James Seibel
|
ebe2bd97bc
|
Remove the compiled jars (they are now handled by CurseForge)
1.16.5-a1.4
|
2021-09-05 16:51:26 -05:00 |
|
James Seibel
|
a3ac3386d0
|
Update 1.4 release notes.txt
|
2021-09-05 16:50:42 -05:00 |
|
Leonardo
|
69ba83d34f
|
small change to far Fog
|
2021-09-05 16:15:14 +02:00 |
|
James Seibel
|
e048d277f8
|
Merge branch '1.16.5' of gitlab.com:jeseibel/minecraft-lod-mod into 1.16.5
|
2021-09-04 11:01:26 -05:00 |
|
James Seibel
|
0bca47a92b
|
Update pack.mcmeta
I don't even know if we need this file
|
2021-09-04 11:01:05 -05:00 |
|
James Seibel
|
ce84b30ddb
|
Change a println to use the logger
|
2021-09-04 11:00:54 -05:00 |
|
Leonardo
|
1843f96526
|
various fix to the new classes
|
2021-09-04 12:48:22 +02:00 |
|
Leonardo
|
e46864431b
|
Fixing the new classes
|
2021-09-03 23:33:54 +02:00 |
|
Leonardo
|
152a3fa108
|
Optimized the generation memory use
|
2021-09-03 22:35:08 +02:00 |
|
Leonardo
|
3420133bd3
|
Added LevelPosUtil, PosToGenerateContainer and PosToRenderContainer to be used in the future
|
2021-09-03 19:34:04 +02:00 |
|
Leonardo
|
c79bf7c3f7
|
Fixed chunk data generation during first world loading
|
2021-09-03 13:10:16 +02:00 |
|
James Seibel
|
2219da4050
|
revert the fog changes
|
2021-09-01 21:47:31 -05:00 |
|
James Seibel
|
a1aa90cccb
|
Split up the configs to make it easier to understand
|
2021-09-01 21:39:02 -05:00 |
|
Leonardo
|
d19abaef7b
|
small fix to a bug that was causing crash if the player went over y 256
|
2021-09-01 18:20:51 +02:00 |
|
Leonardo
|
77625c65c7
|
small fix
|
2021-09-01 18:11:25 +02:00 |
|
Leonardo
|
91ba48ad4a
|
Max draw detail now works correctly and node bigger than a chunk do not disappear if you touch a border
|
2021-09-01 18:11:01 +02:00 |
|
Leonardo
|
32e587d536
|
Small fix to the index of vanillaRenderedChunks
|
2021-09-01 17:27:37 +02:00 |
|
Leonardo
|
e3dfe658f5
|
Fixed chunkPos being created multiple time in the buffer
|
2021-09-01 17:20:52 +02:00 |
|
Leonardo
|
4e249e943a
|
Revert "Added LevelPosUtil, now the node are added using it and not with the LevelPos object"
LevelPos are useful and the small stutter in the buffer builder is probably caused by the creation of ChunkPos
|
2021-09-01 16:33:34 +02:00 |
|
Leonardo
|
1360edb459
|
Added LevelPosUtil, now the node are added using it and not with the LevelPos object
|
2021-09-01 15:15:23 +02:00 |
|
James Seibel
|
4c7ca395c6
|
Add the buffer rebuild timeouts to ClientProxy.applyConfigOverrides()
|
2021-08-31 21:14:19 -05:00 |
|
James Seibel
|
a1c720d588
|
Fix a issue where the projection matrix was given a depth of 0
This caused the depth buffer to stop working.
|
2021-08-31 21:05:53 -05:00 |
|
James Seibel
|
7b09840d02
|
Organize inputs
|
2021-08-31 19:26:17 -05:00 |
|
Leonardo
|
e65579f346
|
temporary fix to the missing region bug
|
2021-08-31 18:08:02 +02:00 |
|
Leonardo
|
78d6481a49
|
Another small fix
|
2021-08-31 12:55:42 +02:00 |
|
Leonardo
|
1428e72d46
|
small fix to the generation
|
2021-08-31 11:47:18 +02:00 |
|
James Seibel
|
2c2c6d6785
|
Add configs for buffer building timeouts and small refactors
|
2021-08-30 23:16:27 -05:00 |
|
Leonardo
|
d5d48f2448
|
now the vanillaRenderedChunk is reset if the player goes to high
|
2021-08-30 23:41:56 +02:00 |
|
Leonardo
|
536de1a22d
|
fixed a small error with the timer
|
2021-08-30 23:25:37 +02:00 |
|
Leonardo
|
193c579712
|
changed the generation. Added re-use of levelPos
|
2021-08-30 23:03:22 +02:00 |
|
Leonardo
|
cdba7b20f5
|
Buffer that does not change won't be rebuilt
|
2021-08-30 17:55:34 +02:00 |
|
Leonardo
|
5467d007b8
|
preparing the mod for future buffer caching
|
2021-08-30 12:36:07 +02:00 |
|
Leonardo
|
b24d691d8a
|
Removed a useless temp Object in the getNodeToRender
|
2021-08-30 10:36:15 +02:00 |
|
James Seibel
|
f68e6a9a13
|
Add a config option to disable the F4 keybinding
|
2021-08-29 21:23:16 -05:00 |
|
James Seibel
|
2dcdc854e3
|
Improve stone color
|
2021-08-29 21:09:30 -05:00 |
|
James Seibel
|
42da213ea9
|
Update the mod meta info
|
2021-08-29 16:35:59 -05:00 |
|
James Seibel
|
dfea2f561a
|
Replace the old logo files with the new logo files
|
2021-08-29 14:32:19 -05:00 |
|
James Seibel
|
d8b4730ee0
|
Remove a unneeded depreciation suppression warning
|
2021-08-29 14:20:18 -05:00 |
|
Leonardo
|
74cbf794a1
|
the culling in templace can be disabled using the disableCulling boolean
|
2021-08-29 18:22:41 +02:00 |
|
Leonardo
|
812fa65054
|
divided the time checker for the regen
|
2021-08-29 17:18:21 +02:00 |
|
Leonardo
|
ba63b44288
|
small change
|
2021-08-29 16:44:36 +02:00 |
|
Leonardo
|
b19a80f411
|
Optimized the regen
|
2021-08-29 16:42:44 +02:00 |
|
Leonardo
|
450f15ad36
|
Finally fixed the regen problem
|
2021-08-29 10:56:14 +02:00 |
|
James Seibel
|
a6ed4968f5
|
Add a config option for the number of buffer builder threads
|
2021-08-28 23:38:51 -05:00 |
|
James Seibel
|
65dc629771
|
Remove a unsettable configOverride
|
2021-08-28 23:38:16 -05:00 |
|
James Seibel
|
80aa49e28b
|
Update 1.4 release notes.txt
|
2021-08-28 23:37:34 -05:00 |
|
James Seibel
|
2c3149ef30
|
Fix a potential issue with compiling to the wrong Java version
|
2021-08-28 17:15:38 -05:00 |
|
James Seibel
|
cd792d7045
|
Fix a potential crash where Setupbuffers isn't called fast enough for the BufferBuilder
|
2021-08-28 17:13:17 -05:00 |
|
Leonardo
|
3ade43651f
|
small Optimization to the buffer
|
2021-08-28 20:55:18 +02:00 |
|
Leonardo
|
f4c3ad8bb5
|
Fixed the garbage collector being called too much
|
2021-08-28 20:32:58 +02:00 |
|