Leonardo
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7b910ba4fd
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Changed waterlogged check, the biome getter and other small stuff
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2021-11-01 22:34:17 +01:00 |
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cola98765
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5762c41f1a
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protect full regions against being overwritten by a partial one
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2021-11-01 10:18:49 +01:00 |
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cola98765
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dee9fa793d
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cleanup
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2021-10-30 17:45:32 +02:00 |
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cola98765
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1962053a2f
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improved adj lighting
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2021-10-30 16:38:22 +02:00 |
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cola98765
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bb16cfa4fe
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when there are too many gaps, remove the bottom one of the smallest size first.
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2021-10-30 15:52:16 +02:00 |
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cola98765
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73ddbd66b5
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fixed EXCEPTION_ACCESS_VIOLATION when stitching lods on and off using F6
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2021-10-30 15:43:55 +02:00 |
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cola98765
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8e727011de
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now recreate buffers when you reenable rendering. Doing it using debug keys can sometimes lead to crash tho
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2021-10-30 13:36:00 +02:00 |
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cola98765
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717e189107
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made "Enable Rendering" only affect buffer building to enable generation with no rendering
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2021-10-30 12:49:58 +02:00 |
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cola98765
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cff8326810
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Fixed "generate at max quality" TODO make generation work with disabled rendering at world join
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2021-10-30 11:37:52 +02:00 |
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James Seibel
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fd0604c7e7
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Fix a few potential null pointers when on a server world
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2021-10-29 19:56:03 -05:00 |
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James Seibel
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f822aed285
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make the fog disabler config experimental and disabled by default
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2021-10-29 19:50:50 -05:00 |
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cola98765
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26535ef81c
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remove debug message
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2021-10-29 16:03:06 +02:00 |
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cola98765
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2b0c0f89a2
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cleaned up some code
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2021-10-29 15:13:37 +02:00 |
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cola98765
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51e7e318ac
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removed weird math.ceil that was used on int
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2021-10-29 14:21:23 +02:00 |
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cola98765
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e5ef7e7026
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fixed index out of bounds and void air appearing purple bugs
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2021-10-29 13:22:28 +02:00 |
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cola98765
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e32addfd06
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actually fixed non-square non-animated textures
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2021-10-29 12:26:54 +02:00 |
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cola98765
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a03ddf7339
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applied autoformat to that vivecraft commit
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2021-10-29 09:18:22 +02:00 |
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Eric
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853c706b77
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Add vivecraft support
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2021-10-28 22:16:19 -06:00 |
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James Seibel
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65c091bb63
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Merge branch '1.16.5' of gitlab.com:jeseibel/minecraft-lod-mod into 1.16.5
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2021-10-27 21:25:09 -05:00 |
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James Seibel
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9b389332be
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update the version number to a1.5.2
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2021-10-26 19:26:23 -05:00 |
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Leonardo
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1093001841
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Merge remote-tracking branch 'origin/1.16.5' into 1.16.5
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2021-10-26 23:11:16 +02:00 |
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cola98765
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a3db8e50f5
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removed NativeImage dependency outside of wrappers. Now LodRenderer only triggers regen without storing lightmap
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2021-10-26 23:09:31 +02:00 |
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Leonardo
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db15e8684c
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Another small fix to light
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2021-10-26 22:44:21 +02:00 |
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Leonardo
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00ac368bba
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fixed light being wrong
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2021-10-26 22:38:14 +02:00 |
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Leonardo
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f2face9782
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small change to light value getters in lod builde. Added WorldLightWrapper for future implementation
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2021-10-26 21:59:35 +02:00 |
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Leonardo
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923d57b377
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Fixed the colors in the lodBuilder
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2021-10-26 21:46:06 +02:00 |
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Leonardo
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447325e5a1
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Fixed the colors for now
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2021-10-26 21:43:11 +02:00 |
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Leonardo
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bf712e893e
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removed default color use from the BlockColorWrapper
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2021-10-26 21:28:18 +02:00 |
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Leonardo
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27f9a527bc
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Fixed part of the colors problems
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2021-10-26 21:19:09 +02:00 |
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Leonardo
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bde14012d9
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Divided the Block Wrapper in two different class
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2021-10-26 12:31:06 +02:00 |
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Leonardo
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12a32b9fb4
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Implemented the wrappers in the lodBuilder
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2021-10-26 11:58:33 +02:00 |
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James Seibel
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4ad081e0c6
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Add a advanced graphics option to use a extended near clip plain
This prevents some overdraw issues but causes LODs in the ocean to render incorrectly.
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2021-10-25 22:20:00 -05:00 |
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James Seibel
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936a3a7ece
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Fix #84 (misaligned LODs in third person)
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2021-10-25 21:56:22 -05:00 |
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Leonardo
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98f36936d0
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smallFix
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2021-10-25 22:57:37 +02:00 |
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Leonardo
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f6f012c42c
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Added some other classes/methods to the wrappers
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2021-10-25 22:51:01 +02:00 |
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Leonardo
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a3e6c09268
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Added more methods to the wrapper
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2021-10-25 22:31:43 +02:00 |
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Leonardo
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10cb46c9f9
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Added biomeWrapper
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2021-10-25 21:30:44 +02:00 |
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Leonardo
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95aa9cb9ab
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Merge remote-tracking branch 'origin/1.16.5' into 1.16.5
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2021-10-25 20:20:47 +02:00 |
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Leonardo
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638a0ddae1
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BlockPosWrapper and BlockWrapper almost completed
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2021-10-25 20:20:40 +02:00 |
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James Seibel
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d321833335
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Merge branch '1.16.5' of gitlab.com:jeseibel/minecraft-lod-mod into 1.16.5
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2021-10-25 07:21:26 -05:00 |
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James Seibel
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b8cba0dc4c
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increase the near clip plane to 1/5 MC's vanilla render distance
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2021-10-25 07:21:17 -05:00 |
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cola98765
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bd8ccb4a05
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reverted las change, fixed vanillaRenderedChunksChanged at hight altitudes
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2021-10-25 13:20:13 +02:00 |
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cola98765
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895895da04
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update buffers only when lightmap changes.
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2021-10-25 12:43:59 +02:00 |
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Leonardo
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09d5df2856
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Added the main wrapper classes (empty)
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2021-10-25 11:14:17 +02:00 |
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James Seibel
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668f225528
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Fix the blindness potion effect
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2021-10-24 23:02:30 -05:00 |
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James Seibel
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1cd71a6b50
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Re-arange Vanilla Overdraw config options
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2021-10-24 22:18:09 -05:00 |
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James Seibel
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f041f79ae3
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Close #78 (Add a config to disable vanilla MC's fog)
And change the config to use FAR fog and disable MC's fog by default.
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2021-10-24 22:17:57 -05:00 |
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James Seibel
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ef3ac96b2c
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Merge branch '1.16.5' of gitlab.com:jeseibel/minecraft-lod-mod into 1.16.5
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2021-10-24 21:30:35 -05:00 |
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James Seibel
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16a082b17f
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rename "Disable Drawing" to "Enable Rendering" in the config
The config name was incorrect.
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2021-10-24 15:19:54 -05:00 |
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jas35484
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a24d28b0e2
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Merge branch '1.16.5' of gitlab.com:jeseibel/minecraft-lod-mod into 1.16.5
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2021-10-24 14:57:56 -05:00 |
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