Compare commits

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214 Commits

Author SHA1 Message Date
Vojtěch Šokala 4f3aaecae2 Reduce getWorldBlockLightPosList() work for 1.12.2 by skipping empty chunk sections 2026-06-09 17:10:10 +02:00
Vojtěch Šokala e53622d17c Try to fix LOD builder task spam for 1.12.2 2026-06-09 16:49:07 +02:00
James Seibel 516dab0d29 Try fixing 1.12 compiling in CI 2026-06-09 07:41:34 -05:00
James Seibel 98d68704e1 Fix generic object rendering 2026-06-09 07:29:28 -05:00
James Seibel a13e06d600 Fix Iris boats disabling DH water rendering
Fixes !1262
2026-06-08 22:06:14 -05:00
James Seibel eb82ab1439 Fully generate chunks when using Internal Server
a bit slower than just doing FEATURES, but allows other mods to use the chunks DH generates
2026-06-08 07:27:02 -05:00
Vojtěch Šokala 00b47fc776 Implement auto-updater screen for 1.12.2 2026-06-07 23:01:08 +02:00
Vojtěch Šokala 1d7cb1e6fc Fix camera fluid check in 1.12.2 to use eye position instead of entity position 2026-06-07 22:39:53 +02:00
s809 3da97f75d7 Fix level requests not being sent more than once per session 2026-06-07 14:30:53 +05:00
James Seibel ab7a34be54 Fix auto updater checking when disabled
Fixes !1105
2026-06-06 19:39:07 -05:00
James Seibel e412ec2409 Remove MemUtil references due to native crashing 2026-06-06 18:11:20 -05:00
s809 4a2f7178ee Add original level resource to level init 2026-06-07 01:32:52 +05:00
James Seibel 656bf17191 DH cloud culling/color changes 2026-06-06 11:05:03 -05:00
James Seibel 068399fd2f Fix huge mushroom colors 2026-06-06 10:39:44 -05:00
James Seibel be95801640 Fix underwater fog rendering 2026-06-06 09:13:59 -05:00
Vojtěch Šokala 41e2912de7 Restore texture and depthFunc in GlDhMetaRenderer instead of in CleanroomRenderMixin 2026-06-06 12:21:50 +02:00
Vojtěch Šokala f64072eeab Fix 1.12.2 not compiling 2026-06-06 11:09:09 +02:00
s809 17af90d4e8 Make level key requests work kinda 2026-06-04 23:05:19 +05:00
James Seibel 0dfbcb3c6d Render engine validation cleanup and 26.2.0 prep 2026-06-03 07:45:31 -05:00
James Seibel 19df5c10cb Add error messages if DB becomes corrupted 2026-06-02 21:42:31 -05:00
James Seibel b25afa4ef5 add useCameraPositionForQualityDropOff config/api 2026-06-02 18:05:20 -05:00
James Seibel 9e092091d2 Fix camera position off-by-one with immersive portals 2026-06-02 17:40:58 -05:00
James Seibel 2afefd03b4 fix some MC version compiling 2026-06-02 07:17:11 -05:00
James Seibel 4c65c710f2 add Dh prefix to DH math objects 2026-06-01 22:07:08 -05:00
James Seibel 88710bde46 Fix LOD clouds not showing the correct colors 2026-06-01 21:48:40 -05:00
James Seibel 1ef6382582 remove unused standalone jar files 2026-06-01 19:11:54 -05:00
James Seibel 0393375fae apply immersive portals mixins 2026-06-01 19:05:05 -05:00
James Seibel 608fbd5952 change fabric run client/server to use gradle 2026-06-01 19:04:47 -05:00
James Seibel a94cd91a97 Merge branch 'immersivePortals'
Thanks Acuadragon100!
2026-06-01 07:45:25 -05:00
James Seibel de33cbce2b Clarify the world gen progress message 2026-05-30 19:44:32 -05:00
James Seibel 2b5f621ff8 Fix old MC version compiling 2026-05-30 16:45:16 -05:00
James Seibel 1681adc10b Add the option for 3 layer clouds 2026-05-30 16:39:00 -05:00
James Seibel f606f2b7c2 remove deprecated items 2026-05-30 11:39:45 -05:00
James Seibel e3f9b66994 reduce GC pressure during LOD loading slightly 2026-05-30 11:32:59 -05:00
James Seibel ec3ff260fe Reduce render event GC pressure 2026-05-30 09:17:46 -05:00
James Seibel fafab30a09 clean up blaze buffer uniform creation 2026-05-22 14:09:47 -05:00
James Seibel 707352ce51 fix native GL instanced generic rendering 2026-05-22 12:51:15 -05:00
James Seibel a9f5dafefe re-add fabric modMenuIntegration 2026-05-22 09:59:59 -05:00
James Seibel 291ffd311b fix renderingEngine lang 2026-05-22 09:59:47 -05:00
James Seibel 0e8c0b459b Fix 1.21.11 and older MC compiling 2026-05-22 09:55:25 -05:00
James Seibel c575a2968b update core 2026-05-22 09:37:45 -05:00
James Seibel 0b297b4cd7 add DhApiBeforeFogRenderEvent 2026-05-22 09:37:12 -05:00
Ran b8c90985ce Merge branch 'translations' into 'main'
Trans :3 lations

See merge request distant-horizons-team/distant-horizons!96
2026-05-21 12:46:52 +00:00
Ran b924576983 Trans :3 lations 2026-05-21 12:46:51 +00:00
James Seibel a8b62b31a1 fix 3+ version number ranges 2026-05-20 17:30:33 -05:00
James Seibel 95b2d5a908 fix pre 26.2 compiling 2026-05-20 17:30:13 -05:00
James Seibel 7d2ccc302d fix render api vs engine enum 2026-05-20 07:28:04 -05:00
James Seibel 1ba1bff859 document openGL interfaces not used on Blaze3D
Also add API logic to determine if DH is handling the rendering natively or using an interpretation layer
2026-05-19 21:52:15 -05:00
James Seibel 9409841c89 fix logger GC warning and running wilderwild in dev 2026-05-19 21:16:22 -05:00
James Seibel 6c4e8021d6 Fix DH world gen not priming CARVER heightmaps
Fixes some world gen mods not having access to the necessary heightmaps
2026-05-19 21:04:51 -05:00
James Seibel 4b1623e8c0 Add world gen getBlockState() Y pos validation 2026-05-19 21:03:56 -05:00
James Seibel a1e88bff70 26.1.2 up fabric API 0.145 -> 0.149 2026-05-19 20:58:03 -05:00
James Seibel f3c20cde30 clean up config menu, remove fake transparency 2026-05-19 19:18:15 -05:00
James Seibel eb601d9276 Fix unit test compiling 2026-05-19 07:26:14 -05:00
James Seibel 17a13993cc Fix holes on LOD borders 2026-05-18 22:24:33 -05:00
James Seibel 16e7254179 add IDhApiLevelWrapper.getBlockColorPreApi() 2026-05-18 19:59:56 -05:00
James Seibel ab055f1a0e fix compiling for MC 1.20 and older 2026-05-18 07:21:34 -05:00
James Seibel 0cb3716dc7 move remaining blaze pipeline methods to wrapper 2026-05-17 18:39:13 -05:00
James Seibel 71e9877808 blaze3D renderPassWrapper 2026-05-17 18:30:36 -05:00
James Seibel f05e424c49 lang wrapper update 2026-05-17 18:27:44 -05:00
James Seibel 646882e1a9 update 26.2 snapshot 5 -> 7 2026-05-17 18:20:27 -05:00
James Seibel 482311fe48 Improve ColorCache resolution errors 2026-05-17 18:04:26 -05:00
James Seibel 97a80ed887 Fix renderingString for disabled dimensions 2026-05-16 19:08:02 -05:00
James Seibel 0e547c80a9 Merge branch 'main' of gitlab.com:distant-horizons-team/distant-horizons 2026-05-16 18:58:46 -05:00
James Seibel b792487b60 fix auto update screen on MC 26.2 2026-05-16 18:55:52 -05:00
James Seibel 7920415d18 Improve incorrect rendering API error handling 2026-05-16 18:25:48 -05:00
James Seibel ada7668c28 fix reverseZDepth uniform name 2026-05-16 17:54:46 -05:00
James Seibel e7a34f9498 fix Blaze3D GL pipelines 2026-05-16 17:03:43 -05:00
James Seibel 2a5c465923 BlazeDhRenderApi handle GL and Vulkan 2026-05-16 16:16:15 -05:00
James Seibel a14a558f0d blaze3D shaders work on both GL and Vulkan 2026-05-16 15:50:25 -05:00
James Seibel 66db5f0df1 add reverse Z java code 2026-05-16 10:49:12 -05:00
James Seibel 2dc4ba20fb fix DH Far Fade renderer name 2026-05-16 10:20:24 -05:00
James Seibel 2f14d7ac27 remove forgix workaround 2026-05-16 10:20:09 -05:00
Vojtěch Šokala 6cc659bda5 Make renderingString show correct value if rendering is disabled for this dimension 2026-05-16 13:33:43 +02:00
James Seibel 206e492e7c use DhScreenUtil.setScreen when possible 2026-05-15 22:28:25 -05:00
James Seibel 09289e72a1 Merge branch 'Vulkan' 2026-05-15 22:25:14 -05:00
James Seibel 7861b63c99 Fix auto update screen not appearing on MC 26.1.2
May also be necessary for old MC versions
2026-05-15 22:13:46 -05:00
James Seibel 965b9c948e update api test method name 2026-05-15 22:03:07 -05:00
James Seibel ae4ca8cd6b Mark vertigo as incompatible 2026-05-15 21:45:58 -05:00
James Seibel 2dec862c3b up api version 6.1.1 -> 7.0.0 2026-05-15 21:41:25 -05:00
James Seibel f9d8073e80 Remove fabric-gametest-api from release 2026-05-15 21:35:25 -05:00
James Seibel 2ca99c29d2 config reset button don't change menu 2026-05-15 18:30:12 -05:00
James Seibel 2e4477b533 fix color tints not clearing with other colors 2026-05-15 18:29:53 -05:00
Vojtěch Šokala b0c7919dda Rewrite 1.12.2 world gen 2026-05-15 20:04:57 +02:00
Vojtěch Šokala 398c14ee96 Merge remote-tracking branch 'origin/main' 2026-05-15 18:59:42 +02:00
Vojtěch Šokala 422e54b488 ChangelogScreen for 1.12.2 2026-05-15 18:59:34 +02:00
James Seibel 36f1c49f49 Add MC Version locking to the config 2026-05-15 07:44:22 -05:00
James Seibel 271f4e8b21 Fix compiling MC 1.16.5+ 2026-05-14 20:52:36 -05:00
James Seibel b164e4646d add 1.12.2 to the build script 2026-05-14 20:13:22 -05:00
James Seibel 14fd5729e2 use ModInfo packet path 2026-05-14 20:11:41 -05:00
James Seibel 7c3e279237 preprocessor cleanup 2026-05-14 20:11:32 -05:00
James Seibel 2884094dee refactoring and cleanup 2026-05-14 07:49:32 -05:00
James Seibel 817c268491 Tint color cleanup 2026-05-14 07:11:44 -05:00
Vojtěch Šokala 071a306f14 Preprocessor cleanup 2026-05-14 13:03:32 +02:00
Vojtěch Šokala c97fea6d0a Fix compile of modern 2026-05-14 07:53:00 +02:00
Vojtěch Šokala d94faf828d Preprocessor cleanup + colored beacons for 1.12.2 2026-05-13 23:59:09 +02:00
Vojtěch Šokala 0d6d4b133e Fix compile of modern 2026-05-13 23:58:25 +02:00
James Seibel 5ab6bfb663 preprocessor cleanup 2026-05-13 07:49:18 -05:00
James Seibel e087dbc878 temp unit test disable 2026-05-12 21:56:30 -05:00
James Seibel 391e96ad3d abstract mod init cleanup 2026-05-12 21:54:03 -05:00
James Seibel fbf812091d MC 1.12.2 refactoring and cleanup 2026-05-12 21:38:07 -05:00
James Seibel 7448483f84 revert option screen name for consistency 2026-05-12 08:02:26 -05:00
James Seibel e3d6e1bcc6 use vanilla fog common 2026-05-12 07:32:57 -05:00
James Seibel fbbcd1b95b fix forgix running on only a single modloader 2026-05-12 07:28:59 -05:00
James Seibel d8e7325044 minor gradle cleanup 2026-05-12 07:28:45 -05:00
James Seibel f17aeca79c add cleanroom run config 2026-05-12 07:28:37 -05:00
James Seibel ac3a223114 add missing licensing headers 2026-05-12 07:28:25 -05:00
James Seibel e4312c2f8b reformat 1.12.2 version prop 2026-05-12 07:28:11 -05:00
James Seibel 17bde631ac Put back jvmdowngrader 2026-05-12 07:02:04 -05:00
James Seibel 64d8f7ee2d update blaze 3d api use 2026-05-11 22:00:07 -05:00
James Seibel d8b3aee9dc temp disable forgix 2026-05-11 22:00:07 -05:00
James Seibel fce94fa4bf update screen mixin update 2026-05-11 22:00:07 -05:00
James Seibel 254d671629 basic mixin updates 2026-05-11 21:58:33 -05:00
James Seibel e66e7e627a disable mod compat code 2026-05-11 21:55:30 -05:00
Vojtěch Šokala 578efbf15f Fix compile of 1.21.6+ 2026-05-08 02:19:45 +02:00
Vojtěch Šokala 8b6bb228e3 Put 26.1.2 back in mcVer 2026-05-08 01:17:19 +02:00
Vojtěch Šokala 611c4606d7 Fix 1.12.2 bugs, fill mcmod.info 2026-05-08 01:15:13 +02:00
Vojtěch Šokala 05bdaf0390 Prevent air transforming into water if waterSubSurfaceBlockReplacementCsv contains invalid resource location 2026-05-07 15:39:14 +02:00
Vojtěch Šokala eb8fcaee36 Fix compilation of modern 2026-05-07 15:34:26 +02:00
Vojtěch Šokala 32a71933d6 Bump forge version on 1.20.1, 1.20.4 for Java 26 support 2026-05-07 15:34:01 +02:00
Vojtěch Šokala a4baf9ca0a make cleanroom work in dev 2026-05-07 12:23:01 +02:00
Vojtěch Šokala 72bfd0a2bb fix color resolve for liquid blocks 2026-05-07 03:39:49 +02:00
Vojtěch Šokala 7ae4a9f460 1.12.2 compiles again 2026-05-06 20:51:08 +02:00
Vojtěch Šokala 9bd6fb0105 merge upstream 2026-05-05 10:00:18 +02:00
James Seibel 1f1024251b up version number 3.0.3 -> 3.0.4 2026-05-04 07:41:48 -05:00
James Seibel fc516a20d5 remove dev from version number 2026-05-03 20:47:00 -05:00
James Seibel 791c2c3426 up api version 6.1.0 -> 6.1.1 2026-05-03 20:47:00 -05:00
James Seibel b00079897a fix blaze generic obj render close on wrong thread 2026-05-03 20:47:00 -05:00
James Seibel 37b73e1d5c Improve stack/GC tracking for GL buffers 2026-05-03 16:45:40 -05:00
James Seibel 4bd1136713 Fix generic buffer cleanup 2026-05-03 16:36:53 -05:00
James Seibel ef98dbd5fd color override API tests 2026-05-02 21:26:33 -05:00
James Seibel 5df0a60b06 add extra optional GLBuffer phantom logging 2026-05-02 21:18:24 -05:00
James Seibel 9feb20eff8 remove unnecessary warning in GLBuffer 2026-05-02 21:18:01 -05:00
James Seibel c9267d61a8 allow toggling tracy via gradle.properties 2026-05-02 15:21:44 -05:00
James Seibel a29e225a80 Fix LOD shading applying incorrectly with Iris 2026-05-02 15:14:33 -05:00
James Seibel ae0f3c2b3b Add oculus api implementation 2026-05-02 12:43:43 -05:00
James Seibel 852ea75449 Update coreSubProjects 2026-05-02 11:45:54 -05:00
James Seibel ab6a5dad2b Revert "Attempt to merge CI changes"
This reverts commit 1a1eaca280.
2026-05-02 11:45:29 -05:00
James Seibel 1a1eaca280 Attempt to merge CI changes 2026-05-02 11:44:09 -05:00
James Seibel 0272f8c57f remove unused manual build scripts 2026-05-02 11:43:13 -05:00
James Seibel cf09358710 fix fog common mixin compiling 2026-05-02 11:04:10 -05:00
James Seibel b5d833fa3d simplify mixin fog common code 2026-05-02 10:57:37 -05:00
James Seibel 329dbe9585 Fix block wrapper null pointer 2026-05-02 10:43:41 -05:00
James Seibel c7ae7f155e move fog common mixin code to common 2026-05-02 10:42:05 -05:00
James Seibel 5f7dbb8662 Fix neoforge debugging 2026-05-02 08:00:14 -05:00
James Seibel ee21548151 comment on why sponge maven can't have fabric 2026-05-01 07:42:53 -05:00
Ran-Mewo ca00125960 exclude FabricMC groups from Sponge repository in dh-loader.gradle 2026-04-30 23:28:29 +10:00
James Seibel 4067264e72 Merge branch 'distant-horizons-fix' 2026-04-29 07:45:29 -05:00
James Seibel 9c2d243ad4 Add position finder debug config 2026-04-29 07:35:24 -05:00
James Seibel de9d8b0d2e Optimize BlockStateWrapper getter 2026-04-28 21:15:07 -05:00
James Seibel 67f4615b34 add backup to texture color getting 2026-04-28 07:46:53 -05:00
James Seibel cd7a130ee4 use camera pos for detail calculations 2026-04-28 07:09:26 -05:00
James Seibel 4d17f7aecf fix null pointer on dedicated server shutdown 2026-04-27 07:48:11 -05:00
James Seibel a59e7500ab Fix wyncraft getting stuck at low LOD quality 2026-04-27 07:27:07 -05:00
James Seibel 40040294e7 up fabric api 1.21.1 version 2026-04-25 15:09:48 -05:00
James Seibel 783e61ec3d Update the readme 2026-04-24 07:47:41 -05:00
James Seibel e09db5d7df up version number 3.0.2 -> 3.0.3 2026-04-24 06:51:44 -05:00
James Seibel 91f9ef3f4b remove dev from the version number 2026-04-24 06:51:09 -05:00
James Seibel d52a3abb14 Add a rough build all parallel batch script 2026-04-23 20:38:51 -05:00
James Seibel 16370b0b6e ignore parallel build folders 2026-04-23 20:38:23 -05:00
James Seibel bfa60b48cf Fix iris transparent blending 2026-04-23 17:54:41 -05:00
James Seibel 50518bfe21 Fix "fog" rendering when underwater with Iris 2026-04-23 17:39:46 -05:00
James Seibel 80e4467829 Fix near clip plane to close with shaders 2026-04-23 17:09:27 -05:00
James Seibel 396315bd05 Fix GC rarely deleting in use GL buffers 2026-04-23 16:57:17 -05:00
James Seibel 7a0fec2c2f Maybe fix a buffer deletion issue? 2026-04-23 07:44:33 -05:00
James Seibel 4afaaa7b12 up api version 6.0.0 -> 6.1.0 2026-04-23 07:42:31 -05:00
James Seibel b057041467 Add more locking and volatile buffer ID checks 2026-04-23 07:16:31 -05:00
James Seibel 33e6ce6376 potential nvidia null VBO pointer crash fix 2026-04-22 22:33:17 -05:00
James Seibel 118ef39c30 Fix flashing when moving over root node boundaries 2026-04-22 18:36:13 -05:00
James Seibel 1013e1c824 Merge branch 'main' of gitlab.com:distant-horizons-team/distant-horizons 2026-04-22 17:15:09 -05:00
James Seibel b0e924c7fe Fix nvidia driver crash 2026-04-22 17:14:50 -05:00
James Seibel 1777acd1d4 remove unused var in ThreadWorldGenParams 2026-04-22 16:54:41 -05:00
s809 8276a862f8 Clean up received payload buffer check a bit 2026-04-23 00:26:37 +05:00
James Seibel 4329acf91d Try fixing rare null pointer in render 2026-04-22 07:51:11 -05:00
James Seibel 72f83b40f7 Fix quad tree unit tests 2026-04-22 07:41:56 -05:00
James Seibel a33eb30a53 fix rare race condition preventing world gen 2026-04-21 22:20:14 -05:00
James Seibel d3e96f50a8 Maybe fix native GL crash due to buffer free 2 2026-04-21 21:40:33 -05:00
James Seibel 3aefeb98b4 Maybe fix native GL crash due to buffer free 2026-04-21 21:37:14 -05:00
James Seibel 3553ff8e60 handle a weird double start issue 2026-04-21 21:25:44 -05:00
James Seibel 945a2c0c5a Fix garbage collector warning not using config 2026-04-21 19:59:23 -05:00
James Seibel 8c7974e216 Improve node out-of-bound logic
This fixes some overlapping rendering issues, fixes LOD generating outside of render distance, and fixes low-detail LODs flashing when moving into previously-explored LODs
2026-04-21 19:50:30 -05:00
James Seibel 37756cd759 Try fixing LOD flashing/stuck low details 2026-04-21 07:48:46 -05:00
James Seibel c60cc4f013 Merge branch 'main' into 'main'
Remove broken TerraFirmaCraft compatibility code

See merge request distant-horizons-team/distant-horizons!86
2026-04-21 11:59:12 +00:00
James Seibel 87cce2e33c Fix LODs loading outside render distance
Fixes !1233
2026-04-19 21:48:33 -05:00
James Seibel 40ada9c186 fix debug wireframe on blaze3D 2026-04-19 16:34:44 -05:00
James Seibel 55fb458266 Maybe reduce memory when using internal world gen 2026-04-19 16:29:27 -05:00
James Seibel 79d2466fa2 Revert "Auto-change rendering backend when Iris is present"
This reverts commit d750e489df.
2026-04-19 15:09:16 -05:00
s809 d750e489df Auto-change rendering backend when Iris is present 2026-04-19 12:57:23 +05:00
James Seibel a206e49b2b up version number 3.0.1 -> 3.0.2 2026-04-18 21:44:33 -05:00
James Seibel 0b691ebcd5 remove dev from version number 2026-04-18 21:43:46 -05:00
James Seibel 3c35c52803 make mod loader name order consistent 2026-04-18 21:43:13 -05:00
James Seibel 0ed4964ee5 Fix MC 1.18 and older compiling 2026-04-18 20:12:43 -05:00
James Seibel b7cf7b61c8 Fix underwater grids and air handling
Some constructor methods weren't static so it was possible to pass in incorrect info, this has been fixed.
2026-04-18 20:01:12 -05:00
James Seibel 54b0ccfce6 add mod loaders to the merged jars 2026-04-18 15:48:44 -05:00
James Seibel 050d00b628 up MC 26 dev version to 26.1.2
Doesn't change compiling any, just makes it so dev testing is done on MC 26.1.2
2026-04-18 15:48:32 -05:00
James Seibel 2733201ac3 set the API jar in the gradle.properties
done for consistency
2026-04-18 15:47:54 -05:00
James Seibel 26bf03205c build all scripts don't double-merge jars
jar merging handled automatically now
2026-04-18 11:25:22 -05:00
James Seibel 628d57d216 remove google-collect 2026-04-18 11:09:23 -05:00
James Seibel 58ed8259f2 up version number 3.0.0 -> 3.0.1 2026-04-18 10:37:03 -05:00
Vojtěch Šokala 9fea29cbb6 Put canvas back 2026-03-17 15:46:00 +01:00
Vojtěch Šokala 7e1e5a56e2 Set back 1.21.11 as default mcVer 2026-03-15 23:41:13 +01:00
Vojtěch Šokala 059293ebe0 Add missing shaders into cleanroom project 2026-03-15 23:31:35 +01:00
Vojtěch Šokala 4f9d4e2a14 Fix compile error 2026-03-15 23:31:13 +01:00
Vojtěch Šokala 6bd3c825c3 Merge branch 'main' of https://gitlab.com/distant-horizons-team/distant-horizons
# Conflicts:
#	common/src/main/java/com/seibel/distanthorizons/common/wrappers/worldGeneration/InternalServerGenerator.java
2026-03-15 23:27:20 +01:00
Vojtěch Šokala c75595a5e2 [1.12.2] implement pregen command 2026-03-15 23:17:12 +01:00
Vojtěch Šokala 266d463873 fix compile errors 2026-03-15 23:14:54 +01:00
Vojtěch Šokala 73c718c676 [1.12.2] improve config gui to match other versions 2026-03-15 22:13:07 +01:00
Vojtěch Šokala 3df5c04759 Fix issue when MC framebuffer is using renderbuffer for depth 2026-03-15 22:10:03 +01:00
Vojtěch Šokala d72c34a926 Merge branch 'main' of https://gitlab.com/distant-horizons-team/distant-horizons
# Conflicts:
#	common/src/main/java/com/seibel/distanthorizons/common/AbstractModInitializer.java
#	common/src/main/java/com/seibel/distanthorizons/common/commands/PregenCommand.java
#	common/src/main/java/com/seibel/distanthorizons/common/render/openGl/GlDhTerrainShaderProgram.java
2026-03-15 15:49:41 +01:00
Vojtěch Šokala 8991338be1 [1.12.2] add support for 3.0.0b 2026-03-15 15:42:08 +01:00
Vojtěch Šokala 6b32ab02d3 Merge branch 'main' of https://gitlab.com/distant-horizons-team/distant-horizons
# Conflicts:
#	common/src/main/java/com/seibel/distanthorizons/common/AbstractModInitializer.java
#	common/src/main/java/com/seibel/distanthorizons/common/wrappers/WrapperFactory.java
#	common/src/main/java/com/seibel/distanthorizons/common/wrappers/block/BlockStateWrapper.java
#	common/src/main/java/com/seibel/distanthorizons/common/wrappers/minecraft/MinecraftGLWrapper.java
#	common/src/main/java/com/seibel/distanthorizons/common/wrappers/misc/LightMapWrapper.java
2026-03-11 09:42:18 +01:00
Vojtěch Šokala c5adc3f72a 1.12.2 working in dev 2026-03-11 09:20:32 +01:00
Vojtěch Šokala 1d0d67d215 1.12.2 buildscript 2026-02-20 15:00:13 +01:00
Daniel e5536de44f Remove broken TerraFirmaCraft compatibility code 2025-12-23 19:27:48 -08:00
220 changed files with 9939 additions and 3099 deletions
-19
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@@ -1,19 +0,0 @@
**/.git
**/.gitlab
**/.cache
buildAllJars
**/_Misc Files
*.bat
*.md
*.sh
*.txt
coreSubProjects/*.md
coreSubProjects/*.txt
**/.gitignore
**/.gitattributes
**/.gitlab-cy.yml
**/.gitmodules
+2
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@@ -25,6 +25,8 @@ hs_err_pid*
Merged/ Merged/
# Folder created by the buildAll scripts # Folder created by the buildAll scripts
buildAllJars/ buildAllJars/
_buildAllJars/
_buildWorkers/
relocate_natives/.venv/ relocate_natives/.venv/
relocate_natives/__pycache__/ relocate_natives/__pycache__/
+25 -1
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@@ -4,6 +4,7 @@ image: eclipse-temurin:25
# all stages need to be defined here # all stages need to be defined here
stages: stages:
- translations
- build - build
- api - api
- pages - pages
@@ -32,6 +33,9 @@ variables:
build: build:
stage: build stage: build
needs:
- job: translations
artifacts: true
parallel: parallel:
matrix: matrix:
- MC_VER: [ - MC_VER: [
@@ -41,8 +45,14 @@ build:
"1.19.4", "1.19.2", "1.19.4", "1.19.2",
"1.18.2", "1.18.2",
"1.17.1", "1.17.1",
"1.16.5" "1.16.5",
"1.12.2"
] ]
before_script:
# MC 1.12.2 needs both JDK 25 (for unimined) and JDK 8 (for MC 1.12)
# hopefully downloading the JDK 8 like this will solve that problem?
- apt-get update -q
- apt-get install -y openjdk-8-jdk
script: script:
# this both runs the unit tests and assembles the code # this both runs the unit tests and assembles the code
- ./gradlew clean -PmcVer="${MC_VER}" -PinfoGitCommit="${CI_COMMIT_SHA}" -PinfoGitBranch="${CI_COMMIT_BRANCH}" -PinfoBuildSource="GitLab CI (${CI_PIPELINE_ID})" --gradle-user-home cache/; - ./gradlew clean -PmcVer="${MC_VER}" -PinfoGitCommit="${CI_COMMIT_SHA}" -PinfoGitBranch="${CI_COMMIT_BRANCH}" -PinfoBuildSource="GitLab CI (${CI_PIPELINE_ID})" --gradle-user-home cache/;
@@ -101,3 +111,17 @@ pages:
- public - public
allow_failure: false allow_failure: false
extends: .build_java extends: .build_java
translations:
stage: translations
needs: []
image: crowdin/cli:latest
script:
- if [ "$CI_COMMIT_BEFORE_SHA" = "0000000000000000000000000000000000000000" ] || git diff --name-only "$CI_COMMIT_BEFORE_SHA" "$CI_COMMIT_SHA" -- coreSubProjects/core/src/main/resources/assets/distanthorizons/lang | grep -q .; then crowdin upload sources; fi
- crowdin download --export-only-approved --skip-untranslated-files
- for f in coreSubProjects/core/src/main/resources/assets/distanthorizons/lang/*.json; do [ -e "$f" ] || continue; sed -i 's/\\\\n/\\n/g' "$f"; n="$(basename "$f" | tr '[:upper:]' '[:lower:]')"; [ "$(basename "$f")" = "$n" ] || mv "$f" "$(dirname "$f")/$n"; done
artifacts:
paths:
- coreSubProjects/core/src/main/resources/assets/distanthorizons/lang/**
expire_in: 1 day
when: always
+2 -2
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@@ -1,7 +1,7 @@
<component name="ProjectRunConfigurationManager"> <component name="ProjectRunConfigurationManager">
<configuration default="false" name="Fabric Client &amp; Server" type="CompoundRunConfigurationType"> <configuration default="false" name="Fabric Client &amp; Server" type="CompoundRunConfigurationType">
<toRun name="Fabric Client (:fabric)" type="Application" /> <toRun name="distant-horizons [fabric:runClient]" type="GradleRunConfiguration" />
<toRun name="Fabric Server (:fabric)" type="Application" /> <toRun name="distant-horizons [fabric:runServer]" type="GradleRunConfiguration" />
<method v="2" /> <method v="2" />
</configuration> </configuration>
</component> </component>
@@ -0,0 +1,27 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="distant-horizons [cleanroom:runClient]" type="GradleRunConfiguration" factoryName="Gradle">
<ExternalSystemSettings>
<option name="executionName" />
<option name="externalProjectPath" value="$PROJECT_DIR$" />
<option name="externalSystemIdString" value="GRADLE" />
<option name="scriptParameters" value="" />
<option name="taskDescriptions">
<list />
</option>
<option name="taskNames">
<list>
<option value="cleanroom:runClient" />
</list>
</option>
<option name="vmOptions" />
</ExternalSystemSettings>
<ExternalSystemDebugServerProcess>true</ExternalSystemDebugServerProcess>
<ExternalSystemReattachDebugProcess>true</ExternalSystemReattachDebugProcess>
<ExternalSystemDebugDisabled>false</ExternalSystemDebugDisabled>
<DebugAllEnabled>false</DebugAllEnabled>
<RunAsTest>false</RunAsTest>
<GradleProfilingDisabled>false</GradleProfilingDisabled>
<GradleCoverageDisabled>false</GradleCoverageDisabled>
<method v="2" />
</configuration>
</component>
-12
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@@ -1,12 +0,0 @@
FROM eclipse-temurin:25-jdk
WORKDIR /home/build/
COPY ./gradlew .
RUN chmod +x ./gradlew
CMD echo "\r========== [CLEAN: $MC_VER] ==========" && \
./gradlew clean -PmcVer="$MC_VER" --gradle-user-home .gradle-cache/ && \
echo "\r========== [BUILD: $MC_VER] ==========" && \
./gradlew build -PmcVer="$MC_VER" --gradle-user-home .gradle-cache/ && \
echo "\r========== [MERGE: $MC_VER] ==========" && \
./gradlew mergeJars -PmcVer="$MC_VER" --gradle-user-home .gradle-cache/ && \
echo "\r========== [DONE: $MC_VER] =========="
+33 -126
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@@ -12,91 +12,18 @@ Below is a video demonstrating the system:
<a href="https://youtu.be/SxQdbtjGEsc" target="_blank">![Distant Horizons - Alpha 2.0](https://i.ytimg.com/vi/SxQdbtjGEsc/hqdefault.jpg)</a> <a href="https://youtu.be/SxQdbtjGEsc" target="_blank">![Distant Horizons - Alpha 2.0](https://i.ytimg.com/vi/SxQdbtjGEsc/hqdefault.jpg)</a>
<br> ## Translations
## Minecraft and Library Versions
### This branch supports the following versions of Minecraft:
#### 1.20.4, 1.20.3 (Default)
Fabric: 0.15.1\
Fabric API: 0.91.2+1.20.4\
Forge: 49.0.30\
NeoForge: 118-beta\
Parchment: 1.20.2:2023.12.10\
Modmenu: 9.0.0-pre.1
#### 1.20.2
Fabric: 0.14.24\
Fabric API: 0.90.4+1.20.2\
Forge: 48.0.13\
Parchment: 1.20.1:2023.09.03\
Modmenu: 8.0.0
#### 1.20.1, 1.20
Fabric: 0.14.24\
Fabric API: 0.90.4+1.20.1\
Forge: 47.2.1\
Parchment: 1.20.1:2023.09.03\
Modmenu: 7.2.2
#### 1.19.4
Fabric: 0.14.24\
Fabric API: 0.87.1+1.19.4\
Forge: 45.2.4\
Parchment: 1.19.4:2023.06.26\
Modmenu: 6.3.1
#### 1.19.2
Fabric: 0.14.24\
Fabric API: 0.76.1+1.19.2\
Forge: 43.3.2\
Parchment: 1.19.2:2022.11.27\
Modmenu: 4.2.0-beta.2
#### 1.18.2
Fabric: 0.14.24\
Fabric API: 0.76.0+1.18.2\
Forge: 40.2.10\
Parchment: 1.18.2:2022.11.06\
Modmenu: 3.2.5
#### 1.17.1, 1.17
Fabric: 0.14.24\
Fabric API: 0.46.1+1.17\
Forge: 37.1.1\
Parchment: 1.17.1:2021.12.12\
Modmenu: 2.0.14
#### 1.16.5, 1.16.4
Fabric: 0.14.24\
Fabric API: 0.42.0+1.16\
Forge: 36.2.39\
Parchment: 1.16.5:2022.03.06\
Modmenu: 1.16.22
### Versions no longer supported
- 1.18.1, 1.18
- 1.19.1, 1.19
- 1.19.3
<br>
### Plugin and Library versions
Gradle: 8.5\
Fabric loom: 1.4-SNAPSHOT\
Architectury loom (Forge gradle replacement): 1.4-SNAPSHOT\
Sponge vanilla gradle: 0.2.1-SNAPSHOT\
Java Preprocessor plugin: Manifold Preprocessor
[![Crowdin](https://badges.crowdin.net/distant-horizons/localized.svg)](https://crowdin.com/project/distant-horizons)\
Crowdin Project: [Distant Horizons](https://crowdin.com/project/distant-horizons)\
Guidelines: [translations.md](translations.md)
<br> <br>
## Source Code Installation ## Source Code Installation
### Prerequisites ### Prerequisites
* A Java Development Kit (JDK) for Java 17 (recommended) or newer. <br> * A Java Development Kit (JDK) for Java 25 (recommended) or newer. <br>
Visit https://www.oracle.com/java/technologies/downloads/ for installers. Visit https://www.oracle.com/java/technologies/downloads/ for installers.
* Git or someway to clone git projects. <br> * Git or someway to clone git projects. <br>
Visit https://git-scm.com/ for installers. Visit https://git-scm.com/ for installers.
@@ -104,15 +31,10 @@ Java Preprocessor plugin: Manifold Preprocessor
**If using IntelliJ:** **If using IntelliJ:**
1. Install the Manifold plugin 1. Install the Manifold plugin
- https://plugins.jetbrains.com/plugin/10057-manifold-ij
2. Open IDEA and import the build.gradle 2. Open IDEA and import the build.gradle
3. Refresh the Gradle project in IDEA if required 3. Refresh the Gradle project in IDEA if required
**If using Eclipse: (Note that Eclipse doesn't support Manifold's preprocessor!)**
1. Run the command: `./gradlew geneclipseruns`
2. Run the command: `./gradlew eclipse`
3. Make sure eclipse has the JDK 17 installed. (This is needed so that eclipse can run minecraft)
4. Import the project into eclipse
<br> <br>
## Switching Versions ## Switching Versions
@@ -127,72 +49,42 @@ In IntelliJ, you will also need to do a gradle sync if it didn't happen automati
## Compiling ## Compiling
Prerequisites: Prerequisites:
- JDK 17 or newer - JDK 25 or newer
From the File Explorer:
1. Download and extract the project zip
2. Download the core from https://gitlab.com/distant-horizons-team/distant-horizons-core and extract into a folder called `coreSubProjects`
3. Open a terminal emulator in the project folder (On Windows you can type `cmd` in the title bar)
4. Run the commands: `./gradlew assemble` (You may need to use a `.\` on Windows)
5. Merge the jars with `./gradlew mergeJars`
6. The compiled jar file will be in the folder `Merged`
From the command line: From the command line:
1. `git clone --recurse-submodules https://gitlab.com/distant-horizons-team/distant-horizons.git` 1. `git clone --recurse-submodules https://gitlab.com/distant-horizons-team/distant-horizons.git`
2. `cd distant-horizons` 2. `cd distant-horizons`
3. `./gradlew assemble` 3. `./gradlew assemble`
4. `./gradlew mergeJars` 5. The compiled jar file will be in the folder `\build\libs`
5. The compiled jar file will be in the folder `Merged`
Run tests with: `./gradlew test` From the File Explorer:
1. Download and extract the project zip
2. Download the core from https://gitlab.com/distant-horizons-team/distant-horizons-core and extract into a folder called `coreSubProjects`
3. Open command prompt/terminal in the project folder
4. Run the commands: `./gradlew assemble`
6. The compiled jar file will be in the folder `\build\libs`
>Note: You can add the argument `-PmcVer=?` to tell gradle to build a selected MC version instead of having to modify the `gradle.properties` file.\ >Note: You can add the argument `-PmcVer=?` to tell gradle to build a selected MC version instead of having to modify the `gradle.properties` file.\
> For example: `./gradlew assemble -PmcVer=1.18.2` > For example: `./gradlew assemble -PmcVer=1.18.2`
<br> <br>
## Compiling with Docker
`./compile <version>`
You can also locally compile the DH jars without a Java environment by using Docker. Where `<version>` is the version of Minecraft to compile for (ie `1.20.1`), or the keyword `all`. See [Versions](#minecraft-and-library-versions) for a list of all supported values.
<br>
## Other commands ## Other commands
`./gradlew --refresh-dependencies` to refresh local dependencies.
`./gradlew clean` to delete any compiled code.
<br>
## Note to self
The Minecraft source code is NOT added to your workspace in an editable way. Minecraft is treated like a normal Library. Sources are there for documentation and research purposes only.
Source code uses Mojang mappings & [Parchment](https://parchmentmc.org/) mappings.
To generate the source code run `./gradlew genSources` <br>
If your IDE fails to auto-detect the source jars when browsing Minecraft classes; manually select the JAR file ending with -sources.jar when prompted by your IDE. <br>
(In IntelliJ it's at the top where it says "choose sources" when browsing a Minecraft class)
<br>
## Other Useful commands
Run the standalone jar: `./gradlew run` <br> Run the standalone jar: `./gradlew run` <br>
Build the standalone jar: `./gradlew core:build` <br> Build the standalone jar: `./gradlew core:build` <br>
Only build Fabric: `./gradlew fabric:assemble` or `./gradlew fabric:build` <br> Only build Fabric: `./gradlew fabric:assemble` or `./gradlew fabric:build` <br>
Only build Forge: `./gradlew forge:assemble` or `./gradlew forge:build` <br> Only build Forge: `./gradlew forge:assemble` or `./gradlew forge:build` <br>
Run the Fabric client (for debugging): `./gradlew fabric:runClient` <br> Run the Fabric client (for debugging): `./gradlew fabric:runClient` <br>
Run the Forge client (for debugging): `./gradlew forge:runClient` <br> Run the Forge client (for debugging): `./gradlew forge:runClient` <br>
Delete all compiled code: `./gradlew clean` <br>
Refresh local dependencies: `./gradlew --refresh-dependencies`
To build all versions: `./buildAll` (all builds will end up in the `Merged` folder) To build all versions: `./buildAll`
<br> <br>
## Open Source Acknowledgements ## Open Source Libraries
Forgix (To merge multiple mod versions into one jar) [_Formerly_ [_DHJarMerger_](https://github.com/Ran-helo/DHJarMerger)]\ Forgix (To merge multiple mod versions into one jar) [_Formerly_ [_DHJarMerger_](https://github.com/Ran-helo/DHJarMerger)]\
https://github.com/PacifistMC/Forgix https://github.com/PacifistMC/Forgix
@@ -208,3 +100,18 @@ https://github.com/blackears/svgSalamander
sqlite-jdbc\ sqlite-jdbc\
https://github.com/xerial/sqlite-jdbc https://github.com/xerial/sqlite-jdbc
## Acknowledgements
Distant Horizons has been graciously provided an open source license for <a href="https://www.yourkit.com/java/profiler/">YourKit Java Profiler</a>.
> <img src="https://www.yourkit.com/images/yklogo.png">
>
> YourKit supports open source projects with innovative and intelligent tools
for monitoring and profiling Java and .NET applications.
YourKit is the creator of <a href="https://www.yourkit.com/java/profiler/">YourKit Java Profiler</a>,
<a href="https://www.yourkit.com/dotnet-profiler/">YourKit .NET Profiler</a>,
and <a href="https://www.yourkit.com/youmonitor/">YourKit YouMonitor</a>.
+27 -1
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@@ -4,5 +4,31 @@ plugins {
} }
forgix { forgix {
autoRun = true
// add the mod loaders to the end of the jar
// put together in the format: "a", "a-b", "a-b-c"
int loaderCount = 0;
String modLoaders = "";
((String) gradle.builds_for)
.split(",")
.each
{ loader ->
def loaderName = loader.trim()
if (modLoaders != "")
{
modLoaders += "-";
}
modLoaders += loaderName;
loaderCount++;
}
// run if there are multiple launchers that need merging
autoRun = (loaderCount > 1);
// merged jars are named in the format:
// "DistantHorizons-3.0.1-b-dev-26.1-fabric-neoforge.jar"
archiveClassifier = modLoaders
} }
-4
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@@ -20,10 +20,6 @@ for d in versionProperties/*; do
sh gradlew build -PmcVer=$version sh gradlew build -PmcVer=$version
if [ $? != 0 ]; then continue; fi if [ $? != 0 ]; then continue; fi
echo "==================== Merging $version ===================="
sh gradlew mergeJars -PmcVer=$version
if [ $? != 0 ]; then continue; fi
echo "==================== Moving jar ====================" echo "==================== Moving jar ===================="
mv build/forgix/*.jar buildAllJars/ mv build/forgix/*.jar buildAllJars/
done done
-3
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@@ -20,9 +20,6 @@ for %%f in (versionProperties\*) do (
echo ==================== Building !version! ==================== echo ==================== Building !version! ====================
call .\gradlew.bat build -PmcVer="!version!" call .\gradlew.bat build -PmcVer="!version!"
echo ==================== Merging !version! ====================
call .\gradlew.bat mergeJars -PmcVer="!version!"
echo ==================== Moving jar ==================== echo ==================== Moving jar ====================
move build\forgix\*.jar buildAllJars\ move build\forgix\*.jar buildAllJars\
) )
+35
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@@ -0,0 +1,35 @@
@echo off & setlocal enabledelayedexpansion
echo ==================== Getting versions to build... ====================
mkdir _buildAllJars 2>nul
del _buildAllJars\* /Q 2>nul
set "ROOT=%~dp0"
set "WORK_DIR=%ROOT%_buildWorkers"
mkdir "%WORK_DIR%" 2>nul
REM get the number of versions to compile
set count=0
for %%f in (versionProperties\*) do set /a count+=1
echo ==================== Found %count% versions to build in parallel ====================
REM Launch a parallel job for each version
for %%f in (%ROOT%versionProperties\*) do (
set version=%%~nf
echo starting [!version!]...
start "Build !version!" cmd /c ""%ROOT%build_worker.bat" "!version!" "%ROOT%" "%WORK_DIR%" ""..\..\_buildAllJars"""
REM Minor timeout between launches so we can stop the build early if we only want
REM to test part of the script and to reduce startup load
timeout /t 3 /nobreak
REM 2>nul to supress a harmless warning that the for loop
REM "cannot find the drive specified"
) 2>nul
echo ==================== All builds started... Completed Jars will be in _buildAllJars ====================
endlocal
+128 -19
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@@ -6,6 +6,7 @@ import org.apache.tools.zip.ZipOutputStream
import javax.annotation.Nonnull import javax.annotation.Nonnull
import java.util.function.Function import java.util.function.Function
import java.util.function.Predicate import java.util.function.Predicate
import groovy.json.JsonSlurper
// Convention plugin for all MC-facing subprojects (common + loaders). // Convention plugin for all MC-facing subprojects (common + loaders).
// Common uses this directly; loaders use it via unimined-fabric/forge/neoforge. // Common uses this directly; loaders use it via unimined-fabric/forge/neoforge.
@@ -23,6 +24,9 @@ plugins {
def isNotCommonProject = project.name != "common" def isNotCommonProject = project.name != "common"
if (isNotCommonProject) {
evaluationDependsOn(":common")
}
// ==================== Version Properties ==================== // ==================== Version Properties ====================
@@ -54,7 +58,12 @@ repositories {
url "https://www.cursemaven.com" url "https://www.cursemaven.com"
content { includeGroup "curse.maven" } content { includeGroup "curse.maven" }
} }
maven { url "https://repo.spongepowered.org/maven/" } maven {
url "https://repo.spongepowered.org/maven/"
// exclusion is needed since sponge has a deprecated version of fabric
// that gradle would prefer to get over the up-to-date version modrinth provides
content { excludeGroupByRegex "net\\.fabricmc(\\..*)?" }
}
maven { url "https://maven.terraformersmc.com/" } maven { url "https://maven.terraformersmc.com/" }
maven { url "https://maven.neoforged.net/releases/" } maven { url "https://maven.neoforged.net/releases/" }
flatDir { flatDir {
@@ -116,6 +125,15 @@ if (isNotCommonProject) {
'Multi-Release': true, 'Multi-Release': true,
'Main-Class': 'com.seibel.distanthorizons.core.jar.JarMain', 'Main-Class': 'com.seibel.distanthorizons.core.jar.JarMain',
) )
if (project.name == "cleanroom") {
attributes(
'ModType': 'CRL',
'MixinConfigs': "${mod_id}.default.mixin.json,${mod_id}.mod.mixin.json",
'FMLCorePlugin': 'com.seibel.distanthorizons.cleanroom.DistantHorizonsLoadingPlugin',
'FMLCorePluginContainsFMLMod': true,
'FMLAT': "${gradle.ext.accessWidenerVersion}.distanthorizons_at.cfg"
)
}
} }
} }
} }
@@ -128,8 +146,14 @@ unimined.minecraft(sourceSets.main, true) {
if (gradle.ext.minecraft_version.startsWith("1.")) { // 26.1+ doesn't use obfuscation if (gradle.ext.minecraft_version.startsWith("1.")) { // 26.1+ doesn't use obfuscation
mappings { mappings {
mojmap() if(gradle.ext.minecraft_version.startsWith("1.12.2")){
devNamespace "mojmap" mcp("stable", "39-1.12")
}
else{
mojmap()
devNamespace "mojmap"
}
} }
} }
} }
@@ -160,18 +184,23 @@ if (isNotCommonProject) {
source(project(":common").sourceSets.main.allSource) source(project(":common").sourceSets.main.allSource)
} }
} else { } else {
// Common: fabric for compilation + access widener, no jar remapping or runs
unimined.minecraft { unimined.minecraft {
fabric { if (gradle.ext.minecraft_version.equals("1.12.2")) {
loader gradle.ext.fabric_loader_version cleanroom {
accessWidener project.file("src/main/resources/${gradle.ext.accessWidenerVersion}.distanthorizons.accesswidener") loader gradle.ext.cleanroom_loader_version
accessTransformer project.file("src/main/resources/${gradle.ext.accessWidenerVersion}.distanthorizons_at.cfg")
}
} else {
fabric {
loader gradle.ext.fabric_loader_version
accessWidener project.file("src/main/resources/${gradle.ext.accessWidenerVersion}.distanthorizons.accesswidener")
}
} }
defaultRemapJar = false defaultRemapJar = false
runs.off = true runs.off = true
} }
} }
// ==================== Configurations ==================== // ==================== Configurations ====================
evaluationDependsOn(":core") evaluationDependsOn(":core")
@@ -341,12 +370,25 @@ if (isNotCommonProject) {
def loaderPaths = configurations.minecraftLibraries.resolve().collect { it.path }.toSet() def loaderPaths = configurations.minecraftLibraries.resolve().collect { it.path }.toSet()
tasks.withType(JavaExec).configureEach { runTask -> tasks.withType(JavaExec).configureEach { runTask ->
dependsOn(shadowJar) dependsOn(shadowJar)
classpath = files(shadowJar.archiveFile) + classpath.filter { file -> if (project.name != "cleanroom") {
!file.path.contains(project.buildDir.path) && classpath = files(shadowJar.archiveFile) + classpath.filter { file ->
!file.path.contains("core${File.separator}build") && file != shadowJar.archiveFile.get().asFile &&
!file.path.contains("api${File.separator}build") && !file.path.contains(project.buildDir.path) &&
!file.path.contains("common${File.separator}build") && !file.path.contains("core${File.separator}build") &&
!(shadowedPaths.contains(file.path) && !loaderPaths.contains(file.path)) !file.path.contains("api${File.separator}build") &&
!file.path.contains("common${File.separator}build") &&
!(shadowedPaths.contains(file.path) && !loaderPaths.contains(file.path))
}
} else {
// For cleanroom, don't put shadow jar on app classpath.
// crl.dev.extrapath loads it via LaunchClassLoader instead.
classpath = classpath.filter { file ->
!file.path.contains(project.buildDir.path) &&
!file.path.contains("core${File.separator}build") &&
!file.path.contains("api${File.separator}build") &&
!file.path.contains("common${File.separator}build") &&
!(shadowedPaths.contains(file.path) && !loaderPaths.contains(file.path))
}
} }
// Shared run directory so all loaders use the same worlds // Shared run directory so all loaders use the same worlds
@@ -362,6 +404,31 @@ if (isNotCommonProject) {
} }
runTask.jvmArgs = filteredArgs runTask.jvmArgs = filteredArgs
if(project.name == "forge"
|| project.name == "neoforge"
|| project.name == "cleanroom")
{
// fix (Neo)forge, Cleanroom debug running
doFirst {
def modsDir = rootProject.file("run/${isClient ? 'client' : 'server'}/mods")
modsDir.mkdirs()
// Remove any stale DH jars before copying the fresh one
modsDir.listFiles()?.each({ file ->
if (file.name.startsWith(rootProject.mod_name))
{
file.delete()
}
});
// Copy shadow jar into mods folder so (Neo)Forge discovers it properly
copy {
from shadowJar.archiveFile
into modsDir
}
}
}
// JVM args // JVM args
runTask.jvmArgs( runTask.jvmArgs(
"-Dio.netty.leakDetection.level=advanced", "-Dio.netty.leakDetection.level=advanced",
@@ -371,7 +438,8 @@ if (isNotCommonProject) {
//"-XX:+ZGenerational", //"-XX:+ZGenerational",
rootProject.minecraftMemoryJavaArg, rootProject.minecraftMemoryJavaArg,
) )
if (isClient) { if (isClient)
{
runTask.jvmArgs( runTask.jvmArgs(
"-Dminecraft.api.auth.host=https://nope.invalid", "-Dminecraft.api.auth.host=https://nope.invalid",
"-Dminecraft.api.account.host=https://nope.invalid", "-Dminecraft.api.account.host=https://nope.invalid",
@@ -382,11 +450,23 @@ if (isNotCommonProject) {
// use a consistent username for easier debugging in a given world (vs randomly teleporting to a new user each time the game boots) // use a consistent username for easier debugging in a given world (vs randomly teleporting to a new user each time the game boots)
"--username", "Dev", "--username", "Dev",
// "--renderDebugLabels" is a Mojang command to show render names in RenderDoc // "--renderDebugLabels" is a Mojang command to show render names in RenderDoc
"--renderDebugLabels", "--renderDebugLabels"
)
// enabling tracy causes constant memory growth so it isn't always desired
if (rootProject.minecraftEnableTracy == "true")
{
// "--tracy" is a Mojang command to allow individual frames to be debugged using Tracy https://github.com/wolfpld/tracy/releases/tag/v0.13.1 // "--tracy" is a Mojang command to allow individual frames to be debugged using Tracy https://github.com/wolfpld/tracy/releases/tag/v0.13.1
"--tracy") runTask.args("--tracy")
}
} }
} }
tasks.downgradeJar.inputFile.set(tasks.named("remapJar").flatMap { it.archiveFile })
tasks.jar.finalizedBy(tasks.named("remapJar"))
tasks.named("remapJar").configure { finalizedBy(tasks.shadeDowngradedApi) }
} }
} }
@@ -398,16 +478,22 @@ if (isNotCommonProject) {
def resourceTargets = [ def resourceTargets = [
"build_info.json", "build_info.json",
"fabric.mod.json", "fabric.mod.json",
"mcmod.info",
"quilt.mod.json", "quilt.mod.json",
"META-INF/mods.toml", "META-INF/mods.toml",
"META-INF/neoforge.mods.toml", "META-INF/neoforge.mods.toml",
] ]
def compatible_forgemc_versions = "${rootProject.compatible_minecraft_versions}".replaceAll("\"", "").replaceAll("]", ",)") // incoming format: `["26.2.0","26.2-alpha.9"]`
// outgoing format: `[26.2.0],[26.2-alpha.9]`
def compatible_forgemc_versions = "${rootProject.compatible_minecraft_versions}"
.replaceAll("\",\"", "],[")
.replaceAll("\"", "")
// Quilt contributors // Quilt contributors
def quilt_contributors = [] def quilt_contributors = []
def mod_author_list = rootProject.mod_authors.replaceAll("\"", "").replace("[", "").replace("]", "").split(",") def mod_author_list = rootProject.mod_authors.replaceAll("\"", "").replace("[", "").replace("]", "").split(",")
def cleanroom_author_list = rootProject.mod_authors.replace('[', '').replace(']', '').split(',').collect({ it.trim().replace('"', '') }).join('", "')
for (dev in mod_author_list) { for (dev in mod_author_list) {
quilt_contributors.push("\"${dev.strip()}\": \"Developer\"") quilt_contributors.push("\"${dev.strip()}\": \"Developer\"")
} }
@@ -425,9 +511,11 @@ if (isNotCommonProject) {
def replaceProperties = [ def replaceProperties = [
version : rootProject.mod_version, version : rootProject.mod_version,
mod_id : rootProject.mod_id,
mod_name : rootProject.mod_readable_name, mod_name : rootProject.mod_readable_name,
group : rootProject.maven_group, group : rootProject.maven_group,
authors : rootProject.mod_authors, authors : rootProject.mod_authors,
cleanroom_authors : cleanroom_author_list,
description : rootProject.mod_description, description : rootProject.mod_description,
homepage : rootProject.mod_homepage, homepage : rootProject.mod_homepage,
source : rootProject.mod_source, source : rootProject.mod_source,
@@ -445,6 +533,7 @@ if (isNotCommonProject) {
fabric_incompatibility_list : rootProject.fabric_incompatibility_list, fabric_incompatibility_list : rootProject.fabric_incompatibility_list,
fabric_recommend_list : rootProject.fabric_recommend_list, fabric_recommend_list : rootProject.fabric_recommend_list,
neoforge_version_range : rootProject.neoforge_version_range, neoforge_version_range : rootProject.neoforge_version_range,
logo_path : "assets/distanthorizons/icon.png"
] ]
inputs.properties replaceProperties inputs.properties replaceProperties
@@ -455,7 +544,7 @@ if (isNotCommonProject) {
// Remove unused access wideners // Remove unused access wideners
exclude { file -> exclude { file ->
if (file.name.contains(".distanthorizons.accesswidener") && file.name != "${rootProject.accessWidenerVersion}.distanthorizons.accesswidener") { if ((file.name.contains(".distanthorizons.accesswidener") && file.name != "${rootProject.accessWidenerVersion}.distanthorizons.accesswidener")) {
return true return true
} }
return false return false
@@ -476,6 +565,26 @@ if (isNotCommonProject) {
into project.file("build/resources/main") into project.file("build/resources/main")
} }
tasks.register("convertJsonToLang") {
dependsOn(copyCoreResources)
File input = project.file("build/resources/main/assets/distanthorizons/lang/en_us.json")
File output = project.file("build/resources/main/assets/distanthorizons/lang/en_us.lang")
inputs.file(input)
outputs.file(output)
doLast {
output.withWriter("UTF-8") { writer ->
writer.writeLine("#PARSE_ESCAPES")
new JsonSlurper()
.parse(input)
.each { key, value ->
def text = value.toString().replaceAll(/%(?!((\d+)\$)?s|%)/, "%%").replace("\n", "\\n")
writer.writeLine("${key}=${text}")
}
}
}
}
// ==================== JVMDowngrader ==================== // ==================== JVMDowngrader ====================
@@ -0,0 +1,15 @@
plugins {
id 'dh-loader'
}
unimined.minecraft {
cleanroom {
loader gradle.ext.cleanroom_loader_version
useToolchains = false
accessTransformer project(":common").file("src/main/resources/${gradle.ext.accessWidenerVersion}.distanthorizons_at.cfg")
runs.all {
systemProperty("crl.dev.mixin", "${mod_id}.default.mixin.json,${mod_id}.mod.mixin.json")
systemProperty("fml.coreMods.load", "com.seibel.distanthorizons.cleanroom.DistantHorizonsLoadingPlugin")
}
}
}
+41
View File
@@ -0,0 +1,41 @@
@echo off & setlocal enabledelayedexpansion
set "VERSION=%~1"
set "ROOT=%~2"
set "WORK_DIR=%~3"
set "WORKER=%WORK_DIR%\%VERSION%"
set "JAR_OUTPUT_DIR=%~4"
REM remove the ending "\" from the root folder, otherwise the final quote
REM in the robocopy command will be escaped and it won't run
if "%ROOT:~-1%"=="\" set "ROOT=%ROOT:~0,-1%"
set "WORKER=%~3\%~1"
set "BUILT_JAR_DIR=%WORKER%\build\forgix"
echo ==================== [%VERSION%] Copying workspace ====================
mkdir "%WORKER%"
robocopy "%ROOT%" "%WORKER%" /E /XD "%WORKER%" "_buildWorkers" "buildAllJars" ".gradle" "build" ".git" ".idea" ".gitlab" "run" "testScripts" /NFL /NDL
echo ==================== [%VERSION%] Cleaning ====================
cd /d "%WORKER%"
call .\gradlew.bat clean
REM optional arg that can be added if we want to log the result to a file
REM >"%WORK_DIR%\build_%VERSION%.log" 2>&1
echo ==================== [%VERSION%] Assembling ====================
call .\gradlew.bat assemble -PmcVer="%VERSION%"
REM optional arg that can be added if we want to log the result to a file
REM >>"%WORK_DIR%\build_%VERSION%.log" 2>&1
echo ==================== [%VERSION%] Exporting ====================
mkdir "%JAR_OUTPUT_DIR%"
robocopy "%BUILT_JAR_DIR%" "%JAR_OUTPUT_DIR%" /NFL /NDL
echo ==================== [%VERSION%] Done ====================
endlocal
REM can be uncommented for debugging
REM pause
+48
View File
@@ -0,0 +1,48 @@
plugins {
id 'unimined-cleanroom'
}
// ==================== Mod Dependency Helper ====================
def addMod(path, enabled) {
if (enabled == "2")
dependencies { modImplementation(path) }
else if (enabled == "1")
dependencies { compileOnly(path) }
}
// ==================== Dependencies ====================
dependencies {
}
// ==================== Tasks ====================
task deleteResources(type: Delete) {
delete file("build/resources/main")
}
processResources {
rename '(.+_at.cfg)', 'META-INF/$1'
dependsOn(copyCoreResources)
dependsOn(convertJsonToLang)
// dependsOn(copyCommonLoaderResources)
}
tasks.named('runClient') {
dependsOn(copyCoreResources)
// dependsOn(copyCommonLoaderResources)
finalizedBy(deleteResources)
}
sourcesJar {
def commonSources = project(":common").sourcesJar
dependsOn commonSources
from commonSources.archiveFile.map { zipTree(it) }
}
@@ -0,0 +1,214 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.cleanroom;
import com.seibel.distanthorizons.common.AbstractModInitializer;
import com.seibel.distanthorizons.common.util.ProxyUtil;
import com.seibel.distanthorizons.common.wrappers.chunk.ChunkWrapper;
import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftRenderWrapper;
import com.seibel.distanthorizons.common.wrappers.world.ClientLevelWrapper;
import com.seibel.distanthorizons.core.api.internal.ClientApi;
import com.seibel.distanthorizons.core.api.internal.ServerApi;
import com.seibel.distanthorizons.core.api.internal.SharedApi;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.logging.f3.F3Screen;
import com.seibel.distanthorizons.core.network.messages.AbstractNetworkMessage;
import com.seibel.distanthorizons.core.util.threading.ThreadPoolUtil;
import com.seibel.distanthorizons.core.wrapperInterfaces.chunk.IChunkWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.misc.IPluginPacketSender;
import com.seibel.distanthorizons.core.wrapperInterfaces.misc.IServerPlayerWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.ILevelWrapper;
import net.minecraft.client.Minecraft;
import net.minecraft.client.multiplayer.WorldClient;
import net.minecraft.world.World;
import net.minecraft.world.chunk.Chunk;
import net.minecraftforge.client.event.RenderGameOverlayEvent;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.entity.player.PlayerInteractEvent;
import net.minecraftforge.event.world.ChunkEvent;
import net.minecraftforge.event.world.WorldEvent;
import net.minecraftforge.fml.common.FMLCommonHandler;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.common.gameevent.InputEvent;
import net.minecraftforge.fml.common.gameevent.TickEvent;
import org.jetbrains.annotations.NotNull;
import org.lwjgl.glfw.GLFW;
import org.lwjgl.opengl.GL32;
import java.util.concurrent.AbstractExecutorService;
public class CleanroomClientProxy implements AbstractModInitializer.IEventProxy
{
private static final IMinecraftClientWrapper MC = SingletonInjector.INSTANCE.get(IMinecraftClientWrapper.class);
private static final CleanroomPluginPacketSender PACKET_SENDER = (CleanroomPluginPacketSender) SingletonInjector.INSTANCE.get(IPluginPacketSender.class);
private static final DhLogger LOGGER = new DhLoggerBuilder().build();
private static World GetEventLevel(WorldEvent e) { return e.getWorld(); }
@Override
public void registerEvents()
{
MinecraftForge.EVENT_BUS.register(this);
MinecraftForge.EVENT_BUS.register(FMLCommonHandler.instance());
CleanroomPluginPacketSender.setPacketHandler(ClientApi.INSTANCE::pluginMessageReceived);
}
//==============//
// chunk events //
//==============//
//region
@SubscribeEvent
public void rightClickBlockEvent(PlayerInteractEvent.RightClickBlock event)
{
if (MC.clientConnectedToDedicatedServer())
{
World level = event.getWorld();
ILevelWrapper wrappedLevel = ProxyUtil.getLevelWrapper(level);
if (SharedApi.isChunkAtBlockPosAlreadyUpdating(wrappedLevel, event.getPos().getX(), event.getPos().getZ()))
{
return;
}
AbstractExecutorService executor = ThreadPoolUtil.getFileHandlerExecutor();
if (executor != null)
{
executor.execute(() ->
{
Chunk chunk = level.getChunk(event.getPos());
SharedApi.INSTANCE.applyChunkUpdate(new ChunkWrapper(chunk, wrappedLevel), wrappedLevel);
});
}
}
}
@SubscribeEvent
public void leftClickBlockEvent(PlayerInteractEvent.LeftClickBlock event)
{
if (MC.clientConnectedToDedicatedServer())
{
World level = event.getWorld();
ILevelWrapper wrappedLevel = ProxyUtil.getLevelWrapper(level);
if (SharedApi.isChunkAtBlockPosAlreadyUpdating(wrappedLevel, event.getPos().getX(), event.getPos().getZ()))
{
return;
}
AbstractExecutorService executor = ThreadPoolUtil.getFileHandlerExecutor();
if (executor != null)
{
executor.execute(() ->
{
Chunk chunk = level.getChunk(event.getPos());
SharedApi.INSTANCE.applyChunkUpdate(new ChunkWrapper(chunk, wrappedLevel), wrappedLevel);
});
}
}
}
@SubscribeEvent
public void clientChunkLoadEvent(ChunkEvent.Load event)
{
if (MC.clientConnectedToDedicatedServer())
{
ILevelWrapper wrappedLevel = ProxyUtil.getLevelWrapper(GetEventLevel(event));
IChunkWrapper chunkWrapper = new ChunkWrapper(event.getChunk(), wrappedLevel);
SharedApi.INSTANCE.applyChunkUpdate(chunkWrapper, wrappedLevel);
}
}
//endregion
//==============//
// key bindings //
//==============//
//region
@SubscribeEvent
public void registerKeyBindings(InputEvent.KeyInputEvent event)
{
/* if (Minecraft.getMinecraft().player == null)
{
return;
}
if (event.getAction() != GLFW.GLFW_PRESS)
{
return;
}
ClientApi.INSTANCE.keyPressedEvent(event.getKey());*/
}
//endregion
//===========//
// rendering //
//===========//
//region
@SubscribeEvent
public void afterLevelRenderEvent(TickEvent.RenderTickEvent event)
{
if (event.type.equals(TickEvent.RenderTickEvent.Type.RENDER))
{
try
{
// should generally only need to be set once per game session
// allows DH to render directly to Optifine's level frame buffer,
// allowing better shader support
MinecraftRenderWrapper.INSTANCE.finalLevelFrameBufferId = GL32.glGetInteger(GL32.GL_FRAMEBUFFER_BINDING);
}
catch (Exception | Error e)
{
LOGGER.error("Unexpected error in afterLevelRenderEvent: "+e.getMessage(), e);
}
}
}
@SubscribeEvent
public void onRenderOverlay(RenderGameOverlayEvent.Text event)
{
Minecraft mc = Minecraft.getMinecraft();
if (event.isCanceled()
|| !mc.gameSettings.showDebugInfo)
{
return;
}
F3Screen.addStringToDisplay(event.getRight());
}
//endregion
}
@@ -0,0 +1,147 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.cleanroom;
import com.seibel.distanthorizons.cleanroom.modAccessor.ModChecker;
import com.seibel.distanthorizons.common.AbstractModInitializer;
import com.seibel.distanthorizons.common.commands.CommandInitializer;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.InternalServerGenerator;
import com.seibel.distanthorizons.core.api.internal.ServerApi;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.wrapperInterfaces.misc.IPluginPacketSender;
import com.seibel.distanthorizons.core.wrapperInterfaces.modAccessor.IModChecker;
import com.seibel.distanthorizons.coreapi.ModInfo;
import net.minecraft.server.MinecraftServer;
import net.minecraft.world.World;
import net.minecraftforge.common.ForgeChunkManager;
import net.minecraftforge.fml.common.FMLCommonHandler;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.event.*;
import org.apache.logging.log4j.Level;
import org.apache.logging.log4j.core.config.Configurator;
import java.util.List;
import java.util.function.Consumer;
/**
* Initialize and setup the Mod. <br>
* If you are looking for the real start of the mod
* check out the ClientProxy.
*/
@Mod(modid = ModInfo.ID, name = ModInfo.NAME, version = ModInfo.VERSION)
public class CleanroomMain extends AbstractModInitializer
{
@Mod.Instance
public static CleanroomMain instance;
@Mod.EventHandler
public void preinit(FMLPreInitializationEvent event)
{
Configurator.setLevel("org.sqlite", Level.INFO);
ForgeChunkManager.setForcedChunkLoadingCallback(CleanroomMain.instance, (tickets, world) -> { });
}
@Mod.EventHandler
public void init(FMLInitializationEvent event)
{
if (FMLCommonHandler.instance().getEffectiveSide().isClient())
{
this.onInitializeClient();
}
else
{
this.onInitializeServer();
}
}
@Override
protected void createInitialSharedBindings()
{
SingletonInjector.INSTANCE.bind(IModChecker.class, ModChecker.INSTANCE);
SingletonInjector.INSTANCE.bind(IPluginPacketSender.class, new CleanroomPluginPacketSender());
}
@Override
protected void createInitialClientBindings() { /* no additional setup needed currently */ }
@Override
protected IEventProxy createClientProxy() { return new CleanroomClientProxy(); }
@Override
protected IEventProxy createServerProxy(boolean isDedicated) { return new CleanroomServerProxy(isDedicated); }
@Override
protected void initializeModCompat()
{
}
/* @Override
protected void subscribeRegisterCommandsEvent(Consumer<CommandDispatcher<CommandSourceStack>> eventHandler)
{ MinecraftForge.EVENT_BUS.addListener((RegisterCommandsEvent e) -> { eventHandler.accept(e.getDispatcher()); }); }*/
@Override
protected void subscribeClientStartedEvent(Runnable eventHandler)
{
// Just run the event handler, since there are no proper ClientLifecycleEvent for the client
// to signify readiness other than FmlClientSetupEvent
eventHandler.run();
}
@Mod.EventHandler
public void onServerStarting(FMLServerStartingEvent event)
{
event.registerServerCommand(CommandInitializer.initCommands());
}
@Mod.EventHandler
public void onServerAboutToStart(FMLServerAboutToStartEvent event)
{
if (eventHandlerStartServer != null)
{
eventHandlerStartServer.accept(event.getServer());
}
}
Consumer<MinecraftServer> eventHandlerStartServer;
@Override
protected void subscribeServerStartingEvent(Consumer<MinecraftServer> eventHandler)
{
eventHandlerStartServer = eventHandler;
}
@Override
protected void runDelayedSetup() { SingletonInjector.INSTANCE.runDelayedSetup(); }
// ServerWorldLoadEvent
@Mod.EventHandler
public void dedicatedWorldLoadEvent(FMLServerAboutToStartEvent event)
{
ServerApi.INSTANCE.serverLoadEvent(event.getServer().isDedicatedServer());
}
// ServerWorldUnloadEvent
@Mod.EventHandler
public void serverWorldUnloadEvent(FMLServerStoppingEvent event)
{
ServerApi.INSTANCE.serverUnloadEvent();
}
}
@@ -0,0 +1,136 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.cleanroom;
import com.seibel.distanthorizons.common.AbstractPluginPacketSender;
import com.seibel.distanthorizons.common.wrappers.misc.ServerPlayerWrapper;
import com.seibel.distanthorizons.core.network.messages.AbstractNetworkMessage;
import com.seibel.distanthorizons.core.network.messages.MessageRegistry;
import com.seibel.distanthorizons.core.wrapperInterfaces.misc.IServerPlayerWrapper;
import io.netty.buffer.ByteBuf;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraftforge.fml.common.network.NetworkRegistry;
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
import net.minecraftforge.fml.common.network.simpleimpl.SimpleNetworkWrapper;
import net.minecraftforge.fml.relauncher.Side;
import java.util.function.BiConsumer;
import java.util.function.Consumer;
public class CleanroomPluginPacketSender extends AbstractPluginPacketSender
{
public static final SimpleNetworkWrapper PLUGIN_CHANNEL =
NetworkRegistry.INSTANCE.newSimpleChannel(
AbstractPluginPacketSender.WRAPPER_PACKET_RESOURCE
);
public static void setPacketHandler(Consumer<AbstractNetworkMessage> consumer)
{ setPacketHandler((player, message) -> consumer.accept(message)); }
static BiConsumer<IServerPlayerWrapper, AbstractNetworkMessage> consumerPacket;
public static void setPacketHandler(BiConsumer<IServerPlayerWrapper, AbstractNetworkMessage> consumer)
{
PLUGIN_CHANNEL.registerMessage(MessageWrapper.Handler.class, MessageWrapper.class, 0, Side.CLIENT);
PLUGIN_CHANNEL.registerMessage(MessageWrapper.Handler.class, MessageWrapper.class, 0, Side.SERVER);
consumerPacket = consumer;
}
@Override
public void sendToServer(AbstractNetworkMessage message)
{ PLUGIN_CHANNEL.sendToServer(new MessageWrapper(message)); }
@Override
public void sendToClient(EntityPlayerMP serverPlayer, AbstractNetworkMessage message)
{ PLUGIN_CHANNEL.sendTo(new MessageWrapper(message), serverPlayer); }
//================//
// helper classes //
//================//
//region
// Forge doesn't support using abstract classes
@SuppressWarnings({"ClassCanBeRecord", "RedundantSuppression"})
public static class MessageWrapper implements IMessage
{
public AbstractNetworkMessage message;
//=============//
// constructor //
//=============//
//region
public MessageWrapper(AbstractNetworkMessage message) { this.message = message; }
public MessageWrapper()
{
// For reflection
}
//endregion
@Override
public void fromBytes(ByteBuf buf)
{
int messageId = buf.readByte();
message = MessageRegistry.INSTANCE.createMessage(messageId);
message.decode(buf);
}
@Override
public void toBytes(ByteBuf buf)
{
buf.writeByte(MessageRegistry.INSTANCE.getMessageId(message));
message.encode(buf);
}
public static class Handler implements IMessageHandler<MessageWrapper, IMessage>
{
@Override
public IMessage onMessage(MessageWrapper wrapper, MessageContext context)
{
if (wrapper.message != null)
{
if (context.side == Side.SERVER)
{
consumerPacket.accept(ServerPlayerWrapper.getWrapper(context.getServerHandler().player), wrapper.message);
}
else
{
consumerPacket.accept(null, wrapper.message);
}
}
return null; // No response needed
}
}
}
//endregion
}
@@ -0,0 +1,181 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.cleanroom;
import com.seibel.distanthorizons.common.AbstractModInitializer;
import com.seibel.distanthorizons.common.commands.CommandInitializer;
import com.seibel.distanthorizons.common.commonMixins.MixinChunkMapCommon;
import com.seibel.distanthorizons.common.util.ProxyUtil;
import com.seibel.distanthorizons.common.wrappers.chunk.ChunkWrapper;
import com.seibel.distanthorizons.common.wrappers.misc.ServerPlayerWrapper;
import com.seibel.distanthorizons.common.wrappers.world.ServerLevelWrapper;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.InternalServerGenerator;
import com.seibel.distanthorizons.core.api.internal.ServerApi;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.wrapperInterfaces.chunk.IChunkWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.misc.IPluginPacketSender;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.ILevelWrapper;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.server.MinecraftServer;
import net.minecraft.world.World;
import net.minecraft.world.WorldServer;
import net.minecraftforge.common.ForgeChunkManager;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.world.ChunkDataEvent;
import net.minecraftforge.event.world.ChunkEvent;
import net.minecraftforge.event.world.WorldEvent;
import net.minecraftforge.fml.common.FMLCommonHandler;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.event.FMLServerAboutToStartEvent;
import net.minecraftforge.fml.common.event.FMLServerStartingEvent;
import net.minecraftforge.fml.common.event.FMLServerStoppingEvent;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.common.gameevent.PlayerEvent;
import java.lang.reflect.Field;
import static com.seibel.distanthorizons.cleanroom.CleanroomMain.instance;
public class CleanroomServerProxy implements AbstractModInitializer.IEventProxy
{
private static final CleanroomPluginPacketSender PACKET_SENDER = (CleanroomPluginPacketSender) SingletonInjector.INSTANCE.get(IPluginPacketSender.class);
private static World GetEventLevel(WorldEvent e) { return e.getWorld(); }
private static final DhLogger LOGGER = new DhLoggerBuilder().build();
private final ServerApi serverApi = ServerApi.INSTANCE;
private final boolean isDedicated;
@Override
public void registerEvents()
{
MinecraftForge.EVENT_BUS.register(this);
FMLCommonHandler.instance().bus().register(this);
if (this.isDedicated)
{
PACKET_SENDER.setPacketHandler(ServerApi.INSTANCE::pluginMessageReceived);
}
}
//=============//
// constructor //
//=============//
//region
public CleanroomServerProxy(boolean isDedicated) { this.isDedicated = isDedicated; }
//endregion
//========//
// events //
//========//
//region
// ServerLevelLoadEvent
@SubscribeEvent
public void serverLevelLoadEvent(WorldEvent.Load event)
{
if (GetEventLevel(event) instanceof WorldServer)
{
this.serverApi.serverLevelLoadEvent(getServerLevelWrapper((WorldServer) GetEventLevel(event)));
}
}
// ServerLevelUnloadEvent
@SubscribeEvent
public void serverLevelUnloadEvent(WorldEvent.Unload event)
{
if (GetEventLevel(event) instanceof WorldServer)
{
this.serverApi.serverLevelUnloadEvent(getServerLevelWrapper((WorldServer) GetEventLevel(event)));
}
}
@SubscribeEvent
public void serverChunkLoadEvent(ChunkEvent.Load event)
{
ILevelWrapper levelWrapper = ProxyUtil.getLevelWrapper(GetEventLevel(event));
IChunkWrapper chunk = new ChunkWrapper(event.getChunk(), levelWrapper);
this.serverApi.serverChunkLoadEvent(chunk, levelWrapper);
}
@SubscribeEvent
public void serverChunkSaveEvent(ChunkDataEvent.Save event)
{
if (event.getWorld() instanceof WorldServer worldServer && event.getChunk().dirty)
{
MixinChunkMapCommon.onChunkSave(worldServer, event.getChunk());
}
}
@SubscribeEvent
public void playerLoggedInEvent(PlayerEvent.PlayerLoggedInEvent event)
{ this.serverApi.serverPlayerJoinEvent(getServerPlayerWrapper(event)); }
@SubscribeEvent
public void playerLoggedOutEvent(PlayerEvent.PlayerLoggedOutEvent event)
{ this.serverApi.serverPlayerDisconnectEvent(getServerPlayerWrapper(event)); }
@SubscribeEvent
public void playerChangedDimensionEvent(PlayerEvent.PlayerChangedDimensionEvent event)
{
this.serverApi.serverPlayerLevelChangeEvent(
getServerPlayerWrapper(event),
getServerLevelWrapper(event.fromDim, event),
getServerLevelWrapper(event.toDim, event)
);
}
//endregion
//================//
// helper methods //
//================//
//region
private static ServerLevelWrapper getServerLevelWrapper(WorldServer level) { return ServerLevelWrapper.getWrapper(level); }
private static ServerLevelWrapper getServerLevelWrapper(int dimensionId, PlayerEvent event)
{
MinecraftServer server = event.player.getServer();
if (server == null)
{
LOGGER.error("getServerLevelWrapper: server is null for player {}", event.player.getName());
return null;
}
return getServerLevelWrapper(server.getWorld(dimensionId));
}
private static ServerPlayerWrapper getServerPlayerWrapper(PlayerEvent event)
{ return ServerPlayerWrapper.getWrapper((EntityPlayerMP) event.player); }
//endregion
}
@@ -0,0 +1,56 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.cleanroom;
import net.minecraftforge.fml.common.Loader;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.objectweb.asm.tree.ClassNode;
import org.spongepowered.asm.mixin.extensibility.IMixinConfigPlugin;
import org.spongepowered.asm.mixin.extensibility.IMixinInfo;
import java.util.List;
import java.util.Set;
public class DistantHorizonsConfigPlugin implements IMixinConfigPlugin
{
private static final Logger LOGGER = LogManager.getLogger();
@Override
public void onLoad(String mixinPackage)
{ }
@Override
public boolean shouldApplyMixin(String targetClassName, String mixinClassName)
{
/* return switch (mixinClassName.split("\\.")[5]) {
case "mist" -> Loader.isModLoaded("mist");
default -> true;
};*/
return true;
}
@Override public String getRefMapperConfig() { return null; }
@Override public void acceptTargets(Set<String> myTargets, Set<String> otherTargets) { }
@Override public List<String> getMixins() { return null; }
@Override public void preApply(String targetClassName, ClassNode classNode, String mixinClassName, IMixinInfo mixinInfo) { }
@Override public void postApply(String targetClassName, ClassNode classNode, String mixinClassName, IMixinInfo mixinInfo) { }
}
@@ -0,0 +1,52 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.cleanroom;
import net.minecraftforge.fml.relauncher.IFMLLoadingPlugin;
import org.jetbrains.annotations.Nullable;
import java.util.Map;
public class DistantHorizonsLoadingPlugin implements IFMLLoadingPlugin
{
@Override
public @Nullable String[] getASMTransformerClass()
{
return new String[0];
}
@Override
public @Nullable String getModContainerClass()
{
return null;
}
@Override
public @Nullable String getSetupClass()
{
return null;
}
@Override
public void injectData(Map<String, Object> data) { }
@Override
public @Nullable String getAccessTransformerClass()
{
return null;
}
}
@@ -0,0 +1,82 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.cleanroom.mixins.client;
import com.seibel.distanthorizons.common.commonMixins.MixinVanillaFogCommon;
import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftRenderWrapper;
import com.seibel.distanthorizons.core.api.internal.ClientApi;
import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.EntityRenderer;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.texture.DynamicTexture;
import net.minecraft.init.MobEffects;
import org.apache.logging.log4j.Logger;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(EntityRenderer.class)
public class MixinEntityRenderer
{
@Shadow
@Final
private DynamicTexture lightmapTexture;
@Shadow @Final private Minecraft mc;
@Shadow @Final private static Logger LOGGER;
private static final float A_REALLY_REALLY_BIG_VALUE = 420694206942069.F;
private static final float A_EVEN_LARGER_VALUE = 42069420694206942069.F;
@Inject(at = @At("TAIL"), method = "updateLightmap")
public void onUpdateLightmap(float patrialTicks, CallbackInfo ci)
{
IMinecraftClientWrapper mc = SingletonInjector.INSTANCE.get(IMinecraftClientWrapper.class);
if (mc == null || mc.getWrappedClientLevel() == null)
{
return;
}
MinecraftRenderWrapper renderWrapper = (MinecraftRenderWrapper)SingletonInjector.INSTANCE.get(IMinecraftRenderWrapper.class);
renderWrapper.setLightmapId(lightmapTexture.getGlTextureId());
}
@Inject(at = @At("RETURN"), method = "setupFog")
private void disableSetupFog(int startCoords, float partialTicks, CallbackInfo ci)
{
boolean cancelFog = MixinVanillaFogCommon.cancelFog(startCoords, mc);
if (cancelFog)
{
GlStateManager.setFogStart(A_REALLY_REALLY_BIG_VALUE);
GlStateManager.setFogEnd(A_EVEN_LARGER_VALUE);
ClientApi.RENDER_STATE.vanillaFogEnabled = false;
}
else
{
ClientApi.RENDER_STATE.vanillaFogEnabled = true;
}
}
}
@@ -0,0 +1,24 @@
package com.seibel.distanthorizons.cleanroom.mixins.client;
import com.seibel.distanthorizons.common.commonMixins.DhUpdateScreenBase;
import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.coreapi.ModInfo;
import net.minecraft.client.Minecraft;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(Minecraft.class)
public class MixinMinecraft
{
@Inject(method = "init", at = @At("TAIL"))
private void onInit(CallbackInfo ci)
{
if(Config.Client.Advanced.AutoUpdater.enableAutoUpdater.get() && !ModInfo.IS_DEV_BUILD) // weird lib class not found error can occur if we don't check if we are in dev
{
DhUpdateScreenBase.tryShowUpdateScreenAndRunAutoUpdateStartup(null);
}
}
}
@@ -0,0 +1,46 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.cleanroom.mixins.client;
import com.seibel.distanthorizons.core.api.internal.ClientApi;
import net.minecraft.client.network.NetHandlerPlayClient;
import net.minecraft.network.play.server.SPacketJoinGame;
import net.minecraft.util.text.ITextComponent;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(NetHandlerPlayClient.class)
public class MixinNetHandlerPlayClient
{
@Inject(method = "handleJoinGame", at = @At("RETURN"))
private void onHandleJoinGameEnd(SPacketJoinGame packet, CallbackInfo ci)
{
ClientApi.INSTANCE.onClientOnlyConnected();
}
@Inject(method = "onDisconnect", at = @At("RETURN"))
private void onDisconnect(ITextComponent reason, CallbackInfo ci)
{
ClientApi.INSTANCE.onClientOnlyDisconnected();
}
}
@@ -0,0 +1,83 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.cleanroom.mixins.client;
import com.seibel.distanthorizons.common.wrappers.gui.GetConfigScreen;
import com.seibel.distanthorizons.common.wrappers.gui.TexturedButtonWidget;
import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.coreapi.ModInfo;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.GuiOptions;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.util.ResourceLocation;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
/**
* Adds a button to the menu to goto the config
*
* @author coolGi
* @version 12-02-2021
*/
@Mixin(GuiOptions.class)
public class MixinOptionsScreen extends GuiScreen
{
// Get the texture for the button
@Unique private static final ResourceLocation ICON_TEXTURE = new ResourceLocation(ModInfo.ID, "textures/gui/button.png");
@Unique private static final int button_id = 99;
@Inject(at = @At("HEAD"), method = "initGui")
private void lodconfig$init(CallbackInfo ci)
{
if (Config.Client.showDhOptionsButtonInMinecraftUi.get())
this.buttonList.add(
(new TexturedButtonWidget(
button_id,
// Where the button is on the screen
this.width / 2 - 180, this.height / 6 - 12,
// Width and height of the button
20, 20,
// Offset
0, 0,
// Some textuary stuff
20, ICON_TEXTURE, 20, 40,
// Create the button and tell it where to go
// For now it goes to the client option by default
// Add a title to the button
ModInfo.ID + ".title")));
}
@Inject(at = @At("HEAD"), method = "actionPerformed", cancellable = true)
private void lodconfig$actionPerformed(GuiButton button, CallbackInfo ci)
{
if (button.id == button_id)
{
Minecraft.getMinecraft().displayGuiScreen(GetConfigScreen.getScreen(this));
ci.cancel();
}
}
}
@@ -0,0 +1,68 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.cleanroom.mixins.client;
import com.seibel.distanthorizons.common.wrappers.world.ClientLevelWrapper;
import com.seibel.distanthorizons.core.api.internal.ClientApi;
import com.seibel.distanthorizons.core.util.math.DhMat4f;
import net.minecraft.client.multiplayer.WorldClient;
import net.minecraft.client.renderer.RenderGlobal;
import net.minecraft.entity.Entity;
import net.minecraft.util.BlockRenderLayer;
import org.lwjgl.opengl.GL32;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@Mixin(RenderGlobal.class)
public class MixinRenderGlobal
{
@Shadow private WorldClient world;
@Inject(method = "renderBlockLayer(Lnet/minecraft/util/BlockRenderLayer;DILnet/minecraft/entity/Entity;)I", at = @At("HEAD"))
private void renderChunkLayer(BlockRenderLayer blockLayerIn, double partialTicks, int pass, Entity entityIn, CallbackInfoReturnable<Integer> cir)
{
if (blockLayerIn == BlockRenderLayer.SOLID)
{
float[] mcProjMatrixRaw = new float[16];
GL32.glGetFloatv(GL32.GL_PROJECTION_MATRIX, mcProjMatrixRaw);
ClientApi.RENDER_STATE.mcProjectionMatrix = new DhMat4f(mcProjMatrixRaw);
ClientApi.RENDER_STATE.mcProjectionMatrix.transpose();
float[] mcModelViewRaw = new float[16];
GL32.glGetFloatv(GL32.GL_MODELVIEW_MATRIX, mcModelViewRaw);
ClientApi.RENDER_STATE.mcModelViewMatrix = new DhMat4f(mcModelViewRaw);
ClientApi.RENDER_STATE.mcModelViewMatrix.transpose();
ClientApi.RENDER_STATE.partialTickTime = (float) partialTicks;
ClientApi.RENDER_STATE.clientLevelWrapper = ClientLevelWrapper.getWrapperIfDifferent(ClientApi.RENDER_STATE.clientLevelWrapper, this.world);
ClientApi.INSTANCE.renderLods();
//Some 1.12.2 rendering mods breaks if we don't unbind buffers
GL32.glBindVertexArray(0);
GL32.glBindBuffer(GL32.GL_ARRAY_BUFFER, 0);
GL32.glBindBuffer(GL32.GL_ELEMENT_ARRAY_BUFFER, 0);
GL32.glUseProgram(0);
}
}
}
@@ -0,0 +1,17 @@
package com.seibel.distanthorizons.cleanroom.mixins.common;
import net.minecraft.world.storage.ThreadedFileIOBase;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
@Mixin(ThreadedFileIOBase.class)
public class MixinThreadedFileIOBase
{
@Redirect(method = "processQueue", at = @At(value = "INVOKE", target = "Ljava/lang/Thread;sleep(J)V"))
private void reduceSleep(long millis) throws InterruptedException
{
// 0ms between chunks, 5ms when idle
Thread.sleep(millis == 25L ? 5L : 0L);
}
}
@@ -0,0 +1,66 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.cleanroom.mixins.server;
import com.seibel.distanthorizons.common.wrappers.misc.IMixinServerPlayer;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.server.MinecraftServer;
import net.minecraft.world.WorldServer;
import net.minecraftforge.common.util.ITeleporter;
import org.jetbrains.annotations.Nullable;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@Mixin(EntityPlayerMP.class)
public abstract class MixinEntityPlayerMP implements IMixinServerPlayer
{
@Shadow
@Final
public MinecraftServer server;
@Unique
@Nullable
private volatile WorldServer distantHorizons$dimensionChangeDestination;
@Override
@Nullable
public WorldServer distantHorizons$getDimensionChangeDestination()
{ return this.distantHorizons$dimensionChangeDestination; }
@Inject(at = @At("HEAD"), method = "changeDimension(ILnet/minecraftforge/common/util/ITeleporter;)Lnet/minecraft/entity/Entity;")
public void setDimensionChangeDestination(int destinationDimensionID, ITeleporter teleporter, CallbackInfoReturnable<Entity> cir)
{ this.distantHorizons$dimensionChangeDestination = this.server.getWorld(destinationDimensionID); }
@Inject(at = @At("RETURN"), method = "clearInvulnerableDimensionChange")
public void clearDimensionChangeDestination(CallbackInfo ci)
{ this.distantHorizons$dimensionChangeDestination = null; }
}
@@ -0,0 +1,52 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.cleanroom.modAccessor;
import com.seibel.distanthorizons.core.wrapperInterfaces.modAccessor.IModChecker;
import net.minecraftforge.fml.common.Loader;
import net.minecraftforge.fml.common.ModContainer;
import java.io.File;
import java.util.Optional;
import java.util.stream.Stream;
public class ModChecker implements IModChecker
{
public static final ModChecker INSTANCE = new ModChecker();
@Override
public boolean isModLoaded(String modid)
{
return Loader.isModLoaded(modid);
}
@Override
public File modLocation(String modid)
{
Stream<ModContainer> foundStream = Loader.instance().getModList().stream().filter(x -> x.getModId().equals(modid));
Optional<ModContainer> container = foundStream.findFirst();
if (!container.isPresent())
{
throw new RuntimeException("Mod not found: " + modid);
}
return container.get().getSource();
}
}
@@ -0,0 +1,20 @@
{
"required": true,
"package": "com.seibel.distanthorizons.cleanroom.mixins",
"compatibilityLevel": "JAVA_8",
"target": "@env(DEFAULT)",
"mixins": [
"common.MixinThreadedFileIOBase"
],
"minVersion": "0.8.7",
"server": [
"server.MixinEntityPlayerMP"
],
"client": [
"client.MixinEntityRenderer",
"client.MixinMinecraft",
"client.MixinNetHandlerPlayClient",
"client.MixinOptionsScreen",
"client.MixinRenderGlobal"
]
}
@@ -0,0 +1,11 @@
{
"required": false,
"package": "com.seibel.distanthorizons.cleanroom.mixins.mod",
"compatibilityLevel": "JAVA_8",
"target": "@env(MOD)",
"mixins": [],
"minVersion": "0.8.7",
"plugin": "com.seibel.distanthorizons.cleanroom.DistantHorizonsConfigPlugin",
"client": [
]
}
+12
View File
@@ -0,0 +1,12 @@
[{
"modid": "${mod_id}",
"name": "${mod_name}",
"version": "${version}",
"mcversion": "1.12.2",
"description": "${description}",
"authorList": ["${cleanroom_authors}"],
"credits": "",
"url": "",
"updateJSON": "",
"logoFile": "${logo_path}"
}]
+6
View File
@@ -0,0 +1,6 @@
{
"pack": {
"description": "${mod_name} Resources",
"pack_format": 3
}
}
@@ -1,15 +1,17 @@
package com.seibel.distanthorizons.common; package com.seibel.distanthorizons.common;
import com.mojang.brigadier.CommandDispatcher; import com.seibel.distanthorizons.api.enums.config.EDhApiMcRenderingFadeMode;
import com.seibel.distanthorizons.api.enums.config.EDhApiRenderApi; import com.seibel.distanthorizons.api.enums.config.EDhApiRenderingEngine;
import com.seibel.distanthorizons.api.enums.worldGeneration.EDhApiDistantGeneratorMode;
import com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiAfterDhInitEvent; import com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiAfterDhInitEvent;
import com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiBeforeDhInitEvent; import com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiBeforeDhInitEvent;
import com.seibel.distanthorizons.common.commands.CommandInitializer; import com.seibel.distanthorizons.common.commands.CommandInitializer;
import com.seibel.distanthorizons.common.wrappers.DependencySetup; import com.seibel.distanthorizons.common.wrappers.DependencySetup;
import com.seibel.distanthorizons.common.wrappers.gui.DhDebugScreenEntry; import com.seibel.distanthorizons.common.wrappers.gui.DhDebugScreenEntry;
import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftClientWrapper;
import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftServerWrapper; import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftServerWrapper;
import com.seibel.distanthorizons.core.Initializer;
import com.seibel.distanthorizons.core.api.internal.ClientApi; import com.seibel.distanthorizons.core.api.internal.ClientApi;
import com.seibel.distanthorizons.core.api.internal.SharedApi;
import com.seibel.distanthorizons.core.config.Config; import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.config.ConfigHandler; import com.seibel.distanthorizons.core.config.ConfigHandler;
import com.seibel.distanthorizons.core.config.eventHandlers.presets.ThreadPresetConfigEventHandler; import com.seibel.distanthorizons.core.config.eventHandlers.presets.ThreadPresetConfigEventHandler;
@@ -30,7 +32,6 @@ import com.seibel.distanthorizons.core.wrapperInterfaces.modAccessor.IModAccesso
import com.seibel.distanthorizons.core.wrapperInterfaces.modAccessor.IModChecker; import com.seibel.distanthorizons.core.wrapperInterfaces.modAccessor.IModChecker;
import com.seibel.distanthorizons.coreapi.DependencyInjection.ApiEventInjector; import com.seibel.distanthorizons.coreapi.DependencyInjection.ApiEventInjector;
import com.seibel.distanthorizons.coreapi.ModInfo; import com.seibel.distanthorizons.coreapi.ModInfo;
import net.minecraft.commands.CommandSourceStack;
import net.minecraft.server.MinecraftServer; import net.minecraft.server.MinecraftServer;
import net.minecraft.server.dedicated.DedicatedServer; import net.minecraft.server.dedicated.DedicatedServer;
import com.seibel.distanthorizons.core.logging.DhLogger; import com.seibel.distanthorizons.core.logging.DhLogger;
@@ -39,6 +40,11 @@ import java.util.concurrent.CompletableFuture;
import java.util.function.Consumer; import java.util.function.Consumer;
import java.util.function.Supplier; import java.util.function.Supplier;
#if MC_VER > MC_1_12_2
import com.mojang.brigadier.CommandDispatcher;
import net.minecraft.commands.CommandSourceStack;
#endif
/** /**
* Base for all mod loader initializers * Base for all mod loader initializers
* and handles most setup. * and handles most setup.
@@ -62,7 +68,9 @@ public abstract class AbstractModInitializer
protected abstract IEventProxy createServerProxy(boolean isDedicated); protected abstract IEventProxy createServerProxy(boolean isDedicated);
protected abstract void initializeModCompat(); protected abstract void initializeModCompat();
#if MC_VER > MC_1_12_2
protected abstract void subscribeRegisterCommandsEvent(Consumer<CommandDispatcher<CommandSourceStack>> eventHandler); protected abstract void subscribeRegisterCommandsEvent(Consumer<CommandDispatcher<CommandSourceStack>> eventHandler);
#endif
protected abstract void subscribeClientStartedEvent(Runnable eventHandler); protected abstract void subscribeClientStartedEvent(Runnable eventHandler);
protected abstract void subscribeServerStartingEvent(Consumer<MinecraftServer> eventHandler); protected abstract void subscribeServerStartingEvent(Consumer<MinecraftServer> eventHandler);
@@ -95,7 +103,9 @@ public abstract class AbstractModInitializer
// Client uses config for auto-updater, so it's initialized here instead of post-init stage // Client uses config for auto-updater, so it's initialized here instead of post-init stage
this.initConfig(); this.initConfig();
logModIncompatibilityWarnings(); // needs to be called after config loading logIncompatibilityWarnings(); // needs to be called after config loading
setUnsupportedConfigsBasedOnMcVersion();
Initializer.postConfigInit();
LOGGER.info(ModInfo.READABLE_NAME + " client Initialized."); LOGGER.info(ModInfo.READABLE_NAME + " client Initialized.");
@@ -129,21 +139,33 @@ public abstract class AbstractModInitializer
this.initializeModCompat(); this.initializeModCompat();
LOGGER.info(ModInfo.READABLE_NAME + " server Initialized, adding event subscribers..."); LOGGER.info(ModInfo.READABLE_NAME + " server Initialized, adding event subscribers...");
#if MC_VER > MC_1_12_2
this.commandInitializer = new CommandInitializer(); this.commandInitializer = new CommandInitializer();
this.subscribeRegisterCommandsEvent(dispatcher -> { this.commandInitializer.initCommands(dispatcher); }); this.subscribeRegisterCommandsEvent(dispatcher -> { this.commandInitializer.initCommands(dispatcher); });
#endif
this.subscribeServerStartingEvent(server -> this.subscribeServerStartingEvent(server ->
{ {
MinecraftServerWrapper.INSTANCE.dedicatedServer = (DedicatedServer)server; MinecraftServerWrapper.INSTANCE.dedicatedServer = (DedicatedServer)server;
this.initConfig(); this.initConfig();
Initializer.postConfigInit();
this.postInit(); this.postInit();
this.postServerInit(); this.postServerInit();
#if MC_VER > MC_1_12_2
this.commandInitializer.onServerReady(); this.commandInitializer.onServerReady();
#endif
this.checkForUpdates(); this.checkForUpdates();
LOGGER.info(ModInfo.READABLE_NAME + " server Initialized at " + server.getServerDirectory()); String serverFolderPath;
#if MC_VER <= MC_1_12_2
serverFolderPath = server.getDataDirectory() + "";
#else
serverFolderPath = server.getServerDirectory() + "";
#endif
LOGGER.info(ModInfo.READABLE_NAME + " server Initialized at " + serverFolderPath);
}); });
} }
@@ -159,7 +181,7 @@ public abstract class AbstractModInitializer
private void startup() private void startup()
{ {
DependencySetup.createSharedBindings(); DependencySetup.createSharedBindings();
SharedApi.init(); Initializer.preConfigInit();
this.createInitialSharedBindings(); this.createInitialSharedBindings();
} }
@@ -243,6 +265,8 @@ public abstract class AbstractModInitializer
} }
catch (Exception e) catch (Exception e)
{ {
NativeDialogUtil.showDialog(ModInfo.READABLE_NAME, e.getMessage(), "ok", "error");
MinecraftClientWrapper.INSTANCE.crashMinecraft(e.getMessage(), e);
future.completeExceptionally(e); future.completeExceptionally(e);
} }
finally finally
@@ -261,9 +285,9 @@ public abstract class AbstractModInitializer
//==================================// //======================//
// mod partial compatibility checks // // compatibility checks //
//==================================// //======================//
//region //region
/** /**
@@ -272,7 +296,7 @@ public abstract class AbstractModInitializer
* This method will log (and display to chat if enabled) * This method will log (and display to chat if enabled)
* these warnings and potential fixes. * these warnings and potential fixes.
*/ */
private static void logModIncompatibilityWarnings() private static void logIncompatibilityWarnings()
{ {
boolean showChatWarnings = Config.Common.Logging.Warning.showModCompatibilityWarningsOnStartup.get(); boolean showChatWarnings = Config.Common.Logging.Warning.showModCompatibilityWarningsOnStartup.get();
IModChecker modChecker = SingletonInjector.INSTANCE.get(IModChecker.class); IModChecker modChecker = SingletonInjector.INSTANCE.get(IModChecker.class);
@@ -366,17 +390,17 @@ public abstract class AbstractModInitializer
if (iris != null) if (iris != null)
{ {
// get the currently selected rendering API // get the currently selected rendering API
EDhApiRenderApi renderApi = Config.Client.Advanced.Graphics.Experimental.renderingApi.get(); EDhApiRenderingEngine renderApi = Config.Client.Advanced.Graphics.Experimental.renderingEngine.get();
if (renderApi == EDhApiRenderApi.AUTO) if (renderApi == EDhApiRenderingEngine.AUTO)
{ {
IVersionConstants versionConstants = SingletonInjector.INSTANCE.get(IVersionConstants.class); IVersionConstants versionConstants = SingletonInjector.INSTANCE.get(IVersionConstants.class);
renderApi = versionConstants.getDefaultRenderingApi(); renderApi = versionConstants.getDefaultRenderingEngine();
} }
// Iris only supports native OpenGL // Iris only supports native OpenGL
if (renderApi != EDhApiRenderApi.OPEN_GL) if (renderApi != EDhApiRenderingEngine.OPEN_GL)
{ {
String irisUnsupportedMessage = "Iris doesn't support DH when using the ["+EDhApiRenderApi.BLAZE_3D+"] rendering API, this will need to be fixed on Iris end. As a temporary fix please change the rendering API to ["+EDhApiRenderApi.OPEN_GL+"] in the DH config file."; String irisUnsupportedMessage = "Iris doesn't support DH when using the ["+ EDhApiRenderingEngine.BLAZE_3D+"] rendering engine, this will need to be fixed on Iris end. As a temporary fix please change the rendering engine to ["+ EDhApiRenderingEngine.OPEN_GL+"] in the DH config file.";
LOGGER.fatal(irisUnsupportedMessage); LOGGER.fatal(irisUnsupportedMessage);
NativeDialogUtil.showDialog(ModInfo.READABLE_NAME, irisUnsupportedMessage, "ok", "error"); NativeDialogUtil.showDialog(ModInfo.READABLE_NAME, irisUnsupportedMessage, "ok", "error");
@@ -391,6 +415,24 @@ public abstract class AbstractModInitializer
} }
/**
* Some Minecraft versions don't support all
* DH options.
* In that case we need to override what options are available.
*/
private static void setUnsupportedConfigsBasedOnMcVersion()
{
#if MC_VER <= MC_1_12_2
Config.Client.Advanced.Graphics.Experimental.renderingEngine.setMcVersionOverrideValue(EDhApiRenderingEngine.OPEN_GL);
Config.Client.Advanced.Graphics.Quality.vanillaFadeMode.setMcVersionOverrideValue(EDhApiMcRenderingFadeMode.NONE);
Config.Common.WorldGenerator.distantGeneratorMode.setMcVersionOverrideValue(EDhApiDistantGeneratorMode.INTERNAL_SERVER);
#elif MC_VER <= MC_1_21_10
Config.Client.Advanced.Graphics.Experimental.renderingEngine.setMcVersionOverrideValue(EDhApiRenderingEngine.OPEN_GL);
#else
#endif
}
//endregion //endregion
@@ -12,10 +12,17 @@ import com.seibel.distanthorizons.core.wrapperInterfaces.misc.IPluginPacketSende
import com.seibel.distanthorizons.core.wrapperInterfaces.misc.IServerPlayerWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.misc.IServerPlayerWrapper;
import com.seibel.distanthorizons.coreapi.ModInfo; import com.seibel.distanthorizons.coreapi.ModInfo;
import io.netty.buffer.ByteBufUtil; import io.netty.buffer.ByteBufUtil;
#if MC_VER <= MC_1_12_2
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.network.PacketBuffer;
#else
import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.server.level.ServerPlayer; import net.minecraft.server.level.ServerPlayer;
#endif
#if MC_VER <= MC_1_21_10 #if MC_VER <= MC_1_12_2
import net.minecraft.util.ResourceLocation;
#elif MC_VER <= MC_1_21_10
import net.minecraft.resources.ResourceLocation; import net.minecraft.resources.ResourceLocation;
#else #else
import net.minecraft.resources.Identifier; import net.minecraft.resources.Identifier;
@@ -30,7 +37,9 @@ public abstract class AbstractPluginPacketSender implements IPluginPacketSender
.fileLevelConfig(Config.Common.Logging.logNetworkEventToFile) .fileLevelConfig(Config.Common.Logging.logNetworkEventToFile)
.build(); .build();
#if MC_VER <= MC_1_20_6 #if MC_VER <= MC_1_12_2
public static final String WRAPPER_PACKET_RESOURCE = ModInfo.RESOURCE_NAMESPACE + ModInfo.WRAPPER_PACKET_PATH;
#elif MC_VER <= MC_1_20_6
public static final ResourceLocation WRAPPER_PACKET_RESOURCE = new ResourceLocation(ModInfo.RESOURCE_NAMESPACE, ModInfo.WRAPPER_PACKET_PATH); public static final ResourceLocation WRAPPER_PACKET_RESOURCE = new ResourceLocation(ModInfo.RESOURCE_NAMESPACE, ModInfo.WRAPPER_PACKET_PATH);
#elif MC_VER <= MC_1_21_10 #elif MC_VER <= MC_1_21_10
public static final ResourceLocation WRAPPER_PACKET_RESOURCE = ResourceLocation.fromNamespaceAndPath(ModInfo.RESOURCE_NAMESPACE, ModInfo.WRAPPER_PACKET_PATH); public static final ResourceLocation WRAPPER_PACKET_RESOURCE = ResourceLocation.fromNamespaceAndPath(ModInfo.RESOURCE_NAMESPACE, ModInfo.WRAPPER_PACKET_PATH);
@@ -52,14 +61,28 @@ public abstract class AbstractPluginPacketSender implements IPluginPacketSender
@Override @Override
public final void sendToClient(IServerPlayerWrapper serverPlayer, AbstractNetworkMessage message) public final void sendToClient(IServerPlayerWrapper serverPlayer, AbstractNetworkMessage message)
{ {
#if MC_VER <= MC_1_12_2
this.sendToClient((EntityPlayerMP) serverPlayer.getWrappedMcObject(), message);
#else
this.sendToClient((ServerPlayer) serverPlayer.getWrappedMcObject(), message); this.sendToClient((ServerPlayer) serverPlayer.getWrappedMcObject(), message);
#endif
} }
#if MC_VER <= MC_1_12_2
public abstract void sendToClient(EntityPlayerMP serverPlayer, AbstractNetworkMessage message);
#else
public abstract void sendToClient(ServerPlayer serverPlayer, AbstractNetworkMessage message); public abstract void sendToClient(ServerPlayer serverPlayer, AbstractNetworkMessage message);
#endif
@Override @Override
public abstract void sendToServer(AbstractNetworkMessage message); public abstract void sendToServer(AbstractNetworkMessage message);
#if MC_VER <= MC_1_12_2
public AbstractNetworkMessage decodeMessage(PacketBuffer in)
#else
public AbstractNetworkMessage decodeMessage(FriendlyByteBuf in) public AbstractNetworkMessage decodeMessage(FriendlyByteBuf in)
#endif
{ {
AbstractNetworkMessage message = null; AbstractNetworkMessage message = null;
@@ -100,7 +123,11 @@ public abstract class AbstractPluginPacketSender implements IPluginPacketSender
} }
} }
#if MC_VER <= MC_1_12_2
public void encodeMessage(PacketBuffer out, AbstractNetworkMessage message)
#else
public void encodeMessage(FriendlyByteBuf out, AbstractNetworkMessage message) public void encodeMessage(FriendlyByteBuf out, AbstractNetworkMessage message)
#endif
{ {
// This is intentionally unhandled, because errors related to this are unlikely to appear in wild // This is intentionally unhandled, because errors related to this are unlikely to appear in wild
Objects.requireNonNull(message); Objects.requireNonNull(message);
@@ -1,5 +1,9 @@
package com.seibel.distanthorizons.common.commands; package com.seibel.distanthorizons.common.commands;
#if MC_VER <= MC_1_12_2
public abstract class AbstractCommand {}
#else
import com.mojang.brigadier.builder.LiteralArgumentBuilder; import com.mojang.brigadier.builder.LiteralArgumentBuilder;
import com.mojang.brigadier.context.CommandContext; import com.mojang.brigadier.context.CommandContext;
import com.seibel.distanthorizons.common.wrappers.misc.ServerPlayerWrapper; import com.seibel.distanthorizons.common.wrappers.misc.ServerPlayerWrapper;
@@ -100,3 +104,4 @@ public abstract class AbstractCommand
} }
} }
#endif
@@ -1,12 +1,26 @@
package com.seibel.distanthorizons.common.commands; package com.seibel.distanthorizons.common.commands;
#if MC_VER <= MC_1_12_2
import com.seibel.distanthorizons.core.config.ConfigHandler;
import com.seibel.distanthorizons.core.config.types.AbstractConfigBase;
import com.seibel.distanthorizons.core.config.types.ConfigEntry;
import com.seibel.distanthorizons.core.logging.f3.F3Screen;
import net.minecraft.command.CommandBase;
import net.minecraft.command.ICommand;
import net.minecraft.command.ICommandSender;
import net.minecraft.server.MinecraftServer;
import net.minecraft.util.text.TextComponentString;
#else
import com.mojang.brigadier.CommandDispatcher; import com.mojang.brigadier.CommandDispatcher;
import com.mojang.brigadier.builder.LiteralArgumentBuilder; import com.mojang.brigadier.builder.LiteralArgumentBuilder;
import net.minecraft.commands.CommandSourceStack; import net.minecraft.commands.CommandSourceStack;
import static net.minecraft.commands.Commands.literal;
#endif
import org.jetbrains.annotations.Nullable; import org.jetbrains.annotations.Nullable;
import java.util.ArrayList;
import java.util.List;
import static com.seibel.distanthorizons.core.network.messages.MessageRegistry.DEBUG_CODEC_CRASH_MESSAGE; import static com.seibel.distanthorizons.core.network.messages.MessageRegistry.DEBUG_CODEC_CRASH_MESSAGE;
import static net.minecraft.commands.Commands.literal;
#if MC_VER <= MC_1_21_10 #if MC_VER <= MC_1_21_10
#else #else
@@ -25,6 +39,70 @@ public class CommandInitializer
#endif #endif
#if MC_VER <= MC_1_12_2
public static ICommand initCommands()
{
return new CommandBase()
{
@Override
public String getName() { return "dh"; }
@Override
public String getUsage(ICommandSender sender) { return "/dh <debug|config|pregen>"; }
@Override
public void execute(MinecraftServer server, ICommandSender sender, String[] args)
{
if (args.length == 0)
{
if (DEBUG_CODEC_CRASH_MESSAGE)
{
sender.sendMessage(new TextComponentString("Usage: /dh <debug|config|crash|pregen>"));
}
else
{
sender.sendMessage(new TextComponentString("Usage: /dh <debug|config|pregen"));
}
return;
}
switch (args[0])
{
case "debug":
DebugCommand debugCommand = new DebugCommand();
debugCommand.execute(sender);
break;
case "config":
ConfigCommand configCommand = new ConfigCommand();
configCommand.execute(sender, args);
break;
case "crash":
if (DEBUG_CODEC_CRASH_MESSAGE)
{
CrashCommand crashCommand = new CrashCommand();
crashCommand.execute(sender, args);
}
break;
case "pregen":
if (!server.isDedicatedServer())
{
sender.sendMessage(new TextComponentString("Pregen command is only available on dedicated servers"));
break;
}
PregenCommand pregenCommand = new PregenCommand();
pregenCommand.execute(server, sender, args);
break;
default:
sender.sendMessage(new TextComponentString("Unknown subcommand: " + args[0]));
}
}
};
}
#else
/** /**
* A received command dispatcher, which is held until the server is ready to initialize the commands. * A received command dispatcher, which is held until the server is ready to initialize the commands.
*/ */
@@ -80,5 +158,5 @@ public class CommandInitializer
commandDispatcher.register(builder); commandDispatcher.register(builder);
} }
#endif
} }
@@ -1,13 +1,25 @@
package com.seibel.distanthorizons.common.commands; package com.seibel.distanthorizons.common.commands;
import com.mojang.brigadier.arguments.*;
import com.mojang.brigadier.builder.LiteralArgumentBuilder;
import com.mojang.brigadier.context.CommandContext;
import com.seibel.distanthorizons.core.config.ConfigHandler; import com.seibel.distanthorizons.core.config.ConfigHandler;
import com.seibel.distanthorizons.core.config.types.AbstractConfigBase; import com.seibel.distanthorizons.core.config.types.AbstractConfigBase;
import com.seibel.distanthorizons.core.config.types.ConfigEntry; import com.seibel.distanthorizons.core.config.types.ConfigEntry;
#if MC_VER <= MC_1_12_2
import net.minecraft.command.ICommandSender;
import net.minecraft.util.text.TextComponentString;
#else
import com.mojang.brigadier.arguments.*;
import com.mojang.brigadier.builder.LiteralArgumentBuilder;
import com.mojang.brigadier.context.CommandContext;
import net.minecraft.commands.CommandSourceStack; import net.minecraft.commands.CommandSourceStack;
import static com.mojang.brigadier.arguments.DoubleArgumentType.doubleArg;
import static com.mojang.brigadier.arguments.IntegerArgumentType.integer;
import static net.minecraft.commands.Commands.argument;
import static net.minecraft.commands.Commands.literal;
#endif
import java.util.Arrays; import java.util.Arrays;
import java.util.HashSet; import java.util.HashSet;
import java.util.List; import java.util.List;
@@ -16,16 +28,75 @@ import java.util.function.Function;
import java.util.function.Supplier; import java.util.function.Supplier;
import java.util.function.ToIntBiFunction; import java.util.function.ToIntBiFunction;
import static com.mojang.brigadier.arguments.DoubleArgumentType.doubleArg;
import static com.mojang.brigadier.arguments.IntegerArgumentType.integer;
import static net.minecraft.commands.Commands.argument;
import static net.minecraft.commands.Commands.literal;
/** /**
* Command for managing config. * Command for managing config.
*/ */
public class ConfigCommand extends AbstractCommand public class ConfigCommand extends AbstractCommand
{ {
#if MC_VER <= MC_1_12_2
@SuppressWarnings({"unchecked", "rawtypes"})
private static void setConfigValue(ConfigEntry<?> configEntry, String value)
{
Class<?> type = configEntry.getType();
if (type == Boolean.class) ((ConfigEntry) configEntry).set(Boolean.parseBoolean(value));
else if (type == Integer.class) ((ConfigEntry) configEntry).set(Integer.parseInt(value));
else if (type == Double.class) ((ConfigEntry) configEntry).set(Double.parseDouble(value));
else if (type == Float.class) ((ConfigEntry) configEntry).set(Float.parseFloat(value));
else if (type == Long.class) ((ConfigEntry) configEntry).set(Long.parseLong(value));
else if (type == String.class) ((ConfigEntry) configEntry).set(value);
else if (type.isEnum()) ((ConfigEntry) configEntry).set(Enum.valueOf((Class<Enum>) type, value));
else throw new RuntimeException("Unsupported config type: " + type.getSimpleName());
}
public void execute(ICommandSender sender, String[] args)
{
if (args.length < 2)
{
sender.sendMessage(new TextComponentString("Usage: /dh config <name> [value]"));
return;
}
String configName = args[1];
AbstractConfigBase<?> found = null;
for (AbstractConfigBase<?> entry : ConfigHandler.INSTANCE.configBaseList)
{
if (entry instanceof ConfigEntry && configName.equals(((ConfigEntry<?>) entry).getChatCommandName()))
{
found = entry;
break;
}
}
if (found == null)
{
sender.sendMessage(new TextComponentString("Unknown config: " + configName));
return;
}
ConfigEntry<?> configEntry = (ConfigEntry<?>) found;
if (args.length == 2)
{
sender.sendMessage(new TextComponentString("Current value of " + configName + " is " + configEntry.get()));
}
else
{
String value = args[2];
try
{
setConfigValue(configEntry, value);
sender.sendMessage(new TextComponentString("Changed " + configName + " to " + value));
}
catch (Exception e)
{
sender.sendMessage(new TextComponentString("Invalid value: " + value));
}
}
}
#else
private static final List<CommandArgumentData<?>> commandArguments = Arrays.asList( private static final List<CommandArgumentData<?>> commandArguments = Arrays.asList(
new CommandArgumentData<>(Integer.class, configEntry -> integer(configEntry.getMin(), configEntry.getMax()), IntegerArgumentType::getInteger), new CommandArgumentData<>(Integer.class, configEntry -> integer(configEntry.getMin(), configEntry.getMax()), IntegerArgumentType::getInteger),
new CommandArgumentData<>(Double.class, configEntry -> doubleArg(configEntry.getMin(), configEntry.getMax()), DoubleArgumentType::getDouble), new CommandArgumentData<>(Double.class, configEntry -> doubleArg(configEntry.getMin(), configEntry.getMax()), DoubleArgumentType::getDouble),
@@ -150,5 +221,6 @@ public class ConfigCommand extends AbstractCommand
} }
} }
#endif
} }
@@ -1,15 +1,60 @@
package com.seibel.distanthorizons.common.commands; package com.seibel.distanthorizons.common.commands;
import com.mojang.brigadier.builder.LiteralArgumentBuilder;
import com.seibel.distanthorizons.core.api.internal.SharedApi; import com.seibel.distanthorizons.core.api.internal.SharedApi;
import com.seibel.distanthorizons.core.multiplayer.server.ServerPlayerState; import com.seibel.distanthorizons.core.multiplayer.server.ServerPlayerState;
import com.seibel.distanthorizons.core.network.messages.base.CodecCrashMessage; import com.seibel.distanthorizons.core.network.messages.base.CodecCrashMessage;
#if MC_VER <= MC_1_12_2
import com.seibel.distanthorizons.common.wrappers.misc.ServerPlayerWrapper;
import net.minecraft.command.ICommandSender;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.util.text.TextComponentString;
#else
import net.minecraft.commands.CommandSourceStack; import net.minecraft.commands.CommandSourceStack;
import com.mojang.brigadier.builder.LiteralArgumentBuilder;
import static net.minecraft.commands.Commands.literal; import static net.minecraft.commands.Commands.literal;
#endif
public class CrashCommand extends AbstractCommand public class CrashCommand extends AbstractCommand
{ {
#if MC_VER <= MC_1_12_2
public void execute(ICommandSender sender, String[] args)
{
if (!(sender instanceof EntityPlayerMP))
{
sender.sendMessage(new TextComponentString("This command can only be run by a player"));
return;
}
if (args.length < 2)
{
sender.sendMessage(new TextComponentString("Usage: /dh crash <encode|decode>"));
return;
}
if (SharedApi.tryGetDhServerWorld() == null) return;
ServerPlayerState serverPlayerState = SharedApi.tryGetDhServerWorld()
.getServerPlayerStateManager()
.getConnectedPlayer(ServerPlayerWrapper.getWrapper((EntityPlayerMP) sender));
if (serverPlayerState == null) return;
switch (args[1])
{
case "encode":
serverPlayerState.networkSession.sendMessage(new CodecCrashMessage(CodecCrashMessage.ECrashPhase.ENCODE));
break;
case "decode":
serverPlayerState.networkSession.sendMessage(new CodecCrashMessage(CodecCrashMessage.ECrashPhase.DECODE));
break;
default:
sender.sendMessage(new TextComponentString("Usage: /dh crash <encode|decode>"));
}
}
#else
@Override @Override
public LiteralArgumentBuilder<CommandSourceStack> buildCommand() public LiteralArgumentBuilder<CommandSourceStack> buildCommand()
{ {
@@ -40,5 +85,6 @@ public class CrashCommand extends AbstractCommand
return 1; return 1;
})); }));
} }
#endif
} }
@@ -1,25 +1,44 @@
package com.seibel.distanthorizons.common.commands; package com.seibel.distanthorizons.common.commands;
import com.mojang.brigadier.builder.LiteralArgumentBuilder;
import com.seibel.distanthorizons.core.logging.f3.F3Screen; import com.seibel.distanthorizons.core.logging.f3.F3Screen;
#if MC_VER <= MC_1_12_2
import net.minecraft.command.ICommandSender;
import net.minecraft.util.text.TextComponentString;
#else
import com.mojang.brigadier.builder.LiteralArgumentBuilder;
import net.minecraft.commands.CommandSourceStack; import net.minecraft.commands.CommandSourceStack;
import static net.minecraft.commands.Commands.literal;
#endif
import java.util.ArrayList; import java.util.ArrayList;
import java.util.List; import java.util.List;
import static net.minecraft.commands.Commands.literal;
public class DebugCommand extends AbstractCommand public class DebugCommand extends AbstractCommand
{ {
private static String getDebugString()
{
List<String> lines = new ArrayList<>();
F3Screen.addStringToDisplay(lines);
return String.join("\n", lines);
}
#if MC_VER > MC_1_12_2
@Override @Override
public LiteralArgumentBuilder<CommandSourceStack> buildCommand() public LiteralArgumentBuilder<CommandSourceStack> buildCommand()
{ {
return literal("debug") return literal("debug")
.executes(c -> { .executes(c -> {
List<String> lines = new ArrayList<>(); return this.sendSuccessResponse(c, getDebugString(), false);
F3Screen.addStringToDisplay(lines); });
return this.sendSuccessResponse(c, String.join("\n", lines), false);
});
} }
#else
public void execute(ICommandSender sender)
{
sender.sendMessage(new TextComponentString(getDebugString()));
}
#endif
} }
@@ -1,27 +1,36 @@
package com.seibel.distanthorizons.common.commands; package com.seibel.distanthorizons.common.commands;
import com.mojang.brigadier.builder.LiteralArgumentBuilder;
import com.mojang.brigadier.context.CommandContext;
import com.mojang.brigadier.exceptions.CommandSyntaxException;
import com.seibel.distanthorizons.common.wrappers.world.ServerLevelWrapper; import com.seibel.distanthorizons.common.wrappers.world.ServerLevelWrapper;
import com.seibel.distanthorizons.core.api.internal.SharedApi; import com.seibel.distanthorizons.core.api.internal.SharedApi;
import com.seibel.distanthorizons.core.generation.PregenManager; import com.seibel.distanthorizons.core.generation.PregenManager;
import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPos2D; import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPos2D;
import com.seibel.distanthorizons.core.world.DhServerWorld; import com.seibel.distanthorizons.core.world.DhServerWorld;
#if MC_VER <= MC_1_12_2
import net.minecraft.command.ICommandSender;
import net.minecraft.server.MinecraftServer;
import net.minecraft.util.text.TextComponentString;
import net.minecraft.world.WorldServer;
#else
import com.mojang.brigadier.builder.LiteralArgumentBuilder;
import com.mojang.brigadier.context.CommandContext;
import com.mojang.brigadier.exceptions.CommandSyntaxException;
import net.minecraft.commands.CommandSourceStack; import net.minecraft.commands.CommandSourceStack;
import net.minecraft.commands.arguments.DimensionArgument; import net.minecraft.commands.arguments.DimensionArgument;
import net.minecraft.commands.arguments.coordinates.ColumnPosArgument; import net.minecraft.commands.arguments.coordinates.ColumnPosArgument;
import net.minecraft.server.level.ColumnPos; import net.minecraft.server.level.ColumnPos;
import net.minecraft.server.level.ServerLevel; import net.minecraft.server.level.ServerLevel;
import java.util.Objects;
import java.util.concurrent.CancellationException;
import java.util.concurrent.CompletableFuture;
import static com.mojang.brigadier.arguments.IntegerArgumentType.getInteger; import static com.mojang.brigadier.arguments.IntegerArgumentType.getInteger;
import static com.mojang.brigadier.arguments.IntegerArgumentType.integer; import static com.mojang.brigadier.arguments.IntegerArgumentType.integer;
import static net.minecraft.commands.Commands.argument; import static net.minecraft.commands.Commands.argument;
import static net.minecraft.commands.Commands.literal; import static net.minecraft.commands.Commands.literal;
#endif
import java.util.Objects;
import java.util.concurrent.CancellationException;
import java.util.concurrent.CompletableFuture;
public class PregenCommand extends AbstractCommand public class PregenCommand extends AbstractCommand
{ {
@@ -31,6 +40,101 @@ public class PregenCommand extends AbstractCommand
return world.getPregenManager(); return world.getPregenManager();
} }
#if MC_VER <= MC_1_12_2
public void execute(MinecraftServer server, ICommandSender sender, String[] args)
{
if (args.length < 2)
{
sender.sendMessage(new TextComponentString("Usage: /dh pregen <status|start|stop>"));
return;
}
switch (args[1])
{
case "status":
{
String statusString = this.getPregenManager().getStatusString();
sender.sendMessage(new TextComponentString(
statusString != null ? statusString : "Pregen is not running"));
break;
}
case "start":
{
if (args.length < 5)
{
sender.sendMessage(new TextComponentString("Usage: /dh pregen start <dimension> <x> <z> <chunkRadius>"));
return;
}
try
{
String dimensionName = args[2];
int x = Integer.parseInt(args[3]);
int z = Integer.parseInt(args[4]);
int chunkRadius = args.length >= 6 ? Integer.parseInt(args[5]) : 32;
// find the world by dimension name
WorldServer world = null;
for (WorldServer w : server.worlds)
{
if (w.provider.getDimensionType().getName().equals(dimensionName))
{
world = w;
break;
}
}
if (world == null)
{
sender.sendMessage(new TextComponentString("Unknown dimension: " + dimensionName));
return;
}
sender.sendMessage(new TextComponentString("Starting pregen. Progress will be in the server console."));
final ICommandSender finalSender = sender;
CompletableFuture<Void> future = this.getPregenManager().startPregen(
ServerLevelWrapper.getWrapper(world),
new DhBlockPos2D(x, z),
chunkRadius
);
future.whenComplete((result, throwable) -> {
if (throwable instanceof CancellationException)
{
finalSender.sendMessage(new TextComponentString("Pregen is cancelled"));
return;
}
else if (throwable != null)
{
finalSender.sendMessage(new TextComponentString("Pregen failed: " + throwable.getMessage()));
return;
}
finalSender.sendMessage(new TextComponentString("Pregen is complete"));
});
}
catch (NumberFormatException e)
{
sender.sendMessage(new TextComponentString("Invalid number format"));
}
break;
}
case "stop":
{
CompletableFuture<Void> runningPregen = this.getPregenManager().getRunningPregen();
if (runningPregen == null)
{
sender.sendMessage(new TextComponentString("Pregen is not running"));
return;
}
runningPregen.cancel(true);
break;
}
default:
sender.sendMessage(new TextComponentString("Unknown subcommand: " + args[1]));
}
}
#else
@Override @Override
public LiteralArgumentBuilder<CommandSourceStack> buildCommand() public LiteralArgumentBuilder<CommandSourceStack> buildCommand()
{ {
@@ -110,5 +214,5 @@ public class PregenCommand extends AbstractCommand
runningPregen.cancel(true); runningPregen.cancel(true);
return 1; return 1;
} }
#endif
} }
@@ -1,6 +1,7 @@
package com.seibel.distanthorizons.common.commonMixins; package com.seibel.distanthorizons.common.commonMixins;
import com.seibel.distanthorizons.api.enums.config.EDhApiUpdateBranch; import com.seibel.distanthorizons.api.enums.config.EDhApiUpdateBranch;
import com.seibel.distanthorizons.common.wrappers.gui.DhScreenUtil;
import com.seibel.distanthorizons.common.wrappers.gui.updater.UpdateModScreen; import com.seibel.distanthorizons.common.wrappers.gui.updater.UpdateModScreen;
import com.seibel.distanthorizons.core.config.Config; import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector; import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
@@ -9,19 +10,25 @@ import com.seibel.distanthorizons.core.jar.installer.ModrinthGetter;
import com.seibel.distanthorizons.core.jar.updater.SelfUpdater; import com.seibel.distanthorizons.core.jar.updater.SelfUpdater;
import com.seibel.distanthorizons.core.logging.DhLogger; import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder; import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.render.RenderThreadTaskHandler;
import com.seibel.distanthorizons.core.wrapperInterfaces.IVersionConstants; import com.seibel.distanthorizons.core.wrapperInterfaces.IVersionConstants;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
#if MC_VER <= MC_1_12_2
import net.minecraft.client.gui.GuiMainMenu;
#else
import net.minecraft.client.gui.screens.TitleScreen; import net.minecraft.client.gui.screens.TitleScreen;
#endif
import java.util.ArrayList; import java.util.ArrayList;
public class DhUpdateScreenBase public class DhUpdateScreenBase
{ {
private static final DhLogger LOGGER = new DhLoggerBuilder().build(); private static final DhLogger LOGGER = new DhLoggerBuilder().build();
#if MC_VER <= MC_1_12_2
private static final Minecraft MC = Minecraft.getMinecraft();
#else
private static final Minecraft MC = Minecraft.getInstance(); private static final Minecraft MC = Minecraft.getInstance();
#endif
public static void tryShowUpdateScreenAndRunAutoUpdateStartup(Runnable runnable) public static void tryShowUpdateScreenAndRunAutoUpdateStartup(Runnable runnable)
{ {
@@ -32,12 +39,6 @@ public class DhUpdateScreenBase
return; return;
} }
if (!Config.Client.Advanced.AutoUpdater.enableAutoUpdater.get())
{
LOGGER.info("Auto update disabled, ignoring new version...");
return;
}
runnable = () -> runnable = () ->
{ {
@@ -68,19 +69,31 @@ public class DhUpdateScreenBase
} }
try // running on the render thread is required since setting the MC screen may trigger
// before its allowed, silently failing
RenderThreadTaskHandler.INSTANCE.queueRunningOnRenderThread("Update Screen", () ->
{ {
MC.setScreen(new UpdateModScreen( try
new TitleScreen(false), {
versionId #if MC_VER <= MC_1_12_2
)); DhScreenUtil.setScreen(new UpdateModScreen(
} new GuiMainMenu(),
catch (Exception e) versionId
{ ));
// info instead of error since this can be ignored and probably just means #else
// there isn't a new DH version available DhScreenUtil.setScreen(new UpdateModScreen(
LOGGER.info("Unable to show DH update screen, reason: ["+e.getMessage()+"]."); new TitleScreen(false),
} versionId
));
#endif
}
catch (Exception e)
{
// info instead of error since this can be ignored and probably just means
// there isn't a new DH version available
LOGGER.error("Unable to show DH update screen, reason: ["+e.getMessage()+"].");
}
});
}; };
runnable.run(); runnable.run();
} }
@@ -6,15 +6,23 @@ import com.seibel.distanthorizons.core.api.internal.ServerApi;
import com.seibel.distanthorizons.core.api.internal.SharedApi; import com.seibel.distanthorizons.core.api.internal.SharedApi;
import com.seibel.distanthorizons.core.pos.DhChunkPos; import com.seibel.distanthorizons.core.pos.DhChunkPos;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IServerLevelWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.world.IServerLevelWrapper;
#if MC_VER <= MC_1_12_2
import net.minecraft.world.WorldServer;
import net.minecraft.world.chunk.Chunk;
#else
import net.minecraft.server.level.ServerLevel; import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.chunk.ChunkAccess; import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ProtoChunk; import net.minecraft.world.level.chunk.ProtoChunk;
#endif
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable; import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
public class MixinChunkMapCommon public class MixinChunkMapCommon
{ {
#if MC_VER <= MC_1_12_2
public static void onChunkSave(WorldServer level, Chunk chunk)
#else
public static void onChunkSave(ServerLevel level, ChunkAccess chunk, CallbackInfoReturnable<Boolean> ci) public static void onChunkSave(ServerLevel level, ChunkAccess chunk, CallbackInfoReturnable<Boolean> ci)
#endif
{ {
IServerLevelWrapper levelWrapper = ServerLevelWrapper.getWrapper(level); IServerLevelWrapper levelWrapper = ServerLevelWrapper.getWrapper(level);
@@ -37,7 +45,7 @@ public class MixinChunkMapCommon
// is this chunk being saved to disk? // is this chunk being saved to disk?
boolean savingChunkToDisk = ci.getReturnValue(); boolean savingChunkToDisk = #if MC_VER <= MC_1_12_2 true #else ci.getReturnValue() #endif;
// true means a chunk was saved to disk // true means a chunk was saved to disk
if (!savingChunkToDisk) if (!savingChunkToDisk)
{ {
@@ -50,7 +58,12 @@ public class MixinChunkMapCommon
// MC has a tendency to try saving incomplete or corrupted chunks (which show up as empty or black chunks) // MC has a tendency to try saving incomplete or corrupted chunks (which show up as empty or black chunks)
// this logic should prevent that from happening // this logic should prevent that from happening
#if MC_VER <= MC_1_17_1 #if MC_VER <= MC_1_12_2
if (!chunk.isTerrainPopulated() || !chunk.isLightPopulated())
{
return;
}
#elif MC_VER <= MC_1_17_1
if (chunk.isUnsaved() || chunk.getUpgradeData() != null || !chunk.isLightCorrect()) if (chunk.isUnsaved() || chunk.getUpgradeData() != null || !chunk.isLightCorrect())
{ {
return; return;
@@ -67,7 +80,12 @@ public class MixinChunkMapCommon
// biome validation // // biome validation //
// some chunks may be missing their biomes, which cause issues when attempting to save them // some chunks may be missing their biomes, which cause issues when attempting to save them
#if MC_VER <= MC_1_17_1 #if MC_VER <= MC_1_12_2
if (chunk. getBiomeArray() == null)
{
return;
}
#elif MC_VER <= MC_1_17_1
if (chunk.getBiomes() == null) if (chunk.getBiomes() == null)
{ {
return; return;
@@ -0,0 +1,62 @@
package com.seibel.distanthorizons.common.commonMixins;
#if MC_VER > MC_1_12_2
import com.seibel.distanthorizons.common.wrappers.McObjectConverter;
import com.seibel.distanthorizons.common.wrappers.modAccessor.AbstractImmersivePortalsAccessorCommon;
import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPos;
import com.seibel.distanthorizons.core.util.math.DhVec3d;
import net.minecraft.client.Minecraft;
import net.minecraft.core.BlockPos;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.phys.Vec3;
public class MixinImmersivePortalsRenderStatesCommon
{
/**
* Used to access variables that will change when rendering
* different levels with Immersive Portals
* (ie player/camera position level reference)
* but that we only want for the loaded level.
*/
public static void saveVolatileOriginals()
{
Minecraft mc = Minecraft.getInstance();
AbstractImmersivePortalsAccessorCommon.actualLevel = mc.level;
// clear everything if the player is missing
// (ie the world hasn't loaded yet)
if (mc.player == null)
{
AbstractImmersivePortalsAccessorCommon.actualBlockPos = null;
AbstractImmersivePortalsAccessorCommon.actualChunkPos = null;
AbstractImmersivePortalsAccessorCommon.actualCameraPos = null;
return;
}
// player block pos
BlockPos playerBlockPos = mc.player.blockPosition();
AbstractImmersivePortalsAccessorCommon.actualBlockPos = new DhBlockPos(playerBlockPos.getX(), playerBlockPos.getY(), playerBlockPos.getZ());
// player chunk pos
#if MC_VER < MC_1_17_1
ChunkPos playerChunkPos = new ChunkPos(mc.player.blockPosition());
#else
ChunkPos playerChunkPos = mc.player.chunkPosition();
#endif
AbstractImmersivePortalsAccessorCommon.actualChunkPos = McObjectConverter.Convert(playerChunkPos);
// camera pos
#if MC_VER <= MC_1_21_10
Vec3 cameraPos = mc.gameRenderer.getMainCamera().getPosition();
#elif MC_VER <= MC_26_1_2
Vec3 cameraPos = mc.gameRenderer.getMainCamera().position();
#else
Vec3 cameraPos = mc.gameRenderer.mainCamera().position();
#endif
AbstractImmersivePortalsAccessorCommon.actualCameraPos = new DhVec3d(cameraPos.x(), cameraPos.y(), cameraPos.z());
}
}
#endif
@@ -0,0 +1,153 @@
package com.seibel.distanthorizons.common.commonMixins;
import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftClientWrapper;
import com.seibel.distanthorizons.core.api.internal.ClientApi;
import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.dependencyInjection.ModAccessorInjector;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.modAccessor.IImmersivePortalsAccessor;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper;
import net.minecraft.client.Minecraft;
#if MC_VER <= MC_1_12_2
#else
import net.minecraft.client.Camera;
import net.minecraft.world.effect.MobEffects;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.LivingEntity;
#endif
#if MC_VER <= MC_1_12_2
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.entity.Entity;
import net.minecraft.init.MobEffects;
import net.minecraft.util.math.BlockPos;
import net.minecraftforge.fluids.IFluidBlock;
import net.minecraft.block.state.IBlockState;
#elif MC_VER < MC_1_17_1
import net.minecraft.world.level.material.FluidState;
import net.minecraft.client.renderer.FogRenderer;
import net.minecraft.client.renderer.FogRenderer.FogMode;
import com.mojang.blaze3d.systems.RenderSystem;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
#elif MC_VER < MC_1_21_3
import net.minecraft.world.level.material.FogType;
import net.minecraft.client.renderer.FogRenderer;
import net.minecraft.client.renderer.FogRenderer.FogMode;
import com.mojang.blaze3d.systems.RenderSystem;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
#elif MC_VER < MC_1_21_6
import net.minecraft.world.level.material.FogType;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import com.mojang.blaze3d.shaders.FogShape;
import net.minecraft.client.renderer.FogRenderer;
import net.minecraft.client.renderer.FogRenderer.FogMode;
import net.minecraft.client.renderer.FogParameters;
import org.joml.Vector4f;
import com.mojang.blaze3d.systems.RenderSystem;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
#else
import net.minecraft.world.level.material.FogType;
import net.minecraft.client.renderer.fog.FogRenderer;
import net.minecraft.client.renderer.fog.FogData;
import com.llamalad7.mixinextras.injector.wrapoperation.Operation;
import com.llamalad7.mixinextras.injector.wrapoperation.WrapOperation;
#endif
public class MixinVanillaFogCommon
{
#if MC_VER <= MC_1_12_2
public static boolean cancelFog(int startCoords, Minecraft mc)
#elif MC_VER < MC_1_21_6
public static boolean cancelFog(Camera camera, FogRenderer.FogMode fogMode)
#else
public static boolean cancelFog()
#endif
{
#if MC_VER <= MC_1_12_2
EntityPlayerSP entity = mc.player;
#elif MC_VER < MC_1_21_6
Entity entity = camera.getEntity();
#elif MC_VER <= MC_1_21_10
Camera camera = Minecraft.getInstance().gameRenderer.getMainCamera();
Entity entity = camera.getEntity();
#elif MC_VER <= MC_26_1_2
Camera camera = Minecraft.getInstance().gameRenderer.getMainCamera();
Entity entity = camera.entity();
#else
Camera camera = Minecraft.getInstance().gameRenderer.mainCamera();
Entity entity = camera.entity();
#endif
#if MC_VER <= MC_1_12_2
boolean cameraNotInFluid = cameraNotInFluid(mc);
#else
boolean cameraNotInFluid = cameraNotInFluid(camera);
#endif
#if MC_VER <= MC_1_12_2
boolean isSpecialFog = entity.isPotionActive(MobEffects.BLINDNESS);
#else
boolean isSpecialFog = (entity instanceof LivingEntity) && ((LivingEntity) entity).hasEffect(MobEffects.BLINDNESS);
#endif
boolean cancelFog = !isSpecialFog;
cancelFog = cancelFog && cameraNotInFluid;
#if MC_VER <= MC_1_12_2
cancelFog = cancelFog && startCoords == 0; // 0 = terrain fog
#elif MC_VER < MC_1_21_6
cancelFog = cancelFog && (fogMode == FogRenderer.FogMode.FOG_TERRAIN);
#endif
cancelFog = cancelFog && !SingletonInjector.INSTANCE.get(IMinecraftRenderWrapper.class).isFogStateSpecial();
cancelFog = cancelFog && !Config.Client.Advanced.Graphics.Fog.enableVanillaFog.get();
// since DH won't render through immersive portals
// the vanilla fog should be enabled
IImmersivePortalsAccessor immersivePortals = ModAccessorInjector.INSTANCE.get(IImmersivePortalsAccessor.class);
if (immersivePortals != null
&& immersivePortals.isRenderingPortal())
{
cancelFog = false;
}
return cancelFog;
}
#if MC_VER <= MC_1_12_2
private static boolean cameraNotInFluid(Minecraft mc)
#else
private static boolean cameraNotInFluid(Camera camera)
#endif
{
#if MC_VER <= MC_1_12_2
Entity view = mc.getRenderViewEntity();
if (view == null) return true;
IBlockState fluidState = mc.world.getBlockState(new BlockPos(view.getPositionEyes(mc.getRenderPartialTicks())));
boolean cameraNotInFluid = !(fluidState.getMaterial().isLiquid() || fluidState.getBlock() instanceof IFluidBlock);
#elif MC_VER < MC_1_17_1
FluidState fluidState = camera.getFluidInCamera();
boolean cameraNotInFluid = fluidState.isEmpty();
#else
FogType fogTypes = camera.getFluidInCamera();
boolean cameraNotInFluid = fogTypes == FogType.NONE;
#endif
return cameraNotInFluid;
}
}
@@ -26,34 +26,29 @@ public class BlazeDebugWireframeRenderer {}
import com.mojang.blaze3d.buffers.GpuBuffer; import com.mojang.blaze3d.buffers.GpuBuffer;
import com.mojang.blaze3d.buffers.GpuBufferSlice; import com.mojang.blaze3d.buffers.GpuBufferSlice;
import com.mojang.blaze3d.buffers.Std140Builder;
import com.mojang.blaze3d.buffers.Std140SizeCalculator;
import com.mojang.blaze3d.pipeline.RenderPipeline; import com.mojang.blaze3d.pipeline.RenderPipeline;
import com.mojang.blaze3d.platform.PolygonMode;
import com.mojang.blaze3d.shaders.UniformType;
import com.mojang.blaze3d.systems.CommandEncoder; import com.mojang.blaze3d.systems.CommandEncoder;
import com.mojang.blaze3d.systems.GpuDevice; import com.mojang.blaze3d.systems.GpuDevice;
import com.mojang.blaze3d.systems.RenderPass;
import com.mojang.blaze3d.systems.RenderSystem; import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.VertexFormat; import com.mojang.blaze3d.vertex.VertexFormat;
import com.seibel.distanthorizons.common.render.blaze.util.BlazeUniformUtil;
import com.seibel.distanthorizons.common.render.blaze.util.BlazeDhVertexFormatUtil; import com.seibel.distanthorizons.common.render.blaze.util.BlazeDhVertexFormatUtil;
import com.seibel.distanthorizons.common.render.blaze.wrappers.BlazeVertexFormatBuilder;
import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPassWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPipelineBuilderWrapper; import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPipelineBuilderWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.uniform.BlazeUniformBufferWrapper;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector; import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.logging.DhLogger; import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder; import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.render.EDhRenderDepth;
import com.seibel.distanthorizons.core.render.renderer.AbstractDebugWireframeRenderer; import com.seibel.distanthorizons.core.render.renderer.AbstractDebugWireframeRenderer;
import com.seibel.distanthorizons.core.util.math.Mat4f; import com.seibel.distanthorizons.core.util.math.DhMat4f;
import com.seibel.distanthorizons.core.util.math.Vec3d; import com.seibel.distanthorizons.core.util.math.DhVec3d;
import com.seibel.distanthorizons.core.util.math.Vec3f; import com.seibel.distanthorizons.core.util.math.DhVec3f;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import net.minecraft.resources.Identifier; import com.seibel.distanthorizons.core.wrapperInterfaces.render.AbstractDhRenderApiDefinition;
import org.lwjgl.system.MemoryUtil;
import java.nio.ByteBuffer; import java.nio.ByteBuffer;
import java.nio.ByteOrder; import java.nio.ByteOrder;
import java.util.OptionalDouble;
import java.util.OptionalInt;
/** /**
* Handles rendering the wireframe particles * Handles rendering the wireframe particles
@@ -64,11 +59,10 @@ public class BlazeDebugWireframeRenderer extends AbstractDebugWireframeRenderer
private static final DhLogger LOGGER = new DhLoggerBuilder().build(); private static final DhLogger LOGGER = new DhLoggerBuilder().build();
private static final IMinecraftRenderWrapper MC_RENDER = SingletonInjector.INSTANCE.get(IMinecraftRenderWrapper.class); private static final IMinecraftRenderWrapper MC_RENDER = SingletonInjector.INSTANCE.get(IMinecraftRenderWrapper.class);
private static final AbstractDhRenderApiDefinition RENDER_API_DEF = SingletonInjector.INSTANCE.get(AbstractDhRenderApiDefinition.class);
public static BlazeDebugWireframeRenderer INSTANCE = new BlazeDebugWireframeRenderer(); public static BlazeDebugWireframeRenderer INSTANCE = new BlazeDebugWireframeRenderer();
/** A box from 0,0,0 to 1,1,1 */ /** A box from 0,0,0 to 1,1,1 */
private static final float[] BOX_VERTICES = { private static final float[] BOX_VERTICES = {
//region //region
@@ -103,6 +97,7 @@ public class BlazeDebugWireframeRenderer extends AbstractDebugWireframeRenderer
//endregion //endregion
}; };
private static final DhMat4f TRANSFORM_MATRIX = new DhMat4f();
@@ -114,7 +109,7 @@ public class BlazeDebugWireframeRenderer extends AbstractDebugWireframeRenderer
private GpuBuffer boxVertexBuffer; private GpuBuffer boxVertexBuffer;
private GpuBuffer boxIndexBuffer; private GpuBuffer boxIndexBuffer;
private GpuBuffer uniformBuffer; private final BlazeUniformBufferWrapper uniformBufferWrapper = new BlazeUniformBufferWrapper("debugWireframeUniformBlock");
@@ -143,7 +138,14 @@ public class BlazeDebugWireframeRenderer extends AbstractDebugWireframeRenderer
{ {
pipelineBuilder.withFaceCulling(false); pipelineBuilder.withFaceCulling(false);
pipelineBuilder.withDepthWrite(true); pipelineBuilder.withDepthWrite(true);
pipelineBuilder.withDepthTest(RenderPipelineBuilderWrapper.EDhDepthTest.LESS); if (RENDER_API_DEF.getRenderDepth() == EDhRenderDepth.FORWARD_Z)
{
pipelineBuilder.withDepthTest(RenderPipelineBuilderWrapper.EDhDepthTest.LESS);
}
else
{
pipelineBuilder.withDepthTest(RenderPipelineBuilderWrapper.EDhDepthTest.GREATER);
}
pipelineBuilder.withColorWrite(true); pipelineBuilder.withColorWrite(true);
pipelineBuilder.withoutBlend(); pipelineBuilder.withoutBlend();
pipelineBuilder.withPolygonMode(RenderPipelineBuilderWrapper.EDhPolygonMode.WIREFRAME); pipelineBuilder.withPolygonMode(RenderPipelineBuilderWrapper.EDhPolygonMode.WIREFRAME);
@@ -155,7 +157,7 @@ public class BlazeDebugWireframeRenderer extends AbstractDebugWireframeRenderer
pipelineBuilder.withUniformBuffer("uniformBlock"); pipelineBuilder.withUniformBuffer("uniformBlock");
VertexFormat vertexFormat = VertexFormat.builder() VertexFormat vertexFormat = new BlazeVertexFormatBuilder()
.add("vPosition", BlazeDhVertexFormatUtil.FLOAT_XYZ_POS) .add("vPosition", BlazeDhVertexFormatUtil.FLOAT_XYZ_POS)
.build(); .build();
pipelineBuilder.withVertexFormat(vertexFormat); pipelineBuilder.withVertexFormat(vertexFormat);
@@ -171,17 +173,17 @@ public class BlazeDebugWireframeRenderer extends AbstractDebugWireframeRenderer
// box vertices // box vertices
ByteBuffer boxVerticesBuffer = MemoryUtil.memAlloc(BOX_VERTICES.length * Float.BYTES); ByteBuffer boxVerticesBuffer = ByteBuffer.allocateDirect(BOX_VERTICES.length * Float.BYTES);
boxVerticesBuffer.order(ByteOrder.nativeOrder());
boxVerticesBuffer.asFloatBuffer().put(BOX_VERTICES); boxVerticesBuffer.asFloatBuffer().put(BOX_VERTICES);
boxVerticesBuffer.rewind(); boxVerticesBuffer.rewind();
MemoryUtil.memFree(boxVerticesBuffer);
// upload vertex data // upload vertex data
{ {
int usage = GpuBuffer.USAGE_COPY_DST int usage = GpuBuffer.USAGE_COPY_DST
| GpuBuffer.USAGE_VERTEX; | GpuBuffer.USAGE_VERTEX;
int size = BOX_VERTICES.length * Float.BYTES; int size = BOX_VERTICES.length * Float.BYTES;
this.boxVertexBuffer = GPU_DEVICE.createBuffer(() -> "distantHorizons:McDebugWireframeBox", usage, size); this.boxVertexBuffer = GPU_DEVICE.createBuffer(() -> "distantHorizons:DebugWireframeBox", usage, size);
{ {
int length = BOX_VERTICES.length * Float.BYTES; int length = BOX_VERTICES.length * Float.BYTES;
@@ -251,77 +253,56 @@ public class BlazeDebugWireframeRenderer extends AbstractDebugWireframeRenderer
// uniforms // uniforms
{ {
int uniformBufferSize = new Std140SizeCalculator()
.putMat4f() // uTransform
.putVec4() // uColor
.get();
// create data // // create data //
DhVec3d camPos = MC_RENDER.getCameraExactPosition();
DhVec3f camPosFloatThisFrame = new DhVec3f((float) camPos.x, (float) camPos.y, (float) camPos.z);
Vec3d camPos = MC_RENDER.getCameraExactPosition(); DhMat4f boxTransform = DhMat4f.createTranslateMatrix(
Vec3f camPosFloatThisFrame = new Vec3f((float) camPos.x, (float) camPos.y, (float) camPos.z);
Mat4f boxTransform = Mat4f.createTranslateMatrix(
box.minPos.x - camPosFloatThisFrame.x, box.minPos.x - camPosFloatThisFrame.x,
box.minPos.y - camPosFloatThisFrame.y, box.minPos.y - camPosFloatThisFrame.y,
box.minPos.z - camPosFloatThisFrame.z); box.minPos.z - camPosFloatThisFrame.z);
boxTransform.multiply(Mat4f.createScaleMatrix( boxTransform.multiply(DhMat4f.createScaleMatrix(
box.maxPos.x - box.minPos.x, box.maxPos.x - box.minPos.x,
box.maxPos.y - box.minPos.y, box.maxPos.y - box.minPos.y,
box.maxPos.z - box.minPos.z)); box.maxPos.z - box.minPos.z));
Mat4f transformMatrix = this.dhMvmProjMatrixThisFrame.copy(); TRANSFORM_MATRIX.set(this.dhMvmProjMatrixThisFrame);
transformMatrix.multiply(boxTransform); TRANSFORM_MATRIX.multiply(boxTransform);
// upload data // // upload data //
this.uniformBufferWrapper
ByteBuffer buffer = ByteBuffer.allocateDirect(uniformBufferSize); .putMat4f(TRANSFORM_MATRIX) // uTransform
buffer.order(ByteOrder.nativeOrder()); .putVec4f(
buffer = Std140Builder.intoBuffer(buffer)
.putMat4f(transformMatrix.createJomlMatrix()) // uTransform
.putVec4(
box.color.getRed() / 255.0f, box.color.getRed() / 255.0f,
box.color.getGreen() / 255.0f, box.color.getGreen() / 255.0f,
box.color.getBlue() / 255.0f, box.color.getBlue() / 255.0f,
box.color.getAlpha() / 255.0f) // uColor box.color.getAlpha() / 255.0f) // uColor
.get() .finishAndUpload()
; ;
this.uniformBuffer = BlazeUniformUtil.createBuffer("uniformBlock", uniformBufferSize, this.uniformBuffer);
GpuBufferSlice bufferSlice = new GpuBufferSlice(this.uniformBuffer, 0, uniformBufferSize);
commandEncoder.writeToBuffer(bufferSlice, buffer);
} }
// render // // render //
//try (RenderPass renderPass = commandEncoder.createRenderPass( try (RenderPassWrapper renderPassWrapper = new RenderPassWrapper(
// this::getRenderPassName, this::getRenderPassName,
// BlazeDhMetaRenderer.INSTANCE.dhColorTextureWrapper.textureView, BlazeDhMetaRenderer.INSTANCE.dhColorTextureWrapper,
// /*optionalClearColorAsInt*/ OptionalInt.empty(), BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper))
// BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper.textureView, {
// /*optionalDepthValueAsDouble*/ OptionalDouble.empty())) // Bind instance data //
//{ renderPassWrapper.setUniform("uniformBlock", this.uniformBufferWrapper);
// // Bind instance data //
// renderPass.setUniform("uniformBlock", this.uniformBuffer); renderPassWrapper.setPipeline(this.pipeline);
// renderPassWrapper.setIndexBuffer(this.boxIndexBuffer);
// renderPass.setPipeline(this.pipeline);
// renderPass.setIndexBuffer(this.boxIndexBuffer, VertexFormat.IndexType.INT); renderPassWrapper.setVertexBuffer(this.boxVertexBuffer);
//
// renderPass.setVertexBuffer(0, this.boxVertexBuffer); renderPassWrapper.drawIndexed(BOX_OUTLINE_INDICES.length);
// }
// renderPass.drawIndexed(
// /*indexStart*/ 0,
// /*firstIndex*/0,
// /*indexCount*/BOX_OUTLINE_INDICES.length,
// /*instanceCount*/1);
//}
} }
private String getRenderPassName() { return "distantHorizons:McDebugRenderer"; } private String getRenderPassName() { return "distantHorizons:DebugRenderer"; }
//endregion //endregion
@@ -24,17 +24,10 @@ public class BlazeDhGenericObjectRenderer {}
#else #else
import com.mojang.blaze3d.buffers.GpuBuffer;
import com.mojang.blaze3d.buffers.GpuBufferSlice;
import com.mojang.blaze3d.buffers.Std140Builder;
import com.mojang.blaze3d.buffers.Std140SizeCalculator;
import com.mojang.blaze3d.pipeline.BlendFunction; import com.mojang.blaze3d.pipeline.BlendFunction;
import com.mojang.blaze3d.pipeline.RenderPipeline; import com.mojang.blaze3d.pipeline.RenderPipeline;
import com.mojang.blaze3d.platform.PolygonMode;
import com.mojang.blaze3d.shaders.UniformType;
import com.mojang.blaze3d.systems.CommandEncoder; import com.mojang.blaze3d.systems.CommandEncoder;
import com.mojang.blaze3d.systems.GpuDevice; import com.mojang.blaze3d.systems.GpuDevice;
import com.mojang.blaze3d.systems.RenderPass;
import com.mojang.blaze3d.systems.RenderSystem; import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.VertexFormat; import com.mojang.blaze3d.vertex.VertexFormat;
import com.seibel.distanthorizons.api.enums.rendering.EDhApiBlockMaterial; import com.seibel.distanthorizons.api.enums.rendering.EDhApiBlockMaterial;
@@ -43,40 +36,41 @@ import com.seibel.distanthorizons.api.interfaces.render.IDhApiRenderableBoxGroup
import com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiBeforeGenericObjectRenderEvent; import com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiBeforeGenericObjectRenderEvent;
import com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiBeforeGenericRenderCleanupEvent; import com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiBeforeGenericRenderCleanupEvent;
import com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiBeforeGenericRenderSetupEvent; import com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiBeforeGenericRenderSetupEvent;
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiRenderParam;
import com.seibel.distanthorizons.api.objects.math.DhApiVec3d; import com.seibel.distanthorizons.api.objects.math.DhApiVec3d;
import com.seibel.distanthorizons.api.objects.render.DhApiRenderableBox; import com.seibel.distanthorizons.api.objects.render.DhApiRenderableBox;
import com.seibel.distanthorizons.api.objects.render.DhApiRenderableBoxGroupShading; import com.seibel.distanthorizons.api.objects.render.DhApiRenderableBoxGroupShading;
import com.seibel.distanthorizons.common.render.blaze.objects.BlazeGenericObjectVertexContainer; import com.seibel.distanthorizons.common.render.blaze.objects.BlazeGenericObjectVertexContainer;
import com.seibel.distanthorizons.common.render.blaze.util.BlazeDhVertexFormatUtil; import com.seibel.distanthorizons.common.render.blaze.util.BlazeDhVertexFormatUtil;
import com.seibel.distanthorizons.common.render.blaze.wrappers.BlazeVertexFormatBuilder;
import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPassWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPipelineBuilderWrapper; import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPipelineBuilderWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureViewWrapper; import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureViewWrapper;
import com.seibel.distanthorizons.common.render.blaze.util.BlazeUniformUtil; import com.seibel.distanthorizons.common.render.blaze.wrappers.uniform.BlazeUniformBufferWrapper;
import com.seibel.distanthorizons.common.wrappers.misc.LightMapWrapper; import com.seibel.distanthorizons.common.wrappers.misc.LightMapWrapper;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector; import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.logging.DhLogger; import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder; import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.logging.f3.F3Screen; import com.seibel.distanthorizons.core.logging.f3.F3Screen;
import com.seibel.distanthorizons.core.render.EDhRenderDepth;
import com.seibel.distanthorizons.core.render.RenderParams; import com.seibel.distanthorizons.core.render.RenderParams;
import com.seibel.distanthorizons.core.render.RenderThreadTaskHandler;
import com.seibel.distanthorizons.core.render.renderer.GenericRenderObjectFactory; import com.seibel.distanthorizons.core.render.renderer.GenericRenderObjectFactory;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.AbstractDhRenderApiDefinition;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.objects.IDhGenericObjectVertexBufferContainer; import com.seibel.distanthorizons.core.wrapperInterfaces.render.objects.IDhGenericObjectVertexBufferContainer;
import com.seibel.distanthorizons.core.render.renderer.RenderableBoxGroup; import com.seibel.distanthorizons.core.render.renderer.RenderableBoxGroup;
import com.seibel.distanthorizons.core.util.LodUtil; import com.seibel.distanthorizons.core.util.LodUtil;
import com.seibel.distanthorizons.core.util.math.Mat4f; import com.seibel.distanthorizons.core.util.math.DhMat4f;
import com.seibel.distanthorizons.core.util.math.Vec3d; import com.seibel.distanthorizons.core.util.math.DhVec3d;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IProfilerWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IProfilerWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.renderPass.IDhGenericRenderer; import com.seibel.distanthorizons.core.wrapperInterfaces.render.renderPass.IDhGenericRenderer;
import com.seibel.distanthorizons.coreapi.DependencyInjection.ApiEventInjector; import com.seibel.distanthorizons.coreapi.DependencyInjection.ApiEventInjector;
import com.seibel.distanthorizons.coreapi.ModInfo; import com.seibel.distanthorizons.coreapi.ModInfo;
import net.minecraft.resources.Identifier;
import java.awt.*; import java.awt.*;
import java.nio.ByteBuffer;
import java.nio.ByteOrder;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.Collection; import java.util.Collection;
import java.util.OptionalDouble;
import java.util.OptionalInt;
import java.util.concurrent.ConcurrentHashMap; import java.util.concurrent.ConcurrentHashMap;
/** /**
@@ -90,6 +84,7 @@ public class BlazeDhGenericObjectRenderer implements IDhGenericRenderer
private static final DhLogger LOGGER = new DhLoggerBuilder().build(); private static final DhLogger LOGGER = new DhLoggerBuilder().build();
private static final IMinecraftRenderWrapper MC_RENDER = SingletonInjector.INSTANCE.get(IMinecraftRenderWrapper.class); private static final IMinecraftRenderWrapper MC_RENDER = SingletonInjector.INSTANCE.get(IMinecraftRenderWrapper.class);
private static final AbstractDhRenderApiDefinition RENDER_API_DEF = SingletonInjector.INSTANCE.get(AbstractDhRenderApiDefinition.class);
private static final GpuDevice GPU_DEVICE = RenderSystem.getDevice(); private static final GpuDevice GPU_DEVICE = RenderSystem.getDevice();
private static final CommandEncoder COMMAND_ENCODER = GPU_DEVICE.createCommandEncoder(); private static final CommandEncoder COMMAND_ENCODER = GPU_DEVICE.createCommandEncoder();
@@ -102,6 +97,10 @@ public class BlazeDhGenericObjectRenderer implements IDhGenericRenderer
*/ */
public static final boolean RENDER_DEBUG_OBJECTS = false; public static final boolean RENDER_DEBUG_OBJECTS = false;
private static final DhApiBeforeGenericObjectRenderEvent.EventParam EVENT_PARAM = new DhApiBeforeGenericObjectRenderEvent.EventParam();
private final ConcurrentHashMap<Long, RenderableBoxGroup> boxGroupById = new ConcurrentHashMap<>(); private final ConcurrentHashMap<Long, RenderableBoxGroup> boxGroupById = new ConcurrentHashMap<>();
@@ -110,7 +109,7 @@ public class BlazeDhGenericObjectRenderer implements IDhGenericRenderer
private RenderPipeline pipeline; private RenderPipeline pipeline;
private GpuBuffer vertUniformBuffer; private final BlazeUniformBufferWrapper vertUniformBufferWrapper = new BlazeUniformBufferWrapper("vertUniformBlock");
@@ -142,7 +141,14 @@ public class BlazeDhGenericObjectRenderer implements IDhGenericRenderer
{ {
pipelineBuilder.withFaceCulling(true); pipelineBuilder.withFaceCulling(true);
pipelineBuilder.withDepthWrite(true); pipelineBuilder.withDepthWrite(true);
pipelineBuilder.withDepthTest(RenderPipelineBuilderWrapper.EDhDepthTest.LESS); if (RENDER_API_DEF.getRenderDepth() == EDhRenderDepth.FORWARD_Z)
{
pipelineBuilder.withDepthTest(RenderPipelineBuilderWrapper.EDhDepthTest.LESS);
}
else
{
pipelineBuilder.withDepthTest(RenderPipelineBuilderWrapper.EDhDepthTest.GREATER);
}
pipelineBuilder.withBlend(BlendFunction.TRANSLUCENT); // TRANSLUCENT = new BlendFunction(SourceFactor.SRC_ALPHA, DestFactor.ONE_MINUS_SRC_ALPHA, SourceFactor.ONE, DestFactor.ONE_MINUS_SRC_ALPHA); pipelineBuilder.withBlend(BlendFunction.TRANSLUCENT); // TRANSLUCENT = new BlendFunction(SourceFactor.SRC_ALPHA, DestFactor.ONE_MINUS_SRC_ALPHA, SourceFactor.ONE, DestFactor.ONE_MINUS_SRC_ALPHA);
pipelineBuilder.withColorWrite(true); pipelineBuilder.withColorWrite(true);
pipelineBuilder.withPolygonMode(RenderPipelineBuilderWrapper.EDhPolygonMode.FILL); pipelineBuilder.withPolygonMode(RenderPipelineBuilderWrapper.EDhPolygonMode.FILL);
@@ -155,7 +161,7 @@ public class BlazeDhGenericObjectRenderer implements IDhGenericRenderer
pipelineBuilder.withUniformBuffer("vertUniformBlock"); pipelineBuilder.withUniformBuffer("vertUniformBlock");
VertexFormat vertexFormat = VertexFormat.builder() VertexFormat vertexFormat = new BlazeVertexFormatBuilder()
.add("vPosition", BlazeDhVertexFormatUtil.FLOAT_XYZ_POS) .add("vPosition", BlazeDhVertexFormatUtil.FLOAT_XYZ_POS)
.add("aColor", BlazeDhVertexFormatUtil.RGBA_UBYTE_COLOR) .add("aColor", BlazeDhVertexFormatUtil.RGBA_UBYTE_COLOR)
.add("aMaterial", BlazeDhVertexFormatUtil.IRIS_MATERIAL) .add("aMaterial", BlazeDhVertexFormatUtil.IRIS_MATERIAL)
@@ -342,9 +348,9 @@ public class BlazeDhGenericObjectRenderer implements IDhGenericRenderer
this.init(); this.init();
ApiEventInjector.INSTANCE.fireAllEvents(DhApiBeforeGenericRenderSetupEvent.class, renderEventParam); ApiEventInjector.INSTANCE.fireAllEvents(DhApiBeforeGenericRenderSetupEvent.class, renderEventParam.apiCopy);
Vec3d camPos = MC_RENDER.getCameraExactPosition(); DhVec3d camPos = MC_RENDER.getCameraExactPosition();
//#endregion //#endregion
@@ -388,7 +394,8 @@ public class BlazeDhGenericObjectRenderer implements IDhGenericRenderer
} }
// allow API users to cancel this object's rendering // allow API users to cancel this object's rendering
boolean cancelRendering = ApiEventInjector.INSTANCE.fireAllEvents(DhApiBeforeGenericObjectRenderEvent.class, new DhApiBeforeGenericObjectRenderEvent.EventParam(renderEventParam, boxGroup)); EVENT_PARAM.update(renderEventParam, boxGroup);
boolean cancelRendering = ApiEventInjector.INSTANCE.fireAllEvents(DhApiBeforeGenericObjectRenderEvent.class, EVENT_PARAM);
if (cancelRendering) if (cancelRendering)
{ {
continue; continue;
@@ -414,61 +421,37 @@ public class BlazeDhGenericObjectRenderer implements IDhGenericRenderer
// uniforms // uniforms
{ {
int uniformBufferSize = new Std140SizeCalculator()
.putIVec3() // uOffsetChunk
.putVec3() // uOffsetSubChunk
.putIVec3() // uCameraPosChunk
.putVec3() // uCameraPosSubChunk
.putVec3() // aTranslateChunk
.putVec3() // aTranslateSubChunk
.putMat4f() // uProjectionMvm
.putInt() // uSkyLight
.putInt() // uBlockLight
.putFloat() // uNorthShading
.putFloat() // uSouthShading
.putFloat() // uEastShading
.putFloat() // uWestShading
.putFloat() // uTopShading
.putFloat() // uBottomShading
.get();
// create data // // create data //
Mat4f projectionMvmMatrix = new Mat4f(renderEventParam.dhProjectionMatrix); DhMat4f projectionMvmMatrix = new DhMat4f(renderEventParam.dhProjectionMatrix);
projectionMvmMatrix.multiply(renderEventParam.dhModelViewMatrix); projectionMvmMatrix.multiply(renderEventParam.dhModelViewMatrix);
// upload data // // upload data //
ByteBuffer buffer = ByteBuffer.allocateDirect(uniformBufferSize); this.vertUniformBufferWrapper
buffer.order(ByteOrder.nativeOrder()); .putVec3i(
buffer = Std140Builder.intoBuffer(buffer)
.putIVec3(
LodUtil.getChunkPosFromDouble(boxGroup.getOriginBlockPos().x), LodUtil.getChunkPosFromDouble(boxGroup.getOriginBlockPos().x),
LodUtil.getChunkPosFromDouble(boxGroup.getOriginBlockPos().y), LodUtil.getChunkPosFromDouble(boxGroup.getOriginBlockPos().y),
LodUtil.getChunkPosFromDouble(boxGroup.getOriginBlockPos().z) LodUtil.getChunkPosFromDouble(boxGroup.getOriginBlockPos().z)
) // uOffsetChunk ) // uOffsetChunk
.putVec3( .putVec3f(
LodUtil.getSubChunkPosFromDouble(boxGroup.getOriginBlockPos().x), LodUtil.getSubChunkPosFromDouble(boxGroup.getOriginBlockPos().x),
LodUtil.getSubChunkPosFromDouble(boxGroup.getOriginBlockPos().y), LodUtil.getSubChunkPosFromDouble(boxGroup.getOriginBlockPos().y),
LodUtil.getSubChunkPosFromDouble(boxGroup.getOriginBlockPos().z) LodUtil.getSubChunkPosFromDouble(boxGroup.getOriginBlockPos().z)
) // uOffsetSubChunk ) // uOffsetSubChunk
.putIVec3( .putVec3i(
LodUtil.getChunkPosFromDouble(camPos.x), LodUtil.getChunkPosFromDouble(camPos.x),
LodUtil.getChunkPosFromDouble(camPos.y), LodUtil.getChunkPosFromDouble(camPos.y),
LodUtil.getChunkPosFromDouble(camPos.z) LodUtil.getChunkPosFromDouble(camPos.z)
) // uCameraPosChunk ) // uCameraPosChunk
.putVec3( .putVec3f(
LodUtil.getSubChunkPosFromDouble(camPos.x), LodUtil.getSubChunkPosFromDouble(camPos.x),
LodUtil.getSubChunkPosFromDouble(camPos.y), LodUtil.getSubChunkPosFromDouble(camPos.y),
LodUtil.getSubChunkPosFromDouble(camPos.z) LodUtil.getSubChunkPosFromDouble(camPos.z)
) // uCameraPosSubChunk ) // uCameraPosSubChunk
.putMat4f(projectionMvmMatrix.createJomlMatrix()) // uProjectionMvm .putMat4f(projectionMvmMatrix) // uProjectionMvm
.putInt(boxGroup.getSkyLight()) // uSkyLight .putInt(boxGroup.getSkyLight()) // uSkyLight
.putInt(boxGroup.getBlockLight()) // uBlockLight .putInt(boxGroup.getBlockLight()) // uBlockLight
@@ -479,13 +462,8 @@ public class BlazeDhGenericObjectRenderer implements IDhGenericRenderer
.putFloat(shading.top) .putFloat(shading.top)
.putFloat(shading.bottom) .putFloat(shading.bottom)
.get() .finishAndUpload()
; ;
this.vertUniformBuffer = BlazeUniformUtil.createBuffer("vertUniformBlock", uniformBufferSize, this.vertUniformBuffer);
GpuBufferSlice bufferSlice = new GpuBufferSlice(this.vertUniformBuffer, 0, uniformBufferSize);
COMMAND_ENCODER.writeToBuffer(bufferSlice, buffer);
} }
@@ -519,7 +497,7 @@ public class BlazeDhGenericObjectRenderer implements IDhGenericRenderer
//endregion //endregion
} }
} }
private String getRenderPassName() { return "distantHorizons:McGenericObjectRenderer"; } private String getRenderPassName() { return "distantHorizons:GenericObjectRenderer"; }
//endregion //endregion
@@ -535,12 +513,10 @@ public class BlazeDhGenericObjectRenderer implements IDhGenericRenderer
RenderableBoxGroup boxGroup, RenderableBoxGroup boxGroup,
IProfilerWrapper profiler) IProfilerWrapper profiler)
{ {
try (RenderPass renderPass = COMMAND_ENCODER.createRenderPass( try (RenderPassWrapper renderPassWrapper = new RenderPassWrapper(
this::getRenderPassName, this::getRenderPassName,
BlazeDhMetaRenderer.INSTANCE.dhColorTextureWrapper.textureView, BlazeDhMetaRenderer.INSTANCE.dhColorTextureWrapper,
/*optionalClearColorAsInt*/ OptionalInt.empty(), BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper))
BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper.textureView,
/*optionalDepthValueAsDouble*/ OptionalDouble.empty()))
{ {
// update instance data // // update instance data //
@@ -549,30 +525,26 @@ public class BlazeDhGenericObjectRenderer implements IDhGenericRenderer
LightMapWrapper lightMapWrapper = (LightMapWrapper) renderEventParam.lightmap; LightMapWrapper lightMapWrapper = (LightMapWrapper) renderEventParam.lightmap;
BlazeTextureViewWrapper lightmapTextureViewWrapper = lightMapWrapper.getTextureViewWrapper(); BlazeTextureViewWrapper lightmapTextureViewWrapper = lightMapWrapper.getTextureViewWrapper();
renderPass.bindTexture("uLightMap", lightmapTextureViewWrapper.textureView, lightmapTextureViewWrapper.textureSampler); renderPassWrapper.bindTexture("uLightMap", lightmapTextureViewWrapper);
// Bind instance data // // Bind instance data //
renderPass.setUniform("vertUniformBlock", this.vertUniformBuffer); renderPassWrapper.setUniform("vertUniformBlock", this.vertUniformBufferWrapper);
// set pipeline // set pipeline
renderPass.setPipeline(this.pipeline); renderPassWrapper.setPipeline(this.pipeline);
renderPass.setIndexBuffer(container.indexGpuBuffer, VertexFormat.IndexType.INT); renderPassWrapper.setIndexBuffer(container.indexGpuBuffer);
renderPass.setVertexBuffer(0, container.vboGpuBuffer); renderPassWrapper.setVertexBuffer(container.vboGpuBuffer);
// Draw instanced // Draw instanced
if (container.uploadedBoxCount > 0) if (container.uploadedBoxCount > 0)
{ {
renderPass.drawIndexed( // 36 = 6 faces * 6 verticies per face
/*indexStart*/ 0, renderPassWrapper.drawIndexed(container.uploadedBoxCount * 36);
/*firstIndex*/0,
/*indexCount*/container.uploadedBoxCount * 36, // 36 = 6 faces * 6 verticies per face
/*instanceCount*/1);
} }
} }
} }
@@ -615,5 +587,27 @@ public class BlazeDhGenericObjectRenderer implements IDhGenericRenderer
//================//
// base overrides //
//================//
//region
@Override
public void close()
{
// close is called outside the render thread and buffer closing must be done on the render thread
RenderThreadTaskHandler.INSTANCE.queueRunningOnRenderThread("Generic Obj Cleanup", () ->
{
if (this.vertUniformBufferWrapper != null)
{
this.vertUniformBufferWrapper.close();
}
});
}
//endregion
} }
#endif #endif
@@ -10,8 +10,10 @@ import com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiAfterCo
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiTextureCreatedParam; import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiTextureCreatedParam;
import com.seibel.distanthorizons.common.render.blaze.apply.BlazeDhApplyRenderer; import com.seibel.distanthorizons.common.render.blaze.apply.BlazeDhApplyRenderer;
import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureWrapper; import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureWrapper;
import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftRenderWrapper;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector; import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.render.RenderParams; import com.seibel.distanthorizons.core.render.RenderParams;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.AbstractDhRenderApiDefinition;
import com.seibel.distanthorizons.coreapi.util.ColorUtil; import com.seibel.distanthorizons.coreapi.util.ColorUtil;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.renderPass.IDhMetaRenderer; import com.seibel.distanthorizons.core.wrapperInterfaces.render.renderPass.IDhMetaRenderer;
@@ -28,6 +30,7 @@ public class BlazeDhMetaRenderer implements IDhMetaRenderer
private BlazeDhApplyRenderer applyRenderer; private BlazeDhApplyRenderer applyRenderer;
private final float clearDepth;
public final BlazeTextureWrapper dhDepthTextureWrapper = BlazeTextureWrapper.createDepth("DhDepthTexture"); public final BlazeTextureWrapper dhDepthTextureWrapper = BlazeTextureWrapper.createDepth("DhDepthTexture");
public final BlazeTextureWrapper dhColorTextureWrapper = BlazeTextureWrapper.createColor("DhColorTexture"); public final BlazeTextureWrapper dhColorTextureWrapper = BlazeTextureWrapper.createColor("DhColorTexture");
@@ -41,6 +44,9 @@ public class BlazeDhMetaRenderer implements IDhMetaRenderer
private BlazeDhMetaRenderer() private BlazeDhMetaRenderer()
{ {
AbstractDhRenderApiDefinition renderApiDefinition = SingletonInjector.INSTANCE.get(AbstractDhRenderApiDefinition.class);
this.clearDepth = renderApiDefinition.getRenderDepth().farDepth;
this.applyRenderer = new BlazeDhApplyRenderer( this.applyRenderer = new BlazeDhApplyRenderer(
"dh_apply_to_mc", "dh_apply_to_mc",
null, null,
@@ -86,7 +92,7 @@ public class BlazeDhMetaRenderer implements IDhMetaRenderer
@Override @Override
public void applyToMcTexture(RenderParams renderParams) public void applyToMcTexture(RenderParams renderParams)
{ {
GpuTexture mcColorTexture = Minecraft.getInstance().getMainRenderTarget().getColorTexture(); GpuTexture mcColorTexture = MinecraftRenderWrapper.INSTANCE.getRenderTarget().getColorTexture();
this.applyRenderer.render(this.dhColorTextureWrapper.texture, this.dhDepthTextureWrapper.texture, mcColorTexture); this.applyRenderer.render(this.dhColorTextureWrapper.texture, this.dhDepthTextureWrapper.texture, mcColorTexture);
} }
@@ -102,7 +108,7 @@ public class BlazeDhMetaRenderer implements IDhMetaRenderer
@Override @Override
public void clearDhDepthAndColorTextures(RenderParams renderParams) public void clearDhDepthAndColorTextures(RenderParams renderParams)
{ {
this.dhDepthTextureWrapper.clearDepth(1.0f); this.dhDepthTextureWrapper.clearDepth(this.clearDepth);
Color color = MC_RENDER.getSkyColor(); Color color = MC_RENDER.getSkyColor();
this.dhColorTextureWrapper.clearColor(ColorUtil.toColorInt(color)); this.dhColorTextureWrapper.clearColor(ColorUtil.toColorInt(color));
@@ -111,5 +117,6 @@ public class BlazeDhMetaRenderer implements IDhMetaRenderer
//endregion //endregion
} }
#endif #endif
@@ -5,6 +5,7 @@ public class BlazeDhRenderApiDefinition {}
#else #else
import com.seibel.distanthorizons.api.enums.config.EDhApiRenderingApi;
import com.seibel.distanthorizons.common.render.blaze.objects.BlazeGenericObjectVertexContainer; import com.seibel.distanthorizons.common.render.blaze.objects.BlazeGenericObjectVertexContainer;
import com.seibel.distanthorizons.common.render.blaze.postProcessing.BlazeDhFarFadeRenderer; import com.seibel.distanthorizons.common.render.blaze.postProcessing.BlazeDhFarFadeRenderer;
import com.seibel.distanthorizons.common.render.blaze.postProcessing.BlazeDhFogRenderer; import com.seibel.distanthorizons.common.render.blaze.postProcessing.BlazeDhFogRenderer;
@@ -13,6 +14,8 @@ import com.seibel.distanthorizons.common.render.blaze.postProcessing.BlazeVanill
import com.seibel.distanthorizons.common.render.blaze.test.BlazeDhTestTriangleRenderer; import com.seibel.distanthorizons.common.render.blaze.test.BlazeDhTestTriangleRenderer;
import com.seibel.distanthorizons.common.render.blaze.wrappers.buffer.BlazeVertexBufferWrapper; import com.seibel.distanthorizons.common.render.blaze.wrappers.buffer.BlazeVertexBufferWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.uniform.BlazeLodUniformBufferWrapper; import com.seibel.distanthorizons.common.render.blaze.wrappers.uniform.BlazeLodUniformBufferWrapper;
import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftRenderWrapper;
import com.seibel.distanthorizons.core.render.EDhRenderDepth;
import com.seibel.distanthorizons.core.render.renderer.AbstractDebugWireframeRenderer; import com.seibel.distanthorizons.core.render.renderer.AbstractDebugWireframeRenderer;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.AbstractDhRenderApiDefinition; import com.seibel.distanthorizons.core.wrapperInterfaces.render.AbstractDhRenderApiDefinition;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.objects.IDhGenericObjectVertexBufferContainer; import com.seibel.distanthorizons.core.wrapperInterfaces.render.objects.IDhGenericObjectVertexBufferContainer;
@@ -20,6 +23,10 @@ import com.seibel.distanthorizons.core.wrapperInterfaces.render.objects.ILodCont
import com.seibel.distanthorizons.core.wrapperInterfaces.render.objects.IVertexBufferWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.render.objects.IVertexBufferWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.renderPass.*; import com.seibel.distanthorizons.core.wrapperInterfaces.render.renderPass.*;
#if MC_VER <= MC_26_1_2
#else
#endif
public class BlazeDhRenderApiDefinition extends AbstractDhRenderApiDefinition public class BlazeDhRenderApiDefinition extends AbstractDhRenderApiDefinition
{ {
//=========// //=========//
@@ -27,7 +34,43 @@ public class BlazeDhRenderApiDefinition extends AbstractDhRenderApiDefinition
//=========// //=========//
//region //region
public String getApiName() { return "Blaze3D"; } private final String engineName;
public String getEngineName() { return this.engineName; }
public EDhRenderDepth getRenderDepth()
{
#if MC_VER <= MC_26_1_2
return EDhRenderDepth.FORWARD_Z;
#else
return EDhRenderDepth.REVERSE_Z;
#endif
}
private final EDhApiRenderingApi renderApi;
public EDhApiRenderingApi getRenderApi() { return renderApi; }
public boolean isNativeRenderer() { return false; }
//endregion
//=============//
// constructor //
//=============//
//region
public BlazeDhRenderApiDefinition()
{
#if MC_VER <= MC_26_1_2
renderApi = EDhApiRenderingApi.OPEN_GL;
#else
// Blaze always uses the same rendering API as Minecraft
this.renderApi = MinecraftRenderWrapper.INSTANCE.getMcRenderingApi();
#endif
this.engineName = "Blaze3D: " + this.getRenderApi();
}
//endregion //endregion
@@ -5,67 +5,66 @@ public class BlazeDhTerrainRenderer {}
#else #else
import com.mojang.blaze3d.buffers.GpuBuffer;
import com.mojang.blaze3d.buffers.GpuBufferSlice;
import com.mojang.blaze3d.buffers.Std140Builder;
import com.mojang.blaze3d.buffers.Std140SizeCalculator;
import com.mojang.blaze3d.pipeline.BlendFunction; import com.mojang.blaze3d.pipeline.BlendFunction;
import com.mojang.blaze3d.pipeline.RenderPipeline; import com.mojang.blaze3d.pipeline.RenderPipeline;
import com.mojang.blaze3d.platform.PolygonMode;
import com.mojang.blaze3d.shaders.UniformType;
import com.mojang.blaze3d.systems.CommandEncoder; import com.mojang.blaze3d.systems.CommandEncoder;
import com.mojang.blaze3d.systems.GpuDevice; import com.mojang.blaze3d.systems.GpuDevice;
import com.mojang.blaze3d.systems.RenderPass;
import com.mojang.blaze3d.systems.RenderSystem; import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.VertexFormat; import com.mojang.blaze3d.vertex.VertexFormat;
import com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiBeforeBufferRenderEvent; import com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiBeforeBufferRenderEvent;
import com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiBeforeRenderPassEvent;
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiRenderParam;
import com.seibel.distanthorizons.common.render.blaze.util.BlazeDhVertexFormatUtil; import com.seibel.distanthorizons.common.render.blaze.util.BlazeDhVertexFormatUtil;
import com.seibel.distanthorizons.common.render.blaze.util.BlazeUniformUtil; import com.seibel.distanthorizons.common.render.blaze.wrappers.BlazeVertexFormatBuilder;
import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPassWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPipelineBuilderWrapper; import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPipelineBuilderWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureViewWrapper; import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureViewWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.uniform.BlazeLodUniformBufferWrapper; import com.seibel.distanthorizons.common.render.blaze.wrappers.uniform.BlazeLodUniformBufferWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.buffer.BlazeVertexBufferWrapper; import com.seibel.distanthorizons.common.render.blaze.wrappers.buffer.BlazeVertexBufferWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.uniform.BlazeUniformBufferWrapper;
import com.seibel.distanthorizons.common.wrappers.misc.LightMapWrapper; import com.seibel.distanthorizons.common.wrappers.misc.LightMapWrapper;
import com.seibel.distanthorizons.core.config.Config; import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.dataObjects.render.bufferBuilding.LodBufferContainer; import com.seibel.distanthorizons.core.dataObjects.render.bufferBuilding.LodBufferContainer;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.logging.DhLogger; import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder; import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.pos.DhSectionPos; import com.seibel.distanthorizons.core.pos.DhSectionPos;
import com.seibel.distanthorizons.core.render.EDhRenderDepth;
import com.seibel.distanthorizons.core.render.RenderParams; import com.seibel.distanthorizons.core.render.RenderParams;
import com.seibel.distanthorizons.core.util.RenderUtil; import com.seibel.distanthorizons.core.util.RenderUtil;
import com.seibel.distanthorizons.core.util.math.Mat4f; import com.seibel.distanthorizons.core.util.math.DhMat4f;
import com.seibel.distanthorizons.core.util.math.Vec3d; import com.seibel.distanthorizons.core.util.math.DhVec3d;
import com.seibel.distanthorizons.core.util.math.Vec3f; import com.seibel.distanthorizons.core.util.math.DhVec3f;
import com.seibel.distanthorizons.core.util.objects.SortedArraySet; import com.seibel.distanthorizons.core.util.objects.SortedArraySet;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IProfilerWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IProfilerWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.AbstractDhRenderApiDefinition;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.renderPass.IDhTerrainRenderer; import com.seibel.distanthorizons.core.wrapperInterfaces.render.renderPass.IDhTerrainRenderer;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.objects.IVertexBufferWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.render.objects.IVertexBufferWrapper;
import com.seibel.distanthorizons.coreapi.DependencyInjection.ApiEventInjector; import com.seibel.distanthorizons.coreapi.DependencyInjection.ApiEventInjector;
import net.minecraft.resources.Identifier;
import org.lwjgl.system.MemoryUtil;
import java.nio.ByteBuffer;
import java.nio.ByteOrder;
import java.util.OptionalDouble;
import java.util.OptionalInt;
/** Renders rendering DH's LOD terrain. */ /** Renders rendering DH's LOD terrain. */
public class BlazeDhTerrainRenderer implements IDhTerrainRenderer public class BlazeDhTerrainRenderer implements IDhTerrainRenderer
{ {
public static final DhLogger LOGGER = new DhLoggerBuilder().build(); public static final DhLogger LOGGER = new DhLoggerBuilder().build();
private static final AbstractDhRenderApiDefinition RENDER_API_DEF = SingletonInjector.INSTANCE.get(AbstractDhRenderApiDefinition.class);
private static final GpuDevice GPU_DEVICE = RenderSystem.getDevice(); private static final GpuDevice GPU_DEVICE = RenderSystem.getDevice();
private static final CommandEncoder COMMAND_ENCODER = GPU_DEVICE.createCommandEncoder(); private static final CommandEncoder COMMAND_ENCODER = GPU_DEVICE.createCommandEncoder();
public static final BlazeDhTerrainRenderer INSTANCE = new BlazeDhTerrainRenderer(); public static final BlazeDhTerrainRenderer INSTANCE = new BlazeDhTerrainRenderer();
private static final DhVec3f MODEL_POS = new DhVec3f();
/** single event object used to reduce GC pressure */
private static final DhApiBeforeBufferRenderEvent.EventParam BEFORE_BUFFER_RENDER_EVENT_PARAM = new DhApiBeforeBufferRenderEvent.EventParam();
private RenderPipeline opaquePipeline; private RenderPipeline opaquePipeline;
private RenderPipeline transparentPipeline; private RenderPipeline transparentPipeline;
private boolean init = false; private boolean init = false;
private GpuBuffer fragUniformBuffer; private final BlazeUniformBufferWrapper fragUniformBufferWrapper = new BlazeUniformBufferWrapper("fragUniformBlock");
private GpuBuffer vertSharedUniformBuffer; private final BlazeUniformBufferWrapper vertSharedUniformBufferWrapper = new BlazeUniformBufferWrapper("vertSharedUniformBlock");
@@ -85,14 +84,28 @@ public class BlazeDhTerrainRenderer implements IDhTerrainRenderer
RenderPipelineBuilderWrapper pipelineBuilder = new RenderPipelineBuilderWrapper(); RenderPipelineBuilderWrapper opaquePipelineBuilder = new RenderPipelineBuilderWrapper();
RenderPipelineBuilderWrapper translucentPipelineBuilder = new RenderPipelineBuilderWrapper();
// apply shared options to both pipelines
for (int i = 0; i < 2; i++)
{ {
RenderPipelineBuilderWrapper pipelineBuilder = (i == 0)
? opaquePipelineBuilder
: translucentPipelineBuilder;
pipelineBuilder.withFaceCulling(true); pipelineBuilder.withFaceCulling(true);
pipelineBuilder.withDepthWrite(true); pipelineBuilder.withDepthWrite(true);
pipelineBuilder.withDepthTest(RenderPipelineBuilderWrapper.EDhDepthTest.LESS); if (RENDER_API_DEF.getRenderDepth() == EDhRenderDepth.FORWARD_Z)
{
pipelineBuilder.withDepthTest(RenderPipelineBuilderWrapper.EDhDepthTest.LESS);
}
else
{
pipelineBuilder.withDepthTest(RenderPipelineBuilderWrapper.EDhDepthTest.GREATER);
}
pipelineBuilder.withColorWrite(true); pipelineBuilder.withColorWrite(true);
pipelineBuilder.withPolygonMode(RenderPipelineBuilderWrapper.EDhPolygonMode.FILL); pipelineBuilder.withPolygonMode(RenderPipelineBuilderWrapper.EDhPolygonMode.FILL);
pipelineBuilder.withName("terrain");
pipelineBuilder.withSampler("uLightMap"); pipelineBuilder.withSampler("uLightMap");
@@ -103,7 +116,7 @@ public class BlazeDhTerrainRenderer implements IDhTerrainRenderer
pipelineBuilder.withUniformBuffer("vertSharedUniformBlock"); pipelineBuilder.withUniformBuffer("vertSharedUniformBlock");
pipelineBuilder.withUniformBuffer("fragUniformBlock"); pipelineBuilder.withUniformBuffer("fragUniformBlock");
VertexFormat vertexFormat = VertexFormat.builder() VertexFormat vertexFormat = new BlazeVertexFormatBuilder()
.add("vPosition", BlazeDhVertexFormatUtil.SHORT_XYZ_POS) .add("vPosition", BlazeDhVertexFormatUtil.SHORT_XYZ_POS)
.add("meta", BlazeDhVertexFormatUtil.META) .add("meta", BlazeDhVertexFormatUtil.META)
.add("vColor", BlazeDhVertexFormatUtil.RGBA_UBYTE_COLOR) .add("vColor", BlazeDhVertexFormatUtil.RGBA_UBYTE_COLOR)
@@ -119,15 +132,17 @@ public class BlazeDhTerrainRenderer implements IDhTerrainRenderer
// opaque // opaque
{ {
pipelineBuilder.withoutBlend(); opaquePipelineBuilder.withName("opaque_terrain");
this.opaquePipeline = pipelineBuilder.build(); opaquePipelineBuilder.withoutBlend();
this.opaquePipeline = opaquePipelineBuilder.build();
} }
// transparent // transparent
{ {
translucentPipelineBuilder.withName("transparent_terrain");
// TRANSLUCENT = new BlendFunction(SourceFactor.SRC_ALPHA, DestFactor.ONE_MINUS_SRC_ALPHA, SourceFactor.ONE, DestFactor.ONE_MINUS_SRC_ALPHA); // TRANSLUCENT = new BlendFunction(SourceFactor.SRC_ALPHA, DestFactor.ONE_MINUS_SRC_ALPHA, SourceFactor.ONE, DestFactor.ONE_MINUS_SRC_ALPHA);
pipelineBuilder.withBlend(BlendFunction.TRANSLUCENT); translucentPipelineBuilder.withBlend(BlendFunction.TRANSLUCENT);
this.transparentPipeline = pipelineBuilder.build(); this.transparentPipeline = translucentPipelineBuilder.build();
} }
this.init = true; this.init = true;
@@ -160,13 +175,13 @@ public class BlazeDhTerrainRenderer implements IDhTerrainRenderer
for (int lodIndex = 0; lodIndex < bufferContainers.size(); lodIndex++) for (int lodIndex = 0; lodIndex < bufferContainers.size(); lodIndex++)
{ {
LodBufferContainer bufferContainer = bufferContainers.get(lodIndex); LodBufferContainer bufferContainer = bufferContainers.get(lodIndex);
bufferContainer.uniformContainer.tryUpload(); bufferContainer.uniformContainer.tryUpload(bufferContainer);
} }
} }
profiler.popPush("vert share uniforms"); profiler.popPush("vert share uniforms");
{ {
Mat4f combinedMatrix = new Mat4f(renderEventParam.dhProjectionMatrix); DhMat4f combinedMatrix = new DhMat4f(renderEventParam.dhProjectionMatrix);
combinedMatrix.multiply(renderEventParam.dhModelViewMatrix); combinedMatrix.multiply(renderEventParam.dhModelViewMatrix);
float earthCurveRatio = Config.Client.Advanced.Graphics.Experimental.earthCurveRatio.get(); float earthCurveRatio = Config.Client.Advanced.Graphics.Experimental.earthCurveRatio.get();
@@ -183,53 +198,25 @@ public class BlazeDhTerrainRenderer implements IDhTerrainRenderer
// upload data // // upload data //
int uniformBufferSize = new Std140SizeCalculator() int i = Config.Client.Advanced.Debugging.enableWhiteWorld.get() ? 1 : 0;
.putInt() // uIsWhiteWorld
.putFloat() // uWorldYOffset this.vertSharedUniformBufferWrapper
.putFloat() // uMircoOffset .putInt(i) // uIsWhiteWorld
.putFloat() // uEarthRadius
.putVec3() // uCameraPos
.putMat4f() // uCombinedMatrix
.get();
ByteBuffer buffer = MemoryUtil.memAlloc(uniformBufferSize);
buffer.order(ByteOrder.nativeOrder());
Std140Builder.intoBuffer(buffer)
.putInt(0) // uIsWhiteWorld
.putFloat((float) renderEventParam.worldYOffset) // uWorldYOffset .putFloat((float) renderEventParam.worldYOffset) // uWorldYOffset
.putFloat(0.01f) // uMircoOffset // 0.01 block offset .putFloat(0.01f) // uMircoOffset // 0.01 block offset
.putFloat(earthCurveRatio) // uEarthRadius .putFloat(earthCurveRatio) // uEarthRadius
.putVec3( .putVec3f(
(float) renderEventParam.exactCameraPosition.x, (float) renderEventParam.exactCameraPosition.x,
(float) renderEventParam.exactCameraPosition.y, (float) renderEventParam.exactCameraPosition.y,
(float) renderEventParam.exactCameraPosition.z) // uCameraPos (float) renderEventParam.exactCameraPosition.z) // uCameraPos
.putMat4f(combinedMatrix.createJomlMatrix()) // uCombinedMatrix .putMat4f(combinedMatrix) // uCombinedMatrix
.get(); .finishAndUpload();
this.vertSharedUniformBuffer = BlazeUniformUtil.createBuffer("vertSharedUniformBlock", uniformBufferSize, this.vertSharedUniformBuffer);
GpuBufferSlice bufferSlice = new GpuBufferSlice(this.vertSharedUniformBuffer, 0, uniformBufferSize);
COMMAND_ENCODER.writeToBuffer(bufferSlice, buffer);
MemoryUtil.memFree(buffer);
} }
profiler.popPush("set frag uniforms"); profiler.popPush("set frag uniforms");
{ {
int uniformBufferSize = new Std140SizeCalculator()
.putFloat() // uClipDistance
.putFloat() // uNoiseIntensity
.putInt() // uNoiseSteps
.putInt() // uNoiseDropoff
.putInt() // uDitherDhRendering
.putInt() // uNoiseEnabled
.get();
// create data // // create data //
float dhNearClipDistance = RenderUtil.getNearClipPlaneInBlocks(); float dhNearClipDistance = RenderUtil.getNearClipPlaneInBlocks();
@@ -241,24 +228,15 @@ public class BlazeDhTerrainRenderer implements IDhTerrainRenderer
// upload data // // upload data //
this.fragUniformBufferWrapper
ByteBuffer buffer = MemoryUtil.memAlloc(uniformBufferSize);
buffer.order(ByteOrder.nativeOrder());
buffer = Std140Builder.intoBuffer(buffer)
.putFloat(dhNearClipDistance) // uClipDistance .putFloat(dhNearClipDistance) // uClipDistance
.putFloat(Config.Client.Advanced.Graphics.NoiseTexture.noiseIntensity.get()) // uNoiseIntensity .putFloat(Config.Client.Advanced.Graphics.NoiseTexture.noiseIntensity.get()) // uNoiseIntensity
.putInt(Config.Client.Advanced.Graphics.NoiseTexture.noiseSteps.get()) // uNoiseSteps .putInt(Config.Client.Advanced.Graphics.NoiseTexture.noiseSteps.get()) // uNoiseSteps
.putInt(Config.Client.Advanced.Graphics.NoiseTexture.noiseDropoff.get()) // uNoiseDropoff .putInt(Config.Client.Advanced.Graphics.NoiseTexture.noiseDropoff.get()) // uNoiseDropoff
.putInt(Config.Client.Advanced.Graphics.Quality.ditherDhFade.get() ? 1 : 0) // uDitherDhRendering .putInt(Config.Client.Advanced.Graphics.Quality.ditherDhFade.get() ? 1 : 0) // uDitherDhRendering
.putInt(Config.Client.Advanced.Graphics.NoiseTexture.enableNoiseTexture.get() ? 1 : 0) // uNoiseEnabled .putInt(Config.Client.Advanced.Graphics.NoiseTexture.enableNoiseTexture.get() ? 1 : 0) // uNoiseEnabled
.get() .finishAndUpload()
; ;
this.fragUniformBuffer = BlazeUniformUtil.createBuffer("fragUniformBlock", uniformBufferSize, this.fragUniformBuffer);
GpuBufferSlice bufferSlice = new GpuBufferSlice(this.fragUniformBuffer, 0, uniformBufferSize);
COMMAND_ENCODER.writeToBuffer(bufferSlice, buffer);
MemoryUtil.memFree(buffer);
} }
@@ -267,25 +245,25 @@ public class BlazeDhTerrainRenderer implements IDhTerrainRenderer
{ {
profiler.popPush("rendering"); profiler.popPush("rendering");
ApiEventInjector.INSTANCE.fireAllEvents(DhApiBeforeRenderPassEvent.class, renderEventParam.apiCopy);
// create a render pass // create a render pass
try (RenderPass renderPass = COMMAND_ENCODER.createRenderPass( try (RenderPassWrapper renderPassWrapper = new RenderPassWrapper(
this::getRenderPassName, this::getRenderPassName,
BlazeDhMetaRenderer.INSTANCE.dhColorTextureWrapper.textureView, BlazeDhMetaRenderer.INSTANCE.dhColorTextureWrapper,
/*optionalClearColorAsInt*/ OptionalInt.empty(), BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper)
BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper.textureView,
/*optionalDepthValueAsDouble*/ OptionalDouble.empty())
) )
{ {
LightMapWrapper lightMapWrapper = (LightMapWrapper) renderEventParam.lightmap; LightMapWrapper lightMapWrapper = (LightMapWrapper) renderEventParam.lightmap;
BlazeTextureViewWrapper lightmapTextureViewWrapper = lightMapWrapper.getTextureViewWrapper(); BlazeTextureViewWrapper lightmapTextureViewWrapper = lightMapWrapper.getTextureViewWrapper();
renderPass.bindTexture("uLightMap", lightmapTextureViewWrapper.textureView, lightmapTextureViewWrapper.textureSampler); renderPassWrapper.bindTexture("uLightMap", lightmapTextureViewWrapper);
// set pipeline // set pipeline
renderPass.setPipeline(opaquePass ? this.opaquePipeline : this.transparentPipeline); renderPassWrapper.setPipeline(opaquePass ? this.opaquePipeline : this.transparentPipeline);
// shared uniforms // shared uniforms
renderPass.setUniform("fragUniformBlock", this.fragUniformBuffer); renderPassWrapper.setUniform("fragUniformBlock", this.fragUniformBufferWrapper);
renderPass.setUniform("vertSharedUniformBlock", this.vertSharedUniformBuffer); renderPassWrapper.setUniform("vertSharedUniformBlock", this.vertSharedUniformBufferWrapper);
@@ -309,7 +287,7 @@ public class BlazeDhTerrainRenderer implements IDhTerrainRenderer
} }
} }
renderPass.setUniform("vertUniqueUniformBlock", uniformWrapper.gpuBuffer); renderPassWrapper.setUniform("vertUniqueUniformBlock", uniformWrapper);
@@ -326,24 +304,21 @@ public class BlazeDhTerrainRenderer implements IDhTerrainRenderer
// fire render event // fire render event
{ {
Vec3d camPos = renderEventParam.exactCameraPosition; DhVec3d camPos = renderEventParam.exactCameraPosition;
Vec3f modelPos = new Vec3f( MODEL_POS.set(
(float) (bufferContainer.minCornerBlockPos.getX() - camPos.x), (float) (bufferContainer.minCornerBlockPos.getX() - camPos.x),
(float) (bufferContainer.minCornerBlockPos.getY() - camPos.y), (float) (bufferContainer.minCornerBlockPos.getY() - camPos.y),
(float) (bufferContainer.minCornerBlockPos.getZ() - camPos.z)); (float) (bufferContainer.minCornerBlockPos.getZ() - camPos.z));
ApiEventInjector.INSTANCE.fireAllEvents(DhApiBeforeBufferRenderEvent.class, new DhApiBeforeBufferRenderEvent.EventParam(renderEventParam, modelPos)); BEFORE_BUFFER_RENDER_EVENT_PARAM.update(renderEventParam, MODEL_POS);
ApiEventInjector.INSTANCE.fireAllEvents(DhApiBeforeBufferRenderEvent.class, BEFORE_BUFFER_RENDER_EVENT_PARAM);
} }
renderPass.setIndexBuffer(bufferWrapper.getIndexGpuBuffer(), VertexFormat.IndexType.INT); renderPassWrapper.setIndexBuffer(bufferWrapper.getIndexGpuBuffer());
renderPass.setVertexBuffer(0, bufferWrapper.vertexGpuBuffer); // vertex buffer can only be "0" lol renderPassWrapper.setVertexBuffer(bufferWrapper.vertexGpuBuffer);
if (!bufferWrapper.vertexGpuBuffer.isClosed()) if (!bufferWrapper.vertexGpuBuffer.isClosed())
{ {
renderPass.drawIndexed( renderPassWrapper.drawIndexed(bufferWrapper.indexCount);
/*indexStart*/ 0,
/*firstIndex*/0,
/*indexCount*/bufferWrapper.indexCount,
/*instanceCount*/1);
} }
} }
} }
@@ -353,7 +328,7 @@ public class BlazeDhTerrainRenderer implements IDhTerrainRenderer
} }
} }
private String getIndexBufferName() { return "distantHorizons:LodIndexBuffer"; } private String getIndexBufferName() { return "distantHorizons:LodIndexBuffer"; }
private String getRenderPassName() { return "distantHorizons:McLodRenderer"; } private String getRenderPassName() { return "distantHorizons:TerrainRenderer"; }
//endregion //endregion
@@ -29,23 +29,26 @@ import com.mojang.blaze3d.pipeline.BlendFunction;
import com.mojang.blaze3d.pipeline.RenderPipeline; import com.mojang.blaze3d.pipeline.RenderPipeline;
import com.mojang.blaze3d.systems.CommandEncoder; import com.mojang.blaze3d.systems.CommandEncoder;
import com.mojang.blaze3d.systems.GpuDevice; import com.mojang.blaze3d.systems.GpuDevice;
import com.mojang.blaze3d.systems.RenderPass;
import com.mojang.blaze3d.systems.RenderSystem; import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.textures.*; import com.mojang.blaze3d.textures.*;
import com.mojang.blaze3d.vertex.VertexFormat; import com.mojang.blaze3d.vertex.VertexFormat;
import com.seibel.distanthorizons.common.render.blaze.util.BlazeDhVertexFormatUtil; import com.seibel.distanthorizons.common.render.blaze.util.BlazeDhVertexFormatUtil;
import com.seibel.distanthorizons.common.render.blaze.wrappers.BlazeVertexFormatBuilder;
import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPassWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPipelineBuilderWrapper; import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPipelineBuilderWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureViewWrapper; import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureViewWrapper;
import com.seibel.distanthorizons.common.render.blaze.util.BlazePostProcessUtil; import com.seibel.distanthorizons.common.render.blaze.util.BlazePostProcessUtil;
import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureWrapper; import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.uniform.BlazeUniformBufferWrapper;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.logging.DhLogger; import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder; import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.render.EDhRenderDepth;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.AbstractDhRenderApiDefinition;
import com.seibel.distanthorizons.coreapi.ModInfo; import com.seibel.distanthorizons.coreapi.ModInfo;
import org.jetbrains.annotations.Nullable; import org.jetbrains.annotations.Nullable;
import java.util.Arrays; import java.util.Arrays;
import java.util.OptionalDouble;
import java.util.OptionalInt;
/** /**
* Copies the given color texture * Copies the given color texture
@@ -59,11 +62,15 @@ public class BlazeDhApplyRenderer
{ {
public static final DhLogger LOGGER = new DhLoggerBuilder().build(); public static final DhLogger LOGGER = new DhLoggerBuilder().build();
private static final AbstractDhRenderApiDefinition RENDER_API_DEF = SingletonInjector.INSTANCE.get(AbstractDhRenderApiDefinition.class);
private static final GpuDevice GPU_DEVICE = RenderSystem.getDevice(); private static final GpuDevice GPU_DEVICE = RenderSystem.getDevice();
private static final CommandEncoder COMMAND_ENCODER = GPU_DEVICE.createCommandEncoder(); private static final CommandEncoder COMMAND_ENCODER = GPU_DEVICE.createCommandEncoder();
private RenderPipeline pipeline; private RenderPipeline pipeline;
private final BlazeUniformBufferWrapper fragUniformBufferWrapper = new BlazeUniformBufferWrapper("baseFragUniformBlock");
protected GpuBuffer vboGpuBuffer; protected GpuBuffer vboGpuBuffer;
protected final String name; protected final String name;
@@ -92,7 +99,7 @@ public class BlazeDhApplyRenderer
*/ */
private final String[] uniformNames; private final String[] uniformNames;
/** will be an empty array if unneeded */ /** will be an empty array if unneeded */
private final GpuBuffer[] uniformBuffers; private final BlazeUniformBufferWrapper[] uniformBufferWrappers;
@@ -128,7 +135,7 @@ public class BlazeDhApplyRenderer
this.fragmentShaderPath = fragmentShaderPath; this.fragmentShaderPath = fragmentShaderPath;
this.uniformNames = uniformNames; this.uniformNames = uniformNames;
this.uniformBuffers = new GpuBuffer[this.uniformNames.length]; this.uniformBufferWrappers = new BlazeUniformBufferWrapper[this.uniformNames.length];
} }
private void tryInit( private void tryInit(
@@ -179,10 +186,12 @@ public class BlazeDhApplyRenderer
pipelineBuilder.withUniformBuffer(uniformName); pipelineBuilder.withUniformBuffer(uniformName);
} }
pipelineBuilder.withUniformBuffer("baseFragUniformBlock");
pipelineBuilder.withSampler("uSourceColorTexture"); pipelineBuilder.withSampler("uSourceColorTexture");
pipelineBuilder.withSampler("uSourceDepthTexture"); pipelineBuilder.withSampler("uSourceDepthTexture");
VertexFormat vertexFormat = VertexFormat.builder() VertexFormat vertexFormat = new BlazeVertexFormatBuilder()
.add("vPosition", BlazeDhVertexFormatUtil.SCREEN_POS) .add("vPosition", BlazeDhVertexFormatUtil.SCREEN_POS)
.build(); .build();
pipelineBuilder.withVertexFormat(vertexFormat); pipelineBuilder.withVertexFormat(vertexFormat);
@@ -191,7 +200,6 @@ public class BlazeDhApplyRenderer
this.pipeline = pipelineBuilder.build(); this.pipeline = pipelineBuilder.build();
} }
//endregion //endregion
@@ -201,7 +209,7 @@ public class BlazeDhApplyRenderer
//========// //========//
//region //region
public void setUniform(String uniformName, GpuBuffer uniformBuffer) public void setUniform(String uniformName, BlazeUniformBufferWrapper uniformBufferWrapper)
{ {
// the uniform array should be short enough (less than 10 items) // the uniform array should be short enough (less than 10 items)
// where a sequential search should be plenty fast // where a sequential search should be plenty fast
@@ -210,7 +218,7 @@ public class BlazeDhApplyRenderer
String nameAtIndex = this.uniformNames[i]; String nameAtIndex = this.uniformNames[i];
if (nameAtIndex.equals(uniformName)) if (nameAtIndex.equals(uniformName))
{ {
this.uniformBuffers[i] = uniformBuffer; this.uniformBufferWrappers[i] = uniformBufferWrapper;
break; break;
} }
} }
@@ -225,32 +233,38 @@ public class BlazeDhApplyRenderer
this.dummyDepthTextureWrapper.tryCreateOrResize(); this.dummyDepthTextureWrapper.tryCreateOrResize();
try (RenderPass renderPass = COMMAND_ENCODER.createRenderPass(
this.fragUniformBufferWrapper
.putInt((RENDER_API_DEF.getRenderDepth() == EDhRenderDepth.REVERSE_Z) ? 1 : 0) // uIsReverseZDepth
.finishAndUpload();
;
try (RenderPassWrapper renderPassWrapper = new RenderPassWrapper(
this::getIdentifierName, this::getIdentifierName,
this.destinationColorTextureViewWrapper.textureView, this.destinationColorTextureViewWrapper,
/*optionalClearColorAsInt*/ OptionalInt.empty(), this.dummyDepthTextureWrapper))
this.dummyDepthTextureWrapper.textureView,
/*optionalDepthValueAsDouble*/ OptionalDouble.empty()))
{ {
renderPass.bindTexture("uSourceColorTexture", this.sourceColorTextureViewWrapper.textureView, this.sourceColorTextureViewWrapper.textureSampler); renderPassWrapper.bindTexture("uSourceColorTexture", this.sourceColorTextureViewWrapper);
renderPass.bindTexture("uSourceDepthTexture", this.sourceDepthTextureViewWrapper.textureView, this.sourceDepthTextureViewWrapper.textureSampler); renderPassWrapper.bindTexture("uSourceDepthTexture", this.sourceDepthTextureViewWrapper);
for (int i = 0; i < this.uniformNames.length; i++) for (int i = 0; i < this.uniformNames.length; i++)
{ {
String uniformName = this.uniformNames[i]; String uniformName = this.uniformNames[i];
GpuBuffer uniformBuffer = this.uniformBuffers[i]; BlazeUniformBufferWrapper uniformBuffer = this.uniformBufferWrappers[i];
if (uniformBuffer == null) if (uniformBuffer == null)
{ {
throw new IllegalStateException("Missing uniform ["+uniformName+"], please set the uniform before rendering."); throw new IllegalStateException("Missing uniform ["+uniformName+"], please set the uniform before rendering.");
} }
renderPass.setUniform(uniformName, uniformBuffer); renderPassWrapper.setUniform(uniformName, uniformBuffer);
} }
renderPass.setVertexBuffer(0, this.vboGpuBuffer); renderPassWrapper.setUniform("baseFragUniformBlock", this.fragUniformBufferWrapper);
renderPass.setPipeline(this.pipeline);
renderPass.draw(/*indexStart*/ 0, /*indexCount*/ 4); renderPassWrapper.setVertexBuffer(this.vboGpuBuffer);
renderPassWrapper.setPipeline(this.pipeline);
renderPassWrapper.draw(4);
} }
@@ -258,7 +272,7 @@ public class BlazeDhApplyRenderer
// so we can check if they're missing during next frame's rendering // so we can check if they're missing during next frame's rendering
if (ModInfo.IS_DEV_BUILD) if (ModInfo.IS_DEV_BUILD)
{ {
Arrays.fill(this.uniformBuffers, null); Arrays.fill(this.uniformBufferWrappers, null);
} }
} }
@@ -28,19 +28,16 @@ import com.mojang.blaze3d.buffers.GpuBuffer;
import com.mojang.blaze3d.pipeline.RenderPipeline; import com.mojang.blaze3d.pipeline.RenderPipeline;
import com.mojang.blaze3d.systems.CommandEncoder; import com.mojang.blaze3d.systems.CommandEncoder;
import com.mojang.blaze3d.systems.GpuDevice; import com.mojang.blaze3d.systems.GpuDevice;
import com.mojang.blaze3d.systems.RenderPass;
import com.mojang.blaze3d.systems.RenderSystem; import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.textures.*; import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPassWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPipelineBuilderWrapper; import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPipelineBuilderWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureViewWrapper; import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureViewWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureWrapper; import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureWrapper;
import com.seibel.distanthorizons.common.render.blaze.util.BlazePostProcessUtil; import com.seibel.distanthorizons.common.render.blaze.util.BlazePostProcessUtil;
import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.IDhBlazeTexture;
import com.seibel.distanthorizons.core.logging.DhLogger; import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder; import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import java.util.OptionalDouble;
import java.util.OptionalInt;
/** /**
* Blindly copies one texture into another. * Blindly copies one texture into another.
* *
@@ -103,7 +100,7 @@ public class BlazeDhCopyRenderer
this.pipeline = pipelineBuilder.build(); this.pipeline = pipelineBuilder.build();
this.vboGpuBuffer = BlazePostProcessUtil.createAndUploadScreenVertexData("McCopyRenderer"); this.vboGpuBuffer = BlazePostProcessUtil.createAndUploadScreenVertexData("CopyRenderer");
} }
@@ -117,48 +114,28 @@ public class BlazeDhCopyRenderer
//region //region
public void render( public void render(
BlazeTextureWrapper sourceColorTextureWrapper, IDhBlazeTexture sourceColorTextureWrapper,
BlazeTextureViewWrapper destinationColorTextureWrapper) IDhBlazeTexture destinationColorTextureWrapper)
{
this.render(
sourceColorTextureWrapper.textureView, sourceColorTextureWrapper.textureSampler,
destinationColorTextureWrapper.textureView);
}
public void render(
BlazeTextureWrapper sourceColorTextureWrapper,
BlazeTextureWrapper destinationColorTextureWrapper)
{
this.render(
sourceColorTextureWrapper.textureView, sourceColorTextureWrapper.textureSampler,
destinationColorTextureWrapper.textureView);
}
private void render(
GpuTextureView sourceTextureView,
GpuSampler sourceTextureSampler,
GpuTextureView destinationTextureView)
{ {
this.tryInit(); this.tryInit();
this.dummyDepthTextureWrapper.tryCreateOrResize(); this.dummyDepthTextureWrapper.tryCreateOrResize();
try (RenderPass renderPass = COMMAND_ENCODER.createRenderPass( try (RenderPassWrapper renderPassWrapper = new RenderPassWrapper(
this::getRenderPassName, this::getRenderPassName,
destinationTextureView, destinationColorTextureWrapper,
/*optionalClearColorAsInt*/ OptionalInt.empty(), this.dummyDepthTextureWrapper))
this.dummyDepthTextureWrapper.textureView,
/*optionalDepthValueAsDouble*/ OptionalDouble.empty()))
{ {
renderPass.bindTexture("uCopyTexture", sourceTextureView, sourceTextureSampler); renderPassWrapper.bindTexture("uCopyTexture", sourceColorTextureWrapper);
renderPass.setVertexBuffer(0, this.vboGpuBuffer); // vertex buffer can only be "0" lol renderPassWrapper.setVertexBuffer(this.vboGpuBuffer); // vertex buffer can only be "0" lol
renderPass.setPipeline(this.pipeline); renderPassWrapper.setPipeline(this.pipeline);
renderPass.draw(/*indexStart*/ 0, /*indexCount*/ 4); renderPassWrapper.draw(4);
} }
} }
private String getRenderPassName() { return "distantHorizons:McCopyRenderer"; } private String getRenderPassName() { return "distantHorizons:CopyRenderer"; }
//endregion //endregion
@@ -25,33 +25,27 @@ public class BlazeDhFarFadeRenderer {}
#else #else
import com.mojang.blaze3d.buffers.GpuBuffer; import com.mojang.blaze3d.buffers.GpuBuffer;
import com.mojang.blaze3d.buffers.GpuBufferSlice;
import com.mojang.blaze3d.buffers.Std140Builder;
import com.mojang.blaze3d.buffers.Std140SizeCalculator;
import com.mojang.blaze3d.pipeline.RenderPipeline; import com.mojang.blaze3d.pipeline.RenderPipeline;
import com.mojang.blaze3d.systems.CommandEncoder; import com.mojang.blaze3d.systems.CommandEncoder;
import com.mojang.blaze3d.systems.GpuDevice; import com.mojang.blaze3d.systems.GpuDevice;
import com.mojang.blaze3d.systems.RenderPass;
import com.mojang.blaze3d.systems.RenderSystem; import com.mojang.blaze3d.systems.RenderSystem;
import com.seibel.distanthorizons.common.render.blaze.BlazeDhMetaRenderer; import com.seibel.distanthorizons.common.render.blaze.BlazeDhMetaRenderer;
import com.seibel.distanthorizons.common.render.blaze.apply.BlazeDhCopyRenderer; import com.seibel.distanthorizons.common.render.blaze.apply.BlazeDhCopyRenderer;
import com.seibel.distanthorizons.common.render.blaze.util.BlazePostProcessUtil; import com.seibel.distanthorizons.common.render.blaze.util.BlazePostProcessUtil;
import com.seibel.distanthorizons.common.render.blaze.util.BlazeUniformUtil; import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPassWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPipelineBuilderWrapper; import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPipelineBuilderWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureViewWrapper; import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureViewWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureWrapper; import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.uniform.BlazeUniformBufferWrapper;
import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftRenderWrapper;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.logging.DhLogger; import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder; import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.render.EDhRenderDepth;
import com.seibel.distanthorizons.core.render.RenderParams; import com.seibel.distanthorizons.core.render.RenderParams;
import com.seibel.distanthorizons.core.util.RenderUtil; import com.seibel.distanthorizons.core.util.RenderUtil;
import com.seibel.distanthorizons.core.util.math.Mat4f; import com.seibel.distanthorizons.core.wrapperInterfaces.render.AbstractDhRenderApiDefinition;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.renderPass.IDhFarFadeRenderer; import com.seibel.distanthorizons.core.wrapperInterfaces.render.renderPass.IDhFarFadeRenderer;
import net.minecraft.client.Minecraft;
import java.nio.ByteBuffer;
import java.nio.ByteOrder;
import java.util.OptionalDouble;
import java.util.OptionalInt;
/** /**
* Fades out DH's far clip plane * Fades out DH's far clip plane
@@ -62,13 +56,14 @@ public class BlazeDhFarFadeRenderer implements IDhFarFadeRenderer
private static final GpuDevice GPU_DEVICE = RenderSystem.getDevice(); private static final GpuDevice GPU_DEVICE = RenderSystem.getDevice();
private static final CommandEncoder COMMAND_ENCODER = GPU_DEVICE.createCommandEncoder(); private static final CommandEncoder COMMAND_ENCODER = GPU_DEVICE.createCommandEncoder();
private static final AbstractDhRenderApiDefinition RENDER_API_DEF = SingletonInjector.INSTANCE.get(AbstractDhRenderApiDefinition.class);
public static final BlazeDhFarFadeRenderer INSTANCE = new BlazeDhFarFadeRenderer(); public static final BlazeDhFarFadeRenderer INSTANCE = new BlazeDhFarFadeRenderer();
private RenderPipeline pipeline; private RenderPipeline pipeline;
private boolean init = false; private boolean init = false;
private GpuBuffer fragUniformBuffer; private final BlazeUniformBufferWrapper fragUniformBufferWrapper = new BlazeUniformBufferWrapper("fragUniformBlock");
private GpuBuffer vboGpuBuffer; private GpuBuffer vboGpuBuffer;
@@ -123,7 +118,7 @@ public class BlazeDhFarFadeRenderer implements IDhFarFadeRenderer
this.pipeline = pipelineBuilder.build(); this.pipeline = pipelineBuilder.build();
this.vboGpuBuffer = BlazePostProcessUtil.createAndUploadScreenVertexData("McFadeRenderer"); this.vboGpuBuffer = BlazePostProcessUtil.createAndUploadScreenVertexData("DhFarFadeRenderer");
} }
//endregion //endregion
@@ -151,18 +146,11 @@ public class BlazeDhFarFadeRenderer implements IDhFarFadeRenderer
// textures // textures
this.dhFadeColorTextureWrapper.tryCreateOrResize(); this.dhFadeColorTextureWrapper.tryCreateOrResize();
this.mcColorTextureViewWrapper.tryWrap(Minecraft.getInstance().getMainRenderTarget().getColorTexture()); this.mcColorTextureViewWrapper.tryWrap(MinecraftRenderWrapper.INSTANCE.getRenderTarget().getColorTexture());
this.dhFadeDepthTextureWrapper.tryCreateOrResize(); this.dhFadeDepthTextureWrapper.tryCreateOrResize();
{ {
int uniformBufferSize = new Std140SizeCalculator()
.putFloat() // uStartFadeBlockDistance
.putFloat() // uEndFadeBlockDistance
.putMat4f() // uDhInvMvmProj
.get();
// create data // // create data //
float dhFarClipDistance = RenderUtil.getFarClipPlaneDistanceInBlocks(); float dhFarClipDistance = RenderUtil.getFarClipPlaneDistanceInBlocks();
@@ -170,30 +158,14 @@ public class BlazeDhFarFadeRenderer implements IDhFarFadeRenderer
float fadeEndDistance = dhFarClipDistance * 0.9f; float fadeEndDistance = dhFarClipDistance * 0.9f;
Mat4f dhProjectionMatrix = RenderUtil.createLodProjectionMatrix(renderParams.mcProjectionMatrix);
Mat4f dhModelViewMatrix = RenderUtil.createLodModelViewMatrix(renderParams.mcModelViewMatrix);
Mat4f inverseDhMvmProjMatrix = new Mat4f(dhProjectionMatrix);
inverseDhMvmProjMatrix.multiply(dhModelViewMatrix);
inverseDhMvmProjMatrix.invert();
// upload data // // upload data //
fragUniformBufferWrapper
ByteBuffer buffer = ByteBuffer.allocateDirect(uniformBufferSize);
buffer.order(ByteOrder.nativeOrder());
buffer = Std140Builder.intoBuffer(buffer)
.putFloat(fadeStartDistance) // uStartFadeBlockDistance .putFloat(fadeStartDistance) // uStartFadeBlockDistance
.putFloat(fadeEndDistance) // uEndFadeBlockDistance .putFloat(fadeEndDistance) // uEndFadeBlockDistance
.putMat4f(inverseDhMvmProjMatrix.createJomlMatrix()) // uDhInvMvmProj .putMat4f(renderParams.dhInverseMvmProjectionMatrix) // uDhInvMvmProj
.get() .putInt((RENDER_API_DEF.getRenderDepth() == EDhRenderDepth.REVERSE_Z) ? 1 : 0) // uIsReverseZDepth
.finishAndUpload()
; ;
this.fragUniformBuffer = BlazeUniformUtil.createBuffer("fragUniformBlock", uniformBufferSize, this.fragUniformBuffer);
GpuBufferSlice bufferSlice = new GpuBufferSlice(this.fragUniformBuffer, 0, uniformBufferSize);
COMMAND_ENCODER.writeToBuffer(bufferSlice, buffer);
} }
@@ -204,29 +176,27 @@ public class BlazeDhFarFadeRenderer implements IDhFarFadeRenderer
private void renderFadeToTexture() private void renderFadeToTexture()
{ {
try (RenderPass renderPass = COMMAND_ENCODER.createRenderPass( try (RenderPassWrapper renderPassWrapper = new RenderPassWrapper(
this::getRenderPassName, this::getRenderPassName,
this.dhFadeColorTextureWrapper.textureView, this.dhFadeColorTextureWrapper,
/*optionalClearColorAsInt*/ OptionalInt.empty(), this.dhFadeDepthTextureWrapper))
this.dhFadeDepthTextureWrapper.textureView,
/*optionalDepthValueAsDouble*/ OptionalDouble.empty()))
{ {
// MC texture // MC texture
renderPass.bindTexture("uMcColorTexture", this.mcColorTextureViewWrapper.textureView, this.mcColorTextureViewWrapper.textureSampler); renderPassWrapper.bindTexture("uMcColorTexture", this.mcColorTextureViewWrapper);
// DH textures // DH textures
renderPass.bindTexture("uDhDepthTexture", BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper.textureView, BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper.textureSampler); renderPassWrapper.bindTexture("uDhDepthTexture", BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper);
renderPass.bindTexture("uDhColorTexture", BlazeDhMetaRenderer.INSTANCE.dhColorTextureWrapper.textureView, BlazeDhMetaRenderer.INSTANCE.dhColorTextureWrapper.textureSampler); renderPassWrapper.bindTexture("uDhColorTexture", BlazeDhMetaRenderer.INSTANCE.dhColorTextureWrapper);
renderPass.setUniform("fragUniformBlock", this.fragUniformBuffer); renderPassWrapper.setUniform("fragUniformBlock", this.fragUniformBufferWrapper);
renderPass.setVertexBuffer(0, this.vboGpuBuffer); // vertex buffer can only be "0" lol renderPassWrapper.setVertexBuffer(this.vboGpuBuffer);
renderPass.setPipeline(this.pipeline); renderPassWrapper.setPipeline(this.pipeline);
renderPass.draw(/*indexStart*/ 0, /*indexCount*/ 4); renderPassWrapper.draw(4);
} }
} }
private String getRenderPassName() { return "distantHorizons:McFadeRenderer"; } private String getRenderPassName() { return "distantHorizons:DhFarFadeRenderer"; }
//endregion //endregion
@@ -24,43 +24,43 @@ public class BlazeDhFogRenderer {}
#else #else
import com.mojang.blaze3d.buffers.GpuBuffer;
import com.mojang.blaze3d.buffers.GpuBufferSlice;
import com.mojang.blaze3d.buffers.Std140Builder;
import com.mojang.blaze3d.buffers.Std140SizeCalculator;
import com.mojang.blaze3d.pipeline.BlendFunction;
import com.mojang.blaze3d.pipeline.RenderPipeline;
import com.mojang.blaze3d.platform.DestFactor;
import com.mojang.blaze3d.platform.SourceFactor;
import com.mojang.blaze3d.systems.CommandEncoder;
import com.mojang.blaze3d.systems.GpuDevice;
import com.mojang.blaze3d.systems.RenderPass;
import com.mojang.blaze3d.systems.RenderSystem;
import com.seibel.distanthorizons.api.enums.rendering.EDhApiFogColorMode;
import com.seibel.distanthorizons.api.enums.rendering.EDhApiHeightFogDirection;
import com.seibel.distanthorizons.api.enums.rendering.EDhApiHeightFogMixMode; import com.seibel.distanthorizons.api.enums.rendering.EDhApiHeightFogMixMode;
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiFogRenderParam;
import com.seibel.distanthorizons.common.render.blaze.BlazeDhMetaRenderer; import com.seibel.distanthorizons.common.render.blaze.BlazeDhMetaRenderer;
import com.seibel.distanthorizons.common.render.blaze.apply.BlazeDhApplyRenderer; import com.seibel.distanthorizons.common.render.blaze.apply.BlazeDhApplyRenderer;
import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPassWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPipelineBuilderWrapper; import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPipelineBuilderWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureWrapper; import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureWrapper;
import com.seibel.distanthorizons.common.render.blaze.util.BlazePostProcessUtil; import com.seibel.distanthorizons.common.render.blaze.util.BlazePostProcessUtil;
import com.seibel.distanthorizons.common.render.blaze.util.BlazeUniformUtil; import com.seibel.distanthorizons.common.render.blaze.wrappers.uniform.BlazeUniformBufferWrapper;
import com.seibel.distanthorizons.core.config.Config; import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector; import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.logging.DhLogger; import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder; import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.render.EDhRenderDepth;
import com.seibel.distanthorizons.core.render.RenderParams; import com.seibel.distanthorizons.core.render.RenderParams;
import com.seibel.distanthorizons.core.util.LodUtil; import com.seibel.distanthorizons.core.util.LodUtil;
import com.seibel.distanthorizons.core.util.math.Mat4f; import com.seibel.distanthorizons.core.util.math.DhMat4f;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.AbstractDhRenderApiDefinition;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.renderPass.IDhFogRenderer; import com.seibel.distanthorizons.core.wrapperInterfaces.render.renderPass.IDhFogRenderer;
import java.awt.*; import java.awt.*;
import java.nio.ByteBuffer;
import java.nio.ByteOrder; import com.mojang.blaze3d.buffers.GpuBuffer;
import java.util.OptionalDouble; import com.mojang.blaze3d.pipeline.BlendFunction;
import java.util.OptionalInt; import com.mojang.blaze3d.pipeline.RenderPipeline;
import com.mojang.blaze3d.systems.CommandEncoder;
import com.mojang.blaze3d.systems.GpuDevice;
import com.mojang.blaze3d.systems.RenderSystem;
#if MC_VER <= MC_26_1_2
import com.mojang.blaze3d.platform.DestFactor;
import com.mojang.blaze3d.platform.SourceFactor;
#else
import com.mojang.blaze3d.platform.BlendFactor;
#endif
/** /**
* Renders fog onto the LODs. * Renders fog onto the LODs.
@@ -69,8 +69,7 @@ public class BlazeDhFogRenderer implements IDhFogRenderer
{ {
public static final DhLogger LOGGER = new DhLoggerBuilder().build(); public static final DhLogger LOGGER = new DhLoggerBuilder().build();
private static final IMinecraftClientWrapper MC = SingletonInjector.INSTANCE.get(IMinecraftClientWrapper.class); private static final AbstractDhRenderApiDefinition RENDER_API_DEF = SingletonInjector.INSTANCE.get(AbstractDhRenderApiDefinition.class);
private static final IMinecraftRenderWrapper MC_RENDER = SingletonInjector.INSTANCE.get(IMinecraftRenderWrapper.class);
private static final GpuDevice GPU_DEVICE = RenderSystem.getDevice(); private static final GpuDevice GPU_DEVICE = RenderSystem.getDevice();
private static final CommandEncoder COMMAND_ENCODER = GPU_DEVICE.createCommandEncoder(); private static final CommandEncoder COMMAND_ENCODER = GPU_DEVICE.createCommandEncoder();
@@ -83,7 +82,7 @@ public class BlazeDhFogRenderer implements IDhFogRenderer
private RenderPipeline pipeline; private RenderPipeline pipeline;
private boolean init = false; private boolean init = false;
private GpuBuffer fragUniformBuffer; private final BlazeUniformBufferWrapper fragUniformBufferWrapper = new BlazeUniformBufferWrapper("dh_fog_frag_uniform");
private GpuBuffer vboGpuBuffer; private GpuBuffer vboGpuBuffer;
@@ -109,11 +108,16 @@ public class BlazeDhFogRenderer implements IDhFogRenderer
this.init = true; this.init = true;
BlendFunction blendFunc;
#if MC_VER <= MC_26_1_2
blendFunc = new BlendFunction(SourceFactor.SRC_ALPHA, DestFactor.ONE_MINUS_SRC_ALPHA, SourceFactor.ONE, DestFactor.ONE_MINUS_SRC_ALPHA);
#else
blendFunc = new BlendFunction(BlendFactor.SRC_ALPHA, BlendFactor.ONE_MINUS_SRC_ALPHA, BlendFactor.ONE, BlendFactor.ONE_MINUS_SRC_ALPHA);
#endif
this.applyRenderer = new BlazeDhApplyRenderer( this.applyRenderer = new BlazeDhApplyRenderer(
"fog_apply_to_dh", "fog_apply_to_dh",
new BlendFunction(SourceFactor.SRC_ALPHA, DestFactor.ONE_MINUS_SRC_ALPHA, SourceFactor.ONE, DestFactor.ONE_MINUS_SRC_ALPHA), blendFunc,
"apply/blaze/vert", "apply/blaze/frag" "apply/blaze/vert", "apply/blaze/frag"
); );
@@ -140,7 +144,7 @@ public class BlazeDhFogRenderer implements IDhFogRenderer
this.pipeline = pipelineBuilder.build(); this.pipeline = pipelineBuilder.build();
this.vboGpuBuffer = BlazePostProcessUtil.createAndUploadScreenVertexData("McFogRenderer"); this.vboGpuBuffer = BlazePostProcessUtil.createAndUploadScreenVertexData("FogRenderer");
} }
//endregion //endregion
@@ -153,7 +157,7 @@ public class BlazeDhFogRenderer implements IDhFogRenderer
//region //region
@Override @Override
public void render(RenderParams renderParams) public void render(RenderParams renderParams, DhApiFogRenderParam fogRenderParams)
{ {
this.tryInit(); this.tryInit();
@@ -170,144 +174,68 @@ public class BlazeDhFogRenderer implements IDhFogRenderer
this.fogDepthTextureWrapper.tryCreateOrResize(); this.fogDepthTextureWrapper.tryCreateOrResize();
{ {
int uniformBufferSize = new Std140SizeCalculator()
// fog uniforms
.putVec4() // uFogColor
.putFloat() //uFogScale
.putFloat() //uFogVerticalScale
// only used for debugging
.putInt() //uFogDebugMode // 1 = render everything with fog color // 7 = use debug rendering
.putInt() //uFogFalloffType
// fog config
.putFloat() // uFarFogStart
.putFloat() // uFarFogLength
.putFloat() // uFarFogMin
.putFloat() // uFarFogRange
.putFloat() // uFarFogDensity
// height fog config
.putFloat() // uHeightFogStart
.putFloat() // uHeightFogLength
.putFloat() // uHeightFogMin
.putFloat() // uHeightFogRange
.putFloat() // uHeightFogDensity
// ??
.putInt() // uHeightFogEnabled
.putInt() // uHeightFogFalloffType
.putInt() // uHeightBasedOnCamera
.putFloat() // uHeightFogBaseHeight
.putInt() // uHeightFogAppliesUp
.putInt() // uHeightFogAppliesDown
.putInt() // uUseSphericalFog
.putInt() // uHeightFogMixingMode
.putFloat() // uCameraBlockYPos
.putMat4f() // uInvMvmProj
.get();
// create data // // create data //
int lodDrawDistance = Config.Client.Advanced.Graphics.Quality.lodChunkRenderDistanceRadius.get() * LodUtil.CHUNK_WIDTH; int lodDrawDistance = Config.Client.Advanced.Graphics.Quality.lodChunkRenderDistanceRadius.get() * LodUtil.CHUNK_WIDTH;
DhMat4f inverseMvmProjMatrix = new DhMat4f(renderParams.dhMvmProjMatrix);
Mat4f inverseMvmProjMatrix = new Mat4f(renderParams.dhMvmProjMatrix);
inverseMvmProjMatrix.invert(); inverseMvmProjMatrix.invert();
if (renderParams.dhMvmProjMatrix == null) EDhApiHeightFogMixMode heightFogMixingMode = fogRenderParams.getHeightFogMixingMode();
{ boolean heightFogEnabled =
return; heightFogMixingMode != EDhApiHeightFogMixMode.SPHERICAL
} && heightFogMixingMode != EDhApiHeightFogMixMode.CYLINDRICAL;
Color fogColor = this.getFogColor(renderParams.partialTicks);
// fog config
float farFogStart = Config.Client.Advanced.Graphics.Fog.farFogStart.get();
float farFogEnd = Config.Client.Advanced.Graphics.Fog.farFogEnd.get();
float farFogMin = Config.Client.Advanced.Graphics.Fog.farFogMin.get();
float farFogMax = Config.Client.Advanced.Graphics.Fog.farFogMax.get();
float farFogDensity = Config.Client.Advanced.Graphics.Fog.farFogDensity.get();
// override fog if underwater
if (MC_RENDER.isFogStateSpecial())
{
// hide everything behind fog
farFogStart = 0.0f;
farFogEnd = 0.0f;
}
// height config
EDhApiHeightFogMixMode heightFogMixingMode = Config.Client.Advanced.Graphics.Fog.HeightFog.heightFogMixMode.get();
boolean heightFogEnabled = heightFogMixingMode != EDhApiHeightFogMixMode.SPHERICAL && heightFogMixingMode != EDhApiHeightFogMixMode.CYLINDRICAL;
boolean useSphericalFog = heightFogMixingMode == EDhApiHeightFogMixMode.SPHERICAL; boolean useSphericalFog = heightFogMixingMode == EDhApiHeightFogMixMode.SPHERICAL;
EDhApiHeightFogDirection heightFogCameraDirection = Config.Client.Advanced.Graphics.Fog.HeightFog.heightFogDirection.get();
float heightFogStart = Config.Client.Advanced.Graphics.Fog.HeightFog.heightFogStart.get(); Color fogColor = fogRenderParams.getFogColor();
float heightFogEnd = Config.Client.Advanced.Graphics.Fog.HeightFog.heightFogEnd.get();
float heightFogMin = Config.Client.Advanced.Graphics.Fog.HeightFog.heightFogMin.get();
float heightFogMax = Config.Client.Advanced.Graphics.Fog.HeightFog.heightFogMax.get();
float heightFogDensity = Config.Client.Advanced.Graphics.Fog.HeightFog.heightFogDensity.get();
// upload data // // upload data //
ByteBuffer buffer = ByteBuffer.allocateDirect(uniformBufferSize); this.fragUniformBufferWrapper
buffer.order(ByteOrder.nativeOrder());
buffer = Std140Builder.intoBuffer(buffer)
// fog uniforms // fog uniforms
.putVec4( .putVec4f(
fogColor.getRed() / 255.0f, fogColor.getRed() / 255.0f,
fogColor.getGreen() / 255.0f, fogColor.getGreen() / 255.0f,
fogColor.getBlue() / 255.0f, fogColor.getBlue() / 255.0f,
fogColor.getAlpha() / 255.0f) // uFogColor fogColor.getAlpha() / 255.0f) // uFogColor
.putFloat(1.f / lodDrawDistance) //uFogScale .putFloat(1.f / lodDrawDistance) //uFogScale
.putFloat(1.f / MC.getWrappedClientLevel().getMaxHeight()) //uFogVerticalScale .putFloat(1.f / renderParams.clientLevelWrapper.getMaxHeight()) //uFogVerticalScale
// only used for debugging .putInt(0) //uFogDebugMode // 0 = normal // 1 = render everything with fog color // 7 = use debug rendering
.putInt(0) //uFogDebugMode // 1 = render everything with fog color // 7 = use debug rendering .putInt(fogRenderParams.getFarFogFalloff().value) //uFogFalloffType
.putInt(Config.Client.Advanced.Graphics.Fog.farFogFalloff.get().value) //uFogFalloffType
// fog config // fog config
.putFloat(farFogStart) // uFarFogStart .putFloat(fogRenderParams.getFarFogStartPercent()) // uFarFogStart
.putFloat(farFogEnd - farFogStart) // uFarFogLength .putFloat(fogRenderParams.getFarFogEndPercent() - fogRenderParams.getFarFogStartPercent()) // uFarFogLength
.putFloat(farFogMin) // uFarFogMin .putFloat(fogRenderParams.getFarFogMinThickness()) // uFarFogMin
.putFloat(farFogMax - farFogMin) // uFarFogRange .putFloat(fogRenderParams.getFarFogMaxThickness() - fogRenderParams.getFarFogMinThickness()) // uFarFogRange
.putFloat(farFogDensity) // uFarFogDensity .putFloat(fogRenderParams.getFarFogDensity()) // uFarFogDensity
// height fog config // height fog config
.putFloat(heightFogStart) // uHeightFogStart .putFloat(fogRenderParams.getHeightFogStartPercent()) // uHeightFogStart
.putFloat(heightFogEnd - heightFogStart) // uHeightFogLength .putFloat(fogRenderParams.getHeightFogEndPercent() - fogRenderParams.getHeightFogStartPercent()) // uHeightFogLength
.putFloat(heightFogMin) // uHeightFogMin .putFloat(fogRenderParams.getHeightFogMinThickness()) // uHeightFogMin
.putFloat(heightFogMax - heightFogMin) // uHeightFogRange .putFloat(fogRenderParams.getHeightFogMaxThickness() - fogRenderParams.getHeightFogMinThickness()) // uHeightFogRange
.putFloat(heightFogDensity) // uHeightFogDensity .putFloat(fogRenderParams.getHeightFogDensity()) // uHeightFogDensity
// ?? // ??
.putInt(heightFogEnabled ? 1 : 0) // uHeightFogEnabled .putInt(heightFogEnabled ? 1 : 0) // uHeightFogEnabled
.putInt(Config.Client.Advanced.Graphics.Fog.HeightFog.heightFogFalloff.get().value) // uHeightFogFalloffType .putInt(fogRenderParams.getHeightFogFalloff().value) // uHeightFogFalloffType
.putInt(heightFogCameraDirection.basedOnCamera ? 1 : 0) // uHeightBasedOnCamera .putInt(fogRenderParams.getHeightFogDirection().basedOnCamera ? 1 : 0) // uHeightBasedOnCamera
.putFloat(Config.Client.Advanced.Graphics.Fog.HeightFog.heightFogBaseHeight.get()) // uHeightFogBaseHeight .putFloat(fogRenderParams.getHeightFogBaseHeight()) // uHeightFogBaseHeight
.putInt(heightFogCameraDirection.fogAppliesUp ? 1 : 0) // uHeightFogAppliesUp .putInt(fogRenderParams.getHeightFogDirection().fogAppliesUp ? 1 : 0) // uHeightFogAppliesUp
.putInt(heightFogCameraDirection.fogAppliesDown ? 1 : 0) // uHeightFogAppliesDown .putInt(fogRenderParams.getHeightFogDirection().fogAppliesDown ? 1 : 0) // uHeightFogAppliesDown
.putInt(useSphericalFog ? 1 : 0) // uUseSphericalFog .putInt(useSphericalFog ? 1 : 0) // uUseSphericalFog
.putInt(heightFogMixingMode.value) // uHeightFogMixingMode .putInt(heightFogMixingMode.value) // uHeightFogMixingMode
.putFloat((float)MC_RENDER.getCameraExactPosition().y) // uCameraBlockYPos .putFloat((float)renderParams.exactCameraPosition.y) // uCameraBlockYPos
.putMat4f(inverseMvmProjMatrix.createJomlMatrix()) // uInvMvmProj .putMat4f(inverseMvmProjMatrix) // uInvMvmProj
.get() .putInt((RENDER_API_DEF.getRenderDepth() == EDhRenderDepth.REVERSE_Z) ? 1 : 0) // uIsReverseZDepth
.finishAndUpload()
; ;
this.fragUniformBuffer = BlazeUniformUtil.createBuffer("fragUniformBlock", uniformBufferSize, this.fragUniformBuffer);
GpuBufferSlice bufferSlice = new GpuBufferSlice(this.fragUniformBuffer, 0, uniformBufferSize);
COMMAND_ENCODER.writeToBuffer(bufferSlice, buffer);
} }
@@ -316,42 +244,26 @@ public class BlazeDhFogRenderer implements IDhFogRenderer
} }
private Color getFogColor(float partialTicks)
{
Color fogColor;
if (Config.Client.Advanced.Graphics.Fog.colorMode.get() == EDhApiFogColorMode.USE_SKY_COLOR)
{
fogColor = MC_RENDER.getSkyColor();
}
else
{
fogColor = MC_RENDER.getFogColor(partialTicks);
}
return fogColor;
}
private void renderFogToTexture() private void renderFogToTexture()
{ {
try (RenderPass renderPass = COMMAND_ENCODER.createRenderPass( try (RenderPassWrapper renderPassWrapper = new RenderPassWrapper(
this::getRenderPassName, this::getRenderPassName,
this.fogColorTextureWrapper.textureView, this.fogColorTextureWrapper,
/*optionalClearColorAsInt*/ OptionalInt.empty(), this.fogDepthTextureWrapper))
this.fogDepthTextureWrapper.textureView,
/*optionalDepthValueAsDouble*/ OptionalDouble.empty()))
{ {
renderPass.bindTexture("uDhDepthTexture", BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper.textureView, BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper.textureSampler); renderPassWrapper.bindTexture("uDhDepthTexture", BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper);
renderPass.setUniform("fragUniformBlock", this.fragUniformBuffer); renderPassWrapper.setUniform("fragUniformBlock", this.fragUniformBufferWrapper);
renderPass.setVertexBuffer(0, this.vboGpuBuffer); // vertex buffer can only be "0" lol renderPassWrapper.setVertexBuffer(this.vboGpuBuffer); // vertex buffer can only be "0" lol
renderPass.setPipeline(this.pipeline); renderPassWrapper.setPipeline(this.pipeline);
renderPass.draw(/*indexStart*/ 0, /*indexCount*/ 4); renderPassWrapper.draw(/*indexCount*/ 4);
} }
} }
private String getRenderPassName() { return "distantHorizons:McFogRenderer"; } private String getRenderPassName() { return "distantHorizons:FogRenderer"; }
//endregion //endregion
@@ -24,37 +24,37 @@ public class BlazeDhSsaoRenderer {}
#else #else
import com.mojang.blaze3d.buffers.GpuBuffer;
import com.mojang.blaze3d.buffers.GpuBufferSlice;
import com.mojang.blaze3d.buffers.Std140Builder;
import com.mojang.blaze3d.buffers.Std140SizeCalculator;
import com.mojang.blaze3d.pipeline.BlendFunction;
import com.mojang.blaze3d.pipeline.RenderPipeline;
import com.mojang.blaze3d.platform.DestFactor;
import com.mojang.blaze3d.platform.SourceFactor;
import com.mojang.blaze3d.systems.CommandEncoder;
import com.mojang.blaze3d.systems.GpuDevice;
import com.mojang.blaze3d.systems.RenderPass;
import com.mojang.blaze3d.systems.RenderSystem;
import com.seibel.distanthorizons.common.render.blaze.BlazeDhMetaRenderer; import com.seibel.distanthorizons.common.render.blaze.BlazeDhMetaRenderer;
import com.seibel.distanthorizons.common.render.blaze.apply.BlazeDhApplyRenderer; import com.seibel.distanthorizons.common.render.blaze.apply.BlazeDhApplyRenderer;
import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPassWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPipelineBuilderWrapper; import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPipelineBuilderWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureWrapper; import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureWrapper;
import com.seibel.distanthorizons.common.render.blaze.util.BlazePostProcessUtil; import com.seibel.distanthorizons.common.render.blaze.util.BlazePostProcessUtil;
import com.seibel.distanthorizons.common.render.blaze.util.BlazeUniformUtil; import com.seibel.distanthorizons.common.render.blaze.wrappers.uniform.BlazeUniformBufferWrapper;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector; import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.logging.DhLogger; import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder; import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.render.EDhRenderDepth;
import com.seibel.distanthorizons.core.render.RenderParams; import com.seibel.distanthorizons.core.render.RenderParams;
import com.seibel.distanthorizons.core.util.RenderUtil; import com.seibel.distanthorizons.core.util.RenderUtil;
import com.seibel.distanthorizons.core.util.math.Mat4f; import com.seibel.distanthorizons.core.util.math.DhMat4f;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.AbstractDhRenderApiDefinition;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.renderPass.IDhSsaoRenderer; import com.seibel.distanthorizons.core.wrapperInterfaces.render.renderPass.IDhSsaoRenderer;
import java.nio.ByteBuffer; import com.mojang.blaze3d.buffers.GpuBuffer;
import java.nio.ByteOrder; import com.mojang.blaze3d.pipeline.BlendFunction;
import java.util.OptionalDouble; import com.mojang.blaze3d.pipeline.RenderPipeline;
import java.util.OptionalInt; import com.mojang.blaze3d.systems.CommandEncoder;
import com.mojang.blaze3d.systems.GpuDevice;
import com.mojang.blaze3d.systems.RenderSystem;
#if MC_VER <= MC_26_1_2
import com.mojang.blaze3d.platform.DestFactor;
import com.mojang.blaze3d.platform.SourceFactor;
#else
import com.mojang.blaze3d.platform.BlendFactor;
#endif
/** Renders SSAO to the DH LODs. */ /** Renders SSAO to the DH LODs. */
public class BlazeDhSsaoRenderer implements IDhSsaoRenderer public class BlazeDhSsaoRenderer implements IDhSsaoRenderer
@@ -62,6 +62,7 @@ public class BlazeDhSsaoRenderer implements IDhSsaoRenderer
private static final DhLogger LOGGER = new DhLoggerBuilder().build(); private static final DhLogger LOGGER = new DhLoggerBuilder().build();
private static final IMinecraftRenderWrapper MC_RENDER = SingletonInjector.INSTANCE.get(IMinecraftRenderWrapper.class); private static final IMinecraftRenderWrapper MC_RENDER = SingletonInjector.INSTANCE.get(IMinecraftRenderWrapper.class);
private static final AbstractDhRenderApiDefinition RENDER_API_DEF = SingletonInjector.INSTANCE.get(AbstractDhRenderApiDefinition.class);
private static final GpuDevice GPU_DEVICE = RenderSystem.getDevice(); private static final GpuDevice GPU_DEVICE = RenderSystem.getDevice();
private static final CommandEncoder COMMAND_ENCODER = GPU_DEVICE.createCommandEncoder(); private static final CommandEncoder COMMAND_ENCODER = GPU_DEVICE.createCommandEncoder();
@@ -74,8 +75,8 @@ public class BlazeDhSsaoRenderer implements IDhSsaoRenderer
private RenderPipeline pipeline; private RenderPipeline pipeline;
private boolean init = false; private boolean init = false;
private GpuBuffer fragUniformBuffer; private final BlazeUniformBufferWrapper fragUniformBufferWrapper = new BlazeUniformBufferWrapper("fragUniformBlock");
private GpuBuffer applyFragUniformBuffer; private final BlazeUniformBufferWrapper applyFragUniformBufferWrapper = new BlazeUniformBufferWrapper("applyFragUniformBlock");
private GpuBuffer vboGpuBuffer; private GpuBuffer vboGpuBuffer;
@@ -101,9 +102,17 @@ public class BlazeDhSsaoRenderer implements IDhSsaoRenderer
this.init = true; this.init = true;
BlendFunction blendFunc;
#if MC_VER <= MC_26_1_2
blendFunc = new BlendFunction(SourceFactor.ZERO, DestFactor.SRC_ALPHA, SourceFactor.ZERO, DestFactor.ONE);
#else
blendFunc = new BlendFunction(BlendFactor.ZERO, BlendFactor.SRC_ALPHA, BlendFactor.ZERO, BlendFactor.ONE);
#endif
this.applyRenderer = new BlazeDhApplyRenderer( this.applyRenderer = new BlazeDhApplyRenderer(
"ssao_apply_to_dh", "ssao_apply_to_dh",
new BlendFunction(SourceFactor.ZERO, DestFactor.SRC_ALPHA, SourceFactor.ZERO, DestFactor.ONE), blendFunc,
"apply/blaze/vert", "ssao/blaze/apply", "apply/blaze/vert", "ssao/blaze/apply",
/*uniforms*/ new String[] { "applyFragUniformBlock" } /*uniforms*/ new String[] { "applyFragUniformBlock" }
); );
@@ -163,32 +172,14 @@ public class BlazeDhSsaoRenderer implements IDhSsaoRenderer
// frag uniforms // frag uniforms
{ {
int uniformBufferSize = new Std140SizeCalculator()
.putInt() // uSampleCount\
.putFloat() // uRadius
.putFloat() // uStrength
.putFloat() // uMinLight
.putFloat() // uBias
.putFloat() // uFadeDistanceInBlocks
.putMat4f() // uInvProj
.putMat4f() // uProj
.get();
// create data // // create data //
DhMat4f projMatrix = new DhMat4f(renderParams.dhProjectionMatrix);
Mat4f projMatrix = new Mat4f(renderParams.dhProjectionMatrix); DhMat4f invertedProjMatrix = new DhMat4f(renderParams.dhProjectionMatrix);
Mat4f invertedProjMatrix = new Mat4f(renderParams.dhProjectionMatrix);
invertedProjMatrix.invert(); invertedProjMatrix.invert();
// upload data // // upload data //
this.fragUniformBufferWrapper
ByteBuffer buffer = ByteBuffer.allocateDirect(uniformBufferSize);
buffer.order(ByteOrder.nativeOrder());
buffer = Std140Builder.intoBuffer(buffer)
.putInt(6) // uSampleCount .putInt(6) // uSampleCount
.putFloat(4.0f) // uRadius .putFloat(4.0f) // uRadius
@@ -197,27 +188,16 @@ public class BlazeDhSsaoRenderer implements IDhSsaoRenderer
.putFloat(0.02f) // uBias .putFloat(0.02f) // uBias
.putFloat(1_600.0f) // uFadeDistanceInBlocks .putFloat(1_600.0f) // uFadeDistanceInBlocks
.putMat4f(invertedProjMatrix.createJomlMatrix()) .putMat4f(invertedProjMatrix)
.putMat4f(projMatrix.createJomlMatrix()) .putMat4f(projMatrix)
.get()
.putInt((RENDER_API_DEF.getRenderDepth() == EDhRenderDepth.REVERSE_Z) ? 1 : 0) // uIsReverseZDepth
.finishAndUpload()
; ;
this.fragUniformBuffer = BlazeUniformUtil.createBuffer("fragUniformBlock", uniformBufferSize, this.fragUniformBuffer);
GpuBufferSlice bufferSlice = new GpuBufferSlice(this.fragUniformBuffer, 0, uniformBufferSize);
COMMAND_ENCODER.writeToBuffer(bufferSlice, buffer);
} }
// apply frag uniforms // apply frag uniforms
{ {
int uniformBufferSize = new Std140SizeCalculator()
.putVec2() // uViewSize
.putInt() // uBlurRadius
.putFloat() // uNearClipPlane
.putFloat() // uFarClipPlane
.get();
// create data // // create data //
float viewWidth = (float)MC_RENDER.getTargetFramebufferViewportWidth(); float viewWidth = (float)MC_RENDER.getTargetFramebufferViewportWidth();
@@ -228,51 +208,41 @@ public class BlazeDhSsaoRenderer implements IDhSsaoRenderer
// upload data // // upload data //
this.applyFragUniformBufferWrapper
ByteBuffer buffer = ByteBuffer.allocateDirect(uniformBufferSize); .putVec2f(viewWidth, viewHeight) // uViewSize
buffer.order(ByteOrder.nativeOrder());
buffer = Std140Builder.intoBuffer(buffer)
.putVec2(viewWidth, viewHeight) // uViewSize
.putInt(2) // uBlurRadius .putInt(2) // uBlurRadius
.putFloat(nearClipPlane) // uNearClipPlane .putFloat(nearClipPlane) // uNearClipPlane
.putFloat(farClipPlane) // uFarClipPlane .putFloat(farClipPlane) // uFarClipPlane
.get() .finishAndUpload()
; ;
this.applyFragUniformBuffer = BlazeUniformUtil.createBuffer("applyFragUniformBlock", uniformBufferSize, this.applyFragUniformBuffer);
GpuBufferSlice bufferSlice = new GpuBufferSlice(this.applyFragUniformBuffer, 0, uniformBufferSize);
COMMAND_ENCODER.writeToBuffer(bufferSlice, buffer);
} }
this.renderSsaoToTexture(); this.renderSsaoToTexture();
this.applyRenderer.setUniform("applyFragUniformBlock", this.applyFragUniformBuffer); this.applyRenderer.setUniform("applyFragUniformBlock", this.applyFragUniformBufferWrapper);
this.applyRenderer.render(this.ssaoColorTextureWrapper.texture, BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper.texture, BlazeDhMetaRenderer.INSTANCE.dhColorTextureWrapper.texture); this.applyRenderer.render(this.ssaoColorTextureWrapper.texture, BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper.texture, BlazeDhMetaRenderer.INSTANCE.dhColorTextureWrapper.texture);
} }
private void renderSsaoToTexture() private void renderSsaoToTexture()
{ {
try (RenderPass renderPass = COMMAND_ENCODER.createRenderPass( try (RenderPassWrapper renderPassWrapper = new RenderPassWrapper(
this::getRenderPassName, this::getRenderPassName,
this.ssaoColorTextureWrapper.textureView, this.ssaoColorTextureWrapper,
/*optionalClearColorAsInt*/ OptionalInt.empty(), this.ssaoDepthTextureWrapper))
this.ssaoDepthTextureWrapper.textureView,
/*optionalDepthValueAsDouble*/ OptionalDouble.empty()))
{ {
renderPass.bindTexture("uDhDepthTexture", BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper.textureView, BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper.textureSampler); renderPassWrapper.bindTexture("uDhDepthTexture", BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper);
renderPass.setUniform("fragUniformBlock", this.fragUniformBuffer); renderPassWrapper.setUniform("fragUniformBlock", this.fragUniformBufferWrapper);
renderPass.setVertexBuffer(0, this.vboGpuBuffer); // vertex buffer can only be "0" lol renderPassWrapper.setVertexBuffer(this.vboGpuBuffer);
renderPass.setPipeline(this.pipeline); renderPassWrapper.setPipeline(this.pipeline);
renderPass.draw(/*indexStart*/ 0, /*indexCount*/ 4); renderPassWrapper.draw(4);
} }
} }
private String getRenderPassName() { return "distantHorizons:McSsaoRenderer"; } private String getRenderPassName() { return "distantHorizons:SsaoRenderer"; }
//endregion //endregion
@@ -25,40 +25,30 @@ public class BlazeVanillaFadeRenderer {}
#else #else
import com.mojang.blaze3d.buffers.GpuBuffer; import com.mojang.blaze3d.buffers.GpuBuffer;
import com.mojang.blaze3d.buffers.GpuBufferSlice;
import com.mojang.blaze3d.buffers.Std140Builder;
import com.mojang.blaze3d.buffers.Std140SizeCalculator;
import com.mojang.blaze3d.pipeline.RenderPipeline; import com.mojang.blaze3d.pipeline.RenderPipeline;
import com.mojang.blaze3d.platform.PolygonMode;
import com.mojang.blaze3d.shaders.UniformType;
import com.mojang.blaze3d.systems.CommandEncoder; import com.mojang.blaze3d.systems.CommandEncoder;
import com.mojang.blaze3d.systems.GpuDevice; import com.mojang.blaze3d.systems.GpuDevice;
import com.mojang.blaze3d.systems.RenderPass;
import com.mojang.blaze3d.systems.RenderSystem; import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.VertexFormat;
import com.seibel.distanthorizons.common.render.blaze.BlazeDhMetaRenderer; import com.seibel.distanthorizons.common.render.blaze.BlazeDhMetaRenderer;
import com.seibel.distanthorizons.common.render.blaze.apply.BlazeDhCopyRenderer; import com.seibel.distanthorizons.common.render.blaze.apply.BlazeDhCopyRenderer;
import com.seibel.distanthorizons.common.render.blaze.util.BlazePostProcessUtil; import com.seibel.distanthorizons.common.render.blaze.util.BlazePostProcessUtil;
import com.seibel.distanthorizons.common.render.blaze.util.BlazeUniformUtil; import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPassWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPipelineBuilderWrapper; import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPipelineBuilderWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureViewWrapper; import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureViewWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureWrapper; import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.uniform.BlazeUniformBufferWrapper;
import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftRenderWrapper;
import com.seibel.distanthorizons.core.config.Config; import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector; import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.logging.DhLogger; import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder; import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.render.EDhRenderDepth;
import com.seibel.distanthorizons.core.render.RenderParams; import com.seibel.distanthorizons.core.render.RenderParams;
import com.seibel.distanthorizons.core.util.RenderUtil; import com.seibel.distanthorizons.core.util.RenderUtil;
import com.seibel.distanthorizons.core.util.math.Mat4f; import com.seibel.distanthorizons.core.util.math.DhMat4f;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.AbstractDhRenderApiDefinition;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.renderPass.IDhVanillaFadeRenderer; import com.seibel.distanthorizons.core.wrapperInterfaces.render.renderPass.IDhVanillaFadeRenderer;
import net.minecraft.client.Minecraft;
import net.minecraft.resources.Identifier;
import java.nio.ByteBuffer;
import java.nio.ByteOrder;
import java.util.OptionalDouble;
import java.util.OptionalInt;
/** /**
* Fades the vanilla chunks * Fades the vanilla chunks
@@ -69,16 +59,18 @@ public class BlazeVanillaFadeRenderer implements IDhVanillaFadeRenderer
public static final DhLogger LOGGER = new DhLoggerBuilder().build(); public static final DhLogger LOGGER = new DhLoggerBuilder().build();
private static final IMinecraftRenderWrapper MC_RENDER = SingletonInjector.INSTANCE.get(IMinecraftRenderWrapper.class); private static final IMinecraftRenderWrapper MC_RENDER = SingletonInjector.INSTANCE.get(IMinecraftRenderWrapper.class);
private static final AbstractDhRenderApiDefinition RENDER_API_DEF = SingletonInjector.INSTANCE.get(AbstractDhRenderApiDefinition.class);
private static final GpuDevice GPU_DEVICE = RenderSystem.getDevice(); private static final GpuDevice GPU_DEVICE = RenderSystem.getDevice();
private static final CommandEncoder COMMAND_ENCODER = GPU_DEVICE.createCommandEncoder(); private static final CommandEncoder COMMAND_ENCODER = GPU_DEVICE.createCommandEncoder();
public static final BlazeVanillaFadeRenderer INSTANCE = new BlazeVanillaFadeRenderer(); public static final BlazeVanillaFadeRenderer INSTANCE = new BlazeVanillaFadeRenderer();
private RenderPipeline pipeline; private RenderPipeline pipeline;
private boolean init = false; private boolean init = false;
private GpuBuffer fragUniformBuffer; private final BlazeUniformBufferWrapper fragUniformBufferWrapper = new BlazeUniformBufferWrapper("fragUniformBlock");
private GpuBuffer vboGpuBuffer; private GpuBuffer vboGpuBuffer;
@@ -136,7 +128,7 @@ public class BlazeVanillaFadeRenderer implements IDhVanillaFadeRenderer
this.pipeline = pipelineBuilder.build(); this.pipeline = pipelineBuilder.build();
this.vboGpuBuffer = BlazePostProcessUtil.createAndUploadScreenVertexData("McFadeRenderer"); this.vboGpuBuffer = BlazePostProcessUtil.createAndUploadScreenVertexData("VanillaFadeRenderer");
} }
//endregion //endregion
@@ -164,21 +156,11 @@ public class BlazeVanillaFadeRenderer implements IDhVanillaFadeRenderer
this.fadeColorTextureWrapper.tryCreateOrResize(); this.fadeColorTextureWrapper.tryCreateOrResize();
this.fadeDepthTextureWrapper.tryCreateOrResize(); this.fadeDepthTextureWrapper.tryCreateOrResize();
this.mcDepthTextureWrapper.tryWrap(Minecraft.getInstance().getMainRenderTarget().getDepthTexture()); this.mcDepthTextureWrapper.tryWrap(MinecraftRenderWrapper.INSTANCE.getRenderTarget().getDepthTexture());
this.mcColorTextureWrapper.tryWrap(Minecraft.getInstance().getMainRenderTarget().getColorTexture()); this.mcColorTextureWrapper.tryWrap(MinecraftRenderWrapper.INSTANCE.getRenderTarget().getColorTexture());
{ {
int uniformBufferSize = new Std140SizeCalculator()
.putInt() // uOnlyRenderLods
.putFloat() // uStartFadeBlockDistance
.putFloat() // uEndFadeBlockDistance
.putFloat() // uMaxLevelHeight
.putMat4f() // uDhInvMvmProj
.putMat4f() // uMcInvMvmProj
.get();
// create data // // create data //
float dhNearClipDistance = RenderUtil.getNearClipPlaneInBlocks(); float dhNearClipDistance = RenderUtil.getNearClipPlaneInBlocks();
@@ -192,40 +174,30 @@ public class BlazeVanillaFadeRenderer implements IDhVanillaFadeRenderer
float fadeEndDistance = dhNearClipDistance * 1.9f; float fadeEndDistance = dhNearClipDistance * 1.9f;
Mat4f inverseMcModelViewProjectionMatrix = new Mat4f(renderParams.mcProjectionMatrix); DhMat4f inverseMcModelViewProjectionMatrix = new DhMat4f(renderParams.mcProjectionMatrix);
inverseMcModelViewProjectionMatrix.multiply(renderParams.mcModelViewMatrix); inverseMcModelViewProjectionMatrix.multiply(renderParams.mcModelViewMatrix);
inverseMcModelViewProjectionMatrix.invert(); inverseMcModelViewProjectionMatrix.invert();
Mat4f inverseMcMvmProjMatrix = inverseMcModelViewProjectionMatrix; DhMat4f inverseMcMvmProjMatrix = inverseMcModelViewProjectionMatrix;
Mat4f dhProjectionMatrix = RenderUtil.createLodProjectionMatrix(renderParams.mcProjectionMatrix); DhMat4f inverseDhModelViewProjectionMatrix = new DhMat4f(renderParams.dhProjectionMatrix);
Mat4f dhModelViewMatrix = RenderUtil.createLodModelViewMatrix(renderParams.mcModelViewMatrix); inverseDhModelViewProjectionMatrix.multiply(renderParams.dhModelViewMatrix);
Mat4f inverseDhModelViewProjectionMatrix = new Mat4f(dhProjectionMatrix);
inverseDhModelViewProjectionMatrix.multiply(dhModelViewMatrix);
inverseDhModelViewProjectionMatrix.invert(); inverseDhModelViewProjectionMatrix.invert();
Mat4f inverseDhMvmProjMatrix = inverseDhModelViewProjectionMatrix; DhMat4f inverseDhMvmProjMatrix = inverseDhModelViewProjectionMatrix;
// upload data // // upload data //
this.fragUniformBufferWrapper
ByteBuffer buffer = ByteBuffer.allocateDirect(uniformBufferSize);
buffer.order(ByteOrder.nativeOrder());
buffer = Std140Builder.intoBuffer(buffer)
.putInt(Config.Client.Advanced.Debugging.lodOnlyMode.get() ? 1 : 0) // uOnlyRenderLods .putInt(Config.Client.Advanced.Debugging.lodOnlyMode.get() ? 1 : 0) // uOnlyRenderLods
.putFloat(fadeStartDistance) // uStartFadeBlockDistance .putFloat(fadeStartDistance) // uStartFadeBlockDistance
.putFloat(fadeEndDistance) // uEndFadeBlockDistance .putFloat(fadeEndDistance) // uEndFadeBlockDistance
.putFloat(renderParams.clientLevelWrapper.getMaxHeight()) // uMaxLevelHeight .putFloat(renderParams.clientLevelWrapper.getMaxHeight()) // uMaxLevelHeight
.putMat4f(inverseDhMvmProjMatrix.createJomlMatrix()) // uDhInvMvmProj .putMat4f(inverseDhMvmProjMatrix) // uDhInvMvmProj
.putMat4f(inverseMcMvmProjMatrix.createJomlMatrix()) // uMcInvMvmProj .putMat4f(inverseMcMvmProjMatrix) // uMcInvMvmProj
.get() .putInt((RENDER_API_DEF.getRenderDepth() == EDhRenderDepth.REVERSE_Z) ? 1 : 0) // uIsReverseZDepth
.finishAndUpload()
; ;
this.fragUniformBuffer = BlazeUniformUtil.createBuffer("fragUniformBlock", uniformBufferSize, this.fragUniformBuffer);
GpuBufferSlice bufferSlice = new GpuBufferSlice(this.fragUniformBuffer, 0, uniformBufferSize);
COMMAND_ENCODER.writeToBuffer(bufferSlice, buffer);
} }
@@ -236,28 +208,26 @@ public class BlazeVanillaFadeRenderer implements IDhVanillaFadeRenderer
private void renderFadeToTexture() private void renderFadeToTexture()
{ {
try (RenderPass renderPass = COMMAND_ENCODER.createRenderPass( try (RenderPassWrapper renderPassWrapper = new RenderPassWrapper(
this::getRenderPassName, this::getRenderPassName,
this.fadeColorTextureWrapper.textureView, this.fadeColorTextureWrapper,
/*optionalClearColorAsInt*/ OptionalInt.empty(), this.fadeDepthTextureWrapper))
this.fadeDepthTextureWrapper.textureView,
/*optionalDepthValueAsDouble*/ OptionalDouble.empty()))
{ {
renderPass.bindTexture("uMcDepthTexture", this.mcDepthTextureWrapper.textureView, this.mcDepthTextureWrapper.textureSampler); renderPassWrapper.bindTexture("uMcDepthTexture", this.mcDepthTextureWrapper);
renderPass.bindTexture("uCombinedMcDhColorTexture", this.mcColorTextureWrapper.textureView, this.mcColorTextureWrapper.textureSampler); renderPassWrapper.bindTexture("uCombinedMcDhColorTexture", this.mcColorTextureWrapper);
renderPass.bindTexture("uDhDepthTexture", BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper.textureView, BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper.textureSampler); renderPassWrapper.bindTexture("uDhDepthTexture", BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper);
renderPass.bindTexture("uDhColorTexture", BlazeDhMetaRenderer.INSTANCE.dhColorTextureWrapper.textureView, BlazeDhMetaRenderer.INSTANCE.dhColorTextureWrapper.textureSampler); renderPassWrapper.bindTexture("uDhColorTexture", BlazeDhMetaRenderer.INSTANCE.dhColorTextureWrapper);
renderPass.setUniform("fragUniformBlock", this.fragUniformBuffer); renderPassWrapper.setUniform("fragUniformBlock", this.fragUniformBufferWrapper);
renderPass.setVertexBuffer(0, this.vboGpuBuffer); // vertex buffer can only be "0" lol renderPassWrapper.setVertexBuffer(this.vboGpuBuffer);
renderPass.setPipeline(this.pipeline); renderPassWrapper.setPipeline(this.pipeline);
renderPass.draw(/*indexStart*/ 0, /*indexCount*/ 4); renderPassWrapper.draw(/*indexCount*/ 4);
} }
} }
private String getRenderPassName() { return "distantHorizons:McFadeRenderer"; } private String getRenderPassName() { return "distantHorizons:VanillaFadeRenderer"; }
//endregion //endregion
@@ -35,8 +35,11 @@ import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.textures.*; import com.mojang.blaze3d.textures.*;
import com.mojang.blaze3d.vertex.VertexFormat; import com.mojang.blaze3d.vertex.VertexFormat;
import com.seibel.distanthorizons.common.render.blaze.util.BlazeDhVertexFormatUtil; import com.seibel.distanthorizons.common.render.blaze.util.BlazeDhVertexFormatUtil;
import com.seibel.distanthorizons.common.render.blaze.wrappers.BlazeVertexFormatBuilder;
import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPassWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPipelineBuilderWrapper; import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPipelineBuilderWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureViewWrapper; import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureViewWrapper;
import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftRenderWrapper;
import com.seibel.distanthorizons.core.logging.DhLogger; import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder; import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.render.RenderParams; import com.seibel.distanthorizons.core.render.RenderParams;
@@ -106,7 +109,7 @@ public class BlazeDhTestTriangleRenderer implements IDhTestTriangleRenderer
pipelineBuilder.withVertexShader("test/blaze/vert"); pipelineBuilder.withVertexShader("test/blaze/vert");
pipelineBuilder.withFragmentShader("test/blaze/frag"); pipelineBuilder.withFragmentShader("test/blaze/frag");
VertexFormat vertexFormat = VertexFormat.builder() VertexFormat vertexFormat = new BlazeVertexFormatBuilder()
.add("vPosition", BlazeDhVertexFormatUtil.SCREEN_POS) .add("vPosition", BlazeDhVertexFormatUtil.SCREEN_POS)
.add("vColor", BlazeDhVertexFormatUtil.RGBA_FLOAT_COLOR) .add("vColor", BlazeDhVertexFormatUtil.RGBA_FLOAT_COLOR)
.build(); .build();
@@ -164,19 +167,17 @@ public class BlazeDhTestTriangleRenderer implements IDhTestTriangleRenderer
{ {
this.tryInit(); this.tryInit();
this.mcColorTextureViewWrapper.tryWrap(Minecraft.getInstance().getMainRenderTarget().getColorTexture()); this.mcColorTextureViewWrapper.tryWrap(MinecraftRenderWrapper.INSTANCE.getRenderTarget().getColorTexture());
this.mcDepthTextureViewWrapper.tryWrap(Minecraft.getInstance().getMainRenderTarget().getDepthTexture()); this.mcDepthTextureViewWrapper.tryWrap(MinecraftRenderWrapper.INSTANCE.getRenderTarget().getDepthTexture());
try (RenderPass renderPass = COMMAND_ENCODER.createRenderPass( try (RenderPassWrapper renderPassWrapper = new RenderPassWrapper(
this::getRenderPassName, this::getRenderPassName,
this.mcColorTextureViewWrapper.textureView, this.mcColorTextureViewWrapper,
/*optionalClearColorAsInt*/ OptionalInt.empty(), this.mcDepthTextureViewWrapper))
this.mcDepthTextureViewWrapper.textureView,
/*optionalDepthValueAsDouble*/ OptionalDouble.empty()))
{ {
renderPass.setVertexBuffer(0, this.vboGpuBuffer); renderPassWrapper.setVertexBuffer(this.vboGpuBuffer);
renderPass.setPipeline(this.pipeline); renderPassWrapper.setPipeline(this.pipeline);
renderPass.draw(/*indexStart*/ 0, /*indexCount*/ 3); renderPassWrapper.draw(3);
} }
} }
private String getRenderPassName() { return "distantHorizons:DhTestRenderer"; } private String getRenderPassName() { return "distantHorizons:DhTestRenderer"; }
@@ -6,7 +6,7 @@ public class BlazeDhVertexFormatUtil {}
#else #else
import com.mojang.blaze3d.vertex.VertexFormatElement; import com.mojang.blaze3d.vertex.VertexFormatElement;
import com.seibel.distanthorizons.api.enums.config.EDhApiRenderApi; import com.seibel.distanthorizons.api.enums.config.EDhApiRenderingEngine;
import com.seibel.distanthorizons.core.config.Config; import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.dataObjects.render.bufferBuilding.LodQuadBuilder; import com.seibel.distanthorizons.core.dataObjects.render.bufferBuilding.LodQuadBuilder;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector; import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
@@ -16,6 +16,11 @@ import com.seibel.distanthorizons.core.wrapperInterfaces.IVersionConstants;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
import org.jetbrains.annotations.NotNull; import org.jetbrains.annotations.NotNull;
#if MC_VER <= MC_26_1_2
#else
import com.mojang.blaze3d.GpuFormat;
#endif
/** /**
* @see LodQuadBuilder * @see LodQuadBuilder
*/ */
@@ -43,14 +48,14 @@ public class BlazeDhVertexFormatUtil
static static
{ {
EDhApiRenderApi renderingApi = Config.Client.Advanced.Graphics.Experimental.renderingApi.get(); EDhApiRenderingEngine renderingApi = Config.Client.Advanced.Graphics.Experimental.renderingEngine.get();
if (renderingApi == EDhApiRenderApi.AUTO) if (renderingApi == EDhApiRenderingEngine.AUTO)
{ {
IVersionConstants versionConstants = SingletonInjector.INSTANCE.get(IVersionConstants.class); IVersionConstants versionConstants = SingletonInjector.INSTANCE.get(IVersionConstants.class);
renderingApi = versionConstants.getDefaultRenderingApi(); renderingApi = versionConstants.getDefaultRenderingEngine();
} }
boolean register = (renderingApi == EDhApiRenderApi.BLAZE_3D); boolean register = (renderingApi == EDhApiRenderingEngine.BLAZE_3D);
if (register) if (register)
{ {
LOGGER.debug("Attempting to register ["+VertexFormatElement.class.getSimpleName()+"]..."); LOGGER.debug("Attempting to register ["+VertexFormatElement.class.getSimpleName()+"]...");
@@ -70,7 +75,7 @@ public class BlazeDhVertexFormatUtil
IRIS_NORMAL = VertexFormatElement.register(/*id*/29, /*index*/0, VertexFormatElement.Type.BYTE, VertexFormatElement.Usage.GENERIC, /*count*/ 1); IRIS_NORMAL = VertexFormatElement.register(/*id*/29, /*index*/0, VertexFormatElement.Type.BYTE, VertexFormatElement.Usage.GENERIC, /*count*/ 1);
FLOAT_XYZ_POS = VertexFormatElement.register(/*id*/30, /*index*/0, VertexFormatElement.Type.FLOAT, VertexFormatElement.Usage.POSITION, /*count*/ 3); FLOAT_XYZ_POS = VertexFormatElement.register(/*id*/30, /*index*/0, VertexFormatElement.Type.FLOAT, VertexFormatElement.Usage.POSITION, /*count*/ 3);
#else #elif MC_VER <= MC_26_1_2
SCREEN_POS = VertexFormatElement.register(/*id*/22, /*index*/0, VertexFormatElement.Type.FLOAT, false, /*count*/ 2); SCREEN_POS = VertexFormatElement.register(/*id*/22, /*index*/0, VertexFormatElement.Type.FLOAT, false, /*count*/ 2);
RGBA_FLOAT_COLOR = VertexFormatElement.register(/*id*/23, /*index*/0, VertexFormatElement.Type.FLOAT, false, /*count*/ 4); RGBA_FLOAT_COLOR = VertexFormatElement.register(/*id*/23, /*index*/0, VertexFormatElement.Type.FLOAT, false, /*count*/ 4);
@@ -83,6 +88,35 @@ public class BlazeDhVertexFormatUtil
IRIS_NORMAL = VertexFormatElement.register(/*id*/29, /*index*/0, VertexFormatElement.Type.BYTE, false, /*count*/ 1); IRIS_NORMAL = VertexFormatElement.register(/*id*/29, /*index*/0, VertexFormatElement.Type.BYTE, false, /*count*/ 1);
FLOAT_XYZ_POS = VertexFormatElement.register(/*id*/30, /*index*/0, VertexFormatElement.Type.FLOAT, false, /*count*/ 3); FLOAT_XYZ_POS = VertexFormatElement.register(/*id*/30, /*index*/0, VertexFormatElement.Type.FLOAT, false, /*count*/ 3);
#elif MC_VER <= MC_26_1_2
SCREEN_POS = VertexFormatElement.register(/*id*/22, /*index*/0, GpuFormat.RG32_FLOAT); // 2 floats
RGBA_FLOAT_COLOR = VertexFormatElement.register(/*id*/23, /*index*/0, GpuFormat.RGBA32_FLOAT); // 4 floats
SHORT_XYZ_POS = VertexFormatElement.register(/*id*/24, /*index*/0, GpuFormat.RGB16_UINT); // 3 ushorts
BYTE_PAD = VertexFormatElement.register(/*id*/25, /*index*/0, GpuFormat.R8_UINT); // 1 byte
META = VertexFormatElement.register(/*id*/26, /*index*/0, GpuFormat.R16_UINT); // 1 ushort
RGBA_UBYTE_COLOR = VertexFormatElement.register(/*id*/27, /*index*/0, GpuFormat.RGBA8_UNORM); // 4 ubytes
IRIS_MATERIAL = VertexFormatElement.register(/*id*/28, /*index*/0, GpuFormat.R8_UINT); // 1 byte
IRIS_NORMAL = VertexFormatElement.register(/*id*/29, /*index*/0, GpuFormat.R8_UINT); // 1 byte
FLOAT_XYZ_POS = VertexFormatElement.register(/*id*/30, /*index*/0, GpuFormat.RGB32_FLOAT); // 3 floats
#else
SCREEN_POS = new VertexFormatElement("Screen Pos", Float.BYTES * 2, GpuFormat.RG32_FLOAT);
RGBA_FLOAT_COLOR = new VertexFormatElement("RGBA Float Color", Float.BYTES * 4, GpuFormat.RGBA32_FLOAT);
SHORT_XYZ_POS = new VertexFormatElement("Short XYZ Pos", Short.BYTES * 3, GpuFormat.RGB16_UINT);
BYTE_PAD = new VertexFormatElement("Byte Pad", 1, GpuFormat.R8_UINT);
META = new VertexFormatElement("DH Meta", Short.BYTES, GpuFormat.R16_UINT);
RGBA_UBYTE_COLOR = new VertexFormatElement("Rgba Ubyte Color", 4, GpuFormat.RGBA8_UNORM);
IRIS_MATERIAL = new VertexFormatElement("Iris Material", 1, GpuFormat.R8_UINT);
IRIS_NORMAL = new VertexFormatElement("Iris Normal", 1, GpuFormat.R8_UINT);
FLOAT_XYZ_POS = new VertexFormatElement("Float XYZ Pos", Float.BYTES * 3, GpuFormat.RGB32_FLOAT);
#endif #endif
} }
catch (Exception e) catch (Exception e)
@@ -118,5 +152,7 @@ public class BlazeDhVertexFormatUtil
} }
#endif #endif
@@ -11,6 +11,7 @@ import com.mojang.blaze3d.systems.CommandEncoder;
import com.mojang.blaze3d.systems.GpuDevice; import com.mojang.blaze3d.systems.GpuDevice;
import com.mojang.blaze3d.systems.RenderSystem; import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.VertexFormat; import com.mojang.blaze3d.vertex.VertexFormat;
import com.seibel.distanthorizons.common.render.blaze.wrappers.BlazeVertexFormatBuilder;
import java.nio.ByteBuffer; import java.nio.ByteBuffer;
import java.nio.ByteOrder; import java.nio.ByteOrder;
@@ -67,7 +68,7 @@ public class BlazePostProcessUtil
public static VertexFormat createVertexFormat() public static VertexFormat createVertexFormat()
{ {
VertexFormat vertexFormat = VertexFormat.builder() VertexFormat vertexFormat = new BlazeVertexFormatBuilder()
.add("vPosition", BlazeDhVertexFormatUtil.SCREEN_POS) .add("vPosition", BlazeDhVertexFormatUtil.SCREEN_POS)
.build(); .build();
return vertexFormat; return vertexFormat;
@@ -0,0 +1,58 @@
package com.seibel.distanthorizons.common.render.blaze.wrappers;
#if MC_VER <= MC_1_21_10
public class BlazeVertexFormatBuilder {}
#else
import com.mojang.blaze3d.vertex.VertexFormat;
import com.mojang.blaze3d.vertex.VertexFormatElement;
import com.seibel.distanthorizons.common.render.blaze.util.BlazeDhVertexFormatUtil;
public class BlazeVertexFormatBuilder
{
private final VertexFormat.Builder builder;
//=============//
// constructor //
//=============//
//region
public BlazeVertexFormatBuilder()
{
#if MC_VER <= MC_26_1_2
this.builder = VertexFormat.builder();
#else
this.builder = VertexFormat.builder(0);
#endif
}
//endregion
//==========//
// building //
//==========//
//region
public BlazeVertexFormatBuilder add(String name, VertexFormatElement element)
{
#if MC_VER <= MC_26_1_2
this.builder.add(name, element);
#else
this.builder.addAttribute(name, element.format());
#endif
return this;
}
public VertexFormat build() { return this.builder.build(); }
//endregion
}
#endif
@@ -0,0 +1,163 @@
package com.seibel.distanthorizons.common.render.blaze.wrappers;
#if MC_VER <= MC_1_21_10
public class RenderPassWrapper {}
#else
import com.mojang.blaze3d.buffers.GpuBuffer;
import com.mojang.blaze3d.pipeline.RenderPipeline;
import com.mojang.blaze3d.systems.CommandEncoder;
import com.mojang.blaze3d.systems.GpuDevice;
import com.mojang.blaze3d.systems.RenderPass;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.VertexFormat;
import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.IDhBlazeTexture;
import com.seibel.distanthorizons.common.render.blaze.wrappers.uniform.BlazeUniformBufferWrapper;
import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import java.util.Optional;
import java.util.OptionalDouble;
import java.util.OptionalInt;
import java.util.function.Supplier;
#if MC_VER <= MC_26_1_2
#else
import com.mojang.blaze3d.IndexType;
#endif
public class RenderPassWrapper implements AutoCloseable
{
public static final DhLogger LOGGER = new DhLoggerBuilder().build();
private static final GpuDevice GPU_DEVICE = RenderSystem.getDevice();
private static final CommandEncoder COMMAND_ENCODER = GPU_DEVICE.createCommandEncoder();
private final RenderPass renderPass;
//=============//
// constructor //
//=============//
//region
public RenderPassWrapper(
final Supplier<String> nameGetterFunc,
final IDhBlazeTexture colorTexture,
final IDhBlazeTexture depthTexture)
{
#if MC_VER <= MC_26_1_2
this.renderPass = COMMAND_ENCODER.createRenderPass(
nameGetterFunc,
colorTexture.getTextureView(),
/*optionalClearColorAsInt*/ OptionalInt.empty(),
depthTexture.getTextureView(),
/*optionalDepthValueAsDouble*/ OptionalDouble.empty());
#else
this.renderPass = COMMAND_ENCODER.createRenderPass(
nameGetterFunc,
colorTexture.getTextureView(),
/*clearColor*/ Optional.empty(),
depthTexture.getTextureView(),
/*clearDepth*/ OptionalDouble.empty());
#endif
}
//endregion
//=======//
// setup //
//=======//
//region
public void bindTexture(
final String name,
final IDhBlazeTexture textureView)
{
this.renderPass.bindTexture(
name,
textureView.getTextureView(),
textureView.getTextureSampler());
}
public void setVertexBuffer(GpuBuffer buffer)
{
#if MC_VER <= MC_26_1_2
this.renderPass.setVertexBuffer(/*slot*/0, buffer);
#else
this.renderPass.setVertexBuffer(/*slot*/0, buffer.slice());
#endif
}
public void setIndexBuffer(GpuBuffer buffer)
{
#if MC_VER <= MC_26_1_2
this.renderPass.setIndexBuffer(buffer, VertexFormat.IndexType.INT);
#else
this.renderPass.setIndexBuffer(buffer, IndexType.INT);
#endif
}
public void setUniform(String uniformName, BlazeUniformBufferWrapper uniformBuffer) { this.renderPass.setUniform(uniformName, uniformBuffer.getGpuBuffer()); }
public void setPipeline(RenderPipeline pipeline) { this.renderPass.setPipeline(pipeline); }
//endregion
//===========//
// rendering //
//===========//
//region
public void draw(int vertexCount)
{
#if MC_VER <= MC_26_1_2
this.renderPass.draw(0, vertexCount);
#else
this.renderPass.draw(vertexCount, /*instanceCount*/1, /*firstVertex*/0, /*firstInstance*/0);
#endif
}
public void drawIndexed(int indexCount)
{
#if MC_VER <= MC_26_1_2
this.renderPass.drawIndexed(
/*indexStart*/ 0,
/*firstIndex*/0,
indexCount,
/*instanceCount*/1);
#else
this.renderPass.drawIndexed(
indexCount,
/*instanceCount*/1,
/*firstVertex*/0,
/*vertexOffset*/0,
/*firstInstance*/0);
#endif
}
//endregion
//================//
// base overrides //
//================//
//region
@Override
public void close() { this.renderPass.close(); }
//endregion
}
#endif
@@ -6,8 +6,7 @@ public class RenderPipelineBuilderWrapper {}
#else #else
import com.mojang.blaze3d.pipeline.BlendFunction; import com.mojang.blaze3d.pipeline.*;
import com.mojang.blaze3d.pipeline.RenderPipeline;
import com.mojang.blaze3d.platform.PolygonMode; import com.mojang.blaze3d.platform.PolygonMode;
import com.mojang.blaze3d.shaders.UniformType; import com.mojang.blaze3d.shaders.UniformType;
import com.mojang.blaze3d.vertex.VertexFormat; import com.mojang.blaze3d.vertex.VertexFormat;
@@ -15,14 +14,17 @@ import net.minecraft.resources.Identifier;
#if MC_VER <= MC_1_21_11 #if MC_VER <= MC_1_21_11
import com.mojang.blaze3d.platform.DepthTestFunction; import com.mojang.blaze3d.platform.DepthTestFunction;
#else #elif MC_VER <= MC_26_1_2
import com.mojang.blaze3d.pipeline.ColorTargetState;
import com.mojang.blaze3d.pipeline.DepthStencilState;
import com.mojang.blaze3d.platform.CompareOp; import com.mojang.blaze3d.platform.CompareOp;
#else
import com.mojang.blaze3d.platform.CompareOp;
import com.mojang.blaze3d.GpuFormat;
import com.mojang.blaze3d.PrimitiveTopology;
#endif #endif
import java.io.IOException; import java.io.IOException;
import java.io.InputStream; import java.io.InputStream;
import java.util.ArrayList;
import java.util.Optional; import java.util.Optional;
public class RenderPipelineBuilderWrapper public class RenderPipelineBuilderWrapper
@@ -130,15 +132,27 @@ public class RenderPipelineBuilderWrapper
return this; return this;
} }
private final ArrayList<String> samplerNames = new ArrayList<>();
public RenderPipelineBuilderWrapper withSampler(String name) throws IllegalArgumentException public RenderPipelineBuilderWrapper withSampler(String name) throws IllegalArgumentException
{ {
#if MC_VER <= MC_26_1_2
this.blazePipelineBuilder.withSampler(name); this.blazePipelineBuilder.withSampler(name);
#else
samplerNames.add(name);
#endif
return this; return this;
} }
private final ArrayList<String> uniformBufferNames = new ArrayList<>();
public RenderPipelineBuilderWrapper withUniformBuffer(String name) throws IllegalArgumentException public RenderPipelineBuilderWrapper withUniformBuffer(String name) throws IllegalArgumentException
{ {
#if MC_VER <= MC_26_1_2
this.blazePipelineBuilder.withUniform(name, UniformType.UNIFORM_BUFFER); this.blazePipelineBuilder.withUniform(name, UniformType.UNIFORM_BUFFER);
#else
uniformBufferNames.add(name);
#endif
return this; return this;
} }
@@ -243,18 +257,31 @@ public class RenderPipelineBuilderWrapper
case LESS: case LESS:
compareOp = CompareOp.LESS_THAN; compareOp = CompareOp.LESS_THAN;
break; break;
case GREATER:
compareOp = CompareOp.GREATER_THAN;
break;
default: default:
throw new UnsupportedOperationException("No depth test defined for type ["+this.depthTest+"]."); throw new UnsupportedOperationException("No depth test defined for type ["+this.depthTest+"].");
} }
this.blazePipelineBuilder.withDepthStencilState(new DepthStencilState(compareOp, this.writeDepth)); this.blazePipelineBuilder.withDepthStencilState(new DepthStencilState(compareOp, this.writeDepth));
#if MC_VER <= MC_26_1_2
this.blazePipelineBuilder.withColorTargetState( this.blazePipelineBuilder.withColorTargetState(
new ColorTargetState( new ColorTargetState(
Optional.ofNullable(this.blendFunction), Optional.ofNullable(this.blendFunction),
this.writeColor ? ColorTargetState.WRITE_ALL : ColorTargetState.WRITE_NONE this.writeColor ? ColorTargetState.WRITE_ALL : ColorTargetState.WRITE_NONE
) )
); );
#else
this.blazePipelineBuilder.withColorTargetState(
new ColorTargetState(
Optional.ofNullable(this.blendFunction),
GpuFormat.RGBA8_UNORM,
this.writeColor ? ColorTargetState.WRITE_ALL : ColorTargetState.WRITE_NONE
)
);
#endif
#endif #endif
} }
@@ -262,6 +289,7 @@ public class RenderPipelineBuilderWrapper
// vertex format // vertex format
{ {
#if MC_VER <= MC_26_1_2
VertexFormat.Mode blazeVertexMode; VertexFormat.Mode blazeVertexMode;
switch (this.vertexMode) switch (this.vertexMode)
{ {
@@ -280,8 +308,56 @@ public class RenderPipelineBuilderWrapper
} }
this.blazePipelineBuilder.withVertexFormat(vertexFormat, blazeVertexMode); this.blazePipelineBuilder.withVertexFormat(vertexFormat, blazeVertexMode);
#else
PrimitiveTopology primitiveTopology;
switch (this.vertexMode)
{
case TRIANGLES:
primitiveTopology = PrimitiveTopology.TRIANGLES;
break;
case TRIANGLE_FAN:
primitiveTopology = PrimitiveTopology.TRIANGLE_FAN;
break;
case LINES:
primitiveTopology = PrimitiveTopology.DEBUG_LINES;
break;
default:
throw new UnsupportedOperationException("No PrimitiveTopology defined for type ["+this.vertexMode+"].");
}
this.blazePipelineBuilder.withVertexBinding(0, vertexFormat);
this.blazePipelineBuilder.withPrimitiveTopology(primitiveTopology);
#endif
} }
// uniform buffers
{
#if MC_VER <= MC_26_1_2
// handled before this point
#else
BindGroupLayout.Builder bindGroupBuilder = BindGroupLayout.builder();
for (String name : this.samplerNames)
{
bindGroupBuilder.withSampler(name);
}
for (String name : this.uniformBufferNames)
{
bindGroupBuilder.withUniform(name, UniformType.UNIFORM_BUFFER);
}
BindGroupLayout bindGroup = bindGroupBuilder.build();
this.blazePipelineBuilder.withBindGroupLayout(bindGroup);
#endif
}
return this.blazePipelineBuilder.build(); return this.blazePipelineBuilder.build();
} }
@@ -342,6 +418,7 @@ public class RenderPipelineBuilderWrapper
public enum EDhDepthTest public enum EDhDepthTest
{ {
NONE, NONE,
GREATER,
LESS; LESS;
} }
@@ -18,7 +18,6 @@ import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.render.RenderThreadTaskHandler; import com.seibel.distanthorizons.core.render.RenderThreadTaskHandler;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.AbstractDhRenderApiDefinition; import com.seibel.distanthorizons.core.wrapperInterfaces.render.AbstractDhRenderApiDefinition;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.objects.IVertexBufferWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.render.objects.IVertexBufferWrapper;
import org.lwjgl.system.MemoryUtil;
import java.nio.ByteBuffer; import java.nio.ByteBuffer;
import java.util.concurrent.atomic.AtomicInteger; import java.util.concurrent.atomic.AtomicInteger;
@@ -83,9 +82,6 @@ public class BlazeVertexBufferWrapper implements IVertexBufferWrapper
GpuBufferSlice bufferSlice = new GpuBufferSlice(GLOBAL_INDEX_GPU_BUFFER, /*offset*/ 0, indexBuffer.capacity()); GpuBufferSlice bufferSlice = new GpuBufferSlice(GLOBAL_INDEX_GPU_BUFFER, /*offset*/ 0, indexBuffer.capacity());
COMMAND_ENCODER.writeToBuffer(bufferSlice, indexBuffer); COMMAND_ENCODER.writeToBuffer(bufferSlice, indexBuffer);
MemoryUtil.memFree(indexBuffer);
}); });
} }
} }
@@ -14,7 +14,7 @@ import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import java.util.OptionalDouble; import java.util.OptionalDouble;
public class BlazeTextureViewWrapper public class BlazeTextureViewWrapper implements IDhBlazeTexture
{ {
public static final DhLogger LOGGER = new DhLoggerBuilder().build(); public static final DhLogger LOGGER = new DhLoggerBuilder().build();
@@ -22,8 +22,11 @@ public class BlazeTextureViewWrapper
private static final CommandEncoder COMMAND_ENCODER = GPU_DEVICE.createCommandEncoder(); private static final CommandEncoder COMMAND_ENCODER = GPU_DEVICE.createCommandEncoder();
public GpuTextureView textureView = null; private GpuTextureView textureView = null;
public GpuSampler textureSampler = null; public GpuTextureView getTextureView() { return this.textureView; }
private GpuSampler textureSampler = null;
public GpuSampler getTextureSampler() { return this.textureSampler; }
@@ -5,11 +5,6 @@ public class BlazeTextureWrapper {}
#else #else
import com.mojang.blaze3d.buffers.GpuBuffer;
import com.mojang.blaze3d.systems.CommandEncoder;
import com.mojang.blaze3d.systems.GpuDevice;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.textures.*;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector; import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.logging.DhLogger; import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder; import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
@@ -18,7 +13,19 @@ import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRen
import java.util.OptionalDouble; import java.util.OptionalDouble;
public class BlazeTextureWrapper import com.mojang.blaze3d.systems.CommandEncoder;
import com.mojang.blaze3d.systems.GpuDevice;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.textures.*;
#if MC_VER <= MC_26_1_2
#else
import com.mojang.blaze3d.GpuFormat;
import org.joml.Vector4f;
#endif
public class BlazeTextureWrapper implements IDhBlazeTexture
{ {
public static final DhLogger LOGGER = new DhLoggerBuilder().build(); public static final DhLogger LOGGER = new DhLoggerBuilder().build();
@@ -29,11 +36,20 @@ public class BlazeTextureWrapper
public final String name; public final String name;
#if MC_VER <= MC_26_1_2
public final TextureFormat textureFormat; public final TextureFormat textureFormat;
#else
public final GpuFormat textureFormat;
#endif
public GpuTexture texture = null; public GpuTexture texture = null;
public GpuTextureView textureView = null;
public GpuSampler textureSampler = null; private GpuTextureView textureView = null;
public GpuTextureView getTextureView() { return this.textureView; }
private GpuSampler textureSampler = null;
public GpuSampler getTextureSampler() { return this.textureSampler; }
private int width = -1; private int width = -1;
private int height = -1; private int height = -1;
@@ -45,10 +61,27 @@ public class BlazeTextureWrapper
//==============// //==============//
//region //region
public static BlazeTextureWrapper createDepth(String name) { return new BlazeTextureWrapper(name, TextureFormat.DEPTH32); } public static BlazeTextureWrapper createDepth(String name)
public static BlazeTextureWrapper createColor(String name) { return new BlazeTextureWrapper(name, TextureFormat.RGBA8); } {
#if MC_VER <= MC_26_1_2
return new BlazeTextureWrapper(name, TextureFormat.DEPTH32);
#else
return new BlazeTextureWrapper(name, GpuFormat.D32_FLOAT);
#endif
}
public static BlazeTextureWrapper createColor(String name)
{
#if MC_VER <= MC_26_1_2
return new BlazeTextureWrapper(name, TextureFormat.RGBA8);
#else
return new BlazeTextureWrapper(name, GpuFormat.RGBA8_UNORM);
#endif
}
private BlazeTextureWrapper(String name, TextureFormat textureFormat) private BlazeTextureWrapper(
String name,
#if MC_VER <= MC_26_1_2 TextureFormat #else GpuFormat #endif textureFormat
)
{ {
this.name = name; this.name = name;
this.textureFormat = textureFormat; this.textureFormat = textureFormat;
@@ -116,11 +149,13 @@ public class BlazeTextureWrapper
| GpuTexture.USAGE_TEXTURE_BINDING | GpuTexture.USAGE_TEXTURE_BINDING
| GpuTexture.USAGE_COPY_SRC | GpuTexture.USAGE_COPY_SRC
| GpuTexture.USAGE_RENDER_ATTACHMENT; | GpuTexture.USAGE_RENDER_ATTACHMENT;
this.texture = GPU_DEVICE.createTexture(this.name,
this.texture = GPU_DEVICE.createTexture(
this.name,
usage, usage,
this.textureFormat, this.textureFormat,
viewWidth, viewHeight, viewWidth, viewHeight,
/*depthOrLayers*/ 1, /*mipLevels*/ 1 /*depthOrLayers*/ 1, /*mipLevels*/ 1
); );
this.textureView = GPU_DEVICE.createTextureView(this.texture); this.textureView = GPU_DEVICE.createTextureView(this.texture);
@@ -156,7 +191,18 @@ public class BlazeTextureWrapper
{ {
if (this.texture != null) if (this.texture != null)
{ {
#if MC_VER <= MC_26_1_2
COMMAND_ENCODER.clearColorTexture(this.texture, clearArgbColor); COMMAND_ENCODER.clearColorTexture(this.texture, clearArgbColor);
#else
Vector4f clearColor = new Vector4f(
// color values should be between 0.0 and 1.0
ColorUtil.getRed(clearArgbColor) / 255.0f,
ColorUtil.getGreen(clearArgbColor) / 255.0f,
ColorUtil.getBlue(clearArgbColor) / 255.0f,
ColorUtil.getAlpha(clearArgbColor) / 255.0f
);
COMMAND_ENCODER.clearColorTexture(this.texture, clearColor);
#endif
} }
} }
@@ -0,0 +1,17 @@
package com.seibel.distanthorizons.common.render.blaze.wrappers.texture;
#if MC_VER <= MC_1_21_10
public interface IDhBlazeTexture {}
#else
import com.mojang.blaze3d.textures.GpuSampler;
import com.mojang.blaze3d.textures.GpuTextureView;
public interface IDhBlazeTexture
{
GpuTextureView getTextureView();
GpuSampler getTextureSampler();
}
#endif
@@ -5,14 +5,10 @@ public class BlazeLodUniformBufferWrapper {}
#else #else
import com.mojang.blaze3d.buffers.Std140Builder;
import com.mojang.blaze3d.buffers.Std140SizeCalculator;
import com.seibel.distanthorizons.core.dataObjects.render.bufferBuilding.LodBufferContainer; import com.seibel.distanthorizons.core.dataObjects.render.bufferBuilding.LodBufferContainer;
import com.seibel.distanthorizons.core.util.math.Vec3f; import com.seibel.distanthorizons.core.util.math.DhVec3f;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.objects.ILodContainerUniformBufferWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.render.objects.ILodContainerUniformBufferWrapper;
import java.nio.ByteBuffer;
public class BlazeLodUniformBufferWrapper extends BlazeUniformBufferWrapper implements ILodContainerUniformBufferWrapper public class BlazeLodUniformBufferWrapper extends BlazeUniformBufferWrapper implements ILodContainerUniformBufferWrapper
{ {
@@ -37,35 +33,22 @@ public class BlazeLodUniformBufferWrapper extends BlazeUniformBufferWrapper impl
//region //region
@Override @Override
public void createUniformData(LodBufferContainer bufferContainer) public void tryUpload(LodBufferContainer bufferContainer)
{
Vec3f modelOffset = new Vec3f(
(float) (bufferContainer.minCornerBlockPos.getX()),
(float) (bufferContainer.minCornerBlockPos.getY()),
(float) (bufferContainer.minCornerBlockPos.getZ()));
// upload data //
int uniformBufferSize = new Std140SizeCalculator()
.putVec3() // uModelOffset
.get();
ByteBuffer buffer = this.getOrCreateBuffer(uniformBufferSize);
Std140Builder.intoBuffer(buffer)
.putVec3(modelOffset.x, modelOffset.y, modelOffset.z) // uModelOffset
.get();
}
@Override
public void tryUpload()
{ {
if (this.uploaded) if (this.uploaded)
{ {
return; return;
} }
this.upload(); DhVec3f modelOffset = new DhVec3f(
(float) (bufferContainer.minCornerBlockPos.getX()),
(float) (bufferContainer.minCornerBlockPos.getY()),
(float) (bufferContainer.minCornerBlockPos.getZ()));
// upload data //
this
.putVec3f(modelOffset.x, modelOffset.y, modelOffset.z) // uModelOffset
.finishAndUpload();
this.uploaded = true; this.uploaded = true;
} }
@@ -7,17 +7,22 @@ public class BlazeUniformBufferWrapper {}
import com.mojang.blaze3d.buffers.GpuBuffer; import com.mojang.blaze3d.buffers.GpuBuffer;
import com.mojang.blaze3d.buffers.GpuBufferSlice; import com.mojang.blaze3d.buffers.GpuBufferSlice;
import com.mojang.blaze3d.buffers.Std140Builder;
import com.mojang.blaze3d.buffers.Std140SizeCalculator;
import com.mojang.blaze3d.systems.CommandEncoder; import com.mojang.blaze3d.systems.CommandEncoder;
import com.mojang.blaze3d.systems.GpuDevice; import com.mojang.blaze3d.systems.GpuDevice;
import com.mojang.blaze3d.systems.RenderSystem; import com.mojang.blaze3d.systems.RenderSystem;
import com.seibel.distanthorizons.api.objects.math.DhApiMat4f;
import com.seibel.distanthorizons.common.render.blaze.util.BlazeUniformUtil;
import com.seibel.distanthorizons.core.logging.DhLogger; import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder; import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.objects.IUniformBufferWrapper; import com.seibel.distanthorizons.core.util.math.DhMat4f;
import java.nio.ByteBuffer; import java.nio.ByteBuffer;
import java.nio.ByteOrder; import java.nio.ByteOrder;
import java.util.ArrayList;
public class BlazeUniformBufferWrapper implements IUniformBufferWrapper public class BlazeUniformBufferWrapper implements AutoCloseable
{ {
private static final DhLogger LOGGER = new DhLoggerBuilder().build(); private static final DhLogger LOGGER = new DhLoggerBuilder().build();
@@ -27,11 +32,22 @@ public class BlazeUniformBufferWrapper implements IUniformBufferWrapper
private final String name; private final String name;
private int cpuBufferSize = 0; /** measured in bytes */
private int gpuBufferSize = 0; private int bufferSize = 0;
private ByteBuffer cpuBuffer = null; private ByteBuffer cpuBuffer = null;
public GpuBuffer gpuBuffer = null;
private GpuBuffer gpuBuffer = null;
public GpuBuffer getGpuBuffer() { return this.gpuBuffer; }
private GpuBufferSlice bufferSlice = null;
/** the element count the current CPU Buffer is sized for */
private int previousElementCount = 0;
/** how many elements are currently in flight (ie being added to the buffer right now) */
private int elementCount = 0;
/** used to resize the buffers dur first-time setup */
private final ArrayList<EUniformElement> uniformElementTypes = new ArrayList<>(0);
private Std140Builder uniformBufferBuilder = null;
@@ -46,63 +62,135 @@ public class BlazeUniformBufferWrapper implements IUniformBufferWrapper
//========// //=================//
// render // // element builder //
//========// //=================//
//region //region
protected ByteBuffer getOrCreateBuffer(int size) public BlazeUniformBufferWrapper putVec2f(float x, float y)
{ {
if (this.cpuBuffer == null this.putElement(EUniformElement.VEC2f);
|| this.cpuBufferSize != size) this.uniformBufferBuilder.putVec2(x,y);
{ return this;
this.cpuBuffer = ByteBuffer.allocateDirect(size);
this.cpuBuffer.order(ByteOrder.nativeOrder());
this.cpuBufferSize = size;
}
return this.cpuBuffer;
} }
public BlazeUniformBufferWrapper putVec3i(int x, int y, int z)
@Override
public void upload() throws IllegalStateException
{ {
if (this.cpuBuffer == null) this.putElement(EUniformElement.VEC3i);
this.uniformBufferBuilder.putIVec3(x,y,z);
return this;
}
public BlazeUniformBufferWrapper putVec3f(float x, float y, float z)
{
this.putElement(EUniformElement.VEC3f);
this.uniformBufferBuilder.putVec3(x,y,z);
return this;
}
public BlazeUniformBufferWrapper putVec4f(float x, float y, float z, float w)
{
this.putElement(EUniformElement.VEC4f);
this.uniformBufferBuilder.putVec4(x,y,z,w);
return this;
}
public BlazeUniformBufferWrapper putMat4f(DhApiMat4f matrix)
{
this.putElement(EUniformElement.MAT4f);
this.uniformBufferBuilder.putMat4f(DhMat4f.createJomlMatrix(matrix));
return this;
}
public BlazeUniformBufferWrapper putFloat(float f)
{
this.putElement(EUniformElement.FLOAT);
this.uniformBufferBuilder.putFloat(f);
return this;
}
public BlazeUniformBufferWrapper putInt(int i)
{
this.putElement(EUniformElement.INT);
this.uniformBufferBuilder.putInt(i);
return this;
}
private void putElement(EUniformElement elementTypeEnum)
{
this.uniformElementTypes.add(elementTypeEnum);
boolean createNewBuilder = (this.elementCount == 0);
this.elementCount++;
if (this.elementCount > this.previousElementCount)
{ {
throw new IllegalStateException("Upload called before buffer was created"); this.recreateCpuBuffer();
createNewBuilder = true;
} }
if (this.gpuBuffer == null if (createNewBuilder)
|| this.gpuBufferSize != this.cpuBufferSize)
{ {
if (this.gpuBuffer != null) this.uniformBufferBuilder = Std140Builder.intoBuffer(this.cpuBuffer);
}
}
private void recreateCpuBuffer()
{
ByteBuffer oldBuffer = this.cpuBuffer;
int size = calcBufferSize(this.uniformElementTypes);
this.cpuBuffer = ByteBuffer.allocateDirect(size);
this.cpuBuffer.order(ByteOrder.nativeOrder());
if (oldBuffer != null)
{
oldBuffer.position(0);
this.cpuBuffer.put(oldBuffer);
}
this.bufferSize = size;
this.previousElementCount = this.elementCount;
}
private static int calcBufferSize(ArrayList<EUniformElement> uniformElements)
{
Std140SizeCalculator calculator = new Std140SizeCalculator();
for (int i = 0; i < uniformElements.size(); i++)
{
EUniformElement element = uniformElements.get(i);
switch (element)
{ {
this.gpuBuffer.close(); case VEC2f -> calculator.putVec2();
case VEC3i -> calculator.putIVec3();
case VEC3f -> calculator.putVec3();
case VEC4f -> calculator.putVec4();
case MAT4f -> calculator.putMat4f();
case INT -> calculator.putInt();
case FLOAT -> calculator.putFloat();
default -> throw new UnsupportedOperationException("No definition for element type ["+element.name()+"]");
} }
int usage = GpuBuffer.USAGE_COPY_DST
| GpuBuffer.USAGE_VERTEX
| GpuBuffer.USAGE_UNIFORM;
this.gpuBuffer = GPU_DEVICE.createBuffer(this::getBufferName, usage, this.cpuBufferSize);
this.gpuBufferSize = this.cpuBufferSize;
} }
return calculator.get();
}
int byteSize = (this.cpuBuffer.limit() - this.cpuBuffer.position());
GpuBufferSlice bufferSlice = new GpuBufferSlice(this.gpuBuffer, /*offset*/0, byteSize);
if (!bufferSlice.buffer().isClosed())
{ public void finishAndUpload()
COMMAND_ENCODER.writeToBuffer(bufferSlice, this.cpuBuffer); {
} // re-create the GPU buffer if needed
else GpuBuffer oldGpuBuffer = this.gpuBuffer;
{ this.gpuBuffer = BlazeUniformUtil.createBuffer(this.name, this.bufferSize, this.gpuBuffer);
LOGGER.warn("Uploading to buffer ["+this.name+"] failed due to already being closed");
} boolean createNewBufferSlice = (this.bufferSlice == null || this.gpuBuffer != oldGpuBuffer);
if (createNewBufferSlice)
{
this.bufferSlice = new GpuBufferSlice(this.gpuBuffer, 0, this.bufferSize);
}
// upload to GPU
this.cpuBuffer.position(0);
COMMAND_ENCODER.writeToBuffer(this.bufferSlice, this.cpuBuffer);
// clear the element tracking for next time
this.elementCount = 0;
this.uniformElementTypes.clear();
this.uniformBufferBuilder = null;
} }
private String getBufferName() { return this.name; }
//endregion //endregion
@@ -126,5 +214,24 @@ public class BlazeUniformBufferWrapper implements IUniformBufferWrapper
//================//
// helper classes //
//================//
//region
private enum EUniformElement
{
VEC2f,
VEC3f,
VEC3i,
VEC4f,
MAT4f,
INT,
FLOAT,
}
//endregion
} }
#endif #endif
@@ -30,7 +30,7 @@ import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder; import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.render.RenderParams; import com.seibel.distanthorizons.core.render.RenderParams;
import com.seibel.distanthorizons.core.render.renderer.AbstractDebugWireframeRenderer; import com.seibel.distanthorizons.core.render.renderer.AbstractDebugWireframeRenderer;
import com.seibel.distanthorizons.core.util.math.Mat4f; import com.seibel.distanthorizons.core.util.math.DhMat4f;
import org.lwjgl.opengl.GL32; import org.lwjgl.opengl.GL32;
import java.nio.ByteBuffer; import java.nio.ByteBuffer;
@@ -178,10 +178,10 @@ public class GlDhDebugWireframeRenderer extends AbstractDebugWireframeRenderer
@Override @Override
public void renderBox(Box box) public void renderBox(Box box)
{ {
Mat4f boxTransform = Mat4f.createTranslateMatrix(box.minPos.x - this.camPosFloatThisFrame.x, box.minPos.y - this.camPosFloatThisFrame.y, box.minPos.z - this.camPosFloatThisFrame.z); DhMat4f boxTransform = DhMat4f.createTranslateMatrix(box.minPos.x - this.camPosFloatThisFrame.x, box.minPos.y - this.camPosFloatThisFrame.y, box.minPos.z - this.camPosFloatThisFrame.z);
boxTransform.multiply(Mat4f.createScaleMatrix(box.maxPos.x - box.minPos.x, box.maxPos.y - box.minPos.y, box.maxPos.z - box.minPos.z)); boxTransform.multiply(DhMat4f.createScaleMatrix(box.maxPos.x - box.minPos.x, box.maxPos.y - box.minPos.y, box.maxPos.z - box.minPos.z));
Mat4f transformMatrix = this.dhMvmProjMatrixThisFrame.copy(); DhMat4f transformMatrix = this.dhMvmProjMatrixThisFrame.copy();
transformMatrix.multiply(boxTransform); transformMatrix.multiply(boxTransform);
this.basicShader.setUniform(this.basicShader.getUniformLocation("uTransform"), transformMatrix); this.basicShader.setUniform(this.basicShader.getUniformLocation("uTransform"), transformMatrix);
@@ -10,7 +10,6 @@ import com.seibel.distanthorizons.common.render.openGl.glObject.GLProxy;
import com.seibel.distanthorizons.common.render.openGl.glObject.GlDhFramebuffer; import com.seibel.distanthorizons.common.render.openGl.glObject.GlDhFramebuffer;
import com.seibel.distanthorizons.common.render.openGl.glObject.texture.*; import com.seibel.distanthorizons.common.render.openGl.glObject.texture.*;
import com.seibel.distanthorizons.common.render.openGl.postProcessing.apply.GlDhApplyShader; import com.seibel.distanthorizons.common.render.openGl.postProcessing.apply.GlDhApplyShader;
import com.seibel.distanthorizons.common.render.openGl.terrain.GlDhTerrainShaderProgram;
import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftGLWrapper; import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftGLWrapper;
import com.seibel.distanthorizons.common.wrappers.misc.LightMapWrapper; import com.seibel.distanthorizons.common.wrappers.misc.LightMapWrapper;
import com.seibel.distanthorizons.core.config.Config; import com.seibel.distanthorizons.core.config.Config;
@@ -22,7 +21,6 @@ import com.seibel.distanthorizons.core.render.DhApiRenderProxy;
import com.seibel.distanthorizons.core.render.RenderParams; import com.seibel.distanthorizons.core.render.RenderParams;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.misc.ILightMapWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.misc.ILightMapWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.modAccessor.AbstractOptifineAccessor;
import com.seibel.distanthorizons.core.wrapperInterfaces.modAccessor.IOptifineAccessor; import com.seibel.distanthorizons.core.wrapperInterfaces.modAccessor.IOptifineAccessor;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.renderPass.IDhMetaRenderer; import com.seibel.distanthorizons.core.wrapperInterfaces.render.renderPass.IDhMetaRenderer;
import com.seibel.distanthorizons.coreapi.DependencyInjection.ApiEventInjector; import com.seibel.distanthorizons.coreapi.DependencyInjection.ApiEventInjector;
@@ -73,6 +71,11 @@ public class GlDhMetaRenderer implements IDhMetaRenderer
/** used in case there's an API override */ /** used in case there's an API override */
public IDhApiShaderProgram shaderProgramForThisFrame; public IDhApiShaderProgram shaderProgramForThisFrame;
/** Older MC versions assume GL state is unchanged, so we must restore it after DH rendering */
#if MC_VER <= MC_1_12_2
private int previousBoundTextureId;
private int previousDepthFunc;
#endif
//============// //============//
@@ -115,6 +118,11 @@ public class GlDhMetaRenderer implements IDhMetaRenderer
DhApiRenderParam renderEventParam, DhApiRenderParam renderEventParam,
boolean firstPass) boolean firstPass)
{ {
#if MC_VER <= MC_1_12_2
this.previousBoundTextureId = GLMC.getActiveTexture();
this.previousDepthFunc = GLMC.getActiveDepthFunc();
#endif
//===================// //===================//
// framebuffer setup // // framebuffer setup //
//===================// //===================//
@@ -359,7 +367,9 @@ public class GlDhMetaRenderer implements IDhMetaRenderer
} }
} }
#if MC_VER <= MC_1_12_2
GLMC.glDepthFunc(previousDepthFunc);
#endif
this.unbindLightmap(); this.unbindLightmap();
this.shaderProgramForThisFrame.unbind(); this.shaderProgramForThisFrame.unbind();
} }
@@ -458,7 +468,11 @@ public class GlDhMetaRenderer implements IDhMetaRenderer
public void unbindLightmap() public void unbindLightmap()
{ {
// strange that we don't call "glActiveTexture" here but since it's working James isn't going to change it right now (2026-03-10) // strange that we don't call "glActiveTexture" here but since it's working James isn't going to change it right now (2026-03-10)
#if MC_VER <= MC_1_12_2
GLMC.glBindTexture(previousBoundTextureId);
#else
GLMC.glBindTexture(0); GLMC.glBindTexture(0);
#endif
} }
//endregion //endregion
@@ -1,5 +1,7 @@
package com.seibel.distanthorizons.common.render.openGl; package com.seibel.distanthorizons.common.render.openGl;
import com.seibel.distanthorizons.api.enums.config.EDhApiRenderingApi;
import com.seibel.distanthorizons.api.enums.config.EDhApiRenderingEngine;
import com.seibel.distanthorizons.common.render.openGl.generic.GlGenericObjectRenderer; import com.seibel.distanthorizons.common.render.openGl.generic.GlGenericObjectRenderer;
import com.seibel.distanthorizons.common.render.openGl.generic.GlGenericObjectVertexContainer; import com.seibel.distanthorizons.common.render.openGl.generic.GlGenericObjectVertexContainer;
import com.seibel.distanthorizons.common.render.openGl.glObject.GlDummyUniformData; import com.seibel.distanthorizons.common.render.openGl.glObject.GlDummyUniformData;
@@ -8,8 +10,8 @@ import com.seibel.distanthorizons.common.render.openGl.postProcessing.fade.GlDhF
import com.seibel.distanthorizons.common.render.openGl.postProcessing.fade.GlVanillaFadeRenderer; import com.seibel.distanthorizons.common.render.openGl.postProcessing.fade.GlVanillaFadeRenderer;
import com.seibel.distanthorizons.common.render.openGl.postProcessing.fog.GlDhFogRenderer; import com.seibel.distanthorizons.common.render.openGl.postProcessing.fog.GlDhFogRenderer;
import com.seibel.distanthorizons.common.render.openGl.postProcessing.ssao.GlDhSSAORenderer; import com.seibel.distanthorizons.common.render.openGl.postProcessing.ssao.GlDhSSAORenderer;
import com.seibel.distanthorizons.common.render.openGl.terrain.GlDhTerrainShaderProgram;
import com.seibel.distanthorizons.common.render.openGl.test.GlTestTriangleRenderer; import com.seibel.distanthorizons.common.render.openGl.test.GlTestTriangleRenderer;
import com.seibel.distanthorizons.core.render.EDhRenderDepth;
import com.seibel.distanthorizons.core.render.renderer.AbstractDebugWireframeRenderer; import com.seibel.distanthorizons.core.render.renderer.AbstractDebugWireframeRenderer;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.AbstractDhRenderApiDefinition; import com.seibel.distanthorizons.core.wrapperInterfaces.render.AbstractDhRenderApiDefinition;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.objects.IDhGenericObjectVertexBufferContainer; import com.seibel.distanthorizons.core.wrapperInterfaces.render.objects.IDhGenericObjectVertexBufferContainer;
@@ -24,7 +26,17 @@ public class GlDhRenderApiDefinition extends AbstractDhRenderApiDefinition
//=========// //=========//
//region //region
public String getApiName() { return "OpenGL"; } public String getEngineName() { return "OpenGL"; }
public EDhRenderDepth getRenderDepth()
{
// reversed Z shouldn't be supported on OpenGL due
// to that breaking Iris shaders
return EDhRenderDepth.FORWARD_Z;
}
public EDhApiRenderingApi getRenderApi() { return EDhApiRenderingApi.OPEN_GL; }
public boolean isNativeRenderer() { return true; }
//endregion //endregion
@@ -45,7 +45,7 @@ import com.seibel.distanthorizons.core.render.renderer.RenderableBoxGroup;
import com.seibel.distanthorizons.core.util.LodUtil; import com.seibel.distanthorizons.core.util.LodUtil;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IProfilerWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IProfilerWrapper;
import com.seibel.distanthorizons.core.util.math.Vec3d; import com.seibel.distanthorizons.core.util.math.DhVec3d;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.renderPass.IDhGenericRenderer; import com.seibel.distanthorizons.core.wrapperInterfaces.render.renderPass.IDhGenericRenderer;
import com.seibel.distanthorizons.coreapi.DependencyInjection.ApiEventInjector; import com.seibel.distanthorizons.coreapi.DependencyInjection.ApiEventInjector;
import com.seibel.distanthorizons.coreapi.DependencyInjection.OverrideInjector; import com.seibel.distanthorizons.coreapi.DependencyInjection.OverrideInjector;
@@ -53,10 +53,10 @@ import com.seibel.distanthorizons.coreapi.ModInfo;
import org.lwjgl.opengl.ARBInstancedArrays; import org.lwjgl.opengl.ARBInstancedArrays;
import org.lwjgl.opengl.GL32; import org.lwjgl.opengl.GL32;
import org.lwjgl.opengl.GL33; import org.lwjgl.opengl.GL33;
import org.lwjgl.system.MemoryUtil;
import java.awt.*; import java.awt.*;
import java.nio.ByteBuffer; import java.nio.ByteBuffer;
import java.nio.ByteOrder;
import java.util.*; import java.util.*;
import java.util.concurrent.ConcurrentHashMap; import java.util.concurrent.ConcurrentHashMap;
@@ -75,6 +75,7 @@ public class GlGenericObjectRenderer implements IDhGenericRenderer
private static final DhApiRenderableBoxGroupShading DEFAULT_SHADING = DhApiRenderableBoxGroupShading.getUnshaded(); private static final DhApiRenderableBoxGroupShading DEFAULT_SHADING = DhApiRenderableBoxGroupShading.getUnshaded();
private static final DhApiBeforeGenericObjectRenderEvent.EventParam EVENT_PARAM = new DhApiBeforeGenericObjectRenderEvent.EventParam();
/** /**
* Can be used to troubleshoot the renderer. * Can be used to troubleshoot the renderer.
@@ -225,22 +226,22 @@ public class GlGenericObjectRenderer implements IDhGenericRenderer
private void createBuffers() private void createBuffers()
{ {
// box vertices // box vertices
ByteBuffer boxVerticesBuffer = MemoryUtil.memAlloc(BOX_VERTICES.length * Float.BYTES); ByteBuffer boxVerticesBuffer = ByteBuffer.allocateDirect(BOX_VERTICES.length * Float.BYTES);
boxVerticesBuffer.order(ByteOrder.nativeOrder());
boxVerticesBuffer.asFloatBuffer().put(BOX_VERTICES); boxVerticesBuffer.asFloatBuffer().put(BOX_VERTICES);
boxVerticesBuffer.rewind(); boxVerticesBuffer.rewind();
this.boxVertexBuffer = new GLVertexBuffer(false); this.boxVertexBuffer = new GLVertexBuffer(false);
this.boxVertexBuffer.bind(); this.boxVertexBuffer.bind();
this.boxVertexBuffer.uploadBuffer(boxVerticesBuffer, 8, EDhApiGpuUploadMethod.DATA, BOX_VERTICES.length * Float.BYTES); this.boxVertexBuffer.uploadBuffer(boxVerticesBuffer, 8, EDhApiGpuUploadMethod.DATA, BOX_VERTICES.length * Float.BYTES);
MemoryUtil.memFree(boxVerticesBuffer);
// box vertex indexes // box vertex indexes
ByteBuffer solidIndexBuffer = MemoryUtil.memAlloc(BOX_INDICES.length * Integer.BYTES); ByteBuffer solidIndexBuffer = ByteBuffer.allocateDirect(BOX_INDICES.length * Integer.BYTES);
solidIndexBuffer.order(ByteOrder.nativeOrder());
solidIndexBuffer.asIntBuffer().put(BOX_INDICES); solidIndexBuffer.asIntBuffer().put(BOX_INDICES);
solidIndexBuffer.rewind(); solidIndexBuffer.rewind();
this.boxIndexBuffer = new GLIndexBuffer(false); this.boxIndexBuffer = new GLIndexBuffer(false);
this.boxIndexBuffer.uploadBuffer(solidIndexBuffer, EDhApiGpuUploadMethod.DATA, BOX_INDICES.length * Integer.BYTES, GL32.GL_STATIC_DRAW); this.boxIndexBuffer.uploadBuffer(solidIndexBuffer, EDhApiGpuUploadMethod.DATA, BOX_INDICES.length * Integer.BYTES, GL32.GL_STATIC_DRAW);
this.boxIndexBuffer.bind(); this.boxIndexBuffer.bind();
MemoryUtil.memFree(solidIndexBuffer);
} }
private void addGenericDebugObjects() private void addGenericDebugObjects()
{ {
@@ -418,7 +419,7 @@ public class GlGenericObjectRenderer implements IDhGenericRenderer
this.init(); this.init();
ApiEventInjector.INSTANCE.fireAllEvents(DhApiBeforeGenericRenderSetupEvent.class, renderEventParam); ApiEventInjector.INSTANCE.fireAllEvents(DhApiBeforeGenericRenderSetupEvent.class, renderEventParam.apiCopy);
boolean renderWireframe = Config.Client.Advanced.Debugging.renderWireframe.get(); boolean renderWireframe = Config.Client.Advanced.Debugging.renderWireframe.get();
@@ -449,8 +450,6 @@ public class GlGenericObjectRenderer implements IDhGenericRenderer
this.boxIndexBuffer.bind(); this.boxIndexBuffer.bind();
Vec3d camPos = MC_RENDER.getCameraExactPosition();
// rendering // // rendering //
@@ -482,7 +481,8 @@ public class GlGenericObjectRenderer implements IDhGenericRenderer
} }
// allow API users to cancel this object's rendering // allow API users to cancel this object's rendering
boolean cancelRendering = ApiEventInjector.INSTANCE.fireAllEvents(DhApiBeforeGenericObjectRenderEvent.class, new DhApiBeforeGenericObjectRenderEvent.EventParam(renderEventParam, boxGroup)); EVENT_PARAM.update(renderEventParam, boxGroup);
boolean cancelRendering = ApiEventInjector.INSTANCE.fireAllEvents(DhApiBeforeGenericObjectRenderEvent.class, EVENT_PARAM);
if (cancelRendering) if (cancelRendering)
{ {
continue; continue;
@@ -510,11 +510,11 @@ public class GlGenericObjectRenderer implements IDhGenericRenderer
{ {
if (this.instancedRenderingAvailable) if (this.instancedRenderingAvailable)
{ {
this.renderBoxGroupInstanced(shaderProgram, renderEventParam, boxGroup, camPos, profiler); this.renderBoxGroupInstanced(shaderProgram, renderEventParam, boxGroup, renderEventParam.exactCameraPosition, profiler);
} }
else else
{ {
this.renderBoxGroupDirect(shaderProgram, renderEventParam, boxGroup, camPos, profiler); this.renderBoxGroupDirect(shaderProgram, renderEventParam, boxGroup, renderEventParam.exactCameraPosition, profiler);
} }
} }
@@ -529,7 +529,7 @@ public class GlGenericObjectRenderer implements IDhGenericRenderer
profiler.popPush("cleanup"); profiler.popPush("cleanup");
ApiEventInjector.INSTANCE.fireAllEvents(DhApiBeforeGenericRenderCleanupEvent.class, renderEventParam); ApiEventInjector.INSTANCE.fireAllEvents(DhApiBeforeGenericRenderCleanupEvent.class, renderEventParam.apiCopy);
if (renderWireframe) if (renderWireframe)
{ {
@@ -553,7 +553,7 @@ public class GlGenericObjectRenderer implements IDhGenericRenderer
private void renderBoxGroupInstanced( private void renderBoxGroupInstanced(
IDhApiGenericObjectShaderProgram shaderProgram, DhApiRenderParam renderEventParam, IDhApiGenericObjectShaderProgram shaderProgram, DhApiRenderParam renderEventParam,
RenderableBoxGroup boxGroup, Vec3d camPos, RenderableBoxGroup boxGroup, DhVec3d camPos,
IProfilerWrapper profiler) IProfilerWrapper profiler)
{ {
try (IProfilerWrapper.IProfileBlock render_profile = profiler.push("vertex setup")) try (IProfilerWrapper.IProfileBlock render_profile = profiler.push("vertex setup"))
@@ -654,7 +654,7 @@ public class GlGenericObjectRenderer implements IDhGenericRenderer
private void renderBoxGroupDirect( private void renderBoxGroupDirect(
IDhApiGenericObjectShaderProgram shaderProgram, IDhApiGenericObjectShaderProgram shaderProgram,
DhApiRenderParam renderEventParam, DhApiRenderParam renderEventParam,
RenderableBoxGroup boxGroup, Vec3d camPos, RenderableBoxGroup boxGroup, DhVec3d camPos,
IProfilerWrapper profiler) IProfilerWrapper profiler)
{ {
profiler.popPush("shared uniforms"); profiler.popPush("shared uniforms");
@@ -748,4 +748,27 @@ public class GlGenericObjectRenderer implements IDhGenericRenderer
//================//
// base overrides //
//================//
//region
@Override
public void close()
{
if (this.boxVertexBuffer != null)
{
this.boxVertexBuffer.close();
}
if (this.boxIndexBuffer != null)
{
this.boxIndexBuffer.close();
}
}
//endregion
} }
@@ -12,8 +12,8 @@ import com.seibel.distanthorizons.common.render.openGl.glObject.vertexAttribute.
import com.seibel.distanthorizons.common.render.openGl.glObject.vertexAttribute.GlVertexPointer; import com.seibel.distanthorizons.common.render.openGl.glObject.vertexAttribute.GlVertexPointer;
import com.seibel.distanthorizons.common.wrappers.misc.LightMapWrapper; import com.seibel.distanthorizons.common.wrappers.misc.LightMapWrapper;
import com.seibel.distanthorizons.core.util.LodUtil; import com.seibel.distanthorizons.core.util.LodUtil;
import com.seibel.distanthorizons.core.util.math.Mat4f; import com.seibel.distanthorizons.core.util.math.DhMat4f;
import com.seibel.distanthorizons.core.util.math.Vec3f; import com.seibel.distanthorizons.core.util.math.DhVec3f;
public class GlGenericObjectShaderProgram extends GlShaderProgram implements IDhApiGenericObjectShaderProgram public class GlGenericObjectShaderProgram extends GlShaderProgram implements IDhApiGenericObjectShaderProgram
{ {
@@ -123,7 +123,7 @@ public class GlGenericObjectShaderProgram extends GlShaderProgram implements IDh
DhApiVec3d camPos DhApiVec3d camPos
) )
{ {
Mat4f projectionMvmMatrix = new Mat4f(renderParameters.dhProjectionMatrix); DhMat4f projectionMvmMatrix = new DhMat4f(renderParameters.dhProjectionMatrix);
projectionMvmMatrix.multiply(renderParameters.dhModelViewMatrix); projectionMvmMatrix.multiply(renderParameters.dhModelViewMatrix);
super.bind(); super.bind();
@@ -138,7 +138,7 @@ public class GlGenericObjectShaderProgram extends GlShaderProgram implements IDh
LodUtil.getChunkPosFromDouble(boxGroup.getOriginBlockPos().z) LodUtil.getChunkPosFromDouble(boxGroup.getOriginBlockPos().z)
)); ));
this.setUniform(this.instancedShaderOffsetSubChunkUniform, this.setUniform(this.instancedShaderOffsetSubChunkUniform,
new Vec3f( new DhVec3f(
LodUtil.getSubChunkPosFromDouble(boxGroup.getOriginBlockPos().x), LodUtil.getSubChunkPosFromDouble(boxGroup.getOriginBlockPos().x),
LodUtil.getSubChunkPosFromDouble(boxGroup.getOriginBlockPos().y), LodUtil.getSubChunkPosFromDouble(boxGroup.getOriginBlockPos().y),
LodUtil.getSubChunkPosFromDouble(boxGroup.getOriginBlockPos().z) LodUtil.getSubChunkPosFromDouble(boxGroup.getOriginBlockPos().z)
@@ -151,7 +151,7 @@ public class GlGenericObjectShaderProgram extends GlShaderProgram implements IDh
LodUtil.getChunkPosFromDouble(camPos.z) LodUtil.getChunkPosFromDouble(camPos.z)
)); ));
this.setUniform(this.instancedShaderCameraSubChunkPosUniform, this.setUniform(this.instancedShaderCameraSubChunkPosUniform,
new Vec3f( new DhVec3f(
LodUtil.getSubChunkPosFromDouble(camPos.x), LodUtil.getSubChunkPosFromDouble(camPos.x),
LodUtil.getSubChunkPosFromDouble(camPos.y), LodUtil.getSubChunkPosFromDouble(camPos.y),
LodUtil.getSubChunkPosFromDouble(camPos.z) LodUtil.getSubChunkPosFromDouble(camPos.z)
@@ -201,14 +201,14 @@ public class GlGenericObjectShaderProgram extends GlShaderProgram implements IDh
IDhApiRenderableBoxGroup boxGroup, DhApiRenderableBox box, IDhApiRenderableBoxGroup boxGroup, DhApiRenderableBox box,
DhApiVec3d camPos) DhApiVec3d camPos)
{ {
Mat4f projectionMvmMatrix = new Mat4f(renderParameters.dhProjectionMatrix); DhMat4f projectionMvmMatrix = new DhMat4f(renderParameters.dhProjectionMatrix);
projectionMvmMatrix.multiply(renderParameters.dhModelViewMatrix); projectionMvmMatrix.multiply(renderParameters.dhModelViewMatrix);
Mat4f boxTransform = Mat4f.createTranslateMatrix( DhMat4f boxTransform = DhMat4f.createTranslateMatrix(
(float) (box.minPos.x + boxGroup.getOriginBlockPos().x - camPos.x), (float) (box.minPos.x + boxGroup.getOriginBlockPos().x - camPos.x),
(float) (box.minPos.y + boxGroup.getOriginBlockPos().y - camPos.y), (float) (box.minPos.y + boxGroup.getOriginBlockPos().y - camPos.y),
(float) (box.minPos.z + boxGroup.getOriginBlockPos().z - camPos.z)); (float) (box.minPos.z + boxGroup.getOriginBlockPos().z - camPos.z));
boxTransform.multiply(Mat4f.createScaleMatrix( boxTransform.multiply(DhMat4f.createScaleMatrix(
(float) (box.maxPos.x - box.minPos.x), (float) (box.maxPos.x - box.minPos.x),
(float) (box.maxPos.y - box.minPos.y), (float) (box.maxPos.y - box.minPos.y),
(float) (box.maxPos.z - box.minPos.z))); (float) (box.maxPos.z - box.minPos.z)));
@@ -21,9 +21,9 @@ package com.seibel.distanthorizons.common.render.openGl.glObject;
import com.seibel.distanthorizons.api.enums.config.EDhApiGLErrorHandlingMode; import com.seibel.distanthorizons.api.enums.config.EDhApiGLErrorHandlingMode;
import com.seibel.distanthorizons.api.enums.config.EDhApiGpuUploadMethod; import com.seibel.distanthorizons.api.enums.config.EDhApiGpuUploadMethod;
import com.seibel.distanthorizons.api.enums.config.EDhApiLoggerLevel; import com.seibel.distanthorizons.api.enums.config.EDhApiRenderingApi;
import com.seibel.distanthorizons.api.enums.config.EDhApiRenderingEngine;
import com.seibel.distanthorizons.core.config.Config; import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.config.types.ConfigEntry;
import com.seibel.distanthorizons.core.dependencyInjection.ModAccessorInjector; import com.seibel.distanthorizons.core.dependencyInjection.ModAccessorInjector;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector; import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.jar.EPlatform; import com.seibel.distanthorizons.core.jar.EPlatform;
@@ -32,6 +32,7 @@ import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.util.objects.GLMessages.*; import com.seibel.distanthorizons.core.util.objects.GLMessages.*;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.modAccessor.IIrisAccessor; import com.seibel.distanthorizons.core.wrapperInterfaces.modAccessor.IIrisAccessor;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.AbstractDhRenderApiDefinition;
import com.seibel.distanthorizons.coreapi.ModInfo; import com.seibel.distanthorizons.coreapi.ModInfo;
import org.lwjgl.glfw.GLFW; import org.lwjgl.glfw.GLFW;
import org.lwjgl.opengl.GL; import org.lwjgl.opengl.GL;
@@ -51,6 +52,9 @@ import java.util.concurrent.ConcurrentHashMap;
public class GLProxy public class GLProxy
{ {
private static final IIrisAccessor IRIS_ACCESSOR = ModAccessorInjector.INSTANCE.get(IIrisAccessor.class); private static final IIrisAccessor IRIS_ACCESSOR = ModAccessorInjector.INSTANCE.get(IIrisAccessor.class);
private static final IMinecraftClientWrapper MC_CLIENT = SingletonInjector.INSTANCE.get(IMinecraftClientWrapper.class);
private static final AbstractDhRenderApiDefinition RENDER_API_DEF = SingletonInjector.INSTANCE.get(AbstractDhRenderApiDefinition.class);
public static final DhLogger LOGGER; public static final DhLogger LOGGER;
static static
@@ -126,13 +130,22 @@ public class GLProxy
private GLProxy() throws IllegalStateException private GLProxy() throws IllegalStateException
{ {
if (RENDER_API_DEF.getRenderApi() != EDhApiRenderingApi.OPEN_GL)
{
throw new IllegalStateException("[" + GLProxy.class.getSimpleName() + "] was created with the wrong Rendering API ["+RENDER_API_DEF.getRenderApi()+"]!");
}
// this must be created on minecraft's render context to work correctly // this must be created on minecraft's render context to work correctly
if (GLFW.glfwGetCurrentContext() == 0L) if (GLFW.glfwGetCurrentContext() == 0L)
{ {
throw new IllegalStateException(GLProxy.class.getSimpleName() + " was created outside the render thread!"); String message = "[" + GLProxy.class.getSimpleName() + "] was created outside the render thread!";
IllegalStateException exception = new IllegalStateException(message);
MC_CLIENT.crashMinecraft(message, exception);
throw exception;
} }
LOGGER.info("Creating " + GLProxy.class.getSimpleName() + "... If this is the last message you see there must have been an OpenGL error."); LOGGER.info("Creating [" + GLProxy.class.getSimpleName() + "]... If this is the last message you see there must have been an OpenGL error.");
LOGGER.info("Lod Render OpenGL version [" + GL32.glGetString(GL32.GL_VERSION) + "]."); LOGGER.info("Lod Render OpenGL version [" + GL32.glGetString(GL32.GL_VERSION) + "].");
@@ -97,7 +97,9 @@ public class GLState implements AutoCloseable
{ {
this.frameBufferTexture0 = GL32.glGetFramebufferAttachmentParameteri(GL32.GL_FRAMEBUFFER, GL32.GL_COLOR_ATTACHMENT0, GL32.GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME); this.frameBufferTexture0 = GL32.glGetFramebufferAttachmentParameteri(GL32.GL_FRAMEBUFFER, GL32.GL_COLOR_ATTACHMENT0, GL32.GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME);
this.frameBufferTexture1 = GL32.glGetFramebufferAttachmentParameteri(GL32.GL_FRAMEBUFFER, GL32.GL_COLOR_ATTACHMENT1, GL32.GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME); this.frameBufferTexture1 = GL32.glGetFramebufferAttachmentParameteri(GL32.GL_FRAMEBUFFER, GL32.GL_COLOR_ATTACHMENT1, GL32.GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME);
this.frameBufferDepthTexture = GL32.glGetFramebufferAttachmentParameteri(GL32.GL_FRAMEBUFFER, GL32.GL_DEPTH_ATTACHMENT, GL32.GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME);
int depthType = GL32.glGetFramebufferAttachmentParameteri(GL32.GL_FRAMEBUFFER, GL32.GL_DEPTH_ATTACHMENT, GL32.GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE);
this.frameBufferDepthTexture = (depthType == GL32.GL_TEXTURE) ? GL32.glGetFramebufferAttachmentParameteri(GL32.GL_FRAMEBUFFER, GL32.GL_DEPTH_ATTACHMENT, GL32.GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) : 0;
} }
else else
{ {
@@ -179,9 +181,21 @@ public class GLState implements AutoCloseable
// attempting to set textures on the default frame buffer (ID 0) will throw errors // attempting to set textures on the default frame buffer (ID 0) will throw errors
if (frameBufferSet) if (frameBufferSet)
{ {
GL32.glFramebufferTexture2D(GL32.GL_FRAMEBUFFER, GL32.GL_COLOR_ATTACHMENT0, GL32.GL_TEXTURE_2D, this.frameBufferTexture0, 0); if (GL32.glIsTexture(this.frameBufferTexture0))
GL32.glFramebufferTexture2D(GL32.GL_FRAMEBUFFER, GL32.GL_COLOR_ATTACHMENT1, GL32.GL_TEXTURE_2D, this.frameBufferTexture1, 0); {
GL32.glFramebufferTexture2D(GL32.GL_FRAMEBUFFER, GL32.GL_DEPTH_ATTACHMENT, GL32.GL_TEXTURE_2D, this.frameBufferDepthTexture, 0); GL32.glFramebufferTexture2D(GL32.GL_FRAMEBUFFER, GL32.GL_COLOR_ATTACHMENT0, GL32.GL_TEXTURE_2D, this.frameBufferTexture0, 0);
}
if (this.frameBufferTexture1 != 0 && GL32.glIsTexture(this.frameBufferTexture1))
{
GL32.glFramebufferTexture2D(GL32.GL_FRAMEBUFFER, GL32.GL_COLOR_ATTACHMENT1, GL32.GL_TEXTURE_2D, this.frameBufferTexture1, 0);
}
if (GL32.glIsTexture(this.frameBufferDepthTexture))
{
GL32.glFramebufferTexture2D(GL32.GL_FRAMEBUFFER, GL32.GL_DEPTH_ATTACHMENT, GL32.GL_TEXTURE_2D, this.frameBufferDepthTexture, 0);
}
} }
GL32.glBindVertexArray(GL32.glIsVertexArray(this.vao) ? this.vao : 0); GL32.glBindVertexArray(GL32.glIsVertexArray(this.vao) ? this.vao : 0);
@@ -9,9 +9,7 @@ import com.seibel.distanthorizons.core.wrapperInterfaces.render.objects.ILodCont
*/ */
public class GlDummyUniformData implements ILodContainerUniformBufferWrapper public class GlDummyUniformData implements ILodContainerUniformBufferWrapper
{ {
@Override public void createUniformData(LodBufferContainer bufferContainer) { } @Override public void tryUpload(LodBufferContainer bufferContainer) { }
@Override public void tryUpload() { }
@Override public void upload() { }
@Override public void close() { } @Override public void close() { }
} }
@@ -21,14 +21,19 @@ package com.seibel.distanthorizons.common.render.openGl.glObject.buffer;
import com.seibel.distanthorizons.api.enums.config.EDhApiGpuUploadMethod; import com.seibel.distanthorizons.api.enums.config.EDhApiGpuUploadMethod;
import com.seibel.distanthorizons.common.render.openGl.glObject.GLProxy; import com.seibel.distanthorizons.common.render.openGl.glObject.GLProxy;
import com.seibel.distanthorizons.common.render.openGl.glObject.GLState;
import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftGLWrapper; import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftGLWrapper;
import com.seibel.distanthorizons.core.config.Config; import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.jar.EPlatform;
import com.seibel.distanthorizons.core.logging.DhLogger; import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder; import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.logging.f3.F3Screen;
import com.seibel.distanthorizons.core.render.RenderThreadTaskHandler; import com.seibel.distanthorizons.core.render.RenderThreadTaskHandler;
import com.seibel.distanthorizons.core.util.LodUtil; import com.seibel.distanthorizons.core.util.LodUtil;
import com.seibel.distanthorizons.core.util.ThreadUtil; import com.seibel.distanthorizons.core.util.ThreadUtil;
import com.seibel.distanthorizons.core.util.objects.Pair;
import com.seibel.distanthorizons.core.util.objects.pooling.PhantomLoggingHelper;
import com.seibel.distanthorizons.coreapi.ModInfo;
import com.seibel.distanthorizons.coreapi.util.StringUtil;
import org.lwjgl.opengl.GL32; import org.lwjgl.opengl.GL32;
import org.lwjgl.opengl.GL44; import org.lwjgl.opengl.GL44;
@@ -36,9 +41,12 @@ import java.lang.ref.PhantomReference;
import java.lang.ref.Reference; import java.lang.ref.Reference;
import java.lang.ref.ReferenceQueue; import java.lang.ref.ReferenceQueue;
import java.nio.ByteBuffer; import java.nio.ByteBuffer;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.concurrent.ConcurrentHashMap; import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ThreadPoolExecutor; import java.util.concurrent.ThreadPoolExecutor;
import java.util.concurrent.atomic.AtomicInteger; import java.util.concurrent.atomic.AtomicInteger;
import java.util.concurrent.locks.StampedLock;
public class GLBuffer implements AutoCloseable public class GLBuffer implements AutoCloseable
{ {
@@ -50,26 +58,57 @@ public class GLBuffer implements AutoCloseable
private static final MinecraftGLWrapper GLMC = MinecraftGLWrapper.INSTANCE; private static final MinecraftGLWrapper GLMC = MinecraftGLWrapper.INSTANCE;
// TODO move to a shared location that can be handled by both GL and Blaze3D buffers
/** if enabled the number of GC'ed buffers will be logged */
private static final boolean LOG_PHANTOM_RECOVERY = ModInfo.IS_DEV_BUILD;
/** If enabled buffers allocation/upload stacks will be logged when GC'ed. */
private static final boolean LOG_PHANTOM_ALLOCATION_STACKS = false; // disabled by default due to the increased GC load
public static final double BUFFER_EXPANSION_MULTIPLIER = 1.3; public static final double BUFFER_EXPANSION_MULTIPLIER = 1.3;
public static final double BUFFER_SHRINK_TRIGGER = BUFFER_EXPANSION_MULTIPLIER * BUFFER_EXPANSION_MULTIPLIER; public static final double BUFFER_SHRINK_TRIGGER = BUFFER_EXPANSION_MULTIPLIER * BUFFER_EXPANSION_MULTIPLIER;
/**
* On macOS the legacy OpenGL -> Metal bridge crashes with SIGBUS in
* {@code _platform_memmove} when {@code glBufferData} or {@code glBufferSubData}
* are called with a large ByteBuffer in one shot. To work around it, we split
* the upload into smaller sub-data calls that each fit comfortably inside the
* driver's internal staging path. <br>
* 256 KiB tuned empirically against macOS 26.5 a 1 MiB chunk still
* tripped the same {@code _platform_memmove} crash inside
* {@code glBufferSubData_Exec}, but 256 KiB consistently survives.
*/
public static final int MAC_UPLOAD_CHUNK_BYTES = 256 * 1024;
/** Threshold above which the chunked path kicks in on macOS. */
public static final int MAC_UPLOAD_CHUNK_THRESHOLD = MAC_UPLOAD_CHUNK_BYTES;
/** the number of active buffers, can be used for debugging */ /** the number of active buffers, can be used for debugging */
public static AtomicInteger bufferCount = new AtomicInteger(0); public static AtomicInteger bufferCount = new AtomicInteger(0);
private static final int PHANTOM_REF_CHECK_TIME_IN_MS = 5 * 1000; private static final int PHANTOM_REF_CHECK_TIME_IN_MS = 5 * 1000;
private static final ConcurrentHashMap<PhantomReference<? extends GLBuffer>, Integer> PHANTOM_TO_BUFFER_ID = new ConcurrentHashMap<>(); private static final ConcurrentHashMap<PhantomReference<? extends GLBuffer>, Integer> PHANTOM_TO_BUFFER_ID = new ConcurrentHashMap<>();
private static final ConcurrentHashMap<Integer, PhantomReference<? extends GLBuffer>> BUFFER_ID_TO_PHANTOM = new ConcurrentHashMap<>(); private static final ConcurrentHashMap<Integer, PhantomReference<? extends GLBuffer>> BUFFER_ID_TO_PHANTOM = new ConcurrentHashMap<>();
private static final ConcurrentHashMap<Integer, String> BUFFER_ID_TO_ALLOCATION_STRING = new ConcurrentHashMap<>();
private static final ReferenceQueue<GLBuffer> PHANTOM_REFERENCE_QUEUE = new ReferenceQueue<>(); private static final ReferenceQueue<GLBuffer> PHANTOM_REFERENCE_QUEUE = new ReferenceQueue<>();
private static final ThreadPoolExecutor CLEANUP_THREAD = ThreadUtil.makeSingleDaemonThreadPool("GLBuffer Cleanup"); private static final ThreadPoolExecutor CLEANUP_THREAD = ThreadUtil.makeSingleDaemonThreadPool("GLBuffer Cleanup");
protected int id; protected volatile int id = 0;
public final int getId() { return this.id; } public final int getId() { return this.id; }
protected int size = 0; protected int size = 0;
public int getSize() { return this.size; } public int getSize() { return this.size; }
protected boolean bufferStorage; protected boolean bufferStorage;
public final boolean isBufferStorage() { return this.bufferStorage; }
protected boolean isMapped = false; protected boolean isMapped = false;
/**
* Locking on the render thread isn't great, but is needed due to an inconsistent
* race condition where VBOs can be marked as deleted outside the render thread. <br><br>
*
* But, due to being a read-write lock the chance of freezing
* the render thread is very low
* and since this is a stamped lock, the optimistic read time is basically zero.
* (The optimistic lock time doesn't even appear in the profiler).
*/
public final StampedLock renderStampLock = new StampedLock();
//==============// //==============//
@@ -112,72 +151,119 @@ public class GLBuffer implements AutoCloseable
LodUtil.assertNotReach("Thread ["+Thread.currentThread()+"] tried to create a GLBuffer outside the MC render thread."); LodUtil.assertNotReach("Thread ["+Thread.currentThread()+"] tried to create a GLBuffer outside the MC render thread.");
} }
// destroy the old buffer if one is present
if (this.id != 0) // lock to prevent the render thread from accessing the buffer's ID
// while we are removing it
long writeStamp = renderStampLock.writeLock();
try
{ {
destroyBufferIdNow(this.id); final int oldId = this.id;
this.id = GLMC.glGenBuffers();
//LOGGER.info("created [" + newId + "].");
// destroy the old buffer
// after the new one has been created
// to hopefully prevent a rare race conditions where the old ID
// is still used somewhere
if (oldId != 0)
{
// this ID doesn't need to be tracked anymore
tryRemoveBufferIdFromPhantom(oldId);
destroyBufferIdNow(oldId, "destroyOldAndCreate");
}
this.bufferStorage = asBufferStorage;
bufferCount.getAndIncrement();
PhantomReference<GLBuffer> phantom = new PhantomReference<>(this, PHANTOM_REFERENCE_QUEUE);
PHANTOM_TO_BUFFER_ID.put(phantom, this.id);
BUFFER_ID_TO_PHANTOM.put(this.id, phantom);
this.updateAllocationStackTrace();
}
finally
{
renderStampLock.unlock(writeStamp);
} }
this.id = GLMC.glGenBuffers();
this.bufferStorage = asBufferStorage;
bufferCount.getAndIncrement();
PhantomReference<GLBuffer> phantom = new PhantomReference<>(this, PHANTOM_REFERENCE_QUEUE);
PHANTOM_TO_BUFFER_ID.put(phantom, this.id);
BUFFER_ID_TO_PHANTOM.put(this.id, phantom);
} }
protected void destroyAsync() protected void destroyAsync()
{ {
if (this.id == 0) // lock to prevent the render thread from accessing the buffer's ID
// while we are removing it
long writeStamp = renderStampLock.writeLock();
try
{ {
// the buffer has already been closed if (this.id == 0)
return; {
// the buffer has already been closed
return;
}
final int idToDelete = this.id; // saving the ID to a separate variable is necessary so it can be captured by the lambda
// remove the phantom tracking now so the phantom doesn't have the chance to
// get garbage collected before the render thread task runs
// (this can happen if MC is running at extremely low framerates like 1 fps via mods)
tryRemoveBufferIdFromPhantom(idToDelete);
// mark the old data is invalid before deleting to prevent a rare race condition
// where the queued on render thread task runs before the ID is cleared
this.id = 0;
this.size = 0;
//LOGGER.info("async destroy [" + idToDelete + "].");
RenderThreadTaskHandler.INSTANCE.queueRunningOnRenderThread("GLBuffer destroyAsync", () -> { destroyBufferIdNow(idToDelete, "destroyAsync"); });
}
finally
{
renderStampLock.unlock(writeStamp);
} }
final int idToDelete = this.id; // saving the ID to a separate variable is necessary so it can be captured by the lambda
RenderThreadTaskHandler.INSTANCE.queueRunningOnRenderThread("GLBuffer destroyAsync", () -> { destroyBufferIdNow(idToDelete); });
this.id = 0;
this.size = 0;
} }
private static void destroyBufferIdNow(int id)
private static void destroyBufferIdNow(int id, String cause)
{ {
// only delete valid buffers // only delete valid buffers
if (id == 0) if (id == 0)
{ {
LOGGER.warn("Attempted to destroy a buffer with ID 0, VRAM memory leaks may occur."); LOGGER.warn("Attempted to destroy a buffer with ID 0, VRAM memory leaks may occur, cause: ["+cause+"].");
return; return;
} }
// remove and clear the phantom reference if present bufferCount.decrementAndGet();
if (BUFFER_ID_TO_PHANTOM.containsKey(id)) GLMC.glDeleteBuffers(id);
{
Reference<? extends GLBuffer> phantom = BUFFER_ID_TO_PHANTOM.get(id);
if (Config.Client.Advanced.Debugging.logBufferGarbageCollection.get())
{
LOGGER.info("destroyed buffer [" + id + "], remaining: [" + BUFFER_ID_TO_PHANTOM.size() + "], cause: ["+cause+"].");
}
}
/** should be called before {@link GLBuffer#destroyBufferIdNow} */
private static void tryRemoveBufferIdFromPhantom(int id)
{
// will contain nothing if stack tracking isn't enabled
BUFFER_ID_TO_ALLOCATION_STRING.remove(id);
PhantomReference<? extends GLBuffer> phantom = BUFFER_ID_TO_PHANTOM.remove(id);
if (phantom != null)
{
// if we are manually closing this buffer, we don't want the phantom reference to accidentally close it again // if we are manually closing this buffer, we don't want the phantom reference to accidentally close it again
// this can cause a race condition were we accidentally delete an in-use buffer and cause NVIDIA // this can cause a race condition were we accidentally delete an in-use buffer and cause NVIDIA
// to throw an EXCEPTION_ACCESS_VIOLATION when we attempt to render it // to throw an EXCEPTION_ACCESS_VIOLATION when we attempt to render it
phantom.clear(); phantom.clear();
PHANTOM_TO_BUFFER_ID.remove(phantom); Integer phantomId = PHANTOM_TO_BUFFER_ID.remove(phantom);
BUFFER_ID_TO_PHANTOM.remove(id); if (phantomId == null)
}
bufferCount.decrementAndGet();
// destroy the buffer if it exists,
// the buffer may not exist if the destroy method is called twice
if (GL32.glIsBuffer(id))
{
GLMC.glDeleteBuffers(id);
if (Config.Client.Advanced.Debugging.logBufferGarbageCollection.get())
{ {
LOGGER.info("destroyed buffer [" + id + "], remaining: [" + BUFFER_ID_TO_PHANTOM.size() + "]"); LOGGER.warn("No Phantom->ID binding stored for ID ["+id+"]");
} }
} }
else
{
LOGGER.warn("Unable to remove phantom GLBuffer with ID ["+id+"], buffer may have already been deleted.");
}
} }
//endregion //endregion
@@ -263,8 +349,25 @@ public class GLBuffer implements AutoCloseable
LodUtil.assertTrue(!this.bufferStorage, "Buffer is bufferStorage but its trying to use bufferData upload method!"); LodUtil.assertTrue(!this.bufferStorage, "Buffer is bufferStorage but its trying to use bufferData upload method!");
int bbSize = bb.limit() - bb.position(); int bbSize = bb.limit() - bb.position();
GL32.glBufferData(this.getBufferBindingTarget(), bb, bufferDataHint); int target = this.getBufferBindingTarget();
if (shouldUploadToGpuInChunks(bbSize))
{
// Two-step path used on macOS to dodge the Apple OpenGL -> Metal
// memmove SIGBUS triggered by uploading a large ByteBuffer in one
// glBufferData call:
// 1) allocate-only with the size overload (no memcpy)
// 2) fill the buffer through chunked glBufferSubData calls
GL32.glBufferData(target, (long) bbSize, bufferDataHint);
subDataUploadInChunks(target, 0, bb, MAC_UPLOAD_CHUNK_BYTES);
}
else
{
GL32.glBufferData(target, bb, bufferDataHint);
}
this.size = bbSize; this.size = bbSize;
this.updateAllocationStackTrace();
} }
/** Requires the buffer to be bound */ /** Requires the buffer to be bound */
protected void uploadSubData(ByteBuffer bb, int maxExpansionSize, int bufferDataHint) protected void uploadSubData(ByteBuffer bb, int maxExpansionSize, int bufferDataHint)
@@ -272,14 +375,30 @@ public class GLBuffer implements AutoCloseable
LodUtil.assertTrue(!this.bufferStorage, "Buffer is bufferStorage but its trying to use subData upload method!"); LodUtil.assertTrue(!this.bufferStorage, "Buffer is bufferStorage but its trying to use subData upload method!");
int bbSize = bb.limit() - bb.position(); int bbSize = bb.limit() - bb.position();
int target = this.getBufferBindingTarget();
if (this.size < bbSize || this.size > bbSize * BUFFER_SHRINK_TRIGGER) if (this.size < bbSize || this.size > bbSize * BUFFER_SHRINK_TRIGGER)
{ {
int newSize = (int) (bbSize * BUFFER_EXPANSION_MULTIPLIER); int newSize = (int) (bbSize * BUFFER_EXPANSION_MULTIPLIER);
if (newSize > maxExpansionSize) newSize = maxExpansionSize; if (newSize > maxExpansionSize)
GL32.glBufferData(this.getBufferBindingTarget(), newSize, bufferDataHint); {
newSize = maxExpansionSize;
}
// allocate-only no memcpy, safe on macOS regardless of size
GL32.glBufferData(target, (long) newSize, bufferDataHint);
this.size = newSize; this.size = newSize;
} }
GL32.glBufferSubData(this.getBufferBindingTarget(), 0, bb);
if (shouldUploadToGpuInChunks(bbSize))
{
subDataUploadInChunks(target, 0, bb, MAC_UPLOAD_CHUNK_BYTES);
}
else
{
GL32.glBufferSubData(target, 0, bb);
}
this.updateAllocationStackTrace();
} }
//endregion //endregion
@@ -321,7 +440,6 @@ public class GLBuffer implements AutoCloseable
{ {
// recreate if the buffer storage type changed // recreate if the buffer storage type changed
this.bind(); this.bind();
destroyBufferIdNow(this.id);
this.destroyOldAndCreate(uploadMethod.useBufferStorage); this.destroyOldAndCreate(uploadMethod.useBufferStorage);
this.bind(); this.bind();
} }
@@ -338,6 +456,91 @@ public class GLBuffer implements AutoCloseable
} }
} }
/**
* macOS-only mitigation for the SIGBUS in
* {@code libsystem_platform.dylib _platform_memmove} that happens when the
* Apple OpenGL -> Metal translation layer copies a single large ByteBuffer
* out of LWJGL into driver memory. Splitting the copy into
* {@link #MAC_UPLOAD_CHUNK_BYTES} slices keeps every memmove inside a size
* the bridge handles reliably.
*/
private static boolean shouldUploadToGpuInChunks(int byteCount)
{
return EPlatform.get() == EPlatform.MACOS
&& byteCount > MAC_UPLOAD_CHUNK_THRESHOLD;
}
/**
* Uploads {@code bb} into the currently bound buffer at {@code baseOffset}
* using a sequence of {@link GL32#glBufferSubData(int, long, ByteBuffer)}
* calls of at most {@code chunkBytes} each. The buffer's position/limit are
* restored before returning.
*/
private static void subDataUploadInChunks(int target, int baseOffset, ByteBuffer bb, int chunkBytes)
{
final int origPos = bb.position();
final int origLimit = bb.limit();
try
{
final int total = origLimit - origPos;
int uploaded = 0;
while (uploaded < total)
{
int chunk = Math.min(chunkBytes, total - uploaded);
bb.position(origPos + uploaded);
bb.limit(origPos + uploaded + chunk);
GL32.glBufferSubData(target, (long) (baseOffset + uploaded), bb);
uploaded += chunk;
// Force the driver to drain its command queue between chunks
// so the OpenGL -> Metal bridge processes (and frees) each
// staging copy before the next sub-data call piles another
// memmove on top of it.
if (uploaded < total)
{
GL32.glFlush();
}
}
}
finally
{
bb.limit(origLimit);
bb.position(origPos);
}
}
/**
* used to help track down leaks where the buffer isn't properly closed
* Note: this probably needs extending to accept a stack trace from outside where it's being called
* since it's often called on the render thread in an un-helpful location.
*/
public void updateAllocationStackTrace()
{
if (LOG_PHANTOM_ALLOCATION_STACKS)
{
String stack;
RenderThreadTaskHandler.QueuedRunnable parentQueuedRunnable;
// if this is running on the render thread, try getting the render task's stack trace instead
// since it's a lot more helpful than wherever the render thread tasks themselves are being run from
if (RenderThreadTaskHandler.INSTANCE.isCurrentThread()
&& (parentQueuedRunnable = RenderThreadTaskHandler.INSTANCE.getCurrentlyRunningTask()) != null
&& parentQueuedRunnable.stackTrace != null)
{
// trim off the getStacktrace() and queueRunningOnRenderThread() methods
StackTraceElement[] trimmedElements = Arrays.copyOfRange(parentQueuedRunnable.stackTrace, 2, parentQueuedRunnable.stackTrace.length);
stack = StringUtil.join("\n", trimmedElements).intern();
}
else
{
// not running on the render thread, use the normal stack trace
StackTraceElement[] stackTraceElements = Thread.currentThread().getStackTrace();
stack = StringUtil.join("\n", stackTraceElements).intern();
}
BUFFER_ID_TO_ALLOCATION_STRING.put(this.id, stack);
}
}
//endregion //endregion
@@ -349,8 +552,13 @@ public class GLBuffer implements AutoCloseable
private static void runPhantomReferenceCleanupLoop() private static void runPhantomReferenceCleanupLoop()
{ {
// these arrays are stored here so they don't have to be re-allocated each loop
ArrayList<Pair<String, AtomicInteger>> allocationStackTraceCountPairList = new ArrayList<>();
while (true) while (true)
{ {
allocationStackTraceCountPairList.clear();
try try
{ {
try try
@@ -359,20 +567,53 @@ public class GLBuffer implements AutoCloseable
} }
catch (InterruptedException ignore) { } catch (InterruptedException ignore) { }
int collectedCount = 0;
Reference<? extends GLBuffer> phantomRef = PHANTOM_REFERENCE_QUEUE.poll(); Reference<? extends GLBuffer> phantomRef = PHANTOM_REFERENCE_QUEUE.poll();
while (phantomRef != null) while (phantomRef != null)
{ {
// destroy the buffer if it hasn't been cleared yet // destroy the buffer if it hasn't been cleared yet
if (PHANTOM_TO_BUFFER_ID.containsKey(phantomRef)) Integer idRef = PHANTOM_TO_BUFFER_ID.remove((PhantomReference<? extends GLBuffer>)phantomRef); // cast to make IntelliJ happy
if (idRef != null)
{ {
int id = PHANTOM_TO_BUFFER_ID.get(phantomRef); BUFFER_ID_TO_PHANTOM.remove(idRef);
RenderThreadTaskHandler.INSTANCE.queueRunningOnRenderThread("GLBuffer phantom destroy", () -> { destroyBufferIdNow(id); }); final int id = idRef;
//LOGGER.warn("Buffer Phantom collected, ID: ["+id+"]"); RenderThreadTaskHandler.INSTANCE.queueRunningOnRenderThread("GLBuffer phantom destroy", () -> { destroyBufferIdNow(id, "runPhantomReferenceCleanupLoop"); });
//LOGGER.info("Buffer Phantom collected, ID: ["+id+"]");
if (LOG_PHANTOM_ALLOCATION_STACKS) // stack trace shouldn't be null, but just in case
{
String stack = BUFFER_ID_TO_ALLOCATION_STRING.get(idRef);
PhantomLoggingHelper.putAndIncrementTrackingString(stack, allocationStackTraceCountPairList);
}
}
else
{
LOGGER.warn("Failed to find Buffer ID for phantom reference: ["+phantomRef+"]");
} }
collectedCount++;
phantomRef = PHANTOM_REFERENCE_QUEUE.poll(); phantomRef = PHANTOM_REFERENCE_QUEUE.poll();
} }
if (LOG_PHANTOM_RECOVERY)
{
// we only want to log when something has been returned
if (collectedCount != 0)
{
LOGGER.warn("GLBuffer phantom recovered: ["+ F3Screen.NUMBER_FORMAT.format(collectedCount)+"].");
// log stack traces if present
if (LOG_PHANTOM_ALLOCATION_STACKS)
{
PhantomLoggingHelper.LogAllocationStackTracePairCounts(LOGGER, allocationStackTraceCountPairList);
}
}
}
} }
catch (Exception e) catch (Exception e)
{ {
@@ -37,10 +37,11 @@ public class GLIndexBuffer extends GLBuffer
protected int glType = GL32.GL_UNSIGNED_INT; protected int glType = GL32.GL_UNSIGNED_INT;
public int getGlType() { return this.glType; } public int getGlType() { return this.glType; }
public GLIndexBuffer(boolean isBufferStorage)
{
super(isBufferStorage); public GLIndexBuffer(boolean isBufferStorage) { super(isBufferStorage); }
}
@Override @Override
public void destroyAsync() public void destroyAsync()
@@ -31,7 +31,6 @@ import com.seibel.distanthorizons.core.wrapperInterfaces.render.objects.IVertexB
import org.lwjgl.opengl.GL32; import org.lwjgl.opengl.GL32;
import com.seibel.distanthorizons.api.enums.config.EDhApiGpuUploadMethod; import com.seibel.distanthorizons.api.enums.config.EDhApiGpuUploadMethod;
import org.lwjgl.system.MemoryUtil;
/** /**
* This is a container for a OpenGL * This is a container for a OpenGL
@@ -87,7 +86,6 @@ public class GLVertexBuffer extends GLBuffer implements IVertexBufferWrapper
ByteBuffer buffer = IndexBufferBuilder.createBuffer(maxQuadCount); ByteBuffer buffer = IndexBufferBuilder.createBuffer(maxQuadCount);
GLOBAL_QUAD_IBO.upload(buffer, maxQuadCount); GLOBAL_QUAD_IBO.upload(buffer, maxQuadCount);
MemoryUtil.memFree(buffer);
}); });
} }
} }
@@ -21,11 +21,9 @@ package com.seibel.distanthorizons.common.render.openGl.glObject.buffer;
import com.seibel.distanthorizons.api.enums.config.EDhApiGpuUploadMethod; import com.seibel.distanthorizons.api.enums.config.EDhApiGpuUploadMethod;
import com.seibel.distanthorizons.common.render.openGl.glObject.enums.GLEnums; import com.seibel.distanthorizons.common.render.openGl.glObject.enums.GLEnums;
import com.seibel.distanthorizons.core.dataObjects.render.bufferBuilding.IndexBufferBuilder;
import com.seibel.distanthorizons.core.logging.DhLogger; import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder; import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import org.lwjgl.opengl.GL32; import org.lwjgl.opengl.GL32;
import org.lwjgl.system.MemoryUtil;
import java.nio.ByteBuffer; import java.nio.ByteBuffer;
@@ -22,12 +22,13 @@ package com.seibel.distanthorizons.common.render.openGl.glObject.shader;
import java.awt.Color; import java.awt.Color;
import java.nio.FloatBuffer; import java.nio.FloatBuffer;
import com.seibel.distanthorizons.api.objects.math.DhApiMat4f;
import com.seibel.distanthorizons.api.objects.math.DhApiVec3i; import com.seibel.distanthorizons.api.objects.math.DhApiVec3i;
import org.lwjgl.opengl.GL32; import org.lwjgl.opengl.GL32;
import org.lwjgl.system.MemoryStack; import org.lwjgl.system.MemoryStack;
import com.seibel.distanthorizons.core.util.math.Mat4f; import com.seibel.distanthorizons.core.util.math.DhMat4f;
import com.seibel.distanthorizons.core.util.math.Vec3f; import com.seibel.distanthorizons.core.util.math.DhVec3f;
/** /**
@@ -181,27 +182,51 @@ public class GlShaderProgram
public void trySetUniform(int location, float value) { if (location != -1) { this.setUniform(location, value); } } public void trySetUniform(int location, float value) { if (location != -1) { this.setUniform(location, value); } }
/** Requires a bound ShaderProgram. */ /** Requires a bound ShaderProgram. */
public void setUniform(int location, Vec3f value) { GL32.glUniform3f(location, value.x, value.y, value.z); } public void setUniform(int location, DhVec3f value) { GL32.glUniform3f(location, value.x, value.y, value.z); }
/** @see GlShaderProgram#setUniform(int, Vec3f) */ /** @see GlShaderProgram#setUniform(int, DhVec3f) */
public void trySetUniform(int location, Vec3f value) { if (location != -1) { this.setUniform(location, value); } } public void trySetUniform(int location, DhVec3f value) { if (location != -1) { this.setUniform(location, value); } }
/** Requires a bound ShaderProgram. */ /** Requires a bound ShaderProgram. */
public void setUniform(int location, DhApiVec3i value) { GL32.glUniform3i(location, value.x, value.y, value.z); } public void setUniform(int location, DhApiVec3i value) { GL32.glUniform3i(location, value.x, value.y, value.z); }
/** @see GlShaderProgram#setUniform(int, Mat4f) */ /** @see GlShaderProgram#setUniform(int, DhApiMat4f) */
public void trySetUniform(int location, DhApiVec3i value) { if (location != -1) { this.setUniform(location, value); } } public void trySetUniform(int location, DhApiVec3i value) { if (location != -1) { this.setUniform(location, value); } }
/** Requires a bound ShaderProgram. */ /** Requires a bound ShaderProgram. */
public void setUniform(int location, Mat4f value) public void setUniform(int location, DhApiMat4f value)
{ {
try (MemoryStack stack = MemoryStack.stackPush()) try (MemoryStack stack = MemoryStack.stackPush())
{ {
FloatBuffer buffer = stack.mallocFloat(4 * 4); FloatBuffer buffer = stack.mallocFloat(16);
value.store(buffer); storeMatrixInBuffer(value, buffer);
GL32.glUniformMatrix4fv(location, false, buffer); GL32.glUniformMatrix4fv(location, false, buffer);
} }
} }
/** @see GlShaderProgram#setUniform(int, Mat4f) */ private static void storeMatrixInBuffer(DhApiMat4f matrix, FloatBuffer floatBuffer)
public void trySetUniform(int location, Mat4f value) { if (location != -1) { this.setUniform(location, value); } } {
floatBuffer.put(bufferIndex(0, 0), matrix.m00);
floatBuffer.put(bufferIndex(0, 1), matrix.m01);
floatBuffer.put(bufferIndex(0, 2), matrix.m02);
floatBuffer.put(bufferIndex(0, 3), matrix.m03);
floatBuffer.put(bufferIndex(1, 0), matrix.m10);
floatBuffer.put(bufferIndex(1, 1), matrix.m11);
floatBuffer.put(bufferIndex(1, 2), matrix.m12);
floatBuffer.put(bufferIndex(1, 3), matrix.m13);
floatBuffer.put(bufferIndex(2, 0), matrix.m20);
floatBuffer.put(bufferIndex(2, 1), matrix.m21);
floatBuffer.put(bufferIndex(2, 2), matrix.m22);
floatBuffer.put(bufferIndex(2, 3), matrix.m23);
floatBuffer.put(bufferIndex(3, 0), matrix.m30);
floatBuffer.put(bufferIndex(3, 1), matrix.m31);
floatBuffer.put(bufferIndex(3, 2), matrix.m32);
floatBuffer.put(bufferIndex(3, 3), matrix.m33);
}
private static int bufferIndex(int xIndex, int zIndex) { return (zIndex * 4) + xIndex; }
/** @see GlShaderProgram#setUniform(int, DhApiMat4f) */
public void trySetUniform(int location, DhMat4f value) { if (location != -1) { this.setUniform(location, value); } }
/** /**
* Converts the color's RGBA values into values between 0 and 1. <br> * Converts the color's RGBA values into values between 0 and 1. <br>
@@ -24,9 +24,9 @@ import com.seibel.distanthorizons.common.render.openGl.glObject.buffer.GLVertexB
import com.seibel.distanthorizons.common.render.openGl.glObject.vertexAttribute.GlAbstractVertexAttribute; import com.seibel.distanthorizons.common.render.openGl.glObject.vertexAttribute.GlAbstractVertexAttribute;
import com.seibel.distanthorizons.common.render.openGl.glObject.vertexAttribute.GlVertexPointer; import com.seibel.distanthorizons.common.render.openGl.glObject.vertexAttribute.GlVertexPointer;
import org.lwjgl.opengl.GL32; import org.lwjgl.opengl.GL32;
import org.lwjgl.system.MemoryUtil;
import java.nio.ByteBuffer; import java.nio.ByteBuffer;
import java.nio.ByteOrder;
/** /**
* Renders a full-screen textured quad to the screen. * Renders a full-screen textured quad to the screen.
@@ -76,14 +76,14 @@ public class GlScreenQuad
} }
private void createBuffer() private void createBuffer()
{ {
ByteBuffer buffer = MemoryUtil.memAlloc(BOX_VERTICES.length * Float.BYTES); ByteBuffer buffer = ByteBuffer.allocateDirect(BOX_VERTICES.length * Float.BYTES);
buffer.order(ByteOrder.nativeOrder());
buffer.asFloatBuffer().put(BOX_VERTICES); buffer.asFloatBuffer().put(BOX_VERTICES);
buffer.rewind(); buffer.rewind();
this.boxBuffer = new GLVertexBuffer(false); this.boxBuffer = new GLVertexBuffer(false);
this.boxBuffer.bind(); this.boxBuffer.bind();
this.boxBuffer.uploadBuffer(buffer, BOX_VERTICES.length, EDhApiGpuUploadMethod.DATA, BOX_VERTICES.length * Float.BYTES); this.boxBuffer.uploadBuffer(buffer, BOX_VERTICES.length, EDhApiGpuUploadMethod.DATA, BOX_VERTICES.length * Float.BYTES);
MemoryUtil.memFree(buffer);
} }
//endregion //endregion
@@ -132,7 +132,7 @@ public class GlDhApplyShader extends GlAbstractShaderRenderer
} }
private void renderToMcTexture() private void renderToMcTexture()
{ {
int targetColorTextureId = MC_RENDER.getColorTextureId(); int targetColorTextureId = MC_RENDER.getGlColorTextureId();
if (targetColorTextureId == -1) if (targetColorTextureId == -1)
{ {
return; return;
@@ -136,7 +136,7 @@ public class GlDhFarFadeRenderer implements IDhFarFadeRenderer
GlDhFarFadeShader.INSTANCE.frameBuffer = this.fadeFramebuffer; GlDhFarFadeShader.INSTANCE.frameBuffer = this.fadeFramebuffer;
GlDhFarFadeShader.INSTANCE.setProjectionMatrix(renderParams.mcModelViewMatrix, renderParams.mcProjectionMatrix); GlDhFarFadeShader.INSTANCE.setProjectionMatrix(renderParams);
GlDhFarFadeShader.INSTANCE.render(renderParams); GlDhFarFadeShader.INSTANCE.render(renderParams);
GlDhFarFadeApplyShader.INSTANCE.fadeTexture = this.fadeTexture; GlDhFarFadeApplyShader.INSTANCE.fadeTexture = this.fadeTexture;
@@ -28,7 +28,6 @@ import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.common.render.openGl.util.GlAbstractShaderRenderer; import com.seibel.distanthorizons.common.render.openGl.util.GlAbstractShaderRenderer;
import com.seibel.distanthorizons.core.render.RenderParams; import com.seibel.distanthorizons.core.render.RenderParams;
import com.seibel.distanthorizons.core.util.RenderUtil; import com.seibel.distanthorizons.core.util.RenderUtil;
import com.seibel.distanthorizons.core.util.math.Mat4f;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import org.lwjgl.opengl.GL32; import org.lwjgl.opengl.GL32;
@@ -42,7 +41,7 @@ public class GlDhFarFadeShader extends GlAbstractShaderRenderer
public int frameBuffer = -1; public int frameBuffer = -1;
private Mat4f inverseDhMvmProjMatrix; private DhApiMat4f inverseDhMvmProjMatrix;
// Uniforms // Uniforms
@@ -110,15 +109,9 @@ public class GlDhFarFadeShader extends GlAbstractShaderRenderer
} }
public void setProjectionMatrix(DhApiMat4f mcModelViewMatrix, DhApiMat4f mcProjectionMatrix) public void setProjectionMatrix(RenderParams renderParams)
{ {
Mat4f dhProjectionMatrix = RenderUtil.createLodProjectionMatrix(mcProjectionMatrix); this.inverseDhMvmProjMatrix = renderParams.dhInverseMvmProjectionMatrix;
Mat4f dhModelViewMatrix = RenderUtil.createLodModelViewMatrix(mcModelViewMatrix);
Mat4f inverseDhModelViewProjectionMatrix = new Mat4f(dhProjectionMatrix);
inverseDhModelViewProjectionMatrix.multiply(dhModelViewMatrix);
inverseDhModelViewProjectionMatrix.invert();
this.inverseDhMvmProjMatrix = inverseDhModelViewProjectionMatrix;
} }
@@ -153,7 +146,7 @@ public class GlDhFarFadeShader extends GlAbstractShaderRenderer
GL32.glUniform1i(this.uDhDepthTexture, 0); GL32.glUniform1i(this.uDhDepthTexture, 0);
GLMC.glActiveTexture(GL32.GL_TEXTURE1); GLMC.glActiveTexture(GL32.GL_TEXTURE1);
GLMC.glBindTexture(MC_RENDER.getColorTextureId()); GLMC.glBindTexture(MC_RENDER.getGlColorTextureId());
GL32.glUniform1i(this.uMcColorTexture, 1); GL32.glUniform1i(this.uMcColorTexture, 1);
GLMC.glActiveTexture(GL32.GL_TEXTURE2); GLMC.glActiveTexture(GL32.GL_TEXTURE2);
@@ -29,7 +29,6 @@ import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.common.render.openGl.util.GlAbstractShaderRenderer; import com.seibel.distanthorizons.common.render.openGl.util.GlAbstractShaderRenderer;
import com.seibel.distanthorizons.core.render.RenderParams; import com.seibel.distanthorizons.core.render.RenderParams;
import com.seibel.distanthorizons.core.util.RenderUtil; import com.seibel.distanthorizons.core.util.RenderUtil;
import com.seibel.distanthorizons.core.util.math.Mat4f;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import org.lwjgl.opengl.GL32; import org.lwjgl.opengl.GL32;
@@ -43,8 +42,8 @@ public class GlDhVanillaFadeShader extends GlAbstractShaderRenderer
public int frameBuffer = -1; public int frameBuffer = -1;
private Mat4f inverseMcMvmProjMatrix; private DhApiMat4f inverseMcMvmProjMatrix;
private Mat4f inverseDhMvmProjMatrix; private DhApiMat4f inverseDhMvmProjMatrix;
private float levelMaxHeight; private float levelMaxHeight;
@@ -136,21 +135,10 @@ public class GlDhVanillaFadeShader extends GlAbstractShaderRenderer
this.shader.setUniform(this.uOnlyRenderLods, Config.Client.Advanced.Debugging.lodOnlyMode.get()); this.shader.setUniform(this.uOnlyRenderLods, Config.Client.Advanced.Debugging.lodOnlyMode.get());
} }
public void setProjectionMatrix(DhApiMat4f mcModelViewMatrix, DhApiMat4f mcProjectionMatrix) public void setProjectionMatrix(RenderParams renderParams)
{ {
Mat4f inverseMcModelViewProjectionMatrix = new Mat4f(mcProjectionMatrix); this.inverseMcMvmProjMatrix = renderParams.mcInverseMvmProjectionMatrix;
inverseMcModelViewProjectionMatrix.multiply(mcModelViewMatrix); this.inverseDhMvmProjMatrix = renderParams.dhInverseMvmProjectionMatrix;
inverseMcModelViewProjectionMatrix.invert();
this.inverseMcMvmProjMatrix = inverseMcModelViewProjectionMatrix;
Mat4f dhProjectionMatrix = RenderUtil.createLodProjectionMatrix(mcProjectionMatrix);
Mat4f dhModelViewMatrix = RenderUtil.createLodModelViewMatrix(mcModelViewMatrix);
Mat4f inverseDhModelViewProjectionMatrix = new Mat4f(dhProjectionMatrix);
inverseDhModelViewProjectionMatrix.multiply(dhModelViewMatrix);
inverseDhModelViewProjectionMatrix.invert();
this.inverseDhMvmProjMatrix = inverseDhModelViewProjectionMatrix;
} }
public void setLevelMaxHeight(int levelMaxHeight) { this.levelMaxHeight = levelMaxHeight; } public void setLevelMaxHeight(int levelMaxHeight) { this.levelMaxHeight = levelMaxHeight; }
@@ -185,7 +173,7 @@ public class GlDhVanillaFadeShader extends GlAbstractShaderRenderer
GLMC.disableBlend(); GLMC.disableBlend();
GLMC.glActiveTexture(GL32.GL_TEXTURE0); GLMC.glActiveTexture(GL32.GL_TEXTURE0);
GLMC.glBindTexture(MC_RENDER.getDepthTextureId()); GLMC.glBindTexture(MC_RENDER.getGlDepthTextureId());
GL32.glUniform1i(this.uMcDepthTexture, 0); GL32.glUniform1i(this.uMcDepthTexture, 0);
GLMC.glActiveTexture(GL32.GL_TEXTURE1); GLMC.glActiveTexture(GL32.GL_TEXTURE1);
@@ -193,7 +181,7 @@ public class GlDhVanillaFadeShader extends GlAbstractShaderRenderer
GL32.glUniform1i(this.uDhDepthTexture, 1); GL32.glUniform1i(this.uDhDepthTexture, 1);
GLMC.glActiveTexture(GL32.GL_TEXTURE2); GLMC.glActiveTexture(GL32.GL_TEXTURE2);
GLMC.glBindTexture(MC_RENDER.getColorTextureId()); GLMC.glBindTexture(MC_RENDER.getGlColorTextureId());
GL32.glUniform1i(this.uCombinedMcDhColorTexture, 2); GL32.glUniform1i(this.uCombinedMcDhColorTexture, 2);
GLMC.glActiveTexture(GL32.GL_TEXTURE3); GLMC.glActiveTexture(GL32.GL_TEXTURE3);
@@ -108,7 +108,7 @@ public class GlVanillaFadeRenderer implements IDhVanillaFadeRenderer
} }
else else
{ {
GL32.glFramebufferTexture2D(GL32.GL_FRAMEBUFFER, GL32.GL_COLOR_ATTACHMENT0, GL32.GL_TEXTURE_2D, MC_RENDER.getColorTextureId(), 0); GL32.glFramebufferTexture2D(GL32.GL_FRAMEBUFFER, GL32.GL_COLOR_ATTACHMENT0, GL32.GL_TEXTURE_2D, MC_RENDER.getGlColorTextureId(), 0);
} }
} }
@@ -152,7 +152,7 @@ public class GlVanillaFadeRenderer implements IDhVanillaFadeRenderer
GlDhVanillaFadeShader.INSTANCE.frameBuffer = this.fadeFramebuffer; GlDhVanillaFadeShader.INSTANCE.frameBuffer = this.fadeFramebuffer;
GlDhVanillaFadeShader.INSTANCE.setProjectionMatrix(renderParams.mcModelViewMatrix, renderParams.mcProjectionMatrix); GlDhVanillaFadeShader.INSTANCE.setProjectionMatrix(renderParams);
GlDhVanillaFadeShader.INSTANCE.setLevelMaxHeight(renderParams.clientLevelWrapper.getMaxHeight()); GlDhVanillaFadeShader.INSTANCE.setLevelMaxHeight(renderParams.clientLevelWrapper.getMaxHeight());
GlDhVanillaFadeShader.INSTANCE.render(renderParams); GlDhVanillaFadeShader.INSTANCE.render(renderParams);
@@ -19,6 +19,7 @@
package com.seibel.distanthorizons.common.render.openGl.postProcessing.fog; package com.seibel.distanthorizons.common.render.openGl.postProcessing.fog;
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiFogRenderParam;
import com.seibel.distanthorizons.common.render.openGl.glObject.GLState; import com.seibel.distanthorizons.common.render.openGl.glObject.GLState;
import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftGLWrapper; import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftGLWrapper;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector; import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
@@ -108,7 +109,7 @@ public class GlDhFogRenderer implements IDhFogRenderer
//region //region
@Override @Override
public void render(RenderParams renderParams) public void render(RenderParams renderParams, DhApiFogRenderParam fogRenderParams)
{ {
// GLState needed in MC 1.16.5 probably due to MC not manually setting each GL state they need before the next rendering step // GLState needed in MC 1.16.5 probably due to MC not manually setting each GL state they need before the next rendering step
try (GLState state = new GLState()) try (GLState state = new GLState())
@@ -126,7 +127,7 @@ public class GlDhFogRenderer implements IDhFogRenderer
} }
GlDhFogShader.INSTANCE.frameBuffer = this.fogFramebuffer; GlDhFogShader.INSTANCE.frameBuffer = this.fogFramebuffer;
GlDhFogShader.INSTANCE.setProjectionMatrix(renderParams.dhMvmProjMatrix); GlDhFogShader.INSTANCE.prepUniformObjects(renderParams.dhMvmProjMatrix, fogRenderParams);
GlDhFogShader.INSTANCE.render(renderParams); GlDhFogShader.INSTANCE.render(renderParams);
GlDhFogApplyShader.INSTANCE.fogTexture = this.fogTexture; GlDhFogApplyShader.INSTANCE.fogTexture = this.fogTexture;
@@ -19,9 +19,9 @@
package com.seibel.distanthorizons.common.render.openGl.postProcessing.fog; package com.seibel.distanthorizons.common.render.openGl.postProcessing.fog;
import com.seibel.distanthorizons.api.enums.rendering.EDhApiFogColorMode;
import com.seibel.distanthorizons.api.enums.rendering.EDhApiHeightFogDirection; import com.seibel.distanthorizons.api.enums.rendering.EDhApiHeightFogDirection;
import com.seibel.distanthorizons.api.enums.rendering.EDhApiHeightFogMixMode; import com.seibel.distanthorizons.api.enums.rendering.EDhApiHeightFogMixMode;
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiFogRenderParam;
import com.seibel.distanthorizons.api.objects.math.DhApiMat4f; import com.seibel.distanthorizons.api.objects.math.DhApiMat4f;
import com.seibel.distanthorizons.common.render.openGl.GlDhMetaRenderer; import com.seibel.distanthorizons.common.render.openGl.GlDhMetaRenderer;
import com.seibel.distanthorizons.common.render.openGl.glObject.shader.GlShaderProgram; import com.seibel.distanthorizons.common.render.openGl.glObject.shader.GlShaderProgram;
@@ -33,24 +33,21 @@ import com.seibel.distanthorizons.common.render.openGl.util.GlAbstractShaderRend
import com.seibel.distanthorizons.core.render.RenderParams; import com.seibel.distanthorizons.core.render.RenderParams;
import com.seibel.distanthorizons.core.util.LodUtil; import com.seibel.distanthorizons.core.util.LodUtil;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
import com.seibel.distanthorizons.core.util.math.Mat4f; import com.seibel.distanthorizons.core.util.math.DhMat4f;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import org.lwjgl.opengl.GL32; import org.lwjgl.opengl.GL32;
import java.awt.*;
public class GlDhFogShader extends GlAbstractShaderRenderer public class GlDhFogShader extends GlAbstractShaderRenderer
{ {
public static final GlDhFogShader INSTANCE = new GlDhFogShader(); public static final GlDhFogShader INSTANCE = new GlDhFogShader();
private static final IMinecraftClientWrapper MC = SingletonInjector.INSTANCE.get(IMinecraftClientWrapper.class);
private static final MinecraftGLWrapper GLMC = MinecraftGLWrapper.INSTANCE; private static final MinecraftGLWrapper GLMC = MinecraftGLWrapper.INSTANCE;
private static final IMinecraftRenderWrapper MC_RENDER = SingletonInjector.INSTANCE.get(IMinecraftRenderWrapper.class);
public int frameBuffer; public int frameBuffer;
private Mat4f inverseMvmProjMatrix; private DhMat4f inverseMvmProjMatrix;
private DhApiFogRenderParam fogRenderParams;
@@ -167,95 +164,58 @@ public class GlDhFogShader extends GlAbstractShaderRenderer
{ {
int lodDrawDistance = Config.Client.Advanced.Graphics.Quality.lodChunkRenderDistanceRadius.get() * LodUtil.CHUNK_WIDTH; int lodDrawDistance = Config.Client.Advanced.Graphics.Quality.lodChunkRenderDistanceRadius.get() * LodUtil.CHUNK_WIDTH;
this.shader.setUniform(this.uInvMvmProj, this.inverseMvmProjMatrix);
if (this.inverseMvmProjMatrix != null)
{
this.shader.setUniform(this.uInvMvmProj, this.inverseMvmProjMatrix);
}
// Fog uniforms // Fog uniforms
this.shader.setUniform(this.uFogColor, this.getFogColor(renderParams.partialTicks)); this.shader.setUniform(this.uFogColor, this.fogRenderParams.getFogColor());
this.shader.setUniform(this.uFogScale, 1.f / lodDrawDistance); this.shader.setUniform(this.uFogScale, 1.f / lodDrawDistance);
this.shader.setUniform(this.uFogVerticalScale, 1.f / MC.getWrappedClientLevel().getMaxHeight()); this.shader.setUniform(this.uFogVerticalScale, 1.f / renderParams.clientLevelWrapper.getMaxHeight());
// only used for debugging this.shader.setUniform(this.uFogDebugMode, 0); // 0 = normal // 1 = render everything with fog color // 7 = use debug rendering
this.shader.setUniform(this.uFogDebugMode, 0); // 1 = render everything with fog color // 7 = use debug rendering this.shader.setUniform(this.uFogFalloffType, this.fogRenderParams.getFarFogFalloff().value);
this.shader.setUniform(this.uFogFalloffType, Config.Client.Advanced.Graphics.Fog.farFogFalloff.get().value);
// fog config // fog config
float farFogStart = Config.Client.Advanced.Graphics.Fog.farFogStart.get(); this.shader.setUniform(this.uFarFogStart, this.fogRenderParams.getFarFogStartPercent());
float farFogEnd = Config.Client.Advanced.Graphics.Fog.farFogEnd.get(); this.shader.setUniform(this.uFarFogLength, this.fogRenderParams.getFarFogEndPercent() - this.fogRenderParams.getFarFogStartPercent());
float farFogMin = Config.Client.Advanced.Graphics.Fog.farFogMin.get(); this.shader.setUniform(this.uFarFogMin, this.fogRenderParams.getFarFogMinThickness());
float farFogMax = Config.Client.Advanced.Graphics.Fog.farFogMax.get(); this.shader.setUniform(this.uFarFogRange, this.fogRenderParams.getFarFogMaxThickness() - this.fogRenderParams.getFarFogMinThickness());
float farFogDensity = Config.Client.Advanced.Graphics.Fog.farFogDensity.get(); this.shader.setUniform(this.uFarFogDensity, this.fogRenderParams.getFarFogDensity());
// override fog if underwater
if (MC_RENDER.isFogStateSpecial())
{
// hide everything behind fog
farFogStart = 0.0f;
farFogEnd = 0.0f;
}
this.shader.setUniform(this.uFarFogStart, farFogStart);
this.shader.setUniform(this.uFarFogLength, farFogEnd - farFogStart);
this.shader.setUniform(this.uFarFogMin, farFogMin);
this.shader.setUniform(this.uFarFogRange, farFogMax - farFogMin);
this.shader.setUniform(this.uFarFogDensity, farFogDensity);
// height config // height config
EDhApiHeightFogMixMode heightFogMixingMode = Config.Client.Advanced.Graphics.Fog.HeightFog.heightFogMixMode.get(); EDhApiHeightFogMixMode heightFogMixingMode = this.fogRenderParams.getHeightFogMixingMode();
boolean heightFogEnabled = heightFogMixingMode != EDhApiHeightFogMixMode.SPHERICAL && heightFogMixingMode != EDhApiHeightFogMixMode.CYLINDRICAL; boolean heightFogEnabled =
heightFogMixingMode != EDhApiHeightFogMixMode.SPHERICAL
&& heightFogMixingMode != EDhApiHeightFogMixMode.CYLINDRICAL;
boolean useSphericalFog = heightFogMixingMode == EDhApiHeightFogMixMode.SPHERICAL; boolean useSphericalFog = heightFogMixingMode == EDhApiHeightFogMixMode.SPHERICAL;
EDhApiHeightFogDirection heightFogCameraDirection = Config.Client.Advanced.Graphics.Fog.HeightFog.heightFogDirection.get(); EDhApiHeightFogDirection heightFogDirection = this.fogRenderParams.getHeightFogDirection();
float heightFogStart = Config.Client.Advanced.Graphics.Fog.HeightFog.heightFogStart.get(); this.shader.setUniform(this.uHeightFogStart, this.fogRenderParams.getHeightFogStartPercent());
float heightFogEnd = Config.Client.Advanced.Graphics.Fog.HeightFog.heightFogEnd.get(); this.shader.setUniform(this.uHeightFogLength, this.fogRenderParams.getHeightFogEndPercent() - this.fogRenderParams.getHeightFogStartPercent());
float heightFogMin = Config.Client.Advanced.Graphics.Fog.HeightFog.heightFogMin.get(); this.shader.setUniform(this.uHeightFogMin, this.fogRenderParams.getFarFogMinThickness());
float heightFogMax = Config.Client.Advanced.Graphics.Fog.HeightFog.heightFogMax.get(); this.shader.setUniform(this.uHeightFogRange, this.fogRenderParams.getFarFogMaxThickness() - this.fogRenderParams.getFarFogMinThickness());
float heightFogDensity = Config.Client.Advanced.Graphics.Fog.HeightFog.heightFogDensity.get(); this.shader.setUniform(this.uHeightFogDensity, this.fogRenderParams.getFarFogDensity());
this.shader.setUniform(this.uHeightFogStart, heightFogStart);
this.shader.setUniform(this.uHeightFogLength, heightFogEnd - heightFogStart);
this.shader.setUniform(this.uHeightFogMin, heightFogMin);
this.shader.setUniform(this.uHeightFogRange, heightFogMax - heightFogMin);
this.shader.setUniform(this.uHeightFogDensity, heightFogDensity);
this.shader.setUniform(this.uHeightFogEnabled, heightFogEnabled); this.shader.setUniform(this.uHeightFogEnabled, heightFogEnabled);
this.shader.setUniform(this.uHeightFogFalloffType, Config.Client.Advanced.Graphics.Fog.HeightFog.heightFogFalloff.get().value); this.shader.setUniform(this.uHeightFogFalloffType, this.fogRenderParams.getHeightFogFalloff().value);
this.shader.setUniform(this.uHeightFogBaseHeight, Config.Client.Advanced.Graphics.Fog.HeightFog.heightFogBaseHeight.get()); this.shader.setUniform(this.uHeightFogBaseHeight, this.fogRenderParams.getHeightFogBaseHeight());
this.shader.setUniform(this.uHeightBasedOnCamera, heightFogCameraDirection.basedOnCamera); this.shader.setUniform(this.uHeightBasedOnCamera, heightFogDirection.basedOnCamera);
this.shader.setUniform(this.uHeightFogAppliesUp, heightFogCameraDirection.fogAppliesUp); this.shader.setUniform(this.uHeightFogAppliesUp, heightFogDirection.fogAppliesUp);
this.shader.setUniform(this.uHeightFogAppliesDown, heightFogCameraDirection.fogAppliesDown); this.shader.setUniform(this.uHeightFogAppliesDown, heightFogDirection.fogAppliesDown);
this.shader.setUniform(this.uUseSphericalFog, useSphericalFog); this.shader.setUniform(this.uUseSphericalFog, useSphericalFog);
this.shader.setUniform(this.uHeightFogMixingMode, heightFogMixingMode.value); this.shader.setUniform(this.uHeightFogMixingMode, heightFogMixingMode.value);
this.shader.setUniform(this.uCameraBlockYPos, (float)MC_RENDER.getCameraExactPosition().y); this.shader.setUniform(this.uCameraBlockYPos, (float)renderParams.exactCameraPosition.y);
} }
private Color getFogColor(float partialTicks)
public void prepUniformObjects(DhApiMat4f modelViewProjectionMatrix, DhApiFogRenderParam fogRenderParams)
{ {
Color fogColor; this.inverseMvmProjMatrix = new DhMat4f(modelViewProjectionMatrix);
if (Config.Client.Advanced.Graphics.Fog.colorMode.get() == EDhApiFogColorMode.USE_SKY_COLOR)
{
fogColor = MC_RENDER.getSkyColor();
}
else
{
fogColor = MC_RENDER.getFogColor(partialTicks);
}
return fogColor;
}
public void setProjectionMatrix(DhApiMat4f modelViewProjectionMatrix)
{
this.inverseMvmProjMatrix = new Mat4f(modelViewProjectionMatrix);
this.inverseMvmProjMatrix.invert(); this.inverseMvmProjMatrix.invert();
this.fogRenderParams = fogRenderParams;
} }
//endregion //endregion
@@ -26,7 +26,7 @@ import com.seibel.distanthorizons.common.render.openGl.postProcessing.GlScreenQu
import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftGLWrapper; import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftGLWrapper;
import com.seibel.distanthorizons.common.render.openGl.util.GlAbstractShaderRenderer; import com.seibel.distanthorizons.common.render.openGl.util.GlAbstractShaderRenderer;
import com.seibel.distanthorizons.core.render.RenderParams; import com.seibel.distanthorizons.core.render.RenderParams;
import com.seibel.distanthorizons.core.util.math.Mat4f; import com.seibel.distanthorizons.core.util.math.DhMat4f;
import org.lwjgl.opengl.GL32; import org.lwjgl.opengl.GL32;
/** /**
@@ -45,8 +45,8 @@ public class GlDhSSAOShader extends GlAbstractShaderRenderer
public int frameBuffer; public int frameBuffer;
private Mat4f projection; private DhMat4f projection;
private Mat4f invertedProjection; private DhMat4f invertedProjection;
// uniforms // uniforms
@@ -95,9 +95,9 @@ public class GlDhSSAOShader extends GlAbstractShaderRenderer
public void setProjectionMatrix(DhApiMat4f projectionMatrix) public void setProjectionMatrix(DhApiMat4f projectionMatrix)
{ {
this.projection = new Mat4f(projectionMatrix); this.projection = new DhMat4f(projectionMatrix);
this.invertedProjection = new Mat4f(projectionMatrix); this.invertedProjection = new DhMat4f(projectionMatrix);
this.invertedProjection.invert(); this.invertedProjection.invert();
} }
@@ -23,9 +23,9 @@ import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder; import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.render.RenderParams; import com.seibel.distanthorizons.core.render.RenderParams;
import com.seibel.distanthorizons.core.util.RenderUtil; import com.seibel.distanthorizons.core.util.RenderUtil;
import com.seibel.distanthorizons.core.util.math.Mat4f; import com.seibel.distanthorizons.core.util.math.DhMat4f;
import com.seibel.distanthorizons.core.util.math.Vec3d; import com.seibel.distanthorizons.core.util.math.DhVec3d;
import com.seibel.distanthorizons.core.util.math.Vec3f; import com.seibel.distanthorizons.core.util.math.DhVec3f;
import com.seibel.distanthorizons.core.util.objects.SortedArraySet; import com.seibel.distanthorizons.core.util.objects.SortedArraySet;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IProfilerWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IProfilerWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.modAccessor.IIrisAccessor; import com.seibel.distanthorizons.core.wrapperInterfaces.modAccessor.IIrisAccessor;
@@ -46,6 +46,11 @@ public class GlDhTerrainShaderProgram extends GlShaderProgram implements IDhApiS
private static final MinecraftGLWrapper GLMC = MinecraftGLWrapper.INSTANCE; private static final MinecraftGLWrapper GLMC = MinecraftGLWrapper.INSTANCE;
private static final IIrisAccessor IRIS_ACCESSOR = ModAccessorInjector.INSTANCE.get(IIrisAccessor.class); private static final IIrisAccessor IRIS_ACCESSOR = ModAccessorInjector.INSTANCE.get(IIrisAccessor.class);
private static final DhVec3f MODEL_POS = new DhVec3f();
/** single event object used to reduce GC pressure */
private static final DhApiBeforeBufferRenderEvent.EventParam BEFORE_BUFFER_RENDER_EVENT_PARAM = new DhApiBeforeBufferRenderEvent.EventParam();
private boolean init = false; private boolean init = false;
@@ -194,7 +199,7 @@ public class GlDhTerrainShaderProgram extends GlShaderProgram implements IDhApiS
@Override @Override
public void fillUniformData(DhApiRenderParam renderParameters) public void fillUniformData(DhApiRenderParam renderParameters)
{ {
Mat4f combinedMatrix = new Mat4f(renderParameters.dhProjectionMatrix); DhMat4f combinedMatrix = new DhMat4f(renderParameters.dhProjectionMatrix);
combinedMatrix.multiply(renderParameters.dhModelViewMatrix); combinedMatrix.multiply(renderParameters.dhModelViewMatrix);
super.bind(); super.bind();
@@ -241,7 +246,7 @@ public class GlDhTerrainShaderProgram extends GlShaderProgram implements IDhApiS
} }
@Override @Override
public void setModelOffsetPos(DhApiVec3f modelOffsetPos) { this.setUniform(this.uModelOffset, new Vec3f(modelOffsetPos)); } public void setModelOffsetPos(DhApiVec3f modelOffsetPos) { this.setUniform(this.uModelOffset, new DhVec3f(modelOffsetPos)); }
@Override @Override
public int getId() { return this.id; } public int getId() { return this.id; }
@@ -289,6 +294,13 @@ public class GlDhTerrainShaderProgram extends GlShaderProgram implements IDhApiS
GLMC.disableBlend(); GLMC.disableBlend();
} }
// needs to be explicitly called since Iris may disable color rendering and not re-enable it
// when boats are rendered in the scene (due to rendering out water inside the boat)
GL32.glColorMask(true, true, true, true);
// needs to be triggered after DH attempts to set the GL state so that Iris
// can override it as needed
ApiEventInjector.INSTANCE.fireAllEvents(DhApiBeforeRenderPassEvent.class, renderEventParam.apiCopy);
@@ -311,19 +323,26 @@ public class GlDhTerrainShaderProgram extends GlShaderProgram implements IDhApiS
for (int lodIndex = 0; lodIndex < bufferContainers.size(); lodIndex++) for (int lodIndex = 0; lodIndex < bufferContainers.size(); lodIndex++)
{ {
LodBufferContainer bufferContainer = bufferContainers.get(lodIndex); LodBufferContainer bufferContainer = bufferContainers.get(lodIndex);
if (!bufferContainer.buffersUploaded)
{
// make sure we don't accidentally try
// rendering a buffer that is (or is going to be) freed
continue;
}
// set uniforms and fire events // set uniforms and fire events
{ {
Vec3d camPos = renderEventParam.exactCameraPosition; DhVec3d camPos = renderEventParam.exactCameraPosition;
Vec3f modelPos = new Vec3f( MODEL_POS.set(
(float) (bufferContainer.minCornerBlockPos.getX() - camPos.x), (float) (bufferContainer.minCornerBlockPos.getX() - camPos.x),
(float) (bufferContainer.minCornerBlockPos.getY() - camPos.y), (float) (bufferContainer.minCornerBlockPos.getY() - camPos.y),
(float) (bufferContainer.minCornerBlockPos.getZ() - camPos.z)); (float) (bufferContainer.minCornerBlockPos.getZ() - camPos.z));
BEFORE_BUFFER_RENDER_EVENT_PARAM.update(renderEventParam, MODEL_POS);
GlDhMetaRenderer.INSTANCE.shaderProgramForThisFrame.bind(); GlDhMetaRenderer.INSTANCE.shaderProgramForThisFrame.bind();
GlDhMetaRenderer.INSTANCE.shaderProgramForThisFrame.setModelOffsetPos(modelPos); GlDhMetaRenderer.INSTANCE.shaderProgramForThisFrame.setModelOffsetPos(MODEL_POS);
ApiEventInjector.INSTANCE.fireAllEvents(DhApiBeforeBufferRenderEvent.class, new DhApiBeforeBufferRenderEvent.EventParam(renderEventParam, modelPos)); ApiEventInjector.INSTANCE.fireAllEvents(DhApiBeforeBufferRenderEvent.class, BEFORE_BUFFER_RENDER_EVENT_PARAM);
} }
IVertexBufferWrapper[] vertexBuffers = (opaquePass ? bufferContainer.vboOpaqueWrappers : bufferContainer.vboTransparentWrappers); IVertexBufferWrapper[] vertexBuffers = (opaquePass ? bufferContainer.vboOpaqueWrappers : bufferContainer.vboTransparentWrappers);
@@ -335,25 +354,45 @@ public class GlDhTerrainShaderProgram extends GlShaderProgram implements IDhApiS
continue; continue;
} }
if (vbo.getVertexCount() == 0)
// for lock information please view the lock's javadocs
long vboReadStamp = vbo.renderStampLock.readLock();
long iboReadStamp = vbo.getQuadIBO().renderStampLock.readLock();
try
{ {
continue; // don't render empty sections
if (vbo.getVertexCount() == 0)
{
continue;
}
// don't render deleted VBOs (this will crash the driver/game)
if (vbo.getId() == 0
|| vbo.getQuadIBO().getId() == 0)
{
continue;
}
// 4 vertices per face, but 6 indices (IE 2 triangles) per face, aka need to multiply by 1.5
int indexCount = (int) (vbo.getVertexCount() * 1.5);
vbo.bind();
vbo.getQuadIBO().bind();
GlDhMetaRenderer.INSTANCE.shaderProgramForThisFrame.bindVertexBuffer(vbo.getId());
GL32.glDrawElements(
GL32.GL_TRIANGLES,
indexCount,
vbo.getQuadIBO().getGlType(), 0);
vbo.unbind();
vbo.getQuadIBO().unbind();
}
finally
{
vbo.renderStampLock.unlock(vboReadStamp);
vbo.getQuadIBO().renderStampLock.unlock(iboReadStamp);
} }
// 4 vertices per face, but 6 indices (IE 2 triangles) per face, aka need to multiply by 1.5
int indexCount = (int)(vbo.getVertexCount() * 1.5);
vbo.bind();
vbo.getQuadIBO().bind();
GlDhMetaRenderer.INSTANCE.shaderProgramForThisFrame.bindVertexBuffer(vbo.getId());
GL32.glDrawElements(
GL32.GL_TRIANGLES,
indexCount,
vbo.getQuadIBO().getGlType(), 0);
vbo.unbind();
vbo.getQuadIBO().unbind();
} }
} }
} }
@@ -22,23 +22,34 @@ package com.seibel.distanthorizons.common.util;
import com.seibel.distanthorizons.common.wrappers.world.ClientLevelWrapper; import com.seibel.distanthorizons.common.wrappers.world.ClientLevelWrapper;
import com.seibel.distanthorizons.common.wrappers.world.ServerLevelWrapper; import com.seibel.distanthorizons.common.wrappers.world.ServerLevelWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.ILevelWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.world.ILevelWrapper;
#if MC_VER <= MC_1_12_2
import net.minecraft.client.multiplayer.WorldClient;
import net.minecraft.world.World;
import net.minecraft.world.WorldServer;
#else
import net.minecraft.client.multiplayer.ClientLevel; import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.server.level.ServerLevel; import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.LevelAccessor; import net.minecraft.world.level.LevelAccessor;
#endif
public class ProxyUtil public class ProxyUtil
{ {
public static ILevelWrapper getLevelWrapper(LevelAccessor level) public static ILevelWrapper getLevelWrapper(
#if MC_VER <= MC_1_12_2 World #else LevelAccessor #endif level
)
{ {
ILevelWrapper levelWrapper; ILevelWrapper levelWrapper;
if (level instanceof ServerLevel) if (level instanceof #if MC_VER <= MC_1_12_2 WorldServer #else ServerLevel #endif)
{ {
levelWrapper = ServerLevelWrapper.getWrapper((ServerLevel) level); levelWrapper = ServerLevelWrapper.getWrapper(
#if MC_VER <= MC_1_12_2 (WorldServer) #else (ServerLevel) #endif level
);
} }
else else
{ {
levelWrapper = ClientLevelWrapper.getWrapper((ClientLevel) level); levelWrapper = ClientLevelWrapper.getWrapper(
#if MC_VER <= MC_1_12_2 (WorldClient) #else (ClientLevel) #endif level
);
} }
return levelWrapper; return levelWrapper;
@@ -19,11 +19,12 @@
package com.seibel.distanthorizons.common.wrappers; package com.seibel.distanthorizons.common.wrappers;
import com.seibel.distanthorizons.api.enums.config.EDhApiRenderApi; import com.seibel.distanthorizons.api.enums.config.EDhApiRenderingEngine;
import com.seibel.distanthorizons.api.interfaces.render.IDhApiCustomRenderObjectFactory; import com.seibel.distanthorizons.api.interfaces.render.IDhApiCustomRenderObjectFactory;
import com.seibel.distanthorizons.common.render.blaze.BlazeDhRenderApiDefinition; import com.seibel.distanthorizons.common.render.blaze.BlazeDhRenderApiDefinition;
import com.seibel.distanthorizons.common.render.openGl.GlDhRenderApiDefinition; import com.seibel.distanthorizons.common.render.openGl.GlDhRenderApiDefinition;
import com.seibel.distanthorizons.core.config.Config; import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.api.enums.config.EDhApiRenderingApi;
import com.seibel.distanthorizons.core.render.renderer.GenericRenderObjectFactory; import com.seibel.distanthorizons.core.render.renderer.GenericRenderObjectFactory;
import com.seibel.distanthorizons.common.wrappers.gui.classicConfig.ClassicConfigGUI; import com.seibel.distanthorizons.common.wrappers.gui.classicConfig.ClassicConfigGUI;
import com.seibel.distanthorizons.common.wrappers.gui.LangWrapper; import com.seibel.distanthorizons.common.wrappers.gui.LangWrapper;
@@ -65,7 +66,7 @@ public class DependencySetup
SingletonInjector.INSTANCE.bind(ILangWrapper.class, LangWrapper.INSTANCE); SingletonInjector.INSTANCE.bind(ILangWrapper.class, LangWrapper.INSTANCE);
SingletonInjector.INSTANCE.bind(IVersionConstants.class, VersionConstants.INSTANCE); SingletonInjector.INSTANCE.bind(IVersionConstants.class, VersionConstants.INSTANCE);
SingletonInjector.INSTANCE.bind(IWrapperFactory.class, WrapperFactory.INSTANCE); SingletonInjector.INSTANCE.bind(IWrapperFactory.class, WrapperFactory.INSTANCE);
SingletonInjector.INSTANCE.bind(IKeyedClientLevelManager.class, KeyedClientLevelManager.INSTANCE); SingletonInjector.INSTANCE.bind(IKeyedClientLevelManager.class, new KeyedClientLevelManager());
SingletonInjector.INSTANCE.bind(IDhApiCustomRenderObjectFactory.class, GenericRenderObjectFactory.INSTANCE); SingletonInjector.INSTANCE.bind(IDhApiCustomRenderObjectFactory.class, GenericRenderObjectFactory.INSTANCE);
} }
@@ -80,28 +81,39 @@ public class DependencySetup
SingletonInjector.INSTANCE.bind(IConfigGui.class, ClassicConfigGUI.CONFIG_CORE_INTERFACE); SingletonInjector.INSTANCE.bind(IConfigGui.class, ClassicConfigGUI.CONFIG_CORE_INTERFACE);
} }
private static boolean renderingApiBindingsSet = false;
/** will be called from a DH thread, not the render thread */ /** will be called from a DH thread, not the render thread */
public static void setRenderingApiBindings() public synchronized static void setRenderingApiBindings()
{ {
EDhApiRenderApi renderingApiEnum = Config.Client.Advanced.Graphics.Experimental.renderingApi.get(); // shouldn't happen, but there was a single report that this method was triggered twice
if (renderingApiEnum == EDhApiRenderApi.AUTO) if (renderingApiBindingsSet)
{
LOGGER.warn("Rendering bindings already set, skipping. How did this happen?");
return;
}
renderingApiBindingsSet = true;
EDhApiRenderingEngine renderingApiEnum = Config.Client.Advanced.Graphics.Experimental.renderingEngine.get();
if (renderingApiEnum == EDhApiRenderingEngine.AUTO)
{ {
IVersionConstants versionConstants = SingletonInjector.INSTANCE.get(IVersionConstants.class); IVersionConstants versionConstants = SingletonInjector.INSTANCE.get(IVersionConstants.class);
renderingApiEnum = versionConstants.getDefaultRenderingApi(); renderingApiEnum = versionConstants.getDefaultRenderingEngine();
} }
LOGGER.info("Setting DH Rendering API to: ["+renderingApiEnum+"]."); LOGGER.info("Setting DH Rendering API to: ["+renderingApiEnum+"]...");
boolean validApi; boolean validApi;
AbstractDhRenderApiDefinition renderDefinition; AbstractDhRenderApiDefinition renderDefinition;
if (renderingApiEnum == EDhApiRenderApi.OPEN_GL) if (renderingApiEnum == EDhApiRenderingEngine.OPEN_GL)
{ {
validApi = true; validApi = true;
renderDefinition = new GlDhRenderApiDefinition(); renderDefinition = new GlDhRenderApiDefinition();
} }
else if (renderingApiEnum == EDhApiRenderApi.BLAZE_3D) else if (renderingApiEnum == EDhApiRenderingEngine.BLAZE_3D)
{ {
#if MC_VER <= MC_1_21_10 #if MC_VER <= MC_1_21_10
validApi = false; validApi = false;
@@ -122,14 +134,24 @@ public class DependencySetup
// crash if an invalid API is set // crash if an invalid API is set
if (!validApi) if (!validApi)
{ {
String message = "["+renderingApiEnum+"] is not supported on this version of Minecraft, reverting to ["+EDhApiRenderApi.AUTO+"]."; String message = "The Distant Horizons rendering engine ["+renderDefinition.getEngineName()+"]-["+renderingApiEnum+"] is not supported with this Minecraft config, reverting to ["+ EDhApiRenderingEngine.AUTO+"].";
LOGGER.fatal(message);
Config.Client.Advanced.Graphics.Experimental.renderingEngine.set(EDhApiRenderingEngine.AUTO);
throw new IllegalStateException(message);
}
// crash if the rendering API set doesn't match Minecraft's
EDhApiRenderingApi mcRenderApi = MinecraftRenderWrapper.INSTANCE.getMcRenderingApi();
if (mcRenderApi != renderDefinition.getRenderApi())
{
String message = "The Distant Horizons rendering engine ["+renderDefinition.getEngineName()+"]-["+renderDefinition.getRenderApi().name()+"] cannot be used since it's API doesn't match what Minecraft is currently set to use ["+mcRenderApi.name()+"]. Please either change Minecraft's rendering API or Distant Horizons'.";
LOGGER.fatal(message); LOGGER.fatal(message);
Config.Client.Advanced.Graphics.Experimental.renderingApi.set(EDhApiRenderApi.AUTO);
throw new IllegalStateException(message); throw new IllegalStateException(message);
} }
renderDefinition.bindRenderers(); renderDefinition.bindRenderers();
LOGGER.info("DH Rendering successfully bound to: ["+renderDefinition.getEngineName()+"]...");
} }
@@ -24,11 +24,17 @@ import java.nio.FloatBuffer;
import com.seibel.distanthorizons.core.enums.EDhDirection; import com.seibel.distanthorizons.core.enums.EDhDirection;
import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPos; import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPos;
import com.seibel.distanthorizons.core.pos.DhChunkPos; import com.seibel.distanthorizons.core.pos.DhChunkPos;
import com.seibel.distanthorizons.core.util.math.Mat4f; import com.seibel.distanthorizons.core.util.math.DhMat4f;
#if MC_VER <= MC_1_12_2
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.ChunkPos;
#else
import net.minecraft.core.BlockPos; import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction; import net.minecraft.core.Direction;
import net.minecraft.world.level.ChunkPos; import net.minecraft.world.level.ChunkPos;
#endif
/** /**
* This class converts to and from Minecraft objects (Ex: Matrix4f) * This class converts to and from Minecraft objects (Ex: Matrix4f)
@@ -39,15 +45,17 @@ import net.minecraft.world.level.ChunkPos;
*/ */
public class McObjectConverter public class McObjectConverter
{ {
private static int bufferIndex(int x, int y)
{
return y * 4 + x;
}
//========//
// matrix //
//========//
//region
/** 4x4 float matrix converter */ /** 4x4 float matrix converter */
public static Mat4f Convert( public static DhMat4f Convert(
#if MC_VER < MC_1_19_4 com.mojang.math.Matrix4f #if MC_VER <= MC_1_12_2 org.joml.Matrix4f
#elif MC_VER < MC_1_19_4 com.mojang.math.Matrix4f
#elif MC_VER < MC_1_21_6 org.joml.Matrix4f #elif MC_VER < MC_1_21_6 org.joml.Matrix4f
#else org.joml.Matrix4fc #else org.joml.Matrix4fc
#endif #endif
@@ -55,22 +63,25 @@ public class McObjectConverter
{ {
FloatBuffer buffer = FloatBuffer.allocate(16); FloatBuffer buffer = FloatBuffer.allocate(16);
storeMatrix(mcMatrix, buffer); storeMatrix(mcMatrix, buffer);
Mat4f matrix = new Mat4f(buffer); DhMat4f matrix = new DhMat4f(buffer);
#if MC_VER < MC_1_19_4 #if MC_VER > MC_1_12_2 && MC_VER < MC_1_19_4
matrix.transpose(); // In 1.19.3 and later, we no longer need to transpose it matrix.transpose(); // In 1.19.3 and later, we no longer need to transpose it
#endif #endif
return matrix; return matrix;
} }
/** Taken from Minecraft's com.mojang.math.Matrix4f class from 1.18.2 */ /** Taken from Minecraft's com.mojang.math.Matrix4f class from 1.18.2 */
private static void storeMatrix( private static void storeMatrix(
#if MC_VER < MC_1_19_4 com.mojang.math.Matrix4f #if MC_VER <= MC_1_12_2 org.joml.Matrix4f
#elif MC_VER < MC_1_19_4 com.mojang.math.Matrix4f
#elif MC_VER < MC_1_21_6 org.joml.Matrix4f #elif MC_VER < MC_1_21_6 org.joml.Matrix4f
#else org.joml.Matrix4fc #else org.joml.Matrix4fc
#endif #endif
matrix, matrix,
FloatBuffer buffer) FloatBuffer buffer)
{ {
#if MC_VER < MC_1_19_4 #if MC_VER <= MC_1_12_2
matrix.get(buffer);
#elif MC_VER < MC_1_19_4
matrix.store(buffer); matrix.store(buffer);
#else #else
// Mojang starts to use joml's Matrix4f libary in 1.19.3 so we copy their store method and use it here if its newer than 1.19.3 // Mojang starts to use joml's Matrix4f libary in 1.19.3 so we copy their store method and use it here if its newer than 1.19.3
@@ -92,37 +103,85 @@ public class McObjectConverter
buffer.put(bufferIndex(3, 3), matrix.m33()); buffer.put(bufferIndex(3, 3), matrix.m33());
#endif #endif
} }
private static int bufferIndex(int x, int y) { return y * 4 + x; }
//endregion
static final Direction[] directions;
static final EDhDirection[] lodDirections; //===========//
// direction //
//===========//
//region
#if MC_VER <= MC_1_12_2
private static final EnumFacing[] mcDirections;
#else
private static final Direction[] mcDirections;
#endif
private static final EDhDirection[] dhDirections;
static static
{ {
EDhDirection[] lodDirs = EDhDirection.values(); EDhDirection[] lodDirs = EDhDirection.values();
directions = new Direction[lodDirs.length];
lodDirections = new EDhDirection[lodDirs.length]; #if MC_VER <= MC_1_12_2
mcDirections = new EnumFacing[lodDirs.length];
#else
mcDirections = new Direction[lodDirs.length];
#endif
dhDirections = new EDhDirection[lodDirs.length];
for (EDhDirection lodDir : lodDirs) for (EDhDirection lodDir : lodDirs)
{ {
#if MC_VER <= MC_1_12_2
EnumFacing dir;
#else
Direction dir; Direction dir;
#endif
switch (lodDir.name().toUpperCase()) switch (lodDir.name().toUpperCase())
{ {
case "DOWN": case "DOWN":
#if MC_VER <= MC_1_12_2
dir = EnumFacing.DOWN;
#else
dir = Direction.DOWN; dir = Direction.DOWN;
#endif
break; break;
case "UP": case "UP":
#if MC_VER <= MC_1_12_2
dir = EnumFacing.UP;
#else
dir = Direction.UP; dir = Direction.UP;
#endif
break; break;
case "NORTH": case "NORTH":
#if MC_VER <= MC_1_12_2
dir = EnumFacing.NORTH;
#else
dir = Direction.NORTH; dir = Direction.NORTH;
#endif
break; break;
case "SOUTH": case "SOUTH":
#if MC_VER <= MC_1_12_2
dir = EnumFacing.SOUTH;
#else
dir = Direction.SOUTH; dir = Direction.SOUTH;
#endif
break; break;
case "WEST": case "WEST":
#if MC_VER <= MC_1_12_2
dir = EnumFacing.WEST;
#else
dir = Direction.WEST; dir = Direction.WEST;
#endif
break; break;
case "EAST": case "EAST":
#if MC_VER <= MC_1_12_2
dir = EnumFacing.EAST;
#else
dir = Direction.EAST; dir = Direction.EAST;
#endif
break; break;
default: default:
dir = null; dir = null;
@@ -131,13 +190,37 @@ public class McObjectConverter
if (dir == null) if (dir == null)
{ {
throw new IllegalArgumentException("Invalid direction on init mapping: " + lodDir); throw new IllegalArgumentException("Invalid direction on init mapping: [" + lodDir + "].");
} }
directions[lodDir.ordinal()] = dir; mcDirections[lodDir.ordinal()] = dir;
lodDirections[dir.ordinal()] = lodDir; dhDirections[dir.ordinal()] = lodDir;
} }
} }
#if MC_VER <= MC_1_12_2
public static EnumFacing Convert(EDhDirection lodDirection)
#else
public static Direction Convert(EDhDirection lodDirection)
#endif
{ return mcDirections[lodDirection.ordinal()]; }
#if MC_VER <= MC_1_12_2
public static EDhDirection Convert(EnumFacing direction)
#else
public static EDhDirection Convert(Direction direction)
#endif
{ return dhDirections[direction.ordinal()]; }
//endregion
//==================//
// position objects //
//==================//
//region
public static BlockPos Convert(DhBlockPos wrappedPos) { return new BlockPos(wrappedPos.getX(), wrappedPos.getY(), wrappedPos.getZ()); } public static BlockPos Convert(DhBlockPos wrappedPos) { return new BlockPos(wrappedPos.getX(), wrappedPos.getY(), wrappedPos.getZ()); }
public static ChunkPos Convert(DhChunkPos wrappedPos) { return new ChunkPos(wrappedPos.getX(), wrappedPos.getZ()); } public static ChunkPos Convert(DhChunkPos wrappedPos) { return new ChunkPos(wrappedPos.getX(), wrappedPos.getZ()); }
@@ -150,7 +233,8 @@ public class McObjectConverter
#endif #endif
} }
public static Direction Convert(EDhDirection lodDirection) { return directions[lodDirection.ordinal()]; } //endregion
public static EDhDirection Convert(Direction direction) { return lodDirections[direction.ordinal()]; }
} }
@@ -19,7 +19,7 @@
package com.seibel.distanthorizons.common.wrappers; package com.seibel.distanthorizons.common.wrappers;
import com.seibel.distanthorizons.api.enums.config.EDhApiRenderApi; import com.seibel.distanthorizons.api.enums.config.EDhApiRenderingEngine;
import com.seibel.distanthorizons.core.wrapperInterfaces.IVersionConstants; import com.seibel.distanthorizons.core.wrapperInterfaces.IVersionConstants;
public class VersionConstants implements IVersionConstants public class VersionConstants implements IVersionConstants
@@ -51,7 +51,10 @@ public class VersionConstants implements IVersionConstants
// it can't load client classes when running as a dedicated server, // it can't load client classes when running as a dedicated server,
// which was how we were dynamically accessing the MC version string // which was how we were dynamically accessing the MC version string
#if MC_VER == MC_1_16_5 #if MC_VER == MC_1_12_2
return "1.12.2";
#elif MC_VER == MC_1_16_5
return "1.16.5"; return "1.16.5";
#elif MC_VER == MC_1_17_1 #elif MC_VER == MC_1_17_1
@@ -95,6 +98,8 @@ public class VersionConstants implements IVersionConstants
return "1.21.11"; return "1.21.11";
#elif MC_VER == MC_26_1_2 #elif MC_VER == MC_26_1_2
return "26.1.2"; return "26.1.2";
#elif MC_VER == MC_26_2_0
return "26.2.0";
#else #else
ERROR MC version constant missing ERROR MC version constant missing
#endif #endif
@@ -102,12 +107,12 @@ public class VersionConstants implements IVersionConstants
} }
@Override @Override
public EDhApiRenderApi getDefaultRenderingApi() public EDhApiRenderingEngine getDefaultRenderingEngine()
{ {
#if MC_VER <= MC_1_21_11 #if MC_VER <= MC_1_21_11
return EDhApiRenderApi.OPEN_GL; return EDhApiRenderingEngine.OPEN_GL;
#else #else
return EDhApiRenderApi.BLAZE_3D; return EDhApiRenderingEngine.BLAZE_3D;
#endif #endif
} }
@@ -46,17 +46,30 @@ import com.seibel.distanthorizons.core.wrapperInterfaces.world.IBiomeWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.ILevelWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.world.ILevelWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.worldGeneration.IBatchGeneratorEnvironmentWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.worldGeneration.IBatchGeneratorEnvironmentWrapper;
import it.unimi.dsi.fastutil.objects.ObjectOpenHashSet; import it.unimi.dsi.fastutil.objects.ObjectOpenHashSet;
import net.minecraft.client.multiplayer.ClientLevel;
#if MC_VER > MC_1_17_1 #if MC_VER > MC_1_17_1
import net.minecraft.core.Holder; import net.minecraft.core.Holder;
#endif #endif
#if MC_VER <= MC_1_12_2
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.multiplayer.WorldClient;
import net.minecraft.world.World;
import net.minecraft.world.WorldServer;
import net.minecraft.world.biome.Biome;
import net.minecraft.world.chunk.Chunk;
#else
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.server.level.ServerLevel; import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.Level; import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.biome.Biome; import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.chunk.ChunkAccess; import net.minecraft.world.level.chunk.ChunkAccess;
#endif
import java.io.IOException; import java.io.IOException;
import java.util.HashSet;
/** /**
* This handles creating abstract wrapper objects. * This handles creating abstract wrapper objects.
@@ -172,7 +185,8 @@ public class WrapperFactory implements IWrapperFactory
*/ */
public IChunkWrapper createChunkWrapper(Object[] objectArray) throws ClassCastException public IChunkWrapper createChunkWrapper(Object[] objectArray) throws ClassCastException
{ {
if (objectArray.length == 1 && objectArray[0] instanceof IChunkWrapper) if (objectArray.length == 1
&& objectArray[0] instanceof IChunkWrapper)
{ {
try try
{ {
@@ -186,41 +200,102 @@ public class WrapperFactory implements IWrapperFactory
} }
} }
//#if MC_VER <= MC_1_XX_X else if (objectArray.length != 2)
else if (objectArray.length == 2)
{
// correct number of parameters from the API
// chunk
if (!(objectArray[0] instanceof ChunkAccess))
{
throw new ClassCastException(createChunkWrapperErrorMessage(objectArray));
}
ChunkAccess chunk = (ChunkAccess) objectArray[0];
// level / light source
if (!(objectArray[1] instanceof Level))
{
throw new ClassCastException(createChunkWrapperErrorMessage(objectArray));
}
// the level is needed for the DH level wrapper...
Level level = (Level) objectArray[1];
// level wrapper
ILevelWrapper levelWrapper = level.isClientSide()
? ClientLevelWrapper.getWrapper((ClientLevel)level)
: ServerLevelWrapper.getWrapper((ServerLevel)level);
return new ChunkWrapper(chunk, levelWrapper);
}
// incorrect number of parameters from the API
else
{ {
throw new ClassCastException(createChunkWrapperErrorMessage(objectArray)); throw new ClassCastException(createChunkWrapperErrorMessage(objectArray));
} }
//#endif
// correct number of parameters from the API
//=======//
// chunk //
//=======//
//region
boolean chunkClassCorrect;
#if MC_VER <= MC_1_12_2
chunkClassCorrect = (objectArray[0] instanceof Chunk);
#else
chunkClassCorrect = (objectArray[0] instanceof ChunkAccess);
#endif
if (!chunkClassCorrect)
{
throw new ClassCastException(createChunkWrapperErrorMessage(objectArray));
}
#if MC_VER <= MC_1_12_2
Chunk chunk = (Chunk) objectArray[0];
#else
ChunkAccess chunk = (ChunkAccess) objectArray[0];
#endif
//endregion
//=======//
// level //
//=======//
//region
boolean levelClassCorrect;
#if MC_VER <= MC_1_12_2
levelClassCorrect = (objectArray[1] instanceof World);
#else
levelClassCorrect = (objectArray[1] instanceof Level);
#endif
if (!levelClassCorrect)
{
throw new ClassCastException(createChunkWrapperErrorMessage(objectArray));
}
#if MC_VER <= MC_1_12_2
World level = (World) objectArray[1];
#else
Level level = (Level) objectArray[1];
#endif
//endregion
//===============//
// level wrapper //
//===============//
//region
boolean isClientSide;
#if MC_VER <= MC_1_12_2
isClientSide = !level.isRemote;
#else
isClientSide = level.isClientSide();
#endif
ILevelWrapper levelWrapper;
if (isClientSide)
{
#if MC_VER <= MC_1_12_2
levelWrapper = ClientLevelWrapper.getWrapper((WorldClient)level);
#else
levelWrapper = ClientLevelWrapper.getWrapper((ClientLevel)level);
#endif
}
else
{
#if MC_VER <= MC_1_12_2
levelWrapper = ServerLevelWrapper.getWrapper((WorldServer)level);
#else
levelWrapper = ServerLevelWrapper.getWrapper((ServerLevel)level);
#endif
}
//endregion
return new ChunkWrapper(chunk, levelWrapper);
} }
/** /**
* Note: when this is updated for different MC versions, * Note: when this is updated for different MC versions,
@@ -230,13 +305,19 @@ public class WrapperFactory implements IWrapperFactory
{ {
String[] expectedClassNames; String[] expectedClassNames;
//#if MC_VER <= MC_1_XX_X #if MC_VER <= MC_1_12_2
expectedClassNames = new String[] expectedClassNames = new String[]
{ {
ChunkAccess.class.getName(), Chunk.class.getName(),
"[ServerLevel] or [ClientLevel]" // Classes are not referenced by names to avoid exception when one of them is missing "[WorldClient] or [WorldServer]" // Classes are not referenced by names to avoid exception when one of them is missing
}; };
//#endif #else
expectedClassNames = new String[]
{
ChunkAccess.class.getName(),
"[ServerLevel] or [ClientLevel]" // Classes are not referenced by names to avoid exception when one of them is missing
};
#endif
return createWrapperErrorMessage("Chunk wrapper", expectedClassNames, objectArray); return createWrapperErrorMessage("Chunk wrapper", expectedClassNames, objectArray);
} }
@@ -322,19 +403,29 @@ public class WrapperFactory implements IWrapperFactory
//#if MC_VER <= MC_1_XX_X
if (objectArray.length != 1) if (objectArray.length != 1)
{ {
throw new ClassCastException(createBlockStateWrapperErrorMessage(objectArray)); throw new ClassCastException(createBlockStateWrapperErrorMessage(objectArray));
} }
if (!(objectArray[0] instanceof BlockState))
boolean blockClassCorrect;
#if MC_VER <= MC_1_12_2
blockClassCorrect = (objectArray[0] instanceof IBlockState);
#else
blockClassCorrect = (objectArray[0] instanceof BlockState);
#endif
if (!blockClassCorrect)
{ {
throw new ClassCastException(createBlockStateWrapperErrorMessage(objectArray)); throw new ClassCastException(createBlockStateWrapperErrorMessage(objectArray));
} }
#if MC_VER <= MC_1_12_2
IBlockState blockState = (IBlockState) objectArray[0];
return BlockStateWrapper.fromBlockState(blockState, coreLevelWrapper);
#else
BlockState blockState = (BlockState) objectArray[0]; BlockState blockState = (BlockState) objectArray[0];
return BlockStateWrapper.fromBlockState(blockState, coreLevelWrapper); return BlockStateWrapper.fromBlockState(blockState, coreLevelWrapper);
//#endif #endif
} }
/** /**
* Note: when this is updated for different MC versions, * Note: when this is updated for different MC versions,
@@ -344,7 +435,9 @@ public class WrapperFactory implements IWrapperFactory
{ {
String[] expectedClassNames; String[] expectedClassNames;
#if MC_VER == MC_1_16_5 || MC_VER == MC_1_17_1 #if MC_VER <= MC_1_12_2
expectedClassNames = new String[] { IBlockState.class.getName() };
#elif MC_VER <= MC_1_17_1
expectedClassNames = new String[] { Biome.class.getName() }; expectedClassNames = new String[] { Biome.class.getName() };
#else #else
expectedClassNames = new String[] { Holder.class.getName()+"<"+Biome.class.getName()+">" }; expectedClassNames = new String[] { Holder.class.getName()+"<"+Biome.class.getName()+">" };
@@ -357,7 +450,6 @@ public class WrapperFactory implements IWrapperFactory
//================// //================//
// helper methods // // helper methods //
//================// //================//
@@ -367,8 +459,8 @@ public class WrapperFactory implements IWrapperFactory
{ {
// error header // error header
StringBuilder message = new StringBuilder( StringBuilder message = new StringBuilder(
wrapperName + " creation failed. \n" + wrapperName + " creation failed. \n" +
"Expected object array parameters: \n"); "Expected object array parameters: \n");
// expected parameters // expected parameters
@@ -1,5 +1,5 @@
package com.seibel.distanthorizons.common.wrappers.block; package com.seibel.distanthorizons.common.wrappers.block;
#if MC_VER > MC_1_12_2
import com.seibel.distanthorizons.core.config.Config; import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.dataObjects.BlockBiomeWrapperPair; import com.seibel.distanthorizons.core.dataObjects.BlockBiomeWrapperPair;
import com.seibel.distanthorizons.core.dataObjects.fullData.sources.FullDataSourceV2; import com.seibel.distanthorizons.core.dataObjects.fullData.sources.FullDataSourceV2;
@@ -11,10 +11,14 @@ import com.seibel.distanthorizons.core.util.FullDataPointUtil;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
#if MC_VER <= MC_1_12_2
import net.minecraft.world.biome.Biome;
#else
import net.minecraft.client.multiplayer.ClientLevel; import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.core.BlockPos; import net.minecraft.core.BlockPos;
import net.minecraft.world.level.ColorResolver; import net.minecraft.world.level.ColorResolver;
import net.minecraft.world.level.biome.Biome; import net.minecraft.world.level.biome.Biome;
#endif
import java.io.IOException; import java.io.IOException;
import java.util.concurrent.ConcurrentHashMap; import java.util.concurrent.ConcurrentHashMap;
@@ -45,8 +49,6 @@ public abstract class AbstractDhTintGetter implements BlockAndTintGetter
#endif #endif
private static final ConcurrentHashMap<BlockBiomeWrapperPair, Integer> COLOR_BY_BLOCK_BIOME_PAIR = new ConcurrentHashMap<>(); private static final ConcurrentHashMap<BlockBiomeWrapperPair, Integer> COLOR_BY_BLOCK_BIOME_PAIR = new ConcurrentHashMap<>();
/** returned if the color cache is incomplete */
public static final int INVALID_COLOR = -1;
protected BiomeWrapper biomeWrapper; protected BiomeWrapper biomeWrapper;
@@ -98,7 +100,7 @@ public abstract class AbstractDhTintGetter implements BlockAndTintGetter
* Can be called by DH directly, skipping some of MC's logic * Can be called by DH directly, skipping some of MC's logic
* to speed up tint getting slightly. * to speed up tint getting slightly.
* *
* @return {@link AbstractDhTintGetter#INVALID_COLOR} if any of the biomes needed for this position * @return {@link ClientBlockStateColorCache#INVALID_COLOR} if any of the biomes needed for this position
* were not cached. In that case calling {@link AbstractDhTintGetter#getBlockTint(BlockPos, ColorResolver)} * were not cached. In that case calling {@link AbstractDhTintGetter#getBlockTint(BlockPos, ColorResolver)}
* will need to be called by MC's ColorResolver so we can * will need to be called by MC's ColorResolver so we can
* populate the color cache. * populate the color cache.
@@ -159,9 +161,9 @@ public abstract class AbstractDhTintGetter implements BlockAndTintGetter
int id = FullDataPointUtil.getId(dataPoint); int id = FullDataPointUtil.getId(dataPoint);
BiomeWrapper biomeWrapper = (BiomeWrapper) this.fullDataSource.mapping.getBiomeWrapper(id); BiomeWrapper biomeWrapper = (BiomeWrapper) this.fullDataSource.mapping.getBiomeWrapper(id);
int color = this.tryGetClientBiomeColor(colorResolver, biomeWrapper); int color = this.tryGetClientBiomeColor(colorResolver, biomeWrapper);
if (color == INVALID_COLOR) if (color == ClientBlockStateColorCache.INVALID_COLOR)
{ {
return INVALID_COLOR; return ClientBlockStateColorCache.INVALID_COLOR;
} }
@@ -210,7 +212,7 @@ public abstract class AbstractDhTintGetter implements BlockAndTintGetter
// no color resolver is present, // no color resolver is present,
// the cache needs to be populated before // the cache needs to be populated before
// we can use the fast path // we can use the fast path
return INVALID_COLOR; return ClientBlockStateColorCache.INVALID_COLOR;
} }
@@ -343,9 +345,9 @@ public abstract class AbstractDhTintGetter implements BlockAndTintGetter
//===========// //=================//
// set color // // static handlers //
//===========// //=================//
//region //region
/** /**
@@ -358,8 +360,11 @@ public abstract class AbstractDhTintGetter implements BlockAndTintGetter
COLOR_BY_BLOCK_BIOME_PAIR.put(pair, colorInt); COLOR_BY_BLOCK_BIOME_PAIR.put(pair, colorInt);
} }
public static void clear() { COLOR_BY_BLOCK_BIOME_PAIR.clear(); }
//endregion //endregion
} }
#endif
@@ -28,12 +28,15 @@ import java.util.concurrent.ConcurrentMap;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder; import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.ILevelWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.world.ILevelWrapper;
import net.minecraft.world.level.Level;
import com.seibel.distanthorizons.core.logging.DhLogger; import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IBiomeWrapper; import com.seibel.distanthorizons.core.wrapperInterfaces.world.IBiomeWrapper;
#if MC_VER == MC_1_16_5 || MC_VER == MC_1_17_1 #if MC_VER > MC_1_12_2
import net.minecraft.world.level.Level;
#endif
#if MC_VER <= MC_1_12_2
#elif MC_VER == MC_1_16_5 || MC_VER == MC_1_17_1
import net.minecraft.core.Registry; import net.minecraft.core.Registry;
#elif MC_VER == MC_1_18_2 || MC_VER == MC_1_19_2 #elif MC_VER == MC_1_18_2 || MC_VER == MC_1_19_2
import net.minecraft.core.Holder; import net.minecraft.core.Holder;
@@ -45,14 +48,21 @@ import net.minecraft.core.Holder;
import net.minecraft.core.registries.Registries; import net.minecraft.core.registries.Registries;
#endif #endif
#if MC_VER <= MC_1_21_10 #if MC_VER <= MC_1_12_2
import net.minecraft.util.ResourceLocation;
#elif MC_VER <= MC_1_21_10
import net.minecraft.resources.ResourceLocation; import net.minecraft.resources.ResourceLocation;
#else #else
import net.minecraft.resources.Identifier; import net.minecraft.resources.Identifier;
import net.minecraft.core.component.DataComponentMap; import net.minecraft.core.component.DataComponentMap;
#endif #endif
#if MC_VER <= MC_1_12_2
import net.minecraft.world.biome.Biome;
#else
import net.minecraft.world.level.biome.Biome; import net.minecraft.world.level.biome.Biome;
#endif
#if MC_VER >= MC_1_18_2 #if MC_VER >= MC_1_18_2
import net.minecraft.world.level.biome.Biomes; import net.minecraft.world.level.biome.Biomes;
@@ -108,8 +118,13 @@ public class BiomeWrapper implements IBiomeWrapper
//==============// //==============//
// constructors // // constructors //
//==============// //==============//
//region
public static BiomeWrapper getBiomeWrapper(#if MC_VER < MC_1_18_2 Biome #else Holder<Biome> #endif biome, ILevelWrapper levelWrapper) #if MC_VER < MC_1_18_2
public static BiomeWrapper getBiomeWrapper(Biome biome, ILevelWrapper levelWrapper)
#else
public static BiomeWrapper getBiomeWrapper(Holder<Biome> biome, ILevelWrapper levelWrapper)
#endif
{ {
if (biome == null) if (biome == null)
{ {
@@ -129,7 +144,12 @@ public class BiomeWrapper implements IBiomeWrapper
return newWrapper; return newWrapper;
} }
} }
private BiomeWrapper(#if MC_VER < MC_1_18_2 Biome #else Holder<Biome> #endif biome, ILevelWrapper levelWrapper)
#if MC_VER < MC_1_18_2
private BiomeWrapper(Biome biome, ILevelWrapper levelWrapper)
#else
private BiomeWrapper(Holder<Biome> biome, ILevelWrapper levelWrapper)
#endif
{ {
this.biome = biome; this.biome = biome;
this.serialString = this.serialize(levelWrapper); this.serialString = this.serialize(levelWrapper);
@@ -138,11 +158,14 @@ public class BiomeWrapper implements IBiomeWrapper
//LOGGER.trace("Created BiomeWrapper ["+this.serialString+"] for ["+biome+"]"); //LOGGER.trace("Created BiomeWrapper ["+this.serialString+"] for ["+biome+"]");
} }
//endregion
//=========// //=========//
// methods // // methods //
//=========// //=========//
//region
@Override @Override
public String getName() public String getName()
@@ -188,11 +211,14 @@ public class BiomeWrapper implements IBiomeWrapper
@Override @Override
public String toString() { return this.getSerialString(); } public String toString() { return this.getSerialString(); }
//endregion
//=======================// //=======================//
// serialization methods // // serialization methods //
//=======================// //=======================//
//region
public String serialize(ILevelWrapper levelWrapper) public String serialize(ILevelWrapper levelWrapper)
{ {
@@ -219,8 +245,10 @@ public class BiomeWrapper implements IBiomeWrapper
// generate the serial string // // generate the serial string //
#if MC_VER > MC_1_12_2
Level level = (Level)levelWrapper.getWrappedMcObject(); Level level = (Level)levelWrapper.getWrappedMcObject();
net.minecraft.core.RegistryAccess registryAccess = level.registryAccess(); net.minecraft.core.RegistryAccess registryAccess = level.registryAccess();
#endif
#if MC_VER <= MC_1_21_10 #if MC_VER <= MC_1_21_10
ResourceLocation resourceLocation; ResourceLocation resourceLocation;
@@ -228,7 +256,9 @@ public class BiomeWrapper implements IBiomeWrapper
Identifier resourceLocation; Identifier resourceLocation;
#endif #endif
#if MC_VER <= MC_1_17_1 #if MC_VER <= MC_1_12_2
resourceLocation = biome.getRegistryName();
#elif MC_VER <= MC_1_17_1
resourceLocation = registryAccess.registryOrThrow(Registry.BIOME_REGISTRY).getKey(this.biome); resourceLocation = registryAccess.registryOrThrow(Registry.BIOME_REGISTRY).getKey(this.biome);
#elif MC_VER <= MC_1_19_2 #elif MC_VER <= MC_1_19_2
resourceLocation = registryAccess.registryOrThrow(Registry.BIOME_REGISTRY).getKey(this.biome.value()); resourceLocation = registryAccess.registryOrThrow(Registry.BIOME_REGISTRY).getKey(this.biome.value());
@@ -293,11 +323,16 @@ public class BiomeWrapper implements IBiomeWrapper
{ {
try try
{ {
#if MC_VER > MC_1_12_2
Level level = (Level) levelWrapper.getWrappedMcObject(); Level level = (Level) levelWrapper.getWrappedMcObject();
net.minecraft.core.RegistryAccess registryAccess = level.registryAccess(); net.minecraft.core.RegistryAccess registryAccess = level.registryAccess();
#endif
#if MC_VER <= MC_1_12_2
BiomeDeserializeResult deserializeResult = deserializeBiome(resourceLocationString);
#else
BiomeDeserializeResult deserializeResult = deserializeBiome(resourceLocationString, registryAccess); BiomeDeserializeResult deserializeResult = deserializeBiome(resourceLocationString, registryAccess);
#endif
if (!deserializeResult.success) if (!deserializeResult.success)
@@ -325,7 +360,11 @@ public class BiomeWrapper implements IBiomeWrapper
} }
} }
#if MC_VER <= MC_1_12_2
public static BiomeDeserializeResult deserializeBiome(String resourceLocationString) throws IOException
#else
public static BiomeDeserializeResult deserializeBiome(String resourceLocationString, net.minecraft.core.RegistryAccess registryAccess) throws IOException public static BiomeDeserializeResult deserializeBiome(String resourceLocationString, net.minecraft.core.RegistryAccess registryAccess) throws IOException
#endif
{ {
// parse the resource location // parse the resource location
int separatorIndex = resourceLocationString.indexOf(":"); int separatorIndex = resourceLocationString.indexOf(":");
@@ -356,7 +395,10 @@ public class BiomeWrapper implements IBiomeWrapper
boolean success; boolean success;
#if MC_VER <= MC_1_17_1 #if MC_VER <= MC_1_12_2
Biome biome = Biome.REGISTRY.getObject(resourceLocation);
success = (biome != null);
#elif MC_VER <= MC_1_17_1
Biome biome = registryAccess.registryOrThrow(Registry.BIOME_REGISTRY).get(resourceLocation); Biome biome = registryAccess.registryOrThrow(Registry.BIOME_REGISTRY).get(resourceLocation);
success = (biome != null); success = (biome != null);
#elif MC_VER <= MC_1_19_2 #elif MC_VER <= MC_1_19_2
@@ -400,10 +442,14 @@ public class BiomeWrapper implements IBiomeWrapper
return new BiomeDeserializeResult(success, biome); return new BiomeDeserializeResult(success, biome);
} }
//endregion
//================// //================//
// helper classes // // helper classes //
//================// //================//
//region
public static class BiomeDeserializeResult public static class BiomeDeserializeResult
{ {
@@ -413,14 +459,21 @@ public class BiomeWrapper implements IBiomeWrapper
public final Biome biome; public final Biome biome;
#else #else
public final Holder<Biome> biome; public final Holder<Biome> biome;
#endif #endif
public BiomeDeserializeResult(boolean success, #if MC_VER < MC_1_18_2 Biome #else Holder<Biome> #endif biome) #if MC_VER < MC_1_18_2
public BiomeDeserializeResult(boolean success, Biome biome)
#else
public BiomeDeserializeResult(boolean success, Holder<Biome> biome)
#endif
{ {
this.success = success; this.success = success;
this.biome = biome; this.biome = biome;
} }
} }
//endregion
} }
@@ -32,22 +32,31 @@ import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapp
import com.seibel.distanthorizons.coreapi.DependencyInjection.ApiEventInjector; import com.seibel.distanthorizons.coreapi.DependencyInjection.ApiEventInjector;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.texture.TextureAtlasSprite; import net.minecraft.client.renderer.texture.TextureAtlasSprite;
#if MC_VER <= MC_1_12_2
import net.minecraft.block.state.IBlockState;
import net.minecraft.init.Blocks;
import net.minecraft.util.EnumBlockRenderType;
import net.minecraft.util.EnumFacing;
import net.minecraft.block.BlockRotatedPillar;
import net.minecraft.block.*;
import net.minecraft.client.multiplayer.WorldClient;
import net.minecraft.client.renderer.color.BlockColors;
import net.minecraft.util.math.BlockPos;
#else
import net.minecraft.core.Direction; import net.minecraft.core.Direction;
import net.minecraft.world.level.block.*; import net.minecraft.world.level.block.*;
import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.BlockState;
import com.seibel.distanthorizons.core.logging.DhLogger;
import net.minecraft.world.level.block.state.properties.SlabType; import net.minecraft.world.level.block.state.properties.SlabType;
#endif
import com.seibel.distanthorizons.core.logging.DhLogger;
import org.jetbrains.annotations.Nullable; import org.jetbrains.annotations.Nullable;
import java.util.ArrayList; import java.util.*;
import java.util.HashSet;
import java.util.List;
import java.util.concurrent.locks.ReentrantLock; import java.util.concurrent.locks.ReentrantLock;
#if MC_VER >= MC_1_19_2 #if MC_VER >= MC_1_19_2
import net.minecraft.util.RandomSource; import net.minecraft.util.RandomSource;
#else #else
import java.util.Random;
#endif #endif
#if MC_VER < MC_1_21_5 #if MC_VER < MC_1_21_5
@@ -64,7 +73,7 @@ import net.minecraft.client.color.block.BlockTintSource;
/** /**
* This stores and calculates the colors * This stores and calculates the colors
* the given {@link BlockState} should have based * the given BlockState should have based
* on the given {@link IClientLevelWrapper}. * on the given {@link IClientLevelWrapper}.
* *
* @see ColorUtil * @see ColorUtil
@@ -73,10 +82,23 @@ public class ClientBlockStateColorCache
{ {
private static final DhLogger LOGGER = new DhLoggerBuilder().build(); private static final DhLogger LOGGER = new DhLoggerBuilder().build();
#if MC_VER <= MC_1_12_2
private static final Minecraft MC = Minecraft.getMinecraft();
#else
private static final Minecraft MC = Minecraft.getInstance(); private static final Minecraft MC = Minecraft.getInstance();
#endif
#if MC_VER <= MC_1_12_2
#else
private static final HashSet<BlockState> BLOCK_STATES_THAT_NEED_LEVEL = new HashSet<>(); private static final HashSet<BlockState> BLOCK_STATES_THAT_NEED_LEVEL = new HashSet<>();
#endif
#if MC_VER <= MC_1_12_2
private static final HashSet<IBlockState> BROKEN_BLOCK_STATES = new HashSet<>();
#else
private static final HashSet<BlockState> BROKEN_BLOCK_STATES = new HashSet<>(); private static final HashSet<BlockState> BROKEN_BLOCK_STATES = new HashSet<>();
#endif
/** /**
* Methods using MC's "RandomSource" object aren't thread safe <br> * Methods using MC's "RandomSource" object aren't thread safe <br>
@@ -88,8 +110,22 @@ public class ClientBlockStateColorCache
*/ */
private static final ReentrantLock RESOLVE_LOCK = new ReentrantLock(); private static final ReentrantLock RESOLVE_LOCK = new ReentrantLock();
public static final int INVALID_COLOR = -1;
/** This is the order each direction on a block is processed when attempting to get the texture/color */ /** This is the order each direction on a block is processed when attempting to get the texture/color */
#if MC_VER <= MC_1_12_2
private static final @Nullable EnumFacing[] COLOR_RESOLUTION_DIRECTION_ORDER =
{
EnumFacing.UP,
null, // null represents "unculled" faces, IE the top of farmland
EnumFacing.NORTH,
EnumFacing.EAST,
EnumFacing.WEST,
EnumFacing.SOUTH,
EnumFacing.DOWN
};
#else
private static final @Nullable Direction[] COLOR_RESOLUTION_DIRECTION_ORDER = private static final @Nullable Direction[] COLOR_RESOLUTION_DIRECTION_ORDER =
{ {
Direction.UP, Direction.UP,
@@ -100,6 +136,7 @@ public class ClientBlockStateColorCache
Direction.SOUTH, Direction.SOUTH,
Direction.DOWN Direction.DOWN
}; };
#endif
private static final int FLOWER_COLOR_SCALE = 5; private static final int FLOWER_COLOR_SCALE = 5;
@@ -113,7 +150,11 @@ public class ClientBlockStateColorCache
#endif #endif
private final IClientLevelWrapper clientLevelWrapper; private final IClientLevelWrapper clientLevelWrapper;
#if MC_VER <= MC_1_12_2
private final IBlockState blockState;
#else
private final BlockState blockState; private final BlockState blockState;
#endif
private final BlockStateWrapper blockStateWrapper; private final BlockStateWrapper blockStateWrapper;
private boolean isColorResolved = false; private boolean isColorResolved = false;
@@ -191,8 +232,10 @@ public class ClientBlockStateColorCache
}; };
// these are threadlocals since AbstractDhTintGetter use local variables to handle color queries // these are threadlocals since AbstractDhTintGetter use local variables to handle color queries
#if MC_VER > MC_1_12_2
private static final ThreadLocal<TintWithoutLevelOverrider> TintWithoutLevelOverrideGetter = ThreadLocal.withInitial(TintWithoutLevelOverrider::new); private static final ThreadLocal<TintWithoutLevelOverrider> TintWithoutLevelOverrideGetter = ThreadLocal.withInitial(TintWithoutLevelOverrider::new);
private static final ThreadLocal<TintGetterOverride> TintOverrideGetter = ThreadLocal.withInitial(TintGetterOverride::new); private static final ThreadLocal<TintGetterOverride> TintOverrideGetter = ThreadLocal.withInitial(TintGetterOverride::new);
#endif
private static final ThreadLocal<DhApiBlockColorOverrideEvent.EventParam> ColorOverrideEventParamGetter = ThreadLocal.withInitial(DhApiBlockColorOverrideEvent.EventParam::new); private static final ThreadLocal<DhApiBlockColorOverrideEvent.EventParam> ColorOverrideEventParamGetter = ThreadLocal.withInitial(DhApiBlockColorOverrideEvent.EventParam::new);
//endregion //endregion
@@ -204,7 +247,11 @@ public class ClientBlockStateColorCache
//=============// //=============//
//region //region
#if MC_VER <= MC_1_12_2
public ClientBlockStateColorCache(IBlockState blockState, IClientLevelWrapper clientLevelWrapper)
#else
public ClientBlockStateColorCache(BlockState blockState, IClientLevelWrapper clientLevelWrapper) public ClientBlockStateColorCache(BlockState blockState, IClientLevelWrapper clientLevelWrapper)
#endif
{ {
this.blockState = blockState; this.blockState = blockState;
this.blockStateWrapper = BlockStateWrapper.fromBlockState(blockState, clientLevelWrapper); this.blockStateWrapper = BlockStateWrapper.fromBlockState(blockState, clientLevelWrapper);
@@ -220,6 +267,7 @@ public class ClientBlockStateColorCache
//===================// //===================//
// color calculation // // color calculation //
//===================// //===================//
//region
private void resolveColors() private void resolveColors()
{ {
@@ -233,17 +281,57 @@ public class ClientBlockStateColorCache
// getQuads() isn't thread safe so we need to put this logic in a lock // getQuads() isn't thread safe so we need to put this logic in a lock
RESOLVE_LOCK.lock(); RESOLVE_LOCK.lock();
if (this.blockState.getFluidState().isEmpty()) #if MC_VER <= MC_1_12_2
if (this.blockState.getRenderType() == EnumBlockRenderType.ENTITYBLOCK_ANIMATED)
{
this.needPostTinting = false;
this.tintIndex = 0;
this.baseColor = ColorUtil.argbToInt(255,
this.blockStateWrapper.getMapColor().getRed(),
this.blockStateWrapper.getMapColor().getGreen(),
this.blockStateWrapper.getMapColor().getBlue());
this.isColorResolved = true;
return;
}
#endif
if (!this.blockStateWrapper.isLiquid())
{ {
// look for the first non-empty direction // look for the first non-empty direction
List<BakedQuad> quads = null; List<BakedQuad> quads = null;
for (Direction direction : COLOR_RESOLUTION_DIRECTION_ORDER)
#if MC_VER <= MC_1_12_2
EnumFacing direction;
#else
Direction direction;
#endif
for (int i = 0; i < COLOR_RESOLUTION_DIRECTION_ORDER.length; i++)
{ {
quads = this.getQuadsForDirection(direction); direction = COLOR_RESOLUTION_DIRECTION_ORDER[i];
if (quads != null && !quads.isEmpty() try
{
quads = this.getQuadsForDirection(direction);
}
catch (Exception ignore)
{
// failing to get quads can happen in the block is invalid
// (i.e. AIR is somehow passed in)
}
// return for the first valid direction we find
if (quads != null
&& !quads.isEmpty()
// for rotated blocks (ie logs) we want the side instead of the top,
// so logs use their bark side instead of their cut/inner side
&& !( && !(
#if MC_VER <= MC_1_12_2
this.blockState.getBlock() instanceof BlockRotatedPillar
&& direction == EnumFacing.UP
#else
this.blockState.getBlock() instanceof RotatedPillarBlock this.blockState.getBlock() instanceof RotatedPillarBlock
&& direction == Direction.UP && direction == Direction.UP
#endif
) )
) )
{ {
@@ -253,46 +341,72 @@ public class ClientBlockStateColorCache
if (quads == null || quads.isEmpty()) if (quads == null || quads.isEmpty())
{ {
quads = this.getUnculledQuads(); try
{
quads = this.getUnculledQuads();
}
catch (Exception ignore)
{
// failing to get quads can happen in the block is invalid
// (i.e. AIR is somehow passed in)
}
} }
if (quads != null if (quads != null
&& !quads.isEmpty() && !quads.isEmpty()
&& quads.get(0) != null) && quads.get(0) != null)
{ {
BakedQuad firstQuad = quads.get(0); try
{
BakedQuad firstQuad = quads.get(0);
#if MC_VER <= MC_1_21_11 #if MC_VER <= MC_1_12_2
this.needPostTinting = firstQuad.isTinted(); this.needPostTinting = firstQuad.hasTintIndex();
#else #elif MC_VER <= MC_1_21_11
this.needPostTinting = firstQuad.materialInfo().isTinted(); this.needPostTinting = firstQuad.isTinted();
#endif #else
this.needPostTinting = firstQuad.materialInfo().isTinted();
#endif
#if MC_VER <= MC_1_21_4 #if MC_VER <= MC_1_21_4
this.tintIndex = firstQuad.getTintIndex(); this.tintIndex = firstQuad.getTintIndex();
#elif MC_VER <= MC_1_21_11 #elif MC_VER <= MC_1_21_11
this.tintIndex = firstQuad.tintIndex(); this.tintIndex = firstQuad.tintIndex();
#else #else
this.tintIndex = firstQuad.materialInfo().tintIndex(); this.tintIndex = firstQuad.materialInfo().tintIndex();
#endif #endif
#if MC_VER < MC_1_17_1 #if MC_VER < MC_1_17_1 && MC_VER > MC_1_12_2
this.baseColor = calculateColorFromTexture( this.baseColor = calculateColorFromTexture(
firstQuad.sprite, firstQuad.sprite,
EColorMode.getColorMode(this.blockState.getBlock())); EColorMode.getColorMode(this.blockState.getBlock()));
#elif MC_VER < MC_1_21_5 #elif MC_VER < MC_1_21_5
this.baseColor = calculateColorFromTexture( this.baseColor = calculateColorFromTexture(
firstQuad.getSprite(), firstQuad.getSprite(),
EColorMode.getColorMode(this.blockState.getBlock())); EColorMode.getColorMode(this.blockState.getBlock()));
#elif MC_VER <= MC_1_21_11 #elif MC_VER <= MC_1_21_11
this.baseColor = calculateColorFromTexture( this.baseColor = calculateColorFromTexture(
firstQuad.sprite(), firstQuad.sprite(),
EColorMode.getColorMode(this.blockState.getBlock())); EColorMode.getColorMode(this.blockState.getBlock()));
#else #else
this.baseColor = calculateColorFromTexture( this.baseColor = calculateColorFromTexture(
firstQuad.materialInfo().sprite(), firstQuad.materialInfo().sprite(),
EColorMode.getColorMode(this.blockState.getBlock())); EColorMode.getColorMode(this.blockState.getBlock()));
#endif #endif
}
catch (Exception e)
{
// Shouldn't normally happen, but there was at least
// one report of MC's texture being un-loaded
// which prevented us from getting the texture.
// So we should have some basic backup logic.
LOGGER.warn("Failed to get texture color for block ["+this.blockStateWrapper.getSerialString()+"] due to: ["+e.getMessage()+"], falling back to particle color.");
this.needPostTinting = false;
this.tintIndex = 0;
this.baseColor = this.getParticleIconColor();
}
} }
else else
{ {
@@ -313,6 +427,23 @@ public class ClientBlockStateColorCache
this.isColorResolved = true; this.isColorResolved = true;
} }
catch (Exception resolveError)
{
LOGGER.warn("Failed to get color for block ["+this.blockStateWrapper.getSerialString()+"], error: ["+resolveError.getMessage()+"]. Attempting to use particle icon color...", resolveError);
this.needPostTinting = true;
this.tintIndex = 0;
try
{
this.baseColor = this.getParticleIconColor();
}
catch (Exception getParticleIconError)
{
LOGGER.warn("Failed to get particle icon color for block ["+this.blockStateWrapper.getSerialString()+"], error: ["+getParticleIconError.getMessage()+"], block will render as hot pink.", getParticleIconError);
this.baseColor = ColorUtil.HOT_PINK;
}
}
finally finally
{ {
RESOLVE_LOCK.unlock(); RESOLVE_LOCK.unlock();
@@ -320,22 +451,81 @@ public class ClientBlockStateColorCache
} }
@Nullable @Nullable
private List<BakedQuad> getUnculledQuads() { return this.getQuadsForDirection(null); } private List<BakedQuad> getUnculledQuads() throws Exception { return this.getQuadsForDirection(null); }
/**
* throws Exception is to document that rarely MC will throw errors if this method
* is called on the wrong block (even though in that case it should just return null).
*/
@Nullable @Nullable
private List<BakedQuad> getQuadsForDirection(@Nullable Direction direction) #if MC_VER <= MC_1_12_2
private List<BakedQuad> getQuadsForDirection(@Nullable EnumFacing direction) throws Exception
#else
private List<BakedQuad> getQuadsForDirection(@Nullable Direction direction) throws Exception
#endif
{ {
#if MC_VER <= MC_1_12_2
IBlockState effectiveBlockState = this.blockState;
#else
BlockState effectiveBlockState = this.blockState; BlockState effectiveBlockState = this.blockState;
#endif
//=========================//
// specific state handling //
//=========================//
//region
// if this block is a slab, use it's double variant so we can get the top face, // if this block is a slab, use it's double variant so we can get the top face,
// otherwise the color will use the side, which isn't as accurate // otherwise the color will use the side, which isn't as accurate
#if MC_VER <= MC_1_12_2
if (this.blockState.getBlock() instanceof BlockSlab && !((BlockSlab) this.blockState.getBlock()).isDouble())
{
effectiveBlockState = this.blockState.withProperty(BlockSlab.HALF, BlockSlab.EnumBlockHalf.TOP);
}
#else
if (this.blockState.getBlock() instanceof SlabBlock) if (this.blockState.getBlock() instanceof SlabBlock)
{ {
effectiveBlockState = this.blockState.setValue( SlabBlock.TYPE, SlabType.DOUBLE ); effectiveBlockState = this.blockState.setValue( SlabBlock.TYPE, SlabType.DOUBLE );
} }
#endif
// huge mushroom block sides will show the inner color,
// which isn't what you want to see at a distance,
// you want to see the primary color (ie red for red mushrooms)
// which is shown on all sides for the default state
#if MC_VER <= MC_1_12_2
if (this.blockState.getBlock() instanceof BlockHugeMushroom)
{
effectiveBlockState = this.blockState.getBlock().getDefaultState();
}
#else
if (this.blockState.getBlock() instanceof HugeMushroomBlock)
{
effectiveBlockState = this.blockState.getBlock().defaultBlockState();
}
#endif
//endregion
//===============//
// quad handling //
//===============//
//region
List<BakedQuad> quads; List<BakedQuad> quads;
#if MC_VER < MC_1_21_5 #if MC_VER <= MC_1_12_2
try {
quads = MC.getBlockRendererDispatcher().getModelForState(effectiveBlockState).getQuads(effectiveBlockState, direction, RANDOM.nextLong());
}
catch (Exception e)
{
quads = Collections.emptyList();
}
#elif MC_VER < MC_1_21_5
quads = MC.getModelManager().getBlockModelShaper(). quads = MC.getModelManager().getBlockModelShaper().
getBlockModel(effectiveBlockState).getQuads(effectiveBlockState, direction, RANDOM); getBlockModel(effectiveBlockState).getQuads(effectiveBlockState, direction, RANDOM);
#elif MC_VER <= MC_1_21_11 #elif MC_VER <= MC_1_21_11
@@ -364,6 +554,8 @@ public class ClientBlockStateColorCache
} }
#endif #endif
//endregion
return quads; return quads;
} }
@@ -392,29 +584,29 @@ public class ClientBlockStateColorCache
//_ OpenGL RGBA format Java Order: 0xAA BB GG RR //_ OpenGL RGBA format Java Order: 0xAA BB GG RR
tempColor = TextureAtlasSpriteWrapper.getPixelRGBA(texture, 0, u, v); tempColor = TextureAtlasSpriteWrapper.getPixelRGBA(texture, 0, u, v);
#if MC_VER <= MC_1_12_2
int b = (tempColor & 0x000000FF);
int g = (tempColor & 0x0000FF00) >>> 8;
int r = (tempColor & 0x00FF0000) >>> 16;
int a = (tempColor & 0xFF000000) >>> 24;
#else
int r = (tempColor & 0x000000FF); int r = (tempColor & 0x000000FF);
int g = (tempColor & 0x0000FF00) >>> 8; int g = (tempColor & 0x0000FF00) >>> 8;
int b = (tempColor & 0x00FF0000) >>> 16; int b = (tempColor & 0x00FF0000) >>> 16;
int a = (tempColor & 0xFF000000) >>> 24; int a = (tempColor & 0xFF000000) >>> 24;
#endif
int scale = 1; int scale = 1;
if (colorMode == EColorMode.Leaves) if (colorMode == EColorMode.Leaves)
{ {
//switch (//FIXME add config option) if (a == 0)
// case BLACK: {
// a = 255; //simulate black background of fast leaves continue; //same long grass
// break; }
// case IGNORE: else
if (a == 0) { {
continue; //same long grass a = 255; //just in case there are semi transparent pixels
} }
else
{
a = 255; //just in case there are semi transparent pixels
}
// break;
// case TRANSPARENT:
// break; //do nothing, let it count towards transparency
} }
else if (a == 0 && colorMode != EColorMode.Glass) else if (a == 0 && colorMode != EColorMode.Glass)
{ {
@@ -460,7 +652,9 @@ public class ClientBlockStateColorCache
} }
private static int getTextureWidth(TextureAtlasSprite texture) private static int getTextureWidth(TextureAtlasSprite texture)
{ {
#if MC_VER < MC_1_19_4 #if MC_VER <= MC_1_12_2
return texture.getIconWidth();
#elif MC_VER < MC_1_19_4
return texture.getWidth(); return texture.getWidth();
#else #else
return texture.contents().width(); return texture.contents().width();
@@ -468,7 +662,9 @@ public class ClientBlockStateColorCache
} }
private static int getTextureHeight(TextureAtlasSprite texture) private static int getTextureHeight(TextureAtlasSprite texture)
{ {
#if MC_VER < MC_1_19_4 #if MC_VER <= MC_1_12_2
return texture.getIconHeight();
#elif MC_VER < MC_1_19_4
return texture.getHeight(); return texture.getHeight();
#else #else
return texture.contents().height(); return texture.contents().height();
@@ -501,8 +697,19 @@ public class ClientBlockStateColorCache
private int getParticleIconColor() private int getParticleIconColor()
{ {
// Air can be null which will cause issues below,
// just use a static color, it shouldn't be rendered anyway.
// This is just to capture a rare bug state where we attempt
// to get air's color.
if (BlockStateWrapper.isAir(this.blockState))
{
return ColorUtil.INVISIBLE;
}
return calculateColorFromTexture( return calculateColorFromTexture(
#if MC_VER <= MC_1_21_11 #if MC_VER <= MC_1_12_2
Minecraft.getMinecraft().getBlockRendererDispatcher().getBlockModelShapes().getTexture(this.blockState),
#elif MC_VER <= MC_1_21_11
Minecraft.getInstance().getModelManager().getBlockModelShaper().getParticleIcon(this.blockState), Minecraft.getInstance().getModelManager().getBlockModelShaper().getParticleIcon(this.blockState),
#else #else
Minecraft.getInstance().getModelManager().getBlockStateModelSet().get(this.blockState).particleMaterial().sprite(), Minecraft.getInstance().getModelManager().getBlockStateModelSet().get(this.blockState).particleMaterial().sprite(),
@@ -510,16 +717,22 @@ public class ClientBlockStateColorCache
EColorMode.getColorMode(this.blockState.getBlock())); EColorMode.getColorMode(this.blockState.getBlock()));
} }
//endregion
//===============// //===============//
// public getter // // public getter //
//===============// //===============//
//region
public int getColor(BiomeWrapper biomeWrapper, FullDataSourceV2 fullDataSource, DhBlockPos blockPos) public int getColor(
BiomeWrapper biomeWrapper, FullDataSourceV2 fullDataSource, DhBlockPos blockPos,
boolean allowApiOverride)
{ {
// only get the tint if the block needs to be tinted // only get the tint if the block needs to be tinted
int tintColor = AbstractDhTintGetter.INVALID_COLOR; int tintColor = ClientBlockStateColorCache.INVALID_COLOR;
if (this.needPostTinting) if (this.needPostTinting)
{ {
// don't try tinting blocks that don't support our method of tint getting // don't try tinting blocks that don't support our method of tint getting
@@ -532,6 +745,40 @@ public class ClientBlockStateColorCache
// attempt to get the tint // attempt to get the tint
try try
{ {
#if MC_VER <= MC_1_12_2
// 1.12.2 doesn't have BlockAndTintGetter -> get tintColor from biome
WorldClient world = (WorldClient) this.clientLevelWrapper.getWrappedMcObject();
BlockPos mcPos = new BlockPos(blockPos.getX(), blockPos.getY(), blockPos.getZ());
Block block = this.blockState.getBlock();
if (block instanceof BlockGrass
|| block instanceof BlockBush)
{
tintColor = biomeWrapper.biome.getGrassColorAtPos(mcPos);
}
else if (block instanceof BlockLeaves)
{
tintColor = biomeWrapper.biome.getFoliageColorAtPos(mcPos);
}
else if (block instanceof BlockLiquid) // We don't want lava to fall into the else block
{
if(block == Blocks.WATER
|| block == Blocks.FLOWING_WATER)
{
tintColor = biomeWrapper.biome.getWaterColor();
}
}
else
{
BlockColors blockColors = Minecraft.getMinecraft().getBlockColors();
tintColor = blockColors.colorMultiplier(blockState, world, mcPos, this.tintIndex);
if (tintColor == ClientBlockStateColorCache.INVALID_COLOR)
{
tintColor = blockColors.getColor(blockState, world, mcPos);
}
}
#else
// try to use the fast tint getter logic first // try to use the fast tint getter logic first
if (!BLOCK_STATES_THAT_NEED_LEVEL.contains(this.blockState)) if (!BLOCK_STATES_THAT_NEED_LEVEL.contains(this.blockState))
{ {
@@ -542,18 +789,18 @@ public class ClientBlockStateColorCache
// try using DH's cached tint values first if possible // try using DH's cached tint values first if possible
tintColor = tintOverride.tryGetBlockTint(new DhBlockPosMutable(blockPos)); tintColor = tintOverride.tryGetBlockTint(new DhBlockPosMutable(blockPos));
if (tintColor == AbstractDhTintGetter.INVALID_COLOR) if (tintColor == ClientBlockStateColorCache.INVALID_COLOR)
{ {
// one or more tint values weren't calculated, // one or more tint values weren't calculated,
// we need MC's color resolver // we need MC's color resolver
#if MC_VER <= MC_1_21_11 #if MC_VER <= MC_1_21_11
tintColor = Minecraft.getInstance() tintColor = Minecraft.getInstance()
.getBlockColors() .getBlockColors()
.getColor(this.blockState, .getColor(this.blockState,
tintOverride, // tintOverride will save the result of this query to speed up future queries tintOverride, // tintOverride will save the result of this query to speed up future queries
McObjectConverter.Convert(blockPos), McObjectConverter.Convert(blockPos),
this.tintIndex); this.tintIndex);
#else #else
BlockTintSource tintSource = Minecraft.getInstance() BlockTintSource tintSource = Minecraft.getInstance()
.getBlockColors() .getBlockColors()
.getTintSource(this.blockState, this.tintIndex); .getTintSource(this.blockState, this.tintIndex);
@@ -564,18 +811,12 @@ public class ClientBlockStateColorCache
{ {
BlockPos mcPos = McObjectConverter.Convert(blockPos); BlockPos mcPos = McObjectConverter.Convert(blockPos);
tintColor = tintSource.colorInWorld(this.blockState, tintOverride, mcPos); tintColor = tintSource.colorInWorld(this.blockState, tintOverride, mcPos);
if (tintColor == -1) if (tintColor == ClientBlockStateColorCache.INVALID_COLOR)
{ {
tintColor = tintSource.colorAsTerrainParticle(this.blockState, tintOverride, mcPos); tintColor = tintSource.colorAsTerrainParticle(this.blockState, tintOverride, mcPos);
} }
} }
if (tintColor == -1)
{
// no color found, use the base color
tintColor = AbstractDhTintGetter.INVALID_COLOR;
}
// save this color to speed up future queries // save this color to speed up future queries
TintWithoutLevelOverrider.setStaticColor(this.blockStateWrapper, biomeWrapper, tintColor); TintWithoutLevelOverrider.setStaticColor(this.blockStateWrapper, biomeWrapper, tintColor);
// try to get the blended color with this new information // try to get the blended color with this new information
@@ -585,44 +826,47 @@ public class ClientBlockStateColorCache
} }
catch (Exception e) catch (Exception e)
{ {
#if MC_VER <= MC_1_21_11 #if MC_VER <= MC_1_21_11
// this exception generally occurs if the tint requires other blocks besides itself // this exception generally occurs if the tint requires other blocks besides itself
LOGGER.debug("Unable to use ["+ TintWithoutLevelOverrider.class.getSimpleName()+"] to get the block tint for block: [" + this.blockState + "] and biome: [" + biomeWrapper + "] at pos: " + blockPos + ". Error: [" + e.getMessage() + "]. Attempting to use backup method...", e); LOGGER.debug("Unable to use ["+ TintWithoutLevelOverrider.class.getSimpleName()+"] to get the block tint for block: [" + this.blockState + "] and biome: [" + biomeWrapper + "] at pos: " + blockPos + ". Error: [" + e.getMessage() + "]. Attempting to use backup method...", e);
BLOCK_STATES_THAT_NEED_LEVEL.add(this.blockState); BLOCK_STATES_THAT_NEED_LEVEL.add(this.blockState);
#else #else
// only display the error once per block/biome type to reduce log spam // only display the error once per block/biome type to reduce log spam
if (!BROKEN_BLOCK_STATES.contains(this.blockState)) if (!BROKEN_BLOCK_STATES.contains(this.blockState))
{ {
LOGGER.warn("Failed to get block color for block: [" + this.blockState + "] and biome: [" + biomeWrapper + "] at pos: " + blockPos + ". Error: [" + e.getMessage() + "]. Note: future errors for this block/biome will be ignored.", e); LOGGER.warn("Failed to get block color for block: [" + this.blockState + "] and biome: [" + biomeWrapper + "] at pos: " + blockPos + ". Error: [" + e.getMessage() + "]. Note: future errors for this block/biome will be ignored.", e);
BROKEN_BLOCK_STATES.add(this.blockState); BROKEN_BLOCK_STATES.add(this.blockState);
} }
#endif #endif
} }
} }
#endif
// level-specific logic is only needed for MC 1.21.11 and older // level-specific logic is only needed for MC 1.21.11 and older
#if MC_VER <= MC_1_21_11 #if MC_VER <= MC_1_21_11 && MC_VER > MC_1_12_2
// use the level logic only if requested // use the level logic only if requested
if (BLOCK_STATES_THAT_NEED_LEVEL.contains(this.blockState)) if (BLOCK_STATES_THAT_NEED_LEVEL.contains(this.blockState))
{
// the level shouldn't be used all the time due to it breaking some blocks tinting
// specifically oceans don't render correctly
TintGetterOverride tintOverride = TintOverrideGetter.get();
tintOverride.update(biomeWrapper, this.blockStateWrapper, fullDataSource, this.clientLevelWrapper);
tintColor = tintOverride.tryGetBlockTint(new DhBlockPosMutable(blockPos));
if (tintColor == AbstractDhTintGetter.INVALID_COLOR)
{ {
tintColor = Minecraft.getInstance() // the level shouldn't be used all the time due to it breaking some blocks tinting
.getBlockColors() // specifically oceans don't render correctly
.getColor(this.blockState,
tintOverride, TintGetterOverride tintOverride = TintOverrideGetter.get();
McObjectConverter.Convert(blockPos), tintOverride.update(biomeWrapper, this.blockStateWrapper, fullDataSource, this.clientLevelWrapper);
this.tintIndex);
tintColor = tintOverride.tryGetBlockTint(new DhBlockPosMutable(blockPos));
if (tintColor == ClientBlockStateColorCache.INVALID_COLOR)
{
tintColor = Minecraft.getInstance()
.getBlockColors()
.getColor(this.blockState,
tintOverride,
McObjectConverter.Convert(blockPos),
this.tintIndex);
}
} }
} #endif
#endif
} }
catch (Exception e) catch (Exception e)
{ {
@@ -637,7 +881,7 @@ public class ClientBlockStateColorCache
int returnColor; int returnColor;
if (tintColor != AbstractDhTintGetter.INVALID_COLOR) if (tintColor != ClientBlockStateColorCache.INVALID_COLOR)
{ {
returnColor = ColorUtil.multiplyARGBwithRGB(this.baseColor, tintColor); returnColor = ColorUtil.multiplyARGBwithRGB(this.baseColor, tintColor);
} }
@@ -648,14 +892,17 @@ public class ClientBlockStateColorCache
} }
// only fire an API event if needed // only fire the API event if allowed
// (this is done to reduce GC pressure and speed up color getting) // (done to prevent infinite loops if called during by another color resolution event)
if (this.blockStateWrapper.allowApiColorOverride()) if (allowApiOverride
// if the API event is requested
// (this is done to reduce GC pressure and speed up color getting)
&& this.blockStateWrapper.allowApiColorOverride())
{ {
DhApiBlockColorOverrideEvent.EventParam eventParam = ColorOverrideEventParamGetter.get(); DhApiBlockColorOverrideEvent.EventParam eventParam = ColorOverrideEventParamGetter.get();
eventParam.update( eventParam.update(
this.clientLevelWrapper, this.clientLevelWrapper, fullDataSource,
this.blockStateWrapper, returnColor, this.blockStateWrapper, biomeWrapper, returnColor,
blockPos.getX(), blockPos.getY(), blockPos.getZ() blockPos.getX(), blockPos.getY(), blockPos.getZ()
); );
ApiEventInjector.INSTANCE.fireAllEvents(DhApiBlockColorOverrideEvent.class, eventParam); ApiEventInjector.INSTANCE.fireAllEvents(DhApiBlockColorOverrideEvent.class, eventParam);
@@ -667,6 +914,25 @@ public class ClientBlockStateColorCache
return returnColor; return returnColor;
} }
//endregion
//=========//
// cleanup //
//=========//
//region
public static void clearCachedTints()
{
#if MC_VER <= MC_1_12_2
#else
AbstractDhTintGetter.clear();
#endif
}
//endregion
//================// //================//
@@ -684,14 +950,54 @@ public class ClientBlockStateColorCache
static EColorMode getColorMode(Block block) static EColorMode getColorMode(Block block)
{ {
if (block instanceof LeavesBlock)
//========//
// leaves //
//========//
//region
boolean isLeavesBlock;
#if MC_VER <= MC_1_12_2
isLeavesBlock = block instanceof BlockLeaves;
#else
isLeavesBlock = block instanceof LeavesBlock;
#endif
if (isLeavesBlock)
{ {
return Leaves; return Leaves;
} }
if (block instanceof FlowerBlock)
//endregion
//========//
// flower //
//========//
//region
boolean isFlowerBlock;
#if MC_VER <= MC_1_12_2
isFlowerBlock = block instanceof BlockFlower;
#else
isFlowerBlock = block instanceof FlowerBlock;
#endif
if (isFlowerBlock)
{ {
return Flower; return Flower;
} }
//endregion
//=============//
// misc/simple //
//=============//
//region
if (block.toString().contains("glass")) if (block.toString().contains("glass"))
{ {
return Glass; return Glass;
@@ -700,6 +1006,11 @@ public class ClientBlockStateColorCache
{ {
return Chisel; return Chisel;
} }
//endregion
return Default; return Default;
} }
} }

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