297,24 +295,11 @@ public class NeoforgeClientProxy implements AbstractModInitializer.IEventProxy
}
ClientApi.INSTANCE.renderFadeOpaque(
ClientApi.RENDER_STATE.mcModelViewMatrix,
ClientApi.RENDER_STATE.mcProjectionMatrix,
ClientApi.RENDER_STATE.frameTime,
ClientLevelWrapper.getWrapper((ClientLevel)event.getLevel())
);
ClientApi.INSTANCE.renderFadeOpaque();
}
#endif
//================//
// helper methods //
//================//
private static LevelAccessor GetEventLevel(LevelEvent e) { return e.getLevel(); }
}
@@ -22,15 +22,18 @@ package com.seibel.distanthorizons.neoforge;
import com.mojang.brigadier.CommandDispatcher;
import com.seibel.distanthorizons.common.AbstractModInitializer;
import com.seibel.distanthorizons.common.wrappers.gui.GetConfigScreen;
import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftRenderWrapper;
import com.seibel.distanthorizons.core.api.internal.ClientApi;
import com.seibel.distanthorizons.core.api.internal.ServerApi;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.network.messages.AbstractNetworkMessage;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.misc.IPluginPacketSender;
import com.seibel.distanthorizons.core.wrapperInterfaces.misc.IServerPlayerWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.modAccessor.IModChecker;
import com.seibel.distanthorizons.core.wrapperInterfaces.modAccessor.IOptifineAccessor;
import com.seibel.distanthorizons.coreapi.ModInfo;
import com.seibel.distanthorizons.neoforge.wrappers.NeoforgeMinecraftRenderWrapper;
import com.seibel.distanthorizons.neoforge.wrappers.modAccessor.ModChecker;
import com.seibel.distanthorizons.neoforge.wrappers.modAccessor.OptifineAccessor;
import net.minecraft.commands.CommandSourceStack;
@@ -125,6 +128,10 @@ public class NeoforgeMain extends AbstractModInitializer
{
SingletonInjector.INSTANCE.bind(IModChecker.class, ModChecker.INSTANCE);
SingletonInjector.INSTANCE.bind(IPluginPacketSender.class, new NeoforgePluginPacketSender());
// replace MC RenderWrapper with more specific neoforge version
SingletonInjector.INSTANCE.unbind(IMinecraftRenderWrapper.class, MinecraftRenderWrapper.INSTANCE); // TODO replace with a replaceOrBind for simplicity
SingletonInjector.INSTANCE.bind(IMinecraftRenderWrapper.class, NeoforgeMinecraftRenderWrapper.INSTANCE);
}
@Override
@@ -152,8 +152,12 @@ public class NeoforgeServerProxy implements AbstractModInitializer.IEventProxy
private static ServerLevelWrapper getServerLevelWrapper(ServerLevel level) { return ServerLevelWrapper.getWrapper(level); }
private static ServerLevelWrapper getServerLevelWrapper(ResourceKey<Level> resourceKey, PlayerEvent event)
{
#if MC_VER < MC_1_21_10
//noinspection DataFlowIssue (possible NPE after getServer())
return getServerLevelWrapper(event.getEntity().getServer().getLevel(resourceKey));
#else
return getServerLevelWrapper(event.getEntity().level().getServer().getLevel(resourceKey));
#endif
}
private static ServerPlayerWrapper getServerPlayerWrapper(PlayerEvent event) { return ServerPlayerWrapper.getWrapper((ServerPlayer) event.getEntity()); }
@@ -1,5 +1,6 @@
package com.seibel.distanthorizons.neoforge.mixins.client;
#if MC_VER < MC_1_21_10
import com.seibel.distanthorizons.core.logging.f3.F3Screen;
import net.minecraft.client.gui.components.DebugScreenOverlay;
import org.spongepowered.asm.mixin.Mixin;
@@ -8,16 +9,24 @@ import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import java.util.List;
#else
import org.spongepowered.asm.mixin.Mixin;
import net.minecraft.client.gui.components.DebugScreenOverlay;
#endif
@Mixin(DebugScreenOverlay.class)
public class MixinDebugScreenOverlay
{
#if MC_VER < MC_1_21_10
@Inject(method = "getSystemInformation", at = @At("RETURN"))
private void addCustomF3(CallbackInfoReturnable<List<String>> cir)
{
List<String> messages = cir.getReturnValue();
F3Screen.addStringToDisplay(messages);
}
#else
// handled by DhDebugScreenEntry for MC versions after 1.21.10
#endif
}
@@ -66,15 +66,6 @@ import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
/**
* This class is used to mix in DH's rendering code
* before Minecraft starts rendering blocks.
* If this wasn't done, and we used Forge's
* render last event, the LODs would render on top
* of the normal terrain. <br><br>
*
* This is also the mixin for rendering the clouds
*/
@Mixin(LevelRenderer.class)
public class MixinLevelRenderer
{
@@ -90,11 +81,22 @@ public class MixinLevelRenderer
#if MC_VER < MC_1_21_6
@Inject(at = @At("HEAD"), method = "renderSectionLayer", cancellable = true)
@Inject(at = @At("HEAD"), method = "renderSectionLayer")
private void renderChunkLayer(RenderType renderType, double x, double y, double z, Matrix4f modelViewMatrix, Matrix4f projectionMatrix, CallbackInfo callback)
#elif MC_VER < MC_1_21_10
@Inject(at = @At("HEAD"), method = "renderLevel")
private void onRenderLevel(
GraphicsResourceAllocator resourceAllocator, DeltaTracker deltaTracker,
boolean renderBlockOutline, Camera camera,
Matrix4f positionMatrix, Matrix4f projectionMatrix, GpuBufferSlice gpuBufferSlice,
Vector4f skyColor, boolean thinFog, CallbackInfo callback)
#else
@Inject(at = @At("HEAD"), method = "renderLevel", cancellable = true)
private void onRenderLevel(GraphicsResourceAllocator resourceAllocator, DeltaTracker deltaTracker, boolean renderBlockOutline, Camera camera, Matrix4f positionMatrix, Matrix4f projectionMatrix, GpuBufferSlice gpuBufferSlice, Vector4f skyColor, boolean thinFog, CallbackInfo callback)
@Inject(at = @At("HEAD"), method = "renderLevel")
private void renderLevel(
GraphicsResourceAllocator resourceAllocator, DeltaTracker deltaTracker,
boolean renderBlockOutline, Camera camera,
Matrix4f positionMatrix, Matrix4f projectionMatrix, Matrix4f idkMatrix, GpuBufferSlice gpuBufferSlice,
Vector4f skyColor, boolean thinFog, CallbackInfo callback)
#endif
{
#if MC_VER < MC_1_21_6
@@ -105,12 +107,6 @@ public class MixinLevelRenderer
ClientApi.RENDER_STATE.mcProjectionMatrix = McObjectConverter.Convert(projectionMatrix);
#endif
//LOGGER.info("\n\n" +
// "Level Mixin\n" +
// "Mc MVM: \n" + ClientApi.RENDER_STATE.mcModelViewMatrix.toString() + "\n" +
// "Mc Proj: \n" + ClientApi.RENDER_STATE.mcProjectionMatrix.toString()
//);
#if MC_VER < MC_1_21_1
@@ -121,6 +117,8 @@ public class MixinLevelRenderer
ClientApi.RENDER_STATE.frameTime = Minecraft.getInstance().deltaTracker.getRealtimeDeltaTicks();
#endif
ClientApi.RENDER_STATE.clientLevelWrapper = ClientLevelWrapper.getWrapperIfDifferent(ClientApi.RENDER_STATE.clientLevelWrapper, this.level);
#if MC_VER < MC_1_21_6
@@ -133,17 +131,11 @@ public class MixinLevelRenderer
// render LODs
if (renderType.equals(RenderType.solid()))
{
ClientApi.INSTANCE.renderLods(ClientLevelWrapper.getWrapper(this.level),
ClientApi.RENDER_STATE.mcModelViewMatrix,
ClientApi.RENDER_STATE.mcProjectionMatrix,
ClientApi.RENDER_STATE.frameTime);
ClientApi.INSTANCE.renderLods();
}
else if (renderType.equals(RenderType.translucent()))
{
ClientApi.INSTANCE.renderDeferredLodsForShaders(ClientLevelWrapper.getWrapper(this.level),
ClientApi.RENDER_STATE.mcModelViewMatrix,
ClientApi.RENDER_STATE.mcProjectionMatrix,
ClientApi.RENDER_STATE.frameTime);
ClientApi.INSTANCE.renderDeferredLodsForShaders();
}
// render fade
@@ -152,28 +144,13 @@ public class MixinLevelRenderer
// we need to trigger for the renderType after those passes are done
if (renderType.equals(RenderType.cutout()))
{
ClientApi.INSTANCE.renderFadeOpaque(
ClientApi.RENDER_STATE.mcModelViewMatrix,
ClientApi.RENDER_STATE.mcProjectionMatrix,
ClientApi.RENDER_STATE.frameTime,
ClientLevelWrapper.getWrapper(this.level)
);
ClientApi.INSTANCE.renderFadeOpaque();
}
else if (renderType.equals(RenderType.tripwire()))
{
ClientApi.INSTANCE.renderFade(
ClientApi.RENDER_STATE.mcModelViewMatrix,
ClientApi.RENDER_STATE.mcProjectionMatrix,
ClientApi.RENDER_STATE.frameTime,
ClientLevelWrapper.getWrapper(this.level)
);
ClientApi.INSTANCE.renderFadeTransparent();
}
#endif
if (Config.Client.Advanced.Debugging.lodOnlyMode.get())
{
callback.cancel();
}
}
@@ -182,21 +159,19 @@ public class MixinLevelRenderer
// formerly handled in renderChunkLayer()
#else
@Inject(at = @At("HEAD"), method = "prepareChunkRenders", cancellable = true)
@Inject(at = @At("HEAD"), method = "prepareChunkRenders")
private void renderChunkLayer(Matrix4fc modelViewMatrix, double d, double e, double f, CallbackInfoReturnable<ChunkSectionsToRender> callback)
{
ClientApi.RENDER_STATE.mcModelViewMatrix = McObjectConverter.Convert(modelViewMatrix);
ClientApi.RENDER_STATE.clientLevelWrapper = ClientLevelWrapper.getWrapperIfDifferent(ClientApi.RENDER_STATE.clientLevelWrapper, this.level);
// only crash during development
if (ModInfo.IS_DEV_BUILD)
{
ClientApi.RENDER_STATE.canRenderOrThrow();
}
ClientApi.INSTANCE.renderLods(ClientLevelWrapper.getWrapper(this.level),
ClientApi.RENDER_STATE.mcModelViewMatrix,
ClientApi.RENDER_STATE.mcProjectionMatrix,
ClientApi.RENDER_STATE.frameTime);
ClientApi.INSTANCE.renderLods();
}
#endif
@@ -22,7 +22,9 @@ package com.seibel.distanthorizons.neoforge.mixins.client;
import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftRenderWrapper;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper;
import com.seibel.distanthorizons.neoforge.wrappers.NeoforgeTextureUnwrapper;
import net.minecraft.client.renderer.LightTexture;
import org.spongepowered.asm.mixin.Final;
@@ -36,10 +38,14 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import com.mojang.blaze3d.platform.NativeImage;
#elif MC_VER < MC_1_21_5
import com.mojang.blaze3d.pipeline.TextureTarget;
#else
#elif MC_VER < MC_1_21_10
import com.mojang.blaze3d.opengl.GlTexture;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.textures.GpuTexture;
#else
import net.neoforged.neoforge.client.blaze3d.validation.ValidationGpuTexture;
import com.mojang.blaze3d.opengl.GlTexture;
import com.mojang.blaze3d.textures.GpuTexture;
#endif
@Mixin(LightTexture.class)
@@ -70,14 +76,18 @@ public class MixinLightTexture
IClientLevelWrapper clientLevel = mc.getWrappedClientLevel();
MinecraftRenderWrapper renderWrapper = (MinecraftRenderWrapper)SingletonInjector.INSTANCE.get(IMinecraftRenderWrapper.class);
#if MC_VER < MC_1_21_3
MinecraftRenderWrapper.INSTANCE.updateLightmap(this.lightPixels, clientLevel);
renderWrapper.updateLightmap(this.lightPixels, clientLevel);
#elif MC_VER < MC_1_21_5
MinecraftRenderWrapper.INSTANCE.setLightmapId(this.target.getColorTextureId(), clientLevel);
#else
renderWrapper.setLightmapId(this.target.getColorTextureId(), clientLevel);
#elif MC_VER < MC_1_21_10
GlTexture glTexture = (GlTexture) this.texture;
MinecraftRenderWrapper.INSTANCE.setLightmapId(glTexture.glId(), clientLevel);
renderWrapper.setLightmapId(glTexture.glId(), clientLevel);
#else
int id = NeoforgeTextureUnwrapper.getGlTextureIdFromGpuTexture(this.texture);
renderWrapper.setLightmapId(id, clientLevel);
#endif
}
@@ -0,0 +1,82 @@
package com.seibel.distanthorizons.neoforge.wrappers;
import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftRenderWrapper;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import net.minecraft.client.Minecraft;
import org.apache.logging.log4j.Logger;
#if MC_VER < MC_1_21_10
#else
import com.mojang.blaze3d.opengl.GlTexture;
import com.mojang.blaze3d.textures.GpuTexture;
import net.neoforged.neoforge.client.blaze3d.validation.ValidationGpuTexture;
#endif
import java.lang.invoke.MethodHandles;
public class NeoforgeMinecraftRenderWrapper extends MinecraftRenderWrapper
{
public static final NeoforgeMinecraftRenderWrapper INSTANCE = new NeoforgeMinecraftRenderWrapper();
private static final Logger LOGGER = DhLoggerBuilder.getLogger(MethodHandles.lookup().lookupClass().getSimpleName());
private static final Minecraft MC = Minecraft.getInstance();
@Override
public int getDepthTextureId()
{
#if MC_VER < MC_1_21_10
// no special handling required,
// both neo/fabric uses the same back end objects
return super.getDepthTextureId();
#else
try
{
GpuTexture gpuTexture = this.getRenderTarget().getDepthTexture();
int id = NeoforgeTextureUnwrapper.getGlTextureIdFromGpuTexture(gpuTexture);
return id;
}
catch (Exception e)
{
// only log this error once per session
if (!this.depthTextureCastFailLogged)
{
this.depthTextureCastFailLogged = true;
LOGGER.error("Unable to cast render Target depth texture to GlTexture. MC or a rendering mod may have changed the object type.", e);
}
return 0;
}
#endif
}
@Override
public int getColorTextureId()
{
#if MC_VER < MC_1_21_10
// no special handling required,
// both neo/fabric uses the same back end objects
return super.getColorTextureId();
#else
try
{
GpuTexture gpuTexture = this.getRenderTarget().getColorTexture();
int id = NeoforgeTextureUnwrapper.getGlTextureIdFromGpuTexture(gpuTexture);
return id;
}
catch (Exception e)
{
// only log this error once per session
if (!this.colorTextureCastFailLogged)
{
this.colorTextureCastFailLogged = true;
LOGGER.error("Unable to cast render Target color texture to ValidationGpuTexture or GlTexture. MC, Neoforge, or a rendering mod may have changed the object type.", e);
}
return 0;
}
#endif
}
}
@@ -0,0 +1,39 @@
package com.seibel.distanthorizons.neoforge.wrappers;
#if MC_VER < MC_1_21_10
public class NeoforgeTextureUnwrapper
{ /* not needed for older MC versions */ }
#else
import com.mojang.blaze3d.opengl.GlTexture;
import com.mojang.blaze3d.textures.GpuTexture;
import net.neoforged.neoforge.client.blaze3d.validation.ValidationGpuTexture;
public class NeoforgeTextureUnwrapper
{
/**
* if Neoforge texture validation is enabled the GlTexture object will be wrapped with a
* Neoforge specific ValidationGpuTexture object.
* This helper allows us to get the underlying OpenGL texture ID
* regardless of what Neoforge returns.
*/
public static int getGlTextureIdFromGpuTexture(GpuTexture gpuTexture) throws ClassCastException
{
GlTexture glTexture;
if (gpuTexture instanceof ValidationGpuTexture)
{
ValidationGpuTexture validationTexture = (ValidationGpuTexture) gpuTexture;
glTexture = (GlTexture)validationTexture.getRealTexture();
}
else
{
glTexture = (GlTexture) gpuTexture;
}
int id = glTexture.glId();
return id;
}
}
#endif
+42 -6
View File
@@ -59,24 +59,31 @@ If you still need help with compiling, please read the Readme.md
/** Loads the VersionProperties fiel for the currently selected Minecraft version. */
def loadProperties() {
def loadProperties()
{
def defaultMcVersion = "1.20.1" // 1.20.1 is our current most stable version so we use that if no version was defined
def mcVersion = ""
def mcVers = fileTree("versionProperties").files.name // Get all the files in "versionProperties"
for (int i = 0; i < mcVers.size(); i++) {
mcVers[i] = mcVers[i].replaceAll("\\.properties", "") // As we are getting the file names, we should remove the ".properties" at the end to get the versions
for (int i = 0; i < mcVers.size(); i++)
{
String version = mcVers[i];
version = version.replaceAll("\\.properties", "") // As we are getting the file names, we should remove the ".properties" at the end to get the versions
mcVers[i] = version;
}
mcVers.sort() // Sort so it always goes from oldest to newest
mcVers.sort((a,b) -> sortSemanticVersionOldestToNewest(a,b)) // Sort so it always goes from oldest to newest
int mcIndex = -1
println "Avalible MC versions: ${mcVers}"
if (hasProperty("mcVer")) {
if (hasProperty("mcVer"))
{
mcVersion = mcVer
mcIndex = mcVers.indexOf(mcVer)
}
if (mcIndex == -1) {
if (mcIndex == -1)
{
println "No mcVer set or the set mcVer is invalid! Defaulting to ${defaultMcVersion}."
println "Tip: Use -PmcVer=\"${defaultMcVersion}\" in cmd arg to set mcVer."
mcVersion = defaultMcVersion
@@ -95,6 +102,35 @@ def loadProperties() {
gradle.ext.mcVers = mcVers
gradle.ext.mcIndex = mcIndex
}
/**
* input format: "major.minor.patch"
* needed so we can sort versions with different length strings
* IE: 1.21.1 should come before 1.21.10
*/
private static int sortSemanticVersionOldestToNewest(String version1, String version2)
{
String[] parts1 = version1.split("\\.");
String[] parts2 = version2.split("\\.");
int major1 = Integer.parseInt(parts1[0]);
int major2 = Integer.parseInt(parts2[0]);
if (major1 != major2)
{
return Integer.compare(major1, major2);
}
int minor1 = Integer.parseInt(parts1[1]);
int minor2 = Integer.parseInt(parts2[1]);
if (minor1 != minor2)
{
return Integer.compare(minor1, minor2);
}
int patch1 = Integer.parseInt(parts1[2]);
int patch2 = Integer.parseInt(parts2[2]);
return Integer.compare(patch1, patch2);
}
loadProperties()
+57
View File
@@ -0,0 +1,57 @@
# 1.21.10 version
java_version=21
minecraft_version=1.21.10
parchment_version=1.21:2024.07.28
compatible_minecraft_versions=["1.21.10"]
accessWidenerVersion=1_21_10
builds_for=fabric,neoforge
# forge is broken due to gradle/build script issues
# Netty
netty_version=4.1.97.Final
# Fabric loader
fabric_loader_version=0.17.3
fabric_api_version=0.135.0+1.21.10
modmenu_version=16.0.0-rc.1
starlight_version_fabric=
phosphor_version_fabric=
lithium_version=
sodium_version=mc1.21.10-0.7.2-fabric
iris_version=1.9.6+1.21.10-fabric
bclib_version=
immersive_portals_version=
canvas_version=
fabric_incompatibility_list={ }
fabric_recommend_list={}
# Fabric mod run
# 0 = Don't enable and don't run
# 1 = Can be referenced in code but doesn't run
# 2 = Can be referenced in code and runs in client
enable_starlight=0
enable_phosphor=0
enable_sodium=1
enable_lithium=0
enable_iris=1
enable_bclib=0
enable_immersive_portals=0
enable_canvas=0
# (Neo)Forge loader
forge_version=
neoforge_version=21.10.6-beta
neoforge_version_range=[21.10.6-beta,)
# (Neo)Forge mod versions
starlight_version_forge=
terraforged_version=
# (Neo)Forge mod run
# 0 = Don't enable and don't run
# 1 = Can be referenced in code but doesn't run
# 2 = Can be referenced in code and runs in client
enable_starlight_forge=0
enable_terraforged=0
enable_terrafirmacraft=0
+3 -3
View File
@@ -1,4 +1,4 @@
# 1.21.7 version
# 1.21.8 version
java_version=21
minecraft_version=1.21.8
parchment_version=1.21:2024.07.28
@@ -11,8 +11,8 @@ builds_for=fabric,neoforge
netty_version=4.1.97.Final
# Fabric loader
fabric_loader_version=0.16.13
fabric_api_version=0.129.0+1.21.8
fabric_loader_version=0.17.2
fabric_api_version=0.133.4+1.21.8
modmenu_version=15.0.0-beta.3
starlight_version_fabric=
phosphor_version_fabric=