James Seibel
a1e8af623d
Move Optifine code out of ReflectionHandler and into AbstractOptifineAccessor
2022-11-24 19:10:19 -06:00
James Seibel
04d61e81ed
add IDimensionTypeWrapper.equals()
2022-11-20 20:39:57 -06:00
James Seibel
78fc6be193
Merge branch 'main' of gitlab.com:jeseibel/minecraft-lod-mod
2022-11-19 19:07:34 -06:00
James Seibel
969dfa1dd0
Add isAir() to BlockStateWrapper
2022-11-19 19:06:42 -06:00
coolGi
de60b15d2b
Added the ChangelogScreen. New changelog screen done
2022-11-18 19:12:25 +10:30
coolGi
2daf47f202
Updated updater screen (thanks a lot to Pankakes#0686)
2022-11-17 21:44:43 +10:30
James Seibel
4644121fe3
Add getWrappedMcObject_UNSAFE() to Biome and BlockState Wrappers
2022-11-13 21:50:10 -06:00
coolGi
b8ecbdd27d
Added a lang auto formatter and a missing lang detector and fixed up the lang formatting and added missing options
2022-11-04 17:35:24 +10:30
coolGi
4358360362
Swapped out the bottom 2 buttons on the update screen
2022-10-30 19:34:27 +10:30
coolGi
8fec85d4cb
Added stuff that people suggested to the update screen
2022-10-30 18:36:50 +10:30
coolGi
e17f201e6b
Finished the self updater
2022-10-28 10:07:46 +10:30
coolGi
9742a2146a
Added the self updater to forge
2022-10-20 22:47:48 +10:30
Jeff McClure
3278d3518d
1.19.2
2022-10-12 12:50:00 +00:00
James Seibel
7dbb17b339
Add "Dh" prefix to DistantHorizons Worlds
2022-09-29 21:54:00 -05:00
TomTheFurry
2257ceae53
Continue improving stabilises of the system
2022-09-19 14:54:46 +08:00
TomTheFurry
9316575534
Fix critical issue causing chunk to lod build extremely slow, and also partly fix sparse data source loading (where I used wrong array instead of loaded data array.) Also improve ChunkToLodBuilder building loops to support multithreaded building
2022-09-18 16:30:45 +08:00
James Seibel
99fa754e91
Rearrange API packages
2022-09-16 23:57:39 -05:00
James Seibel
be28eaf122
Make Core Level Wrappers implement API wrappers
2022-09-16 22:55:37 -05:00
James Seibel
e331def140
Flip API -> Core dependency to Core -> API
2022-09-12 22:25:10 -05:00
TomTheFurry
cb3dfd6786
Reorganize all the classes and move them around to make more sense and be easier to navigate. Also removed/unwrapped the 'a7' temp package.
2022-09-12 22:43:06 +08:00
TomTheFurry
0af836f2f5
Nuke no longer used files and fix bugs where I'm using the wrong class for doing data formats
2022-09-12 22:13:20 +08:00
James Seibel
59ca964231
remove commented out transparency code
2022-09-10 17:10:36 -05:00
coolGi
a315b1190a
Made the config abstract (so it can be used by other mods using our api)
2022-09-09 23:12:20 +09:30
TomTheFurry
a35a268670
Make tint works again! Impl getting tint without level obj but with biome obj.
2022-09-09 15:29:24 +08:00
TomTheFurry
9ab67716bc
Fix lighting
2022-09-09 14:16:58 +08:00
TomTheFurry
cc554991fe
*Kinda* working now. Async the updateCache to io thread, and fix stream close issue
2022-09-08 22:31:25 +08:00
James Seibel
2f6551904a
Merge branch 'main' of gitlab.com:jeseibel/minecraft-lod-mod
2022-09-07 07:47:24 -05:00
James Seibel
f96196a421
Remove dependencies on ClientApi logger
2022-09-07 07:44:16 -05:00
TomTheFurry
954dc49932
Overhaul how files and partially loaded sources are handled
...
Note: Currently it DOES render, it just... requires the ENTIRE area to be generated. This bug will be fixed... tomorrow. I hope. (It's like 11:35pm here so gimme a break!)
2022-09-05 23:36:52 +08:00
coolGi
0c031588aa
Fixed issue #390 (problems with BCLib fog)
2022-09-02 15:14:03 +09:30
coolGi
59fac2fa11
Started work on auto updater screen
2022-09-02 12:12:50 +09:30
Morippi
45527ada14
small changes
2022-08-24 12:50:14 +02:00
Morippi
b6b98b1c00
Added transparency support (still not fully working
2022-08-24 11:43:04 +02:00
James Seibel
d7b98c9762
Add getWrappedMcObject to DimensionTypeWrapper
2022-08-23 21:33:10 -05:00
TomTheFurry
3fc60909d2
Fix bugs in CQCPTree
2022-08-20 15:49:12 +08:00
James Seibel
8f412d5dc7
Stub out a potential fix for #287 (optifine resolution)
2022-08-16 20:30:05 -05:00
TomTheFurry
64eb773ab8
Fixed multiple major RAM issues. Next one is the 100/s reload issue...
2022-08-08 23:00:30 +08:00
coolGi
841e831ce0
Added an auto updater when game starts
2022-08-06 20:32:09 +09:30
TomTheFurry
427b54b1eb
Implemented untested FullDataType serialize & deserialize
2022-08-06 00:08:16 +08:00
TomTheFurry
00e831c8f3
Fixed block color & improve close
2022-08-04 20:03:43 +08:00
TomTheFurry
521dfb83e4
Fixed all the data view bugs
2022-08-04 19:07:19 +08:00
TomTheFurry
d414a27498
Something renders! And introduce mem leaks, missing texture color, and inverted lights! What a great set of features!
2022-07-30 16:06:55 +08:00
TomTheFurry
7e8ce1c695
Fix interrupt
2022-07-30 00:12:09 +08:00
TomTheFurry
302a894cb3
Fix forge wrong proxies, fix generator shutdown, fix batch gen incorrect timeout,
2022-07-30 00:11:26 +08:00
TomTheFurry
142deb47cb
Improve generationQueue and add more and better logging and fix double close on DhLevels
2022-07-27 14:49:03 +08:00
Ran
d07219758f
Start revamping the build script
2022-07-26 21:11:08 +06:00
TomTheFurry
ae02066093
Fix bunches of bugs. Quad tree ticks! Gen call is fired! Chunk gen works! Next to fix: File updates
2022-07-26 17:06:51 +08:00
coolGi
60d8d0be50
Removed some jank code
2022-07-25 23:11:01 +09:30
TomTheFurry
13f28a9bd8
Fix stuff so fabric works and no crash. Sadly nothing renders though...
2022-07-25 21:23:36 +08:00
TomTheFurry
640c6b8a9c
Rework forge to new a1.7 structure. Minecraft runs and it builds. But crash on loading into world due to... weirdness
2022-07-25 19:44:12 +08:00